The Elder Scrolls 5 Skyrim SE Special Edition Game Searchable Database v1.5.3



81 Results For SPEL:DESC 250 Max
<10>% increased Critical Hit Chance vs. Dragons for <5> days.
<50> points of damage resistance, <25>% magic resistance.
50 extra points of magicka, 50% absorb spells, Magicka regens at 50%.
Additional Magicka and enhanced Magicka regeneration while holding the Staff of Jyrik Gauldurson.
All combat skills increase 20% faster.
All skills improve <10>% faster for <8> hours.
All skills improve <15>% faster for <8> hours.
All skills improve <15>% faster.
All skills improve <5>% faster for <8> hours.
All stealth skills increase 20% faster.
Animals will neither attack nor flee from you.
Anywhere gems might be found, members of the Thieves Guild always seem to find a few more.
Anywhere gold coins might be found, Imperials always seem to find a few more.
Bow zoom slows time by 25%.
Bow zoom slows time by 50%.
Breton blood grants a <25>% resistance to magic.
Carry weight +100, and no movement penalty from armor.
Convert 25 points of health into magicka per second. Caster can be killed by this effect.
Dragons do <25>% less melee damage.
Ebony Mail is silent when sneaking and creates a cloud of poison when in combat.
Fire Breath shout deals 25% more damage.
Health is increased by <50> points for <5> minutes.
Health regenerates <50>% faster for <5> minutes.
Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by <15> points.
Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by <30> points.
Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by <45> points.
Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by <60> points.
High Elves are born with <50> extra magicka.
Illusion spells cast by a Vampire are <25>% more powerful.
Increased damage with Heavy Armor gauntlets.
Invisibility for 60 seconds.
Invoke the power of the Hist to recover health ten times faster for <60> seconds.
Khajiit claws do <15> points of damage.
Knowledge gained from the Lexicon gives you a <25>% bonus when wearing Dwarven Armor and Blacksmithing increases <15>% faster.
Magic skills improve 20% faster.
Magicka recovers half as fast.
Magicka recovers half as fast.
Nearby dead can be seen through walls.
Nearby living creatures, but not undead, machines or daedra, can be seen through walls.
NOTE - I don't want to use any effects so there is an enchantment on carry weight of zero just to prevent the warning pop.
Paralyze the target for <5> seconds, and do <25> points.
Raises all dead around you to fight for you.
Recover Magicka twice as fast.
Recover Magicka twice as fast.
Regenerate Health And Stamina 25% faster.
Speechcraft increased <10> points for <1> hour.
Stamina recovers half as fast.
Stamina recovers half as fast.
Summons a flaming familiar which will charge into battle and explode.
Talk to Markiepoo about this one
Targets have improved combat skills, health and stamina for <10> minutes.
The fog slows your progress and dulls your senses.
There is a <25>% chance of creating a duplicate potion when using your alchemy skill.
Twice as vulnerable to magic.
Unlock any Expert level lock once per day.
Vampire is invisible and has improved night vision for <180> seconds.
Vampires are <25>% harder to detect when sneaking.
When entering sneak mode, you become invisible.
While Ethereal, you recover health 25% faster.
Wisp attacks do relatively little damage, but slow their victims and hamper magicka.
You are invisible. Activating an object or attacking will break the spell.
You do more combat damage to the opposite sex.
You move silently while sneaking.
You stagger 25% less and foes stagger 25% more.
Your Argonian blood is 50% resistant to disease.
Your Argonian lungs can breath underwater.
Your beast blood gives you 100% resistance to disease.
Your Bosmer blood gives you <50%> resistance to poison and disease.
Your Dunmer blood gives you <50%> resistance to fire.
Your Nord blood gives you <50>% resistance to Frost.
Your Redguard blood gives you <50%> resistance to poison.
Your Vampiric blood gives you <-100>% weakness to Fire.
Your Vampiric blood gives you <-25>% weakness to Fire.
Your Vampiric blood gives you <-50>% weakness to Fire.
Your Vampiric blood gives you <-75>% weakness to Fire.
Your Vampiric blood gives you <100>% resistance to disease.
Your Vampiric blood gives you <100>% resistance to Frost.
Your Vampiric blood gives you <100>% resistance to poison.
Your Vampiric blood gives you <25>% resistance to Frost.
Your Vampiric blood gives you <50>% resistance to Frost.
Your Vampiric blood gives you <75>% resistance to Frost.




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