100 | ABEL.MSG | You see Abel. |
101 | ABEL.MSG | You see a large mutant. |
102 | ABEL.MSG | You are not supposed to be here. |
103 | ABEL.MSG | Hng. |
104 | ABEL.MSG | Of course not. I'm here to kill you! |
105 | ABEL.MSG | Why do you say that? |
106 | ABEL.MSG | Oh, yeah? Your momma! |
107 | ABEL.MSG | Pik! |
108 | ABEL.MSG | I'm gonna kick yer ass if you say that again! |
109 | ABEL.MSG | Pik! Pik! |
110 | ABEL.MSG | Oh, you gonna get it now! |
111 | ABEL.MSG | You human. Me mutant. Mutant kill human. |
112 | ABEL.MSG | How can you do that? What about the force field? |
113 | ABEL.MSG | Abel take care of that. Then Abel kick yer ass! |
114 | ABEL.MSG | Children are not allowed here. This mutant place. Go away. |
115 | ABEL.MSG | Hng! |
116 | ABEL.MSG | I have to get through this force field. Please lower it. |
117 | ABEL.MSG | No. |
118 | ABEL.MSG | You again. Abel kick yer ass! |
970 | ABEL.MSG | Me Abel. |
980 | ABEL.MSG | Hng. |
981 | ABEL.MSG | Why do you say that? |
100 | ADYTOWNR.MSG | You see an inhabitant of Adytown. |
101 | ADYTOWNR.MSG | Looks like rain . . . as always. |
102 | ADYTOWNR.MSG | Sorry, have to go. Got work to do. |
103 | ADYTOWNR.MSG | We don't get many outsiders here. |
104 | ADYTOWNR.MSG | Gotta get back to work. |
105 | ADYTOWNR.MSG | I'd get back to the Hub, if I were you. |
106 | ADYTOWNR.MSG | Good day . . . if that is what you can call it. |
107 | ADYTOWNR.MSG | Yeah . . . whatever. |
108 | ADYTOWNR.MSG | No time to talk. |
109 | ADYTOWNR.MSG | Can't talk right now. |
110 | ADYTOWNR.MSG | Hope the rain ain't glowin' like yesterday. |
111 | ADYTOWNR.MSG | Looks like we're going to be short food again. |
112 | ADYTOWNR.MSG | I hope the caravans pass by again soon. |
113 | ADYTOWNR.MSG | We have a chance to make it now. |
114 | ADYTOWNR.MSG | Adytum will be the town we want it to be. |
115 | ADYTOWNR.MSG | Thank you for your help. |
116 | ADYTOWNR.MSG | Thank you for getting rid of the Regulators. |
117 | ADYTOWNR.MSG | Thank you for our freedom. |
118 | ADYTOWNR.MSG | It is good that the Regulators are gone. |
119 | ADYTOWNR.MSG | Welcome to the New Adytum. |
100 | AGATHA.MSG | You see an aged woman. |
101 | AGATHA.MSG | You see Agatha. |
102 | AGATHA.MSG | This woman is wrinkled and gray, yet has a spry step and a bright personality. |
103 | AGATHA.MSG | You are a bad person. I will have nothing to do with you. |
104 | AGATHA.MSG | It is a terrible thing when our youth are threatened. The loss of Tandi would be a terrible thing. |
105 | AGATHA.MSG | Hnng. |
106 | AGATHA.MSG | Okay. |
107 | AGATHA.MSG | Why? |
108 | AGATHA.MSG | What do you mean? |
109 | AGATHA.MSG | I know you will do your best, dearie. Find Tandi, help her escape those beasts and return her to Aradesh. You will do this community a favor and build good karma as well. |
110 | AGATHA.MSG | Aradesh loves his daughter very much. It is that love that makes him the man that he is and a pillar of this community. Without that love he would be lost, and Shady Sands would surely follow . . . |
111 | AGATHA.MSG | I will do my best. Goodbye. |
112 | AGATHA.MSG | I could use some help. |
113 | AGATHA.MSG | Hmmm. We'll see. |
114 | AGATHA.MSG | I feel that she is imprisoned. She was the target of hatred. That hate is very strong to the southeast. I'm sure you will find her there. Good luck. |
115 | AGATHA.MSG | Thank you. |
116 | AGATHA.MSG | You have not heard? Tandi is missing. I feel she was kidnapped. Aradesh is most distraught. This is a terrible thing . . . |
117 | AGATHA.MSG | I hear that you have saved Tandi. That was the right thing to do. Your karma is strong. I have high hopes for your future. |
118 | AGATHA.MSG | I'm very sorry to hear about Tandi. She was such a bright young woman. She would have done good with her life. |
119 | AGATHA.MSG | Hello. You must be the stranger everyone is talking about. [Agatha sighs.] How can I help you? |
120 | AGATHA.MSG | Hngh. |
121 | AGATHA.MSG | Who are you? |
122 | AGATHA.MSG | You look very tired. Is there anything wrong? |
123 | AGATHA.MSG | Why do you look so tired? |
124 | AGATHA.MSG | Don't talk to me, old woman. |
125 | AGATHA.MSG | You need more help than I can give you, child. May Dharma be with you. |
126 | AGATHA.MSG | My name is Agatha. I am the storyteller of Shady Sands. It is my job to keep the history so that we may remember and never forget. |
127 | AGATHA.MSG | Tell me a story. |
128 | AGATHA.MSG | Okay, whatever. |
129 | AGATHA.MSG | It is good not to forget. |
130 | AGATHA.MSG | I'm sorry, child, I am tired right now. I need my rest. Please come back later. |
131 | AGATHA.MSG | How very true. [Agatha stares at you for a moment.] It is good for the young to remember, but it is very hard to act within the flow of history. Sometimes, the very course we take is determined by events long ago. May Dharma be with you. I must rest for a little while. Come back again, when I am stronger, and we will speak again. |
132 | AGATHA.MSG | Thank you for asking. I'm just old, that's all. I cannot sleep at night. I close my eyes . . . [Agatha pauses.] But I get no rest. Please, it is just my old tired bones . . . |
133 | AGATHA.MSG | I'm sorry, I'm very tired. Could you please come back later? |
134 | AGATHA.MSG | Baba. |
135 | AGATHA.MSG | Okay. |
136 | AGATHA.MSG | Why are you so tired? |
137 | AGATHA.MSG | I don't sleep well at night, my child. It must be my age. |
138 | AGATHA.MSG | Good day, my child. You look well. You remind me of my own baby. |
139 | AGATHA.MSG | Hng. |
140 | AGATHA.MSG | I want a story, then. |
141 | AGATHA.MSG | I'm glad you are feeling better. |
142 | AGATHA.MSG | Thank you. Goodbye. |
143 | AGATHA.MSG | You definitely remind me of my baby. When she was just a few months old, as a matter of fact. |
144 | AGATHA.MSG | Thank you. Dharma always said that the farmer who plants politeness will walk easy when the season is over. |
145 | AGATHA.MSG | Please tell me a story. |
146 | AGATHA.MSG | This Dharma fellow sounds like an idiot. |
100 | AGATHBED.MSG | The bed looks neatly made despite its tattered nature. |
101 | AGATHBED.MSG | You see a tattered bed. |
100 | AIRGRD.MSG | You see a super mutant. He is guarding the airlock door. |
101 | AIRGRD.MSG | You see a super mutant guard. |
102 | AIRGRD.MSG | Jeremiah, you may pass. |
103 | AIRGRD.MSG | Move along. |
104 | AIRGRD.MSG | Move faster, messenger. |
105 | AIRGRD.MSG | Normals cannot carry weapons here! Halt and identify yourself! |
106 | AIRGRD.MSG | Grrr! |
107 | AIRGRD.MSG | Uh, sorry. I'll put it away. |
108 | AIRGRD.MSG | I'm just passing through. No need for identities here. |
109 | AIRGRD.MSG | Die! Die! Die! I always wanted to say that. |
110 | AIRGRD.MSG | I will not be spoken to that way. You will be punished. |
111 | AIRGRD.MSG | Halt! What is your business here, 'child'. |
112 | AIRGRD.MSG | Hng! |
113 | AIRGRD.MSG | I'm, uh, doing stuff. |
114 | AIRGRD.MSG | I'm on important business. You have no right to stop and question me. |
115 | AIRGRD.MSG | Don't talk to me, big boy. |
116 | AIRGRD.MSG | Your answer does not settle my nerves. Speak quickly and clearly, or I will assume you are here for foul purposes. I assure you that you will not like that... |
117 | AIRGRD.MSG | Uh, no, really, honestly. I'm doing stuff. |
118 | AIRGRD.MSG | I'm bringing a message to our leader. |
119 | AIRGRD.MSG | I sense the untruth behind your words. You will not be allowed in. This I promise you... |
120 | AIRGRD.MSG | You may pass, but next time, follow the proper procedure... |
121 | AIRGRD.MSG | Ok, thanks. See you around. |
122 | AIRGRD.MSG | And what's that? |
123 | AIRGRD.MSG | Blessing to you, brother. |
124 | AIRGRD.MSG | A true follower of the Master would have that knowledge. You are an intruder! |
125 | AIRGRD.MSG | Move along. I don't have time for your questions. |
126 | AIRGRD.MSG | You are annoying me. |
127 | AIRGRD.MSG | I have work to do. Do you? |
128 | AIRGRD.MSG | You are making a mistake by coming here. Explain yourself or perish... |
129 | AIRGRD.MSG | Nuggie! |
130 | AIRGRD.MSG | I have nothing to say. |
131 | AIRGRD.MSG | I'm here to protect humanity from the likes of you. |
132 | AIRGRD.MSG | Oh, shut up! |
133 | AIRGRD.MSG | You should not try to fool me by playing dumb. I tire of this... |
134 | AIRGRD.MSG | What kind of foolish bigotry is that, we are 'humanity.' We're just as human as you are. |
135 | AIRGRD.MSG | What kind of crap is that? |
136 | AIRGRD.MSG | There is no possible way that you are human. |
137 | AIRGRD.MSG | My name is Kyle. I was born to a mother and a father, like yourself. The Master just oversaw my rebirth. These muscles, this skin, this strength does not make me any less human than you. I do not like all that the Unity stands for, but it is the best chance for peace that we have. |
138 | AIRGRD.MSG | Not on my watch, it isn't. I'm here to put an end to you and your kind. |
139 | AIRGRD.MSG | You may be human, but that still doesn't make your Unity right. I guess we will be enemies. |
140 | AIRGRD.MSG | It is a pity that you act this way, but you will not proceed further... |
141 | AIRGRD.MSG | It will be a true shame to see your head on a pike. |
142 | AIRGRD.MSG | Intruders! |
143 | AIRGRD.MSG | I no speak to you. |
200 | AIRGRD.MSG | You gain |
201 | AIRGRD.MSG | experience points for bluffing your way past the guards. |
100 | AIRLOCK.MSG | This vault looks particularly scavenged. You think to yourself that nothing of value could possibly remain. |
100 | ALAN.MSG | You see a member of the Followers. |
101 | ALAN.MSG | You see Brother Alan of the Followers. |
102 | ALAN.MSG | Hey, greetings and good day to you, man. What's up? |
103 | ALAN.MSG | Hiya. What can I do for you? |
104 | ALAN.MSG | Hello. |
105 | ALAN.MSG | Hey, greetings and good day to you, miss. What's up? |
106 | ALAN.MSG | Owoowngh! |
107 | ALAN.MSG | Hi. |
108 | ALAN.MSG | I've met a few of the Followers. What exactly do you do? |
109 | ALAN.MSG | I'm trying to find a spy within your ranks, but I'm not having much luck. Can I ask you some questions? |
110 | ALAN.MSG | Oh, well, I mostly study philosophy and stuff. I mean, if we're going to bring about peace, then we need a good grounding for it, right? |
111 | ALAN.MSG | A worthwhile cause. |
112 | ALAN.MSG | The only philosophy you need is a big gun! |
113 | ALAN.MSG | Hmm. Okay. Well, I guess I'll talk to you later. |
114 | ALAN.MSG | Whoa! Hey, I don't think I can help you. |
115 | ALAN.MSG | Hey, it's exactly that kind of attitude that's causing all this trouble. Just chill out, okay? |
116 | ALAN.MSG | Heh. I was just kidding. |
117 | ALAN.MSG | Lemme give you a little peace . . . eternal peace. |
118 | ALAN.MSG | Uh, sure, go ahead. |
119 | ALAN.MSG | What else do you want to know? |
120 | ALAN.MSG | Have you had any contact with the Children of the Cathedral? |
121 | ALAN.MSG | Do you ever leave the library? |
122 | ALAN.MSG | Do you know of anyone who regularly goes outside? |
123 | ALAN.MSG | No way. I hear that they're all freaks. I wouldn't want to talk to them. |
124 | ALAN.MSG | No, why would I? I just like to read. And anyhow, only scouts really get to go anywhere. |
125 | ALAN.MSG | Well, just the scouts and the guards. The guards go and patrol a little bit once in a while. I wanted to be a guard but . . . well, I got my ass kicked in hand-to-hand combat, so I couldn't go. Um, the scouts, they go a lot farther, sometimes all the way to the Cathedral, I think. |
126 | ALAN.MSG | No more questions, thanks. |
100 | ALEX.MSG | You see: Alex, the night watch Regulator. |
101 | ALEX.MSG | Come on in, |
102 | ALEX.MSG | Sorry, I can't let you in. Come back in the morning. |
103 | ALEX.MSG | Halt! Who goes there? |
104 | ALEX.MSG | I'm just a traveler. I'd like to come inside. |
105 | ALEX.MSG | None of your business. |
106 | ALEX.MSG | Um, sorry. I'll leave. |
107 | ALEX.MSG | No strangers are allowed within the walls of Adytum, by order of the mayor. |
108 | ALEX.MSG | I just need a place to sleep for the night. |
109 | ALEX.MSG | I'm sorry, but I can't let you in. Turn around and leave or I'll have to shoot. |
110 | ALEX.MSG | Look, it is my duty and my honor to serve as the night watch for Adytum, so it is my business. You turn around and leave, or I'll have to get serious. |
111 | ALEX.MSG | Get out of my face, John Law. |
112 | ALEX.MSG | Try coming back in the morning. |
113 | ALEX.MSG | Oh, that's it. Now the gloves are off! |
100 | ALLNONE.MSG | You see Mitch of the All-N-One store. |
101 | ALLNONE.MSG | How may I help you today? |
102 | ALLNONE.MSG | I'd like to buy something. |
103 | ALLNONE.MSG | I'd like to sell something. |
104 | ALLNONE.MSG | Nothing. Thanks. |
105 | ALLNONE.MSG | Runk. |
106 | ALLNONE.MSG | Great. Here's what I have. |
107 | ALLNONE.MSG | Great, always looking for new things. |
108 | ALLNONE.MSG | Sorry, I can't understand you. Come back when you get more of a brain. |
109 | ALLNONE.MSG | Thanks. Come again. |
100 | ALYA.MSG | You see Alya, a desert raider. |
101 | ALYA.MSG | I am Alya of the Khans. How might I help you today? |
102 | ALYA.MSG | I'm looking for a woman named Tandi. Have you seen her? |
103 | ALYA.MSG | How about a little kiss? |
104 | ALYA.MSG | Why has your band of Raiders attacked Shady Sands? |
105 | ALYA.MSG | No, thank you. |
106 | ALYA.MSG | Hooroo! |
107 | ALYA.MSG | If she is one of those women from Shady Sands, maybe you should look there. Now go, I need to finish sharpening my knives. |
108 | ALYA.MSG | Kiss this! |
109 | ALYA.MSG | We do not attack those of Shady Sands. We are from the same place they are. It is only right that they share with us! |
110 | ALYA.MSG | But you are hurting their livestock and terrifying them. |
111 | ALYA.MSG | That seems fair to me. |
112 | ALYA.MSG | Uh, yeah. I think I will be going now. |
113 | ALYA.MSG | You sound just as wimpy as they are. Look, if they were in any trouble of starvation, then it is their own fault for not planning ahead. Consider what we do a trade in talents. |
114 | ALYA.MSG | A trade in talents?!? How can this be a trade in talents? You don't give them anything. |
115 | ALYA.MSG | Sure, and chickens have three legs. |
116 | ALYA.MSG | Uh, yeah. I think I will be going now. |
117 | ALYA.MSG | I am sorry, but I can't understand you. I'm sharpening my knives and would not like to be bothered. |
118 | ALYA.MSG | We give them the most important thing possible. We give their dreary lives excitement. |
119 | ALYA.MSG | I don't think they want your type of excitement. |
120 | ALYA.MSG | I think I will make their lives boring again. I'll start with you! |
121 | ALYA.MSG | Uh, yeah. I think I will be going now. |
122 | ALYA.MSG | I didn't ask. But since you obviously don't have any concept of fun, I think I will end your existence. |
123 | ALYA.MSG | Mocking me does not bode well for you. I suggest you leave my presence. |
124 | ALYA.MSG | Darn straight that it's fair. Now get out of my face. |
100 | AMBER.MSG | You see Amber, a teacher for the Followers. |
101 | AMBER.MSG | Now is when I rest. Please, come back during the evening. |
102 | AMBER.MSG | Welcome noble traveler. Have you come here to study? |
103 | AMBER.MSG | No. I really came here just to kill things. |
104 | AMBER.MSG | Depends on what you want to teach me. |
105 | AMBER.MSG | Yes, I am willing to learn. |
106 | AMBER.MSG | I am truly sorry to hear that. The Followers believe in peace at all costs. For that reason, I have renounced violence. Good evening. |
107 | AMBER.MSG | I am skilled in many of the languages and arts. Perhaps you would like to learn one of those? |
108 | AMBER.MSG | I'm sorry, but I need to know things which will help me survive. |
109 | AMBER.MSG | I have no time for that type of stuff. I'm gone. |
110 | AMBER.MSG | Perhaps I can listen to a song or two. |
111 | AMBER.MSG | Can you teach me anything else? |
112 | AMBER.MSG | Ah, we have here a student of life. In a case like this, I can teach you some herbalism, but training takes a while for little result. |
113 | AMBER.MSG | Fine, just teach me. |
114 | AMBER.MSG | Please, teach me what you can. |
115 | AMBER.MSG | Sorry, I really don't have time for plants. Goodbye. |
116 | AMBER.MSG | You need not be rude. Apologize now, or I won't teach you. |
117 | AMBER.MSG | I am sorry. Will you please teach me? |
118 | AMBER.MSG | Forget it. |
119 | AMBER.MSG | That is better now. We will begin your studies. |
120 | AMBER.MSG | You are an apt learner. May your trials be light. Go in peace. |
121 | AMBER.MSG | As you see fit. May the future soften your heart and broaden your mind. |
122 | AMBER.MSG | Very well, I will teach you the ways to survive. |
123 | AMBER.MSG | You are an apt learner. May your trials be light. Go in peace. |
124 | AMBER.MSG | You do not convince me. I think you seek to use my gifts for ill. Good evening. |
125 | AMBER.MSG | Ah, a student of the arts is a rare thing in this world. Perhaps there is hope for you yet. Each song is long in time. Which would you like to hear? |
126 | AMBER.MSG | In the Wake of the Shadow. |
127 | AMBER.MSG | The Ballad of Aires. |
128 | AMBER.MSG | In Remembrance of Artemis. |
129 | AMBER.MSG | The Rising of Dawn's Chariot. |
130 | AMBER.MSG | An astonishing piece of work. I shall grant you an audience. |
131 | AMBER.MSG | I must rest. This teaching drains much from me. Good luck to you. |
132 | AMBER.MSG | An astonishing piece of work. I shall grant you an audience. |
133 | AMBER.MSG | I must rest. This teaching drains much from me. Good luck to you. |
134 | AMBER.MSG | An astonishing piece of work. I shall grant you an audience. |
135 | AMBER.MSG | I must rest. This teaching drains much from me. Good luck to you. |
136 | AMBER.MSG | An astonishing piece of work. I shall grant you an audience. |
137 | AMBER.MSG | I must rest. This teaching drains much from me. Good luck to you. |
138 | AMBER.MSG | I fear I have spent myself far too much. I am sorry. |
139 | AMBER.MSG | Peace and Beauty are all I can teach. I am sorry that those are not appealing to you. Good day. |
140 | AMBER.MSG | I can teach you the ways of the old bards and minstrels. |
141 | AMBER.MSG | I would be honored to hear a song. |
142 | AMBER.MSG | Perhaps another time. Thank you. |
143 | AMBER.MSG | I was hoping to learn something that may help me more. |
100 | ANDREW.MSG | You see Andrew, the jail guard. |
101 | ANDREW.MSG | Okay, you can go now. |
102 | ANDREW.MSG | Hey! You! Stop! |
103 | ANDREW.MSG | Can I help you? |
104 | ANDREW.MSG | Who are you? |
105 | ANDREW.MSG | What are you doing? |
106 | ANDREW.MSG | No thanks. |
107 | ANDREW.MSG | I'm Andrew. My job is to guard the jail. |
108 | ANDREW.MSG | I'm guarding the jail. I make sure that miscreants don't get in or out. |
109 | ANDREW.MSG | Why would you keep people from getting in the jail? |
110 | ANDREW.MSG | Oh. |
111 | ANDREW.MSG | You have a good day. And stay out of trouble. |
112 | ANDREW.MSG | Someone might leave something to help a prisoner escape. Or someone might get locked inside, and stuck until we could get the keys. |
113 | ANDREW.MSG | Eergh! |
114 | ANDREW.MSG | Move along, fella. |
115 | ANDREW.MSG | Move along, miss. |
100 | ARADESH.MSG | You see Aradesh. |
101 | ARADESH.MSG | Greetings, wanderer. Please do not be offended if the gentlefolk about seem rude. As Dharma said, 'Tough times tan the human hide.' Your business in Shady Sands might be? |
102 | ARADESH.MSG | Greetings. Your business in Shady Sands might be? |
103 | ARADESH.MSG | We don't take to strangers much. Your business in Shady Sands? |
104 | ARADESH.MSG | I'm from a small village west of here. I'm just exploring and mean you no harm. |
105 | ARADESH.MSG | What's it to you? |
106 | ARADESH.MSG | My reasons are mine to keep. |
107 | ARADESH.MSG | I'm from a Vault to the west. My people are dying of thirst and I need to find a water purifier chip for them to survive. |
108 | ARADESH.MSG | I'm saving an entire people from destruction! |
109 | ARADESH.MSG | Shady Sands? Whoops, I'm lost! I'll just be going now. |
110 | ARADESH.MSG | Hunh? |
111 | ARADESH.MSG | I know of no village to the west. |
112 | ARADESH.MSG | Have you been through the mountains west of here? |
113 | ARADESH.MSG | So? |
114 | ARADESH.MSG | Are you saying you know every location from here to the ocean? |
115 | ARADESH.MSG | I'm sure you've been many places, but you must have missed my tiny village. |
116 | ARADESH.MSG | Ah well, to my regret, I have not. Which begs the question, how did you make that passage? |
117 | ARADESH.MSG | It was pretty tough, but I made it. |
118 | ARADESH.MSG | What's it to you? |
119 | ARADESH.MSG | Look, all I wanted was a few supplies and things, but I will gladly go elsewhere. |
120 | ARADESH.MSG | I don't need to answer you. |
121 | ARADESH.MSG | Yes, hmmm, yes, yes. yes. I shall believe you...for now. But we do not trust easily, especially those who might be dangerous. Know that Seth and I will be watching you. |
122 | ARADESH.MSG | It is my town, wanderer. You must answer my questions or leave. This is not a matter of choice. |
123 | ARADESH.MSG | I don't have to tell you anything. |
124 | ARADESH.MSG | I mean you no harm, really. |
125 | ARADESH.MSG | Don't worry, I'm leaving. |
126 | ARADESH.MSG | You are quite insolent. I believe you should leave. Do not return. You will not be welcome. |
127 | ARADESH.MSG | So be it, wanderer. Seth will show you out. |
128 | ARADESH.MSG | You must think me quite gullible, wanderer. You conquered the mountains by yourself? |
129 | ARADESH.MSG | Doesn't matter how I think. It's true I came from the mountains. |
130 | ARADESH.MSG | No, just stupid. |
131 | ARADESH.MSG | As Dharma said, 'Caution is life in troubled times.' Your origin is not the issue. Your intent is. |
132 | ARADESH.MSG | Okay. |
133 | ARADESH.MSG | I will let you pass, but know this: Seth and I will watch you very, very closely. Do not even consider bringing trouble here. |
134 | ARADESH.MSG | And keep them you may. But this is not a city of open hospitality. If you desire that, go to Junktown. You may enter, but know we have our eyes on you. |
135 | ARADESH.MSG | A Vault. How shall I trust you, wanderer, when you are not honest with me? |
136 | ARADESH.MSG | No, honestly, I come from a Vault! |
137 | ARADESH.MSG | The Vault is . . . the name of my village. |
138 | ARADESH.MSG | You're right, I was lying. |
139 | ARADESH.MSG | Hmmm, yes, yes, yes. Then tell me of this Vault. |
140 | ARADESH.MSG | Well . . . the Vault is actually the name of my town. We name it that because it's in between two big cliffs. |
141 | ARADESH.MSG | It's a big place built into a mountain far to the west. My people have been there for the last 80 years. |
142 | ARADESH.MSG | Why do you want to know? |
143 | ARADESH.MSG | Wanderer, I shall believe you . . . for now. You may enter Shady Sands, but be warned your every move will be watched. |
144 | ARADESH.MSG | I will not be lied to, wanderer. |
145 | ARADESH.MSG | I don't have to tell you anything. |
146 | ARADESH.MSG | I mean you no harm, really. |
147 | ARADESH.MSG | Don't worry, I'm leaving. |
148 | ARADESH.MSG | Hmmm. You may enter. But stay out of trouble. |
149 | ARADESH.MSG | What can you tell me about the other towns around here? |
150 | ARADESH.MSG | What's going on around here? |
151 | ARADESH.MSG | Thanks. Bye. |
152 | ARADESH.MSG | Greetings again, young wanderer. I hope your stay here has been pleasant. |
153 | ARADESH.MSG | It's been great. Can I ask you some questions? |
154 | ARADESH.MSG | It has. I gotta run though. |
155 | ARADESH.MSG | If you like sewers. |
156 | ARADESH.MSG | Nuh-huh. |
157 | ARADESH.MSG | Greetings. What may I help you with this fine day? |
158 | ARADESH.MSG | Is there something you want? |
159 | ARADESH.MSG | Can you tell me about Shady Sands? |
160 | ARADESH.MSG | I was wondering if I could ask you a few questions? |
161 | ARADESH.MSG | Nothing, really, I was just leaving. |
162 | ARADESH.MSG | Nuh-uh. |
163 | ARADESH.MSG | Certainly. What do you wish to know? |
164 | ARADESH.MSG | You may ask, but please hurry. There are more important uses for my time. |
165 | ARADESH.MSG | What can you tell me about the other towns around here? |
166 | ARADESH.MSG | What's going on around here? |
167 | ARADESH.MSG | Thanks. Bye. |
168 | ARADESH.MSG | Ah. Happy journeys, wanderer. |
169 | ARADESH.MSG | Goodbye. |
170 | ARADESH.MSG | I certainly hope so. |
171 | ARADESH.MSG | Dharma said, 'A man and his wayward tongue are soon parted.' Come back when you have learned some manners. |
172 | ARADESH.MSG | That is quite enough, wanderer. Seth will show you out of the city. Do not return. Your welcome will not be pleasant. |
173 | ARADESH.MSG | Shady Sands is much like a family, one that keeps to itself. |
174 | ARADESH.MSG | We are a very protective community. As Dharma said, 'Many sticks can be broken. A bundle cannot.' |
175 | ARADESH.MSG | What kind of things do you have around here? |
176 | ARADESH.MSG | Interesting. Are there any other cities around here? |
177 | ARADESH.MSG | How cute. Well, I better be going. |
178 | ARADESH.MSG | The Gardens are on the south side. The Brahma Pens are north, although the smell is, I fear, quite intense this time of year. |
179 | ARADESH.MSG | Anything else? |
180 | ARADESH.MSG | We are small and self sufficient so there is little else to tell. |
181 | ARADESH.MSG | Thanks. Can I ask you a few more questions? |
182 | ARADESH.MSG | Thanks. Bye. |
183 | ARADESH.MSG | It is a small place. You have feet. |
184 | ARADESH.MSG | Thanks. Can I ask you a few more questions? |
185 | ARADESH.MSG | Dharma said, 'Heed not the call of the wolf when the fox is raiding the hen house.' |
186 | ARADESH.MSG | Junktown lies south of here, though there is little in the way of visitation. From stories, I'm certain there are cities south of that. |
187 | ARADESH.MSG | Thanks. I . . . Can I ask you a few more questions? |
188 | ARADESH.MSG | It is a quiet time, thankfully. |
189 | ARADESH.MSG | Sounds . . . boring |
190 | ARADESH.MSG | Well, then, can I ask you a few more questions? |
191 | ARADESH.MSG | Good. Hopefully it will stay that way for a while. |
192 | ARADESH.MSG | Yes. We like it that way. |
193 | ARADESH.MSG | What can you tell me about the other towns around here? |
194 | ARADESH.MSG | What's going on around here? |
195 | ARADESH.MSG | Thanks. Bye. |
196 | ARADESH.MSG | Oh my yes. Great packs of Rad Scorpions are killing our herds. We don't know where they're from, and no matter how many we kill, there's always more! |
197 | ARADESH.MSG | Go on. |
198 | ARADESH.MSG | And now the monsters are attacking my people! Razlo is trying to find a cure for their poison, but I'm not sure how it goes. |
199 | ARADESH.MSG | Well, I'll help you get rid of these things! |
200 | ARADESH.MSG | I can help you for a price. |
201 | ARADESH.MSG | That's terrible. Can I ask you a few more questions? |
202 | ARADESH.MSG | Ummm, yes, yes, yes, yes, yes! Please talk to Razlo. He possesses far more information on these creatures than I. |
203 | ARADESH.MSG | As Dharma said, 'Those who tend their own flock, know the shepherd.' |
204 | ARADESH.MSG | I know it's hard for you to trust, but I would like to help. |
205 | ARADESH.MSG | Your choice. Can I ask you some more questions? |
206 | ARADESH.MSG | Please hurry and rid us of those Rad Scorpions! |
207 | ARADESH.MSG | Things are much more settled now. Razlo has been working on a cure for Rad Scorpion poison, and with that, we should be able to fight what's left of them. |
208 | ARADESH.MSG | It was nothing. Can I ask you some more questions? |
209 | ARADESH.MSG | You don't need to worry anymore. I destroyed the Nest. |
210 | ARADESH.MSG | You are truly a hero! Know that the people of Shady Sands are most grateful. |
211 | ARADESH.MSG | Thanks. Can I ask you a few more questions, though? |
212 | ARADESH.MSG | Thanks. Bye! |
213 | ARADESH.MSG | If you can understand me, please try to find my daughter. |
214 | ARADESH.MSG | Since you brought my Tandi back to me, things are quite fine. My eternal gratitude to you, wanderer. |
215 | ARADESH.MSG | What can you tell me about the other towns around here? |
216 | ARADESH.MSG | What's going on around here? |
217 | ARADESH.MSG | Thanks. Bye. |
218 | ARADESH.MSG | Yes, yes. Umm. Have a good stay. |
219 | ARADESH.MSG | Ahh, wanderer. How goes the search for my daughter? |
220 | ARADESH.MSG | Sorry, but I haven't found her. I will, though. |
221 | ARADESH.MSG | I'm sorry, but she is dead. |
222 | ARADESH.MSG | Duh-nada. |
223 | ARADESH.MSG | Sorry, but I haven't found her. I will, though. |
224 | ARADESH.MSG | Slow, but I am making some progress. Can I ask you a few more questions? |
225 | ARADESH.MSG | Guunngggg! |
226 | ARADESH.MSG | Thank you for trying. Please leave me to my grief. |
227 | ARADESH.MSG | May my thoughts be wings to your feet. Please hurry. |
228 | ARADESH.MSG | Thank goodness you came! I am in desperate need of assistance. My daughter, Tandi, is missing. I do not know what to do! |
229 | ARADESH.MSG | Have you tried to save her? |
230 | ARADESH.MSG | Uhh? |
231 | ARADESH.MSG | My people are not skilled in this. Already three patrols have gone out to look, but none returned. Will you help me? |
232 | ARADESH.MSG | Okay. Who could have taken her? |
233 | ARADESH.MSG | I'll do it . . . for a fee. |
234 | ARADESH.MSG | I am sorry, but I have other things I have to do. |
235 | ARADESH.MSG | Seth and I believe one of the raider clans is responsible - retribution for our resistance to them. Take this spear. It was found where my daughter was last seen. |
236 | ARADESH.MSG | Okay, I'll check it out. |
237 | ARADESH.MSG | Please, talk to Seth. He knows much about these raiders. And God speed, wanderer. |
238 | ARADESH.MSG | Of course, I will reward you. Bring her and you will receive 500 in Hub Script. Will you help me? |
239 | ARADESH.MSG | Okay. Who could have taken her? |
240 | ARADESH.MSG | Ah . . . no thanks. I got other stuff I gotta take care of. |
241 | ARADESH.MSG | As Dharma said, 'While you are out hunting the wolves, do not bring the lion to your den.' If you will not help, you must leave here. |
242 | ARADESH.MSG | I will be forever in your debt for your courage and bravery, wanderer. Here is your reward. |
243 | ARADESH.MSG | Thanks. Can I ask you a few more questions, first? |
244 | ARADESH.MSG | Thanks. |
245 | ARADESH.MSG | Until we meet again, my friend. May the water you find in the desert not shine at you in the dark. |
246 | ARADESH.MSG | What are you doing? Put that back at once! |
247 | ARADESH.MSG | That is not yours. Please do not take it. |
248 | ARADESH.MSG | Stop that at once! |
249 | ARADESH.MSG | What are you doing here? I am resting, come back in the morning! |
250 | ARADESH.MSG | I am he. I lead this humble town of Shady Sands. |
251 | ARADESH.MSG | Dharma was a great, religious man. You would do well to listen closely to his sayings. |
252 | ARADESH.MSG | She is my daughter. It is she that makes this hard life worth living. |
253 | ARADESH.MSG | Hmm, yes, yes. Razlo is our doctor. If it ails you, he can heal it. I would wager he is just a little north of here at this moment. |
254 | ARADESH.MSG | A fine young man, Seth. Captain of our guards. He is likely to be at the Guard House. |
255 | ARADESH.MSG | A wonderful woman. She just celebrated her sixtieth birthday! She spends much time with Razlo, talking his ear off with her veritable treasure trove of stories. |
256 | ARADESH.MSG | Ummm, um, um. Very bad. There are two bands of raiders that we know of. They call themselves the Vipers and the Khans. |
257 | ARADESH.MSG | Be very careful with such as these. Raiders who are fanatically religious can be quite dangerous. No one here knows of their base. |
258 | ARADESH.MSG | Umm, yes, yes. The Khans are nastier then the Vipers, let me tell you. These barbarians attack from the southeast. |
259 | ARADESH.MSG | Mean creatures, they are. Be careful of their tail. Their poison can be lethal if not looked after. |
260 | ARADESH.MSG | Yes, yes. yes. It is a rumor of a monster created during the War. |
262 | ARADESH.MSG | Junktown is south or here. Their merchants occasionally come to trade, but not often. |
263 | ARADESH.MSG | The Vipers and Khans both use spears. We know this from their attacks. |
264 | ARADESH.MSG | You will find it at the front of town. Seth will likely be there. |
265 | ARADESH.MSG | No one knows for certain, but the packs seem to be coming from the northeast. |
266 | ARADESH.MSG | I don't know. |
267 | ARADESH.MSG | I can't really say I have heard of that. |
268 | ARADESH.MSG | Hm, no. No, I have not heard of that. |
269 | ARADESH.MSG | As I said . . . |
270 | ARADESH.MSG | Like I mentioned earlier . . . |
271 | ARADESH.MSG | Like I said . . . |
272 | ARADESH.MSG | As I had told you before . . . |
273 | ARADESH.MSG | I shall not repeat myself so often as to make myself sound stupid. Please listen next time. |
274 | ARADESH.MSG | I will not stand here like a sputtering candle simply because you cannot listen. |
275 | ARADESH.MSG | Go talk to Seth about that. He'll know more than I. |
277 | ARADESH.MSG | I will not waste my time on treacherous outsiders. |
980 | ARADESH.MSG | I don't know. |
981 | ARADESH.MSG | I can't really say I have heard of that. |
982 | ARADESH.MSG | Hm, no. No, I have not heard of that. |
1000 | ARADESH.MSG | Aradesh |
1001 | ARADESH.MSG | Dharma |
1002 | ARADESH.MSG | Tandi |
1003 | ARADESH.MSG | Razlo |
1004 | ARADESH.MSG | Raiders |
1005 | ARADESH.MSG | Vipers |
1006 | ARADESH.MSG | Khans |
1007 | ARADESH.MSG | Scorpions |
1008 | ARADESH.MSG | Claw |
1009 | ARADESH.MSG | Junktown |
1010 | ARADESH.MSG | Spear |
1011 | ARADESH.MSG | Station |
1012 | ARADESH.MSG | Lair |
1013 | ARADESH.MSG | Scorpion |
1014 | ARADESH.MSG | Tower |
1015 | ARADESH.MSG | Seth |
1100 | ARADESH.MSG | I am he. I lead this humble town of Shady Sands. |
1101 | ARADESH.MSG | Dharma was a great, religious man. You would do well to listen closely to his sayings. |
1102 | ARADESH.MSG | She is my daughter. It is she that makes this hard life worth living. |
1103 | ARADESH.MSG | Hmm, yes, yes. Razlo is our doctor. If it ails you, he can heal it. I would wager he is just a little north of here at this moment. |
1104 | ARADESH.MSG | Ummm, um, um. Very bad. There are two bands of raiders that we know of. They call themselves the Vipers and the Khans. |
1105 | ARADESH.MSG | Be very careful with such as these. Raiders who are fanatically religious can be quite dangerous. No one here knows of their base. |
1106 | ARADESH.MSG | Umm, yes, yes. The Khans are nastier then the Vipers, let me tell you. These barbarians attack from the southeast. |
1107 | ARADESH.MSG | Mean creatures, they are. Be careful of their tail. Their poison can be lethal if not looked after. |
1108 | ARADESH.MSG | Yes, yes. yes. It is a rumor of a monster created during the War. |
1109 | ARADESH.MSG | Junktown is south of here. Their merchants occasionally come to trade, but not often. |
1110 | ARADESH.MSG | The Vipers and Khans both use spears. We know this from their attacks. |
1111 | ARADESH.MSG | You will find it at the front of town. Seth will likely be there. |
1112 | ARADESH.MSG | No one knows for certain, but the packs seem to be coming from the northeast. |
1113 | ARADESH.MSG | Mean creatures, they are. Be careful of their tail. Their poison can be lethal if not looked after. |
1114 | ARADESH.MSG | You will find it at the front of town. Seth will likely be there. |
1115 | ARADESH.MSG | A fine young man, Seth. Captain of our guards. He is likely to be at the Guard House. |
100 | ARMOR.MSG | You see damaged Power Armor. |
101 | ARMOR.MSG | You cannot use this until it is repaired. |
102 | ARMOR.MSG | It seems to be missing a part that you can't find. |
103 | ARMOR.MSG | It is obvious that you do not yet have the skill to repair this. |
104 | ARMOR.MSG | You repair the armor. |
105 | ARMOR.MSG | That does nothing. |
106 | ARMOR.MSG | You fail to repair the armor. |
107 | ARMOR.MSG | You gain |
108 | ARMOR.MSG | experience points for repairing the power armor. |
100 | ARTIFACT.MSG | This seems strange. You think it may be what the Brotherhood sent you to retrieve. |
101 | ARTIFACT.MSG | Pip Boy displays: File Found on System. Aborting download. |
102 | ARTIFACT.MSG | Pip Boy displays: Downloading data from Disk. |
103 | ARTIFACT.MSG | You see a disk Sophia gave you. |
104 | ARTIFACT.MSG | You see a disk Maxson gave you. |
105 | ARTIFACT.MSG | You see a strange disk from the Military Base. |
106 | ARTIFACT.MSG | You see a strange holodisk. |
100 | ASSBLOW.MSG | Kalnor, a Junktown guard. |
101 | ASSBLOW.MSG | You'd better watch yourself here. |
102 | ASSBLOW.MSG | This isn't a good town to get in trouble in. |
103 | ASSBLOW.MSG | Behave, and we won't have to get nasty. |
104 | ASSBLOW.MSG | You're OK. |
105 | ASSBLOW.MSG | Keep up the good work. |
106 | ASSBLOW.MSG | Nice day, isn't it? |
107 | ASSBLOW.MSG | This is Junktown. Nice place to live, as long as you stay on our good side. |
108 | ASSBLOW.MSG | Watch out for Gizmo and his cronies. |
109 | ASSBLOW.MSG | I like my boss. |
110 | ASSBLOW.MSG | You'd better put that away. Junktown is a friendly place, friend, and we want to keep it that way. |
111 | ASSBLOW.MSG | Put what away? |
112 | ASSBLOW.MSG | Don't tell me what to do, loser boy. |
113 | ASSBLOW.MSG | Sounds fair. By the way, what is the local law regarding weapons? |
114 | ASSBLOW.MSG | Uh, oh. |
115 | ASSBLOW.MSG | Your weapon, idiot. Killian won't take your arms away, but you'd better damn well keep them in your holster. |
116 | ASSBLOW.MSG | Oh, sorry. |
117 | ASSBLOW.MSG | No way! I'm not putting down my shooters for nobody! |
118 | ASSBLOW.MSG | You'd better behave, since it's the law, and I enforce the law. Put your weapon away. Don't draw it unless in self-defense and you won't have a problem with us guards. Disobey the law and we will return you to the lawless wasteland--dead or alive. |
119 | ASSBLOW.MSG | Sure, since you put it that way. |
120 | ASSBLOW.MSG | Bite your laws! |
121 | ASSBLOW.MSG | Well, uh, fine with me. But you'd better be careful. |
122 | ASSBLOW.MSG | Good you asked. No weapons can be drawn except in self-defense. If you start a fight, it's your fault. Other than that, it's your right to go around armed. Just don't pull a knife or gun without just cause. Have a good day. |
123 | ASSBLOW.MSG | Hey you, no weapons! And I don't care if your momma dropped you on your head as a kid. No weapons. |
124 | ASSBLOW.MSG | Hey! You! What are you doing sneaking around? |
125 | ASSBLOW.MSG | Nothing. |
126 | ASSBLOW.MSG | I'm not sneaking around. I just like to walk cautiously. |
127 | ASSBLOW.MSG | Uhhh. |
128 | ASSBLOW.MSG | Whatever you're doing, don't do it in this town. |
129 | ASSBLOW.MSG | Hey! No shady characters in town! Get out of here before we throw you out! |
130 | ASSBLOW.MSG | Well, uh, OK. Whatever. Just don't do anything out of line. |
131 | ASSBLOW.MSG | Thanks, bye. |
132 | ASSBLOW.MSG | Certainly. I will throw caution to the wind, sir. |
133 | ASSBLOW.MSG | Certainly. I will throw caution to the wind, ma'am. |
134 | ASSBLOW.MSG | You'd better watch your step around here, because we'll be watching you. |
135 | ASSBLOW.MSG | Welcome to Junktown. What can I do for you? |
136 | ASSBLOW.MSG | Nothing, thanks. |
137 | ASSBLOW.MSG | What are you doing here? What is this place? |
138 | ASSBLOW.MSG | Where can I get some supplies? |
139 | ASSBLOW.MSG | Wa-wa! |
140 | ASSBLOW.MSG | I dunno about that. You might want to check with Killian. He's to the north. That's up that way, OK? |
141 | ASSBLOW.MSG | What does it look like? I'm a guard, and I'm keeping an eye out for strangers like you. And this place is called Junktown. Hey, don't laugh. I happen to like the name myself. We mostly do trading. Sometimes we trade with those stuck up bastards from Hub. Hey, you're not from the Hub are you? |
142 | ASSBLOW.MSG | What? The Hub? Sure I am! |
143 | ASSBLOW.MSG | Me? No, I'm not from the Hub. |
144 | ASSBLOW.MSG | Then you must know most of the rules. Have a good day. And I am sorry about the bastards part, OK? |
145 | ASSBLOW.MSG | Yeah! Hey, no problem. Bye. |
146 | ASSBLOW.MSG | It's going to cause me some severe mental trauma. Later. |
147 | ASSBLOW.MSG | Hmmm. OK. It's not our place to ask questions. Have a good day and don't make any trouble. |
148 | ASSBLOW.MSG | Oh, heck. The place for that is Darkwater's. Killian runs it. It's a little to the north. Killian has the best supplies in town. |
149 | ASSBLOW.MSG | Thanks. Bye. |
150 | ASSBLOW.MSG | You wanna show me where you keep "your" supplies? |
152 | ASSBLOW.MSG | Uh, no. Sorry, lady. I got work to do here. |
153 | ASSBLOW.MSG | Have a nice day. |
154 | ASSBLOW.MSG | Keep out of trouble. |
155 | ASSBLOW.MSG | Boy, I sure hope my replacement gets here soon. It feels like I've been standing guard duty forever. |
156 | ASSBLOW.MSG | I'm sorry, the gates are closed for the night. Come back in the morning. |
157 | ASSBLOW.MSG | Hey, I need to get in! |
158 | ASSBLOW.MSG | No problem. See you in the morning. |
159 | ASSBLOW.MSG | I'm sorry to disturb you, sir, but I would like to enter your town. You can see that I would cause no harm. |
160 | ASSBLOW.MSG | Hunh-huh! |
161 | ASSBLOW.MSG | Come . . . back . . . day . . . |
162 | ASSBLOW.MSG | Sorry, the rules are the rules. No strangers admitted during the night. |
163 | ASSBLOW.MSG | Well, I shouldn't do this, but you seem like a nice enough person. Come on in, but don't make any trouble. |
164 | ASSBLOW.MSG | Hey! It's you! Come on in, |
165 | ASSBLOW.MSG | . Good to see you again! |
166 | ASSBLOW.MSG | Hey, you'd better turn right around and walk back out of here. |
100 | AVERY.MSG | You see a guard for the Friendly Lending Company. |
101 | AVERY.MSG | What the Hell! Get him! |
100 | BARFLY.MSG | Hey buddy, can you spare some change? |
101 | BARFLY.MSG | I'm tryin' to drink here! |
102 | BARFLY.MSG | I don't feel so good. |
103 | BARFLY.MSG | Man, I gotta get some work. |
104 | BARFLY.MSG | Could you pass the peanuts? |
105 | BARFLY.MSG | Not drunk enough . . . |
100 | BARRACUS.MSG | You see Ton. |
101 | BARRACUS.MSG | You see a huge member of the Children. |
102 | BARRACUS.MSG | man |
103 | BARRACUS.MSG | woman |
104 | BARRACUS.MSG | [Done] |
105 | BARRACUS.MSG | [More] |
106 | BARRACUS.MSG | Sorry man, but you passed the point of no return with us. Time to slam off! |
107 | BARRACUS.MSG | Sorry woman, but you passed the point of no return with us. Time to slam off! |
108 | BARRACUS.MSG | Why would I want to talk with someone who goes around killing kids? Get out of my face! |
109 | BARRACUS.MSG | I hear you're pretty tough. But tough don't impress Ton. You got something to say or you wanna get it on? Let's do it! |
110 | BARRACUS.MSG | Peace, brother! I'm just checking the place out. |
111 | BARRACUS.MSG | I'm not interested in impressing you. You got something intelligent to say, say it! |
112 | BARRACUS.MSG | Get it on? Mister, I don't go for scrawny little boys. |
113 | BARRACUS.MSG | What do you want? |
114 | BARRACUS.MSG | You talk too much. |
115 | BARRACUS.MSG | You wanna die, and I wanna kill someone. Works for me. |
116 | BARRACUS.MSG | Waa! |
117 | BARRACUS.MSG | Man, I already talked to you! Take your shit somewhere else! |
118 | BARRACUS.MSG | boy |
119 | BARRACUS.MSG | girl |
120 | BARRACUS.MSG | Hey, you think your weapon's gonna earn you some 'spect? It's gonna earn you a grave, man. Put it away. |
121 | BARRACUS.MSG | Hey, you think your weapon's gonna earn you some 'spect? It's gonna earn you a grave, girl. Put it away. |
122 | BARRACUS.MSG | What do you want, you stupid zombie? Get outta my face before I break it. |
123 | BARRACUS.MSG | I was looking for someone smart enough to tell me what's really going on around this joint! |
124 | BARRACUS.MSG | What will the priests say if they hear you talking like this? |
125 | BARRACUS.MSG | Any time, pal. I've been waiting for a good scrap! |
126 | BARRACUS.MSG | Hey, what's the problem? A few drinks and we'll be buds! |
127 | BARRACUS.MSG | Did you know that even a child can apply enough pressure to the right spot in your kneecap to cripple you for life? Just thought you'd want to know. |
128 | BARRACUS.MSG | You wanna talk to Ton? Fine. But if I hear the word "praise," I'll kill you. |
129 | BARRACUS.MSG | You're not a big fan of worship services? |
130 | BARRACUS.MSG | What's your problem, pal? |
131 | BARRACUS.MSG | I want to speak with the man in charge. |
132 | BARRACUS.MSG | Sure thing. The only thing I feel like praising is a bottle of Rad Scorpion. |
133 | BARRACUS.MSG | Fine. The first one of us who says that word dies. Bargain? |
134 | BARRACUS.MSG | Hello, miss. I am Ton, 2,000 pounds of the Master's toughest fighter. I have also been evolved by the FEV into something that you need to check out. Let's get it on, baby. |
135 | BARRACUS.MSG | No way in hell. |
136 | BARRACUS.MSG | That's a little too fast. Let's get to know each other first. |
137 | BARRACUS.MSG | Hello. I've been evolved by the FEV so that anyone that annoys me dies. Stop annoying me, little man. |
138 | BARRACUS.MSG | Check it out somewhere else. Ton don't like your company. |
139 | BARRACUS.MSG | Fine. You want to play it straight? Sometimes killing's necessary. Sometimes I even like it. But I hear you love killing . . . all the time. Every time I've met a psycho, either he dies, or Ton dies. Ton is still here. So why don't you go elsewhere. |
140 | BARRACUS.MSG | Man, I could learn to like you. You're either an incredible asshole, or you got guts. Either way is fine with Ton, as long as you don't jam me up. You want to join up? |
141 | BARRACUS.MSG | Whatever happened to peace and love? |
142 | BARRACUS.MSG | What's involved? |
143 | BARRACUS.MSG | No way in hell, pal. |
144 | BARRACUS.MSG | I'll jam whatever I want, wherever I want. So let's kick out the jams! |
145 | BARRACUS.MSG | To see you suffer. Let's go, hombre, give me what I want. |
146 | BARRACUS.MSG | Beware of what you want. You may not like what you get. |
147 | BARRACUS.MSG | I'd rather be your friend. |
148 | BARRACUS.MSG | You aren't worth my time. |
149 | BARRACUS.MSG | Go ahead. Make the first move. The last one's mine. |
150 | BARRACUS.MSG | Fine. Talking's over. Make your move. |
151 | BARRACUS.MSG | I just wanted to talk. |
152 | BARRACUS.MSG | You're dead . . . |
153 | BARRACUS.MSG | Shit! You're dumber than the zombies! Just get out of here! |
154 | BARRACUS.MSG | The Master wants peace, and he wants us to get it for him, so we're going to have fun. Capiche? |
155 | BARRACUS.MSG | Yeah, but there's got to be more going on than just that. |
156 | BARRACUS.MSG | Does the Master really want peace or does he just want killing? |
157 | BARRACUS.MSG | Who is this Master? |
158 | BARRACUS.MSG | Sounds good to me. |
159 | BARRACUS.MSG | Screw the Master! Let's kill them all! |
160 | BARRACUS.MSG | It's not healthy to ask the wrong question, compadre. They have all the answers they want you to hear. People who ask the wrong questions, or people who screw up, well, they don't stay around here very long. |
161 | BARRACUS.MSG | I do my job. They like it when I do my job. They like it when street trash and Followers stop breathing. It lets the Nightkin do other things. Don't mess with me . . . it ain't healthy. |
162 | BARRACUS.MSG | What are you doing dressed like a zombie? If you got the 'tude, you gotta let it show! |
163 | BARRACUS.MSG | I don't care about the clothes, man. I just want to know what's going on here! |
164 | BARRACUS.MSG | They don't bother you as much if you don't look like they might want to convert you. |
165 | BARRACUS.MSG | None of your business, pal. |
166 | BARRACUS.MSG | I've been thinking of converting. |
167 | BARRACUS.MSG | It ain't 'tude. It's a way of death. |
168 | BARRACUS.MSG | We don't drink in here. Nightkin don't like it. You better get a few more clues before you talk to Ton again. |
169 | BARRACUS.MSG | You're crazy! I could almost like you, except that I have the feeling that people who hang around you don't live long. Get the hell out of here. |
170 | BARRACUS.MSG | You stand around this for months and you go crazy as them. What do you want from Ton? |
171 | BARRACUS.MSG | How'd these people get like this? |
172 | BARRACUS.MSG | I want sex and violence, without the sex. You know where I can get it? |
173 | BARRACUS.MSG | I am losing it in this zombie pit, and I don't need you helping me. Get the hell away from me. |
174 | BARRACUS.MSG | That's Morpheus. He stays upstairs, except to give sermons. He don't even do that much anymore. He's smart and he's a winner, and that's all that counts. Go see him for yourself. |
175 | BARRACUS.MSG | You need to go out into the Boneyard, pal. Ain't no slosh in here, and I've looked! |
176 | BARRACUS.MSG | Agree. What can Ton do for you? |
177 | BARRACUS.MSG | Bitch! You don't know what you're missing! Get out! |
178 | BARRACUS.MSG | Life is too short for that. Let me show you why you don't want to wait. |
179 | BARRACUS.MSG | But I want someone who knows what's going on. |
180 | BARRACUS.MSG | No thank you. But I wouldn't mind being friends. |
181 | BARRACUS.MSG | Get lost, you piece of trash. |
182 | BARRACUS.MSG | Sure. |
183 | BARRACUS.MSG | Life IS shorter than you think. Die, asshole! |
184 | BARRACUS.MSG | I'm not LITTLE, bitch! |
185 | BARRACUS.MSG | Who believes in that bullshit? They have to program these morons to believe in that stuff anyway. |
186 | BARRACUS.MSG | How did it happen? |
187 | BARRACUS.MSG | Really? |
188 | BARRACUS.MSG | What a bunch of losers. |
189 | BARRACUS.MSG | Tell me more about your posse. |
190 | BARRACUS.MSG | Okay, I'll join up. |
191 | BARRACUS.MSG | Someone should put them out of their misery. Like me . . . |
192 | BARRACUS.MSG | When we get the word, we go out and kill people. People like the Followers or some of the more dangerous gang types. |
193 | BARRACUS.MSG | So the Followers are a problem? |
194 | BARRACUS.MSG | This sounds pretty sick to me. |
195 | BARRACUS.MSG | Who needs the word? Why not just kill them? |
196 | BARRACUS.MSG | Fine. Do what you want. But I'd get out before it becomes unhealthy around here. |
197 | BARRACUS.MSG | You annoying little piece of shit. You're worse than a Junktowner, you coward. Get the hell out. |
198 | BARRACUS.MSG | What else is there to know? I get to eat well, sleep in peace and kill some of the people who used to screw me over. You want something more from life? |
199 | BARRACUS.MSG | Who knows? Who cares? I get to eat well, sleep in peace and kill some of the people who used to screw me over. You want something more from life? |
200 | BARRACUS.MSG | Hmmm, Ton never thought of that. But if they bother me too much, I break their face. Then they stop bothering Ton. What do you want? |
201 | BARRACUS.MSG | Converting? Well, good luck. You'll need it. |
202 | BARRACUS.MSG | Why would I need luck? |
203 | BARRACUS.MSG | That doesn't sound good. |
204 | BARRACUS.MSG | Thanks. You're a true friend. |
205 | BARRACUS.MSG | I don't need luck as long as I've got ammo. |
206 | BARRACUS.MSG | These people, these zombies, weren't always like this. I could even stand a few of them. Then they got converted. Some of them came out like this. Some of them didn't come out at all. Ton doesn't like it, but these people pay Ton well. |
207 | BARRACUS.MSG | Why do you keep jumping between first and third person? |
208 | BARRACUS.MSG | Tell me more about the conversion process. |
209 | BARRACUS.MSG | Did you go through the conversion process? |
210 | BARRACUS.MSG | This place is strictly low-rent. |
211 | BARRACUS.MSG | Really, how much? |
212 | BARRACUS.MSG | Nobody's gonna do this to me! |
213 | BARRACUS.MSG | You talk to Morpheus or to Lasher, or you can bother Ton, and Ton give you more violence than you can handle. |
214 | BARRACUS.MSG | Well baby, what's going on is that there are a lot of zombies chanting, a lot of people dying and the Children are going to take over everything. And there's you and me and nothing else matters! |
215 | BARRACUS.MSG | But Barracas, darling, surely there's more going on than that . . . |
216 | BARRACUS.MSG | Oh, Ton! |
217 | BARRACUS.MSG | Forget it, creep. You ain't my type. |
218 | BARRACUS.MSG | Nothing else matters? Hell no! I wanna hear about the dying part! |
219 | BARRACUS.MSG | Unfortunately, this is the worst place on earth to experience what Ton does best. Too many zombies cramp my style. I'll let you know when I think about some place more convenient . . . |
220 | BARRACUS.MSG | You'll find out soon enough what happens upstairs. If you tough, you get through it fine. It happened to Ton, and Ton is just fine! |
221 | BARRACUS.MSG | Uh . . . I didn't say anything. You forget what Ton told you or Ton will make you forget, permanently! |
222 | BARRACUS.MSG | They used to be whiners. But Ton talks too much. You get out of my face. |
223 | BARRACUS.MSG | Fine. You stay low-profile until I give you the word. Then we have fun. |
224 | BARRACUS.MSG | They're cowards. They set ambushes against our patrols. They send spies and saboteurs. They know they can't win a real fight. The Master says we should feel sorry for them, but Ton just want to kill them. Smart man, Ton. |
225 | BARRACUS.MSG | We need discipline, fool! We're soldiers now! We obey orders. Killers die, but soldiers win their battles. We're going to beat the Followers. We're going to beat EVERYONE! |
226 | BARRACUS.MSG | Who the hell knows? Maybe it's just Morpheus pulling the strings. Things are good, and if this dries up, Ton goes somewhere else. |
227 | BARRACUS.MSG | Well, don't get too eager. Even with the Nightkin, it's still tough fighting. But if we play it smart, we get out ahead. That's the only thing Ton cares about. |
228 | BARRACUS.MSG | The conversion isn't easy. You see these people, all these zombies? They used to be like you and me. Ton survived. These people didn't. But why should Ton care about you? |
229 | BARRACUS.MSG | You don't like the way Ton talk? Then Ton kill you! |
230 | BARRACUS.MSG | Ton go through it fine. I . . . uh . . . I . . . uh . . . Ton . . . Ton just fine. |
231 | BARRACUS.MSG | I used to be with the Dead Dog gang. Always hungry, always tired. This place is much better for Ton. Why should I worry about anyone else? Nobody ever worry about me. |
232 | BARRACUS.MSG | You greedy asshole! Get outta here before Ton kills you! |
233 | BARRACUS.MSG | Then get out of here now, before it's too late. |
234 | BARRACUS.MSG | Nothing important as you and me. Unfortunately, this is the worst place on earth to experience what Ton does best. Too many zombies cramp my style. I'll let you know when I think about some place more convenient . . . |
235 | BARRACUS.MSG | Why you manipulative bitch! Nobody screws with Ton like that! |
100 | BARRY.MSG | You have enraged Barry! |
101 | BARRY.MSG | You see Barry. |
102 | BARRY.MSG | Hey! Only ghouls get a water ration. |
103 | BARRY.MSG | I'm gonna get you for waking me up! |
104 | BARRY.MSG | The mutant ignores you. |
1000 | BARRY.MSG | Chip |
1001 | BARRY.MSG | Necropolis |
1002 | BARRY.MSG | Set |
1003 | BARRY.MSG | Watershed |
1004 | BARRY.MSG | Hall |
1005 | BARRY.MSG | Lou |
1006 | BARRY.MSG | Ghouls |
1007 | BARRY.MSG | Normals |
1100 | BARRY.MSG | I dunno. |
1101 | BARRY.MSG | Yer standin in it. |
1102 | BARRY.MSG | He's a wus. We should just wipe out him and his ghouls. |
1103 | BARRY.MSG | That's here. |
1104 | BARRY.MSG | I dunno. |
1105 | BARRY.MSG | He Harry's boss. |
1106 | BARRY.MSG | Wimpy things. |
100 | BARTER.MSG | You see Barterman. |
101 | BARTER.MSG | Do you want to trade? |
102 | BARTER.MSG | Click Barter --> |
103 | BARTER.MSG | Nope. |
104 | BARTER.MSG | We have been plagued by Rad Scorpions for some time now. All who have been sent to destroy these monsters have not returned. I will give you weapons and armor if you will follow my guide to their lair and kill them all. |
105 | BARTER.MSG | Sounds good. |
106 | BARTER.MSG | No thanks. |
107 | BARTER.MSG | That is a shame. Please leave. |
108 | BARTER.MSG | Excellent. Sammy here will guide you to the lair. Take these items, they will come in useful. |
109 | BARTER.MSG | Please help us as soon as possible. Time is wasting. |
100 | BECA.MSG | You see Jade. |
101 | BECA.MSG | You see Beca. |
104 | BECA.MSG | You see a member of the Blades. |
105 | BECA.MSG | You see a member of the Blades. |
106 | BECA.MSG | You think that might be Books. |
107 | BECA.MSG | You think that might be Scars. |
108 | BECA.MSG | You think that might be Gunner. |
109 | BECA.MSG | You think that might be Twitch. |
110 | BECA.MSG | You think that might be Hammer. |
111 | BECA.MSG | You think that might be Razor. |
112 | BECA.MSG | These are sleeping quarters. Now get out of here before I kick your butt. |
113 | BECA.MSG | Try it. |
114 | BECA.MSG | Sorry about that. Goodbye. |
115 | BECA.MSG | Can I crash here? |
116 | BECA.MSG | No. These are for real Blades, not some wuss. |
100 | BGUARD.MSG | You see a guard. |
101 | BGUARD.MSG | I work for the Barterman. |
102 | BGUARD.MSG | Got any donuts? |
103 | BGUARD.MSG | If you break it, you buy it! |
104 | BGUARD.MSG | Shoplifters will be killed! |
105 | BGUARD.MSG | Are you gonna buy something? Perhaps in this century? |
106 | BGUARD.MSG | Can't fight Rad Scorpions without this stuff. |
100 | BILL.MSG | You see Bill. |
101 | BILL.MSG | You ain't supposed to be here! Get him! |
102 | BILL.MSG | You ain't supposed to be here! Get her! |
100 | BILLY.MSG | You see Billy. |
101 | BILLY.MSG | Hi there. |
102 | BILLY.MSG | Hi, what are you doing? |
103 | BILLY.MSG | Can I have a brahmin? |
104 | BILLY.MSG | Hi. Uh, bye. |
105 | BILLY.MSG | Arg! |
106 | BILLY.MSG | Ta. |
107 | BILLY.MSG | Why would you want a brahmin? Do you have a caravan? Well, it doesn't matter. I only take care of them. Dan is the one that owns them; he won't sell them though. |
108 | BILLY.MSG | Why? |
109 | BILLY.MSG | I was just kidding. |
110 | BILLY.MSG | Cuz of all the missing caravans. He doesn't have any to spare, the caravans use most of them. The others are sold for food. Well, I better stop talking; Dan will get mad if he sees me talking to a stranger. |
111 | BILLY.MSG | Oh, okay. |
112 | BILLY.MSG | Nothing . . . I mean, I'm taking care of the brahmin. |
113 | BILLY.MSG | What's the spear for? Are they dangerous? |
114 | BILLY.MSG | What's a brahmin? |
115 | BILLY.MSG | What's a brahmin? You must be joking. Why they're one of the major food sources and forms of transportation around here. They haul the caravans. Dan says this is a really important job, but it's the Bone. |
116 | BILLY.MSG | Oh, I knew that! |
117 | BILLY.MSG | Dan's right. You are doing a great job. |
118 | BILLY.MSG | Yea, it looks that way. Have fun. |
119 | BILLY.MSG | Hey, you're one of those skags aren't you? |
120 | BILLY.MSG | Really? You think so? Gee, thanks. |
121 | BILLY.MSG | You're not from around here, are you? I'll give you one tip: Don't get caught stealing! |
122 | BILLY.MSG | Sure, thanks. |
123 | BILLY.MSG | I wouldn't dream of stealing. Stealing is wrong. |
124 | BILLY.MSG | Yea, I think I'm starting to agree with you. This job isn't so bad, really. It makes me feel good for some reason. Well, I've got to go before I get in trouble. |
125 | BILLY.MSG | Please don't hurt me or my brahmin. |
126 | BILLY.MSG | Don't hurt me! |
127 | BILLY.MSG | Stop it! |
128 | BILLY.MSG | Please leave me alone. |
129 | BILLY.MSG | You're scaring me. |
130 | BILLY.MSG | Hey what are you trying to do? I don't have anything you'd want. |
131 | BILLY.MSG | Stop that! |
132 | BILLY.MSG | Dangerous? No, not really. They can give you a really nasty bite, but they're pretty cool. They fart and burp a lot. I don't know why. |
133 | BILLY.MSG | So what's the spear for? |
134 | BILLY.MSG | Okay, thanks. |
135 | BILLY.MSG | Oh, they can be awfully stubborn when I want them to do something. I just gently stick them to get them to move around . . . plus I don't want to get too close; they sometimes kick. |
136 | BILLY.MSG | Please don't talk to me. Dan is going to yell at me again. He really gets pissed - I mean - mad, when I'm not paying attention to what I'm doing. |
137 | BILLY.MSG | He's just trying to help. Work hard and I'm sure he'll be nicer. |
138 | BILLY.MSG | Here kid, take 50 bucks and get away from this jerk. |
139 | BILLY.MSG | Okay. |
140 | BILLY.MSG | Aaaaaarg! |
141 | BILLY.MSG | Rhu? |
142 | BILLY.MSG | Please don't, I'm already in enough trouble. |
143 | BILLY.MSG | I AM working hard! |
144 | BILLY.MSG | I'm sorry, I didn't mean that. He's just trying to help you. |
145 | BILLY.MSG | No you aren't, you lazy little skeev! |
146 | BILLY.MSG | Okay. |
147 | BILLY.MSG | Yea, maybe you're right . . . actually, he seems pretty cool, but I wish he wouldn't yell at me so much. |
148 | BILLY.MSG | Yea, right. |
149 | BILLY.MSG | Up yours, you old fart! |
150 | BILLY.MSG | Up yours, you old hag! |
151 | BILLY.MSG | WOW! I can live on this for the rest of my life! Thanks a lot, mister! |
152 | BILLY.MSG | WOW! I can live on this for the rest of my life! Thanks a lot, ma'am! |
153 | BILLY.MSG | WOW! Thanks . . . Well? . . . You're just trying to get me in trouble again! |
154 | BILLY.MSG | Please don't talk to me, Dan is really mad. |
155 | BILLY.MSG | Don't worry. I had a talk with him, he'll try to be nicer to you. |
156 | BILLY.MSG | And he should be! You're a terrible kid! |
157 | BILLY.MSG | Wac. |
158 | BILLY.MSG | Hi! |
159 | BILLY.MSG | Those girls over there sure are dumb. |
160 | BILLY.MSG | Hi again. |
161 | BILLY.MSG | Brahmin are cool. |
162 | BILLY.MSG | Dan's taking me to the Falcon if I do a good job. |
163 | BILLY.MSG | Dan's going to take me on a caravan some day! |
164 | BILLY.MSG | I'm going to be an adventurer when I grow up. |
165 | BILLY.MSG | Really? Oh, okay. I hope you didn't hurt him. He's really not so bad. He just yells a lot. |
166 | BILLY.MSG | Hello again. |
167 | BILLY.MSG | What is it you do again? |
168 | BILLY.MSG | Can I have a brahmin? |
169 | BILLY.MSG | Just stopping by to see how things are going. Bye. |
170 | BILLY.MSG | Arg! |
171 | BILLY.MSG | Ta. |
172 | BILLY.MSG | I'd better get back to work. |
173 | BILLY.MSG | Those girls over there sure are dumb. |
174 | BILLY.MSG | Hi again. |
175 | BILLY.MSG | I'm going to be an adventurer when I grow up. |
176 | BILLY.MSG | Brahmin sure do shi . . . uh, poop a lot. |
177 | BILLY.MSG | I can't talk right now. |
178 | BILLY.MSG | I don't want to get in trouble. |
100 | BITSBOB.MSG | You see Bob, proprietor of Bob's Iguana Bits. |
101 | BITSBOB.MSG | Ok, Ok, I've got your money. |
102 | BITSBOB.MSG | I've got more expenses. I need to increase the payment. |
103 | BITSBOB.MSG | Screw this. I want ALL of your money now, or you're a dead Bob. |
104 | BITSBOB.MSG | I can't take the heat. I'm calling off the payments. |
105 | BITSBOB.MSG | I want information on Decker. |
106 | BITSBOB.MSG | I want information on Doc Morbid. |
107 | BITSBOB.MSG | Gimme' an iguana on a stick. |
108 | BITSBOB.MSG | I'm sorry. I ain't payin' no more. Do what you want with me. |
109 | BITSBOB.MSG | Bob, I thought we were pals! In fact, I was thinking about giving you a promotion in my organization. Instead, you betray me. This is very disappointing... |
110 | BITSBOB.MSG | Bob, why should I take no for an answer? Especially from a scumbag like you? |
111 | BITSBOB.MSG | Glad to see you're standing up for yourself. |
112 | BITSBOB.MSG | Your reputation is history, Bob. Hi-sto-ree! |
113 | BITSBOB.MSG | Fine, I'll decide what to do with you later. |
114 | BITSBOB.MSG | Well, it was nice knowing you Bob. Say 'hi' to Satan for me. |
115 | BITSBOB.MSG | What are you doing back so soon? It ain't time for the payment. |
116 | BITSBOB.MSG | You've got a lot of nerve showing your face around here. Get lost! |
117 | BITSBOB.MSG | Hey, I don't want any trouble! |
118 | BITSBOB.MSG | Hi! Welcome to Bob's Iguana Bits, the family eating place. Can I take your order? |
119 | BITSBOB.MSG | Forget it. |
120 | BITSBOB.MSG | You are? Well, Ok... |
121 | BITSBOB.MSG | He's a mean son of a bitch. You don't want to mess with him. Anything else? |
122 | BITSBOB.MSG | Fine. What do you want me to pay? |
123 | BITSBOB.MSG | I want |
124 | BITSBOB.MSG | bucks every five days. |
125 | BITSBOB.MSG | Doc Morbid? All I know is that he's up around Junktown and he's the cheapest source of food I could find. That's all! |
126 | BITSBOB.MSG | Let's see what I've got in stock. |
127 | BITSBOB.MSG | I've got a whole iguana for twenty caps. |
128 | BITSBOB.MSG | I've got prime cut choice for eight caps. |
129 | BITSBOB.MSG | I'll take one of the real ones. |
130 | BITSBOB.MSG | Nothing for me right now. I'm on a diet. |
131 | BITSBOB.MSG | I'll take one of the prime cuts. |
132 | BITSBOB.MSG | I could go for some prime cut right now. I'll even pay for it. |
133 | BITSBOB.MSG | Uhh... Me no hungry now. |
134 | BITSBOB.MSG | Fine! Take your money and get out! |
135 | BITSBOB.MSG | You can stick it! I ain't ever payin' you! Get lost! |
136 | BITSBOB.MSG | Yeah, sure. Why don't you find someone else to screw over. |
137 | BITSBOB.MSG | You can't throw crap without getting some of it on your fingers. Get out of here! |
138 | BITSBOB.MSG | Sure you will. Get lost! |
139 | BITSBOB.MSG | Sorry. We're all out of iguana. |
140 | BITSBOB.MSG | We only have whole iguana on a stick. Twenty bucks each. |
141 | BITSBOB.MSG | We only have prime select choice. It tastes great, though. Eight bucks each. |
142 | BITSBOB.MSG | Sure. We got whole iguana on a stick for twenty bucks, and our prime select pieces for eight bucks. |
143 | BITSBOB.MSG | I'll take a whole iguana. |
144 | BITSBOB.MSG | I'll take your prime select. |
145 | BITSBOB.MSG | You know, I hear your prime select tastes like chicken. Do you like eating cowardly guys? |
146 | BITSBOB.MSG | No sissy portions! Me want all iguana! Ugh! |
147 | BITSBOB.MSG | Hmm, smell good! Me want prime! |
148 | BITSBOB.MSG | Never seen any of them around here. Water Merchants don't need 'em. |
149 | BITSBOB.MSG | Water Merchants? |
150 | BITSBOB.MSG | Mr. Decker is a distinguished businessman in a less than distinguished business. Anything else? |
152 | BITSBOB.MSG | What kind of business? |
153 | BITSBOB.MSG | What are you talking about? |
154 | BITSBOB.MSG | Your secret ingredients. How fresh does the corpse have to be before it develops a bitter aftertaste? Do you use mutants, humans, or a mix? |
155 | BITSBOB.MSG | I found an invoice in Doc Morbid's lair. An invoice for dead bodies... |
156 | BITSBOB.MSG | If you've got a memory loss, I can talk to the sheriff. |
157 | BITSBOB.MSG | Prime Choice Select is made of people!!!! It's made of people!!! |
158 | BITSBOB.MSG | Nothing. Sorry to bring it up. Now is there anything else I can do for you? |
159 | BITSBOB.MSG | Well, he's dead now, and my cash flow has increased because of it. |
160 | BITSBOB.MSG | Someone killed Decker. We're in mourning. [snicker] |
161 | BITSBOB.MSG | Someone shot Sheriff Greene. Don't know about the deputy, though. |
162 | BITSBOB.MSG | Daren Hightower was murdered. And all that money couldn't save him. Ironic, ain't it? |
163 | BITSBOB.MSG | Someone stole a necklace from the Hightowers. Man, did they ever make a big mistake. They're dead for sure! |
164 | BITSBOB.MSG | Someone killed Jain over at the Cathedral. I hear she was a real pain in the butt! |
165 | BITSBOB.MSG | Well, the only new thing is that the Children of the Cathedral has taken over the Hospital. It's pretty boring around here lately. |
166 | BITSBOB.MSG | Anything else? |
167 | BITSBOB.MSG | Man, I'm gonna be out of business in a week. Anything else, oh high and mighty? |
168 | BITSBOB.MSG | I don't like your attitude. |
169 | BITSBOB.MSG | Sorry, you can't afford it. |
170 | BITSBOB.MSG | One whole iguana coming up! Anything else? |
171 | BITSBOB.MSG | You know what they're made from and you still want one? You make Decker look like a charity worker! Anything else? |
172 | BITSBOB.MSG | I don't like your attitude. |
173 | BITSBOB.MSG | Sorry, you can't afford it. |
174 | BITSBOB.MSG | One iguana prime select choice, coming up! Anything else? |
175 | BITSBOB.MSG | Smart choice. You could stand to lose a few pounds. |
176 | BITSBOB.MSG | Wh...what! Oh, I see, you're joking... |
177 | BITSBOB.MSG | Of course I am... |
178 | BITSBOB.MSG | No, I'm not. I'm going to see that you pay for your crime. |
179 | BITSBOB.MSG | No, I'm not. And I want a piece of the action. |
180 | BITSBOB.MSG | You must be new in town if you're asking me about the Water Merchants. Water is life, and you don't get much more powerful than life and death. |
181 | BITSBOB.MSG | Who's in charge of the Water Merchants? |
182 | BITSBOB.MSG | If there's anything that involves misery and suffering in the Hub, Decker either controls it or wants to control it. Anything else? |
183 | BITSBOB.MSG | I don't know what you're talking about, and I don't appreciate your slander! I suggest you don't show your face in here again. |
184 | BITSBOB.MSG | Don't do that! Fine, I've been using some questionable portions. But it's not like I'm committing murder. Doc Morbid's stuff is already dead, isn't it? |
185 | BITSBOB.MSG | I'm sure it is, Bob. Have a nice day... |
186 | BITSBOB.MSG | Cannibalism is a crime against humanity, Bob. I'm going to see that you pay for it. |
187 | BITSBOB.MSG | Maybe it is. Maybe it isn't. I don't care. I want a piece of the action. |
188 | BITSBOB.MSG | Not so loud! I don't need you saying that all over the Hub... |
189 | BITSBOB.MSG | I guess I was rude. Have a nice day... |
190 | BITSBOB.MSG | You know, the police station is just across the street. I really should take a little walk. |
191 | BITSBOB.MSG | I can get even louder. But I can also shut up. Noise is cheap, silence is expensive. |
192 | BITSBOB.MSG | How the hell am I gonna pay you if you eat all my stock? Fine! Have another iguana! I hope you choke on it! |
193 | BITSBOB.MSG | I don't like your attitude. |
194 | BITSBOB.MSG | Tough. You want money, I'll give it to you. You want food, I'll give it to you. You want to die, I'll arrange it. But "like" ain't part of the equation. |
195 | BITSBOB.MSG | Nothing I can think of. Now if you'll excuse me, I have a business to run. |
196 | BITSBOB.MSG | Sorry, we're all out of iguana. |
197 | BITSBOB.MSG | We only have whole iguana on a stick. Twenty bucks. |
198 | BITSBOB.MSG | We only have prime select choice. Eight bucks. |
199 | BITSBOB.MSG | Again? Man you must be hungry. We got whole iguana on a stick for twenty bucks, and our prime select pieces for eight bucks. |
200 | BITSBOB.MSG | I'll take a whole iguana. |
201 | BITSBOB.MSG | I'll take your prime select. |
202 | BITSBOB.MSG | You know, I hear your prime select tastes like chicken. Do you like eating cowardly guys? |
203 | BITSBOB.MSG | No sissy portions! Me want all iguana! Ugh! |
204 | BITSBOB.MSG | Hmm, smell good! Me want prime! |
205 | BITSBOB.MSG | How the hell am I gonna pay you if you eat all my stock? Fine! Have another iguana! I hope you choke on it! |
206 | BITSBOB.MSG | I don't like your attitude. |
207 | BITSBOB.MSG | Uh, bye. |
208 | BITSBOB.MSG | Wait a minute. We've got to find a way to reach a mutual understanding! |
209 | BITSBOB.MSG | The only way you'll be able to keep me quiet is to kill me. |
210 | BITSBOB.MSG | Sorry, no deal. |
211 | BITSBOB.MSG | Fine. What can I get out of this? |
212 | BITSBOB.MSG | Fine. What do you want me to pay? |
213 | BITSBOB.MSG | I want |
214 | BITSBOB.MSG | 50 |
215 | BITSBOB.MSG | 75 |
216 | BITSBOB.MSG | 100 |
217 | BITSBOB.MSG | 150 |
218 | BITSBOB.MSG | 200 |
219 | BITSBOB.MSG | bucks every five days. |
220 | BITSBOB.MSG | I don't think I'll blackmail you. Carry on. |
221 | BITSBOB.MSG | I'd change your mind if I were you, friend. People have died for less in the Hub. |
222 | BITSBOB.MSG | Fine. It's a deal. |
223 | BITSBOB.MSG | bucks, due every five days. I guess I'll see you in five... |
224 | BITSBOB.MSG | No way I'm going for that. I can't afford more than what I'm paying you now. |
225 | BITSBOB.MSG | Too bad, Bob. I'd hate to start singing. |
226 | BITSBOB.MSG | Fine. We'll stay with the current arrangement... for now. |
227 | BITSBOB.MSG | Can you afford a funeral, Bob? |
228 | BITSBOB.MSG | Fine. Maybe it would be good if our paths didn't cross again. |
229 | BITSBOB.MSG | You may be a songbird, but I'm the golden goose. You ain't gonna sing, not when I'm the only goose you've got. Now get out! |
230 | BITSBOB.MSG | First sensible thing I remember you saying. Now get out! |
231 | BITSBOB.MSG | Gimme' an iguana on a stick. |
232 | BITSBOB.MSG | What can you tell me about a Water Chip? |
233 | BITSBOB.MSG | What can you tell me about Decker? |
234 | BITSBOB.MSG | I think we need to talk about Doc Morbid and some of your secret ingredients. |
235 | BITSBOB.MSG | Do you know anything about the missing caravans? |
236 | BITSBOB.MSG | What, me trouble? What gives you that impression? |
237 | BITSBOB.MSG | Anything interesting happening in the Hub? |
238 | BITSBOB.MSG | Me hungry! Grrrrr! |
239 | BITSBOB.MSG | Terrible business. Those poor people. Oh, those poor people. Losing their lives in such a ghastly way! Is there anything else I can do for you? Like feed you, perhaps? |
240 | BITSBOB.MSG | Nothing, bye. |
100 | BLADE.MSG | You see a member of the Blades. |
101 | BLADE.MSG | Hi. |
102 | BLADE.MSG | Hello. |
103 | BLADE.MSG | Have a nice day. |
104 | BLADE.MSG | Nice weather we are having today. |
105 | BLADE.MSG | I wonder if it will rain. |
106 | BLADE.MSG | Have you ever seen the rain glow? |
107 | BLADE.MSG | Gotta get back to work. |
108 | BLADE.MSG | We don't get many outsiders here. |
109 | BLADE.MSG | Gotta go. |
110 | BLADE.MSG | See ya. |
111 | BLADE.MSG | Good day. |
112 | BLADE.MSG | Thanks for your help. |
113 | BLADE.MSG | We won't forget you. |
114 | BLADE.MSG | Nice to have you on our side. |
100 | BLAST.MSG | The explosion closes off the tunnel with a mighty blast! |
101 | BLAST.MSG | You drop the explosives and they go off! |
102 | BLAST.MSG | The explosion just makes the hole larger. It would not be possible to close it now. |
103 | BLAST.MSG | You earn experience points for using explosives successfully. |
100 | BLKROM.MSG | The rubble has piled up high in the entrance way. It is too heavy to move. You wonder if the water chip might have once been there. If it was, it is no longer available. |
100 | BLKROOM.MSG | The rubble has piled up high in the entrance way. It is too heavy to move. You wonder if the water chip might have once been there. If it was, it is no longer available. |
100 | BOB.MSG | You see Bob. |
101 | BOB.MSG | No way I'll let you rob me blind! |
102 | BOB.MSG | Hey, I don't want no trouble! |
103 | BOB.MSG | Gimme an iguana on a stick. |
104 | BOB.MSG | What can you tell me about a water chip? |
105 | BOB.MSG | What can you tell me about Decker? |
106 | BOB.MSG | I think we need to talk about Doc Morbid and some of your secret ingredients. |
107 | BOB.MSG | Do you know anything about the missing caravans? |
108 | BOB.MSG | What, me trouble? What gives you that impression? |
109 | BOB.MSG | Me hungry! Grrrr! |
110 | BOB.MSG | Hi. Welcome to Bob's Iguana Bits, the family eating place. May I take your order? |
111 | BOB.MSG | Gimme an iguana on a stick. |
112 | BOB.MSG | What can you tell me about a water chip? |
113 | BOB.MSG | What can you tell me about Decker? |
114 | BOB.MSG | I think we need to talk about Doc Morbid and some of your secret ingredients. |
115 | BOB.MSG | Do you know anything about the missing caravans? |
116 | BOB.MSG | Anything interesting happening in the Hub? |
117 | BOB.MSG | Me hungry! Grrrr! |
118 | BOB.MSG | Sorry, we're all out of iguana. |
119 | BOB.MSG | We only have whole iguana on a stick. Twenty bucks each. |
120 | BOB.MSG | We only have prime select choice. It tastes great, though. Eight bucks each. |
121 | BOB.MSG | Sure. We got whole iguana on a stick for twenty bucks, and our prime select pieces for eight bucks. |
122 | BOB.MSG | I'll take a whole iguana. |
123 | BOB.MSG | I'll take your prime select. |
124 | BOB.MSG | You know, I hear your prime select tastes like chicken. |
125 | BOB.MSG | No sissy portions! Me want all iguana! Ugh! |
126 | BOB.MSG | Hmm, smell good! Prime select make tummy happy! |
127 | BOB.MSG | We don't serve that here. Anything else? |
128 | BOB.MSG | Gimme an iguana on a stick. |
129 | BOB.MSG | What can you tell me about Decker? |
130 | BOB.MSG | I think we need to talk about Doc Morbid and some of your secret ingredients. |
131 | BOB.MSG | Do you know anything about the missing caravans? |
132 | BOB.MSG | Anything interesting happening in the Hub? |
133 | BOB.MSG | Me hungry! Grrrr! |
134 | BOB.MSG | Mr. Decker is a distinguished businessman in a less than distinguished business. Anything else? |
135 | BOB.MSG | I want information on Doc Morbid. |
136 | BOB.MSG | Gimme an iguana on a stick. |
137 | BOB.MSG | Nothing. |
138 | BOB.MSG | He was a mean son of a bitch and anyone who isn't glad he's dead is a damned liar. Can I take your order? |
139 | BOB.MSG | Gimme an iguana on a stick. |
140 | BOB.MSG | Tell me a little about the water merchants. |
141 | BOB.MSG | I think we need to talk about Doc Morbid and some of your secret ingredients. |
142 | BOB.MSG | Do you know anything about the missing caravans? |
143 | BOB.MSG | Anything interesting happening in the Hub? |
144 | BOB.MSG | Me hungry! Grrrr! |
145 | BOB.MSG | I don't know what you�re talking about. Okay. I'll pay you one hundred bucks if you keep your mouth shut. Take it and get out. |
146 | BOB.MSG | I want two hundred. |
147 | BOB.MSG | I'll take the hundred. |
148 | BOB.MSG | I'm going to the police. |
149 | BOB.MSG | Stop selling them. Now. |
150 | BOB.MSG | Terrible business. Those poor people. Oh, those poor people. Losing their lives in such a ghastly way! Is there anything else I can do for you? Like feed you, perhaps? |
151 | BOB.MSG | Gimme an iguana on a stick. |
152 | BOB.MSG | What can you tell me about a water chip? |
153 | BOB.MSG | What can you tell me about Decker? |
154 | BOB.MSG | I think we need to talk about Doc Morbid and some of your secret ingredients. |
155 | BOB.MSG | Anything interesting happening in the Hub? |
156 | BOB.MSG | Nothing. Sorry to bring it up. I just hear stories. Now is there anything else I can do for you? |
157 | BOB.MSG | Gimme an iguana on a stick. |
158 | BOB.MSG | What can you tell me about a water chip? |
159 | BOB.MSG | What can you tell me about Decker? |
160 | BOB.MSG | I think we need to talk about Doc Morbid and some of your secret ingredients. |
161 | BOB.MSG | Do you know anything about the missing caravans? |
162 | BOB.MSG | Anything interesting happening in the Hub? |
163 | BOB.MSG | Someone killed Decker. We're in mourning, at least until the Hub runs out of booze. |
164 | BOB.MSG | Someone shot Sheriff Greene. Don't know about the deputy though. |
165 | BOB.MSG | Daren Hightower was murdered. And all that money couldn't save him. Ironic, ain't it? |
166 | BOB.MSG | Someone's really pissed off someone important, because I hear that there's a big hit out on some poor sod. |
167 | BOB.MSG | Someone stole a necklace from the Hightowers. Man, did they ever make a big mistake. They're dead for sure. |
168 | BOB.MSG | Someone killed Jain over at the Cathedral. I hear she was a real bitch! |
169 | BOB.MSG | Well, the only new thing is that the Children of the Cathedral have taken over the Hospital. It's pretty boring around here lately. Mind you, they're a strange crowd. |
170 | BOB.MSG | Anything else? |
171 | BOB.MSG | Gimme an iguana on a stick. |
172 | BOB.MSG | What can you tell me about a water chip? |
173 | BOB.MSG | What can you tell me about Decker? |
174 | BOB.MSG | I think we need to talk about Doc Morbid and some of your secret ingredients. |
175 | BOB.MSG | Do you know anything about the missing caravans? |
176 | BOB.MSG | Sorry, you can't afford it. |
177 | BOB.MSG | One whole iguana, coming up! Anything else? |
178 | BOB.MSG | Gimme another iguana on a stick. |
179 | BOB.MSG | What can you tell me about a water chip? |
180 | BOB.MSG | What can you tell me about Decker? |
181 | BOB.MSG | Do you know anything about the missing caravans? |
182 | BOB.MSG | Anything interesting happening in the Hub? |
183 | BOB.MSG | Me want another iguana! |
184 | BOB.MSG | Me stuffed! URRRP! |
185 | BOB.MSG | Sorry, you can't afford it. |
186 | BOB.MSG | One iguana prime select choice, coming up! Anything else? |
187 | BOB.MSG | Gimme another iguana on a stick. |
188 | BOB.MSG | What can you tell me about a water chip? |
189 | BOB.MSG | What can you tell me about Decker? |
190 | BOB.MSG | Do you know anything about the missing caravans? |
191 | BOB.MSG | Anything interesting happening in the Hub? |
192 | BOB.MSG | Me want another iguana! |
193 | BOB.MSG | Me stuffed! URRRP! |
194 | BOB.MSG | Thank you. Come again! |
195 | BOB.MSG | You must be new in town if you're asking me about the Water Merchants. Water is life. And you don't get much more powerful than life and death. |
196 | BOB.MSG | Gimme an iguana on a stick. |
197 | BOB.MSG | I think we need to talk about Doc Morbid and some of your secret ingredients. |
198 | BOB.MSG | Do you know anything about the missing caravans? |
199 | BOB.MSG | Anything interesting happening in the Hub? |
200 | BOB.MSG | Me hungry! Grrrr! |
201 | BOB.MSG | You greedy son of a bitch! |
202 | BOB.MSG | You greedy whore! |
203 | BOB.MSG | All right, you win. Here's your money. Take it and don't come back! |
204 | BOB.MSG | I'd change your mind if I were you, friend. People have died for less in the Hub. Now get out and don't come back! |
205 | BOB.MSG | Maybe I've been using some questionable portions. But it's not like I'm committing murder. Like Morbid's stuff is already dead, ain't it? |
206 | BOB.MSG | I'm sure it is, Bob. And I'm sure the police will agree. |
207 | BOB.MSG | Cannibalism is a crime against humanity, Bob. I'm going to see that you pay for your it. |
208 | BOB.MSG | Maybe it is. Maybe it isn't. I don't care. It's immoral. Stop it. |
209 | BOB.MSG | No way! I ain't letting you screw me! Eat this! |
100 | BOBDOUG.MSG | You see a Knight. |
101 | BOBDOUG.MSG | The learning room's right over there if that's what you're looking for. |
102 | BOBDOUG.MSG | Are you lost? The learning room is right over there. |
103 | BOBDOUG.MSG | The Medical lab is right around the corner. |
100 | BOBSIGN.MSG | Closed by order of Sheriff Justin Greene. |
101 | BOBSIGN.MSG | There is a small sign on the booth. |
1 | BOIL1.SVE | RemindBoy message: Water supplies running low in Vault 13. Find the water chip quickly. |
1 | BOIL2.SVE | RemindBoy message: Water supplies nearly gone in Vault 13. Situation critical. |
1 | BOIL3.SVE | RemindBoy message: Water supplies exhausted. Vault 13 is dead. Mission over. |
100 | BONEBODY.MSG | Whatever attacked this person cleaned them down to the bones. |
101 | BONEBODY.MSG | The wind has bleached these bones clean. |
100 | BOOKCASE.MSG | The bookshelf is filled with religious and philosophy books. The bookshelf is very dusty. |
101 | BOOKCASE.MSG | You take a book down, examine it and quickly replace it on the shelf. The shelf itself seems very sturdy. |
102 | BOOKCASE.MSG | You find a hidden latch. |
103 | BOOKCASE.MSG | That does nothing. |
104 | BOOKCASE.MSG | The wall next to the bookshelf quietly slides out of the way. |
105 | BOOKCASE.MSG | You fumble with the bookcase for a moment but you fail to accomplish anything. |
200 | BOOKCASE.MSG | The bookshelf is filled with religious and philosophy books. |
201 | BOOKCASE.MSG | The latch will not budge. |
100 | BOSDOCTR.MSG | You see the Doctor's assistant. |
179 | BOSDOCTR.MSG | You should see the Doctor. |
180 | BOSDOCTR.MSG | She's the Doctor, not me. |
181 | BOSDOCTR.MSG | I'm only in training. |
182 | BOSDOCTR.MSG | I can't help you, officially. |
183 | BOSDOCTR.MSG | Lori's the Doctor. |
184 | BOSDOCTR.MSG | You have to ask the Doctor. |
185 | BOSDOCTR.MSG | Don't worry, she's just a kidder. |
186 | BOSDOCTR.MSG | She just likes to tease, don't worry. |
100 | BOSLORI.MSG | You see the Brotherhood's Doctor. |
102 | BOSLORI.MSG | Hello, how can I help you? |
103 | BOSLORI.MSG | I'm injured. |
104 | BOSLORI.MSG | I'm radiated. |
105 | BOSLORI.MSG | Do you do operations? |
106 | BOSLORI.MSG | Tell me about the operations again. |
107 | BOSLORI.MSG | Ug! |
108 | BOSLORI.MSG | Are you injured? Let's see... |
109 | BOSLORI.MSG | That was the problem. There you go. Be more careful out there. |
110 | BOSLORI.MSG | Sorry, I can't help you if you won't tell me what's wrong. |
111 | BOSLORI.MSG | You seem fine. |
112 | BOSLORI.MSG | There you are. I hope you feel better. |
113 | BOSLORI.MSG | There you go, but stop getting into fights. |
114 | BOSLORI.MSG | That should've fixed you up. |
115 | BOSLORI.MSG | Good as new. |
116 | BOSLORI.MSG | All healed up. |
117 | BOSLORI.MSG | Radiation is very dangerous; you should be more careful. |
118 | BOSLORI.MSG | I don't have the time for games. |
119 | BOSLORI.MSG | But of course, but it's very costly and time consuming. |
120 | BOSLORI.MSG | Details? |
121 | BOSLORI.MSG | Okay, never mind. |
122 | BOSLORI.MSG | Well, I can help make you stronger, more perceptive, increase your endurance, help improve your learning process, and increase your dexterity. Which would you like more information on? I can only do each operation once. |
126 | BOSLORI.MSG | Okay, which operation did you want to talk about? |
127 | BOSLORI.MSG | Strength. |
128 | BOSLORI.MSG | Perception. |
129 | BOSLORI.MSG | Endurance. |
130 | BOSLORI.MSG | Intelligence. |
131 | BOSLORI.MSG | Agility. |
132 | BOSLORI.MSG | Never mind. |
133 | BOSLORI.MSG | That's easy to do but there's a long recovery time. It only costs 2000 scripts but takes 3 weeks to heal. |
135 | BOSLORI.MSG | I'll do it! |
136 | BOSLORI.MSG | I'll pass. |
137 | BOSLORI.MSG | Now that's a difficult operation. It costs 4000 scripts, but the recovery from this operation is only a week. |
139 | BOSLORI.MSG | This one's not that difficult. It takes about a week and will cost 3000 scripts. |
141 | BOSLORI.MSG | This is the most complex and dangerous! It'll take 3 weeks and costs 6000 scripts. |
143 | BOSLORI.MSG | This isn't that tough of an operation but it is very costly and time consuming. It will take 3 weeks and cost 5000 scripts. |
146 | BOSLORI.MSG | Okay, there you go. I hope the foam didn't irritate your skin. |
147 | BOSLORI.MSG | I'm sorry I can't help you if you don't have the money. |
148 | BOSLORI.MSG | I'm sorry, but you are an outsider. After you're in the Brotherhood for ten years or so I'll be able to do the operation for free, but we have expenses and you're not a regular working member of the Brotherhood, yet. |
149 | BOSLORI.MSG | Let me know when you have the funds. |
153 | BOSLORI.MSG | Did you want to ask about another one? |
154 | BOSLORI.MSG | Okay, here goes nothing . . . Just kidding. We can start right away. (She gases you and you slowly slip away.) |
156 | BOSLORI.MSG | So how are we feeling? (You can already tell the difference.) You're quite a talkative person in your sleep. You're free to go! Good day. |
159 | BOSLORI.MSG | Out with the old and in with the new . . . (You drop like a rock into an abyss.) |
161 | BOSLORI.MSG | You look exactly the same, but how do you feel? (All of your senses feel much sharper.) Well, you're taking up valuable bed space. Get going! |
164 | BOSLORI.MSG | I hope you have a heart . . . (She winks at you as you fall under.) |
166 | BOSLORI.MSG | Well, you look a little bulkier. (You feel great!) Well, let me know if there are any problems. |
168 | BOSLORI.MSG | Now where's the brain again? What's this thing supposed to do? (You try to fight the chems but it's a losing battle.) |
170 | BOSLORI.MSG | Well, it looks like I got it all back in and everything's running great. (It's as if the pathways of your thoughts have direct links to everywhere in your head and your memories are much crisper.) Take it easy. |
174 | BOSLORI.MSG | All right, let's give it a spin. (The chems, are so . . . friendly. Your slumber comes quickly.) |
176 | BOSLORI.MSG | Okay you're ready for duty. (You flex your muscles and can feel the increased speed and control.) All I ask of you is to please not damage my masterpiece. |
200 | BOSLORI.MSG | You see the Doctor's assistant. |
279 | BOSLORI.MSG | You should see the Doctor. |
280 | BOSLORI.MSG | She's the Doctor, not me. |
281 | BOSLORI.MSG | I'm only in training. |
282 | BOSLORI.MSG | I can't help you, officially. |
283 | BOSLORI.MSG | Lori's the Doctor. |
284 | BOSLORI.MSG | You have to ask the Doctor. |
285 | BOSLORI.MSG | Don't worry, she's just a kidder. |
286 | BOSLORI.MSG | She just likes to tease, don't worry. |
300 | BOSLORI.MSG | I'm sorry but this operation will not help you. |
400 | BOSLORI.MSG | Hmmm. If anyone here needs an Intelligence Enhancement, it would be you. In fact, I'll do it for 3000 caps instead of the 6000 you would normally need for the operation. I can't guarantee that it will help you, but I think it would be worth a try. It will also take 3 weeks of recovery time. You probably don't understand this though, do you? |
401 | BOSLORI.MSG | Me want smart. |
402 | BOSLORI.MSG | No want. |
403 | BOSLORI.MSG | Are you radiated or hurt? I'll help you if I can. |
404 | BOSLORI.MSG | mE hUrt. |
405 | BOSLORI.MSG | hAir faLl ouT. |
406 | BOSLORI.MSG | No. |
407 | BOSLORI.MSG | Ok. You're awake. Let's see here. Do you feel any smarter? |
408 | BOSLORI.MSG | Hunh? |
409 | BOSLORI.MSG | Yes! |
410 | BOSLORI.MSG | Damn! It was a failure. Well I didn't have much to work with. Sorry, you're just an idiot and will most likely remain an idiot. We can only do the operation once, sorry to say. |
411 | BOSLORI.MSG | It was a success! I was able to increase your IQ to an acceptable level. How does it feel to have half a brain? |
412 | BOSLORI.MSG | It's great. Thanks, Doc. Bye. |
413 | BOSLORI.MSG | There you go. All better |
100 | BOXGUARD.MSG | Holy crap! Kill it! |
101 | BOXGUARD.MSG | Shoot that beast before it eats him! |
102 | BOXGUARD.MSG | Guns! |
103 | BOXGUARD.MSG | Get him out of there! |
104 | BOXGUARD.MSG | Don't go inside the ring, chump. |
105 | BOXGUARD.MSG | Hey, where do you think you're going? |
106 | BOXGUARD.MSG | Talk to Gustofer if you want to bet. |
100 | BRAHMIN.MSG | It's a domesticated animal. |
101 | BRAHMIN.MSG | There is nothing natural about these cows. The second head can only be the result of some strange mutation. |
102 | BRAHMIN.MSG | Looks normal to you. |
100 | BRENDEN.MSG | You see a stern, young initiate with a book. |
101 | BRENDEN.MSG | You see Initiate Brenden. |
102 | BRENDEN.MSG | Good day. How may I be of assistance? |
103 | BRENDEN.MSG | I'm looking for Master Scribe Vree. |
104 | BRENDEN.MSG | I'm looking for General Maxson. |
105 | BRENDEN.MSG | I'm looking for Paladin Rhombus. |
106 | BRENDEN.MSG | What're you reading? |
107 | BRENDEN.MSG | Gaahh. |
108 | BRENDEN.MSG | Hmm. Apparently I may not be of assistance. |
109 | BRENDEN.MSG | Master Scribe Vree is on level three, in the computer lab. |
110 | BRENDEN.MSG | General Maxson is usually on level four, in the council chambers. |
111 | BRENDEN.MSG | Paladin Rhombus spends most of his time on level one, in the supply room. |
112 | BRENDEN.MSG | Is there anything else I can help you with? |
113 | BRENDEN.MSG | Thanks. Good day. |
114 | BRENDEN.MSG | Actually, it is a journal that I am keeping. I'm working on a treatise on the social dynamics of the Brotherhood. |
115 | BRENDEN.MSG | Hmm. Sounds interesting. |
116 | BRENDEN.MSG | So, what's the point? |
117 | BRENDEN.MSG | Indeed. I've been researching information about our predecessors from before the war and about the societies of the outside world. I think that the Brotherhood comes closest in organization to the Knights Templar of the so-called 'Dark Ages'. |
118 | BRENDEN.MSG | Why did you decide to study this? |
119 | BRENDEN.MSG | The Knights Templar? |
120 | BRENDEN.MSG | Although the Brotherhood places a high emphasis on hard sciences and applications technology, there has been little in the way of research into the soft sciences, like psychology and sociology. For a well-rounded education, we must apply scientific thought to all endeavors. |
121 | BRENDEN.MSG | So what have you discovered? |
122 | BRENDEN.MSG | I've come to the conclusion that the Brotherhood functions mostly like a pseudo-religious organization. We have the strong military hierarchy, combined with codes of honor passed down from our ancestors. Combine this with our technical skills and I think that there are two paths of development for the Brotherhood: a techno-religious dictatorship or a benevolent research society. |
123 | BRENDEN.MSG | What could influence the development of the Brotherhood? |
124 | BRENDEN.MSG | Ultimately we have a command heirarchy, with the Elders at the top. The most influential positions, then, are the Elders and the High Elder. A charismatic High Elder could direct the Brotherhood almost completely. We need to be careful to make sure that we have a leader who is both strong and visionary. Thankfully, I think that General Maxson fits that description. |
125 | BRENDEN.MSG | According to my research, the Knights Templar were a military brotherhood which focused upon the acquisition of wealth and knowledge. Although they had some religious overtones in their structure, their quest for knowledge ultimately made them a secular organization. I think that they would have been a more theocratic organization if they had a greater interest in wealth and power, since the church of that era was primarily involved in control of gold and land. |
126 | BRENDEN.MSG | And how does this relate to the Brotherhood? |
127 | BRENDEN.MSG | We must understand our past if we are to recognize our directions for the future . . . but I'm sure you wouldn't understand that. |
100 | BROELD.MSG | You see an Elder of the Brotherhood. |
101 | BROELD.MSG | Greetings Initiate. |
102 | BROELD.MSG | Maxson seems a bit stressed lately. |
103 | BROELD.MSG | Vree has been making some very distrubing discoveries. |
104 | BROELD.MSG | I wonder if Maxson is right about that army in the north. |
105 | BROELD.MSG | Good day Initiate |
100 | BROINVAD.MSG | I'm here to kick ass and chew bubble gum. I'm all out of gum. |
101 | BROINVAD.MSG | The Brotherhood is praying for our success, sir. |
102 | BROINVAD.MSG | Let's move out. |
103 | BROINVAD.MSG | Maintain your tactical presence, sir. |
104 | BROINVAD.MSG | We'd better get going. |
105 | BROINVAD.MSG | No time to chat, sir. |
106 | BROINVAD.MSG | I'm here to kick ass and chew bubble gum. I'm all out of gum. |
107 | BROINVAD.MSG | The Brotherhood is praying for our success, ma'am. |
108 | BROINVAD.MSG | Let's move out. |
109 | BROINVAD.MSG | Maintain your tactical presence, ma'am. |
110 | BROINVAD.MSG | We'd better get going. |
111 | BROINVAD.MSG | No time to chat, ma'am. |
112 | BROINVAD.MSG | Good, you're here. Let's torch this place. |
113 | BROINVAD.MSG | There is something wrong about this room. |
114 | BROINVAD.MSG | This place is starting to give me the heebee-jeebies. |
100 | BULLBORD.MSG | You see a Bulletin Board. |
101 | BULLBORD.MSG | NEED WORK? The Far Go Traders are currently filling the following positions: |
102 | BULLBORD.MSG | 1. Caravan Guards. Must be in good physical condition and dependable. |
103 | BULLBORD.MSG | 2. Special Position. Must be observant and willing to travel in dangerous territory. |
104 | BULLBORD.MSG | Own weapons and ammo required for all jobs. Inquire with Rutger at the Far Go Traders office. |
100 | BUTCH.MSG | You see Butch. |
101 | BUTCH.MSG | Tell me about yourself. |
102 | BUTCH.MSG | Heard any good rumors? |
103 | BUTCH.MSG | What else is around here, besides the Hub? |
104 | BUTCH.MSG | What's in the Hub? |
105 | BUTCH.MSG | Thanks, that's it. |
106 | BUTCH.MSG | What do you want? |
107 | BUTCH.MSG | I need to ask you a few questions. |
108 | BUTCH.MSG | Nothing, thanks. |
109 | BUTCH.MSG | Time is money. Chit-chat is not money. You here about the job or what? |
110 | BUTCH.MSG | Yes. |
111 | BUTCH.MSG | What job? |
112 | BUTCH.MSG | Here for the what or the money? |
113 | BUTCH.MSG | Hot damn, someone with guts! Done and done. Go talk with my second, Rutger, and get the details. |
114 | BUTCH.MSG | Wait! I have some questions about this job first! |
115 | BUTCH.MSG | Okay, thanks. |
116 | BUTCH.MSG | Ahh, don't spoil it! Make 'em quick. |
117 | BUTCH.MSG | How much does it pay? |
118 | BUTCH.MSG | Uh . . . what is the job? |
119 | BUTCH.MSG | Well, if you feel that way, I'll just go talk to Rutger. |
120 | BUTCH.MSG | Uh . . . Rutger'll handle that. He does all the trivial stuff for the Far Go Traders. Now get on out, cause I got work to do! |
121 | BUTCH.MSG | One more question, okay? |
122 | BUTCH.MSG | Okay, thanks. |
123 | BUTCH.MSG | Just one. |
124 | BUTCH.MSG | [You notice that he seems tense.] |
125 | BUTCH.MSG | Uh . . . what's the job? |
126 | BUTCH.MSG | Is there a time limit on the job? |
127 | BUTCH.MSG | Uh, how much does it pay again? |
128 | BUTCH.MSG | Just how stupid are you? |
129 | BUTCH.MSG | You seem tense. Want to talk about it? |
130 | BUTCH.MSG | What's the . . . you agreed to a job without knowing what it is? Hot damn, you must be desperate. I like that! |
131 | BUTCH.MSG | Just tell me what it is, okay? |
132 | BUTCH.MSG | Well, you seem pretty desperate, too, so we're even. |
133 | BUTCH.MSG | Well, some caravans have been disappearing on us lately. Damn if anyone can figure out what happened to 'em. |
134 | BUTCH.MSG | So what do you want me to do? |
135 | BUTCH.MSG | I bet you didn't even look for them. |
136 | BUTCH.MSG | Simple. Find out who's doing it, and tell me. Or take 'em out. It makes no damn difference to me. Just get that job done! |
137 | BUTCH.MSG | Any clues on who's doing this? |
138 | BUTCH.MSG | I'll take them out. |
139 | BUTCH.MSG | Sounds scary . . . I better pass. |
140 | BUTCH.MSG | Nah. Just the normal stuff. |
141 | BUTCH.MSG | Oh come on. There has to be something I can use. |
142 | BUTCH.MSG | Listen, I don't have time to swap stories with you. |
143 | BUTCH.MSG | Well there's uh . . . something, but I never listen to those rumors. |
144 | BUTCH.MSG | Well, I do. What is it? |
145 | BUTCH.MSG | Okay, thanks. |
146 | BUTCH.MSG | You uh . . . you really want to hear it, huh? Well, some say it's the Death Claw, but . . . but I don't know nothin' about that. |
147 | BUTCH.MSG | You sound scared. |
148 | BUTCH.MSG | Thanks. Can I ask you a few questions? |
149 | BUTCH.MSG | How do I find out about the Death Claw? |
150 | BUTCH.MSG | How do ya . . . Go talk to Beth, she knows more about that crap. |
151 | BUTCH.MSG | Yep, you're as scared as a whipped dog. |
152 | BUTCH.MSG | I'll go check it out. |
153 | BUTCH.MSG | I need some more information. |
154 | BUTCH.MSG | Listen you, I ain't scared. I'm . . . cautious. You'd be stupid not to be, with the Death Claw. Go talk to Beth, she'll tell ya more. |
155 | BUTCH.MSG | You sound as scared as a whipped dog. |
156 | BUTCH.MSG | Sorrrry. I'll go check it out. |
157 | BUTCH.MSG | I need some more information. |
158 | BUTCH.MSG | I'm tired of your insults you . . . you pinhead! Don't come back! Rutger, take this annoying bug away! |
159 | BUTCH.MSG | Done and done. Now get on outta here, but come back and talk to me when you've found something. |
160 | BUTCH.MSG | Make it quick. |
161 | BUTCH.MSG | Then what the hell am I doing still looking at you? Get out! |
162 | BUTCH.MSG | Uh . . . what did you say? |
163 | BUTCH.MSG | I was implying that you were too frightened to go look for them. |
164 | BUTCH.MSG | Nothing. So what do you want me to do? |
165 | BUTCH.MSG | You know, I don't like you. But that doesn't matter. You want the job or not? |
166 | BUTCH.MSG | Sure. |
167 | BUTCH.MSG | No thanks. |
168 | BUTCH.MSG | Uh . . . what did you say? |
169 | BUTCH.MSG | You heard me. |
170 | BUTCH.MSG | Nothing. So, what do you want me to do? |
171 | BUTCH.MSG | Yeah, yesterday! Get going! |
172 | BUTCH.MSG | Hmmm. Whatta ya want'a know? |
173 | BUTCH.MSG | Just curious. |
174 | BUTCH.MSG | No reason. |
175 | BUTCH.MSG | Nevermind. I have some more questions. |
176 | BUTCH.MSG | Well, I've run the Far Go Traders for about five years. Before that I was in Adytum. Before that, near the Glow. |
177 | BUTCH.MSG | Anything else? |
178 | BUTCH.MSG | Well, thanks. |
179 | BUTCH.MSG | Not really. |
180 | BUTCH.MSG | Yeah, well I don't like going around talking about my personal life and such. |
181 | BUTCH.MSG | Oh come on, please? |
182 | BUTCH.MSG | Oh, all right. |
183 | BUTCH.MSG | What do I look like, a . . . a . . . one of those tourist things? Jeez. |
184 | BUTCH.MSG | No, you seem to be a brilliant man. |
185 | BUTCH.MSG | I just want to know some general places. |
186 | BUTCH.MSG | Thanks. Now, is there anything else? |
187 | BUTCH.MSG | Well, you got Old Town and the Heights, but that's just houses. Downtown's got all the stores and stuff. |
188 | BUTCH.MSG | What stores? |
189 | BUTCH.MSG | Thanks. |
190 | BUTCH.MSG | Just stuff. you wanta' see the town, go look around yourself! |
191 | BUTCH.MSG | Uh, thanks for nothing. |
192 | BUTCH.MSG | Thanks. |
193 | BUTCH.MSG | Uh . . . what did you say? |
194 | BUTCH.MSG | Are you deaf? |
195 | BUTCH.MSG | Nothing. I need to ask you a few more questions, though. |
196 | BUTCH.MSG | Well, you got the Maltese Falcon, a nice place to eat, believe you me. And then . . . let's see, the All in One Store, the Weapons Shop . . . and, of course, Bob's Iguana Bits. |
197 | BUTCH.MSG | Thanks. |
198 | BUTCH.MSG | Anything else? |
199 | BUTCH.MSG | Got the Children of the Cathedral's hospital over on the west side of Downtown. And then, of course, you got the Water Merchants south, and the Crimson Caravan west. |
200 | BUTCH.MSG | Thanks. |
201 | BUTCH.MSG | Well, you got the Junktown to the north, and the Brotherhood of Steel to the northwest. And, of course, the Boneyard to the south. |
202 | BUTCH.MSG | Anything else? |
203 | BUTCH.MSG | Thanks. |
204 | BUTCH.MSG | Well, Necropolis is east. But uh . . . I wouldn't spit there if it came out gold, if ya' get my drift. Those ghouls'll eat a man's face faster than an old lady shopping at bargain day. |
205 | BUTCH.MSG | Sounds like fun. |
206 | BUTCH.MSG | Puhh. Maybe for you! If you like that, then the Glow's down south. It's a radioactive pit. |
207 | BUTCH.MSG | Maybe I'll work on my tan. |
208 | BUTCH.MSG | Just a bunch of different places. Go find out for yourself! |
209 | BUTCH.MSG | Well, thanks for nothing. |
210 | BUTCH.MSG | Thanks. |
211 | BUTCH.MSG | Well, what do you have? |
212 | BUTCH.MSG | Well, I found out who's taking the caravans. |
213 | BUTCH.MSG | Well, I know it wasn't the Death Claw who took the caravans. |
214 | BUTCH.MSG | Nothing right now. Goodbye. |
215 | BUTCH.MSG | Really? Who? |
216 | BUTCH.MSG | It's these big mutant guys. |
217 | BUTCH.MSG | Rats! BIG rats with BIG teeth . . . |
218 | BUTCH.MSG | Wha . . . what would mutants want with our caravans? |
219 | BUTCH.MSG | I don't know, but they seem to be taking the humans prisoner. |
220 | BUTCH.MSG | I don't know for sure. But it's mutants, not the Death Claw. |
221 | BUTCH.MSG | What, do I look a crate shy of a load? Did you even see the Death Claw? |
222 | BUTCH.MSG | Been there, saw that, killed it. |
223 | BUTCH.MSG | I'm telling you that it wasn't the Death Claw. |
224 | BUTCH.MSG | You . . . you killed it? Well . . . I uh . . . um . . . uh, where did these mutants come from? |
225 | BUTCH.MSG | I don't know yet. But they have an outpost in the mountains. |
226 | BUTCH.MSG | They work for The Master. They aren't your regular mutants, either. |
227 | BUTCH.MSG | An outpost? Well . . . um . . . well uh. I'll have to talk to the Committee. Yeah . . . yeah, they'll know what to do. Done and done. Get out, 'cause I got stuff to do . . . okay? |
228 | BUTCH.MSG | The Master? H-He's more of a myth than the Death Claw. You . . . you don't think he's real, do you? |
229 | BUTCH.MSG | I'm not sure. But I intend to find out. |
230 | BUTCH.MSG | Yep, I've seen him! And he's coming to get you! |
231 | BUTCH.MSG | Yeah, done and . . . yeah, you do that! Uh, I need to talk to the Committee. They'll know what to do. N-N-Now get out! I've got a lot to do . . . okay? |
232 | BUTCH.MSG | What! Well . . . well . . . I'm not afraid! Rutger! I got guns! Rutger! |
233 | BUTCH.MSG | Alright, so it wasn't the Death Claw. But what would the mutants in Old Town want with our caravans? Unless it's some kind of conspiracy. |
234 | BUTCH.MSG | No, no, no, you pinhead. These mutants are big and green and they have an army in the mountains to the north. |
235 | BUTCH.MSG | You really are stupid, aren't you? You're not listening! |
236 | BUTCH.MSG | What? Get out! I need to tell the Committee about this. Go on, get out! |
237 | BUTCH.MSG | Come on. You can do better than that. |
238 | BUTCH.MSG | No, really. They're these big, green mutant guys. |
239 | BUTCH.MSG | You're right. |
240 | BUTCH.MSG | Oh come on. You think a woman like me would lie? |
241 | BUTCH.MSG | I don't have time for this. Get out, and don't come back until you find something useful! |
242 | BUTCH.MSG | Well then, what is it? |
243 | BUTCH.MSG | Actually, it IS these big mutant guys . . . |
244 | BUTCH.MSG | Rats, I tell you! Big, hairy . . . |
245 | BUTCH.MSG | Rats? You've got to be kidding me. |
246 | BUTCH.MSG | No, really. BIG rats! |
247 | BUTCH.MSG | You're right. I was just kidding. |
248 | BUTCH.MSG | Well . . . okay. I'll tell the Committee, but I don't think they'll believe it. Although I have seen mighty big rats around . . . |
249 | BUTCH.MSG | How do you know? Did you see the Death Claw? |
250 | BUTCH.MSG | Been there, saw that, killed it. |
251 | BUTCH.MSG | Just trust me. I know. |
252 | BUTCH.MSG | You . . . you killed it? |
253 | BUTCH.MSG | Yep, sure did. |
254 | BUTCH.MSG | Well then, then who's stealing my caravans? |
255 | BUTCH.MSG | I don't know yet, but I'll find out. |
256 | BUTCH.MSG | Ralph did it. |
257 | BUTCH.MSG | Uhh, do that. And come back and tell me . . . okay? |
500 | BUTCH.MSG | Uhh, do that. And come back and tell me . . . okay? |
258 | BUTCH.MSG | Who the hell's Ralph? |
259 | BUTCH.MSG | Nevermind. I'll get more info on the caravan problem. |
260 | BUTCH.MSG | He's coming for your soul! |
261 | BUTCH.MSG | Hey! You're making fun of me, aren't you? Rutger, show this jerk the street! And don't come back without some real information! |
262 | BUTCH.MSG | Yeah, right. Like I'd believe that. Get out until you can find me something useful. |
263 | BUTCH.MSG | Well, whatta'ya got for me? |
264 | BUTCH.MSG | It was Mutants. |
265 | BUTCH.MSG | Well, I know it wasn't the Death Claw who took the caravans. |
266 | BUTCH.MSG | Leave me alone! You got your reward, now get out! |
267 | BUTCH.MSG | Hey, put that down! |
268 | BUTCH.MSG | That's it. Rutger's gonna take it out of your hide! |
269 | BUTCH.MSG | Stop that right now! |
501 | BUTCH.MSG | Hey! Knock that off! |
270 | BUTCH.MSG | Well, what are you doing in here? Get out! |
272 | BUTCH.MSG | Oh . . . well, it's not so get out! |
273 | BUTCH.MSG | Rutger's going to turn you into a human pretzel. Have fun. RUTGER! |
274 | BUTCH.MSG | Well, you're a bright one, ain't you? Here's the job: Find out who's stealing my caravans. Money, big. You fail, hurt, big. Understand? Now get outta here! |
275 | BUTCH.MSG | Wow, you're dumb. I don't have time for this. Go talk to Rutger. |
276 | BUTCH.MSG | Go talk to Rutger. He can tell you more about that crap. |
277 | BUTCH.MSG | Like I told you . . . |
502 | BUTCH.MSG | Like I told you . . . |
278 | BUTCH.MSG | As I said . . . |
503 | BUTCH.MSG | As I said . . . |
279 | BUTCH.MSG | I ain't gonna repeat myself again! |
280 | BUTCH.MSG | Listen, I ain't gonna say it again! |
281 | BUTCH.MSG | He's the owner of the Maltese Falcon over on the west side. I'd stay clear of him; he's not honest, like me. |
282 | BUTCH.MSG | Uh, no. Uh no, we don't talk about that. |
283 | BUTCH.MSG | The Maltese Falcon is a nightclub on the west side. Hope sings there. What a doll. |
284 | BUTCH.MSG | What a pain they are. We think their hideout's in Old Town, but we can't prove it. |
285 | BUTCH.MSG | Oh, he's the sheriff. But if you see a crime, report to me. Justin doesn't rule the roost around here. |
286 | BUTCH.MSG | Old Harold? What do you want with that old mutant? He's in Old Town. Just ask there. |
287 | BUTCH.MSG | Those bastards. Daren Hightower thinks he owns the damn Hub, just because of the Water Tower. |
288 | BUTCH.MSG | He heads the Water Merchants. Nasty, greedy bastard is what he is. |
289 | BUTCH.MSG | You can find them over on the northwest edge of Downtown. They controlled the hospital before the Children moved in. Talk about trading the strange for the weird. |
290 | BUTCH.MSG | He's the boss of the Crimson Caravan. If you ask me he's nuts. |
291 | BUTCH.MSG | Don't you know where your own feet are? |
292 | BUTCH.MSG | That's me. You blind or something? |
293 | BUTCH.MSG | Uh, Beth's the manager of the Weapon Store. She hears lots of rumors, if you're into that kind of stuff. |
294 | BUTCH.MSG | Rutger's my assistant. |
295 | BUTCH.MSG | It's south of the Merchant Market. The only source of water here and for a lot of the surrounding area. The Water Merchants own the damn thing. |
296 | BUTCH.MSG | Three of my caravans have disappeared in the past month. At first I thought it was either the Water Merchants or the Crimson Caravan, but they've had disappearances too. |
297 | BUTCH.MSG | It's where everybody trades. Smack dab middle of town. |
298 | BUTCH.MSG | Uh, no I-I don't . . . Go talk to Beth, she knows more about that crap. |
299 | BUTCH.MSG | The Glow is a radioactive pit way, way down south. Too much radiation for anyone to live there. |
300 | BUTCH.MSG | Old Town's over on the east side. The skags hang out there. |
301 | BUTCH.MSG | It's over on the west side. |
302 | BUTCH.MSG | Junktown? Yeah, I've been up north to that place a few times. Got some great booze. |
303 | BUTCH.MSG | Junktown? It's up north. Heard they're having some trouble, what with their mayor Killian getting killed and all. |
304 | BUTCH.MSG | He's the mayor of Junktown, that's all I know. |
305 | BUTCH.MSG | I heard he's dead. What more do you need to know? |
306 | BUTCH.MSG | Oh, they're a bunch of gun freaks up to the northwest. Really weird. They do make a damn fine weapon, though. |
307 | BUTCH.MSG | He leads the Brotherhood. It's about all I know. |
308 | BUTCH.MSG | Well, it's a big ruined city to the south. The Children, the Followers and Adytum are there, along with all the gangs and stuff. |
309 | BUTCH.MSG | Why? What've you heard? I heard it'd been ransacked, but no one knows who did it. But uh, I'm not worried. No one can take the Hub. |
310 | BUTCH.MSG | Well, it's the place where everyone goes to trade in the Boneyard. It's the only place civilized enough to do it. |
311 | BUTCH.MSG | Last I heard, he's the mayor of Adytum. |
312 | BUTCH.MSG | Well, they run a big, ol' hospital on the southwest side of Downtown. Bunch of religious nuts, if you ask me. |
313 | BUTCH.MSG | He heads up the Children of the Cathedral down in the Boneyard. |
314 | BUTCH.MSG | Jain's the High Priestess of the Children of the Cathedral and sets up the hospital here in the Hub. |
504 | BUTCH.MSG | I've no idea what you're talking about. |
315 | BUTCH.MSG | I uh . . . heard stories, that's all. No truth to them. |
316 | BUTCH.MSG | Best prices on the best guns in town. Everyone says so, it's not just that I own it! Just trot out this door and make a right. You can't miss it. |
317 | BUTCH.MSG | Now there's some good eating. Bob's has got the best charred iguana this side of the desert. |
318 | BUTCH.MSG | Well, you . . . uh . . . you don't want to go there. The prices are really high and the quality's bad. |
319 | BUTCH.MSG | What do you want with them wackos? Jeez, all that peace preaching and tree hugging. Makes me sick. |
320 | BUTCH.MSG | Don't know anything 'bout that. |
321 | BUTCH.MSG | I . . . uh . . . don't think I want to tell you. Yeah, that's it. |
322 | BUTCH.MSG | Never heard of it. You must have made it up or something. |
323 | BUTCH.MSG | Well, last I heard it was trashed by someone. Don't know who, though. |
324 | BUTCH.MSG | I'm busy right now. Talk to Rutger. He'll let me know if you're worth seeing. |
325 | BUTCH.MSG | I've got nothing to say to you. |
326 | BUTCH.MSG | Where do I get my reward? |
327 | BUTCH.MSG | What was I supposed to do again? |
328 | BUTCH.MSG | Get the hell out of here! |
329 | BUTCH.MSG | Nothing yet. |
330 | BUTCH.MSG | Snargle!!! |
331 | BUTCH.MSG | Get out of here, you moron. |
980 | BUTCH.MSG | Don't know anything 'bout that. |
981 | BUTCH.MSG | I . . . uh . . . don't think I want to tell you. Yeah, that's it. |
982 | BUTCH.MSG | Never heard of it. You must have made it up or something. |
1000 | BUTCH.MSG | Decker |
1001 | BUTCH.MSG | Underground |
1002 | BUTCH.MSG | Maltese |
1003 | BUTCH.MSG | Thieves |
1004 | BUTCH.MSG | Justin |
1005 | BUTCH.MSG | Harold |
1006 | BUTCH.MSG | Merchants |
1007 | BUTCH.MSG | Daren |
1008 | BUTCH.MSG | Crimson |
1009 | BUTCH.MSG | Demetre |
1010 | BUTCH.MSG | Trader |
1011 | BUTCH.MSG | Butch |
1012 | BUTCH.MSG | Beth |
1013 | BUTCH.MSG | Rutger |
1014 | BUTCH.MSG | Water |
1015 | BUTCH.MSG | Missing |
1016 | BUTCH.MSG | Market |
1017 | BUTCH.MSG | Claw |
1018 | BUTCH.MSG | Glow |
1019 | BUTCH.MSG | Town |
1020 | BUTCH.MSG | Heights |
1021 | BUTCH.MSG | Junktown |
1022 | BUTCH.MSG | Killian |
1023 | BUTCH.MSG | Brotherhood |
1024 | BUTCH.MSG | Elder |
1025 | BUTCH.MSG | Angel's |
1026 | BUTCH.MSG | Adytum |
1027 | BUTCH.MSG | Jon |
1028 | BUTCH.MSG | Cathedral |
1029 | BUTCH.MSG | Morpheus |
1030 | BUTCH.MSG | Jain |
1031 | BUTCH.MSG | Master |
1032 | BUTCH.MSG | Weapon |
1033 | BUTCH.MSG | Bob's |
1034 | BUTCH.MSG | All-In-One |
1035 | BUTCH.MSG | Followers |
1036 | BUTCH.MSG | Harris |
1037 | BUTCH.MSG | Falcon |
1038 | BUTCH.MSG | Nightclub |
1039 | BUTCH.MSG | Merchant |
1040 | BUTCH.MSG | Hightower |
1041 | BUTCH.MSG | Greene |
1042 | BUTCH.MSG | Caravan |
1043 | BUTCH.MSG | Romara |
1044 | BUTCH.MSG | Traders |
1045 | BUTCH.MSG | Tower |
1046 | BUTCH.MSG | Caravans |
1047 | BUTCH.MSG | Darkwater |
1048 | BUTCH.MSG | Steel |
1049 | BUTCH.MSG | Angels |
1050 | BUTCH.MSG | Boneyard |
1051 | BUTCH.MSG | Zimmerman |
1052 | BUTCH.MSG | Weapons |
1053 | BUTCH.MSG | Store |
1054 | BUTCH.MSG | guns |
1055 | BUTCH.MSG | Bobs |
1056 | BUTCH.MSG | Iguana |
1057 | BUTCH.MSG | Apocalypse |
1058 | BUTCH.MSG | Death |
1059 | BUTCH.MSG | Deathclaw |
1060 | BUTCH.MSG | Hot |
1061 | BUTCH.MSG | Oldtown |
1062 | BUTCH.MSG | Old |
1063 | BUTCH.MSG | Maxson |
1064 | BUTCH.MSG | All |
1065 | BUTCH.MSG | Junk |
1100 | BUTCH.MSG | He's the owner of the Maltese Falcon over on the west side. I'd stay clear of him; he's not honest, like me. |
1101 | BUTCH.MSG | Uh, no. Uh no, we don't talk about that. |
1102 | BUTCH.MSG | The Maltese Falcon is a nightclub on the west side. Hope sings there. What a doll. |
1103 | BUTCH.MSG | What a pain they are. We think their hideout's in Old Town, but we can't prove it. |
1104 | BUTCH.MSG | Oh, he's the sheriff. But if you see a crime, report to me. Justin doesn't rule the roost around here. |
1105 | BUTCH.MSG | Old Harold? What do you want with that old mutant? He's in Old Town. Just ask there. |
1106 | BUTCH.MSG | Those bastards. Daren Hightower thinks he owns the damn Hub, just because of the Water Tower. |
1107 | BUTCH.MSG | He heads the Water Merchants. Nasty, greedy bastard is what he is. |
1108 | BUTCH.MSG | You can find them over on the northwest edge of Downtown. They controlled the hospital before the Children moved in. Talk about trading the strange for the weird. |
1109 | BUTCH.MSG | He's the boss of the Crimson Caravan. If you ask me he's nuts. |
1110 | BUTCH.MSG | Don't you know where your own feet are? |
1111 | BUTCH.MSG | That's me. You blind or something? |
1112 | BUTCH.MSG | Uh, Beth's the manager of the Weapon Store. She hears lots of rumors, if you're into that kind of stuff. |
1113 | BUTCH.MSG | Rutger's my assistant. |
1114 | BUTCH.MSG | It's south of the Merchant Market. The only source of water here and for a lot of the surrounding area. The Water Merchants own the damn thing. |
1115 | BUTCH.MSG | Three of my caravans have disappeared in the past month. At first I thought it was either the Water Merchants or the Crimson Caravan, but they've had disappearances too. |
1116 | BUTCH.MSG | It's where everybody trades. Smack dab middle of town. |
1117 | BUTCH.MSG | Uh, no I-I don't . . . Go talk to Beth, she knows more about that crap. |
1118 | BUTCH.MSG | The Glow is a radioactive pit way, way down south. Too much radiation for anyone to live there. |
1119 | BUTCH.MSG | Old Town's over on the east side. The skags hang out there. |
1120 | BUTCH.MSG | It's over on the west side. |
1121 | BUTCH.MSG | Junktown? Yeah, I've been up north to that place a few times. Got some great booze. |
1122 | BUTCH.MSG | He's the mayor of Junktown, that's all I know. |
1123 | BUTCH.MSG | Oh, they're a bunch of gun freaks up to the northwest. Really weird. They do make a damn fine weapon, though. |
1124 | BUTCH.MSG | He leads the Brotherhood. It's about all I know. |
1125 | BUTCH.MSG | Well, it's a big ruined city to the south. The Children, the Followers and Adytum are there, along with all the gangs and stuff. |
1126 | BUTCH.MSG | Well, it's the place where everyone goes to trade in the Boneyard. It's the only place civilized enough to do it. |
1127 | BUTCH.MSG | Last I heard, he's the mayor of Adytum. |
1128 | BUTCH.MSG | Well, they run a big, ol' hospital on the southwest side of Downtown. Bunch of religious nuts, if you ask me. |
1129 | BUTCH.MSG | He heads up the Children of the Cathedral down in the Boneyard. |
1130 | BUTCH.MSG | Jain's the High Priestess of the Children of the Cathedral and sets up the hospital here in the Hub. |
1131 | BUTCH.MSG | I uh . . . heard stories, that's all. No truth to them. |
1132 | BUTCH.MSG | Best prices on the best guns in town. Everyone says so, it's not just that I own it! Just trot out this door and make a right. You can't miss it. |
1133 | BUTCH.MSG | Now there's some good eating. Bob's has got the best charred iguana this side of the desert. |
1134 | BUTCH.MSG | Well, you . . . uh . . . you don't want to go there. The prices are really high and the quality's bad. |
1135 | BUTCH.MSG | What do you want with them wackos? Jeez, all that peace preaching and tree hugging. Makes me sick. |
1136 | BUTCH.MSG | That's me. You blind or something? |
1137 | BUTCH.MSG | The Maltese Falcon is a nightclub on the west side. Hope sings there. What a doll. |
1138 | BUTCH.MSG | The Maltese Falcon is a nightclub on the west side. Hope sings there. What a doll. |
1139 | BUTCH.MSG | Those bastards. Daren Hightower thinks he owns the damn Hub, just because of the Water Tower. |
1140 | BUTCH.MSG | He heads the Water Merchants. Nasty, greedy bastard is what he is. |
1141 | BUTCH.MSG | Oh, he's the sheriff. But if you see a crime, report to me. Justin doesn't rule the roost around here. |
1142 | BUTCH.MSG | You can find them over on the northwest edge of Downtown. They controlled the hospital before the Children moved in. Talk about trading the strange for the weird. |
1143 | BUTCH.MSG | He's the boss of the Crimson Caravan. If you ask me he's nuts. |
1144 | BUTCH.MSG | Don't you know where your own feet are? |
1145 | BUTCH.MSG | It's south of the Merchant Market. The only source of water here and for a lot of the surrounding area. The Water Merchants own the damn thing. |
1146 | BUTCH.MSG | Three of my caravans have disappeared in the past month. At first I thought it was either the Water Merchants or the Crimson Caravan, but they've had disappearances too. |
1147 | BUTCH.MSG | He's the mayor of Junktown, that's all I know. |
1148 | BUTCH.MSG | Oh, they're a bunch of gun freaks up to the northwest. Really weird. They do make a damn fine weapon, though. |
1149 | BUTCH.MSG | Well, it's a big ruined city to the south. The Children, the Followers and Adytum are there, along with all the gangs and stuff. |
1150 | BUTCH.MSG | Well, it's a big ruined city to the south. The Children, the Followers and Adytum are there, along with all the gangs and stuff. |
1151 | BUTCH.MSG | Last I heard, he's the mayor of Adytum. |
1152 | BUTCH.MSG | Best prices on the best guns in town. Everyone says so, it's not just that I own it! Just trot out this door and make a right. You can't miss it. |
1153 | BUTCH.MSG | Best prices on the best guns in town. Everyone says so, it's not just that I own it! Just trot out this door and make a right. You can't miss it. |
1154 | BUTCH.MSG | Best prices on the best guns in town. Everyone says so, it's not just that I own it! Just trot out this door and make a right. You can't miss it. |
1155 | BUTCH.MSG | Now there's some good eating. Bob's has got the best charred iguana this side of the desert. |
1156 | BUTCH.MSG | Now there's some good eating. Bob's has got the best charred iguana this side of the desert. |
1157 | BUTCH.MSG | What do you want with them wackos? Jeez, all that peace preaching and tree hugging. Makes me sick. |
1158 | BUTCH.MSG | Uh, no I-I don't . . . Go talk to Beth, she knows more about that crap. |
1159 | BUTCH.MSG | Uh, no I-I don't . . . Go talk to Beth, she knows more about that crap. |
1160 | BUTCH.MSG | The Glow is a radioactive pit way, way down south. Too much radiation for anyone to live there. |
1161 | BUTCH.MSG | Old Town's over on the east side. The skags hang out there. |
1162 | BUTCH.MSG | Old Town's over on the east side. The skags hang out there. |
1163 | BUTCH.MSG | He leads the Brotherhood. It's about all I know. |
1164 | BUTCH.MSG | Well, you . . . uh . . . you don't want to go there. The prices are really high and the quality's bad. |
0 | BVAIR.MSG | {100}{}{You notice that there is a wall locker on the east wall, just like in your own vault.} |
0 | BVAIRL.MSG | {100}{}{You notice that there is a wall locker on the east wall, just like in your own vault.} |
0 | BVCACHE.MSG | {100}{}{There is an emergency medical cache on the east wall. It may prove useful.} |
0 | BVCORE.MSG | {100}{}{This is the Central Core room of the Vault. It is here that the computing machines are located.} |
100 | BVENT.MSG | This is where the main entrance to the Vault should be. |
100 | BVLAD.MSG | You begin climbing the ladder. |
101 | BVLAD.MSG | You slip off the ladder and plummet into the darkness below. You land with a crash, but take no damage. |
102 | BVLAD.MSG | You slip off the ladder and plummet into the darkness below. You land with a crash and take |
103 | BVLAD.MSG | damage. |
100 | BVLIB.MSG | This is the library. You've seen all this equipment before in your vault library. |
100 | BVLIVE.MSG | You see the tip of a key in a crack in the chair. |
0 | BVMEET.MSG | {100}{}{In the corner of the room is a rat-sized tunnel. They must be burrowing their way into the Vault through here.} |
0 | BVSTORE.MSG | {100}{}{Unless it has been looted, there should be an uzi around here somewhere. } |
100 | BYCHRIS.MSG | You see a very beautiful young woman. |
101 | BYCHRIS.MSG | You see Christine, Michael's wife. |
102 | BYCHRIS.MSG | Hello? Can I help you? |
103 | BYCHRIS.MSG | Who are you? |
104 | BYCHRIS.MSG | Who's in charge around here? |
105 | BYCHRIS.MSG | Can you tell me a little bit about the area? |
106 | BYCHRIS.MSG | No Thanks. |
107 | BYCHRIS.MSG | You my Mommie? |
108 | BYCHRIS.MSG | My name is Christine, I live here with my husband Michael. |
109 | BYCHRIS.MSG | Razor keeps track of most things with the Blades, and helps us organize ourselves. |
110 | BYCHRIS.MSG | Michael and I just moved here, so I haven't seem much of the area. I've heard about a large church to the South, but it sounds mostly like rumors. |
111 | BYCHRIS.MSG | Is there somthing else I should know? |
112 | BYCHRIS.MSG | C D E D B D Ducks |
113 | BYCHRIS.MSG | M R Not Ducks |
114 | BYCHRIS.MSG | O S M R C D E D B D Wings |
115 | BYCHRIS.MSG | Y I B M R Ducks |
116 | BYCHRIS.MSG | What else can I help you with? |
117 | BYCHRIS.MSG | No I'm not your Mommie. Now run along and play. |
100 | BYGREG.MSG | You see a man, he quickly stares intensely into your eyes and then away. |
101 | BYGREG.MSG | You see Greg. |
102 | BYGREG.MSG | What? Why are you talking to me? They'll hear you know. |
103 | BYGREG.MSG | Hi, your back. Don't talk so loud, they're out there. |
104 | BYGREG.MSG | Ok, but keep it down, they'll come for both of us if you don't stop shouting. |
105 | BYGREG.MSG | Who are you? |
106 | BYGREG.MSG | Why are you so jumpy? |
107 | BYGREG.MSG | I think they need to up your medication. |
108 | BYGREG.MSG | Never mind. |
109 | BYGREG.MSG | I'm...Greg...but don't let anyone else know, or they'll come find me. |
110 | BYGREG.MSG | Jumpy, I'm not jumpy. Just careful. They all say I'm paranoid, but I'm the one that's gonna be here when they come to get us. |
111 | BYGREG.MSG | Come to get you? Who is coming to get you? |
112 | BYGREG.MSG | You certainly are paranoid, I'll talk to you later. |
113 | BYGREG.MSG | Well they are...You know don't you...The disease was just the start. Now they're going to come and take as all. But you are just like all the rest. You won't believe me, and you'll be doomed. You mark my words. I'LL STILL BE HERE, and ALL OF THIS, INCLUDING YOU, WILL BE TAKEN. TAKEN. [Greg grasps his head and curls up in a ball, squealing and thrashing about] |
114 | BYGREG.MSG | Medication...Oh so you're one of them, trying to get me to take my medication again....Well you won't get me to. I WON'T TAKE IT, NO, I WON'T. THE VOICES, NO I WON'T, YOU CAN'T MAKE ME. [Greg close his eyes shut and clutches his head frantically, talking with the voices that only he can hear.] |
115 | BYGREG.MSG | YOU CAN'T MAKE ME! |
116 | BYGREG.MSG | NOTHING YOU CAN DO WILL HELP! |
117 | BYGREG.MSG | IT'S ALL OVER! |
118 | BYGREG.MSG | THEIR COMING, AND YOU CAN'T STOP THEM! |
119 | BYGREG.MSG | IT WILL GET YOU ALL! |
100 | BYMIKE.MSG | You see an intense young man. |
101 | BYMIKE.MSG | You see Michael. |
102 | BYMIKE.MSG | Hello, I don't think I've seen you around here before. Can I help you with anything? |
103 | BYMIKE.MSG | Hi again, what can I do for you? |
104 | BYMIKE.MSG | Can you tell me a little bit about the Boneyard? |
105 | BYMIKE.MSG | Who are you? |
106 | BYMIKE.MSG | Why do you all live here? |
107 | BYMIKE.MSG | Nothing, thanks. |
108 | BYMIKE.MSG | Sure. To the south is Adytum, over to the north-east you'll find the Gun Runners, but you'll have to get through the Deathclaws to get to them. To the west is the Followers of the Apocalypse, and to the Far South I've heard there is some kind of church. |
109 | BYMIKE.MSG | I'm Michael. My wife, Christine, and I live here as Blades and help with what we can. |
110 | BYMIKE.MSG | It is not as bad as it seems. The Regulators and the Deathclaws can cause problems, but our leader, Razor, has helped us a great deal over the past months. And more recently, MacRae has been showing us how to protect ourselves better. |
111 | BYMIKE.MSG | Thank you for helping us clean out the Regulators from Adytum. Here are is what we can spare to help you further on your travels. |
112 | BYMIKE.MSG | It wasn't a problem. Thanks for the supplies. |
113 | BYMIKE.MSG | You are welcome, and keep the supplies for yourself. |
114 | BYMIKE.MSG | I insist. |
115 | BYMIKE.MSG | [Michael hands you some Stimpacks and some caps] |
116 | BYMIKE.MSG | Hello again. Good luck in your travels. |
100 | CABBOT.MSG | You see Cabbot, an Initiate of the Brotherhood of Steel. |
101 | CABBOT.MSG | Hello and welcome to the Brotherhood of Steel. May I ask your business here? |
102 | CABBOT.MSG | Who're you? |
103 | CABBOT.MSG | Can I ask you a few questions? |
104 | CABBOT.MSG | Uhhh? |
105 | CABBOT.MSG | I'd like to join. |
106 | CABBOT.MSG | What do you do? |
107 | CABBOT.MSG | Never mind, thanks. |
108 | CABBOT.MSG | Uh, I'm Cabbot, but uh, you didn't answer me. What can I do for you? |
109 | CABBOT.MSG | Can I ask you a few questions? |
110 | CABBOT.MSG | Oh yeah, as if you'd like to know. |
111 | CABBOT.MSG | I'd like to join. |
112 | CABBOT.MSG | What do you do? |
113 | CABBOT.MSG | Never mind, thanks. |
114 | CABBOT.MSG | That's great! Uh, W-Wait here a second and let me see what you need to do! |
115 | CABBOT.MSG | Uh, well, I talked to the High Elder, and he said that not just anyone can join. He, um, he said you have to complete a quest first. |
116 | CABBOT.MSG | Like what? |
117 | CABBOT.MSG | Never mind, see you later. |
118 | CABBOT.MSG | Did you do a quest before you joined? |
119 | CABBOT.MSG | Uh, not exactly. But things are a bit different right now. |
120 | CABBOT.MSG | So what's the quest? |
121 | CABBOT.MSG | So tell me what's different. |
122 | CABBOT.MSG | Never mind then, I'll come back another time. |
123 | CABBOT.MSG | You have to go to the ruins of the Ancient Order. That's south of here. Uh, you've gotta go inside and bring back something that proves that you were there. |
124 | CABBOT.MSG | How will you know if it is from inside this place? |
125 | CABBOT.MSG | Okay. |
126 | CABBOT.MSG | No way in hell. |
127 | CABBOT.MSG | This place is high tech. There's things inside like you've never seen before. Oh, uh, it's also radioactive. Aheh. |
128 | CABBOT.MSG | Okay, I'll do it. |
129 | CABBOT.MSG | Sounds scary. Count me out. |
130 | CABBOT.MSG | You'll do it? You will? Great! Just bring it back here! Good Luck. |
131 | CABBOT.MSG | Oh . . . okay, then. Goodbye. |
132 | CABBOT.MSG | Well uh, I'm an Initiate. Right now, my job is to greet people at the door. |
133 | CABBOT.MSG | Doesn't sound terribly exciting, but I still want to join the Brotherhood. |
134 | CABBOT.MSG | Okay, thanks. See you around. |
135 | CABBOT.MSG | Can I ask you a few questions? |
136 | CABBOT.MSG | Well uh, I have to ask. It's my job. |
137 | CABBOT.MSG | Can I ask you a few questions? |
138 | CABBOT.MSG | Can I join the Brotherhood? |
139 | CABBOT.MSG | I don't have to tell you anything. Go get your commander. |
140 | CABBOT.MSG | Well then, I'll just be going now. |
141 | CABBOT.MSG | I'm sorry, I really can't. Th-They said not to. Goodbye! |
142 | CABBOT.MSG | No! Go away! |
143 | CABBOT.MSG | Well, hello again. You decide what you wanted? |
144 | CABBOT.MSG | Hello. What do you need now? |
145 | CABBOT.MSG | I've changed my mind. I want to join the Brotherhood. |
146 | CABBOT.MSG | Can I ask you a few questions? |
147 | CABBOT.MSG | Never mind. Goodbye. |
148 | CABBOT.MSG | You're making fun of me, aren't you? Good-bye! |
149 | CABBOT.MSG | Go away! |
150 | CABBOT.MSG | Please, I'm sorry I made you angry. Can we try again? |
151 | CABBOT.MSG | Okay. |
152 | CABBOT.MSG | No! I think you're just lying to me. Goodbye! |
153 | CABBOT.MSG | Hmmm. All right, I'll believe you for now. So what do you want? |
154 | CABBOT.MSG | I've changed my mind. I want to join the Brotherhood. |
155 | CABBOT.MSG | Can I ask you a few questions? |
156 | CABBOT.MSG | Never mind. Goodbye. |
157 | CABBOT.MSG | Hey! You're back! Did you get something? |
158 | CABBOT.MSG | Yep, sure did. |
159 | CABBOT.MSG | No, I didn't yet. |
160 | CABBOT.MSG | Great! But . . . um . . . the High Elder said you have to give it to me first before you can be let in. Sorry. |
161 | CABBOT.MSG | Okay. |
162 | CABBOT.MSG | No, I don't want to. |
163 | CABBOT.MSG | This is great! Hang on while I open the door. |
164 | CABBOT.MSG | OK. |
165 | CABBOT.MSG | Hmmm . . . Sorry, but, uh, this could have come from anywhere. |
166 | CABBOT.MSG | But . . . |
167 | CABBOT.MSG | Alright, so I'm gonna let you in. But I'm gonna tell ya' what's going on after I do that. Alright? I'll be in the guard room. You can let yourself out, but I have to let you back in. Oh, and the High Elder wants to speak with you in the war room. It's on the third floor. |
168 | CABBOT.MSG | You don't need to lie. Just come back when you have something. |
169 | CABBOT.MSG | Well, let me know when you do. |
170 | CABBOT.MSG | Hello! You want back in? |
171 | CABBOT.MSG | Are you coming back in? |
172 | CABBOT.MSG | You want back in? |
173 | CABBOT.MSG | Yes, please. |
174 | CABBOT.MSG | If you'd open the gate. |
175 | CABBOT.MSG | Great! See you around, huh? |
176 | CABBOT.MSG | Fine. |
177 | CABBOT.MSG | Okay. |
178 | CABBOT.MSG | What exactly do you do? |
179 | CABBOT.MSG | Heard any good rumors lately? |
180 | CABBOT.MSG | Goodbye, Cabbot. |
181 | CABBOT.MSG | Go ahead. |
182 | CABBOT.MSG | Well hello! What can I help you with? |
183 | CABBOT.MSG | What do you need? |
184 | CABBOT.MSG | Can I help you with something? |
185 | CABBOT.MSG | Can I ask you a few questions? |
186 | CABBOT.MSG | Never mind. Goodbye. |
187 | CABBOT.MSG | Goodbye. |
188 | CABBOT.MSG | I greet people at the gates and decide whether to let them in. You and the merchants are about the only ones that get in now, because the Elders seem like they're preparing for something. |
189 | CABBOT.MSG | Do you know what it could be all about? |
190 | CABBOT.MSG | Why do you let the merchants in? |
191 | CABBOT.MSG | Uh . . . I don't know, but uh, I've heard the High Elder arguing with the other Elders. |
192 | CABBOT.MSG | Can I ask you a few more questions? |
193 | CABBOT.MSG | Thanks. I'll see you around. |
194 | CABBOT.MSG | Why do I let 'em in? Well . . . we have to get our food and other things. We trade our weapons for all that. |
195 | CABBOT.MSG | Why don't you just grow food yourselves? |
196 | CABBOT.MSG | Can I ask you a few more questions? |
197 | CABBOT.MSG | Thanks. I'll see you around. |
198 | CABBOT.MSG | Uh, well, the purpose of this place is to make Scribes and Knights. Anyone who wants to be something else just leaves. |
199 | CABBOT.MSG | Oh. Can I ask you a few more questions? |
200 | CABBOT.MSG | Thanks. I'll see you around. |
201 | CABBOT.MSG | Well, some of the Initiates think we're preparing for war. That's why hardly anyone gets in now. I was surprised when the High Elder told me to let you in. |
202 | CABBOT.MSG | Why? |
203 | CABBOT.MSG | Thanks. Can I ask you a few more questions? |
204 | CABBOT.MSG | Thanks for the info. I'll see you around. |
205 | CABBOT.MSG | I don't think that belongs to you. |
206 | CABBOT.MSG | I'm sorry, but I'm going to have to go tell the guards. |
207 | CABBOT.MSG | I don't think you should be doing that. |
208 | CABBOT.MSG | Oh, okay. Whatever. |
209 | CABBOT.MSG | As I said . . . |
210 | CABBOT.MSG | Well, as I said . . . |
211 | CABBOT.MSG | As I've said before . . . |
212 | CABBOT.MSG | Well, it's like I said . . . |
213 | CABBOT.MSG | Now, um, I ha- I hate to be rude, but I don't like to repeat myself. Okay? |
214 | CABBOT.MSG | Um, ya know, I really don't have time to sit here and repeat myself over and over again. You can understand, can't you? |
215 | CABBOT.MSG | Well, that's me. |
216 | CABBOT.MSG | She's the head of the Scribes. She's usually in the library. Go down into the basement and uh, it's on your right hand side. |
217 | CABBOT.MSG | The knights say he can be a tough taskmaster, but I don't personally, because uh, I'm studying under Vree to become a Scribe. |
218 | CABBOT.MSG | General Maxson used to be Master Knight. I don't think he likes being High Elder much. |
219 | CABBOT.MSG | They make all the decisions around here, from what we eat to what our duties are. And uh, they argue a lot, too. The High Elder seems to have to step in a lot. |
220 | CABBOT.MSG | OK, well, scribes are the keepers of all the histories and the blueprints for the weapons we make. I just love books; that's why I want to be one . . . a Scribe, that is. |
221 | CABBOT.MSG | Well, you see, they're the ones who want to become protectors of the Brotherhood. There's not many of them, but they train their whole lives to become Paladins. |
222 | CABBOT.MSG | That's the town to the south, right? We get the merchants here all the time, but I've never been there myself. Gee, I wouldn't know what to do in a big city like that. |
223 | CABBOT.MSG | You should talk to Vree, I think. She'll tell ya' about 'em. |
224 | CABBOT.MSG | They trade with us for food and stuff. We give them weapons. They don't come around too often anymore, but uh, I don't know why. |
225 | CABBOT.MSG | Whoa, that's a long story. Go to the library and talk to Vree. She'll be able to show you where the history CDs are. |
226 | CABBOT.MSG | Oh, well, in the Exodus, the Brotherhood split into two groups. The group that broke away robbed the others of some of the weapons an-and they went south. Then about ten years ago we sent out knights to look for them and all they found was ruins. No one knows what happened. |
227 | CABBOT.MSG | The ancient Brotherhood came from some place far up north a long, long time ago. We call this the great Exodus. You can read about it more if you ask Vree in the library. |
228 | CABBOT.MSG | Uhh . . . I don't know anything about that. |
229 | CABBOT.MSG | Hmm . . . I don't know. You might want to ask someone more important than me. |
230 | CABBOT.MSG | I don't know what that is. You might want to ask around. |
231 | CABBOT.MSG | Go talk to Mathia. She'll tell you more about that. |
232 | CABBOT.MSG | You get 2000 experience points for becoming an initiate. |
233 | CABBOT.MSG | We don't want your kind here. Go away! |
980 | CABBOT.MSG | Uhh . . . I don't know anything about that. |
981 | CABBOT.MSG | Hmm . . . I don't know. You might want to ask someone more important than me. |
982 | CABBOT.MSG | I don't know what that is. You might want to ask around. |
1000 | CABBOT.MSG | Initiate |
1001 | CABBOT.MSG | Vree |
1002 | CABBOT.MSG | Rhombus |
1003 | CABBOT.MSG | Elder |
1004 | CABBOT.MSG | Elders |
1005 | CABBOT.MSG | Scribes |
1006 | CABBOT.MSG | Knights |
1007 | CABBOT.MSG | Hub |
1008 | CABBOT.MSG | Disks |
1009 | CABBOT.MSG | Merchants |
1010 | CABBOT.MSG | Brotherhood |
1011 | CABBOT.MSG | Ancient |
1012 | CABBOT.MSG | Exodus |
1013 | CABBOT.MSG | Cabbot |
1014 | CABBOT.MSG | Order |
1015 | CABBOT.MSG | Paladins |
1016 | CABBOT.MSG | Master |
1017 | CABBOT.MSG | War |
1018 | CABBOT.MSG | Army |
1019 | CABBOT.MSG | Caravans |
1020 | CABBOT.MSG | Cathedral |
1021 | CABBOT.MSG | Chip |
1100 | CABBOT.MSG | Well, that's me. |
1101 | CABBOT.MSG | She's the head of the Scribes. She's usually in the library. Go down into the basement and uh, it's on your right hand side. |
1102 | CABBOT.MSG | The knights say he can be a tough taskmaster, but I don't personally, because uh, I'm studying under Vree to become a Scribe. |
1103 | CABBOT.MSG | General Maxson used to be Master Knight. I don't think he likes being High Elder much. |
1104 | CABBOT.MSG | They make all the decisions around here, from what we eat to what our duties are. And uh, they argue a lot, too. The High Elder seems to have to step in a lot. |
1105 | CABBOT.MSG | OK, well, scribes are the keepers of all the histories and the blueprints for the weapons we make. I just love books; that's why I want to be one . . . a Scribe, that is. |
1106 | CABBOT.MSG | Well, you see, they're the ones who want to become protectors of the Brotherhood. There's not many of them, but they train their whole lives to become Paladins. |
1107 | CABBOT.MSG | That's the town to the south, right? We get the merchants here all the time, but I've never been there myself. Gee, I wouldn't know what to do in a big city like that. |
1108 | CABBOT.MSG | You should talk to Vree, I think. She'll tell ya' about 'em. |
1109 | CABBOT.MSG | They trade with us for food and stuff. We give them weapons. They don't come around too often anymore, but uh, I don't know why. |
1110 | CABBOT.MSG | Whoa, that's a long story. Go to the library and talk to Vree. She'll be able to show you where the history CDs are. |
1111 | CABBOT.MSG | Oh, well, in the Exodus, the Brotherhood split into two groups. The group that broke away robbed the others of some of the weapons an-and went southwest. About ten years ago, we sent out knights to look for them, but all they found was ruins. No one knows what happened. |
1112 | CABBOT.MSG | The ancient Brotherhood came from some place far up north a long, long time ago. We call this the great Exodus. You can read about it more if you ask Vree in the library. |
1113 | CABBOT.MSG | Well, that's me. |
1114 | CABBOT.MSG | Oh, well, in the Exodus, the Brotherhood split into two groups. The group that broke away robbed the others of some of the weapons an-and went southwest. About ten years ago, we sent out knights to look for them, but all they found was ruins. No one knows what happened. |
1115 | CABBOT.MSG | You're making fun of me, aren't you? Good-bye! |
1116 | CABBOT.MSG | Hmm . . . I don't know. You might want to ask someone more important than me. |
1117 | CABBOT.MSG | Whoa, that's a long story. Go to the library and talk to Vree. She'll be able to show you where the history CDs are. |
1118 | CABBOT.MSG | Hmm . . . I don't know. You might want to ask someone more important than me. |
1119 | CABBOT.MSG | They trade with us for food and stuff. We give them weapons. They don't come around too often anymore, but uh, I don't know why. |
1120 | CABBOT.MSG | Uhh . . . I don't know anything about that. |
1121 | CABBOT.MSG | You should talk to Vree, I think. She'll tell ya' about 'em. |
100 | CALDER.MSG | You see a teenager. |
101 | CALDER.MSG | You! You did it! When I grow up I'm gonna get you! I'm gonna hunt you down and kill you! You killed them all! Aaaaaalllll! [Uncontrolled sobbing]. |
102 | CALDER.MSG | It was the only way. The only way to stop them. |
103 | CALDER.MSG | How in Hell did you survive the nuke? |
104 | CALDER.MSG | It's a lie, kid. I didn't do it! |
105 | CALDER.MSG | You'd better go find a doctor, kid. You've got radiation sickness. |
106 | CALDER.MSG | You know kid, I don't need some tough guy trying to take me out twenty years down the road. Say good-night, brat. |
107 | CALDER.MSG | I heard about you. You run around the Wastes killing kids! Help! Nightkin! |
108 | CALDER.MSG | You're mistaken, child. I'm a good man. |
109 | CALDER.MSG | Yeah, and if you don't shut up, you won't live long enough to have nightmares. |
110 | CALDER.MSG | I ain't here to bother you kid, so just be quiet. |
111 | CALDER.MSG | I do what? They not just small guys? |
112 | CALDER.MSG | Okay. I'll be quiet. But I hope the Nightkin get you! |
113 | CALDER.MSG | Nightkin! Nightkin! |
114 | CALDER.MSG | Maybe it was someone else. But if it was you, I'll find you one day when I get older, and I'll make you pay! |
115 | CALDER.MSG | Hello, sir. Do you need a meditation flower? |
116 | CALDER.MSG | Hello, ma'am. Do you need a meditation flower? |
117 | CALDER.MSG | Child, has anything interesting happened here lately? |
118 | CALDER.MSG | Of course, child. |
119 | CALDER.MSG | Not right now. |
120 | CALDER.MSG | Flower pretty? |
121 | CALDER.MSG | Get that weed out of my face, you little brat! |
122 | CALDER.MSG | I heard Father Morpheus had a visit from the Master himself. He's real happy right now. |
123 | CALDER.MSG | Anything else? |
124 | CALDER.MSG | I'll bet. |
125 | CALDER.MSG | Not right now. |
126 | CALDER.MSG | Flower pretty? |
127 | CALDER.MSG | Get that weed out of my face, you little brat! |
128 | CALDER.MSG | Father Lasher says I have to keep my big mouth shut. He's no fun! |
129 | CALDER.MSG | C'mon kid. Surely, you've seen something! |
130 | CALDER.MSG | Father Lasher? |
131 | CALDER.MSG | Fun good. |
132 | CALDER.MSG | Sounds like he and I have a lot in common. |
133 | CALDER.MSG | That's great! May the Master bless you. [He hands you a flower.] |
134 | CALDER.MSG | Aw! You're no fun. Maybe I should tell the Nightkin about you! |
135 | CALDER.MSG | The Nightkin are my friends. |
136 | CALDER.MSG | You're a little too young to understand how much fun I can be. |
137 | CALDER.MSG | Go ahead. And I'll tell them about you. |
138 | CALDER.MSG | You start telling anyone about me, kid, and you're dead! |
139 | CALDER.MSG | Sure is. I picked it myself from a grove across town. Well, it was nice meeting you. May the Master bless you. |
140 | CALDER.MSG | What'd I do? What'd I do?! |
141 | CALDER.MSG | Are you sure you don't want a flower? |
142 | CALDER.MSG | I'll take it if you tell me what's going on around here. |
143 | CALDER.MSG | Fine. I'll take it. |
144 | CALDER.MSG | Sorry kid. I'm not a flower kinda guy. |
145 | CALDER.MSG | Sorry kid. You're a little too young to be giving me flowers. |
146 | CALDER.MSG | I dunno. Why you ask? |
147 | CALDER.MSG | I can't tell you that! The Nightkin would eat me! |
148 | CALDER.MSG | He's my teacher. He says every lash we receive brings us closer to the Master! |
149 | CALDER.MSG | What a charming man. We really must talk. |
150 | CALDER.MSG | Don't believe him kid. |
151 | CALDER.MSG | Where is this bastard? I'll kill him. |
152 | CALDER.MSG | Teacher? What need teacher? |
153 | CALDER.MSG | And you still haven't learned when to shut up? You must have dung for brains, kid. |
154 | CALDER.MSG | Uh, bye! |
155 | CALDER.MSG | Yeah. It is. Well good-bye_ ur_ may the Master bless you! |
156 | CALDER.MSG | But the Nightkin like me! They told me that if anyone bothered me, they'd kill 'em. So there! |
157 | CALDER.MSG | I heard there's a secret passage around here, but I haven't found it yet. Supposed to be real dangerous. Only Morpheus and the Nightkin are allowed there. Well, I'd better go. Praise the Master! |
158 | CALDER.MSG | That's too bad. May the Master bless you anyway. |
159 | CALDER.MSG | Please don't tell him I said anything to you! Please! |
160 | CALDER.MSG | Don't worry. When I'm through with him, he won't remember a thing. |
161 | CALDER.MSG | I won't. I promise. |
162 | CALDER.MSG | Mind your own business, kid. |
163 | CALDER.MSG | Rar! What you say? |
164 | CALDER.MSG | Life is tough. Learn to take it, kid, and quit whining. |
165 | CALDER.MSG | But I must! I must! Disbelief is pain! |
166 | CALDER.MSG | Please don't! He loves me! He's the only one who does. |
167 | CALDER.MSG | That's okay, I guess. May the Master bless you. Bye. |
168 | CALDER.MSG | Thank you! Oh thank you! May the Master bless you. Bye. |
169 | CALDER.MSG | Okay I will . . . (sniff) Maybe Father Lasher will be more kind to me after the Master takes over the world. |
171 | CALDER.MSG | And when's the Master going to take over the world? |
172 | CALDER.MSG | Tell me more about this, kid. |
173 | CALDER.MSG | He won't be. He'll get worse. But if you're smart, make yourself her favorite and he'll let you torture the new kids that come in. |
174 | CALDER.MSG | Ugh! Me like kindness. |
175 | CALDER.MSG | Soon, or so they tell me. We're going to have peace, and unity and the Holy Flame will be lit. And maybe Father Morpheus won't be quite so loud, either. |
176 | CALDER.MSG | Anything else? |
177 | CALDER.MSG | Father Morpheus? |
178 | CALDER.MSG | Loud sucks! |
179 | CALDER.MSG | Uh, I really don't know very much. Honest. Bless the Master! Bye! |
180 | CALDER.MSG | Hi. How are you? |
181 | CALDER.MSG | Fine, kid. What's the good news? |
182 | CALDER.MSG | Okay. So you got any dirt for your old friend? |
183 | CALDER.MSG | Pretty good. How about you? |
184 | CALDER.MSG | I dunno. Bored. |
185 | CALDER.MSG | I feel lousy. Do you know how long it's been since I killed anything? |
186 | CALDER.MSG | Uh, hello. |
187 | CALDER.MSG | Hello kid. Can you tell me what this place is about? |
188 | CALDER.MSG | Hi kid. What're you doing in this joint? |
189 | CALDER.MSG | Hi kid. How're you doing? |
190 | CALDER.MSG | Out of my face, brat, or I'll turn you into a belt! |
191 | CALDER.MSG | Hello? Rhyme with yellow! Funny! |
192 | CALDER.MSG | This is the Cathedral of the Children of the Cathedral. I don't know why they say Cathedral twice. We worship the Master, and we yell a lot about Peace and Unity. It sounds kind of dumb, but the Master's real smart, so I guess it must be okay. |
193 | CALDER.MSG | Tell me more about the Master. |
194 | CALDER.MSG | Sounds dumb to me, too. What are you doing here? |
195 | CALDER.MSG | Don't talk about your elders that way, okay? |
196 | CALDER.MSG | What kind of a brainwashed little fool are you? You're going to grow up to be one of these zombies! I should kill you now! |
197 | CALDER.MSG | I give out flowers. Every petal is peace, and the stem is unity. Or are the petals unity and the stem peace? Oh no, I don't remember! Do you want one? |
198 | CALDER.MSG | I'll take one if you tell me what's going on around here. |
199 | CALDER.MSG | Sure. |
200 | CALDER.MSG | No, thanks. |
201 | CALDER.MSG | Screw peace. Screw unity. And get that flower out of my face! |
202 | CALDER.MSG | Father Lasher says I shouldn't talk to strangers . . . until we have Unity, of course; then nobody'll be a stranger. Bye! |
203 | CALDER.MSG | I'm okay. At least until Father Lasher's next lesson. |
204 | CALDER.MSG | Maybe if you studied harder, the lessons wouldn't be so bad. |
205 | CALDER.MSG | Tell me more about Father Lasher. |
206 | CALDER.MSG | What kind of lesson? |
207 | CALDER.MSG | Stop whining, you little brat, and be grateful that somebody's bothering to teach you! |
208 | CALDER.MSG | I never do good enough! Never! |
100 | CALEB.MSG | This is Caleb, leader of the Regulators. |
101 | CALEB.MSG | You see a stern man in his thirties. |
102 | CALEB.MSG | You should know that we don't like strangers here. What do you want? |
103 | CALEB.MSG | Good day. May I be of some assistance? |
104 | CALEB.MSG | I'm |
105 | CALEB.MSG | You have the look of someone important. |
106 | CALEB.MSG | Can you tell me a little about Adytum? |
107 | CALEB.MSG | Can you tell me what's going on here in the Boneyard? |
108 | CALEB.MSG | What's the history behind the Regulators? |
109 | CALEB.MSG | Tell me more about the Children and the Followers. |
110 | CALEB.MSG | Where can I find Zimmerman? |
111 | CALEB.MSG | Have a nice day. Thanks. |
112 | CALEB.MSG | Nice enough town. Me an' the Regulators work hard to keep it that way. Anyone in particular you want to know about? |
113 | CALEB.MSG | Who runs Adytum? |
114 | CALEB.MSG | Who does trading here? |
115 | CALEB.MSG | Nothing else, thanks. |
116 | CALEB.MSG | Stay out of trouble, got it? I'm Caleb, and that's a name for you to remember, 'cause I'll be the one comin' after you if you screw up. |
117 | CALEB.MSG | I'm Caleb. I train and organize the Regulators here. |
118 | CALEB.MSG | Yah, I guess. You got the Blades up north, a pretty pathetic herd of people, and the Gun Runners a little north and a ways to the east through the DeathClaw Playground. |
119 | CALEB.MSG | Also, a ways to the south of here you have the Children of the Cathedral, who run a hospital an' a big church. Up a little bit to the north and to the east you got the loony Followers of the Apocalypse, who are all peace-types. |
120 | CALEB.MSG | Stay out of trouble. |
121 | CALEB.MSG | You have a good day, too. |
122 | CALEB.MSG | You back again? |
123 | CALEB.MSG | How c'n I help ya', son? |
124 | CALEB.MSG | What c'n I do fer ya', miss? |
125 | CALEB.MSG | You'd best keep your weapons put away while you're in town. |
126 | CALEB.MSG | Guga gu. |
127 | CALEB.MSG | Sorry, but I don't have time for you. Run along. |
128 | CALEB.MSG | Adytum here's run by Jon Zimmerman. He's an upright fella, takes good care o' the town. You should go an' see 'im. Anything else? |
129 | CALEB.MSG | Tine runs a shop over near the gates. It's down below the little bunker. He does all th' tradin' with the Hub and with outsiders like you. Anything else? |
130 | CALEB.MSG | We are the police force for Adytum. Most folks 'round here know enough not to cause any trouble. |
131 | CALEB.MSG | I'm in charge of training the Regulators an' makin' sure that the skags are working hard enough, and that no one moves in on us here. Anythin' else? |
132 | CALEB.MSG | Well, the Children of the Cathedral all live in this big black church-type building. They have some sort of big god, an' they go around tryin' to convert people to their cult. |
133 | CALEB.MSG | You'll find him in the big building to the southwest. He might be able to put enough sentences together to let you know that we're looking for some help with the Blades. |
134 | CALEB.MSG | What's going on with the Blades? |
135 | CALEB.MSG | Can I ask you something else? |
136 | CALEB.MSG | Thanx for the info. Goodbye. |
137 | CALEB.MSG | Sure. What else do you want to know? |
138 | CALEB.MSG | They've done something to Zimmerman's half witted son. But like I said, go talk to Zimmerman about it. |
139 | CALEB.MSG | Can I ask you something else? |
140 | CALEB.MSG | All right I get the picture. I'll go talk to Zimmerman. |
141 | CALEB.MSG | So, Zimmerman gave you the scoop on the Blades. Whatever. I'm sure he'll want to know when you've done the job. |
142 | CALEB.MSG | Where are the Blades? |
143 | CALEB.MSG | Why haven't you guys taken care of it yourself? |
144 | CALEB.MSG | Yeah, I'll be back when the jobs done. |
145 | CALEB.MSG | They're all to the north of here. You won't be able to miss their stench. Anything else? |
146 | CALEB.MSG | 'cause its a waste of our time. I got better things to do than get out there and kill a few skags. Take more time showerin' up afterwards than dealin' with them. Anything else? |
100 | CALLY.MSG | You see Cally. |
100 | CARARRIV.MSG | You help finish unloading the caravan and are handed |
101 | CARARRIV.MSG | caps. |
100 | CARCUST.MSG | You see a Caravan Customer. |
101 | CARCUST.MSG | They never have what I want. |
102 | CARCUST.MSG | I think the selection is getting worse. |
103 | CARCUST.MSG | Sorry, I'm not supposed to talk to outsiders. |
104 | CARCUST.MSG | I can never find what I want. |
105 | CARCUST.MSG | If you see any Redalek's, let me know. |
106 | CARCUST.MSG | These prices are getting out of hand. |
107 | CARCUST.MSG | I'm glad those Water Merchants don't come here anymore. |
108 | CARCUST.MSG | You should see Cabbot or Darrell if you have questions. |
109 | CARCUST.MSG | Cabbot's our Greeter. You should talk to him or Darrell. |
110 | CARCUST.MSG | I like the Crimson Caravan's selection better. |
111 | CARCUST.MSG | Aren't the Far Go Traders a pleasant crowd? |
112 | CARCUST.MSG | The Crimson Caravan is too vulgar for me. |
100 | CARDRVR.MSG | You see the Caravan Driver. |
101 | CARDRVR.MSG | Did you want to return to the Hub? I'll pay you another 400 scripts. |
102 | CARDRVR.MSG | Rutger should be pleased; we made it without any casualties. Did you want to come back with us? We're almost ready to go. The pay will be another 400 scripts. |
103 | CARDRVR.MSG | That was easier than I expected. Are you coming back with us? I'm sure another 400 scripts would come in handy. |
104 | CARDRVR.MSG | That wasn't too bad. If you want to come back with us to the Hub, you're welcome to. We'll pay you another 400 scripts. |
105 | CARDRVR.MSG | It's always a shame to lose someone. Rutger isn't going to take this well, but we could use your help getting back. Are you interested? Pay's still 400 scripts. |
106 | CARDRVR.MSG | Damn! I hate losing good guards. We've got to be more careful on our way back. We've got to cover each other. We can't let this happen again. I'll pay you another 400 scripts. Up for it? |
107 | CARDRVR.MSG | Are you able to come back to the Hub with us? I can't risk losing another guard. The pay's 400 scripts. What do you say? |
108 | CARDRVR.MSG | I really could use your help getting back. Rutger's going to kill me and I don't know if I can make it alone. If you're interested, pay's still 400 scripts. So, what do you say? |
109 | CARDRVR.MSG | It's going to be a tough trip back going alone. Would you come back to the Hub with me for another 400 scripts? |
110 | CARDRVR.MSG | I can't believe we lost both of the other guards. Rutger and Butch are going to have my ass. |
111 | CARDRVR.MSG | Yes. |
112 | CARDRVR.MSG | No. |
113 | CARDRVR.MSG | Ug. |
114 | CARDRVR.MSG | Great. Let's go. |
115 | CARDRVR.MSG | What, are you afraid? |
116 | CARDRVR.MSG | Ah, you're missing out on some action. |
117 | CARDRVR.MSG | That's okay. I'm sure we can make it back without a problem. Thanks for helping us all get here in one piece. |
118 | CARDRVR.MSG | That's okay. I understand. It'll be rough with just one guard, but we'll make it. |
119 | CARDRVR.MSG | Uh, okay. I'm sure I can make it alone. |
120 | CARDRVR.MSG | You all right? The trip must have been harder on you than I thought. |
121 | CARDRVR.MSG | You on chems? |
122 | CARDRVR.MSG | Maybe I don't want you on my caravan. |
123 | CARDRVR.MSG | So did you change your mind? Do you want the job? |
124 | CARDRVR.MSG | Yes. |
125 | CARDRVR.MSG | No. |
126 | CARDRVR.MSG | Ru? |
127 | CARDRVR.MSG | Easy money. So, do you want to come back with us to the Hub? The pay's the same either way; but then again, so is the danger. |
128 | CARDRVR.MSG | So, you up for 600 more caps? I've got to head back to the Hub. Hopefully this'll be another easy one. |
129 | CARDRVR.MSG | I knew you'd come back with us. It'll be 600 caps again. You interested? |
130 | CARDRVR.MSG | I hate losing someone like that; that's why we pay the big bucks. This is a dangerous route. Well, Demetre's expecting us back soon. Pay's the same. Do you want to come back with us? |
131 | CARDRVR.MSG | You ready for some more action? This time we won't even get a scratch! I'll give you 600 caps for the trip back to the Hub. |
132 | CARDRVR.MSG | I know. It's a shame to lose someone, but at least it was in battle. You up for another go at it? We're heading back to the Hub. Give you 600 caps again. |
133 | CARDRVR.MSG | Damn, I can't believe we lost both of those guards. Demetre's going to be pissed. The pay will be the same, but I'm heading back soon. So what do you say? You and me kick some butt? |
134 | CARDRVR.MSG | Now that was a fight, it's a shame about the other two. Demetre won't like these losses but at least we made it. Are you going to be accompanying me back the Hub? It will, of course, pay 600 caps. |
135 | CARDRVR.MSG | I love the taste of battle but I hate loosing my troops. Do you think you and I can handle them again? I'm heading out soon -- only down side is that the pay's the same. Sorry, no compensation. |
136 | CARDRVR.MSG | Mug. |
137 | CARDRVR.MSG | Okay. I'm sure we'll make it back just fine. |
138 | CARDRVR.MSG | I only really need one guard anyhow. |
139 | CARDRVR.MSG | Ah, I can take them all on myself. |
140 | CARDRVR.MSG | Ah, you're back! You want the job then, right? |
141 | CARDRVR.MSG | Arg. |
142 | CARDRVR.MSG | Why, hello there. Looking for a job? We could use someone to help guard our caravans on the way back to the Hub. The pay's 400 scripts. |
143 | CARDRVR.MSG | Okay. |
144 | CARDRVR.MSG | No thanks. |
145 | CARDRVR.MSG | Zuk. |
146 | CARDRVR.MSG | Why, hello there. Looking for a job? We could use someone to help guard our caravans on the way back to the Hub. The pay's 600 caps, but mind you it's normally quite a dangerous trip. |
147 | CARDRVR.MSG | Sure. |
148 | CARDRVR.MSG | Yek. |
149 | CARDRVR.MSG | Let me know if you change your mind. We leave at 1400 hours. |
150 | CARDRVR.MSG | Sorry, you don't look like you're in any shape for caravan duty. |
151 | CARDRVR.MSG | If you can't talk straight I can't hire you. |
152 | CARDRVR.MSG | If you want a job, lay off the chems. |
153 | CARDRVR.MSG | Did you change your mind about the job? |
154 | CARDRVR.MSG | Yes. I'll hire on. |
155 | CARDRVR.MSG | Lum? |
156 | CARDRVR.MSG | Here's your pay. Let me know if you're coming back with us. |
100 | CARGRD.MSG | You see a Caravan Guard. |
101 | CARGRD.MSG | I can't believe we lost the boss. Do you want to come back with us? We can still pay you the 400 scripts. |
102 | CARGRD.MSG | It's a shame we lost the Driver; Rutger won't like that one bit. If you want, we can still pay you the same to come back with us to the Hub. |
103 | CARGRD.MSG | You coming back with us? I'll drive this thing. The pay'll be the same. |
104 | CARGRD.MSG | Well, I don't know about you, but I think I'll wait around for another caravan. I don't want to go back alone. If you want to go back I'll go with you, but if I don't make it you won't get paid the 400 scripts. |
105 | CARGRD.MSG | That was pretty nasty. If you really want, I can get you another 400 scripts if you come back to the Hub with me. It's dangerous for one person. |
106 | CARGRD.MSG | You'll get another 400 scripts if you can get me and the caravan back safely to the Hub, but only if I make it. You've got to cover me if we get in a fight. |
107 | CARGRD.MSG | Okay, I'll go with you. |
108 | CARGRD.MSG | No thanks. I've had enough guard duty. |
109 | CARGRD.MSG | Tuk. |
110 | CARGRD.MSG | Great! Let's get out of here! |
111 | CARGRD.MSG | Okay, I understand. |
112 | CARGRD.MSG | I'll make due. |
113 | CARGRD.MSG | All right. |
114 | CARGRD.MSG | Are you all right? |
115 | CARGRD.MSG | I think you need some rest. |
116 | CARGRD.MSG | Uh, I think you should see the Brotherhood's Doctor. |
117 | CARGRD.MSG | We lost the boss. Can you come back with us? We can still pay you the 400 scripts. |
118 | CARGRD.MSG | Our Driver was a good person . . . a terrible loss. I can still pay you the 400 scripts if you want to come back with us to the Hub. |
119 | CARGRD.MSG | I'll get us back if you want to come with us. The pay'll be the same. |
120 | CARGRD.MSG | Wow, I can't believe we're the only two left. I'll go with you, but if I don't make it you won't get paid the 400 scripts. |
121 | CARGRD.MSG | That was pretty nasty. If you really want, I can get you another 400 scripts if you come back to the Hub with me. It's too dangerous for one person. |
122 | CARGRD.MSG | You'll get another 400 scripts if you can get me and the caravan back safely to the Hub, but only if I make it. You've got to cover me if we get in a fight. |
123 | CARGRD.MSG | So, did you change your mind? |
124 | CARGRD.MSG | Yes, I'll take the job. |
125 | CARGRD.MSG | No. |
126 | CARGRD.MSG | Hra? |
127 | CARGRD.MSG | Sorry, we're not going back to the Hub today. |
128 | CARGRD.MSG | Um, sorry. I don't think we need you for the return trip. |
129 | CARGRD.MSG | Talk to our Caravan Driver if you want to hire on. |
130 | CARGRD.MSG | Hi there. If you're looking for some work, see our Caravan Driver. |
131 | CARGRD.MSG | Why, hello. |
132 | CARGRD.MSG | Sorry, can't talk. |
133 | CARGRD.MSG | Coming back to the Hub with us? |
134 | CARGRD.MSG | I love Caravan duty, lots of action and caps. |
135 | CARGRD.MSG | The Far Go Traders are great to work for. |
136 | CARGRD.MSG | I like working for the Far Go Traders; they don't take stupid risks. |
137 | CARGRD.MSG | The Crimson Caravan's caravans are the best. |
138 | CARGRD.MSG | The Crimson Caravan pays so well, I'll retire in a year. |
139 | CARGRD.MSG | Talk to the other guard if you want to come back with us. |
140 | CARGRD.MSG | Here're your caps. We could use a hand getting back if you can. |
100 | CARVLEAD.MSG | You see the caravan leader. |
101 | CARVLEAD.MSG | Well, here we are. Here's your payment of |
102 | CARVLEAD.MSG | caps. [He pulls out an old dog-eared money bag and gives you the money.] You'll get another |
103 | CARVLEAD.MSG | caps if you return with us to the Hub. We'll rest here for a while, but don't go too far or the caravan will leave without you. |
104 | CARVLEAD.MSG | Aaa... OK. |
105 | CARVLEAD.MSG | How long before the caravan leaves? |
106 | CARVLEAD.MSG | What can you tell me about Junktown? |
107 | CARVLEAD.MSG | What can you tell me about the Boneyard? |
108 | CARVLEAD.MSG | What can you tell me about the Brotherhood of Steel? |
109 | CARVLEAD.MSG | I don't know if you'll understand this, but we leave in two hours or whenever you're ready. |
110 | CARVLEAD.MSG | Um... |
111 | CARVLEAD.MSG | Hunh? |
112 | CARVLEAD.MSG | go. Gud. |
113 | CARVLEAD.MSG | Man, we're hiring dumb ones these days. |
114 | CARVLEAD.MSG | We usually leave two hours after arrival. There's nothing here we haven't seen before, though, so if you want to leave earlier we're ready whenever you are. |
115 | CARVLEAD.MSG | I think I'll take a look around before we go. See you later. |
116 | CARVLEAD.MSG | OK. Let's head back to the Hub. Nothing I want to see here either. |
117 | CARVLEAD.MSG | What can you tell me about Junktown? |
118 | CARVLEAD.MSG | What can you tell me about the Boneyard? |
119 | CARVLEAD.MSG | What can you tell me about the Brotherhood of Steel? |
120 | CARVLEAD.MSG | Well, it's quite a bit like the Hub, really. It has its share of problems: gangs, thugs, thieves, you know... the usual stuff. All in all, it's my kind of town. [Laughs] |
121 | CARVLEAD.MSG | How long before the caravan leaves? |
122 | CARVLEAD.MSG | I think I'll take a look around before we go. See you later. |
123 | CARVLEAD.MSG | This part of the Boneyard is called Adytum. The Boneyard is basically run by gangs. Kind of a rough area, so watch your step here. Adytum is run by the Regulators. They're trying to hold this place together in light of all the gang wars. They're understandably suspicious of strangers, so if you haven't spoken to them yet I suggest you do before you start wandering around. |
124 | CARVLEAD.MSG | Empty |
125 | CARVLEAD.MSG | How long before the caravan leaves? |
126 | CARVLEAD.MSG | I think I'll take a look around before we go. See you later. |
127 | CARVLEAD.MSG | Not much I can tell you about them. The Brotherhood keeps to themselves for the most part. A lot of people give them a bad rap, but from what I can tell they're good people. A little fanatical, maybe, but good guys. |
128 | CARVLEAD.MSG | How long before the caravan leaves? |
129 | CARVLEAD.MSG | I think I'll take a look around before we go. See you later. |
130 | CARVLEAD.MSG | Are you ready to go? |
131 | CARVLEAD.MSG | go! |
132 | CARVLEAD.MSG | No. I'm still looking around. |
133 | CARVLEAD.MSG | Yeah. We can go. |
134 | CARVLEAD.MSG | This part of the Boneyard is call Adytum. The Boneyard is basically run by gangs. Kind of a rough area, so watch your step here. |
135 | CARVLEAD.MSG | How long before the caravan leaves? |
136 | CARVLEAD.MSG | I think I'll take a look around before we go. See you later. |
137 | CARVLEAD.MSG | OK. You made it. Here's your |
138 | CARVLEAD.MSG | caps. If you want more work, just go talk to the boss again. I'd be more than happy to work with you again. I'll put in a good word for you with the boss. Take it easy. |
139 | CARVLEAD.MSG | bY bY. |
140 | CARVLEAD.MSG | See ya. |
141 | CARVLEAD.MSG | Hey, how's it goin'? |
142 | CARVLEAD.MSG | If you want more work, go check with the boss. |
143 | CARVLEAD.MSG | You got somethin's wrong with you? |
144 | CARVLEAD.MSG | You're a freakin' psycho! |
145 | CARVLEAD.MSG | I'm not working with you! |
146 | CARVLEAD.MSG | 200 |
147 | CARVLEAD.MSG | 400 |
148 | CARVLEAD.MSG | 600 |
149 | CARVLEAD.MSG | What can you tell me about the Necropolis? |
150 | CARVLEAD.MSG | Nasty freakin' place, man! |
151 | CARVLEAD.MSG | The caravan has left. |
200 | CARVLEAD.MSG | Hmmmpf... |
201 | CARVLEAD.MSG | Hmm... I wish I could read. |
300 | CARVLEAD.MSG | Mind your own business, would you? |
100 | CATHSHOP.MSG | You see a shopkeeper. |
101 | CATHSHOP.MSG | The Holy Flame does not appreciate thieves and scoundrels in his house of worship. You will be punished! |
102 | CATHSHOP.MSG | Hng! |
103 | CATHSHOP.MSG | I wasn't stealing from you, honest! |
104 | CATHSHOP.MSG | Why don't you tell the Holy Flame when you see him after your 'punishment.' |
105 | CATHSHOP.MSG | I care not for your lies, neither shall the Master. |
106 | CATHSHOP.MSG | I'm sorry the shop is closed. |
107 | CATHSHOP.MSG | Nugga. |
108 | CATHSHOP.MSG | Thanks for nothing. |
109 | CATHSHOP.MSG | Why is that? |
110 | CATHSHOP.MSG | Don't mention it. |
111 | CATHSHOP.MSG | The Children do not have to deal with your kind. And you've been causing us a serious problem. I would like you to go away before I have to call in reinforcements. |
112 | CATHSHOP.MSG | You don't have to do that. I'm your friend. |
113 | CATHSHOP.MSG | Whatever. |
114 | CATHSHOP.MSG | I refuse to deal with those that use weapons to make demands. We Children have grown beyond the simple use of guns and weapons. |
115 | CATHSHOP.MSG | Gun control fascist nut! |
116 | CATHSHOP.MSG | Let me holster it and we can barter in peace. |
117 | CATHSHOP.MSG | Good, I'd like that. I'd be happy to do business with you. |
118 | CATHSHOP.MSG | Greetings, my fellow Child. How can I help you? |
119 | CATHSHOP.MSG | Lugga!? |
120 | CATHSHOP.MSG | What do you have to trade? |
121 | CATHSHOP.MSG | Thanks. See you later, alligator. |
122 | CATHSHOP.MSG | I'm sorry. Perhaps we can just make a deal. |
123 | CATHSHOP.MSG | Brye! |
124 | CATHSHOP.MSG | After a while, crocodile. I can't believe I just said that. |
125 | CATHSHOP.MSG | Greetings! How can I help you? I do hope that you will take a moment to realize the significance of any future decisions you might make in regards to your soul... |
126 | CATHSHOP.MSG | Baarta! |
127 | CATHSHOP.MSG | What do you have to trade? |
128 | CATHSHOP.MSG | Where can I get one of those fancy robes of yours... |
129 | CATHSHOP.MSG | Only trusted members of the Cathedral are allowed to wear the holy purple. |
130 | CATHSHOP.MSG | I guess that answers my question, thanks! |
131 | CATHSHOP.MSG | Stuck up fool. I guess I will have to take yours! |
132 | CATHSHOP.MSG | Oh, well. What do you have to trade? |
133 | CATHSHOP.MSG | Oh, stuff to pander to the rubes who walk in the door. Nothing too special. Go ahead, take a look. |
134 | CATHSHOP.MSG | Thanks, see you later. |
135 | CATHSHOP.MSG | We have all sorts of special items to remember your trip to the Cathedral. These memories can't be bought cheaply, you understand. |
136 | CATHSHOP.MSG | Thanks... |
100 | CAVEWALL.MSG | This portion of the cave seems a bit weaker. |
100 | CCVAN.MSG | None. |
0 | CHAIR.MSG | {100}{}{This is no time to sit down! Get moving!} |
100 | CHANTER.MSG | You see a Chanter of the Children. |
101 | CHANTER.MSG | The Master will forgive your sins! Join us and be free! Praise to the Master and his mercy! |
102 | CHANTER.MSG | Hello, friend! The Master's vision has made me truly alive for the first time. May I share my wonderful story with you? |
103 | CHANTER.MSG | Where might I meet this Master? |
104 | CHANTER.MSG | Go ahead. |
105 | CHANTER.MSG | Who's in charge here? |
106 | CHANTER.MSG | Master's Vision? Is it better than Rad Scorpion Juice? |
107 | CHANTER.MSG | Does it end in death? If not, I can change that! |
108 | CHANTER.MSG | Me like story! |
109 | CHANTER.MSG | The Master looks above! The Master sits below! Watch the Peace and the Unity grow! |
110 | CHANTER.MSG | There was once a man who was so full of hate that he nearly died. But now . . . Praise the Master! Praise the Holy Flame! Praise the Vineyard of Life! Whee! |
111 | CHANTER.MSG | You are in charge, friend, but the Master is your guide. Praise the Master! Praise the Holy Flame that lights our way! |
112 | CHANTER.MSG | The Master's vision is much better than any drink, or even sex! Ohhhh! He transcends both vice and virtue! Ahhhh! The Master is both father and lover to us all! |
113 | CHANTER.MSG | No story ends in death, as long as the Master is here to protect us! |
114 | CHANTER.MSG | But I must praise the Master! Farewell, my friend! I'll tell the story later! |
100 | CHARBODY.MSG | This person must have been very close to the blast. |
101 | CHARBODY.MSG | This body is so charred, you cannot even guess what it once was. |
102 | CHARBODY.MSG | The shifting winds have caused some of the ashes to drift away. |
103 | CHARBODY.MSG | The nuclear blast must have done this damage. |
100 | CHDGUARD.MSG | You see before you a gruff guard. |
101 | CHDGUARD.MSG | Who goes there? |
102 | CHDGUARD.MSG | Me. Me. |
103 | CHDGUARD.MSG | Who goes where? |
104 | CHDGUARD.MSG | I do! |
105 | CHDGUARD.MSG | Deathslayer! |
106 | CHDGUARD.MSG | Be at peace. I am a friend. |
107 | CHDGUARD.MSG | Meme? Well, get out of here! This is the property of the Children of the Cathedral. |
108 | CHDGUARD.MSG | Huh? Me stay! |
109 | CHDGUARD.MSG | Huh? You Die! |
110 | CHDGUARD.MSG | Me no want to go. |
111 | CHDGUARD.MSG | Great. Of all the people I had to stop, I stopped a piece of cannon fodder. What can I do for you? |
112 | CHDGUARD.MSG | Go night-night! |
113 | CHDGUARD.MSG | Nahnah. |
114 | CHDGUARD.MSG | Hep ew. |
115 | CHDGUARD.MSG | OK. I suggest you get out of here before you get hurt. |
116 | CHDGUARD.MSG | You want to help me? I doubt that. What do you have? |
117 | CHDGUARD.MSG | Nahnah. |
118 | CHDGUARD.MSG | Dis! |
119 | CHDGUARD.MSG | Vaut. |
120 | CHDGUARD.MSG | Wasting my time, I see. Get lost! |
121 | CHDGUARD.MSG | Vaut. Vaut? What's a vaut? |
122 | CHDGUARD.MSG | Numnum. |
123 | CHDGUARD.MSG | Nonah. |
124 | CHDGUARD.MSG | Valt! Valt! |
125 | CHDGUARD.MSG | Oh, you want candy. Sorry, I don't have any. Goodbye. |
126 | CHDGUARD.MSG | Oh, a Vault. I'm sure that is very nice. Maybe you can talk to one of my superiors about that. I'm kinda busy right now. |
127 | CHDGUARD.MSG | It is very dangerous here. Big, bad monsters took over this place. We are trying to save what we can before they come back. |
128 | CHDGUARD.MSG | No go! No go! |
129 | CHDGUARD.MSG | Uh, oh. |
130 | CHDGUARD.MSG | Bubye. |
131 | CHDGUARD.MSG | Okay. Suit yourself. When they get back here, you can be their dinner. |
132 | CHDGUARD.MSG | Me kill! Me kill! |
133 | CHDGUARD.MSG | Bubye. |
134 | CHDGUARD.MSG | You can try. I'm not sure you will get very far, though. Good luck to you. |
135 | CHDGUARD.MSG | Uh oh is right. They are nasty. We are trying to make them understand that people and monsters can live together. |
136 | CHDGUARD.MSG | Oh. OK. Bubye. |
137 | CHDGUARD.MSG | Just tell me who you are before I blow off your head. |
138 | CHDGUARD.MSG | I'm a Follower. Where did everyone go? |
139 | CHDGUARD.MSG | I'm one of you. Now let me pass. |
140 | CHDGUARD.MSG | I am |
141 | CHDGUARD.MSG | . Remember it! |
142 | CHDGUARD.MSG | I don't have to. |
143 | CHDGUARD.MSG | DIE!!! |
144 | CHDGUARD.MSG | Come with me. I'll show you where everyone else went. |
145 | CHDGUARD.MSG | So, you are a Follower? |
146 | CHDGUARD.MSG | Of course! Who else would I be? |
147 | CHDGUARD.MSG | No, I am a Children member. |
148 | CHDGUARD.MSG | Silly me. I mistook you for someone else. Come with me. I'll show you the way. |
149 | CHDGUARD.MSG | I don't remember you. What's the name? |
150 | CHDGUARD.MSG | I'm |
151 | CHDGUARD.MSG | . How could you forget about me? |
152 | CHDGUARD.MSG | None of your business. |
153 | CHDGUARD.MSG | I'm your worst nightmare. |
154 | CHDGUARD.MSG | I'm sorry. I still don't remember you. Maybe someone else may remember who you are. |
155 | CHDGUARD.MSG | Yes, I remember you. We were told to look for you. Vengeance shall be mine! |
156 | CHDGUARD.MSG | You are in my patrol area. It is my business. Talk or die! |
157 | CHDGUARD.MSG | Fine. I'm |
158 | CHDGUARD.MSG | . Ring a bell yet? |
159 | CHDGUARD.MSG | Hmmm. I think . . . KILL! |
160 | CHDGUARD.MSG | Let me think. |
161 | CHDGUARD.MSG | Now let me see. It's |
162 | CHDGUARD.MSG | . Right? |
163 | CHDGUARD.MSG | Yes, you moron. |
164 | CHDGUARD.MSG | Yes. |
165 | CHDGUARD.MSG | No stupid. It's Deathstalker! |
166 | CHDGUARD.MSG | Good. Just making sure for your headstone. |
167 | CHDGUARD.MSG | Then I don't have to let you live. Good night. |
168 | CHDGUARD.MSG | And who are you? |
169 | CHDGUARD.MSG | I'm a Follower. Where did everyone go? |
170 | CHDGUARD.MSG | I'm one of you. Now let me pass. |
171 | CHDGUARD.MSG | I am |
172 | CHDGUARD.MSG | . Remember it! |
173 | CHDGUARD.MSG | I don't have to! |
174 | CHDGUARD.MSG | DIE!!! |
175 | CHDGUARD.MSG | Deathslayer, eh? You look more like worm bait to me. |
176 | CHDGUARD.MSG | If you are a friend, then prove it. |
177 | CHDGUARD.MSG | I helped kill the Followers. |
178 | CHDGUARD.MSG | I helped kill the Rippers. |
179 | CHDGUARD.MSG | I helped kill those mutant things. |
180 | CHDGUARD.MSG | I helped kill the Children. |
181 | CHDGUARD.MSG | Really? I think my boss would like to hear more about that. Go look for Orfeo. He'll be able to reward you for your help. |
182 | CHDGUARD.MSG | For someone who comes in peace, you do an awful lot of killing. But those Rippers were causing quite a bit of trouble. Orfeo can reward your for your aid. |
183 | CHDGUARD.MSG | You kill harmless creatures which are the end result of man's destructive nature and then claim peace? |
184 | CHDGUARD.MSG | I'm sorry. They were ugly, so I shot them. |
185 | CHDGUARD.MSG | They were hurting people all over the place. |
186 | CHDGUARD.MSG | Now I'm going to kill you. |
187 | CHDGUARD.MSG | I still let you live. I think I better take you in to have you cleansed of these thoughts of destruction. |
188 | CHDGUARD.MSG | Funny. I thought I saw some of them out in the street trying to clean up the gangs. |
189 | CHDGUARD.MSG | They attacked the Blades? |
190 | CHDGUARD.MSG | What happened to the Adytum? |
191 | CHDGUARD.MSG | Die, scum! |
192 | CHDGUARD.MSG | Those losers are now no more. |
193 | CHDGUARD.MSG | That's a good thing. Well, goodbye. |
194 | CHDGUARD.MSG | And now, you won't be either. |
195 | CHDGUARD.MSG | That's where I know you from. It's payback time! |
100 | CHDSCOUT.MSG | You see before you an alert scout. |
101 | CHDSCOUT.MSG | Who goes there? |
102 | CHDSCOUT.MSG | Me. Me. |
103 | CHDSCOUT.MSG | Who goes where? |
104 | CHDSCOUT.MSG | I do! |
105 | CHDSCOUT.MSG | Deathslayer! |
106 | CHDSCOUT.MSG | Be at peace. I am a friend. |
107 | CHDSCOUT.MSG | Meme? Well, get out of here! This is the property of the Children of the Cathedral. |
108 | CHDSCOUT.MSG | Huh? Me stay! |
109 | CHDSCOUT.MSG | Huh? You Die! |
110 | CHDSCOUT.MSG | Me no want to go. |
111 | CHDSCOUT.MSG | Great. Of all the people I had to stop, I stopped a piece of cannon fodder. What can I do for you? |
112 | CHDSCOUT.MSG | Go night-night! |
113 | CHDSCOUT.MSG | Nahnah. |
114 | CHDSCOUT.MSG | Hep ew. |
115 | CHDSCOUT.MSG | OK. I suggest you get out of here before you get hurt. |
116 | CHDSCOUT.MSG | You want to help me? I doubt that. What do you have? |
117 | CHDSCOUT.MSG | Nahnah. |
118 | CHDSCOUT.MSG | Dis! |
119 | CHDSCOUT.MSG | Vaut. |
120 | CHDSCOUT.MSG | Wasting my time, I see. Get lost! |
121 | CHDSCOUT.MSG | Vaut. Vaut? What's a vaut? |
122 | CHDSCOUT.MSG | Numnum. |
123 | CHDSCOUT.MSG | Nonah. |
124 | CHDSCOUT.MSG | Valt! Valt! |
125 | CHDSCOUT.MSG | Oh, you want candy. Sorry, I don't have any. Goodbye. |
126 | CHDSCOUT.MSG | Oh, a Vault. I'm sure that is very nice. Maybe you can talk to one of my superiors about that. I'm kinda busy right now. |
127 | CHDSCOUT.MSG | It is very dangerous here. Big, bad monsters took over this place. We are trying to save what we can before they come back. |
128 | CHDSCOUT.MSG | No go! No go! |
129 | CHDSCOUT.MSG | Uh, oh. |
130 | CHDSCOUT.MSG | Bubye. |
131 | CHDSCOUT.MSG | Okay. Suit yourself. When they get back here, you can be their dinner. |
132 | CHDSCOUT.MSG | Me kill! Me kill! |
133 | CHDSCOUT.MSG | Bubye. |
134 | CHDSCOUT.MSG | You can try. I'm not sure you will get very far, though. Good luck to you. |
135 | CHDSCOUT.MSG | Uh oh is right. They are nasty. We are trying to make them understand that people and monsters can live together. |
136 | CHDSCOUT.MSG | Oh. OK. Bubye. |
137 | CHDSCOUT.MSG | Just tell me who you are before I blow off your head. |
138 | CHDSCOUT.MSG | I'm a Follower. Where did everyone go? |
139 | CHDSCOUT.MSG | I'm one of you. Now let me pass. |
140 | CHDSCOUT.MSG | I am |
141 | CHDSCOUT.MSG | . Remember it! |
142 | CHDSCOUT.MSG | I don't have to. |
143 | CHDSCOUT.MSG | DIE!!! |
144 | CHDSCOUT.MSG | Come with me. I'll show you where everyone else went. |
145 | CHDSCOUT.MSG | So, you are a Follower? |
146 | CHDSCOUT.MSG | Of course! Who else would I be? |
147 | CHDSCOUT.MSG | No, I am a Children member. |
148 | CHDSCOUT.MSG | Silly me. I mistook you for someone else. Come with me. I'll show you the way. |
149 | CHDSCOUT.MSG | I don't remember you. What's the name? |
150 | CHDSCOUT.MSG | I'm |
151 | CHDSCOUT.MSG | . How could you forget about me? |
152 | CHDSCOUT.MSG | None of your business. |
153 | CHDSCOUT.MSG | I'm your worst nightmare. |
154 | CHDSCOUT.MSG | I'm sorry. I still don't remember you. Maybe someone else may remember who you are. |
155 | CHDSCOUT.MSG | Yes, I remember you. We were told to look for you. Vengeance shall be mine! |
156 | CHDSCOUT.MSG | You are in my patrol area. It is my business. Talk or die! |
157 | CHDSCOUT.MSG | Fine. I'm |
158 | CHDSCOUT.MSG | . Ring a bell yet? |
159 | CHDSCOUT.MSG | Hmmm. I think . . . KILL! |
160 | CHDSCOUT.MSG | Let me think. |
161 | CHDSCOUT.MSG | Now let me see. It's |
162 | CHDSCOUT.MSG | . Right? |
163 | CHDSCOUT.MSG | Yes, you moron. |
164 | CHDSCOUT.MSG | Yes. |
165 | CHDSCOUT.MSG | No stupid. It's Deathstalker! |
166 | CHDSCOUT.MSG | Good. Just making sure for your headstone. |
167 | CHDSCOUT.MSG | Then I don't have to let you live. Good night. |
168 | CHDSCOUT.MSG | And who are you? |
169 | CHDSCOUT.MSG | I'm a Follower. Where did everyone go? |
170 | CHDSCOUT.MSG | I'm one of you. Now let me pass. |
171 | CHDSCOUT.MSG | I am |
172 | CHDSCOUT.MSG | . Remember it! |
173 | CHDSCOUT.MSG | I don't have to! |
174 | CHDSCOUT.MSG | DIE!!! |
175 | CHDSCOUT.MSG | Deathslayer, eh? You look more like worm bait to me. |
176 | CHDSCOUT.MSG | If you are a friend, then prove it. |
177 | CHDSCOUT.MSG | I helped kill the Followers. |
178 | CHDSCOUT.MSG | I helped kill the Rippers. |
179 | CHDSCOUT.MSG | I helped kill those mutant things. |
180 | CHDSCOUT.MSG | I helped kill the Children. |
181 | CHDSCOUT.MSG | Really? I think my boss would like to hear more about that. Go look for Orfeo. He'll be able to reward you for your help. |
182 | CHDSCOUT.MSG | For someone who comes in peace, you do an awful lot of killing. But those Rippers were causing quite a bit of trouble. Orfeo can reward your for your aid. |
183 | CHDSCOUT.MSG | You kill harmless creatures which are the end result of man's destructive nature and then claim peace? |
184 | CHDSCOUT.MSG | I'm sorry. They were ugly, so I shot them. |
185 | CHDSCOUT.MSG | They were hurting people all over the place. |
186 | CHDSCOUT.MSG | Now I'm going to kill you. |
187 | CHDSCOUT.MSG | I still let you live. I think I better take you in to have you cleansed of these thoughts of destruction. |
188 | CHDSCOUT.MSG | Funny. I thought I saw some of them out in the street trying to clean up the gangs. |
189 | CHDSCOUT.MSG | They attacked the Blades? |
190 | CHDSCOUT.MSG | What happened to the Adytum? |
191 | CHDSCOUT.MSG | Die, scum! |
192 | CHDSCOUT.MSG | Those loser are now no more. |
193 | CHDSCOUT.MSG | That's a good thing. Well, goodbye. |
194 | CHDSCOUT.MSG | And now, you won't be either. |
195 | CHDSCOUT.MSG | That's where I know you from. It's payback time! |
100 | CHEPSLOT.MSG | This is a poorly repaired slot machine. It costs $10 to play. |
101 | CHEPSLOT.MSG | You drop $10 in the slot machine and pull the handle. |
102 | CHEPSLOT.MSG | DING! DING! DING! |
103 | CHEPSLOT.MSG | You get three grenades. Excellent! $ |
104 | CHEPSLOT.MSG | drops into the tray and you snatch it up. |
105 | CHEPSLOT.MSG | Ding! Ding! Ding! |
106 | CHEPSLOT.MSG | You get three bullets. Winner! $15 drops into the tray and you snatch it up. |
107 | CHEPSLOT.MSG | Ahh shucks! You lose. |
108 | CHEPSLOT.MSG | You don't have enough money to play. |
100 | CHIDGAB.MSG | You see a Child with a real attitude. |
101 | CHIDGAB.MSG | Get out of my face, you son of a bitch! |
102 | CHIDGAB.MSG | Get away from me! |
103 | CHIDGAB.MSG | What in the Hell do you want? |
104 | CHIDGAB.MSG | Where might I meet this Master? |
105 | CHIDGAB.MSG | To find out what's happening around here. |
106 | CHIDGAB.MSG | Who's in charge here? |
107 | CHIDGAB.MSG | Hey, mellow out! Let's have a drink! |
108 | CHIDGAB.MSG | To add your ears to my collection. |
109 | CHIDGAB.MSG | Me no want Hell! Stupid man! |
110 | CHIDGAB.MSG | In Hell, loser. |
111 | CHIDGAB.MSG | Do you always ask stupid questions, loser? |
112 | CHIDGAB.MSG | It sure as Hell ain't you, punk. |
113 | CHIDGAB.MSG | What makes you think I want to drink with you, you puke! |
114 | CHIDGAB.MSG | Get out of here before I kill you! |
100 | CHIDINIT.MSG | You see Initiate Ronald of the Children of the Cathedral. |
101 | CHIDINIT.MSG | You see Initiate Caroline of the Children of the Cathedral. |
102 | CHIDINIT.MSG | You see Initiate Myles of the Children of the Cathedral. |
103 | CHIDINIT.MSG | You see Initiate Alisha of the Children of the Cathedral. |
104 | CHIDINIT.MSG | You see Initiate Thomas of the Children of the Cathedral. |
105 | CHIDINIT.MSG | You see Initiate Gabriel of the Children of the Cathedral. |
106 | CHIDINIT.MSG | You see Initiate Charlene of the Children of the Cathedral. |
107 | CHIDINIT.MSG | You see Initiate Ekdar of the Children of the Cathedral. |
108 | CHIDINIT.MSG | You see Initiate Hopper of the Children of the Cathedral. |
109 | CHIDINIT.MSG | You see Initiate Radek of the Children of the Cathedral. |
110 | CHIDINIT.MSG | Those loser Followers were easy to kill. |
111 | CHIDINIT.MSG | Now that the Followers are out of the way, the rebuilding can start. |
112 | CHIDINIT.MSG | By the end of this search, I hope to be a Scribe or a Scholar. |
113 | CHIDINIT.MSG | Someday I shall be a Scholar and go forth preaching Unity. |
114 | CHIDINIT.MSG | Orfeo is a difficult person to work with. |
115 | CHIDINIT.MSG | I'm still frightened by the Nightkin. |
100 | CHIDNITE.MSG | You see before you a Nightkin. |
101 | CHIDNITE.MSG | Die! |
102 | CHIDNITE.MSG | Leave me or die! |
103 | CHIDNITE.MSG | I don't like your tone. If my message does not get to the Master, I will see to it that your death is slow and painful. |
104 | CHIDNITE.MSG | I just wanted to compliment you on the great looking hump on your back. Your breath could use some work, though . . . |
105 | CHIDNITE.MSG | Could you direct me to the man in charge? |
106 | CHIDNITE.MSG | Man, you could use a drink worse than me! |
107 | CHIDNITE.MSG | I'm not leaving! |
108 | CHIDNITE.MSG | Okay. Me leave. |
109 | CHIDNITE.MSG | It is unwise to play games with the Nightkin. Get out of here! |
110 | CHIDNITE.MSG | I do not think so. |
111 | CHIDNITE.MSG | I shall enjoy watching you die! |
112 | CHIDNITE.MSG | Do you not listen? It is unwise to ignore the Nightkin. |
113 | CHIDNITE.MSG | I must talk with you. It's urgent! |
114 | CHIDNITE.MSG | Nobody's ever accused me of being wise! |
115 | CHIDNITE.MSG | I just want to speak with the man in charge! |
116 | CHIDNITE.MSG | You supposed to be tough or something? |
117 | CHIDNITE.MSG | I'm sorry! Have a good day. |
118 | CHIDNITE.MSG | You wanna see unwise? It's unwise to give me lip, asshole! |
119 | CHIDNITE.MSG | Go upstairs. Others of my kind will judge the worth of your message. |
120 | CHIDNITE.MSG | This is your last warning! |
121 | CHIDNITE.MSG | Sure it is! Big deal . . . |
122 | CHIDNITE.MSG | I REALLY need to speak with the guy in charge! |
123 | CHIDNITE.MSG | Okay! Okay! I'm sorry! Have a good day. |
124 | CHIDNITE.MSG | You know what your mistake is? You give warnings. I don't. Die! |
100 | CHIDSCOL.MSG | You see Scholar Theslin of the Children of the Cathedral. |
101 | CHIDSCOL.MSG | You see Scholar Slater of the Children of the Cathedral. |
102 | CHIDSCOL.MSG | You see Scholar Aunanut of the Children of the Cathedral. |
103 | CHIDSCOL.MSG | You see Scholar Eikenkoff of the Children of the Cathedral. |
104 | CHIDSCOL.MSG | You see Scholar Spikavar of the Children of the Cathedral. |
105 | CHIDSCOL.MSG | You see Scholar Varalone of the Children of the Cathedral. |
106 | CHIDSCOL.MSG | You see Scholar Quinonos of the Children of the Cathedral. |
107 | CHIDSCOL.MSG | You see Scholar Ziegliff of the Children of the Cathedral. |
108 | CHIDSCOL.MSG | You see Scholar Jones of the Children of the Cathedral. |
109 | CHIDSCOL.MSG | You see Scholar Smithe of the Children of the Cathedral. |
110 | CHIDSCOL.MSG | Somewhere around here are the plans of the Followers. |
111 | CHIDSCOL.MSG | I am certain that the Followers had a list of all their allies. |
112 | CHIDSCOL.MSG | Those fools should have known better than to mess with our god! |
113 | CHIDSCOL.MSG | Be gone, lest you end up as those foolish Followers. |
114 | CHIDSCOL.MSG | None shall hinder the cleansing of the wastelands. |
115 | CHIDSCOL.MSG | We offered them peace. They sought war. |
116 | CHIDSCOL.MSG | Where did that foolish ghoul come from? |
117 | CHIDSCOL.MSG | Somewhere there has to be a list of all the Followers. |
118 | CHIDSCOL.MSG | Unfortunately, we can only search this place during the day. |
119 | CHIDSCOL.MSG | We must be wary of the Nightkin, for they search during the darkened hours. |
100 | CHILD.MSG | You see a small child. |
101 | CHILD.MSG | Hi! |
102 | CHILD.MSG | Hello. |
103 | CHILD.MSG | Where are your parents? |
104 | CHILD.MSG | Erf. |
105 | CHILD.MSG | I dunno. Around here somewhere. |
106 | CHILD.MSG | You're funny! |
107 | CHILD.MSG | Hey, are you gonna kill someone? |
108 | CHILD.MSG | Yes. |
109 | CHILD.MSG | No! |
110 | CHILD.MSG | Erf. |
111 | CHILD.MSG | I'm gonna tell my mommy! |
112 | CHILD.MSG | Then you shouldn't carry around a weapon like that. |
980 | CHILD.MSG | Huh? |
981 | CHILD.MSG | I da know. Ask mommy. |
982 | CHILD.MSG | Ask daddy. |
1000 | CHILD.MSG | Deathclaw |
1001 | CHILD.MSG | Raiders |
1002 | CHILD.MSG | Junktown |
1003 | CHILD.MSG | Brahmin |
1004 | CHILD.MSG | Chip |
1005 | CHILD.MSG | Merchants |
1006 | CHILD.MSG | Khans |
1007 | CHILD.MSG | Garl |
1008 | CHILD.MSG | Shady Sands |
1009 | CHILD.MSG | Hub |
1010 | CHILD.MSG | Tandi |
1011 | CHILD.MSG | Aradesh |
1012 | CHILD.MSG | Seth |
1013 | CHILD.MSG | Razlo |
1014 | CHILD.MSG | Police |
1015 | CHILD.MSG | Caravans |
1016 | CHILD.MSG | Traders |
1017 | CHILD.MSG | Children |
1018 | CHILD.MSG | Necropolis |
1019 | CHILD.MSG | Spot |
1020 | CHILD.MSG | Brotherhood |
1021 | CHILD.MSG | Boneyard |
1022 | CHILD.MSG | Towers |
1023 | CHILD.MSG | Town |
1024 | CHILD.MSG | Downtown |
1025 | CHILD.MSG | Heights |
1100 | CHILD.MSG | Wah! Nightmare monster! |
1101 | CHILD.MSG | Big meanies! |
1102 | CHILD.MSG | I da know. |
1103 | CHILD.MSG | Big stinkies. |
1104 | CHILD.MSG | Ask mommy. |
1105 | CHILD.MSG | Funny sea songs. |
1106 | CHILD.MSG | Big meanies! |
1107 | CHILD.MSG | Bad man. |
1108 | CHILD.MSG | I'm not tellin' ya. |
1109 | CHILD.MSG | Big city. |
1110 | CHILD.MSG | I'm not tellin'. |
1111 | CHILD.MSG | Nope, not gonna tell ya. |
1112 | CHILD.MSG | Mommy doesn't want me to talk about him. |
1113 | CHILD.MSG | Daddy thinks he's funny. |
1114 | CHILD.MSG | Big peoples. |
1115 | CHILD.MSG | They have those stinkies that pull them. |
1116 | CHILD.MSG | Nice people. They give me candy. |
1117 | CHILD.MSG | They don't like to play hide and seek. |
1118 | CHILD.MSG | Scary place. |
1119 | CHILD.MSG | Yucky place. |
1120 | CHILD.MSG | Scary place. |
1121 | CHILD.MSG | Scary place. |
1122 | CHILD.MSG | Mommy won't let us play there. |
1123 | CHILD.MSG | Daddy keeps telling us to play there. |
1124 | CHILD.MSG | Big people area. |
100 | CHILDMEM.MSG | You see a devout Children of the Cathedral Member. |
101 | CHILDMEM.MSG | We offer healing of the body to heal the spirit. Can I help you? |
102 | CHILDMEM.MSG | Yes. Help me. |
103 | CHILDMEM.MSG | Who are you people? |
104 | CHILDMEM.MSG | Uhn. |
105 | CHILDMEM.MSG | That is fine, my child. We will examine you now. |
106 | CHILDMEM.MSG | Blessed are the meek of mind. There is nothing wrong with you, my child. Run along and play. |
107 | CHILDMEM.MSG | You have been healed. Be more careful in the future. |
108 | CHILDMEM.MSG | You are wounded. |
109 | CHILDMEM.MSG | You are not wounded. That is good. |
110 | CHILDMEM.MSG | I see you are poisoned. |
111 | CHILDMEM.MSG | Hmm, some radiation poisoning. Unfortunately, we cannot cure that. |
113 | CHILDMEM.MSG | We require a donation of $ |
114 | CHILDMEM.MSG | before we can heal you. Is this acceptable? |
115 | CHILDMEM.MSG | Yes. |
116 | CHILDMEM.MSG | No. |
117 | CHILDMEM.MSG | But I don't have that kind of money! |
118 | CHILDMEM.MSG | Will you take $ |
119 | CHILDMEM.MSG | ? |
120 | CHILDMEM.MSG | The Children do not haggle. Now, will you accept our price? |
121 | CHILDMEM.MSG | Yes, of course I will |
122 | CHILDMEM.MSG | No thank you. |
123 | CHILDMEM.MSG | Thank you, my son. Let us pray for your healing. |
124 | CHILDMEM.MSG | Thank you, my daughter. Let us pray for your healing. |
125 | CHILDMEM.MSG | There you go. Peace and blessings of the Children go with you. |
126 | CHILDMEM.MSG | You do not have enough money. If you donate all you can, we will heal you. Is this acceptable? |
127 | CHILDMEM.MSG | Yes. |
128 | CHILDMEM.MSG | No. |
129 | CHILDMEM.MSG | If you donate all you can, we will heal you. Is this acceptable? |
130 | CHILDMEM.MSG | Yes. |
131 | CHILDMEM.MSG | No. |
132 | CHILDMEM.MSG | You have more than enough to make the donation. You need schooling in math, my child. |
133 | CHILDMEM.MSG | We are the Children of the Cathedral. We live and work amongst those unfortunates living in the wasteland. If you ever get to the Boneyard, stop by the Cathedral. |
134 | CHILDMEM.MSG | Thank you. |
135 | CHILDMEM.MSG | What do you do? |
136 | CHILDMEM.MSG | We are the healers and teachers of peace. We heal the body to heal the spirit. All we ask is a small donation to pay for our healing supplies. |
137 | CHILDMEM.MSG | Sounds like a good idea to me. |
138 | CHILDMEM.MSG | Sounds like a load of crap, if you ask me. |
139 | CHILDMEM.MSG | We did not ask you. I can tell you are tired of listening to our beliefs. If you need anything else, we will be here. |
140 | CHILDMEM.MSG | It is the most holy of ideas. We are working towards ultimate peace in the wasteland. All creatures shall live as one. |
141 | CHILDMEM.MSG | Thank you. Good day. |
142 | CHILDMEM.MSG | We have no time to talk. We are leaving. This place is dangerous for us. |
143 | CHILDMEM.MSG | Why are you doing this? We will do you no harm! |
1000 | CHILDMEM.MSG | Cathedral |
1001 | CHILDMEM.MSG | Mutants |
1002 | CHILDMEM.MSG | Master |
1003 | CHILDMEM.MSG | Boneyard |
1004 | CHILDMEM.MSG | Followers |
1005 | CHILDMEM.MSG | Chip |
1006 | CHILDMEM.MSG | Apocalypse |
1007 | CHILDMEM.MSG | Necropolis |
1008 | CHILDMEM.MSG | Set |
1009 | CHILDMEM.MSG | Watershed |
1010 | CHILDMEM.MSG | Hall |
1100 | CHILDMEM.MSG | That is us. |
1101 | CHILDMEM.MSG | They are people who got mutated from the nuclear fallout. But they are still good people. |
1102 | CHILDMEM.MSG | We all have masters, don�t we? |
1103 | CHILDMEM.MSG | The boneyard is a breeding ground of hatred. There are the Followers of the Apocalypse, the gangs: The Rippers, The Blades, and The Gunrunners, and a small settlement called Adytum. |
1104 | CHILDMEM.MSG | They are people who seek to destroy the peace which the Master is trying to set forth. |
1105 | CHILDMEM.MSG | I have no clue as to what you are talking about. |
1106 | CHILDMEM.MSG | They are people who seek to destroy the peace which the Master is trying to set forth. |
1107 | CHILDMEM.MSG | That is here. The sad remnants of a ancient world. |
1108 | CHILDMEM.MSG | I believe he is one of the ghouls. |
1109 | CHILDMEM.MSG | That is right over there to the northeast. |
1110 | CHILDMEM.MSG | I don't know anything about that. |
100 | CHILDRN1.MSG | Time left: |
101 | CHILDRN1.MSG | seconds. |
102 | CHILDRN1.MSG | This is where you make your mark on the world. (a small pile of ash.) |
104 | CHILDRN1.MSG | Time left: |
105 | CHILDRN1.MSG | seconds. |
106 | CHILDRN1.MSG | This is where you make your mark on the world. (a small pile of ash.) |
108 | CHILDRN1.MSG | Time left: |
109 | CHILDRN1.MSG | seconds. |
100 | CHILDRN2.MSG | Time left: |
101 | CHILDRN2.MSG | seconds. |
102 | CHILDRN2.MSG | This is where you make your mark on the world. (a small pile of ash.) |
104 | CHILDRN2.MSG | Time left: |
105 | CHILDRN2.MSG | seconds. |
106 | CHILDRN2.MSG | This is where you make your mark on the world. (a small pile of ash.) |
108 | CHILDRN2.MSG | Time left: |
109 | CHILDRN2.MSG | seconds. |
100 | CHOCTECH.MSG | You see a Children of the Cathedral technician. |
101 | CHOCTECH.MSG | Drop your weapons and the Nightkin will let you live. |
102 | CHOCTECH.MSG | Join us, don't fight us. |
103 | CHOCTECH.MSG | You will become one with the Unity! |
104 | CHOCTECH.MSG | Nightkin, take this fool prisoner. Our Master will be pleased. |
105 | CHOCTECH.MSG | Please don't kill me. I only work here. |
106 | CHOCTECH.MSG | You wouldn't kill an unarmed man, would you? Would you?! |
107 | CHOCTECH.MSG | I surrender! |
108 | CHOCTECH.MSG | You have no right to be here. What do you want? |
109 | CHOCTECH.MSG | Hne. |
110 | CHOCTECH.MSG | Who are you? |
111 | CHOCTECH.MSG | You sick dogs! I tire of your life! |
112 | CHOCTECH.MSG | What is this place? |
113 | CHOCTECH.MSG | You are nearly a Nightkin now. I hope the dipping will not damage your intelligence further. |
114 | CHOCTECH.MSG | I am part of the Unity. I am a glorious servant of our Master. I will be the one who sees you become part of the Unity. |
115 | CHOCTECH.MSG | You will find out soon enough. |
116 | CHOCTECH.MSG | This is the birthplace of the superior race! This is the womb from which the armies of god will strike from! From the flesh of the weak comes the next race of man. Those who survive the dip will become the soldiers of god, and with their hands we shall shape the Unity. |
117 | CHOCTECH.MSG | You are mad! You are just plain crazy! Die! |
118 | CHOCTECH.MSG | How does it work? |
119 | CHOCTECH.MSG | You will be bound in the holy restraints. We will lower you into a vat of the blood of god, the holiest of holies. The FEV will shape and change you. You will be strong. You become a Nightkin if you are fortunate and worthy of the honor, else you will die the most painful death possible. Soon, I will be honored. I will become strong. Then I will fear no man. |
120 | CHOCTECH.MSG | You've been around the Nightkin for far too long. Goodbye. |
121 | CHOCTECH.MSG | Just why are you telling me this? |
122 | CHOCTECH.MSG | Where did you get the FEV from? |
123 | CHOCTECH.MSG | You will only leave here as part of the Unity, or a lost soul in Hell! [pause] Besides, I sit down here with a bunch of converts. It felt good to get this off my chest. |
124 | CHOCTECH.MSG | Where did you get the FEV from? |
125 | CHOCTECH.MSG | You killed the Right Hand of god. The Master will be most upset. Now, it has come time for us to join the holy flame! |
126 | CHOCTECH.MSG | You killed the Master. The death of the Unity is your fault. You have caused the death of the human race. I hope you feel good about yourself. |
127 | CHOCTECH.MSG | Hnnn. |
128 | CHOCTECH.MSG | As a matter of fact, I do. |
129 | CHOCTECH.MSG | You'll join him in a moment. Pray to whatever god took his place. |
130 | CHOCTECH.MSG | I go to join him now, in the holy flames! |
100 | CHUCK.MSG | You see a dark-skinned man adorned with bright scarves and trinkets. |
101 | CHUCK.MSG | You see Chuck, the gypsy fortune-teller. |
102 | CHUCK.MSG | Hello, stranger. May I be of service? |
103 | CHUCK.MSG | Uugh! |
104 | CHUCK.MSG | I'm just looking around, thanks. |
105 | CHUCK.MSG | I'm getting to know the people of Adytum. |
106 | CHUCK.MSG | Why do you assume that I need something? |
107 | CHUCK.MSG | Hmm. Don't worry, my simple friend, you have great things ahead. |
108 | CHUCK.MSG | And what do you think of our town? |
109 | CHUCK.MSG | It's okay. |
110 | CHUCK.MSG | Don't like it much. Not too friendly. |
111 | CHUCK.MSG | You've done remarkably well, considering the hostile circumstances. |
112 | CHUCK.MSG | I'm called Chuck. Welcome to Adytum. I'm afraid that most of the people here aren't too forthcoming with strangers, though. |
113 | CHUCK.MSG | Yeah, I noticed. |
114 | CHUCK.MSG | So, what's your job, Chuck? |
115 | CHUCK.MSG | See you around, Chuck. |
116 | CHUCK.MSG | Good journeys, wanderer. |
117 | CHUCK.MSG | We all need something, don't we? And you wouldn't have talked to me if you didn't want something, whether information, conversation, or perhaps guidance. I can tell that you've been through a lot. What do you need? |
118 | CHUCK.MSG | Uh, I don't need anything, thanks. |
119 | CHUCK.MSG | Now that you mention it, perhaps you can give me some advice. |
120 | CHUCK.MSG | [Chuck pulls out a set of Tarot cards.] Let me consult the cards. [Chuck shuffles the cards.] |
121 | CHUCK.MSG | [Chuck pulls out a card with a picture of a man in a lab coat with a computer in one hand, and a card with a man in power armor.] The Heirophant and the Prince of Wands in the south . . . great wisdom and nobility await in a place to the south. |
122 | CHUCK.MSG | [Chuck pulls out a card with a picture of a man with a vibro-blade and a flag.] The Prince of Swords in the north . . . you must face a powerful foe far to the north. |
123 | CHUCK.MSG | [Chuck pulls out a card with a picture of a radio tower, and a card with a picture of a man in a suit with a scepter.] The Tower and the Emperor . . . great change awaits by the hands of a powerful leader. Whether that change is death, I cannot tell. |
124 | CHUCK.MSG | [Chuck pulls out a card with a picture of a man dancing on a nuclear warhead.] The Fool. I cannot help you; you must make your own way in the world. |
125 | CHUCK.MSG | [More] |
126 | CHUCK.MSG | Hmm. Thanks for the advice. |
127 | CHUCK.MSG | Do you actually believe this stuff?! |
128 | CHUCK.MSG | It works for me. If you don't want to believe then it's not for you. |
129 | CHUCK.MSG | No offense, but it sounds like a load of superstition. |
130 | CHUCK.MSG | Well, I guess we each have our own beliefs. |
131 | CHUCK.MSG | If that is how you feel, then I suppose we have nothing more to discuss. |
132 | CHUCK.MSG | Indeed, we do. And your universe is shaped by your beliefs, while my universe is shaped by my thoughts. We may not share beliefs, but I wish you well in your universe. |
133 | CHUCK.MSG | It is home. |
134 | CHUCK.MSG | Uh, yeah. See you around. |
135 | CHUCK.MSG | Things do seem a little quite around here. |
136 | CHUCK.MSG | I know what you mean. I've seen a lot of suffering. |
137 | CHUCK.MSG | The Regulators make sure of that. The people of Adytum sometimes suffer because of their strict rules. |
138 | CHUCK.MSG | I guess so. Well, see you around. |
139 | CHUCK.MSG | And you're okay with this? |
140 | CHUCK.MSG | Since I wish to stay here, I accept the Regulators as part of that which is Adytum. However, I do what I can to lighten their lives. |
141 | CHUCK.MSG | You do not seem to agree with what they do. |
142 | CHUCK.MSG | Is there anything else that you could do? |
143 | CHUCK.MSG | The Regulators protect their own interests, and I must respect that. |
144 | CHUCK.MSG | Yeah, whatever. |
145 | CHUCK.MSG | I don't necessarily agree with that view, but can understand it. |
146 | CHUCK.MSG | It's been good talking. See you around. |
147 | CHUCK.MSG | Well, I'm only one person, but help in what way I can. I advise you to fight for what you believe in, but most of all, choose the fights that are worth fighting, and find the times when compromise and hope will win greater victories. |
148 | CHUCK.MSG | Do you have any other advice? |
149 | CHUCK.MSG | The people of Adytum have much to do in a normal day. They do not want their work to be found wanting at the end of the day. |
150 | CHUCK.MSG | Yeah, well, whatever. |
151 | CHUCK.MSG | Things do seem a little quiet around here. |
152 | CHUCK.MSG | Thank you. It has been difficult. We lose people to the Deathclaws sometimes, and winters can be hard, especially when the Hub traders don't come. But we are surviving. |
153 | CHUCK.MSG | Good luck. |
154 | CHUCK.MSG | What is going on with the DeathClaws? |
155 | CHUCK.MSG | They infest an area North-East from here, and can often take the lives of people given the task of trading with the Gun Runners. |
156 | CHUCK.MSG | Hopefully you will find a solution. |
157 | CHUCK.MSG | Yeah. Whatever. |
158 | CHUCK.MSG | Perhaps. I think Adytum will be here. Instead of going to the world, the world must come to us, like you have. |
159 | CHUCK.MSG | Hmm. I guess so. |
160 | CHUCK.MSG | I'm a farmer. I also like to do a little bit of work on the buildings, restoring them and keeping them intact, and sometimes I give advice. |
161 | CHUCK.MSG | What kind of advice? |
162 | CHUCK.MSG | Yes, unfortunately. I think . . . it is a kind of crucible, that by surviving these hard times, we come to rely on each other and to learn the skills we need to survive. I think, eventually, mankind will be better for it. |
163 | CHUCK.MSG | I don't agree. I have come across many gangs and raiders in my travels. They've become petty killers and thieves. I think that we all risk that eventually. |
164 | CHUCK.MSG | Perhaps you're right. Certainly those who survive will be stronger. |
165 | CHUCK.MSG | They will eventually destroy themselves. And the people who will be left will be the ones who work together to survive, like us. |
166 | CHUCK.MSG | I'm glad that some of the outsiders, like you, feel that way. We need to find ways to work together to build something new. It won't start here; we are too regulated, but it has to start somewhere. |
167 | CHUCK.MSG | Hello. What can I do for you? |
168 | CHUCK.MSG | Can I help you? |
169 | CHUCK.MSG | Yes? |
170 | CHUCK.MSG | Just stopping by to say hello. |
171 | CHUCK.MSG | I'm looking for a little advice. |
172 | CHUCK.MSG | May I ask what you do around here? |
100 | CINDY.MSG | You see Cindy. |
101 | CINDY.MSG | She is crying. |
102 | CINDY.MSG | Hello, |
103 | CINDY.MSG | . Have you found the water chip yet? |
104 | CINDY.MSG | Not yet. I haven't had much luck. |
105 | CINDY.MSG | No luck yet, but I know I'll find it. By the way, how are you doing? |
106 | CINDY.MSG | Urug! |
107 | CINDY.MSG | Oh . . . you don't understand me. I guess we really don't have much hope after all. Excuse me while I cry. |
108 | CINDY.MSG | Ugg! |
109 | CINDY.MSG | Please find it before we die of thirst. |
110 | CINDY.MSG | You've got to find it! Don't let us die like this! |
111 | CINDY.MSG | Keep trying. I believe in you. I know you will do everything you can to save us. |
112 | CINDY.MSG | Who do you think might be involved? |
113 | CINDY.MSG | I am afraid of what is happening. Someone has been stealing water and now everyone is on edge. |
114 | CINDY.MSG | Who would do such a thing? |
115 | CINDY.MSG | What happened? |
116 | CINDY.MSG | Some people have been accused and fights have broken out over it, but nobody really knows. |
117 | CINDY.MSG | Okay. Thanks. |
118 | CINDY.MSG | Some people reported that their water had been stolen. They weren't given more water but some friends shared with them. After this everybody got very paranoid and started guarding their water. A few days later someone knocked the guard out in the ration supply area and stole water. |
119 | CINDY.MSG | That's terrible! What can I do? |
120 | CINDY.MSG | Maybe you can stop whoever is doing this. |
121 | CINDY.MSG | I'll take a look around. |
122 | CINDY.MSG | You're the water thief?! How could you? |
123 | CINDY.MSG | Thank you so much for saving us all. |
124 | CINDY.MSG | You did a good job catching the thief. Please hurry and find the water chip. |
125 | CINDY.MSG | How could you betray us? Now everyone here will die! But you don't care, do you? |
126 | CINDY.MSG | I'm scared. I don't know what will happen to us all. Please, don't let us down. |
127 | CINDY.MSG | Don't worry, I'll do my best. You'll be all right. |
100 | CITIZEN.MSG | You see a citizen of Shady Sands. |
101 | CITIZEN.MSG | Welcome to Shady Sands, stranger! |
102 | CITIZEN.MSG | Uh, thanks. |
103 | CITIZEN.MSG | What's the deal with this place? |
104 | CITIZEN.MSG | Hnnnh! |
105 | CITIZEN.MSG | We are a true community. We all work and share together. |
106 | CITIZEN.MSG | How do you survive out here? |
107 | CITIZEN.MSG | Who's your leader? |
108 | CITIZEN.MSG | We have farms and irrigation, and we herd Brahmin. Everybody contributes their skills to making something useful. |
109 | CITIZEN.MSG | Aradesh is our current elder. With his experience he helps to lead the community. |
110 | CITIZEN.MSG | Hi. |
111 | CITIZEN.MSG | Hello. |
112 | CITIZEN.MSG | How are you? |
113 | CITIZEN.MSG | Nice to see you. |
114 | CITIZEN.MSG | Good day. |
100 | CLEO.MSG | You see Cleo. |
101 | CLEO.MSG | No retreat, no surrender, pal. |
102 | CLEO.MSG | No retreat, no surrender, lady. |
103 | CLEO.MSG | Weren't you just leaving? Get outta here. |
104 | CLEO.MSG | What do you want? |
105 | CLEO.MSG | Tell me about Loxley. |
106 | CLEO.MSG | Tell me about Jasmine. |
107 | CLEO.MSG | Tell me about the Circle. |
108 | CLEO.MSG | Tell me about Decker. |
109 | CLEO.MSG | Tell me about the missing caravans. |
110 | CLEO.MSG | Hi. |
111 | CLEO.MSG | Um, ugh! |
112 | CLEO.MSG | Hey! What's happening? |
113 | CLEO.MSG | Tell me about Loxley. |
114 | CLEO.MSG | Tell me about Jasmine. |
115 | CLEO.MSG | Tell me about the Circle. |
116 | CLEO.MSG | Tell me about Decker. |
117 | CLEO.MSG | Tell me about the missing caravans. |
118 | CLEO.MSG | Tell me about the missing caravans. |
119 | CLEO.MSG | Hi. |
120 | CLEO.MSG | Um, ugh! |
121 | CLEO.MSG | He's the boss. What else is there to know? |
122 | CLEO.MSG | Tell me about Jasmine. |
123 | CLEO.MSG | Tell me about the Circle. |
124 | CLEO.MSG | Tell me about Decker. |
125 | CLEO.MSG | Tell me about the missing caravans. |
126 | CLEO.MSG | Hi. |
127 | CLEO.MSG | Um, ugh! |
128 | CLEO.MSG | She's the bosses assistant. Not a bad gal. |
129 | CLEO.MSG | Tell me about Loxley. |
130 | CLEO.MSG | Tell me about Jasmine. |
131 | CLEO.MSG | Tell me about the Circle. |
132 | CLEO.MSG | Tell me about Decker. |
133 | CLEO.MSG | Tell me about the missing caravans. |
134 | CLEO.MSG | Hi. |
135 | CLEO.MSG | Um, ugh! |
136 | CLEO.MSG | If you're lucky, you'll consider yourself one of us by the end of the day. At home, part of the furniture, you know? |
137 | CLEO.MSG | Tell me about Loxley. |
138 | CLEO.MSG | Tell me about Jasmine. |
139 | CLEO.MSG | Tell me about Decker. |
140 | CLEO.MSG | Tell me about the missing caravans. |
141 | CLEO.MSG | Hi. |
142 | CLEO.MSG | Um, ugh! |
143 | CLEO.MSG | We don't discuss Mr. Decker in polite company. |
144 | CLEO.MSG | Tell me about Loxley. |
145 | CLEO.MSG | Tell me about Jasmine. |
146 | CLEO.MSG | Tell me about the Circle. |
147 | CLEO.MSG | Tell me about the missing caravans. |
148 | CLEO.MSG | Hi. |
149 | CLEO.MSG | Um, ugh! |
150 | CLEO.MSG | We had nothing to do with that! |
151 | CLEO.MSG | Tell me about Loxley. |
152 | CLEO.MSG | Tell me about Jasmine. |
153 | CLEO.MSG | Tell me about the Circle. |
154 | CLEO.MSG | Tell me about Decker. |
155 | CLEO.MSG | Hi. |
156 | CLEO.MSG | Um, ugh! |
157 | CLEO.MSG | Hi yourself. |
158 | CLEO.MSG | Why do you even bother talking to people, moron? |
159 | CLEO.MSG | A great leader. He's doing everything to screw over the right people and keep the Hub together -- for a small fee, of course. |
160 | CLEO.MSG | Tell me about Jasmine. |
161 | CLEO.MSG | Tell me about the Circle. |
162 | CLEO.MSG | Tell me about Decker. |
163 | CLEO.MSG | Tell me about the missing caravans. |
164 | CLEO.MSG | Tell me about the missing caravans. |
165 | CLEO.MSG | Hi. |
166 | CLEO.MSG | Um, ugh! |
167 | CLEO.MSG | It's both a job and an adventure. Helping the poor, risking your life, meeting new and interesting blokes. That us, the good guys! |
168 | CLEO.MSG | Tell me about Loxley. |
169 | CLEO.MSG | Tell me about Jasmine. |
170 | CLEO.MSG | Tell me about Decker. |
171 | CLEO.MSG | Tell me about the missing caravans. |
172 | CLEO.MSG | Tell me about the missing caravans. |
173 | CLEO.MSG | Hi. |
174 | CLEO.MSG | Um, ugh! |
175 | CLEO.MSG | I had a friend who worked for him once. When the assignment went bad, he ran back to Decker for reinforcements. Decker called him a fool, and he had him lobotomized as an example to others. We don't like Decker very much around here. |
176 | CLEO.MSG | What rumors do you want to hear? The Water Merchants are playing games. Decker's squeezing merchants for more protection. The Children of the Cathedral sacrificed it to their god. The Deathclaw ate it. Rumors ain't worth nothing. The world's full of rumor and suspicion, and empty of truth. Look for fact, not fiction. But why are you asking? You had friends on the caravan? |
177 | CLEO.MSG | I can't talk about my reasons. |
178 | CLEO.MSG | I promised a friend I'd look into it. |
179 | CLEO.MSG | I need water for my town and can't afford to have caravans disappear. |
180 | CLEO.MSG | Yeah, I had a friend. |
181 | CLEO.MSG | Fine. I got secrets, too. Good luck, friend. |
182 | CLEO.MSG | Sorry I can't be more useful. Oh, and then there's the rumor about the ship from outer space. I think someone's been playing around with too many of Rufus's stupid games. |
183 | CLEO.MSG | Really? Where are you from? |
184 | CLEO.MSG | Shady Sands. |
185 | CLEO.MSG | A place just north of Shady Sands. |
186 | CLEO.MSG | Vault 13. |
187 | CLEO.MSG | Here and there. I do odd jobs for places which let me stick around. |
188 | CLEO.MSG | Sorry to hear that. I've lost a couple of good friends in my time, and one of them I found worse than dead, but I'd rather not go into it. |
189 | CLEO.MSG | Didn't we already discuss that? You've got a one-track mind, pal. |
190 | CLEO.MSG | Not a bad place if you like sand. A little too dry and wilderness for me. At least in the Hub you don't have to worry about wandering Rad Scorpions. We've got enough of our own predators, I suppose. |
191 | CLEO.MSG | You're from a Vault? Get out of here! Don't go feeding me that bull. |
100 | CODEDISK.MSG | This is the disk of the Brotherhood's Code of Conduct. |
101 | CODEDISK.MSG | Pip Boy displays: File Found on System. Aborting download. |
102 | CODEDISK.MSG | Pip Boy displays: Downloading data from Disk. |
103 | CODEDISK.MSG | You see a encryption decoder disk. |
100 | COKE.MSG | It's broken. |
100 | COMMAND.MSG | This looks like the Field Control computer. |
101 | COMMAND.MSG | It appears to have a transmitter for field signaling, a receiver for remote commands, and a standard radio data communications port. |
102 | COMMAND.MSG | As you activate the Field Control computer, you can hear a low-pitched hum throughout the complex. |
103 | COMMAND.MSG | You do not use the computer properly. |
104 | COMMAND.MSG | You cannot deactivate the Field Control computer. All the controls are locked and encrypted. |
105 | COMMAND.MSG | You don't understand the computer operating system. |
106 | COMMAND.MSG | The force field subsystems are not nearly protected well enough against the likes of your talents. You turn off all the force fields on this level. |
107 | COMMAND.MSG | The force field subsystems are well protected, but you manage to turn half of them off. It's the best you can do. |
108 | COMMAND.MSG | The force field subsystems are protected against electronic intrusion. You spend some time working on it, but haven't broken them yet. |
109 | COMMAND.MSG | You break the bank in a game of 21 and sneak into the main system through the end game screen. |
110 | COMMAND.MSG | You play a game of 21 but aren't good enough to break it. |
111 | COMMAND.MSG | The only folder not protected is the Recreational Games folder, which might be used as a backdoor. |
112 | COMMAND.MSG | The only folder not protected is the Recreational Games folder. |
113 | COMMAND.MSG | You look at the computer in disgust. |
114 | COMMAND.MSG | You think all the folders are protected but you haven't completed your search. |
115 | COMMAND.MSG | You have broken into the main system and now need to reprogram the force field controls. |
116 | COMMAND.MSG | You gain 800 experience points for your unusual hacking procedures. Blackjack! |
117 | COMMAND.MSG | You link the radio into the force field control computer. |
100 | COMPUTER.MSG | This is a badly worn-out desk with a dusty, cracked computer seated precariously atop it. |
101 | COMPUTER.MSG | The computer looks badly damaged and unrepairable. |
102 | COMPUTER.MSG | Many circuits are fried from an EMP burst. |
103 | COMPUTER.MSG | It doesn't work. |
100 | COOK.MSG | You see a busy cook preparing a meal. |
101 | COOK.MSG | I'm too busy to talk right now. I've got to get this meal ready! |
102 | COOK.MSG | Hmmm! That smells really good. I bet it tastes great! |
103 | COOK.MSG | I'm too busy to talk right now. I've got to get this meal ready! |
100 | COOKSHEL.MSG | The shelf contains bottles of various items. |
100 | COOKTABL.MSG | The table appears to be full of items the cooks are using to make a meal. |
100 | CORECOMP.MSG | This computer monitors the machines maintaining the Vault. |
101 | CORECOMP.MSG | Most of your computer access has been removed by order of the Vault AI system. |
102 | CORECOMP.MSG | This is the Vault 13 Central Computer Core. It controls most of the workstations you find in the Vault. |
103 | CORECOMP.MSG | You fiddle with the computer but don't really find out anything else about it. |
104 | CORECOMP.MSG | There are lots of blinking lights on this thing. |
100 | COUGAR.MSG | Doc Morbid's assistant, Cougar. |
101 | COUGAR.MSG | How's it going? |
102 | COUGAR.MSG | Good, and you? |
103 | COUGAR.MSG | I need to see the Doc. |
104 | COUGAR.MSG | Ung. |
105 | COUGAR.MSG | The Cougar is always fine. |
106 | COUGAR.MSG | Hey, I gotta know . . . |
107 | COUGAR.MSG | You need to talk to my man, Flash, here. He can help you out. |
108 | COUGAR.MSG | Yow! Don't talk too fast man. You give the Cougar a headhurt. Talk to Flash instead. |
109 | COUGAR.MSG | It's you, again. The Cougar got nothing more to say. |
110 | COUGAR.MSG | The Cougar is watching you, man! |
100 | COVER.MSG | You close the manhole cover. |
101 | COVER.MSG | You open the manhole cover and peer down into the darkness. You see a ladder that leads into the sewers. |
102 | COVER.MSG | You strain your muscles, but the heavy iron disc is too much for your weak physique. You can feel something pop in your back. |
100 | COW.MSG | Moo. |
101 | COW.MSG | Moo! |
102 | COW.MSG | Moo, I say. |
103 | COW.MSG | It's a wild Brahmin. |
104 | COW.MSG | There is nothing natural about these cows. The second head can only be the result of some strange mutation. |
105 | COW.MSG | Looks pretty normal to you. |
100 | CRASHBOX.MSG | There's a sign on the fridge. |
100 | CRASHRM.MSG | [You are in your room. Do you want to rest here until tomorrow morning?] |
101 | CRASHRM.MSG | [Yes] |
102 | CRASHRM.MSG | [No] |
100 | CREDDOOR.MSG | The door is locked. You have never seen a lock quite like this. |
101 | CREDDOOR.MSG | The door is closed, but it is unlocked. |
102 | CREDDOOR.MSG | You try to open the door, but fail. You suddenly realized the door is locked. |
103 | CREDDOOR.MSG | You fail to pick the lock on the door. |
0 | CREDITS.TXT | #PROGRAMMING @Lead Programmers Tim Cain Chris Jones @Programmers Jesse L. Reynolds Kevin Weatherman Nick Kesting Robert Hertenstein 2 Jess Heinig Jason Taylor @Mac Programmer Tim Hume @Additional Programming By Mark Harrison (Lizard Byte) John Price Chris DeSalvo Mark Murakami Dan Spitzley Guido Henkel Michael Bernstein Thomas French @Movie Technology Paul Edelstein @Installer/Autoplay Darren Monahan #ART @Art Director Leonard Boyarsky @Lead Artists Jason Anderson Leonard Boyarsky Gary Platner @Artists Robert Collier Michael Dean Tramell Ray Isaac Eddie Rainwater Scott Rodenhizer Sharon Shellman @Additional Art By Peter Kroko Justin Sweet Joseph Cesario Cheryl Austin Jay Esparza (Tachyon) Geoff Gregor Arlene Sommers George Almond Erik Jamison Helena Wickberg James Doyle (Apples Animation) @Clay Modeller Scott Rodenhizer @Conceptual Artist Tony Postma #DESIGN @Lead Designer Chris Taylor @Designers David Hendee Scott Bennie Brian Freyermuth Scott Campbell @Technical Designer Scott Everts @Additional Design By Robert Hertenstein 2 Jess Heinig Nick Kesting Tim Cain Leonard Boyarsky Jason Anderson Fred Hatch Evan Chantland Erick Lujan Dennis Presnell Feargus Urquhart @Design/Dialogue Mark O'Green @Original Game Design By Tim Cain Leonard Boyarsky Jason Anderson Jason Taylor Scott Campbell #PRODUCTION @Producer Tim Cain @Assistant Producer Fred Hatch @Division Director Feargus Urquhart @Asst. Division Director Jeremy Barnes @Original Producer Tom Decker @Production Assistant Jason G. Suinn @Monkey Boy Mike "Paco" Greene @Mac Assistance Chris Benson #QUALITY ASSURANCE @Director of Quality Assurance Chad Allison @Assistant Director of QA Colin Totman @PC Version Lead Testers Ron Hodge Greg "Moose" Baumeister @PC Version Testers Shanna SanPaolo Evan Chantland Ed Hyland Steve Reed James Chung Kaycee Vardaman Bill Field Richard Barker Rene Hakiki Erick Lujan Matt Kaupa Steve Victory Scot Humphreys Tim Anderson Darrell Jones @Mac Version Lead Testers Jim Dodds Matt Murakami Steve McLafferty @Mac Version Testers Adam Chaney Dennis Presnell Savina Greene Kaycee Vardaman Scot Humphreys Mike Krueger Matt Golembiewski @I.S. Technicians Bill Delk Steve Cabiness @Director of Compatibility Phuong Nguyen @Compatibility Technicians Marc Duran Dan Forsyth Derek Gibbs Aaron Olalz John Parker #AUDIO @Audio Director Charles Deenen @Audio Mastering Craig Duman @Background TV music Ronald Valdez @Cinematics Re-recording Mixer Dave West @Cinematics Soundeffects West Productions @Foley Artists Doug Turner Gary Murello Larry Peacock @Foley Editor Caron Weidner @Foley Mixer Debby Ruby @Foley Mixer/Artist Cecilia Perna @Foley Recorded at West Productions @Foley Supervision Charles Deenen Larry Peacock @FX Editor Michael Dickeson @Music By Mark Morgan @for Four Bars Entertainment @Intro Re-Recording Mixer Charles Deenen @Music Supervisor Brian Luzietti @Sound FX Librarians Doug Rappaport Sergio Bustamante II Ron Valdez @Sound FX Design Charles Deenen Gregory Allen Larry Peacock EFX Weddington Caron Weidner @Voice Editors Doug Rappaport Sergio Bustamante II @Voice Producer Fred Hatch @Voice Recording Engineer Paul Hurtubise @Voice Supervisor Chris Borders @Voice Talent Coordination Julie Morgavi @Voice Dialogue Recorded At Hollywood Recording Services Hollywood, CA @Voice Direction Jamie Thomason @FEATURING THE VOICES OF Charlie Adler @Harold Richard Dean Anderson @Killian Jeff Bennett @Loxley Clancy Brown @Rhombus Jim Cummings @Set, Gizmo, The Master Keith David @Decker Brad Garrett @Harry Tony Jay @The Lieutenant Tress MacNeille @Jain Ken Mars @Overseer Richard Moll @Cabbot Ron Perlman @Butch Harris, Narrator CCH Pounder @Vree Pam Segall @Nicole Tony Shalub @Aradesh Kath Soucie @Laura, The Master Cree Summer @Tandi David Warner @Morpheus Frank Welker @Maxson @Additional Voice Work by Max the Dog "Maybe" @Performed by Ink Spots @Courtesy of MCA Records @By Arrangement with Universial Music Special Markets, Inc. "MAYBE" @Written by Allan Flynn and Frank Madden @Used by permission of EMI Robbins Catalog Inc. (ASCAP) @WARNING: It is a violation of Federal Copyright Law @to copy, duplicate or reproduce this Program or any @portions of this Program without the express written @permission of the copyright owner. #MARKETING @PR Manager Genevieve Ostergard @Director of Marketing Paul Sackman @Marketing Managers Mike Markin Craig Owens Michael Courtney @Associate Marketing Manager Tod Mack @Traffic Manager Thom Dohner @Thanks to: Scott Everts for contributing above and beyond the @call of duty to the Quotes File, Bomberman, Quake, Diablo, @Warcraft II, various movie soundtracks, Brian Eno, the soda @fridge (thanks Gus & Rusty!), the Spirit of Christmas @(Go Santa!), Demo the cat, Nicol, Tracy, Mary & Adam, Lisa @(for moral support), Jamal, T-Ray's Mom, the two Donalds, @Teresa Brooks, Zeb Cook, Chris Avellone, Lunch Money, The Lunch @Court, Weez, Weaz, Irvine Spectrum, Wiz War, Dragon Dice, B5, @X-Files, Xena, Buffy, The Simpsons, ER, Jeepin' and @the Last Minute Talking Dog for finding that damn bug! @Special thanks to the Fallout webpage bulletin board members @for comments, suggestions and bug reports about the demo. @Your feedback was appreciated! @And that's it! @There are no more credits @Stop looking @Fallout was brought to you by Interplay Productions, @Team Fallout and the letter Q. Have a nice day! |
100 | CRVNDRVR.MSG | You see a Caravan Driver. |
101 | CRVNDRVR.MSG | Sorry, I don't know you. If you want a job you need to talk to Rutger. |
102 | CRVNDRVR.MSG | Don't talk to me about a job, talk to Rutger. |
103 | CRVNDRVR.MSG | What, did you spend all your money on chems? If you keep that up you'll find your new home in old town surrounded by skags. |
104 | CRVNDRVR.MSG | You'd better sober up. Come back when you're ready and able to work. |
105 | CRVNDRVR.MSG | Looking for another job? |
106 | CRVNDRVR.MSG | Sure. |
107 | CRVNDRVR.MSG | No, maybe later. |
108 | CRVNDRVR.MSG | Lug. |
109 | CRVNDRVR.MSG | Rok! |
110 | CRVNDRVR.MSG | Ready to go? We leave today. |
111 | CRVNDRVR.MSG | Yep! |
112 | CRVNDRVR.MSG | Nope. |
113 | CRVNDRVR.MSG | Hrurra? |
114 | CRVNDRVR.MSG | Sorry, we won't deal with you anymore. Try your luck with another caravan; maybe they'll put up with you. |
115 | CRVNDRVR.MSG | Sorry, we're not hiring. |
116 | CRVNDRVR.MSG | You've got a lot of nerve showing your face here again. I think you should leave. |
117 | CRVNDRVR.MSG | I said beat it! |
118 | CRVNDRVR.MSG | What do you want? Hiring you was a disaster. |
119 | CRVNDRVR.MSG | Please give me another chance! I had no choice! |
120 | CRVNDRVR.MSG | Oh, yeah? I could care less. |
121 | CRVNDRVR.MSG | Nothing. Bye. |
122 | CRVNDRVR.MSG | Kah. |
123 | CRVNDRVR.MSG | Moo. |
124 | CRVNDRVR.MSG | Look, I don't know what happened out there but we lost the entire caravan! You shouldn't have come back if you couldn't protect it. |
125 | CRVNDRVR.MSG | No way, get lost! |
126 | CRVNDRVR.MSG | I said get lost! |
127 | CRVNDRVR.MSG | What do you want? |
128 | CRVNDRVR.MSG | Ah, shut up and get out of my way! |
129 | CRVNDRVR.MSG | I want another job. |
130 | CRVNDRVR.MSG | Nothing. |
131 | CRVNDRVR.MSG | Zug. |
132 | CRVNDRVR.MSG | Ug. |
133 | CRVNDRVR.MSG | What? After you abandoned that last job? You're lucky they survived. |
134 | CRVNDRVR.MSG | I'm lucky? You're lucky I don't pound your face in! |
135 | CRVNDRVR.MSG | Hey! I had places to go and people to see. |
136 | CRVNDRVR.MSG | I didn't know I wasn't allowed to leave. Everything seemed okay. |
137 | CRVNDRVR.MSG | Talk straight or get out. |
138 | CRVNDRVR.MSG | Skag. |
139 | CRVNDRVR.MSG | We don't hire drunks. |
140 | CRVNDRVR.MSG | We don't hire chemgies. |
141 | CRVNDRVR.MSG | (You're ignored) |
142 | CRVNDRVR.MSG | Come back when you've slept it off. |
143 | CRVNDRVR.MSG | You sicko. Go back to the pens. |
144 | CRVNDRVR.MSG | Seemed okay? You never leave a caravan, not even if it's a mile from its rendezvous. You were hired to guard it for the entire trip, otherwise we would have gotten someone else. |
145 | CRVNDRVR.MSG | Well, no one told me I couldn't leave! |
146 | CRVNDRVR.MSG | I'm sorry, it will never happen again. |
147 | CRVNDRVR.MSG | Up yours. |
148 | CRVNDRVR.MSG | What? Is this your first caravan? How did you get hired? This is a very delicate and important job; it's to be taken seriously. Lives are at stake, both the caravan and the towns we supply. |
149 | CRVNDRVR.MSG | And you must be so proud of yourself. |
150 | CRVNDRVR.MSG | What? Do you want a medal or something? |
151 | CRVNDRVR.MSG | Let me save lives, please! I want to help! |
152 | CRVNDRVR.MSG | I hope so! This is a very delicate and important job; it's to be taken seriously. Lives are at stake! The caravans and the towns we supply depend on us! |
153 | CRVNDRVR.MSG | You must be so proud of yourself. |
154 | CRVNDRVR.MSG | What? Do you want a medal or something? |
155 | CRVNDRVR.MSG | Let me save lives, please! I want to help! |
156 | CRVNDRVR.MSG | Of course I am. |
157 | CRVNDRVR.MSG | So, can I have another job? |
158 | CRVNDRVR.MSG | You're an idiot! |
159 | CRVNDRVR.MSG | I've got to go. Bye. |
160 | CRVNDRVR.MSG | Uh, yeah. This is hard and dirty work! We risk our lives for those in less fortunate places. |
161 | CRVNDRVR.MSG | Get a life! |
162 | CRVNDRVR.MSG | Oh? And what about all the less fortunate people right under your nose? |
163 | CRVNDRVR.MSG | You're right. Can I have another job or what? |
164 | CRVNDRVR.MSG | What? I don't know what you're talking about! Oh, you mean the skags? They don't count. They choose to live that way. |
165 | CRVNDRVR.MSG | I guess you're right. |
166 | CRVNDRVR.MSG | You make me sick. |
167 | CRVNDRVR.MSG | I've got to go. |
168 | CRVNDRVR.MSG | What? What'd I say? |
169 | CRVNDRVR.MSG | Of course I am. I'm a good person at heart . . . most of the time. |
170 | CRVNDRVR.MSG | Of course you are. Can I have another job or what? |
171 | CRVNDRVR.MSG | I'm out of here. |
172 | CRVNDRVR.MSG | That's the attitude! To bad I can't give you another job. |
173 | CRVNDRVR.MSG | What? After all that? Oh come on! Please can I have another job? |
174 | CRVNDRVR.MSG | Well, back to saving the world then. |
175 | CRVNDRVR.MSG | That's just fine. But don't ever expect to work for us again! |
176 | CRVNDRVR.MSG | Oh, please! It will never happen again! |
177 | CRVNDRVR.MSG | Like I'd want to! |
178 | CRVNDRVR.MSG | Well okay, one more chance. Our next caravan is leaving |
179 | CRVNDRVR.MSG | today |
180 | CRVNDRVR.MSG | tomorrow |
181 | CRVNDRVR.MSG | on the |
182 | CRVNDRVR.MSG | 8th |
183 | CRVNDRVR.MSG | 18th |
184 | CRVNDRVR.MSG | 28th |
185 | CRVNDRVR.MSG | . Let me know when you're ready to leave. It pays the standard 400 scripts. |
186 | CRVNDRVR.MSG | Sorry, but I already made a bad mistake about giving you a chance the last time you messed up. |
187 | CRVNDRVR.MSG | Great, which route did you want to take? |
188 | CRVNDRVR.MSG | Hi there. The caravan doesn't leave until tomorrow. You should come back then if you still want the job. |
189 | CRVNDRVR.MSG | I don't want the job. |
190 | CRVNDRVR.MSG | I'll try to make it. |
191 | CRVNDRVR.MSG | Okay, I'll see you then. |
192 | CRVNDRVR.MSG | Da. |
193 | CRVNDRVR.MSG | Hi there. You're early. Quite early. The next caravan doesn't leave until the |
194 | CRVNDRVR.MSG | 8th |
195 | CRVNDRVR.MSG | 18th |
196 | CRVNDRVR.MSG | 28th |
197 | CRVNDRVR.MSG | . Come back then if you're still interested. |
198 | CRVNDRVR.MSG | I don't want the job. |
199 | CRVNDRVR.MSG | I'll try to make it. |
200 | CRVNDRVR.MSG | Okay. Bye. |
201 | CRVNDRVR.MSG | Da. |
202 | CRVNDRVR.MSG | Okay. It doesn't matter to me. |
203 | CRVNDRVR.MSG | Hell, it doesn't matter to me if you show or not. We have people looking for jobs every day. If you don't show, that's okay. |
204 | CRVNDRVR.MSG | I already told you. Don't worry about it. If you can't make it, I can make do. |
205 | CRVNDRVR.MSG | Brotherhood of Steel |
206 | CRVNDRVR.MSG | Boneyard |
207 | CRVNDRVR.MSG | Junktown |
208 | CRVNDRVR.MSG | Never mind. I don't want the job after all. |
209 | CRVNDRVR.MSG | Great timing, our caravans are leaving today. It pays the standard 400 scripts. Which caravan route did you want to take? |
210 | CRVNDRVR.MSG | Great. Our next caravan is going out on the |
211 | CRVNDRVR.MSG | 8th |
212 | CRVNDRVR.MSG | 18th |
213 | CRVNDRVR.MSG | 28th |
214 | CRVNDRVR.MSG | . Come back then and we'll assign you to a caravan. It pays the standard 400 scripts. |
215 | CRVNDRVR.MSG | Okay. |
216 | CRVNDRVR.MSG | Sorry, I can't wait that long. |
217 | CRVNDRVR.MSG | Great. I'll get your driver and the rest of the crew. Be careful out there, it's been a little rough lately. |
218 | CRVNDRVR.MSG | The crew's ready. We'll leave right away. |
219 | CRVNDRVR.MSG | All right, it'll just take a few minutes to get the crew together. |
220 | CRVNDRVR.MSG | All right. We'll leave for the Brotherhood as soon as I get the rest of the crew together. |
221 | CRVNDRVR.MSG | Okay, you'll be off to the Brotherhood as soon as I assemble the crew. |
222 | CRVNDRVR.MSG | Ready to go! Be sure to stay away from the mountains. |
223 | CRVNDRVR.MSG | The Boneyard's a rough place -- be careful. Make sure everyone sticks to their shifts. |
224 | CRVNDRVR.MSG | The crew's almost ready. I heard there was some trouble around the Boneyard recently -- watch your back. |
225 | CRVNDRVR.MSG | Okay, the caravan crew for the Boneyard is ready and waiting. |
226 | CRVNDRVR.MSG | Junktown is normally a short and easy trip -- you shouldn't have any problems. |
227 | CRVNDRVR.MSG | Good, the crew for Junktown's caravan is ready. |
228 | CRVNDRVR.MSG | All right. Junktown's waiting, let's get going. |
229 | CRVNDRVR.MSG | Why, hello. I understand you are looking for a job. I'm surprised Rutger hired you, but I'm sure he has his reasons. Our caravans leave here three times a month: on the 8th, 18th and 28th. There are three places we go to on a regular basis: the Brotherhood of Steel, Junktown, and the Boneyard. The pay is always 400 scripts, and that's one way. You can come back with the caravan for another 400 scripts. |
230 | CRVNDRVR.MSG | You've got great timing because they're all heading out today. |
231 | CRVNDRVR.MSG | They're all going out tomorrow. |
232 | CRVNDRVR.MSG | They aren't leaving for |
233 | CRVNDRVR.MSG | days. |
234 | CRVNDRVR.MSG | Are you interested? |
235 | CRVNDRVR.MSG | So, do you want the job? |
236 | CRVNDRVR.MSG | They're all heading out today. |
237 | CRVNDRVR.MSG | They're all going out tomorrow. |
238 | CRVNDRVR.MSG | They aren't leaving for |
239 | CRVNDRVR.MSG | days. |
240 | CRVNDRVR.MSG | I suppose you want a job. I might give you one. Are you interested? |
241 | CRVNDRVR.MSG | Sure. |
242 | CRVNDRVR.MSG | Nope. |
243 | CRVNDRVR.MSG | You know where you can stick your caravan. |
244 | CRVNDRVR.MSG | I don't know. I'll have to get back to you. |
245 | CRVNDRVR.MSG | Ug. |
246 | CRVNDRVR.MSG | Which route did you want to take? |
247 | CRVNDRVR.MSG | Brotherhood of Steel. |
248 | CRVNDRVR.MSG | Boneyard. |
249 | CRVNDRVR.MSG | Junktown. |
250 | CRVNDRVR.MSG | Sorry, I changed by mind. |
251 | CRVNDRVR.MSG | Well, come back on the |
252 | CRVNDRVR.MSG | 8th |
253 | CRVNDRVR.MSG | 18th |
254 | CRVNDRVR.MSG | 28th |
255 | CRVNDRVR.MSG | and we'll get the crew together. |
256 | CRVNDRVR.MSG | What's your problem? |
257 | CRVNDRVR.MSG | You're the problem, and my fist is the solution. |
258 | CRVNDRVR.MSG | You'd better watch it. |
260 | CRVNDRVR.MSG | You are. |
261 | CRVNDRVR.MSG | No problem. |
262 | CRVNDRVR.MSG | Yeah, okay. Come back if you change your mind. |
0 | CRVNENMY.MSG | {100}{}{You see a fierce raider. This could possibly be one of the fabled Vipers.} |
100 | CURTIS.MSG | You see a weather-beaten farmer. |
101 | CURTIS.MSG | Good day. |
102 | CURTIS.MSG | Hello. |
103 | CURTIS.MSG | Hubip. |
104 | CURTIS.MSG | Hello again. |
105 | CURTIS.MSG | What can I do for you? |
106 | CURTIS.MSG | What's your name? |
107 | CURTIS.MSG | What can you tell me about your village? |
108 | CURTIS.MSG | What are you doing? |
109 | CURTIS.MSG | Nothing, thanks. |
110 | CURTIS.MSG | I am called Curtis. |
111 | CURTIS.MSG | Our village is small, but we support ourselves. Aside from the attacks by raiders and the occasional Rad Scorpion, we have no problems. Aradesh is a good leader. |
112 | CURTIS.MSG | I am a farmer. We irrigated the desert many years ago. Although the wasteland is harsh, it is possible to grow things with patience and time. |
113 | CURTIS.MSG | I see. You seem to be doing pretty well. |
114 | CURTIS.MSG | You have all of your fields planted right now? You could probably do better with crop rotation. |
115 | CURTIS.MSG | Crop rotation? What's that? |
116 | CURTIS.MSG | Never mind. |
117 | CURTIS.MSG | You only plant some of your fields, allowing the others to get back some of the nutrients that the plants used up. You let the other fields become fertile again by just tilling up whatever grows there. |
118 | CURTIS.MSG | Huh. Never thought of that. Makes sense, though. Good idea. |
119 | CURTIS.MSG | Can I ask you another question? |
100 | DAN.MSG | You see Dan. |
101 | DAN.MSG | Help! |
102 | DAN.MSG | Why hello there, m'friend and welcome to the Hub. Let me introduce m'self, they call me 'Dan The Brahmin Man!' I wheel and deal with all the merchants around here, offer'n my humble services for a low, low price. So now, what can I do ya' for. |
103 | DAN.MSG | young man? |
104 | DAN.MSG | my man? |
105 | DAN.MSG | my little lady? |
106 | DAN.MSG | I want to join a caravan. |
107 | DAN.MSG | Uh, what services do you offer, exactly? |
108 | DAN.MSG | Why the hell are you yelling at that poor kid?! |
109 | DAN.MSG | Urg. |
110 | DAN.MSG | Why, I manage the care for perddy much all of the Caravan's wagons and Brahmin in these parts. If they ever need anything for their caravans, I'm the one they talk to. Hell, the Big Three deal with me exclusively. |
111 | DAN.MSG | Who are the Big Three? |
112 | DAN.MSG | Well aren't you important. |
113 | DAN.MSG | Really? That's nice. I want to join a caravan. |
114 | DAN.MSG | Well, I got to go. Bye. |
115 | DAN.MSG | What? Get the hell out of here ya damn Skag! Ta think I was about to waist m'time on a low-life like yerself. |
118 | DAN.MSG | Damn, son. Have ya' been locked up all yer life in a cave or somethin'? The Big Three are the three largest Merchant groups in the world. Well, okay, maybe not the world, but they sure as hell cover a large portion; 'bout as far as yer eye can see. |
119 | DAN.MSG | Damn, honey. Have ya' been locked up all yer life in a cave or somethin'? The Big Three are the three largest Merchant groups in the world. Well, okay, maybe not the world, but they sure as hell cover a large portion; 'bout as far as yer eye can see. |
120 | DAN.MSG | Damn yourself, you brahmin freak. |
121 | DAN.MSG | Oh, them. I thought you were talking about something else. So how do I join a caravan? |
122 | DAN.MSG | Okay, thanks. Bye. |
123 | DAN.MSG | Bramin freak? Is that an attempt at insult'n me? I would be a little more polite to the people ya' meet, stranger. I could care less, but this city is filled with all sorts of cutthroats that wouldn't hesitate to slit yer throat if ya look at'm wrong. |
124 | DAN.MSG | Damn, you're one ugly son of a bitch! |
125 | DAN.MSG | I'm scared. See ya. |
126 | DAN.MSG | Special, no. Lucky, yes; and unless ya want to be unlucky you'll be a little more polite to the people ya' meet. I could care less, but this city is filled with all sorts of cutthroats that wouldn't hesitate to slit yer throat if ya' look at'm wrong. |
127 | DAN.MSG | Damn, you're one ugly son of a bitch! |
128 | DAN.MSG | If you say so. |
129 | DAN.MSG | Well at least I don't have a mutated hind for a face. Yer mother must have been a brahmin and yer daddy a rat; that's the only way ya' could have come out so damn ugly. Hell, yer uglier than me! |
130 | DAN.MSG | No one talks about my mother like that! Prepare to die! |
131 | DAN.MSG | Yeah, not bad. Well I got places to go and people to beat. See ya', Dan. |
132 | DAN.MSG | Yeah right, that's an okay line, but everyone uses it. Yer kiddin' right? Ya' wouldn't lay a hand on poor ol' Dan. |
133 | DAN.MSG | Line? Hand? You wish. I'll lay much more than my hand on your soon to be dead carcass. |
134 | DAN.MSG | Ha! Had you going though, didn't I? |
135 | DAN.MSG | Yeah, a little maybe. You're not too bad, kid. But just remember to keep that mouth of yours under control. I'd hate to see a good mouth go to waste. |
136 | DAN.MSG | Sure, whatever you say. See ya', Dan. |
137 | DAN.MSG | So, how do I join a caravan? |
138 | DAN.MSG | Bye. And stay away from my brahmin, you dirty little bastard. |
139 | DAN.MSG | Bye. And stay away from my brahmin, you dirty little bitch. |
141 | DAN.MSG | Guards! Police! There's a Mad Man trying to kill me! |
142 | DAN.MSG | Well, I don't have any openings but ya' might wanna check with the Big Three. There's a job post in the Merchant Market that might be of some help ta ya'. That's where they, and others, get their men. |
143 | DAN.MSG | Oh, sorry . . . and women of course. |
144 | DAN.MSG | You don't have any openings? Are you a merchant, too? |
145 | DAN.MSG | Which way to the Merchant Market? |
146 | DAN.MSG | Okay, thanks. |
147 | DAN.MSG | Well no, not exactly. I work very closely with most of the smaller merchant groups, though, and I know we're not hiring. |
148 | DAN.MSG | Your loss. |
149 | DAN.MSG | Okay, see ya' later, Dan. |
150 | DAN.MSG | So where's this Merchant Market? |
151 | DAN.MSG | Just go straight down this road. It's smack dab in the center of the Hub -- ya' can't miss it. |
152 | DAN.MSG | That's none of yer business, stranger. |
153 | DAN.MSG | I'm going to make it my business, 'stranger!' |
154 | DAN.MSG | Sorry to intrude. |
155 | DAN.MSG | Why, hello again! How are ya' doin'? |
156 | DAN.MSG | I want to join a caravan. |
157 | DAN.MSG | Uh, what services do you offer, exactly? |
158 | DAN.MSG | Why the hell where you yelling at that poor kid?! |
159 | DAN.MSG | Fine. Bye. |
160 | DAN.MSG | Yuk. |
161 | DAN.MSG | What now? |
162 | DAN.MSG | Why the hell where you yelling at that poor kid?! |
163 | DAN.MSG | Nothing. |
164 | DAN.MSG | Yuk. |
168 | DAN.MSG | Look, that kid was caught stealin'. The police put'm in my care ta straighten'm out. |
169 | DAN.MSG | That's no reason to be so mean to him. |
170 | DAN.MSG | What's wrong with stealing? |
171 | DAN.MSG | Oh, that's different! Give him hell! |
172 | DAN.MSG | Are ya' daft? That's a quick way to rot away in a cell or get exiled without any food, clothing, or weapons. |
173 | DAN.MSG | That still doesn't justify the way you're treating him! |
174 | DAN.MSG | Oh, okay. |
175 | DAN.MSG | I may not be the best role model in this damn city, but I'm the only one who cares and is willing ta try to help. What have ya' done to improve society? |
176 | DAN.MSG | I've killed lots of things! |
177 | DAN.MSG | I'm sorry, I've misjudged you. |
178 | DAN.MSG | You should have just killed the brat! |
179 | DAN.MSG | Well, maybe you could be just a little nicer to him. I think he's trying. |
180 | DAN.MSG | You should give him a good whipping! |
181 | DAN.MSG | Ya' think killing people solves the real problem? |
182 | DAN.MSG | Yep! |
183 | DAN.MSG | It's been working for me so far! |
184 | DAN.MSG | Hmmm, maybe not. |
185 | DAN.MSG | I don't know. |
186 | DAN.MSG | You disappoint me. You seemed to have a good head on your shoulders. Killing them might get rid of the problem temporarily, but you've got to get at the root of the problem to really make a difference. |
187 | DAN.MSG | Yeah, whatever. |
188 | DAN.MSG | Uh, okay. Bye. |
189 | DAN.MSG | You're an idiot. |
190 | DAN.MSG | Well (he pauses looking off into space) . . . maybe yer right, partner. I'll keep that in mind but I ain't promisin' ya' anything. |
191 | DAN.MSG | Are ya' kiddin'? That'd just make'm more defiant! My ways may not be perfect but at least I know it'll make'm stronger and more responsible. |
192 | DAN.MSG | Damn straight. Kill'n the person with the disease isn't the best way. You've gotta find the cure because it's bound to surface again. |
193 | DAN.MSG | No kidding, Einstein. |
194 | DAN.MSG | Quit yer' yappin'! You're giving me a headache! |
195 | DAN.MSG | Uh, yeah, sure pal. I've gotta go. |
196 | DAN.MSG | Well, try not ta solve all yer problems with a gun. Bye. |
197 | DAN.MSG | Damn, it's hot today! |
198 | DAN.MSG | Billy! Ya' better not be screw'n around, ya' little shit! |
199 | DAN.MSG | Billy! Ya' better make sure those brahmin are kept warm tonight or it'll be yer hide! |
200 | DAN.MSG | Damn it, you little brat! Stop yappin' and start working! |
201 | DAN.MSG | I told you to stop screwing around! |
202 | DAN.MSG | I'm warning you, Billy! |
203 | DAN.MSG | You don't want the hard way, do you? |
204 | DAN.MSG | Sorry kid, can't talk. I've got a business to run. |
208 | DAN.MSG | Sorry, can't talk. I've got a business to run. |
209 | DAN.MSG | You'd better not be pester'n Billy; he's got a hell of a lot of work to do today. |
210 | DAN.MSG | Beat it, I'm busy. |
211 | DAN.MSG | Why are people always bother'n me? Can't you see I'm work'n? |
212 | DAN.MSG | Talk to the Merchants if you want a job. I'm not hiring. |
213 | DAN.MSG | Why don't ya' go play in the Maltese Falcon? I'm busy. |
214 | DAN.MSG | What the hell are you doing here? Get out! |
215 | DAN.MSG | I said get out! I'm not joke'n! I'll blow yer frigg'n head off! |
100 | DANE.MSG | You see a big, strong, burly man. |
101 | DANE.MSG | Didn't we just meet? Have you come to kill me? |
102 | DANE.MSG | I know fathers aren't supposed to hug their sons, but I love you, dad! |
103 | DANE.MSG | Master, was this what I was supposed to become, Master? |
104 | DANE.MSG | There ain't nothin' like a Dane.. |
105 | DANE.MSG | What's your favorite color, friend? Mine is milk! |
106 | DANE.MSG | You're an idiot, Dane. They're going to kill you soon and you deserve it! Weakling! Weakling! |
107 | DANE.MSG | Mother, did you think they'd drop a bomb? |
108 | DANE.MSG | They did it with grace and such aplomb! |
109 | DANE.MSG | My name is Dane, it is not Tom! |
110 | DANE.MSG | Your poetry sucks, man! It sucks! Sucks! Sucks! |
111 | DANE.MSG | I like Mr. Handy! I want to have sex with his cute little hands . . . |
112 | DANE.MSG | I'm crazy. I've gone crazy. Oh my god, I have gone completely nuts! Think about peace! Think about Unity! |
113 | DANE.MSG | I want a horse! I need a horse! Bring me a horse, dammit! A horse! |
114 | DANE.MSG | They're watching us even now! Mr. Nightkin! Felix and Timothy! Cats! Dogs! Nightkin! |
115 | DANE.MSG | Shut up! They'll think you're a crazy asshole! You gotta get yourself together! |
116 | DANE.MSG | Lasher! You gotta kill Lasher! Save the kid! Poor little Flower Child. Poor me. |
117 | DANE.MSG | Shut up you son of a bitch! Pull yourself together! |
118 | DANE.MSG | [Singing off-key] Once, I was lost, and now I see! No more baptism now for me! |
119 | DANE.MSG | You know, I once overheard Morpheus shaking his fist at Nightkin. Or did I smell it? |
120 | DANE.MSG | You're fools to cry for me. Never cry over spilled milk . . . or damaged goods. |
121 | DANE.MSG | Does anyone know how to fix a toaster? |
122 | DANE.MSG | Of course they do, idiot! It's your head they can't fix, you son of a bitch! |
123 | DANE.MSG | It's the guns, you asshole! Gunpowder is intelligent and evil and controls your brain! The more gunpowder that's near you, the crazier you become! BOOM! BOOM! BOOM! |
124 | DANE.MSG | . . . I just want to set the world on fiiiiiiiyaaah!!! |
125 | DANE.MSG | You wanna rassle? I used to be real good at it . . . until the Nightkin beat me. Took two of them, though. Nightkin are real strong! |
126 | DANE.MSG | They're mutants, you fool! Of course they're strong! |
127 | DANE.MSG | So are penguins. And gyro buffalo. They shoot them out of great big bison guns. You gotta watch out for those buffalo women. They'll drop a bison on you so fast, you won't know what hit you! Ha! |
128 | DANE.MSG | Don't I know you from somewhere? Does your brain hurt, too? |
129 | DANE.MSG | Of course you know him, Dane, you idiot! He's our enemy! He must be destroyed! |
529 | DANE.MSG | Of course you know her, Dane, you idiot! She's our enemy! She must be destroyed! |
130 | DANE.MSG | Don't mind him, he's an asshole. I love you. Do you love me? |
131 | DANE.MSG | I used to live in Penticton, British Columbia. Or maybe I saw it on a map of the old days. Those were good old days. Wish I'd been alive back then . . . |
132 | DANE.MSG | Aren't you tired of talking with me? Hasn't this just been incredibly tedious? |
133 | DANE.MSG | Aren't you tired of talking with yourself, you schizo bastard? |
134 | DANE.MSG | I hate myself. I want to die, but you're counting on me. Counting on me to say something that makes all of my bullshit mean something! Something important! |
135 | DANE.MSG | Why can't I be the important one for a change? |
136 | DANE.MSG | MOOOOOO! MOOOOOOO! MOOOOOOOOO! MOOOOOOO! |
137 | DANE.MSG | MOOOOOO! MOOOOOOO! MOOOOOOOOO! MOOOOOOO! |
138 | DANE.MSG | I'm bored. What's worse, I've been screwed over. It isn't fun anymore. You ever got the feeling you were just strings and they didn't bother to hang you? I'm all over the floor! |
139 | DANE.MSG | MOOOOOO! MOOOOOOO! MOOOOOOOOO! MOOOOOOO! |
140 | DANE.MSG | Enough with the brahmin! You'll start smelling like them! Then everyone will just puke! |
141 | DANE.MSG | I used to be insane, you know, until I went through the Servitor process. I used to be insane, but now I'm just in pieces. Pieces! Pieces! |
142 | DANE.MSG | Son of a bitch, I'm a puzzle! Will you help me put myself together? |
143 | DANE.MSG | I can't believe someone's still talking with me . . . |
144 | DANE.MSG | It's all a game, you see. A game, and I'm one of the pieces. And a kid got real angry, and so he started stepping on me. Step and step and step and step, and finally I just broke! |
145 | DANE.MSG | Maybe they'll scoop out my brain! Scoop out my brain and turn me into their pet! Here, Dane! Catch the ball, Dane! Sic 'em, Dane! Sic 'em, Dane! Sic 'em, Dane! Execute them, you brain-dead dog! |
146 | DANE.MSG | Why do you think they call him Master? |
147 | DANE.MSG | Life sucks, but death sucks worse, and we can't go back in time to stop our birth, so what's the point? |
148 | DANE.MSG | I think they get the point, asshole! They know the Servitor process screws you! They know this 'baptism machine' just messes . . . |
149 | DANE.MSG | My name is Dane. I am a Viking. I like ducks. I rape and pillage! Will you rape and pillage with me? |
150 | DANE.MSG | Oh God! Master, not God! At least I remember my own name. At least I still have that. Most of the other failures didn't, before they shot them. Not pretty corpses either. Nightkin target practice! |
151 | DANE.MSG | And then there were the ones who lost their minds completely. I wish they were dead. |
152 | DANE.MSG | I think I'll call my first child Fallout. I had a son once, but the radiation ate him in his mommy's womb. |
153 | DANE.MSG | Asshole! You just laughed! You didn't give a shit about him or his mother before! |
154 | DANE.MSG | Mutants can't breed. And we're all going to become mutants! Don't you know what that means! The world will be sterile! Sterile! Sterile! We won't breed! We'll all die! |
155 | DANE.MSG | Stop him! Stop him! Stop him! Somebody make him stop! |
156 | DANE.MSG | Master! I shouldn't have said anything. I heard the Nightkin crying and I felt sorry for it. |
157 | DANE.MSG | What is evil? Evil is when good gets completely screwed up! Evil is when brave people can't be brave anymore! Evil is an anagram of vile! There's got to be a moral standard somewhere! |
158 | DANE.MSG | Shut up, asshole! Moral standards! It sure as Hell ain't here! |
159 | DANE.MSG | You know, I used to think religion was a noble calling, and maybe it is; but you can't walk into it blindly, or they'll take control of your brain. |
160 | DANE.MSG | . . . zombies are a disgrace to God, you know. |
161 | DANE.MSG | But why does God make people who break so easily? |
162 | DANE.MSG | I think I can finally answer some questions now. Sorry it took so long. |
163 | DANE.MSG | What's this place used for? |
164 | DANE.MSG | Tell me about the Nightkin. |
165 | DANE.MSG | What's going on around here? |
166 | DANE.MSG | What did they do to you? |
167 | DANE.MSG | Who is the Master? |
168 | DANE.MSG | Do you want to die? I can put you out of your misery. |
169 | DANE.MSG | You sound stupid! |
170 | DANE.MSG | This is the baptismal. They make Servitors here. When acolytes have been indoctrinated, they bring them here and they go through the process. A few of them survive . . . |
171 | DANE.MSG | Most lose their minds, but they're still useful. They throw them downstairs, rant at them about the Master and walk around in a stupor. You've seen the zombies. Great slave labor -- and soldiers . . . |
172 | DANE.MSG | John Brown's body is molderin' in the Grave. John Brown's body is molderin' in the Grave, John Brown's body is a-molderin' in the Grave, and the Master's screwing us overrrrr . . . |
173 | DANE.MSG | Stop that. It's getting real difficult to hold myself together. |
174 | DANE.MSG | Tell me about the Nightkin. |
175 | DANE.MSG | What's going on around here? |
176 | DANE.MSG | What did they do to you? |
177 | DANE.MSG | Who is the Master? |
178 | DANE.MSG | Do you want to die? I can put you out of your misery. |
179 | DANE.MSG | Ooops! I can't keep myself together anymore! Whee! Whee! Whee! |
180 | DANE.MSG | They're mutants. I've heard them talk. I'm very sneaky. I know all their secrets. They hate me. Hate me very much. |
181 | DANE.MSG | I'm screwed, but this is only Phase 1 of the Cathedral Screwover Plan. When servitors get completely brainwashed, they got to Phase 2. That's when the Master baptizes them in the FEV-2! |
182 | DANE.MSG | Most die right there. But those who survive become mutants. BIG mutants. Nightkin! The Master thinks that only the Nightkin can survive. He wants to make everyone Nightkin because they're tough! |
183 | DANE.MSG | You know all this peace and unity bullshit? It really isn't bullshit to the Master. He really thinks that he's saving the world! |
184 | DANE.MSG | Sterile! We're all going to be hideous, sterile freaks! Sterile! Sterile! Sterile! My name's not Errol! Sterile! |
185 | DANE.MSG | Tell me about the Nightkin. |
186 | DANE.MSG | What's going on around here? |
187 | DANE.MSG | What did they do to you? |
188 | DANE.MSG | Who is the Master? |
189 | DANE.MSG | Do you want to die? I can put you out of your misery. |
190 | DANE.MSG | MOOOO! MOOOOO! MOOOO! Brahmin Nightkin, coming through! Here comes some sterile milk! |
191 | DANE.MSG | The end of the world as we know it. Mutant armies in the Vault, don't blame me, it's the Master's fault. When we have Unity, that's when the Master's fun REALLY begins. |
192 | DANE.MSG | Tell me about the Nightkin. |
193 | DANE.MSG | What kind of fun? |
194 | DANE.MSG | What did they do to you? |
195 | DANE.MSG | Who is the Master? |
196 | DANE.MSG | Do you want to die? I can put you out of your misery. |
197 | DANE.MSG | Ooops! I can't keep myself together anymore! Whee! Whee! Whee! |
198 | DANE.MSG | Dumped me in chemicals, filled me full of holes, played loud noises for me. That sort of shit. Tried to make me into something I'm not. Parents do that all the time. |
199 | DANE.MSG | I hurt real bad. |
200 | DANE.MSG | What's this place used for? |
201 | DANE.MSG | Tell me about the Nightkin. |
202 | DANE.MSG | What's going on around here? |
203 | DANE.MSG | Who is the Master? |
204 | DANE.MSG | Do you want to die? I can put you out of your misery. |
205 | DANE.MSG | You sound stupid! |
206 | DANE.MSG | I used to hurt people bad, too. I was a stud! Hell, I was a god! A tough god son of a bitch! But it wasn't enough! I was a goose-stepping fighting machine! But now I'm . . . I'm . . . help me . . . |
207 | DANE.MSG | You know, the Nightkin say he's uglier than they are. That means he must be one hideous son of a bitch. |
208 | DANE.MSG | He's the Man! The Man with the Plan! He plans because he loves us! And if the world gets in his way, screw it! Because that's what love is all about! |
209 | DANE.MSG | What's this place used for? |
210 | DANE.MSG | Tell me about the Nightkin. |
211 | DANE.MSG | What's going on around here? |
212 | DANE.MSG | What did they do to you? |
213 | DANE.MSG | Do you want to die? I can put you out of your misery. |
214 | DANE.MSG | You sound stupid! |
215 | DANE.MSG | Love is what makes the cactus grow! Love is what makes the brahmin moo! Love is screwing, it's screwing your life! I hate love! I love hate! If the Master hated us, we'd be all right! |
216 | DANE.MSG | Where is your conscience, man? Do you think that life's supposed to be some pretty picture without any misery in it? Life IS misery! Misery, and whatever the Hell we decide to do about it! |
217 | DANE.MSG | Coping! Loving! Screwing! Hating! Taking chances! Boring people! Bashing assholes! Making friends with other assholes! Running away from your mistakes! Facing your mistakes! Radiation! |
218 | DANE.MSG | Having kids and doing the same thing over again, sometimes better, sometimes worse! |
219 | DANE.MSG | That is life, man! It's like being drunk; look at it one way, and it's a piss poor embarrassment! Look at it a different way and it feels great! But it's all the same thing! It's all life! |
220 | DANE.MSG | Ah ha! Ha! Ha! Ha! Ha! You're right! We're all stupid! Don't you get it? Ha! Ha! Ha! |
221 | DANE.MSG | I'm a little bitter right now. Like Orange Pekoe left out in the rain. Ha! I like that saying! I think I'll keep repeating it! I'm a little bitter right now. Like Orange Pekoe left out in the rain . . . |
100 | DANWIFE.MSG | You see Dan's wife. |
101 | DANWIFE.MSG | I'm not supposed to talk to anyone. Please see my husband. |
102 | DANWIFE.MSG | I'm sorry, you need to speak with my husband. |
103 | DANWIFE.MSG | You horrible man, why did you do this? You killed my Danny! |
104 | DANWIFE.MSG | You horrible woman, why did you do this? You killed my Danny! |
105 | DANWIFE.MSG | You see Dan's crying wife. |
100 | DARL.MSG | You see Darrel. |
101 | DARL.MSG | You see a Paladin. |
102 | DARL.MSG | Greetings, and welcome to the Brotherhood of Steel. |
103 | DARL.MSG | Duh... |
104 | DARL.MSG | What is the Brotherhood of Steel. |
105 | DARL.MSG | Do you know where I can find a Water Chip? |
106 | DARL.MSG | Do you know anything about the missing caravans? |
107 | DARL.MSG | Nevermind. |
108 | DARL.MSG | Laughs at you) Friend, I don't think you have a chance of getting in here. The Elders have a minimum IQ requirement for new Initiates. |
109 | DARL.MSG | Yes..a..well..a..No. It's just people don't even try to understand what we're all about. |
110 | DARL.MSG | The Brotherhood is a collective of men and women who have dedicated their lives to the preservation of technology. |
111 | DARL.MSG | I've heard that you people sacrifice puppies. |
112 | DARL.MSG | What type of armor is that your wearing. |
113 | DARL.MSG | How do I find out more about your technology. |
114 | DARL.MSG | Good bye. |
115 | DARL.MSG | No...I never even heard of one of those. One of our head scribes may know. Maybe you can ask one of them. That is if you join us. |
116 | DARL.MSG | Join? How do I join? |
118 | DARL.MSG | You guys don't know jack. |
119 | DARL.MSG | Sacrifice puppies!!! Where the hell did you hear that one? Don't believe everything you hear in the wastes they're all a bunch of pathetic lunatics. |
120 | DARL.MSG | Actually I thought it would have been kinda cool. |
121 | DARL.MSG | Sorry to have upset you. |
122 | DARL.MSG | Everyone is a lunatic outside the Brotherhood of Steel? |
123 | DARL.MSG | The only way to know anything more about us, is to join us. My friend Cabbot can help you with that. |
125 | DARL.MSG | Do you have a Water Chip in the Brotherhood?. |
126 | DARL.MSG | You'll need to speak with Cabbot about that. |
127 | DARL.MSG | What is the Brotherhood of Steel all about anyway? |
128 | DARL.MSG | That's OK...It's just people don't even try to understand what we're all about. |
129 | DARL.MSG | What's there to understand? |
130 | DARL.MSG | Well?... I think you guys just might be a little kookie myself. |
131 | DARL.MSG | Technology. That is all that any one needs to understand. Join us and you will come to know this. |
132 | DARL.MSG | How does one join the Brotherhood? |
133 | DARL.MSG | You people are a little too left field for me. |
134 | DARL.MSG | I'm sorry you feel that way. |
135 | DARL.MSG | This is Powered Combat Infantry Armor model T-51b or more commonly know as Power Armor. |
136 | DARL.MSG | I've been wanderin' the wastes for weeks for weeks now and I've never seen armor like this before. |
137 | DARL.MSG | It looks like it would be cumbersome to wear. |
139 | DARL.MSG | The Brotherhood are the sole bearers of the Power Armor in the wastes. Only the honored, and Knights of the highest Stature are given the privilege to wear the ultimate armor. |
140 | DARL.MSG | That still doesn't answer why I've never seen it before. |
141 | DARL.MSG | How does one join the Brotherhood? |
143 | DARL.MSG | Heathens have tried and failed to take our Power Armor from us. They would have to kill a Brother to possess his birthright, and if it comes to that, the armor would be in such poor condition as to render it useless. |
144 | DARL.MSG | I think I'll try to take it off your dead cold body. |
145 | DARL.MSG | Bye. |
146 | DARL.MSG | Do I have to sacrifice a puppie to join? |
147 | DARL.MSG | Cumbersome? Not in the least. The sacred armor is so finely constructed to such exacting specifications that it feels like an extension of the blessed one's own body. It increases one's strength many times over and helps you resist the effects of radiation so that you may more effectively serve the brotherhood. I would feel diminished without my holy armor. |
148 | DARL.MSG | How come no one else in the wastes has this armor. |
149 | DARL.MSG | I want one of those. |
151 | DARL.MSG | You need to speak with Cabbot if you wish to join. |
152 | DARL.MSG | I can't believe it. They're sending him down there? |
153 | DARL.MSG | I can't believe it. They're sending her down there? |
154 | DARL.MSG | So you took the Famous Glow Quest. (Laughs) |
155 | DARL.MSG | No... I'm going to the Ancient Order. |
156 | DARL.MSG | The Glow, what's that? |
157 | DARL.MSG | It's none of your business what I am doing. |
158 | DARL.MSG | Yeah, I did. Bye. |
159 | DARL.MSG | Glow, Ancient Order it's the same thing. It's still not a good place to visit. |
160 | DARL.MSG | Why do you say that? |
161 | DARL.MSG | How hard could it be. All I have to do is go get something and bring it back. It's the old send the new guy on a quest thing. |
162 | DARL.MSG | Why the two names? |
163 | DARL.MSG | What's so special about this place. |
164 | DARL.MSG | The Glow, as it is known to topsiders, was supposedly a place where some of the most advanced weapons of that time were developed. At least that's what it says in the ancient writings. Now as fasr as any of us can tell it's a big crater filled with Rads. I think the Elders send Brotherhood wanabes down there just to get rid of them. |
165 | DARL.MSG | Others? There was others before me. |
166 | DARL.MSG | I'm going to the Ancient Order. Where's that located. |
167 | DARL.MSG | Your right. It's not any of my business. |
168 | DARL.MSG | Well? To start it's a good 10 days travel to the Southeast from here. And then there's the radiation. There's a reason none of us have ever gone to the "Ancient Order". If you don't have Rad-X you'll be cooked before you even know what hit you. |
170 | DARL.MSG | Let me get this straight... |
171 | DARL.MSG | Most topsiders think that it is just a big Radioactive hole. Thus the name became the Glow or some even call it the Hot Spot. We in the Brotherhood know the truth. According to the ancient writings this place was the source of all our technology. And who knows what may still be there. |
173 | DARL.MSG | Let me get this straight... |
174 | DARL.MSG | Others have tried. We never heard from them again. |
175 | DARL.MSG | Hell, you've almost talked me out of even wanting to join the Brotherhood. |
176 | DARL.MSG | They were weak. I'll be seen' you around. |
177 | DARL.MSG | What should I watch for when I go down there. |
179 | DARL.MSG | The Glow and the Ancient Order are one in the same. |
180 | DARL.MSG | What is the Glow? |
181 | DARL.MSG | Don't get me wrong the Brotherhood is a great place to join. It's by far the safest place to live in the wastes. No place else will you find better weapons and armor. We serve technology and technology serves us. |
182 | DARL.MSG | Sounds good, I'll be going on my way. |
183 | DARL.MSG | What can you tell me about the Glow. |
184 | DARL.MSG | It doesn't sound like it is worth the trouble. |
185 | DARL.MSG | What?... |
186 | DARL.MSG | Why does the Ancient Order have two names? |
187 | DARL.MSG | Where is the Ancient Order, and the dangers are...? |
189 | DARL.MSG | Most topsiders think that it is just a big Radioactive hole. Thus the name became the Glow or some even call it the Hot Spot. We in the Brotherhood know the truth. According to the ancient writings this place was the source of all our technology. And who knows what may still be there. |
190 | DARL.MSG | Got another question for you. |
191 | DARL.MSG | Can I help you? |
192 | DARL.MSG | Nevermind. Bye. |
193 | DARL.MSG | Sure ask away. |
194 | DARL.MSG | Hello |
195 | DARL.MSG | Yes, Rutger came here personally not too long ago, and that's not like him. He was trying to find out what had been happening to his caravans. I've no idea what it could have been. A few others say they saw something over near the hub, but it disappeared before they could get close enough. It's all very unnerving, I hope it's resolved soon. |
196 | DARL.MSG | I heard you make animal sacrifices! Maybe you take these caravans for your dark rituals! |
197 | DARL.MSG | Any suspicions? |
198 | DARL.MSG | Well, if you see anything let me know. I'd like to get to the bottom of this soon myself. |
199 | DARL.MSG | Not really, but I suspect it's foul play... but then again, there are a lot of strange and dangerous creatures out there in the wastelands. It could simply be some creature, or more likely a herd or band of them. I hope that helps. Good day. |
201 | DARL.MSG | Thanks for your time. Bye. |
202 | DARL.MSG | OK, thanks. Bye. |
203 | DARL.MSG | Thanks for the info. Bye. |
204 | DARL.MSG | Thanks, Bye. |
205 | DARL.MSG | Ok... Thanks for the info. |
206 | DARL.MSG | I Thank you for the warning. Bye. |
207 | DARL.MSG | Thank you. Bye. |
208 | DARL.MSG | Thank you for your time. |
209 | DARL.MSG | If you were lookin' to get a hold of some better arms, maybe you should try the Glow down south. (Darrel points south) |
210 | DARL.MSG | Here take some Rad-X. (Darrel gives you some pills) |
211 | DARL.MSG | Swallow these like this. (Darrel motions taking the pills and rubs his tummy). Mmmmm yummm. |
212 | DARL.MSG | Wait, wait, Not yet! (Darrel stops you from taking the pills) Wait until you get to the Glow. |
100 | DARREL.MSG | You see Darrel. |
101 | DARREL.MSG | You see a Paladin. |
102 | DARREL.MSG | Greetings, and welcome to the Brotherhood of Steel. |
103 | DARREL.MSG | Duh... |
104 | DARREL.MSG | What is the Brotherhood of Steel. |
105 | DARREL.MSG | Do you know where I can find a Water Chip? |
106 | DARREL.MSG | Do you know anything about the missing caravans? |
107 | DARREL.MSG | Nevermind. |
108 | DARREL.MSG | [Laughs at you] Friend, I don't think you have a chance of getting in here. The Elders have a minimum IQ requirement for new Initiates. |
109 | DARREL.MSG | Yes..a..well..a..No. It's just people don't even try to understand what we're all about. |
110 | DARREL.MSG | The Brotherhood is a collective of men and women who have dedicated their lives to the preservation of technology. |
111 | DARREL.MSG | I've heard that you people sacrifice puppies. |
112 | DARREL.MSG | What type of armor is that your wearing. |
113 | DARREL.MSG | How do I find out more about your technology. |
114 | DARREL.MSG | Good bye. |
115 | DARREL.MSG | No...I never even heard of one of those. One of our head scribes may know. Maybe you can ask one of them. That is if you join us. |
116 | DARREL.MSG | Join? How do I join? |
118 | DARREL.MSG | You guys don't know jack. |
119 | DARREL.MSG | Sacrifice puppies!!! Where the hell did you hear that one? Don't believe everything you hear in the wastes they're all a bunch of pathetic lunatics. |
120 | DARREL.MSG | Actually I thought it would have been kinda cool. |
121 | DARREL.MSG | Sorry to have upset you. |
122 | DARREL.MSG | Everyone is a lunatic outside the Brotherhood of Steel? |
123 | DARREL.MSG | The only way to know anything more about us, is to join us. My friend Cabbot can help you with that. |
125 | DARREL.MSG | Do you have a Water Chip in the Brotherhood?. |
126 | DARREL.MSG | You'll need to speak with Cabbot about that. |
127 | DARREL.MSG | What is the Brotherhood of Steel all about anyway? |
128 | DARREL.MSG | That's OK...It's just people don't even try to understand what we're all about. |
129 | DARREL.MSG | What's there to understand? |
130 | DARREL.MSG | Well?... I think you guys just might be a little kookie myself. |
131 | DARREL.MSG | Technology. That is all that any one needs to understand. Join us and you will come to know this. |
132 | DARREL.MSG | How does one join the Brotherhood? |
133 | DARREL.MSG | You people are a little too left field for me. |
134 | DARREL.MSG | I'm sorry you feel that way. |
135 | DARREL.MSG | This is Powered Combat Infantry Armor model T-51b or more commonly know as Power Armor. |
136 | DARREL.MSG | I've been wanderin' the wastes for weeks for weeks now and I've never seen armor like this before. |
137 | DARREL.MSG | It looks like it would be cumbersome to wear. |
139 | DARREL.MSG | The Brotherhood are the sole bearers of the Power Armor in the wastes. Only the honored, and Knights of the highest Stature are given the privilege to wear the ultimate armor. |
140 | DARREL.MSG | That still doesn't answer why I've never seen it before. |
141 | DARREL.MSG | I would like to join. |
143 | DARREL.MSG | Heathens have tried and failed to take our Power Armor from us. They would have to kill a Brother to possess his birthright, and if it comes to that, the armor would be in such poor condition as to render it useless. |
144 | DARREL.MSG | I think I'll try to take it off your dead cold body. |
145 | DARREL.MSG | Bye. |
146 | DARREL.MSG | Do I have to sacrifice a puppie to join? |
147 | DARREL.MSG | Cumbersome? Not in the least. The sacred armor is so finely constructed to such exacting specifications that it feels like an extension of the blessed one's own body. It increases one's strength many times over and helps you resist the effects of radiation so that you may more effectively serve the brotherhood. I would feel diminished without my holy armor. |
148 | DARREL.MSG | How come no one else in the wastes has this armor. |
149 | DARREL.MSG | I want one of those. Sign me up. |
151 | DARREL.MSG | You need to speak with Cabbot if you wish to join. |
152 | DARREL.MSG | I can't believe it. They're sending him down there? |
153 | DARREL.MSG | I can't believe it. They're sending her down there? |
154 | DARREL.MSG | So you took the Famous Glow Quest. (Laughs) |
155 | DARREL.MSG | No... I'm going to the Ancient Order. |
156 | DARREL.MSG | The Glow, what's that? |
157 | DARREL.MSG | It's none of your business what I am doing. |
158 | DARREL.MSG | Yeah, I did. Bye. |
159 | DARREL.MSG | Glow, Ancient Order it's the same thing. It's still not a good place to visit. |
160 | DARREL.MSG | Why do you say that? |
161 | DARREL.MSG | How hard could it be. All I have to do is go get something and bring it back. It's the old send the new guy on a quest thing. |
162 | DARREL.MSG | Why the two names? |
163 | DARREL.MSG | What's so special about this place. |
164 | DARREL.MSG | The Glow, as it is known to topsiders, was supposedly a place where some of the most advanced weapons of that time were developed. At least that's what it says in the ancient writings. Now as fasr as any of us can tell it's a big crater filled with Rads. I think the Elders send Brotherhood wanabes down there just to get rid of them. |
165 | DARREL.MSG | Others? There was others before me. |
166 | DARREL.MSG | I'm going to the Ancient Order. Where's that located. |
167 | DARREL.MSG | Your right. It's not any of my business. |
168 | DARREL.MSG | Well? To start it's a good 18 days travel to the Southeast from here. And then there's the radiation. There's a reason none of us have ever gone to the "Ancient Order". If you don't have Rad-X you'll be cooked before you even know what hit you. |
170 | DARREL.MSG | Let me get this straight... |
171 | DARREL.MSG | Most topsiders think that it is just a big Radioactive hole. Thus the name became the Glow or some even call it the Hot Spot. We in the Brotherhood know the truth. According to the ancient writings this place was the source of all our technology. And who knows what may still be there. |
173 | DARREL.MSG | Let me get this straight... |
174 | DARREL.MSG | Others have tried. We never heard from them again. |
175 | DARREL.MSG | Hell, you've almost talked me out of even wanting to join the Brotherhood. |
176 | DARREL.MSG | They were weak. I'll be seen' you around. |
177 | DARREL.MSG | What should I watch for when I go down there. |
179 | DARREL.MSG | The Glow and the Ancient Order are one in the same. |
180 | DARREL.MSG | What is the Glow? |
181 | DARREL.MSG | Don't get me wrong the Brotherhood is a great place to join. It's by far the safest place to live in the wastes. No place else will you find better weapons and armor. We serve technology and technology serves us. |
182 | DARREL.MSG | Sounds good, I'll be going on my way. |
183 | DARREL.MSG | What can you tell me about the Glow. |
184 | DARREL.MSG | It doesn't sound like it is worth the trouble. |
185 | DARREL.MSG | What?... |
186 | DARREL.MSG | Why does the Ancient Order have two names? |
187 | DARREL.MSG | Where is the Ancient Order, and the dangers are...? |
188 | DARREL.MSG | Can I ask you a few questions? |
189 | DARREL.MSG | Most topsiders think that it is just a big Radioactive hole. Thus the name became the Glow or some even call it the Hot Spot. We in the Brotherhood know the truth. According to the ancient writings this place was the source of all our technology. And who knows what may still be there. |
190 | DARREL.MSG | Got another question for you. |
191 | DARREL.MSG | Can I help you? |
192 | DARREL.MSG | Nevermind. Bye. |
193 | DARREL.MSG | Sure ask away. |
194 | DARREL.MSG | Hello |
195 | DARREL.MSG | Yes, Rutger came here personally not too long ago, and that's not like him. He was trying to find out what had been happening to his caravans. I've no idea what it could have been. A few others say they saw something over near the hub, but it disappeared before they could get close enough. It's all very unnerving, I hope it's resolved soon. |
196 | DARREL.MSG | I heard you make animal sacrifices! Maybe you take these caravans for your dark rituals! |
197 | DARREL.MSG | Any suspicions? |
198 | DARREL.MSG | Well, if you see anything let me know. I'd like to get to the bottom of this soon myself. |
199 | DARREL.MSG | Not really, but I suspect it's foul play... but then again, there are a lot of strange and dangerous creatures out there in the wastelands. It could simply be some creature, or more likely a herd or band of them. I hope that helps. Good day. |
201 | DARREL.MSG | Thanks for your time. Bye. |
202 | DARREL.MSG | OK, Thanks. Bye. |
203 | DARREL.MSG | Thanks for the info. Bye. |
204 | DARREL.MSG | Thanks, Bye. |
205 | DARREL.MSG | Ok... Thanks for the info. |
206 | DARREL.MSG | I Thank you for the warning. Bye. |
207 | DARREL.MSG | Thank you. Bye. |
208 | DARREL.MSG | Thank you for your time. |
209 | DARREL.MSG | If you were lookin' to get a hold of some better arms, maybe you should try the Glow down south. [Darrel points south] |
210 | DARREL.MSG | Here take some Rad-X. [Darrel gives you some pills] |
211 | DARREL.MSG | Swallow these like this. [Darrel motions taking the pills and rubs his tummy]. Mmmmm yummm. |
212 | DARREL.MSG | Wait, wait, Not yet! [Darrel stops you from taking the pills] Wait until you get to the Glow. |
300 | DARREL.MSG | [more] |
100 | DCMUTANT.MSG | You see a dying mutant. |
101 | DCMUTANT.MSG | The mutant is near death. |
102 | DCMUTANT.MSG | You see the body of a mutant. |
103 | DCMUTANT.MSG | The mutant is dead. |
104 | DCMUTANT.MSG | It was so fast... My brothers were gone... Could not help... |
105 | DCMUTANT.MSG | Who are you? |
106 | DCMUTANT.MSG | I, I'm... I can't remember... Was the leader of... It... Maybe my holodisk... [The mutant weakly hands you a bloody Holodisk] |
107 | DCMUTANT.MSG | Where did you come from? |
108 | DCMUTANT.MSG | We... We were scouting for primes... Came from... From the northwest. |
109 | DCMUTANT.MSG | Who sent you? |
110 | DCMUTANT.MSG | Father... Where are you father?... Yes Master... [The mutant breathes his last breath and collapses] |
111 | DCMUTANT.MSG | Uhhhh.... Arrgghh.... |
112 | DCMUTANT.MSG | Master.... |
100 | DEAD.MSG | Dead bodies . . . |
101 | DEAD.MSG | They were recently killed by some sort of animal. |
102 | DEAD.MSG | They were recently killed. |
103 | DEAD.MSG | They might be sleeping. |
100 | DEADBRO.MSG | The person looks like he may have been from the Brotherhood of Steel. |
101 | DEADBRO.MSG | You wonder what could have caused such damage to the Brotherhood member. |
102 | DEADBRO.MSG | Whoever did this does not seem to be around anymore. |
103 | DEADBRO.MSG | Whoever did this could be lurking lower in the complex. Perhaps you should be cautious while walking through here. |
104 | DEADBRO.MSG | You wonder what could have caused this robot to be killed. |
105 | DEADBRO.MSG | You wonder if perhaps the blast caused this robot to die. |
0 | DEADCOMP.MSG | {100}{}{This equipment is non-functional.} |
100 | DEADGUY.MSG | You see a Hubbian. |
101 | DEADGUY.MSG | I can't believe I'm alive and I CAN'T believe you took them all out! Wait, what am I saying? I'm alive, aren't I? I'll believe anything you tell me right now. |
102 | DEADGUY.MSG | I'm going to kill you now. |
103 | DEADGUY.MSG | Give me all your money! |
104 | DEADGUY.MSG | Clean up your life and get out of here or I'll finish you off, too! |
105 | DEADGUY.MSG | Uk? |
106 | DEADGUY.MSG | Uh, but? You? (sigh) Okay, do it quickly please. I hate pain. |
107 | DEADGUY.MSG | Don't hurt me! |
108 | DEADGUY.MSG | Okay. (He gives you 20 hub bucks.) Can I go now? |
109 | DEADGUY.MSG | Yes. |
110 | DEADGUY.MSG | No. |
111 | DEADGUY.MSG | Uh, why? |
112 | DEADGUY.MSG | Because I said so! Do you have a problem with that? |
113 | DEADGUY.MSG | Okay, you can leave. |
114 | DEADGUY.MSG | No, sorry, sir! Please don't hurt me -- I don't like pain! |
115 | DEADGUY.MSG | No, sorry, ma'am! Please don't hurt me -- I don't like pain! |
118 | DEADGUY.MSG | Are you stupid? I mean, thanks an awful lot for saving my life, kind sir. I've got to be going now. Bye. |
119 | DEADGUY.MSG | Are you stupid? I mean, thanks an awful lot for saving my life, kind ma'am. I've got to be going now. Bye. |
122 | DEADGUY.MSG | Yes . . . yes . . . yes sir. I'll never do anything bad, ever again! I . . . I won't cheat. I won't lie, blackmail, rob, murder or kidnap. |
123 | DEADGUY.MSG | Yes . . . ye . . . yes ma'am. I'll never do anything bad, ever again! I . . . I won't cheat. I won't lie, blackmail, rob, murder or kidnap. |
126 | DEADGUY.MSG | Just get out of here! |
127 | DEADGUY.MSG | You're a liar! |
128 | DEADGUY.MSG | Yes, sir! |
100 | DEALER.MSG | Hi! Welcome to my previously owned car lot. Which one of these beauties interests you today? |
101 | DEALER.MSG | You must be joking. These cars are all wrecks. |
102 | DEALER.MSG | Uh, nothing, thanks. |
103 | DEALER.MSG | Lug! |
104 | DEALER.MSG | Oh, I'm sorry, you don't look like you can afford our financing rates. |
105 | DEALER.MSG | But, sir, these are fine examples of motor vehicles. |
106 | DEALER.MSG | Ma'am, these are excellent vehicles. |
107 | DEALER.MSG | They can't be in working condition. |
108 | DEALER.MSG | Yeah, right. Okay. Bye. |
109 | DEALER.MSG | These cars have been given a full 100-point service by our dedicated service department. |
110 | DEALER.MSG | And where is your service department? |
111 | DEALER.MSG | You are a loon. |
112 | DEALER.MSG | Goodbye. |
113 | DEALER.MSG | Right over there, sir. [The dealer points to nothing.] |
114 | DEALER.MSG | Right over there, ma'am. [The dealer points to nothing.] |
115 | DEALER.MSG | Where? There's nothing over there. |
116 | DEALER.MSG | You're crazy. |
117 | DEALER.MSG | What do you mean? They're working on a newly purchased '56 Corvega. An excellent buy, I might add. |
118 | DEALER.MSG | Okay, whatever you say. |
119 | DEALER.MSG | You're just insane. |
120 | DEALER.MSG | Bye. |
121 | DEALER.MSG | And we have an excellent warranty. You can bring it back to us for any oil changes, as well. The first one is free. What do you say? |
122 | DEALER.MSG | Throw in a full tank of gas and you have a deal. |
123 | DEALER.MSG | You need help. |
124 | DEALER.MSG | I'm leaving now. |
125 | DEALER.MSG | I'm sorry, we don't have any petrol. Maybe next time. Goodbye. |
126 | DEALER.MSG | I'm insulted. I don't have to take that from a customer. Have a good day. |
127 | DEALER.MSG | I'm on my coffee break, come back later. |
128 | DEALER.MSG | Go ahead, and take one for a test drive. |
129 | DEALER.MSG | You should get the rust preventive paint with that. |
130 | DEALER.MSG | Can I interest you in an auto alarm? |
131 | DEALER.MSG | Hi! I'm Bob. |
100 | DECKER.MSG | Decker has no wish to talk to you any more. |
101 | DECKER.MSG | You see Decker. |
102 | DECKER.MSG | Decker is too busy to speak to you. Do your job and come back later. |
103 | DECKER.MSG | So. You're looking for a job. How fortunate. I have one that needs doing. Ahh, but where are my manners? What's your name? |
104 | DECKER.MSG | I am |
105 | DECKER.MSG | . |
106 | DECKER.MSG | What business is it of yours? |
107 | DECKER.MSG | Well, the pleasantries are now concluded. Do you wish to hear about the job? |
108 | DECKER.MSG | That's why I'm here. |
109 | DECKER.MSG | Not particularly. |
110 | DECKER.MSG | Background: There's a certain merchant who's . . . how to phrase this . . . not cooperating fully with the Underground. |
111 | DECKER.MSG | And the job? |
112 | DECKER.MSG | Quite simple. Hunt down the merchant and his wife and exterminate them. |
113 | DECKER.MSG | You mean kill them? |
114 | DECKER.MSG | How much for the job? |
115 | DECKER.MSG | I can't do that! |
116 | DECKER.MSG | All a matter of semantics, but yes. Kill them. Will you take the job? |
117 | DECKER.MSG | Umm, sure -- why not? |
118 | DECKER.MSG | No! That would be wrong! |
119 | DECKER.MSG | How much? |
120 | DECKER.MSG | Oh, excellent. The standard pay is 500 Scripts to open, and another 2500 . . . to close. |
121 | DECKER.MSG | Where can I find this merchant? |
122 | DECKER.MSG | They live in the Heights, on Barter Street and Thunder Avenue. Complete the job and return. |
123 | DECKER.MSG | Okay, I will. |
124 | DECKER.MSG | How will you know I killed them? |
125 | DECKER.MSG | I don't think so. |
126 | DECKER.MSG | Quite excellent. My assistant will renumerate you on the way out. Please, close the door behind you. |
127 | DECKER.MSG | Trust me. I'll know. |
128 | DECKER.MSG | Okay, I'll do it. |
129 | DECKER.MSG | Pass. |
130 | DECKER.MSG | I must confess feeling a bit . . . disappointed in you. But these things happen. You will remember this is confidential. Good day. |
131 | DECKER.MSG | It's standard pay. 500 caps to start, another 2500 when the job is done. Will you do it? |
132 | DECKER.MSG | No, thanks. |
133 | DECKER.MSG | Yeah, I'll do it. |
134 | DECKER.MSG | Very nice. The merchant lives in the Heights, on Barter Street and Thunder Avenue. Your initial pay will be handed to you on your way out. |
135 | DECKER.MSG | Everything is my business in the Hub. Either tell me, or you may leave. |
136 | DECKER.MSG | My name is |
137 | DECKER.MSG | . |
138 | DECKER.MSG | I'm not telling you anything. |
139 | DECKER.MSG | I see . . . My assistant will show you to the door. |
140 | DECKER.MSG | I'm very proud of you. You're ruthless, an attribute I admire. Kane will give you your payment. I hope you're available in the future. |
141 | DECKER.MSG | Can I ask you a few questions? |
142 | DECKER.MSG | Thanks. |
143 | DECKER.MSG | Under the circumstances, yes. |
144 | DECKER.MSG | What's in the Hub? |
145 | DECKER.MSG | Heard any rumors? |
146 | DECKER.MSG | Nevermind. |
147 | DECKER.MSG | Keep it brief, please. |
148 | DECKER.MSG | The Merchant Market is in the center of town, surrounded by a number of establishments. You have the Heights to the west, and Old Town to the east. |
149 | DECKER.MSG | What kind of establishments? |
150 | DECKER.MSG | Thanks for the information. Can I ask you a few more questions? |
151 | DECKER.MSG | You're in the Maltese Falcon. There's also the All in One Store, the Armory, the Friendly Lending Company, the police and, unfortunately, the Children of the Cathedral hospital. |
152 | DECKER.MSG | Doesn't sound like you're a fan of the Children. What's up? |
153 | DECKER.MSG | Thanks. Can I ask you some more questions? |
154 | DECKER.MSG | They . . . encroach. Let's leave it at that, shall we? |
155 | DECKER.MSG | Okay. Can I ask you a few more questions? |
156 | DECKER.MSG | I'm not a tour guide. Go see for yourself. |
157 | DECKER.MSG | Can I ask some more questions? |
158 | DECKER.MSG | True. Tour guides would be much nicer. |
159 | DECKER.MSG | No. Please get your payment and leave. |
160 | DECKER.MSG | Pardon me? |
161 | DECKER.MSG | You heard me. |
162 | DECKER.MSG | Nothing. Can I ask you some more questions? |
163 | DECKER.MSG | You are arrogant. My assistant will show you through . . . I mean . . . to the door. |
164 | DECKER.MSG | No. |
165 | DECKER.MSG | Well, can I ask you something else? |
166 | DECKER.MSG | You're a cranky guy. |
167 | DECKER.MSG | Someone appears to be stealing whole caravans from the Far Go Traders. And the Thieves' Circle is causing their normal minor difficulties. |
169 | DECKER.MSG | Sure. |
170 | DECKER.MSG | No way in Hell! |
171 | DECKER.MSG | Excellent. You see, the last job I gave you was a test and you did exceedingly well. Now comes a job of importance. |
172 | DECKER.MSG | Which is? |
173 | DECKER.MSG | Sounds scary. I don't think I'm interested. |
174 | DECKER.MSG | As you may know, the Children of the Cathedral have been gaining influence in this town, and frankly, I won't stand for it. |
175 | DECKER.MSG | So what do you want me to do? |
176 | DECKER.MSG | A small matter. Kill the High Priestess, Jain. Once she's gone, this little nuisance will be ended. Interested? |
177 | DECKER.MSG | Absolutely. |
178 | DECKER.MSG | But that would be immoral! |
179 | DECKER.MSG | I believe I'm beginning to like you. The pay is 1000 up front and 4000 upon completion. And trust me, I'll know when it's done. |
180 | DECKER.MSG | Okay. |
181 | DECKER.MSG | Talk to Kane on your way out. He'll provide you with details. |
182 | DECKER.MSG | And killing the merchant wasn't? |
183 | DECKER.MSG | Well, all right, I'll do it. |
184 | DECKER.MSG | I don't care. I won't do it. |
185 | DECKER.MSG | The pay is 1000 in advance and 4000 upon . . . execution. And trust me, I'll know when it's over. |
186 | DECKER.MSG | Okay. |
188 | DECKER.MSG | What a pity. Are you certain you won't even hear what the job is? |
189 | DECKER.MSG | Yep, I'm not gonna do it. |
190 | DECKER.MSG | Okay, what is it? |
191 | DECKER.MSG | Then we have nothing more to discuss. |
192 | DECKER.MSG | Exceptional job. I believe the religious faction shall not interfere anymore. Speak with Kane for your reward. My thanks -- and I will certainly keep you in mind in the future. |
193 | DECKER.MSG | Put that down. |
194 | DECKER.MSG | I am quite a patient man, but even I have limits. Kane, teach this simpleton a lesson. |
195 | DECKER.MSG | Stop that. |
196 | DECKER.MSG | Talk to Kane about that. He can tell you more. |
197 | DECKER.MSG | As I said . . . |
198 | DECKER.MSG | Like I said . . . |
199 | DECKER.MSG | I already told you . . . |
200 | DECKER.MSG | Weren't you listening to me? I said . . . |
201 | DECKER.MSG | Be advised: I am unaccustomed to repeating myself. |
202 | DECKER.MSG | I will not say that again. |
203 | DECKER.MSG | You have no need to know anything else about me. |
204 | DECKER.MSG | Most people do not bandy the name of my organization around lightly. We control the Hub. |
205 | DECKER.MSG | My mother, finest woman I've ever known, gave me the idea for this, the finest entertainment establishment in all the Hub. |
206 | DECKER.MSG | They steal from the merchants and give to the poor, or some such nonsense. They are inconsequential to me. That old mutant, Harold would know more. |
207 | DECKER.MSG | He's the head of the police. Nice guy, if you like the straight arrow, honest type. Not like his father; now there was a loyal man. |
208 | DECKER.MSG | Harold's been around for some time. He's over in Old Town. A good source for certain types of information. |
209 | DECKER.MSG | They control the water. Go to the south end of the Merchant Market, you'll find them there. |
210 | DECKER.MSG | He's the head of the Water Merchants. |
211 | DECKER.MSG | They used to control the hospital until the Children took over. Now they sit and brood in their warehouse - very strange. You will find them at the northwest end of the Merchant Market. |
212 | DECKER.MSG | He's the head of the Crimson Caravan. |
213 | DECKER.MSG | They're the last of the merchants, and I mean that literally. Small time stuff, mostly. Look northeast of the Merchant Market. |
214 | DECKER.MSG | Amusing. He considers himself the leader of the Far Go Traders. More of a figurehead, actually. He knows better than to interfere with my business. |
215 | DECKER.MSG | She's in charge of the Weapons Store. |
216 | DECKER.MSG | Something is making the Far Go Traders' caravans disappear. I'd like to know the cause, since it does disrupt a piece of my business. |
217 | DECKER.MSG | It's in the center of town. |
218 | DECKER.MSG | Myths and legends. The Death Claw is supposedly a ghost or something. |
219 | DECKER.MSG | Old Town takes up the entire east side. The skags live there. |
220 | DECKER.MSG | Most merchants live there. Simply go west from here. |
221 | DECKER.MSG | An annoying organization. Soon they may need a demonstration in the management of power. |
222 | DECKER.MSG | Morpheus is the head of the Children of the Cathedral. He resides down in the Boneyard. |
223 | DECKER.MSG | She's presently the head of the Children of the Cathedral in the Hub. I've reason to believe that may change soon. |
224 | DECKER.MSG | One of the fabrications of the Children. He's supposedly some minor deity, or something. |
225 | DECKER.MSG | It's a small place that sells . . . fair weapons. Over by the Far Go Traders. |
226 | DECKER.MSG | Just out the door and to the north. You can't miss it. |
227 | DECKER.MSG | That's not important. |
228 | DECKER.MSG | What? That isn't important now. |
229 | DECKER.MSG | Really. Now why would I want to do that? |
230 | DECKER.MSG | I see you have disposed of my Second. I will have to take care of you myself. |
231 | DECKER.MSG | How good to see you Sheriff Greene! I see you've come to say your goodbyes. |
232 | DECKER.MSG | Good day again, my friend. I have another job for you. Are you interested? |
233 | DECKER.MSG | Good day again, my friend. I have another job for you. Are you interested? |
234 | DECKER.MSG | And I had such hopes for you! But I can't have you warning the Children. Kane, remove our friend here and pass along some instructions on silence. |
235 | DECKER.MSG | And I had such hopes for you! But I can't have you warning the Children. Kane, remove our friend here and pass along some instructions on silence. |
980 | DECKER.MSG | That's not important. |
981 | DECKER.MSG | What? That isn't important now. |
1000 | DECKER.MSG | Decker |
1001 | DECKER.MSG | Underground |
1002 | DECKER.MSG | Maltese |
1003 | DECKER.MSG | Thieves |
1004 | DECKER.MSG | Justin |
1005 | DECKER.MSG | Harold |
1006 | DECKER.MSG | Merchants |
1007 | DECKER.MSG | Daren |
1008 | DECKER.MSG | Crimson |
1009 | DECKER.MSG | Demetre |
1010 | DECKER.MSG | Far |
1011 | DECKER.MSG | Butch |
1012 | DECKER.MSG | Beth |
1013 | DECKER.MSG | Missing |
1014 | DECKER.MSG | Market |
1015 | DECKER.MSG | Claw |
1016 | DECKER.MSG | Town |
1017 | DECKER.MSG | Heights |
1018 | DECKER.MSG | Cathedral |
1019 | DECKER.MSG | Morpheus |
1020 | DECKER.MSG | Jain |
1021 | DECKER.MSG | Master |
1022 | DECKER.MSG | Store |
1023 | DECKER.MSG | All-In-One |
1024 | DECKER.MSG | Falcon |
1025 | DECKER.MSG | Nightclub |
1026 | DECKER.MSG | Greene |
1027 | DECKER.MSG | Hightower |
1028 | DECKER.MSG | Caravans |
1029 | DECKER.MSG | Romara |
1030 | DECKER.MSG | Go |
1031 | DECKER.MSG | Trader |
1032 | DECKER.MSG | Harris |
1033 | DECKER.MSG | Death |
1034 | DECKER.MSG | Deathclaw |
1035 | DECKER.MSG | Old |
1036 | DECKER.MSG | Oldtown |
1037 | DECKER.MSG | Children |
1038 | DECKER.MSG | All |
1100 | DECKER.MSG | You have no need to know anything else about me. |
1101 | DECKER.MSG | Most people do not bandy the name of my organization around lightly. We control the Hub. |
1102 | DECKER.MSG | My mother, finest woman I've ever known, gave me the idea for this, the finest entertainment establishment in all the Hub. |
1103 | DECKER.MSG | They steal from the merchants and give to the poor, or some such nonsense. They are inconsequential to me. That old mutant, Harold would know more. |
1104 | DECKER.MSG | He's the head of the police. Nice guy, if you like the straight arrow, honest type. Not like his father, now there was a loyal man. |
1105 | DECKER.MSG | Harold's been around for some time. He's over in Old Town. A good source for certain types of information. |
1106 | DECKER.MSG | They control the water. Go to the south end of the Merchant Market, you'll find them there. |
1107 | DECKER.MSG | He's the head of the Water Merchants. |
1108 | DECKER.MSG | They used to control the hospital until the Children took over. Now they sit and brood in their warehouse - very strange. You will find them at the northwest end of the Merchant Market. |
1109 | DECKER.MSG | He's the head of the Crimson Caravan. |
1110 | DECKER.MSG | They're the last of the merchants, and I mean that literally. Small time stuff, mostly. Look northeast of the Merchant Market. |
1111 | DECKER.MSG | Amusing. He considers himself the leader of the Far Go Traders. More of a figurehead, actually. He knows better than to interfere with my business. |
1112 | DECKER.MSG | She's in charge of the Weapons Store. |
1113 | DECKER.MSG | Something is making the Far Go Traders' caravans disappear. I'd like to know the cause, since it does disrupt a piece of my business. |
1114 | DECKER.MSG | It's in the center of town. |
1115 | DECKER.MSG | Myths and legends. The Death Claw is supposedly a ghost or something. |
1116 | DECKER.MSG | Old Town takes up the entire east side. The skags live there. |
1117 | DECKER.MSG | Most merchants live there. Simply go west from here. |
1118 | DECKER.MSG | An annoying organization. Soon they may need a demonstration in the management of power. |
1119 | DECKER.MSG | Morpheus is the head of the Children of the Cathedral. He resides down in the Boneyard. |
1120 | DECKER.MSG | She's presently the head of the Children of the Cathedral in the Hub. I've reason to believe that may change soon. |
1121 | DECKER.MSG | One of the fabrications of the Children. He's supposedly some minor diety, or something. |
1122 | DECKER.MSG | It's a small place that sells . . . fair weapons. Over by the Far Go Traders. |
1123 | DECKER.MSG | Just out the door and to the north. You can't miss it. |
1124 | DECKER.MSG | My mother, finest woman I've ever known, gave me the idea for this, the finest entertainment establishment in all the Hub. |
1125 | DECKER.MSG | My mother, finest woman I've ever known, gave me the idea for this, the finest entertainment establishment in all the Hub. |
1126 | DECKER.MSG | He's the head of the police. Nice guy, if you like the straight arrow, honest type. Not like his father, now there was a loyal man. |
1127 | DECKER.MSG | He's the head of the Water Merchants. |
1128 | DECKER.MSG | Something is making the Far Go Traders' caravans disappear. I'd like to know the cause, since it does disrupt a piece of my business. |
1129 | DECKER.MSG | He's the head of the Crimson Caravan. |
1130 | DECKER.MSG | They're the last of the merchants, and I mean that literally. Small time stuff, mostly. Look northeast of the Merchant Market. |
1131 | DECKER.MSG | They're the last of the merchants, and I mean that literally. Small time stuff, mostly. Look northeast of the Merchant Market. |
1132 | DECKER.MSG | Amusing. He considers himself the leader of the Far Go Traders. More of a figurehead, actually. He knows better than to interfere with my business. |
1133 | DECKER.MSG | Myths and legends. The Death Claw is supposedly a ghost or something. |
1134 | DECKER.MSG | Myths and legends. The Death Claw is supposedly a ghost or something. |
1135 | DECKER.MSG | Old Town takes up the entire east side. The skags live there. |
1136 | DECKER.MSG | Old Town takes up the entire east side. The skags live there. |
1137 | DECKER.MSG | An annoying organization. Soon they may need a demonstration in the management of power. |
100 | DECKGRD.MSG | You see one of Decker's guards. |
101 | DECKGRD.MSG | You need to talk to the boss. |
102 | DECKGRD.MSG | You'd better stay on our good side. |
103 | DECKGRD.MSG | We'll be watching you. |
104 | DECKGRD.MSG | Don't even touch your weapons. |
105 | DECKGRD.MSG | If you look at him wrong, you're dead. |
106 | DECKGRD.MSG | Watch it. |
107 | DECKGRD.MSG | I surrender! |
108 | DECKGRD.MSG | I never liked working for that guy Decker anyways. |
109 | DECKGRD.MSG | Now that Decker and Kane are gone, I'm gonna take over! |
100 | DEMETRE.MSG | You see Demetre. |
101 | DEMETRE.MSG | Hey there! How are you doin'? The name's Demetre, Demetre Romara, head of the best damn caravan in the wastes. Are you lookin' for a job? |
102 | DEMETRE.MSG | Hmmm, you don't look very strong at all, but... you MUST be great with guns then to have survived the outside! Hell, you're probably one mean fighter when the time comes! |
103 | DEMETRE.MSG | You look pretty fit. |
104 | DEMETRE.MSG | You look pretty strong. |
105 | DEMETRE.MSG | Damn, you look strong! |
106 | DEMETRE.MSG | Damn! You look like you could lift a mountain! |
107 | DEMETRE.MSG | Yeah, so? |
108 | DEMETRE.MSG | What's it to you? |
109 | DEMETRE.MSG | Huh? |
110 | DEMETRE.MSG | That's just what we're lookin' for! You like the thrill and excitement of battle don't you?! Bullets flying everywhere, whippin' by your head, blowin' your enemy in two, seein' the fear in their eyes! Ahhhh, that's the life! You look like the kind of person that could serve us well, and we pay well! Oh yes, we do! We've just had a few new openin's, if you are interested; but of course you are, right?! |
111 | DEMETRE.MSG | What's the pay? |
112 | DEMETRE.MSG | I'll kill anything that gets in our way! |
113 | DEMETRE.MSG | No thanks. |
114 | DEMETRE.MSG | I need a water chip. |
115 | DEMETRE.MSG | What do you know about the missing caravans? |
116 | DEMETRE.MSG | I've got to go. |
117 | DEMETRE.MSG | Ugggg uggg! |
118 | DEMETRE.MSG | We pay 600 hub bucks a job! That's each way! Hell, people say we take all the dangerous routes but I say they're the most excitin'! You need a little excitement in your life, am I right? Of course I am! |
119 | DEMETRE.MSG | Hell, I think that's just what I'm lookin' for! |
120 | DEMETRE.MSG | Do you always talk so loud? |
121 | DEMETRE.MSG | Dangerous? |
122 | DEMETRE.MSG | No thanks, bub. |
123 | DEMETRE.MSG | Damn straight it is! Just go talk to Keri in the next room, she'll let you know when the next caravan is leavin'. |
124 | DEMETRE.MSG | Bub? What the hell are you talkin' about? Well, no skin off my back. |
125 | DEMETRE.MSG | What, are you afraid of loud noises or somethin'? |
126 | DEMETRE.MSG | Yes. |
127 | DEMETRE.MSG | Only at night. |
128 | DEMETRE.MSG | No, I was just wondering you were deaf or dumb. |
129 | DEMETRE.MSG | No, but my ears were getting a little sore. |
130 | DEMETRE.MSG | Ha! Maybe both! Well, go talk to Keri in the next room if you do want a job. |
131 | DEMETRE.MSG | You're a smart little ass, are you? Well, it doesn't matter to me! Just as long as you defend the caravans I'll be satisfied. Go talk to Keri in the next room if you want a job. |
132 | DEMETRE.MSG | Ha! That's a funny one! Well, if you think you can brave the darkness, come see me. |
133 | DEMETRE.MSG | Of course it's dangerous -- why else would I fork out 600 bucks? |
134 | DEMETRE.MSG | Oh, okay. Bye. |
135 | DEMETRE.MSG | I'll still take the job. |
136 | DEMETRE.MSG | Get out of here before I rip your head off! |
137 | DEMETRE.MSG | I'll shove your head up your ass! |
138 | DEMETRE.MSG | That's it! |
139 | DEMETRE.MSG | Of course you will! Go talk to Keri in the next room, she works the schedules. |
140 | DEMETRE.MSG | Hell, that's disappointin', but oh well. |
141 | DEMETRE.MSG | Yeah! I like you! You're hired! Go talk to Keri in the next room, she'll assign you to a caravan. |
142 | DEMETRE.MSG | A water chip? Hmmm, haven't heard of one of those before. You might want to check with one of the shops outside -- they have lots of stuff. So, did you want a job? |
143 | DEMETRE.MSG | Well, what's it pay? |
144 | DEMETRE.MSG | No, not really. |
145 | DEMETRE.MSG | Not much, I've only lost two. I really have no idea why they're hittin' the Far Go Traders more then anyone else. |
146 | DEMETRE.MSG | Any suspicions? |
147 | DEMETRE.MSG | What about your routes and cargo? |
148 | DEMETRE.MSG | Okay, thanks. |
149 | DEMETRE.MSG | Who ever is doin' this has got to have one hell of a raidin' party. Our caravans are well armed and you would think that someone would have gotten away by now. They don't leave a trace. |
150 | DEMETRE.MSG | So, how much does that job pay? |
151 | DEMETRE.MSG | What about your routes and cargo? |
152 | DEMETRE.MSG | Okay, thanks. |
153 | DEMETRE.MSG | Hell, we go to more dangerous places than they do and our cargo is better! |
154 | DEMETRE.MSG | How is your cargo better? |
155 | DEMETRE.MSG | Just checking, thanks. |
156 | DEMETRE.MSG | You're full of crap! |
157 | DEMETRE.MSG | Well, okay -- maybe it's not better but we do carry a larger variety than them. |
158 | DEMETRE.MSG | Okay, thanks. |
159 | DEMETRE.MSG | You know, Beth's been yapping about some Death Claw. I would check that out if I where you! I've heard a few rumors from other sources about somethin' creepin' around at night to the northwest. |
160 | DEMETRE.MSG | Sorry, but we're paid good money to be sure the job gets done! We'll only hire the best! We've got to have reliable men and women on those caravans! |
161 | DEMETRE.MSG | Like I really wanted a job, ya' loud-mouthed moron! |
162 | DEMETRE.MSG | Sorry to have bothered you. |
163 | DEMETRE.MSG | Please, can I have another job? |
164 | DEMETRE.MSG | Huta? |
165 | DEMETRE.MSG | I said we won't hire you! |
166 | DEMETRE.MSG | Sorry, I'm done takin' risks with you! |
167 | DEMETRE.MSG | You're wastin' your time here! |
168 | DEMETRE.MSG | Please stop botherin' me! |
169 | DEMETRE.MSG | Beat it. |
170 | DEMETRE.MSG | Demetre ignores you. |
171 | DEMETRE.MSG | Hell, I don't hire dirty chem cravers! If you want a job you better sober up! |
172 | DEMETRE.MSG | I'm no chem add . . . I mean . . . Arg! |
173 | DEMETRE.MSG | Blah! |
174 | DEMETRE.MSG | Doing chems are we? Hell, it's a good thing we aren't hiring your ass again! |
175 | DEMETRE.MSG | Hell, no! I don't think you realize just how much is at stake! We can't afford to take the risk! Hell, I don't no how the Far Go Traders are still in business with all those missin' caravans! |
176 | DEMETRE.MSG | Sorry, you'll have to see if one of the others' houses will take a risk with you. I can't afford to take another one. |
177 | DEMETRE.MSG | Get out of here, you make me sick! |
178 | DEMETRE.MSG | Hey! What do you think your doin'? |
179 | DEMETRE.MSG | That leads to our warehouse. |
180 | DEMETRE.MSG | It can only be opened from the other side. |
181 | DEMETRE.MSG | You're a strange one. |
182 | DEMETRE.MSG | You're wastin' your time. |
183 | DEMETRE.MSG | He ignores you. |
184 | DEMETRE.MSG | So? Do you want a job or what? I'm offerin' you a great chance at some excitement and lots of cash! You can never have too much of either! |
185 | DEMETRE.MSG | Oh, yeah. How much was that? |
186 | DEMETRE.MSG | I'll kill anything that gets in our way! |
187 | DEMETRE.MSG | No, thanks. |
188 | DEMETRE.MSG | I need a water chip. |
189 | DEMETRE.MSG | What do you know about the missing caravans? |
190 | DEMETRE.MSG | I've got to go. |
191 | DEMETRE.MSG | Ruk luk? |
192 | DEMETRE.MSG | Hey, you did a fine job on that last caravan -- good goin'! Did you need somethin'? |
193 | DEMETRE.MSG | Yeah, I wanted another job. |
194 | DEMETRE.MSG | I need a water chip. |
195 | DEMETRE.MSG | What do you know about the missing caravans? |
196 | DEMETRE.MSG | No. Just stopped by to say hi. |
197 | DEMETRE.MSG | Nothing, bye. |
198 | DEMETRE.MSG | We lost all of our cargo! I'm afraid we can't hire you anymore, sorry. |
199 | DEMETRE.MSG | You're lucky, we almost lost that caravan you bugged out on! I'm afraid we can't hire you for any more jobs, sorry. |
200 | DEMETRE.MSG | We're not hiring, so what do you want? |
201 | DEMETRE.MSG | Get lost! We're not hiring. |
202 | DEMETRE.MSG | I need a water chip. |
203 | DEMETRE.MSG | Tell me what you know about the missing caravans. |
204 | DEMETRE.MSG | I want your ugly face out of my way! |
205 | DEMETRE.MSG | I want your head on a stick! |
206 | DEMETRE.MSG | Never mind. |
207 | DEMETRE.MSG | Ruk luk? |
208 | DEMETRE.MSG | You think you're tough? Don't make me laugh! |
209 | DEMETRE.MSG | Well, you should be talking to my daughter, Keri; she takes care of all that! She's in the next room. |
210 | DEMETRE.MSG | I already told you. Just talk to Keri in the next room. |
211 | DEMETRE.MSG | Your daughter? |
212 | DEMETRE.MSG | That ugly thing is your daughter? That explains a lot! |
213 | DEMETRE.MSG | Okay. |
214 | DEMETRE.MSG | Yes, she's my pride and joy! Isn't she beautiful? Just talk to her when you want another job. Some day . . . hopefully soon, I'll be able to retire and she'll take over for me. |
215 | DEMETRE.MSG | You can't if you're both dead! |
216 | DEMETRE.MSG | Okay, thanks. |
217 | DEMETRE.MSG | You dare insult someone's family? I should rip your heart out! |
218 | DEMETRE.MSG | I'm sorry, I was just kidding! |
219 | DEMETRE.MSG | I'll do more than insult you! |
220 | DEMETRE.MSG | Too late for apologies! [His face gets very red . . . then in a calm, controlled voice.] Get, before I make good on my threat! |
221 | DEMETRE.MSG | Is that your poor attempt at a threat? |
222 | DEMETRE.MSG | It's not a threat! You're about to die! |
223 | DEMETRE.MSG | Yeah, well, I gave it the old college try! |
224 | DEMETRE.MSG | No, I'm sorry. I've got to go. Bye! |
225 | DEMETRE.MSG | Well I've got to admit, I've heard better. |
226 | DEMETRE.MSG | Yeah, I know. See ya. |
227 | DEMETRE.MSG | Well, you're still going to die! |
228 | DEMETRE.MSG | Uh, okay. |
229 | DEMETRE.MSG | Well, what are you waiting for? There are caravans to run! |
230 | DEMETRE.MSG | They're not ready to leave yet. |
231 | DEMETRE.MSG | I've still got some things to do first. |
232 | DEMETRE.MSG | I need a water chip. |
233 | DEMETRE.MSG | Tell me what you know about the missing caravans. |
234 | DEMETRE.MSG | Okay, bye. |
235 | DEMETRE.MSG | Rik rok? |
236 | DEMETRE.MSG | Roerow? |
237 | DEMETRE.MSG | Damn! You're missing out on some good action! I'm sure there are lots of people, creatures, and things waiting to attack the caravans! Nothing beats a good fire fight! Here - take this, it'll give you something to play with until the next caravan is ready to go. [He hands you a frag grenade.] |
238 | DEMETRE.MSG | Damn! Do our caravans ever leave? |
239 | DEMETRE.MSG | What about your boat? |
240 | DEMETRE.MSG | Don't take too long. |
241 | DEMETRE.MSG | Keri, are we book yet? |
242 | DEMETRE.MSG | You've got to kill the enemy before it gets you! |
243 | DEMETRE.MSG | Nothin' like squeezin' the life out of your enemies! |
244 | DEMETRE.MSG | The hell you are! |
245 | DEMETRE.MSG | Damn it, where's my gun! |
100 | DEMOCLUE.MSG | Phil has some problem with a dog. |
100 | DEMOCOMP.MSG | Hmm. This is a great game! |
100 | DEMOCRYP.MSG | Hey, Rayze, hunting season just openned, and Fools are on the list of dumb animals. |
100 | DEMODOG.MSG | You see a dog. He seems to be following you. |
101 | DEMODOG.MSG | You see a dog. |
102 | DEMODOG.MSG | Woof! |
103 | DEMODOG.MSG | Grrr! |
104 | DEMODOG.MSG | It seems that you have made a friend of this dog. |
105 | DEMODOG.MSG | You earn 550 experience points for befriending the dog. |
106 | DEMODOG.MSG | You earn 335 experience points for defeating the dog and letting Phil back into his house. |
100 | DEMODOOR.MSG | You see a refrigerator. It is closed. |
100 | DEMOFOOL.MSG | You Crypts look like you just came out of one. |
100 | DEMOGEN.MSG | The generator is already running. |
100 | DEMOPEAS.MSG | You see a peasant. |
101 | DEMOPEAS.MSG | Oh, yeah, big man running from a scary dog. Phil, you sure showed it. Yep, you sure did. |
102 | DEMOPEAS.MSG | What are you doing, Phil? You're checking the tread on those sneakers, aren't you? |
103 | DEMOPEAS.MSG | Man, that dog looks hungry. It sure wants to eat you alive, Phil. |
104 | DEMOPEAS.MSG | That might be a little overkill for a poor defenseless animal, don'cha think? |
105 | DEMOPEAS.MSG | That sure is a nice pooch you have there. |
106 | DEMOPEAS.MSG | I'm sure Phil would appreciate it if you were to get rid of his dog. |
107 | DEMOPEAS.MSG | Thanks for dealing with that dog. |
100 | DEMOPHIL.MSG | You see a peasant. |
101 | DEMOPHIL.MSG | You see Phil. |
102 | DEMOPHIL.MSG | It ain't my dog! |
103 | DEMOPHIL.MSG | Damn right, shoot that beast! |
104 | DEMOPHIL.MSG | I wouldn't trust that beast, if I was you. That thing is a killer. |
105 | DEMOPHIL.MSG | Mister, |
106 | DEMOPHIL.MSG | Ma'am, |
107 | DEMOPHIL.MSG | I would be really happy if you were to get rid of that damn dog. |
108 | DEMOPHIL.MSG | Why? |
109 | DEMOPHIL.MSG | Nah, I only deal with important stuff. |
110 | DEMOPHIL.MSG | Where did it come from? |
111 | DEMOPHIL.MSG | Hnnn. |
112 | DEMOPHIL.MSG | Mebbe you can talk it to death. |
113 | DEMOPHIL.MSG | It won't let us back into our house, that's why. |
114 | DEMOPHIL.MSG | Okay. |
115 | DEMOPHIL.MSG | Isn't it your dog? |
116 | DEMOPHIL.MSG | It was the 'pet' of a traveler. When the traveler died, this damn dog just plopped its furry ass down on my doorstep and wouldn't leave. It's been there for days. |
117 | DEMOPHIL.MSG | Oh. |
118 | DEMOPHIL.MSG | Who was this traveler? |
119 | DEMOPHIL.MSG | What did the traveler look like? |
120 | DEMOPHIL.MSG | I don't know. Some guy. He came from the east, he said. Like anyone could get past the deadlands to the east. He ran afoul of Gizmo, trying to interfere with Gizmo's business. |
121 | DEMOPHIL.MSG | So, Gizmo had a couple of boys beat him up and throw him from the casino roof. The traveler broke his damnfool neck and died. The dog was pissed. |
122 | DEMOPHIL.MSG | What did the traveler look like? |
123 | DEMOPHIL.MSG | Oh, the guy was tall, dark-haired with a little graying around the edges. He was dressed all in black leather, like that's a good idea in the desert, and carried a shotgun. |
124 | DEMOPHIL.MSG | He had some funny accent. The dog was his constant companion, followed him everywhere. |
125 | DEMOPHIL.MSG | Appreciate the gossip. |
126 | DEMOPHIL.MSG | I hate that dog. |
127 | DEMOPHIL.MSG | Thanks for your help. |
100 | DEPFRY.MSG | You see Deputy Fry. |
101 | DEPFRY.MSG | Hello friend. Deputy Tony Fry at your service. |
102 | DEPFRY.MSG | What is this place? |
103 | DEPFRY.MSG | Get out of my way or they'll have to plant you six feet under. |
104 | DEPFRY.MSG | I didn't do it. |
105 | DEPFRY.MSG | Nice to meet you. Bye. |
106 | DEPFRY.MSG | Wug. |
107 | DEPFRY.MSG | Ack! |
108 | DEPFRY.MSG | Oh, a newcomer! Welcome to the Hub! I thought you were part of the caravans. Did you come in with them? |
109 | DEPFRY.MSG | Yes. |
110 | DEPFRY.MSG | No. |
111 | DEPFRY.MSG | I'm not surprised. Most of the new members of our city come in with the caravans, even with the missing caravans we've had. It's a fine city, but be careful who you associate with. People like Decker and his thugs can get you into a lot of trouble. |
112 | DEPFRY.MSG | Who's Decker? |
113 | DEPFRY.MSG | Missing Caravans? |
114 | DEPFRY.MSG | Okay, thanks. |
115 | DEPFRY.MSG | That's surprising. It's been pretty rough out there, especially with the missing caravans. But you're safe now, just stay away from the Maltese Falcon. They're a bunch of trouble makers, Decker and his crew. |
116 | DEPFRY.MSG | Who's Decker? |
117 | DEPFRY.MSG | Missing Caravans? |
118 | DEPFRY.MSG | Yeah, well, I'm pretty rough. |
119 | DEPFRY.MSG | Guess so. So did you have any other questions? |
120 | DEPFRY.MSG | Who's Decker? |
121 | DEPFRY.MSG | What was that about missing caravans? |
122 | DEPFRY.MSG | That's it, thanks. |
0 | DESK.MSG | {100}{}{The desk is empty.} |
100 | DIANA.MSG | You see Diana, a desert raider. |
101 | DIANA.MSG | I am Diana. How might I help you today? |
102 | DIANA.MSG | I'm looking for a woman named Tandi. Have you seen her? |
103 | DIANA.MSG | Never mind, thanks. |
104 | DIANA.MSG | How about a date? |
105 | DIANA.MSG | What do you do here? |
106 | DIANA.MSG | What can you tell me about this camp? |
107 | DIANA.MSG | Eurrreh? |
108 | DIANA.MSG | If she is one of those women from Shady Sands, maybe you should look there. I just work here. |
109 | DIANA.MSG | Oh. Well, thank you anyway. |
110 | DIANA.MSG | Can you fix my equipment for me? |
111 | DIANA.MSG | As you can see, I am much too busy at the moment to grant you your request. |
112 | DIANA.MSG | Garl has me fixing the camp equipment at the moment. I do not have time to fix our gear and that of every stranger who walks in. Sorry. |
113 | DIANA.MSG | I am the armorer for this encampment. I am the only one with the necessary skills to repair and maintain the weapons and equipment of Garl's men. |
114 | DIANA.MSG | Can you fix my equipment for me? |
115 | DIANA.MSG | What can you tell me about this camp? |
116 | DIANA.MSG | It is run by Garl Death-Hand. He is a fearsome and remorseless leader. He makes sure that we all survive the harsh reality of the desert. |
117 | DIANA.MSG | I'm looking for a woman named Tandi. Have you seen her? |
118 | DIANA.MSG | Can you fix my equipment for me? |
119 | DIANA.MSG | I am busy now. Please go elsewhere. |
120 | DIANA.MSG | You are that new friend of Garl's, are you not? What do you want? |
100 | DIRTNAP.MSG | You see a glowing ghoul. |
101 | DIRTNAP.MSG | A dirt nap will be given if alterations are made. Last one here tried. |
102 | DIRTNAP.MSG | The flow ends. So does your life. |
100 | DISKA.MSG | This seems strange. It looks like it can be used in your Pip Boy. |
101 | DISKA.MSG | Pip Boy displays: File Found on System. Aborting download. |
100 | DISKD.MSG | This seems strange. It looks like it can be used in your Pip Boy. |
101 | DISKD.MSG | Pip Boy displays: File Found on System. Aborting download. |
100 | DOCLOCKR.MSG | The locker is locked. |
101 | DOCLOCKR.MSG | You spot a trap on the locker, and disarm it. |
102 | DOCLOCKR.MSG | You spot a trap on the locker, but fail to disarm it. |
103 | DOCLOCKR.MSG | You spot a trap on the locker, and accidentally set it off! |
104 | DOCLOCKR.MSG | You disarm the trap. |
105 | DOCLOCKR.MSG | You fail to disarm the trap. |
106 | DOCLOCKR.MSG | You accidentally set off the trap! |
107 | DOCLOCKR.MSG | You unlock the locker. |
108 | DOCLOCKR.MSG | You fail to bypass the lock on the locker. |
109 | DOCLOCKR.MSG | The locker's already unlocked. |
110 | DOCLOCKR.MSG | While tampering with the lock, you trip up the tumblers. There's no bypassing this lock now. |
100 | DOCWU.MSG | [More] |
101 | DOCWU.MSG | [Done] |
102 | DOCWU.MSG | Shithead! You get hurt again, you stupid bastard! |
103 | DOCWU.MSG | Shithead! You get hurt again, you stupid bitch! |
105 | DOCWU.MSG | ? Asshole! Don't you listen to the messages of peace! |
106 | DOCWU.MSG | Hey, I was just trying to help the cause! |
107 | DOCWU.MSG | I want to ask a few questions. |
108 | DOCWU.MSG | Just fix me up, okay, doc? |
109 | DOCWU.MSG | Your bedside manner sucks. |
110 | DOCWU.MSG | Doc, I need a drink, bad! Got any rubbing alcohol? |
111 | DOCWU.MSG | You keep it up, and you'll need a doctor. |
112 | DOCWU.MSG | Ow! Oooo! Hnnh! |
113 | DOCWU.MSG | What do you want?! Will you assholes never learn? I'm tired of using my talents on losers. Shoot straight next time! Don't let them shoot you. |
114 | DOCWU.MSG | I was outnumbered! |
115 | DOCWU.MSG | What are you, a doctor of assholes? |
116 | DOCWU.MSG | Maybe I'll use you for target practice. |
117 | DOCWU.MSG | Incompetent son of a bitch! You need healing AGAIN! I hope they kill you next time! |
118 | DOCWU.MSG | Thanks for the moral support, doc. |
119 | DOCWU.MSG | I hope they get you, too . . . |
120 | DOCWU.MSG | If they do, you'll go down first. |
121 | DOCWU.MSG | What is your problem, asshole? Maybe I put you to sleep, shithead! |
122 | DOCWU.MSG | Do you put a lot of people to sleep, doc? |
123 | DOCWU.MSG | You'd better not try it. |
124 | DOCWU.MSG | I snooze, you lose, asshole! |
125 | DOCWU.MSG | The Cause is not helped by morons! Why are you bothering me? I'm a very busy doctor, asshole! You need me or not? |
126 | DOCWU.MSG | What's keeping you busy? |
127 | DOCWU.MSG | Sure, doc. |
128 | DOCWU.MSG | Not right now. |
129 | DOCWU.MSG | What's your diagnosis, doc? |
130 | DOCWU.MSG | I am not a library! You go outside for answers! Get out now! |
131 | DOCWU.MSG | Fine! It's always patch you up! Fix you up! Asshole! |
132 | DOCWU.MSG | I hear they say very bad things about you . . . |
133 | DOCWU.MSG | The enemies of the Master will stop at nothing to discredit the Faithful. |
134 | DOCWU.MSG | You swore an oath, doctor. Do your job. |
135 | DOCWU.MSG | Forget it. I can't trust you. |
136 | DOCWU.MSG | Heal me or die, doctor! |
137 | DOCWU.MSG | This should do it . . . |
138 | DOCWU.MSG | Owww!! |
139 | DOCWU.MSG | Ha ha ha! |
140 | DOCWU.MSG | You screamed like a woman! Ha ha ha! |
141 | DOCWU.MSG | Bitch shouldn't play in a man's world! Ha ha ha! |
142 | DOCWU.MSG | Go to hell! You wanna get fixed or you just wanna be an asshole? |
143 | DOCWU.MSG | You loser! Why don't you just crawl out into the Glow and lick puddles? Stupid drunken craving asshole! |
144 | DOCWU.MSG | And maybe you need a doctor one day and the doctor won't be there. Psycho asshole! You wanna get fixed? Maybe I do something about shit in your brains, too! |
145 | DOCWU.MSG | Fine -- do it and shut up! |
146 | DOCWU.MSG | Go to Hell. |
147 | DOCWU.MSG | Shut up and gimme a diagnosis. |
148 | DOCWU.MSG | You stupid jackass! You're too stupid to feel pain. You remind me of a lower lifeform! |
149 | DOCWU.MSG | I hear you as crazy as you are stupid! |
150 | DOCWU.MSG | Ha ha! You really are stupid! I just gave you a lethal poison! Ha ha ha! |
151 | DOCWU.MSG | This will hurt a lot! |
152 | DOCWU.MSG | Aaaaagh! |
153 | DOCWU.MSG | You screamed like a castrated pig! Ha ha ha! |
154 | DOCWU.MSG | You are an idiot! Quality, not quantity! You think the Nightkin care when they're outnumbered? Go cry to your mother, you little baby! Now, do you want to get better or not? |
155 | DOCWU.MSG | Be quiet or I'll take out your vocal cords! Debark you like dog! Ha ha ha! Now you wanna get well or not? |
156 | DOCWU.MSG | I'm a doctor, not a cheerleader! You need healing or not? |
157 | DOCWU.MSG | I'm shaking, asshole! Now, you wanna get well or not? |
158 | DOCWU.MSG | Do it. Just don't screw with me! |
159 | DOCWU.MSG | Damn straight I do. There's gotta be a real doctor around this place. |
160 | DOCWU.MSG | Just take a look and see what's busted first. |
161 | DOCWU.MSG | Nightkin prefer to do that. I give them chems sometimes. Nobody pays attention to Doctor Wu. They're all assholes! Now, you wanna get fixed up? |
162 | DOCWU.MSG | Patch it, doc! |
163 | DOCWU.MSG | If the Nightkin don't trust you, neither do I. I'm outta here. |
164 | DOCWU.MSG | Idiot! Cathedral very busy! Unity keeps Doctor Wu very busy! Now, you wanna get fixed up? |
165 | DOCWU.MSG | Now comes the fun part! |
166 | DOCWU.MSG | This should do it . . . |
167 | DOCWU.MSG | What a dork! I've heard more many screams from children! Ha ha ha! |
168 | DOCWU.MSG | I made the bitch scream! Ha ha ha! |
169 | DOCWU.MSG | Asshole! Shithead! I'm very busy, and you have to bother me! Screw you! Get out of here, you puke! Now! |
170 | DOCWU.MSG | You are healthy as a brahmin, but not as bright! Get out of here, you hypochondriac asshole! |
171 | DOCWU.MSG | You have taken some wounds. I can fix that, dickhead, if you stay very still! |
172 | DOCWU.MSG | You treat your body like shit. You must be a real idiot. I could put you out of your misery, or I could fix you up. |
173 | DOCWU.MSG | Not right now. |
174 | DOCWU.MSG | Fine. But I hope I perform an autopsy on you by the end of the day! |
175 | DOCWU.MSG | Ow! You little . . . |
176 | DOCWU.MSG | Now get out of here, and don't come back! |
177 | DOCWU.MSG | Fine, I heal you! |
178 | DOCWU.MSG | That should fix you real good! |
179 | DOCWU.MSG | Then leave, asshole! I'll be laughing at your corpse real soon. |
180 | DOCWU.MSG | You little asshole! Who do you think you are to bother Dr. Wu? Stupid shithead! |
181 | DOCWU.MSG | You have taken some wounds. I can fix that, dickhead, if you stay very still! |
182 | DOCWU.MSG | Five broken bones at least, and you've lost lots of blood. Being an idiot is hazardous to your health! You want to get fixed? |
183 | DOCWU.MSG | Depends on the definition of "fix." You can treat me, doc. |
184 | DOCWU.MSG | Me go. |
100 | DOG2.MSG | Come here, boy. |
101 | DOG2.MSG | Ruff. Ruff. |
100 | DOGMEAT.MSG | You see Dogmeat. |
101 | DOGMEAT.MSG | Arf! Arf Arf! Arf! Arf! Arf! Arf! Arf! Arf! |
102 | DOGMEAT.MSG | [Sniff. Sniff.] Grrrr! Snarl! |
100 | DOLGAN.MSG | You see Snake. |
101 | DOLGAN.MSG | You see Dolgan. |
104 | DOLGAN.MSG | You see a member of the Blades. |
105 | DOLGAN.MSG | You see a member of the Blades. |
106 | DOLGAN.MSG | You think that might be Books. |
107 | DOLGAN.MSG | You think that might be Scars. |
108 | DOLGAN.MSG | You think that might be Gunner. |
109 | DOLGAN.MSG | You think that might be Twitch. |
110 | DOLGAN.MSG | You think that might be Hammer. |
111 | DOLGAN.MSG | You think that might be Razor. |
112 | DOLGAN.MSG | Get lost! This is only for real fighters. |
113 | DOLGAN.MSG | So, you think you can take on Tangler and his wimps? Here, I'll teach you to use that blade. |
114 | DOLGAN.MSG | Now you are a little better at that. Go kick Tangler's butt into next year for me. |
115 | DOLGAN.MSG | Great job on hacking those Rippers. What can I do for you? |
116 | DOLGAN.MSG | Can you teach me some more blade skills? |
117 | DOLGAN.MSG | How can I get into the Gun Runners? |
118 | DOLGAN.MSG | Nothing, thanks. |
119 | DOLGAN.MSG | Sure thing. But it will take most of the day for a little improvement. You still want that? |
120 | DOLGAN.MSG | Yes. |
121 | DOLGAN.MSG | No. |
122 | DOLGAN.MSG | There you go. You've shown a little improvement. Good luck to you. |
123 | DOLGAN.MSG | Sure thing. Come back when you want more training. |
124 | DOLGAN.MSG | Seems like we let in a fool. Well, if you want to get into their place, there is a slight break in their moat. Look for it and run like mad. You may even make it across. |
100 | DOOR.MSG | You unlock the door. |
101 | DOOR.MSG | You broke your lockpicks! |
102 | DOOR.MSG | You cannot open this lock. |
103 | DOOR.MSG | You were not able to pick the lock. |
104 | DOOR.MSG | The door is locked. |
105 | DOOR.MSG | The door is open. |
106 | DOOR.MSG | The door is closed but unlocked. |
107 | DOOR.MSG | The door is locked. |
108 | DOOR.MSG | The door creaks loudly. |
109 | DOOR.MSG | The door is already unlocked. |
110 | DOOR.MSG | The lock is beyond your ability to pick. |
200 | DOOR.MSG | There is no lock on this door to pick. |
201 | DOOR.MSG | You notice some irregularities in the wall. |
0 | DOORCODE.MSG | {100}{}{Although this tape is damaged beyond use, there is some writing scratched on the plastic: KODE 010597} |
100 | DRAGON.MSG | You see Dragon. |
103 | DRAGON.MSG | You see a member of the Blades. |
104 | DRAGON.MSG | You see a member of the Blades. |
105 | DRAGON.MSG | You think that might be Books. |
106 | DRAGON.MSG | You think that might be Scars. |
107 | DRAGON.MSG | You think that might be Gunner. |
108 | DRAGON.MSG | You think that might be Twitch. |
109 | DRAGON.MSG | You think that might be Hammer. |
110 | DRAGON.MSG | You think that might be Razor. |
111 | DRAGON.MSG | Get lost! Can't you tell I'm trying to get some rest! |
112 | DRAGON.MSG | What are ya doing roaming around out here? |
113 | DRAGON.MSG | Just looking at the stars. |
114 | DRAGON.MSG | Out looking for you. |
115 | DRAGON.MSG | Hunting. |
116 | DRAGON.MSG | Your looking's cost you dearly. What's the story? Tell me the truth, and you may live. |
117 | DRAGON.MSG | I'm really here to kill you. |
118 | DRAGON.MSG | I want to end the gang wars. |
119 | DRAGON.MSG | Just looking for home. It's right there. The moon. |
120 | DRAGON.MSG | I think I'd be sorry about that, but I don't pay heed to dead people. |
121 | DRAGON.MSG | Fat chance. Now, get out of here before I send the night guard after you. |
122 | DRAGON.MSG | My, you don't enjoy life much. I'll help you end it. |
123 | DRAGON.MSG | You found me. Now, walk or die! |
124 | DRAGON.MSG | I think I'll walk. |
125 | DRAGON.MSG | I'd rather live. |
126 | DRAGON.MSG | What's the word on the Rippers? |
127 | DRAGON.MSG | They're gonna kill ya! |
128 | DRAGON.MSG | They're dead. See? |
129 | DRAGON.MSG | Nothing yet. |
130 | DRAGON.MSG | Great. Go take it to Razor. |
131 | DRAGON.MSG | Don't lie to me. Get out! |
132 | DRAGON.MSG | Then get your butt out of here and can the bastard! |
100 | DUC.MSG | You see a wandering merchant of Asian descent. |
101 | DUC.MSG | You see Duc, the wandering merchant. |
102 | DUC.MSG | Well hello, wanderer. My name's Duc, and I'm headed into Shady Sands to do some trading. Perhaps I can interest you in some goods? |
103 | DUC.MSG | What do you have for sale? |
104 | DUC.MSG | Do you go to Shady Sands often? |
105 | DUC.MSG | Erf! |
106 | DUC.MSG | Let me show you. |
107 | DUC.MSG | Yes, Shady Sands is part of my normal trade route. You can travel there with us for safety if you like. |
108 | DUC.MSG | Sure, sounds good. |
109 | DUC.MSG | No, thanks. |
110 | DUC.MSG | Oh, sorry -- didn't realize you were that stupid. |
111 | DUC.MSG | It should only take a day or so. Let's go! |
112 | DUC.MSG | ShadyW.map |
113 | DUC.MSG | Not many people brave the wastes alone. Who are you? |
114 | DUC.MSG | None of your business. |
115 | DUC.MSG | I'm |
116 | DUC.MSG | . |
117 | DUC.MSG | Erf! |
118 | DUC.MSG | Hello again! What can I do for you? |
119 | DUC.MSG | May I join your group to Shady Sands? |
120 | DUC.MSG | What do you have for sale? |
121 | DUC.MSG | Nothing, thanks. |
122 | DUC.MSG | What do you want? |
123 | DUC.MSG | Nothing, sorry. |
124 | DUC.MSG | What do you have for sale? |
125 | DUC.MSG | Erf! |
126 | DUC.MSG | You should be careful if you're traveling alone. Some people went missing from Shady Sands recently. |
100 | DUGAN.MSG | You see Dugan, craver of Nuka-Cola. |
101 | DUGAN.MSG | You see a very tall thin man with glasses. He has a bottle of Nuka-Cola clutched in his hand. |
102 | DUGAN.MSG | Yes? |
103 | DUGAN.MSG | I'm just looking around, thanks. |
104 | DUGAN.MSG | What do you do around here? |
105 | DUGAN.MSG | What's with the Nuka-Cola? |
106 | DUGAN.MSG | Whose in charge around here? |
107 | DUGAN.MSG | Ah, never mind. |
108 | DUGAN.MSG | Dah, Cola, good? |
109 | DUGAN.MSG | Well, then stop wasting my time. |
110 | DUGAN.MSG | I pontificate on life a lot, and help the Blades understand the true meaning of Nuka-Cola. |
111 | DUGAN.MSG | What's so good about Nuka-Cola? |
112 | DUGAN.MSG | Is that all? That doesn't seem to help anyone that much. |
113 | DUGAN.MSG | How much of that stuff do you drink? |
114 | DUGAN.MSG | Can I ask you something else? |
115 | DUGAN.MSG | Ah, ok. I'll be seeing you. |
116 | DUGAN.MSG | It is the stuff of life . . . Well actually, if I don't drink it on an hourly basis I get a splitting headache. |
117 | DUGAN.MSG | So? [Dugan raises his eyebrows at you.] |
118 | DUGAN.MSG | About 5 litres a day. |
119 | DUGAN.MSG | Razor's the woman you'll want to talk to. |
120 | DUGAN.MSG | I am the dumbest person I've ever met - well, besides you. Get out of here! |
121 | DUGAN.MSG | I need another Nuka-Cola! |
122 | DUGAN.MSG | Where'd my hair go! |
123 | DUGAN.MSG | Carbonated Water, Caramel Color, Aspartame, Phosphoric Acid, Potassium Benzoate (To Protect Taste), Natural Flavors, Citric Acid, Caffeine |
124 | DUGAN.MSG | Too bad we ran out of Diet. |
125 | DUGAN.MSG | Where'd those short women go? |
100 | ELDER.MSG | You see the Elder. |
101 | ELDER.MSG | I am pleased to meet you. I hope you have found this little village pleasing so far. |
102 | ELDER.MSG | Yes. |
103 | ELDER.MSG | Nope, not enough action around here. |
104 | ELDER.MSG | Excellent. I have a favor to ask of you. I promise that you will be well-rewarded for your services to this community. |
105 | ELDER.MSG | Tell me more . . . |
106 | ELDER.MSG | This is just a demo, but perhaps you will like what I have to say next. |
107 | ELDER.MSG | I'm all ears . . . |
108 | ELDER.MSG | We have been plagued by Rad Scorpions for some time now. All who have been sent to destroy these monsters have not returned. I will give you weapons and armor if you will follow my guide to their lair and kill them all. |
109 | ELDER.MSG | Sounds good. |
110 | ELDER.MSG | No thanks. |
111 | ELDER.MSG | That is a shame. Please leave. |
112 | ELDER.MSG | Excellent. Sammy here will guide you to the lair. Take these items - they will come in useful. |
113 | ELDER.MSG | Please help us as soon as possible. Time is wasting. |
100 | ELECDOOR.MSG | This lock on this door is booby-trapped. |
101 | ELECDOOR.MSG | The booby trap has been disarmed. |
100 | ELECTRAP.MSG | The section of the floor adjacent to you is electrified. |
0 | ELEVATR.MSG | {100}{}{This is the elevator. The lights are off but it looks just like the one in your Vault.} |
100 | EMITER1A.MSG | You do not see a control panel on this emitter. Perhaps there is another way to lower this force field. |
101 | EMITER1A.MSG | You temporarily disable the force field with the damage to the emitter. |
102 | EMITER1A.MSG | You completely destroy the force field emitter and the force field dissapates. |
103 | EMITER1A.MSG | You temporarily disable the force field emitter. |
104 | EMITER1A.MSG | You fail to do anything with the force field emitter. |
100 | ENEMY.MSG | I don't want to talk to you. |
101 | ENEMY.MSG | Go away. |
102 | ENEMY.MSG | Leave me alone! |
103 | ENEMY.MSG | Someone should do something about you. |
104 | ENEMY.MSG | Get out of here, you asshole. |
100 | FALCON1.MSG | You see the Bar Tender. |
101 | FALCON1.MSG | Yeah, whadda ya want? |
102 | FALCON1.MSG | Water. |
103 | FALCON1.MSG | Beer. |
104 | FALCON1.MSG | Liquor. |
105 | FALCON1.MSG | Whatever will get me smashed the quickest. |
106 | FALCON1.MSG | Nothing. |
107 | FALCON1.MSG | Tuh? |
108 | FALCON1.MSG | If ya' don't have the caps, get the hell out! |
109 | FALCON1.MSG | Suit yerself. |
110 | FALCON1.MSG | I think you've had enough, buddy. |
111 | FALCON1.MSG | I think you've had enough, lady. |
112 | FALCON1.MSG | Yeah . . . well beat it. |
113 | FALCON1.MSG | That'll be two caps. |
114 | FALCON1.MSG | Okay. |
115 | FALCON1.MSG | No, thanks. |
116 | FALCON1.MSG | That'll be five caps. |
117 | FALCON1.MSG | Sure. |
118 | FALCON1.MSG | That'll be ten caps. |
119 | FALCON1.MSG | Hmmm, for one of your size . . . |
120 | FALCON1.MSG | |
121 | FALCON1.MSG | ten |
122 | FALCON1.MSG | twenty |
123 | FALCON1.MSG | thirty |
124 | FALCON1.MSG | forty |
125 | FALCON1.MSG | fifty |
126 | FALCON1.MSG | sixty |
127 | FALCON1.MSG | seventy |
128 | FALCON1.MSG | eighty |
129 | FALCON1.MSG | ninety |
130 | FALCON1.MSG | one hundred |
131 | FALCON1.MSG | caps ought to do it. |
132 | FALCON1.MSG | Great! That'll be |
133 | FALCON1.MSG | caps again. |
134 | FALCON1.MSG | Keep them comin'. |
135 | FALCON1.MSG | Never mind. |
136 | FALCON1.MSG | Here. (The bartender slides you a dirty tin cup full of some |
137 | FALCON1.MSG | murky water. After drinking the water, you have a strange |
138 | FALCON1.MSG | taste in your mouth. |
139 | FALCON1.MSG | Here. (The bartender slides you another cup full of the same |
140 | FALCON1.MSG | murky water, and after you drink it, you're reminded as to |
141 | FALCON1.MSG | how strange it tasted the last time . . . |
142 | FALCON1.MSG | This should be amusing . . . (The bartender keeps them coming and |
143 | FALCON1.MSG | you lose count. After a while you hear a muffled thump, then |
144 | FALCON1.MSG | you realize you're lying on the floor, face down . . . |
145 | FALCON1.MSG | Here we go again . . . (The bartender lines them up while everyone |
146 | FALCON1.MSG | around the bar chants . . . |
147 | FALCON1.MSG | . . . |
148 | FALCON1.MSG | . . . |
149 | FALCON1.MSG | . . . |
150 | FALCON1.MSG | (Soon everything begins to fade . . .) |
151 | FALCON1.MSG | Didn't think you looked like someone that could hold their |
152 | FALCON1.MSG | liquor. |
153 | FALCON1.MSG | That's a shame. We were all looking forward to seeing you |
154 | FALCON1.MSG | 'perform' again. |
155 | FALCON1.MSG | Aww . . . you're not going to show us your 'stuff' again? Well |
156 | FALCON1.MSG | okay, here's your beer. Anything else? |
157 | FALCON1.MSG | Are you sure you can resist the temptation? You were quite an |
158 | FALCON1.MSG | act the last time. Well, here you are. (The bartender hands |
159 | FALCON1.MSG | you a liquor bottle.) Anything else? |
160 | FALCON1.MSG | Here you are. (The bartender hands you a beer bottle.) Anything |
161 | FALCON1.MSG | else? |
162 | FALCON1.MSG | Get me smashed again! |
163 | FALCON1.MSG | Here you are. (The bartender hands you a liquor bottle.) |
164 | FALCON1.MSG | Anything else? |
165 | FALCON1.MSG | You have a very bad taste in your mouth. |
166 | FALCON1.MSG | You think your head is about to explode. |
167 | FALCON1.MSG | You see a Craps Dealer. |
168 | FALCON1.MSG | You see a Roulette Dealer. |
169 | FALCON1.MSG | You see a slot machine. |
170 | FALCON1.MSG | You notice that the odds don't seem quite right. |
171 | FALCON1.MSG | You think the dice are loaded. |
172 | FALCON1.MSG | You think the table's rigged. |
173 | FALCON1.MSG | Place your bets. |
174 | FALCON1.MSG | 5 caps. |
175 | FALCON1.MSG | 15 caps. |
176 | FALCON1.MSG | 25 caps. |
177 | FALCON1.MSG | 50 caps. |
178 | FALCON1.MSG | No thanks. |
179 | FALCON1.MSG | Rurh. |
180 | FALCON1.MSG | Sorry, but you're in no shape to place any bets. (You look at |
181 | FALCON1.MSG | the game and are thoroughly confused. |
182 | FALCON1.MSG | Sorry, better luck next time. |
183 | FALCON1.MSG | Winner! (You push.) |
184 | FALCON1.MSG | Winner! (You get double your money.) |
185 | FALCON1.MSG | Winner! (You get triple your money.) |
186 | FALCON1.MSG | You've got to have the money to play, pal. |
187 | FALCON1.MSG | You've got to have the money to play, lady. |
188 | FALCON1.MSG | You notice that the odds seem about right. |
189 | FALCON1.MSG | (How much money do you put in?) |
190 | FALCON1.MSG | 1 cap. |
191 | FALCON1.MSG | 2 caps. |
192 | FALCON1.MSG | 3 caps. |
193 | FALCON1.MSG | 4 caps. |
194 | FALCON1.MSG | 5 caps. |
195 | FALCON1.MSG | Nothing. |
196 | FALCON1.MSG | (You don't know what to do with it, but it sure looks pretty.) |
197 | FALCON1.MSG | (You lost.) |
198 | FALCON1.MSG | (You push.) |
199 | FALCON1.MSG | (You get double your money.) |
200 | FALCON1.MSG | (You get triple your money.) |
201 | FALCON1.MSG | (You don't have enough money.) |
202 | FALCON1.MSG | You currently have |
203 | FALCON1.MSG | caps. How many would you like to bet? |
204 | FALCON1.MSG | Do you want to play again? |
100 | FARLI.MSG | You see Paladin Farli. |
101 | FARLI.MSG | Greetings. |
102 | FARLI.MSG | Chad'ra chu ka? |
103 | FARLI.MSG | Katja chu nee ka Chak'ra Farli. |
104 | FARLI.MSG | Farli, nee ko |
105 | FARLI.MSG | mat'chak o Drake. |
106 | FARLI.MSG | Ah, Drake ko mat'chak. |
107 | FARLI.MSG | Say hello to our mutual friend if you see him again. |
108 | FARLI.MSG | The Brotherhood reminds me of home. |
100 | FARMPART.MSG | Hydropressurization pump, electro-fibrous coil wire, magnetic vacuum seal, power strip, three-pin to three-pin adapters . . . quite a collection of parts. |
101 | FARMPART.MSG | These parts could probably be used by Miles to fix the hydroponics farms. |
100 | FEARDARK.MSG | Never before in your life have you seen a natural darkness like this one. It almost looks unnatural to you. |
100 | FEMFARMR.MSG | You see a farmer. |
101 | FEMFARMR.MSG | Hi there, stranger. Like my crops? |
102 | FEMFARMR.MSG | Good morning to you! |
103 | FEMFARMR.MSG | Good afternoon! |
104 | FEMFARMR.MSG | Evening, friend! |
105 | FEMFARMR.MSG | Nice day, isn't it? |
106 | FEMFARMR.MSG | This soil is much healthier than it looks. |
107 | FEMFARMR.MSG | I'm trying to save these trees and I think it's working. |
108 | FEMFARMR.MSG | There should be a fertilizer caravan. Now there's some money. |
109 | FEMFARMR.MSG | Come on in, there's plenty of room. |
110 | FEMFARMR.MSG | It's a little chilly out there; have a seat. |
111 | FEMFARMR.MSG | Farming suits me. |
112 | FEMFARMR.MSG | Did you know plants grow better when you're nice to them? |
113 | FEMFARMR.MSG | I wish I had a little more land. |
114 | FEMFARMR.MSG | Did you know there used to be large bodies of drinkable water? |
115 | FEMFARMR.MSG | I've read about rivers. I sure wish I had one next to my fields. |
100 | FEVDISK.MSG | This seems strange. It looks like it can be used in your Pip Boy. |
101 | FEVDISK.MSG | Pip Boy displays: File Found on System. Aborting download. |
100 | FGTCARVN.MSG | You see the Fargo Traders Caravan Driver. |
101 | FGTCARVN.MSG | Hi, if you're wantin' a job on a caravan, you should talk to Rutger. He's just over there. |
102 | FGTCARVN.MSG | You're gonna need to talk to Rutger. |
103 | FGTCARVN.MSG | So you signed up. Good to hear it. So ya know, we leave just about every ten days. That's the 8th, 18th, and 28th of each month. Right now we're making runs to The Brotherhood, Junktown and the LA Boneyard. |
104 | FGTCARVN.MSG | So what's the pay? |
105 | FGTCARVN.MSG | Um. |
106 | FGTCARVN.MSG | You'll get 400 hubbucks. You might be sayin' that it ain't that much, but we go out often and you ain't gonna lose your life that easy. But you get that pay going each way, not that you have to go each way, but you'll get a total of 800 if you do. |
107 | FGTCARVN.MSG | We're headin' out today. You interested? |
108 | FGTCARVN.MSG | We take off on |
109 | FGTCARVN.MSG | Empty |
111 | FGTCARVN.MSG | . You interested? |
112 | FGTCARVN.MSG | I'll still give you a job, even though... never mind. Are you interested? |
113 | FGTCARVN.MSG | Sure. |
114 | FGTCARVN.MSG | No. |
115 | FGTCARVN.MSG | Maybe. |
116 | FGTCARVN.MSG | Yaya. |
117 | FGTCARVN.MSG | Tae? |
118 | FGTCARVN.MSG | Alrighty. Not a problem. Just let me know if you change your mind. |
119 | FGTCARVN.MSG | Would you just make up your mind? |
120 | FGTCARVN.MSG | Come back by if you end up looking for something to do. That's the 8st, 18th, and 28th. Bye. |
121 | FGTCARVN.MSG | Uh, it ain't gonna work if you can't tell your right foot from your left. Sorry big guy. |
122 | FGTCARVN.MSG | Head on back when your feeling better. |
123 | FGTCARVN.MSG | Man, you don't seem to be doing well. You should get something in your stomach, just stay clar of Bob's. |
124 | FGTCARVN.MSG | Get on out of here! |
125 | FGTCARVN.MSG | Couldn't just leave my stuff alone, could you? Why did you do it? |
126 | FGTCARVN.MSG | Cuz I'm a mean green moth'a from outer space, and I'm... 'bad'! |
127 | FGTCARVN.MSG | I didn't want to, but I'm starving and I have kids to feed. |
128 | FGTCARVN.MSG | I'll carve your heart out with a spoon! |
129 | FGTCARVN.MSG | (Surrender) |
130 | FGTCARVN.MSG | (Attack) |
131 | FGTCARVN.MSG | So you just spit in my face huh? I guess the only way to get this through your thick skull, is to remove it from that neck of yours. |
132 | FGTCARVN.MSG | Fine, but that don't make it right. You still are gonna have to get out of here. |
133 | FGTCARVN.MSG | You think I'd believe that crap? Guards! |
134 | FGTCARVN.MSG | Maybe putting you in the tank will give you a better set of manners. Are you gonna come quietly, or are we going to have to do this the hard way? |
135 | FGTCARVN.MSG | I'll see you in hell! |
136 | FGTCARVN.MSG | Yes. I'm sorry. |
137 | FGTCARVN.MSG | So you're a tough guy, huh? Just lookin' for another fight? |
138 | FGTCARVN.MSG | If you don't get out of here, I'm gonna call the cops! |
139 | FGTCARVN.MSG | Guards! Police! |
140 | FGTCARVN.MSG | I think you should leave.. |
141 | FGTCARVN.MSG | Sorry, but I ain't gonna offer you a job. |
142 | FGTCARVN.MSG | I'd love to give you a job, but it's just not gonna happen. |
143 | FGTCARVN.MSG | Leave. |
144 | FGTCARVN.MSG | Pretty cute, but I'm not really into your kind. |
145 | FGTCARVN.MSG | Well OK then! It'll pay 400 hubbucks. Which route would you prefer? |
146 | FGTCARVN.MSG | Great to hear. Come back by on |
147 | FGTCARVN.MSG | 8th |
148 | FGTCARVN.MSG | 18th |
149 | FGTCARVN.MSG | 28th |
152 | FGTCARVN.MSG | Brotherhood of Steel |
153 | FGTCARVN.MSG | . You'll be headin' out then. Like always it'll pay 400 hubbucks. |
154 | FGTCARVN.MSG | Okay. |
155 | FGTCARVN.MSG | Sorry, can't wait. |
156 | FGTCARVN.MSG | Not sure what happened, but the whole caravan was lost. Funny thing for something like that to happen, and for you to be the only one left standing? Things don't generally fall that way. I just don't think I can hire you anymore because of it. I'm sure you understand why. |
157 | FGTCARVN.MSG | Junktown |
158 | FGTCARVN.MSG | LA Boneyard |
159 | FGTCARVN.MSG | Um, not right now. Maybe another time. |
160 | FGTCARVN.MSG | Good to hear, I'll round up the rest of the crew. |
161 | FGTCARVN.MSG | Great. |
162 | FGTCARVN.MSG | Get on out of here. Good luck! |
163 | FGTCARVN.MSG | Try to avoid trouble, don't go lookin' for it. |
164 | FGTCARVN.MSG | You be careful out there, the Boneyard ain't the safest of places.. |
165 | FGTCARVN.MSG | That's good. Those black walkways are really strange, but they're great to travel on. |
166 | FGTCARVN.MSG | They definitely got a bad element out that way. I'd watch who you deal with while down that way. |
167 | FGTCARVN.MSG | Great. Junktown ain't a bad place. |
168 | FGTCARVN.MSG | Oh, and stop on by Killain, and tell him 'Hi" for me. Man, the times we used to have on the caravans. |
169 | FGTCARVN.MSG | Hear some odd doctor is out that way. Deals in the dead, so they say. |
170 | FGTCARVN.MSG | What in the hell were you thinkin leaving that caravan. It came back safe, but that was pure damn luck. |
171 | FGTCARVN.MSG | Can I have another chance? |
172 | FGTCARVN.MSG | Nothing. |
173 | FGTCARVN.MSG | I don't give a crap! |
174 | FGTCARVN.MSG | Ig wa neeka rooola? |
175 | FGTCARVN.MSG | Lig. |
176 | FGTCARVN.MSG | You screwed it up again. You just can't seem to handle this line of work. |
177 | FGTCARVN.MSG | Why should I? |
178 | FGTCARVN.MSG | You shouldn't. |
179 | FGTCARVN.MSG | Because I'm going to put a hole through your head if you don't. |
180 | FGTCARVN.MSG | I had better things to do than hang around some dumb caravan. |
181 | FGTCARVN.MSG | I didn't know I wasn't allowed to leave. Everything seemed okay. |
182 | FGTCARVN.MSG | I see... you where on chems. Well, live that life if you wish it. |
183 | FGTCARVN.MSG | I'm sorry you feel that way. |
184 | FGTCARVN.MSG | Surprisin' that you ain't done this before. Since that's the case, it ain't gonna harm anyone if I give you another chance. |
185 | FGTCARVN.MSG | You did a good piece of work. You want to sign up for another? |
186 | FGTCARVN.MSG | Sure. |
187 | FGTCARVN.MSG | No. |
188 | FGTCARVN.MSG | Maybe. |
189 | FGTCARVN.MSG | Eeek! |
190 | FGTCARVN.MSG | Lub. |
191 | FGTCARVN.MSG | Got all you're gear? We're going out today. |
192 | FGTCARVN.MSG | Yes. |
193 | FGTCARVN.MSG | No! |
194 | FGTCARVN.MSG | Ack! |
195 | FGTCARVN.MSG | Otherwise I'll just give it to someone else, don't worry about it. You're not obligated... until you leave with the caravan, right? |
196 | FGTCARVN.MSG | Next caravan ain't runnin' until |
197 | FGTCARVN.MSG | 8th |
198 | FGTCARVN.MSG | 18th |
199 | FGTCARVN.MSG | 28th |
203 | FGTCARVN.MSG | . Head on back here if you still want the job. |
204 | FGTCARVN.MSG | January |
205 | FGTCARVN.MSG | February |
206 | FGTCARVN.MSG | March |
207 | FGTCARVN.MSG | April |
208 | FGTCARVN.MSG | May |
209 | FGTCARVN.MSG | June |
210 | FGTCARVN.MSG | July |
211 | FGTCARVN.MSG | August |
212 | FGTCARVN.MSG | September |
213 | FGTCARVN.MSG | October |
214 | FGTCARVN.MSG | November |
215 | FGTCARVN.MSG | December |
216 | FGTCARVN.MSG | Brotherhood of Steel, here we come! Well� I'm not going with you, but you know what I mean. |
217 | FGTCARVN.MSG | Okay, get out of my face already. Those Brotherhood fanatics are waiting for you. |
218 | FGTCARVN.MSG | I hope you like mountains! You're going right into them. You should see lots of action there. |
219 | FGTCARVN.MSG | Ready to go, and you'll be heading straight though the mountains! It should be a blast! |
100 | FGTGARD.MSG | You see a guard for the Far Go Traders. |
101 | FGTGARD.MSG | Those damn Water Merchants are ripp'n us all off. |
102 | FGTGARD.MSG | Be sure to pay the FLC on time, they're a deadly lot. |
103 | FGTGARD.MSG | You'll want to talk to Rutger. |
104 | FGTGARD.MSG | Far Go Traders are the best. |
105 | FGTGARD.MSG | The Crimson Caravan are a bunch of idiots and lunatics. |
106 | FGTGARD.MSG | Hmm, I've a craving for some iguana on a stick. |
107 | FGTGARD.MSG | Who the hell is stealing our caravans? |
108 | FGTGARD.MSG | My brother was on the last caravan that disappeared. |
109 | FGTGARD.MSG | Those water misers are responsible, I know it. |
110 | FGTGARD.MSG | Mutants took the caravans I hear. Terrible thing. |
111 | FGTGARD.MSG | Heard you say some Mutants. Hope you made'em pay. |
112 | FGTGARD.MSG | I thought the Death Claw was responsible, damn mutants. |
113 | FGTGARD.MSG | We're closed. Come back in the morning. |
114 | FGTGARD.MSG | Hey, this isn't the Falcon. Get the hell out. |
115 | FGTGARD.MSG | What are you? Some kind of a Skag? Get the hell out. |
116 | FGTGARD.MSG | Beat it! |
117 | FGTGARD.MSG | We're only open during the day. |
118 | FGTGARD.MSG | Are you on chems? Get lost. |
119 | FGTGARD.MSG | You need to come back in the morning. |
100 | FGTRTNVN.MSG | No. |
0 | FIELDA.MSG | {100}{}{You see a shimmering force field.} |
100 | FIELDGEN.MSG | Your attempt to re-wire the field emitter fails. |
100 | FIRE.MSG | You see Fire. |
103 | FIRE.MSG | You see a member of the Blades. |
104 | FIRE.MSG | You see a member of the Blades. |
105 | FIRE.MSG | You think that might be Books. |
106 | FIRE.MSG | You think that might be Scars. |
107 | FIRE.MSG | You think that might be Gunner. |
108 | FIRE.MSG | You think that might be Twitch. |
109 | FIRE.MSG | You think that might be Hammer. |
110 | FIRE.MSG | You think that might be Razor. |
111 | FIRE.MSG | Whatcha want, loser? |
112 | FIRE.MSG | Err. |
113 | FIRE.MSG | I want to become a Blade. |
114 | FIRE.MSG | What would it take for me to get peace between you and Adytum? |
115 | FIRE.MSG | This! *smack* |
116 | FIRE.MSG | Nothing. Sorry I bothered you. |
117 | FIRE.MSG | I am just inspecting your place. |
118 | FIRE.MSG | Great. Another stupid one. You have the sound of a Ripper. |
119 | FIRE.MSG | Rrrrr. |
120 | FIRE.MSG | Arrrr. |
121 | FIRE.MSG | Arrooo? |
122 | FIRE.MSG | Don't like them much either? Maybe we can use you for a little 'work.' |
123 | FIRE.MSG | Urroo. |
124 | FIRE.MSG | Un nah. |
125 | FIRE.MSG | Okay, talk to the head wench. Razor'll set you straight as to what ta do. |
126 | FIRE.MSG | Stupid and a chicken. I'll put you out of your misery now. |
127 | FIRE.MSG | So you are a Ripper! I'd be sorry to hear that, but then I already knew they were stupid. Goodnight! |
128 | FIRE.MSG | The Rippers. Those inbreds on the other side of town. Never mind. You're too stupid to know anything. |
129 | FIRE.MSG | You want to be a Blade? Good luck. But, if you can find Razor, talk to her about that. Maybe she'll let you get jumped in. |
130 | FIRE.MSG | Okay, thanks. |
131 | FIRE.MSG | Then I don't want in! |
132 | FIRE.MSG | What do you mean, 'jumped in?' |
133 | FIRE.MSG | Can't you just make me a Blade? |
134 | FIRE.MSG | Your momma never wanted you, and we don't either. |
135 | FIRE.MSG | Simple. You'll have to kill someone to get in here. She will tell you who you're gonna need to kill. |
136 | FIRE.MSG | Okay, thanks. |
137 | FIRE.MSG | Never mind. I don't want to be part of your stupid gang. |
138 | FIRE.MSG | No. I can't. I don't lead. I just keep Razor going straight. |
139 | FIRE.MSG | Simple. Slaughter our enemies, then we will give Adytum a break. |
140 | FIRE.MSG | Who are your enemies? |
141 | FIRE.MSG | Fair enough. Will you give me proof of this? |
142 | FIRE.MSG | Fighting is wrong! I won't do it! |
143 | FIRE.MSG | The Rippers. Those Gun Runners are just a pain, but nothing important. They are a bunch of soft-sellers, anyway. |
144 | FIRE.MSG | Okay, I'll kill the Rippers. |
145 | FIRE.MSG | Never mind. |
146 | FIRE.MSG | If you plan on doing that, you may want to let Razor know. Otherwise, she will have your head before you get out of here. |
147 | FIRE.MSG | Suit yourself. Goodbye. |
148 | FIRE.MSG | I don't make the deals. I only make suggestions. Talk to Razor if you want to deal. |
149 | FIRE.MSG | Then killing you now would save you many years of suffering. |
150 | FIRE.MSG | Then inspect this! |
151 | FIRE.MSG | Get lost if you want to live. |
152 | FIRE.MSG | Quiet. We are trying to sneak up on the Rippers. |
153 | FIRE.MSG | If ya' got the head, take it to Razor. She still wants to play soccer. Otherwise, get out! |
100 | FISHRMAN.MSG | You see a weary fisherman. |
101 | FISHRMAN.MSG | Sir, I've heard about you, and I'd appreciate it if you left me and my boy in peace. |
102 | FISHRMAN.MSG | Ma'am, I've heard about you, and I'd appreciate it if you left me and my boy in peace. |
103 | FISHRMAN.MSG | Howdy sir. I don't often see strangers in this spot. Is there something I can do for you? |
104 | FISHRMAN.MSG | Howdy ma'am. I don't often see strangers in this spot. Is there something I can do for you? |
105 | FISHRMAN.MSG | You wouldn't happen to know where I could find a water chip, would you? |
106 | FISHRMAN.MSG | You wouldn't know anything about mutant armies, would you? |
107 | FISHRMAN.MSG | Where do you come from? |
108 | FISHRMAN.MSG | How's the fishing? |
109 | FISHRMAN.MSG | Give me everything you've got or I'll kill you! |
110 | FISHRMAN.MSG | Runk! |
111 | FISHRMAN.MSG | Wait a minute, aren't you that fella who wanders the wastes and kicks the monsters' butts? Can I help you? |
112 | FISHRMAN.MSG | What a minute, aren't you that filly who wanders the wastes and kicks the monsters' butts? Can I help you? |
113 | FISHRMAN.MSG | I'm running a little low on supplies . . . |
114 | FISHRMAN.MSG | No man's ever called me inhospitable, and I don't want to repeat what women call me, but I am trying to fish and I need absolute quiet to catch the damn things, so please try to keep quiet. |
115 | FISHRMAN.MSG | Has anyone ever told you that you ramble on? |
116 | FISHRMAN.MSG | Okay. |
117 | FISHRMAN.MSG | I'm looking for information. |
118 | FISHRMAN.MSG | Do I look like a scavenger to you? Well, maybe I do, but that's because I spend a lot of time in the Wastes trying to teach my boy to fish and be a man. |
119 | FISHRMAN.MSG | I haven't done any scavenging in six years. Too many Rad Scorpions. A fella could get killed out there with all them varmints running around. |
120 | FISHRMAN.MSG | About eight years ago, I sold some chips in Junktown. I don't know what they did. One of them could have been a water chip, though I wouldn't bet on it. |
121 | FISHRMAN.MSG | Anyhow, I need quiet for my fishing, so I'd appreciate it if you'd keep quiet and let me get back to work before me and my boy starve. |
122 | FISHRMAN.MSG | Mutant armies? Not in this spot. Just regular armies would be bad enough, heh heh. |
123 | FISHRMAN.MSG | You know there's too much politics in the world. I keep telling my boy that these politicians can't wait to blow up the world again. That's why I'm living off the land, to avoid the politicians! Only way to live. |
124 | FISHRMAN.MSG | Now that's rather personal information there. I've killed men for asking less, just ask the boy. But I think you look like an honest person, so I'll let it slide this time. |
125 | FISHRMAN.MSG | Well, I've fished this place for the last five years and it keeps getting worse and worse. I think it's Skunk, the three-eyed giant catfish, that keeps scaring everything away from my spot. |
126 | FISHRMAN.MSG | But I'm gonna get that fish, just you wait. It's getting personal between us, and only one of us is gonna walk away, believe me. I'm more serious than the Brotherhood of Steel about this. |
127 | FISHRMAN.MSG | Now you'll probably kill me, but if I don't stand up to you, I'll be setting a bad example for the boy. See my dilemma? Why don't you just walk away and make it easier for both of us! |
128 | FISHRMAN.MSG | I'm not walking away, and you won't be walking at all unless you do what I say. |
129 | FISHRMAN.MSG | Shut up and die! |
130 | FISHRMAN.MSG | Fine. I'll leave you in peace. |
131 | FISHRMAN.MSG | Son, I think you've been wandering the wastes a little too long. |
132 | FISHRMAN.MSG | Miss, I think you've been wandering the wastes a little too long. |
133 | FISHRMAN.MSG | Try some of this. |
134 | FISHRMAN.MSG | Try some of . . . oh damn, where did I put it . . . |
135 | FISHRMAN.MSG | Well, I heard about a big Vault way to the East, and reports of a secret Vault somewhere down south. And there may be some chips in Junktown and the Hub. Hope that helps. |
136 | FISHRMAN.MSG | I hate to be inhospitable, but I need quiet for my fishing, so I'd appreciate it if you'd keep quiet and let me get back to work before me and my boy starve. And good luck killing those varmints. |
137 | FISHRMAN.MSG | Mutant armies? Just plain armies would be bad enough. I heard tell that someone's been harassing the ghouls over in Necropolis, but that was a while ago. |
138 | FISHRMAN.MSG | Now that's a personal question. My mother's womb, of course, but that's a little too flip. I don't have a home no more. Me and my boy just wander and try to survive. |
139 | FISHRMAN.MSG | I do know where some caches are stored, but that's my secret. |
140 | FISHRMAN.MSG | Well, it's kill or be killed - the Law of the Wastes - out here, but I'll tell you what. You keep killing monsters and I'll give you some supplies. |
141 | FISHRMAN.MSG | Yeah you are. But what the hell does 'runk' mean? Whatever it is, I hope it's friendly. |
142 | FISHRMAN.MSG | Now I'm hurt. Here I go, out of my way to be neighborly, and you accuse me of rambling! Well! I don't offend easy, but you just gone and made me mad enough to nuke someone. |
143 | FISHRMAN.MSG | Anyhow, why don't you just get outta here. Git! |
144 | FISHRMAN.MSG | Thank you kindly. |
145 | FISHRMAN.MSG | What do you want to talk about? |
146 | FISHRMAN.MSG | I'm trying to find a water chip. |
147 | FISHRMAN.MSG | I'm trying to find out about some mutant armies. |
148 | FISHRMAN.MSG | What can you tell me about the Brotherhood? |
149 | FISHRMAN.MSG | What can you tell me about the Boneyard? |
150 | FISHRMAN.MSG | I'm sorry friend, I don't think I can help you. |
151 | FISHRMAN.MSG | 'Runk' ain't the same as keeping quiet. Now shut yer yap and get outta here. |
152 | FISHRMAN.MSG | Fine. Take what you want and get out. |
153 | FISHRMAN.MSG | You really aren't very friendly, are you? |
154 | FISHRMAN.MSG | You'll forgive me if I ain't more appreciative, but I think you should just leave. |
155 | FISHRMAN.MSG | I try to avoid them if I can. Their patrols can be pretty nasty if they decide not to take a liking to you. |
156 | FISHRMAN.MSG | That's down on the coast. I hear stories about gangs running amok and all sorts of things that I don't want the boy to see, so I'm staying away from that place! |
157 | FISHRMAN.MSG | Now put that thing away before you hurt someone. A man can't have a civil conversation when there are weapons drawn. |
158 | FISHRMAN.MSG | Son, there's nothing like a battle between a fish and a man. |
159 | FISHRMAN.MSG | Son, did I ever tell you about the time I caught the giant eel . . . |
160 | FISHRMAN.MSG | Son, don't talk back to your father! |
161 | FISHRMAN.MSG | Maybe this time I'll catch that three-eyed catfish. |
162 | FISHRMAN.MSG | Dinner's coming right up! |
163 | FISHRMAN.MSG | There's nothing like the taste of a juicy fish on an open fire. |
100 | FISHRSON.MSG | You see a lean and unkempt boy. |
101 | FISHRSON.MSG | I don't think I should talk to you. Go away. |
102 | FISHRSON.MSG | Why do you have a weapon drawn? We don't got nothing, not even fish! |
103 | FISHRSON.MSG | Hi. Wha'cha want? |
104 | FISHRSON.MSG | How's the fishing? |
105 | FISHRSON.MSG | I'm running a little low on supplies . . . |
106 | FISHRSON.MSG | Seen anything unusual lately? |
107 | FISHRSON.MSG | Want to hear about my adventures in the Rad Scorpion caves? |
108 | FISHRSON.MSG | Runk! |
109 | FISHRSON.MSG | Hi. Aren't you that person who goes around helping people? You must got lots of interesting stories to tell! |
110 | FISHRSON.MSG | Where do you come from? |
111 | FISHRSON.MSG | Hi there. I see you're not stupid enough to be fishing here. What's up? |
112 | FISHRSON.MSG | Not sure. Dad and I have been wandering the wastes for so long. We had a friend, a scorpion hunter with us, but he went nuts and we had to kill him, and then we . . . |
113 | FISHRSON.MSG | Hmmm, maybe I shouldn't talk about that. |
114 | FISHRSON.MSG | Tell me about your dad. |
115 | FISHRSON.MSG | What about scorpions? |
116 | FISHRSON.MSG | It sucks. Sorry, I shouldn't use the word 'suck.' Dad thinks that people who say suck all the time are either brain-dead simpletons or inarticulate losers. Dad's always trying to sound smart. |
117 | FISHRSON.MSG | I agree with your father. |
118 | FISHRSON.MSG | Sorry. I'm not the one to talk to about supplies. |
119 | FISHRSON.MSG | I saw a big thing like a giant spider with two heads, and one head looked human. Dad thinks I sucked up too much radiation. I dunno. Contaminated water does weird stuff to the brain. |
120 | FISHRSON.MSG | Yeah, like what? |
121 | FISHRSON.MSG | What's a runk? |
122 | FISHRSON.MSG | Sure! |
123 | FISHRSON.MSG | The worst thing about hunting Rad Scorpions is waiting for them to get into a good ambush spot. |
124 | FISHRSON.MSG | The worst thing about hunting Rad Scorpions is chasing them down after they run away! |
125 | FISHRSON.MSG | The worst thing about hunting Rad Scorpions is getting stung in the face by their stinger. |
126 | FISHRSON.MSG | Yeah. Did you ever hear about the raiders who fell into the Rad Scorpion nest and they all got stung and stung and eaten alive, except for the one who ran away with half his face chewed off! |
127 | FISHRSON.MSG | Man, that was a good one! |
128 | FISHRSON.MSG | Well he's kind of loud and boring, and I ain't sure he's my real dad. I think he musta stole me when I was a baby. But he feeds me most of the time, so I like him, I guess. |
129 | FISHRSON.MSG | They're big and they're nasty, and they're getting outta control. Dad said there used to be heroes who'd wander around the wastes and kill them off, but most of them are dead now, I guess. |
130 | FISHRSON.MSG | What kind of heroes? |
131 | FISHRSON.MSG | Yeah, adults always agree with each other. It's just stupid. |
132 | FISHRSON.MSG | Big Henry used to go with us, and he was better'n dad and me, until he went insane and tried to strangle me. Dad had to shoot him! |
133 | FISHRSON.MSG | Is your dad a good shot? |
134 | FISHRSON.MSG | Who's Big Henry? |
135 | FISHRSON.MSG | Well that sounds great! I'd better get back to fishing though, or we're gonna get so hungry, we're gonna have to eat you! |
136 | FISHRSON.MSG | A lot of heroes. The guy who founded the Brotherhood of Steel, Roger Maxim, he was a real good scorpion killer. When I get older, I'm gonna find out where they are and join them! |
137 | FISHRSON.MSG | Sounds good. |
138 | FISHRSON.MSG | It's really hard to join the Brotherhood. And it's a long dangerous trip. |
139 | FISHRSON.MSG | He's okay, I guess. Actually, I saw him hit a Rad Scorpion between the eyes at seventy yards, but it was a fluke shot. |
140 | FISHRSON.MSG | He was a guy from down south. Some sort of raider who tried to live off the land, not the people. He was a real great guy, but sometimes he'd go nuts, and one time he . . . uh . . . it don't matter. |
141 | FISHRSON.MSG | Yeah. I'm gonna be a he-ro, just like him. You bet on it! |
142 | FISHRSON.MSG | You think living like this is easy? I ain't scared of hardship and there ain't nothing safe out here, so I ain't quitting. I just gotta get old enough to strike out on my own. |
143 | FISHRSON.MSG | What about the battle between a Rad Scorpion and a man? |
144 | FISHRSON.MSG | Only about twelve times . . . |
145 | FISHRSON.MSG | Uh, yes sir. |
146 | FISHRSON.MSG | I think this time I'll catch a cold . . . |
147 | FISHRSON.MSG | Hurry up! I'm starving! |
148 | FISHRSON.MSG | It's been so long since you caught anything, I've forgotten what it tastes like. |
100 | FLARE.MSG | You light the flare. |
101 | FLARE.MSG | This flare has been expended. |
102 | FLARE.MSG | The flare runs out of fuel and is extinguished. |
103 | FLARE.MSG | You see a lit flare. |
104 | FLARE.MSG | You see a spent flare. |
100 | FLASH.MSG | Watch yourself around the Doc, and I won't have to get medieval on your face. |
101 | FLASH.MSG | We're closed. Come back later. |
102 | FLASH.MSG | I gotta see the Doc. |
103 | FLASH.MSG | OK, will do. |
104 | FLASH.MSG | It is very important that I see the doctor. |
105 | FLASH.MSG | Hnnn. |
106 | FLASH.MSG | Nice weather we're having, huh? |
107 | FLASH.MSG | That's just too bad. Get out of here, and don't come back until morning. This office isn't open at night. |
108 | FLASH.MSG | Hold on a second, I gotta check with the Doc. |
109 | FLASH.MSG | What do you want now? |
110 | FLASH.MSG | I gotta see the Doc. |
111 | FLASH.MSG | Is the doctor available? |
112 | FLASH.MSG | Hnnn! |
113 | FLASH.MSG | No way. The Doc is sleeping. Come back later. |
114 | FLASH.MSG | I dunno, why don't you talk to him yourself. |
115 | FLASH.MSG | Yeah, OK. Get out. |
116 | FLASH.MSG | Hey, this is private property. You'd better be leaving, now. |
117 | FLASH.MSG | Eat my dung. |
118 | FLASH.MSG | If you don't get out of my way, you'll be needing the doctor for personal reasons. |
119 | FLASH.MSG | Don't you know that women are the weaker sex? |
120 | FLASH.MSG | Think I'm weak? Watch this then . . . |
121 | FLASH.MSG | I'll just be leaving. |
122 | FLASH.MSG | Take your puny threats and run home to mamma. You're talking to a real man here. |
123 | FLASH.MSG | Think I'm weak? Watch this then . . . |
124 | FLASH.MSG | I'll just be leaving. |
125 | FLASH.MSG | Whoa! If you really want to see him, go right ahead. |
126 | FLASH.MSG | Well, when is the doctor here? |
127 | FLASH.MSG | The doc sees patients from 8 to 5. Now get outta here. |
100 | FLIP.MSG | You see Flip. |
101 | FLIP.MSG | You see a huge mutant. |
102 | FLIP.MSG | Arrrghhh! Die, infidel! |
103 | FLIP.MSG | You should be in the control room. Do not tarry. |
104 | FLIP.MSG | So, a human. This is very interesting. You will come with me to the Lieutenant, or you will perish right here. |
105 | FLIP.MSG | Never! |
106 | FLIP.MSG | Okay, I give up. Let's go. |
107 | FLIP.MSG | Lop! |
108 | FLIP.MSG | Excellent. Come with me if you want to live. |
109 | FLIP.MSG | OK. Let's go. |
110 | FLIP.MSG | After you. |
111 | FLIP.MSG | You think me moronic, like many of my kind. You are sadly mistaken. It is a terminal problem, I understand. |
112 | FLIP.MSG | We meet again. You will not escape me this time. |
113 | FLIP.MSG | Don't you come near her! I'll kill you first! |
114 | FLIP.MSG | Flip, when will I get out of here? |
115 | FLIP.MSG | Soon. Very soon. Your time is near. |
116 | FLIP.MSG | I can't wait to be together again. |
117 | FLIP.MSG | You will not regret your decision, dearest. The dipping is painful . . . |
118 | FLIP.MSG | Not too much, I hope. |
119 | FLIP.MSG | The FEV is very painful, but you will live. |
120 | FLIP.MSG | And you will join us. In body and soul. |
121 | FLIP.MSG | We will be together again? |
122 | FLIP.MSG | Yes, dearest. Yes. |
123 | FLIP.MSG | I love you. |
100 | FLSUPMUT.MSG | You see Lou of the Nightkin. |
101 | FLSUPMUT.MSG | You see Sue of the Nightkin. |
102 | FLSUPMUT.MSG | You see Drew of the Nightkin. |
103 | FLSUPMUT.MSG | You see Kurt of the Nightkin. |
104 | FLSUPMUT.MSG | You see Bert of the Nightkin. |
105 | FLSUPMUT.MSG | You see Tyche of the Nightkin. |
106 | FLSUPMUT.MSG | You see Mike of the Nightkin. |
107 | FLSUPMUT.MSG | You see Char of the Nightkin. |
108 | FLSUPMUT.MSG | You see Reine of the Nightkin. |
109 | FLSUPMUT.MSG | You see Daggarth of the Nightkin. |
110 | FLSUPMUT.MSG | Me was told to take you to do something. Something about Normies. Me no remember what. |
111 | FLSUPMUT.MSG | Me think Normies is stupid. |
112 | FLSUPMUT.MSG | All Normies should die! |
113 | FLSUPMUT.MSG | Uthern a smart one. Uh huh. |
114 | FLSUPMUT.MSG | Boss say Normies are nothings. |
115 | FLSUPMUT.MSG | Don't know why boss want these books. |
116 | FLSUPMUT.MSG | Me glad those stupid Normies ain't around. They ugly. |
117 | FLSUPMUT.MSG | Me is better than you! Me is better than you! |
100 | FOLGUARD.MSG | You see Savil of the Follower's Guards. |
101 | FOLGUARD.MSG | You see Nancy of the Follower's Guards. |
102 | FOLGUARD.MSG | You see Jelissa of the Follower's Guards. |
103 | FOLGUARD.MSG | You see Lynda of the Follower's Guards. |
104 | FOLGUARD.MSG | You see Jessica of the Follower's Guards. |
105 | FOLGUARD.MSG | You see Shannon of the Follower's Guards. |
106 | FOLGUARD.MSG | You see Mohandki of the Follower's Guards. |
107 | FOLGUARD.MSG | You see Percy of the Follower's Guards. |
108 | FOLGUARD.MSG | You see Henry of the Follower's Guards. |
109 | FOLGUARD.MSG | You see Herion of the Follower's Guards. |
110 | FOLGUARD.MSG | Who travels the halls of the Followers? |
111 | FOLGUARD.MSG | Huh? |
112 | FOLGUARD.MSG | I am |
113 | FOLGUARD.MSG | . I come in peace. |
114 | FOLGUARD.MSG | I am |
115 | FOLGUARD.MSG | . Your destroyer. |
116 | FOLGUARD.MSG | Who are the Followers? |
117 | FOLGUARD.MSG | OK. I can see that you are a little slow. Who you? |
118 | FOLGUARD.MSG | Me |
119 | FOLGUARD.MSG | . You dead. |
120 | FOLGUARD.MSG | Me |
121 | FOLGUARD.MSG | . Me hep. |
122 | FOLGUARD.MSG | Me kill! |
123 | FOLGUARD.MSG | Me |
124 | FOLGUARD.MSG | . Me go. |
125 | FOLGUARD.MSG | You want to help? I think you will need to talk to Nicole or Jake if you want to help us. They have more time for dealing with slower people. |
126 | FOLGUARD.MSG | OK. Just stay out of trouble around here. |
127 | FOLGUARD.MSG | Do you see to end the evil of the Children? |
128 | FOLGUARD.MSG | Yes. I want to wipe out those scum. |
129 | FOLGUARD.MSG | No. I'd rather kill you wimps. |
130 | FOLGUARD.MSG | Who are these Children? |
131 | FOLGUARD.MSG | Why would I want to kill children? |
132 | FOLGUARD.MSG | Excellent! Go talk to Nicole and she will be able to tell you how you can help us. |
133 | FOLGUARD.MSG | The Children are an occult group who worship some dark god. Personally, I think there is something about them that reeks of evil. |
134 | FOLGUARD.MSG | I will kill them. |
135 | FOLGUARD.MSG | I don't know. They sound too strong for me. |
136 | FOLGUARD.MSG | What can I do to help? |
137 | FOLGUARD.MSG | Forget it! There is no way I will help you. |
138 | FOLGUARD.MSG | They are a strong lot, but I think with someone of your skills, you will be able to get in and help us destroy them. |
139 | FOLGUARD.MSG | I'll do it then. |
140 | FOLGUARD.MSG | No. I don't think I will help. |
141 | FOLGUARD.MSG | Suit yourself. If they take over the wastelands, don't say we didn't warn you. |
142 | FOLGUARD.MSG | If you talk to Nicole, she will be able to tell you more of what can be done to stop them. |
143 | FOLGUARD.MSG | Thank you. Goodbye. |
144 | FOLGUARD.MSG | Not children. We wouldn't think of harming them. No. These are the Children of the Cathedral. A nasty group of people. |
145 | FOLGUARD.MSG | In that case, sure - I'll waste them. |
146 | FOLGUARD.MSG | Oh. I thought you were talking about kids. Nevermind. I don't think I'll help. |
147 | FOLGUARD.MSG | What can you tell me about these Children? |
148 | FOLGUARD.MSG | We are the Followers of the Apocalypse. We are trying to bring peace to the wastelands. |
149 | FOLGUARD.MSG | Sounds like a good idea. Good luck with it. |
150 | FOLGUARD.MSG | How do you plan on doing that? |
151 | FOLGUARD.MSG | That seems highly unlikely. |
152 | FOLGUARD.MSG | We are working to bring about tolerance to those in the wastelands for those few unfortunates who have been mutated by man's destructive nature. |
153 | FOLGUARD.MSG | Good luck with that, then. |
154 | FOLGUARD.MSG | In all of history, we have never been able to get tolerance. Why do you think the War happened? |
155 | FOLGUARD.MSG | That's just a bunch of bull. |
156 | FOLGUARD.MSG | You are right in saying that we, as humans, have been close-minded. However, there is always hope. |
157 | FOLGUARD.MSG | Good luck to you, then. |
158 | FOLGUARD.MSG | I think you are right. Here, let me make you more open-minded with this. |
159 | FOLGUARD.MSG | Be that as it may, your opinion was not requested. Goodbye. |
160 | FOLGUARD.MSG | A cynic in our midsts. I am sure you have your reasons. Regardless, I am certain we can bring about some type of understanding. |
161 | FOLGUARD.MSG | Good luck to you then. Goodbye. |
162 | FOLGUARD.MSG | I've heard that the Children have been able to get some of our secrets. I wonder how that is happening? |
163 | FOLGUARD.MSG | I believe that there is a spy somewhere around here. |
164 | FOLGUARD.MSG | I know. I am selling your secrets to them. |
165 | FOLGUARD.MSG | I am sure you are just imagining things. How can they know anything? |
166 | FOLGUARD.MSG | Truly? I thought as much myself, but feared that I would never have been able to get much support on the theory. |
167 | FOLGUARD.MSG | Do you have any clues as to who it could be? |
168 | FOLGUARD.MSG | I'm glad to know that. Thanks for your time. |
169 | FOLGUARD.MSG | You are the double agent!!! |
170 | FOLGUARD.MSG | Not really. The only thing I can think of is that the person would have to have access to some information and have access to the outside. You might want to look to the initiates or scouts. |
171 | FOLGUARD.MSG | Thanks. Goodbye. |
172 | FOLGUARD.MSG | Nicole will be pleased, then, to know that I killed the agent. |
173 | FOLGUARD.MSG | You must be right. Thank you for setting me straight. |
174 | FOLGUARD.MSG | I think you are the double agent. Trying to trick me, I see. Well now you DIE! |
175 | FOLGUARD.MSG | Great job on wasting that agent. Now we might have a chance against those Children. |
176 | FOLGUARD.MSG | Good luck to you. |
177 | FOLGUARD.MSG | I can help train you to become more efficient in your fighting. |
178 | FOLGUARD.MSG | Would you? That would be wonderful. |
100 | FOLINIT.MSG | You see Initiate Walter of the Followers. |
101 | FOLINIT.MSG | You see Initiate Nicolas of the Followers. |
102 | FOLINIT.MSG | You see Initiate William of the Followers. |
103 | FOLINIT.MSG | You see Initiate Matthew of the Followers. |
104 | FOLINIT.MSG | You see Initiate John of the Followers. |
105 | FOLINIT.MSG | You see Initiate Mellenie of the Followers. |
106 | FOLINIT.MSG | You see Initiate Jeanne of the Followers. |
107 | FOLINIT.MSG | You see Initiate Lori of the Followers. |
108 | FOLINIT.MSG | You see Initiate Sarah of the Followers. |
109 | FOLINIT.MSG | You see Initiate Christine of the Followers. |
110 | FOLINIT.MSG | May peace be your guide in this horrid wasteland. |
111 | FOLINIT.MSG | I can't wait to fight the Children |
112 | FOLINIT.MSG | If I can't be a Scholar, then I want to be a Scribe. |
113 | FOLINIT.MSG | I want to be a Scholar eventually. |
114 | FOLINIT.MSG | Those gangs out there really should stop fighting |
115 | FOLINIT.MSG | I wonder what the world would be like with peace. |
116 | FOLINIT.MSG | I hear that someone has been taking our knowledge to the Children. |
117 | FOLINIT.MSG | Those Nightkin scare me. |
118 | FOLINIT.MSG | Only scouts are allowed out after sunset. |
119 | FOLINIT.MSG | I wonder where the Scholars get their new books. |
120 | FOLINIT.MSG | We have lost a lot of people because of that spy. |
121 | FOLINIT.MSG | I overhead Neil say that the spy was probably one of the new people. |
122 | FOLINIT.MSG | Please find the spy soon. |
123 | FOLINIT.MSG | I wonder if Nicole will let us actually use this fighting technique. |
124 | FOLINIT.MSG | If Amber saw us now, she'd be furious. |
125 | FOLINIT.MSG | Neil was very happy that you were willing to teach us. |
100 | FOLINVAD.MSG | We're not here to talk. |
101 | FOLINVAD.MSG | I will follow you unto death. |
102 | FOLINVAD.MSG | This is a pretty important job, huh? |
103 | FOLINVAD.MSG | Nicole says we must cause as much damage as possible. |
104 | FOLINVAD.MSG | Who do I get to kill next. |
105 | FOLINVAD.MSG | What are we doing chatting? |
106 | FOLINVAD.MSG | I don't like these brown robed shitheads, thank you very much. |
107 | FOLINVAD.MSG | This could be dangerous. |
108 | FOLINVAD.MSG | Time to leave. |
109 | FOLINVAD.MSG | This place looks like shit on a wall. |
110 | FOLINVAD.MSG | I think I'm going to be sick. |
111 | FOLINVAD.MSG | Nicole told us to return as soon as you left the Cathedral. |
100 | FOLSCHOL.MSG | You see a studious Follower of the Apocolypse. |
101 | FOLSCHOL.MSG | Please be quite, I am trying to study. |
102 | FOLSCHOL.MSG | We seek knowledge to protect us from the Children. |
103 | FOLSCHOL.MSG | Nicole says that knowledge of our enemies will help us prevail. |
104 | FOLSCHOL.MSG | Hello. |
105 | FOLSCHOL.MSG | Welcome to the Followers of the Apocolypse. Please respect the sanctity of our Library. |
106 | FOLSCHOL.MSG | Glorious Day to you. |
107 | FOLSCHOL.MSG | All knowledge is holy. |
108 | FOLSCHOL.MSG | We must protect ourselves. |
109 | FOLSCHOL.MSG | Who knows what goes on below the Children's Cathedral? |
110 | FOLSCHOL.MSG | Knowledge is life. |
111 | FOLSCHOL.MSG | Nicole helps us understand the holliness of knowledge. |
112 | FOLSCHOL.MSG | Nicole drives us to resurrect what has been lost. |
113 | FOLSCHOL.MSG | I must find that book for Nicole. |
114 | FOLSCHOL.MSG | Katja must be around here somewhere. Katja! |
115 | FOLSCHOL.MSG | The Children have been driven from the Cathedral. |
116 | FOLSCHOL.MSG | You were the one, weren't you? |
117 | FOLSCHOL.MSG | Now, we are safe to discover the knowledge needed to rebuild civilization. |
118 | FOLSCHOL.MSG | Isn't it glorious that the Children are no longer a threat? |
119 | FOLSCHOL.MSG | Glorious Day to you. |
100 | FOLSCOUT.MSG | You see Jerry of the Follower's Scouts. |
101 | FOLSCOUT.MSG | You see Basbear of the Follower's Scouts. |
102 | FOLSCOUT.MSG | You see Richard of the Follower's Scouts. |
103 | FOLSCOUT.MSG | You see Jason of the Follower's Scouts. |
104 | FOLSCOUT.MSG | You see Shadow of the Follower's Scouts. |
105 | FOLSCOUT.MSG | You see Lynne of the Follower's Scouts. |
106 | FOLSCOUT.MSG | You see Gwendolyne of the Follower's Scouts. |
107 | FOLSCOUT.MSG | You see Rosa of the Follower's Scouts. |
108 | FOLSCOUT.MSG | You see Elizabeth of the Follower's Scouts. |
109 | FOLSCOUT.MSG | You see Rebeca of the Follower's Scouts. |
110 | FOLSCOUT.MSG | Who travels the halls of the Followers? |
111 | FOLSCOUT.MSG | Huh? |
112 | FOLSCOUT.MSG | I am |
113 | FOLSCOUT.MSG | . I come in peace. |
114 | FOLSCOUT.MSG | I am |
115 | FOLSCOUT.MSG | . Your destroyer. |
116 | FOLSCOUT.MSG | Who are the Followers? |
117 | FOLSCOUT.MSG | OK. I can see that you are a little slow. Who you? |
118 | FOLSCOUT.MSG | Me |
119 | FOLSCOUT.MSG | . You dead. |
120 | FOLSCOUT.MSG | Me |
121 | FOLSCOUT.MSG | . Me hep. |
122 | FOLSCOUT.MSG | Me kill! |
123 | FOLSCOUT.MSG | Me |
124 | FOLSCOUT.MSG | . Me go. |
125 | FOLSCOUT.MSG | You want to help? I think you will need to talk to Nicole or Jake if you want to help us. They have more time for dealing with slower people. |
126 | FOLSCOUT.MSG | OK. Just stay out of trouble around here. |
127 | FOLSCOUT.MSG | Do you see to end the evil of the Children? |
128 | FOLSCOUT.MSG | Yes. I want to wipe out those scum. |
129 | FOLSCOUT.MSG | No. I'd rather kill you wimps. |
130 | FOLSCOUT.MSG | Who are these Children? |
131 | FOLSCOUT.MSG | Why would I want to kill children? |
132 | FOLSCOUT.MSG | Excellent! Go talk to Nicole and she will be able to tell you how you can help us. |
133 | FOLSCOUT.MSG | The Children are an occult group who worship some dark god. Personally, I think there is something about them that reeks of evil. |
134 | FOLSCOUT.MSG | I will kill them. |
135 | FOLSCOUT.MSG | I don't know. They sound too strong for me. |
136 | FOLSCOUT.MSG | What can I do to help? |
137 | FOLSCOUT.MSG | Forget it! There is no way I will help you. |
138 | FOLSCOUT.MSG | They are a strong lot, but I think with someone of your skills, you will be able to get in and help us destroy them. |
139 | FOLSCOUT.MSG | I'll do it, then. |
140 | FOLSCOUT.MSG | No. I don't think I will help. |
141 | FOLSCOUT.MSG | Suit yourself. If they take over the wastelands, don't say we didn't warn you. |
142 | FOLSCOUT.MSG | If you talk to Nicole, she will be able to tell you more of what can be done to stop them. |
143 | FOLSCOUT.MSG | Thank you. Goodbye. |
144 | FOLSCOUT.MSG | Not children. We wouldn't think of harming them. No. These are the Children of the Cathedral. A nasty group of people. |
145 | FOLSCOUT.MSG | In that case, sure - I'll waste them. |
146 | FOLSCOUT.MSG | Oh. I thought you were talking about kids. Nevermind. I don't think I'll help. |
147 | FOLSCOUT.MSG | What can you tell me about these Children? |
148 | FOLSCOUT.MSG | We are the Followers of the Apocalypse. We are trying to bring peace to the wastelands. |
149 | FOLSCOUT.MSG | Sounds like a good idea. Good luck with it. |
150 | FOLSCOUT.MSG | How do you plan on doing that? |
151 | FOLSCOUT.MSG | That seems highly unlikely. |
152 | FOLSCOUT.MSG | We are working to bring about tolerance to those in the wastelands for those few unfortunates who have been mutated by man's destructive nature. |
153 | FOLSCOUT.MSG | Good luck with that, then. |
154 | FOLSCOUT.MSG | In all of history, we have never been able to get tolerance. Why do you think the War happened? |
155 | FOLSCOUT.MSG | That's just a bunch of bull. |
156 | FOLSCOUT.MSG | You are right in saying that we, as humans, have been close-minded. However, there is always hope. |
157 | FOLSCOUT.MSG | Good luck to you, then. |
158 | FOLSCOUT.MSG | I think you are right. Here, let me make you more open-minded with this. |
159 | FOLSCOUT.MSG | Be that as it may, your opinion was not requested. Goodbye. |
160 | FOLSCOUT.MSG | A cynic in our midst. I am sure you have your reasons. Regardless, I am certain we can bring about some type of understanding. |
161 | FOLSCOUT.MSG | Good luck to you then. Goodbye. |
162 | FOLSCOUT.MSG | I've heard that the Children have been able to get some of our secrets. I wonder how that is happening? |
163 | FOLSCOUT.MSG | I believe that there is a spy somewhere around here. |
164 | FOLSCOUT.MSG | I know. I am selling your secrets to them. |
165 | FOLSCOUT.MSG | I am sure you are just imagining things. How can they know anything? |
166 | FOLSCOUT.MSG | Truly? I thought as much myself, but feared that I would never have been able to get much support on the theory. |
167 | FOLSCOUT.MSG | Do you have any clues as to who it could be? |
168 | FOLSCOUT.MSG | I'm glad to know that. Thanks for your time. |
169 | FOLSCOUT.MSG | You are the double agent!!! |
170 | FOLSCOUT.MSG | Not really. The only thing I can think of is that the person would have to have access to some information and have access to the outside. You might want to look to the initiates or scouts. |
171 | FOLSCOUT.MSG | Thanks. Goodbye. |
172 | FOLSCOUT.MSG | Nicole will be pleased, then, to know that I killed the agent. |
173 | FOLSCOUT.MSG | You must be right. Thank you for setting me straight. |
174 | FOLSCOUT.MSG | I think you are the double agent. Trying to trick me, I see. Well now you DIE! |
175 | FOLSCOUT.MSG | Great job on wasting that agent. Now we might have a chance against those Children. |
176 | FOLSCOUT.MSG | Good luck to you. |
177 | FOLSCOUT.MSG | I can help train you to become more efficient in your fighting. |
178 | FOLSCOUT.MSG | Would you? That would be wonderful. |
100 | FOOTPRNT.MSG | There seems to be a large amount of foot traffic in the area, possibly leading to the manhole cover. |
100 | FORCCOMP.MSG | This computer is marked: Force Field Controls. |
0 | FORCECON.MSG | {100}{}{This looks like a control panel for a force field.} |
100 | FRANCIS.MSG | You see Sister Francis. |
101 | FRANCIS.MSG | Hi! Oh, it's you! I hope you're not here to kill me. If you don't mind, could you wait until after I finish meditating? |
102 | FRANCIS.MSG | Oh, it's you again. I don't mean to be rude, but I am meditating . . . |
103 | FRANCIS.MSG | Excuse me, could you put away your weapon? I can't meditate on peace when I'm, like, uh, staring certain death in the face. Thank you very much. |
104 | FRANCIS.MSG | You know, there are people who say really bad things about you. You ought to do something about that . . . |
105 | FRANCIS.MSG | Hi. I'm meditating. Did you notice? Can I help you? |
106 | FRANCIS.MSG | Sure. You notice anything unusual around here? |
107 | FRANCIS.MSG | Care to share any favorite meditations with me? |
108 | FRANCIS.MSG | Who's in charge here? |
109 | FRANCIS.MSG | Where can I find the Master? |
110 | FRANCIS.MSG | I'm looking for large quantities of liquor. I'd like to remove them from the premises . . . |
111 | FRANCIS.MSG | Got any ammo? |
112 | FRANCIS.MSG | Hep! Me hep? |
113 | FRANCIS.MSG | Hello, brother. Can I help you? |
114 | FRANCIS.MSG | Hello, sister. Can I help you? |
115 | FRANCIS.MSG | Sure. You notice anything unusual around here? |
116 | FRANCIS.MSG | Care to share any favorite meditations with me? |
117 | FRANCIS.MSG | Who's in charge here? |
118 | FRANCIS.MSG | Where can I find the Master? |
119 | FRANCIS.MSG | I'm looking for large quantities of liquor. I'd like to remove them from the premises . . . |
120 | FRANCIS.MSG | Got any ammo? |
121 | FRANCIS.MSG | Hep! Me hep? |
122 | FRANCIS.MSG | Sure. You notice anything unusual around here? |
123 | FRANCIS.MSG | Care to share any favorite meditations with me? |
124 | FRANCIS.MSG | Who's in charge here? |
125 | FRANCIS.MSG | Where can I find the Master? |
126 | FRANCIS.MSG | I'm looking for large quantities of liquor. I'd like to remove them from the premises . . . |
127 | FRANCIS.MSG | Got any ammo? |
128 | FRANCIS.MSG | Hep! Me hep? |
129 | FRANCIS.MSG | Well, Father Morpheus hasn't given any sermons in such a long time. It's a pity, because I so love his speeches and everybody seems to be very busy with some Crusade. |
130 | FRANCIS.MSG | Now, if you'll excuse me, I must go back to meditating. |
131 | FRANCIS.MSG | Why I could, but the ones who go through the Servitor process are so much better than I am . . . Their minds are so much more focused on the Master than mine. Maybe after I get changed, I'll get better. |
132 | FRANCIS.MSG | Now, if you'll excuse me, I must go back to meditating. |
133 | FRANCIS.MSG | Why, that's Father Morpheus. He's such a good speaker, he really makes Peace and Unity come to life, and when he talks, I can just see those Holy Flames! |
134 | FRANCIS.MSG | That Father Morpheus, he sure can talk; and he's handsome, too! |
135 | FRANCIS.MSG | I think that's one of the Inner Mysteries that the priests discuss upstairs in the Inner Sanctum. I have not been privileged enough for that revelation yet, but I'm working at it! |
136 | FRANCIS.MSG | Now, if you'll excuse me, I must go back to meditating. |
137 | FRANCIS.MSG | My goodness! Alcohol and chems here! You must be mistaken. The Master would never tolerate it. He wants all of his followers to keep their minds healthy and pure. |
138 | FRANCIS.MSG | Now, if you'll excuse me, I must go back to meditating. |
139 | FRANCIS.MSG | I think holy ammunition is available in the Cathedral Gift Shoppe . . . |
140 | FRANCIS.MSG | Now, if you'll excuse me, I must go back to meditating. |
141 | FRANCIS.MSG | Why no. No help at all. Goodbye. |
142 | FRANCIS.MSG | Hello, brother. No, I've been meditating like a good initiate, waiting to be christened by the Servitors. I'm sure there's nothing to worry about. |
143 | FRANCIS.MSG | Hello, sister. No I've been meditating like a good initiate, waiting to be christened by the Servitors. I'm sure there's nothing to worry about. |
144 | FRANCIS.MSG | The Master is my friend. Unity is prosperity. Peace is prosperity. Peace and Unity come through Obedience. Obedience is proven through Submission to Authority . . . |
145 | FRANCIS.MSG | He who submits will be christened by the Holy Flame, but the faithful will not be burned. He who goes through Fire without burning shall have life everlasting . . . |
146 | FRANCIS.MSG | I hope I didn't miss anything . . . |
147 | FRANCIS.MSG | Is this a trick question? It's the Master, right? |
148 | FRANCIS.MSG | Well I've heard that the Master can be found in Holy Fire, that he waits below for Unity and Peace, and he lives in the hearts and minds of all virtuous people . . . |
149 | FRANCIS.MSG | I'm not sure which of these is a metaphor. Maybe he's everywhere. |
150 | FRANCIS.MSG | Why brother, nothing so impure profanes the Cathedral. I would let the high priests know if such sins were being committed. |
151 | FRANCIS.MSG | Why sister, nothing so impure profanes the Cathedral. I would let the high priests know if such sins were being committed. |
152 | FRANCIS.MSG | I am armed, of course, if reason will not sway our enemies, but I do not arm myself to excess. Is there no ammo in the Gift Shoppe? |
153 | FRANCIS.MSG | Oh no, brother, I do not require assistance. Please excuse me. |
154 | FRANCIS.MSG | Oh no, sister, I do not require assistance. Please excuse me. |
155 | FRANCIS.MSG | Well, I am told that the Peace and Unity we seek for all creatures is unusual, but I hope this will not be the case for much longer. |
156 | FRANCIS.MSG | Now, if you'll excuse me, I must go back to meditating. |
157 | FRANCIS.MSG | I don't know. Perhaps he will reveal himself in time. |
158 | FRANCIS.MSG | [done] |
159 | FRANCIS.MSG | [more] |
160 | FRANCIS.MSG | Hello, sir. Can I help you? |
161 | FRANCIS.MSG | Hello, miss. Can I help you? |
100 | FREEZER.MSG | A heavy military refrigerator. |
0 | FRUIT.MSG | {100}{}{Although the fruit here appears abnormal, you recognize it and recall that it has healing properties.} |
100 | FRY.MSG | You see Deputy Fry. |
101 | FRY.MSG | I�ve been hoping to run into you, child killer. I hope your stay isn�t long. I�ll be playing close attention to you while you�re here. Keep your nose clean in my city, I�m just dying for an excuse to get rid of scum like you. |
102 | FRY.MSG | Hello friend, Deputy Tony Fry at your service. |
103 | FRY.MSG | What is this place? |
104 | FRY.MSG | Nice to meet you. Bye. |
105 | FRY.MSG | Wug. |
106 | FRY.MSG | Ack! |
107 | FRY.MSG | Oh, a newcomer! Welcome to the Hub! You've reached the biggest city on the coast. Heck, maybe the biggest city in the world for all we know. I thought you were part of the caravan, did you come in with them? |
108 | FRY.MSG | Yes. |
109 | FRY.MSG | No. |
110 | FRY.MSG | I�m not surprised. Most of the new members of our city come in with the caravans, even with the missing caravans we�ve had. It�s a fine city but be careful who you associate with. People like Decker and his thugs can get you into a lot of trouble. |
111 | FRY.MSG | That�s surprising. It�s been pretty rough out there, especially with the missing caravans. But you�re safe now, just stay away from the Maltese Falcon. They're a bunch of trouble makers, Decker and his crew. |
112 | FRY.MSG | Who's Decker? |
113 | FRY.MSG | Yeah, well . . . I'm pretty rough. |
114 | FRY.MSG | What was that about missing caravans? |
115 | FRY.MSG | Where can I make some money? |
116 | FRY.MSG | That's it, thanks. |
117 | FRY.MSG | If you say so. So, did you have any other questions? |
118 | FRY.MSG | It�s a tragedy really. Some caravans have turned up missing. Butch over at the Far Go Traders is offering a reward for information or something. You should check at the merchant market if you�re interested. |
119 | FRY.MSG | He owns the Maltese Falcon in the merchant market, but I wouldn�t associate with him if you want to stay out of trouble. He�s nothing but a murdering animal, but the Sheriff won�t let me arrest him without proof. |
120 | FRY.MSG | No problem. Believe it or not, our city is quite safe and our police are all very highly trained peace keepers. You shouldn�t have any problems, just avoid the Maltese Falcon. |
121 | FRY.MSG | I�m sorry, I don�t understand. Maybe you need healing? The Children of the Cathedral are south. Head straight down past the Merchant Market down to the Water Merchants. They�re right next to the Water Merchants. |
122 | FRY.MSG | I'm still watching you, child killer. |
123 | FRY.MSG | Murdering animal! |
124 | FRY.MSG | I can't believe the Sheriff's dead . . . |
125 | FRY.MSG | There you are, you thieving little snake! I almost didn�t recognize you. Guards! |
126 | FRY.MSG | Sure. |
127 | FRY.MSG | Catch me if you can. |
128 | FRY.MSG | No. |
129 | FRY.MSG | ARG! |
130 | FRY.MSG | Hello again. I hope you like our town. A nice young man such as yourself, is always welcome. If you should decide to stay, I�m sure you would make a valuable addition to the Hub. |
131 | FRY.MSG | Hello again. I hope you like our town. A lovely lady such as yourself, is always welcome. If you should decide to stay, I�m sure you would make a valuable addition to the Hub. |
132 | FRY.MSG | Hello again. What can I do for you? |
133 | FRY.MSG | Yes? I don't have all day. I'm trying to watch the front gate. |
134 | FRY.MSG | I have a crime to report! |
135 | FRY.MSG | Do you have a hospital, I'm injured. |
136 | FRY.MSG | Where are the shops? |
137 | FRY.MSG | Where's there work around here? |
138 | FRY.MSG | Bye. |
139 | FRY.MSG | Garro? |
140 | FRY.MSG | Ooga. |
141 | FRY.MSG | Really? I, uh, you should talk to the Sheriff. I can�t leave my post right now. I�ve got to . . . uh, fend off any raiders that might come. Plus, I�m not very good with reports. |
142 | FRY.MSG | Oh, sorry. I hadn�t noticed. The Children run the Hospital next to the Water Merchants. Go south past the Merchant market and you�ll see it just northwest of the Water Merchants. I hope everything goes okay. |
143 | FRY.MSG | That�s hard to miss. It�s by far the busiest part of town. The Merchant Market is a few miles south of here. You�ll be most interested in the northern section, that�s where most of our locals buy and sell to the public. |
144 | FRY.MSG | Why that would be in the Merchant Market, a few miles south of here. Two of the caravan houses are located there, the third is further south. I�d recommend the Far Go Traders. They pay well and they're not too crazy. |
145 | FRY.MSG | Dead� they�re all dead . . . |
146 | FRY.MSG | Pfffftttt . . . Chrrrr . . . |
147 | FRY.MSG | Do you know where I could find a Water Chip? My vault's chip malfunctioned, and we need another immediately. |
100 | FRYSTUB.MSG | You see Deputy Fry. |
100 | GABRIEL.MSG | You see a large well armed man. |
101 | GABRIEL.MSG | You see Gabriel, leader of the Gun Runners. |
102 | GABRIEL.MSG | It's not often that we get visitors, how can I help you? |
103 | GABRIEL.MSG | Why don't you get many visitors? |
104 | GABRIEL.MSG | What is it you do here? |
105 | GABRIEL.MSG | This place isn't very accessible with a nest of those damn Deathclaws right outside our factory. |
106 | GABRIEL.MSG | You guys seem fairly well armed, why don't you go exterminate them? |
107 | GABRIEL.MSG | We've gone over there and taken out a few, but they always seem to come back. Besides, we're machinists, not fighters. |
108 | GABRIEL.MSG | What would you give me if I went in there and took care of them for you? |
109 | GABRIEL.MSG | We manufacture weapons and ammunition. We've been at this for the last 30 years. But the last 10 have been hell. |
110 | GABRIEL.MSG | Why is that? |
111 | GABRIEL.MSG | We've stripped the area surrounding our factory of all the scrap metals that were left after the war. Now we have to rely on Adytum to supply us with raw materials. |
112 | GABRIEL.MSG | What's so bad about Adytum supplying you with your materials? |
113 | GABRIEL.MSG | At first it was fine. They supplied us with raw materials, we manufactured and sold the weapons. Then 3 years ago Zimmerman hired some mercenaries to help protect Adytum from the deathclaw and the odd random attack by raiders. Those Regulators are cold hearted bastards and are squeezing us for all we have. We make the guns and they get rich off of it. |
114 | GABRIEL.MSG | Why don't you just leave and set up some where else? |
115 | GABRIEL.MSG | That's rough. What would you give me to take care of deathclaw? |
116 | GABRIEL.MSG | We would if we could. But moving is a major undertaking with all the lathes and mills. These are things that aren't just picked up easily moved. We could move but the deathclaw make it impossible. |
117 | GABRIEL.MSG | You guys seem fairly well armed, why don't you go exterminate them? |
118 | GABRIEL.MSG | If you could get rid of the Deathclaws once and for all you could name your price. |
119 | GABRIEL.MSG | I want weapons and ammunition, and lots of it. |
121 | GABRIEL.MSG | If you clean out that area we'll be leaving, but we'll leave behind more weapons and ammunition than you could possibly use. |
122 | GABRIEL.MSG | OK. You got yourself a deal. |
123 | GABRIEL.MSG | I'll have to think about it. |
124 | GABRIEL.MSG | People who would fix all of your problems with Adytum. |
125 | GABRIEL.MSG | You clear out the Deathclaws, all of them, and you got yourself a deal. |
126 | GABRIEL.MSG | OK. I'll do it. |
127 | GABRIEL.MSG | I'll have to think about it. |
128 | GABRIEL.MSG | Hello again. |
129 | GABRIEL.MSG | What is it you do here? |
130 | GABRIEL.MSG | Bye. |
132 | GABRIEL.MSG | It's been going OK. |
133 | GABRIEL.MSG | I think I've killed all the Deathclaws. |
134 | GABRIEL.MSG | We need to be sure. We've killed over 20 in the past 2 years and they always seem to come back. And we could never figure out how. Let's give it a few days and if they are still gone we'll see what we can do for ya'. |
135 | GABRIEL.MSG | OK Thanks |
136 | GABRIEL.MSG | Let us know when you've taken care of the Deathclaws. |
137 | GABRIEL.MSG | Yeah. See you around, maybe. |
138 | GABRIEL.MSG | I know, tell me about it. |
139 | GABRIEL.MSG | See you around, maybe. |
140 | GABRIEL.MSG | It's not often that we get visitors, can I help you? |
141 | GABRIEL.MSG | Why is it that you don't get many visitors? |
142 | GABRIEL.MSG | What is it you do here? |
143 | GABRIEL.MSG | This place isn't very accessible, with a nest of those damn Deathclaw right outside our factory. |
144 | GABRIEL.MSG | I've killed all the Deathclaws. Even all the damn eggs. |
145 | GABRIEL.MSG | We would if we could. But moving is a major under taking with all the lathes and mills. These are things that aren't just picked up and easily moved. We could move but the Deathclaw make it impossible. |
146 | GABRIEL.MSG | I've killed all the Deathclaws. Even all the damn eggs. |
148 | GABRIEL.MSG | I want weapons and ammunition, and lots of it. |
150 | GABRIEL.MSG | No need to pay me. Your thanks is enough. |
151 | GABRIEL.MSG | You got it- just take whatever you want. We're pulling out of here in a day or two, but we'll leave more weapons and ammo than you could carry right now. Just come back here whenever you need them. |
154 | GABRIEL.MSG | Thank you. |
156 | GABRIEL.MSG | No problem. |
159 | GABRIEL.MSG | Weren't you guys leaving? |
160 | GABRIEL.MSG | I'm just here to pick up a few things. What do you got today? |
161 | GABRIEL.MSG | Nothing. Thanks anyway. |
163 | GABRIEL.MSG | Great. What do you guys got today? |
164 | GABRIEL.MSG | Well, I'll see you guys later. |
166 | GABRIEL.MSG | I'm just here to pick up a few things. What do you got today? |
167 | GABRIEL.MSG | Nothing. Thanks anyway. |
168 | GABRIEL.MSG | Sorry I can't talk to you now, I'm very busy. |
169 | GABRIEL.MSG | Guns, I like Guns! |
170 | GABRIEL.MSG | I have some friends who can really use some of your weapons. |
171 | GABRIEL.MSG | I have some friends who can really use some of your weapons. |
172 | GABRIEL.MSG | How goes it, my friend? |
173 | GABRIEL.MSG | How goes it, my friend? |
174 | GABRIEL.MSG | You what?! You've killed them all? Thank the gods! Now we can move to where we can get our own materials and not have to rely on those snakes in Adytum. You name it and you've got it, my friend. |
175 | GABRIEL.MSG | You what?! You've killed them all? Thank the gods! Now we can move to where we can get our own materials and not have to rely on those snakes in Adytum. You name it and you've got it, my friend. |
176 | GABRIEL.MSG | Fair enough. It has been a pleasure doing business with you, friend. |
177 | GABRIEL.MSG | Fair enough. It has been a pleasure doing business with you, friend. |
178 | GABRIEL.MSG | You got it. Let your friends know that they got their weapons. |
179 | GABRIEL.MSG | You got it. Let your friends know that they got their weapons. |
180 | GABRIEL.MSG | Thank you my friend. |
181 | GABRIEL.MSG | Thank you my friend. |
182 | GABRIEL.MSG | Sorry I can't talk to you, friend, but we're busy getting this place packed up to move. Help yourself to whatever you need. |
183 | GABRIEL.MSG | Sorry I can't talk to you, friend, but we're busy getting this place packed up to move. Help yourself to whatever you need. |
184 | GABRIEL.MSG | There's no reason to leave now that your friends have gotten rid of those damn regulators. |
185 | GABRIEL.MSG | There's no reason to leave now that your friends have gotten rid of those damn regulators. |
186 | GABRIEL.MSG | Welcome, friend. What can I help you with? |
187 | GABRIEL.MSG | Welcome, friend. What can I help you with? |
188 | GABRIEL.MSG | You need to talk to Zack about buying things. |
100 | GAMBLER.MSG | You see a seedy-looking Mexican man with slick hair. |
101 | GAMBLER.MSG | You see Hernandez, the rascally gambler. |
102 | GAMBLER.MSG | Oye, muchacho, allow me to introduce myself. I am Hernandez, a man of mucho gusto! You look like you are new here. Please, allow me to be your informant to the casino. |
103 | GAMBLER.MSG | Can you tell me about the casino? |
104 | GAMBLER.MSG | No, thanks. |
105 | GAMBLER.MSG | Bloo? |
106 | GAMBLER.MSG | But of course! This fine establishment is run by the famous Gizmo. A true visionary and a very wealthy man. |
107 | GAMBLER.MSG | Thanks. |
108 | GAMBLER.MSG | You say Gizmo is a visionary. What's his vision? |
109 | GAMBLER.MSG | What are the odds like on the games here? |
110 | GAMBLER.MSG | My friend, I hate to impose, but perhaps you could assist me. I have developed a sure-fire system, because I have discovered how Gizmo runs his tables, but I do not have the caps to play. |
111 | GAMBLER.MSG | [You get the feeling that he's trying to scam you.] |
112 | GAMBLER.MSG | Perhaps you can spare a few caps? I guarantee success. |
113 | GAMBLER.MSG | Sure, sounds good. |
114 | GAMBLER.MSG | No, thanks. |
115 | GAMBLER.MSG | I think you're lying. You're trying to scam me. |
116 | GAMBLER.MSG | Sorry, mi amigo. Hey, let me show you a neat game . . . |
117 | GAMBLER.MSG | Thank you very much, mi amigo! In a few days I shall be able to pay you back, with interest. My system is slow, you see, it requires much patience, but it will most certainly reap great profits! |
118 | GAMBLER.MSG | Very well, but I guarantee success! If you want to get in on the riches just waiting, come back soon, or I will find another partner! |
119 | GAMBLER.MSG | My friend, I see you are a man of much taste, as well. Perhaps a simple game of dice? |
120 | GAMBLER.MSG | All right! |
121 | GAMBLER.MSG | No, thanks, I'd rather try something else. |
122 | GAMBLER.MSG | Gizmo had a dream of setting up a place where people could meet and enjoy themselves. He had the ambition to make it happen. The result is the casino you see here. |
123 | GAMBLER.MSG | He gives people a chance to shrug off their cares in the broken world outside. And he brings money into Junktown! |
124 | GAMBLER.MSG | Sounds like a good idea. |
125 | GAMBLER.MSG | Life's hard enough. I don't trust the motives of someone who would encourage people to lose their money. |
126 | GAMBLER.MSG | You obviously don't share Gizmo's brilliance. This place is a respite from the harshness of everyday life. |
127 | GAMBLER.MSG | Well, Gizmo runs a pretty good house, although the games are, how shall we say, rather weighted towards the house. It's not like his dealers cheat, though. But unless you have a system, like me, you will need to be very clever. |
128 | GAMBLER.MSG | Thanks. |
130 | GAMBLER.MSG | How is your system coming? |
131 | GAMBLER.MSG | Nothing, thanks. |
132 | GAMBLER.MSG | My system is developing slowly. I have living expenses and such, you know, but it is working! |
133 | GAMBLER.MSG | That's great! |
134 | GAMBLER.MSG | I think that you are a liar and a cheat. Where's my money? |
135 | GAMBLER.MSG | So, you think you have tumbled to me, eh? Well, you won't get anything from me! |
136 | GAMBLER.MSG | Buenos dias, my friend! What can I do for you today? |
100 | GANGER.MSG | You see a ghoul gang member. |
101 | GANGER.MSG | What are you doing here? Answer wisely - this could be your only chance . . . |
102 | GANGER.MSG | I'm looking for the boss. |
103 | GANGER.MSG | This building is condemned - I've come to serve final notice. |
104 | GANGER.MSG | Sorry, just looking around. |
105 | GANGER.MSG | Duh. |
106 | GANGER.MSG | Set ain't here, so git. |
107 | GANGER.MSG | Oh, OK. Bye. |
108 | GANGER.MSG | Well, when I find that son of a bitch, I'm gonna make it so no one can find him. |
109 | GANGER.MSG | Well, you'll just have to be my punching bag, then. |
110 | GANGER.MSG | You gots some mental problems to work out. Set's not gonna let some loser like you take 'em down. He's got the guards and he's got the guns. |
111 | GANGER.MSG | How many guards? |
112 | GANGER.MSG | What are you doing here? |
113 | GANGER.MSG | Set keeps at least two guards around him at all times, but he can call on more then ten if he needs it. And when he's in his throne room, those ten guards are seconds away. |
114 | GANGER.MSG | So what are you doing here? |
115 | GANGER.MSG | I ain't telling ya' that. Whadda ya' think I am, stupid? Now git . . . |
116 | GANGER.MSG | I'm supposed to make sure no one goes by. Dis is Zombie house. |
117 | GANGER.MSG | What's a Zombie? |
118 | GANGER.MSG | Well, you have a nice day. |
119 | GANGER.MSG | Not a what . . . A WHO. We are the Zombies. If we do good, Set'll make us one of his guards. Now that's all I'm gonna tell you. |
120 | GANGER.MSG | Why do you want to be one of his guards? |
121 | GANGER.MSG | Bye. |
122 | GANGER.MSG | I said dat's all I'm gonna tell ya'. Now git. |
123 | GANGER.MSG | You crazy. What do you think dis is? You better leave. |
124 | GANGER.MSG | Nah, I want to go in. |
125 | GANGER.MSG | OK, I'm out of here. |
126 | GANGER.MSG | I don't think so. Get out before I call the boyz over and dance on your face. |
127 | GANGER.MSG | Is that a threat? |
128 | GANGER.MSG | OK. |
129 | GANGER.MSG | It was. Now it's a fact. ZOMBIES! |
130 | GANGER.MSG | Stay away from dis place if you value yer life. |
131 | GANGER.MSG | HEY, ZOMBIES, WE GOT US A PUNCHIN' BAG! |
132 | GANGER.MSG | You should git. |
100 | GAR2.MSG | You see Garret. He is watching you closely. |
101 | GAR2.MSG | Fix the water pump now, or die. |
102 | GAR2.MSG | Good job! |
103 | GAR2.MSG | Get back here and fix this water pump! |
100 | GARL.MSG | You see before you, Garl, leader of the Raiders. |
101 | GARL.MSG | You think you can come here without challenge? This, the home of your deadliest enemies? We will see you dead. I will personally tear your heart out of your chest and eat it before my proud warriors! |
102 | GARL.MSG | I killed you! |
103 | GARL.MSG | I don't get it. |
104 | GARL.MSG | Yes, you did. I've come back to haunt you. |
105 | GARL.MSG | You should not have done that. |
106 | GARL.MSG | I killed you! |
107 | GARL.MSG | I don't get it. |
108 | GARL.MSG | Yes, you did. I've come back to haunt you. |
109 | GARL.MSG | You should not have done that. |
110 | GARL.MSG | You would if you were my father, but you are not. You look like he did, but act different. No image of him remains to this day. You will just have to be removed. |
111 | GARL.MSG | I don't believe it! I can't believe it! |
112 | GARL.MSG | Believe this buddy, and you're about to join me in Hell! |
113 | GARL.MSG | Don't tell me what I should have done, father. I rule the Khans now, and you are but worm meat. |
114 | GARL.MSG | I still live. |
115 | GARL.MSG | I should have killed you when you were a child. |
116 | GARL.MSG | Don't tell me what I should have done, father. I rule the Khans now, and you are but worm meat. |
117 | GARL.MSG | I still live. |
118 | GARL.MSG | I should have killed you when you were a child. |
119 | GARL.MSG | You should have. Now it's too late. I am Garl Death-Hand. I rule the Khans. You should be dead in your grave, and you will be again! |
120 | GARL.MSG | I can see you standing before me, but I don't believe it. What do you want? |
121 | GARL.MSG | I want the girl set free. Now. |
122 | GARL.MSG | I want you to step down. |
123 | GARL.MSG | I want riches to buy my way into Heaven. |
124 | GARL.MSG | Pledge that you shall return to the grave, and it shall be so. |
125 | GARL.MSG | I swear that I will leave. |
126 | GARL.MSG | So be it. Release the Shady Sands woman and escort this one out of here . . . |
127 | GARL.MSG | You don't rule here. You don't belong here. Death to the walking dead! |
128 | GARL.MSG | Never! |
129 | GARL.MSG | That's what I like. Initiative. But you should not have killed them without my orders. I don't like too much initiative. |
130 | GARL.MSG | What do you want? |
131 | GARL.MSG | I want you to set the girl free. |
132 | GARL.MSG | I want you to die. |
133 | GARL.MSG | I've come in peace to negotiate the release of Tandi. |
134 | GARL.MSG | Hngh! |
135 | GARL.MSG | What makes you think I have her? |
136 | GARL.MSG | I know you do. I followed you here. |
137 | GARL.MSG | One of your followers told me. |
138 | GARL.MSG | I know. |
139 | GARL.MSG | I hate it when they do that. I will have to make that loudmouth pay for his crimes. After I finish up with you. |
140 | GARL.MSG | Hmmm. Well, then. What do you offer for her release? |
141 | GARL.MSG | I represent a threat you don't even understand. Do you really want to risk our wrath. |
142 | GARL.MSG | I will give you something of equal value. |
143 | GARL.MSG | It would be good for your eternal soul. |
144 | GARL.MSG | Your blood, spilled on the ground. |
145 | GARL.MSG | Hmmm. For some reason, I believe you. You may take the girl, but do not return unless you seek our wrath. |
146 | GARL.MSG | Ha! You should not threaten your betters. |
147 | GARL.MSG | It must be valuable indeed. Show me. |
148 | GARL.MSG | It pleases me. You may take the girl, but do not return. |
149 | GARL.MSG | Your bribe is not worth my time. Kill him. |
150 | GARL.MSG | You think a man such as I believes in the afterlife? This world is dying, and I shall take what I want! You will never realize the strength required to make such a decision! |
151 | GARL.MSG | What do you want now? |
152 | GARL.MSG | Nothing. |
153 | GARL.MSG | I want the girl. |
154 | GARL.MSG | Lorrk. |
155 | GARL.MSG | Then you disturb me. Leave. |
156 | GARL.MSG | You are barely tolerated by us. Why should we give one of our most prized possessions to you? |
157 | GARL.MSG | It is only right. |
158 | GARL.MSG | I have something of equal value. |
159 | GARL.MSG | You will be allowed to live. |
160 | GARL.MSG | Right?! I determine what is right around here. You are treading on dangerous ground. |
161 | GARL.MSG | I'm sorry. |
162 | GARL.MSG | Why should I care? I'm taking the girl. |
163 | GARL.MSG | Yes, indeed you are. I don't tolerate frightened curs that have no backbone. And what we don't tolerate, we destroy. Kill him. |
164 | GARL.MSG | Would you be willing to fight me over her? |
165 | GARL.MSG | No, I'm a lover, not a fighter. |
166 | GARL.MSG | Of course. Right now, just you and me. |
167 | GARL.MSG | I'll take you and your whole gang on. |
168 | GARL.MSG | Fine. We shall settle this with no weapons. Knock me out, and I'll let you take the woman and leave. I knock you out, you leave without her. |
169 | GARL.MSG | Fine. |
170 | GARL.MSG | This will be interesting, but not very sporting. Very well, let's do it. |
171 | GARL.MSG | OK. |
172 | GARL.MSG | Hmm, you fight better then I expected. I haven't had a good beating since my father slapped me around the room. You deserve the Shady Sands woman. Take her and leave. I wouldn't come back. |
173 | GARL.MSG | Take your miserable hide and leave. If you ever return, I will not be so gentle. |
174 | GARL.MSG | What do you want? |
175 | GARL.MSG | I'm an explorer. |
176 | GARL.MSG | I want to join. |
177 | GARL.MSG | We don't like those kind of people. We can't have that here. Kill him. |
178 | GARL.MSG | You? Want to join us? Whatever for? |
179 | GARL.MSG | To kick some serious ass. |
180 | GARL.MSG | I like you guys. I want to bond with you. |
181 | GARL.MSG | The Raiders only accept the meanest and toughest SOBs around. You have to be bloodthirsty, violent, extreme. I don't think you can handle that. Can you? |
182 | GARL.MSG | Yes. |
183 | GARL.MSG | No. |
184 | GARL.MSG | Then you had better leave. I would not return. |
185 | GARL.MSG | I grow tired of these women. Kill them. |
186 | GARL.MSG | No! |
187 | GARL.MSG | OK. |
188 | GARL.MSG | You have proved my point. Only the Raiders posses the will to survive! You do not. Kill him. |
189 | GARL.MSG | You have proved my point. Only the Raiders posses the will to survive! You do not. Kill her. |
190 | GARL.MSG | Scum! You will pay for that! |
191 | GARL.MSG | Ha! I like your style. A little sloppy, but it works. Consider yourself a friend of the Raiders. Leave my sight now. |
192 | GARL.MSG | What do you want now? |
193 | GARL.MSG | Nothing. |
194 | GARL.MSG | I want some weapons and armor. |
195 | GARL.MSG | Grawp. |
196 | GARL.MSG | You must fend for yourself. |
197 | GARL.MSG | How dare you return to my sight? Kill him! |
198 | GARL.MSG | How dare you return to my sight? Kill her! |
200 | GARL.MSG | I came to party with you guys! |
201 | GARL.MSG | Well go get some more booze and women for our party. |
203 | GARL.MSG | I'll fight you one-on-one for Tandi. |
204 | GARL.MSG | You're no Raider, you deserve no honor. |
205 | GARL.MSG | Your bribe is not worth my time. Kill her. |
206 | GARL.MSG | We don't like those kind of people. We can't have that here. Kill her. |
207 | GARL.MSG | Waaaug! |
208 | GARL.MSG | Ok, you win. Take the girl and get out of here. |
1000 | GARL.MSG | Khans |
1001 | GARL.MSG | Garl |
1002 | GARL.MSG | Junktown |
1003 | GARL.MSG | Shady |
1004 | GARL.MSG | Hub |
1005 | GARL.MSG | Water |
1006 | GARL.MSG | Tandi |
1007 | GARL.MSG | Sands |
1008 | GARL.MSG | Chip |
1101 | GARL.MSG | I am the leader of the Khans. I am the most feared man in the wasteland. |
1102 | GARL.MSG | They are to the southwest. We sometimes go there to relax after a hard day pillaging. |
1103 | GARL.MSG | Miserable little piss ant community. I could crush them. |
1104 | GARL.MSG | They are to the south. We trade with them. Mostly for water and ammo, but sometimes for weapons. |
1105 | GARL.MSG | Why should I care? |
1106 | GARL.MSG | I don't know anyone by that name. |
1107 | GARL.MSG | Miserable little piss ant community. I could crush them. |
100 | GARRET.MSG | You see Garret. |
101 | GARRET.MSG | You shouldn't be here during the day. It makes Set unhappy. Come back at night |
102 | GARRET.MSG | Oh, OK. |
103 | GARRET.MSG | He should learn to deal with his problems. |
104 | GARRET.MSG | That's not important. What is important is that I speak with him. |
105 | GARRET.MSG | You should talk to Set. |
106 | GARRET.MSG | You receive: a shotgun, 10 shotgun shells, 4 flares, 4 Coke bottles and $200. |
107 | GARRET.MSG | You receive: a shotgun, 10 shotgun shells and $100. |
108 | GARRET.MSG | You receive: 4 flares, 4 Coke bottles and $50. |
109 | GARRET.MSG | You had better leave now. |
110 | GARRET.MSG | See you around. |
111 | GARRET.MSG | Is this all I get? I deserve more, and you'd better give it to me! |
112 | GARRET.MSG | Yerg. |
113 | GARRET.MSG | You need to leave here . . . immediately. |
114 | GARRET.MSG | Follow me. I'll see to your reward. |
115 | GARRET.MSG | I hope not, for your sake. Set was not too happy to have to use you. It might be a good idea to leave Necropolis . . . soon |
116 | GARRET.MSG | I told you to leave. |
117 | GARRET.MSG | Whatever. |
118 | GARRET.MSG | Perhaps. Hmm. Here, take this as well. |
119 | GARRET.MSG | You receive $100. |
120 | GARRET.MSG | Now leave. |
121 | GARRET.MSG | Hmm. Some things are missing from the fridge. It seems that we have been robbed. |
200 | GARRET.MSG | Garret ignores you. |
201 | GARRET.MSG | Here is your reward. |
202 | GARRET.MSG | You receive a large reward. |
203 | GARRET.MSG | You receive: |
204 | GARRET.MSG | a shotgun |
205 | GARRET.MSG | some shotgun shells |
206 | GARRET.MSG | some flares |
207 | GARRET.MSG | a flare |
208 | GARRET.MSG | some coke bottles |
209 | GARRET.MSG | a coke bottle |
100 | GARY.MSG | You have enraged Gary! |
101 | GARY.MSG | You see Gary. |
102 | GARY.MSG | Hey! Only ghouls get a water ration. |
103 | GARY.MSG | Shut up! |
104 | GARY.MSG | The mutant ignores you. |
1000 | GARY.MSG | Water |
1001 | GARY.MSG | Necropolis |
1002 | GARY.MSG | Set |
1003 | GARY.MSG | Watershed |
1004 | GARY.MSG | Hall |
1005 | GARY.MSG | Lou |
1006 | GARY.MSG | Ghouls |
1007 | GARY.MSG | Normals |
1008 | GARY.MSG | chip |
1100 | GARY.MSG | I dunno. |
1101 | GARY.MSG | Yer standin in it. |
1102 | GARY.MSG | He's a wus. We should just wipe out him and his ghouls. |
1103 | GARY.MSG | That's here. |
1104 | GARY.MSG | I dunno. |
1105 | GARY.MSG | He Harry's boss. |
1106 | GARY.MSG | Wimpy things. |
1107 | GARY.MSG | Wimpier than ghouls. |
100 | GASTRAP.MSG | Uh oh. |
101 | GASTRAP.MSG | You set off a gas trap and take a point of damage. |
102 | GASTRAP.MSG | You set off a gas trap and take |
100 | GATEDEMO.MSG | The guard is enraged and begins to attack. |
101 | GATEDEMO.MSG | The guard is frightened by your power. |
102 | GATEDEMO.MSG | Only Shadow Sword can intimidate this guard by his very presence. You must do so through words. |
103 | GATEDEMO.MSG | You successfully swipe something from the guard. |
104 | GATEDEMO.MSG | You have been spotted. |
105 | GATEDEMO.MSG | The guard has nothing else on him. |
106 | GATEDEMO.MSG | The guard is unaffected. |
107 | GATEDEMO.MSG | A Junktown gate guard. |
108 | GATEDEMO.MSG | What are you doing in Junktown, stranger? |
109 | GATEDEMO.MSG | Looking for a little fun. |
110 | GATEDEMO.MSG | Give me everything you have! |
111 | GATEDEMO.MSG | Might you assist me in acquiring equipment? |
112 | GATEDEMO.MSG | Nothing. Thank you. Good bye. |
113 | GATEDEMO.MSG | There are a lot of things to do here. Let's see. You can practice your aim on the cows, or you can just wander around Junktown and see the sights, as long as you don't start any trouble. |
114 | GATEDEMO.MSG | Is there anything else around here? |
115 | GATEDEMO.MSG | Fine! Give me everything you have! |
116 | GATEDEMO.MSG | Thank you. Good bye. |
117 | GATEDEMO.MSG | Well, supposedly one of the old residents had a nasty gun hidden in his house, on the northwest side. But nobody has every found it. |
118 | GATEDEMO.MSG | Ok. Thank you for you time. |
119 | GATEDEMO.MSG | Is there anything else? |
120 | GATEDEMO.MSG | Ok, Ok, Ok. Please, don't hurt me. |
121 | GATEDEMO.MSG | Not a chance! Die scum!! |
122 | GATEDEMO.MSG | Well, supposedly the fellow who used to live in the building to the northwest had a pretty nasty gun. Maybe you can find it. |
123 | GATEDEMO.MSG | Sorry, I'm just a guard. Try talking with some of the other residents. |
124 | GATEDEMO.MSG | This is just a taste of things which you can do when the full game comes out. You can either: kill everything that gets in your way, pilfer and sneak your way through situations, or you can talk your way out of trouble and into the graces of others. |
125 | GATEDEMO.MSG | When the full game comes out, you will be able to see more use of your skills than here. |
100 | GDOOR.MSG | You unlock the door. |
101 | GDOOR.MSG | You accidentally jam the lock on the door. |
102 | GDOOR.MSG | You cannot open this lock. |
103 | GDOOR.MSG | You were not able to pick the lock. |
104 | GDOOR.MSG | The door is locked. |
100 | GENCHANT.MSG | You see a chanter from the Children |
101 | GENCHANT.MSG | The Master will forgive your sins! Join us and be free! Praise to the Master and his mercy! |
102 | GENCHANT.MSG | Hello friend! Will you sing a song of Praise with me? . . . Once I was wandering blind, In a land that was so unkind . . . |
103 | GENCHANT.MSG | I hate to interrupt your hymn, but where might I meet the Master? |
104 | GENCHANT.MSG | Don't quit your day job. |
105 | GENCHANT.MSG | Who's in charge here? |
106 | GENCHANT.MSG | . . . but now I kiss the Master's behind . . . |
107 | GENCHANT.MSG | Happy! Happy! I sing song good! |
108 | GENCHANT.MSG | He finds you when and where you least expect it! Praise the Master! Praise the Holy Flame! Praise the world! |
109 | GENCHANT.MSG | What a wonderful joke! I used to have no sense of humor, but thanks to the Master, I am full of mirth! Praise the Master! |
110 | GENCHANT.MSG | The one who sits above. The one who sits below. The one who rests within. Praise the Master for such clarity of vision! |
111 | GENCHANT.MSG | Oh, if only I were so fortunate! Perhaps one day the Master will let me kiss his body parts. Praise the Master! Praise the Holy Flame! |
112 | GENCHANT.MSG | Hmm, that's not what I had in mind. You had better practice, my friend. Praise to the Master! Praise the Holy Flame! |
100 | GENCHAT.MSG | Thank you. |
101 | GENCHAT.MSG | Goodbye. |
102 | GENCHAT.MSG | Hello. |
103 | GENCHAT.MSG | You gain |
104 | GENCHAT.MSG | experience points. |
105 | GENCHAT.MSG | Uh oh! |
106 | GENCHAT.MSG | Click! |
107 | GENCHAT.MSG | Opps! |
108 | GENCHAT.MSG | Ouch! |
109 | GENCHAT.MSG | See ya' around. |
110 | GENCHAT.MSG | Take it sleazy. |
111 | GENCHAT.MSG | It's been fun. |
112 | GENCHAT.MSG | Here you go. |
113 | GENCHAT.MSG | Anything else? |
114 | GENCHAT.MSG | Yes. |
115 | GENCHAT.MSG | No. |
116 | GENCHAT.MSG | You gain |
117 | GENCHAT.MSG | skill points in Small Guns. |
118 | GENCHAT.MSG | skill points in Big Guns. |
119 | GENCHAT.MSG | skill points in Energy Weapons. |
120 | GENCHAT.MSG | skill points in Unarmed Combat. |
121 | GENCHAT.MSG | skill points in Melee Weapons. |
122 | GENCHAT.MSG | skill points in Throwing. |
123 | GENCHAT.MSG | skill points in First Aid. |
124 | GENCHAT.MSG | skill points in Doctor. |
125 | GENCHAT.MSG | skill points in Sneak. |
126 | GENCHAT.MSG | skill points in Steal. |
127 | GENCHAT.MSG | skill points in Lockpick. |
128 | GENCHAT.MSG | skill points in Traps. |
129 | GENCHAT.MSG | skill points in Science. |
130 | GENCHAT.MSG | skill points in Repair. |
131 | GENCHAT.MSG | skill points in Speech. |
132 | GENCHAT.MSG | skill points in Barter. |
133 | GENCHAT.MSG | skill points in Gambling. |
134 | GENCHAT.MSG | skill points in Outdoorsman. |
135 | GENCHAT.MSG | You gain a skill point in Small Guns. |
136 | GENCHAT.MSG | You gain a skill point in Big Guns. |
137 | GENCHAT.MSG | You gain a skill point in Energy Weapons. |
138 | GENCHAT.MSG | You gain a skill point in Unarmed Combat. |
139 | GENCHAT.MSG | You gain a skill point in Melee Weapons. |
140 | GENCHAT.MSG | You gain a skill point in Throwing. |
141 | GENCHAT.MSG | You gain a skill point in First Aid. |
142 | GENCHAT.MSG | You gain a skill point in Doctor. |
143 | GENCHAT.MSG | You gain a skill point in Sneak. |
144 | GENCHAT.MSG | You gain a skill point in Steal. |
145 | GENCHAT.MSG | You gain a skill point in Lockpick. |
146 | GENCHAT.MSG | You gain a skill point in Traps. |
147 | GENCHAT.MSG | You gain a skill point in Science. |
148 | GENCHAT.MSG | You gain a skill point in Repair. |
149 | GENCHAT.MSG | You gain a skill point in Speech. |
150 | GENCHAT.MSG | You gain a skill point in Barter. |
151 | GENCHAT.MSG | You gain a skill point in Gambling. |
152 | GENCHAT.MSG | You gain a skill point in Outdoorsman. |
153 | GENCHAT.MSG | Your Strength is increased by |
154 | GENCHAT.MSG | Your Perception is increased by |
155 | GENCHAT.MSG | Your Endurance is increased by |
156 | GENCHAT.MSG | Your Charisma is increased by |
157 | GENCHAT.MSG | Your Intelligence is increased by |
158 | GENCHAT.MSG | Your Agility is increased by |
159 | GENCHAT.MSG | Your Luck is increased by |
160 | GENCHAT.MSG | points. |
161 | GENCHAT.MSG | Your Strength is increased by a point. |
162 | GENCHAT.MSG | Your Perception is increased by a point. |
163 | GENCHAT.MSG | Your Endurance is increased by a point. |
164 | GENCHAT.MSG | Your Charisma is increased by a point. |
165 | GENCHAT.MSG | Your Intelligence is increased by a point. |
166 | GENCHAT.MSG | Your Agility is increased by a point. |
167 | GENCHAT.MSG | Your Luck is increased by a point. |
168 | GENCHAT.MSG | Thanks for your help. |
169 | GENCHAT.MSG | Thanks for nothing. |
170 | GENCHAT.MSG | Aradesh is furious and refuses to talk to you any more. |
171 | GENCHAT.MSG | I believe the Master wishes to speak with you. |
172 | GENCHAT.MSG | You shall pay for your BLASPHEMY! |
173 | GENCHAT.MSG | This robot seems to be inoperable. This is possibly due to the lack of power. |
174 | GENCHAT.MSG | You see nothing special about this robot. |
175 | GENCHAT.MSG | This Blade refuses to talk to you. |
176 | GENCHAT.MSG | The suitcase is sealed and unopenable. |
177 | GENCHAT.MSG | Please, we must hurry. We don't have time to speak. |
178 | GENCHAT.MSG | Only Morpheus has the key to this door. I must leave now to let Nicole know what is going on here. |
179 | GENCHAT.MSG | Please, I have to get away from here before they find out who I am. |
180 | GENCHAT.MSG | You fail to steal anything and wonder if you got caught. |
181 | GENCHAT.MSG | The Brotherhood members have caught you stealing. |
182 | GENCHAT.MSG | Lets rock! |
183 | GENCHAT.MSG | Looks like you could use some assistance. |
184 | GENCHAT.MSG | I will help thee. |
185 | GENCHAT.MSG | I don't talk much. |
186 | GENCHAT.MSG | You hear over the loud speaker: Warning! Intruder Alert. |
187 | GENCHAT.MSG | The goo has slowed down the transmission of your keystrokes. |
188 | GENCHAT.MSG | The radscorpions are now sealed in their cave. |
189 | GENCHAT.MSG | The cave mouth beckons you deeper into the lair of the radscorpions. |
200 | GENCHAT.MSG | You see a horribly damaged emitter field. |
201 | GENCHAT.MSG | The emitter is too damaged to use. |
202 | GENCHAT.MSG | The emitter to too damaged to repair. |
100 | GENCOP.MSG | You see a police officer of the Hub. |
101 | GENCOP.MSG | I wish I was stationed closer to my home. |
102 | GENCOP.MSG | I wonder what happened to those caravans. |
103 | GENCOP.MSG | Move along. |
104 | GENCOP.MSG | You'd better keep your weapons holstered, stranger. |
105 | GENCOP.MSG | Keep your nose clean. |
106 | GENCOP.MSG | Do you have any commodities to declare? |
107 | GENCOP.MSG | Don't be waving your weapon in my face. |
108 | GENCOP.MSG | Put that away unless you want some jail time. |
109 | GENCOP.MSG | Are you aiming that at me? |
110 | GENCOP.MSG | I've heard of you. Watch it. |
111 | GENCOP.MSG | We'll be keeping an eye on you. |
112 | GENCOP.MSG | No fighting in our town, tough guy. |
113 | GENCOP.MSG | We don't like baby killers! |
114 | GENCOP.MSG | Lay a hand on a kid and we'll hunt you down. |
115 | GENCOP.MSG | I hate people like you. |
116 | GENCOP.MSG | Don't call for help if you're in trouble. |
117 | GENCOP.MSG | Hey, thanks for doing our work for us. |
118 | GENCOP.MSG | We don't allow kill'n here, even if it is justified. |
119 | GENCOP.MSG | If you're the one that killed the Deathclaw . . . thank you. |
120 | GENCOP.MSG | Keep your nose clean while you're in our city. |
121 | GENCOP.MSG | I would keep clear of Decker if I was you. |
122 | GENCOP.MSG | Enjoy your stay. |
123 | GENCOP.MSG | Welcome to the Hub! |
124 | GENCOP.MSG | Greetings, stranger. |
125 | GENCOP.MSG | Visit the Maltese Falcon for refreshing drinks. |
126 | GENCOP.MSG | Follow the main road if you're looking for the market. |
127 | GENCOP.MSG | Keep moving. |
128 | GENCOP.MSG | Move along. Move along. |
129 | GENCOP.MSG | We're here to Prevent and Survey. |
130 | GENCOP.MSG | Keep that weapon under control while you're in our city. |
131 | GENCOP.MSG | Don't you get into any fights with that. |
132 | GENCOP.MSG | I'd recommend putting your weapon away. |
133 | GENCOP.MSG | You should put that away . . . your weapon, that is. |
134 | GENCOP.MSG | Welcome Paladin, it's been a while. |
135 | GENCOP.MSG | You're that rowdy one. No more fighting okay? |
136 | GENCOP.MSG | You better not start another fight! |
137 | GENCOP.MSG | It's you . . . keep that temper of yours under control. |
138 | GENCOP.MSG | The Far Go Traders got wiped out. I can't believe it. |
139 | GENCOP.MSG | The Water Merchants are gone. What a relief. |
140 | GENCOP.MSG | The Crimson Caravan has been destroyed. |
141 | GENCOP.MSG | Did you hear? The Underground has finally been wiped out! |
142 | GENCOP.MSG | Decker's dead! |
143 | GENCOP.MSG | The Decker problem has finally been solved. |
144 | GENCOP.MSG | Watch your back -- this isn't a safe place. |
145 | GENCOP.MSG | Watch your scripts, guy. |
146 | GENCOP.MSG | Watch your scripts, lady. |
147 | GENCOP.MSG | Old Harold's good for telling tales. |
148 | GENCOP.MSG | You shouldn't be here, it's not safe. |
149 | GENCOP.MSG | Old Town's really fallen apart. |
150 | GENCOP.MSG | This place smells. |
151 | GENCOP.MSG | We should tear this whole area down. |
152 | GENCOP.MSG | I know that damn thieves circle is around here somewhere. |
153 | GENCOP.MSG | Poor Harold -- he's had a rough life. |
154 | GENCOP.MSG | Keep your nose clean. |
155 | GENCOP.MSG | Hey. I know you. No more fighting, okay? |
156 | GENCOP.MSG | You'd better not be thinking of starting another fight! |
157 | GENCOP.MSG | If we catch you fighting again, you're going in! |
158 | GENCOP.MSG | Did you hear? The Far Go Traders got wiped out. |
159 | GENCOP.MSG | The Water Merchants are history. That's a blessing. |
160 | GENCOP.MSG | Someone killed off the Crimson Caravan. |
161 | GENCOP.MSG | Did you hear? The Underground has finally been wiped out! |
162 | GENCOP.MSG | Decker's dead! |
100 | GENDISK.MSG | You see before you a Holodisk. |
101 | GENDISK.MSG | Pip Boy displays: Downloading data from disk. |
102 | GENDISK.MSG | This seems to have been a disk with some type of entertainment upon it. |
103 | GENDISK.MSG | The disk has been damaged too horribly to allow you to read anything on it. |
104 | GENDISK.MSG | This disk seems to talk about some pass code on another disk. |
105 | GENDISK.MSG | You see a small display appear and show the remnants of some World War II movie. |
106 | GENDISK.MSG | This disk seems empty. |
100 | GENERIC.MSG | What do you want? |
101 | GENERIC.MSG | Leave me alone. |
102 | GENERIC.MSG | What? |
103 | GENERIC.MSG | Don't mess with my stuff. |
104 | GENERIC.MSG | Hi. |
105 | GENERIC.MSG | Arrrr! |
106 | GENERIC.MSG | Grrrrr! |
107 | GENERIC.MSG | Uungh. |
108 | GENERIC.MSG | Uhh. |
109 | GENERIC.MSG | Hey, did you hear that Set was offed? |
110 | GENERIC.MSG | Set's dead. Set's dead. Set's dead . . . |
111 | GENERIC.MSG | There's enough water to go around for everyone. Set makes sure of that. |
112 | GENERIC.MSG | I heard that the mutants got run out of town. |
113 | GENERIC.MSG | Ever since the mutants left, it's been better. |
114 | GENERIC.MSG | Hello. |
200 | GENERIC.MSG | You examine the pitiful thing, but can not figure out what might have made it the way it is. |
201 | GENERIC.MSG | It seems to have been human once, or at least descended from humans. You guess that the deteriation in the body is most likely due to acid or radiation. |
202 | GENERIC.MSG | The body of the humanoid looks to be highly irradiated, but still functioning. While it was once human, it seems to have reverted to a more animalistic lifestyle. |
203 | GENERIC.MSG | The body of the humanoid looks to be higly irradiated, and much of the muscle and brain matter seem to have deteriorated. However, genetic indicators lead you to believe that it desceded, like you, from those that entered the Vaults. |
100 | GENFGT.MSG | You see a Far Go Trader Merchant. |
101 | GENFGT.MSG | Get the hell out. |
102 | GENFGT.MSG | Take off or you won't live to regret it. |
103 | GENFGT.MSG | Skag! |
104 | GENFGT.MSG | Do you want some of this, punk? |
105 | GENFGT.MSG | Ready for some more punishment? |
106 | GENFGT.MSG | Don't make me hurt you again! |
100 | GENGAMBL.MSG | You see a gambler. |
101 | GENGAMBL.MSG | Ack! It's a stick up! |
102 | GENGAMBL.MSG | I don't want any trouble with you. |
103 | GENGAMBL.MSG | He's got a gun! |
104 | GENGAMBL.MSG | She's got a gun! |
105 | GENGAMBL.MSG | Oh, it's you. |
106 | GENGAMBL.MSG | I've heard a lot of bad things about you. Neat. |
107 | GENGAMBL.MSG | You've gotten off to a bad start, huh? |
108 | GENGAMBL.MSG | You horrible person. Killing those kids. I can't believe it. |
109 | GENGAMBL.MSG | I've heard that there are some bounty hunters after you. Have you killed them, too? |
110 | GENGAMBL.MSG | Don't talk to me. |
111 | GENGAMBL.MSG | Geez, you offed the Mayor, didn't you? |
112 | GENGAMBL.MSG | Oh, when Killian was alive, I didn't like this place. Now it's OK to come here. |
113 | GENGAMBL.MSG | Go away. |
114 | GENGAMBL.MSG | Hey, how are you doing today? I'm doing OK. |
115 | GENGAMBL.MSG | Hey, how are you doing tonight? I'm doing OK. |
116 | GENGAMBL.MSG | Leave me alone. I'm on a hot streak. |
117 | GENGAMBL.MSG | Baby, those slot machines are mine. |
118 | GENGAMBL.MSG | Gimme sumthing to drink, will you bub? |
119 | GENGAMBL.MSG | Grrr! This place sucks! |
100 | GENGHOUL.MSG | What do you want? |
101 | GENGHOUL.MSG | Leave me alone. |
102 | GENGHOUL.MSG | What? |
103 | GENGHOUL.MSG | Don't mess with my stuff. |
104 | GENGHOUL.MSG | Hi. |
105 | GENGHOUL.MSG | Arrrr! |
106 | GENGHOUL.MSG | Grrrrr! |
107 | GENGHOUL.MSG | Uungh. |
108 | GENGHOUL.MSG | Uhh. |
109 | GENGHOUL.MSG | Hey, did you hear that Set was offed? |
110 | GENGHOUL.MSG | Set's dead. Set's dead. Set's dead . . . |
111 | GENGHOUL.MSG | There's enough water to go around for everyone. Set makes sure of that. |
112 | GENGHOUL.MSG | I heard that the mutants got run out of town. |
113 | GENGHOUL.MSG | Ever since the mutants left, it's been better. |
114 | GENGHOUL.MSG | Hello. |
200 | GENGHOUL.MSG | You examine the pitiful thing, but can not figure out what might have made it the way it is. |
201 | GENGHOUL.MSG | It seems to have been human once, or at least descended from humans. You guess that the deteriation in the body is most likely due to acid or radiation. |
202 | GENGHOUL.MSG | The body of the humanoid looks to be highly irradiated, but still functioning. While it was once human, it seems to have reverted to a more animalistic lifestyle. |
203 | GENGHOUL.MSG | The body of the humanoid looks to be higly irradiated, and much of the muscle and brain matter seem to have deteriorated. However, genetic indicators lead you to believe that it desceded, like you, from those that entered the Vaults. |
300 | GENGHOUL.MSG | You have been radiated! |
100 | GENGLOW1.MSG | You see a glowing ghoul. |
101 | GENGLOW1.MSG | Arrrr! |
102 | GENGLOW1.MSG | Mmmm! |
100 | GENGRDA.MSG | Boy, it sure is hot. |
101 | GENGRDA.MSG | I could use a drink. |
102 | GENGRDA.MSG | These trips sure are long. |
103 | GENGRDA.MSG | I hope we don't run into any raiders. |
104 | GENGRDA.MSG | I really need the money from this job. |
100 | GENGRDB.MSG | Your arrival was timely, friend. Best wishes for a safe journey. |
101 | GENGRDB.MSG | We could use your assistance! |
102 | GENGRDB.MSG | I am going to kill you! |
103 | GENGRDB.MSG | Leave me alone! |
100 | GENKNIGH.MSG | You see a Knight. |
101 | GENKNIGH.MSG | I wonder what the old turbine engines were really like. |
102 | GENKNIGH.MSG | It would be great if we had a working automobile. |
103 | GENKNIGH.MSG | Did you know man has been on the moon? Or I think that's what they said. |
104 | GENKNIGH.MSG | I can't find the file I need. |
105 | GENKNIGH.MSG | I'll be a Paladin someday. |
106 | GENKNIGH.MSG | Talus is a skilled warrior. I would never want to have to go up against him. |
107 | GENKNIGH.MSG | Thomas is the best fighter in the Brotherhood. I bet he could best Rhombus. |
108 | GENKNIGH.MSG | I'd like to get my hands on those raiders. Show them what thieves deserve. |
109 | GENKNIGH.MSG | That's it . . . what? Oh sorry. I can't talk right now. |
110 | GENKNIGH.MSG | I wonder . . . huh? Oh, you made me lose my train of thought. |
111 | GENKNIGH.MSG | I love working on new prototypes. |
112 | GENKNIGH.MSG | When our supplies are limited, it can really be a challenge to find a way to use what we've got. |
113 | GENKNIGH.MSG | I can't figure out why my last prototype didn't work. |
114 | GENKNIGH.MSG | Sorry, can't talk right now. |
115 | GENKNIGH.MSG | Vree's over there. |
116 | GENKNIGH.MSG | Now where did I put that file . . . |
117 | GENKNIGH.MSG | Where's that schematic? |
118 | GENKNIGH.MSG | Well the computer says it should work; now what did I do wrong? |
100 | GENLOCK.MSG | The container appears locked. |
101 | GENLOCK.MSG | You deftly pick the lock. |
102 | GENLOCK.MSG | This lock is beyond your ability to pick. |
103 | GENLOCK.MSG | You fail to pick the lock. |
104 | GENLOCK.MSG | The locker is already unlocked. |
100 | GENMERCA.MSG | Hello! What can I do for you? |
101 | GENMERCA.MSG | Who are you? |
102 | GENMERCA.MSG | What are you doing? |
103 | GENMERCA.MSG | Yeah, gimme everything you've got. |
104 | GENMERCA.MSG | Lub! |
105 | GENMERCA.MSG | I'm Lox. I'm a merchant. |
106 | GENMERCA.MSG | I'm Terrance. I'm a trader. |
107 | GENMERCA.MSG | I'm Julian. I'm a tinker. |
108 | GENMERCA.MSG | I'm Dale. I buy and sell small goods. |
109 | GENMERCA.MSG | I'm on a trip to Adytum to sell some goods. |
110 | GENMERCA.MSG | I'm on a trip to Junktown to do some trading. |
111 | GENMERCA.MSG | I'm on a trip to the Hub to barter my wares. |
112 | GENMERCA.MSG | I'm on a trip to Necropolis to do some exploring. |
113 | GENMERCA.MSG | Aack! |
114 | GENMERCA.MSG | Do you mind if I join you? |
115 | GENMERCA.MSG | Sure, come along. The company will be good. |
116 | GENMERCA.MSG | Sorry, this company is already full. |
101 | GENMERCB.MSG | I do not need your services right now. Perhaps later. |
102 | GENMERCB.MSG | Help! Save me! |
103 | GENMERCB.MSG | You must die for what you've done! |
104 | GENMERCB.MSG | Spare me! Please! |
105 | GENMERCB.MSG | Are they dead yet? Maybe there's more of them! |
106 | GENMERCB.MSG | Your arrival was timely, my friend. Allow me to present you with a small token of my gratitude. |
100 | GENMUTAN.MSG | Stop! |
101 | GENMUTAN.MSG | Die, human! |
102 | GENMUTAN.MSG | To the death. |
103 | GENMUTAN.MSG | You will pay for your sins! |
104 | GENMUTAN.MSG | You are not supposed to be armed in this area, little brother. Explain yourself. |
105 | GENMUTAN.MSG | You are not supposed to be armed in this area, little sister. Explain yourself. |
106 | GENMUTAN.MSG | Hngg. |
107 | GENMUTAN.MSG | It's okay, I work here. |
108 | GENMUTAN.MSG | It's okay, I have a pass. |
109 | GENMUTAN.MSG | I am armed by permission of the Lieutenant. |
110 | GENMUTAN.MSG | What manner of treason is this?! |
111 | GENMUTAN.MSG | Show me your pass, then. |
112 | GENMUTAN.MSG | I, uh, left it in my other robe. |
113 | GENMUTAN.MSG | It's right here, stapled to the front of my gun. |
114 | GENMUTAN.MSG | Hurry on your task then, but be warned, I'm watching you. |
115 | GENMUTAN.MSG | Yes, little brother. What is it that you need from me? |
116 | GENMUTAN.MSG | Yes, little sister. What is it that you need from me? |
117 | GENMUTAN.MSG | Hng! |
118 | GENMUTAN.MSG | Hmm, where's this Master guy? |
119 | GENMUTAN.MSG | Praise to the Unity, brother. |
120 | GENMUTAN.MSG | I am sorry, but you will have to find the way to Unity yourself. |
121 | GENMUTAN.MSG | You are obviously a heathen! Pay for your sins! |
122 | GENMUTAN.MSG | He resides on Level 3, as he must. Why do you ask such a silly question? |
123 | GENMUTAN.MSG | Oh, uh, no reason. |
124 | GENMUTAN.MSG | I am going to kick his ass from here to, uh, someplace really far away! |
125 | GENMUTAN.MSG | What question? I said 'Hail to the Master, goodbye.' |
126 | GENMUTAN.MSG | You insult me! Die! |
127 | GENMUTAN.MSG | Praise to the Unity. |
128 | GENMUTAN.MSG | You sound like you do not believe what you say. Could this be true? Or have you left the path of righteousness? |
129 | GENMUTAN.MSG | You mistake the tremor in my voice for fear when it is actually a cold of some sort. |
130 | GENMUTAN.MSG | I think your kind is doomed, actually. Here, let me prove it with some help from my friends . . . |
131 | GENMUTAN.MSG | When you become one of us, you will not fear such minor things. Begone. |
132 | GENMUTAN.MSG | What do you want this time? I have little time for your talk. |
133 | GENMUTAN.MSG | Labbo! |
134 | GENMUTAN.MSG | I have little time for your life . . . Die! |
135 | GENMUTAN.MSG | Nothing, sorry. |
136 | GENMUTAN.MSG | Praise to the Unity, brother. |
137 | GENMUTAN.MSG | Just who are you? Let me see . . . Argh! An intruder . . . |
138 | GENMUTAN.MSG | Move along. Do your part for the Unity and stop bothering me! |
139 | GENMUTAN.MSG | Get going. |
140 | GENMUTAN.MSG | Move along. Do your part for the Unity. |
100 | GENPALA.MSG | Die, you dog! |
101 | GENPALA.MSG | My defeat shall be avenged! |
102 | GENPALA.MSG | Hail, Initiate! I hope your patrols have fared well. |
103 | GENPALA.MSG | Hold! If you have not spoken with our Captain yet, do so and then go! |
100 | GENPALAD.MSG | You see a Paladin. |
101 | GENPALAD.MSG | Sorry, can't talk, Initiate. |
102 | GENPALAD.MSG | Good day. |
103 | GENPALAD.MSG | Did you know you could survive for weeks without water in a suit of powered armor? |
104 | GENPALAD.MSG | Don't you just love a good fight? |
105 | GENPALAD.MSG | I really like the new laser rifles, but the old laser pistols are my favorite. |
106 | GENPALAD.MSG | The night perimeter patrols are very dangerous. I wouldn't wander too far at night if I were you. |
107 | GENPALAD.MSG | Be careful, it's a deadly world out there. |
108 | GENPALAD.MSG | I think my armor has a spot on it! |
109 | GENPALAD.MSG | The Brotherhood is great. I haven't had any experience outside of it, but it couldn't possibly get better than this. |
110 | GENPALAD.MSG | Good day, Initiate. |
111 | GENPALAD.MSG | If you need anything, you should talk to Vree. |
112 | GENPALAD.MSG | Vree's right over there if you need to talk to someone. |
113 | GENPALAD.MSG | I've got to find time between the patrols and training to keep up with my studies. I think I'm getting a little rusty. |
114 | GENPALAD.MSG | You've got to keep your mind and body in top condition at all times, Initiate. |
115 | GENPALAD.MSG | Being a Paladin isn't just combat, my son. |
116 | GENPALAD.MSG | Being a Paladin isn't just combat, my lady. |
100 | GENPALB.MSG | Die, you dog! |
101 | GENPALB.MSG | My defeat shall be avenged! |
102 | GENPALB.MSG | Hold, initiate! What do you have to report? |
103 | GENPALB.MSG | All quiet on the western front. |
104 | GENPALB.MSG | Rad Scorpions and intolerable heat. Uh . . . sir. |
105 | GENPALB.MSG | Actually, I wanted to know if you had heard anything. |
106 | GENPALB.MSG | Nothing to report, sir! |
107 | GENPALB.MSG | Ruh? |
108 | GENPALB.MSG | Hold! I recognize you -- you've visited the Brotherhood. Some may trust you, but I do not. State your business! |
109 | GENPALB.MSG | My business is my own, just as yours belongs to you. |
110 | GENPALB.MSG | I wanted to see a friendly face. |
111 | GENPALB.MSG | Wandering the wastes, trying to survive. |
112 | GENPALB.MSG | I'm killing desert vermin. Do you disapprove? |
113 | GENPALB.MSG | I will only state it to the head of your order. Take me to the Brotherhood. |
114 | GENPALB.MSG | Biz? |
115 | GENPALB.MSG | Hold! I recognize you and I do not trust you. I give you fair warning: if you make trouble for us, you will be shot dead. Now move! |
116 | GENPALB.MSG | Hold! Who goes there! State your name and your business! |
117 | GENPALB.MSG | I am |
118 | GENPALB.MSG | and I seek a water chip for my Vault. Can you help me? |
119 | GENPALB.MSG | and I'm trying to find the source of mutant attacks. |
120 | GENPALB.MSG | and that's none of your business! |
121 | GENPALB.MSG | and I'm looking for adventure. |
122 | GENPALB.MSG | Up yours, soldier boy. |
123 | GENPALB.MSG | Runk! |
124 | GENPALB.MSG | Halt! These lands belong to the Brotherhood of Steel. Leave now, or we will shoot you as a trespasser. |
125 | GENPALB.MSG | Very good. Carry on, Initiate. |
126 | GENPALB.MSG | I see. Carry on, Initiate. |
127 | GENPALB.MSG | There are reports of large mutant humans attacking travelers, so we're increasing our vigilance. Keep a close eye on the area and retreat to the compound if necessary. Initiate, dismissed! |
128 | GENPALB.MSG | These are troubled times, Initiate! Mutants are on the march, attacking caravans! We need information, and we need it now! Nothing to report is not good enough! |
129 | GENPALB.MSG | Get your sorry ass out of here, and bring us back some useful intelligence! Initiate, dismissed! |
130 | GENPALB.MSG | Oh yes, I heard about you. Not much of an IQ, but a helluva fighter. Too bad. |
131 | GENPALB.MSG | This is our land, and here, your business is our business. I repeat, state your business. |
132 | GENPALB.MSG | I seek a water chip for my Vault. Can you help me? |
133 | GENPALB.MSG | I am trying to find the source of mutant attacks. |
134 | GENPALB.MSG | This may be your land, but I am not your slave. |
135 | GENPALB.MSG | I've been wandering the wastes for a long time. I wanted to know if you have news. |
136 | GENPALB.MSG | A friendly face? It won't be mine. I would recommend leaving. |
137 | GENPALB.MSG | As are we all. As long as you do not act against the Brotherhood, you will not be harmed, but tread carefully. |
138 | GENPALB.MSG | It depends on whether or not you consider us vermin. If you attack our enemies, you will be permitted to travel in our territory. If you offend us, you will die. Consider yourself warned. |
139 | GENPALB.MSG | That's a reasonable request. Fall in. |
140 | GENPALB.MSG | Water chip? I hope you're not serious! You'd be better off struggling on the surface than enslaving yourself to a single piece of machinery. |
141 | GENPALB.MSG | As are we. The most common theory is that they come from the Glow, but I doubt even mutants could survive there for long. If you find out something, let us know. |
142 | GENPALB.MSG | How dare you accuse me of such a thing! The Brotherhood of Steel has never forced anyuone to serve us against their will. That goes against everything we believe in. Get out of my sight! |
143 | GENPALB.MSG | We found a wrecked caravan about a day's journey to the west. We found one survivor - poor girl. She claimed they were attacked by mutant humans with incredible strength. |
144 | GENPALB.MSG | We've heard enough reports that we're . . . concerned. I would walk cautiously, if I were you. |
145 | GENPALB.MSG | I'm going to have to teach you some manners, boy. This should make for some light entertainment. |
146 | GENPALB.MSG | I'm going to have to teach you some manners, girl. This should make for some light entertainment. |
147 | GENPALB.MSG | Your mind is completely gone. Poor creature. |
148 | GENPALB.MSG | Stop wasting my time, fool! |
149 | GENPALB.MSG | What do you want? |
150 | GENPALB.MSG | Nothing. |
100 | GENRAID2.MSG | The Raider is too frightened of Garl to speak to you anymore. |
101 | GENRAID2.MSG | You see a tough desert Raider. |
102 | GENRAID2.MSG | It's the Death-Hand. He's returned! |
103 | GENRAID2.MSG | Excuse me, Death-Hand. I'm sorry to disturb you. |
104 | GENRAID2.MSG | Have you come back to kill your son? |
105 | GENRAID2.MSG | Aiyeee! A ghost! |
106 | GENRAID2.MSG | The dead walk again! The Death-Hand has returned! |
107 | GENRAID2.MSG | Well met. |
108 | GENRAID2.MSG | Hi. |
109 | GENRAID2.MSG | I'm waiting for Garl to crush Shady Sands. I want some loot. |
110 | GENRAID2.MSG | Welcome, friend. |
111 | GENRAID2.MSG | I'm glad that you could return for a visit. |
112 | GENRAID2.MSG | Unless you want trouble, you'd better put that away. |
113 | GENRAID2.MSG | Do you want to party? |
114 | GENRAID2.MSG | Oh, a tough one, huh? |
115 | GENRAID2.MSG | Garl Death-Hand loves his warriors. Put that thing away and go talk to him. |
116 | GENRAID2.MSG | So, you think you're tough, huh? Mess with me and we'll both find out. |
117 | GENRAID2.MSG | I don't like your looks. |
118 | GENRAID2.MSG | Go away! |
119 | GENRAID2.MSG | What do you want? |
120 | GENRAID2.MSG | I'm looking for a woman named Tandi. Seen her? |
121 | GENRAID2.MSG | Nothing. Just looking around. |
122 | GENRAID2.MSG | Huh? |
123 | GENRAID2.MSG | Oh. You must be looking for a job. Go and see Garl in the big room and leave us alone. |
124 | GENRAID2.MSG | Then do it elsewhere. |
125 | GENRAID2.MSG | Nah. I ain't seen her. Why are you asking? |
126 | GENRAID2.MSG | Nothing. Just looking for a friend of mine. |
127 | GENRAID2.MSG | There is a bounty on her head. If I can kill her, I can get some good cash. |
128 | GENRAID2.MSG | You're lying. Where is she? |
129 | GENRAID2.MSG | Ah, OK. |
130 | GENRAID2.MSG | Really? What does she look like? |
131 | GENRAID2.MSG | About 6 feet tall. Blonde. She's from Shady Sands. |
132 | GENRAID2.MSG | Yeah, she's here. She's in the big house. You know, if we tell Garl, then he would want a piece of the bounty. You might want to think about that. |
133 | GENRAID2.MSG | You don't sound like you mean it. I think that you are up to something. And if you are telling the truth, then I'll bag the reward for myself. |
134 | GENRAID2.MSG | I . . . I can't say any more or Garl will kill me. |
135 | GENRAID2.MSG | Bite me! |
136 | GENRAID2.MSG | I don't like your looks. You'd better get away from me. |
100 | GENRAIDB.MSG | Stay out of our way! |
101 | GENRAIDB.MSG | Kill or be killed! |
102 | GENRAIDB.MSG | Enjoy your victory, and pray to your gods that we never meet again! |
100 | GENRAIDR.MSG | The Raider is too frightened of Garl to speak to you anymore. |
101 | GENRAIDR.MSG | You see a tough desert Raider. |
102 | GENRAIDR.MSG | It's the Death-Hand. He's returned! |
103 | GENRAIDR.MSG | Excuse me, Death-Hand. I'm sorry to disturb you. |
104 | GENRAIDR.MSG | Have you come back to kill your son? |
105 | GENRAIDR.MSG | Aiyeee! A ghost! |
106 | GENRAIDR.MSG | The dead walk again! The Death-Hand has returned! |
107 | GENRAIDR.MSG | Well met. |
108 | GENRAIDR.MSG | Hi. |
109 | GENRAIDR.MSG | I'm waiting for Garl to crush Shady Sands. I want some loot. |
110 | GENRAIDR.MSG | Welcome, friend. |
111 | GENRAIDR.MSG | I'm glad that you could return for a visit. |
112 | GENRAIDR.MSG | Unless you want trouble, you'd better put that away. |
113 | GENRAIDR.MSG | Do you want to party? If not, put your weapon away. |
114 | GENRAIDR.MSG | Oh, a tough one, huh? |
115 | GENRAIDR.MSG | Garl Death-Hand loves his warriors. Put that thing away and go talk to him. |
116 | GENRAIDR.MSG | So, you think you're tough, huh? Mess with me and we'll both find out. |
117 | GENRAIDR.MSG | I don't like your looks. |
118 | GENRAIDR.MSG | Go away! |
119 | GENRAIDR.MSG | What do you want? |
120 | GENRAIDR.MSG | I'm looking for a woman named Tandi. Seen her? |
121 | GENRAIDR.MSG | Nothing. Just looking around. |
122 | GENRAIDR.MSG | Huh? |
123 | GENRAIDR.MSG | Oh. You must be looking for a job. Go and see Garl in the big room and leave us alone. |
124 | GENRAIDR.MSG | Then do it elsewhere. |
125 | GENRAIDR.MSG | Nah. I ain't seen her. Why are you asking? |
126 | GENRAIDR.MSG | Nothing. Just looking for a friend of mine. |
127 | GENRAIDR.MSG | There is a bounty on her head. If I can kill her, I can get some good cash. |
128 | GENRAIDR.MSG | You're lying. Where is she? |
129 | GENRAIDR.MSG | Ah, OK. |
130 | GENRAIDR.MSG | Really? What does she look like? |
131 | GENRAIDR.MSG | About 6 feet tall. Blonde. She's from Shady Sands. |
132 | GENRAIDR.MSG | Yeah, she's here. She's in the big house. You know, if we tell Garl, then he would want a piece of the bounty. You might want to think about that. |
133 | GENRAIDR.MSG | You don't sound like you mean it. I think that you are up to something. And if you are telling the truth, then I'll bag the reward for myself. |
134 | GENRAIDR.MSG | I . . . I can't say any more or Garl will kill me. |
135 | GENRAIDR.MSG | Bite me! |
136 | GENRAIDR.MSG | I don't like your looks. You'd better get away from me. |
100 | GENSARG.MSG | Stop! |
101 | GENSARG.MSG | Die, human! |
102 | GENSARG.MSG | To the death. |
103 | GENSARG.MSG | You will pay for your sins! |
104 | GENSARG.MSG | I will crush you! |
105 | GENSARG.MSG | Unity forever! |
106 | GENSARG.MSG | For the Master! |
107 | GENSARG.MSG | You are not supposed to be armed in this area, little brother. Explain yourself. |
108 | GENSARG.MSG | You are not supposed to be armed in this area, little sister. Explain yourself. |
109 | GENSARG.MSG | Hngg. |
110 | GENSARG.MSG | It's okay, I work here. |
111 | GENSARG.MSG | It's okay, I have a pass. |
112 | GENSARG.MSG | I am armed by permission of the Lieutenant. |
113 | GENSARG.MSG | What manner of treason is this?! |
114 | GENSARG.MSG | Show me your pass, then. |
115 | GENSARG.MSG | I, uh, left it in my other robe. |
116 | GENSARG.MSG | It's right here, stapled to the front of my gun. |
117 | GENSARG.MSG | Hurry on your task then, but be warned -- I'm watching you. |
118 | GENSARG.MSG | Yes, little brother. What is it that you need from me? |
119 | GENSARG.MSG | Yes, little sister. What is it that you need from me? |
120 | GENSARG.MSG | Hng! |
121 | GENSARG.MSG | Hmm, where's this Master guy? |
122 | GENSARG.MSG | Praise to the Unity, brother. |
123 | GENSARG.MSG | I am not one to guide you on the path to Unity. Leave! |
124 | GENSARG.MSG | You are obviously a heathen! Pay for your sins! |
125 | GENSARG.MSG | Here is here. Why do you ask? |
126 | GENSARG.MSG | Oh, uh, no reason. |
127 | GENSARG.MSG | I am going to kick his ass from here to, uh, someplace really far away! |
128 | GENSARG.MSG | What question? I said 'Hail to the Master, goodbye.' |
129 | GENSARG.MSG | You insult me! Die! |
130 | GENSARG.MSG | Praise to the Unity. |
131 | GENSARG.MSG | You sound like you do not believe what you say. Could this be true? Or have you left the path of righteous? |
132 | GENSARG.MSG | You mistake the tremor in my voice for fear when it is actually a cold of some sort. |
133 | GENSARG.MSG | I think your kind is doomed, actually. Here, let me prove it with some help from my friends . . . |
134 | GENSARG.MSG | When you become one of us, you will not fear such minor things. Begone. |
135 | GENSARG.MSG | What do you want this time? I have little time for your talk. |
136 | GENSARG.MSG | Labbo! |
137 | GENSARG.MSG | I have little time for your life . . . Die! |
138 | GENSARG.MSG | Nothing, sorry. |
139 | GENSARG.MSG | Praise to the Unity, brother. |
140 | GENSARG.MSG | You are obviously an intruder! |
141 | GENSARG.MSG | Get out of my face. |
142 | GENSARG.MSG | I don't have time for you. Stop bothering me. |
200 | GENSARG.MSG | You see a Super Mutant Sargeant. |
201 | GENSARG.MSG | Hey, this looks like a nuclear bomb. Why is it here? |
202 | GENSARG.MSG | This is our Master's weapon of last resort. If we find an enemy we cannot defeat in battle, then we will destroy them with this. But I doubt this will ever happen. Even our Master does not want to unleash the dreaded power of the atom again! |
203 | GENSARG.MSG | Ok, thanks. |
204 | GENSARG.MSG | Is it functional? |
205 | GENSARG.MSG | You're welcome. Now be quiet, I need to concentrate on guarding this device. |
206 | GENSARG.MSG | Oh, yes, it is. We keep it in perfect working condition, ready to be detonated at a moment's notice. The Unity will not be defeated! |
207 | GENSARG.MSG | Ah, thanks. |
208 | GENSARG.MSG | Aren't you worried that someone could steal some robes and sneak in here to set it off? |
209 | GENSARG.MSG | No. We are here to guard it from intruders. No one could access the device without us noticing. Besides, the nuclear arming key required to arm the device is not here. |
210 | GENSARG.MSG | Oh, that makes sense. Thanks. |
211 | GENSARG.MSG | Well, for my sense of safety, could you tell me where the key is located? |
212 | GENSARG.MSG | Oh, sure, no problem. The Lieutenant keeps the key. He's at the Military Base, so he isn't even around here. That keeps the nuclear bomb from being set off under our beloved Master. |
213 | GENSARG.MSG | Thanks for your time. |
214 | GENSARG.MSG | [The large mutant peers at you for a moment, with bushy eyebrows raised] I think you are asking too many questions. |
100 | GENSCRIB.MSG | You see a Scribe. |
101 | GENSCRIB.MSG | Vree's my idol. |
102 | GENSCRIB.MSG | Vree is so pretty. |
103 | GENSCRIB.MSG | Sophia sure is nice. |
104 | GENSCRIB.MSG | Derek is cool. |
105 | GENSCRIB.MSG | Will the universe continue to expand or will it eventually collapse back in on itself? |
106 | GENSCRIB.MSG | I love those old books and magazines, but they are so hard to come by. |
107 | GENSCRIB.MSG | Knowledge is power. |
108 | GENSCRIB.MSG | The pen is mightier than the sword. |
109 | GENSCRIB.MSG | Technology must be preserved. |
110 | GENSCRIB.MSG | Science is so much fun. |
111 | GENSCRIB.MSG | I've seen an alien space ship before. |
112 | GENSCRIB.MSG | Did you know the sun is actually a big nuclear reaction? |
113 | GENSCRIB.MSG | Did you know a black hole is actually an opening to another universe? |
114 | GENSCRIB.MSG | Did you know that the hydrogen atom is 99.9843425% empty space? |
115 | GENSCRIB.MSG | Time travel will one day be possible and we might be able to prevent the disaster that ruined our world in the past. |
116 | GENSCRIB.MSG | Research is one of my favorite things to do. I feel like I'm trying to solve a mystery. |
117 | GENSCRIB.MSG | Being a scribe is the best. You get to study all the old technologies and try to develop new ones. |
118 | GENSCRIB.MSG | These terminals could use enhancement. Maybe we should put the display over here. |
119 | GENSCRIB.MSG | Sorry, I'm right in the middle of a possible breakthrough. I can't talk right now. |
120 | GENSCRIB.MSG | Hey Initiate. You should train to be a Scribe, if you haven't decided yet. |
121 | GENSCRIB.MSG | Us Scribes design all the equipment, weapons, and supplies. It's quite exciting. |
122 | GENSCRIB.MSG | Please don't disturb me, I'm trying to finish my research. |
100 | GENSKAG.MSG | You see a Skag. |
101 | GENSKAG.MSG | This place is neat! It's much better than my old place. |
102 | GENSKAG.MSG | I like it here! |
103 | GENSKAG.MSG | There's so much space. If I had any stuff, I would have plenty of room. |
104 | GENSKAG.MSG | Where's my dog? |
105 | GENSKAG.MSG | I'm thirsty. |
106 | GENSKAG.MSG | Got any food? |
107 | GENSKAG.MSG | I'm hungry. |
108 | GENSKAG.MSG | Is it my bed time yet? |
109 | GENSKAG.MSG | You can have my old place. |
110 | GENSKAG.MSG | I'm tired, why are you here? |
111 | GENSKAG.MSG | This my home! You leave! |
112 | GENSKAG.MSG | This my home! You leave! |
113 | GENSKAG.MSG | Where's my pillow? |
114 | GENSKAG.MSG | I'm sleepy. |
115 | GENSKAG.MSG | Don't hurt me. |
100 | GENSKULZ.MSG | You see a member of the Skulz gang. |
101 | GENSKULZ.MSG | Hey! Whaddya think you're doing?! |
102 | GENSKULZ.MSG | You're on Skulz turf, stranger. You'd better leave. |
103 | GENSKULZ.MSG | Got any spare caps? |
104 | GENSKULZ.MSG | What are you lookin' at? |
105 | GENSKULZ.MSG | Get outta here. |
106 | GENSKULZ.MSG | Zzzzz |
107 | GENSKULZ.MSG | Man, it sure is hot today. |
108 | GENSKULZ.MSG | I'm hungry. |
109 | GENSKULZ.MSG | Let's do something. |
110 | GENSKULZ.MSG | Why don't we rough someone up? |
111 | GENSKULZ.MSG | I wanna have a little fun. |
100 | GENSUPR.MSG | Command, this is Guardhouse. All clear. Out. |
101 | GENSUPR.MSG | Death to you! |
102 | GENSUPR.MSG | Intruder! |
103 | GENSUPR.MSG | Hu-man! |
104 | GENSUPR.MSG | Halt. This restricted area. You no be here. |
105 | GENSUPR.MSG | You had best be surrendering. |
106 | GENSUPR.MSG | You stop. Me take to Lieutenant. Come peaceful or die. |
107 | GENSUPR.MSG | Luggi! |
108 | GENSUPR.MSG | Die, spawn from hell! |
109 | GENSUPR.MSG | I've come to talk to your master. |
110 | GENSUPR.MSG | I'm a special mutant on a mission for your master. Let me pass or face the consequences. |
111 | GENSUPR.MSG | I'm with the Cathedral. Let me by. |
112 | GENSUPR.MSG | Die! |
113 | GENSUPR.MSG | Have it your way. |
114 | GENSUPR.MSG | Fine. To the death it is. |
115 | GENSUPR.MSG | Good. Come with me, no laugh-type stuff. |
116 | GENSUPR.MSG | OK. Let's go. |
117 | GENSUPR.MSG | Laugh-type stuff? But you're gonna look so funny when I box you up! |
118 | GENSUPR.MSG | I do not believe you. |
119 | GENSUPR.MSG | I don't think so. |
120 | GENSUPR.MSG | No. You human. You die. |
121 | GENSUPR.MSG | If you lie, me kill you. |
122 | GENSUPR.MSG | Oh, OK. Move along. |
123 | GENSUPR.MSG | Uh, fine. I guess. Maybe you better see Lieutenant. |
124 | GENSUPR.MSG | You killed my brother. I will have my revenge! |
125 | GENSUPR.MSG | Death to you! |
126 | GENSUPR.MSG | Murderer! |
100 | GENVAULT.MSG | You see a Vault dweller. |
101 | GENVAULT.MSG | I can't believe that you betrayed us! |
102 | GENVAULT.MSG | Traitor! |
103 | GENVAULT.MSG | I hate you. Why did you ever come back?! |
104 | GENVAULT.MSG | I hope you choke on your vileness! |
109 | GENVAULT.MSG | Thank you for saving us. |
110 | GENVAULT.MSG | I was a little unsure that you could do it, but I trust you now. |
111 | GENVAULT.MSG | Thank you! Thank you! |
112 | GENVAULT.MSG | You are a hero. My little boy wants to be just like you when he grows up. I don't know if I like that. |
113 | GENVAULT.MSG | You are a heroine. My little girl wants to be just like you when she grows up. I don't know if I like that. |
114 | GENVAULT.MSG | You are a swell guy! |
115 | GENVAULT.MSG | You are a swell gal! |
116 | GENVAULT.MSG | Are you sure you need that in here? |
117 | GENVAULT.MSG | That's a weapon! |
118 | GENVAULT.MSG | Have you actually used that against someone? |
119 | GENVAULT.MSG | Why do you think it is necessary to carry a weapon in here? |
120 | GENVAULT.MSG | It's good to see you again. |
121 | GENVAULT.MSG | I'm glad you are doing well. |
122 | GENVAULT.MSG | You look OK to me. All those rumors must be untrue. |
123 | GENVAULT.MSG | Hi |
124 | GENVAULT.MSG | . Keep up the good work. |
125 | GENVAULT.MSG | I hope everything is going well out there. We sure could use the water. |
126 | GENVAULT.MSG | We are starting to run out of water. This is terrible! |
127 | GENVAULT.MSG | Please hurry and find that chip. We need you. |
128 | GENVAULT.MSG | I'm glad you are doing well. Keep up the good work. |
129 | GENVAULT.MSG | I hate to say this, but if you don't find the water chip soon, we're all going to die. |
130 | GENVAULT.MSG | My little one is always crying in the middle of the night for a drink of water and I can't give her anything. |
131 | GENVAULT.MSG | We're not going to make it, are we? |
132 | GENVAULT.MSG | The water rations are coming to an end. |
133 | GENVAULT.MSG | The hydroponics section has closed down now. It means our food supply is running out. |
134 | GENVAULT.MSG | Hmm. You still look human to me. It can't be all that bad outside. |
135 | GENVAULT.MSG | Hi |
136 | GENVAULT.MSG | . |
137 | GENVAULT.MSG | I hope you are doing well on your quest. |
138 | GENVAULT.MSG | See you around. |
139 | GENVAULT.MSG | Have you talked to the Overseer recently? |
140 | GENVAULT.MSG | The Overseer is very concerned about the status of your mission. |
141 | GENVAULT.MSG | You need to hurry. We can't afford any failure on your part. |
142 | GENVAULT.MSG | I hope you are doing the best you can. |
143 | GENVAULT.MSG | This is no time to rest, get back out there. |
144 | GENVAULT.MSG | This isn't what you are supposed to be doing, is it? |
145 | GENVAULT.MSG | We're going to die, and it's your fault. |
146 | GENVAULT.MSG | Don't just stand here, get back out there! Now! |
147 | GENVAULT.MSG | If we die, it will be your fault. |
148 | GENVAULT.MSG | The outside has corrupted you, hasn't it? |
149 | GENVAULT.MSG | Just leave me alone. |
150 | GENVAULT.MSG | I think you should leave me and my family alone, |
151 | GENVAULT.MSG | . It would be for the best. |
152 | GENVAULT.MSG | You should be ashamed of yourself. |
153 | GENVAULT.MSG | And to think that I used to like you. |
154 | GENVAULT.MSG | The Vault dweller refuses to talk to you. |
155 | GENVAULT.MSG | An empty stare meets your request to talk. |
156 | GENVAULT.MSG | I regret that we picked you to go outside. |
157 | GENVAULT.MSG | The water is foul, but your company is worse. |
158 | GENVAULT.MSG | Go away. Just leave. You can redeem yourself by finding that water chip. |
159 | GENVAULT.MSG | I hope you are satisfied. |
160 | GENVAULT.MSG | The Vault dweller refuses to talk to you. |
161 | GENVAULT.MSG | You caused this! You probably broke the water chip in the first place, too! |
162 | GENVAULT.MSG | I hate you. I really, really hate you. |
163 | GENVAULT.MSG | The Vault dweller just sobs great big tears. |
164 | GENVAULT.MSG | Your request to talk is met by a cold stare. |
165 | GENVAULT.MSG | Thank you. |
166 | GENVAULT.MSG | It's late. Come back some other time. |
100 | GHDORGRD.MSG | You see a ghoul guard. |
101 | GHDORGRD.MSG | Go away! You're not wanted here. |
102 | GHDORGRD.MSG | OK. Nice meeting you, too. |
103 | GHDORGRD.MSG | Huh? |
104 | GHDORGRD.MSG | I'm on duty. If you want to see Set, you gotta do it inside. |
105 | GHDORGRD.MSG | The door is locked. You'll have to come back later when it's dark. |
106 | GHDORGRD.MSG | Thanks. |
107 | GHDORGRD.MSG | Huh? |
108 | GHDORGRD.MSG | I told you to leave. Your kind is not wanted here. |
109 | GHDORGRD.MSG | Right. |
110 | GHDORGRD.MSG | Myuh! |
111 | GHDORGRD.MSG | The doors don't open until dark. |
112 | GHDORGRD.MSG | I need to get in there. Is there any way you can help me? |
113 | GHDORGRD.MSG | Hmm, OK. |
114 | GHDORGRD.MSG | Ugh! |
115 | GHDORGRD.MSG | Well, I guess it can't hurt. |
116 | GHDORGRD.MSG | I wish I could help you, but Set would tan my ass if I did. You know how it is . . . always gotta do what the big guy says. |
117 | GHDORGRD.MSG | Yeah, I understand. Thanks. |
100 | GHGENDED.MSG | You see a lifeless corpse laying on the ground. |
101 | GHGENDED.MSG | An unfortunate soul lays here. |
102 | GHGENDED.MSG | The remains of a mutated human rest upon the floor. |
103 | GHGENDED.MSG | The feeding grounds for carrion. |
104 | GHGENDED.MSG | It appears this person challenged Thanatos and lost. |
100 | GHGUARD.MSG | You see a ghoul guard. |
101 | GHGUARD.MSG | We're going to take you to Set. I think he'll want to talk to you, personally. |
102 | GHGUARD.MSG | You shouldn't be here . . . |
103 | GHGUARD.MSG | Garret told me it was OK. He told me to get something from Set's room for him. Do you know where it is? |
104 | GHGUARD.MSG | OK. I'll just be leaving then. |
105 | GHGUARD.MSG | Huh? |
106 | GHGUARD.MSG | That doesn't sound right. You'd better come along with me. |
107 | GHGUARD.MSG | I don't think so. |
108 | GHGUARD.MSG | OK. |
109 | GHGUARD.MSG | I don't think you want to go to that room. |
110 | GHGUARD.MSG | Why not? |
111 | GHGUARD.MSG | Ok, I don't want to go into that room. Now what? |
112 | GHGUARD.MSG | I think you'd better be leaving. |
113 | GHGUARD.MSG | We are here to make sure that people that don't belong in Set's room don't go into it. Not for Set's safety, actually, but for theirs. Anything else? |
114 | GHGUARD.MSG | Yeah. Your shoelaces are untied. |
115 | GHGUARD.MSG | Nah. Thanks. |
100 | GHKICK.MSG | You see a ghoul gang member. |
100 | GHOUL.MSG | You see the Ghoul Manager. |
101 | GHOUL.MSG | Whatta you doing here? |
102 | GHOUL.MSG | Searching for the remains of the future past. |
103 | GHOUL.MSG | I'm an explorer. |
104 | GHOUL.MSG | What's it to you, wormface? |
105 | GHOUL.MSG | Dug-duh. |
106 | GHOUL.MSG | Whad' you say? |
107 | GHOUL.MSG | Nothing. |
108 | GHOUL.MSG | I'm looking for lost technology. |
109 | GHOUL.MSG | That's what I thought you say. Getta outta my house. |
110 | GHOUL.MSG | Oh, nonna dat around here. Maybe uppa da temple or atta water place. Getta going. |
111 | GHOUL.MSG | Ack! Donna you be exploring any my stuff. Getta out! I mean it. |
112 | GHOUL.MSG | Donna be in my face likka dat. I runna dis show. |
113 | GHOUL.MSG | Oh, yeah. |
114 | GHOUL.MSG | I'm gonna take that face of yours and shove it up yer . . . |
115 | GHOUL.MSG | Ack! OK, I concede. I leave. |
116 | GHOUL.MSG | You no biggie to order me like dat. Take some of dis and shove it! |
100 | GHREFUGE.MSG | You see a ghoul refugee. |
101 | GHREFUGE.MSG | Please don't kill me. |
102 | GHREFUGE.MSG | Shut up and I might let you live. |
103 | GHREFUGE.MSG | Don't worry, you aren't worth it. |
104 | GHREFUGE.MSG | What happened here? |
105 | GHREFUGE.MSG | Gah. |
106 | GHREFUGE.MSG | You . . . You're just gonna kill me, anyway! |
107 | GHREFUGE.MSG | Ah, oh. OK. |
108 | GHREFUGE.MSG | Good, stay that way. |
109 | GHREFUGE.MSG | Now, tell me what happened here. |
110 | GHREFUGE.MSG | You're gonna kill me! |
111 | GHREFUGE.MSG | Ah, didn't you just tell me to shut up? |
112 | GHREFUGE.MSG | You die now. |
113 | GHREFUGE.MSG | Yes, and now I want to know what happened here. |
114 | GHREFUGE.MSG | The super mutants attacked. We were slaughtered. They had guns and bombs, even some steam trucks. They killed my friends. The mutants just butchered us, like you're probably gonna do to me. |
115 | GHREFUGE.MSG | The super mutants attacked. We were slaughtered. They had guns and bombs, even some steam trucks. They killed my friends. The mutants just butchered us. |
116 | GHREFUGE.MSG | What's a steam truck? |
117 | GHREFUGE.MSG | How did you survive? |
118 | GHREFUGE.MSG | Do you know why? |
119 | GHREFUGE.MSG | I don't know. |
120 | GHREFUGE.MSG | Thanks. |
121 | GHREFUGE.MSG | You're useless. |
122 | GHREFUGE.MSG | I heard they was pissed that some human killed their men here. |
123 | GHREFUGE.MSG | Oh, uh, anything else? |
124 | GHREFUGE.MSG | Hmmm. OK. Get out of here. |
125 | GHREFUGE.MSG | No. |
126 | GHREFUGE.MSG | Thanks. |
127 | GHREFUGE.MSG | You're useless. |
128 | GHREFUGE.MSG | I heard some of the sewer ghouls might have survived, but I don't like it down there. |
129 | GHREFUGE.MSG | OK, thanks. |
130 | GHREFUGE.MSG | That's it? |
131 | GHREFUGE.MSG | Yeah, that's it. |
132 | GHREFUGE.MSG | OK, Thanks. |
133 | GHREFUGE.MSG | I hid until most of the mutants left. |
134 | GHREFUGE.MSG | Anything else? |
135 | GHREFUGE.MSG | Some big thing that moved on wheels but without any brahmin. |
136 | GHREFUGE.MSG | Hmm, OK. Anything else? |
137 | GHREFUGE.MSG | That's dumb. |
138 | GHREFUGE.MSG | Hey, then why did you ask about it? |
139 | GHREFUGE.MSG | That's it! Enough insolence from you! |
140 | GHREFUGE.MSG | Just wanted to know. That's all. |
141 | GHREFUGE.MSG | You again? What do you want now? |
142 | GHREFUGE.MSG | Any more news? |
143 | GHREFUGE.MSG | Just making chit-chat. |
144 | GHREFUGE.MSG | Nope. Well, I did hear that more super mutants were coming. I don't know when. |
145 | GHREFUGE.MSG | Hmm. OK. |
146 | GHREFUGE.MSG | Make it elsewhere then. I gotta keep low. |
100 | GHRNDGRD.MSG | You see a ghoul gang guard. |
101 | GHRNDGRD.MSG | Go away. |
102 | GHRNDGRD.MSG | I don't like your kind. |
103 | GHRNDGRD.MSG | Leave now! |
100 | GHZERO.MSG | You see a ghoul guard. |
100 | GIDEON.MSG | You see Gideon, a normal looking human. He is wearing a crown. |
101 | GIDEON.MSG | Jason is a living god! Only the nullified may pass! |
102 | GIDEON.MSG | Nullified? Are they somehow restricting your psychic powers by those devices you are wearing? |
103 | GIDEON.MSG | Who's Jason? |
104 | GIDEON.MSG | What do you mean by nullified? |
105 | GIDEON.MSG | I just killed him, so he must be a dead god, now. Would you like to join him? |
106 | GIDEON.MSG | Huh? |
107 | GIDEON.MSG | The walls also have minds . . . I saw you . . . tomorrow? |
108 | GIDEON.MSG | Others like you are in the wall? |
109 | GIDEON.MSG | Never mind. |
110 | GIDEON.MSG | I'd like to kill you now. Could you open this force field? |
111 | GIDEON.MSG | Open the forcefield and I'll let you out. |
112 | GIDEON.MSG | Uh, yeah. Are you the 'experiments' I'm looking for? |
113 | GIDEON.MSG | Jason? Who's Jason? |
114 | GIDEON.MSG | You just said . . . nevermind. |
115 | GIDEON.MSG | Stup. |
116 | GIDEON.MSG | Yes, the walls are alive with those that have gone before. |
117 | GIDEON.MSG | What happened to them? |
118 | GIDEON.MSG | Uh, I've got to go. |
119 | GIDEON.MSG | Meeting of the soul . . . melded with, to protect, the Master of all. |
120 | GIDEON.MSG | I see. How do I protect myself from the protectors of the Master? |
121 | GIDEON.MSG | What about the dogs of war? |
122 | GIDEON.MSG | I need to protect the Master. How do I get to him? |
123 | GIDEON.MSG | I can kill anyone or anything. Open this forcefield and I'll demonstrate. |
124 | GIDEON.MSG | Goodbye. |
125 | GIDEON.MSG | There is only peace and joining . . . the price . . . the pain . . . one must be blind . . . nulled. |
126 | GIDEON.MSG | Well, I need to join. Where can I pick up one of those snazzy nullifiers? |
127 | GIDEON.MSG | Great! How do I join? |
128 | GIDEON.MSG | I'd like to join my gun with your head! |
129 | GIDEON.MSG | I don't have time for this. Goodbye. |
130 | GIDEON.MSG | I will anoint you . . . I must give what I must not. |
131 | GIDEON.MSG | Thanks. |
132 | GIDEON.MSG | No one's anointing me, you insane bastard! |
133 | GIDEON.MSG | Anoint? Anoint me with what? |
134 | GIDEON.MSG | No, thanks. |
135 | GIDEON.MSG | You cannot kill the genius of . . . the all . . . you . . . hehf! |
136 | GIDEON.MSG | Yeah, but I can cause it one hell of a lot of pain. |
137 | GIDEON.MSG | I don't want to kill. I want to worship. |
138 | GIDEON.MSG | Obviously. Goodbye. |
139 | GIDEON.MSG | Phlegm! Insubstantial development . . . communication, null . . . end of death. |
140 | GIDEON.MSG | The walls also have minds . . . I saw you . . . tomorrow was it? |
141 | GIDEON.MSG | I'll take that as a yes. |
142 | GIDEON.MSG | Great! How do I join? |
143 | GIDEON.MSG | The blasphemous . . . decompose . . . death will be . . . salvation . . . strong! |
144 | GIDEON.MSG | The minds . . . the walls . . . before the great one. |
145 | GIDEON.MSG | Those who have gone before . . . must stop your journey. |
146 | GIDEON.MSG | I need to change that. |
147 | GIDEON.MSG | I must complete my journey -- the master wills it. |
148 | GIDEON.MSG | Who? Did what? |
149 | GIDEON.MSG | Yeah, but I can cause them a whole lot of pain. |
150 | GIDEON.MSG | Sorry to disturb you again. Goodbye. |
151 | GIDEON.MSG | I'd like to help you escape. |
200 | GIDEON.MSG | You see Moore, a scruffy looking fellow. He is wearing a crown. |
201 | GIDEON.MSG | You see a scruffy looking fellow. |
202 | GIDEON.MSG | The asphalt shall run red! I will crush! |
203 | GIDEON.MSG | Exactly. |
204 | GIDEON.MSG | What are you talking about? |
205 | GIDEON.MSG | Yeah, it'll be red with your blood. |
206 | GIDEON.MSG | Uh, yeah. Goodbye. |
207 | GIDEON.MSG | Urgh! |
208 | GIDEON.MSG | I will stop the motor! The master gave me the power . . . |
209 | GIDEON.MSG | Okay, Hank. I'd like to meet the Master, how do I get there? |
210 | GIDEON.MSG | What motor? |
211 | GIDEON.MSG | Of course! I understand completely . . . |
212 | GIDEON.MSG | I'd like to split your head open, you blithering idiot. |
213 | GIDEON.MSG | Oh, not you again. Goodbye. |
214 | GIDEON.MSG | Only the powerful can pass, but they will be kept from passing. |
215 | GIDEON.MSG | Open this force field, I want to show you my power. |
216 | GIDEON.MSG | But I have to see the Master! |
217 | GIDEON.MSG | Can you show me how? |
218 | GIDEON.MSG | Gideon . . . Gideon speaks the way. |
219 | GIDEON.MSG | Exactly. |
300 | GIDEON.MSG | You see Lucy, a normal looking human female. She is wearing a crown. |
301 | GIDEON.MSG | You see a human female. She is staring at your shoes. |
302 | GIDEON.MSG | There is no place like home, no place like home, no place like home . . . [pacing back and forth] |
303 | GIDEON.MSG | Hng! |
304 | GIDEON.MSG | Stop that! |
305 | GIDEON.MSG | What about this place? Isn't this your home? |
306 | GIDEON.MSG | I agree. Completely and utterly. You're right . . . [she pauses for a moment.] What did you say? Oh, never you mind. |
307 | GIDEON.MSG | [looking at you intensely] I will slay you for that! I will make your blood run red. Wait a minute. Blood is red, how can I make it run red? I can't very well do that. Hmmm. I need to think about this. Go away! |
308 | GIDEON.MSG | My home is, uh, yeah. Here. Yeah, it's here. This is my home! [she jumps up and down] I am so happy! You can't believe how happy this makes me. I think I'm going to go punch the wall for a while. |
309 | GIDEON.MSG | I'm busy. I almost have the solution to the environmental problems fucking this world over, but I can't stop thinking about purple dinosaurs. Is this a problem? |
310 | GIDEON.MSG | Stop bugging me, I'm thinking . . . |
400 | GIDEON.MSG | You see Wiggum, a complete loser. He is wearing a crown. |
401 | GIDEON.MSG | You see what looks to be a complete loser. |
402 | GIDEON.MSG | I'm tired. |
403 | GIDEON.MSG | My life is Hell. |
404 | GIDEON.MSG | I'm tired of living. |
405 | GIDEON.MSG | Darkness comes. |
406 | GIDEON.MSG | Whatever. |
500 | GIDEON.MSG | A sign on the wall reads: 'Warning! Do not Disturb!' |
501 | GIDEON.MSG | You gain |
502 | GIDEON.MSG | experience points for convincing the psyker to give you a Nullifier. |
100 | GIZGUARD.MSG | Hey! |
101 | GIZGUARD.MSG | No weapons in here! |
102 | GIZGUARD.MSG | Watch it! |
103 | GIZGUARD.MSG | Get 'em! |
104 | GIZGUARD.MSG | Quit sneaking around! |
105 | GIZGUARD.MSG | No sneaking around in here! |
106 | GIZGUARD.MSG | Hey, you! Quit trying to hide, or get out! |
107 | GIZGUARD.MSG | What? |
108 | GIZGUARD.MSG | Hey, can I ask you a few questions? |
109 | GIZGUARD.MSG | Can you spare a few caps? |
110 | GIZGUARD.MSG | Never mind, sorry. |
111 | GIZGUARD.MSG | Uuuh? |
112 | GIZGUARD.MSG | I'm on duty. Make it quick. |
113 | GIZGUARD.MSG | No. Go away. |
114 | GIZGUARD.MSG | Can you tell me about your boss? |
115 | GIZGUARD.MSG | What else is there around this town? |
116 | GIZGUARD.MSG | What are you, stupid? Go away. |
117 | GIZGUARD.MSG | No. Go beg somewhere else. |
118 | GIZGUARD.MSG | Buzz off. |
119 | GIZGUARD.MSG | We don't have a use for paupers here. |
120 | GIZGUARD.MSG | Gizmo's a fair man. Pay's good, work's easy. Don't make trouble and everyone will be happy. |
121 | GIZGUARD.MSG | Go catch a few drinks at the Skum Pit. Good grog. Opens at four. Now leave me alone. |
122 | GIZGUARD.MSG | Why don't you go shopping at Killian's? His store is southeast of here. Now beat it. |
123 | GIZGUARD.MSG | Talk to the dealers. |
124 | GIZGUARD.MSG | Hey, if you wanna have a little fun, stop by the Crash House and ask for Sinthia. She's worth it. |
125 | GIZGUARD.MSG | No cheating. |
126 | GIZGUARD.MSG | Debtors will be shot. |
127 | GIZGUARD.MSG | Boy, my neck hurts. |
128 | GIZGUARD.MSG | This job bites the Bone. |
129 | GIZGUARD.MSG | I love this place. |
130 | GIZGUARD.MSG | Think I'll visit Sinthia tonight. |
131 | GIZGUARD.MSG | Get outta here, you moron. |
132 | GIZGUARD.MSG | No weapons in here! |
100 | GIZMO.MSG | You see Gizmo, the casino owner. |
101 | GIZMO.MSG | Get your butt in here and sit down. We got some business to discuss. |
102 | GIZMO.MSG | Looks like there's enough butt in here already . . . |
103 | GIZMO.MSG | I gathered as much. What do you want? |
104 | GIZMO.MSG | What business? |
105 | GIZMO.MSG | Blehh. |
106 | GIZMO.MSG | Get outta here, ya' idiot! |
107 | GIZMO.MSG | You kiss your mother with that mouth? Show some respect. |
108 | GIZMO.MSG | You do anything but eat? |
109 | GIZMO.MSG | You're right, I'm sorry. So let's talk business. |
110 | GIZMO.MSG | All right, [Gizmo snorts] here's the deal. Junktown, it ain't what it used to be. The only reason it's still here is because of my gambling establishment. Even so, Killian's been breathing down my neck, and I'm starting to take it personal. [Gizmo snorts] And that's where you come in, slick. |
111 | GIZMO.MSG | What do you want me to do? |
112 | GIZMO.MSG | If you think I'd help you, you're fat and stupid. |
113 | GIZMO.MSG | Funny. |
114 | GIZMO.MSG | What I think is you're going to take him out for me, you know? No witnesses, just in, over, out. |
115 | GIZMO.MSG | Why don't you send one of your own goons in? |
116 | GIZMO.MSG | I wouldn't work for you if you offered me all the money in this crummy place. |
117 | GIZMO.MSG | Sure. I can use the money. |
118 | GIZMO.MSG | I don't think so. Thanks anyway. |
119 | GIZMO.MSG | How much you willing to pay? |
120 | GIZMO.MSG | I would, but there must be no connection between me and Killian's unfortunate demise. |
121 | GIZMO.MSG | Makes sense. Sure, I'll do it. |
122 | GIZMO.MSG | All right, I'll do it. |
123 | GIZMO.MSG | What a coward. Afraid people won't like you? Too late. |
124 | GIZMO.MSG | How much you willing to pay? |
125 | GIZMO.MSG | No way in Hell. |
126 | GIZMO.MSG | I don't think so. Thanks anyway. |
127 | GIZMO.MSG | [Gizmo wheezes.] I knew you'd see it my way. As proof, I want the dog tags Killian wears around his neck. Ya' get them, ya' get your money. Now, just get. And don't cross me. I still got the kneecaps from the last one who tried. |
128 | GIZMO.MSG | Thousand caps. No more, no less. |
129 | GIZMO.MSG | Sounds good. I'll do it. |
130 | GIZMO.MSG | You call that a reward? If I'm to whack the guy, I'm going to need more than that. |
131 | GIZMO.MSG | Not even close. I don't want any part of this deal. |
132 | GIZMO.MSG | I wouldn't trust you as far as two people could throw you. Forget it, slim. |
133 | GIZMO.MSG | [Gizmo laughs and coughs] Maybe you're right. I think you're worth more. 1500. |
134 | GIZMO.MSG | Now we're talking. |
135 | GIZMO.MSG | That's about what, a dollar a pound for you? Forget it. |
136 | GIZMO.MSG | Thank you, but I'd rather not. |
137 | GIZMO.MSG | No way in Hell. |
138 | GIZMO.MSG | Sorry you feel that way. Not as sorry as you're gonna be, though. Can't let word of this get out. Izo, show our new friend what we do with people who say no to me. |
139 | GIZMO.MSG | One is okay. Two is too much. And that was two. Izo, get me a set of kneecaps. |
140 | GIZMO.MSG | Did ya' finish the job yet? |
141 | GIZMO.MSG | Yep, sure did. |
142 | GIZMO.MSG | Nope, not yet. |
143 | GIZMO.MSG | Let's see the tags. |
144 | GIZMO.MSG | Oh, yeah. Oh, yeah! Izo's got your money. Oh, this is good! Hey, hey, uh . . . you should leave town for a while. You know, just in case. |
145 | GIZMO.MSG | Okay, I'm going. |
146 | GIZMO.MSG | You don't order me around, fat boy. You got that? |
147 | GIZMO.MSG | And if I don't? |
148 | GIZMO.MSG | Sure, I'll go. Just remember you owe me one. |
149 | GIZMO.MSG | You don't leave town, you end up under it. You got me? |
150 | GIZMO.MSG | Okay, okay. I'm going. |
151 | GIZMO.MSG | Who's going to do that? You? You couldn't get off your fat butt to get a sandwich, much less kill me. |
152 | GIZMO.MSG | All right, fine. Just remember you owe me. |
153 | GIZMO.MSG | Then give me the dog tags? |
154 | GIZMO.MSG | Um . . . well . . . I . . . uh, lost them. |
155 | GIZMO.MSG | What if I don't want to give them you? |
156 | GIZMO.MSG | I lied. I don't have them. |
157 | GIZMO.MSG | I had them, but then I lost them. |
158 | GIZMO.MSG | [Gizmo laughs.] You know, you're a crummy liar. Now go get the tags. I don't want to see your face until you've offed Killian. |
159 | GIZMO.MSG | No problem, I take them off your dead body. |
160 | GIZMO.MSG | Uh . . . well, I kinda lied. I don't have them. |
161 | GIZMO.MSG | Yeah? You going to hire somebody to do your bending for you? |
162 | GIZMO.MSG | I lost them. |
163 | GIZMO.MSG | Well, I had them, but they were stolen. |
164 | GIZMO.MSG | No tags, no money. You come back without the tags again and Izo gets creative with your anatomy. Now get out! |
165 | GIZMO.MSG | What do you want? I'm a busy man. |
166 | GIZMO.MSG | I'm here to tell you your assassin failed. |
167 | GIZMO.MSG | Nothing, actually. I'll just be going now. |
168 | GIZMO.MSG | I want to know how someone as stupid as you is still alive. |
169 | GIZMO.MSG | I'm here to talk about the attempt on Killian's life. |
170 | GIZMO.MSG | I don't know what you're talking about. |
171 | GIZMO.MSG | Of course you do. You hired someone to kill Killian, and he screwed up. |
172 | GIZMO.MSG | You don't remember hiring someone to kill Killian, you stupid slug? |
173 | GIZMO.MSG | Well, let's take a hypothetical situation . . . |
174 | GIZMO.MSG | You're a liar! |
175 | GIZMO.MSG | You're right. Goodbye. |
176 | GIZMO.MSG | I don't know who you are, but I don't take kindly to strangers walking into my office and accusing me of things they know nothing about. |
177 | GIZMO.MSG | Ah, but there's where you miss the point, Gizmo. I'm not accusing. I'm here to help you. |
178 | GIZMO.MSG | I know it all. So confess! |
179 | GIZMO.MSG | You're right. I'm leaving. |
180 | GIZMO.MSG | Really? [Gizmo chuckles.] He's gonna help me? What kinda help are we talking about? |
181 | GIZMO.MSG | Easy. You sent someone to kill Killian. He failed. You need someone who can do the job . . . better. |
182 | GIZMO.MSG | Nothing. Forget I brought it up. |
183 | GIZMO.MSG | And let me guess. You're that someone? |
184 | GIZMO.MSG | Very good . . . For a price, of course. |
185 | GIZMO.MSG | I can kill him quicker than you can spit. |
186 | GIZMO.MSG | Well, how can I trust you? |
187 | GIZMO.MSG | I'm here. And you need someone from out of town to do your dirty work. Right? |
188 | GIZMO.MSG | You can't . . . I mean you can . . . I mean . . . |
189 | GIZMO.MSG | Because I've been around. I've killed before. |
190 | GIZMO.MSG | Hmm . . . all right. We can do this. But you work for me, you better know that nobody ever double-crosses Gizmo and lives to talk about it. You got me? |
191 | GIZMO.MSG | Oh, I could put one over on you . . . just no way anyone could put one 'round you. |
192 | GIZMO.MSG | Of course. But first I need to know why you want him dead. |
193 | GIZMO.MSG | Huh. That's easy. I want him dead because he cramps my business. So, will you do him for me? |
194 | GIZMO.MSG | That's why I'm here. He'll be dead before sundown. |
195 | GIZMO.MSG | Sure. It's a job. |
196 | GIZMO.MSG | Could you say that again please . . . this time in my coat pocket? |
197 | GIZMO.MSG | Well, um . . . No, I can't. |
198 | GIZMO.MSG | Good. Return with the dog tags he wears around his neck as proof. And we never had this conversation, you don't mention this to anyone. No one double crosses me. No one. |
199 | GIZMO.MSG | You're either real stupid . . . or a real stupid spy. Doesn't matter, because now Izo's gonna make you real dead. |
200 | GIZMO.MSG | I don't like people who waste my time. Don't come back again soon! |
201 | GIZMO.MSG | Such as? |
202 | GIZMO.MSG | Well, let's say you did try and kill Killian, and your assassin failed. That means you need a new one to do the job right. |
203 | GIZMO.MSG | Huh? Oh, never mind. |
204 | GIZMO.MSG | You know, [Gizmo sighs] I don't like it when people insult me in my own place. Izo, escort our guest out . . . through the window. |
205 | GIZMO.MSG | You're back. You know, I had to hire someone else to do your work. That didn't make me happy. In fact, Izo will show you just how unhappy I am. I hope you had a nice day. It was your last. |
206 | GIZMO.MSG | [Gizmo grunts.] Killian's the mayor of this town. Thinks he knows everything . . . well, we'll just see how much he knows, won't we? |
207 | GIZMO.MSG | [Gizmo coughs.] That's me, stupid. I run the . . . gambling establishment here. |
208 | GIZMO.MSG | That's Killian's place the north end of town. He sells crap. |
209 | GIZMO.MSG | Well, most people gamble here. You ask stupid questions. |
210 | GIZMO.MSG | Wouldn't you like to know? |
211 | GIZMO.MSG | You don't need to concern yourself with that. |
212 | GIZMO.MSG | [Gizmo sniffs.] I uh . . . I don't feel like talking about that right now. |
213 | GIZMO.MSG | Hey, what the hell do you think you're doing? Izo, tear his arms off! |
214 | GIZMO.MSG | Hey, what the hell do you think you're doing? Izo, tear off her arms! |
215 | GIZMO.MSG | What, are you deaf? I said . . . |
216 | GIZMO.MSG | Hey, I won't repeat myself again! |
217 | GIZMO.MSG | You gain 600 experience points for your work in the defeat of Gizmo. May the bastard rest in pieces. |
218 | GIZMO.MSG | This is easily the most corpulent individual you have ever seen. |
219 | GIZMO.MSG | You know, I found something very interesting after you was last here. If there's one thing I can't stand more than a lousy pepperoni pizza, it's a snitch. Boys! |
220 | GIZMO.MSG | So it comes down to this, Killian. Well, I never could put up with your stink, and now I'm gonna put an end to it! |
221 | GIZMO.MSG | I took care of Killian. Word is you might appreciate that. |
222 | GIZMO.MSG | Oh, really? |
223 | GIZMO.MSG | Hey, okay, if you don't want him dead, fine. Just tryin' to be helpful. |
224 | GIZMO.MSG | I was thinking maybe knife in the back or bullet in the head. |
225 | GIZMO.MSG | Got it. What'cha want 'im dead for? |
226 | GIZMO.MSG | Really? [Gizmo chuckles.] She's gonna help me? What kinda help are we talking about? |
980 | GIZMO.MSG | Wouldn't you like to know? |
981 | GIZMO.MSG | You don't need to concern yourself with that. |
1000 | GIZMO.MSG | Killian |
1001 | GIZMO.MSG | Gizmo |
1002 | GIZMO.MSG | Darkwaters |
1003 | GIZMO.MSG | Gizmo's |
1004 | GIZMO.MSG | Darkwater |
1005 | GIZMO.MSG | Gizmos |
1006 | GIZMO.MSG | Casino |
1007 | GIZMO.MSG | Junktown |
1100 | GIZMO.MSG | [Gizmo grunts.] Killian's the mayor of this town. Thinks he knows everything . . . well, [Gizmo laughs] we'll just see how much he knows, won't we? |
1101 | GIZMO.MSG | [Gizmo coughs.] That's me, stupid. I run the . . . gambling establishment here. |
1102 | GIZMO.MSG | That's Killian's place the north end of town. He sells crap. |
1103 | GIZMO.MSG | Well, most people gamble here. You ask stupid questions. |
1104 | GIZMO.MSG | [Gizmo grunts.] Killian's the mayor of this town. Thinks he knows everything . . . well, [Gizmo laughs] we'll just see how much he knows, won't we? |
1105 | GIZMO.MSG | Well, most people gamble here. You ask stupid questions. |
1106 | GIZMO.MSG | Well, most people gamble here. You ask stupid questions. |
1107 | GIZMO.MSG | Well, most people gamble here. You ask stupid questions. |
100 | GLO1WEAP.MSG | These doors have been blasted by the nuclear warhead. |
100 | GLO3SUPL.MSG | These doors have been blasted by the nuclear warhead. |
100 | GLO3WEP.MSG | This looks to be the door leading to a weapons locker. |
101 | GLO3WEP.MSG | You pick the lock on the door. |
102 | GLO3WEP.MSG | You failed to pick the lock on the door. |
103 | GLO3WEP.MSG | This item is useless on the door. |
104 | GLO3WEP.MSG | The door is locked. |
105 | GLO3WEP.MSG | You pick the lock on the door. |
106 | GLO3WEP.MSG | You failed to pick the lock on the door. |
100 | GLO4SUPL.MSG | The door is already unlocked. |
101 | GLO4SUPL.MSG | You manage to pick the lock. |
102 | GLO4SUPL.MSG | You can't seem to pick the lock. |
103 | GLO4SUPL.MSG | The electronic security system shocks you! |
104 | GLO4SUPL.MSG | You have tripped an alarm on the supply doors. |
105 | GLO4SUPL.MSG | The door has a physical lock that will need to be picked. |
106 | GLO4SUPL.MSG | The electronic security is already disarmed. |
100 | GLO4WEAP.MSG | You see a door which looks very secure. |
101 | GLO4WEAP.MSG | The door is uneffected by the skill. |
102 | GLO4WEAP.MSG | You get shocked by the security system for |
103 | GLO4WEAP.MSG | points of damage. |
104 | GLO4WEAP.MSG | You unlock the door with the Red Pass Key. |
105 | GLO4WEAP.MSG | That item has no effect on the door. Perhaps another item will be more useful. |
106 | GLO4WEAP.MSG | You get shocked by the security system for |
107 | GLO4WEAP.MSG | points of damage. |
108 | GLO4WEAP.MSG | The door seems to be protected by an energy field. Perhaps you can de-activate it somehow. |
109 | GLO4WEAP.MSG | The door seems to have a secondary lock on it. |
110 | GLO4WEAP.MSG | You notice that there are some red markings on the door. |
111 | GLO4WEAP.MSG | You notice that there are some red markings on the door. |
112 | GLO4WEAP.MSG | You wonder what could unlock the door. |
113 | GLO4WEAP.MSG | You successfully bypassed the security system. |
114 | GLO4WEAP.MSG | You activate the security system and get shocked for |
115 | GLO4WEAP.MSG | points of damage. |
116 | GLO4WEAP.MSG | You do not detect any traps on the door. |
117 | GLO4WEAP.MSG | You successfully bypassed the security system. |
118 | GLO4WEAP.MSG | You activate the security system and get shocked for |
119 | GLO4WEAP.MSG | points of damage. |
120 | GLO4WEAP.MSG | You do not detect any traps on the door. |
121 | GLO4WEAP.MSG | You get shocked by the security system for |
122 | GLO4WEAP.MSG | points of damage. |
123 | GLO4WEAP.MSG | The door seems to be protected by an energy field. Perhaps you can de-activate it somehow. |
124 | GLO4WEAP.MSG | You successfully unlock the door. |
100 | GLOBLDOR.MSG | The frame of this security door has remnants of blue paint. |
101 | GLOBLDOR.MSG | You get a mild shock from the electric field on the door and take a point of damage. |
102 | GLOBLDOR.MSG | You get a strong shock from the electric field on the door. You sustain |
103 | GLOBLDOR.MSG | points of damage. |
104 | GLOBLDOR.MSG | You force the door open. |
105 | GLOBLDOR.MSG | The door is locked. |
106 | GLOBLDOR.MSG | Authorization granted. Now disarming electric field. |
107 | GLOBLDOR.MSG | You are not authorized to enter this room. |
108 | GLOBLDOR.MSG | This item does not effect the security systems. |
109 | GLOBLDOR.MSG | You pick the lock on the security door. |
110 | GLOBLDOR.MSG | There seems to be some type of security measure on this door. |
111 | GLOBLDOR.MSG | You failed to pick the lock on the door. |
112 | GLOBLDOR.MSG | This skill has no effect on the door. |
113 | GLOBLDOR.MSG | You disarm the electric field security system on the door. |
114 | GLOBLDOR.MSG | You intesified the power of the electric field. |
115 | GLOBLDOR.MSG | You fail to disarm the electric field. |
116 | GLOBLDOR.MSG | You pick the lock on the door without setting off the security system. |
117 | GLOBLDOR.MSG | You fail to pick the lock and take serious damage from the security system. |
118 | GLOBLDOR.MSG | You fail to pick the lock and take damage from the security system. |
119 | GLOBLDOR.MSG | You are shocked by the security system and lose concentration to pick the lock. |
120 | GLOBLDOR.MSG | You take and intense shock from the security system and lose concentration to pick the lock. |
121 | GLOBLDOR.MSG | You utterly fail in trying to pick this lock and destroy your picks. |
122 | GLOBLDOR.MSG | You fail to pick this lock. |
123 | GLOBLDOR.MSG | You see a sturdy, rusted door. |
124 | GLOBLDOR.MSG | You see an unlocked door with red paint on it. |
125 | GLOBLDOR.MSG | You see an unlocked door with red paint on it. |
126 | GLOBLDOR.MSG | You see an unlocked door with a moving red field in front of it. |
127 | GLOBLDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
128 | GLOBLDOR.MSG | You see a door with red paint on it. |
129 | GLOBLDOR.MSG | You see a door with red paint on it. |
130 | GLOBLDOR.MSG | You see a door with a moving red field in front of it. |
131 | GLOBLDOR.MSG | You see a door with a high voltage security system armed upon it. |
132 | GLOBLDOR.MSG | You see a locked door with red paint on it. |
133 | GLOBLDOR.MSG | You see a locked door with red paint on it. |
134 | GLOBLDOR.MSG | You see a locked door with a moving red field in front of it. |
135 | GLOBLDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
136 | GLOBLDOR.MSG | The lock on this red door seems to need a special passkey. |
137 | GLOBLDOR.MSG | The lock on this red door seems to need a special passkey. |
138 | GLOBLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering red field before the door. |
139 | GLOBLDOR.MSG | The lock on this door seems to need a special red passkey. Additionally, you notice a high voltage security system armed upon it. |
140 | GLOBLDOR.MSG | You see an unlocked door. |
141 | GLOBLDOR.MSG | You see an unlocked door. |
142 | GLOBLDOR.MSG | You see an unlocked door with a moving field in front of it. |
143 | GLOBLDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
144 | GLOBLDOR.MSG | You see a door. |
145 | GLOBLDOR.MSG | You see a door. |
146 | GLOBLDOR.MSG | You see a door with a moving field in front of it. |
147 | GLOBLDOR.MSG | You see a door with a high voltage security system armed upon it. |
148 | GLOBLDOR.MSG | You see a locked door. |
149 | GLOBLDOR.MSG | You see a locked door. |
150 | GLOBLDOR.MSG | You see a locked door with a moving field in front of it. |
151 | GLOBLDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
152 | GLOBLDOR.MSG | The lock on this door seems to need a special passkey. |
153 | GLOBLDOR.MSG | The lock on this door seems to need a special passkey. |
154 | GLOBLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering field before the door. |
155 | GLOBLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a high voltage security system armed upon it. |
156 | GLOBLDOR.MSG | You see an unlocked door with blue paint on it. |
157 | GLOBLDOR.MSG | You see an unlocked door with blue paint on it. |
158 | GLOBLDOR.MSG | You see an unlocked door with a moving blue field in front of it. |
159 | GLOBLDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
160 | GLOBLDOR.MSG | You see a door with blue paint on it. |
161 | GLOBLDOR.MSG | You see a door with blue paint on it. |
162 | GLOBLDOR.MSG | You see a door with a moving blue field in front of it. |
163 | GLOBLDOR.MSG | You see a door with a high voltage security system armed upon it. |
164 | GLOBLDOR.MSG | You see a locked door with blue paint on it. |
165 | GLOBLDOR.MSG | You see a locked door with blue paint on it. |
166 | GLOBLDOR.MSG | You see a locked door with a moving blue field in front of it. |
167 | GLOBLDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
168 | GLOBLDOR.MSG | The lock on this blue door seems to need a special passkey. |
169 | GLOBLDOR.MSG | The lock on this blue door seems to need a special passkey. |
170 | GLOBLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering blue field before the door. |
171 | GLOBLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a high voltage security system armed upon it. |
172 | GLOBLDOR.MSG | You see an unlocked door with blue paint on it. |
173 | GLOBLDOR.MSG | You see an unlocked door with blue paint on it. |
174 | GLOBLDOR.MSG | You see an unlocked door with a moving blue field in front of it. |
175 | GLOBLDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
176 | GLOBLDOR.MSG | You see a door with blue paint on it. |
177 | GLOBLDOR.MSG | You see a door with blue paint on it. |
178 | GLOBLDOR.MSG | You see a door with a moving blue field in front of it. |
179 | GLOBLDOR.MSG | You see a door with a high voltage security system armed upon it. |
180 | GLOBLDOR.MSG | You see a locked door with blue paint on it. |
181 | GLOBLDOR.MSG | You see a locked door with blue paint on it. |
182 | GLOBLDOR.MSG | You see a locked door with a moving blue field in front of it. |
183 | GLOBLDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
184 | GLOBLDOR.MSG | The lock on this blue door seems to need a special passkey. |
185 | GLOBLDOR.MSG | The lock on this blue door seems to need a special passkey. |
186 | GLOBLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering blue field before the door. |
187 | GLOBLDOR.MSG | The lock on this door seems to need a special blue passkey. Additionally, you notice a high voltage security system armed upon it. |
188 | GLOBLDOR.MSG | You see a door with red paint on it. |
189 | GLOBLDOR.MSG | You see a door with a moving red field in front of it. |
190 | GLOBLDOR.MSG | You see a high voltage security system on this red door. |
191 | GLOBLDOR.MSG | You see a high voltage security system on this red door. You wonder if there is a passkey to bypass it. |
192 | GLOBLDOR.MSG | You see a door. |
193 | GLOBLDOR.MSG | You see a door with a moving field in front of it. |
194 | GLOBLDOR.MSG | You see a high voltage security system on this door. |
195 | GLOBLDOR.MSG | You see a high voltage security system on this door. You wonder if there is a passkey to bypass it. |
196 | GLOBLDOR.MSG | You see a door with blue paint on it. |
197 | GLOBLDOR.MSG | You see a door with a moving blue field in front of it. |
198 | GLOBLDOR.MSG | You see a high voltage security system on this blue door. |
199 | GLOBLDOR.MSG | You see a high voltage security system on this blue door. You wonder if there is a passkey to bypass it. |
200 | GLOBLDOR.MSG | You see a door with blue paint on it. |
201 | GLOBLDOR.MSG | You see a door with a moving blue field in front of it. |
202 | GLOBLDOR.MSG | You see a high voltage security system on this blue door. |
203 | GLOBLDOR.MSG | You see a high voltage security system on this blue door. You wonder if there is a passkey to bypass it. |
204 | GLOBLDOR.MSG | You notice there is a trap on this door. |
100 | GLOBLELV.MSG | You see an elevator door with blue markings on it. |
101 | GLOBLELV.MSG | You are shocked by the security system, but sustain no damage. Perhaps you should try using something to bypass the security system. |
102 | GLOBLELV.MSG | You are shocked by the security system, and sustain a point of damage. Perhaps you should try using something to bypass the security system. |
103 | GLOBLELV.MSG | You are shocked by the security system, and sustain |
104 | GLOBLELV.MSG | points of damage. Perhaps you should try using something to bypass the security system. |
105 | GLOBLELV.MSG | You disarm the security system on the door. |
100 | GLOCABN.MSG | You see a cabinet. |
101 | GLOCABN.MSG | There seems to be an electronic lock on this cabinet. |
102 | GLOCABN.MSG | You easily unlock the cabinet. |
103 | GLOCABN.MSG | This lock seems more troublesome than you first believed. |
104 | GLOCABN.MSG | You easily bypass the lock on the cabinet. |
105 | GLOCABN.MSG | This lock seems more troublesome than you first believed. |
100 | GLOCOMP.MSG | This terminal seems to have been destroyed by the blast. |
101 | GLOCOMP.MSG | This computer looks like it could have stored megabytes of data. |
102 | GLOCOMP.MSG | You wonder what data could have been on this computer. |
103 | GLOCOMP.MSG | It looks like this computer was once connected to a mainframe. |
100 | GLORDDOR.MSG | The frame of this security door has remnants of red paint. |
101 | GLORDDOR.MSG | You get a mild shock from the electric field on the door and take a point of damage. |
102 | GLORDDOR.MSG | You get a strong shock from the electric field on the door. You sustain |
103 | GLORDDOR.MSG | points of damage. |
104 | GLORDDOR.MSG | You force the door open. |
105 | GLORDDOR.MSG | The door is locked. |
106 | GLORDDOR.MSG | Authorization granted. Now disarming electric field. |
107 | GLORDDOR.MSG | You are not authorized to enter this room. |
108 | GLORDDOR.MSG | This item does not effect the security systems. |
109 | GLORDDOR.MSG | You pick the lock on the security door. |
110 | GLORDDOR.MSG | There seems to be some type of security measure on this door. |
111 | GLORDDOR.MSG | You failed to pick the lock on the door. |
112 | GLORDDOR.MSG | This skill has no effect on the door. |
113 | GLORDDOR.MSG | You disarm the electric field on the door. |
114 | GLORDDOR.MSG | You intesified the power of the electric field. |
115 | GLORDDOR.MSG | You fail to disarm the electric field. |
116 | GLORDDOR.MSG | You pick the lock on the door without setting off the security system. |
117 | GLORDDOR.MSG | You fail to pick the lock and take serious damage from the security system. |
118 | GLORDDOR.MSG | You fail to pick the lock and take damage from the security system. |
119 | GLORDDOR.MSG | You are shocked by the security system and lose concentration to pick the lock. |
120 | GLORDDOR.MSG | You take and intense shock from the security system and lose concentration to pick the lock. |
121 | GLORDDOR.MSG | You utterly fail in trying to pick this lock and destroy your picks. |
122 | GLORDDOR.MSG | You fail to pick this lock. |
123 | GLORDDOR.MSG | You see a sturdy, rusted door. |
124 | GLORDDOR.MSG | You see an unlocked door with yellow paint on it. |
125 | GLORDDOR.MSG | You see an unlocked door with yellow paint on it. |
126 | GLORDDOR.MSG | You see an unlocked door with a moving yellow field in front of it. |
127 | GLORDDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
128 | GLORDDOR.MSG | You see a door with yellow paint on it. |
129 | GLORDDOR.MSG | You see a door with yellow paint on it. |
130 | GLORDDOR.MSG | You see a door with a moving red field in front of it. |
131 | GLORDDOR.MSG | You see a door with a high voltage security system armed upon it. |
132 | GLORDDOR.MSG | You see a locked door with yellow paint on it. |
133 | GLORDDOR.MSG | You see a locked door with yellow paint on it. |
134 | GLORDDOR.MSG | You see a locked door with a moving yellow field in front of it. |
135 | GLORDDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
136 | GLORDDOR.MSG | The lock on this yellow door seems to need a special passkey. |
137 | GLORDDOR.MSG | The lock on this yellow door seems to need a special passkey. |
138 | GLORDDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering yellow field before the door. |
139 | GLORDDOR.MSG | The lock on this door seems to need a special yellow passkey. Additionally, you notice a high voltage security system armed upon it. |
140 | GLORDDOR.MSG | You see an unlocked door. |
141 | GLORDDOR.MSG | You see an unlocked door. |
142 | GLORDDOR.MSG | You see an unlocked door with a moving field in front of it. |
143 | GLORDDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
144 | GLORDDOR.MSG | You see a door. |
145 | GLORDDOR.MSG | You see a door. |
146 | GLORDDOR.MSG | You see a door with a moving field in front of it. |
147 | GLORDDOR.MSG | You see a door with a high voltage security system armed upon it. |
148 | GLORDDOR.MSG | You see a locked door. |
149 | GLORDDOR.MSG | You see a locked door. |
150 | GLORDDOR.MSG | You see a locked door with a moving field in front of it. |
151 | GLORDDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
152 | GLORDDOR.MSG | The lock on this door seems to need a special passkey. |
153 | GLORDDOR.MSG | The lock on this door seems to need a special passkey. |
154 | GLORDDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering field before the door. |
155 | GLORDDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a high voltage security system armed upon it. |
156 | GLORDDOR.MSG | You see an unlocked door with red paint on it. |
157 | GLORDDOR.MSG | You see an unlocked door with red paint on it. |
158 | GLORDDOR.MSG | You see an unlocked door with a moving red field in front of it. |
159 | GLORDDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
160 | GLORDDOR.MSG | You see a door with red paint on it. |
161 | GLORDDOR.MSG | You see a door with red paint on it. |
162 | GLORDDOR.MSG | You see a door with a moving red field in front of it. |
163 | GLORDDOR.MSG | You see a door with a high voltage security system armed upon it. |
164 | GLORDDOR.MSG | You see a locked door with red paint on it. |
165 | GLORDDOR.MSG | You see a locked door with red paint on it. |
166 | GLORDDOR.MSG | You see a locked door with a moving red field in front of it. |
167 | GLORDDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
168 | GLORDDOR.MSG | The lock on this red door seems to need a special passkey. |
169 | GLORDDOR.MSG | The lock on this red door seems to need a special passkey. |
170 | GLORDDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering red field before the door. |
171 | GLORDDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a high voltage security system armed upon it. |
172 | GLORDDOR.MSG | You see an unlocked door with red paint on it. |
173 | GLORDDOR.MSG | You see an unlocked door with red paint on it. |
174 | GLORDDOR.MSG | You see an unlocked door with a moving red field in front of it. |
175 | GLORDDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
176 | GLORDDOR.MSG | You see a door with red paint on it. |
177 | GLORDDOR.MSG | You see a door with red paint on it. |
178 | GLORDDOR.MSG | You see a door with a moving red field in front of it. |
179 | GLORDDOR.MSG | You see a door with a high voltage security system armed upon it. |
180 | GLORDDOR.MSG | You see a locked door with red paint on it. |
181 | GLORDDOR.MSG | You see a locked door with red paint on it. |
182 | GLORDDOR.MSG | You see a locked door with a moving red field in front of it. |
183 | GLORDDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
184 | GLORDDOR.MSG | The lock on this red door seems to need a special passkey. |
185 | GLORDDOR.MSG | The lock on this red door seems to need a special passkey. |
186 | GLORDDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering red field before the door. |
187 | GLORDDOR.MSG | The lock on this door seems to need a special red passkey. Additionally, you notice a high voltage security system armed upon it. |
188 | GLORDDOR.MSG | You see a door with yellow paint on it. |
189 | GLORDDOR.MSG | You see a door with a moving yellow field in front of it. |
190 | GLORDDOR.MSG | You see a high voltage security system on this yellow door. |
191 | GLORDDOR.MSG | You see a high voltage security system on this yellow door. You wonder if there is a passkey to bypass it. |
192 | GLORDDOR.MSG | You see a door. |
193 | GLORDDOR.MSG | You see a door with a moving field in front of it. |
194 | GLORDDOR.MSG | You see a high voltage security system on this door. |
195 | GLORDDOR.MSG | You see a high voltage security system on this door. You wonder if there is a passkey to bypass it. |
196 | GLORDDOR.MSG | You see a door with red paint on it. |
197 | GLORDDOR.MSG | You see a door with a moving red field in front of it. |
198 | GLORDDOR.MSG | You see a high voltage security system on this red door. |
199 | GLORDDOR.MSG | You see a high voltage security system on this red door. You wonder if there is a passkey to bypass it. |
200 | GLORDDOR.MSG | You see a door with red paint on it. |
201 | GLORDDOR.MSG | You see a door with a moving red field in front of it. |
202 | GLORDDOR.MSG | You see a high voltage security system on this red door. |
203 | GLORDDOR.MSG | You see a high voltage security system on this red door. You wonder if there is a passkey to bypass it. |
204 | GLORDDOR.MSG | You notice there is a trap on this door. |
0 | GLOWCAGE.MSG | {100}{}{It appears as though this cage contained lab animals for for testing. Somehow, the bars have been torn off.} |
100 | GLOWDESK.MSG | The drawer to the desk is stuck. |
101 | GLOWDESK.MSG | You pry the drawer open. |
102 | GLOWDESK.MSG | The drawer is still jammed tight. |
103 | GLOWDESK.MSG | The desk is unaffected by the skill. |
100 | GLOWGEN.MSG | You see a generator. |
101 | GLOWGEN.MSG | The generators are on. |
102 | GLOWGEN.MSG | These generators seem to be off-line. You wonder if you can start them back up. |
103 | GLOWGEN.MSG | The generators are already on. |
104 | GLOWGEN.MSG | You start up the generators, and all systems seem to be coming back on-line. |
105 | GLOWGEN.MSG | You fail to start up the generators. |
100 | GLOWONE.MSG | You see a glowing creature. |
101 | GLOWONE.MSG | Mmmm . . . |
102 | GLOWONE.MSG | Ahhh . . . |
103 | GLOWONE.MSG | The glowing one mumbles something and is then silent. He is drooling uncontrollably |
104 | GLOWONE.MSG | There is no response. |
100 | GLOWPUMP.MSG | You see a water pump. |
101 | GLOWPUMP.MSG | The design of this pump looks very different from the one in your Vault. |
0 | GLOWTABL.MSG | {100}{}{With all the mess, it is hard to see what was actually on this table at one time.} |
100 | GLOYLDOR.MSG | The frame of this security door has remnants of blue paint. |
101 | GLOYLDOR.MSG | You get a mild shock from the electric field on the door and take a point of damage. |
102 | GLOYLDOR.MSG | You get a strong shock from the electric field on the door. You sustain |
103 | GLOYLDOR.MSG | points of damage. |
104 | GLOYLDOR.MSG | You force the door open. |
105 | GLOYLDOR.MSG | The door is locked. |
106 | GLOYLDOR.MSG | Authorization granted. Now disarming electric field. |
107 | GLOYLDOR.MSG | You are not authorized to enter this room. |
108 | GLOYLDOR.MSG | This item does not effect the security systems. |
109 | GLOYLDOR.MSG | You pick the lock on the security door. |
110 | GLOYLDOR.MSG | There seems to be some type of security measure on this door. |
111 | GLOYLDOR.MSG | You failed to pick the lock on the door. |
112 | GLOYLDOR.MSG | This skill has no effect on the door. |
113 | GLOYLDOR.MSG | You disarm the electric field on the door. |
114 | GLOYLDOR.MSG | You intesified the power of the electric field. |
115 | GLOYLDOR.MSG | You fail to disarm the electric field. |
116 | GLOYLDOR.MSG | You pick the lock on the door without setting off the security system. |
117 | GLOYLDOR.MSG | You fail to pick the lock and take serious damage from the security system. |
118 | GLOYLDOR.MSG | You fail to pick the lock and take damage from the security system. |
119 | GLOYLDOR.MSG | You are shocked by the security system and lose concentration to pick the lock. |
120 | GLOYLDOR.MSG | You take and intense shock from the security system and lose concentration to pick the lock. |
121 | GLOYLDOR.MSG | You utterly fail in trying to pick this lock and destroy your picks. |
122 | GLOYLDOR.MSG | You fail to pick this lock. |
123 | GLOYLDOR.MSG | You see a sturdy, rusted door. |
124 | GLOYLDOR.MSG | You see an unlocked door with green paint on it. |
125 | GLOYLDOR.MSG | You see an unlocked door with green paint on it. |
126 | GLOYLDOR.MSG | You see an unlocked door with a moving green field in front of it. |
127 | GLOYLDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
128 | GLOYLDOR.MSG | You see a door with green paint on it. |
129 | GLOYLDOR.MSG | You see a door with green paint on it. |
130 | GLOYLDOR.MSG | You see a door with a moving green field in front of it. |
131 | GLOYLDOR.MSG | You see a door with a high voltage security system armed upon it. |
132 | GLOYLDOR.MSG | You see a locked door with green paint on it. |
133 | GLOYLDOR.MSG | You see a locked door with green paint on it. |
134 | GLOYLDOR.MSG | You see a locked door with a moving green field in front of it. |
135 | GLOYLDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
136 | GLOYLDOR.MSG | The lock on this green door seems to need a special passkey. |
137 | GLOYLDOR.MSG | The lock on this green door seems to need a special passkey. |
138 | GLOYLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering green field before the door. |
139 | GLOYLDOR.MSG | The lock on this door seems to need a special green passkey. Additionally, you notice a high voltage security system armed upon it. |
140 | GLOYLDOR.MSG | You see an unlocked door. |
141 | GLOYLDOR.MSG | You see an unlocked door. |
142 | GLOYLDOR.MSG | You see an unlocked door with a moving field in front of it. |
143 | GLOYLDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
144 | GLOYLDOR.MSG | You see a door. |
145 | GLOYLDOR.MSG | You see a door. |
146 | GLOYLDOR.MSG | You see a door with a moving field in front of it. |
147 | GLOYLDOR.MSG | You see a door with a high voltage security system armed upon it. |
148 | GLOYLDOR.MSG | You see a locked door. |
149 | GLOYLDOR.MSG | You see a locked door. |
150 | GLOYLDOR.MSG | You see a locked door with a moving field in front of it. |
151 | GLOYLDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
152 | GLOYLDOR.MSG | The lock on this door seems to need a special passkey. |
153 | GLOYLDOR.MSG | The lock on this door seems to need a special passkey. |
154 | GLOYLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering field before the door. |
155 | GLOYLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a high voltage security system armed upon it. |
156 | GLOYLDOR.MSG | You see an unlocked door with yellow paint on it. |
157 | GLOYLDOR.MSG | You see an unlocked door with yellow paint on it. |
158 | GLOYLDOR.MSG | You see an unlocked door with a moving yellow field in front of it. |
159 | GLOYLDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
160 | GLOYLDOR.MSG | You see a door with yellow paint on it. |
161 | GLOYLDOR.MSG | You see a door with yellow paint on it. |
162 | GLOYLDOR.MSG | You see a door with a moving yellow field in front of it. |
163 | GLOYLDOR.MSG | You see a door with a high voltage security system armed upon it. |
164 | GLOYLDOR.MSG | You see a locked door with yellow paint on it. |
165 | GLOYLDOR.MSG | You see a locked door with yellow paint on it. |
166 | GLOYLDOR.MSG | You see a locked door with a moving yellow field in front of it. |
167 | GLOYLDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
168 | GLOYLDOR.MSG | The lock on this yellow door seems to need a special passkey. |
169 | GLOYLDOR.MSG | The lock on this yellow door seems to need a special passkey. |
170 | GLOYLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering yellow field before the door. |
171 | GLOYLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a high voltage security system armed upon it. |
172 | GLOYLDOR.MSG | You see an unlocked door with yellow paint on it. |
173 | GLOYLDOR.MSG | You see an unlocked door with yellow paint on it. |
174 | GLOYLDOR.MSG | You see an unlocked door with a moving yellow field in front of it. |
175 | GLOYLDOR.MSG | You see an unlocked door with a high voltage security system armed upon it. |
176 | GLOYLDOR.MSG | You see a door with yellow paint on it. |
177 | GLOYLDOR.MSG | You see a door with yellow paint on it. |
178 | GLOYLDOR.MSG | You see a door with a moving yellow field in front of it. |
179 | GLOYLDOR.MSG | You see a door with a high voltage security system armed upon it. |
180 | GLOYLDOR.MSG | You see a locked door with yellow paint on it. |
181 | GLOYLDOR.MSG | You see a locked door with yellow paint on it. |
182 | GLOYLDOR.MSG | You see a locked door with a moving yellow field in front of it. |
183 | GLOYLDOR.MSG | You see a locked door with a high voltage security system armed upon it. |
184 | GLOYLDOR.MSG | The lock on this yellow door seems to need a special passkey. |
185 | GLOYLDOR.MSG | The lock on this yellow door seems to need a special passkey. |
186 | GLOYLDOR.MSG | The lock on this door seems to need a special passkey. Additionally, you notice a shimmering yellow field before the door. |
187 | GLOYLDOR.MSG | The lock on this door seems to need a special yellow passkey. Additionally, you notice a high voltage security system armed upon it. |
188 | GLOYLDOR.MSG | You see a door with green paint on it. |
189 | GLOYLDOR.MSG | You see a door with a moving green field in front of it. |
190 | GLOYLDOR.MSG | You see a high voltage security system on this green door. |
191 | GLOYLDOR.MSG | You see a high voltage security system on this green door. You wonder if there is a passkey to bypass it. |
192 | GLOYLDOR.MSG | You see a door. |
193 | GLOYLDOR.MSG | You see a door with a moving field in front of it. |
194 | GLOYLDOR.MSG | You see a high voltage security system on this door. |
195 | GLOYLDOR.MSG | You see a high voltage security system on this door. You wonder if there is a passkey to bypass it. |
196 | GLOYLDOR.MSG | You see a door with yellow paint on it. |
197 | GLOYLDOR.MSG | You see a door with a moving yellow field in front of it. |
198 | GLOYLDOR.MSG | You see a high voltage security system on this yellow door. |
199 | GLOYLDOR.MSG | You see a high voltage security system on this yellow door. You wonder if there is a passkey to bypass it. |
200 | GLOYLDOR.MSG | You see a door with yellow paint on it. |
201 | GLOYLDOR.MSG | You see a door with a moving yellow field in front of it. |
202 | GLOYLDOR.MSG | You see a high voltage security system on this yellow door. |
203 | GLOYLDOR.MSG | You see a high voltage security system on this yellow door. You wonder if there is a passkey to bypass it. |
204 | GLOYLDOR.MSG | You notice there is a trap on this door. |
100 | GLWALIEN.MSG | A frozen corpse. |
101 | GLWALIEN.MSG | This is definitely not of terrestrial origin. |
102 | GLWALIEN.MSG | This body might be some kind of genetic experiment. |
103 | GLWALIEN.MSG | What? It's a dead body. |
100 | GLWBOX.MSG | This looks to be the footlocker of some guards. |
101 | GLWBOX.MSG | You pick the lock on the box. |
102 | GLWBOX.MSG | You failed to pick the lock on the lockbox. |
103 | GLWBOX.MSG | This item is useless on the lockbox. |
104 | GLWBOX.MSG | The box is locked. |
105 | GLWBOX.MSG | You pick the lock on the box. |
106 | GLWBOX.MSG | You failed to pick the lock on the box. |
100 | GOODSLOT.MSG | It's a slot machine with a picture of a nuclear explosion on the side. It costs $20 to play. |
101 | GOODSLOT.MSG | You drop $20 in the slot machine and pull the greasy handle. |
102 | GOODSLOT.MSG | DING! DING! DING! |
103 | GOODSLOT.MSG | You get three nukes. Excellent! $ |
104 | GOODSLOT.MSG | drops into the tray and you snatch it up. |
105 | GOODSLOT.MSG | Ding! Ding! Ding! |
106 | GOODSLOT.MSG | You get three bombs. Winner! $30 drops into the tray and you snatch it up. |
107 | GOODSLOT.MSG | Aww shucks! You lose. |
108 | GOODSLOT.MSG | You don't have enough money to play. |
100 | GPWRTERM.MSG | System: Primary Power: OFF-LINE Secondary Power: ON-LINE |
101 | GPWRTERM.MSG | Power Management |
102 | GPWRTERM.MSG | P*w*r*M*n*g*m*nt |
103 | GPWRTERM.MSG | Exit |
104 | GPWRTERM.MSG | Power Systems Management |
105 | GPWRTERM.MSG | Primary Power |
106 | GPWRTERM.MSG | Emergency Power |
107 | GPWRTERM.MSG | BACK |
108 | GPWRTERM.MSG | Primary Power Management: OFF-LINE |
109 | GPWRTERM.MSG | Reinitialize Primary Power |
110 | GPWRTERM.MSG | BACK |
111 | GPWRTERM.MSG | Primary Power Management: ERROR! ERROR! ERROR! Primary System Initialization Failed |
112 | GPWRTERM.MSG | Diagnose |
113 | GPWRTERM.MSG | BACK |
114 | GPWRTERM.MSG | Failure: Generator Level 6 0 Feed Return: Inoperable Service Needed |
115 | GPWRTERM.MSG | BACK |
116 | GPWRTERM.MSG | Emergency Power Management: ON-LINE |
117 | GPWRTERM.MSG | Disable Emergency Power |
118 | GPWRTERM.MSG | BACK |
119 | GPWRTERM.MSG | System: Primary Power: ON-LINE Emergency Power: ON STANDBY |
120 | GPWRTERM.MSG | Power Management |
121 | GPWRTERM.MSG | Exit |
122 | GPWRTERM.MSG | Primary Power Management: ON-LINE |
123 | GPWRTERM.MSG | Disable Primary Power |
124 | GPWRTERM.MSG | BACK |
125 | GPWRTERM.MSG | System: Primary Power: ON-LINE |
126 | GPWRTERM.MSG | d*s*bl* pr*m*ry p*w*r |
127 | GPWRTERM.MSG | Disable Primary Power |
128 | GPWRTERM.MSG | Exit |
129 | GPWRTERM.MSG | P*w*r S*st*ms M*n*g*m*nt |
130 | GPWRTERM.MSG | pr*m*ry p*w*r |
131 | GPWRTERM.MSG | *m*rg*ncy p**er |
132 | GPWRTERM.MSG | BACK |
133 | GPWRTERM.MSG | pr*m*r p*w*r m*n*g*m*n* |
134 | GPWRTERM.MSG | r**n*t**l*z* pr*m*ry p*w*r |
135 | GPWRTERM.MSG | BACK |
136 | GPWRTERM.MSG | pr*m*r* p*w*r m*n*g*m*nt: *RR*R! *RR*R! *RR*R*! g*n*r*t*r n**ds r*p**r |
137 | GPWRTERM.MSG | BACK |
138 | GPWRTERM.MSG | *m*rg*nc* p*w*r m*n*g*m*nt: *N-L*N* |
139 | GPWRTERM.MSG | System: Primary Power: OFF-LINE Emergency Power: OFF-LINE |
140 | GPWRTERM.MSG | Enable Emergency Power |
141 | GPWRTERM.MSG | d**gn*s* pr*m*r* p*w*r |
142 | GPWRTERM.MSG | pr*m*r* p*w*r *v*l**t**n |
143 | GPWRTERM.MSG | *n*bl* *m*rg*nc* p*w*r |
144 | GPWRTERM.MSG | p*w*r m*n*g*m*nt r*s*rc* |
145 | GPWRTERM.MSG | Exit |
146 | GPWRTERM.MSG | S*st*m *rr*r! *nv*l*d *s*r. n*t*f* *dm*n*str*t**n. S*st*m h*lt*d. |
147 | GPWRTERM.MSG | Exit |
148 | GPWRTERM.MSG | d*s*bl* *m*rg*nc* p*w*r |
200 | GPWRTERM.MSG | Grant me access to the Mainframe. |
201 | GPWRTERM.MSG | Access denied. Terminating input. |
202 | GPWRTERM.MSG | Access Granted. |
203 | GPWRTERM.MSG | Main Menu |
204 | GPWRTERM.MSG | Exit Mainframe |
205 | GPWRTERM.MSG | Terminate Program |
206 | GPWRTERM.MSG | Select Option |
207 | GPWRTERM.MSG | Base Information |
208 | GPWRTERM.MSG | Security Information |
209 | GPWRTERM.MSG | Research Information |
210 | GPWRTERM.MSG | Power Terminus |
211 | GPWRTERM.MSG | West Tech Research Facility: Founded in 2002 as a private contractor for the United States government, the company initially consisted of two divisions-- the Advanced Weapons Research and the Biomedical Sciences divisions. |
241 | GPWRTERM.MSG | In 2069, West Tech was the single largest contractor for the United States government; its largest contract being Powered Infantry Armor Model T-51b. |
242 | GPWRTERM.MSG | In light of significant advances in 2076 by the NBC on the Pan-Immunity Virion Project, the United States Defense Department, in fear of international espionage, |
243 | GPWRTERM.MSG | moved a team onto the site to secure and oversee the project, now dubbed the FEV (Forced Evolutionary Virus) project. |
212 | GPWRTERM.MSG | Security: Security Robots: Active |
213 | GPWRTERM.MSG | Security: Security Robots: Inactive |
214 | GPWRTERM.MSG | Deactivate Security Robots |
215 | GPWRTERM.MSG | Activate Security Robots |
216 | GPWRTERM.MSG | Research: Records most current at West Tech Research Facility |
217 | GPWRTERM.MSG | Research Division Employees Records |
218 | GPWRTERM.MSG | Power Armor. Status: Complete |
219 | GPWRTERM.MSG | FEV (Force Evolutionary Virus). Status: Pending |
220 | GPWRTERM.MSG | Research Personnel Records |
221 | GPWRTERM.MSG | Robert Anderson Research Assistant Security Clearance: Blue Stationed: Mariposa Military Base |
222 | GPWRTERM.MSG | Nick Davis Director of NBC Division of West Tech Research Security Clearance: Blue Stationed: West Tech Research Facility |
223 | GPWRTERM.MSG | John Isaac Research Assistant Security Clearance: Red Stationed: West Tech Research Facility |
224 | GPWRTERM.MSG | Steve Remco Research Assistant Security Clearance: Blue Stationed: Mariposa Military Base |
225 | GPWRTERM.MSG | Charles Rignhold Research Head of Laser Development Security Clearance: Blue Stationed: West Tech Research Facility |
226 | GPWRTERM.MSG | Michele Santose Lab Technician Security Clearance: Red Stationed: West Tech Research Facility |
227 | GPWRTERM.MSG | Erin Shellman Lab Technician Security Clearance: Blue Stationed: Mariposa Military Base |
228 | GPWRTERM.MSG | Leon VonFelden Research Head of FEV Security Clearance: Blue Stationed: Mariposa Military Base |
229 | GPWRTERM.MSG | Download Records to PIPBoy |
230 | GPWRTERM.MSG | BACK |
231 | GPWRTERM.MSG | Power Armor Specs: The T-51b Powered Infantry Armor is designed with the latest passive defense features for both civilian and military disturbances. |
250 | GPWRTERM.MSG | The back-mounted TX-28 MircoFusion Pack generates 60,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. |
251 | GPWRTERM.MSG | Made of the latest poly-laminate composite, the T-51b shell is lightweight and capable of absorbing over 2500 Joules of kinetic impact. |
252 | GPWRTERM.MSG | The 10 micron silver ablative coating can reflect laser and radiation emissions without damage to the composite subsurface. |
232 | GPWRTERM.MSG | FEV Summary Digest: 2073. As China became increasingly aggressive with their use of biological weapons, the United States government felt that a countermeasure was needed. The Pan-Immunity Virion Project (PVP) was officially formed September 15, 2073. |
233 | GPWRTERM.MSG | 2075. It became clear that the best way to combat the newly created biological weapons was to alter uninfected DNA so that it was no longer susceptible to standard viral infection. |
234 | GPWRTERM.MSG | 2076. Unforseen side effects began surfacing in early 2076 with the PVP. Animal test subjects began showing an abnormal growth rate accompanied by increased brain activity. |
235 | GPWRTERM.MSG | The U.S. government took notice of these discoveries, and in the interests of national security, moved a team on-site to secure and oversee the project, which was now dubbed the FEV (Forced Evolutionary Virus) project. |
236 | GPWRTERM.MSG | 2077. FEV nears completion. Test on lab animals are at a near 100% success rate. Size and muscle density increase approximately 60%, and the protential intelligence increase by 200%. |
237 | GPWRTERM.MSG | Effects upon human subjects remain unknown; although they are theoretically promising. |
238 | GPWRTERM.MSG | The military, wishing to continue further testing, builds a large facility at the Mariposa military installation in central California. At this new facility, testing of the FEV virus continues on volunteer subjects from the military. |
239 | GPWRTERM.MSG | Command Received: Command Executed |
0 | GRAFFITI.MSG | {100}{}{Scrawled on a scrap of paper is a barely legible message: 'Hea d or t lower-level exit. No time o vac e test p je T s t e big ! Dan Sc ly.} |
100 | GRETCH.MSG | You see a rotund midget. |
101 | GRETCH.MSG | You see Gretch, Doc Morbid's assistant. |
102 | GRETCH.MSG | What you down here for? |
103 | GRETCH.MSG | Urgh? |
104 | GRETCH.MSG | Your boss sent me down. |
105 | GRETCH.MSG | Don't talk to me like that, cretin. |
106 | GRETCH.MSG | To see how you're doing. |
107 | GRETCH.MSG | Nothing. Goodbye. |
108 | GRETCH.MSG | I know you . . . right? |
109 | GRETCH.MSG | No. |
110 | GRETCH.MSG | Yes. |
111 | GRETCH.MSG | Never mind. |
112 | GRETCH.MSG | Um . . . okay. |
113 | GRETCH.MSG | What are you doing? |
114 | GRETCH.MSG | Okay? Does that mean that you're almost done? |
115 | GRETCH.MSG | You're a little slow, aren't you? |
116 | GRETCH.MSG | Yes, yes, almost done. |
117 | GRETCH.MSG | With what? |
118 | GRETCH.MSG | It's about time. |
119 | GRETCH.MSG | Great. I'll see you later. |
120 | GRETCH.MSG | Body parts almost ready to go to Hub. |
121 | GRETCH.MSG | For what? |
122 | GRETCH.MSG | Of course. That's why I'm here. |
123 | GRETCH.MSG | I don't think I want to hear about this. |
124 | GRETCH.MSG | Iguana man Bob send you . . . he happy, lots of good meat . . . |
125 | GRETCH.MSG | He's selling human body parts for people to eat? |
126 | GRETCH.MSG | You sick little scab, I'm gonna cut you up and sell you as meat! |
127 | GRETCH.MSG | Of course . . . I'll be back in a minute. |
128 | GRETCH.MSG | For Bob to sell . . . to eat . . . why you ask what we use for? |
129 | GRETCH.MSG | No reason. Goodbye. |
130 | GRETCH.MSG | I wasn't sure this was where Bob got his human meat from. |
131 | GRETCH.MSG | Sometimes I have a little trouble thinking. |
132 | GRETCH.MSG | Me have trouble thinking, too . . . what we talk about? |
133 | GRETCH.MSG | I don't remember. Goodbye. |
134 | GRETCH.MSG | You were telling me what you're doing. |
135 | GRETCH.MSG | We were talking about how stupid you are. |
136 | GRETCH.MSG | Dunna. |
137 | GRETCH.MSG | I don't talk to you any more. |
138 | GRETCH.MSG | Yes . . . Doc Morbid has best human bodies around. None better. |
139 | GRETCH.MSG | Uh . . . I'll be back to pick up the . . . bodies . . . in a little while. Goodbye. |
140 | GRETCH.MSG | I go back to work now. |
100 | GROUNDR.MSG | You see a ghoul undergrounder. |
101 | GROUNDR.MSG | We just want to be left alone. |
102 | GROUNDR.MSG | Set is an incompetent fool who will get us killed. |
103 | GROUNDR.MSG | The super mutants are going to kill us some day and Set does not help. |
104 | GROUNDR.MSG | We're hiding here; please don't tell anyone where we are. |
105 | GROUNDR.MSG | I don't like your looks. |
106 | GROUNDR.MSG | Go away and leave us alone. |
100 | GUARD.MSG | Not scared. |
101 | GUARD.MSG | I'm scared. |
102 | GUARD.MSG | I'm on duty. Go away. |
103 | GUARD.MSG | Be good in this town or you'll answer to me. |
104 | GUARD.MSG | Got any donuts? |
105 | GUARD.MSG | Ever get the feeling you're being watched? Like you're being controlled by some distant being? I do. |
106 | GUARD.MSG | Did you hear what the Rad Scorpion did to Bill? They're still trying to locate his legs. |
107 | GUARD.MSG | So you think you can handle a Rad Scorpion, huh? |
100 | GUARD2.MSG | You see Garret. He is watching you closely. |
101 | GUARD2.MSG | Fix the water pump now or die. |
102 | GUARD2.MSG | Good job! |
103 | GUARD2.MSG | Get back here and fix this water pump! |
100 | GUARDEMO.MSG | A Junktown guard. |
101 | GUARDEMO.MSG | This is Junktown. Nice place to live, as long as you stay on our good side |
102 | GUARDEMO.MSG | Watch out for Gizmo and his cronies. |
103 | GUARDEMO.MSG | I like my boss. |
104 | GUARDEMO.MSG | You'd better put that away. Junktown is a friendly place, friend, and we want to keep it that way. |
105 | GUARDEMO.MSG | Put what away? |
106 | GUARDEMO.MSG | Don't tell me what to do, loser boy. |
107 | GUARDEMO.MSG | Sounds fair. By the way, what is the local law regarding weapons? |
108 | GUARDEMO.MSG | Uh oh. |
109 | GUARDEMO.MSG | Your weapon, idiot. Killian won't take your arms away, but you'd better damn well keep them in your holster. |
110 | GUARDEMO.MSG | Oh, sorry. |
111 | GUARDEMO.MSG | No way! I'm not putting down my shooters for nobody! |
112 | GUARDEMO.MSG | You'd better behave, since it's the law, and I enforce the law. Put your weapon away, don't draw it unless in self-defense, and you won't have a problem with us guards. |
113 | GUARDEMO.MSG | [more] |
114 | GUARDEMO.MSG | Disobey the law, and we will return you to the lawless wasteland - dead or alive. |
115 | GUARDEMO.MSG | Sure, since you put it that way. |
116 | GUARDEMO.MSG | Bite your laws! |
117 | GUARDEMO.MSG | Well, uh, fine with me. But you'd better be careful. |
118 | GUARDEMO.MSG | Fine, then. Heh. |
119 | GUARDEMO.MSG | Good you asked. No weapons can be drawn except in self-defense. If you start a fight, it's your fault. Other than that, it's your right to go around armed. Just don't pull a knife or gun without just cause. Have a good day. |
120 | GUARDEMO.MSG | Thanks - you, too. |
121 | GUARDEMO.MSG | Hey you, no weapons! And I don't care if your momma dropped you on your head as a kid. No weapons. |
122 | GUARDEMO.MSG | Dorf! |
100 | GUIDO.MSG | You see Guido. |
101 | GUIDO.MSG | I say you just use brute force. It don't take that much to bust a knee cap. |
102 | GUIDO.MSG | Who cares about shock value? We ain't artists, we're professionals. Uh, Leone, someone's trying to talk to us. Aren't we supposed to kill them if they do that? |
103 | GUIDO.MSG | I say you just use brute force. It don't take that much to bust a knee cap. |
104 | GUIDO.MSG | I ain't paid to talk. |
105 | GUIDO.MSG | Who cares about shock value? We ain't artists, we're professionals. Uh, Leone, someone's trying to talk to us. Aren't we supposed to kill them if they do that? |
106 | GUIDO.MSG | I say you just use brute force. It don't take that much to bust a knee cap. |
100 | GUNCACHE.MSG | This locker is locked. |
101 | GUNCACHE.MSG | You unlock the locker. |
102 | GUNCACHE.MSG | You pick the lock on the locker. |
103 | GUNCACHE.MSG | You fail to pick the lock on the locker. |
104 | GUNCACHE.MSG | You break your lockpicks while trying to unlock the door. |
100 | GUNLOCK.MSG | This is a REALLY good lock. |
100 | GUNRNR.MSG | Hey! Whaddya think you're doing?! |
101 | GUNRNR.MSG | Hey, you got any Nuka Cola? |
102 | GUNRNR.MSG | Business is good. |
103 | GUNRNR.MSG | Gabriel is a great boss. |
104 | GUNRNR.MSG | Nice day, isn't it? |
105 | GUNRNR.MSG | Talk to Zack if you're looking for gear. |
106 | GUNRNR.MSG | Zack sells the weapons. |
107 | GUNRNR.MSG | Keep your weapons holstered. |
108 | GUNRNR.MSG | Don't try any funny business. |
109 | GUNRNR.MSG | We could hold off an army in here. |
110 | GUNRNR.MSG | Some guy fell in the moat once. What a horrible way to go. |
111 | GUNRNR.MSG | Damn that moat, the fumes are making my eyes hurt. |
112 | GUNRNR.MSG | I hate this job. |
113 | GUNRNR.MSG | Get out of my way! |
114 | GUNRNR.MSG | Don't bother me. |
115 | GUNRNR.MSG | Can't you see that I'm busy? |
100 | GUNTHER.MSG | You see Gunther. |
101 | GUNTHER.MSG | You see a stern man in his thirties. |
102 | GUNTHER.MSG | Welcome to my humble house. What can I do for you? |
103 | GUNTHER.MSG | Could you tell me a little about the Hub? |
104 | GUNTHER.MSG | Where can I find some ammo and weapons around here? |
105 | GUNTHER.MSG | What do you do around here? |
106 | GUNTHER.MSG | Who's the law around here? |
107 | GUNTHER.MSG | Sure, what else would you like to know? |
108 | GUNTHER.MSG | It is a sprawling city, the largest I have seen in my life. The center of the town lies to the south, with the other areas branching off in each direction from there. |
109 | GUNTHER.MSG | Where can I find supplies? |
110 | GUNTHER.MSG | If I was looking for a job, where would be a good place to start? |
111 | GUNTHER.MSG | Can I ask you another question? |
112 | GUNTHER.MSG | Thanks for the info. Goodbye. |
113 | GUNTHER.MSG | I get everything that I need from Mitch down by the Maltese Falcon. Just head on south from here. |
114 | GUNTHER.MSG | I occasionaly do a stint on one of the caravans that head out from here. If you're looking for that kind of work, just talk to one of the trading houses. I'm partial to the Far Go Traders, but I've worked with all of them. |
115 | GUNTHER.MSG | Well, I buy most of my stuff from Beth over in the Weapon Store. Got a pretty good selection. |
116 | GUNTHER.MSG | What would I do if I was looking for something a little more 'exotic'. |
117 | GUNTHER.MSG | Will mentioning your name help with the price? |
118 | GUNTHER.MSG | I've heard there is some guy over in Old Town that deals in stuff with a little more punch. |
119 | GUNTHER.MSG | Probably not, she's sweet on her bodyguard Sid. But, you might want to try Butch, he runs the Far Go Traders - which owns her store. |
120 | GUNTHER.MSG | I get by. I hire on with the caravans when I'm a little short on cash, and work for the farmers down south a bit. |
121 | GUNTHER.MSG | Well, you probably passed Deputy Fry on your way down here. His boss is Sheriff Greene, and you'll find him in the Police Station most of the time. |
122 | GUNTHER.MSG | Coookkiieee! |
100 | GUSTOFER.MSG | Sorry, no boxing today. |
101 | GUSTOFER.MSG | Hnn. |
102 | GUSTOFER.MSG | Uk, okay. |
103 | GUSTOFER.MSG | When's the next match? |
104 | GUSTOFER.MSG | You might try signing up with Gizmo. I hear he's always looking for new meat to toss in the ring. |
105 | GUSTOFER.MSG | Try again tomorrow. Saul will be boxing then. |
106 | GUSTOFER.MSG | You just missed it. Try again in a couple of days. Saul boxes every three days. |
107 | GUSTOFER.MSG | Thanks. |
108 | GUSTOFER.MSG | Who's Saul? |
109 | GUSTOFER.MSG | Saul is the local champion. Saul is the current favorite of Gizmo. |
110 | GUSTOFER.MSG | Hey, there. No boxing today. |
111 | GUSTOFER.MSG | Try again tomorrow. |
112 | GUSTOFER.MSG | Try again the day after tomorrow. |
113 | GUSTOFER.MSG | So! Want to lay a bet on the fight? |
114 | GUSTOFER.MSG | I've got better things to do with my money. Goodbye. |
115 | GUSTOFER.MSG | What are the odds? |
116 | GUSTOFER.MSG | No, thanks. Mind if I ask a few questions, though? |
118 | GUSTOFER.MSG | Sorry, but today's match is already over. |
119 | GUSTOFER.MSG | Oh. Well, never mind, then. |
120 | GUSTOFER.MSG | Who do you want to bet on, Saul or the challenger? Odds favor Saul winning. Cost is 25 caps to bet; you get 50 if you win betting on Saul, 100 if you win betting on the challenger! |
121 | GUSTOFER.MSG | I'll bet on Saul. |
122 | GUSTOFER.MSG | I'll bet on the challenger. |
123 | GUSTOFER.MSG | All right, I guess. |
124 | GUSTOFER.MSG | Who's the boxer? |
125 | GUSTOFER.MSG | Who runs these matches? |
126 | GUSTOFER.MSG | Uh, never mind. |
127 | GUSTOFER.MSG | Sorry, I don't have the time. Maybe later. |
128 | GUSTOFER.MSG | Saul, the fastest fist in Junktown! He's a marvel of manly musculature! A pulsating power puncher! |
129 | GUSTOFER.MSG | He's a nice guy, too. |
130 | GUSTOFER.MSG | Um, yeah. So, who runs these matches? |
131 | GUSTOFER.MSG | Thanks. See you around. |
132 | GUSTOFER.MSG | Gizmo, the casino owner, employs Saul. He occasionally likes to watch a match or two, but mostly it's good money - people will bet a lot on a fight. And nobody has to get killed, unlike those death matches they supposedly have in the Hub. |
133 | GUSTOFER.MSG | Death matches? |
134 | GUSTOFER.MSG | Thanks. |
135 | GUSTOFER.MSG | Well, it's just a rumor. But they say there's an underground fighting ring there where you can pay to watch people fight to the death. Not my kind of fight. |
136 | GUSTOFER.MSG | Hmm. Thanks. |
137 | GUSTOFER.MSG | Hey, what are you doing? |
138 | GUSTOFER.MSG | Uh, nothing. |
139 | GUSTOFER.MSG | You wanna start something, loser? |
140 | GUSTOFER.MSG | Please quit it. |
141 | GUSTOFER.MSG | Uh, no. Never mind. Forget I said anything. |
142 | GUSTOFER.MSG | Well, well, looks like you're a winner! Here's your caps. |
143 | GUSTOFER.MSG | Come back when you have enough caps to bet! |
144 | GUSTOFER.MSG | Would you like to wait here until the fight starts at 2:00? |
145 | GUSTOFER.MSG | Sure, what the heck. |
146 | GUSTOFER.MSG | Nah, I got stuff to do. I'll be back later. |
147 | GUSTOFER.MSG | Okay, but if you miss, the fight, you forfeit your bet! |
148 | GUSTOFER.MSG | Let the fight begin! |
149 | GUSTOFER.MSG | Please don't disturb me while the match is in progress. |
150 | GUSTOFER.MSG | Well, you can't win them all, my friend. Better luck next time. |
151 | GUSTOFER.MSG | Well, you can't win them all, my friend. Better luck next time. |
152 | GUSTOFER.MSG | Sorry, one bet per fight. |
100 | GWEN.MSG | You see Gwen, a desert bandit. |
101 | GWEN.MSG | I am Gwen. I'm one of Garl's advisors. Who are you? |
102 | GWEN.MSG | I'm |
103 | GWEN.MSG | . What do you do around here? |
104 | GWEN.MSG | I'm nobody special. Can you tell me about your camp? |
105 | GWEN.MSG | Hroo? |
106 | GWEN.MSG | I am the one who will sweep you off your feet, honey. |
107 | GWEN.MSG | As an advisor, I make sure that no low-lifes cause any trouble for Garl. |
108 | GWEN.MSG | And how do you do that? |
109 | GWEN.MSG | You and what army? |
110 | GWEN.MSG | I doubt you could do anything to stop anyone. |
111 | GWEN.MSG | Looks like all the low-lifes live here. |
112 | GWEN.MSG | Hmpf. If you're nobody special then I won't bother talking to you. Go away. |
113 | GWEN.MSG | I keep idiots like you from bothering Garl. Go away! |
114 | GWEN.MSG | I have ways to make certain undesirables are no longer here. |
115 | GWEN.MSG | I can see that I was wrong. You probably could do your job well. Good bye. |
116 | GWEN.MSG | Prove it! |
117 | GWEN.MSG | Die! |
118 | GWEN.MSG | It's been so long since I've had a good fight. Too bad you are going to lose. Here is proof of my skills! |
119 | GWEN.MSG | You'll regret that remark. It will be your last! |
120 | GWEN.MSG | If that is the best you can do, then I will be doing the world a favor by killing you. |
121 | GWEN.MSG | Me and this army! |
100 | HALLGRD.MSG | You see a Brotherhood Guard. |
101 | HALLGRD.MSG | Stay sharp Initiate! |
102 | HALLGRD.MSG | Looking good. Keep up the good work. |
103 | HALLGRD.MSG | Hello initiate, everything is secure. |
104 | HALLGRD.MSG | Sorry, I shouldn't be talking to anyone. You know how it is. |
105 | HALLGRD.MSG | You should talk to Talus or Maxson if you have any questions. |
106 | HALLGRD.MSG | Vree's in the library during the day if you ever have technical questions. |
107 | HALLGRD.MSG | Rhombus is my idol. |
108 | HALLGRD.MSG | I wish I was training right now, this guard duty is a waste of time. |
109 | HALLGRD.MSG | Vree's my idol. |
110 | HALLGRD.MSG | Hi Brother |
111 | HALLGRD.MSG | . |
200 | HALLGRD.MSG | Only Scribes and Paladins are allowed in this room. |
201 | HALLGRD.MSG | You were warned. Now you will be dealt with. |
100 | HAROLD.MSG | You see Harold. |
101 | HAROLD.MSG | Spare change, old friend, old pal? Can you help a poor mutant down on his luck? [Cough] |
102 | HAROLD.MSG | Yeah, here's $25. Good luck to you. |
103 | HAROLD.MSG | How about $5. |
104 | HAROLD.MSG | Sorry, don't have any money on me. |
105 | HAROLD.MSG | Keep away from me! |
106 | HAROLD.MSG | Uhhh? |
107 | HAROLD.MSG | Geez. You're worse off than I am, friend. Luck to you. |
108 | HAROLD.MSG | Oh, kind of ya, friend. Very kind. You know, if I could clear the gunk out of there, you, just might find a tear in Old Harold's eye. |
109 | HAROLD.MSG | Why is that? |
110 | HAROLD.MSG | You're welcome. |
111 | HAROLD.MSG | [Cough] Rest of the Hubbers' been picking on me like a bad booger since I came back to town. I can't leave, though. When the deals are done [wheez] it's still my home. |
112 | HAROLD.MSG | What happened to you? |
113 | HAROLD.MSG | Who are the Hubbers? |
114 | HAROLD.MSG | Hope things get better. See you around. |
115 | HAROLD.MSG | Well, after the Great War, my Vault was one of the first to open. [Takes a deep breath] Whew. Long time. |
116 | HAROLD.MSG | Tell me more about those days. |
117 | HAROLD.MSG | No, no. I meant what happened to change you? |
118 | HAROLD.MSG | All started with the sirens. I was young, but ohh, I do remember that. Lotta terrible years followed. And I remember walking outta the Vault late one morning. |
119 | HAROLD.MSG | What did you do then? |
120 | HAROLD.MSG | Where was your Vault located? |
121 | HAROLD.MSG | Do you realize how old that makes you? |
122 | HAROLD.MSG | You know, [cough] I'm not real sure anymore. West, I think. Uh wait - east? Ooh I don't know. [Hacking cough] |
123 | HAROLD.MSG | What did you do then? |
124 | HAROLD.MSG | Well, I was a trader. Did pretty good making a circuit between survivors. Lost a lotta good people, though. [Coughs] |
125 | HAROLD.MSG | How? |
126 | HAROLD.MSG | Gangers got'em. Scavengers attacking the caravans. And mutants, son of a dog, if they weren't springing up like rabbits with a mission. [cough] Had to have an army of guards with, just to do a deal. |
127 | HAROLD.MSG | Didn't the guards help? |
128 | HAROLD.MSG | Where were the mutants coming from? |
129 | HAROLD.MSG | Course they helped, ya bonehead! Just too damn many to handle! |
130 | HAROLD.MSG | How did you survive the mutant attacks? |
131 | HAROLD.MSG | Didn't. Got killed. [Laughing cough] Love that joke. |
132 | HAROLD.MSG | Uh, yeah. |
133 | HAROLD.MSG | Everywhere! Hell, seemed like you couldn't fart without hitting one. But mostly in the northwest. |
134 | HAROLD.MSG | Did you explore that area? |
135 | HAROLD.MSG | Why didn't you just avoid the area? |
136 | HAROLD.MSG | You farted northwest? |
137 | HAROLD.MSG | [Laughs] Pretty good...Noo... |
138 | HAROLD.MSG | We mounted an expedition. God, Richard. Richard Grey. Led a small group of us up there. |
139 | HAROLD.MSG | Richard Grey? |
140 | HAROLD.MSG | Where exactly did you go? |
141 | HAROLD.MSG | Needed to see what was there. Maybe stop whatever was churnin them boogers out. We thought we were prepared. Were we wrong. |
142 | HAROLD.MSG | What did you do? |
143 | HAROLD.MSG | I can't remember the route or anything. But I am damn sure it was northwest, though...I think. |
144 | HAROLD.MSG | Is there a shorter version of this story? |
145 | HAROLD.MSG | What about your leader? |
146 | HAROLD.MSG | Richard Grey was a doctor. Little older than me, and friend was he smart. He found the source. |
147 | HAROLD.MSG | And what was that? |
148 | HAROLD.MSG | I like telling it my way. Short version will cost you 25 extra, friend. Which will it be? |
149 | HAROLD.MSG | Ok, long it is. |
150 | HAROLD.MSG | Short. |
151 | HAROLD.MSG | Short, but I don't have the cash. |
152 | HAROLD.MSG | How about neither, you old fart? |
153 | HAROLD.MSG | Well, you seem like an okay sort. I'll speed it up a bit. |
154 | HAROLD.MSG | Thanks. |
155 | HAROLD.MSG | Lying to a poor old mutant. What's the world coming to? [cough] |
156 | HAROLD.MSG | Little light on funds, huh? |
157 | HAROLD.MSG | My way or walk away. Your choice, friend. |
158 | HAROLD.MSG | Walking. |
159 | HAROLD.MSG | OK. Long it is. |
160 | HAROLD.MSG | Some sort of old military base. We lost a lotta folks getting in there. |
161 | HAROLD.MSG | How did you know this base was the cause? |
162 | HAROLD.MSG | What were you running up against? |
163 | HAROLD.MSG | Robots and such. Lot of'em. Damn surprised they was still running after all this time, what with the war and all. Whooa boy they tore us a good one. |
164 | HAROLD.MSG | What did you do once you got past the robots? |
165 | HAROLD.MSG | Because it was like someone went bargain shopping at mutantland! Geez! Cheaper by the dozens! Can't figure any other reason except that being the factory. |
166 | HAROLD.MSG | Did you examine the base closely? |
167 | HAROLD.MSG | We got pretty far inside. Wasn't a lot of us left by then. Grey, me and couple of others. |
168 | HAROLD.MSG | And then? |
169 | HAROLD.MSG | One of them robots got Francine. Mark was wounded, sent him back to the surface. Then it was just me and Grey. |
170 | HAROLD.MSG | What ever happened to Mark? |
171 | HAROLD.MSG | What happened then? |
172 | HAROLD.MSG | To this day, I don't know. He never made it back here, and...well I...couldn't face the wasteland again, so I...I never looked. |
173 | HAROLD.MSG | What about you and Grey? |
174 | HAROLD.MSG | We made it to some sort of central core, like a plant of some sort. That's when it happened. |
175 | HAROLD.MSG | What? |
176 | HAROLD.MSG | A robot crane crashed into us. Last I saw of Grey, he was flying through the air in-into some sort of acid bath. I was in bad shape and...well I passed out. |
177 | HAROLD.MSG | How did you survive? |
178 | HAROLD.MSG | And you never saw Grey again? |
179 | HAROLD.MSG | Didn't. Got killed...[Laughs then coughs] God, I love that joke. |
180 | HAROLD.MSG | Yeah, I can tell. |
181 | HAROLD.MSG | Well, I have no idea. Woke up in the wasteland, barely hanging on. Got lucky and some traders I knew found me days later. Good thing, since I was already changing. They brought me here, and here I've been since. |
182 | HAROLD.MSG | How did you mutate? |
183 | HAROLD.MSG | Quite a great story. Thanks. |
184 | HAROLD.MSG | Well...Thanks for letting me tell it. |
185 | HAROLD.MSG | So that was the short version? |
186 | HAROLD.MSG | Well . . . thanks for letting me tell it. |
187 | HAROLD.MSG | For me it was. |
188 | HAROLD.MSG | No, you idiot! I just said I never saw him again, didn't I? |
189 | HAROLD.MSG | How did you survive? |
190 | HAROLD.MSG | All's I know, is it was something inside that base. |
191 | HAROLD.MSG | Do you think it could have been radiation? |
192 | HAROLD.MSG | Sorry, tough break. Thanks for the story. |
193 | HAROLD.MSG | How the hell should I know? Grey would've known if anybody could. [sigh] Anyway, that's how the deal went down. |
194 | HAROLD.MSG | Thanks for the story. |
195 | HAROLD.MSG | Yeah, about a century or two in dog years. |
196 | HAROLD.MSG | What? |
197 | HAROLD.MSG | Nevermind, that was from my time. I'm cranky, old and I've been that way ever since I changed. |
198 | HAROLD.MSG | What did you do before this happened to you? |
199 | HAROLD.MSG | Well, I got mutated. Sure wasn't born this ugly. Happened when we tried to find out where all the mutants were coming from. |
200 | HAROLD.MSG | What happened? |
201 | HAROLD.MSG | It's in the past. Probably should stay that way. |
202 | HAROLD.MSG | Please tell me what happened, it may help me now. |
203 | HAROLD.MSG | Have it your way. |
204 | HAROLD.MSG | Well, if you put it that way. I guess it couldn't hurt. |
205 | HAROLD.MSG | Thanks. |
206 | HAROLD.MSG | No, no. It's too painful, even now. Thanks for the help, friend. Good luck to you. |
207 | HAROLD.MSG | You're in the Hub, right? People who live in the Hub? Hubbers. Get it? [cough] Sheesh! Thanks for the help and good luck...think you're gonna need it. |
208 | HAROLD.MSG | You're as bad as the rest of them. [Wheezing cough] |
209 | HAROLD.MSG | Oh well, thanks anyway. [cough] |
210 | HAROLD.MSG | Hey, can you help me out, friend? |
211 | HAROLD.MSG | Yeah, here's $25. |
212 | HAROLD.MSG | Take $5. |
213 | HAROLD.MSG | Don't bug me. |
214 | HAROLD.MSG | Uhhh? |
215 | HAROLD.MSG | Hey, 'preciate it! Gotta admit, when I first saw you, [cough] I figured you might hassle me. |
216 | HAROLD.MSG | Why do you say that? |
217 | HAROLD.MSG | Nah, not me! Have a good one. |
218 | HAROLD.MSG | Oh, hey, it's you again. |
219 | HAROLD.MSG | Here's $20, if you need it. |
220 | HAROLD.MSG | Hi. |
221 | HAROLD.MSG | Uhh? |
222 | HAROLD.MSG | Just putting me on, huh? |
223 | HAROLD.MSG | Anything I can do for you? |
224 | HAROLD.MSG | Heard any good words recently? |
225 | HAROLD.MSG | I need info on the Deathclaw, and I hear you're the man. |
226 | HAROLD.MSG | What's your story? |
227 | HAROLD.MSG | Nope |
228 | HAROLD.MSG | The whole thing? Well... |
229 | HAROLD.MSG | Oooh, well thanks. Hope it wasn't too much of a strain. [coughs] |
230 | HAROLD.MSG | Oooh, that thing. Friend, that is nightmare city. Why the hell you asking about that? |
231 | HAROLD.MSG | Gonna kill it. |
232 | HAROLD.MSG | If it catches up with me, I want to know what to do. |
233 | HAROLD.MSG | Okay. Well, it's like a damn big man, is what it is. Got spikes and claws that can cut through the heaviest armor. But don't let the size fool ya, it's quick. |
234 | HAROLD.MSG | Any weaknesses? |
235 | HAROLD.MSG | Well, from what I've heard, maybe whack it in the head? I'd try the eyes. 'Course, there's a problem there. |
236 | HAROLD.MSG | What kind of problem? |
237 | HAROLD.MSG | You can't look at 'em! It is said the Death Claw can hypnotize just by lookin'. Then it walks up and "boom", you're et! |
238 | HAROLD.MSG | Great, thanks. |
239 | HAROLD.MSG | Good luck to you...you're gonna need it. |
240 | HAROLD.MSG | Could be. |
241 | HAROLD.MSG | You don't want to know about the Death Claw, and I ain't gonna be the one to tell ya. |
242 | HAROLD.MSG | Well, heard one of Decker's men has somebody from the Brotherhood of Steel trapped in Old Town. |
243 | HAROLD.MSG | Thanks. |
244 | HAROLD.MSG | I don't believe this one, but some say an army of mutants is on the way. [cough] |
245 | HAROLD.MSG | Thanks. |
246 | HAROLD.MSG | Leave me alone. [cough] |
247 | HAROLD.MSG | I want to talk to you. |
248 | HAROLD.MSG | Here's some cash. |
249 | HAROLD.MSG | Well, I don't wanta talk to you. Go away! |
250 | HAROLD.MSG | Don't want your money. Go away. [cough] |
251 | HAROLD.MSG | As much as I love trading, I don't have anything to exchange. [cough] |
252 | HAROLD.MSG | I need to sleep for a while. I'm kinda tired. |
253 | HAROLD.MSG | You might want to be more careful. [cough] I've heard that you've wasted several people recently. |
254 | HAROLD.MSG | Umm...Decker's looking for you. He wants to talk. [cough] |
255 | HAROLD.MSG | All I got is clothes and freedom, and the latter's debatable. |
256 | HAROLD.MSG | Brilliant guy. A doctor and philosopher. Long ago he lead the expedition where I got changed into a mutant. |
257 | HAROLD.MSG | Who? Is he some sort of sex therapist? I could use one, you know. |
258 | HAROLD.MSG | Mutants. Doesn't matter what they call themselves. |
259 | HAROLD.MSG | Oh, him. He leads the Thieves Circle. Thinks he's Robin Hood. [cough] He's alright, I guess. |
260 | HAROLD.MSG | I've seen religions come and religions go, and I hope this one goes. Soon. |
261 | HAROLD.MSG | Yeah, I came from a Vault. Too many people, not enough food and water. But you wouldn't know anything about that, would you? |
262 | HAROLD.MSG | Horrible. The world just went insane. Long ago, but I'll never forget it. Never. |
263 | HAROLD.MSG | [Cough] Trouble. Nothing but trouble. |
264 | HAROLD.MSG | Well, like I said... |
265 | HAROLD.MSG | Nothing, thanks. |
266 | HAROLD.MSG | Spare change, old friend, old pal? Can you help a poor mutant down on his luck? [Cough] |
267 | HAROLD.MSG | Spare change, old friend, old pal? Can you help a poor mutant down on his luck? [Cough] |
268 | HAROLD.MSG | Oh, kind of ya, friend. Very kind. You know, if I could clear the gunk out of there, you, just might find a tear in Old Harold's eye. |
269 | HAROLD.MSG | Oh, kind of ya, friend. Very kind. You know, if I could clear the gunk out of there, you, just might find a tear in Old Harold's eye. |
270 | HAROLD.MSG | No, no. It's too painful, even now. Thanks for the help, friend. Good luck to you. |
271 | HAROLD.MSG | No, no. It's too painful, even now. Thanks for the help, friend. Good luck to you. |
272 | HAROLD.MSG | Hey, can you help me out, friend? |
273 | HAROLD.MSG | Hey, can you help me out, friend? |
1000 | HAROLD.MSG | Richard |
1001 | HAROLD.MSG | Master |
1002 | HAROLD.MSG | Ghouls |
1003 | HAROLD.MSG | Loxley |
1004 | HAROLD.MSG | Cathedral |
1005 | HAROLD.MSG | Vault |
1006 | HAROLD.MSG | War |
1007 | HAROLD.MSG | Decker |
1008 | HAROLD.MSG | Grey |
1100 | HAROLD.MSG | Brilliant guy. A doctor and philosopher. Long ago he lead the expedition where I got changed into a mutant. |
1101 | HAROLD.MSG | Who? Is he some sort of sex therapist? I could use one, you know. |
1102 | HAROLD.MSG | Mutants. Doesn't matter what they call themselves. |
1103 | HAROLD.MSG | Oh, him. He leads the Thieves Circle. Thinks he's Robin Hood. [cough] He's alright, I guess. |
1104 | HAROLD.MSG | I've seen religions come and religions go, and I hope this one goes. Soon. |
1105 | HAROLD.MSG | Yeah, I came from a Vault. Too many people, not enough food and water. But you wouldn't know anything about that, would you? |
1106 | HAROLD.MSG | Horrible. The world just went insane. Long ago, but I'll never forget it. Never. |
1107 | HAROLD.MSG | [Cough] Trouble. Nothing but trouble. |
1108 | HAROLD.MSG | Brilliant guy. A doctor and philosopher. Long ago he lead the expedition where I got changed into a mutant. |
100 | HARRY.MSG | You see Harry, the Super Mutant. |
101 | HARRY.MSG | Hey! You not look like ghoul. How come? |
102 | HARRY.MSG | That's because I dressed up really snazzy today. |
103 | HARRY.MSG | But I am a ghoul! |
104 | HARRY.MSG | Let me guess . . . because I'm not a ghoul? |
105 | HARRY.MSG | Uh? |
106 | HARRY.MSG | Huh? |
107 | HARRY.MSG | Huh? |
108 | HARRY.MSG | Whuh? |
109 | HARRY.MSG | Mom? |
110 | HARRY.MSG | Oooo...That was snazzy like, huh? |
111 | HARRY.MSG | Nah, I was just fooling you, I'm not a ghoul |
112 | HARRY.MSG | What do you do here? |
113 | HARRY.MSG | You not ghoul! I knew, I knew! Not fool Harry! |
114 | HARRY.MSG | Yeahhh, that's pretty obvious. |
115 | HARRY.MSG | You're right. And now that you know, I'll have to kill you. |
116 | HARRY.MSG | You not ghoul. Orders say not-ghoul, not be here. |
117 | HARRY.MSG | Who's giving you orders? |
118 | HARRY.MSG | Ok, thanks. I'll be leaving now. |
119 | HARRY.MSG | Lou tell me watch place. Not let no one in. Not normals most. Take normals to the Lou. Hey... |
120 | HARRY.MSG | But I'm not a normal! |
121 | HARRY.MSG | OK, let's go see Lou. |
122 | HARRY.MSG | Frag it. How about, 'Not let you live.' |
123 | HARRY.MSG | Oh ho-ho, you find out soooon. |
124 | HARRY.MSG | Oh, uh, OK. Have nice...day. |
125 | HARRY.MSG | Harry think he beat your head now. |
126 | HARRY.MSG | Ooo...Harry confused. You not ghoul. You not normal. Hmm, what you? [Mumbling] |
127 | HARRY.MSG | I'm a new race of super mutant. |
128 | HARRY.MSG | I'm a highly advanced robot. |
129 | HARRY.MSG | Alright, I am a normal. |
130 | HARRY.MSG | No! Harry know you not. Not like you! |
131 | HARRY.MSG | Oh, ok. Harry think what to do. |
132 | HARRY.MSG | Not like you. Hurt you now. Bad. |
133 | HARRY.MSG | Uh, hello, pretty lady. You look real nice. |
134 | HARRY.MSG | Are you busy? I could use a big, strong man. |
135 | HARRY.MSG | Move a little closer. I've got something for you. |
136 | HARRY.MSG | Harry gotta guard this place. Gotta stay right here. |
137 | HARRY.MSG | Ahh, I understand. You have a good day, then. |
138 | HARRY.MSG | That makes me sad. |
139 | HARRY.MSG | Hey, you a normal! Gotta take you to Lou. Now! |
140 | HARRY.MSG | Please, don't do it. Let me go. |
141 | HARRY.MSG | Ah, heck with it! Watch these feminine wiles, mutie! . . . |
142 | HARRY.MSG | Ohhh...Go away quick or Harry be in trouble. |
143 | HARRY.MSG | OK. Go now. Gotta keep eyes out for humans. Not have time for you. |
144 | HARRY.MSG | What do you have for me? |
145 | HARRY.MSG | A whittle smack just for you... |
146 | HARRY.MSG | A whittle kiss just for you. |
147 | HARRY.MSG | You hurt Harry's friends! I...hurt...you! |
148 | HARRY.MSG | Ohhh...You again? What want now? |
149 | HARRY.MSG | I want you to take me to your superiors. |
150 | HARRY.MSG | Nothing, just passing through. |
151 | HARRY.MSG | I came back to kick your ass. |
152 | HARRY.MSG | Um..OK. Move along then. |
153 | HARRY.MSG | Hey, you a normal! You come with Harry! |
154 | HARRY.MSG | Hmm...OK. Take ya to Lou. |
155 | HARRY.MSG | Ummm...yes. You prime normal. The Lou will be happy. Take away, take away. |
156 | HARRY.MSG | Wait, wait! You don't understand. |
157 | HARRY.MSG | I'll kill you with my bare hands. |
158 | HARRY.MSG | Not have to. Harry follow orders. Take to the Lou. |
159 | HARRY.MSG | Harry not think so, but you can try. Let go, guys. |
160 | HARRY.MSG | Hey, Harry hear about you. You break the Vats! |
161 | HARRY.MSG | Yep, I did. And now I'm going to take you out. |
162 | HARRY.MSG | Yes, I'm the one. What are you going to do about it? |
163 | HARRY.MSG | Uh-huh. |
164 | HARRY.MSG | Uhh, me let you go. OK? You not show face here again? Please? |
165 | HARRY.MSG | Not good enough. |
166 | HARRY.MSG | Goodbye. I don't expect to see you again. |
167 | HARRY.MSG | Uhh. |
168 | HARRY.MSG | Not have to tell you anything! |
169 | HARRY.MSG | You kill Larry! |
170 | HARRY.MSG | You kill Gary! |
171 | HARRY.MSG | You kill my brother, Barry! |
172 | HARRY.MSG | You kill Terry! |
173 | HARRY.MSG | You kill Sally! He did have lousy name. But not reason to kill him! |
174 | HARRY.MSG | Not bother me. Leave alone! |
175 | HARRY.MSG | Uhhh...Not know. |
176 | HARRY.MSG | I dunno, but think he like a boss people. |
177 | HARRY.MSG | He Lou Tenant. He my boss. Not tell him, but Harry could take on good day. |
178 | HARRY.MSG | Set a wuss. He think he run place, but we run. |
179 | HARRY.MSG | The what? |
180 | HARRY.MSG | Hmph! Punies. |
181 | HARRY.MSG | Weak. Not know why the Lou want normals. They suck! |
182 | HARRY.MSG | Here, dummy. [Sigh] You stupid? |
183 | HARRY.MSG | The U' U' U' Un, I don't know. |
184 | HARRY.MSG | Nice for little guys. Harry hurt once and they make better. Make perfect again! |
185 | HARRY.MSG | HARRY FIGHT NOW |
186 | HARRY.MSG | HARRY FIGHT NOW |
187 | HARRY.MSG | HARRY FIGHT NOW |
188 | HARRY.MSG | HARRY FIGHT NOW |
189 | HARRY.MSG | HARRY WAIT 30 SECONDS |
190 | HARRY.MSG | HARRY LEAVE NOW |
191 | HARRY.MSG | You're not taking me anywhere! |
192 | HARRY.MSG | Ok, take me to your boss. |
193 | HARRY.MSG | The mutant ignores you. |
970 | HARRY.MSG | Whuh? |
980 | HARRY.MSG | Huh? |
981 | HARRY.MSG | Whuh? |
982 | HARRY.MSG | Uhhh...Not know. |
983 | HARRY.MSG | The what? |
984 | HARRY.MSG | Not have to tell you anything! |
1000 | HARRY.MSG | Master |
1001 | HARRY.MSG | Lou |
1002 | HARRY.MSG | Set |
1003 | HARRY.MSG | Shed |
1004 | HARRY.MSG | Ghouls |
1005 | HARRY.MSG | Norms |
1006 | HARRY.MSG | Necropolis |
1007 | HARRY.MSG | Unity |
1008 | HARRY.MSG | Cathedral |
1009 | HARRY.MSG | Chip |
1010 | HARRY.MSG | Hall |
1011 | HARRY.MSG | Water |
1012 | HARRY.MSG | Human |
1013 | HARRY.MSG | Normies |
1014 | HARRY.MSG | Normals |
1015 | HARRY.MSG | Children |
1016 | HARRY.MSG | Children of the Cathedral |
1017 | HARRY.MSG | Water Shed |
1018 | HARRY.MSG | Lieutenant |
1019 | HARRY.MSG | Lutenant |
1020 | HARRY.MSG | Loo |
1021 | HARRY.MSG | Lou Tenant |
1022 | HARRY.MSG | Larry |
1023 | HARRY.MSG | Barry |
1024 | HARRY.MSG | Gary |
1025 | HARRY.MSG | Terry |
1026 | HARRY.MSG | Sally |
1100 | HARRY.MSG | I don't know, but think he like a boss people. |
1101 | HARRY.MSG | He Lou Tenant. He my boss. Not tell him, but Harry could take on good day. |
1102 | HARRY.MSG | Set a wuss. He think he run place, but we run. |
1103 | HARRY.MSG | Here, dummy. Hmpf. You stupid? |
1104 | HARRY.MSG | Hmpf! Punies. |
1105 | HARRY.MSG | Weak. Not know why the Lou want normals. They suck! |
1106 | HARRY.MSG | Here, dummy. Hmpf. You stupid? |
1107 | HARRY.MSG | The U-U-U-Un, I don't know. |
1108 | HARRY.MSG | Nice for little guys. Harry hurt once and they make better. Make perfect again! |
1109 | HARRY.MSG | The what? |
1110 | HARRY.MSG | Uhhh...Not know. |
1111 | HARRY.MSG | Uhhh...Not know. |
1112 | HARRY.MSG | Weak. Not know why the Lou want normals. They suck! |
1113 | HARRY.MSG | Weak. Not know why the Lou want normals. They suck! |
1114 | HARRY.MSG | Weak. Not know why the Lou want normals. They suck! |
1115 | HARRY.MSG | Nice for little guys. Harry hurt once and they make better. Make perfect again! |
1116 | HARRY.MSG | Nice for little guys. Harry hurt once and they make better. Make perfect again! |
1117 | HARRY.MSG | Here, dummy. Hmpf. You stupid? |
1118 | HARRY.MSG | He Lou Tenant. He my boss. Not tell him, but Harry could take on good day. |
1119 | HARRY.MSG | He Lou Tenant. He my boss. Not tell him, but Harry could take on good day. |
1120 | HARRY.MSG | He Lou Tenant. He my boss. Not tell him, but Harry could take on good day. |
1121 | HARRY.MSG | He Lou Tenant. He my boss. Not tell him, but Harry could take on good day. |
1122 | HARRY.MSG | Not have to tell you anything! |
1123 | HARRY.MSG | Not have to tell you anything! |
1124 | HARRY.MSG | Not have to tell you anything! |
1125 | HARRY.MSG | Not have to tell you anything! |
100 | HBETH.MSG | You see Beth, owner of the Weapon Shop. |
101 | HBETH.MSG | Hi there. How can I help you? |
102 | HBETH.MSG | Can I ask you some questions? |
103 | HBETH.MSG | Could I ask you some more questions? |
104 | HBETH.MSG | I want to buy something. |
105 | HBETH.MSG | I have something to sell. |
106 | HBETH.MSG | How does someone make money around here? |
107 | HBETH.MSG | Nothing. Bye. |
108 | HBETH.MSG | Ruk? |
109 | HBETH.MSG | What's the word out on the street about the missing caravans? |
110 | HBETH.MSG | What do you know about the Deathclaw? |
111 | HBETH.MSG | Could you tell me about the Deathclaw again? |
112 | HBETH.MSG | What can you tell me about Decker? |
113 | HBETH.MSG | What can you tell me about the different merchants? |
114 | HBETH.MSG | Have you heard any good rumors? |
115 | HBETH.MSG | Thanks, that's all. Bye. |
116 | HBETH.MSG | Umm, never mind. |
117 | HBETH.MSG | Well, I'm not one to gossip, but I heard that Decker's death is somehow related to the assassination hit on Jain. |
118 | HBETH.MSG | Well, I usually don't talk behind people's backs, but I know someone who knows someone that says that they saw three extremely large robed figures go into the Maltese Falcon right before the murders. |
119 | HBETH.MSG | Well, I usually don't talk behind people's backs, but someone killed Jain, the High Priestess of the Children of the Cathedral. I don't care for them myself, but I don't know what she could have done to deserve that. |
121 | HBETH.MSG | Well, I usually don't talk behind people's backs, but a merchant friend of mine saw a group of mutants wandering around in the desert up past the Brotherhood of Steel, far to the Northwest. |
122 | HBETH.MSG | Well, I usually don't talk behind people's backs, but the Children of the Cathedral have been asking people where you are. I'd be careful. They're a strange bunch. |
123 | HBETH.MSG | Well, I'm not one to gossip, but I heard that Decker's death is somehow related to the assassination hit on Jain. |
124 | HBETH.MSG | There is something else. I know someone who knows someone that says that they saw three extremely large robed figures go into the Maltese Falcon right before the murders. |
125 | HBETH.MSG | There is something else. Someone killed Jain, the High Priestess of the Children of the Cathedral. I don't care for them myself, but I don't know what she could have done to deserve that. |
126 | HBETH.MSG | There is something else. A merchant friend of mine saw a group of mutants wandering around in the desert up past the Brotherhood of Steel, far to the Northwest. |
127 | HBETH.MSG | There is something else. The Children of the Cathedral have been asking people where you are. I'd be careful. They're a strange bunch. |
128 | HBETH.MSG | Anything else? |
129 | HBETH.MSG | Thanks, can I as you another question? |
130 | HBETH.MSG | Okay, thanks. |
131 | HBETH.MSG | I'm sorry, what was that? |
132 | HBETH.MSG | Klug? |
133 | HBETH.MSG | Ruk! |
134 | HBETH.MSG | I'm sorry, I don't understand. Please come back when you are feeling better. |
135 | HBETH.MSG | Well I'm not hiring but there's a job post in the center of the Merchant Market, you might want to check there. |
136 | HBETH.MSG | Okay, thanks. |
137 | HBETH.MSG | No, nothing good at least. Give me a chance to do some digging. <She winks at you>. Anything else? |
138 | HBETH.MSG | Yes. |
139 | HBETH.MSG | No. |
140 | HBETH.MSG | What else can I do for you? |
141 | HBETH.MSG | Of course you can, don't be silly. |
142 | HBETH.MSG | Why sure, I'd be happy to help. What did you need to know? |
143 | HBETH.MSG | All right. Well it's been nice talking to you, have a nice day. |
144 | HBETH.MSG | No, that's all. Was there something else you wanted to talk about? |
145 | HBETH.MSG | Yes. |
146 | HBETH.MSG | No. |
147 | HBETH.MSG | Well come back soon. Don't be a stranger. |
148 | HBETH.MSG | Now there's someone you don't ever want to mess with, he scares me. He 'owns' the Maltese Falcon. |
149 | HBETH.MSG | Why did you say it like that? He 'owns' the Maltese Falcon. |
150 | HBETH.MSG | Why does he scare you? |
151 | HBETH.MSG | Sorry, it just reminds me of a friend that used to own it before him. Decker wanted it really bad, but my friend wouldn't sell. Two days later they found him dead in a back alley of Old Town. |
152 | HBETH.MSG | Why do you think Decker's responsible? |
153 | HBETH.MSG | Well he should have known better than to mess with Decker. |
154 | HBETH.MSG | Sorry, but I have to go. |
155 | HBETH.MSG | My friend was a clean freak. He wouldn't come within a hundred yards of Old Town. He was shot with a Magnum; no one in Old Town could afford one of those. Plus, he was shot once in the head and twice in the back. Does that sound like a robbery? My friend was just trying to get his life back. |
156 | HBETH.MSG | Hey, I like his style. After you kill him, put his body in the place he despises the most. |
157 | HBETH.MSG | Get his life back? |
158 | HBETH.MSG | I'm sorry to hear that. |
159 | HBETH.MSG | Oh, okay. |
160 | HBETH.MSG | You probably don't understand, but most of us look forward to the day when we own our own lives. When our lives don't belong to the merchants or the money lenders. |
161 | HBETH.MSG | Oh, thanks. |
162 | HBETH.MSG | Don't you ever stop talking?! |
163 | HBETH.MSG | That's the dumbest thing I've ever heard! |
164 | HBETH.MSG | Is there anything else I can do for you? |
165 | HBETH.MSG | Well, excuse me. YOU asked. |
166 | HBETH.MSG | He's the deadliest person in the Hub; most say that he runs this place, not the merchants or the police. If you ever cross him, watch out. |
167 | HBETH.MSG | That gives him no right to kill anyone. |
168 | HBETH.MSG | You make me sick, please leave. I'm sure he's missing your company. |
169 | HBETH.MSG | Well, there are three main merchant groups. There's the Water Merchants, the Crimson Caravan, and the Far Go Traders. They also run the city council. What do you want to know about? |
170 | HBETH.MSG | The Water Merchants. |
172 | HBETH.MSG | The Crimson Caravan. |
173 | HBETH.MSG | The Far Go Traders. |
174 | HBETH.MSG | The City Council. |
175 | HBETH.MSG | That's all. Thanks for the information. |
176 | HBETH.MSG | Actually, never mind. |
177 | HBETH.MSG | They're in charge of all the water. Greedy people, I wouldn't want to work for them. Their pay is the worst and the jobs are just as bad. |
178 | HBETH.MSG | Did they always control all the water? |
179 | HBETH.MSG | Are they the ones behind the missing caravans? |
180 | HBETH.MSG | Thanks, another question about the merchants . . . |
181 | HBETH.MSG | Thanks, bye. |
182 | HBETH.MSG | What else would you like to know about? |
183 | HBETH.MSG | No. From what I've heard, a while back a group of merchants seized control of the water tower and proclaimed that they were the water merchants and people had to get water from them. The merchant war raged on for years until a man named Roy Greene - yeah, Justin's Grandfather, that's it - helped to negotiate an agreement that ended the war. |
184 | HBETH.MSG | What kind of agreement? |
185 | HBETH.MSG | Damn! Sorry I asked. |
186 | HBETH.MSG | Thanks, another question about the merchants . . . |
187 | HBETH.MSG | Thanks, bye. |
188 | HBETH.MSG | Well he set up the city council and set a limit on the price of water. Personally I think they should have beat the tar out of them - oh, sorry. I mean they should have showed them who's boss. |
189 | HBETH.MSG | Great. I didn't need quite that much information but thanks just the same. |
190 | HBETH.MSG | Thanks, another question about the merchants . . . |
191 | HBETH.MSG | Thanks, bye. |
192 | HBETH.MSG | Sorry I tend to get carried away with myself. Was there anything else you wanted to know about? |
193 | HBETH.MSG | The Crimson Caravan are a bunch of crazy people. They will do any job, no matter what the risk. I'm surprised they aren't missing more caravans than they are. |
194 | HBETH.MSG | They're missing caravans too? |
195 | HBETH.MSG | How risky? |
196 | HBETH.MSG | Thanks, another question about the merchants . . . |
197 | HBETH.MSG | Thanks, bye. |
198 | HBETH.MSG | They will pass right through an area known to be attacked by raiders. They charge a lot so they can hire extra hands. The pay's great but you have to be alive to spend it, right? |
199 | HBETH.MSG | They're missing caravans too? |
200 | HBETH.MSG | Thanks, another question about the merchants. |
201 | HBETH.MSG | Thanks, bye. |
202 | HBETH.MSG | Actually all the merchants have had a few caravans disappear. The Far Go Traders are just unlucky, I suppose. |
203 | HBETH.MSG | How risky? |
204 | HBETH.MSG | Thanks, another question about the merchants . . . |
205 | HBETH.MSG | Thanks, bye. |
206 | HBETH.MSG | The Far Go Traders pay well and their jobs aren't too deadly. Butch owns this shop, a good man. They're fair and let me do as I please with the place; I like working with them. Plus you get a discount on anything you buy here if you work for Butch. |
207 | HBETH.MSG | Personally I don't think so. I think it was the Deathclaw or maybe the Brotherhood of Steel. |
208 | HBETH.MSG | Why don't you think it's the Water Merchants? |
209 | HBETH.MSG | What exactly is a Deathclaw? |
210 | HBETH.MSG | Could you tell me about the Deathclaw again? |
211 | HBETH.MSG | Who are the Brotherhood? |
212 | HBETH.MSG | Why do you think it was the Brotherhood of Steel? |
213 | HBETH.MSG | Thanks, let's get back to the merchants. |
214 | HBETH.MSG | Okay, well I got to go. |
215 | HBETH.MSG | Some people think the Water Merchants are responsible, but I don't think so. I think it was that darn Deathclaw, or maybe the people over at the Brotherhood of Steel. |
216 | HBETH.MSG | Well, I thought that it was destroying the caravans, but I guess not. It's still out there though. There are too many rumors floating around for it not to exist. |
217 | HBETH.MSG | I think that's what's taking the caravans. It could also be the Brotherhood of Steel; they're a strange bunch. Some people think it's the Water Merchants, but they're wrong. |
218 | HBETH.MSG | Sure. |
219 | HBETH.MSG | Because, like I've been telling everyone, they've had a few caravans disappear too. Nothing like what's happening to the Far Go Traders, but they are being affected. |
220 | HBETH.MSG | They could be lying or it could be part of their plan to make you believe them. |
221 | HBETH.MSG | Why would it happen to the Far Go Traders more than the others? |
222 | HBETH.MSG | Another question about the missing caravans . . . |
223 | HBETH.MSG | Thanks, let's get back to the merchants. |
224 | HBETH.MSG | You're full of crap! |
225 | HBETH.MSG | Thanks, but I have to go. |
226 | HBETH.MSG | Excuse you! You're awfully quick to judge, are you afraid of the truth? |
227 | HBETH.MSG | There are six representatives two from each of the main merchant groups. Everything needs at least four votes to be passed. They can never agree on anything. |
228 | HBETH.MSG | Good thought, but I highly doubt it. They've been sabotaging each other for years, but this is not their style. They wouldn't spend that much money to take out the caravans. Plus all the caravans are very heavily guarded. You would think someone would escape. They don't have the man power or the cash to pull that off. There would have been at least one survivor. |
229 | HBETH.MSG | Yeah, but why would it happen to the Far Go Traders more than the others? |
230 | HBETH.MSG | Another question about the missing caravans . . . |
231 | HBETH.MSG | Thanks, let's get back to the merchants. |
232 | HBETH.MSG | Thanks, but I have to go. |
233 | HBETH.MSG | Bad luck? I don't know, maybe they're traveling along different routes than the others. Maybe because they aren't as heavily guarded as the Crimson Caravan but . . . they might have better cargo than the Water Merchants. Who knows. There doesn't seem to be any clear difference between the three. |
234 | HBETH.MSG | The Water Merchants could be lying or it could be part of their plan, to make you believe them. |
235 | HBETH.MSG | Another question about the missing caravans . . . |
236 | HBETH.MSG | Thanks, let's get back to the merchants. |
237 | HBETH.MSG | You NEVER stop talking do you! |
238 | HBETH.MSG | Thanks, but I have to go. |
239 | HBETH.MSG | Excuse me! You're free to leave at any time. If you didn't want the answer you shouldn't have asked. |
240 | HBETH.MSG | The Deathclaw is the most evil thing to rise out of the ashes after the War. Some say it's a powerful ghost from the war that haunts the land. It's no ghost, it's as real as you and me. It's 20 feet tall with teeth as big as your arm. It's some kind of demon that found it's way here when the world was engulfed in fire. |
241 | HBETH.MSG | Uh, sorry I asked. |
242 | HBETH.MSG | You're crazy! I should just end your misery right here and now. |
243 | HBETH.MSG | Do you know anything else about the Deathclaw? |
244 | HBETH.MSG | Wow! Do you know where it is? |
245 | HBETH.MSG | Well, I know this old mutant in Old Town named Harold. He's seen it. He's the 'only' one that's seen it and lived. |
246 | HBETH.MSG | The only one that's seen it and lived? |
247 | HBETH.MSG | Yeah, sure, and I'm the Deathclaw's daddy |
248 | HBETH.MSG | Yeah, sure, and I'm the Deathclaw's mommy. |
249 | HBETH.MSG | Another question about the missing caravans . . . |
250 | HBETH.MSG | Thanks, let's get back to the merchants. |
251 | HBETH.MSG | I'll check it out. See ya. |
252 | HBETH.MSG | Uncle Slappy over in Old Town talks about it sometimes, but he's just a crazy old fool. |
253 | HBETH.MSG | Another question about the missing caravans . . . |
254 | HBETH.MSG | Thanks, let's get back to the merchants. |
255 | HBETH.MSG | Thanks. I'll check it out. Bye. |
256 | HBETH.MSG | You'll see! |
257 | HBETH.MSG | Yeah, pretty amazing isn't it. It's down to the southwest somewhere. There's an old mutant in Old Town named Harold who actually saw this thing in its lair. Nicest Skag I know. |
258 | HBETH.MSG | Another question about the missing caravans . . . |
259 | HBETH.MSG | Thanks, let's get back to the merchants. |
260 | HBETH.MSG | Thanks. I'll check it out. Bye. |
261 | HBETH.MSG | The Brotherhood of Steel is full of crazy people that worship technology; they're to the northwest of here. They make human sacrifices and do all sorts of other terrible things. |
262 | HBETH.MSG | That's absurd! Who told you that? |
263 | HBETH.MSG | Another question about the missing caravans . . . |
264 | HBETH.MSG | Thanks, let's get back to the merchants. |
265 | HBETH.MSG | That's terrible, thanks for the warning. Bye. |
266 | HBETH.MSG | Well, um. I don't remember, but who ever it was wouldn't lie . . . I mean, it might be true! You should be careful just the same. |
267 | HBETH.MSG | Another question about the missing caravans . . . |
268 | HBETH.MSG | Well, let's get back to the merchants. |
269 | HBETH.MSG | You're an idiot! |
270 | HBETH.MSG | Look at the time, I've got to go! See ya. |
271 | HBETH.MSG | Why, you don't know? [whispering] I heard that they make human sacrifices and do all sorts of other terrible things! |
272 | HBETH.MSG | Yes, we do. What's wrong with that? |
273 | HBETH.MSG | As a 'MEMBER' of the Brotherhood, I can ASSURE you that NOTHING like that is going on! |
274 | HBETH.MSG | Really? I've been there, they seemed strange but not that bad. |
275 | HBETH.MSG | Really? I had no idea. |
276 | HBETH.MSG | Like you don't know. You're obviously one of them, walking around in that metal suit. You're all a bunch of sick people. |
277 | HBETH.MSG | I don't know what you're getting at, but I can assure you nothing 'sick' is going on at the Brotherhood. |
278 | HBETH.MSG | Yeah, so. Aren't we all? |
279 | HBETH.MSG | I had no idea. |
280 | HBETH.MSG | Excuse me, sir. Please put your weapon down. |
281 | HBETH.MSG | Excuse me, ma'am. Please put your weapon down. |
282 | HBETH.MSG | I'm sorry but I won't help you unless you put your weapon away. This is a shop not an arena. |
283 | HBETH.MSG | Uhh . . . well, yeah . . . umm You . . . I . . . Is there anything else you needed? |
284 | HBETH.MSG | You never know what a person's really like behind closed doors. You've got to be careful with who you associate yourself with. Was there anything else you needed? |
285 | HBETH.MSG | You're a . . . ? I mean. I didn't mean . . . Umm . . . Lovely day we're having. Don't you think so? So, was there anything else I can do for you? |
286 | HBETH.MSG | Another question about the missing caravans . . . |
287 | HBETH.MSG | Thanks, let's get back to the merchants. |
288 | HBETH.MSG | No, that's it. Bye. |
289 | HBETH.MSG | Sure, whatever you say. Was there anything else that I can do for you? |
290 | HBETH.MSG | Great! Let me show you what I've got. |
291 | HBETH.MSG | I've got the best goods, what are you looking for? |
292 | HBETH.MSG | That's what I like to hear! What do you need? |
293 | HBETH.MSG | Let's get down to business. |
294 | HBETH.MSG | If you've got money, you've got my attention. |
295 | HBETH.MSG | My favorite kind of customer! |
296 | HBETH.MSG | You want to buy something? Maybe I was wrong about you. |
297 | HBETH.MSG | Oh, that's right. You're working for Butch, you get the 15% discount. |
298 | HBETH.MSG | I'll still give you the 15% discount, because I like you. |
299 | HBETH.MSG | Sorry, you don't get a discount anymore. |
300 | HBETH.MSG | Show me what you've got. |
301 | HBETH.MSG | Do you have anything good? |
302 | HBETH.MSG | Well, let's see. |
303 | HBETH.MSG | Sure. |
304 | HBETH.MSG | What do you have for me today? |
305 | HBETH.MSG | That's great. I can always use more merchandise. |
306 | HBETH.MSG | I'd be happy to take a look at what you've got. |
307 | HBETH.MSG | Don't try to rip me off. |
308 | HBETH.MSG | I might let you sell me something, it better be good. |
309 | HBETH.MSG | You better not be wasting my time. |
310 | HBETH.MSG | I hope you have something I need, this time. |
311 | HBETH.MSG | Hello again. Nice to see you. How can I help you on this fine day? |
312 | HBETH.MSG | Why hello! It's nice to see you again. What can I do for you today? |
313 | HBETH.MSG | I wish I could get a day off, it's been so lovely out. |
314 | HBETH.MSG | Why hello again, aren't we looking handsome today? |
315 | HBETH.MSG | Back so soon? |
316 | HBETH.MSG | You just left. Miss me already? |
317 | HBETH.MSG | Need something already. |
318 | HBETH.MSG | Long time no see, what can I get you today? |
319 | HBETH.MSG | It's been a while, I hope you've been well. |
320 | HBETH.MSG | Still alive I see. I was starting to worry. What can I get you today? |
321 | HBETH.MSG | There you are. It's been more than a week since you last stopped in. You must stay in touch, you ARE my favorite customer! |
322 | HBETH.MSG | Yes? |
323 | HBETH.MSG | What? |
324 | HBETH.MSG | Are you hear to buy something or what? |
325 | HBETH.MSG | This is my shop, you better behave. |
326 | HBETH.MSG | What is it! |
327 | HBETH.MSG | You again? |
328 | HBETH.MSG | Time is money, what is it? |
329 | HBETH.MSG | Did you need something? |
330 | HBETH.MSG | Did you hear? He's dead! I'm overjoyed! That's the best thing that's ever happened to this city. |
331 | HBETH.MSG | I already told you. He's dead! Let's just forget about him, his name brings back bad memories. |
332 | HBETH.MSG | Oh, yeah. |
333 | HBETH.MSG | Yeah, he deserved it and I don't feel bad about doing it. |
334 | HBETH.MSG | You did it? Really? I love you! [Beth looks over at Sid] Don't even think about it wise guy . . . Here, to show my gratitude . . . [Beth gives you six stimpaks.] It's not much, but I really appreciate it! |
335 | HBETH.MSG | You did it? Really? You're the best! You have no idea how happy I was to hear that he was dead. Here take these . . . [Beth gives you six stimpaks.] It's not much, but I really appreciate it! |
336 | HBETH.MSG | Sorry I don't have anything you like. |
337 | HBETH.MSG | Don't see anything you like? I'll try to get better goods. |
338 | HBETH.MSG | Sorry if you didn't like my offer, but I've got to be able to sell if for a profit. |
339 | HBETH.MSG | Don't want to sell after all? That's okay. |
340 | HBETH.MSG | Sorry I couldn't help you. Have a nice day. |
341 | HBETH.MSG | Maybe next time. Bye. |
342 | HBETH.MSG | Hope I can help you better next time. |
343 | HBETH.MSG | Stop wasting my time. |
344 | HBETH.MSG | If you're not going to buy anything, please leave. |
345 | HBETH.MSG | If you didn't want to buy something I wish you would leave me alone. |
346 | HBETH.MSG | If you're not selling, please leave. |
347 | HBETH.MSG | Don't bother me if you don't want to sell. |
348 | HBETH.MSG | Please leave. |
349 | HBETH.MSG | I knew you where going to waste my time again. |
350 | HBETH.MSG | Figures, I knew you didn't have any money. |
351 | HBETH.MSG | Thanks for all the business, maybe I'll go home early today. |
352 | HBETH.MSG | You almost cleaned me out! |
353 | HBETH.MSG | Hope you can carry all that! |
354 | HBETH.MSG | Thanks, I hope I can sell all this stuff! |
356 | HBETH.MSG | These should sell well, thank you. |
357 | HBETH.MSG | I can use these. Thanks. |
358 | HBETH.MSG | I hope I have room for all this! |
359 | HBETH.MSG | Well thanks a lot! I hope you have a wonderful day! |
360 | HBETH.MSG | Thanks for the business, please drop by anytime. |
361 | HBETH.MSG | You're welcome here anytime, during business hours that is. |
362 | HBETH.MSG | Thanks you and have a nice day. |
363 | HBETH.MSG | Bye! And thanks! |
364 | HBETH.MSG | That's it, just ammunition? I'm disappointed. Well, next time you'll need to spend more! |
365 | HBETH.MSG | Stocking up on ammunition? It's a good idea. You can never have enough. |
366 | HBETH.MSG | Just the essentials, right? Bye! |
367 | HBETH.MSG | Well, I didn't think you where actually going to buy anything. |
368 | HBETH.MSG | Thanks for the business, you're not so bad. |
369 | HBETH.MSG | Thanks for the goods. |
370 | HBETH.MSG | Have a nice day. |
371 | HBETH.MSG | Bye. |
372 | HBETH.MSG | Thank you. |
373 | HBETH.MSG | Thanks for the purchases, have a nice day. |
374 | HBETH.MSG | I heard that! |
375 | HBETH.MSG | No kidding. |
376 | HBETH.MSG | Sid! Stop that! |
377 | HBETH.MSG | I'll give you a gift if you don't shut up. |
378 | HBETH.MSG | I heard that! You're fired! |
379 | HBETH.MSG | Ignore him, I always do. |
380 | HBETH.MSG | Oh, you're just hilarious Sid. |
381 | HBETH.MSG | You wish. |
382 | HBETH.MSG | Shut up. |
383 | HBETH.MSG | Hey. Stay put Sid. |
384 | HBETH.MSG | I don't think so slick. |
385 | HBETH.MSG | I'll make you blue if you don't leave my customer's alone. |
386 | HBETH.MSG | Please excuse my 'obnoxious' guard. |
387 | HBETH.MSG | You're such a knob! |
388 | HBETH.MSG | Sid! |
389 | HBETH.MSG | Honey? Where do you come up with these disturbing names? |
390 | HBETH.MSG | [Beth sighs] I |
391 | HBETH.MSG | should lock him up. Don't you think? |
392 | HBETH.MSG | I think he's jealous! |
393 | HBETH.MSG | Sid! Don't be rude to the customers! |
394 | HBETH.MSG | Anyone else you know who might have some information about the Death Claw? |
395 | HBETH.MSG | Goodbye. |
396 | HBETH.MSG | Thanks. |
397 | HBETH.MSG | Ook. |
398 | HBETH.MSG | Is there anyplace in town I should avoid? |
100 | HBILLIE.MSG | You see Billy. |
101 | HBILLIE.MSG | Hey! Leave my stuff alone! |
102 | HBILLIE.MSG | Hi there. |
103 | HBILLIE.MSG | Hi, what are you doing? |
104 | HBILLIE.MSG | Can I have a brahmin? |
105 | HBILLIE.MSG | Hi. Uh, bye. |
106 | HBILLIE.MSG | Arg! |
107 | HBILLIE.MSG | Ta. |
108 | HBILLIE.MSG | Why would you want a brahmin? Do you have a caravan? Well, it doesn�t matter. I only take care of them. Dan is the one who owns them. He won�t sell them though. |
109 | HBILLIE.MSG | Why? |
110 | HBILLIE.MSG | I was just kidding. |
111 | HBILLIE.MSG | Cuz of all the missing caravans. He doesn�t have any to spare, the use caravans most of them. The others are sold to for food. Well I'd better stop talking, Dan will get mad if he sees me talking to a stranger. |
112 | HBILLIE.MSG | Oh, okay. |
113 | HBILLIE.MSG | Nothing� I mean, I�m taking care of the brahmin. |
114 | HBILLIE.MSG | What�s the spear for? Are they dangerous? |
115 | HBILLIE.MSG | What�s a brahmin? |
116 | HBILLIE.MSG | What�s a brahmin? You must be joking. Why they're one of the major food sources and forms of transportation around here. They haul the caravans. Dan says this is a really important job, but it sucks. |
117 | HBILLIE.MSG | Oh, I knew that! |
118 | HBILLIE.MSG | Dan�s right. You are doing a great job. |
119 | HBILLIE.MSG | Yea, it looks that way. Have fun. |
120 | HBILLIE.MSG | Hey, you�re one of those skags aren�t you? |
121 | HBILLIE.MSG | Really? You think so? Jeee, thanks. |
122 | HBILLIE.MSG | You�re not from around here are you. I�ll give you one tip. Don�t get caught stealing! |
123 | HBILLIE.MSG | Sure, thanks. |
124 | HBILLIE.MSG | I wouldn�t dream of stealing. Stealing is wrong. |
125 | HBILLIE.MSG | Yea, I think I�m starting to agree with you. This job isn�t so bad really. It makes me feel good for some reason. Well, I�ve got to go before I get in trouble. |
126 | HBILLIE.MSG | Please don�t hurt me or my Brahmin. |
127 | HBILLIE.MSG | Don�t hurt me! |
128 | HBILLIE.MSG | Stop it! |
129 | HBILLIE.MSG | Please leave me alone. |
130 | HBILLIE.MSG | You�re scaring me. |
131 | HBILLIE.MSG | Hey what are you trying to do? I don�t have anything you�d want. |
132 | HBILLIE.MSG | Stop that! |
133 | HBILLIE.MSG | Dangerous? No, not really. They call give you a really nasty bite, but they�re pretty cool. They fart and burp a lot. I don�t know why. |
134 | HBILLIE.MSG | So what�s the spear for? |
135 | HBILLIE.MSG | Okay thanks. |
136 | HBILLIE.MSG | Oh, they can be awfully stubborn when I want them to do something. I just gently stick them to get them to move around� plus I don�t want to get to close, they sometimes kick. |
137 | HBILLIE.MSG | Please don�t talk to me, Dan is going to yell at me again. He really gets piss� I mean� mad, when I�m not paying attention to what I�m doing. |
138 | HBILLIE.MSG | He�s just trying to help. Work hard and I�m sure he�ll be nicer. |
139 | HBILLIE.MSG | Here kid, take 50 bucks and get away from this jerk. |
140 | HBILLIE.MSG | Okay. |
141 | HBILLIE.MSG | Aaaaaarg! |
142 | HBILLIE.MSG | Rhu? |
143 | HBILLIE.MSG | Please don�t, I�m already in enough trouble. |
144 | HBILLIE.MSG | I 'am' working hard! |
145 | HBILLIE.MSG | I�m sorry, I didn�t mean that. He�s just trying to help you. |
146 | HBILLIE.MSG | No you aren�t! You lazy little brat! |
147 | HBILLIE.MSG | Okay. |
148 | HBILLIE.MSG | Yea, maybe you right� . actually he seems pretty cool, but I wish he wouldn�t yell at me so much. |
149 | HBILLIE.MSG | Yea, right. |
150 | HBILLIE.MSG | Up yours, you old fart! |
151 | HBILLIE.MSG | Up yours, you old hag! |
152 | HBILLIE.MSG | WOW! I can live on this for the rest of my life! Thanks a lot, mister! |
153 | HBILLIE.MSG | WOW! I can live on this for the rest of my life. Thanks a lot, ma�am! |
154 | HBILLIE.MSG | WOW! Thanks� Well?� You�re just trying to get me in trouble again! |
155 | HBILLIE.MSG | Please don�t talk to me, Dan is really mad. |
156 | HBILLIE.MSG | Don�t worry. I had a talk with him, he�ll try to be nicer to you. |
157 | HBILLIE.MSG | And he should be! You�re a terrible kid! |
158 | HBILLIE.MSG | Wac. |
159 | HBILLIE.MSG | Hi! |
160 | HBILLIE.MSG | Those girls over there sure are dumb. |
161 | HBILLIE.MSG | Hi again. |
162 | HBILLIE.MSG | Brahmin are cool. |
163 | HBILLIE.MSG | Dan�s taking me to the Falcon if I do a good job. |
164 | HBILLIE.MSG | Dan�s going to take me on a caravan some day! |
165 | HBILLIE.MSG | I�m going to be an adventurer when I grow up. |
166 | HBILLIE.MSG | Really? Oh, okay. I hope you didn�t hurt him. He�s really not so bad. He just yells a lot. |
167 | HBILLIE.MSG | Hello again. |
168 | HBILLIE.MSG | What is it you do again? |
169 | HBILLIE.MSG | Can I have a brahmin? |
170 | HBILLIE.MSG | Just stopping by to say how things where going. Bye. |
171 | HBILLIE.MSG | Arg! |
172 | HBILLIE.MSG | Ta. |
173 | HBILLIE.MSG | I better get back to work. |
174 | HBILLIE.MSG | Those girls over there sure are dumb. |
175 | HBILLIE.MSG | Hi again. |
176 | HBILLIE.MSG | I�m going to be an adventurer when I grow up. |
177 | HBILLIE.MSG | Brahmin sure do shi� uh, poop a lot. |
178 | HBILLIE.MSG | I can�t talk right now. |
100 | HBODGRD2.MSG | You see a guard. |
101 | HBODGRD2.MSG | Get bent. |
100 | HCHDGRD.MSG | You see a guard for the Children. |
101 | HCHDGRD.MSG | Phillips! Let's take this guy out! |
102 | HCHDGRD.MSG | Get outta my face! |
103 | HCHDGRD.MSG | What do you want? |
104 | HCHDGRD.MSG | Tell me about your work. |
105 | HCHDGRD.MSG | What's this place about? |
106 | HCHDGRD.MSG | You wouldn't know where I can find a water chip? |
107 | HCHDGRD.MSG | What can you tell me about a man named Decker? |
108 | HCHDGRD.MSG | Nice weapon you got there� |
109 | HCHDGRD.MSG | Uh� milk. |
110 | HCHDGRD.MSG | I'm a hired hand. If anyone bothers these space cadets, I kill em. You got a problem with that? |
111 | HCHDGRD.MSG | So you're a bodyguard� |
112 | HCHDGRD.MSG | Who hired you? |
113 | HCHDGRD.MSG | Anything interesting happening in the Hub? |
114 | HCHDGRD.MSG | What are you making? |
115 | HCHDGRD.MSG | Yeah. A big problem. |
116 | HCHDGRD.MSG | No problem, friend. |
117 | HCHDGRD.MSG | Something called a Holy Flame. Don't listen to this bullshit, it'll rot your brain! |
118 | HCHDGRD.MSG | What's your take on this Holy Flame? |
119 | HCHDGRD.MSG | Man, are these people ever stupid! |
120 | HCHDGRD.MSG | Anything interesting happening in the Hub? |
121 | HCHDGRD.MSG | Where did these guys come from? |
122 | HCHDGRD.MSG | Water chip? Do you mean like ice chips? Up in the mountains, maybe. |
123 | HCHDGRD.MSG | No, I mean the computer chip to control a water purification system. |
124 | HCHDGRD.MSG | Not that kind of chip, you moron! |
125 | HCHDGRD.MSG | Uh thanks. I think. |
126 | HCHDGRD.MSG | You ever been to the mountains? |
127 | HCHDGRD.MSG | Yeah, I heard about him. He's a real bastard, but he pays his bills. Phillips worked for him a few times. |
128 | HCHDGRD.MSG | So you think he's a creep? |
129 | HCHDGRD.MSG | Phillips? |
130 | HCHDGRD.MSG | Would you take a job from him. |
131 | HCHDGRD.MSG | Thanks! |
132 | HCHDGRD.MSG | Yeah, this is the only one I'd want in a fire fight. What can I do for you? |
133 | HCHDGRD.MSG | Where can a guy go here to get some quality weapons? |
134 | HCHDGRD.MSG | What's up with these Cathedral guys? |
135 | HCHDGRD.MSG | Where can a guy go to find action around here? |
136 | HCHDGRD.MSG | You wouldn't know where I can find a water chip? |
137 | HCHDGRD.MSG | What can you tell me about a man named Decker? |
138 | HCHDGRD.MSG | Sorry pal, but I'm on duty. No small talk. |
139 | HCHDGRD.MSG | Get the Hell out of my face before I kill you. |
140 | HCHDGRD.MSG | Way to go, Rocket Scientist! Who else could I be, Doc Morbid? Jeez! |
141 | HCHDGRD.MSG | The priest bitch. Who else did you think? Jeez! |
142 | HCHDGRD.MSG | I hate to admit it pal, but I've been out of the loop for weeks. You better ask someone else. |
143 | HCHDGRD.MSG | Room and board and not much else. These religious types are cheap! |
144 | HCHDGRD.MSG | Then let's solve it! |
145 | HCHDGRD.MSG | Fine. Because nobody likes a problem around here. |
146 | HCHDGRD.MSG | It's gotta be a scam. Nobody's really dumb enough to believe all this religious shit. Could they? |
147 | HCHDGRD.MSG | Yeah. It's a good thing that they aren't paying me to agree with them. Holy flame, my ass! |
148 | HCHDGRD.MSG | I dunno. I can tell you one thing, whatever you can say about the religion, they're not amateurs. They came in and organized this place like clockwork. This isn't just another band of mindless zombies. |
149 | HCHDGRD.MSG | Jeez, I thought only Vaults used that sort of crap! |
150 | HCHDGRD.MSG | Watch your mouth, asshole. These people may believe in peace and love, but I don't! |
151 | HCHDGRD.MSG | No problem. |
152 | HCHDGRD.MSG | Nah. The higher you climb, the worse the radiation gets. |
153 | HCHDGRD.MSG | Uh, if you like psychotic, stone cold ruthless bastards, then he's the man. |
154 | HCHDGRD.MSG | My partner. The guy who's guarding Jain. |
155 | HCHDGRD.MSG | It depends on how much risk you like. My life's been kinda busy lately, so I came here to lie low. But if you like action, sure. Just don't screw up or you're dead, that's all. |
156 | HCHDGRD.MSG | I hear the Water Merchants are always packing the best shit. But people will say anything about the Water Merchants. It ain't here among this crowd, that's for damn sure. |
157 | HCHDGRD.MSG | I been trying to get a good read on these guys for weeks. At first I thought they were fools, but now� I ain't sure. They're organized, and they've got a plan. I can smell it! |
158 | HCHDGRD.MSG | I hear Decker's got some action, but man, it's shitty work and if you screw up, you're as good as dead. |
159 | HCHDGRD.MSG | Water purification chip? You don't use well water? Good lord! I heard tell of a Vault near Shady Sands where you might find one, but that place is completely caved in. I don't think I can help you. |
160 | HCHDGRD.MSG | Can't talk. The boss don't like it. Sorry. |
161 | HCHDGRD.MSG | Hey, you! |
162 | HCHDGRD.MSG | Hey! What do you think you're doing! |
163 | HCHDGRD.MSG | Why the lock? |
164 | HCHDGRD.MSG | Hey, I'm backing off! |
165 | HCHDGRD.MSG | Can you give me a hand with this door? It's stuck! |
166 | HCHDGRD.MSG | You saw me! Too bad for you� |
167 | HCHDGRD.MSG | None of your business! Get outta here! |
168 | HCHDGRD.MSG | Good! Now get outta here! |
169 | HCHDGRD.MSG | Get lost! If you pull this sort of shit again, I'll kill you personally! |
170 | HCHDGRD.MSG | We ain't supposed to talk to you. On your way, pal. |
171 | HCHDGRD.MSG | Hey! What do you think you're doing! |
172 | HCHDGRD.MSG | Why the lock? |
173 | HCHDGRD.MSG | Hey, I'm backing off! |
174 | HCHDGRD.MSG | Can you give me a hand with this door? It's stuck! |
175 | HCHDGRD.MSG | You saw me! Too bad for you� |
176 | HCHDGRD.MSG | None of your business! Get outta here! |
177 | HCHDGRD.MSG | Good! Now get outta here! |
0 | HDTDN2UP.MSG | {100}{}{You cannot leave the hideout during this combat.} |
100 | HDTVAULT.MSG | There seems to be a lock on this door. |
101 | HDTVAULT.MSG | The door is already unlocked. |
102 | HDTVAULT.MSG | Those are inadequate for the job. |
103 | HDTVAULT.MSG | You bypass the electronic lock. |
104 | HDTVAULT.MSG | You failed to bypass the electronic lock. |
100 | HEATHER.MSG | You see Heather of the Follower's Scouts. |
101 | HEATHER.MSG | What are you doing here? |
102 | HEATHER.MSG | Dis! |
103 | HEATHER.MSG | Go bye. |
104 | HEATHER.MSG | I'm just looking around. |
105 | HEATHER.MSG | I am here to kill you! |
106 | HEATHER.MSG | Just curious as to what is going on around here. |
107 | HEATHER.MSG | Really? And what might you be looking for? |
108 | HEATHER.MSG | I think I have already found her. |
109 | HEATHER.MSG | I am looking for a spy. |
110 | HEATHER.MSG | Nothing really. Just looking around. |
111 | HEATHER.MSG | Just information. |
112 | HEATHER.MSG | Thank you, but I am already spoken for. I think it is time for you to leave. |
113 | HEATHER.MSG | Yes, the spy. I have heard of that bothersome pest. I really wish we could catch him. |
114 | HEATHER.MSG | I kept hearing that it was a female spy. |
115 | HEATHER.MSG | Have you heard anything about this spy? |
116 | HEATHER.MSG | You are the spy! |
117 | HEATHER.MSG | Good luck to you. Sorry I bothered you. |
118 | HEATHER.MSG | I bet it was the braggart Neil that said as much. I'll have to have a talk with him later. |
119 | HEATHER.MSG | You think that Neil is the spy? |
120 | HEATHER.MSG | Then who do you think the spy is? |
121 | HEATHER.MSG | You sound a bit defensive. Any reason why? |
122 | HEATHER.MSG | I am almost sure of it. I just need some proof. |
123 | HEATHER.MSG | I will get you proof. |
124 | HEATHER.MSG | He seems like a nice person. I don't know. |
125 | HEATHER.MSG | Why do you think it is him? |
126 | HEATHER.MSG | Thank you. You don't know how much this means to me. Once you get proof, kill him. |
127 | HEATHER.MSG | What is there not to know? He has access to the Children. He works during the night when most are asleep. It has to be him. |
128 | HEATHER.MSG | Ok, I will check into it. |
129 | HEATHER.MSG | Forget it. I think you are trying to divert me! |
130 | HEATHER.MSG | I am truly sorry that you think that way. I cannot have someone think I am a spy. I will remove you from service. |
131 | HEATHER.MSG | He has access to the Children during the night. No one ever sees him on duty. It must be him. |
132 | HEATHER.MSG | Ok, I will check into it. |
133 | HEATHER.MSG | Forget it. I think you are trying to divert me! |
134 | HEATHER.MSG | I am not certain as to who it is. I think it may either be a guard or a scholar. They keep sneaking into the Children's Cathedral at night. |
135 | HEATHER.MSG | Any other leads that you can think of? |
136 | HEATHER.MSG | But I've heard talk that only the scouts do raids on the Children |
137 | HEATHER.MSG | Ok. Thank you for your help. |
138 | HEATHER.MSG | Not really. Just that I think it is a male and probably a scholar or guard. |
139 | HEATHER.MSG | Ok. Thank you for your help. |
140 | HEATHER.MSG | True. We scouts do many raids on the Children, and to much loss lately. This spy costs us dearly. |
141 | HEATHER.MSG | You seem really torn up about this. I will look for the spy and kill him. |
142 | HEATHER.MSG | Could the spy be a scout? |
143 | HEATHER.MSG | Thank you for your help. |
144 | HEATHER.MSG | Why would one of us do that? |
145 | HEATHER.MSG | If you kill off the scouts, then you stop the raids. |
146 | HEATHER.MSG | I don't know. Why would you do that? |
147 | HEATHER.MSG | Don't know. Just wondering. |
148 | HEATHER.MSG | Sounds like a good thought. I've noticed Peter never gets attacked much in the raids. I think he may be the one. |
149 | HEATHER.MSG | Ok, I will check into it. |
150 | HEATHER.MSG | Forget it. I think you are trying to divert me! |
151 | HEATHER.MSG | You think that it is me? |
152 | HEATHER.MSG | I'm sorry. I'm just a bit jumpy. |
153 | HEATHER.MSG | Yes! Now you will die! |
154 | HEATHER.MSG | Then wonder somewhere else. I must get back to work. |
155 | HEATHER.MSG | I think he thinks I am the spy. But I'm not. |
156 | HEATHER.MSG | Maybe he is right. |
157 | HEATHER.MSG | Why would he think that? |
158 | HEATHER.MSG | Because I am the new scout. I've only been here for about a year and the trouble started about five months ago. |
159 | HEATHER.MSG | I think Neil may be right. |
160 | HEATHER.MSG | I think Neil might be the spy. I'll go check into it. |
161 | HEATHER.MSG | Then look elsewhere. This is no place for you. |
162 | HEATHER.MSG | If you need information, look to Nicole. She thinks she knows everything. |
163 | HEATHER.MSG | I can be persuaded to tell you something that's going on. For a price. |
164 | HEATHER.MSG | How much? |
165 | HEATHER.MSG | You would sell secrets? |
166 | HEATHER.MSG | Forget it. I have no money. |
167 | HEATHER.MSG | Three hundred caps and the information is yours. |
168 | HEATHER.MSG | Sure. |
169 | HEATHER.MSG | No way. |
170 | HEATHER.MSG | There will be a raid on the south end of the Children's stronghold. Now go. |
171 | HEATHER.MSG | Trying to cheat me? I'll show you! |
172 | HEATHER.MSG | I'm sorry you feel that way. But, good day to you. |
173 | HEATHER.MSG | I need to get by somehow. Now, do you want in or not? |
174 | HEATHER.MSG | Sure. |
175 | HEATHER.MSG | No way. |
176 | HEATHER.MSG | Nothing. Now leave. |
100 | HGENCVAN.MSG | You see a caravan driver. |
101 | HGENCVAN.MSG | Today�s going to be a long day! |
102 | HGENCVAN.MSG | I really don�t want to work today. |
103 | HGENCVAN.MSG | I hope we don�t get raided� or worse. |
104 | HGENCVAN.MSG | Sorry, we don�t need anymore guards� I think. |
105 | HGENCVAN.MSG | Sorry we�re full. |
106 | HGENCVAN.MSG | You should check at the Merchant Market if you want a job. |
107 | HGENCVAN.MSG | I hope we sell everything. |
108 | HGENCVAN.MSG | I can�t wait until we finish. |
109 | HGENCVAN.MSG | Let�s hit the road. |
110 | HGENCVAN.MSG | I�m ready to kick some butt. |
111 | HGENCVAN.MSG | We�re out of here! |
112 | HGENCVAN.MSG | It sure was hot today. |
113 | HGENCVAN.MSG | Boy am I thirsty. |
114 | HGENCVAN.MSG | What day is it? |
115 | HGENCVAN.MSG | I�m off to the Falcon as soon as I�m done! |
116 | HGENCVAN.MSG | Sorry we�re just getting back from a route. |
117 | HGENCVAN.MSG | You should check at the Merchant Market if you want a job. |
118 | HGENCVAN.MSG | Today�s payday! |
119 | HGENCVAN.MSG | I'm heading strait for Bob�s! |
120 | HGENCVAN.MSG | I�ve got to pay back the loan today! |
121 | HGENCVAN.MSG | I�m so tired. |
122 | HGENCVAN.MSG | That was a long trip! |
123 | HGENCVAN.MSG | Time to call it a night, I guess. |
124 | HGENCVAN.MSG | See ya tomorrow, folks. |
125 | HGENCVAN.MSG | Oh man, what a night that was. |
126 | HGENCVAN.MSG | I'm getting old� |
200 | HGENCVAN.MSG | You see Mat. |
201 | HGENCVAN.MSG | I shall see you guys tomorrow. Don't let the bedbug bite you� |
202 | HGENCVAN.MSG | Now that was a weird dream. |
203 | HGENCVAN.MSG | Yes? How can I be of service? |
204 | HGENCVAN.MSG | Duh? |
205 | HGENCVAN.MSG | What is this place? |
206 | HGENCVAN.MSG | Could you tell me where I could find a water chip? |
207 | HGENCVAN.MSG | What are all these carts doing here? |
208 | HGENCVAN.MSG | Oh. Excuse me I thought you were someone else. Bye. |
209 | HGENCVAN.MSG | Yeah. You could die. |
210 | HGENCVAN.MSG | Too long in the wastes, unh? That's too bad. |
211 | HGENCVAN.MSG | This is the Hub. It is a trade center for the wastes. It�s the biggest city I know of, you can find just about any thing you could want here. And if you're lookin� for work this is the place to be. It seems like just about everyone here is lookin� ta hire you for somethin� be it legal or not. |
212 | HGENCVAN.MSG | Could you tell me where I could find a water chip? |
213 | HGENCVAN.MSG | What are all of these carts doing here? |
214 | HGENCVAN.MSG | Trade? What is it you Trade? |
215 | HGENCVAN.MSG | Where would I go to get a job? |
216 | HGENCVAN.MSG | Good bye. |
217 | HGENCVAN.MSG | A Water Chip? Wow. You got me on that one. I�ve never heard of one of those. Maybe you should check the General store downtown, they may be able to help you. |
218 | HGENCVAN.MSG | What are all of these carts doing here? |
219 | HGENCVAN.MSG | Thank you. Good bye. |
220 | HGENCVAN.MSG | These are the caravans. We cart goods to just about all corners of the wastes. Junktown, The Brotherhood, Shady Sands, and numerous other places. Necropolis and the Glow are the only areas we steer clear of. I�m headin� this group and we will be leavin� shortly. The group across the street just arrived. |
221 | HGENCVAN.MSG | This looks like the same Caravan I saw earlier? |
222 | HGENCVAN.MSG | What is it you trade? |
223 | HGENCVAN.MSG | What is this place? |
224 | HGENCVAN.MSG | Where would I go to get a job? |
225 | HGENCVAN.MSG | Thank you. Good bye. |
226 | HGENCVAN.MSG | Hum...Lots of stuff. General stuff people need to live, Food, Water, lots of Water. Water is probably the scarcest commodity in the wastes. |
227 | HGENCVAN.MSG | Could you tell me where I could find a water chip? |
228 | HGENCVAN.MSG | Where would I go to get a job? |
229 | HGENCVAN.MSG | Thank you. Good bye. |
230 | HGENCVAN.MSG | You could just about ask any one here in the Hub. Or you can check one of the job bulletin boards. There are a few of them around the Hub. Definitely more jobs than people here. |
231 | HGENCVAN.MSG | What is this place? |
232 | HGENCVAN.MSG | Could you tell me where I could find a water chip? |
233 | HGENCVAN.MSG | What are all of these carts doing here? |
234 | HGENCVAN.MSG | Thank you. Good bye. |
235 | HGENCVAN.MSG | [Laughs] Yes. I guess you could say that. After a while they all start to look the same. But believe me they�re not. |
236 | HGENCVAN.MSG | You shall die for mocking me!!! |
237 | HGENCVAN.MSG | Where would I go to get a job? |
238 | HGENCVAN.MSG | Good bye. |
300 | HGENCVAN.MSG | You see Luke. |
301 | HGENCVAN.MSG | These are the caravans. We cart goods to just about all corners of the wastes. Junktown, The Brotherhood, Shady Sands, and numerous other places. We just got in and it�s been a long trip. The Group across the street is getting ready to depart. |
400 | HGENCVAN.MSG | You see John. |
401 | HGENCVAN.MSG | What are you doing out here at this hour? |
402 | HGENCVAN.MSG | You�re an idiot. Get outta here you skag. |
403 | HGENCVAN.MSG | A Water Chip? I never even heard of one of those. |
404 | HGENCVAN.MSG | These are the caravans that I�m guarding. The merchant�s cart goods to just about all corners of the wastes, Junktown, The Brotherhood, Shady Sands, and numerous other places. |
405 | HGENCVAN.MSG | Well...Lots of stuff. General stuff people need to live, Food, Water, lots of Water. Since water probably is the most scarcest commodity in the wastes. |
406 | HGENCVAN.MSG | You could just about ask any one here in the Hub. Or you can check one of the job bulletin boards there are a few of them around the Hub. |
407 | HGENCVAN.MSG | I�m a security guard hired by the Merchants who own the goods in these carts. Dangerous job, but it pays well. Just the other night one of my coworkers was killed while watching over the Caravans. |
408 | HGENCVAN.MSG | What are the caravans? |
409 | HGENCVAN.MSG | Ahhhh.[sarcastic] What a sad story. How would you like to join your friend. |
410 | HGENCVAN.MSG | Bye. |
100 | HGENFARM.MSG | You see a farmer. |
101 | HGENFARM.MSG | I need better soil. |
102 | HGENFARM.MSG | I'm not hiring. |
103 | HGENFARM.MSG | I don't need more water, please leave. |
104 | HGENFARM.MSG | This soil is too hard. |
105 | HGENFARM.MSG | These stupid plants aren't going to survive. |
106 | HGENFARM.MSG | Why did I become a farmer? |
107 | HGENFARM.MSG | Those mutts better not be pissing on my crops. |
108 | HGENFARM.MSG | I hate dogs! |
109 | HGENFARM.MSG | I hate dogs! Uh, except yours. |
110 | HGENFARM.MSG | This isn't your home. |
111 | HGENFARM.MSG | What? Do you go around bothering everyone? |
112 | HGENFARM.MSG | What a day. I'm exhausted. |
113 | HGENFARM.MSG | I'll call the police. |
100 | HGENGRD.MSG | You see a guard. |
101 | HGENGRD.MSG | Hey! You don't work here. |
102 | HGENGRD.MSG | Can't you see I'm trying to rest. |
103 | HGENGRD.MSG | Time for some rest and relaxation. |
104 | HGENGRD.MSG | We're not hiring, talk to the merchants. |
105 | HGENGRD.MSG | Guard duty has been pretty calm lately. |
106 | HGENGRD.MSG | These are the guard quarters! No skags. |
107 | HGENGRD.MSG | You new? |
108 | HGENGRD.MSG | Leave me alone I'm tired. |
109 | HGENGRD.MSG | Anyone for a game of cards? |
110 | HGENGRD.MSG | Who wants my night shift? |
111 | HGENGRD.MSG | Tomorrow let's go to the Falcon. |
112 | HGENGRD.MSG | Sure. |
113 | HGENGRD.MSG | Who wants to go scorpion hunting this week? |
114 | HGENGRD.MSG | My feet hurt. |
115 | HGENGRD.MSG | I should probably get some sleep. |
116 | HGENGRD.MSG | Is it pay day yet? |
117 | HGENGRD.MSG | I miss caravan duty. |
106 | HHOOKER.MSG | You see a woman. |
107 | HHOOKER.MSG | You see a man. |
100 | HHOOKER.MSG | You see a drunk. |
110 | HHOOKER.MSG | Leave me to my sorrows. |
111 | HHOOKER.MSG | Yer my bestest friend. |
112 | HHOOKER.MSG | Why you're... (hic) where am I? |
113 | HHOOKER.MSG | Who are you? |
114 | HHOOKER.MSG | Do I know you? |
115 | HHOOKER.MSG | I feel a little queasy. |
116 | HHOOKER.MSG | Drinks are on me, I mean you. |
117 | HHOOKER.MSG | Why are there two of you? |
118 | HHOOKER.MSG | Stand still laddy! |
119 | HHOOKER.MSG | Stand still girl! |
101 | HHOOKER.MSG | You see a customer. |
104 | HHOOKER.MSG | You see a gambler. |
120 | HHOOKER.MSG | Beat it skag! |
121 | HHOOKER.MSG | Yer droppin' the class of this joint. |
122 | HHOOKER.MSG | Get away, you'll jinx me! |
123 | HHOOKER.MSG | Don't break my concentration. |
124 | HHOOKER.MSG | I'll beat this damn game yet! |
125 | HHOOKER.MSG | You any good at this? |
126 | HHOOKER.MSG | Did you see that? That was impossible! |
127 | HHOOKER.MSG | I think they're cheating. |
128 | HHOOKER.MSG | Now those are good odds. |
129 | HHOOKER.MSG | It's a sure thing. |
130 | HHOOKER.MSG | What? How could I have lost? |
131 | HHOOKER.MSG | This table's jinxed! |
132 | HHOOKER.MSG | I'm busy. |
133 | HHOOKER.MSG | Can't you see I'm playing a game here? |
134 | HHOOKER.MSG | Bet it or beat it. |
102 | HHOOKER.MSG | You see a very pretty lady. |
105 | HHOOKER.MSG | You see a woman, see seems to be busy. |
135 | HHOOKER.MSG | Leave us alone or I'll call the guards. |
136 | HHOOKER.MSG | Watch it, I'm a close friend of Deputy Fry. |
137 | HHOOKER.MSG | Do you mind? |
138 | HHOOKER.MSG | No peep shows! |
139 | HHOOKER.MSG | I don't do groups. |
140 | HHOOKER.MSG | I'm too tired for another one. |
141 | HHOOKER.MSG | You're dreaming pal, beat it! |
142 | HHOOKER.MSG | Get the hell out! |
143 | HHOOKER.MSG | What the hell do you think you're doing? |
144 | HHOOKER.MSG | Mind your manners! |
145 | HHOOKER.MSG | I'll call the cops! |
146 | HHOOKER.MSG | Don't even think about it! |
147 | HHOOKER.MSG | Get out! |
148 | HHOOKER.MSG | Beat it! |
149 | HHOOKER.MSG | What are you staring at? |
150 | HHOOKER.MSG | Do you mind? |
109 | HHOOKER.MSG | You see a mercenary. |
151 | HHOOKER.MSG | Get the hell out of our room! |
152 | HHOOKER.MSG | Get out! |
153 | HHOOKER.MSG | Are you part of the combo? |
154 | HHOOKER.MSG | Beat it pervert! |
155 | HHOOKER.MSG | What's your problem? |
156 | HHOOKER.MSG | Beat it before I get angry. |
157 | HHOOKER.MSG | Get your own. |
158 | HHOOKER.MSG | She's mine. |
108 | HHOOKER.MSG | You see a very upset gambler. |
159 | HHOOKER.MSG | Damn! |
160 | HHOOKER.MSG | Are you cheating? |
161 | HHOOKER.MSG | That should have been mine. |
162 | HHOOKER.MSG | Almost! |
163 | HHOOKER.MSG | Just missed it. |
164 | HHOOKER.MSG | What're the rules again? |
165 | HHOOKER.MSG | I used to be good at this. |
166 | HHOOKER.MSG | Thanks for nothing. |
167 | HHOOKER.MSG | I don't believe it! |
168 | HHOOKER.MSG | I meant to do that. |
103 | HHOOKER.MSG | You see a strange looking man. |
169 | HHOOKER.MSG | Place your bets. |
170 | HHOOKER.MSG | Keep your hands away sir. |
171 | HHOOKER.MSG | Winner! |
172 | HHOOKER.MSG | Sorry folks, maybe next time. |
173 | HHOOKER.MSG | Another winner! |
174 | HHOOKER.MSG | Hands off! |
175 | HHOOKER.MSG | Your turn sir. |
176 | HHOOKER.MSG | Sorry, that's an invalid bet. |
177 | HHOOKER.MSG | That's it. |
100 | HICRAPS.MSG | You see before you the low stakes Craps table. It costs $40 to play. |
101 | HICRAPS.MSG | You rolled a 7. You will!! |
102 | HICRAPS.MSG | You roll snake eyes. You lose. |
103 | HICRAPS.MSG | You rolled |
104 | HICRAPS.MSG | ! You win!! |
105 | HICRAPS.MSG | You rolled |
106 | HICRAPS.MSG | . You lose. |
107 | HICRAPS.MSG | You rolled |
108 | HICRAPS.MSG | before rolling your point. You lose. |
109 | HICRAPS.MSG | You rolled your point. You win. |
110 | HICRAPS.MSG | You rolled |
111 | HICRAPS.MSG | . This is your point. Rolling again. |
100 | HIGHELD.MSG | You see an Elder of the Brotherhood. |
101 | HIGHELD.MSG | Greetings Initiate. I need to speak with you. (He motions for you to come closer.) |
102 | HIGHELD.MSG | About what? |
103 | HIGHELD.MSG | I don't have time right now. |
104 | HIGHELD.MSG | Err? |
105 | HIGHELD.MSG | There is an urgent matter I need you to help me with. It's Maxson. We are pretty sure he's gone off the deep end. He keeps babbling about an army massing to the north. |
106 | HIGHELD.MSG | I'm not willing to send our troops up there into possibly radiated areas, unless I've got absolute proof that this "army" exists. |
107 | HIGHELD.MSG | I need someone who isn't a friend of the old man. Someone I can get an honest report from. Are you willing to check the northern region? |
108 | HIGHELD.MSG | I'll do it. |
109 | HIGHELD.MSG | I can't do it right now. I've got other things I need to deal with. |
110 | HIGHELD.MSG | I've already seen a base to the north run by an army of mutants. |
111 | HIGHELD.MSG | Good. First go talk to Maxson if you haven't already. Report back to me when you've checked the northern territory. After that, we'll decide what to do with Maxson. |
112 | HIGHELD.MSG | Wish me luck. |
113 | HIGHELD.MSG | Have you explored the entire northern territory? |
114 | HIGHELD.MSG | Yes. |
115 | HIGHELD.MSG | No. |
116 | HIGHELD.MSG | And what do you have to report? |
117 | HIGHELD.MSG | I've found a base guarded by heavily armed mutants. It looks pretty bad. |
118 | HIGHELD.MSG | I didn't think so. You weren't gone for very long. Now, get back out there and don't come back until you have a FULL report. |
119 | HIGHELD.MSG | Yes, sir. |
120 | HIGHELD.MSG | I will inform the Elders. We will wait for Maxson's word on what to do. Go inform him on what you've found. Thanks for your help, Initiate. |
121 | HIGHELD.MSG | You're welcome. |
122 | HIGHELD.MSG | Then you will make time to hear me out. |
123 | HIGHELD.MSG | You've got my attention. |
124 | HIGHELD.MSG | You can go to hell old man. |
125 | HIGHELD.MSG | Forget it. I've got more important things to do. |
126 | HIGHELD.MSG | I understand. If you do travel up into that area and find anything, please, let me know. |
127 | HIGHELD.MSG | If I find anything that resembles an army up north, I will let you know. |
128 | HIGHELD.MSG | Good work with the mutants. We already heard that you destroyed their production facility. Thanks for taking care of that problem for us. |
129 | HIGHELD.MSG | No problem. |
130 | HIGHELD.MSG | Err? What kind of response is Err? Leave! Now! |
131 | HIGHELD.MSG | If it was up to me, you would be out of here. |
132 | HIGHELD.MSG | I have nothing to say to you. |
133 | HIGHELD.MSG | You should learn some respect. |
134 | HIGHELD.MSG | The meeting will come to order. All Elders are present and have agreed to hear out the claims of Brother |
135 | HIGHELD.MSG | . We shall determine what actions will be taken. Brother |
136 | HIGHELD.MSG | , tell us what you have seen to the north. |
137 | HIGHELD.MSG | During my explorations, I found a military installation being used by mutants. It is heavily guarded and patrolled regularly. |
138 | HIGHELD.MSG | Norfa? |
139 | HIGHELD.MSG | And what did these mutants look like? |
140 | HIGHELD.MSG | They are large humanoids. Their muscle mass is well beyond what a regular human could ever gain. There appear to be several of them guarding the gate in organized troops. |
141 | HIGHELD.MSG | They were big, greenish, and carrying weapons. |
142 | HIGHELD.MSG | As you may know, our Head Scribe, Vree, has done an autopsy on a creature very similar to what you have just described. Do you believe these are the same? |
143 | HIGHELD.MSG | Yes. The description of the creature is nearly identical. |
144 | HIGHELD.MSG | What threat do you assume these "mutants" pose? |
145 | HIGHELD.MSG | Just as the Brotherhood has been gearing up for battle, this "mutant army" has been preparing for something big. |
146 | HIGHELD.MSG | Frankly, your report has not shown us any proof that they are a threat to us. What proof can you give that they have hostile intentions. |
147 | HIGHELD.MSG | They have invaded Necropolis. They won't stop there. |
148 | HIGHELD.MSG | They are gathering an army. A heavily armed army. They certainly aren't going to just parade around. They intend to use it. |
149 | HIGHELD.MSG | So, by these actions they are taking, it is feasable that they will eventually come here? |
150 | HIGHELD.MSG | It is possible that they are already on their way here. The Brotherhood is the only real opposition they could have. |
151 | HIGHELD.MSG | I don't believe that shows hostility. They could simply be protecting themselves from attack. Even we have to deal with the occasional attack. |
152 | HIGHELD.MSG | If they attack, it will be NOTHING like the occasional attack you get from the raiders. This will be a slaughter. |
153 | HIGHELD.MSG | Since they are coming out of that old military installation, I would imagine that they would have weapons comparable to your own. |
154 | HIGHELD.MSG | What do you suggest? A preemptive strike at their military base? |
155 | HIGHELD.MSG | Yes. I don't want them to know we are coming though. A small team would stand a better chance of getting into their perimeter without being detected. |
156 | HIGHELD.MSG | That will only take care of one part of the problem. They're being led by a group coming out of the Boneyard Cathedral. |
157 | HIGHELD.MSG | So be it. You shall have three Paladins of my choosing to meet you at the Military Base to help you get inside. Elders, thank you for your time. Best of luck to you Initiate. |
158 | HIGHELD.MSG | If they are being led by a group out of the Boneyard Cathdral, then chances are they have a small army down there as well. |
159 | HIGHELD.MSG | If we take them out in the north, then it leaves our south side vulnerable. I can only spare a few men on this endeavor. |
160 | HIGHELD.MSG | Give me a few Paladins to take out their base to the north. |
161 | HIGHELD.MSG | Give me a few Paladins to take out their base to the south. |
162 | HIGHELD.MSG | So be it. You shall have two Paladins of my choosing to meet you at the Boneyard Cathedral. Elders, thank you for your time. Best of luck to you Initiate. |
163 | HIGHELD.MSG | So be it. You shall have three Paladins of my choosing to meet you at the Military Base to help you get inside. Elders, thank you for your time. Best of luck to you Initiate. |
164 | HIGHELD.MSG | Obviously we made a mistake. Elders, I am sorry for wasting your time. Would someone please remove this mental abomination? |
165 | HIGHELD.MSG | I am too busy planning a defensive strategy. |
166 | HIGHELD.MSG | You gain |
100 | HIGHTOWR.MSG | You see Daren Hightower. |
101 | HIGHTOWR.MSG | Who are you?!? And who let you in? |
102 | HIGHTOWR.MSG | I have a message from a friend. |
103 | HIGHTOWR.MSG | Your life is in danger, and I need to speak with you. |
104 | HIGHTOWR.MSG | My name is |
105 | HIGHTOWR.MSG | . Leon let me in. |
106 | HIGHTOWR.MSG | My name?... Death! |
107 | HIGHTOWR.MSG | I'm your worst nightmare. |
108 | HIGHTOWR.MSG | BoBo? |
109 | HIGHTOWR.MSG | I have no friends. What is your message? |
110 | HIGHTOWR.MSG | Decker sends his regards. |
111 | HIGHTOWR.MSG | Um... Bob sent me... ah... he said you overpaid him 100 caps and sent me to give it to you. |
112 | HIGHTOWR.MSG | There is no message really, I was just trying to talk my way out of this. |
113 | HIGHTOWR.MSG | I love you. |
114 | HIGHTOWR.MSG | Tell me somthing I don't know, you moron! |
115 | HIGHTOWR.MSG | Moron? I was trying to help you. You can go to Hell. |
116 | HIGHTOWR.MSG | Decker wants you dead and he hired me to do it. |
117 | HIGHTOWR.MSG | You obviously don't know that you're about to die! |
118 | HIGHTOWR.MSG | Forget it. I was just trying to help. |
119 | HIGHTOWR.MSG | It's been a pleasure meeting you |
120 | HIGHTOWR.MSG | . Now my assistant Leon will see you out of my home. |
121 | HIGHTOWR.MSG | I don't know any Bob, but I'll take the 100 caps and you can leave. |
122 | HIGHTOWR.MSG | Go to hell! |
123 | HIGHTOWR.MSG | OK, here you go. Thanks for your time. |
124 | HIGHTOWR.MSG | Uhh... That BASTARD Bob didn't give me enough caps! I'll get 'em for you Mr. Hightower, honest I will! |
125 | HIGHTOWR.MSG | Think nothing of it. I always enjoy strangers coming into my home and giving me money. Leon, show this fool the door! Come back again, and my guards will have your head! |
126 | HIGHTOWR.MSG | Leon, show this fool the door! Come back again, and my guards will have your head! |
100 | HJUSTIN.MSG | You see Sheriff Justin Greene. |
101 | HJUSTIN.MSG | Awe, it's the slayer of the innocents. I've heard of you, and you're lucky I have a badge stopping me from blowing you away on the spot. I suggest you leave our town--Right now. And stay away from our children. |
102 | HJUSTIN.MSG | Hello sir! The name's Justin Greene. I'm the sheriff of this fine city. It there something I can do for you this fine day? |
103 | HJUSTIN.MSG | Hello ma'am! The name's Justin Greene. I'm the sheriff of this fine city. It there something I can do for you this fine day? |
104 | HJUSTIN.MSG | Well, spit it out! |
105 | HJUSTIN.MSG | Decker hired me to kill some merchant and his wife. |
106 | HJUSTIN.MSG | Decker tried to hire me to kill someone named Jain. |
107 | HJUSTIN.MSG | Nothing, sorry. |
108 | HJUSTIN.MSG | Sorry, I can't tell you. I'd be dead. |
109 | HJUSTIN.MSG | Well, thank you. We try our best. It's really tough in a city this size, but we do the best we can with what we've got. It's hard when the thugs have better firepower than you do. |
110 | HJUSTIN.MSG | Thanks again. |
111 | HJUSTIN.MSG | It's time for you to leave, child killer. |
112 | HJUSTIN.MSG | We couldn't have that. But, if you ever change your mind, please let me know. It's a dangerous place out there and someone has to stand up for what's right. |
113 | HJUSTIN.MSG | Excellent! I has already heard from other sources about his plan. You're the final confirmation I needed to take action against him. This is going to be rough, and I can use any help I can get. I can pay you 1000 scripts. 200 now, and the rest when we're all done. What do you say? |
114 | HJUSTIN.MSG | You're too late...Damn! I knew he was responsible, I only wish I knew in time to stop him. In any case, you're the final witness I needed to act. We'll have to "take him out." This is going to be rough, and I can use any help I can get. I can pay you 1000 scripts. 200 now, and the rest when we're all done. What do you say? |
115 | HJUSTIN.MSG | You're too late...How do I know you're not responsible? Decker's not likely to let someone know about his plans and live. |
116 | HJUSTIN.MSG | I just got word that she's already dead...wait a minute. How do I know that you're not the one responsible? Decker's not likely to let someone know about his plans and live. |
117 | HJUSTIN.MSG | It'll be a pleasure. |
118 | HJUSTIN.MSG | Sorry, I want it all up front. |
119 | HJUSTIN.MSG | No way! You're on your own. |
120 | HJUSTIN.MSG | No way. You seem trustworthy, but I can't be sure that you won't leave us when it gets hot. This way, one of us has to survive to be sure you get paid. This way, it might add a 'little' bit of insurance. |
121 | HJUSTIN.MSG | Let's do it. |
122 | HJUSTIN.MSG | You're on your own, Sheriff. |
123 | HJUSTIN.MSG | Great! We can leave as soon as you're ready. |
124 | HJUSTIN.MSG | I'm ready. |
125 | HJUSTIN.MSG | Okay, Bye. |
126 | HJUSTIN.MSG | I'm really sorry to hear that. If you change your mind, let me know, but I can't wait very long. |
127 | HJUSTIN.MSG | Okay, I'll do it. Just wait for me to get some supplies. |
128 | HJUSTIN.MSG | You're mad. |
129 | HJUSTIN.MSG | Bye. |
130 | HJUSTIN.MSG | Great! Let me know when you're ready. We'll wait for you, but don't take too long. |
131 | HJUSTIN.MSG | What? Do you expect me to stand around and let him kill innocent people? I've a responsibility to this city, which I don't expect you to understand. |
132 | HJUSTIN.MSG | You're right. Now's it's your turn. |
133 | HJUSTIN.MSG | How dare you accuse me! |
134 | HJUSTIN.MSG | I don't care what you think. |
135 | HJUSTIN.MSG | Well, he didn't try anything. |
136 | HJUSTIN.MSG | We were in the Falcon, and there were a lot of people around |
137 | HJUSTIN.MSG | I'm sorry. Decker's been playing us all against each other for years. I don't know who to trust any more. I really could use your help though. it'll be rough, but I'll pay you 1000 scripts. 200 now and 800 when we're done. |
138 | HJUSTIN.MSG | I know a rat when I smell one! You're lucky I don't have any proof, and I suggest you leave town before I find some. |
139 | HJUSTIN.MSG | That's very strange. I've never heard of Decker coming out of his office. He must be getting braver. That damn, murdering...argh! I'll get him yet! I'll tell you what, you help us out, and I'll pay you 1000 scripts-- 200 now and 800 when we're all done. What do you say? |
140 | HJUSTIN.MSG | That's the biggest pile of Brahmin shit I've ever heard. Decker never leaves his office. I knew there was something not right about you. You're lucky I don't have any proof, and I suggest you leave town before I find some! |
141 | HJUSTIN.MSG | Okay, let's go... |
142 | HJUSTIN.MSG | So, you came to turn yourself in? I'm impressed. |
143 | HJUSTIN.MSG | Yes, I'm sorry. |
144 | HJUSTIN.MSG | Turn myself in? Don't make me laugh. |
145 | HJUSTIN.MSG | Get him! |
146 | HJUSTIN.MSG | Get her! |
147 | HJUSTIN.MSG | Alright, into your cell you go. |
148 | HJUSTIN.MSG | Just sit tight. You're not going anywhere for a while. |
149 | HJUSTIN.MSG | Fugitive! Get him! |
150 | HJUSTIN.MSG | Fugitive! Get her! |
151 | HJUSTIN.MSG | Ready to go? |
152 | HJUSTIN.MSG | Yes. |
153 | HJUSTIN.MSG | No. |
154 | HJUSTIN.MSG | Ug. |
155 | HJUSTIN.MSG | I can't believe Decker's finally dead. I never thought I'd see the day. |
156 | HJUSTIN.MSG | Have you changed your mind? We could still use you to get rid of that disease we talked about. |
157 | HJUSTIN.MSG | I'll go. |
158 | HJUSTIN.MSG | No, sorry. |
159 | HJUSTIN.MSG | Fah? |
160 | HJUSTIN.MSG | We're watching you. |
161 | HJUSTIN.MSG | I have a crime to report! |
162 | HJUSTIN.MSG | You're doing a fine job. |
163 | HJUSTIN.MSG | Just stopping by. See ya. |
164 | HJUSTIN.MSG | Oula. |
165 | HJUSTIN.MSG | Hello again, sir. What can I do for you today? |
166 | HJUSTIN.MSG | Hello again, ma'am. What can I do for you today? |
167 | HJUSTIN.MSG | Hello. How can I help you? |
168 | HJUSTIN.MSG | Yes? |
169 | HJUSTIN.MSG | Just sleep if off, okay? |
100 | HOTSPOT.MSG | You sustain |
101 | HOTSPOT.MSG | points of radiation damage. |
102 | HOTSPOT.MSG | You sustain |
103 | HOTSPOT.MSG | points of radiation damage. |
104 | HOTSPOT.MSG | There is a high concentration of radiation nearby. |
105 | HOTSPOT.MSG | You sustain |
100 | HOUSCHAR.MSG | You see a worn chair. |
101 | HOUSCHAR.MSG | You see a worn chair. |
100 | HTWRBOX.MSG | You see a locked strongbox. |
101 | HTWRBOX.MSG | You see an unlocked stronbox. |
102 | HTWRBOX.MSG | The strongbox is locked. |
103 | HTWRBOX.MSG | While opening the strongbox, you detected and disarmed a trap. |
104 | HTWRBOX.MSG | While opening the strongbox, you detected a trap, but accidentally set it off. |
105 | HTWRBOX.MSG | While opening the strongbox, you detected a trap, but failed to disarm it. |
106 | HTWRBOX.MSG | The strongbox is already unlocked. |
107 | HTWRBOX.MSG | You successfully unlocked the strongbox. |
108 | HTWRBOX.MSG | Your multiple attempts to unlock the strongbox have set off a trap. |
109 | HTWRBOX.MSG | You were unable to unlock the strongbox, and the lock has become jammed. |
110 | HTWRBOX.MSG | You were unable to unlock the strongbox. |
111 | HTWRBOX.MSG | You find a trap on the strongbox and successfully disarm it. |
112 | HTWRBOX.MSG | You find a trap on the strongbox. |
113 | HTWRBOX.MSG | While searching the strongbox for traps, you accidentally set one off. |
114 | HTWRBOX.MSG | You find nothing while searching the strongbox for traps. |
115 | HTWRBOX.MSG | You successfully disarmed the trap. |
116 | HTWRBOX.MSG | You accidentally set off the trap. |
100 | HTWRGRD.MSG | You see one of Hightower's guards. |
101 | HTWRGRD.MSG | You better leave. Daren Hightower doesn't take visitors. |
102 | HTWRGRD.MSG | Your company is not desired. |
103 | HTWRGRD.MSG | Leave! |
104 | HTWRGRD.MSG | You're not allowed here. |
105 | HTWRGRD.MSG | Go away, or you'll regret it. |
106 | HTWRGRD.MSG | This house is off limits to the likes of you. |
107 | HTWRGRD.MSG | What the� Get em! |
108 | HTWRGRD.MSG | You made a big mistake coming in here! |
109 | HTWRGRD.MSG | What are you doing here? You're dead meat. |
110 | HTWRGRD.MSG | Mmmm, looks good. |
111 | HTWRGRD.MSG | Is that Brahmin I smell? |
112 | HTWRGRD.MSG | Hook it to my veins! |
113 | HTWRGRD.MSG | Anything in the fridge? |
114 | HTWRGRD.MSG | How much longer? |
115 | HTWRGRD.MSG | I'm hungry. |
116 | HTWRGRD.MSG | Is it almost ready? |
100 | HTWRGRGE.MSG | You see George, the door guard. |
101 | HTWRGRGE.MSG | Can I help you? |
102 | HTWRGRGE.MSG | wHant see miStr tOwer! |
103 | HTWRGRGE.MSG | Yes. I'm here to see Mr. Hightower. |
104 | HTWRGRGE.MSG | I have an appointment with Mr. Hightower and I'm running very late. |
105 | HTWRGRGE.MSG | Let me in. |
106 | HTWRGRGE.MSG | Mr. Hightower doesn't see just anyone. |
107 | HTWRGRGE.MSG | Well, he wants to see me. |
108 | HTWRGRGE.MSG | How do I set up an appointment with him? |
109 | HTWRGRGE.MSG | I'm not just anyone, you idiot! |
110 | HTWRGRGE.MSG | Oh well. Goodbye. |
111 | HTWRGRGE.MSG | Ok. Go on in. |
112 | HTWRGRGE.MSG | I know all of Mr. Hightower's associates and I've never seen you before, so you'd better leave. Now. |
113 | HTWRGRGE.MSG | Oh, man are you in trouble! Mr. H hates it when his appointments are late. I'll let him chew you out himself. Go on in. |
114 | HTWRGRGE.MSG | You're not getting in here. Beat it, skag! |
115 | HTWRGRGE.MSG | I don't want any trouble here, so you'd better leave now. |
116 | HTWRGRGE.MSG | Get lost! |
117 | HTWRGRGE.MSG | You're not getting in this door. |
118 | HTWRGRGE.MSG | What the hell are you sneaking around for?!? Guards!!! |
119 | HTWRGRGE.MSG | Get away from that door! Nobody gets in there without going through me first! |
100 | HTWRLEON.MSG | You see Leon, a guard. |
101 | HTWRLEON.MSG | What is your business here? |
102 | HTWRLEON.MSG | I must speak with Mr. Hightower. |
103 | HTWRLEON.MSG | I've come to kill Mr. Hightower. |
104 | HTWRLEON.MSG | What business is it of yours? |
105 | HTWRLEON.MSG | Ok. But I'm watching you. He's in his office. |
106 | HTWRLEON.MSG | Thank you. |
107 | HTWRLEON.MSG | Yeah... I bet you're watching me. |
108 | HTWRLEON.MSG | I don't like your attitude. I'm going to have to ask you to leave. |
109 | HTWRLEON.MSG | I'll leave when I'm good and ready, pal! |
110 | HTWRLEON.MSG | Ok, I'll leave. |
111 | HTWRLEON.MSG | Attitude? I'l show you attitude!!! |
112 | HTWRLEON.MSG | Whatever it is, you can tell me. Mr. H is busy right now. |
113 | HTWRLEON.MSG | Why do you have to be so difficult? |
114 | HTWRLEON.MSG | I would much rather tell him in person. It's a matter of life and death. |
115 | HTWRLEON.MSG | Decker has put a contract out on Hightower's life. |
116 | HTWRLEON.MSG | You can tell me, or you can leave. |
117 | HTWRLEON.MSG | Who died and made you God? |
118 | HTWRLEON.MSG | Decker has put a contract out on Hightower's life. |
119 | HTWRLEON.MSG | Look, I'm not tellin' you a damn thing! |
120 | HTWRLEON.MSG | I'll leave. |
121 | HTWRLEON.MSG | Again? What a fool Decker is. Well?... I guess he's not as big a fool as the guys he hires for these jobs. See here, check out my gun. |
122 | HTWRLEON.MSG | [Leon shows you the side of his gun where 5 deep scratch marks are visible.] |
123 | HTWRLEON.MSG | Each one of these marks is for a past attempt on Hightower's life. I bagged each and every one of them. Tell me... do you know what this fool Decker hired looks like? |
124 | HTWRLEON.MSG | No. |
125 | HTWRLEON.MSG | It's me, you idiot! |
126 | HTWRLEON.MSG | Hey! Wow! You've got scratch marks on your gun! You're coooooool! |
127 | HTWRLEON.MSG | Thank you for the advance warning, but Mr. Hightower doesn't like strangers hangin' around. I'm going to have to ask you to leave. |
128 | HTWRLEON.MSG | That's it? No reward? What the hell is wrong with you people? |
129 | HTWRLEON.MSG | You're welcome. Goodbye. |
130 | HTWRLEON.MSG | Mr. Hightower is not taking any visitors. Now leave! |
131 | HTWRLEON.MSG | I'll leave when I'm good and ready, pal! |
132 | HTWRLEON.MSG | Ok, I'll leave. |
133 | HTWRLEON.MSG | I really need to speak to Mr. Hightower. |
134 | HTWRLEON.MSG | Ok, buddy. Let's go. [Leon grabs you by the arm.] |
135 | HTWRLEON.MSG | Get your damn hands off of me! |
136 | HTWRLEON.MSG | All right, all right! I'm going. |
137 | HTWRLEON.MSG | Wait! I'm not finished! |
138 | HTWRLEON.MSG | Ug! |
139 | HTWRLEON.MSG | Rookl! |
140 | HTWRLEON.MSG | I have urgent news for Mr. Hightower. |
141 | HTWRLEON.MSG | What are you doing here? I'm off duty now. Go bother someone else. |
100 | HTWRRICK.MSG | You see Rick, a guard. |
101 | HTWRRICK.MSG | Whadda' ya' want? |
102 | HTWRRICK.MSG | Da... Um... |
103 | HTWRRICK.MSG | Excuse me. Could I ask you a few questions? |
104 | HTWRRICK.MSG | Your head on a stick! |
105 | HTWRRICK.MSG | Nevermind. |
106 | HTWRRICK.MSG | Get back over to the Eastside, you hop head! |
107 | HTWRRICK.MSG | Wha? |
108 | HTWRRICK.MSG | I go. |
109 | HTWRRICK.MSG | Make it quick. I'm not supposed to be talking on the job. |
110 | HTWRRICK.MSG | Where am I? |
111 | HTWRRICK.MSG | What's your job? |
112 | HTWRRICK.MSG | Sorry to bother you. Bye. |
113 | HTWRRICK.MSG | You'd better watch your step and your mouth, punk! |
114 | HTWRRICK.MSG | NO! You'd better watch it! I'm gonna' put a bullet in your head! |
115 | HTWRRICK.MSG | You're not worth my time. |
116 | HTWRRICK.MSG | If you don't know, you probably shouldn't be here. This is the Heights. Mister Hightower lives here and he only sees people on appointment. |
117 | HTWRRICK.MSG | What's your job? |
118 | HTWRRICK.MSG | Can I set up an appointement with Mr. Hightower? |
119 | HTWRRICK.MSG | Thanks for your time. |
120 | HTWRRICK.MSG | I'm here to make sure nobody messes with Mr. Hightower. |
121 | HTWRRICK.MSG | Well, I'm actually interested in killing Mr. Hightower. It's time to earn your pay! |
122 | HTWRRICK.MSG | Where am I? |
123 | HTWRRICK.MSG | Thanks for your time. Bye. |
124 | HTWRRICK.MSG | No. |
125 | HTWRRICK.MSG | I don't like your attitude. You'd better leave. |
126 | HTWRRICK.MSG | All right. I'm going. |
127 | HTWRRICK.MSG | Make me, you damn long-haired freak! |
128 | HTWRRICK.MSG | After sundown nobody is allowed in this area. The other guards won't even give you a warning. If they catch you they'll attack. You'd better get back downtown while your head is still attached to your neck. |
129 | HTWRRICK.MSG | oK. I gO. |
130 | HTWRRICK.MSG | no. I stAy. |
131 | HTWRRICK.MSG | I'm not going anywhere. |
132 | HTWRRICK.MSG | Sorry, I'll be on my way. |
100 | HTWRWIFE.MSG | You see Hightower's Wife. |
101 | HTWRWIFE.MSG | Oh, hello. You must be one of my husband's associates. |
102 | HTWRWIFE.MSG | Hello again. |
103 | HTWRWIFE.MSG | My God!!! Someone's in the house!!! |
104 | HTWRWIFE.MSG | Take what you want! Just leave! |
105 | HTWRWIFE.MSG | How did you get in?!? |
100 | HUBBER.MSG | You see a Hubber. |
101 | HUBBER.MSG | Wow! I heard you killed the Deathclaw, good work! |
102 | HUBBER.MSG | Is it true? Does� did the Deathclaw really exist? |
103 | HUBBER.MSG | I hear you're the |
104 | HUBBER.MSG | man |
105 | HUBBER.MSG | woman |
106 | HUBBER.MSG | that killed the Deathclaw. Good work! |
107 | HUBBER.MSG | Thanks for destroying that nightmare, we can all sleep a little easier now. |
108 | HUBBER.MSG | That Deathclaw better really be dead. |
100 | HUBCAPTR.MSG | You see a seedy looking person. |
101 | HUBCAPTR.MSG | What do you want? |
102 | HUBCAPTR.MSG | Get out of here! |
103 | HUBCAPTR.MSG | You want a bullet through that thick skull of yours? |
104 | HUBCAPTR.MSG | That's it! |
105 | HUBCAPTR.MSG | Eat this! |
106 | HUBCAPTR.MSG | Have you ever danced with the devil in the pale moonlight? |
107 | HUBCAPTR.MSG | Step right up, stranger! |
108 | HUBCAPTR.MSG | Ride my bullet, son� |
109 | HUBCAPTR.MSG | Ride my bullet, bitch� |
100 | HUBCARVN.MSG | You see a teamster. |
101 | HUBCARVN.MSG | Today's going to be a long day! |
102 | HUBCARVN.MSG | I really don't want to work today. |
103 | HUBCARVN.MSG | I hope we don't get raided . . . or worse. |
104 | HUBCARVN.MSG | Sorry, we don't need any more guards . . . I think. |
105 | HUBCARVN.MSG | Sorry, we're full. |
106 | HUBCARVN.MSG | You should check at the Merchant Market if you want a job. |
107 | HUBCARVN.MSG | I hope we sell everything. |
108 | HUBCARVN.MSG | I can't wait until we finish. |
109 | HUBCARVN.MSG | I'm ready to kick some butt. |
110 | HUBCARVN.MSG | We're out of here! |
111 | HUBCARVN.MSG | It sure was hot today. |
112 | HUBCARVN.MSG | Boy am I thirst. |
113 | HUBCARVN.MSG | What day is it? |
114 | HUBCARVN.MSG | I'm off to the Falcon as soon as I'm done! |
115 | HUBCARVN.MSG | Sorry, we're just getting back from a route. |
116 | HUBCARVN.MSG | You should check at the Merchant Market if you want a job. |
117 | HUBCARVN.MSG | Today's pay day! |
118 | HUBCARVN.MSG | I heading strait for Bob's! |
119 | HUBCARVN.MSG | I've got to pay back the loan today! |
120 | HUBCARVN.MSG | I'm so tired. |
100 | HUBCOP.MSG | You see a police officer. |
101 | HUBCOP.MSG | Greetings! You should watch your� uh, I mean, watch� (the officer gives a strange look to the other officers and tilts his head in your direction.) |
102 | HUBCOP.MSG | Hi there stranger� Wait! I know you! You're wanted for theft! Don't move! |
103 | HUBCOP.MSG | Okay I give up. |
104 | HUBCOP.MSG | Eat lead! |
105 | HUBCOP.MSG | Kor Rok! |
106 | HUBCOP.MSG | (Give yourself up.) |
107 | HUBCOP.MSG | Watch your back, this isn't a safe place. |
108 | HUBCOP.MSG | Watch your scripts, |
109 | HUBCOP.MSG | guy. |
110 | HUBCOP.MSG | lady. |
111 | HUBCOP.MSG | You shouldn't be here, it's not safe. |
112 | HUBCOP.MSG | Old Town's really fallen apart. |
113 | HUBCOP.MSG | This place smells. |
114 | HUBCOP.MSG | We should tear this whole area down. |
115 | HUBCOP.MSG | I know that damn Thieves Circle is around here, somewhere. |
116 | HUBCOP.MSG | Poor Harold, he's had a rough life. |
117 | HUBCOP.MSG | Keep your nose clean. |
118 | HUBCOP.MSG | Hey. I know you. No more fighting okay? |
119 | HUBCOP.MSG | You better not be thinking of starting another fight! |
120 | HUBCOP.MSG | If we catch you fighting again, you're going in! |
121 | HUBCOP.MSG | Did you hear? The Far Go Trader's got whipped out. |
122 | HUBCOP.MSG | The Water Merchants are history, that's a blessing. |
123 | HUBCOP.MSG | Someone killed off the Crimson Caravan. |
124 | HUBCOP.MSG | Did you hear! The Underground has finally been wiped out! |
125 | HUBCOP.MSG | Decker's Dead! |
126 | HUBCOP.MSG | This town would be safer with Decker out of the picture. |
100 | HUBFLRCD.MSG | You see a flower child. |
101 | HUBFLRCD.MSG | Hello! Would you� oh, excuse me� |
102 | HUBFLRCD.MSG | You! I heard about you! You kill kids and eat them! Mother Jain! Mother Jain! Help! |
103 | HUBFLRCD.MSG | Would you like a flower, mister? |
104 | HUBFLRCD.MSG | Would you like a flower, madam? |
105 | HUBFLRCD.MSG | Empty |
106 | HUBFLRCD.MSG | Is there anything special about this place? |
107 | HUBFLRCD.MSG | What's so special about the flower? |
108 | HUBFLRCD.MSG | What are you charging, kid? |
109 | HUBFLRCD.MSG | Sure, kid! |
110 | HUBFLRCD.MSG | No thanks. |
111 | HUBFLRCD.MSG | Sure. I could get off on stomping it to pieces! |
112 | HUBFLRCD.MSG | [sniff, sniff]. Smell nice! |
113 | HUBFLRCD.MSG | [sniff, sniff]. Smell yuck! |
114 | HUBFLRCD.MSG | Silly! You already got a flower! |
115 | HUBFLRCD.MSG | Do you want the flower or don't you! |
116 | HUBFLRCD.MSG | I'll take the flower if you tell me a little about this place. |
117 | HUBFLRCD.MSG | What's so special about the flower? |
118 | HUBFLRCD.MSG | Sure, kid! |
119 | HUBFLRCD.MSG | Enough about the damn flower. Just answer the question! |
121 | HUBFLRCD.MSG | It's a Unity Rose. It's the color of the Holy Flame, and represents the peace and harmony we'll have when the Children of the Cathedral helps everyone in the whole world become friendly and strong! Uh, do you want one? |
122 | HUBFLRCD.MSG | Empty |
123 | HUBFLRCD.MSG | Now how's a rose going to do all that? |
124 | HUBFLRCD.MSG | Tell me about the Holy Flame� |
125 | HUBFLRCD.MSG | How much is it, kid? |
126 | HUBFLRCD.MSG | Sure, kid! |
128 | HUBFLRCD.MSG | Look. I don't want your damn flower. |
129 | HUBFLRCD.MSG | It's free. We don't believe in money. The Holy Flame takes care of all of our needs! It's so wonderful! You should join us in our Cathedral of Happiness! Uh, do you want one? |
130 | HUBFLRCD.MSG | Tell me about the Cathedral� |
131 | HUBFLRCD.MSG | Tell me about the Holy Flame� |
132 | HUBFLRCD.MSG | Sure, kid! |
135 | HUBFLRCD.MSG | Thank you, oh thank you! I gave away a flower! Isn't that great� |
136 | HUBFLRCD.MSG | You're mean! I hate you! I hope you get eaten by the Holy Flame! |
137 | HUBFLRCD.MSG | They sure do! Have one! I gave away a flower! Isn't that great� |
138 | HUBFLRCD.MSG | You're stupid! I hope the Holy Flame kills you before you can say anymore stupid things. Mother Jain, watch out for the stupid man! |
139 | HUBFLRCD.MSG | We're the Children of the Cathedral. We've been commanded by the Holy Flame itself to feed the hungry and heal the sick. We're going to spread peace and unity everywhere�and everything will be soooo good! Here, have your flower! |
140 | HUBFLRCD.MSG | I don't think you want a flower at all. You're being mean to me! |
141 | HUBFLRCD.MSG | Roses won't do that, silly! Only people can change the world. And with the Holy Flame as our master, we'll be sure to make everything nice and special! So would you like a flower� |
142 | HUBFLRCD.MSG | Tell me about the Cathedral� |
143 | HUBFLRCD.MSG | Tell me about the Holy Flame� |
144 | HUBFLRCD.MSG | Sure, kid! |
145 | HUBFLRCD.MSG | No thanks. |
146 | HUBFLRCD.MSG | I'll show you silly, you little... |
147 | HUBFLRCD.MSG | That's the fire that cleansed the world, and if we obey it, it'll never do it again! It wants us be smart and peaceful and unified and stuff! So would you like a flower? |
148 | HUBFLRCD.MSG | Tell me about this unity� |
149 | HUBFLRCD.MSG | Sure, kid! |
150 | HUBFLRCD.MSG | No thanks. |
151 | HUBFLRCD.MSG | Enough with the damn flower! |
152 | HUBFLRCD.MSG | It's a wonderful place near the ocean, where people spend all their time praising the Holy Flame and being good. And everyone there is kind, except maybe Father Lasher. Uh�would you like a flower? |
153 | HUBFLRCD.MSG | Tell me about Father Lasher� |
154 | HUBFLRCD.MSG | Sure, kid! |
155 | HUBFLRCD.MSG | No thanks. |
100 | HUBJAKE.MSG | You see Jacob, the arms dealer. |
101 | HUBJAKE.MSG | Hi! Welcome to Jake's. I've got some great merchandise in stock. Feel free to look around. |
102 | HUBJAKE.MSG | I would like to make a deal with you. |
103 | HUBJAKE.MSG | What are you selling here? |
104 | HUBJAKE.MSG | What can you tell me about a water chip? |
105 | HUBJAKE.MSG | Tell me about yourself. |
106 | HUBJAKE.MSG | Nevermind. Bye. |
107 | HUBJAKE.MSG | wahnt. |
108 | HUBJAKE.MSG | nO wahnt. |
109 | HUBJAKE.MSG | I deal with high end arms. The best stuff you can find this side of the Brotherhood, and since the Brotherhood doesn't deal with outsiders, I've gotta' say I'm the best. I have a Sniper Rifle, and you would be hard pressed to find Flame Thrower fuel anywhere else in the wastes. On yeah... I've got a Geiger counter, too. Very rare. |
110 | HUBJAKE.MSG | Show me what ya' got. |
111 | HUBJAKE.MSG | Tell me more about the Sniper Rifle. |
112 | HUBJAKE.MSG | What would I need a Geiger counter for? |
113 | HUBJAKE.MSG | Maybe I'll check with you later. Bye. |
114 | HUBJAKE.MSG | Man, you do like the rare stuff! Where were you when I was selling some depleted uranium rounds a few years back? I don't do chips, though. Ain't a market in it. Anything else? |
115 | HUBJAKE.MSG | Show me what ya' got. |
116 | HUBJAKE.MSG | Then tell me what you DO have. |
117 | HUBJAKE.MSG | Tell me about yourself. |
118 | HUBJAKE.MSG | Well, I've been around. Used to be with the Union of Atomic Workers. Sort of like the Brotherhood, but less friendly. They wanted to keep to themselves, and I... well, I wanted to see the world and be my own boss, so I left. |
119 | HUBJAKE.MSG | Let's see what you have. |
120 | HUBJAKE.MSG | Tell me what you've got. |
121 | HUBJAKE.MSG | What can you tell me about a water chip? |
122 | HUBJAKE.MSG | Good meeting you, friend. I may stop by later. Bye. |
123 | HUBJAKE.MSG | Ahh, the DKS is a fine long range weapon. It was originally .308, but we rechambered it for the more common .223 round. We tuned the barrel, too. Most importantly, check out this trigger. Smooth, huh? The trigger breaks perfectly now. Overall, this is a good choice for hunting any type of animal... |
124 | HUBJAKE.MSG | Sounds good. Let's see if we can make a deal. |
125 | HUBJAKE.MSG | What would I need a Geiger counter for? |
126 | HUBJAKE.MSG | Maybe I'll check with you later. Bye. |
127 | HUBJAKE.MSG | What do you need a Gieger counter for!? [Laughs] Though it's been 80 years or so since the bombs fell, there's still radiation around, you goof. You can't see it, never could, but it's there. Heck I'm willin' to bet you got some counts on you now. Everyone that lives in the wastes has a few RAD counts. |
128 | HUBJAKE.MSG | Show me what you have to sell. |
129 | HUBJAKE.MSG | Tell me more about radiation. |
130 | HUBJAKE.MSG | How does a Geiger counter work? |
131 | HUBJAKE.MSG | Goof!?! Do you always insult your customers? If you think I'm going to buy something from you now you're sadly mistaken. |
132 | HUBJAKE.MSG | Well, some call it the Phantom Death, 'cause that's what it is. You can't see it, you can't hear it, you can't even smell it. It basically builds up in your system. You never feel it until it's too late. The more trips you make to Hot Spots, the more it builds up and it will never leave your system. Ever. The Rads just keep building up. Well... unless you can get a hold of some Rad-Away. |
133 | HUBJAKE.MSG | Let's see if we can make a deal. |
134 | HUBJAKE.MSG | How does a Geiger counter work? |
135 | HUBJAKE.MSG | Where can I find Rad-Away? I haven't seen it being sold many places. |
136 | HUBJAKE.MSG | Wow. You know a lot. It sounds like you've been around. |
137 | HUBJAKE.MSG | Thanks for the info. Bye. |
138 | HUBJAKE.MSG | It's pretty simple, actually. You use it and it tells you how many Rads you have. As long as you keep your Rad count under 100, you should be fine. Go above 100 and you're in some trouble. The worst part is you won't even know you've been sucking up Rads until a few days later. Get over 1000 and you're cooked - unless you get a hold of a whole lot of Rad-Away. |
139 | HUBJAKE.MSG | Let's see if we can make a deal. |
140 | HUBJAKE.MSG | What can you tell me about radiation? |
141 | HUBJAKE.MSG | I don't go for this hard sell crap. See you later. |
142 | HUBJAKE.MSG | Nevermind. |
144 | HUBJAKE.MSG | gEt. |
145 | HUBJAKE.MSG | Me go. |
146 | HUBJAKE.MSG | Yes. |
147 | HUBJAKE.MSG | No. Just looking around. |
148 | HUBJAKE.MSG | I don't want any trouble. If you want to do business then let's do it. If not, get out. |
149 | HUBJAKE.MSG | gEt. |
150 | HUBJAKE.MSG | Me go. |
151 | HUBJAKE.MSG | Let's see what you've got. |
152 | HUBJAKE.MSG | You can go to Hell. I go where I want, when I want! |
153 | HUBJAKE.MSG | I'm leaving. |
154 | HUBJAKE.MSG | What the hell are you doing in here?!?!? |
155 | HUBJAKE.MSG | I don't carry it. Any I find I keep for myself. Right up the street here, there's a guy that may be able to help you. His name is Vance. Don't ask too many questions of him. Let's just say this is his area of expertise. Just tell him Jacob sent you and he should do you up just fine. |
156 | HUBJAKE.MSG | How does a Geiger counter work? |
157 | HUBJAKE.MSG | Thanks for the info. Bye. |
158 | HUBJAKE.MSG | Here's what I've got. |
159 | HUBJAKE.MSG | Bye. |
160 | HUBJAKE.MSG | Thanks. |
161 | HUBJAKE.MSG | Ook. |
162 | HUBJAKE.MSG | The mutants wiped 'em out about ten years ago, so I guess I made the right decision. I eventually settled down here. The cops don't like my trade and I've been rousted more than once, but I'm a helluva lot more honest than most of the merchants here. |
163 | HUBJAKE.MSG | Hey, how's it going my friend? Lookin' to buy somethin'? |
164 | HUBJAKE.MSG | Hey, how's it going my friend? Lookin' to buy somethin'? |
165 | HUBJAKE.MSG | Your selection is good, but I'm looking for something with a bit more punch. Any idea where I could go? |
100 | HUBPATNT.MSG | You see a Patient. |
100 | HUBPRIS.MSG | You see a prisoner. |
101 | HUBPRIS.MSG | I didn't kill anyone! |
102 | HUBPRIS.MSG | I'm innocent! |
103 | HUBPRIS.MSG | What are you lookin' at? |
104 | HUBPRIS.MSG | I was just borrowing it. Honest! |
105 | HUBPRIS.MSG | Where's my bread and water? |
106 | HUBPRIS.MSG | I've been framed! |
100 | HUBSMITY.MSG | You see Smitty. |
101 | HUBSMITY.MSG | You wanna talk after what you've pulled? Screw you! |
102 | HUBSMITY.MSG | The boss said get lost, so get lost! |
103 | HUBSMITY.MSG | We don't talk to no outsiders! |
100 | HUNTER.MSG | You see a burly bounty hunter with a button that reads, 'I'm Christopher and you're meat.' |
101 | HUNTER.MSG | What do you want? |
102 | HUNTER.MSG | A donut. |
103 | HUNTER.MSG | What are you doing here? |
104 | HUNTER.MSG | Just looking around. |
105 | HUNTER.MSG | Nothing. |
106 | HUNTER.MSG | We don't appreciate wise guys here. Buzz off. |
107 | HUNTER.MSG | That joke wasn't even funny the first time. You're about to discover why I'm one of the most fearsome bounty hunters in the wasteland. And I won't even get paid for it. |
108 | HUNTER.MSG | None of your business. |
109 | HUNTER.MSG | Well, go poke around somewhere else. |
110 | HUNTER.MSG | Did you know that there's a bounty of 1,500 caps on your head for killing children? Time to collect! |
1000 | HUNTER.MSG | Adytum |
1001 | HUNTER.MSG | Followers |
1002 | HUNTER.MSG | Cathedral |
1003 | HUNTER.MSG | Rippers |
1004 | HUNTER.MSG | Blades |
1005 | HUNTER.MSG | Gun |
1006 | HUNTER.MSG | Hub |
1007 | HUNTER.MSG | Junktown |
1008 | HUNTER.MSG | Water |
1009 | HUNTER.MSG | Nicole |
1010 | HUNTER.MSG | Boneyard |
1011 | HUNTER.MSG | Runners |
1012 | HUNTER.MSG | Chip |
1100 | HUNTER.MSG | A small town to the south. Occasionally some of them visit. |
1101 | HUNTER.MSG | Those are the peace loving freaks who live near us. |
1102 | HUNTER.MSG | A strange cult south of Adytum and the rest of the Boneyard. Nicole says that they are up to something. |
1103 | HUNTER.MSG | An ultra-violent gang to our west. |
1104 | HUNTER.MSG | A gang to the east. They use vibro-knives. |
1105 | HUNTER.MSG | A gang that came from the Hub, and sells guns. They are north of here. |
1106 | HUNTER.MSG | The Hub is a large city of traders and businesses, to the east. |
1107 | HUNTER.MSG | Junktown is a small city just north of the Hub. |
1108 | HUNTER.MSG | I can't help you with that. |
1109 | HUNTER.MSG | She's the leader of the Followers. |
1110 | HUNTER.MSG | This place is the Angel's Boneyard, the remnants of the old city of Los Angeles. |
1111 | HUNTER.MSG | A gang that came from the Hub, and sells guns. They are north of here. |
1112 | HUNTER.MSG | I can't help you with that. |
100 | HWMHOST.MSG | You see a Hub guard. |
101 | HWMHOST.MSG | Can I help you? |
102 | HWMHOST.MSG | Yes. Could you tell me where I am? |
103 | HWMHOST.MSG | Goodbye. |
104 | HWMHOST.MSG | Uhhhhhhh. Huh huh. Uhhhhh. Huh. |
105 | HWMHOST.MSG | Man, you're dumber than a bag of hammers, aren't you? Get outta' here |
106 | HWMHOST.MSG | You're in the south end of the Hub. If you look around you'll find the Water Merchants and a small hospital. |
107 | HWMHOST.MSG | Who are the Water Merchants? |
108 | HWMHOST.MSG | A hospital? |
109 | HWMHOST.MSG | Thank you. Bye. |
110 | HWMHOST.MSG | Those bastards. They think they own the damn Hub just because they have control of the Water Tower. |
111 | HWMHOST.MSG | A hospital? |
112 | HWMHOST.MSG | Thank you. Bye. |
113 | HWMHOST.MSG | The Children of the Cathedral run a small hospital here in the Hub. They seem like a decent bunch. |
114 | HWMHOST.MSG | Who are the Water Merchants? |
100 | IAN.MSG | You see a short, stocky man. |
101 | IAN.MSG | We don't like your kind in these parts. |
102 | IAN.MSG | Hello, stranger. You look like you're new here. What's your name? |
103 | IAN.MSG | My name's not important. |
104 | IAN.MSG | I'm |
105 | IAN.MSG | . |
106 | IAN.MSG | Urgh? |
107 | IAN.MSG | Well, then, neither are you. |
108 | IAN.MSG | Good to meet you. I'm Ian. |
109 | IAN.MSG | What do you do here? |
110 | IAN.MSG | I'd like to know more about this place. Can you help? |
111 | IAN.MSG | Sorry, but I don't have time to waste on morons. |
112 | IAN.MSG | I was a guard for the merchants of the Hub. However, I was shot during a raid by bandits. I've been staying here, since the people have helped me recover. Still, my knowledge of the outside world and my experience make me useful here. Shady Sands is my home now. Occasionally, I even get to visit Junktown or the Hub to do some trading, since I'm the only person here who has ever really left town. |
113 | IAN.MSG | You see Ian. |
114 | IAN.MSG | I'm sorry to hear about your injury. |
115 | IAN.MSG | Where's this Hub, and Junktown? |
116 | IAN.MSG | Can you tell me about the bandits? |
117 | IAN.MSG | Shady Sands is a small but self-sufficient community. The only trouble here is with the bandits and the Radscorpions. |
118 | IAN.MSG | Why are the Radscorpions trouble? |
119 | IAN.MSG | Are there many bandits? |
120 | IAN.MSG | There are several. They come from various groups. They steal our food and occasionally shoot a few people. Seth organized the guards to help fight them off. |
121 | IAN.MSG | Can you tell me about Seth? |
122 | IAN.MSG | There are different groups? Who are they all? |
123 | IAN.MSG | Radscorpions are very dangerous. They have a poisonous stinger in the tail, and they are very quick. Aradesh has been trying to find a way to get rid of them. If you feel brave, you could talk to Aradesh about them. |
124 | IAN.MSG | Thanks. It's been healing up well, thanks to Razlo. |
125 | IAN.MSG | Seth is a very brave fighter. He occasionally goes to the Radscorpion caves to kill a few Radscorpions, but they always wind up coming back. There are just too many for him to fight. |
126 | IAN.MSG | Are the Radscorpions really that dangerous? |
127 | IAN.MSG | What can I help you with? |
128 | IAN.MSG | There are three groups: the Khans, the Vipers, and the Jackals. They pretty much hate each other, but they all raid Shady Sands. |
129 | IAN.MSG | Tell me more about Shady Sands. |
130 | IAN.MSG | He has the confident, relaxed stance of an experienced fighter. |
131 | IAN.MSG | So, |
132 | IAN.MSG | , what can I do for you? |
133 | IAN.MSG | Tell me about the raiders. |
134 | IAN.MSG | Tell me about Radscorpions. |
135 | IAN.MSG | Tell me about Shady Sands. |
136 | IAN.MSG | Tell me about Seth. |
137 | IAN.MSG | Can you give me directions to the Hub and Junktown? |
138 | IAN.MSG | Nothing, thanks. |
139 | IAN.MSG | The Hub is a big trading center far south of Shady Sands. It's run by several different caravan groups of merchants: the Water Merchants, the Crimson Caravan, and the Far Go Traders. Junktown is a little south and a ways west. It's smaller, but still a good place to drop in for a drink. It's overseen by a fellow by the name of Killian Darkwater, the local shopkeeper, sheriff, and mayor. |
140 | IAN.MSG | Thanks. |
141 | IAN.MSG | I may not be a very good fighter any more, but I'm good enough to best the likes of you! |
142 | IAN.MSG | What can I do for you, |
143 | IAN.MSG | ? |
144 | IAN.MSG | Hmm. Nothing. Never mind, Ian. |
145 | IAN.MSG | You can leave now. |
146 | IAN.MSG | Can you give me directions to the Hub and Junktown? |
147 | IAN.MSG | Well, since you ask, all right. See you around. |
148 | IAN.MSG | No thanks. I'm needed here. |
149 | IAN.MSG | Could you help me out a bit? Your experience would be useful. |
150 | IAN.MSG | Let's go. It'll be good to get back into action! |
151 | IAN.MSG | This is Killian's, a general store. Killian's a good man, and they have plenty of stock. |
152 | IAN.MSG | Gizmo's casino. A hive of gambling and underworld activity. Careful; they say the games are rigged. |
153 | IAN.MSG | This place gives me the creeps. |
154 | IAN.MSG | What the hell happened here? |
155 | IAN.MSG | This is gonna be a tough nut to crack. |
156 | IAN.MSG | Hmm. Tempting offer, since this place gets boring. Tell ya what. Standard rates. 100 caps, and you've got a deal. |
157 | IAN.MSG | Deal. |
158 | IAN.MSG | No thanks. |
159 | IAN.MSG | How about a piece of the action, instead? |
160 | IAN.MSG | All right, I'll help you out in exchange for my share of loot. |
161 | IAN.MSG | No, I don't think so. Come back when you have some caps. |
162 | IAN.MSG | This is the Weapon Shop. It's run by Beth. She's good for guns, but better for gossip. |
163 | IAN.MSG | Jake's weapons. High prices, but really good guns. |
164 | IAN.MSG | Office of the Water Merchants. They're the big movers and shakers of the Hub, since they supply the water that keeps everything going. |
165 | IAN.MSG | This is the Crimson Caravan. I did some work for them. They do a lot of high-risk jobs. |
166 | IAN.MSG | Far Go Traders, run by Butch Harris. He's ot-nay oo-tay ight-bray, if you catch my meaning. |
167 | IAN.MSG | Ah, now the Maltese Falcon is the place to be. Good music, good drinks, and good company. |
168 | IAN.MSG | That is one ugly son of a bitch! |
169 | IAN.MSG | You gain 100 experience points for convincing Ian to join your quest. |
170 | IAN.MSG | Heard about some of these places before, but never been in one. Seems nice and clean . . . a little too clean for my taste. |
171 | IAN.MSG | Not that you asked me, but the man needs to give you a little breathing room. |
172 | IAN.MSG | Y'know, that woman couldn't lead a tango, much less a revolution. |
173 | IAN.MSG | What weapons are you skilled with? |
174 | IAN.MSG | I'm a good shot with just about any sort of pistol, and I can use a submachine gun, too. I also know how to handle a knife. |
175 | IAN.MSG | I thought the Boneyard was worse. |
200 | IAN.MSG | Draw your best weapon next time we go into battle. |
201 | IAN.MSG | Sure thing. |
202 | IAN.MSG | Can I do something for you before I go? |
203 | IAN.MSG | Um, yeah. I think we should stick together, after all. |
204 | IAN.MSG | Uh, no. Thanks. |
1000 | IAN.MSG | Water |
1001 | IAN.MSG | War |
1002 | IAN.MSG | Shady |
1003 | IAN.MSG | Junktown |
1004 | IAN.MSG | Hub |
1005 | IAN.MSG | Raiders |
1006 | IAN.MSG | Caravans |
1007 | IAN.MSG | Chip |
1008 | IAN.MSG | Sands |
1009 | IAN.MSG | Followers |
1010 | IAN.MSG | Cathedral |
1011 | IAN.MSG | Garl |
1012 | IAN.MSG | Master |
1013 | IAN.MSG | Unity |
1014 | IAN.MSG | Set |
1015 | IAN.MSG | Watershed |
1016 | IAN.MSG | Necropolis |
1017 | IAN.MSG | Hall |
1018 | IAN.MSG | Library |
1019 | IAN.MSG | Overseer |
1020 | IAN.MSG | Medic |
1021 | IAN.MSG | Healing |
1022 | IAN.MSG | Vault |
1023 | IAN.MSG | Vault-13 |
1024 | IAN.MSG | Vault13 |
1025 | IAN.MSG | Killian |
1026 | IAN.MSG | Gizmo |
1027 | IAN.MSG | Boneyard |
1028 | IAN.MSG | Casino |
1029 | IAN.MSG | Store |
1030 | IAN.MSG | Deathclaw |
1031 | IAN.MSG | Exodus |
1032 | IAN.MSG | Initiates |
1033 | IAN.MSG | Paladins |
1034 | IAN.MSG | Scribes |
1035 | IAN.MSG | Children |
1036 | IAN.MSG | Brotherhood |
1037 | IAN.MSG | Vats |
1038 | IAN.MSG | Military |
1039 | IAN.MSG | Base |
1041 | IAN.MSG | Apocalypse |
1042 | IAN.MSG | Mutants |
1043 | IAN.MSG | Morpheus |
1044 | IAN.MSG | Khans |
1045 | IAN.MSG | Tandi |
1046 | IAN.MSG | Alya |
1047 | IAN.MSG | Diana |
1048 | IAN.MSG | Gwen |
1049 | IAN.MSG | Petrox |
1050 | IAN.MSG | Tolya |
1051 | IAN.MSG | Booze |
1052 | IAN.MSG | chems |
1053 | IAN.MSG | Seth |
1054 | IAN.MSG | Aradesh |
1055 | IAN.MSG | Razlo |
1056 | IAN.MSG | Zimmerman |
1057 | IAN.MSG | Regulators |
1058 | IAN.MSG | Scavs |
1059 | IAN.MSG | Blades |
1060 | IAN.MSG | Nicole |
1061 | IAN.MSG | Lieutenant |
1062 | IAN.MSG | Psychics |
1063 | IAN.MSG | Experiments |
1064 | IAN.MSG | Police |
1065 | IAN.MSG | Merchants |
1100 | IAN.MSG | No idea what a water chip is. Sorry, friend. |
1101 | IAN.MSG | Happened a few decades back. Basically, a bunch of countries got kind of antsy, and everything went BOOM! |
1102 | IAN.MSG | A small and peaceful village. Probably the most promising community in the wastes. |
1103 | IAN.MSG | A medium-sized town made of junk, overseen by a sherrif named Killian. It's just a few days southwest of Shady Sands. |
1104 | IAN.MSG | The Hub is the biggest trading center in the New West. It's run primarily by a group called the Water Merchants, but there are some other traders there, too. It's a booming town, but there's a lot of political fighting between the traders. |
1105 | IAN.MSG | There are several different groups of raiders out there. The most organized group is called the Khans; they seem to think they can conquer the world or something. |
1106 | IAN.MSG | Most caravans come from the Hub. They travel all over the place. I worked for a group called the Crimson Caravan before my untimely injury. |
1107 | IAN.MSG | No idea what a water chip is. Sorry, friend. |
1108 | IAN.MSG | A small and peaceful village. Probably the most promising community in the wastes. |
1109 | IAN.MSG | Sorry, bud. Don't know much. |
1110 | IAN.MSG | Sorry, bud. Don't know much. |
1111 | IAN.MSG | Garl's some dumb-ass who thinks he can take over the world with his crummy raiders. Yeah, whatever. |
1112 | IAN.MSG | Sorry, bud. Don't know much. |
1113 | IAN.MSG | Sorry, bud. Don't know much. |
1114 | IAN.MSG | Sorry, bud. Don't know much. |
1115 | IAN.MSG | Sorry, bud. Don't know much. |
1116 | IAN.MSG | Isn't that the mythical city of the dead? |
1117 | IAN.MSG | Sorry, bud. Don't know much. |
1118 | IAN.MSG | Sorry, bud. Don't know much. |
1119 | IAN.MSG | Sorry, bud. Don't know much. |
1120 | IAN.MSG | Razlo's a great doctor. You should see him if you're hurt. |
1121 | IAN.MSG | Razlo does s good job of fixing people up, and his junja juice is well worth it! |
1122 | IAN.MSG | Sorry, bud. Don't know much. |
1123 | IAN.MSG | Sorry, bud. Don't know much. |
1124 | IAN.MSG | Sorry, bud. Don't know much. |
1125 | IAN.MSG | Killian's mayor of Junktown. He also runs a store there. He's a decent fellow. Never did any work for him, but he seems okay. |
1126 | IAN.MSG | Gizmo runs a casino in Junktown. I hear that it's rigged, though. |
1127 | IAN.MSG | Sorry, bud. Don't know much. |
1128 | IAN.MSG | The casino is Gizmo's big project in Junktown. Brings in a lot of tourists and money, but problems come with it. |
1129 | IAN.MSG | Killian runs a good general store in Junktown. |
1130 | IAN.MSG | Sorry, bud. Don't know much. |
1131 | IAN.MSG | Sorry, bud. Don't know much. |
1132 | IAN.MSG | Sorry, bud. Don't know much. |
1133 | IAN.MSG | Sorry, bud. Don't know much. |
1134 | IAN.MSG | Sorry, bud. Don't know much. |
1135 | IAN.MSG | Yeah, there's some kids in Shady Sands. So? None of 'em are mine. |
1136 | IAN.MSG | Sorry, bud. Don't know much. |
1137 | IAN.MSG | Sorry, bud. Don't know much. |
1138 | IAN.MSG | Sorry, bud. Don't know much. |
1139 | IAN.MSG | Sorry, bud. Don't know much. |
1141 | IAN.MSG | You know, we'll always have war. Just the next one's gonna be fought with sticks. |
1142 | IAN.MSG | I saw some weird things when I was guarding caravans for the Hub. Mutated coyotes and mantises and scorpions and such. |
1143 | IAN.MSG | Sorry, bud. Don't know much. |
1144 | IAN.MSG | They're a sorry group of raiders who attack Shady Sands and think that they're gonna take over the world or some such crap. |
1145 | IAN.MSG | She's Aradesh's daughter. She's pretty sweet, but I've got someone waiting for me back home. |
1146 | IAN.MSG | Sorry, bud. Don't know much. |
1147 | IAN.MSG | Sorry, bud. Don't know much. |
1148 | IAN.MSG | Sorry, bud. Don't know much. |
1149 | IAN.MSG | Sorry, bud. Don't know much. |
1150 | IAN.MSG | Sorry, bud. Don't know much. |
1151 | IAN.MSG | Got any beer? |
1152 | IAN.MSG | I used some Psycho once on a caravan raid. It made me twitchy. Odd. |
1153 | IAN.MSG | Seth is the captain of the guards. Between you and me, he couldn't guard a fruit if it was nailed to his leg. |
1154 | IAN.MSG | Aradesh is the leader of Shady Sands. A kind and patient man, although he's kinda looney. |
1155 | IAN.MSG | Hey, if you need help, Razlo's the man to see. He's a great doctor. |
1156 | IAN.MSG | Sorry, bud. Don't know much. |
1157 | IAN.MSG | Sorry, bud. Don't know much. |
1158 | IAN.MSG | Sorry, bud. Don't know much. |
1159 | IAN.MSG | Sorry, bud. Don't know much. |
1160 | IAN.MSG | Sorry, bud. Don't know much. |
1161 | IAN.MSG | Sorry, bud. Don't know much. |
1162 | IAN.MSG | I dunno. I think there's something to it, yeah, but there's just not enough evidence. |
1163 | IAN.MSG | Sorry, bud. Don't know much. |
1164 | IAN.MSG | Sorry, bud. Don't know much. |
1165 | IAN.MSG | Some merchants come from the Hub to trade with Junktown. That's all I know. |
1490 | INTRO.SVE | War. War never changes. |
1550 | INTRO.SVE | The Romans waged war to gather slaves and wealth. |
1607 | INTRO.SVE | Spain built an empire from its lust for gold and territory. |
1680 | INTRO.SVE | Hitler shaped a battered Germany into an economic superpower. |
1755 | INTRO.SVE | But war never changes. |
1800 | INTRO.SVE | In the 21st century, war was still waged over the resources |
1860 | INTRO.SVE | that could be acquired. |
1900 | INTRO.SVE | Only this time, the spoils of war were also its weapons. |
1990 | INTRO.SVE | Petroleum and Uranium. |
2020 | INTRO.SVE | For these resources, China would invade Alaska, |
2065 | INTRO.SVE | the US would annex Canada, |
2100 | INTRO.SVE | and the European Commonwealth would dissolve into quarreling, |
2140 | INTRO.SVE | bickering nation-states, |
2160 | INTRO.SVE | bent on controlling the last remaining resources on Earth. |
2230 | INTRO.SVE | In 2077, the storm of world war had come again. |
2300 | INTRO.SVE | In two brief hours, most of the planet was reduced to cinders. |
2370 | INTRO.SVE | And from the ashes of nuclear devastation, |
2410 | INTRO.SVE | a new civilization would struggle to arise. |
2470 | INTRO.SVE | A few were able to reach the relative safety |
2510 | INTRO.SVE | of the large underground Vaults. |
2550 | INTRO.SVE | Your family was part of that group that entered Vault Thirteen. |
2630 | INTRO.SVE | Imprisioned safely behind the large Vault door, |
2675 | INTRO.SVE | under a mountain of stone, |
2710 | INTRO.SVE | a generation has lived without knowledge of the outside world. |
2790 | INTRO.SVE | Life in the Vault is about to change. |
101 | INVADED.MSG | The caravan traders didn't have a chance. They're all dead. |
102 | INVADED.MSG | It looks like the mutants were heavily armed. The caravan traders didn't have a chance against this kind of firepower. |
103 | INVADED.MSG | They're dead. |
104 | INVADED.MSG | You're pretty sure it's a dead person. |
105 | INVADED.MSG | Through all the mutated flesh and muscle one of them looks familiar. It's one of the scouts that was sent out by the Vault that never returned... |
106 | INVADED.MSG | Through all the mutated flesh and muscle you somehow recognize one of the mutants to be Sean, one of the scouts sent out by your Vault a few months before you left. |
107 | INVADED.MSG | All the mutants are dead, but one looks strangely familiar, but you can't place the 'face'. |
108 | INVADED.MSG | Dead mutants. |
100 | INVADER.MSG | You see an invading super mutant. |
101 | INVADER.MSG | Come here Human! |
102 | INVADER.MSG | Stop! |
100 | INVGRD.MSG | You see a Paladin. |
101 | INVGRD.MSG | Sorry, we're on alert. I can't talk right now. |
102 | INVGRD.MSG | Do you see anything. |
103 | INVGRD.MSG | Those mutants will pay for what they did. |
104 | INVGRD.MSG | Don't worry, we have everything under control. |
105 | INVGRD.MSG | I wouldn't stick around here if I were you initiate, there's likely to be more bloodshed. |
106 | INVGRD.MSG | Keep an eye out for us Initiate. |
107 | INVGRD.MSG | I wouldn't stick around here if I were you stranger, there's likely to be more bloodshed. |
108 | INVGRD.MSG | Keep an eye out stranger, trouble's brewing. |
109 | INVGRD.MSG | Leave. |
110 | INVGRD.MSG | Do not distract me, we're on alert. |
111 | INVGRD.MSG | Keep quite. |
112 | INVGRD.MSG | Stop wasting my time, initiate. |
113 | INVGRD.MSG | Button your hatch stranger. |
114 | INVGRD.MSG | Beat it stranger, before there's more bloodshed. |
115 | INVGRD.MSG | This world should be cleansed of these vile abominations. |
116 | INVGRD.MSG | What was that? |
117 | INVGRD.MSG | My feet hurt. |
118 | INVGRD.MSG | They will pay for this... |
119 | INVGRD.MSG | Let them try that again. |
120 | INVGRD.MSG | What the... Oh, it's nothing. |
121 | INVGRD.MSG | Stay alert! |
200 | INVGRD.MSG | Bob, what's your status? |
201 | INVGRD.MSG | All clear. |
202 | INVGRD.MSG | I don't think they're coming back. |
203 | INVGRD.MSG | Don't count on it. |
204 | INVGRD.MSG | Have we heard back from the scouts? |
205 | INVGRD.MSG | Not yet. |
206 | INVGRD.MSG | Scouts report that everything is clear. |
207 | INVGRD.MSG | Good. |
208 | INVGRD.MSG | So, what were you working on this morning Ray? |
209 | INVGRD.MSG | Just trying to increase the range on the plasma rifle. |
210 | INVGRD.MSG | Have you checked out the Gatling laser? |
211 | INVGRD.MSG | Yea, I assisted with the first prototype. |
212 | INVGRD.MSG | Quit with the chatter! |
213 | INVGRD.MSG | Yes, sir. Sorry, sir. |
100 | IRWIN.MSG | You see Irwin. |
101 | IRWIN.MSG | Oh boy, can't you leave me alone? I have enough problems on my hands already. |
102 | IRWIN.MSG | Problems? Maybe I can help you. |
103 | IRWIN.MSG | Like you are the only one with problems. |
104 | IRWIN.MSG | Okay, okay. No reason to yell at me. |
105 | IRWIN.MSG | Hmm... I don't know. It takes a different caliber of hero than you. Listen, why don't you come back when you have a little more experience under your belt? |
106 | IRWIN.MSG | This is a tragedy, believe me. Nothing is the way it used to be. I have a small farm outside town and a few days ago a bunch of Raiders appeared out of nowhere and now use my home as their camp. They killed Pugsley, my donkey and they threatened to kill me if I ever dare to come back. |
107 | IRWIN.MSG | Just tell me where and I'll take care of the rest. |
108 | IRWIN.MSG | Sorry Irwin, but I have more important things to do. |
109 | IRWIN.MSG | Really, you would do that? You know, I don't dare to go there any more. Why don't you come back and let me know when it is safe to go back home again? |
110 | IRWIN.MSG | Listen freak, I told you to let me alone in the first place. Now beat it! |
111 | IRWIN.MSG | I knew you would chicken out. Everyone does when it comes to the Raiders. |
112 | IRWIN.MSG | So, have you been able to teach those Raiders a lesson? Is my home safe again? |
113 | IRWIN.MSG | It sure is, buddy. |
114 | IRWIN.MSG | I didn't have the time yet to take care of it. |
115 | IRWIN.MSG | Oh, thank you so much. I am sorry I don't have any riches to give to you, but here, take this rifle for saving my home. |
116 | IRWIN.MSG | You're trying to fool me, right? Please don't play with me. Come back and let me know when it is really safe to get back into my home, will you? |
117 | IRWIN.MSG | Thank you so much for helping me. |
118 | IRWIN.MSG | Grunk? |
119 | IRWIN.MSG | Look, I don't have time for idiots. Come back when you've got some smarts. |
120 | IRWIN.MSG | Uh Huh, Uh Huh, Uh Huh. I dood it. |
121 | IRWIN.MSG | Me no fix yet. |
300 | IRWIN.MSG | Meet your maker! |
301 | IRWIN.MSG | Get him... dead! |
302 | IRWIN.MSG | You have just had your last cheesebread! |
100 | ISMARC.MSG | You see a thin, angry-looking man. |
101 | ISMARC.MSG | You see Ismarc. |
102 | ISMARC.MSG | What? |
103 | ISMARC.MSG | Yeah, what do you want? |
104 | ISMARC.MSG | Hey, good singing. |
105 | ISMARC.MSG | Your singing makes my ears bleed. |
106 | ISMARC.MSG | Never mind. |
107 | ISMARC.MSG | Hoo! |
108 | ISMARC.MSG | Oh, great. You don't know how gratified that makes me. Go away. |
109 | ISMARC.MSG | Thanks. What can I do for ya? |
110 | ISMARC.MSG | Do you do music anywhere else? |
111 | ISMARC.MSG | Just felt like tossing some money in the hat, so to speak. |
112 | ISMARC.MSG | Where did you learn to sing? |
113 | ISMARC.MSG | Thanks for your time. |
114 | ISMARC.MSG | What?!? I don't have time for this. |
115 | ISMARC.MSG | Yeah, I sing at the Hub sometimes, and I've visited the Brotherhood of Steel and Adytum with the caravans. Why do you ask? |
116 | ISMARC.MSG | Can you tell me how to get to the Hub? |
117 | ISMARC.MSG | I need to know how to get to the Brotherhood. |
118 | ISMARC.MSG | How do I get to Adytum? |
119 | ISMARC.MSG | Um, never mind, thanks. |
120 | ISMARC.MSG | The Hub? Oh, it's just a short distance down south of Junktown. What else? |
121 | ISMARC.MSG | The Brotherhood is a couple days west and a little bit north of here. Don't go there, though. They won't let you in unless you're with a caravan. You need anything else? |
122 | ISMARC.MSG | Hmm. Head southwest of the Hub. Adytum is part of the Boneyard. It's a small, semi-industrial town. I didn't like it much there. What else do you want? |
123 | ISMARC.MSG | Hey, thanks. It's hard being a starving artist. You got anything you need to know, you just ask. |
124 | ISMARC.MSG | I appreciate the thought and all, but you're strapped worse than I am. |
125 | ISMARC.MSG | Ah, I picked it up here and there. Learned a little from an old singer at the Hub, and got some music from the scavs in Adytum, in the Boneyard. You know. Just takes some practice. |
126 | ISMARC.MSG | There is a man singing raucously in the corner. |
127 | ISMARC.MSG | Your head is a bowl! |
128 | ISMARC.MSG | It's round like a mole! |
129 | ISMARC.MSG | I'd rather fry! |
130 | ISMARC.MSG | Than pay you the toll! |
131 | ISMARC.MSG | I know your mind |
132 | ISMARC.MSG | It's a steel cage |
133 | ISMARC.MSG | Raging inside is . . . |
134 | ISMARC.MSG | The DeathClaw |
135 | ISMARC.MSG | I need you |
136 | ISMARC.MSG | Like a bad dose of poison |
137 | ISMARC.MSG | I need you |
100 | IZO.MSG | He has the stance and musculature of a master martial artist. |
101 | IZO.MSG | Izo says nothing. |
102 | IZO.MSG | He gives you your money. |
100 | JAIN.MSG | You see Jain |
101 | JAIN.MSG | Why do you disturb an elder of the Cathedral? |
102 | JAIN.MSG | I have come seeking a blessing. |
103 | JAIN.MSG | I'm interested in your church, and I want some information. Do you have any pamphlets? |
104 | JAIN.MSG | Just looking around. |
105 | JAIN.MSG | Mom? |
106 | JAIN.MSG | I am hardly your mother. |
107 | JAIN.MSG | Nuh-uh? |
108 | JAIN.MSG | Poopie! |
109 | JAIN.MSG | How dare you speak to me in that manner! You will be punished for your insolence! Guards! |
110 | JAIN.MSG | Perhaps one of our priests will discuss your needed education. Leave now. |
111 | JAIN.MSG | Have you studied the sacraments, child? |
112 | JAIN.MSG | Yes. |
113 | JAIN.MSG | No. |
114 | JAIN.MSG | Then you would have known high elders of the Cathedral do not just 'hand out' blessings. You will leave now. |
115 | JAIN.MSG | Continue to mock me and I will have you thrown out. |
116 | JAIN.MSG | But I'm not mocking you, honest. |
117 | JAIN.MSG | Mock you? Now why would I do something like that?! |
118 | JAIN.MSG | It's obvious that kindness and good temper aren't part of this religion. |
119 | JAIN.MSG | Sorry, I think I'll be leaving now. |
120 | JAIN.MSG | You will pay for those heretical words. |
121 | JAIN.MSG | Your words do not match your conviction. They burn of the heresy within. You will be cleansed, then forgotten. |
122 | JAIN.MSG | Then why are you here? What would bring you to the Children of the Cathedral? |
123 | JAIN.MSG | I am a seeker of knowledge. I would like to learn more. |
124 | JAIN.MSG | I need to know how to burn this place down, so I was looking for structural weaknesses. |
125 | JAIN.MSG | I'm just looking. |
126 | JAIN.MSG | Are you a Child? |
127 | JAIN.MSG | Lady, do I look that young to you? |
128 | JAIN.MSG | Am I one of the Children of the Cathedral? No. |
129 | JAIN.MSG | I am a devout believer. |
130 | JAIN.MSG | Then you should know better then to be here. I would caution you about your manners. Leave. |
131 | JAIN.MSG | OK. |
132 | JAIN.MSG | Bite me. |
133 | JAIN.MSG | Are you interested in converting to our faith? We can offer you what no one else can... |
134 | JAIN.MSG | And what's that? |
135 | JAIN.MSG | No, not interested. I think you're a bunch of kooks. |
136 | JAIN.MSG | A lifetime of contentment. Fulfillment in the knowledge you're working to rebuild the planet and make a better place for those that follow. |
137 | JAIN.MSG | Sounds very interesting, could you tell me more? I seek fulfillment. |
138 | JAIN.MSG | Oh yeah, I bet there's a lot of rebuilding going on and I'm sure your cups are overflowing with fulfillment. |
139 | JAIN.MSG | I don't think so. Sounds a little fishy to me. |
140 | JAIN.MSG | Believe what you will. Just do it elsewhere. You may leave. |
141 | JAIN.MSG | Mocking our holy cause is not appreciated. You will be punished if you continue. |
142 | JAIN.MSG | And who's going to do the punishing? Ooh, I'd like to request the extra hard whip, if you don't mind. |
143 | JAIN.MSG | Sorry. |
144 | JAIN.MSG | When the Children walk the reborn land, your kind will vanish, heretic. Leave now. |
145 | JAIN.MSG | I am not completely devoid of humor, but leading the Children is something I take seriously. Please remember that. |
146 | JAIN.MSG | Sorry, I'm not that familiar with the Children. |
147 | JAIN.MSG | OK. Bye. |
148 | JAIN.MSG | You are in the right place for spiritual fulfillment. The Children of the Cathedral seek a peaceful resolution of our world's problems and could use your help. |
149 | JAIN.MSG | What are the Children's plans for mutants? |
150 | JAIN.MSG | How can Children find peace in this wasteland? |
151 | JAIN.MSG | Those that can be brought into the fold, shall be. Those that resist will suffer. |
152 | JAIN.MSG | Sounds like a tough job. |
153 | JAIN.MSG | Now it's time for you to have a little suffering. |
154 | JAIN.MSG | As it should be. May you succeed in your crusade! |
155 | JAIN.MSG | Uh, I got to go. |
156 | JAIN.MSG | With perseverance, the Children can accomplish anything. We will not fail. |
157 | JAIN.MSG | Good. I hope you don't. |
158 | JAIN.MSG | Yeah, right. Whatever. |
159 | JAIN.MSG | Okay. Bye. |
160 | JAIN.MSG | Blasphemer! This is a Holy House! How could you think such a thing? |
161 | JAIN.MSG | Relax, I didn't mean it! |
162 | JAIN.MSG | Easy. Let me show you. |
163 | JAIN.MSG | Blessings of the Holy Flame to you, my Child. |
164 | JAIN.MSG | Who's the Holy Flame? |
165 | JAIN.MSG | This place is a sham. |
166 | JAIN.MSG | And to you, Priestess Jain. Goodbye. |
167 | JAIN.MSG | Ug luk to ruk? |
168 | JAIN.MSG | Ooook! |
169 | JAIN.MSG | Once you had potential. You are no longer welcome here. |
170 | JAIN.MSG | You are not welcome here. Please leave. |
171 | JAIN.MSG | What brings you here? |
172 | JAIN.MSG | I have slain the Master, and I believe he was masquerading as the Holy Flame. |
173 | JAIN.MSG | You have been freed from the oppression of the Master. |
174 | JAIN.MSG | Mu tuk doh tub? |
175 | JAIN.MSG | Feeties. |
176 | JAIN.MSG | You have done what? You shall pay for your sin against the Holy Flame himself. |
177 | JAIN.MSG | The who? |
178 | JAIN.MSG | The master. He was going to unite the mutants and take over the world. |
179 | JAIN.MSG | Don't worry about it. |
180 | JAIN.MSG | You appear delusional. I suggest seeing a counselor to work out your problems. |
181 | JAIN.MSG | I told you to leave. Are you deaf or feeble? |
182 | JAIN.MSG | Leave this room immediately or I will have you cleansed by holy flame. |
183 | JAIN.MSG | There is no one greater then the Holy Flame and we are His servants. |
184 | JAIN.MSG | Really? Wow. So, what's the reason for someone to join your order? |
185 | JAIN.MSG | Uh, okay. Bye. |
186 | JAIN.MSG | Blessings of the Holy Flame to you, my Child. |
187 | JAIN.MSG | With perseverance, the Children can accomplish anything. We will not fail. |
188 | JAIN.MSG | That is not an appropriate question. |
1000 | JAIN.MSG | War |
1001 | JAIN.MSG | Master |
1002 | JAIN.MSG | Cathedral |
1003 | JAIN.MSG | Mutants |
1004 | JAIN.MSG | Hub |
1005 | JAIN.MSG | Steel |
1006 | JAIN.MSG | Vats |
1007 | JAIN.MSG | Holy |
1008 | JAIN.MSG | Unity |
1009 | JAIN.MSG | Brotherhood |
1010 | JAIN.MSG | Flame |
1011 | JAIN.MSG | Children |
1100 | JAIN.MSG | It was the cleansing of the planet. The inattention by those who came before caused the holy fires. It was justice. |
1101 | JAIN.MSG | There is no Master but the Holy Flame. He is our master, He is the Master of all. |
1102 | JAIN.MSG | The will of the Holy One brings a rebirth to the planet. We are His Children and carry out His plan. |
1103 | JAIN.MSG | They are holy for they bear marks of past sins for present witnesses. |
1104 | JAIN.MSG | Like many other cities, they will embrace the moral leadership of the Cathedral. |
1105 | JAIN.MSG | They claim a religious foundation, but lack that which would make them truly righteous. Their zeal is refreshing, however. |
1106 | JAIN.MSG | I have never heard of such things. |
1107 | JAIN.MSG | The Holiest of Holies. He is the guiding light we follow. He shall cleanse those unfaithful when the Nexus of Rebirth is reached. |
1108 | JAIN.MSG | It is the uniting, by the Holy Flame, of all people, of all races and the cleansing of the heathens from this world. |
1109 | JAIN.MSG | They claim a religious foundation, but lack that which would make them truly righteous. Their zeal is refreshing, however. |
1110 | JAIN.MSG | The Holiest of Holies. He is the guiding light we follow. He shall cleanse those unfaithful when the Nexus of Rebirth is reached. |
1111 | JAIN.MSG | The will of the Holy One brings a rebirth to the planet. We are His Children and carry out His plan. |
100 | JAKE.MSG | You see Jake of the Followers. |
101 | JAKE.MSG | You see a Follower of the Apocalypse. |
102 | JAKE.MSG | Welcome, my friend! How might I help you today? |
103 | JAKE.MSG | Me hep! Me hep! |
104 | JAKE.MSG | I heard that you are a decent fighter. Let's find out. |
105 | JAKE.MSG | I hear you need help. What's the problem? |
106 | JAKE.MSG | What can you tell me about the Followers? |
107 | JAKE.MSG | You want to help. I don't think you are good enough to help me out. Go talk to Neil. |
108 | JAKE.MSG | I would love to fight you, but I am much too busy helping Nicole right now. |
109 | JAKE.MSG | Figures. You looked like a wimp to me anyways. |
110 | JAKE.MSG | Suit yourself. Good bye. |
111 | JAKE.MSG | How did a wimp like you become second in command? |
112 | JAKE.MSG | Hey. Just because I don't want to fight doesn't mean I'm a wimp. I just don't feel like it. |
113 | JAKE.MSG | I was right. Just a wimp. |
114 | JAKE.MSG | Some of us will use our brains to get further in this world. A lot can be settled with peace and thinking. |
115 | JAKE.MSG | When are you going to use your brains then? |
116 | JAKE.MSG | You're right. I'm sorry. |
117 | JAKE.MSG | That's it. I'm not going to talk to you anymore. |
118 | JAKE.MSG | That's better. Now. I have a problem with a spy around here. Will you help me? |
119 | JAKE.MSG | Yes. What is it? |
120 | JAKE.MSG | Fix it yourself if you are so great. |
121 | JAKE.MSG | I just said we have a spy around here. I think it may be one of the guards that is the spy. Though it could be a scout. Those are the only two groups that have access to the Children. |
122 | JAKE.MSG | Okay. I'll go get your spy and eliminate the problem. |
123 | JAKE.MSG | Have any leads on this spy? |
124 | JAKE.MSG | Forget it. I won't help you. |
125 | JAKE.MSG | Thank you very much. Now go! |
126 | JAKE.MSG | Nothing really. The only things I really know about is that a lot of low level information is getting to the Children. This is not good. Heather thinks it is either Neil or Peter. |
127 | JAKE.MSG | Okay. I will go check on it. |
128 | JAKE.MSG | Forget it. I won't help you. |
129 | JAKE.MSG | I can't let you leave then. |
130 | JAKE.MSG | I will then. Good bye! |
131 | JAKE.MSG | We are having trouble with some of our information slipping out to the Children. I think it is a spy. |
132 | JAKE.MSG | Okay. So, what is the problem? |
133 | JAKE.MSG | Okay, I'll deal with this spy. |
134 | JAKE.MSG | Have any leads yet? |
135 | JAKE.MSG | Forget it. I won't help you. |
136 | JAKE.MSG | Currently, I can't tell you anything. Good day. |
137 | JAKE.MSG | I am trying to sleep. Don't bother me. |
138 | JAKE.MSG | Hurry up and find that vile scum! |
139 | JAKE.MSG | I knew it was Heather all along. She was deceitful from the start. I should have told everyone what I thought at first. |
140 | JAKE.MSG | I never did learn anything from you. Your training was useless. |
141 | JAKE.MSG | I have a package for you from Gabriel. |
142 | JAKE.MSG | Hmm. I see. Thank you. |
143 | JAKE.MSG | Get the hell out. |
100 | JARVIS.MSG | The man tosses about fitfully. |
101 | JARVIS.MSG | Oohhh . . . |
102 | JARVIS.MSG | You see a pale, wiry young man. |
103 | JARVIS.MSG | You see Jarvis, the younger brother of Seth. |
104 | JARVIS.MSG | Hello. I'm sorry, but I'm not feeling too well right now. Please, if you can help find a way to fight the radscorpions, talk to my brother, Seth. |
105 | JARVIS.MSG | Thank you so much for helping me. My name is Jarvis, and I'm Seth's younger brother. Please, if there's anything you need to know, just ask. |
106 | JARVIS.MSG | Hello again. Can I help you with something? |
107 | JARVIS.MSG | Can you tell me more about your brother? |
108 | JARVIS.MSG | Tell me a bit about the town. |
109 | JARVIS.MSG | Just chatting, thanks. |
110 | JARVIS.MSG | Seth's a very good fighter. He's very determined. A little too much, sometimes. Still, he's devoted to the welfare of our village. |
111 | JARVIS.MSG | Well, Shady Sands was founded by a great ancestor of our current leader, Aradesh. He could tell you more of the story. We have a well and irrigation, so we do well for ourselves. |
112 | JARVIS.MSG | This man is suffering from a virulent poison. |
113 | JARVIS.MSG | You can't figure out what is affecting this man. |
114 | JARVIS.MSG | This man is suffering from radscorpion venom. |
115 | JARVIS.MSG | You can't figure out what is affecting this man. |
116 | JARVIS.MSG | That skill won't help here. |
117 | JARVIS.MSG | Over the next few minutes, the man shows definite improvement. |
118 | JARVIS.MSG | Sef is brover? |
119 | JARVIS.MSG | Dis pwace? |
120 | JARVIS.MSG | Duh. |
100 | JASMINE.MSG | You see Jasmine. |
101 | JASMINE.MSG | Excuse me, sir, this person is a member of one of the merchant guilds. |
102 | JASMINE.MSG | Let me get this straight; you're shooting my boss and my friends, and you want to talk? Get bent! |
103 | JASMINE.MSG | The door's over there. Don't let it hit you on the way out. |
104 | JASMINE.MSG | Hi. Welcome to the Circle of Thieves. Play your cards right and you're in. |
105 | JASMINE.MSG | Welcome to the Circle of Thieves. I'm Jasmine. I'm here to help make your infiltration of the Daren Hightower estate as painless as possible. Hightower's estate is located in the Heights. It has a minimum of two guards on duty at all times. The necklace is probably in a strongbox, which often have some minor traps, so be careful. Here are some lockpicks and a couple of flares to make your job a little easier.. And a bottle of Nuka-Cola. Try not to kill Mr. Hightower. He's one of our "favorite" people. You got all that? |
106 | JASMINE.MSG | What do you mean by "favorite." |
107 | JASMINE.MSG | Lockpicks and Flares? That's all. |
108 | JASMINE.MSG | Nuka Cola? |
109 | JASMINE.MSG | Don't kill him? No promises, woman. |
110 | JASMINE.MSG | This job sucks. Find someone else. |
111 | JASMINE.MSG | No problem. I'm outta here. |
112 | JASMINE.MSG | Runk! |
113 | JASMINE.MSG | Excuse me, sir, but shouldn't you be working on your assignment? |
114 | JASMINE.MSG | Excuse me, miss, but shouldn't you be working on your assignment? |
117 | JASMINE.MSG | Hi again. If you've got the necklace, you'll have to give it to Mr. Loxley before you get your reward. |
118 | JASMINE.MSG | Well done, lad. Here's your reward. [Jasmine gives you 3000 bucks] |
119 | JASMINE.MSG | Well done, miss. Here's your reward. [Jasmine gives you 3000 bucks] |
121 | JASMINE.MSG | By the way, here's a little something extra to help you out in your future felonious forays. |
122 | JASMINE.MSG | Hello again. |
123 | JASMINE.MSG | Well, he's been our benefactor on many occasions. If you kill him, someone smarter may take his place. We wouldn't like that. |
124 | JASMINE.MSG | Pfah! A real thief lives on her wits. We're being generous with you. Now scat! |
125 | JASMINE.MSG | They're our corporate sponsor. Loxley got thirsty, and they "donated" several dozen bottles to us. Real nice of them to help us out. |
126 | JASMINE.MSG | Hmm, don't think I like the attitude. Oh well, nobody's perfect. |
127 | JASMINE.MSG | Fine. I think I can speak for Mr. Loxley when I say that I hope we never cross paths again. Get out of here. |
128 | JASMINE.MSG | Good luck. Diamonds are my second favorite thing in the world! |
129 | JASMINE.MSG | Right. Runk. Sure. |
130 | JASMINE.MSG | We warned you, but you didn't listen. Too bad about that hearing problem. |
131 | JASMINE.MSG | I think you just failed the test! Don't come back. |
132 | JASMINE.MSG | Excuse me, sir, this person is a member of one of the merchant guilds. |
133 | JASMINE.MSG | We warned you, but you didn't listen. Too bad about that hearing problem. |
134 | JASMINE.MSG | Pfah! A real thief lives on her wits. We're being generous with you miss. Now scat! |
135 | JASMINE.MSG | [Jasmine hands you a set of Electronic Lockpicks] |
100 | JASON.MSG | You see a young man with sharp features. |
101 | JASON.MSG | You see Jason Zimmerman. |
102 | JASON.MSG | Hey, are you from really far away? Have you had a lot of adventures? |
103 | JASON.MSG | Yes, I'm from a Vault far to the north. |
104 | JASON.MSG | Actually, I'm from Mars. Want to see my firelance? |
105 | JASON.MSG | I've had some adventures. |
106 | JASON.MSG | Haven't done all that much, really. |
107 | JASON.MSG | Uh, far. Vault. |
108 | JASON.MSG | Oh. I thought someone who'd been through the wastes outside would be, well, smarter. Never mind. |
109 | JASON.MSG | Miles says that now that you got those parts, he can get the farms working, so that we don't have to sell bullets to the Hub. I never thought much about it until Smitty pointed out that the bullets he made were |
110 | JASON.MSG | sold to the Hub, who sold them to the gangs. I guess you found a good solution. |
111 | JASON.MSG | I never thought that we would be able to stop fighting the gangs. My father told me how you got them to promise to leave us alone. You know, I thought I always wanted to go adventuring, but I think that I like . . . well, the |
112 | JASON.MSG | feeling of security here now. No more worrying about the gangs suddenly attacking and wondering who's going to be killed. |
113 | JASON.MSG | Lorraine says that there was a Vault south of here, where a lot of my grandparents lived. What's it like living in a Vault? |
114 | JASON.MSG | It's pretty boring, actually. |
115 | JASON.MSG | It's very exciting. We have all sorts of technology you wouldn't believe! |
116 | JASON.MSG | Oh. Well, you must have had some adventures after leaving, right? |
117 | JASON.MSG | Not really. |
118 | JASON.MSG | Yes, there's quite a bit of danger out there. |
119 | JASON.MSG | As someone once wrote, 'Adventure is someone else far away having a very unpleasant time.' |
120 | JASON.MSG | Huh. The Hub merchants talk about radscorpions and stuff. |
121 | JASON.MSG | Actually, it's mostly just desert. |
122 | JASON.MSG | Well, actually, there are all sorts of monsters out there. |
123 | JASON.MSG | Really? What kinds of monsters have you fought? |
124 | JASON.MSG | Not much, just some rats and stuff. |
125 | JASON.MSG | Yeah, the Hub guards said that there are lots of radioactive mutant things living in the desert. Monster hunting must be a real blast! |
126 | JASON.MSG | Yes, it's a real kick! |
127 | JASON.MSG | No; it's more of a pain. Venom, bites, radiation . . . it's deadly. |
128 | JASON.MSG | I wish that I could go adventuring sometime. |
129 | JASON.MSG | I never though about that. I rather like having clean water and a place to stay. |
130 | JASON.MSG | I thought that living in the wasteland would be . . . you know . . . rugged, and dangerous, and everything. But I suppose we have enough to keep us busy here, with the gangs and all. |
131 | JASON.MSG | What, are you some kind of weirdo or something? Caleb never should have let you in the gates! |
132 | JASON.MSG | That's cool. All we have here is this stupid well and those underground farms that Miles keeps trying to get working. |
133 | JASON.MSG | Yeah, I noticed that you don't have a bedroll or anything. It must get pretty dirty and uncomfortable out there. |
134 | JASON.MSG | Hello again. Have any interesting stories to tell? |
135 | JASON.MSG | What do you want to know about? |
136 | JASON.MSG | Not really. |
137 | JASON.MSG | Well, if you do anything interesting, tell me all about it! |
138 | JASON.MSG | Leave me alone! |
139 | JASON.MSG | Thank goodness you're here! Please help me get out of here! |
140 | JASON.MSG | Ayuh. |
141 | JASON.MSG | Don't worry, I'll get us out of here. |
142 | JASON.MSG | Sorry kid, you're on your own! |
143 | JASON.MSG | What are you doing here? |
144 | JASON.MSG | Thank you! |
145 | JASON.MSG | Please don't leave me! |
146 | JASON.MSG | I thought that it would be fun to leave Adytum and explore the world. But the Rippers caught me and have been holding me here. Please, help me! |
147 | JASON.MSG | All right, let's get out of here! |
148 | JASON.MSG | No way. You got yourself into this, you get out. |
100 | JCHIDMEM.MSG | We offer healing of the body to heal the spirit. Can I help you? |
101 | JCHIDMEM.MSG | Yes. Help me. |
102 | JCHIDMEM.MSG | Who are you people? |
103 | JCHIDMEM.MSG | What happened to the people who were here before you? |
104 | JCHIDMEM.MSG | Uhn |
105 | JCHIDMEM.MSG | That is fine, my child. We will examine you now. |
106 | JCHIDMEM.MSG | Blessed are the meek of mind. There is nothing wrong with you my child. Run along and play. |
107 | JCHIDMEM.MSG | You have been healed. Be more careful in the future. |
108 | JCHIDMEM.MSG | You are wounded. |
109 | JCHIDMEM.MSG | I see you are poisoned. |
110 | JCHIDMEM.MSG | Hmm, some radiation poisoning. Unfortunately, we cannot cure that. |
111 | JCHIDMEM.MSG | We require a donation of $ |
112 | JCHIDMEM.MSG | before we can heal you. Is this acceptable? |
113 | JCHIDMEM.MSG | Yes. |
114 | JCHIDMEM.MSG | No. |
115 | JCHIDMEM.MSG | But I don't have that kind of money! |
116 | JCHIDMEM.MSG | Will you take, $ |
117 | JCHIDMEM.MSG | ? |
118 | JCHIDMEM.MSG | The Children do not haggle. Now, will you accept our price? |
119 | JCHIDMEM.MSG | Yes. Of course I will |
120 | JCHIDMEM.MSG | You can bite me! |
121 | JCHIDMEM.MSG | Thank you, my son. Let us pray for your healing |
122 | JCHIDMEM.MSG | Thank you, my daughter. Let us pray for your healing. |
123 | JCHIDMEM.MSG | There you go. Peace and blessings of the Children with you. |
124 | JCHIDMEM.MSG | You do not have enough money. If you donate all you can, we will heal you. Is this acceptable? |
125 | JCHIDMEM.MSG | Yes. |
126 | JCHIDMEM.MSG | No. |
127 | JCHIDMEM.MSG | If you donate all you can, we will heal you. Is this acceptable? |
128 | JCHIDMEM.MSG | Yes. |
129 | JCHIDMEM.MSG | No. |
130 | JCHIDMEM.MSG | You have more than enough to make the donation. You need schooling in math, my child. |
131 | JCHIDMEM.MSG | We are the Children of the Cathedral. We live and work amongst those unfortunates living in the wasteland. If you ever get to the Boneyard, stop by the cathedral. |
132 | JCHIDMEM.MSG | Thank you. |
133 | JCHIDMEM.MSG | What do you do? |
134 | JCHIDMEM.MSG | We are the healers and teachers of peace. We heal the body to heal the spirit. All we ask is a small donation to pay for our healing supplies. |
135 | JCHIDMEM.MSG | Sounds like a good idea to me. |
136 | JCHIDMEM.MSG | Sounds like a load of crap to me. |
137 | JCHIDMEM.MSG | We did not ask you. I can tell you are tired of listening to our beliefs. If you need anything else, we will be here. |
138 | JCHIDMEM.MSG | It is the most holy of ideas. We are working towards ultimate peace in the wasteland. All creatures shall live as one. |
139 | JCHIDMEM.MSG | Thank you. Good day. |
140 | JCHIDMEM.MSG | They donated this house to us, in order that we might spread the word and perform our duty as healers. |
141 | JCHIDMEM.MSG | Isn't Doc Morbid upset about this? |
142 | JCHIDMEM.MSG | That was awfully kind of them. Thanks. |
143 | JCHIDMEM.MSG | Whatever that heathen soul feels is no concern of the Children. We are here to do our duty, and it shall be done. |
144 | JCHIDMEM.MSG | Uh, gee, thanks. Bye. |
145 | JCHIDMEM.MSG | Why are you doing this? We will do you no harm! |
100 | JENNIFER.MSG | You see Jennifer. |
101 | JENNIFER.MSG | You see a Paladin. |
102 | JENNIFER.MSG | Excuse me, Brother. You should put away your weapon whenever you are in the Brotherhood. We are a friendly order, but as you know, times are rough. |
103 | JENNIFER.MSG | Some members of the Brotherhood might be offended if a stranger . . . I mean, a new Initiate . . . approaches them with a weapon. |
104 | JENNIFER.MSG | Good day, Initiate. How may I help you? |
105 | JENNIFER.MSG | Hello, Sister, it's good to see there are women of rank in this organization. I didn't know what to expect with a name like the Brotherhood. |
106 | JENNIFER.MSG | Hey there, legs. You are looking mighty fine. What time should I pick you up? |
107 | JENNIFER.MSG | Oooooga! |
108 | JENNIFER.MSG | Could you tell me where I might find our High Elder? |
109 | JENNIFER.MSG | Who's in charge of this hole? |
110 | JENNIFER.MSG | Where's this High Elder guy? |
111 | JENNIFER.MSG | Gruk! |
112 | JENNIFER.MSG | Maxson, the High Elder, can be found on the Fourth Floor. If you take the other elevator down to level four, he should be either in the Council Room or the Elders's rooms. |
113 | JENNIFER.MSG | You can ask one of the guards on that level; they should know where he is at the moment. |
114 | JENNIFER.MSG | Thank you. |
115 | JENNIFER.MSG | Where can I get some better weapons? |
116 | JENNIFER.MSG | You should talk to Talus. He might be able to help you, or at least tell you who to talk to. |
117 | JENNIFER.MSG | During the day, Talus is normally supervising in the training hall. Do you know where that is? |
118 | JENNIFER.MSG | Yes, I do. Thank you. |
119 | JENNIFER.MSG | No. |
120 | JENNIFER.MSG | Of course I do! |
121 | JENNIFER.MSG | The training hall is right around the corner. Just go down this corridor, make a left, go through the door at the end of the corridor and it will be through the door on your right. |
122 | JENNIFER.MSG | You have been extremely helpful. Thank you very much. I hope we can talk again soon. Good day. |
123 | JENNIFER.MSG | Training hall? Do you think I could get some training there? I am a member of the Brotherhood now, right? |
124 | JENNIFER.MSG | Thank you for your help, Sister. It's good to see there are women of rank in this organization. I didn't know what to expect with a name like the Brotherhood. |
125 | JENNIFER.MSG | Thanks, Sugar. You know, you're looking mighty fine. What do you say you and me check out each other's 'equipment' later? What time do you get off? |
126 | JENNIFER.MSG | Oh, that place. Okay, bye. |
127 | JENNIFER.MSG | Excuse me? Is there something wrong? |
128 | JENNIFER.MSG | Muk lug? |
129 | JENNIFER.MSG | I'm sorry, I don't think I can help you. You should go see the doctor. She's on the second level. |
130 | JENNIFER.MSG | Of course there are. Two of our five Elders are women, our master scribe is a woman, and we have many other women in all the different ranks. |
131 | JENNIFER.MSG | The women of the Brotherhood are also called Brothers. We don't call the women Sisters. This is the Brotherhood of Steel, after all, not the Brother and Sisterhood of Steel. |
132 | JENNIFER.MSG | Don't you find it peculiar that it is called the Brotherhood, implying that its members consist solely of men? |
133 | JENNIFER.MSG | But why is it called the Brotherhood, then? |
134 | JENNIFER.MSG | Well, it just seemed strange. |
135 | JENNIFER.MSG | I do not know. That has been our name all of my life. I'm sure there is a reason for it. |
136 | JENNIFER.MSG | I guess you're right. |
137 | JENNIFER.MSG | Well, it still seems a little strange to me. |
138 | JENNIFER.MSG | That is strange. I've never really put much thought into it. We've been the Brotherhood of Steel all of my life. Our ancestors must have had a reason for naming it so. |
139 | JENNIFER.MSG | But that doesn't mean things can't change. |
140 | JENNIFER.MSG | Yeah, you're probably right. |
141 | JENNIFER.MSG | So, is there anything else I can help you with? |
142 | JENNIFER.MSG | Yes, where can I find the High Elder? |
143 | JENNIFER.MSG | Where can I get better weapons? |
144 | JENNIFER.MSG | No, that's it. Bye. |
145 | JENNIFER.MSG | No, we're very strict when it comes to tradition. I don't think it could ever be changed. It doesn't bother me at all to be addressed as a Brother. That is curious, though. |
146 | JENNIFER.MSG | I think I'll have a talk with Vree. She might be able to give some insight as to why our ancestors decided to call us the Brotherhood of Steel. |
147 | JENNIFER.MSG | Who's Vree? One of the Elders? |
148 | JENNIFER.MSG | Vree's the Master Scribe. She is the one you should talk to if you have any technical questions, but don't disturb her during her meditations at night. |
149 | JENNIFER.MSG | She almost always stays in her room, which is also occupied by the mainframe on the third floor. |
150 | JENNIFER.MSG | Hole? How dare you talk like that about the Brotherhood. You are a member of our order now, and should be proud to be a member of the Brotherhood of Steel. |
151 | JENNIFER.MSG | Proud? Why? You're all just a bunch of robotic hop-heads, hiding from the real world. There's nothing to be proud of there. |
152 | JENNIFER.MSG | I'm sorry. I get a little carried away with myself sometimes. |
153 | JENNIFER.MSG | Yeah, right. |
154 | JENNIFER.MSG | Well, I guess we all do sometimes. |
155 | JENNIFER.MSG | So who is in charge of this place? |
156 | JENNIFER.MSG | Yeah. Well, I've got to go. |
157 | JENNIFER.MSG | Maxson, the High Elder. He's on the fourth floor. |
163 | JENNIFER.MSG | Well, you are cute . . . but I don't think so. I don't think it would be a good idea to get involved with an outsider, anyways. You are cute, though, and somewhat attractive. |
164 | JENNIFER.MSG | I don't know if it's because you're an outsider or because of your extreme . . . lack of tact? So, 'honey', is there anything else I can do for you? |
165 | JENNIFER.MSG | Yeah, uh, I guess. Uh, who's in charge around here? |
166 | JENNIFER.MSG | Uh, okay . . . um. How about some weapons then? Where can I get my hands on some of those? |
167 | JENNIFER.MSG | Hmmph! |
168 | JENNIFER.MSG | No. |
169 | JENNIFER.MSG | That's . . . pretty funny. You are joking, I hope? Actually . . . don't answer that. I don't think I want to know. |
170 | JENNIFER.MSG | Yeah, REAL funny. Almost as much as your face! |
171 | JENNIFER.MSG | Thanks a lot. That's exactly what I needed to hear right now. |
172 | JENNIFER.MSG | I'm out of here. |
173 | JENNIFER.MSG | I'm sorry. It's just that you outsiders have such a strange way of talking to people sometimes. Is there anything I can help you with? |
174 | JENNIFER.MSG | Well, I guess I should talk to this High Elder person. Where is he at? |
175 | JENNIFER.MSG | I would like to get some better weapons. Who do I talk to about that? |
176 | JENNIFER.MSG | No. |
177 | JENNIFER.MSG | Are you for real? I haven't heard such a pitiful line in all my life! |
178 | JENNIFER.MSG | Yeah? Well, I don't get out much. Okay? |
179 | JENNIFER.MSG | Get out of my face, you walking garbage can! |
180 | JENNIFER.MSG | Pfft! |
181 | JENNIFER.MSG | Well, yes, you are a member of the Brotherhood, but the Elders have put a hold on all training of new Initiates. |
182 | JENNIFER.MSG | Why? |
183 | JENNIFER.MSG | Oh, that's just GREAT! Why the hell did I join this stupid group? Where's the door?! |
184 | JENNIFER.MSG | There are rumors about some kind of army. I think the Elders want to concentrate their resources on the ones that are already far enough along in their training to make a difference if we do have a big battle on our hands. |
185 | JENNIFER.MSG | We strongly believe that training a few fighters extremely well is better than giving mediocre training to a bunch of fighters. Saving lives is one of our primary objectives. |
186 | JENNIFER.MSG | You could probably get quite a bit out of the training just by watching. Brother Thomas is the best trainer we have ever had at the Brotherhood. |
187 | JENNIFER.MSG | Well, I'm to be working on the outside of the Brotherhood, right? It's a very hostile world out there and I'll be putting my life on the line every minute I'm out there. Don't you think I should be given training if I want or need it, or do you only 'say' it is your primary objective to 'save' lives? |
188 | JENNIFER.MSG | Thank you for the suggestion, I'll take a look. |
189 | JENNIFER.MSG | You're all a bunch of fools. |
190 | JENNIFER.MSG | Can you tell me where Maxson is? |
191 | JENNIFER.MSG | Well, I'm only repeating what I was told. If you talk to Thomas or Talus they might be able to make an exception. |
192 | JENNIFER.MSG | Okay, thanks. |
193 | JENNIFER.MSG | They'd better. I've jumped through enough hoops for you guys. |
194 | JENNIFER.MSG | So, can you tell me where Maxson is? |
195 | JENNIFER.MSG | Oh, my darling. When are we going to marry? |
196 | JENNIFER.MSG | You're looking so handsome, as always. |
197 | JENNIFER.MSG | Give me a kiss. |
198 | JENNIFER.MSG | I've missed you so much. |
199 | JENNIFER.MSG | I'll wait up for you. |
200 | JENNIFER.MSG | I've been thinking about you all day. |
201 | JENNIFER.MSG | You're so cute when you look at me like that. |
202 | JENNIFER.MSG | Don't scare me like that. I thought I'd never see you again. |
203 | JENNIFER.MSG | You didn't come by last night. |
204 | JENNIFER.MSG | How long has it been since I've last seen you? It seems like an eternity. |
205 | JENNIFER.MSG | I've missed you ever so much. |
206 | JENNIFER.MSG | Come to bed, honey. |
207 | JENNIFER.MSG | We can get married in the morning. |
208 | JENNIFER.MSG | I think we should have about five kids. |
209 | JENNIFER.MSG | Where do you want to go for our honeymoon? I hear the Children of the Cathedral have a beautiful place. |
210 | JENNIFER.MSG | My parents are still waiting to meet you. |
211 | JENNIFER.MSG | Why hello again. I hope things are well with you. I hope you've talked to Vree. |
212 | JENNIFER.MSG | Hello, Brother |
213 | JENNIFER.MSG | . |
214 | JENNIFER.MSG | Be careful if you go to the north. Our scouts never returned. |
215 | JENNIFER.MSG | Brother |
216 | JENNIFER.MSG | , it's good to see you again. |
217 | JENNIFER.MSG | Have you talked to Rhombus? He's the Head Knight. He's just right over there in that room. |
218 | JENNIFER.MSG | I don't have time to talk. I'm busy. |
219 | JENNIFER.MSG | Sorry, I'm not in the mood to talk to rude people. |
220 | JENNIFER.MSG | Don't bother me. |
221 | JENNIFER.MSG | What? Can't you go bother someone else? |
222 | JENNIFER.MSG | Go away. |
223 | JENNIFER.MSG | I don't want to talk to you. |
224 | JENNIFER.MSG | Initiate, get back to your studies. |
225 | JENNIFER.MSG | No time to talk, Initiate. |
226 | JENNIFER.MSG | Come over here, you hunk! |
227 | JENNIFER.MSG | Darling, over here! |
228 | JENNIFER.MSG | I've missed you. |
229 | JENNIFER.MSG | I've got the nursery ready, darling. |
230 | JENNIFER.MSG | Hi, honey. |
231 | JENNIFER.MSG | I see you. |
232 | JENNIFER.MSG | You've got to meet my parents. |
233 | JENNIFER.MSG | Yoo hoo! |
234 | JENNIFER.MSG | Come here, my little snookums. |
235 | JENNIFER.MSG | Are you teasing me? |
236 | JENNIFER.MSG | You're playing hard to get, aren't you? |
237 | JENNIFER.MSG | Over here, sweaty! |
238 | JENNIFER.MSG | Hi honey! |
239 | JENNIFER.MSG | There you are. I was starting to worry. |
240 | JENNIFER.MSG | Come here and give me a kiss, handsome. |
100 | JER.MSG | You see Jeremiah, a messenger for the Children. |
101 | JER.MSG | You see a Child. He looks pensive. |
102 | JER.MSG | Excuse me, brother. You startled me. How may I serve the Master? |
103 | JER.MSG | Quip! |
104 | JER.MSG | What are you doing? |
105 | JER.MSG | Ah, yes, a super mutant in training. I will return to my tasks. |
106 | JER.MSG | If you do not know, it is none of your concern. If you are inquiring about something you should not know, then I will have to report you to our supervisors. You should know better. |
107 | JER.MSG | I am a person of high importance. |
108 | JER.MSG | I'm sorry to have bothered you. |
109 | JER.MSG | I am new here. |
110 | JER.MSG | Who the hell are you to be asking me questions?! You're lucky I don't report you to the holy flame!! |
111 | JER.MSG | Transferring the reports, of course. |
112 | JER.MSG | Reports of what? If I make ask. |
113 | JER.MSG | And a mighty fine job you're doing. |
114 | JER.MSG | That is all. Thank you. |
115 | JER.MSG | Very well, then. Peace be with you. |
116 | JER.MSG | I apologize. How may I be of service? |
117 | JER.MSG | What is it you are doing? |
118 | JER.MSG | You can start by answering my question. |
119 | JER.MSG | You can die! |
120 | JER.MSG | Guards!!! |
121 | JER.MSG | It is obvious you do not belong here. Who are you? |
122 | JER.MSG | I am actually a Vault Dweller and would like to speak to the Master. |
123 | JER.MSG | Um... Dorpheus... hmm... Morpheus sent me. |
124 | JER.MSG | I am Loki. An initiate from the south. |
125 | JER.MSG | No, I don't belong here. But I know where this bullet belongs... in your head. |
126 | JER.MSG | I transfer the human purity reports for the surrounding areas. But you should know this. [looking suspicious] Who are you? |
127 | JER.MSG | I was sent here by Morpheus with a message for the Master. |
128 | JER.MSG | It is none of your business who I am... just answer my questions! |
129 | JER.MSG | You are not to know who I am, it is the wish of the Master. |
130 | JER.MSG | You dare question who I am? Fool, I should strike you down where you stand. |
131 | JER.MSG | That's rather odd... I've never heard of you. |
132 | JER.MSG | I was sent here by Morpheus with a message for the Master. |
133 | JER.MSG | I am of the High Order. Only the Master and Morpheus know of me in order to ensure my safety on the outside. But I have been called back by order of the Master. |
134 | JER.MSG | Please forgive me. I apologize for questioning you. Please carry on about your business, and if I can be of any service let me know. |
135 | JER.MSG | I do not know who you are, and you do not belong here. Guards!!! |
136 | JER.MSG | Who are you and what are you doing down here? |
137 | JER.MSG | I am a worshiper and I am lost. |
138 | JER.MSG | Morpheus sent me with a message for the Master. |
139 | JER.MSG | Looking for a lonely soul to send to heaven. |
140 | JER.MSG | Urk! |
141 | JER.MSG | You are not allowed in this area. Only Servitors and higher allowed down here. Return to the Cathedral proper. |
142 | JER.MSG | I apologize for any trouble I have caused. |
143 | JER.MSG | May I ask you some questions before I leave? |
144 | JER.MSG | OK, but not before I split your head open. |
145 | JER.MSG | Morpheus would not send a slag like you on such a mission. Guards!! |
146 | JER.MSG | You idiot! You are not allowed in this area. Return to the Cathedral proper at once! |
147 | JER.MSG | Akay. |
148 | JER.MSG | Hunh. |
149 | JER.MSG | Nah. |
150 | JER.MSG | I transfer records for the Master. That is all you need to know, my child. Now, you must leave. |
151 | JER.MSG | I will leave now. |
152 | JER.MSG | I just wish to ask you a few more questions. |
153 | JER.MSG | I'll leave. I'll leave. But not until I blow your brains out. |
154 | JER.MSG | How did you get in here?! What are you doing sneaking around? |
155 | JER.MSG | I just wish to ask you a few questions. |
156 | JER.MSG | No, you may not ask me any questions. Now leave. |
157 | JER.MSG | Stop! You have no business being here! |
158 | JER.MSG | Duh? |
159 | JER.MSG | Sorry. I'm lost. I'll leave now. |
160 | JER.MSG | But I do have business here. Morpheus sent me on a mission for the Master. |
161 | JER.MSG | I followed a suspicious looking character down here. Have you seen him? |
162 | JER.MSG | No. Killing is my business and business is good. |
163 | JER.MSG | No, I have not seen anyone. What did he look like? |
164 | JER.MSG | Doesn't matter. I think he got away. |
165 | JER.MSG | It was a short little green man. |
166 | JER.MSG | He was about your height but was wearing a leather jacket... What do you have on under those robes? |
167 | JER.MSG | He looked just like you, shit-for-brains! |
168 | JER.MSG | Um... I... I... You don't actually think it's m... me? How ridiculous. I've never! |
169 | JER.MSG | Ok. I'll be leaving then, but let me know if you see anything... |
170 | JER.MSG | Yes! I do think it was you! Get down on the ground and spread 'em! |
171 | JER.MSG | No, I don't believe it was you but may I ask you some questions? |
172 | JER.MSG | Yes, my brother. How may I be of service? |
173 | JER.MSG | Yes, my sister. How may I be of service? |
174 | JER.MSG | What is it that you do here, brother? |
175 | JER.MSG | Just serve the Master. That's all I ask. Brother. |
176 | JER.MSG | Sorry, wrong guy. All you guys look the same in these robes. |
177 | JER.MSG | You can serve me by dying, you whacked out bastard! |
178 | JER.MSG | I transfer the human purity reports for the surrounding areas. |
179 | JER.MSG | That is all. Thank you. |
180 | JER.MSG | I would like to ask you a few more questions, brother. |
181 | JER.MSG | Yes, and a very important job it is. And do you understand the importance of your duties to the Master and all of us? |
182 | JER.MSG | Why, yes. I am the one who brings the Master the news of new, untainted humans untouched by radiation. I was the one who brought the Master the final news of a possible Lost Vault. It may still have pure-strain humans in it. |
183 | JER.MSG | Yes, my brother. You do understand. Thank you. That is all. |
184 | JER.MSG | I would like to ask you a few other questions. |
185 | JER.MSG | You wouldn't know a pure-strain human if he was standing right in front of you. Idiot. |
186 | JER.MSG | You wouldn't know a pure-strain human if she was standing right in front of you. Idiot. |
187 | JER.MSG | You act very strangely. I do not believe that you are who you say you are. Guards! |
188 | JER.MSG | You ask too many questions. I do not believe that you are who you say you are. Guards! |
189 | JER.MSG | Hey! I told you were not allowed down here! Guards! |
100 | JEREM.MSG | You see Jeremiah, a messenger for the Children. |
101 | JEREM.MSG | You see a Child. He looks pensive. |
102 | JEREM.MSG | Excuse me, brother. You startled me. How may I serve the Master? |
103 | JEREM.MSG | Quip! |
104 | JEREM.MSG | What are you doing? |
105 | JEREM.MSG | Ah, yes, a super mutant in training. I will return to my tasks. |
106 | JEREM.MSG | If you do not know, it is none of your concern. If you are inquiring about something you should not know, then I will have to report you to our supervisors. You should know better. |
107 | JEREM.MSG | I am a person of high importance. |
108 | JEREM.MSG | I'm sorry to have bothered you. |
109 | JEREM.MSG | I am new here. |
110 | JEREM.MSG | Who the hell are you to be asking me questions?! You're lucky I don't report you to the holy flame!! |
111 | JEREM.MSG | Transferring the reports, of course. |
112 | JEREM.MSG | Reports of what? If I may ask. |
113 | JEREM.MSG | And a mighty fine job you're doing. |
114 | JEREM.MSG | That is all. Thank you. |
115 | JEREM.MSG | Very well, then. Peace be with you. |
116 | JEREM.MSG | I apologize. How may I be of service? |
117 | JEREM.MSG | What is it you are doing? |
118 | JEREM.MSG | You can start by answering my question. |
119 | JEREM.MSG | You can die! |
120 | JEREM.MSG | Guards!!! |
121 | JEREM.MSG | It is obvious you do not belong here. Who are you? |
122 | JEREM.MSG | I am actually a Vault Dweller and would like to speak to the Master. |
123 | JEREM.MSG | Um... Dorpheus... hmm... Morpheus sent me. |
124 | JEREM.MSG | I am Loki. An initiate from the south. |
125 | JEREM.MSG | No, I don't belong here. But I know where this bullet belongs... in your head. |
126 | JEREM.MSG | I transfer the human purity reports for the surrounding areas. But you should know this. [looking suspicious] Who are you? |
127 | JEREM.MSG | I was sent here by Morpheus with a message for the Master. |
128 | JEREM.MSG | It is none of your business who I am... just answer my questions! |
129 | JEREM.MSG | You are not to know who I am, it is the wish of the Master. |
130 | JEREM.MSG | You dare question who I am? Fool, I should strike you down where you stand. |
131 | JEREM.MSG | That's rather odd... I've never heard of you. |
132 | JEREM.MSG | I was sent here by Morpheus with a message for the Master. |
133 | JEREM.MSG | I am of the High Order. Only the Master and Morpheus know of me in order to ensure my safety on the outside. But I have been called back by order of the Master. |
134 | JEREM.MSG | Please forgive me. I apologize for questioning you. Please carry on about your business, and if I can be of any service let me know. |
135 | JEREM.MSG | I do not know who you are, and you do not belong here. Guards!!! |
136 | JEREM.MSG | Who are you and what are you doing down here? |
137 | JEREM.MSG | I am a worshiper and I am lost. |
138 | JEREM.MSG | Morpheus sent me with a message for the Master. |
139 | JEREM.MSG | Looking for a lonely soul to send to heaven. |
140 | JEREM.MSG | Urk! |
141 | JEREM.MSG | You are not allowed in this area. Only Servitors and higher allowed down here. Return to the Cathedral proper. |
142 | JEREM.MSG | I apologize for any trouble I have caused. |
143 | JEREM.MSG | May I ask you some questions before I leave? |
144 | JEREM.MSG | OK, but not before I split your head open. |
145 | JEREM.MSG | Morpheus would not send a slag like you on such a mission. Guards!! |
146 | JEREM.MSG | You idiot! You are not allowed in this area. Return to the Cathedral proper at once! |
147 | JEREM.MSG | Akay. |
148 | JEREM.MSG | Hunh. |
149 | JEREM.MSG | Nah. |
150 | JEREM.MSG | I transfer records for the Master. That is all you need to know, my child. Now, you must leave. |
151 | JEREM.MSG | I will leave now. |
152 | JEREM.MSG | I just wish to ask you a few more questions. |
153 | JEREM.MSG | I'll leave. I'll leave. But not until I blow your brains out. |
154 | JEREM.MSG | How did you get in here?! What are you doing sneaking around? |
155 | JEREM.MSG | I just wish to ask you a few questions. |
156 | JEREM.MSG | No, you may not ask me any questions. Now leave. |
157 | JEREM.MSG | Stop! You have no business being here! |
158 | JEREM.MSG | Duh? |
159 | JEREM.MSG | Sorry. I'm lost. I'll leave now. |
160 | JEREM.MSG | But I do have business here. Morpheus sent me on a mission for the Master. |
161 | JEREM.MSG | I followed a suspicious looking character down here. Have you seen him? |
162 | JEREM.MSG | No. Killing is my business and business is good. |
163 | JEREM.MSG | No, I have not seen anyone. What did he look like? |
164 | JEREM.MSG | Doesn't matter. I think he got away. |
165 | JEREM.MSG | It was a short little green man. |
166 | JEREM.MSG | He was about your height but was wearing a leather jacket... What do you have on under those robes? |
167 | JEREM.MSG | He looked just like you, shit-for-brains! |
168 | JEREM.MSG | Um... I... I... You don't actually think it's m... me? How ridiculous. I've never! |
169 | JEREM.MSG | Ok. I'll be leaving then, but let me know if you see anything... |
170 | JEREM.MSG | Yes! I do think it was you! Get down on the ground and spread 'em! |
171 | JEREM.MSG | No, I don't believe it was you but may I ask you some questions? |
172 | JEREM.MSG | Yes, my brother. How may I be of service? |
173 | JEREM.MSG | Yes, my sister. How may I be of service? |
174 | JEREM.MSG | What is it that you do here, brother? |
175 | JEREM.MSG | Just serve the Master. That's all I ask. Brother. |
176 | JEREM.MSG | Sorry, wrong guy. All you guys look the same in these robes. |
177 | JEREM.MSG | You can serve me by dying, you whacked out bastard! |
178 | JEREM.MSG | I transfer the human purity reports for the surrounding areas. |
179 | JEREM.MSG | That is all. Thank you. |
180 | JEREM.MSG | I would like to ask you a few more questions, brother. |
181 | JEREM.MSG | Yes, and a very important job it is. And do you understand the importance of your duties to the Master and all of us? |
182 | JEREM.MSG | Why, yes. I am the one who brings the Master the news of new, untainted humans untouched by radiation. I was the one who brought the Master the final news of a possible Lost Vault. It may still have pure-straing humans in it. |
183 | JEREM.MSG | Yes, my brother. You do understand. Thank you. That is all. |
184 | JEREM.MSG | I would like to ask you a few other questions. |
185 | JEREM.MSG | You wouldn't know a pure-strain human if he was standing right in front of you. Idiot. |
186 | JEREM.MSG | You wouldn't know a pure-strain human if she was standing right in front of you. Idiot. |
187 | JEREM.MSG | You act very strangely. I do not believe that you are who you say you are. Guards! |
188 | JEREM.MSG | You ask too many questions. I do not believe that you are who you say you are. Guards! |
189 | JEREM.MSG | Hey! I told you were not allowed down here! Guards! |
190 | JEREM.MSG | You ask too many questions. Who are you? |
192 | JEREM.MSG | Excuse me, sister. You startled me. How may I serve the Master? |
100 | JNKSCOUT.MSG | You see a traveller. |
101 | JNKSCOUT.MSG | What do you want, stranger? |
102 | JNKSCOUT.MSG | Who are you? |
103 | JNKSCOUT.MSG | What are you doing out here? |
104 | JNKSCOUT.MSG | Where's the nearest town? |
105 | JNKSCOUT.MSG | Nothing, thanks. |
106 | JNKSCOUT.MSG | Uhh . . . |
107 | JNKSCOUT.MSG | I'm a scout. |
108 | JNKSCOUT.MSG | I'm on the watch for raiders and monsters. |
109 | JNKSCOUT.MSG | That would be Junktown. It's not far from here. |
100 | JOBPOST.MSG | You see the Job Post board |
101 | JOBPOST.MSG | JOBS! Do you need work? Do you need money? LOOK HERE! |
102 | JOBPOST.MSG | Please do not put up duplicate messages. -Sheriff Greene. |
103 | JOBPOST.MSG | 1 Missing Caravan! Reward! |
104 | JOBPOST.MSG | 2 Caravan Guards Wanted. |
105 | JOBPOST.MSG | 8a |
106 | JOBPOST.MSG | 8b |
107 | JOBPOST.MSG | 8c |
108 | JOBPOST.MSG | 8d |
109 | JOBPOST.MSG | 9 Exit |
110 | JOBPOST.MSG | 1a REWARD: MISSING CARAVAN. A reward of 500 Hubbucks goes to anyone who is able to catch the bastards who have been ransacking our caravans. For details, see Butch Harris, Far Go Trader, Northeast of the Merchant Market. |
100 | JON.MSG | What do you want? |
101 | JON.MSG | Your guards said you had a job for me. |
102 | JON.MSG | I don't like your attitude, old man. |
103 | JON.MSG | Nothing. |
104 | JON.MSG | Fluup. |
105 | JON.MSG | I might . . . Have you ever dealt with a vicious murdering band of thieves before? |
106 | JON.MSG | Don't tell me. You've got a gang problem. |
107 | JON.MSG | What is it out here? Is there any place in the wasteland that doesn't have a gang problem? |
108 | JON.MSG | I've dealt with a few. |
109 | JON.MSG | Uh . . . You've dealt with gangs before ? |
110 | JON.MSG | You could say that. |
111 | JON.MSG | What's your problem, old man? I just said that I had, didn't I? |
112 | JON.MSG | No I haven't, and I don't plan on starting now. Good day, sir. |
113 | JON.MSG | Good, then you know how ruthless and bloodthirsty they can be. The Blades are the worst of them all, I'm afraid. We're a humble, god fearing town that is only trying to survive, and these . . . these . . . monsters . . . prey on us . . . [He whispers under his breath] and our children . . . |
114 | JON.MSG | Yeah, yeah, that's great. What's the job entail and what's it worth to ya? |
115 | JON.MSG | What do you mean "prey on you?" |
116 | JON.MSG | Why don't you get your guards to do something about them? |
117 | JON.MSG | Well, the Regulators keep them from attacking us outright, but it's all they can do to keep our little community safe. They try to sneak in at night to kill our citizens, or to, to kidnap our children . . . and . . . [He stops a moment to compose himself before continuing] Just last week one of them burst through the north gate in the middle of the night with dynamite strapped to his body to blow up the Regulator's barracks . . . no doubt to weaken us enough so that they could launch a full scale attack. |
118 | JON.MSG | What happened to him? |
119 | JON.MSG | That sounds a bit extreme, doesn't it? |
120 | JON.MSG | Luckily, the Regulators killed him before he could complete his plan. I saw his body myself. |
121 | JON.MSG | I see. What would you like me to do about it? |
122 | JON.MSG | So you didn't actually see this guy run into your town with dynamite strapped to his body? |
123 | JON.MSG | I'll give you 2000 caps to kill their leader! I want that bitch's head! |
124 | JON.MSG | You seem to have something personal against her. |
125 | JON.MSG | Why just the leader? |
126 | JON.MSG | Sounds good to me. |
127 | JON.MSG | They'll fall apart without her . . . her . . . vile influence. |
128 | JON.MSG | Sounds like a fun girl. |
129 | JON.MSG | I've heard enough. I'll do it. |
130 | JON.MSG | Uh, right. I want no part of this sickness. |
131 | JON.MSG | She had my son kidnapped, tortured and killed. They left him impaled on a post right outside the gates. |
132 | JON.MSG | Those sick bastards . . . I'll take the job. |
133 | JON.MSG | I don't think I want the job, after all. |
134 | JON.MSG | Thank the gods. Finally, my son shall be avenged. The Blades camp is to the north of here. Come back when you've done the job. |
135 | JON.MSG | It was the middle of the night, as I told you. I was asleep. Luckily, the Regulators usually catch these barbarians before they even make it inside our town. |
136 | JON.MSG | Yeah, that's pretty lucky. Pretty convenient, too. |
137 | JON.MSG | I don't like how this all sounds. Count me out. |
138 | JON.MSG | Get out of here then! If you won't help Adytum, Adytum has no need for you! |
139 | JON.MSG | I have no time for idiots. Get out of here. |
140 | JON.MSG | I might just ignore that remark if you've come here to solve my problem for me. |
141 | JON.MSG | What problem is that? |
142 | JON.MSG | What, that you're old and stupid? |
143 | JON.MSG | Have you ever dealt with a vicious, murdering band of thieves before? |
144 | JON.MSG | Don't tell me. You've got a gang problem. |
145 | JON.MSG | What is it out here? Is there any place in the wasteland that doesn't have a gang problem? |
146 | JON.MSG | I've dealt with a few. |
147 | JON.MSG | Not another backwater town with a gang problem! This is ridiculous! |
148 | JON.MSG | What would be convenient would be to put an end to their foulness once and for all! |
149 | JON.MSG | Let me guess - you want them dead. |
150 | JON.MSG | How can I help? |
151 | JON.MSG | There's a lot more going on here than I want to know about. I'll be going, now. |
152 | JON.MSG | What?! You again? What do you want now? |
153 | JON.MSG | I've reconsidered. I'll take the job, old man. |
154 | JON.MSG | I don't like your attitude, old man. |
155 | JON.MSG | Nothing. |
156 | JON.MSG | [He looks at you warily.] . . . The Blades camp is to the north of here. Come back when you've done the job, and I'll pay you 2000 caps. |
157 | JON.MSG | Why haven't you taken care of it yet? |
158 | JON.MSG | I changed my mind. |
159 | JON.MSG | I'm working on it. |
160 | JON.MSG | Hey, back off old man. |
161 | JON.MSG | Well, work faster. Don't bother me again until you've ended her miserable life! |
162 | JON.MSG | Have you done it?! Is she dead? Is she dead? |
163 | JON.MSG | You need some help, old man. Yeah, she's dead. |
164 | JON.MSG | Of course. I made her suffer as a personal favor to you. |
165 | JON.MSG | Yes. |
166 | JON.MSG | Thank the gods!!! Here's your money. You'll always be welcome in Adytum, my son. |
167 | JON.MSG | Finally she knows the taste of hell fire! Bless you, my son. [He wipes away a tear]. Here's an extra 500 caps for putting in the extra effort. You'll always be welcome here. |
168 | JON.MSG | Have you done it?!? Is she dead? Is she dead? |
169 | JON.MSG | Wipe the drool off your mouth and sit down, old man. There's something we need to talk about. |
170 | JON.MSG | I've got something you need to hear. |
171 | JON.MSG | I've had enough of your impudence! Is she dead or not?! |
172 | JON.MSG | Here, listen to this. |
173 | JON.MSG | [As he listens to the holodisk he begins to shake and turn red. You think he might drop dead on the spot from sheer hate.] I'll kill all of you fucking bastards! |
174 | JON.MSG | You bastard! You've brought the devils in to our home! |
175 | JON.MSG | You see middle aged man in civilian clothing. |
176 | JON.MSG | You see Jon Zimmerman, mayor of Adytum. |
177 | JON.MSG | Yeah, what do you want? |
178 | JON.MSG | I have something you should listen to about your son. |
179 | JON.MSG | Never mind. |
180 | JON.MSG | Blorb. |
181 | JON.MSG | Who are you? |
182 | JON.MSG | I'm Jon Zimmerman, mayor of Adytum. What's it to you? |
183 | JON.MSG | Hello. |
184 | JON.MSG | Good to see you. |
185 | JON.MSG | Thanks for all your help. |
186 | JON.MSG | My son can now rest in peace. |
187 | JON.MSG | My son is revenged. |
100 | JTBOB.MSG | You see the haggard shape of Bob. |
101 | JTBOB.MSG | Please don't kill me! I swear I'll get you your money.! |
102 | JTBOB.MSG | Duh-huh. |
103 | JTBOB.MSG | Yeah, you'd better pay up. |
104 | JTBOB.MSG | I think I have the wrong room. |
105 | JTBOB.MSG | What are you talking about? |
106 | JTBOB.MSG | Ack! You must be Dumb Fred, Merciless Killer of the Dirt. Please don't kill me! |
107 | JTBOB.MSG | Here. Here. Take this. It's all I have. |
108 | JTBOB.MSG | You mean you're not here to kill me? |
109 | JTBOB.MSG | Nope. It's your lucky day. |
110 | JTBOB.MSG | No. Who would be threatening you? |
111 | JTBOB.MSG | Thanks. I just got a little nervous when you walked in here with a |
112 | JTBOB.MSG | in your hand. |
113 | JTBOB.MSG | Thanks. I just got a little nervous when you walked in here with a |
114 | JTBOB.MSG | in your hand. |
115 | JTBOB.MSG | Geez, I thought you were from the Casino. Sure as sand in the desert, I owe them a lot of money. |
116 | JTBOB.MSG | Why do you owe them so much money? |
117 | JTBOB.MSG | Who at the casino do you owe this money to? |
118 | JTBOB.MSG | How much money do you owe? |
119 | JTBOB.MSG | Hmmm. Thanks for the info. |
120 | JTBOB.MSG | They cheat. I played a little slots and some poker. But I'm a better player than that. I swear those machines are rigged. I lost a lot of money. |
121 | JTBOB.MSG | Who at the casino do you owe this money to? |
122 | JTBOB.MSG | How much money do you owe? |
123 | JTBOB.MSG | Hmmm. Thanks for the info. |
124 | JTBOB.MSG | Some goons. They say they work for the Casino Boss, but I never saw him. One was called Izo, I think, and the other was some big Guido looking guy. Damn cheaters. |
125 | JTBOB.MSG | Why do you owe them so much money? |
126 | JTBOB.MSG | How much money do you owe? |
127 | JTBOB.MSG | Hmmm. Thanks for the info. |
128 | JTBOB.MSG | Oh, not too much. A couple thousand. I only played for four or five hours. Well, maybe a little longer. They gave me some markers, and I don't have enough here to cover it. I gotta get back to the Hub and get some cash. I'm afraid they'll beat me up if I try to leave. |
129 | JTBOB.MSG | Why do you owe them so much money? |
130 | JTBOB.MSG | Who at the casino do you owe this money to? |
131 | JTBOB.MSG | Hmmm. Thanks for the info. |
132 | JTBOB.MSG | Oh, it's you again. I hope you did better than me. |
133 | JTBOB.MSG | Hey, what are you doing in my room? Are you from the Casino? |
134 | JTBOB.MSG | Nhhh! |
135 | JTBOB.MSG | Yeah, I'm from the Casino. |
136 | JTBOB.MSG | No, I'm just looking around. |
137 | JTBOB.MSG | What's wrong with the Casino? |
138 | JTBOB.MSG | Oh gosh. I thought you were from the Casino. You scared me. |
139 | JTBOB.MSG | Oh, Ok. Bye. |
140 | JTBOB.MSG | Why? |
141 | JTBOB.MSG | Well, I got into some trouble there. I owe them a lot of money. |
142 | JTBOB.MSG | Why do you owe them so much money? |
143 | JTBOB.MSG | Who at the casino do you owe this money to? |
144 | JTBOB.MSG | How much money do you owe? |
145 | JTBOB.MSG | Hmmm. Thanks for the info. |
146 | JTBOB.MSG | Oh, it's you again. You scared me for a moment. You haven't seen anyone from the Casino around here, have you? |
147 | JTBOB.MSG | Hnnn! |
148 | JTBOB.MSG | No. |
149 | JTBOB.MSG | Yep, sure did. |
150 | JTBOB.MSG | Hey, I got some questions for you. |
151 | JTBOB.MSG | Good, good. I just need a couple more days, and I'll make their money back and much more. I'm a better gambler than they think. |
152 | JTBOB.MSG | Ack! Ohmygawd! I'm in trouble! Bye. |
153 | JTBOB.MSG | Go ahead, shoot. Oh, bad choice of words, Bob. Bad choice of words. |
154 | JTBOB.MSG | Why do you owe them so much money? |
155 | JTBOB.MSG | Who at the casino do you owe this money to? |
156 | JTBOB.MSG | How much money do you owe? |
157 | JTBOB.MSG | Hmmm. Thanks for the info. |
100 | JTGENGRD.MSG | He looks like an experienced guardsman. |
101 | JTGENGRD.MSG | You'd better watch yourself here. |
102 | JTGENGRD.MSG | This isn't a good town to get in trouble in. |
103 | JTGENGRD.MSG | Behave, and we won't have to get nasty. |
104 | JTGENGRD.MSG | You're ok. |
105 | JTGENGRD.MSG | Keep up the good work. |
106 | JTGENGRD.MSG | Nice day, isn't it? |
107 | JTGENGRD.MSG | This is Junktown. Nice place to live, as long as you stay on our good side. |
108 | JTGENGRD.MSG | Watch out for Gizmo and his cronies. |
109 | JTGENGRD.MSG | I like my boss. |
110 | JTGENGRD.MSG | You'd better put that away. Junktown is a friendly place, friend, and we want to keep it that way. |
111 | JTGENGRD.MSG | Put what away? |
112 | JTGENGRD.MSG | Don't tell me what to do, loser boy. |
113 | JTGENGRD.MSG | Sounds fair. By the way, what is the local law regarding weapons? |
114 | JTGENGRD.MSG | Uh,oh. |
115 | JTGENGRD.MSG | Your weapon, idiot. Killian won't take your arms away, but you'd better damn well keep them in your holster. |
116 | JTGENGRD.MSG | Oh, sorry. |
117 | JTGENGRD.MSG | No way! I'm not putting down my shooters for nobody! |
118 | JTGENGRD.MSG | You'd better behave, since it's the law, and I enforce the law. Put your weapon away, don't draw it unless in self-defense, and you won't have a problem with us guards. Disobey the law, and we will return you to the lawless wasteland - dead or alive. |
119 | JTGENGRD.MSG | Sure, since you put it that way. |
120 | JTGENGRD.MSG | Bite your laws! |
121 | JTGENGRD.MSG | Well, uh, fine with me. But you'd better be careful. |
122 | JTGENGRD.MSG | Good you asked. No weapons can be drawn except in self-defense. If you start a fight, it's your fault. Other than that, it's your right to go around armed. Just don't pull a knife or gun without just cause. Have a good day. |
123 | JTGENGRD.MSG | Hey you, no weapons! And I don't care if your momma dropped you on your head as a kid. No weapons. |
124 | JTGENGRD.MSG | Hey! You! What are you doing sneaking around? |
125 | JTGENGRD.MSG | Nothing. |
126 | JTGENGRD.MSG | I'm not sneaking around. I just like to walk cautiously. |
127 | JTGENGRD.MSG | Uhhh. |
128 | JTGENGRD.MSG | Whatever you're doing, don't do it in this town. |
129 | JTGENGRD.MSG | The guard stares at you for a moment. You see a look of recognition on his face, and then he pulls his weapon. |
130 | JTGENGRD.MSG | Well, uh, ok. Whatever. Just don't do anything out of line. |
131 | JTGENGRD.MSG | Thanks, bye. |
132 | JTGENGRD.MSG | Certainly. I will throw caution to the wind, sir. |
133 | JTGENGRD.MSG | Certainly. I will throw caution to the wind, ma'am. |
134 | JTGENGRD.MSG | Put that weapon away, or face the consequences! |
135 | JTGENGRD.MSG | Okay, that's enough warnings. Leave town, now, and never return, or face the consequences! |
136 | JTGENGRD.MSG | Hey! What do you think you're doing? |
137 | JTGENGRD.MSG | That's it, you've had it, buddy. |
138 | JTGENGRD.MSG | You're in trouble now . . . |
100 | JTPEASNT.MSG | You see a Junktown peasant. |
101 | JTPEASNT.MSG | Get out of here! |
102 | JTPEASNT.MSG | I've heard bad things about you. Are they true? |
103 | JTPEASNT.MSG | Hi. |
104 | JTPEASNT.MSG | This is our place. Wanna hang out for a while? |
100 | JTRAIDER.MSG | You see a raider who seems crazed. |
101 | JTRAIDER.MSG | That's it! Don't come any closer. I'll off her. I swear. |
102 | JTRAIDER.MSG | Nung! |
103 | JTRAIDER.MSG | Don't do it! |
104 | JTRAIDER.MSG | If you don't let her go, I'm gonna kill you. |
105 | JTRAIDER.MSG | There is no need for violence. Let's talk about this. |
106 | JTRAIDER.MSG | What? You just want to kill me, don't you? Just remember, this is your fault. |
107 | JTRAIDER.MSG | Any why not? She's just a whore. |
108 | JTRAIDER.MSG | She has as much right to live as you do. |
109 | JTRAIDER.MSG | No. No way. Not this bitch. |
110 | JTRAIDER.MSG | What world do you live in? Out here in the real world, blood flows, man. Blood flows, and it's gonna spill all over this room if you don't get out of here. |
111 | JTRAIDER.MSG | We can talk this over. What can I do to help? |
112 | JTRAIDER.MSG | Ok, ok. I'm backing off. You don't have to worry about me. |
113 | JTRAIDER.MSG | Geez, that's funny. Who says I want help? |
114 | JTRAIDER.MSG | You do. By holding this woman hostage, you're asking for help. I can help. |
115 | JTRAIDER.MSG | I gotta think about this. Give me a moment. |
116 | JTRAIDER.MSG | Yeah. Don't try anything, or she gets it. |
117 | JTRAIDER.MSG | man |
118 | JTRAIDER.MSG | woman |
119 | JTRAIDER.MSG | Oh, big man. Let's see you try. But first . . . |
120 | JTRAIDER.MSG | Oh, big woman. Let's see you try. But first . . . |
121 | JTRAIDER.MSG | Stay back . . . I don't want to hurt her, but I will. |
122 | JTRAIDER.MSG | Don't, or I'll have to hurt you. |
123 | JTRAIDER.MSG | Why do you want to hurt her? |
124 | JTRAIDER.MSG | Try it, and she dies first. Now, what were you saying? |
125 | JTRAIDER.MSG | It'll be hard to hurt her with that hole in your head. |
126 | JTRAIDER.MSG | Ok, but you got to keep talking to me. |
127 | JTRAIDER.MSG | What hole? |
128 | JTRAIDER.MSG | The one I'm gonna put there right now. |
129 | JTRAIDER.MSG | I'll keep talking as long as you do, but try anything tricky, and she'll take the fall. |
130 | JTRAIDER.MSG | I don't have to do anything. You got to do it, and you ain't doing so hot. |
131 | JTRAIDER.MSG | She laughed at me. They all laughed at me. I'll make 'em pay, I swear. |
132 | JTRAIDER.MSG | I trust you. Let's work through this, ok? |
133 | JTRAIDER.MSG | Maybe. I dunno. |
134 | JTRAIDER.MSG | guy |
135 | JTRAIDER.MSG | gal |
136 | JTRAIDER.MSG | You sound like an all right kind of guy. No one ever wanted to help me before. I think we can talk some more. |
137 | JTRAIDER.MSG | You sound like an all right kind of gal. No one ever wanted to help me before. I think we can talk some more. |
138 | JTRAIDER.MSG | Just leave me alone. I hate you! You are the devil. I won't listen to you. |
139 | JTRAIDER.MSG | Have it your way. |
140 | JTRAIDER.MSG | You have to hear me out. Your life, and the life of the girl, depend on it. |
141 | JTRAIDER.MSG | Just relax. I won't harm you. I just want to listen to what you have to say. |
142 | JTRAIDER.MSG | There you go again, threatening me. Die!! |
143 | JTRAIDER.MSG | I won't listen to you. You're just going to trick me with your words. I don't believe you. Go away. |
144 | JTRAIDER.MSG | You might have a point. Prove it to me. |
145 | JTRAIDER.MSG | Where do we go from here? |
146 | JTRAIDER.MSG | You tell me. You're in charge. |
147 | JTRAIDER.MSG | I want some money, and I want to get out of here peacefully. No one follows me. |
148 | JTRAIDER.MSG | Sorry, we can't do that. |
149 | JTRAIDER.MSG | Sure. |
150 | JTRAIDER.MSG | No money, but you can just walk away. No one will do anything. I promise. |
151 | JTRAIDER.MSG | Ok, but you have to let the girl go first. Show me some trust, and I'll trust you. |
152 | JTRAIDER.MSG | You lied to me! |
153 | JTRAIDER.MSG | Ok. I want $100. Then we walk out of here. No one follows me, and I'll let her go when we get to the edge of town. |
154 | JTRAIDER.MSG | Here's your money. |
155 | JTRAIDER.MSG | I don't have that kind of cash on me. |
156 | JTRAIDER.MSG | Then I guess she gets it. |
157 | JTRAIDER.MSG | That's ok, I guess. |
158 | JTRAIDER.MSG | I don't like it. What stops you from just shooting me in the back when I walk out of here? |
159 | JTRAIDER.MSG | I won't shoot you. Trust me. |
160 | JTRAIDER.MSG | Nothing, you'll just have to believe what I say. |
161 | JTRAIDER.MSG | No way! I don't trust you! |
162 | JTRAIDER.MSG | All right. We'll see what happens, won't we. |
163 | JTRAIDER.MSG | Here's $100. Have a good day. |
164 | JTRAIDER.MSG | You can leave peacefully. |
165 | JTRAIDER.MSG | I want my money. I want $200. |
166 | JTRAIDER.MSG | I don't have enough money. |
167 | JTRAIDER.MSG | Here you go. |
168 | JTRAIDER.MSG | You seem like a liar and a cheat to me. |
169 | JTRAIDER.MSG | Feeling's mutual bud. Let the girl go. |
170 | JTRAIDER.MSG | man |
171 | JTRAIDER.MSG | woman |
172 | JTRAIDER.MSG | Why don't you pick on me instead of her? See what a real man can do. |
173 | JTRAIDER.MSG | Why don't you pick on me instead of her? See what a real woman can do. |
174 | JTRAIDER.MSG | No! Don't tell me what to do! You can't tell me what to do! |
175 | JTRAIDER.MSG | Yeah, I'm gonna show you. |
176 | JTRAIDER.MSG | You just cost this whore her life! |
177 | JTRAIDER.MSG | Leave me alone, dammit! |
178 | JTRAIDER.MSG | The raider, intent upon his business, ignores you. |
179 | JTRAIDER.MSG | Hmmm . . . |
180 | JTRAIDER.MSG | Hey, let's get it on, baby. I got the cash if you've got the time. |
181 | JTRAIDER.MSG | You don't talk to me like that, bitch! Nobody talks to me like that! |
182 | JTRAIDER.MSG | That just cost you your life! |
183 | JTRAIDER.MSG | Your carefully-placed blow knocks the raider unconscious. He collapses like a rag doll. |
100 | JULIANNA.MSG | You see Julianna. |
101 | JULIANNA.MSG | You see a simple Adytowner. |
102 | JULIANNA.MSG | Hello. |
103 | JULIANNA.MSG | Erf. |
104 | JULIANNA.MSG | Hello. |
105 | JULIANNA.MSG | I have a message from Romero. |
106 | JULIANNA.MSG | May I ask your name, miss? |
107 | JULIANNA.MSG | I'm Julianna. |
108 | JULIANNA.MSG | Do you have a job here? |
109 | JULIANNA.MSG | Can I ask a little about your town? |
110 | JULIANNA.MSG | I do what Caleb asks. But I am really only able to do a little farming. I don't have the skills to help Smitty or Miles out. |
111 | JULIANNA.MSG | Tell me a bit about those others you mentioned. |
112 | JULIANNA.MSG | We survive, and the Regulators make sure that nothing happens to hurt us. Mostly by not letting us out of here. |
113 | JULIANNA.MSG | Well, Miles does chemistry, and he makes bullets and things. Smitty is a craftsman who builds things like pots and knives. |
114 | JULIANNA.MSG | You have a message from Romero? What is it? |
115 | JULIANNA.MSG | He says that he's through with you. |
116 | JULIANNA.MSG | He says that he sends his love. |
117 | JULIANNA.MSG | He sent this locket as a token. |
118 | JULIANNA.MSG | No . . . it can't be true . . . I . . . |
119 | JULIANNA.MSG | Did he do nothing else? |
120 | JULIANNA.MSG | No, sorry. |
121 | JULIANNA.MSG | Oh yeah, he sent this locket. |
122 | JULIANNA.MSG | How romantic! Oh, I must see him somehow! If only . . . perhaps . . . maybe Lorraine can bring him a message . . . |
123 | JULIANNA.MSG | Oh! Thank you so much for your help! We have decided to live here now, with the Followers, in peace. Thank you for supporting our love. |
124 | JULIANNA.MSG | I cannot live without him! |
125 | JULIANNA.MSG | Julianna draws a knife and plunges it into herself! |
100 | JUNKDOG.MSG | You see a dog. He seems to be following you. |
101 | JUNKDOG.MSG | You see a dog. |
102 | JUNKDOG.MSG | Woof! |
103 | JUNKDOG.MSG | Grrr! |
104 | JUNKDOG.MSG | You gain 100 experience points for helping Phil solve his canine conundrum. |
105 | JUNKDOG.MSG | It seems that you have made a friend of this dog. |
100 | JUNKIE.MSG | You see a junkie. |
101 | JUNKIE.MSG | Look at the colors! |
102 | JUNKIE.MSG | Ohhhhh wowwwwwww! I'm eating my own face... |
100 | JUNKJAIL.MSG | You have broken out of the jail. You're now definitely a fugitive in Junktown! |
101 | JUNKJAIL.MSG | The door looks solid, and has a stout lock. Still, locks can be picked, and doors can be destroyed. |
102 | JUNKJAIL.MSG | The door is locked. |
103 | JUNKJAIL.MSG | You unlock the door. |
104 | JUNKJAIL.MSG | You lock the door. |
105 | JUNKJAIL.MSG | You fail to unlock the door. |
106 | JUNKJAIL.MSG | You fail to lock the door. |
101 | JUNKPEAS.MSG | I'm busy. Leave me alone. |
102 | JUNKPEAS.MSG | Where did I put that thing . . . |
103 | JUNKPEAS.MSG | What are you doing here? |
100 | JUSTIN.MSG | You see Sheriff Justin Greene. |
101 | JUSTIN.MSG | Awe, it's the slayer of the innocents. I've heard of you, and you're lucky I have a badge stopping me from blowing you away on the spot. I suggest you leave our town--Right now. And stay away from our children. |
102 | JUSTIN.MSG | Hello sir! The name's Justin Greene. I'm the sheriff of this fine city. Is there something I can do for you this fine day? |
103 | JUSTIN.MSG | Hello ma'am! The name's Justin Greene. I'm the sheriff of this fine city. Is there something I can do for you this fine day? |
104 | JUSTIN.MSG | Well, spit it out! |
105 | JUSTIN.MSG | Decker tried to hire me to kill some merchant and his wife. |
106 | JUSTIN.MSG | Decker tried to hire me to kill someone named Jain. |
107 | JUSTIN.MSG | Nothing, sorry. |
108 | JUSTIN.MSG | Sorry, I can't tell you. I'd be dead. |
109 | JUSTIN.MSG | Well, thank you. We try our best. It's really tough in a city this size, but we do the best we can with what we've got. It's hard when the thugs have better firepower than you do. |
110 | JUSTIN.MSG | Thanks again. |
111 | JUSTIN.MSG | It's time for you to leave, child killer. |
112 | JUSTIN.MSG | We couldn't have that. But, if you ever change your mind, please let me know. It's a dangerous place out there and someone has to stand up for what's right. |
113 | JUSTIN.MSG | Excellent! I had already heard from other sources about his plan. You're the final confirmation I needed to take action against him. This is going to be rough, and I can use any help I can get. I can pay you 1300 scripts. 300 now, and the rest when we're all done. What do you say? |
114 | JUSTIN.MSG | You're too late...Damn! I knew he was responsible, I only wish I knew in time to stop him. In any case, you're the final witness I needed to act. We'll have to "take him out." This is going to be rough, and I can use any help I can get. I can pay you 1300 scripts. 300 now, and the rest when we're all done. What do you say? |
115 | JUSTIN.MSG | You're too late...How do I know you're not responsible? Decker's not likely to let someone know about his plans and live. |
116 | JUSTIN.MSG | I just got word that she's already dead...wait a minute. How do I know that you're not the one responsible? Decker's not likely to let someone know about his plans and live. |
117 | JUSTIN.MSG | It'll be a pleasure. |
118 | JUSTIN.MSG | Sorry, I want it all up front. |
119 | JUSTIN.MSG | No way! You're on your own. |
120 | JUSTIN.MSG | No way. You seem trustworthy, but I can't be sure that you won't leave us when it gets hot. This way, one of us has to survive to be sure you get paid. This way, it might add a 'little' bit of insurance. |
121 | JUSTIN.MSG | Let's do it. |
122 | JUSTIN.MSG | You're on your own, Sheriff. |
123 | JUSTIN.MSG | Great! Here's the first part of your payment. [The Sheriff hands you 300 caps] |
124 | JUSTIN.MSG | I'm ready. |
125 | JUSTIN.MSG | Okay, Bye. |
126 | JUSTIN.MSG | I'm really sorry to hear that. If you change your mind, let me know, but I can't wait very long. |
127 | JUSTIN.MSG | Okay, I'll do it. Just wait for me to get some supplies. |
128 | JUSTIN.MSG | You're mad. |
129 | JUSTIN.MSG | Bye. |
130 | JUSTIN.MSG | Great! Here's the first part of your payment. [The Sheriff gives you 300 caps] |
131 | JUSTIN.MSG | What? Do you expect me to stand around and let him kill innocent people? I've a responsibility to this city, which I don't expect you to understand. |
132 | JUSTIN.MSG | You're right. Now's it's your turn. |
133 | JUSTIN.MSG | How dare you accuse me! |
134 | JUSTIN.MSG | I don't care what you think. |
135 | JUSTIN.MSG | Well, he didn't try anything. |
136 | JUSTIN.MSG | We were in the Falcon, and there were a lot of people around. |
137 | JUSTIN.MSG | I'm sorry. Decker's been playing us all against each other for years. I don't know who to trust any more. I really could use your help, though. It'll be rough, but I'll pay you 1300 scripts. 300 now and 1000 when we're done. |
138 | JUSTIN.MSG | I know a rat when I smell one! You're lucky I don't have any proof, and I suggest you leave town before I find some. |
139 | JUSTIN.MSG | That's very strange. I've never heard of Decker coming out of his office. He must be getting braver. That damn, murdering...argh! I'll get him yet! I'll tell you what, you help us out, and I'll pay you 1300 scripts-- 300 now and 1000 when we're all done. What do you say? |
140 | JUSTIN.MSG | That's the biggest pile of Brahmin shit I've ever heard. Decker never leaves his office. I knew there was something not right about you. You're lucky I don't have any proof, and I suggest you leave town before I find some! |
141 | JUSTIN.MSG | Okay, let's go... |
142 | JUSTIN.MSG | So, you came to turn yourself in? I'm impressed. |
143 | JUSTIN.MSG | Yes, I'm sorry. |
144 | JUSTIN.MSG | Turn myself in? Don't make me laugh. |
145 | JUSTIN.MSG | Get him! |
146 | JUSTIN.MSG | Get her! |
147 | JUSTIN.MSG | Alright, into your cell you go. |
148 | JUSTIN.MSG | Just sit tight. You're not going anywhere for a while. |
149 | JUSTIN.MSG | Fugitive! Get him! |
150 | JUSTIN.MSG | Fugitive! Get her! |
151 | JUSTIN.MSG | Ready to go take out Decker? |
152 | JUSTIN.MSG | Yes. |
153 | JUSTIN.MSG | No. |
154 | JUSTIN.MSG | Ug. |
155 | JUSTIN.MSG | I can't believe Decker's finally dead. I never thought I'd see the day. |
156 | JUSTIN.MSG | Have you changed your mind? We could still use you to get rid of that disease we talked about. |
157 | JUSTIN.MSG | I'll go. |
158 | JUSTIN.MSG | No, sorry. |
159 | JUSTIN.MSG | Fah? |
160 | JUSTIN.MSG | We're watching you. |
161 | JUSTIN.MSG | I have a crime to report! |
162 | JUSTIN.MSG | You're doing a fine job. |
163 | JUSTIN.MSG | Just stopping by. See ya. |
164 | JUSTIN.MSG | Oula. |
165 | JUSTIN.MSG | Hello again, sir. What can I do for you today? |
166 | JUSTIN.MSG | Hello again, ma'am. What can I do for you today? |
167 | JUSTIN.MSG | Hello. How can I help you? |
168 | JUSTIN.MSG | Yes? |
169 | JUSTIN.MSG | Just sleep if off, okay? |
170 | JUSTIN.MSG | You're kidding! Well... uh... did... did he ask you personally? |
171 | JUSTIN.MSG | Yes, he did. |
172 | JUSTIN.MSG | Man, that was one hell of a battle! You did well in there. Now that Decker and Kane are gone the rest of the Underground will fall very shortly. Without leadership, organizations like that can't last. Nobody around here is smart enough to take up the reigns. |
173 | JUSTIN.MSG | Well, here's the rest of your reward. Thanks again for your help. This city owes you a debt of gratitidue. [The Sheriff hands you 1000 caps] |
174 | JUSTIN.MSG | We can leave as soon as you're ready. |
100 | KANE.MSG | You see Kane. |
101 | KANE.MSG | What's the job and what's it pay? |
102 | KANE.MSG | Work for this dump? You've got to be joking. |
103 | KANE.MSG | Damn straight, and it looks like I'm going to have to kick your ass, just because. |
104 | KANE.MSG | Sorry, maybe later. |
105 | KANE.MSG | No thanks. |
106 | KANE.MSG | Tuk? |
107 | KANE.MSG | I guess the reports must have been wrong, beat it. We don't hire skags. |
108 | KANE.MSG | It's not skag work. You'll need to do 'it' quick and clean. The boss'll give you details, but it's more money than you'll make in a month working for the caravans, but only if you're good enough. We don't take kindly to failures, if you know what I mean. |
109 | KANE.MSG | Sounds good. |
110 | KANE.MSG | I can't right now. Let me get back to you. |
111 | KANE.MSG | Who do I have to kill? |
112 | KANE.MSG | No thanks. I don't need the money. |
113 | KANE.MSG | I'm sure you're familiar with our sort of business, so let me just say it would be in your best interest to keep this to yourself. Shall we? |
114 | KANE.MSG | I hope for your sake that that was an attempt at humor. Do not cross us, you will regret it. |
115 | KANE.MSG | Sure. Now what does this 'work' involve? |
116 | KANE.MSG | Yeah, whatever, tough guy. |
117 | KANE.MSG | I don't think you understood me. Let me clarify. If you don't watch your manners, you will find yourself dead, tough guy. |
118 | KANE.MSG | I don't think you understood me. Let me clarify. If you don't watch your manners, you will find yourself dead, tough gal. |
119 | KANE.MSG | No, let me clarify--if you don't watch it, I'll be wearing your ass for a shoe. |
120 | KANE.MSG | Okay. I get the picture. Now what is it you want me to do? |
121 | KANE.MSG | I'll talk to you later. I've got to go. |
123 | KANE.MSG | Oh, please do. We'll be holding our breath. |
124 | KANE.MSG | But of course, good day. |
125 | KANE.MSG | Don't need the money? Surely you're jesting, but from what I've heard about you, you might enjoy the work I had in mind for you. |
126 | KANE.MSG | Really? I might be interested, lead on. |
127 | KANE.MSG | No thanks. |
128 | KANE.MSG | I'll get back to you. |
129 | KANE.MSG | It's... Would you like to accompany me down stairs? There are too many ears around. |
130 | KANE.MSG | Sure. |
131 | KANE.MSG | Not interested. |
132 | KANE.MSG | Not right now, I'll get back to you. |
133 | KANE.MSG | Leave, I don't have the patience. |
134 | KANE.MSG | Do you value your life? |
135 | KANE.MSG | You've had your chance, now beat it. |
136 | KANE.MSG | Are you looking for trouble? |
137 | KANE.MSG | You just don't learn do you? You'll soon learn some respect. |
138 | KANE.MSG | I've heard of you. They say you're one mean son of a bitch. If you're looking for some work, I might be able to set you up with someone. Are you interested? |
139 | KANE.MSG | I've heard of you. They say you're one mean bitch. If you're looking for some work, I might be able to set you up with someone. Are you interested? |
140 | KANE.MSG | I've heard of you. You're the one that took out Killian in Junktown, nice going. Gizmo must have paid you well for that one. What brings you to the Hub, looking for some work? |
141 | KANE.MSG | I've heard of you. You're the one that took out Gizmo over in Junktown. Killian must have paid you a good sum for that job. Are you here for some work, maybe? |
142 | KANE.MSG | I've heard of you. You're the bitch that took out Killian and Gizmo. Now that's the way to solve a problem... So, what brings you to the Maltese Falcon? Looking for some work? |
143 | KANE.MSG | I've heard of you. You're the bastard that took out Killian and Gizmo. Now that's the way to solve a problem... So, what brings you to the Maltese Falcon? Looking for some work? |
144 | KANE.MSG | I've heard of you. You're making quite a name for yourself. What brings you to the Hub? |
145 | KANE.MSG | I'm looking for a water chip. |
146 | KANE.MSG | I need to talk to Decker. |
147 | KANE.MSG | Do you run this joint? |
148 | KANE.MSG | I'm here to kick your ass. |
149 | KANE.MSG | I think I'm going to have to hurt you now. |
150 | KANE.MSG | You won't have to worry about your health when I get through with you. |
151 | KANE.MSG | I'm cleansing the world of all that is evil! |
152 | KANE.MSG | I've got to go, bye. |
153 | KANE.MSG | That's it, bye. |
154 | KANE.MSG | Tuk? |
155 | KANE.MSG | Barooka! |
156 | KANE.MSG | A water chip? Never heard of it, we only sell drinks. Go see Bob's Iguana Bits, if you're hungry. |
157 | KANE.MSG | It's an electronic device that regulates the filtering system of a water purifier and monitors the output for any contamination. Mine's broken and I'm looking for a replacement. |
158 | KANE.MSG | No, it's a small piece of machinery that runs a water purifier. |
159 | KANE.MSG | Another question for you... |
160 | KANE.MSG | Okay thanks. Bye. |
161 | KANE.MSG | Do I look like a merchant? Stop wasting my time. |
162 | KANE.MSG | You might want to check with the Water Merchants. They're south of the Merchant Market. You can't miss them. They surround a big water tower. |
163 | KANE.MSG | You? That's the funniest thing I've ever heard. |
164 | KANE.MSG | Things will look really funny to you when I get through rearranging your face! |
165 | KANE.MSG | We'll see who's laughing when the blood settles. |
166 | KANE.MSG | You think you can take me? You may be a strong one, but that won't help you dodge a bullet. |
167 | KANE.MSG | You're right, I'm so sorry. Please don't shoot me. |
168 | KANE.MSG | I see. You have to hide behind a gun do you? |
169 | KANE.MSG | You're pitiful. Maybe I should just put a bullet through your head right now and end your misery. What do you say, would you like a new hole through that brainless head of yours? |
170 | KANE.MSG | I'm sorry. I really didn't mean it. Please don't shoot me. |
171 | KANE.MSG | You can only take me with a gun? Are you afraid I'll kick your ass without it? |
172 | KANE.MSG | What? Are ya afraid of a little girl like me, ya have to use a gun? |
173 | KANE.MSG | Sure. |
174 | KANE.MSG | That's it! If you think you know what pain and suffering is, wait until I get through with you. |
175 | KANE.MSG | Keep that mutt under control or it's dead. |
176 | KANE.MSG | Keep you friend out of this. |
177 | KANE.MSG | Keep you buddies out of this or their dead. |
178 | KANE.MSG | Back off boys, he's mine. |
179 | KANE.MSG | Back off boys, she's mine. |
180 | KANE.MSG | You've disappointed me, I thought you where tougher than that. |
181 | KANE.MSG | Hide? I don't need to hide behind anything and I do NOT need a gun to deal with you. |
182 | KANE.MSG | Keep that mutt under control or it's dead. |
183 | KANE.MSG | Keep you friend out of this. |
184 | KANE.MSG | Keep you buddies out of this or their dead. |
185 | KANE.MSG | (over his shoulder) Back off boys, he's mine. |
186 | KANE.MSG | (over his shoulder) Back off boys, she's mine. |
187 | KANE.MSG | Tough words, little man. Tell you what, I'll put my toys away and we'll see who's left standing. |
188 | KANE.MSG | Though words, little girl. Tell you what, I'll put my toys away and we'll see who's left standing. |
189 | KANE.MSG | I'm sorry. I really didn't mean it. Please don't hurt me. |
190 | KANE.MSG | Come and get it. |
191 | KANE.MSG | Okay, but I'd hate to make you cry. |
192 | KANE.MSG | No, thanks. I don't have the time, bye. |
193 | KANE.MSG | You'd be wise not to turn your back after what you've been saying. You should be thankful that I am such a forgiving person... this time. Until we meet again. |
194 | KANE.MSG | I'm going to enjoy this. |
195 | KANE.MSG | Just keep that mutt under control or it's dead. |
196 | KANE.MSG | Just keep you friend out of this. |
197 | KANE.MSG | Just keep you buddies out of this or they're dead. |
198 | KANE.MSG | (over his shoulder) Back off, boys. She's mine. |
199 | KANE.MSG | (over his shoulder) Back off, boys. He's mine. |
200 | KANE.MSG | Cleansing? That's quite nice of you, but 'evil' is very subjective. What or who you might consider to be evil could very well be the opposite to someone else. |
201 | KANE.MSG | Yes I agree, but does that mean that we sit around and do nothing just because we aren't sure? |
202 | KANE.MSG | That's ridiculous. What's evil is evil. Anyone who says otherwise is just stupid. |
203 | KANE.MSG | Whatever. I was just joking. |
204 | KANE.MSG | I certainly hope so. We have enough problems in the world without having a blind fanatic running around killing everyone. |
205 | KANE.MSG | A pity. A blind fanatic is a dangerous person indeed. I hope your stay here in the Hub is not long. We don't take kindly to murders that aren't auth... to murders of any sort. Good day. |
206 | KANE.MSG | No. |
207 | KANE.MSG | Nice answer moron. Who's in charge? |
208 | KANE.MSG | Who does? |
209 | KANE.MSG | Moron? Do you have any idea who you are talking to? For your sake I hope not. I don't 'run' the Maltese Falcon but I AM the one in charge. What do you want before I lose my temper. |
210 | KANE.MSG | I know who you are and trust me, you 'are' a moron. |
211 | KANE.MSG | Oh, I'm sorry. Who runs this place? |
212 | KANE.MSG | We'll see. Have 'nice' day. |
213 | KANE.MSG | If you don't know, you shouldn't ask. It can be bad for your health. |
214 | KANE.MSG | In regards to what? |
215 | KANE.MSG | A job. |
216 | KANE.MSG | It's a secret. |
217 | KANE.MSG | That doesn't concern you. Now show me to him. |
218 | KANE.MSG | Don't push your luck, buddy, or you'll meet Decker in a bag. This way, and watch yourself. I'll be watching. |
219 | KANE.MSG | Don't push your luck, lady, or you'll meet Decker in a bag. This way, and watch yourself. I'll be watching |
220 | KANE.MSG | I think it 'does' concern me and I don't think I'll be showing you anything... that's if you're lucky. Now get lost. |
221 | KANE.MSG | Sorry, but anything you have to tell Decker can be told to me. I'm his right hand man and there's nothing that goes on here that we both aren't fully aware of. |
222 | KANE.MSG | It's about a job. |
223 | KANE.MSG | Sorry, I was sworn to secrecy. I can only tell Decker. |
224 | KANE.MSG | Well, then you're not going to see him. |
225 | KANE.MSG | Who sent you? |
226 | KANE.MSG | Beth sent me. |
227 | KANE.MSG | Lorenzo sent me. |
228 | KANE.MSG | Loxley sent me. |
229 | KANE.MSG | The Sheriff sent me. |
230 | KANE.MSG | No one. |
231 | KANE.MSG | Beth who? |
232 | KANE.MSG | You know. |
233 | KANE.MSG | She didn't say. She runs the weapon shop. |
234 | KANE.MSG | Get out of my face. I don't have time for your games. |
235 | KANE.MSG | Then you'll see no one. |
236 | KANE.MSG | Tell our friendly Sheriff Greene that Decker's schedule is looking a bit busy and that he should try back in a few months. I'm sorry, but I think you should leave... for good. |
237 | KANE.MSG | I don't think she sent you here. Please leave. |
238 | KANE.MSG | Did he now? Are they ready to come under our protection? Are you one of them? |
239 | KANE.MSG | I don't know what you're talking about. He just mentioned that Decker might have some work for me. |
240 | KANE.MSG | Me? Work for those thieves, never. I'd rather have to watch my back than my purse. |
241 | KANE.MSG | You protect us? NEVER! |
242 | KANE.MSG | Look, buddy. I'm just looking for some good, clean, honest, work. |
243 | KANE.MSG | Are you? Well you came to the wrong place then, the Hub is anything but honest. Go back to whatever hole you crawled out of. You'll be happier there. |
244 | KANE.MSG | I agree. Well then, follow me and we'll see how useful you are to us. Just keep in mind that it would be in your best interest to keep anything that is said to you to yourself. |
245 | KANE.MSG | That might be. Are you a member of their 'Thieves Circle?' |
246 | KANE.MSG | Yes. |
247 | KANE.MSG | No. |
248 | KANE.MSG | Well, I'm sorry, but we don't work with your little friends. We barely tolerate their existence and we would never work with them. |
249 | KANE.MSG | Well then. You might be useful after all. Just keep in mind that it would be in your best interest to keep anything that is said to you, to yourself |
250 | KANE.MSG | He might. What kind of work were you looking for? |
251 | KANE.MSG | Do you need another guard? |
252 | KANE.MSG | Oh, nothing in particular. I was just wondering. |
253 | KANE.MSG | Anything. If it pays well, I'll do it. |
254 | KANE.MSG | Anything that won't get me in trouble with the law. |
255 | KANE.MSG | Why don't you try the merchants. I hear they pay reasonably well. |
256 | KANE.MSG | No, I think we're fine. Have a nice day. |
257 | KANE.MSG | Now, that's what I like to hear. I think we might be friends after all. Let me show you down. Just keep in mind that it would be in your best interest to keep anything that is said to you, to yourself |
258 | KANE.MSG | Good. Follow me, but keep in mind that it would be in your best interest to keep anything that is said to you, to yourself. |
259 | KANE.MSG | Sure he did, goodbye... Oh, and by the way. Don't ever lie to me again, I don't like it when people lie to me. Not many people live to hear this advise. |
260 | KANE.MSG | A man of action. I like that, even if you are screwed up in the head. |
261 | KANE.MSG | A woman of action. I like that. Even if you are screwed up in the head. |
262 | KANE.MSG | Yeah, what do you want? It better be good. |
263 | KANE.MSG | If you want to talk to me you better put your weapon away. |
264 | KANE.MSG | Do you have a memory problem? Put your weapon up if you're going to talk to me. |
265 | KANE.MSG | Your weapon? |
266 | KANE.MSG | Not bad, not bad at all, you surprised me. I didn't think you'd be that tough to beat. I'm normally a good judge in character, maybe you are what we're looking for. Are you interested in a job? |
267 | KANE.MSG | Damn! That was a good fight! I haven't had a good match in a long time, and I don't remember when I was last bested by someone. Good job! How would you like a job? |
268 | KANE.MSG | Sure what's the job? |
269 | KANE.MSG | No thanks. |
270 | KANE.MSG | I can't right now. Let me get back to you. |
271 | KANE.MSG | It's not skag work. You'll need to do 'it' quick and clean. The boss'll give you details, but it's more money than you'll make in a month working for the caravans. I think you'll do just fine. |
272 | KANE.MSG | Sounds good, lead on. |
273 | KANE.MSG | Hm, can I think about it? I have a lot of other things going on. |
274 | KANE.MSG | No, I don't think so. |
275 | KANE.MSG | Sure, but let me know as soon as you can. The sooner the job's done, the better. |
276 | KANE.MSG | Well let me know if you change your mind. I'd hate to see such talent wasted guarding caravans. |
277 | KANE.MSG | Great, I think things will work out just fine. Just remember what ever you hear down stairs doesn't surface. Okay let's go. |
278 | KANE.MSG | I understand that you are responsible for the death of a merchant and his wife. I don't know what quarrels you had with them and I don't care. |
279 | KANE.MSG | Who told you? |
280 | KANE.MSG | I don't know what you're talking about. |
281 | KANE.MSG | Wak? |
282 | KANE.MSG | That is not what you should be concerned about. No one makes a hit one anyone without our okay. I think it would be best if you left our city, while you still can. |
283 | KANE.MSG | I'm afraid you do and if you know what's best for you, you should leave this city while you still can. |
284 | KANE.MSG | I didn't think you wanted the job. I hope it was just a misunderstanding. I'll pay you half, and be grateful that I'm giving you anything. [Kane gives you 1500 hubbucks] |
285 | KANE.MSG | Thanks. |
286 | KANE.MSG | Oh sorry, I thought I had the job. Is there chance I can still work for you? |
287 | KANE.MSG | Give me the rest of the money now or you'll regret it! |
288 | KANE.MSG | Ghu? |
289 | KANE.MSG | We'll see. Downstairs, Decker wants to talk to you. |
290 | KANE.MSG | You will get nothing. |
291 | KANE.MSG | I don't know what game you're playing but if you know what's best for you, you should leave this city while you still can. |
292 | KANE.MSG | You said you didn't want the job. I'm surprised you came back here. You made a bad mistake to do it on your own. I suggest you get out of town while you still can. |
293 | KANE.MSG | I understand that you are responsible for the death of Jain, the High Priestess. I don't know what quarrels you had with her and I don't care, but we're very grateful nevertheless. (Kane gives you 1000 hubbucks) |
294 | KANE.MSG | Who told you? |
295 | KANE.MSG | I don't know what you're talking about. |
296 | KANE.MSG | Wah? |
297 | KANE.MSG | That is none of your concern and I'm afraid we can not deal with you. You've violated our laws but because of the problem you eliminated for us we will not kill you, but I think you should leave. |
298 | KANE.MSG | I'm afraid you do, lying can be a very unhealthy habit. You've violated our laws but because of the problem you eliminated for us we will not kill you, but I think you should leave. |
299 | KANE.MSG | I don't know what game you're playing, but I'm not amused. You've violated our laws but because of the problem you eliminated for us we will not kill you, but I think you should leave. |
300 | KANE.MSG | Don't touch that door, if you want to live. I'm the only one that can open that door. |
301 | KANE.MSG | The merchant and his wife live over to the west from here. They're on the corner of Barter Street and Thunder Ave. in the Heights, he'll probably have guards. Try to be quiet about it and be sure you aren't seen, but if anyone does happen to see you make sure they don't live to tell anyone about it. Once you've finished your little errand come back here. One more thing. Don't even think about going to the police, that's the worst mistake you could ever make. If you can, try not attract their attention when doing your work, they can be quite a pain sometimes. [Kane gives you 500 caps] |
302 | KANE.MSG | Good work. Here're your scripts for the completion of the first job. [Kane hands you 2500 hubbucks]. |
303 | KANE.MSG | Nice work on the merchant. I'm expecting the same results on your next job. Here's your last payment for the first job and the first payment for the second. (Kane hands you 3500 Hubbucks). I'm sure you already know, but the Children of the Cathedral are down south just north of the water merchants. Again, no 'live' witnesses. |
304 | KANE.MSG | Were you in a hurry to get out of here? You didn't get your scripts. Here's your money, initial payment and the completion bonus for the first job. (Kane hands you 3000 Hubbucks) |
305 | KANE.MSG | Hey, good work! You forgot to pick up your initial payment for the job, so here it is with the completion fee. You've proven yourself to be quite useful. |
306 | KANE.MSG | (Kane hands you 5000 hubbucks) |
307 | KANE.MSG | And that's all you're going to get. Now take off before you regret it. |
308 | KANE.MSG | Here's your starting pay. (Kane hands you 1000 Hubbucks) I'm sure you already know, but the Children of the Cathedral are south, just north of the water merchants. Again, no 'live' witnesses. |
309 | KANE.MSG | Damn, this is a lot of cash. Decker really wanted that bitch dead, here're your scripts. (Kane gives you 4000 Hubbucks) You've proven yourself to be quite useful. |
310 | KANE.MSG | What the hell do you want? I thought you didn't want to meet with Decker. |
311 | KANE.MSG | No I didn't, but can you give him a message for me? |
312 | KANE.MSG | Yeah, I want to meet him, so I can blow a hole through his head! |
313 | KANE.MSG | I'm sorry, I misunderstood you. |
314 | KANE.MSG | Damn straight, why would I ever want to meet with an idiot like him! |
315 | KANE.MSG | Grug. |
316 | KANE.MSG | Taa? |
317 | KANE.MSG | We don't hire skags. Now leave before I become annoyed with you. |
318 | KANE.MSG | That depends on the message. |
319 | KANE.MSG | Tell him that he's a cowardly bastard for hiding in his little cave. If he wants to be a man he should try coming out into the real world. |
320 | KANE.MSG | Tell him to start praying for a miracle, because he's going to need it when I get through with him. |
321 | KANE.MSG | I forgot. |
322 | KANE.MSG | Tell him that he's my idol, and I admire his work. |
323 | KANE.MSG | Tell him that I'm going to do to him what he did to the last guy who ran this place! |
324 | KANE.MSG | Are you now? That should prove to be quite amusing. |
325 | KANE.MSG | You're an idiot. |
326 | KANE.MSG | What are you some kind of freak? Get the hell out of here! |
327 | KANE.MSG | Oh, I'll be sure to tell him. I'm sure he will be very interested to hear that... praying did you say? You have my 'word', he'll get the message. |
328 | KANE.MSG | I thought I told you to get lost! My patience is wearing thin! Are you going to tell me why you wanted to see Decker or not? |
330 | KANE.MSG | I don't have to tell you anything. |
331 | KANE.MSG | I'm sorry, I just wanted a job. |
332 | KANE.MSG | I told you, it's a secret! |
333 | KANE.MSG | Nope! |
334 | KANE.MSG | Ru? |
335 | KANE.MSG | When you're off the chems come and see me. |
336 | KANE.MSG | I'll let you see him, but you better watch your mouth... after you? |
337 | KANE.MSG | No you don't. Goodbye. |
338 | KANE.MSG | That's a secret you'll be taking to the grave. Decker will never talk to a skag like you. |
339 | KANE.MSG | Then I suggest you leave. |
340 | KANE.MSG | Yes? |
341 | KANE.MSG | Lorenzo sent me for a job. |
342 | KANE.MSG | Hi! |
343 | KANE.MSG | I want a job. |
344 | KANE.MSG | Nothing, bye. |
345 | KANE.MSG | Kru. |
346 | KANE.MSG | Hi. |
347 | KANE.MSG | How are you? |
348 | KANE.MSG | Bye. |
349 | KANE.MSG | Fine. |
350 | KANE.MSG | How are the kids? |
351 | KANE.MSG | Nice day isn't it? |
352 | KANE.MSG | You're looking very handsome today. |
353 | KANE.MSG | Bye... (Kane Squints at you, as if he's trying to figure out what you're up to.) |
354 | KANE.MSG | I suppose. (Kane starts to give you a strange look) |
355 | KANE.MSG | Do you have the time? |
356 | KANE.MSG | Brahmin Shoe's Are Very Tasty. |
357 | KANE.MSG | No... Did you want something? (Kane seems to be getting annoyed with you) |
358 | KANE.MSG | Yes. |
359 | KANE.MSG | No. |
360 | KANE.MSG | I think you need another drink there, buddy. |
361 | KANE.MSG | I think you need another drink there, lady. |
362 | KANE.MSG | (Kane waits for a few seconds) Well... what is it? (Kane looks very annoyed) |
363 | KANE.MSG | What is what? |
364 | KANE.MSG | I forgot. |
365 | KANE.MSG | Oh, nothing. |
366 | KANE.MSG | (It almost seems like steam is coming out of Kane's ears and the vanes in his neck seem to visibly pulsate.) GET OUT! (A few seconds later you can hear again.) ... HERE! YOU IDIOT! |
367 | KANE.MSG | (Kane Grinds his teeth and ignores you.) |
368 | KANE.MSG | You forgot? (sigh) Why doesn't that surprise me? (Shaking his head in disbelief.) Now... get OUT! |
369 | KANE.MSG | (Kane looks at one of the guards and spins a finger around one ear.) |
370 | KANE.MSG | What the hell are you talking about? |
371 | KANE.MSG | That's NOT the proper response! |
372 | KANE.MSG | I see... You are not one of them. |
373 | KANE.MSG | Response... to WHAT? (Kane looks confused and slightly annoyed.) |
374 | KANE.MSG | To the secret password! |
375 | KANE.MSG | I'm sorry, but I'm not allowed to talk about it. Good bye. |
376 | KANE.MSG | (Kane looks angry, you don't know why.) Get out of here, you crazy son of a bitch. |
377 | KANE.MSG | (Kane looks angry. You don't know why.) Get out of here, you crazy bitch. |
378 | KANE.MSG | I told you to get out of here, you crazy son of a bitch. |
379 | KANE.MSG | I told you to get out of here, you crazy bitch. |
380 | KANE.MSG | No, I guess not. Now LEAVE. (He does not look amused.) |
381 | KANE.MSG | I don't 'have' any kids! |
382 | KANE.MSG | You seem to be a bit upset about that. Do you want to talk about it? |
383 | KANE.MSG | Well you should, they make good servants. |
384 | KANE.MSG | That's not what Mary said. |
385 | KANE.MSG | Really? That's strange... Very strange... |
386 | KANE.MSG | WHAT? YOU... I... NO! I do 'not' want to talk about it. Who the hell do you think you are? Get the hell out of my sight. |
387 | KANE.MSG | I SAID, I do 'not' want to talk about. |
388 | KANE.MSG | Uh, yeah. Sure, buddy. What ever you say. |
389 | KANE.MSG | Uh, yeah. Sure, lady. What ever you say. |
390 | KANE.MSG | Do you have any to sell then? |
391 | KANE.MSG | All right then. Bye! |
392 | KANE.MSG | (Kane looks at one of his thugs and shrugs his shoulders) |
393 | KANE.MSG | No I DON'T! Now, leave. |
394 | KANE.MSG | Mary? I don't know a Mary... I don't have 'time' for this! I don't even know who you're talking about. If she want's money tell her to come talk to me herself! |
395 | KANE.MSG | (You gain 100 experience for thoroughly pissing Kane off.) |
396 | KANE.MSG | (For a split second you think you see Kane Blush) That's... (he looks side to side) nice. Now what did you want. |
397 | KANE.MSG | How about a date? |
398 | KANE.MSG | Oh, nothing. Bye. |
399 | KANE.MSG | Yes, I mean no. I mean I don't... I can't. I... (Kane suddenly punches one of his guards across the jaw.) What are you grinning at! (Then he looks back at you.) What are you still doing here! |
400 | KANE.MSG | (Kane ignores you) What do you want? |
401 | KANE.MSG | How are the kids? |
402 | KANE.MSG | Nice day isn't it? |
403 | KANE.MSG | This way. |
404 | KANE.MSG | You know the way, let's go. |
405 | KANE.MSG | Open it up boys. |
406 | KANE.MSG | All right. |
407 | KANE.MSG | Okay. |
408 | KANE.MSG | You can want all you like, now take a hike. |
409 | KANE.MSG | Do you have any more jobs? |
410 | KANE.MSG | Hi! |
411 | KANE.MSG | Nothing, bye. |
412 | KANE.MSG | Acru! |
413 | KANE.MSG | Hello again. |
414 | KANE.MSG | What? You didn't have the nerve, right? (He whispers to you) Don't worry, you get used to it. If he has guards, try waiting until they leave. They have to eat some time right? If you can, distract them. Do what ever it takes, we don't accept failures. Just do it and you'll get your money and then you can high tail it out of here. Now... did you really need anything? |
415 | KANE.MSG | Why isn't 'it' done yet. You better get it done. I don't want to see you again until you have some good news, otherwise we'll have a problem. You better not disappoint us. |
416 | KANE.MSG | That's it. You've made your last mistake. You better leave town now, if you don't want to stay here... six feet under. |
417 | KANE.MSG | Well... are you going to do the job or not? They're right over here (Kane points again at your PIPBoy town map display.) You better hurry up, the boss is expecting this to be done soon. |
418 | KANE.MSG | WHAT THE HELL... (Kane looks around then whispers.) What the hell are you doing here? You better finish the other one off, and there better not be 'any' witnesses. |
419 | KANE.MSG | That's it. You blew it. Now you're going to have to pay for your mistakes. I hope you aren't planing on spending the night here. |
420 | KANE.MSG | You haven't finished your little job. (whispering) You know what's at stake here. You do it and you get rich and we're all happy. Fail and no one's going to be happy. |
421 | KANE.MSG | If you're having trouble with your job, try and wait until she's alone. |
422 | KANE.MSG | You're running out of time and I'm running out of patience. |
423 | KANE.MSG | I won't do it. |
424 | KANE.MSG | She'll be dead very soon. |
425 | KANE.MSG | Huh. |
426 | KANE.MSG | You won't? Now that's a shame. We can't have people giving their word and then breaking it. I'm sorry we couldn't work together. Have a 'nice' day. |
427 | KANE.MSG | Okay! I'll do the damn job. But you better have the money when I'm done with it. |
428 | KANE.MSG | Thanks. |
429 | KANE.MSG | Oh, I'll have it. Don't worry. |
430 | KANE.MSG | Still alive I see! Well, you must not have made any new friends recently. I hope you keep an eye out for them. |
431 | KANE.MSG | (Kane looks quite smug. He just stands there with and evil grin.) |
432 | KANE.MSG | Well! I am very surprised to see you alive. You survived, that's very impressive. I guess I'll let you live, you are worth of that much. Now hit the road. |
433 | KANE.MSG | Don't even think of it. |
434 | KANE.MSG | I never miss. |
435 | KANE.MSG | I'm allowing you to live, be grateful. |
436 | KANE.MSG | I don't think you want to test me. |
437 | KANE.MSG | "I hope you aren't planning on using that, for your sake. |
438 | KANE.MSG | You should leave. |
439 | KANE.MSG | Don't be stupid. |
440 | KANE.MSG | You'll regret it. |
441 | KANE.MSG | You're either brave or 'very' stupid to show your face here but don't worry, we'll stop in sometime and say 'hello'. |
442 | KANE.MSG | (Kane just glares at you.) |
443 | KANE.MSG | You survived my good bye party... I don't know how you did it, I must have underestimated you. Leave and you might live. |
444 | KANE.MSG | (Kane ignores you, but has his weapon ready to shoot.) |
445 | KANE.MSG | All right! Out you go! |
446 | KANE.MSG | I won't tell you again. Get the hell out. |
447 | KANE.MSG | I warned you. Okay guys, let 'em have it! |
448 | KANE.MSG | I warned you. Okay guys, let 'er have it! |
449 | KANE.MSG | Don't bother me, get to work. You've got a job to do, and you better do it. |
450 | KANE.MSG | Would you get on with it. I already told you what to do. Just do it. |
451 | KANE.MSG | I know you finished the damn job. You don't have to tell me. Decker's the one you need to talk to. |
452 | KANE.MSG | I told you to talk to Decker! |
453 | KANE.MSG | (Kane gives you a deadly look.) Well then... I'll try to get you in to see him sometime soon. I'll be sure to show you to him 'piece' by 'piece'. |
454 | KANE.MSG | I'm sorry you feel that way. I hope you 'enjoy' the rest of your stay here in our wonderful city. |
455 | KANE.MSG | (Kane ignores you.) |
456 | KANE.MSG | (Kane stares at you for a few seconds) All right. I'll give you one last chance to see him. Follow me. |
457 | KANE.MSG | (Kane stares at you for a few seconds) You missed your chance. Beat it. |
458 | KANE.MSG | What the hell are you doing back here?!?! You must be an even bigger idiot than I thought. I knew Decker shouldn't have hired an unknown. |
459 | KANE.MSG | What are you talking about? |
460 | KANE.MSG | Huh? |
461 | KANE.MSG | [Kane lowers his voice] You cocked up the mission, you moron! You were supposed to kill both of the Hightowers, not wound them for Christ sake! The second you left the Heights they ran off with their guards. Believe me, they didn't waste time packing either. God knows where they are now! |
462 | KANE.MSG | Well, what can I say? I'm sorry. |
463 | KANE.MSG | Ug. SOrrY. |
464 | KANE.MSG | Sorry doesn't cut it. You've put Decker at an unacceptable risk. You can consider yourself an enemy of the Underground from now on. I don't ever want to see your face in here again. |
465 | KANE.MSG | You cannot get through the door with Kane here. |
100 | KATJA.MSG | You see a slender young woman with a smudged face and dark clothing. |
101 | KATJA.MSG | You see Katja, the thief. |
102 | KATJA.MSG | You're not from around here. Who're you? |
103 | KATJA.MSG | The name's |
104 | KATJA.MSG | . |
105 | KATJA.MSG | I'm a traveler. |
106 | KATJA.MSG | I might ask the same of you. |
107 | KATJA.MSG | And what, may I ask, are you doing in the Boneyards? |
108 | KATJA.MSG | You ask a lot of questions. |
109 | KATJA.MSG | First you tell me who you are. |
110 | KATJA.MSG | I'm just an explorer. |
111 | KATJA.MSG | I'm looking for a replacement water chip for my Vault. |
112 | KATJA.MSG | You learn to be careful out here. So what are you doing here? |
113 | KATJA.MSG | All right, fair enough. I'm called Katja. What's it matter to you? |
114 | KATJA.MSG | Why so hostile? |
115 | KATJA.MSG | Hey, if you're going to be rude about it, then I'll see you later. |
116 | KATJA.MSG | I'm looking for information. Can you help? |
117 | KATJA.MSG | You might, but you're on my home turf, not vice-versa. So put up or shut up. |
118 | KATJA.MSG | It's not important, I'm just a traveler. I need some information. |
119 | KATJA.MSG | A water purification chip? Sorry, don't know anything about that. Don't see much of that kind of tech here in the Boneyards, except maybe the stuff Miles works on. |
120 | KATJA.MSG | Well, thanks anyhow. |
121 | KATJA.MSG | Miles? Where can I find him, and could he help? |
122 | KATJA.MSG | Can you tell me more about the Boneyards, then? |
123 | KATJA.MSG | Just a traveler. I've heard that one before. Nobody comes to the Boneyard except those Hub merchants and people looking for a quick death at the hands of the gangs. What are you really here for? |
124 | KATJA.MSG | You're right. I'm looking for a water purification chip. |
125 | KATJA.MSG | I don't need to tell you anything. |
126 | KATJA.MSG | Damn straight. But that's a two-way street. |
127 | KATJA.MSG | Maybe. You definitely aren't one of those gangland shiv-shovers. What do you want? |
128 | KATJA.MSG | I'm looking for a water purification chip. |
129 | KATJA.MSG | I need more information about the Boneyard. |
130 | KATJA.MSG | I need to know about the area around this city. |
131 | KATJA.MSG | What can you tell me about the Blades? |
132 | KATJA.MSG | What can you tell me about the Rippers? |
133 | KATJA.MSG | What can you tell me about the Gun Runners? |
134 | KATJA.MSG | What can you tell me about the Followers? |
135 | KATJA.MSG | What can you tell me about Adytum? |
136 | KATJA.MSG | Well, it was nice chatting. Gotta go. |
137 | KATJA.MSG | Miles lives in Adytum. He's a scientist, mostly working with chemistry. If anyone could scrounge up a water chip or make a replacement, it would be him. |
138 | KATJA.MSG | Thanks very much. |
139 | KATJA.MSG | Adytum is my original home. A little too boring for me, though. It's a fenced-off and self-sufficient town in the south end of the Boneyard, but not as far as the Cathedral. We trade sometimes with the Hub. |
140 | KATJA.MSG | I've dealt with them before. They're not too bad, as far as gangs go. They have a hide-out in an old club, with some outposts. If you're careful you might even be able to get some of them to talk. |
141 | KATJA.MSG | The Rippers are just plain ferocious. They're an inbred bunch that delights in torture and murder. I stay away from them, and you should, too. They actually put fuckin' land mines around their fortress. |
142 | KATJA.MSG | The Gun Runners used to be a real gang, but they went soft. They started setting up a deal where they trade weapons that they get from their victims or buy from the Hub. Since nobody here is up for the trip to the Hub personally, they do pretty good business, even though their prices are high. |
143 | KATJA.MSG | The Followers of the Apocalypse are a group of peace-preachers who live in a large library near the heart of the Boneyard. Why they haven't been wiped out yet I can't say. They are lousy combatants and have no understanding of the real world, but other than that they are polite and well-educated. |
144 | KATJA.MSG | The Boneyard is a pretty hostile place. I've never had the opportunity to leave, though I suppose I'd take it. Let's see . . . just south of here you have the Cathedral. There's some sort of cult there, but I stay away from them. Something sinister is going on there. Also, I've heard about the trading center called the Hub, and caravans occasionally show up, but I've never been there. |
145 | KATJA.MSG | I don't plan to stay in this place too much longer, myself. |
146 | KATJA.MSG | Thanks for the information. |
147 | KATJA.MSG | Can you tell me some more? |
148 | KATJA.MSG | No kidding. If you're looking for another hand, I'll sign on. Better than spending the rest of my existence in this hellhole, right? |
149 | KATJA.MSG | You're a welcome addition, but the desert's not much more fun. |
150 | KATJA.MSG | Don't worry about it. Thanks anyhow. |
151 | KATJA.MSG | Can I ask some more questions first? |
152 | KATJA.MSG | This area's overrun with the three gangs - the Blades, Rippers, and Gun Runners - as well as serving as home for the Followers and for my own home, Adytum. |
153 | KATJA.MSG | All right, looks like we've got a little ass-kicking to do! |
154 | KATJA.MSG | Look, 90% of the people in this city fall into one or more of three categories - rapists, murderers, or thieves. I'm a thief and you actually seem polite, so that makes me wonder, okay? Call it a survival instinct. |
155 | KATJA.MSG | Sorry to step on your feet then. I guess I'll just go the hell away. |
156 | KATJA.MSG | Well, can I at least ask a few questions? |
157 | KATJA.MSG | I'm not from around here, so I don't think I count. |
158 | KATJA.MSG | Okay, but make it quick. |
159 | KATJA.MSG | Huh. Guess I can't argue with that logic. So waddya want? |
160 | KATJA.MSG | Can I ask you some questions? |
161 | KATJA.MSG | I'm looking for a water purification chip. Can you help? |
162 | KATJA.MSG | Thanks anyhow, but I'll be going now. |
163 | KATJA.MSG | What's up? |
164 | KATJA.MSG | Can you give this lock a try? |
165 | KATJA.MSG | Can you take a look at this trap? |
166 | KATJA.MSG | Any advice? |
167 | KATJA.MSG | Thanks for your help. You can go now. |
168 | KATJA.MSG | Nothing yet. But stay tuned. |
169 | KATJA.MSG | You again? What're you back for now? |
170 | KATJA.MSG | Just wanted to stop and say hello. |
171 | KATJA.MSG | I have a few more questions if you can spare some time. |
172 | KATJA.MSG | It's unlocked. |
173 | KATJA.MSG | There's something funny about that bookcase on the east wall. Looks like it's hiding something. |
174 | KATJA.MSG | Put your weapons away. |
175 | KATJA.MSG | I hate dogs. |
176 | KATJA.MSG | That food smells good. |
177 | KATJA.MSG | What kinds of combat skills do you have? |
178 | KATJA.MSG | I learned how to be a scrapper from my time in the Boneyard. I'm good with knives and submachine guns. My favorite is throwing knives, of course. |
179 | KATJA.MSG | All right, although I don't feel right without a good knife. |
180 | KATJA.MSG | You gain 200 experience points for picking up Katja, the Boneyard scav. |
181 | KATJA.MSG | What do you want now? |
182 | KATJA.MSG | I changed my mind. I'd still like your help. |
183 | KATJA.MSG | Nothing. Never mind. |
184 | KATJA.MSG | I'm really starting to hate this place. |
185 | KATJA.MSG | Wow. I wish I had a hot dog and a really long stick. |
186 | KATJA.MSG | Oh, ugh. I think I'm gonna be sick. |
187 | KATJA.MSG | Hey, that wall with the tear in the plaster looks like it could move. |
188 | KATJA.MSG | Watch out for Deathclaws! |
189 | KATJA.MSG | Hubba hubba! |
190 | KATJA.MSG | Leave! |
191 | KATJA.MSG | I'm sorry but I just don't understand you. Good bye. |
980 | KATJA.MSG | I don't know anything about that. |
981 | KATJA.MSG | I can't really say I have heard of that. |
982 | KATJA.MSG | No, I have not heard of that. |
1000 | KATJA.MSG | Water |
1001 | KATJA.MSG | Boneyard |
1002 | KATJA.MSG | War |
1003 | KATJA.MSG | Adytum |
1004 | KATJA.MSG | Followers |
1005 | KATJA.MSG | Cathedral |
1006 | KATJA.MSG | Chip |
1007 | KATJA.MSG | Garl |
1008 | KATJA.MSG | Master |
1009 | KATJA.MSG | Unity |
1010 | KATJA.MSG | Set |
1011 | KATJA.MSG | Watershed |
1012 | KATJA.MSG | Necropolis |
1013 | KATJA.MSG | Hall |
1014 | KATJA.MSG | Library |
1015 | KATJA.MSG | Overseer |
1016 | KATJA.MSG | Medic |
1017 | KATJA.MSG | Healing |
1018 | KATJA.MSG | Vault |
1019 | KATJA.MSG | Vault-13 |
1020 | KATJA.MSG | Vault13 |
1021 | KATJA.MSG | Killian |
1022 | KATJA.MSG | Gizmo |
1023 | KATJA.MSG | Junktown |
1024 | KATJA.MSG | Shady |
1025 | KATJA.MSG | Sands |
1026 | KATJA.MSG | Hub |
1027 | KATJA.MSG | Casino |
1028 | KATJA.MSG | Store |
1029 | KATJA.MSG | Deathclaw |
1030 | KATJA.MSG | Exodus |
1031 | KATJA.MSG | Initiates |
1032 | KATJA.MSG | Paladins |
1033 | KATJA.MSG | Scribes |
1034 | KATJA.MSG | Children |
1036 | KATJA.MSG | Brotherhood |
1037 | KATJA.MSG | Vats |
1038 | KATJA.MSG | Military |
1039 | KATJA.MSG | Base |
1041 | KATJA.MSG | Apocalypse |
1042 | KATJA.MSG | Mutants |
1043 | KATJA.MSG | Morpheus |
1044 | KATJA.MSG | Khans |
1045 | KATJA.MSG | Tandi |
1046 | KATJA.MSG | Alya |
1047 | KATJA.MSG | Diana |
1048 | KATJA.MSG | Gwen |
1049 | KATJA.MSG | Petrox |
1050 | KATJA.MSG | Tolya |
1051 | KATJA.MSG | Booze |
1052 | KATJA.MSG | chems |
1053 | KATJA.MSG | Seth |
1054 | KATJA.MSG | Aradesh |
1055 | KATJA.MSG | Razlo |
1056 | KATJA.MSG | Zimmerman |
1057 | KATJA.MSG | Regulators |
1058 | KATJA.MSG | Scavs |
1059 | KATJA.MSG | Blades |
1060 | KATJA.MSG | Nicole |
1061 | KATJA.MSG | Lieutenant |
1062 | KATJA.MSG | Psychics |
1063 | KATJA.MSG | Experiments |
1064 | KATJA.MSG | Police |
1065 | KATJA.MSG | Merchants |
1100 | KATJA.MSG | I don't know where you could find such a relic of old technology. |
1101 | KATJA.MSG | The Angel's Boneyard is all that's left of the old city of Los Angeles. Mostly divided among warring factions, these days. |
1102 | KATJA.MSG | The War brought misery and death all over the world. I sure hope that something like that never happens again. But from what I've seen, there's not much hope for humanity. |
1103 | KATJA.MSG | Adytum used to be my home, but those people are just too paranoid and reclusive. They'll never survive by withdrawing from the world. |
1104 | KATJA.MSG | The Followers of the Apocalypse preach peace and tolerance. Too bad it just doesn't cut it in this world. |
1105 | KATJA.MSG | The Cathedral is a monumental structure south of Adytum by about a day's walk or so. It's run by a weird cult that worships some sort of dark god. |
1106 | KATJA.MSG | I don't know where you could find such a relic of old technology. |
1107 | KATJA.MSG | I don't know any more about that than you do. |
1108 | KATJA.MSG | I don't know any more about that than you do. |
1109 | KATJA.MSG | I don't know any more about that than you do. |
1110 | KATJA.MSG | I don't know any more about that than you do. |
1111 | KATJA.MSG | I don't know any more about that than you do. |
1112 | KATJA.MSG | What, the city of the dead? Isn't that a myth? |
1113 | KATJA.MSG | I don't know any more about that than you do. |
1114 | KATJA.MSG | I don't know any more about that than you do. |
1115 | KATJA.MSG | I don't know any more about that than you do. |
1116 | KATJA.MSG | The Followers have a medic on hand at all times. |
1117 | KATJA.MSG | You should go see the medic at the Followers if you need healing. |
1118 | KATJA.MSG | Weren't the Vaults like big underground shelters? |
1119 | KATJA.MSG | Weren't the Vaults like big underground shelters? |
1120 | KATJA.MSG | Weren't the Vaults like big underground shelters? |
1121 | KATJA.MSG | I don't know any more about that than you do. |
1122 | KATJA.MSG | I don't know any more about that than you do. |
1123 | KATJA.MSG | Um, small town north of the Hub, I think. |
1124 | KATJA.MSG | Shady what? |
1125 | KATJA.MSG | Shady Sands? Never heard of it. |
1126 | KATJA.MSG | The Hub's a huge trading center, with all sorts of stores and merchants. |
1127 | KATJA.MSG | I don't know any more about that than you do. |
1128 | KATJA.MSG | The Gun Runners sell stuff, and there's a store in Adytum. |
1129 | KATJA.MSG | Ugh! The Deathclaws are all over in the Boneyard. I'd rather not even think about them. Huge and aptly named. |
1130 | KATJA.MSG | I don't know any more about that than you do. |
1131 | KATJA.MSG | I don't know any more about that than you do. |
1132 | KATJA.MSG | I don't know any more about that than you do. |
1133 | KATJA.MSG | I don't know any more about that than you do. |
1134 | KATJA.MSG | I don't like kids. |
1136 | KATJA.MSG | I hear they're some sort of high-tech monks. |
1137 | KATJA.MSG | I don't know any more about that than you do. |
1138 | KATJA.MSG | I don't know any more about that than you do. |
1139 | KATJA.MSG | I suppose there must be some remnants of the old military. |
1141 | KATJA.MSG | You mean the big war? Wow, you sure have led a sheltered life if you don't know anything about that. |
1142 | KATJA.MSG | I've seen a rat with three eyes once. That's about all I know about mutants. |
1143 | KATJA.MSG | I think he's a High Priest for the Cathedral, or something. |
1144 | KATJA.MSG | I don't know any more about that than you do. |
1145 | KATJA.MSG | I don't know any more about that than you do. |
1146 | KATJA.MSG | I don't know any more about that than you do. |
1147 | KATJA.MSG | I don't know any more about that than you do. |
1148 | KATJA.MSG | I don't know any more about that than you do. |
1149 | KATJA.MSG | I don't know any more about that than you do. |
1150 | KATJA.MSG | I don't know any more about that than you do. |
1151 | KATJA.MSG | No thanks. |
1152 | KATJA.MSG | Ugh. No, I'd rather not. I watched a friend die from an overdose of Psycho once. Not pretty. |
1153 | KATJA.MSG | I don't know any more about that than you do. |
1154 | KATJA.MSG | I don't know any more about that than you do. |
1155 | KATJA.MSG | I don't know any more about that than you do. |
1156 | KATJA.MSG | He's the mayor of Adytum. A fair, if somewhat vacillating, man. |
1157 | KATJA.MSG | They watch over Adytum and keep it under control. |
1158 | KATJA.MSG | I used to be a scav. We'd go out at night and try to find useful stuff in the ruins of the Boneyard. Very dangerous job. I got sick of Adytum, though. |
1159 | KATJA.MSG | They're a group of cast-offs who live outside of Adytum. |
1160 | KATJA.MSG | She's the leader of the Followers. An intelligent woman, and good hearted, too. |
1161 | KATJA.MSG | I don't know any more about that than you do. |
1162 | KATJA.MSG | I get "feminine intuition" occasionally, if that's what you mean. |
1163 | KATJA.MSG | I don't know any more about that than you do. |
1164 | KATJA.MSG | I don't know any more about that than you do. |
1165 | KATJA.MSG | Merchants trade with Adytum occasionally, and sell to the Gun Runners. |
100 | KENJI.MSG | The gunman pays you no heed. |
101 | KENJI.MSG | The gunman sneers at you as he passes by. |
102 | KENJI.MSG | You see a shady looking gunslinger. |
103 | KENJI.MSG | Gizmo sends his regards! |
100 | KENNY.MSG | You see Deputy Kenny. |
101 | KENNY.MSG | If you have business with the Hub police, please talk to Sheriff Greene. I only take care of his duties when the Sheriff is unavailable. |
102 | KENNY.MSG | I can't believe the Sheriff is really dead. |
103 | KENNY.MSG | There you are. I've been waiting for you to return. We heard the Sheriff was killed during the battle. It's hard to believe he's really gone. He was like a father to me. |
104 | KENNY.MSG | The Sheriff gave me instructions to carry out in the event that he did not return from the mission. He asked me to give you the remainder of your reward. I believe it was 1000 caps. [The Deputy hands you 1000 caps] |
105 | KENNY.MSG | This city owes you a debt of thanks. I only wish the Sheriff could be here to thank you himself. Goodbye. |
100 | KERI.MSG | You see Keri. |
101 | KERI.MSG | Who the hell are you? If you want a job you'll need to talk to Demetre. |
102 | KERI.MSG | I said to talk to my dad if you want a job, not me. |
103 | KERI.MSG | So, that old bastard gave you the okay to work for us, eh? Well you must be one tough bitch. I'm impressed, but we'll see how you do. We leave only twice a month, on the 3rd and 17th. Can you handle that? We go to all the local hot spots: the Brotherhood of Steel, Junktown, Necropolis, and the Boneyard. |
104 | KERI.MSG | So, that old bastard gave you the okay to work for us, eh? Well you must have balls of steel. I'm impressed, but we'll see how you do. We leave only twice a month, on the 3rd and 17th. Can you handle that? We go to all the local hot spots: the Brotherhood of Steel, Junktown, Necropolis, and the Boneyard. |
105 | KERI.MSG | And the pay? |
106 | KERI.MSG | Uh. |
107 | KERI.MSG | Our pay's the best, 600 scripts, and yes, that is for each way� but you don't have to do both. This is a pretty tough caravan ride, and you're almost guaranteed to run into some raiders� or worse. We'll have no sissies on my caravans and you better have plenty of ammo. |
108 | KERI.MSG | We're leaving today. Are you interested? |
109 | KERI.MSG | We leave on |
110 | KERI.MSG | Empty |
111 | KERI.MSG | Empty |
112 | KERI.MSG | . Are you interested? |
113 | KERI.MSG | We're all heading out today. |
114 | KERI.MSG | We're going out on |
117 | KERI.MSG | Are you interested? |
118 | KERI.MSG | I'll still give your sorry ass a job, if you're interested? |
119 | KERI.MSG | Sure. |
120 | KERI.MSG | No. |
121 | KERI.MSG | I think I'm interested in you. |
122 | KERI.MSG | Maybe. |
123 | KERI.MSG | Ug. |
124 | KERI.MSG | Ha, I thought you were a coward! Well� if you brave'n up, stop by and I might still give you a job. We leave on the 3rd and 17th, you can just show up that day if you like. We can always use more guns. |
125 | KERI.MSG | You just love to waste my time, don't you. |
126 | KERI.MSG | Whatever. If you get the urge for some action come back and I'll hook you up on the next caravan out. |
127 | KERI.MSG | Hey! I know you can get some good chems here, but I'm not supposed to hire you unless your sober. |
128 | KERI.MSG | I said to lay off the chems, man! |
129 | KERI.MSG | I said to lay off the chems, bitch! |
130 | KERI.MSG | Well now� I hate to say it but� I've heard of you. Are you as tough in private as in public? Let's see� (She leads you around a corner) |
131 | KERI.MSG | (On the way back she slips you a few things.) |
132 | KERI.MSG | Well, you can last for QUITE a while. |
133 | KERI.MSG | Well, you �are' interesting and �very' different from most people� show me what you've got tough guy. (She leads you around a corner) |
134 | KERI.MSG | (One the way back she slips you a few things.) |
135 | KERI.MSG | Well, you can last for QUITE a while. |
136 | KERI.MSG | Hey Pops, looks like we've got a thief here! What do you have to say for yourself, you scum? |
137 | KERI.MSG | I'm sorry. I'll never do it again. |
138 | KERI.MSG | Catch me if you can� |
139 | KERI.MSG | I don't like quiet! Come and get me! |
140 | KERI.MSG | (Nod yes) |
141 | KERI.MSG | OOOGABOOOGA!!! |
142 | KERI.MSG | Hey Pops, this dumb shit didn't learn a lesson the first time. She tried to steal from me again. Let's pummel her. |
143 | KERI.MSG | Hey Pops, this dumb shit didn't learn a lesson the first time. He tried to steal from me again. Let's pummel him. |
144 | KERI.MSG | Well� I know how easy it is to be tempted to steal, but� Hell, I'll give you a chance. Don't show your face around here again and I won't call the cops. Now beat it. |
145 | KERI.MSG | Oh we'll make sure of that, won't we Pops? |
146 | KERI.MSG | Go to hell! |
147 | KERI.MSG | I guess so. |
148 | KERI.MSG | You're dead meat. |
149 | KERI.MSG | I said to get out! |
150 | KERI.MSG | Police! |
151 | KERI.MSG | Sorry, we won't deal with you anymore. |
152 | KERI.MSG | No jobs here, beat it. |
153 | KERI.MSG | Don't get on my bad side. |
154 | KERI.MSG | Moron. |
155 | KERI.MSG | Intriguing, but you're not my type. |
156 | KERI.MSG | Good. Like I said before we pay 600 scripts. Which route did you want to take? |
157 | KERI.MSG | Cool. The next one's going out on |
158 | KERI.MSG | . Come back then and I'll put you on a caravan. As always, it pays 600 scripts. |
159 | KERI.MSG | Okay. |
160 | KERI.MSG | Sorry, I can't wait that long. |
161 | KERI.MSG | I should string you up by your eye lids! Because of you we lost a whole damn caravan! Get the hell out of my face! I'm going to catch some serious shit for this one. |
162 | KERI.MSG | I should string you up by your balls! Because of you we lost a whole damn caravan! Get the hell out of my face! I'm going to catch some serious shit for this one. |
163 | KERI.MSG | Brotherhood of Steel |
164 | KERI.MSG | Junktown |
165 | KERI.MSG | Necropolis |
166 | KERI.MSG | Boneyard |
167 | KERI.MSG | Never mind. I have something I forgot to do. |
168 | KERI.MSG | Lock and load! We're out of this joint! |
169 | KERI.MSG | Let me know if anything cool happens, Dad's making me stay around the warehouse. |
170 | KERI.MSG | Great! The other psychopaths are ready. We'll leave right away. |
171 | KERI.MSG | Cool, it'll just take a few minutes to get the psychos together. |
172 | KERI.MSG | Brotherhood of Steel, here we come! Well� I'm not going with you, but you know what I mean. |
173 | KERI.MSG | Okay, get out of my face already. Those Brotherhood fanatics are waiting for you. |
174 | KERI.MSG | I hope you like mountains! You're going right into them. You should see lots of action there. |
175 | KERI.MSG | Ready to go, and you'll be heading straight though the mountains! It should be a blast! |
176 | KERI.MSG | Junktown's pretty tame. I prefer the more dangerous routes. |
177 | KERI.MSG | I hear there's some crazy doctor there, you should check him out. His name's Doc Morbid. |
178 | KERI.MSG | Junktown's a short trip, you should be back soon. |
179 | KERI.MSG | Watch your ass, Necropolis isn't a very friendly place. |
180 | KERI.MSG | Set's the leader of the town. At least he was the last time I was there. |
181 | KERI.MSG | That town's full of skags! Well, I better get you going. |
182 | KERI.MSG | LA's pretty cool. You'll like it, but just be sure not to leave the caravan until it arrives. It's not to safe, for the caravans that is. |
183 | KERI.MSG | Hope you get a chance to see it, there's also a cool church just a few miles to the south of it. The people are whacked, though. |
184 | KERI.MSG | I'm told the Boneyard used to be a place called LA. I don't know what the person's initials stand for, but it's a cool place. |
185 | KERI.MSG | What the hell do you want? |
186 | KERI.MSG | Shut up and get out of my way, I'm not in the mood! |
187 | KERI.MSG | I want another job. |
188 | KERI.MSG | Nothing. |
189 | KERI.MSG | Zug. |
190 | KERI.MSG | Ug. |
191 | KERI.MSG | Yeah right! So you can abandoned another caravan? You're lucky they made it in one piece. |
192 | KERI.MSG | I'm lucky? You're lucky I don't pound your face in! |
193 | KERI.MSG | Hey! I had places to go and� stuff! |
194 | KERI.MSG | Hey! You didn't say I couldn't leave! It's not like they were in the middle of combat. |
195 | KERI.MSG | Get out of here! You make me sick! That's why you left the caravan? You were on chems I bet! |
196 | KERI.MSG | Yea? Well why don't you go there now! You're off our list for good. |
197 | KERI.MSG | What? You've never worked a caravan before? I can't believe my dad hired you in the first place! Get lost! We only hire experienced personnel! That's why we pay the big bucks! |
198 | KERI.MSG | You did good on that last job. Are you looking for another one? |
199 | KERI.MSG | Sure. |
200 | KERI.MSG | No. |
201 | KERI.MSG | Maybe. |
202 | KERI.MSG | Ug. |
203 | KERI.MSG | Lug. |
204 | KERI.MSG | Ready to go? We're leaving today. |
205 | KERI.MSG | Yep! |
206 | KERI.MSG | Nope. |
207 | KERI.MSG | Hrurra? |
208 | KERI.MSG | You're a day early. Come back tomorrow if you still want the job. If not, don't show. I don't give a crap. |
209 | KERI.MSG | Hey, you're early. I'm not sending them out until |
210 | KERI.MSG | 3rd |
211 | KERI.MSG | 17th |
212 | KERI.MSG | . Come back then if you still want the damn job. I really don't care if you show or not. But if you do still want it come back then. |
213 | KERI.MSG | Not yet. |
214 | KERI.MSG | Dad, shut the hell up! |
215 | KERI.MSG | Hey old man, I'm hungry! I'm going to take a break! |
216 | KERI.MSG | I hate working the books. |
217 | KERI.MSG | January |
218 | KERI.MSG | February |
219 | KERI.MSG | March |
220 | KERI.MSG | April |
221 | KERI.MSG | May |
222 | KERI.MSG | June |
223 | KERI.MSG | July |
224 | KERI.MSG | August |
225 | KERI.MSG | September |
226 | KERI.MSG | October |
227 | KERI.MSG | November |
228 | KERI.MSG | December |
229 | KERI.MSG | You get 3 chem packs. |
100 | KILDOOR1.MSG | The door is locked. |
101 | KILDOOR1.MSG | You pick the lock. |
102 | KILDOOR1.MSG | You attempt to pick the lock, but fail. |
103 | KILDOOR1.MSG | While picking the lock, you manage to tweak the tumblers and jam it. |
100 | KILLIAN.MSG | You see Killian. |
101 | KILLIAN.MSG | Who are you? |
102 | KILLIAN.MSG | How about telling me a bit about this town? |
103 | KILLIAN.MSG | Do you own this store? |
104 | KILLIAN.MSG | I want to buy something. |
105 | KILLIAN.MSG | What's there to do around here? |
106 | KILLIAN.MSG | What do I have to do to help you get rid of Gizmo? |
107 | KILLIAN.MSG | I'd better go. |
108 | KILLIAN.MSG | Nu-uhh? |
109 | KILLIAN.MSG | You want to buy something, friend? |
110 | KILLIAN.MSG | Uh-huh. |
111 | KILLIAN.MSG | Nuh-uh. |
112 | KILLIAN.MSG | Welcome to Junktown, stranger. What can I help you with? |
113 | KILLIAN.MSG | Hello, darlin'. What can I get ya? |
114 | KILLIAN.MSG | What do you want? |
115 | KILLIAN.MSG | Can I help you? |
116 | KILLIAN.MSG | How about telling me a bit about this town? |
117 | KILLIAN.MSG | Do you own this store? |
118 | KILLIAN.MSG | I want to buy something. |
119 | KILLIAN.MSG | What's there to do around here? |
120 | KILLIAN.MSG | What do I have to do to help you get rid of Gizmo? |
121 | KILLIAN.MSG | I'd better go. |
122 | KILLIAN.MSG | Nu-uhh? |
123 | KILLIAN.MSG | The name's Killian. Killian Darkwater. I'm the mayor of this fine town. And who might you be? |
124 | KILLIAN.MSG | I'm |
125 | KILLIAN.MSG | . |
126 | KILLIAN.MSG | My name is |
127 | KILLIAN.MSG | . I come from up north. |
128 | KILLIAN.MSG | What's it to you? |
129 | KILLIAN.MSG | Not much up that way 'cept desert and Shady Sands. You from there? |
130 | KILLIAN.MSG | No. I come from a Vault, to the west. |
131 | KILLIAN.MSG | No. My . . . um . . . village is a little west, in the mountains. |
132 | KILLIAN.MSG | Not really. Is there anything else up there? |
133 | KILLIAN.MSG | Of course, I come from there, you idiot. |
134 | KILLIAN.MSG | Hey, you sound like you're hopin' I'll fill in some gaps for you. |
135 | KILLIAN.MSG | Yeah, if you say so. So what do you need? |
136 | KILLIAN.MSG | Oh yeah, sure you do. And when you were a baby, your crib was a safe. |
137 | KILLIAN.MSG | No, no. It's called a Vault. It protected us from the war. It's been full of people for 80 years! |
138 | KILLIAN.MSG | Heh, you got my joke. I actually come from a village not far from Shady Sands. |
139 | KILLIAN.MSG | Don't feel bad, ain't the worst story I've been told. So . . . what can I do for ya? |
140 | KILLIAN.MSG | Well, travelers tell me there's a bunch of crazies up north called the Vipers. Another group of yahoos out east called the Khans. Neither one of them likely to invite you to supper as anything but the main course, if you know what I mean. |
141 | KILLIAN.MSG | What else is outside Junktown? |
142 | KILLIAN.MSG | Thanks. |
143 | KILLIAN.MSG | Well, ya got the Hub southwest. Don't go south, though. That'd be Necropolis; the, uh . . . climate's bad there, rain or shine. If you understand what I'm saying. |
144 | KILLIAN.MSG | Well, thanks for the information. Can I ask you a few more questions? |
145 | KILLIAN.MSG | You just know everything, don't you? |
146 | KILLIAN.MSG | I'd better be going now. |
147 | KILLIAN.MSG | Hell, why not. Ask away, friend. |
148 | KILLIAN.MSG | Yeah, okay. But make it quick, I got work to do. |
149 | KILLIAN.MSG | Well, Junktown's not much, but it's home. Mostly we trade with people or let 'em forget their troubles for a bit. Of course, we have our share of problems. |
150 | KILLIAN.MSG | Problems? |
151 | KILLIAN.MSG | What's there to do in this town? |
152 | KILLIAN.MSG | What other cities are around here? |
153 | KILLIAN.MSG | Thanks. |
154 | KILLIAN.MSG | From outside, we've had the occasional to-do with the Khans. But they've been pretty quiet lately. Inside, trouble's been from the Skulz. And I hear of some strange things happening down by the Hub, but they haven't affected us yet, knock on my mother-in-law's head. |
155 | KILLIAN.MSG | Oh, we got tons to do. The Skum Pitt's on the east side, by the entrance. Great drinkin' place. Gizmo's is near there. And if you're hurtin', Doc Morbid's your man. |
156 | KILLIAN.MSG | Thanks. |
157 | KILLIAN.MSG | That's all there is to do around here? |
158 | KILLIAN.MSG | Well, if we're too fast for ya, just pass on by, pal. It is pal, ain't it? |
159 | KILLIAN.MSG | Better than nothing, I guess. |
160 | KILLIAN.MSG | Then there won't be anything exciting in town. |
161 | KILLIAN.MSG | By a damn sight. |
162 | KILLIAN.MSG | Oh, you obviously have me confused with someone who has to take your lip. Why don't you come back when your mama teaches you some manners. |
163 | KILLIAN.MSG | Well that's a damn fine coincidence! That's what this store's here for! We got about everything you can need. Let me show you some things over here . . . |
164 | KILLIAN.MSG | You bet. May not be as big as some in the Hub, but people usually find what they're looking for. Take a look around . . . |
165 | KILLIAN.MSG | You have to wear a recorder and tape Gizmo confessing, or plant this wire tap in his office. Either way, and we got him. |
166 | KILLIAN.MSG | Well, howdy! What can I do for you today? |
167 | KILLIAN.MSG | You again. What do you want now? |
168 | KILLIAN.MSG | Unless you're gonna pay for that, you'd better put it down. |
169 | KILLIAN.MSG | You're not too bright, are ya. Boys . . . |
170 | KILLIAN.MSG | It's obvious your mama didn't teach you manners. Am I gonna have to? |
171 | KILLIAN.MSG | Well, congratulations. You just earned yourself a night in a cell. Boys . . . |
172 | KILLIAN.MSG | Now what the Uncle Sam-hell do you think you're doing here? |
173 | KILLIAN.MSG | Uh . . . I got lost? |
174 | KILLIAN.MSG | Oh, this is your place? |
175 | KILLIAN.MSG | Well . . . I broke in. |
176 | KILLIAN.MSG | You're damn straight this is my place! Now get the hell out before I make your head a wall decoration! |
177 | KILLIAN.MSG | Okay, okay, I'm going. |
178 | KILLIAN.MSG | You? Wake up, pal, you're still dreaming. |
179 | KILLIAN.MSG | Uh, no. You got stupid. Get out of here! |
180 | KILLIAN.MSG | Okay. Sorry about the inconvenience. |
181 | KILLIAN.MSG | Who's going to make me? You? Don't make me laugh . . . |
182 | KILLIAN.MSG | An honest thief. Hmpf. Well, I'm still gonna have to take you in. Come along quietly and you won't get hurt. |
183 | KILLIAN.MSG | All right, I'll come along quietly. |
184 | KILLIAN.MSG | Right . . . I don't think so. |
185 | KILLIAN.MSG | Like I said . . . |
186 | KILLIAN.MSG | I already told you . . . |
187 | KILLIAN.MSG | I already told you . . . |
188 | KILLIAN.MSG | Are you hearing okay? I said . . . |
189 | KILLIAN.MSG | Look, if you don't remember, that's tough. |
190 | KILLIAN.MSG | Listen, I've already told you that numerous times. |
191 | KILLIAN.MSG | You leaving so soon? Better pay first. |
192 | KILLIAN.MSG | This is not something I take as a joke. Now. Pay up. |
193 | KILLIAN.MSG | All right. Fine. Let's see if a night in the locker will cool you off a bit. |
194 | KILLIAN.MSG | Any more questions? |
195 | KILLIAN.MSG | You bet. |
196 | KILLIAN.MSG | Nope. That's it, thanks. |
197 | KILLIAN.MSG | See ya 'round town then. Be careful not to get into too much trouble. |
198 | KILLIAN.MSG | Listen. Thanks for saving my life. It's a mighty brave thing to do. Looks like we got ourselves a situation here. I know Gizmo's behind this, but I need proof. You interested in helpin'? |
199 | KILLIAN.MSG | Me? What do you need me for? |
200 | KILLIAN.MSG | Can't you get someone else? I'm kinda busy . . . |
201 | KILLIAN.MSG | I'm in. |
202 | KILLIAN.MSG | Now, if I get proof, the people of Junktown will kick him out. Way I figure it, you need to either plant a bug at his place or wear a wire and get him to confess to you. Can you handle that? |
203 | KILLIAN.MSG | Whoa. Sounds kinda dangerous . . . |
204 | KILLIAN.MSG | What do I get in return? |
205 | KILLIAN.MSG | Ummm . . . no. Getting involved in other people's problems never works out. |
206 | KILLIAN.MSG | I'm not gonna lie to you, it will be dangerous. But I'll owe you one, and Killian Darkwater always pays his debts. |
207 | KILLIAN.MSG | You sure you can't find someone else? |
208 | KILLIAN.MSG | What do you mean, 'pays his debts.' |
209 | KILLIAN.MSG | I don't think so. Sounds too dangerous to me. |
210 | KILLIAN.MSG | It'll work best if it's you. Gizmo doesn't know you, so he might trust you. Or, at least he'll have a hard time blaming me. Either way, you're the best person for the job. |
211 | KILLIAN.MSG | Fair enough, I'll do it. |
212 | KILLIAN.MSG | Pass. Getting killed doesn't seem like a fun thing for me. |
213 | KILLIAN.MSG | What do I get out of this? |
214 | KILLIAN.MSG | I'll tell you what. Anything in the store, even the most expensive, it's yours. No charge. If it's a gun, I'll give you all the ammo you can carry. Does that sound fair? |
215 | KILLIAN.MSG | Yeah. I'll do it. |
216 | KILLIAN.MSG | Not even close. I'm not risking my neck for that. |
217 | KILLIAN.MSG | Well, damn. That's too bad. But, you know, I'm gonna have to lock you up until this thing's done. Can't risk Gizmo finding out. Sorry. |
218 | KILLIAN.MSG | All right, I owe you. Here's the bug and the wire tap. You let me know when it's done. And good luck. |
219 | KILLIAN.MSG | So, did you get the evidence? |
220 | KILLIAN.MSG | Not yet. But I will, believe me! |
221 | KILLIAN.MSG | I sure did. |
222 | KILLIAN.MSG | Well, he's not going to come here and confess! You shouldn't even be seen with me until this is done. Now go. |
223 | KILLIAN.MSG | Which, bug or tape? |
224 | KILLIAN.MSG | The bug. |
225 | KILLIAN.MSG | The confession. |
226 | KILLIAN.MSG | Great! Let me make sure it's working. |
227 | KILLIAN.MSG | Loud and clear. We're going to get him. In the mean time, we've got some business . . . |
228 | KILLIAN.MSG | Let's hear it. |
229 | KILLIAN.MSG | That's the first time I've been happy to hear his voice. Thanks, friend. Now, time for you and me to take care of the other business. |
230 | KILLIAN.MSG | Well, thanks again. Oh, listen, I'm gonna take the guards and run Gizmo and his cronies out of town. I could use another gun. You up for it? Might be good for a laugh. |
231 | KILLIAN.MSG | Sure. It'll be worth it just to see him try to walk more than ten feet. |
232 | KILLIAN.MSG | Kinda depends on what you're willing to give me. |
233 | KILLIAN.MSG | Again? I don't think so. I've got way too much stuff going on. |
234 | KILLIAN.MSG | Go to Lars at the guard station. He'll fill you in. And listen, this town owes you . . . a lot. |
235 | KILLIAN.MSG | Well, I can pay you the standard rate for mercenary work, 500 caps. |
236 | KILLIAN.MSG | Done. |
237 | KILLIAN.MSG | Sorry, not enough. |
238 | KILLIAN.MSG | Good enough. Go see Lars, he'll give you the details. |
239 | KILLIAN.MSG | Listen, that's all I'm offering. Thanks for getting the evidence, but I'm not going to beg for your services. |
240 | KILLIAN.MSG | All right, I'll do it for that fee. |
241 | KILLIAN.MSG | Oh, well. See ya around. |
242 | KILLIAN.MSG | Good luck in your travels. Now if you'll excuse me, I have a fat ass to move. |
243 | KILLIAN.MSG | Gizmo owns the casino. Named it after himself. Be very careful around him. |
244 | KILLIAN.MSG | Well, that's me. Where have you been? |
245 | KILLIAN.MSG | Oh, Lars heads up the guards here. He's a good guy. Pretty trustworthy. |
246 | KILLIAN.MSG | Well Vinnie, he's one of the problem children. He leads a group of punks called the Skulz. Still, they pay rent, and they haven't bothered anyone too much. |
247 | KILLIAN.MSG | Well, Doc owns a little place in the middle of the town. Does a nice patch job if you need it. Fairly reasonable prices. |
248 | KILLIAN.MSG | The Skulz are a bunch of punks who work for Gizmo. They don't cause that much trouble, but me and Lars keep an eye on them. |
249 | KILLIAN.MSG | Well, the Khans are a bunch of bullies who live outside to the east. They've been trying to take over Junktown for as long as I can remember, but they never make it past the gates. |
250 | KILLIAN.MSG | The Vipers are a crazy bunch from up north. They worship snakes, or something. |
251 | KILLIAN.MSG | That's my store. You need it, I got it. |
252 | KILLIAN.MSG | Great place to get a cheap room. Not too dirty, either. But don't mess with the owner, Marcelles, she'll pull your arms out if you smart off to her. |
253 | KILLIAN.MSG | Ah, Gizmo's is the casino by the entrance. I'm surprised you didn't notice it on your way in. You can usually smell the place for miles. But hey, it brings in the tourists. |
254 | KILLIAN.MSG | That's our resident bar. The food's okay, but the beer's great. The owner, Neil, takes no lip, not even from some of the Raiders that come in. |
255 | KILLIAN.MSG | Not much to say. Doc Morbid's pretty pissed 'cause their prices are lower for medical stuff. They're on the west side. |
256 | KILLIAN.MSG | The Death Claw? Oh, that's a bedtime story. Drinks blood and howls at the full moon. Yeah, right. |
257 | KILLIAN.MSG | Well, the Hub's the main place for trade. Anything you don't find here you'll probably find in the Hub. Not sure how safe it is nowadays, with all those strange things going on. |
258 | KILLIAN.MSG | Shady Sands? That's a little place up to the north. I'd like to do more trading with them. |
259 | KILLIAN.MSG | That city's death. I sent two patrols down there and neither one of them returned. |
260 | KILLIAN.MSG | Well, there are two kinds, the Khans and the Vipers. We usually don't get trouble from the Vipers, and a few of them actually pass through town. The Khans, though, they're a mean bunch. They think they can conquer the world, or some such crap. |
261 | KILLIAN.MSG | Where've you been for the last 100 years? In a closet? My father used to tell me stories about the War. His father was a soldier before starting Junktown. |
262 | KILLIAN.MSG | Well, there're some rumors coming up from the Hub. Caravans disappearing, people being butchered, even some talk of big green monsters who eat human flesh. All sorts of weird stuff. |
263 | KILLIAN.MSG | Nope, I've never heard of anything like that. |
264 | KILLIAN.MSG | No clue. |
265 | KILLIAN.MSG | Ohhh . . . I really couldn't tell ya. |
266 | KILLIAN.MSG | Go talk to Lars. He'll tell you more. |
267 | KILLIAN.MSG | [Done] |
268 | KILLIAN.MSG | [More] |
269 | KILLIAN.MSG | You gain 600 experience points for your part in the defeat of Killian. Junktown will never be the same. |
270 | KILLIAN.MSG | You gain 500 experience points for securing Gizmo's confession. |
271 | KILLIAN.MSG | I'm here to take you in, Gizmo. This time, I've got the proof I need. |
272 | KILLIAN.MSG | What do you know about this Gizmo character? |
273 | KILLIAN.MSG | Okay. |
274 | KILLIAN.MSG | Yeah, he's dangerous. I'm here to kill you for him. |
275 | KILLIAN.MSG | I'll say . . . that fat slob just tried to hire me to kill you. Why don't you do something about him? |
276 | KILLIAN.MSG | I'll take a shotgun and shells. |
277 | KILLIAN.MSG | I'll take a suit of leather armor. |
278 | KILLIAN.MSG | I'll take a doctor's medical kit. |
279 | KILLIAN.MSG | I'll take all the stimpaks you can spare. |
280 | KILLIAN.MSG | No thanks. Knowing that Gizmo's going to get his due is thanks enough. |
281 | KILLIAN.MSG | I'd like to take a look at traveling gear. |
282 | KILLIAN.MSG | I'll look around on my own, thanks. |
283 | KILLIAN.MSG | Never mind. Thanks. |
284 | KILLIAN.MSG | You moved against Gizmo without evidence. Y'know, he wasn't on the up-and-up, but neither are you. Go see Lars. |
980 | KILLIAN.MSG | Nope, I've never heard of anything like that. |
981 | KILLIAN.MSG | No clue. |
982 | KILLIAN.MSG | Ohhh . . . I really couldn't tell ya. |
983 | KILLIAN.MSG | Go talk to Lars. He'll tell you more. |
1000 | KILLIAN.MSG | Gizmo |
1001 | KILLIAN.MSG | Killian |
1002 | KILLIAN.MSG | Lars |
1003 | KILLIAN.MSG | Vinnie |
1004 | KILLIAN.MSG | Doc |
1005 | KILLIAN.MSG | Skulz |
1006 | KILLIAN.MSG | Khans |
1007 | KILLIAN.MSG | Vipers |
1008 | KILLIAN.MSG | Darkwater's |
1009 | KILLIAN.MSG | Crash |
1010 | KILLIAN.MSG | Gizmo's |
1011 | KILLIAN.MSG | Skum |
1012 | KILLIAN.MSG | Cathedral |
1013 | KILLIAN.MSG | Claw |
1014 | KILLIAN.MSG | Hub |
1015 | KILLIAN.MSG | Shady |
1016 | KILLIAN.MSG | Necropolis |
1017 | KILLIAN.MSG | Raiders |
1018 | KILLIAN.MSG | War |
1019 | KILLIAN.MSG | Strange |
1020 | KILLIAN.MSG | Darkwater |
1021 | KILLIAN.MSG | Morbid |
1022 | KILLIAN.MSG | Darkwaters |
1023 | KILLIAN.MSG | Gizmos |
1024 | KILLIAN.MSG | Pitt |
1025 | KILLIAN.MSG | Sands |
1026 | KILLIAN.MSG | Pit |
1100 | KILLIAN.MSG | Gizmo owns the casino over on the east side. Named it after himself. Be very careful around him. |
1101 | KILLIAN.MSG | Well, that's me. Where have you been? |
1102 | KILLIAN.MSG | Oh, Lars heads up the guards here. He's a good guy. Pretty trustworthy. |
1103 | KILLIAN.MSG | Well Vinnie, he's one of the problem children. He leads a group of punks called the Skulz. Still, they pay the rent, and they haven't bothered anyone too much. |
1104 | KILLIAN.MSG | Well, Doc owns a little place in the middle of the town. Does a nice patch job if you need it. Fairly reasonable prices. |
1105 | KILLIAN.MSG | The Skulz are a bunch of punks who work for Gizmo. They don't cause that much trouble, but me and Lars keep an eye on them. |
1106 | KILLIAN.MSG | Well, the Khans are a bunch of bullies who live outside to the east. They've been trying to take over Junktown for as long as I can remember, but they never make it past the gates. |
1107 | KILLIAN.MSG | The Vipers are a crazy bunch from up north. They worship snakes, or something. |
1108 | KILLIAN.MSG | That's my store. You need it, I got it. |
1109 | KILLIAN.MSG | Great place to get a cheap room. Not too dirty, either. But don't mess with the owner, Marcelles, she'll pull your arms out if you smart off to her. |
1110 | KILLIAN.MSG | Ah, Gizmo's is the casino by the entrance. I'm surprised you didn't notice it on your way in. You can usually smell the place for miles. But hey, it brings in the tourists. |
1111 | KILLIAN.MSG | That's our resident bar. The food's okay, but the beer's great. The owner, Neal, takes no lip, not even from some of the Raiders that come in. |
1112 | KILLIAN.MSG | Not much to say. Doc Morbid's pretty pissed 'cause their prices are lower for medical stuff. They're on the west side. |
1113 | KILLIAN.MSG | The Death Claw? Oh, that's a bedtime story. Drinks blood and howls at the full moon. Yeah, right. |
1114 | KILLIAN.MSG | Well, the Hub's the main place for trade. Anything you don't find here you'll probably find in the Hub. Not sure how safe it is nowadays, with all those strange things going on. |
1115 | KILLIAN.MSG | Shady Sands? That's a little place up to the north. I'd like to do more trading with them. |
1116 | KILLIAN.MSG | That city's death. I sent two patrols down there and neither one of them returned. |
1117 | KILLIAN.MSG | Well, there are two kinds, the Khans and the Vipers. We usually don't get trouble from the Vipers, and a few of them actually pass through town. The Khans, though, they're a mean bunch. They think they can conquer the world, or some such crap. |
1118 | KILLIAN.MSG | Where've you been for the last 100 years? In a closet? My father used to tell me stories about the War. His father was a soldier before starting Junktown. |
1119 | KILLIAN.MSG | Well, there're some rumors coming up from the Hub. Caravans disappearing, people being butchered, even some talk of big green monsters who eat human flesh. All sorts of weird stuff. |
1120 | KILLIAN.MSG | Well, that's me. Where have you been? |
1121 | KILLIAN.MSG | Well, Doc owns a little place in the middle of town. Does a nice patch job if you need it. Fairly reasonable prices. |
1122 | KILLIAN.MSG | That's my store. You need it, I got it. |
1123 | KILLIAN.MSG | Ah, Gizmo's is the casino by the entrance. I'm surprised you didn't notice it on your way in. You can usually smell the place for miles. But hey, it brings in the tourists. |
1124 | KILLIAN.MSG | That's our resident bar. The food's okay, but the beer's great. The owner, Neal, takes no lip, not even from some of the Raiders that come in. |
1125 | KILLIAN.MSG | Shady Sands? That's a little place up to the north. I'd like to do more trading with them. |
100 | KILLSAFE.MSG | You see: Safe. |
101 | KILLSAFE.MSG | The safe is not locked. |
103 | KILLSAFE.MSG | Got it! |
104 | KILLSAFE.MSG | Drat! Almost had it. |
105 | KILLSAFE.MSG | The safe is locked. |
106 | KILLSAFE.MSG | You gain 500 experience points for cracking Killian's personal safe. |
100 | KNIGHTA.MSG | Knight |
101 | KNIGHTA.MSG | I love working on new prototypes. |
102 | KNIGHTA.MSG | When our supplies are limited it can really be a challenge to find a way to use what we've got. |
103 | KNIGHTA.MSG | I can't figure out why my last prototype didn't work. |
104 | KNIGHTA.MSG | Sorry, I can't talk right now. |
105 | KNIGHTA.MSG | Vree's over there. |
106 | KNIGHTA.MSG | Now where did I put that file? |
107 | KNIGHTA.MSG | Where's that schematic? |
100 | KNIGHTB.MSG | Knight |
101 | KNIGHTB.MSG | I wonder what the old turbine engines were really like. |
102 | KNIGHTB.MSG | Boy, I wish we had an automobile. |
103 | KNIGHTB.MSG | Did you know that man has been on the moon? Or, at least, I think that's what they said. |
104 | KNIGHTB.MSG | Can you imagine what life would be like without technology? Well, I guess you've probably seen things pretty close to that. |
105 | KNIGHTB.MSG | I can't find the file I need. |
106 | KNIGHTB.MSG | I'll be a Paladin someday. |
107 | KNIGHTB.MSG | Talus is a skilled warrior. I would never want to have to go up against him. |
108 | KNIGHTB.MSG | Thomas is the best fighter in the Brotherhood. I bet he could kick Rhombus's butt. |
109 | KNIGHTB.MSG | I'd like to get my hands on those raiders. Show them what thieves deserve. |
110 | KNIGHTB.MSG | That's it . . . what? Oh, sorry. I can't talk right now. |
100 | KRUPPER.MSG | You see huge mutant. |
101 | KRUPPER.MSG | Halt! You cannot escape! |
102 | KRUPPER.MSG | You should not be here. This area off limits to Children. |
103 | KRUPPER.MSG | Why? What is this place? |
104 | KRUPPER.MSG | I have the ultimate hall pass. Meet my gun! |
105 | KRUPPER.MSG | Hng. |
106 | KRUPPER.MSG | You too stupid to be a Child. You must be intruder! |
107 | KRUPPER.MSG | This prisoner cell block. Here we hold humans until you dip them. Good stuff, huh? |
108 | KRUPPER.MSG | What is the dipping? |
109 | KRUPPER.MSG | Ok, thanks. |
110 | KRUPPER.MSG | You need to leave. |
100 | KYLE.MSG | You see Kyle. |
101 | KYLE.MSG | You see a Knight. |
102 | KYLE.MSG | Ahh...So you're the one, huh? |
103 | KYLE.MSG | What? |
104 | KYLE.MSG | Well, who are you? |
105 | KYLE.MSG | Nothing. It's just that no one has ever made it back from the Ancient Order. |
106 | KYLE.MSG | What do you do here? |
107 | KYLE.MSG | What? Then why did they send me down there? |
108 | KYLE.MSG | It was difficult, but not impossible. |
109 | KYLE.MSG | Heh, heh. I guess they just wanted to get rid of ya, huh? Well, the jokes on them. |
110 | KYLE.MSG | Yeah. Say, what do you do here? |
111 | KYLE.MSG | Well, the only reason I joined was to get some power armor. |
112 | KYLE.MSG | Screw all you guys. I'm leaving. |
113 | KYLE.MSG | I fix stuff, run maintenance checks, that sort of crap. |
114 | KYLE.MSG | Could you fix a water chip? |
115 | KYLE.MSG | What kind of "stuff"? |
116 | KYLE.MSG | That sounds like a real good time. I'll see ya later. |
117 | KYLE.MSG | Power armor and anything else that needs fixin'. |
118 | KYLE.MSG | How can I get my hands on some power armor? |
119 | KYLE.MSG | I'd give ya this power armor right here, but it's missing it's Systolic Motivator. It's useless without it. |
120 | KYLE.MSG | Where could someone get one of those? |
121 | KYLE.MSG | Well, thanks anyway. |
122 | KYLE.MSG | Well, they've got more than enough up in the supply room, but Michael and his damn forms say that this particular suit isn't up to specs. Damn bureaucrats. |
123 | KYLE.MSG | What do you mean, not up to specs? |
124 | KYLE.MSG | So if I brought you a Systolic Motivator, would you fix it for me? |
125 | KYLE.MSG | You see this eye-piece right here? I had to re-solder it in place, and it don't look as pretty as it needs to for inspection, I guess. |
126 | KYLE.MSG | You're right. That looks like crap. I wouldn't be caught dead in that power armor. |
127 | KYLE.MSG | Get the hell out of here, buddy. |
128 | KYLE.MSG | Whoa, wait a minute there, fella, that would take a good coupla hours. I'd loan you a manual and my tools, but you'd hafta repair it yourself. |
129 | KYLE.MSG | Well, besides Michael, where else could I get one? |
130 | KYLE.MSG | That's fair. I'll be back. |
131 | KYLE.MSG | Heh, well, Rhombus has a couple of 'em. I wouldn't ask him for one, though. Only "the Honored" are supposed to wear these here power suits. Besides, I think he has an unnatural attachment to them. |
132 | KYLE.MSG | Hmm. Okay, thanks a lot. |
133 | KYLE.MSG | I don't think so. Don't even know what one is. |
134 | KYLE.MSG | Thanks anyway. |
135 | KYLE.MSG | What kind of weak mechanic are you, can't even fix a water chip? |
136 | KYLE.MSG | How can I get some power armor without studying for a hundred years? |
137 | KYLE.MSG | The moniker's Kyle. I've never met a myth before. |
138 | KYLE.MSG | What's that supposed to mean? |
139 | KYLE.MSG | What do you do here? |
140 | KYLE.MSG | Neither have I. I'll see you around. |
141 | KYLE.MSG | To hear Maxson's stories you'd think it was the ninth level of hell. |
142 | KYLE.MSG | Maxson? General Maxson? |
143 | KYLE.MSG | Not General Maxson, his grandfather, Roger Maxson. I heard you brought back a disk that told what happened to the guys who rebelled against him and went down there to recover the lost technology. |
144 | KYLE.MSG | Yeah, I guess I did. I'm |
145 | KYLE.MSG | , who're you? |
146 | KYLE.MSG | I'd rather not talk about it. |
147 | KYLE.MSG | Yeah, lousy bastards. I can't believe they sent you down there like that. |
148 | KYLE.MSG | And all they gave me for my trouble was a handful of ammo! |
149 | KYLE.MSG | Hey, initiate, got anything for me? |
150 | KYLE.MSG | No, I told them you sent me and he wouldn't give me the part. |
151 | KYLE.MSG | No I haven't even looked into it yet. |
152 | KYLE.MSG | No luck yet. |
153 | KYLE.MSG | No shit. And here I thought you was smart. I told ya that guy had official forms for brains. |
154 | KYLE.MSG | Watch who you call an idiot. |
155 | KYLE.MSG | I was just tryin' to talk it out of Michael. |
156 | KYLE.MSG | What can I do if Michael won't give it to me. |
157 | KYLE.MSG | I'm going. |
158 | KYLE.MSG | Wella... I got to give you credit for that. But I think you blew your chances with getting it from the supply room. You'll just have to find another way to get it. Or find yourself Power Armor somewares else. |
159 | KYLE.MSG | OK, see you later. |
160 | KYLE.MSG | Where else can I dig one up? |
161 | KYLE.MSG | Good luck. |
162 | KYLE.MSG | Get lost, I'm busy. |
163 | KYLE.MSG | Hello, were you able to get that part? |
164 | KYLE.MSG | Yes. Here it is. |
165 | KYLE.MSG | Yes, but I think I'll hold on to it a little while. |
166 | KYLE.MSG | Great! Here just let me install this into the unit. |
167 | KYLE.MSG | OK you're all set to go. Here take this manual. If you have any kind of aptitude with repairing things you should have no problem. Good Luck. |
168 | KYLE.MSG | After all that? Okay, just let me know when you want me to put it in. Then you can get started on repairing it. |
169 | KYLE.MSG | Well, I don't know what to tell you. I guess you need to polish up your repair skills a little. I'll keep the unit here for ya. |
170 | KYLE.MSG | Ok. Thank you. Good bye. |
171 | KYLE.MSG | Hello agin. Can I help you? |
300 | KYLE.MSG | [more] |
100 | LADDER.MSG | You open the manhole cover and climb out of the dank sewers. |
101 | LADDER.MSG | You strain your shoulders on the manhole cover, and then slip off the ladder. |
102 | LADDER.MSG | You cannot budge the manhole cover. |
103 | LADDER.MSG | You nearly slip off the ladder. |
100 | LANCE.MSG | You see a weary traveler. |
101 | LANCE.MSG | You see Lance, one of the guards from Shady Sands' long-range patrols. |
102 | LANCE.MSG | Just stay where you are. We've heard about you in Shady Sands and we want no part of you. |
103 | LANCE.MSG | The only part of you that I want is what you're carrying. Strip down. |
104 | LANCE.MSG | I'm a man of peace, friend. |
105 | LANCE.MSG | Hey, didn't I save Tandi and kill off all your radscorpions? |
106 | LANCE.MSG | I have no quarrel with Shady Sands. I kinda like the place. |
107 | LANCE.MSG | Herung? |
108 | LANCE.MSG | I heard about you, and I ain't letting you kill me. |
109 | LANCE.MSG | I don't have anything to say to you. |
110 | LANCE.MSG | Yeah? What d'ya want this time? |
111 | LANCE.MSG | Would you know where I could find a water chip? |
112 | LANCE.MSG | Any sign of Tandi? |
113 | LANCE.MSG | Any problems with raiders lately? |
114 | LANCE.MSG | How are things in Shady Sands? |
115 | LANCE.MSG | Hnng! |
116 | LANCE.MSG | Hello, stranger. What brings you out in the wastes? Where are you from? |
117 | LANCE.MSG | I could ask the same thing about you. |
118 | LANCE.MSG | Sorry friend, but I get the impression that's a rather dangerous question to answer. |
119 | LANCE.MSG | Know any place good to get supplies? |
120 | LANCE.MSG | I'm from a Vault. Lucky Vault 13! |
121 | LANCE.MSG | Waaah? |
122 | LANCE.MSG | Hello, stranger. I'd recommend that you keep on moving, if you know what's good for you. |
123 | LANCE.MSG | Hello, |
124 | LANCE.MSG | . I thought you were our friend when you rescued Tandi, but now I hear some real nasty rumors about you. Are they true? |
125 | LANCE.MSG | People say all sorts of things. Who cares? |
126 | LANCE.MSG | I ain't your friend. And if you make a wrong move, I'll spill your innards. You got that? |
127 | LANCE.MSG | What kind of rumors? |
128 | LANCE.MSG | Yeah. They're all true. Now strip down so I can take what you've got. |
129 | LANCE.MSG | Maybe I've done a few things I regret, but you should know better than believing that crap. |
130 | LANCE.MSG | . Am I glad it's you and not some raider! How's it going! I'm Lance, one of the guards over in Shady Sands. Sorry we gave you such a hard time when you first came to town! |
131 | LANCE.MSG | Hi Lance, what's up? |
132 | LANCE.MSG | Hi Lance. I used to be a nice person, but then life screwed me. Now strip down and hand over your stuff. |
133 | LANCE.MSG | Don't sweat it, Lance. What are you doing out here alone? |
134 | LANCE.MSG | Fine. But I'll remember this. |
135 | LANCE.MSG | Up yours. |
136 | LANCE.MSG | Spare me the idle threats, boy. I kill children like you in my sleep. Hand over your belongings, and I may let you live. |
137 | LANCE.MSG | If you really think I'm a threat, go ahead and kill me. |
138 | LANCE.MSG | Let's make a wrong move. I always wanted to see what my innards look like. |
139 | LANCE.MSG | That was then, this is now. What have you done for us lately? I think you better leave before I get ornery. |
140 | LANCE.MSG | We like it too. Especially when you're not in it. Now get! |
141 | LANCE.MSG | Man, you musta spent too much time in the Glow! |
142 | LANCE.MSG | I don't know what a water chip is. Sorry. |
143 | LANCE.MSG | It's an electronic device used in water purification systems. |
144 | LANCE.MSG | How's the radscorpion problem? |
145 | LANCE.MSG | The raiders got her. I'm part of one of the search parties. I think she's at the raider camp south of Shady Sands, but the Khans have the place sealed up like a fortress. |
146 | LANCE.MSG | Can you take me to Shady Sands? |
147 | LANCE.MSG | Can you take me to the Khans? |
148 | LANCE.MSG | We'll have to find a way to get her back. |
149 | LANCE.MSG | Thanks for the information. Good luck with the search. |
150 | LANCE.MSG | Uh, yeah, but we're handling it a little better since the Khans got their bloody nose. I understand we have you to thank for that. We're grateful. |
151 | LANCE.MSG | I wouldn't mind seeing a little gratitude. |
152 | LANCE.MSG | Thanks. Anything else I can do? |
153 | LANCE.MSG | Let me know if they bother you again. |
154 | LANCE.MSG | We're doing okay. |
155 | LANCE.MSG | Are you sure about that? |
156 | LANCE.MSG | That's great. |
157 | LANCE.MSG | I haven't a clue. Idiot. |
158 | LANCE.MSG | Okay, I'll trust you. I'm from Shady Sands. We're a community not far from here. |
159 | LANCE.MSG | Could you take me there? |
160 | LANCE.MSG | What's the town like? |
161 | LANCE.MSG | Any water chips there? |
162 | LANCE.MSG | Sounds like a nice place. |
163 | LANCE.MSG | Well, you keep your secrets, I'll keep mine. Good bye. |
164 | LANCE.MSG | Maybe it is. A pity, though. |
165 | LANCE.MSG | I've been to Junktown. I think it's southwest of here, but I've been traveling for so many days it's hard to tell. |
166 | LANCE.MSG | Yeah, right. All the Vaults were destroyed, as far as I know. Tell me another one. |
167 | LANCE.MSG | That's not what I was asking . . . oh, never mind! |
168 | LANCE.MSG | That's not an answer. They call you assassin, thief, grave-robber. They say you'll kill anyone who gets in your path. Is it true? |
169 | LANCE.MSG | Well, I haven't killed you yet, so obviously someone's lying. |
170 | LANCE.MSG | Pretty much. I've had my share of good times. |
171 | LANCE.MSG | I've made my share of enemies. I've left enough of them alive to slander me. |
172 | LANCE.MSG | I've killed quite a few people, yeah. I always had a reason. |
173 | LANCE.MSG | They call you assassin, thief, grave-robber. They say you'll kill anyone who gets in your path. Is it true? |
174 | LANCE.MSG | Okay, I'll do it. But if you keep acting like a raider, you'll die like a raider. |
175 | LANCE.MSG | I'll give you the benefit of the doubt, for now. But a man's only as good as his reputation, and yours could use some work. I hope you'll do something about it before we meet again. |
176 | LANCE.MSG | Just heading back to town. You wanna come along? I could use the company. |
177 | LANCE.MSG | Sure. |
178 | LANCE.MSG | Not today. |
179 | LANCE.MSG | A little bit of scavenging. We've found a few abandoned raider bases that haven't been picked clean; I suspect they've been attacking each other. We can always use more ammo and chems. |
180 | LANCE.MSG | I'm going to regret this. |
181 | LANCE.MSG | Get out of my sight before I come to my senses. |
182 | LANCE.MSG | We're still seeing a few; they must be migrating from the high desert or the Glow. But it's a lot better now than it was last year, thanks to you. |
183 | LANCE.MSG | Sounds good. Bye. |
184 | LANCE.MSG | Sure. Let's go. |
185 | LANCE.MSG | Man, I must be out of my mind. But I'll take you. Let's go. |
186 | LANCE.MSG | Have a good suicide, friend. And for what it's worth, good luck. |
187 | LANCE.MSG | I'm heading out. You take care of yourself. |
188 | LANCE.MSG | Well, I don't have much, but what's mine is yours. |
189 | LANCE.MSG | Not that I can think of. I'm heading out. You take care of yourself. |
190 | LANCE.MSG | We will. I'm heading out. You take care of yourself. |
191 | LANCE.MSG | Well, okay. Let's go. |
192 | LANCE.MSG | I won't lead a possible enemy home. If you do make your way to Shady Sands, keep your nose clean. |
193 | LANCE.MSG | Small. We make our living herding Brahmin. It's pretty rough country around here, and pasture land is rather precious. |
194 | LANCE.MSG | In a Brahmin herding backwater? You've gotta be crazy! There's probably not a working piece of electronics within two hundred miles. |
195 | LANCE.MSG | You got a point. I think we should play things cautious and go our separate ways. If I were you, I'd do something about those stories. Unless you like people hating and mistrusting you. |
196 | LANCE.MSG | I should kill you right now. You cross my path again, and I will. Now get. |
197 | LANCE.MSG | Let's go. |
198 | LANCE.MSG | Let me guess, someone told you about my snoring. Oh well. You take care of yourself. |
199 | LANCE.MSG | It is. Well, I'm heading out. You take care of yourself. |
200 | LANCE.MSG | Just you stay where you are. I don't know if you're in league with those mutants, but if you are, I'll kill you. |
201 | LANCE.MSG | What mutants? |
202 | LANCE.MSG | Who are you? |
203 | LANCE.MSG | What happened to you? |
204 | LANCE.MSG | Okay, that's cool. |
205 | LANCE.MSG | Ru-huh? |
206 | LANCE.MSG | The mutants overran Shady Sands. Must of use are dead. I guess it's only a matter of time before they get the rest of us. |
207 | LANCE.MSG | I don't care what you say, what you ask. We're all dead! All of us! And I thought the raiders and the rad scorpions were bad . . . they were nothing! Ha! Ha ha ha! |
208 | LANCE.MSG | Shut up! I don't feel like talking! Talking accomplishes nothing! Talking just bores the hell out of me . . . |
100 | LARRY.MSG | You have enraged Larry. |
101 | LARRY.MSG | You see Larry. |
102 | LARRY.MSG | If you disturb the boss, he's gonna hit you. |
103 | LARRY.MSG | Humans are not allowed in Necropolis. You're coming with me. |
104 | LARRY.MSG | But . . . |
105 | LARRY.MSG | Never! |
106 | LARRY.MSG | Hngh!! |
107 | LARRY.MSG | Die human! |
108 | LARRY.MSG | The mutant ignores you. |
1000 | LARRY.MSG | Water |
1001 | LARRY.MSG | Necropolis |
1002 | LARRY.MSG | Set |
1003 | LARRY.MSG | Watershed |
1004 | LARRY.MSG | Hall |
1005 | LARRY.MSG | Lou |
1006 | LARRY.MSG | Ghouls |
1007 | LARRY.MSG | Normals |
1100 | LARRY.MSG | I dunno. |
1101 | LARRY.MSG | Yer standin in it. |
1102 | LARRY.MSG | He's a wus. We should just wipe out him and his ghouls. |
1103 | LARRY.MSG | That's here. |
1104 | LARRY.MSG | I dunno. |
1105 | LARRY.MSG | He Harry's boss. |
1106 | LARRY.MSG | Wimpy things. |
100 | LARS.MSG | You see a heavily muscled, scarred man with a mustache. |
101 | LARS.MSG | You see Lars, the sergeant of the Junktown guards. |
102 | LARS.MSG | He bears the scars of previous wounds, and looks like an old hand. |
103 | LARS.MSG | He has scars from knife and bullet injuries. His corded muscles show a man hardened by adversity. |
104 | LARS.MSG | You know, it's not wise to try to steal from the guards here in Junktown, punk! |
105 | LARS.MSG | Can I help you, stranger? |
106 | LARS.MSG | So, what's there to do around here? |
107 | LARS.MSG | Can you give me the big picture on Junktown? |
108 | LARS.MSG | Who're you? |
109 | LARS.MSG | Eergh. |
110 | LARS.MSG | If you're in charge of the guards here, I think I have some information for you. |
111 | LARS.MSG | Hey! You! We know about you, you monster! |
112 | LARS.MSG | Plenty, so long as you stay on our good side. We got Killian Darkwaters' store, where you can do some trading. And there's Gizmo's Casino, if you're a gambler. Or if you just want a drink, you can head on over to the Skum Pitt. Just don't get too rowdy. |
113 | LARS.MSG | Hey, I like a rowdy time! |
114 | LARS.MSG | Well, you'd best keep yourself under control. We're a free town but we don't tolerate stepping on other people's toes. Don't cause any problems and you won't give cause for me and my men to come down on you. |
115 | LARS.MSG | What a stick in the mud! |
116 | LARS.MSG | Look, buddy, my job here is to keep the peace, and if I have to break a few heads to do it, then a few people are going to be hurting. So just watch it. |
117 | LARS.MSG | Me and my men here work for Killian Darkwater. We keep some order in this town, dealing with all of the murderers, thieves, and other scumbags who come in from the desert. If you want my advice, you'll also stay away from Gizmo. That fathead runs a crooked operation, but we just haven't been able to prove anything. He and his lackeys, the Skulz, are going to take the fall sometime soon, if Killian has anything to say about it. |
118 | LARS.MSG | What a bummer. No fun here at all. |
119 | LARS.MSG | Good to know that someone's keeping the peace around here. Thanks. |
120 | LARS.MSG | So, what keeps you lawboys from just busting Gizmo and the Skulz? |
121 | LARS.MSG | Hey, it's our job. But it's good to know that someone appreciates it. Thanks. |
122 | LARS.MSG | Got to do it all proper like. We know that Gizmo runs a rigged operation and all, but we need hard evidence to bring him down. Same with the Skulz; they rough someone up, we bring one or two of 'em in, but nothing changes. We just don't have any direct evidence tying them to any of the killings or muggings. |
123 | LARS.MSG | Maybe I can help you with that. |
124 | LARS.MSG | Well, good luck. |
125 | LARS.MSG | Hell, if you think you can get some dirt on either of them, we'd appreciate the help. Killian's the one to talk to if you want to talk about Gizmo. But if you can get some info on the Skulz, just come back to me and me and the boys will take care of them. |
126 | LARS.MSG | Thanks. Watch your back. |
127 | LARS.MSG | I'm the head of the guards here in Junktown. Name's Lars. For that matter, who are you, stranger? |
128 | LARS.MSG | I'm |
129 | LARS.MSG | . |
130 | LARS.MSG | Buzz off, I don't have to tell you anything. |
131 | LARS.MSG | Welcome to Junktown, |
132 | LARS.MSG | . What can I help you with? |
133 | LARS.MSG | Can you fill me in on Junktown? |
134 | LARS.MSG | Just lookin' for something to do. Got any suggestions? |
135 | LARS.MSG | Good day, traveler. Do you need something? |
136 | LARS.MSG | What? |
137 | LARS.MSG | I'm looking for a little work. |
138 | LARS.MSG | Just stopping by to say hello. |
139 | LARS.MSG | I have testimony about the illegal activities that the Skulz were involved in. |
140 | LARS.MSG | Yes, I'm in charge of the guards here. What do you have for me? |
141 | LARS.MSG | Nothing, just checking. |
142 | LARS.MSG | I have some testimony from Sherry that the Skulz are involved in some illegal activities. |
143 | LARS.MSG | So, you have some info on the Skulz, eh? What can you tell me? |
144 | LARS.MSG | They're involved in some muggings and killings here. |
145 | LARS.MSG | I've convinced one of them, Sherry, to testify that they were involved in criminal activity. |
146 | LARS.MSG | That's great and all, but I can't just jail them all on one person's say-so. I need hard evidence or inside testimony. |
147 | LARS.MSG | I'll see what I can do. |
148 | LARS.MSG | I've got testimony from Sherry, a former gang member. |
149 | LARS.MSG | Excellent. I'll pick her up for a few questions, and I'm sure that I'll get all the information that I need to put them away. |
150 | LARS.MSG | Look, this isn't a game. People are getting hurt here. If you find some real evidence, come back, but otherwise, don't waste my time! |
151 | LARS.MSG | If you're not averse to a little skullduggery, I need someone to get some hard evidence on the Skulz, proving that they're involved in illegal activities here. Or you can talk to Killian; he might have some work for you. |
152 | LARS.MSG | Thanks for your assistance. Junktown's a little safer now, because of your help. |
153 | LARS.MSG | Move along there, fella. |
154 | LARS.MSG | You gain 300 experience points for taking a risky turn against the Skulz. |
155 | LARS.MSG | You ready to help take down Gizmo? |
156 | LARS.MSG | You bet. Let's nail that tub. |
157 | LARS.MSG | No, I changed my mind. |
158 | LARS.MSG | All right, let's do it. |
159 | LARS.MSG | Well, you'd best wait here so you don't get caught in the crossfire. |
160 | LARS.MSG | Killian sent me to help run Gizmo out of town. |
161 | LARS.MSG | Killian sent me. We're going to take Gizmo down. |
162 | LARS.MSG | Thanks for all your help. Here's 500 caps. You're always welcome in Junktown, friend. |
163 | LARS.MSG | What? Hmm. We'll see about that. I'll send some men over to ambush them when they try it. You gonna be there? |
164 | LARS.MSG | No thanks, I've done my good deed for the day. |
165 | LARS.MSG | Yes. |
166 | LARS.MSG | The Skulz are planning on killing Neal! |
167 | LARS.MSG | Lars's men quickly eliminate the Skulz. |
168 | LARS.MSG | Looks like Lars might still be alive, but he's definitely out of the fight. |
169 | LARS.MSG | Wanderer, you just screwed up. We needed evidence so that we could take down Gizmo all nice and legal-like. Look, off the record, I'm happy to have that fat fuck out of the picture, but we can't condone murder. You better leave Junktown and never come back. |
170 | LARS.MSG | We don't like your kind here. You've got about fifteen seconds before I blow your head off. |
171 | LARS.MSG | Hello again! What can I do for you? |
172 | LARS.MSG | Uh-huh. |
173 | LARS.MSG | Nuh-uh. |
174 | LARS.MSG | You gain 500 experience points for assisting in the elimination of the Skulz gang. |
1000 | LARS.MSG | Gizmo |
100 | LARYKNIG.MSG | You see a Knight. |
101 | LARYKNIG.MSG | Hello Initiate. I'm Larry, how may I help you? |
102 | LARYKNIG.MSG | Vree said you could show me a laser pistol? |
103 | LARYKNIG.MSG | Vree said you could give me a laser pistol. |
104 | LARYKNIG.MSG | Ug. |
105 | LARYKNIG.MSG | Uh, okay... |
106 | LARYKNIG.MSG | Uh, yea. These things are great. It's range is... well, as far as you can see. (Larry continues to talk for what seems like hours, but you seem to pick a few things up about the use of energy weapons.) |
107 | LARYKNIG.MSG | Huh? But she knows these aren't ready yet... Oh, she must have meant show. Yea, I can show you. You see it runs off of energy cells that are constructed out of... (Larry goes on for what seems hours but you seem to pick a few things up about energy weapons.) |
108 | LARYKNIG.MSG | Sure she did. I think you should leave outsider. |
109 | LARYKNIG.MSG | I don't like liars, please leave. |
200 | LARYKNIG.MSG | This isn't right at all. |
201 | LARYKNIG.MSG | There we go. |
202 | LARYKNIG.MSG | The firing mechanism keeps jamming. |
203 | LARYKNIG.MSG | That's much better. |
204 | LARYKNIG.MSG | Almost got it. |
205 | LARYKNIG.MSG | This is going to take a while. |
206 | LARYKNIG.MSG | That's the problem! |
207 | LARYKNIG.MSG | John, I think I isolated the problem. |
208 | LARYKNIG.MSG | Damn! |
209 | LARYKNIG.MSG | Darn! |
210 | LARYKNIG.MSG | My fault! |
211 | LARYKNIG.MSG | I'm okay. |
212 | LARYKNIG.MSG | Okay, that hurt. |
213 | LARYKNIG.MSG | I meant to do that. |
214 | LARYKNIG.MSG | Why does that keep happening? |
215 | LARYKNIG.MSG | My eyes! |
216 | LARYKNIG.MSG | You're not a knight. |
217 | LARYKNIG.MSG | I need to talk to a knight. |
218 | LARYKNIG.MSG | I don't understand, the power cells keep shorting out. |
219 | LARYKNIG.MSG | You should stand back these can be dangerous. |
220 | LARYKNIG.MSG | Please don't distract me. |
221 | LARYKNIG.MSG | Watch where you're standing. |
222 | LARYKNIG.MSG | You lost? |
223 | LARYKNIG.MSG | Sorry, I can't talk right now. |
300 | LARYKNIG.MSG | Energy Weapons increases 5%. |
100 | LASHER.MSG | You see Lasher of the Children. |
101 | LASHER.MSG | I know who you are. You are a wicked, evil man and you must be punished. |
102 | LASHER.MSG | I know who you are. You are the devil in woman�s form, but your shape will not save you. |
103 | LASHER.MSG | I know who you are. Your wickedness precedes you. You send the souls of children to Hades, before they can be cleansed of their perfidy. It is a black evil that you do, and you must be punished for it. |
104 | LASHER.MSG | I know who you are. You are walking death, a plague in human form. Where you step, blood flows like a river. But such iniquities can be ended by a righteous soul! |
105 | LASHER.MSG | How dare you disturb me! Don�t you know how important my position is? Get out! |
106 | LASHER.MSG | You are unwise to draw your weapon on me. The Master�s shield is upon me, and I may not be touched without retribution! |
107 | LASHER.MSG | I wouldn�t mind the Master�s shield myself. |
108 | LASHER.MSG | Nobody�s ever accused me of being wise! |
109 | LASHER.MSG | I just want to speak with the man in charge. |
110 | LASHER.MSG | Nice rod you�ve got there! Is that why they call you "Lasher?" |
111 | LASHER.MSG | Is it true that you enjoy abusing children? |
112 | LASHER.MSG | You wanna see unwise? It�s unwise to give me lip, bitch! |
113 | LASHER.MSG | Why you talk so funny? |
114 | LASHER.MSG | Why have you come, initiate? You know that I do not like to be disturbed. |
115 | LASHER.MSG | Forgive me, Father, but I am troubled. |
116 | LASHER.MSG | I seek the guidance of the Cathedral. |
117 | LASHER.MSG | I�m here to talk about your treatment of the Children. |
118 | LASHER.MSG | I just wanted to talk. |
119 | LASHER.MSG | Nice rod you've got there! Is that why they call you Lasher? |
120 | LASHER.MSG | How would you like to never be disturbed again. I can arrange that! |
121 | LASHER.MSG | I dunno. Why I come? You know? |
122 | LASHER.MSG | How dare you enter my sanctuary with a weapon in your hand! Oaf! Get out! |
123 | LASHER.MSG | Who do you think you are, entering my sanctum with a drawn weapon. Get out! |
124 | LASHER.MSG | Forgive me, sir. But the forces of darkness are everywhere, and one never knows when you must defend yourself. |
125 | LASHER.MSG | I seek the guidance of the Cathedral. |
126 | LASHER.MSG | I�m here to talk about your treatment of the Children. |
127 | LASHER.MSG | I just wanted to talk. |
128 | LASHER.MSG | Nice rod you�ve got there! Is that why they call you Lasher? |
129 | LASHER.MSG | You don't like drawn weapons. You�re gonna hate what I do with it next! |
130 | LASHER.MSG | Out? Which way out? |
131 | LASHER.MSG | My quarters are not open to those who have not been consecrated. I must ask you to leave at once. |
132 | LASHER.MSG | Forgive my intrusion, but I have important questions. |
133 | LASHER.MSG | I�m here to talk about your treatment of the Children. |
134 | LASHER.MSG | I wanted to ask you about consecration. |
135 | LASHER.MSG | Nice rod you�ve got there! Is that why they call you Lasher? |
136 | LASHER.MSG | This place don�t look consecrated. I ain�t killed anyone here yet. |
137 | LASHER.MSG | You stupid! I got plenty of conse�cra�tion� |
138 | LASHER.MSG | That is a privilege reserved for only the most faithful servants. Only baptism is a higher honor. |
139 | LASHER.MSG | And how does one earn baptism? |
140 | LASHER.MSG | I suppose you are teaching the children and preparing them for baptism. |
141 | LASHER.MSG | Can you help me to be baptized? |
142 | LASHER.MSG | Wow! You must be special! |
143 | LASHER.MSG | Too bad privileges ain�t worth a rad scorpion�s ass when you�re dead. |
144 | LASHER.MSG | I see no reason to converse with a fool. Away with you. |
145 | LASHER.MSG | You should speak to Father Morpheus. He is in the tower, but it is unlikely that the Nightkin will allow you to pass. |
146 | LASHER.MSG | Could you persuade the Nightkin to let me pass? |
147 | LASHER.MSG | What can you tell me about Morpheus? |
148 | LASHER.MSG | What can you tell me about the Nightkin. |
149 | LASHER.MSG | Thank you, sir. |
150 | LASHER.MSG | I have ways of getting around these sorts of problems. |
151 | LASHER.MSG | The rod is a holy instrument, through which I instruct my charges. Pain clears the mind of evil thoughts and allows them to better comprehend the glory of the Master. |
152 | LASHER.MSG | I see. So the Master�s a pain? |
153 | LASHER.MSG | That�s a horrible thing to do to children! |
154 | LASHER.MSG | Sounds kinky. How about trying some on me? |
155 | LASHER.MSG | I instruct the children. It is my duty. All children are wicked beasts. It is my duty to force them into evolve into human beings. Perhaps you have heard that I do not tolerate frivolity. This is true. I want my charges to suffer as much as possible. |
156 | LASHER.MSG | And are mutants more evolved than human beings? |
157 | LASHER.MSG | You heartless bastard! |
158 | LASHER.MSG | You never got laid, did you? |
159 | LASHER.MSG | Tell me more about your teaching methods. |
160 | LASHER.MSG | But what about the pleasure of killing? Ain�t that allowed? |
161 | LASHER.MSG | You filthy brainless abomination! How dare you defile my presence! Get out! Out! Now! |
162 | LASHER.MSG | You are a woman, and therefore you are always troubled. It is an endemic condition of your breed. Tell me your problem, madam, and I will resolve it for you. |
163 | LASHER.MSG | If your heart was not so full of wickedness, sir, you would be at ease. A righteous heart knows no cares. Tell me your problem, but be quick! |
164 | LASHER.MSG | Tell me how to attain righteousness! |
165 | LASHER.MSG | I want to know more about the Cathedral. |
166 | LASHER.MSG | I want to know about the Master. |
167 | LASHER.MSG | You�re alive. That�s my problem, you son of a bitch! |
168 | LASHER.MSG | Learn to embrace pain as your closest friend, for pain is the most instructive force in the universe. Break yourself until you can exist no longer as an individual, then remake yourself into the Master�s tool. That is the solution to all of your problems. |
169 | LASHER.MSG | So where can I find the most pain? |
170 | LASHER.MSG | Yeah, I want to get enough brain damage that I�ll join a zombie cult! Dream on, pal! |
171 | LASHER.MSG | I would never have thought of that! |
172 | LASHER.MSG | It is? That sucks, pal! |
173 | LASHER.MSG | I already embrace pain. I just like to share it with my friends. |
174 | LASHER.MSG | Beasts chatter without meaning. Human beings think first, and then they talk. You must evolve into a human being before I will wish to speak you. Be gone. |
175 | LASHER.MSG | Your words are true. Very well, I will help you. But be quick. |
176 | LASHER.MSG | I must see Father Morpheus on an urgent matter. |
177 | LASHER.MSG | Tell me about the Cathedral. |
178 | LASHER.MSG | I was wondering where I could find the Master. |
179 | LASHER.MSG | I was wondering about the Children. |
180 | LASHER.MSG | The only thing I know that�s quick is Death. |
181 | LASHER.MSG | There comes a time when you must find the answers to life�s questions yourself, and that time is now. Begone! |
182 | LASHER.MSG | That is not my duty. Now begone. |
183 | LASHER.MSG | By the endurance of pain, by the acquisition of wisdom, and the performance of service. Pain is knowledge, Wisdom is obedience, and Service is courage. |
184 | LASHER.MSG | [More] |
185 | LASHER.MSG | You must reject the Light that nearly destroyed us all, and pledge yourself to the Darkness in which all are equal. Now that I have told you this thing, go seek it. Seek the Master and his wisdom. |
186 | LASHER.MSG | I have not consulted him, but I am certain he is pleased with the righteous souls I have brought him. It is difficult work, but I do it well. Unfortunately, it is also quite time consuming, which is why I must order to you to leave right now. |
187 | LASHER.MSG | A flatterer�s tongue is in the mouth of a devil! A devil such as you! Get out of my sight! |
188 | LASHER.MSG | You foul mouthed beast! Begone! Learn some manners before you return. |
189 | LASHER.MSG | A reasonable request. Take this symbol. Show it to the Nightkin when you wish to pass. |
190 | LASHER.MSG | I cannot help you with that. Begone. |
191 | LASHER.MSG | He is our leader. He is close to the Master�s counsels and knows many of his purposes. Is that all? |
192 | LASHER.MSG | Could you persuade the Nightkin to let me pass? |
193 | LASHER.MSG | Tell me more about Morpheus? |
194 | LASHER.MSG | What can you tell me about the Nightkin? |
195 | LASHER.MSG | Thank you, sir. |
196 | LASHER.MSG | So why do you follow this Morpheus bozo? |
197 | LASHER.MSG | They serve the Master. They bring the pain of healing to the world. Angels in the Night, who redeem the world by bloodshed. Curiosity is a foolhardy emotion, but doubly so when it comes to the Nightkin. That is your only warning. I have much to do now. Away with you. |
198 | LASHER.MSG | Your courtesy does you credit. Perhaps you are worthy to talk with Morpheus. If the Nightkin stops you, show them this symbol. Now, away with you! |
199 | LASHER.MSG | You are a fool if you think petty subterfuge will defeat the Nightkin. Get out of here! |
200 | LASHER.MSG | Decadence and ease prevents evolution, evolution that is necessary for survival in a harsh world. Fortunately, I am a hard man who cares nothing for seductive pleasures. I see that you disagree with me. I do not care about your opinion. Get out of here! |
201 | LASHER.MSG | Mutation is nothing to fear. Every birth is a mutation of our parents� DNA. We are all mutants. The only thing that matters is that the mutant is guided on a moral and productive path. This is my job. And this also ends this discussion. Leave me now. |
202 | LASHER.MSG | I deal out pain. If the animal is worthy and can learn from it, it evolves into a righteous soul. If it does not, it does not deserve to exist. On rare occasions, the animal is removed the genetic pool, although not as often as I would like. This happens more often with failed grown animals. |
203 | LASHER.MSG | And the Master approves of the teaching methods? |
204 | LASHER.MSG | You�re a monster! |
205 | LASHER.MSG | I think I�ll leave you now. |
206 | LASHER.MSG | Do you teach adults? |
207 | LASHER.MSG | Grown animals? |
208 | LASHER.MSG | Hey, I can remove them for you! No one else needs to know! |
209 | LASHER.MSG | You are an evil girl. You would do well to tread carefully here. The Nightkin do not enjoy rivals. Now begone! |
210 | LASHER.MSG | You are an evil man. You would do well to tread carefully here. The Nightkin do not enjoy rivals. Now begone! |
211 | LASHER.MSG | Righteousness is attained through struggle, trauma, and recovery. We are animals who must be continuously be broken until we accept the Master�s truth without hesitation. Now that you have heard the truth, seek it with the body of your experiences. Get out of here. |
212 | LASHER.MSG | Your tongue is a wicked thing that is beyond redemption. Get out of my sight! |
213 | LASHER.MSG | The Cathedral teaches many things which an undisciplined mind is incapable of comprehending. Now I have other duties to perform. Away with you! |
214 | LASHER.MSG | As do I. It appears we have many things in common, but unfortunately, you irritate me beyond my ability to tolerate. Get out of here. Now. |
215 | LASHER.MSG | It is not my place to judge. You must persuade the Nightkin. Good luck. You will need it. |
216 | LASHER.MSG | The Cathedral is a sanctuary for the human race. When the apocalypse fell on this foul city, the Cathedral was spared, which allowed for the birth of the Master. Thus a healing darkness emerged from a terrible light. |
217 | LASHER.MSG | When I came, I saw this place lacked a moral center, and so I have endeavored to administer teaching pain to a place once consumed with idle pleasure. That is all you need to know. |
218 | LASHER.MSG | It is said the Master waits below, in the Darkness, for the Light above betrayed Mankind and nearly destroyed us. But many bless the Light, for they say it birthed the Master. |
219 | LASHER.MSG | I do not know these things with certainty, and I have never had the privilege to see him. Now if you will excuse me, I have work to do. |
220 | LASHER.MSG | You were not particularly welcome here in the first place. Good riddance to you. |
221 | LASHER.MSG | Once I did, but many of methods were abandoned in favor of the loud noises you hear in the Auditorium amphitheater. It is a source of bitterness for me. Fortunately, I can still instruct the children. Now if you will excuse me, I have to prepare for their lessons. |
222 | LASHER.MSG | Uh� it is of course, a rare event, and the animal is given every chance to evolve. Now leave here! Leave here at once! |
223 | LASHER.MSG | [DONE] |
100 | LAURA.MSG | You see Laura. |
102 | LAURA.MSG | Hello, my brother. May I be of service this glorious day? |
104 | LAURA.MSG | Hello, my sister. May I be of service this glorious day? |
105 | LAURA.MSG | Are you Laura? |
106 | LAURA.MSG | Can I ask you a few questions about the Children? |
107 | LAURA.MSG | What kind of "services" do you offer? |
108 | LAURA.MSG | Mom? |
110 | LAURA.MSG | That's very sweet of you, but no, I'm not. I'm sure you can find her somewhere else. |
112 | LAURA.MSG | I most certainly am. Did you want something? |
113 | LAURA.MSG | Nicole sent me to talk to you. |
114 | LAURA.MSG | Uh . . . no. Never mind. |
116 | LAURA.MSG | Nicole? I'm so sorry. I don't believe I know anyone by that name. |
117 | LAURA.MSG | Well, she told me to tell you 'Red Rider'. |
118 | LAURA.MSG | Sure you do! She sent me! |
120 | LAURA.MSG | I'm sorry. I . . . I just don't know. Follow me to a place where we can talk. |
122 | LAURA.MSG | I'm terribly sorry for your inconvenience. I hope it doesn't upset you. |
124 | LAURA.MSG | Are you . . . certain? Uh . . . excuse my curiosity, but you seemed to be looking specifically for me. |
125 | LAURA.MSG | Well, Nicole sent me. |
126 | LAURA.MSG | Just heard about you and wanted to see what you looked like. |
128 | LAURA.MSG | I . . . I'm sorry, but that sort of attention makes me a little nervous. Don't know why, it's silly of me, I know. Well, enjoy your walk. |
130 | LAURA.MSG | Oh, I'm hardly an authority. You should see Morpheus, the High Priest. I'm sure he can help you much more than I. |
132 | LAURA.MSG | But I only meant . . . oh . . . I have to go now. |
134 | LAURA.MSG | Well, hello again! Are you just walking or may I help? |
136 | LAURA.MSG | Is there . . . something I can help you with? |
137 | LAURA.MSG | Are you Laura? |
138 | LAURA.MSG | Can I ask you a few questions about the Children? |
139 | LAURA.MSG | Nothing, thanks. |
140 | LAURA.MSG | Uh, Mom? |
142 | LAURA.MSG | No. We already talked about this. You'll have to go somewhere else my friend. |
144 | LAURA.MSG | Oh . . . I'm glad you found me. Nicole sent a list with the information I was supposed to find. |
145 | LAURA.MSG | So what did you get? |
147 | LAURA.MSG | Um. There's so much I'm just . . . I'm not sure what you need or where to start. Is there something in particular you want to know about? |
148 | LAURA.MSG | Is there a secret entrance into the Inner Sanctum of the Church? |
149 | LAURA.MSG | What have you learned about The Master? |
150 | LAURA.MSG | What are the Children's plans? |
151 | LAURA.MSG | What's a nice girl like you doing in a place like this? |
152 | LAURA.MSG | Nothing more, thanks. |
154 | LAURA.MSG | It's not the Inner Sanctum you want to enter. |
155 | LAURA.MSG | Then what? |
157 | LAURA.MSG | I followed Morpheus down a back secret staircase. The guy activates a secret door at the bottom. |
158 | LAURA.MSG | Then what? |
159 | LAURA.MSG | Can you show me this door? |
161 | LAURA.MSG | He uses this strange key to open it and disappears. I've never tried to follow him. |
162 | LAURA.MSG | Do you know where this key is? |
163 | LAURA.MSG | Why not? |
165 | LAURA.MSG | Well, I'd say he keeps it on him. |
166 | LAURA.MSG | Will you show me the door now? |
168 | LAURA.MSG | Well, of course. |
169 | LAURA.MSG | Great. Let's go. |
170 | LAURA.MSG | Can I ask you a few more questions first? |
172 | LAURA.MSG | Follow me. |
174 | LAURA.MSG | Okay, but we have to hurry. |
176 | LAURA.MSG | Oh, make it quick. |
178 | LAURA.MSG | Believe me, if you've seen the Nightkin, you'd know why. Unless you're stupid. |
179 | LAURA.MSG | Maybe I am, but I'm not scared. |
180 | LAURA.MSG | I can understand that. Can we get back to the questions? |
182 | LAURA.MSG | Oh, I see that's real funny. Lookit, I'm in the middle of this day in and day out. You have a problem with how I do this, you just keep it to yourself. Ya got it? |
183 | LAURA.MSG | What are you going to do, whine some more? |
184 | LAURA.MSG | If that's how you want it. |
185 | LAURA.MSG | You're right, I'm sorry. How about we get back to business? |
187 | LAURA.MSG | Uh, not much. The Children worship him, and sometimes a huge vision of him appears in the main nave of the church. |
188 | LAURA.MSG | So he's real? |
189 | LAURA.MSG | Sounds scary. |
191 | LAURA.MSG | Yes and no. I snuck up to the front one day and found a strange mechanical device with a lens under the altar. |
192 | LAURA.MSG | Probably a holo-projector of some kind. |
193 | LAURA.MSG | So? |
195 | LAURA.MSG | Huh . . . believe me, it was at first, but then I snuck up and looked at the alter when nobody was looking. And there's a device underneath with wires and a big lens. |
196 | LAURA.MSG | Probably a holo-projector of some kind. |
197 | LAURA.MSG | So? |
199 | LAURA.MSG | So I'm pretty sure this Master is flesh and blood. And I also think I know where he is. |
200 | LAURA.MSG | Where? |
202 | LAURA.MSG | Every once in a while, Morpheus will go through a secret staircase leading below the Church. And he enters a secret door with some kind of key. I think the Master is down there. |
203 | LAURA.MSG | Can you show me this staircase right now? |
204 | LAURA.MSG | Do you know where this key is? |
206 | LAURA.MSG | Now that's scary. Morpheus is preaching that the earth should be 'purged of the infidels,' and other crap like that. I think they're planning to take over everything! |
207 | LAURA.MSG | Can they do it? |
208 | LAURA.MSG | What's their first target? |
210 | LAURA.MSG | Now you know, it could be. I mean, they have enough members, and the different hospitals in the towns are stocked full of weapons and explosives. |
211 | LAURA.MSG | We must tell the Followers. |
212 | LAURA.MSG | What are you going to do? |
214 | LAURA.MSG | I was planning on it. In fact, after we're done, I'm heading over there. |
215 | LAURA.MSG | One quick question? |
216 | LAURA.MSG | I'll let you go then. |
218 | LAURA.MSG | Okay. Good luck! |
220 | LAURA.MSG | Well, I'm going to go warn Nicole. And hopefully, the Followers can send help to the other towns. |
221 | LAURA.MSG | I'd like to ask a few more questions first. |
222 | LAURA.MSG | Okay, I'll let you go then. |
224 | LAURA.MSG | Adytum, that town doesn't have a chance in hell. |
225 | LAURA.MSG | What about the Followers? |
226 | LAURA.MSG | Can I help Adytum? |
228 | LAURA.MSG | The Children don't think we're enough of a threat. We'll show 'em. |
229 | LAURA.MSG | Good. What do you plan to do? |
230 | LAURA.MSG | Can I help Adytum in any way? |
232 | LAURA.MSG | Yeah, you can help 'em by getting to the Master. 'Bite the head off the snake and it won't coil around you,' as my grandmother used to say. She was kind of a handful. |
233 | LAURA.MSG | How do I get to him? |
234 | LAURA.MSG | Sound it. I need some more answers before you go. |
235 | LAURA.MSG | I'm on my way. |
237 | LAURA.MSG | They plan to take over all the towns! |
238 | LAURA.MSG | Which ones? |
240 | LAURA.MSG | Adytum's already fallen. The Hub is next. |
241 | LAURA.MSG | What're the Followers doing during this? |
242 | LAURA.MSG | Damn. What can I do? |
244 | LAURA.MSG | We sent a group to help Adytum, and they were all wiped out. Nicole sent another one to the Hub. I just hope they get there in time. |
245 | LAURA.MSG | Damn. What can I do? |
247 | LAURA.MSG | They've already taken out the Hub and Adytum! I think the Followers are next, so we're preparing our defense. |
248 | LAURA.MSG | Why are you here then? |
249 | LAURA.MSG | What can I do? |
251 | LAURA.MSG | I'm here to keep an eye on the Children. |
252 | LAURA.MSG | What can I do? |
254 | LAURA.MSG | The Children are setting up hospitals all over the place. Hmpf. I think they're trying to get people to trust them. |
255 | LAURA.MSG | Is it working? |
256 | LAURA.MSG | Is there anyway to stop them? |
257 | LAURA.MSG | That's the stupidest thing I ever heard! |
259 | LAURA.MSG | Ah, it sure looks that way. I mean, people are flocking to their Church. Can't they see it's a fake? |
260 | LAURA.MSG | You sure it is? |
261 | LAURA.MSG | How can I stop them? |
263 | LAURA.MSG | For one thing, people seem to disappear a lot around here, while the number of Nightkin are slowly growing. |
264 | LAURA.MSG | Why? |
265 | LAURA.MSG | Doesn't look good. But I need more answers before I act. |
267 | LAURA.MSG | I don't know. That's what you're here to find out, right? |
269 | LAURA.MSG | Find the Master and stop him! |
270 | LAURA.MSG | What have you found out about this Master? |
271 | LAURA.MSG | I will. |
273 | LAURA.MSG | Huh, I sure as hell hope so. Now, any more questions? |
275 | LAURA.MSG | Actually, it's a good way to manipulate people, and this Master is damn good at it. |
276 | LAURA.MSG | No, I meant that's the stupidest thing I've heard from you. You're paranoid, aren't you? |
277 | LAURA.MSG | Well, I'll stop him. |
278 | LAURA.MSG | How can I stop this? |
280 | LAURA.MSG | Excuse me? |
281 | LAURA.MSG | You heard me. |
282 | LAURA.MSG | Never mind. |
284 | LAURA.MSG | Okay then. Good luck! |
286 | LAURA.MSG | Uh heh . . . Waiting desperately for someone to use that pathetic line on me. |
288 | LAURA.MSG | So, what can I do for you now? |
290 | LAURA.MSG | Oh, what now? |
291 | LAURA.MSG | I need to ask you a few more questions. |
292 | LAURA.MSG | Nothing, thanks. |
294 | LAURA.MSG | What are you doing? Put that down! |
296 | LAURA.MSG | Hey! Get out of here! |
297 | LAURA.MSG | Or else what? |
298 | LAURA.MSG | Sorry, I'll go now. |
300 | LAURA.MSG | Stop that! |
302 | LAURA.MSG | What . . . what are you doing in here? You need to leave! |
303 | LAURA.MSG | No, you get out! |
304 | LAURA.MSG | Okay, I'll go. |
306 | LAURA.MSG | Uh . . . I'm not sure about that. Go talk to Nicole. |
308 | LAURA.MSG | I'm not sure about that. Go talk to a High Priest. |
309 | LAURA.MSG | Well, as I said . . . |
310 | LAURA.MSG | I said . . . |
311 | LAURA.MSG | Well, as I said before . . . |
312 | LAURA.MSG | As I said before . . . |
313 | LAURA.MSG | Well, I'm quite certain I told you this already, but . . . |
314 | LAURA.MSG | Okay! I already told you this . . . |
315 | LAURA.MSG | Ah, once more? Well, I said . . . |
316 | LAURA.MSG | Again? I already said this . . . |
317 | LAURA.MSG | Oh dear, this is most disturbing. I simply will not say it again. |
318 | LAURA.MSG | Are you . . . Okay! Okay! Are you deaf? Read my lips, I'm not gonna to say this again. |
319 | LAURA.MSG | I believe that's quite enough. I'll not say it again. |
320 | LAURA.MSG | Not listening, huh? Too bad, I'm not gonna say it again. |
321 | LAURA.MSG | Oh, those are dreadful people. I'm not going to talk about them at all! |
322 | LAURA.MSG | Nicole probably told you about us. We're trying to knock some sense into those thick-skulled, gun-toting, violence-mongering nitwits . . . Oh, present company excepted, of course. |
323 | LAURA.MSG | Well, I don't know who you're talking about. |
324 | LAURA.MSG | She leads the Followers. Pretty strong-willed. I trust her. |
325 | LAURA.MSG | The others are all so nice! It's wonderful here. We belong, we do good work . . . |
326 | LAURA.MSG | Oh, they're like a . . . blight on the world. Most are a waste and a few are just plain evil. |
327 | LAURA.MSG | Adytum, isn't that a town west of here? |
328 | LAURA.MSG | Adytum's a bit west from here. And the people there . . . well, they're a little paranoid, so don't expect a hospitable welcome. |
329 | LAURA.MSG | Oh, he's wonderful. He leads us. You should talk to him! |
330 | LAURA.MSG | He preaches peace and enlightenment and all that crap, but he's scum. No two ways about it. |
331 | LAURA.MSG | Oh, I can't begin to describe him. Morpheus leads us. He can do justice to your question. |
332 | LAURA.MSG | Ah yes, the Master, he's the god these nuts worship. Personally, I don't think he's a god, just somebody into manipulating everyone. |
333 | LAURA.MSG | Nightkin? I don't know what you're talking about. |
334 | LAURA.MSG | They're the big, ugly enforcers of the Master and Morpheus. |
335 | LAURA.MSG | The what? |
336 | LAURA.MSG | What, you couldn't figure out that's the Master? |
337 | LAURA.MSG | It's the big place at the north end of the church, where Morpheus does all his ceremonies. I've been there, it's wonderful! |
338 | LAURA.MSG | It's at the north end of the church. I've watched Morpheus perform his little circus act there. |
339 | LAURA.MSG | Oh, you cannot go there. That's where Morpheus contemplates. |
340 | LAURA.MSG | That's where Morpheus and his cronies hang out. No one's allowed up there, though. |
341 | LAURA.MSG | They have proven themselves to the Church. The rest of us aspire to that. |
342 | LAURA.MSG | Oh yeah, these are the guys who've survived torture and who knows what else. Totally brainwashed and will do anything they're told. |
343 | LAURA.MSG | They are the high priests. |
344 | LAURA.MSG | Ah, those are the high priests. So far I think there's only 13, but I'm not really sure. |
345 | LAURA.MSG | That's not important. |
346 | LAURA.MSG | That's not important. |
347 | LAURA.MSG | I'm sorry. I simply don't have time for this. |
348 | LAURA.MSG | We don't have time to talk about that! Just keep to business. |
349 | LAURA.MSG | I'm not sure why you want to talk about that. |
350 | LAURA.MSG | Keep to the subject at hand, friend. |
1000 | LAURA.MSG | Followers |
1001 | LAURA.MSG | Nicole |
1002 | LAURA.MSG | Cathedral |
1003 | LAURA.MSG | Morpheus |
1004 | LAURA.MSG | Master |
1005 | LAURA.MSG | Nightkin |
1006 | LAURA.MSG | Dark |
1007 | LAURA.MSG | Auditorium |
1008 | LAURA.MSG | Sanctum |
1009 | LAURA.MSG | Servitors |
1010 | LAURA.MSG | Order |
1011 | LAURA.MSG | Apocalypse |
1012 | LAURA.MSG | God |
1013 | LAURA.MSG | Mutants |
1100 | LAURA.MSG | Oh, those are dreadful people. I'm not going to talk about them at all! |
1101 | LAURA.MSG | Well, I don't know who you're talking about. |
1102 | LAURA.MSG | The others are all so nice! It's wonderful here. We belong, we do good work . . . |
1103 | LAURA.MSG | Oh, he's wonderful. He leads us. You should talk to him! |
1104 | LAURA.MSG | Oh, I can't begin to describe him. Morpheus leads us. He can do justice to your question. |
1105 | LAURA.MSG | Nightkin? I don't know what you're talking about. |
1106 | LAURA.MSG | The what? |
1107 | LAURA.MSG | It's the big place at the north end of the church, where Morpheus does all his ceremonies. I've been there, it's wonderful! |
1108 | LAURA.MSG | Oh, you cannot go there. That's where Morpheus contemplates. |
1109 | LAURA.MSG | They have proven themselves to the Church. The rest of us aspire to that. |
1110 | LAURA.MSG | They are the high priests. |
1111 | LAURA.MSG | Oh, those are dreadful people. I'm not going to talk about them at all! |
1112 | LAURA.MSG | The what? |
100 | LAZRTRAP.MSG | Oh no. |
101 | LAZRTRAP.MSG | You tripped a laser wire setting off some type of defense mechanism. You take a point of damage. |
102 | LAZRTRAP.MSG | You tripped a laser wire setting off some type of defense mechanism. You take |
100 | LEADER.MSG | You see the ghoul leader. |
101 | LEADER.MSG | Thank you for not shooting first. Can I help you with anything? |
102 | LEADER.MSG | Yes, I'm looking for water. |
103 | LEADER.MSG | Sure, who are you? |
104 | LEADER.MSG | Nah. |
105 | LEADER.MSG | Ahh, if you like you may rest here, we will not harm you. |
106 | LEADER.MSG | Ahh. |
107 | LEADER.MSG | I am the leader of a simple people who have left the surface because of the others. |
108 | LEADER.MSG | Who has forced you down here? |
109 | LEADER.MSG | Geez, that's pretty dumb. |
110 | LEADER.MSG | Hmm. Ok. Bye. |
111 | LEADER.MSG | The surface of Necropolis and the water is controlled by Set and his Ghouls. We are a much more peaceful group - which disgusts Set. |
112 | LEADER.MSG | Who is this Set? |
113 | LEADER.MSG | Well, I've taken care of Set. He won't bother you further. |
114 | LEADER.MSG | How then do you survive down here without water? |
115 | LEADER.MSG | Well I sure wouldn't like a bunch of pansies either, Set sounds like an OK guy. |
116 | LEADER.MSG | Set is a Ghoul like us, but has assumed a certain amount of power in the above ground world. He is an oaf. |
117 | LEADER.MSG | He sounds a lot more interesting than you freaks. |
118 | LEADER.MSG | Why does he let you survive down here? |
119 | LEADER.MSG | He does not speak of it, however Set is afraid of not having enough people to defend Necropolis if it ever needed it. So, he gives us what water we need. |
120 | LEADER.MSG | Where does all of this water come from? |
121 | LEADER.MSG | I need water for my people! If you know where he gets it from, tell me now! |
122 | LEADER.MSG | I am looking for a Water Chip, to give my people the water they need. Do you know where I might find one? |
123 | LEADER.MSG | I wouldn't keep you guys around to defend a paper bag. So what's this about water? |
124 | LEADER.MSG | Up until recently we pumped our water from the ground, with a pump in the Watershed. |
125 | LEADER.MSG | Until recently? What has happened that changed things? |
126 | LEADER.MSG | How do I get to the Watershed? |
127 | LEADER.MSG | What is the Watershed? |
128 | LEADER.MSG | Since our pump stopped working, we have been getting our water from a place under the ground. I have heard that a water computer is being used to purify the water. |
129 | LEADER.MSG | Thanks. |
130 | LEADER.MSG | Where is that? |
131 | LEADER.MSG | The watershed is to the north. You'll need to take the sewers to get there. |
132 | LEADER.MSG | You aren't thinking of taking the Water Chip from us are you? |
133 | LEADER.MSG | Umm.. Me, no, I would never do such a thing. I am just going to see how it all works. |
134 | LEADER.MSG | Of course, my people need the Water Chip to survive. |
135 | LEADER.MSG | Why? |
136 | LEADER.MSG | If you take the Water Chip from us, then we will all die. With our water pump broken we need it to survive. |
137 | LEADER.MSG | Well, I really don't care about you and your people. We need the water chip for our own survival. Goodbye. |
138 | LEADER.MSG | Is it possible that your pump could be fixed? |
139 | LEADER.MSG | If that is the case then I can't let you leave my presence alive. |
140 | LEADER.MSG | I do not think that I believe you. |
141 | LEADER.MSG | I am sorry I did not mean to deceive you. What is wrong with taking the Water Chip. |
142 | LEADER.MSG | Well I don't really care. If you won't get out of my way, I'll just remove you myself. |
143 | LEADER.MSG | That may be difficult. The parts needed to fix the pump were lost in the sewers under the watershed. |
144 | LEADER.MSG | Why is that so difficult? |
145 | LEADER.MSG | Do you mean these parts? (You show the parts you found to the Ghoul Leader) |
146 | LEADER.MSG | The sewers there are filled with monsters, and none of my people that I have sent to retrieve them have come back. Are you willing to retrieve the parts, so that the Water Pump can be fixed? |
147 | LEADER.MSG | Sounds like too much trouble, I think I'll just take the Water Chip. |
148 | LEADER.MSG | Yes. |
149 | LEADER.MSG | Since you guys are to incompetent to do this yourself, I guess I'll have to lend a hand. |
150 | LEADER.MSG | Thank you. When you get the parts, return here. It is possible that I can help you further. |
151 | LEADER.MSG | Ok, I'll be on my way then. |
152 | LEADER.MSG | Have you found the parts for the Water Pump yet? |
153 | LEADER.MSG | Not yet. |
154 | LEADER.MSG | Nope. And I've decided to forget the whole thing. |
155 | LEADER.MSG | Where was I supposed to find them again? |
156 | LEADER.MSG | Well I wish you luck then. |
157 | LEADER.MSG | You have returned. Do you have the parts needed to repair the Water Pump? |
158 | LEADER.MSG | Yes, here they are. |
159 | LEADER.MSG | Yeah, but I've decided to forget about fixing the Water Pump. |
160 | LEADER.MSG | Well it looks like you may need some help with the parts. Here are some books that we have found littered around. They may help you. Now please take the parts to the water shed and repair the pump. |
161 | LEADER.MSG | Unfortunately I will be able to help you no further. Good luck with the Water Pump. Please take the parts to the water shed and repair the pump. |
162 | LEADER.MSG | Have you fixed the Water Pump yet? |
163 | LEADER.MSG | No not yet, but I am still working on it. |
164 | LEADER.MSG | No, and I am not planning on it now. |
165 | LEADER.MSG | Yes those are the parts I was talking about. Thank the flow that you already have them. |
166 | LEADER.MSG | Is there anything else I should know? |
167 | LEADER.MSG | Well that's as close as they are going to get to the Water Pump. |
168 | LEADER.MSG | As I already told you, they can be found in the sewers underneath the Water shed. Go east from here, and then north. You will find the Watershed in that direction. |
169 | LEADER.MSG | Thanks for the directions. Goodbye. |
170 | LEADER.MSG | Well thank you for that service. Was there something else you wanted to know? |
171 | LEADER.MSG | How do you survive down here without water? |
172 | LEADER.MSG | It is where all the water is stored and handed out to us. |
173 | LEADER.MSG | Where is it located? |
174 | LEADER.MSG | Lately I have heard rumors that someone has taken over the control of the Watershed. However, our rations are still being delivered for some reason. |
175 | LEADER.MSG | How do I get to the Watershed? |
176 | LEADER.MSG | What is the Watershed? |
177 | LEADER.MSG | Thank you for repairing the Water Pump, and I hope all is well with your people when you return with what you have found. |
178 | LEADER.MSG | Thank you for your help. Goodbye. |
179 | LEADER.MSG | You have fixed the Water Pump and the flow has returned from the deep. However, I see you have not found what you are looking for. |
180 | LEADER.MSG | Yes, I cannot seem to find the location of the Water Chip. |
181 | LEADER.MSG | I have heard that it is located deeply below the Watershed. I wish you luck in searching for it. |
182 | LEADER.MSG | I see that you have what you came here to find. You realize that we will die if you take the Water Chip from us. |
183 | LEADER.MSG | Yes, but I am still working to fix the Water Pump. Where did you say I could find the parts? |
184 | LEADER.MSG | I need the Water Chip and I don't have time to deal with your problems. |
185 | LEADER.MSG | What other options do I have. |
186 | LEADER.MSG | I am tired of putting up with your snide remarks. I do not wish to speak with you any further. |
187 | LEADER.MSG | We once had a pump located in the Watershed that pumped the flow from the deep. However, it was broken and the parts needed to fix it were lost in the sewers directly below the Watershed. |
189 | LEADER.MSG | Why have you not retrieved the parts yourself? |
190 | LEADER.MSG | You have nothing to fear from us! |
191 | LEADER.MSG | I will speak with you before you leave. |
192 | LEADER.MSG | You have left me no choice, but to stop you myself. |
193 | LEADER.MSG | Wait. Don't shoot! |
194 | LEADER.MSG | You have nothing to fear from us! |
195 | LEADER.MSG | I will speak with you before you leave. |
196 | LEADER.MSG | You have left me no choice, but to stop you myself. |
200 | LEADER.MSG | Tough luck. |
201 | LEADER.MSG | Can't the water pump be repaired? |
202 | LEADER.MSG | I'm sorry but my people need the chip to survive. |
203 | LEADER.MSG | Please don't take our chip. Without it we will die. |
204 | LEADER.MSG | Maybe, but the parts are lost in the sewers beneath the watershed. With all those monsters there, we can't get them back. |
205 | LEADER.MSG | Sorry, I wish I could help. |
206 | LEADER.MSG | I'll find the parts. |
1000 | LEADER.MSG | Set |
1001 | LEADER.MSG | Master |
1002 | LEADER.MSG | Water |
1003 | LEADER.MSG | Watershed |
1004 | LEADER.MSG | Hall |
1005 | LEADER.MSG | Necropolis |
1006 | LEADER.MSG | Chip |
1100 | LEADER.MSG | He tries to control Necropolis, and has forced us underground. |
1101 | LEADER.MSG | He has something to do with the Mutants. I don't know much more. |
1102 | LEADER.MSG | We get our water from the place under the Watershed. It might have something to do with that. |
1103 | LEADER.MSG | The broken water pump is there. Also, that's where the Mutants hand out the water from their new source. |
1104 | LEADER.MSG | Set's so-called palace. |
1105 | LEADER.MSG | City of the Dead, where we would like to live peacefully, if Set or the Mutants will let us. |
1106 | LEADER.MSG | We get our water from the place under the Watershed. It might have something to do with that. |
100 | LEMMY.MSG | You see a shifty looking character. |
101 | LEMMY.MSG | Pssst! Come 'ere. |
102 | LEMMY.MSG | So'a, whatcha doin' in the Hub? |
103 | LEMMY.MSG | I don't really see where that is any of your business. |
104 | LEMMY.MSG | Why? |
105 | LEMMY.MSG | Looking for something that I need. |
106 | LEMMY.MSG | Where my Mommie?!? |
107 | LEMMY.MSG | Not really sure big fella. I'll see ya around. |
108 | LEMMY.MSG | Ahh. |
109 | LEMMY.MSG | No sweat off my back. Just seein' if I could be neighborly like. [Lemmy turns away] |
110 | LEMMY.MSG | Well, you look like a businessman. And I'm a businessman, and I thought we could, ah, discuss, ah, business. |
111 | LEMMY.MSG | Well, what do you do around here? |
112 | LEMMY.MSG | I think I'm just going to give you the business! |
113 | LEMMY.MSG | I don't think I want to have anything to do with your "business". |
114 | LEMMY.MSG | Well, we all got needs. I might be able to help with some of 'em. So what sort of needs do you got? |
115 | LEMMY.MSG | Well, I'm really looking for a Water Chip. I need to get one back to my people. |
116 | LEMMY.MSG | Needs, huh? I understand needs, but what might you know about satiating these needs? |
117 | LEMMY.MSG | I have need of some information. |
118 | LEMMY.MSG | I certainly don't need anything you might be talking about. |
119 | LEMMY.MSG | I do a little bit of this, and a little bit of that. I get things and information for people, whatever they might need or be lookin' for. |
120 | LEMMY.MSG | Well, I do need some things. |
121 | LEMMY.MSG | Anything you can tell me about specifically? |
122 | LEMMY.MSG | I'm looking for a Water Chip. You wouldn't happen to have one, would you? |
123 | LEMMY.MSG | I'll see you later. |
124 | LEMMY.MSG | Water Chip, hmmmm. Don't think I've heard of one of those things. If I's was you, I'd try the Water Merchants. They got a grip on all the water around here. |
125 | LEMMY.MSG | So what do you do around here? |
126 | LEMMY.MSG | So what else might you know about? |
127 | LEMMY.MSG | Thanks for the information. |
128 | LEMMY.MSG | Not a problem. If there's anything else you might be wanting, you come and talk to Lemmy first. |
129 | LEMMY.MSG | So, you're lookin' for information, huh? Being a respectable businessman, I gots overhead, so I'll need a few caps to tell you what you need to know. Now that we got that straight, whattcha' wanna' know about? |
130 | LEMMY.MSG | So, you think I might know a little more about those Water Chip things, huh? Well, you might be right. It's gonna' cost you, though. I think 500 bottle caps oughta' do it. |
131 | LEMMY.MSG | Alright, what's the info? |
132 | LEMMY.MSG | I'll give you 400 instead. |
133 | LEMMY.MSG | I think you need to tell me, right now, and without the freakin' caps! |
134 | LEMMY.MSG | Too rich for my blood. |
135 | LEMMY.MSG | Now, now. I wouldn't be the man I am if I gave information away for less than it's worth. Come back when you've got the caps. |
136 | LEMMY.MSG | Trying to intimidate poor old Lemmy, huh? Well, I's not afraid of the likes of you. I'll just be seein' you around. |
137 | LEMMY.MSG | [Lemmy takes your money] |
138 | LEMMY.MSG | Well, that's fair enough. I'll take that instead. |
139 | LEMMY.MSG | Ok, Ok, Ok, see I was just kidding about paying for the info. Good joke, huh? |
140 | LEMMY.MSG | Well, so here's what I know about the Water Chips. The thing I've heard is that they all used to come from the Vaults. So if I was lookin' for one, I'd find out where the rest of these Vaults were. I'm not sure where all the Vaults are exactly, but I've heard that there are about 4 around here somewhere's. |
141 | LEMMY.MSG | I want to ask you a few more questions. |
142 | LEMMY.MSG | Thanks. |
143 | LEMMY.MSG | Sure, what else do you want to know about? |
144 | LEMMY.MSG | Anything you know about Water Chips that you can tell me? |
145 | LEMMY.MSG | What do you know about Decker? |
146 | LEMMY.MSG | Do you know anything about the missing caravans? |
147 | LEMMY.MSG | Well, I'm looking for a certain commodity, if you know what I mean. |
148 | LEMMY.MSG | Nothing right now. |
149 | LEMMY.MSG | Now, normally I don't mind selling information, but you're not gonna' get anything outta' Lemmy about Mr. Decker. |
150 | LEMMY.MSG | Ok, but can I ask you about some other things? |
151 | LEMMY.MSG | Thanks. |
152 | LEMMY.MSG | Missing caravans, huh? Well, I might be knowin' a bit about those. It's gonna cost you 300 caps, though. |
153 | LEMMY.MSG | Alright, what do you know? |
154 | LEMMY.MSG | I'll give you 240. |
155 | LEMMY.MSG | I think you need to tell me, right now, and without the freakin' caps! |
156 | LEMMY.MSG | Too rich for my blood. |
157 | LEMMY.MSG | Well, I'm not really that sure, but what I's heard is that it ain't what everybody thinks. Some new guy is getting into the action with some kind of mutants or something. But don't quote me on that. |
158 | LEMMY.MSG | Figures. Is there anything I can quote you on, Lemmy? |
159 | LEMMY.MSG | Can I ask you another question? |
160 | LEMMY.MSG | Thanks. |
161 | LEMMY.MSG | Now, you might be insinuating that Lemmy ain't a stand-up guy. Well, you's right. But Lemmy is an ALIVE type of guy. |
162 | LEMMY.MSG | Ok, forget about it. Can I ask you another question? |
163 | LEMMY.MSG | Well, I'm going to make you a lying down and not breathing type of guy! |
164 | LEMMY.MSG | Forget about it. See ya'. |
165 | LEMMY.MSG | Stuff for needs, huh? Well, I knows a guy over in Old Town that can probably fix you up with some stuff like that. But you know what? He needs to know who you are before you show up at his doorstep. |
166 | LEMMY.MSG | Let me guess. This "invite" is going to "costs" me? |
167 | LEMMY.MSG | I can see where this is going. I'll find him on my own. |
168 | LEMMY.MSG | Exactly. So I'm thinking... only for you of course... 1000 caps so youse can talks to this guy without him blowing your head off first. |
169 | LEMMY.MSG | Alright, I'll pay your price. |
170 | LEMMY.MSG | How about 800 caps instead? |
171 | LEMMY.MSG | Because you like me so much Lemmy, why don't you just do it for free? [As you flex your muscles] |
172 | LEMMY.MSG | Can't afford that. |
173 | LEMMY.MSG | Well, what you gotta' do is find your way over to Old Town. Over there is a guy named Vance. Just talk to him. Like I said, I'll let him know you're coming. |
174 | LEMMY.MSG | You're all heart. Can I ask you a few more things? |
175 | LEMMY.MSG | Thanks. |
176 | LEMMY.MSG | Sorry man, got things to do. Nice chattin' with you, though. |
177 | LEMMY.MSG | Well, you've come back to talk to your old firend Lemmy, huh? What's it I can help you with? |
100 | LENORE.MSG | You see a peasant. |
101 | LENORE.MSG | Oh, yeah, big man running from a scary dog. Phil, you sure showed it. Yep, you sure did. |
102 | LENORE.MSG | What are you doing, Phil? You're checking the tread on those sneakers, aren't you? |
103 | LENORE.MSG | Man, that dog looks hungry. It sure wants to eat you alive, Phil. |
104 | LENORE.MSG | That might be a little overkill for a poor defenseless animal, don'cha think? |
105 | LENORE.MSG | That sure is a nice pooch you have there. |
106 | LENORE.MSG | I'm sure Phil would appreciate it if you were to get rid of his dog. |
107 | LENORE.MSG | Thanks for dealing with that dog. |
100 | LEON.MSG | You see Leone. |
101 | LEON.MSG | If you want company, rent a hooker. I'm busy. |
102 | LEON.MSG | Not until the boss says so. Just ignore him and he'll go away. |
103 | LEON.MSG | Not until the boss says so. Just ignore her and she'll go away. |
100 | LIBCOMP.MSG | This computer contains a great amount of information preserved from before the Great War. |
101 | LIBCOMP.MSG | You use the Vault computer teaching system. |
102 | LIBCOMP.MSG | You spend some time on the Vault computer teaching system but learn nothing of importance. The outside world is your teacher now. |
103 | LIBCOMP.MSG | You spend some time researching some important information. |
104 | LIBCOMP.MSG | You spend some time on the interweb doing nothing of importance. |
0 | LIBRARY.MSG | {100}{}{This is the Vault library. Learning machines are connected to the central core. They teach the inhabitants knowledge and skills.} |
100 | LIVINGQ.MSG | This is the Vault living quarters. It is a standard design from the time before the War. |
100 | LOCKER.MSG | The locker is locked. |
101 | LOCKER.MSG | You broke your lockpicks. |
102 | LOCKER.MSG | You unlock the locker. |
100 | LONERAID.MSG | Just because you've got a weapon drawn doesn't mean that I'm gonna give you what you want . . . |
101 | LONERAID.MSG | You've beaten me! What more do you want, dammit! |
102 | LONERAID.MSG | I don't got nothing to say! Talk is for the weak! |
103 | LONERAID.MSG | I don't know who you are, but I'll give you a fair warning: anyone who messes with the Khans, dies messy. |
104 | LONERAID.MSG | You know, if you really thought you were stronger, you'd kill me. |
105 | LONERAID.MSG | Too bad. I'm messing with you! |
106 | LONERAID.MSG | Fine. Let's not mess with each other, and we'll be happy. |
107 | LONERAID.MSG | I surrender. Please don't kill me! |
108 | LONERAID.MSG | Hngrrr! |
109 | LONERAID.MSG | Huh? |
110 | LONERAID.MSG | Hail brother Khan! How goes the hunt? Have many weaklings died today? |
111 | LONERAID.MSG | Hail sister Khan! How goes the hunt? Have many weaklings died today? |
112 | LONERAID.MSG | I will save my boasts for the campfire, but I have many tales to tell! |
113 | LONERAID.MSG | I have seen much blood and taken much plunder. |
114 | LONERAID.MSG | Not bad. How about you? |
115 | LONERAID.MSG | I've done better . . . |
116 | LONERAID.MSG | You are an enemy of the Khans! You attack our warriors and take our women! Give me a reason why I shouldn't cut out your heart! |
117 | LONERAID.MSG | Cut the bravado. Where's Tandi? Tell me, or you die! |
118 | LONERAID.MSG | Can't think of anything. Let's fight! |
119 | LONERAID.MSG | Because we'll both live if you don't try. |
120 | LONERAID.MSG | I'm in no condition to fight. I surrender. |
121 | LONERAID.MSG | Are you one of them? One of the mutants? |
122 | LONERAID.MSG | What do you know about mutants? |
123 | LONERAID.MSG | Yeah, I'm a mutant! |
124 | LONERAID.MSG | Do I look like a mutant to you? |
125 | LONERAID.MSG | No. |
126 | LONERAID.MSG | Perhaps. If you wish to fight, I'll fight. If you wish to go in peace, you have my word as a Khan that I will not attack. |
127 | LONERAID.MSG | Let's fight. |
128 | LONERAID.MSG | Let's not fight. |
129 | LONERAID.MSG | Word of a Khan? What a joke! |
130 | LONERAID.MSG | You are too strong for me, and I am tired by many days in the wastes. I do not wish to die. Though it shames me, I surrender. |
131 | LONERAID.MSG | I agree. I give my word that you may go in peace, provided that you do not provoke me. Do not trouble me again. |
132 | LONERAID.MSG | I don't want anything that belongs to a coward, including your life! Get out of my sight! |
133 | LONERAID.MSG | You stupid animal. I shall enjoy killing you. |
134 | LONERAID.MSG | Uh, yes . . . |
135 | LONERAID.MSG | I shall enjoy hearing them. Farewell, brother! |
136 | LONERAID.MSG | I shall enjoy hearing them. Farewell, sister! |
137 | LONERAID.MSG | Really? Then I must have it for my own! |
138 | LONERAID.MSG | Yes, I have heard that fortune heavily favors you. It is for that reason alone that I do not challenge you for your spoils. Farewell, my brother! May we next meet side by side in battle. |
139 | LONERAID.MSG | Yes, I have heard that fortune heavily favors you. It is for that reason alone that I do not challenge you for your spoils. Farewell, my sister! May we next meet side by side in battle. |
140 | LONERAID.MSG | I am tired and weary from a journey many days longer than I expected. Rad scorpions killed my companions. I long for the comforts of the camp and the healing caress of our women. |
141 | LONERAID.MSG | May fortune again find favor with you. Farewell, my brother. |
142 | LONERAID.MSG | May fortune again find favor with you. Farewell, my sister. |
143 | LONERAID.MSG | They have destroyed Shady Sands. They kill anyone in their path. I never dreamt such ferocity existed. We are all doomed . . . |
144 | LONERAID.MSG | Murdering dog! |
145 | LONERAID.MSG | No, but it is hard to tell. I have heard that they cloak themselves in night, that they cloud men's minds, and take the form of beautiful women! We are all doomed! |
146 | LONERAID.MSG | That is good. I long to avenge our dead, and even the dead of Shady Sands. Any mutant that crosses my path will die! Go forth, friend! Go forth and kill! Death to the mutants! |
147 | LONERAID.MSG | You will die for those words! |
100 | LOOKOUT.MSG | You see a Ghoul Lookout. |
101 | LOOKOUT.MSG | I can't talk now. I'm watching out for danger. |
102 | LOOKOUT.MSG | A human spy! |
103 | LOOKOUT.MSG | What are you doing down here? |
104 | LOOKOUT.MSG | Hmm, not much. What are you doing? |
105 | LOOKOUT.MSG | I'm looking around. |
106 | LOOKOUT.MSG | Huh. |
107 | LOOKOUT.MSG | Why, nothing. I live here. |
108 | LOOKOUT.MSG | You won't find anything here. Go away. |
109 | LOOKOUT.MSG | [Done] |
200 | LOOKOUT.MSG | We wont be able to survive without water. |
201 | LOOKOUT.MSG | Please talk to our Leader before you leave. |
100 | LORENZO.MSG | You see Lorenzo. |
101 | LORENZO.MSG | Mister, this is a respectable establishment. We don't do business with your kind. Go away. |
102 | LORENZO.MSG | Madame, this is a respectable establishment. We don't do business with your kind. Go away. |
103 | LORENZO.MSG | You're overdue on your loan. Please pay it now or I will become very upset. I dislike being upset. |
104 | LORENZO.MSG | Don't threaten me, pal. You're not the only one with friends. |
105 | LORENZO.MSG | I need more time. Please! |
106 | LORENZO.MSG | I want to pay off my loan of |
107 | LORENZO.MSG | bucks. |
108 | LORENZO.MSG | I don't have it with me. |
109 | LORENZO.MSG | Hi. So you've come to pay off your loan? |
110 | LORENZO.MSG | Actually I was hoping you could share some information� |
111 | LORENZO.MSG | I came for another loan. |
112 | LORENZO.MSG | Maybe later. |
113 | LORENZO.MSG | Runk? |
114 | LORENZO.MSG | I warned you never to come back here. Okay boys, you know what to do! |
115 | LORENZO.MSG | Well, if it isn't a potential customer! I'm Lorenzo the Munificent, at your service. I give out loans. Only ten percent daily interest, a maximum of ten days to repay. You won't find a more generous lending institution anywhere in the Hub! |
116 | LORENZO.MSG | I came for a loan. |
117 | LORENZO.MSG | You sound like a rip-off artist to me! |
118 | LORENZO.MSG | Well, I suppose. What do you need to know about? |
119 | LORENZO.MSG | What about those missing caravans? |
120 | LORENZO.MSG | Tell me about Decker. |
121 | LORENZO.MSG | What about the local police? |
122 | LORENZO.MSG | What about the Children of the Cathedral? |
123 | LORENZO.MSG | Tell me about yourself. |
124 | LORENZO.MSG | Where does a person find work around here? |
125 | LORENZO.MSG | Sorry. I don't do rumors. Don't ask me again. |
126 | LORENZO.MSG | I warned you I don't do rumors. If you think I was just blowing smoke, you're wrong. Get out of here and don't come back, punk. |
127 | LORENZO.MSG | Sorry pal, but I don't do more than one loan at a time. You want more, you gotta start paying. This is a business, not a charity. |
128 | LORENZO.MSG | Fine. A pleasure doing business. Anything else? |
129 | LORENZO.MSG | Idiot! You don't have enough to pay it off! Maybe you were thinking of something else� |
130 | LORENZO.MSG | Actually I was hoping you could share some information� |
131 | LORENZO.MSG | I came for another loan. |
132 | LORENZO.MSG | Maybe later. |
133 | LORENZO.MSG | Sure! Feel free to drop on by. We're always willing to help. |
134 | LORENZO.MSG | Why don't you go run along and runk somewhere else. Get out of here! And don't come back. |
135 | LORENZO.MSG | Hey, no threats! We're all civilized around here. Guido, Leone, why don't you show this gentleman how civilized we can be. |
136 | LORENZO.MSG | Hey, no threats! We're all civilized around here. Guido, Leone, why don't you show this lady how civilized we can be. |
137 | LORENZO.MSG | Time's up, pal. Guido, Leone, why don't you boys entertain me for a minute� |
138 | LORENZO.MSG | You're lucky, friend. |
139 | LORENZO.MSG | Actually I was hoping you could share some information� |
140 | LORENZO.MSG | I'd like another loan. |
141 | LORENZO.MSG | Maybe later. |
142 | LORENZO.MSG | You don't have enough! How dare you try to cheat me! Guido, Leone, let's bury this loser. |
143 | LORENZO.MSG | Fine. You have no loans outstanding with us. We lend in units of two hundred Hub Bucks, with a maximum of one thousand Hub Bucks. Remember, though, I'm not gonna lend you the big bucks until you've proven you can repay the smaller loans. |
144 | LORENZO.MSG | I'd like |
145 | LORENZO.MSG | 1000 |
146 | LORENZO.MSG | 800 |
147 | LORENZO.MSG | 600 |
148 | LORENZO.MSG | 400 |
149 | LORENZO.MSG | 200 |
150 | LORENZO.MSG | Hub Bucks. |
151 | LORENZO.MSG | I'd better pass on the loan. |
152 | LORENZO.MSG | Guido, Leone, why don't you show him what ripping off really means. Start with his arms. |
153 | LORENZO.MSG | Sorry pal, but idiots are too big of a credit risk. Get out of here. |
154 | LORENZO.MSG | Deathclaw. It's got to be the Deathclaw. No one's safe anymore! |
155 | LORENZO.MSG | What about the Deathclaw? |
156 | LORENZO.MSG | Tell me about Decker. |
157 | LORENZO.MSG | What about the local police? |
158 | LORENZO.MSG | What about the Children of the Cathedral? |
159 | LORENZO.MSG | Tell me about yourself. |
160 | LORENZO.MSG | Where does a person find work around here? |
161 | LORENZO.MSG | He's a great guy. A good source of jobs to pay off my loans. Tell him I sent you, you might get a bonus! |
162 | LORENZO.MSG | What about those missing caravans? |
163 | LORENZO.MSG | Bonus? What do you mean? |
164 | LORENZO.MSG | What about the local police? |
165 | LORENZO.MSG | What about the Children of the Cathedral? |
166 | LORENZO.MSG | Tell me about yourself. |
167 | LORENZO.MSG | Where does a person find work around here? |
168 | LORENZO.MSG | They're great guys! It's true we have the occasional misunderstanding, but I think they're a credit to their species� [sotto voce] �whichever one that is� |
169 | LORENZO.MSG | What about those missing caravans? |
170 | LORENZO.MSG | Tell me about Decker. |
171 | LORENZO.MSG | Misunderstandings? Like what? |
172 | LORENZO.MSG | What about the Children of the Cathedral? |
173 | LORENZO.MSG | Tell me about yourself. |
174 | LORENZO.MSG | Where does a person find work around here? |
175 | LORENZO.MSG | I can't say I'm too impressed. I run an honest, respectable business, and they accuse me of being a thief! The nerve of those people. They think a vow of poverty gives them the right to judge me! |
176 | LORENZO.MSG | What about those missing caravans? |
177 | LORENZO.MSG | Tell me about Decker. |
178 | LORENZO.MSG | What about the local police? |
179 | LORENZO.MSG | Vow of poverty? |
180 | LORENZO.MSG | Tell me about yourself. |
181 | LORENZO.MSG | Where does a person find work around here? |
182 | LORENZO.MSG | I'm just a respectable businessman, that's all. We Giovannis have been respectable businessmen since the days before the holocaust � now that's tradition! |
183 | LORENZO.MSG | What about those missing caravans? |
184 | LORENZO.MSG | Tell me about Decker. |
185 | LORENZO.MSG | What about the local police? |
186 | LORENZO.MSG | What about the Children of the Cathedral? |
187 | LORENZO.MSG | What's your idea of respectable? |
188 | LORENZO.MSG | Where does a person find work around here? |
189 | LORENZO.MSG | You should try Mr. Decker. Exciting work at great prices! The best in town! And he's just across the street! You can't get better convenience than that! |
190 | LORENZO.MSG | What about those missing caravans? |
191 | LORENZO.MSG | Tell me about Decker. |
192 | LORENZO.MSG | What about the local police? |
193 | LORENZO.MSG | What about the Children of the Cathedral? |
194 | LORENZO.MSG | Tell me about yourself. |
195 | LORENZO.MSG | What kind of excitement? |
196 | LORENZO.MSG | Forget it, you're too big of a credit risk. Get outta my sight and don't come back. |
197 | LORENZO.MSG | Fine. One thousand bucks. You've got 10 days to repay it. |
198 | LORENZO.MSG | Fine. Eight hundred bucks. You've got 10 days to repay it. |
199 | LORENZO.MSG | Fine. Six hundred bucks. You've got 10 days to repay it. |
200 | LORENZO.MSG | Fine. Four hundred bucks. You've got 10 days to repay it. |
201 | LORENZO.MSG | Fine. Two hundred bucks. You've got 10 days to repay it. |
202 | LORENZO.MSG | Too bad. Feel free to employ our services at a later time. |
203 | LORENZO.MSG | Man, some of the stories they say about that thing are just� well, they're something! |
204 | LORENZO.MSG | Tell me about Decker. |
205 | LORENZO.MSG | What about the local police? |
206 | LORENZO.MSG | What about the Children of the Cathedral? |
207 | LORENZO.MSG | Tell me about yourself. |
208 | LORENZO.MSG | Where does a person find work around here? |
209 | LORENZO.MSG | Well, bye! |
210 | LORENZO.MSG | Well maybe not a bonus. But he's a great guy, trust me on that one! |
211 | LORENZO.MSG | What about those missing caravans? |
212 | LORENZO.MSG | What about the local police? |
213 | LORENZO.MSG | What about the Children of the Cathedral? |
214 | LORENZO.MSG | Tell me about yourself. |
215 | LORENZO.MSG | Where does a person find work around here? |
216 | LORENZO.MSG | Well, bye! |
217 | LORENZO.MSG | Can you believe someone accused me of extortion? Fortunately, my good friend Decker set them straight! |
218 | LORENZO.MSG | What about those missing caravans? |
219 | LORENZO.MSG | Tell me about Decker. |
220 | LORENZO.MSG | What about the Children of the Cathedral? |
221 | LORENZO.MSG | Tell me about yourself. |
222 | LORENZO.MSG | Where does a person find work around here? |
223 | LORENZO.MSG | Well, bye! |
224 | LORENZO.MSG | I'll bet their leader, this Morpheus character, he's not broke! No sir! I'll bet that over in the Boneyard, he's just living it up! |
225 | LORENZO.MSG | What about those missing caravans? |
226 | LORENZO.MSG | Tell me about Decker. |
227 | LORENZO.MSG | What about the local police? |
228 | LORENZO.MSG | Tell me about yourself. |
229 | LORENZO.MSG | Where does a person find work around here? |
230 | LORENZO.MSG | Well, bye! |
231 | LORENZO.MSG | You don't show us respect, you get hurt. How much more respectability can a man ask for? |
232 | LORENZO.MSG | What about those missing caravans? |
233 | LORENZO.MSG | Tell me about Decker. |
234 | LORENZO.MSG | What about the local police? |
235 | LORENZO.MSG | What about the Children of the Cathedral? |
236 | LORENZO.MSG | Where does a person find work around here? |
237 | LORENZO.MSG | Well, bye! |
238 | LORENZO.MSG | Adventure, danger. You can really make a killing! |
239 | LORENZO.MSG | What about those missing caravans? |
240 | LORENZO.MSG | Tell me about Decker. |
241 | LORENZO.MSG | What about the local police? |
242 | LORENZO.MSG | What about the Children of the Cathedral? |
243 | LORENZO.MSG | Tell me about yourself. |
244 | LORENZO.MSG | Well, bye! |
245 | LORENZO.MSG | See you around, pal! |
246 | LORENZO.MSG | Hey, hey, hey... take your hands off that door, freak! |
247 | LORENZO.MSG | That's it, freak! You will pay for that! |
248 | LORENZO.MSG | I'm sorry, but I don't have the time for this. If you can't pay the full amount, give me what money you do have and our business relationship will be terminated permanently. |
249 | LORENZO.MSG | Well, OK. You can have all of my caps. |
250 | LORENZO.MSG | Oh! I just remembered! I have just enough to cover the whole loan! |
251 | LORENZO.MSG | [Attempt to fool Lorenzo by giving him only |
252 | LORENZO.MSG | caps] |
253 | LORENZO.MSG | Forget it! You're not getting one single cap out of me. |
254 | LORENZO.MSG | [You give Lorenzo all of your caps] |
255 | LORENZO.MSG | [You give Lorenzo |
256 | LORENZO.MSG | caps] |
257 | LORENZO.MSG | You're full of crap! You've been holding out on me! I'm gonna to beat that money out of you! |
258 | LORENZO.MSG | What a pity. I guess we'll just have to put some caps into you instead. Guido! Leone! |
259 | LORENZO.MSG | All right. I suppose this will have to do. You do realize I can never deal with you again? If I see you in here again I will be forced to exact a much more severe penalty upon you. |
260 | LORENZO.MSG | You make me sick. Give me the money and get out! Don't ever let me see you in here again! |
100 | LORRI.MSG | You see a young woman with dark hair. |
101 | LORRI.MSG | You see Lorraine, a Scav from Adytum. |
102 | LORRI.MSG | Hi. Are you new here? |
103 | LORRI.MSG | Yeah. Can you fill me in a little? |
104 | LORRI.MSG | Yes, I am. I'm called |
105 | LORRI.MSG | . |
106 | LORRI.MSG | Whuuu? |
107 | LORRI.MSG | I suppose. What do you need to know about? |
108 | LORRI.MSG | Who are you? |
109 | LORRI.MSG | Can you give me some information about the Boneyard? |
110 | LORRI.MSG | Tell me a bit about the other residents of Adytum. |
111 | LORRI.MSG | What do you do for a living? |
112 | LORRI.MSG | Never mind, thanks. |
113 | LORRI.MSG | I'm Lorraine. |
114 | LORRI.MSG | Can I ask you a few questions? |
115 | LORRI.MSG | I'm a Scav. I work with Sammael to collect stuff from the ruins, so that we can use it to build or trade. |
116 | LORRI.MSG | Why doesn't everybody here do that? |
117 | LORRI.MSG | How many Scavs are there? |
118 | LORRI.MSG | Can I ask you about something different? |
119 | LORRI.MSG | Nice talking to you. |
120 | LORRI.MSG | Well you got the Deathclaws out there, plus the Regulators take a percentage off the top, plus some for protection here in Adytum. Guess people don't have the upfront cash, or the guts to stare a Deathclaw in the eye. |
121 | LORRI.MSG | What's the deal with the Regulators? |
122 | LORRI.MSG | How do you avoid the Deathclaws? |
123 | LORRI.MSG | Can I ask you about some other stuff? |
124 | LORRI.MSG | Thanks. Bye. |
125 | LORRI.MSG | Oh, there's half a dozen of us. Sammael was the first one, and he's still the best. |
126 | LORRI.MSG | Can I ask you about some other stuff? |
127 | LORRI.MSG | Interesting. Thanks. |
128 | LORRI.MSG | They keep the peace around here, and control all the money coming in and going out. The rest of the people here pretty much work for the Regulators, and that ain't the most forgiving job. Many of them don't ever see beyond the fence that surrounds this place. |
129 | LORRI.MSG | All that makes you wonder what Julianna was thinking. |
130 | LORRI.MSG | What do you mean about Julianna? |
131 | LORRI.MSG | Very nasty. Can I ask some other things? |
132 | LORRI.MSG | Thanks for the warning. |
133 | LORRI.MSG | Oh, she wound up falling for some Blade a while ago. Poor dear can't leave the town, of course, and Caleb would kill the young lad on sight. Very tragic. |
134 | LORRI.MSG | Uh . . . if you say so. |
135 | LORRI.MSG | Can I ask some other questions? |
136 | LORRI.MSG | Hmm. Thanks for filling me in. Bye. |
137 | LORRI.MSG | We only scavenge after dark. And we're very good at what we do. Sammael's got a little test that he likes to throw out at people, before he lets them become Scavs. |
138 | LORRI.MSG | What's the test? |
139 | LORRI.MSG | Still sounds dangerous. |
140 | LORRI.MSG | I see. Mind if we back up a bit? |
141 | LORRI.MSG | Interesting. Bye. |
142 | LORRI.MSG | Sammael has the person hide somewhere within Adytum during the day. If he can't find the student in an hour, then he lets the person join the next scavenger party. |
143 | LORRI.MSG | What a stupid system! |
144 | LORRI.MSG | Seems to work. You're still alive. |
145 | LORRI.MSG | Huh. Can I ask you about some other things? |
146 | LORRI.MSG | Interesting. Bye. |
147 | LORRI.MSG | Come now, isn't there the faintest trace of a romantic in you? Really, it's too bad. Unrequited love and all of that. Tragic. |
148 | LORRI.MSG | Hmpf. Shows what you know. Tell that to Sammael. If you can find him. |
149 | LORRI.MSG | Yes, although it can be rough. It's very dangerous, especially if you're caught. |
150 | LORRI.MSG | No doubt. Can I ask about something else? |
151 | LORRI.MSG | Thanks for the info. |
152 | LORRI.MSG | Wow, I think you're a little beyond my help. |
153 | LORRI.MSG | This used to be a big city, called Los Angeles. But the bombs hit really hard. Now, there's just the Angel's Boneyard. We Adytowners are just trying to survive in the wreckage. |
154 | LORRI.MSG | Can you tell me more about Los Angeles? |
155 | LORRI.MSG | I see. Thanks. |
156 | LORRI.MSG | Lots of people lived here. From what I hear, the survivors hid in a big place called a Vault, and came out years later. Some of them started the Regulators and then founded Adytum, while the |
157 | LORRI.MSG | others formed the Blades. The Gun Runners aren't from here originally. |
158 | LORRI.MSG | Where is this Vault? |
159 | LORRI.MSG | What's the deal with the Regulators? |
160 | LORRI.MSG | Where are the Gun Runners from? |
162 | LORRI.MSG | Thanks for your help. |
163 | LORRI.MSG | Well, supposedly it was somewhere south of here, but I don't know really. I think everyone left because it was broken. |
164 | LORRI.MSG | Can I ask you some more questions? |
165 | LORRI.MSG | Hmm. Thanks. |
166 | LORRI.MSG | I'm not really sure. I think they came from somewhere up north of here. |
167 | LORRI.MSG | What do you know abou the Regulators? |
168 | LORRI.MSG | Can I ask about some other things? |
169 | LORRI.MSG | Thanks for the information. |
170 | LORRI.MSG | Who do you want to know about? |
171 | LORRI.MSG | Jon Zimmerman. |
172 | LORRI.MSG | Caleb. |
173 | LORRI.MSG | Miles. |
174 | LORRI.MSG | Tine. |
175 | LORRI.MSG | Smitty. |
176 | LORRI.MSG | Nobody. |
177 | LORRI.MSG | Zimmerman watches over our town. He makes sure that everyone gets fed, and that everybody has a job to do. |
178 | LORRI.MSG | Caleb is the leader of the Regulators. It's his job to protect Adytum. He seems to enjoy it a litte more than he should. |
179 | LORRI.MSG | Ah, our resident chemist. Miles makes bullets, and he also built the water distiller that makes sure we get clean water from the well. He's working on an underground farm right now, but he's missing some parts. |
180 | LORRI.MSG | Tine runs the shop. It's in the bunker near the gate. He trades with the Hub merchants for us. |
181 | LORRI.MSG | Hmm. Smitty is a tinker of sorts. He's good at repair work. He casts bullets and fixes broken stuff around town. |
182 | LORRI.MSG | Can I ask about someone else? |
183 | LORRI.MSG | Can we talk about a different subject? |
100 | LORRIAN.MSG | You see Lorraine, a Scav from Adytum. |
101 | LORRIAN.MSG | You see a young woman with dark hair. |
102 | LORRIAN.MSG | Hi. Are you new here? |
103 | LORRIAN.MSG | Yeah. Can you fill me in a little? |
104 | LORRIAN.MSG | Yes, I am. I'm called |
105 | LORRIAN.MSG | . |
106 | LORRIAN.MSG | Whuuu? |
107 | LORRIAN.MSG | I suppose. What do you need to know about? |
108 | LORRIAN.MSG | Who are you? |
109 | LORRIAN.MSG | Can you give me some information about the Boneyard? |
110 | LORRIAN.MSG | Tell me a bit about the other residents of Adytum. |
111 | LORRIAN.MSG | What do you do for a living? |
112 | LORRIAN.MSG | Never mind, thanks. |
113 | LORRIAN.MSG | I'm Lorraine. |
114 | LORRIAN.MSG | Can I ask you a few questions? |
115 | LORRIAN.MSG | Nice to meet you. Bye. |
116 | LORRIAN.MSG | I'm a Scav. I work with Sammael to collect stuff from the ruins, so that we can use it to build or trade. |
117 | LORRIAN.MSG | Sounds dangerous, with the gangs. |
118 | LORRIAN.MSG | How many Scavs are there? |
119 | LORRIAN.MSG | Can I ask you about something different? |
120 | LORRIAN.MSG | Nice talking to you. |
121 | LORRIAN.MSG | It can be, if you're caught. The Rippers are especially hard on trespassers. That's why we work hard not to get caught! |
122 | LORRIAN.MSG | Can you tell me a bit about the gangs? |
123 | LORRIAN.MSG | How do you avoid getting caught? |
124 | LORRIAN.MSG | Can I ask you about some other stuff? |
125 | LORRIAN.MSG | Thanks. Bye. |
126 | LORRIAN.MSG | Oh, there's half a dozen of us. Sammael was the first one, and he's still the best. |
127 | LORRIAN.MSG | Can I ask you about some other stuff? |
128 | LORRIAN.MSG | Interesting. Thanks. |
129 | LORRIAN.MSG | You can always tell the Blades because they have those nasty vibro-knives. The Rippers, on the other hand, are low-tech but really mean. |
130 | LORRIAN.MSG | The Rippers even have a minefield around their fort! Makes you wonder what Julianna was thinking. |
131 | LORRIAN.MSG | What do you mean about Julianna? |
132 | LORRIAN.MSG | Very nasty. Can I ask some other things? |
133 | LORRIAN.MSG | Thanks for the warning. |
134 | LORRIAN.MSG | Oh, she wound up falling for some Ripper a while ago. Poor dear can't leave the town, of course, and Caleb would kill the young lad on sight. Very tragic. |
135 | LORRIAN.MSG | Uh . . . if you say so. |
136 | LORRIAN.MSG | Can I ask some other questions? |
137 | LORRIAN.MSG | Hmm. Thanks for filling me in. Bye. |
138 | LORRIAN.MSG | We only scavenge after dark. And we're very good at what we do. Sammael's got a little test that he likes to throw out at people, before he lets them become Scavs. |
139 | LORRIAN.MSG | What's the test? |
140 | LORRIAN.MSG | Still sounds dangerous. |
141 | LORRIAN.MSG | I see. Mind if we back up a bit? |
142 | LORRIAN.MSG | Interesting. Bye. |
143 | LORRIAN.MSG | Sammael has the person hide somewhere within Adytum during the day. If he can't find the student in an hour, then he lets the person join the next scavenger party. |
144 | LORRIAN.MSG | What a stupid system! |
145 | LORRIAN.MSG | Seems to work. You're still alive. |
146 | LORRIAN.MSG | Huh. Can I ask you about some other things? |
147 | LORRIAN.MSG | Interesting. Bye. |
148 | LORRIAN.MSG | Come now, isn't there the faintest trace of a romantic in you? Really, it's too bad. Unrequited love and all of that. Tragic. |
149 | LORRIAN.MSG | Hmpf. Shows what you know. Tell that to Sammael. If you can find him. |
150 | LORRIAN.MSG | Yes, although it can be rough. It's very dangerous, especially if you're caught. |
151 | LORRIAN.MSG | No doubt. Can I ask about something else? |
152 | LORRIAN.MSG | Thanks for the info. |
153 | LORRIAN.MSG | Wow, I think you're a little beyond my help. |
154 | LORRIAN.MSG | This used to be a big city, called Los Angeles. But the bombs hit really hard. Now, there's just the Angel's Boneyard. We Adytowners are just trying to survive in the wreckage. |
155 | LORRIAN.MSG | Can you tell me more about Los Angeles? |
156 | LORRIAN.MSG | I see. Thanks. |
157 | LORRIAN.MSG | Lots of people lived here, and they did important things like making computer games. From what I hear, the survivors hid in a big place called a Vault, and came out years later. Some of them founded Adytum, but the |
158 | LORRIAN.MSG | others formed the street gangs, the Blades and the Rippers. The Gun Runners aren't from here originally. |
159 | LORRIAN.MSG | Where is this Vault? |
160 | LORRIAN.MSG | Tell me about the gangs. |
161 | LORRIAN.MSG | Where are the Gun Runners from? |
162 | LORRIAN.MSG | Making computer games? Doesn't sound very important to me. |
163 | LORRIAN.MSG | Thanks for your help. |
164 | LORRIAN.MSG | Well, supposedly it was somewhere south of here, but I don't know really. I think everyone left because it was broken. |
165 | LORRIAN.MSG | Can I ask you some more questions? |
166 | LORRIAN.MSG | Hmm. Thanks. |
167 | LORRIAN.MSG | I'm not really sure. I think they came from somewhere up north of here. |
168 | LORRIAN.MSG | Tell me about the other gangs. |
169 | LORRIAN.MSG | Can I ask about some other things? |
170 | LORRIAN.MSG | Thanks for the information. |
171 | LORRIAN.MSG | Who do you want to know about, Zimmerman, Caleb, Miles, Taylor, or Smitty? |
172 | LORRIAN.MSG | Jon Zimmerman. |
173 | LORRIAN.MSG | Caleb. |
174 | LORRIAN.MSG | Miles. |
175 | LORRIAN.MSG | Taylor. |
176 | LORRIAN.MSG | Smitty. |
177 | LORRIAN.MSG | Nobody. |
178 | LORRIAN.MSG | Zimmerman watches over our town. He makes sure that everyone gets fed, and that everybody has a job to do. |
179 | LORRIAN.MSG | Caleb is the leader of the Regulators. It's his job to protect Adytum. He's very strict, but he means well. |
180 | LORRIAN.MSG | Ah, our resident chemist. Miles makes bullets, and he also built the water distiller that makes sure we get clean water from the well. He's working on an underground farm right now, but he's missing some parts. |
181 | LORRIAN.MSG | Taylor runs the shop. It's in the bunker near the gate. He trades with the Hub merchants for us. |
182 | LORRIAN.MSG | Hm. Smitty is a tinker of sorts. He's good at repair work. He casts bullets and fixes broken stuff around town. |
183 | LORRIAN.MSG | Can I ask about someone else? |
184 | LORRIAN.MSG | Can we talk about a different subject? |
185 | LORRIAN.MSG | Thanks. |
100 | LOSER.MSG | Got any food? |
101 | LOSER.MSG | Boy, am I hungry. I wish I had some brahmin burgers. |
102 | LOSER.MSG | Please, mister, give me some food. |
103 | LOSER.MSG | Please, ma'am, give me some food. |
104 | LOSER.MSG | I really wish I could find some food around here. |
105 | LOSER.MSG | I am starving! |
106 | LOSER.MSG | I will work for food. |
100 | LOWCRAPS.MSG | You see before you the low stakes Craps table. It costs $20 to play. |
101 | LOWCRAPS.MSG | You rolled a 7. You win!! |
102 | LOWCRAPS.MSG | You roll snake eyes. You lose. |
103 | LOWCRAPS.MSG | You rolled |
104 | LOWCRAPS.MSG | ! You win!! |
105 | LOWCRAPS.MSG | You rolled |
106 | LOWCRAPS.MSG | . You lose. |
107 | LOWCRAPS.MSG | You rolled |
108 | LOWCRAPS.MSG | before rolling your point. You lose. |
109 | LOWCRAPS.MSG | You rolled your point. You win. |
110 | LOWCRAPS.MSG | You rolled |
100 | LOXLEY.MSG | You see Loxley, leader of the Thieves' Guild. |
101 | LOXLEY.MSG | It's a little gift from me Da and Mum. Actually, a few generations before that. Do you like it? |
102 | LOXLEY.MSG | It suits you. |
103 | LOXLEY.MSG | No, it hurts my ears. |
104 | LOXLEY.MSG | Why, thank you. Have to work a bit to keep it with so little refinement about, don't you know. But enough of that. Loxley's the name. And yours is? |
105 | LOXLEY.MSG | I'm |
106 | LOXLEY.MSG | . |
107 | LOXLEY.MSG | What's it to you? |
108 | LOXLEY.MSG | What is this place? |
110 | LOXLEY.MSG | Bloody impressive making it through the defenses like that! What's your name, luv? |
109 | LOXLEY.MSG | Bloody fine job making it through the defenses, mate! I'm rather impressed. Toss me your name! |
111 | LOXLEY.MSG | I'm |
112 | LOXLEY.MSG | . |
113 | LOXLEY.MSG | What's it to you? |
114 | LOXLEY.MSG | What is this place? |
115 | LOXLEY.MSG | You got a real interesting accent, my friend. |
116 | LOXLEY.MSG | You talk like an idiot. |
117 | LOXLEY.MSG | Nuhhh? |
118 | LOXLEY.MSG | Quite pleased to make your acquaintance actually...for now. Let's get the other bit of politeness taken care of, shall we? What the bloody, bloody, bloody hell are you doing here! |
119 | LOXLEY.MSG | I want to join the Circle. |
120 | LOXLEY.MSG | I need to ask you a few things. |
121 | LOXLEY.MSG | I'm taking you all off to jail. |
122 | LOXLEY.MSG | Oh, how nice. A joiner. Well, you've worked hard enough for a look-see. But if you really want to join, then you'll have to take the Second Test. |
123 | LOXLEY.MSG | What's that? |
124 | LOXLEY.MSG | Sounds scary . . . How about I pass? |
125 | LOXLEY.MSG | Uh . . . what was the first test? |
126 | LOXLEY.MSG | Quite simple, really. You prove yourself as a thief. Succeed, and the world is yours! If not, then you'll never see us again. Except if you come looking. And if you don't understand, that last bit is a threat. |
127 | LOXLEY.MSG | What's the test? |
128 | LOXLEY.MSG | Do you mean you'll move this whole place if I fail, or try to kill me. |
129 | LOXLEY.MSG | Are you threatening me? |
130 | LOXLEY.MSG | It's so, so simple. In the Heights you'll find Daren Hightower's home all plump and ripe for the picking. Are you ready for life! Do you accept the challenge? |
131 | LOXLEY.MSG | I'm ready! |
132 | LOXLEY.MSG | Hell, no! |
134 | LOXLEY.MSG | That's the spirit, luv! |
133 | LOXLEY.MSG | That's the spirit, mate! |
135 | LOXLEY.MSG | Just talk to Jasmine in the room outside this chamber. She'll give you details, a map, and a few little goodies to help you on your way. But remember, if you even think about ratting us out to the cops, we'll be a memory before they arrive. But enough gloom. Cheerio, good luck, and ta-ta! |
136 | LOXLEY.MSG | Well, then why the bloody hell are you here? Sightseeing? The ambiance? My handsome face? |
137 | LOXLEY.MSG | No, I came to ask you a few questions. |
138 | LOXLEY.MSG | Certainly not the face. |
139 | LOXLEY.MSG | You're right, I'd like to join the Circle. |
140 | LOXLEY.MSG | That's it? A few questions! Well, you're either incredibly brave or a total moron. Ask away, ask away!...and then we'll show you to the door, shall we? |
141 | LOXLEY.MSG | You must be joking! You think I'd fall for a line like that! Get out, you commoner! |
142 | LOXLEY.MSG | Oh, quite the little attitude! But, we're all friends here, aren't we? |
143 | LOXLEY.MSG | I don't see why. |
144 | LOXLEY.MSG | Your're right. I'm sorry. |
145 | LOXLEY.MSG | Ohhh, broken heart. Our chance for camaraderie lost. [Sigh] Jasmine, show this little sod the door. |
146 | LOXLEY.MSG | Ooh, a little back and forth. I like someone who plays the edge. I think you'll be a great addition to our merry little band. What say you? |
147 | LOXLEY.MSG | Okay! |
148 | LOXLEY.MSG | I say you're a total lunatic. |
149 | LOXLEY.MSG | Okay! |
150 | LOXLEY.MSG | Oh, bosh and bother. Well, quite sorry to hear that, actually. You would've made a fine thief. But the Circle's not for the terminally stupid. So, Jasmine, show our guest the door, please. |
151 | LOXLEY.MSG | Oh, what do you take me for? If you want cold blooded murder, talk to Decker and his lot. If you fail, which seems much more likely at this point, we will simple disappear. Now, then care to try or not? |
152 | LOXLEY.MSG | Sure. |
153 | LOXLEY.MSG | Not. |
154 | LOXLEY.MSG | Oh, no. I'm so afraid. Life is so hard. Loxley, I'd rather be a coward for all of my life than to have a single moment of triumph. Ah, just another wanker, aren't you. Out! |
155 | LOXLEY.MSG | Haven't figured it out yet, have we? The First Test was just getting here! That's the only reason I'm considering you. |
156 | LOXLEY.MSG | Okay, I'll do whatever you want!! |
157 | LOXLEY.MSG | What's the next test? |
158 | LOXLEY.MSG | Well, all I need to do is ask you a few questions. |
159 | LOXLEY.MSG | Ha ha ha. Ooh, that's quite amusing. Take us to jail, will you? And how, may I ask, do you plan this feat? |
160 | LOXLEY.MSG | Just come along quietly and no one will get hurt. |
161 | LOXLEY.MSG | Well, maybe I'll let you off this time. |
162 | LOXLEY.MSG | What's it to me? It's simple, really. Tell me your name, or we show you the door. |
163 | LOXLEY.MSG | Okay. I'm |
164 | LOXLEY.MSG | . |
165 | LOXLEY.MSG | How about I show you my boot? |
166 | LOXLEY.MSG | This is the famous Thieves' Circle! I thought you would've known this, seeing's how you made it through all the defenses and whatnot. But no matter. You're quite promising, and the Circle could use someone like you. |
167 | LOXLEY.MSG | Okay, what do I have to do? |
168 | LOXLEY.MSG | No thanks. I would like to ask you some questions, though. |
169 | LOXLEY.MSG | Not a chance. |
170 | LOXLEY.MSG | Well, you made it through my defenses so you certainly have skills. What's your name? |
171 | LOXLEY.MSG | I'm |
172 | LOXLEY.MSG | . |
173 | LOXLEY.MSG | What's it to you? |
174 | LOXLEY.MSG | What is this place? |
175 | LOXLEY.MSG | You got a real interesting accent, my friend. |
176 | LOXLEY.MSG | You talk like an idiot. |
177 | LOXLEY.MSG | What the hell do you want? |
178 | LOXLEY.MSG | What did I do? Why so hostile? |
179 | LOXLEY.MSG | To be away from you. |
180 | LOXLEY.MSG | Hey, I'm on your side. I'm here as a friend. |
181 | LOXLEY.MSG | I don't like you. Don't know why, don't care. |
182 | LOXLEY.MSG | Give me a chance! |
183 | LOXLEY.MSG | Well, you're just an idiot then, aren't you? |
184 | LOXLEY.MSG | Thanks for such a lovely moment. Jasmine, show our guest out. |
185 | LOXLEY.MSG | Oh, how nice to see you again. Do you have a little something for me? |
186 | LOXLEY.MSG | My resignation. I decided not to take your stupid test. |
187 | LOXLEY.MSG | I didn't get it yet. |
188 | LOXLEY.MSG | Here's the necklace . . . |
189 | LOXLEY.MSG | Ha! Ha! Well, done! Congratulations. You're now a member of the world famous Thieves' Circle. Let's get Jasmine over here, and throw a topper, shall we? |
190 | LOXLEY.MSG | Oh, how funny. I really must tell you, though, that I don't care much for this kind of a joke. Kind of a chuckle. Kind of a put-one-over-on-the-old-Loxley thing huh. Tell you what. One more chance. Bring the necklace here. |
191 | LOXLEY.MSG | You're really just a complete pain in the ass, aren't you? |
192 | LOXLEY.MSG | Stupid! Oh. I'm so disappointed you feel this way. Ah, well, our little Circle will just have to carry on without your scintillating presence. So sad. Jasmine, the door for our guest. And no return privileges, hmm? |
193 | LOXLEY.MSG | Then what the bloody, bloody hell are you doing here? Shoo! Go away. Only this time come back with the necklace. |
194 | LOXLEY.MSG | Anything interesting go on around here? |
195 | LOXLEY.MSG | Tell me about the Hub. |
196 | LOXLEY.MSG | Heard any good rumors lately? |
197 | LOXLEY.MSG | Tell me more about the Circle. |
198 | LOXLEY.MSG | I'm looking for the missing caravans. Any suggestions? |
199 | LOXLEY.MSG | Well, the whole bloody town's in an uproar, what with the missing caravans and all. Something of a pain. Cuts into the Circle's business, don't you know? |
200 | LOXLEY.MSG | Do you know who might be responsible? |
201 | LOXLEY.MSG | Thanks. Can I ask you some more questions? |
202 | LOXLEY.MSG | I don't know, but I hope they find out soon. People are edgy and it makes our job a bit more sticky, say what? Not to mention all the superstitious nonsense floating about. |
203 | LOXLEY.MSG | What kind of nonsense? |
204 | LOXLEY.MSG | Thanks. Can I ask you some more questions? |
205 | LOXLEY.MSG | Oh, some bosh and bother that the Death Claw grabbed the caravans, and brought them up to its lair for an afternoon tea. |
206 | LOXLEY.MSG | Sounds yummy. Can I ask you a few more questions? |
207 | LOXLEY.MSG | Oh, absolutely. We're all friends here. |
208 | LOXLEY.MSG | [Sigh] Why not? |
209 | LOXLEY.MSG | Ask away, ask away. |
210 | LOXLEY.MSG | No, actually. You had one. Consider yourself lucky. Goodbye, ta-ta. |
211 | LOXLEY.MSG | Nothing you'd be interested in. |
212 | LOXLEY.MSG | Try me. |
213 | LOXLEY.MSG | Okay, thanks. Can I ask you a few more questions? |
214 | LOXLEY.MSG | Oh nothing. Just the whole damn town's been up in arms with all the missing caravans. That's all. |
215 | LOXLEY.MSG | Gee, thanks. Can I ask you a few more questions? |
216 | LOXLEY.MSG | Oh, just the usual. The merchant caravans get fat off the poor, while that villain Decker plays off everyone. |
217 | LOXLEY.MSG | Well, you've got the usual numbers of shops and things. Mix in some Children of the Cathedral nut cases. Add a dollop of Decker and his underground making life hard for us all. Top it with a sprinkle of greedy merchants and that will just about cover it. |
218 | LOXLEY.MSG | Merchants are pretty much scum, huh? |
219 | LOXLEY.MSG | Sounds like you're a real Decker supporter. |
220 | LOXLEY.MSG | Next question, please. |
221 | LOXLEY.MSG | Too right! That's why the Circle was formed, you see. You got all those rich buggers, feeding off the poor. And those poor are just waiting for a hero. Because of the help we give them, they practically bow at our feet. |
222 | LOXLEY.MSG | What's wrong with making money? |
223 | LOXLEY.MSG | Just like Robin Hood. |
224 | LOXLEY.MSG | What's the harm?! you little...well, I was wrong about you, wasn't I? Jasmine, show this merchant's boot licker the door! |
225 | LOXLEY.MSG | You know the story! I knew there was something special about you. Ah, me granddad told that one a long time ago. Now there was a thief! But enough of that. Anything else you need to ask? |
226 | LOXLEY.MSG | Other than the missing caravans, not much. Oh, wait. One of my lads came back yesterday all a-glow with a touch of radiation poisoning. Nasty business. Probably tip-toed a bit too close to the old Hot Spot. |
227 | LOXLEY.MSG | We steal from the rich, plain and simple. We give about, oh, ten to twenty percent to the poor folks over in Old Town. The Circle keeps twenty, which leaves the rest for the thief. Not a bad deal all round. |
228 | LOXLEY.MSG | We're a bunch of crooks! What did you think we were, a bunch of cooks? |
229 | LOXLEY.MSG | You could check with the merchants, although your time would be better spent sizing them up for some night removal work. While I think it's absolute bunk, ask around about the Death Claw. Or even follow a caravan out, if you've totally lost your mind. |
230 | LOXLEY.MSG | Well, how the bloody hell should I know? Do I look like a merchant? |
231 | LOXLEY.MSG | Couple of ground rules. One, don't ever get caught, and two, never, ever steal from the Circle. Put it down. |
232 | LOXLEY.MSG | You just don't have the hang of this, do you? Jasmine, the door for our foolish friend and don't let me see that face again. |
233 | LOXLEY.MSG | I don't think you quite understand. Save it for the merchants, yes? |
234 | LOXLEY.MSG | What the bloody hell are you doing in here? Get out! |
235 | LOXLEY.MSG | You see, it's like I said... |
236 | LOXLEY.MSG | Well, as I said... |
237 | LOXLEY.MSG | Are you just thick? I told you... |
238 | LOXLEY.MSG | Which are you, deaf or stupid? Like I said... |
239 | LOXLEY.MSG | It's no fun repeating myself. |
240 | LOXLEY.MSG | Ugh! It's no use. Obviously no amount of pounding can possibly get that information into your thick skull. |
241 | LOXLEY.MSG | No. Decker's a slick one. He's got the whole town in his pocket, he does. He gives his 'protection' to the merchants, all the while pitting them against each other. Not someone you want to mess with, but he can usually be found in the Maltese Falcon. |
242 | LOXLEY.MSG | He's a gun dealer up in the north part of Old Town. Damn dangerous bloke, some of his hardware's a bit too lethal. |
243 | LOXLEY.MSG | Not too fond of us actually. |
244 | LOXLEY.MSG | Harold? He's a good enough sort, for being a ghoul an all. Lives on the south side. |
245 | LOXLEY.MSG | Decker's right hand man, definitely not one to mess with. You can usually find him at the Maltese Falcon. |
246 | LOXLEY.MSG | Them. Sitting high and mighty in their Water Tower south of downtown, charging all us decent folks for any drop of water that springs from the ground. They should all be bloody shot, they should. |
247 | LOXLEY.MSG | They have a little general shop downtown. Can't trust'em, though. Hiding in their bloody warehouse most of the time. They do sell some mean chems and medkits, though. A lot cheaper than the stupid Children of the Cathedral, I can tell you that. |
248 | LOXLEY.MSG | The closest thing to decent of all the three caravans. Only missed it by a few miles. |
249 | LOXLEY.MSG | Criminals. Absolute criminals. They're squeezing the life out of the town. The Far Go Traders, the Crimson Caravan, and the worst of the bunch, the Water Merchants. You can have the lot. |
250 | LOXLEY.MSG | It's down in the middle of town. |
251 | LOXLEY.MSG | Not much to tell, really. Nighttime, scare your children stories about a beastie living up north and feeding on the flesh of bad little children everywhere. |
252 | LOXLEY.MSG | Seems like every day another one turns up missing. People are afraid to leave town without protection. Some even blame it on the Death Claw. |
253 | LOXLEY.MSG | About three years ago, one of the merchants went way down south looking for other towns. He came back all hair and teeth falling out, babbling about some huge span of radiation. Who knows, maybe something special down there before the war. |
254 | LOXLEY.MSG | Most of the poor who work for the merchants live here, in buildings so thin they don't block the sun. Meanwhile, those rich bastards are comfortable in their nice homes over in the Heights. Makes me ill. |
255 | LOXLEY.MSG | Fancy buildings. Bought with the blood of the poor. |
256 | LOXLEY.MSG | You can always find Bob in the direct center of the Merchant's Market. He'll probably be selling those Iguana Bits of his till he keels over dead. |
257 | LOXLEY.MSG | Now there's a scary bunch. They strut around all day talking about their Night God, as if he's the next best thing since merchant pockets with holes. They can heal you up pretty cheap. I'll give'em that. You can find'em in that hospital of theirs downtown. |
258 | LOXLEY.MSG | Oh, another bunch of wackos. They sit up in their big black fortress to the north, just waiting for another war. |
259 | LOXLEY.MSG | Need to be a bit careful there. The Rippers and the Blades like to carve you up just for fun. While the town there, Adytum, just tries to stay alive. If you find yourself traipsing around there and happen on the Blades, make sure to say cheers to Razor for me. Thinking of her brings back memories, it does. |
260 | LOXLEY.MSG | They're the scrapheads down in the Boneyard. They've been fighting for years, and they don't even know what for anymore. Bloody stupid it is. |
261 | LOXLEY.MSG | Oh, what a woman! She used to be a thief here, until she decided to move down south to the Boneyard. Last I heard she joined up with the Blades. Ah, well, brains weren't her strongest part. |
262 | LOXLEY.MSG | Hmm, I haven't the foggiest. |
263 | LOXLEY.MSG | I really don't know. |
264 | LOXLEY.MSG | Hmm. Haven't a clue actually. |
265 | LOXLEY.MSG | Well, [Derisive sound], how did a total moron, such as yourself, get past my defenses? Sorry, no idiot savants allowed, we like good conversation here. Jasmine, show our drooling friend the door please. |
266 | LOXLEY.MSG | Talk to Jasmine and she'll fill you in on the details. |
267 | LOXLEY.MSG | Loxley looks too busy to talk. |
268 | LOXLEY.MSG | Jasmine will give you your reward. |
980 | LOXLEY.MSG | Hmm, I haven't the foggiest. |
981 | LOXLEY.MSG | I really don't know. |
982 | LOXLEY.MSG | Hmm. Haven't a clue actually. |
983 | LOXLEY.MSG | Well, [Derisive sound], how did a total moron, such as yourself, get past my defenses? Sorry, no idiot savants allowed, we like good conversation here. Jasmine, show our drooling friend the door please. |
1000 | LOXLEY.MSG | Decker |
1001 | LOXLEY.MSG | Jacob |
1002 | LOXLEY.MSG | Police |
1003 | LOXLEY.MSG | Harold |
1004 | LOXLEY.MSG | Kane |
1006 | LOXLEY.MSG | Crimson |
1007 | LOXLEY.MSG | Traders |
1008 | LOXLEY.MSG | Caravans |
1009 | LOXLEY.MSG | Market |
1010 | LOXLEY.MSG | Claw |
1011 | LOXLEY.MSG | Missing |
1012 | LOXLEY.MSG | Hot |
1013 | LOXLEY.MSG | Town |
1014 | LOXLEY.MSG | Heights |
1015 | LOXLEY.MSG | Bob's |
1016 | LOXLEY.MSG | Cathedral |
1017 | LOXLEY.MSG | Brotherhood |
1018 | LOXLEY.MSG | Angel's |
1019 | LOXLEY.MSG | Blades |
1020 | LOXLEY.MSG | Razor |
1021 | LOXLEY.MSG | Merchants |
1022 | LOXLEY.MSG | Spot |
1023 | LOXLEY.MSG | Iguana |
1024 | LOXLEY.MSG | Bits |
1025 | LOXLEY.MSG | Bobs |
1026 | LOXLEY.MSG | Steel |
1027 | LOXLEY.MSG | Angels |
1028 | LOXLEY.MSG | Boneyard |
1029 | LOXLEY.MSG | Caravan |
1030 | LOXLEY.MSG | Death |
1031 | LOXLEY.MSG | Deathclaw |
1032 | LOXLEY.MSG | Glow |
1033 | LOXLEY.MSG | Oldtown |
1034 | LOXLEY.MSG | Old |
1100 | LOXLEY.MSG | No. Decker's a slick one. He's got the whole town in his pocket, he does. He gives his 'protection' to the merchants, all the while pitting them against each other. Not someone you want to mess with, but he can usually be found in the Maltese Falcon. |
1101 | LOXLEY.MSG | He's a gun dealer up in the north part of Old Town. Damn dangerous bloke, some of his hardware's a bit too lethal. |
1102 | LOXLEY.MSG | Not too fond of us actually. |
1103 | LOXLEY.MSG | Harold? He's a good enough sort, for being a ghoul an all. Lives on the south side. |
1104 | LOXLEY.MSG | Decker's right hand man, definitely not one to mess with. You can usually find him at the Maltese Falcon. |
1106 | LOXLEY.MSG | They have a little general shop downtown. Can't trust'em, though. Hiding in their bloody warehouse most of the time. They do sell some mean chems and medkits, though. A lot cheaper than the stupid Children of the Cathedral, I can tell you that. |
1107 | LOXLEY.MSG | The closest thing to decent of all the three caravans. Only missed it by a few miles. |
1108 | LOXLEY.MSG | Criminals. Absolute criminals. They're squeezing the life out of the town. The Far Go Traders, the Crimson Caravan, and the worst of the bunch, the Water Merchants. You can have the lot. |
1109 | LOXLEY.MSG | It's down in the middle of town. |
1110 | LOXLEY.MSG | Not much to tell, really. Nighttime, scare your children stories about a beastie living up north and feeding on the flesh of bad little children everywhere. |
1111 | LOXLEY.MSG | Seems like every day another one turns up missing. People are afraid to leave town without protection. Some even blame it on the Death Claw. |
1112 | LOXLEY.MSG | About three years ago, one of the merchants went way down south looking for other towns. He came back all hair and teeth falling out, babbling about some huge span of radiation. Who knows, maybe something special down there before the war. |
1113 | LOXLEY.MSG | Most of the poor who work for the merchants live here, in buildings so thin they don't block the sun. Meanwhile, those rich bastards are comfortable in their nice homes over in the Heights. Makes me ill. |
1114 | LOXLEY.MSG | Fancy buildings. Bought with the blood of the poor. |
1115 | LOXLEY.MSG | You can always find Bob in the direct center of the Merchant's Market. He'll probably be selling those Iguana Bits of his till he keels over dead. |
1116 | LOXLEY.MSG | Now there's a scary bunch. They strut around all day talking about their Night God, as if he's the next best thing since merchant pockets with holes. They can heal you up pretty cheap. I'll give'em that. You can find'em in that hospital of theirs downtown. |
1117 | LOXLEY.MSG | Oh, another bunch of wackos. They sit up in their big black fortress to the north, just waiting for another war. |
1118 | LOXLEY.MSG | Need to be a bit careful there. The Rippers and the Blades like to carve you up just for fun. While the town there, Adytum, just tries to stay alive. If you find yourself traipsing around there and happen on the Blades, make sure to say cheers to Razor for me. Thinking of her brings back memories, it does. |
1119 | LOXLEY.MSG | They're the scrapheads down in the Boneyard. They've been fighting for years, and they don't even know what for anymore. Bloody stupid it is. |
1120 | LOXLEY.MSG | Oh, what a woman! She used to be a thief here, until she decided to move down south to the Boneyard. Last I heard she joined up with the Blades. Ah, well, brains weren't her strongest part. |
1121 | LOXLEY.MSG | Them. Sitting high and mighty in their Water Tower south of downtown, charging all us decent folks for any drop of water that springs from the ground. They should all be bloody shot, they should. |
1122 | LOXLEY.MSG | About three years ago, one of the merchants went way down south looking for other towns. He came back all hair and teeth falling out, babbling about some huge span of radiation. Who knows, maybe something special down there before the war. |
1123 | LOXLEY.MSG | You can always find Bob in the direct center of the Merchant's Market. He'll probably be selling those Iguana Bits of his till he keels over dead. |
1124 | LOXLEY.MSG | You can always find Bob in the direct center of the Merchant's Market. He'll probably be selling those Iguana Bits of his till he keels over dead. |
1125 | LOXLEY.MSG | You can always find Bob in the direct center of the Merchant's Market. He'll probably be selling those Iguana Bits of his till he keels over dead. |
1126 | LOXLEY.MSG | Oh, another bunch of wackos. They sit up in their big black fortress to the north, just waiting for another war. |
1127 | LOXLEY.MSG | Need to be a bit careful there. The Rippers and the Blades like to carve you up just for fun. While the town there, Adytum, just tries to stay alive. If you find yourself traipsing around there and happen on the Blades, make sure to say cheers to Razor for me. Thinking of her brings back memories, it does. |
1128 | LOXLEY.MSG | Need to be a bit careful there. The Rippers and the Blades like to carve you up just for fun. While the town there, Adytum, just tries to stay alive. If you find yourself traipsing around there and happen on the Blades, make sure to say cheers to Razor for me. Thinking of her brings back memories, it does. |
1129 | LOXLEY.MSG | Criminals. Absolute criminals. They're squeezing the life out of the town. The Far Go Traders, the Crimson Caravan, and the worst of the bunch, the Water Merchants. You can have the lot. |
1130 | LOXLEY.MSG | Not much to tell, really. Nighttime, scare your children stories about a beastie living up north and feeding on the flesh of bad little children everywhere. |
1131 | LOXLEY.MSG | Not much to tell, really. Nighttime, scare your children stories about a beastie living up north and feeding on the flesh of bad little children everywhere. |
1132 | LOXLEY.MSG | About three years ago, one of the merchants went way down south looking for other towns. He came back all hair and teeth falling out, babbling about some huge span of radiation. Who knows, maybe something special down there before the war. |
1133 | LOXLEY.MSG | Most of the poor who work for the merchants live here, in buildings so thin they don't block the sun. Meanwhile, those rich bastards are comfortable in their nice homes over in the Heights. Makes me ill. |
1134 | LOXLEY.MSG | Most of the poor who work for the merchants live here, in buildings so thin they don't block the sun. Meanwhile, those rich bastards are comfortable in their nice homes over in the Heights. Makes me ill. |
100 | LT.MSG | You see the Lieutenant of the Master's army. |
101 | LT.MSG | Now what do we have here? I've been told you wish to divulge information of the utmost importance. I do hope so. |
102 | LT.MSG | Uh, yeah. |
103 | LT.MSG | Not to someone as ugly as you. |
104 | LT.MSG | On one condition. |
105 | LT.MSG | Doh! |
106 | LT.MSG | An insult. How droll. I'd define that word for you, but that would be a waste, wouldn't it. Let's get to your two choices: You can tell me what I want to know. Or I can do it . . . my way. |
107 | LT.MSG | I'll take 'none of the above.' |
108 | LT.MSG | Okay, but on one condition. |
109 | LT.MSG | All right, I'll tell you. It's on the other side of the mountains, far to the north. You'll find it near a strange, half-dome type rock . . . Now, what do I get? |
110 | LT.MSG | I don't believe I offered. But I will give you my thanks for telling me where your Vault is. I'm sure the Master will be . . . ever so grateful. |
111 | LT.MSG | How nice for us both. Now, if you please, the location of your Vault. |
112 | LT.MSG | It's uh . . . it's uh . . . |
113 | LT.MSG | On one condition, pal. |
114 | LT.MSG | Fooled ya, didn't I? I'll never tell you! |
115 | LT.MSG | Okay, okay! Just don't kill me! I'll tell you everything I know! |
116 | LT.MSG | Conditions? How delightful. Go ahead, amuse me with your . . . condition. |
117 | LT.MSG | I want to go free. |
118 | LT.MSG | Put a bag over your head so I can stand being in your presence. |
119 | LT.MSG | I want to be able to ask you some questions first. |
120 | LT.MSG | What a splendid sense of humor. Pity I don't have one. So . . . the location of your Vault, if you please. |
121 | LT.MSG | All right, but can I ask you some questions first? |
122 | LT.MSG | I'm not telling and you can't make me. |
123 | LT.MSG | It's uh . . . it's uh . . . |
124 | LT.MSG | Why certainly, my dear human. I'm curious just to see what you'll ask. |
125 | LT.MSG | What is it you do here? |
126 | LT.MSG | Who do you work for? |
127 | LT.MSG | What do you want me for? |
128 | LT.MSG | How about I just leave now. |
129 | LT.MSG | My dear human, this is the great procreator! Here we'll make others of the master race and insure the Unity. It's all quite glorious, I assure you. |
130 | LT.MSG | Tell me about the Unity. |
131 | LT.MSG | Sounds like it. Why do you need all this to, uh, procreate? |
132 | LT.MSG | So, who's in charge? |
133 | LT.MSG | Presently, there is a slight . . . problem in the reproductive process. It's being attended to. For now, we must use the Vats to turn humans into Super Mutants. You'll experience that glory yourself momentarily. |
134 | LT.MSG | Oh, goody. A few more questions before I . . . glow? |
135 | LT.MSG | How could I possibly refuse a request phrased like that? |
136 | LT.MSG | Certainly. We have all the time in the world . . . Trust me. |
137 | LT.MSG | The Unity is our goal. It is quite simple, really. Certainly, even you have noticed the steady downhill slide of civilization? |
138 | LT.MSG | Well ,yeah, but . . . |
139 | LT.MSG | The Super Mutant is the next advancement in human evolution. To save the world, we will convert all the worthy individuals. Simple, efficient, glorious. |
140 | LT.MSG | So you're making everyone into big, green, ugly mutants to save the world? |
141 | LT.MSG | How are you more advanced? |
142 | LT.MSG | But there's no choice involved. |
143 | LT.MSG | Your human mind is rather under-equipped to handle this, so a simple yes will suffice for now. Soon everyone in the world will be converted, and peace will reign. |
144 | LT.MSG | But what about free will? |
145 | LT.MSG | You're telling me there will be no war? |
146 | LT.MSG | Did you make the choice to be born into this ash covered world? We, the Super Mutants, are the best prepared for the world to come. What is free choice compared to life? |
147 | LT.MSG | Debatable point. But how are you more prepared than normal humans? |
148 | LT.MSG | But it's evil to force people to live your way!. |
149 | LT.MSG | Intuitively obvious to the most casual observer. We are highly intelligent and immune to disease. The strong survive! It is our goal to improve the human race. |
150 | LT.MSG | Pretty lofty goal. How are you made like this? |
151 | LT.MSG | Ahh, the wonders of technology. Before the war, the human scientists made a chem called FEV. It was designed to make the perfect human. |
152 | LT.MSG | So you're the perfect human? |
153 | LT.MSG | Better. More than human. I, too, was once human. Like you, I was a slug, wallowing in the mud before being exposed to FEV and undergoing my glorious transformation. |
154 | LT.MSG | So you're planning on dipping everyone in this FEV? |
155 | LT.MSG | Exactly. Now you see. |
156 | LT.MSG | Uh, sure I do. Can I ask you a few more questions? |
157 | LT.MSG | But it's wrong! |
158 | LT.MSG | Oh, how disappointing. I'd so hoped you would see the light before . . . Well, when you are one of us, I'm certain you'll understand. Then you'll embrace the Unity. |
159 | LT.MSG | Never! It's evil. Evil, I tell you! |
160 | LT.MSG | Maybe. Can I ask you a few more questions first? |
161 | LT.MSG | No war and no sickness. All Super Mutants are bound by the Unity. We are the hope for the world. |
162 | LT.MSG | Sounds delusional to me. |
163 | LT.MSG | How are you the hope of the world? |
164 | LT.MSG | We all work for the Master to uphold the glory of the Unity. He was the first, you see. |
165 | LT.MSG | How did you come to work for him? |
166 | LT.MSG | What's the Unity? |
167 | LT.MSG | Fate. Luck of the draw. I was the strongest of my batch to be dipped in the virus, and I have always supported the ideals of the Unity and the Master, for he is right. And for my devotion, I have been rewarded. |
168 | LT.MSG | What virus? |
169 | LT.MSG | So what's this Master like? |
170 | LT.MSG | Before the war, the humans made a virus called FEV to create the perfect man. They were successful, as you can plainly see. The Master has been the first to truly utilize the FEV to its full potential. |
171 | LT.MSG | So where is this Master? |
172 | LT.MSG | How does it work? |
173 | LT.MSG | He's busy with the Children of the Cathedral. They actually consider us gods. But then, who can blame them. |
174 | LT.MSG | My, aren't we conceited? |
175 | LT.MSG | You think you're gods? |
176 | LT.MSG | Is honesty conceit? We're the next step in evolution. Through our Unity, the world will survive. Where is the conceit in that? |
177 | LT.MSG | How about inside that grotesque head of yours? |
178 | LT.MSG | Well, whatever you say. Can I ask you a few more questions? |
179 | LT.MSG | Of course not. We are simply the future. |
180 | LT.MSG | I don't believe you. |
181 | LT.MSG | Before the future comes, there're a couple of other things I'm curious about. |
182 | LT.MSG | Oh, I suspect that's far above your ability to comprehend. But not to worry. Soon your eyes will be opened to a whole new life. |
183 | LT.MSG | What do you mean!? |
184 | LT.MSG | Before that happens, there's a couple of other things that I'm curious about. |
185 | LT.MSG | [The Lieutenant sighs.] Haven't you figured it out yet? You're a prime normal. Soon you'll be one of us. |
186 | LT.MSG | How does 'no way' sound? |
187 | LT.MSG | Before I become a dip like you, there's a couple of other things that I'm curious about. |
188 | LT.MSG | Why am I a prime human ? |
189 | LT.MSG | Go ahead, ask your questions. We are in no hurry. |
190 | LT.MSG | He was our guide to the life-giving virus, and he is Father to us all. And he so wants to meet you. I hope you're honored. |
191 | LT.MSG | Uh . . . okay. What about that virus? What is it? |
192 | LT.MSG | Before bestowing this honor, how about answering more questions? |
193 | LT.MSG | Where is he? |
194 | LT.MSG | The FEV was mutated by the war radiation. Those living in this desolate wasteland have been exposed to this mutant FEV, essentially inoculating them from the full effects. |
195 | LT.MSG | So? |
196 | LT.MSG | So you need those who are uncontaminated in order to make Super Mutants? |
197 | LT.MSG | So, you're from a Vault and have limited exposure to this mutated virus. The original FEV in the Vats should work quite well on you. |
198 | LT.MSG | And how do you know this? |
199 | LT.MSG | We have done extensive experiments on humans to reach this conclusion. My master has been searching for unopened Vaults to prove his theories. And now you've come along. How thoughtful of you. |
200 | LT.MSG | You won't find it. |
201 | LT.MSG | Well before that happens, there's a couple of other things that I'm curious about. |
202 | LT.MSG | Oh, my, you are brighter than I thought. Now you know why we need your Vault. |
203 | LT.MSG | Too bad you won't get it. |
204 | LT.MSG | It's a big Vault. How about some more small answers first? |
205 | LT.MSG | Going? I believe . . . let me check . . . Why, yes, I almost laughed! How wonderfully humorous. The only place you're going is the Vat. But first, you'll tell me where your Vault is. |
206 | LT.MSG | I hope you can take rejection. |
207 | LT.MSG | We shall see, won't we? |
208 | LT.MSG | Oddly enough, I do believe you do not intend to tell me. We'll have to correct that! |
209 | LT.MSG | Feel better now? Since torture is such a crass, yet oddly satisfying and effective technique, I'll ask you once more nicely. Where . . . is . . . the Vault! |
210 | LT.MSG | I'm. Not. Telling. |
211 | LT.MSG | You win. It's across the mountains to the west. I'll draw you a map. |
212 | LT.MSG | I rather hoped you'd say that. |
213 | LT.MSG | How was that? In a more . . . chatty mood? Now where were we? Oh, of course . . . the Vault. |
214 | LT.MSG | It's . . . it's . . . in your dreams. |
215 | LT.MSG | You win. It's across the mountains to the west. I'll draw you a map. |
216 | LT.MSG | Ah, I feel much better. And you? . . . Now, be a good little human and tell me where your Vault is. This is getting most tedious. |
217 | LT.MSG | Go to hell. |
218 | LT.MSG | I'll tell! Just don't hurt me anymore! |
219 | LT.MSG | I do so admire your will. Guards, take him back to his cell and get him ready for dipping. He'll tell us where his Vault is when he is one of us. |
220 | LT.MSG | If you're so sure I'll tell after dipping, then why all of this? |
221 | LT.MSG | Well, you see, there is this minor drawback. Sometimes, not always, a person's memory is, um . . . how shall we say, interrupted by dipping. So there is a small chance you'll forget the location. |
222 | LT.MSG | So you can't afford to dip me. |
223 | LT.MSG | Looks like we're both screwed. |
224 | LT.MSG | Unfortunately, at this point, I have to take the chance. I do need that information. |
225 | LT.MSG | I'll tell. |
226 | LT.MSG | You'd better hope I forget. Because if I remember any of this, your ass is mine. |
227 | LT.MSG | Excellent. I believe you understand. So you're sure you want to tell where the Vault is? Torture can be so enjoyable. |
228 | LT.MSG | Yes, I'm sure. |
229 | LT.MSG | Now that you mention it, no. |
230 | LT.MSG | Can I ask you a few questions first? |
231 | LT.MSG | I thought you might see it my way. No second thoughts? |
232 | LT.MSG | I'll tell you everything. |
233 | LT.MSG | Yes, I changed my mind and I'll never tell. |
234 | LT.MSG | Can I ask you a few questions, first? |
235 | LT.MSG | Oh, this is excellent. You know, I actually doubted my officers when they said they'd captured a prime normal. It is so nice to see you. |
236 | LT.MSG | Go to hell. |
237 | LT.MSG | What do you want with me? |
238 | LT.MSG | Duh! |
239 | LT.MSG | Yes, you do have a way with words, don't you. And words are what we want, before . . . |
240 | LT.MSG | What do you mean 'before?' |
241 | LT.MSG | You won't get anything from me! |
242 | LT.MSG | Why, when you become one of us, of course! I can't have a perfectly good prime normal and not make it one of the Chosen Ones, now can I? After you tell me where your Vault is. |
243 | LT.MSG | Tell you? You're almost funny. |
244 | LT.MSG | On one condition. |
245 | LT.MSG | Oh, how commendable. Enough foolishness. Where is your Vault? |
246 | LT.MSG | I'm not telling. |
247 | LT.MSG | Well . . . on one condition. |
248 | LT.MSG | Well, I'm quite impressed. My spies told me you were resourceful but they seemed to have underestimated your talents. Guards, capture her! |
249 | LT.MSG | Ahh, had a nice nap? I do hope so. But now it's time to get down to business. |
250 | LT.MSG | Go to hell. |
251 | LT.MSG | What do you want with me? |
252 | LT.MSG | The mind simply boggles at your intellect. Why the legions haven't bowed down at your feet by now, I'll never understand. Guards, take this idiot away! |
253 | LT.MSG | As I said . . . |
254 | LT.MSG | Like I told you before . . . |
255 | LT.MSG | Please listen closely this time. I said . . . |
256 | LT.MSG | I told you . . . |
257 | LT.MSG | You know, you remind me of a cockroach I once owned. I crushed it because I was annoyed with its scurrying little noises. Remember that. |
258 | LT.MSG | You're an annoying little human, aren't you? I'm not going to repeat it again. |
259 | LT.MSG | The Unity is the goal of all Super Mutants. Through the FEV virus, we will bring all of humanity together in peace. |
260 | LT.MSG | The FEV virus was discovered by the Master many years ago. It is what makes us the Chosen Ones. But you will soon learn that, I assure you. |
261 | LT.MSG | The Master is father to us all. |
262 | LT.MSG | Nothing but a device to further our plans. No matter, all humans will be Chosen . . . or dead. |
263 | LT.MSG | The Vats are where the FEV is stored, and where you normals become one of us. Of course, some die horrible, excruciatingly painful deaths, but well, those are the breaks. |
264 | LT.MSG | They are humans who have not been exposed to radiation. They tend to fare better in the Vats than others. You are a perfect example of this. |
265 | LT.MSG | They were constructed before the war. They are also our main source of Prime Normals. |
266 | LT.MSG | Morpheus. It's quite amusing. He thinks he's so much more than just a slug the Master recruited to head his Children of the Cathedral nonsense. Ah, well. He, too, will be dipped in the Vats and he'll probably die a horrible death . . . I hope. |
267 | LT.MSG | That's not important right now. |
268 | LT.MSG | That question is irrelevant to the Unity. |
269 | LT.MSG | I won't even dignify that with an answer. |
270 | LT.MSG | Well, I'm quite impressed. My spies told me you were resourceful, but they seemed to have underestimated your talents. Guards, capture him! |
271 | LT.MSG | Oh, I do so admire your will. Guards, take her away and prepare her for the dipping. She'll tell us where her Vault is when she is one of us. |
272 | LT.MSG | I do so admire your will. Guards, take him to his cell and prepare him for the dipping. He'll tell us where his Vault is when he is one of us. |
980 | LT.MSG | That's not important right now. |
981 | LT.MSG | That question is irrelevant to the Unity. |
982 | LT.MSG | I won't even dignify that with an answer. |
1000 | LT.MSG | Unity |
1001 | LT.MSG | FEV |
1002 | LT.MSG | Master |
1003 | LT.MSG | Cathedral |
1004 | LT.MSG | Vats |
1005 | LT.MSG | Normals |
1006 | LT.MSG | Vaults |
1007 | LT.MSG | Morpheus |
1008 | LT.MSG | Virus |
1100 | LT.MSG | The Unity is the goal of all Super Mutants. Through the FEV virus, we will bring all of humanity together in peace. |
1101 | LT.MSG | The FEV virus was discovered by the Master many years ago. It is what makes us the Chosen Ones. But you will soon learn that, I assure you. |
1102 | LT.MSG | The Master is father to us all. |
1103 | LT.MSG | Nothing but a device to further our plans. No matter, all humans will be Chosen...or dead. |
1104 | LT.MSG | The Vats are where the FEV is stored, and where you normals become one of us. Of course, some die horrible, excruciatingly painful deaths, but well, those are the breaks. |
1105 | LT.MSG | They are humans who have not been exposed to radiation. They tend to fare better in the Vats than others. You are a perfect example of this. |
1106 | LT.MSG | They were constructed before the war. They are also our main source of Prime Normals. |
1107 | LT.MSG | Morpheus. It's quite amusing. He thinks he's so much more than just a slug the Master recruited to head his Children of the Cathedral nonsense. Ah, well. He, too, will be dipped in the Vats and he'll probably die a horrible death...I hope. |
1108 | LT.MSG | The FEV virus was discovered by the Master many years ago. It is what makes us the Chosen Ones. But you will soon learn that, I assure you. |
1109 | LT.MSG | That question is irrelevant to the Unity. |
1110 | LT.MSG | I won't even dignify that with an answer. |
1111 | LT.MSG | Well, I'm quite impressed. My spies told me you were resourceful, but they seemed to have underestimated your talents. Guards, capture him! |
1112 | LT.MSG | Oh, I do so admire your will. Guards, take her away and prepare her for the dipping. She'll tell us where her Vault is when she is one of us. |
1113 | LT.MSG | I do so admire your will. Guards, take him to his cell and prepare him for the dipping. He'll tell us where his Vault is when he is one of us. |
100 | LYLE.MSG | You see Lyle. |
101 | LYLE.MSG | So you're the water thief! You traitor! |
102 | LYLE.MSG | I'm so glad that the ordeal is over. Thank you. |
103 | LYLE.MSG | Hello, |
104 | LYLE.MSG | . |
105 | LYLE.MSG | Hello, Lyle. How are you holding up? |
106 | LYLE.MSG | We're doing all right here. But I hope that you find the water chip soon. Everybody's on edge and we don't have much time. |
107 | LYLE.MSG | Wahnnnngh! |
108 | LYLE.MSG | Not so good. Ever since I had one of my water rations stolen the other day, things have been going downhill. Everybody is getting scared and nobody knows what to do. |
109 | LYLE.MSG | That's too bad. I hope things get better. |
110 | LYLE.MSG | I'll take a look and see what I can do. |
111 | LYLE.MSG | Yeah, I hope so too. |
112 | LYLE.MSG | Thanks. I sure hope you can get to the bottom of this. And please hurry and find a new water chip. This craziness wouldn't have happened at all if we had a working chip! |
113 | LYLE.MSG | Thanks for catching that thief. You're doing a good job. But please hurry and find the chip, or it won't matter! |
100 | MACHIV.MSG | Before you is a Mach IV Computer. |
101 | MACHIV.MSG | It seems as though the system is in a reboot status. |
102 | MACHIV.MSG | The system seems to have locked up. |
103 | MACHIV.MSG | The monitor flickers. |
100 | MACRAE.MSG | You see a strong, stout man with a bushy beard. |
101 | MACRAE.MSG | You see MacRae. |
102 | MACRAE.MSG | Hello Lad, what might you be looking for today? |
103 | MACRAE.MSG | Hello Lass, what might you be looking for today? |
104 | MACRAE.MSG | Ai, What else would you be looking to know? |
105 | MACRAE.MSG | Who are you? |
106 | MACRAE.MSG | What can you tell me about the Blades? |
107 | MACRAE.MSG | Nothing, thanks. |
108 | MACRAE.MSG | Well, I'm MacRae. I help the Blades some against the Deathclaws and that Regulator bunch. Teach'em a bit about protectin 'emselves against those nasties. |
109 | MACRAE.MSG | What kind of stuff do you teach them? |
110 | MACRAE.MSG | Have you seen the Deathclaws? |
111 | MACRAE.MSG | What's the deal with the Regulators |
112 | MACRAE.MSG | Can I ask you something else? |
113 | MACRAE.MSG | Well m' specialty is fightin with my fists, and takin a punch or two more than the guy throwin 'em at me. |
114 | MACRAE.MSG | Sounds like a dumb idea, I'd rather use a gun. |
115 | MACRAE.MSG | Do you think you could teach me anything? |
116 | MACRAE.MSG | Can I ask you something else? |
117 | MACRAE.MSG | Well if that's how you be feeling, you can just turn yourself around and walk away. |
118 | MACRAE.MSG | You seem to be an alright lad, but me times busy with keeping the Blades schooled. If things were to straighten themselves, I might be havin the time then. |
119 | MACRAE.MSG | Alright, can I ask you something else? |
120 | MACRAE.MSG | Thanx for the info. |
121 | MACRAE.MSG | Seen em I have. Ran like hell, I did. If yer lookin for 'em, you'll find 'em over there. [MacRae points over to the east] |
122 | MACRAE.MSG | I was thinkin the Deathclaws were the spawn of an unnatural act, but 'em Regulators are evil. Come once a month or so and they shows their ugly faces and drag a father away from is wee ones. |
123 | MACRAE.MSG | Anything I could do to help? |
124 | MACRAE.MSG | Sounds bad, could I ask you another question? |
125 | MACRAE.MSG | Thanks for the info. |
126 | MACRAE.MSG | You be wantin to talk to Razor. A good lass if there ever was one. |
127 | MACRAE.MSG | A good group of people is what the Blades are. Stuck ere between the damn Regulators and the Deathclaws ain't meant the happiest life for em, but they survive. |
128 | MACRAE.MSG | [MacRae claps you on the back] Thanks to you, the Blades are going to live a better life. So, what can an old Scotsman do for ya? |
129 | MACRAE.MSG | You had said earlier that if you had some free time, you could teach me a few things. |
130 | MACRAE.MSG | What have you been doing lately? |
131 | MACRAE.MSG | What do you do around here? |
132 | MACRAE.MSG | Not a problem. |
133 | MACRAE.MSG | Well it's been a wee bit quiet since the Blades helped out Adytum with the Regulators. Me teaching services haven't been in such demand. |
134 | MACRAE.MSG | What do you teach? |
135 | MACRAE.MSG | Sorry to hear that, hope things get more interesting? |
136 | MACRAE.MSG | Could you teach me? |
137 | MACRAE.MSG | Sounds interesting, but I gotta get going. |
138 | MACRAE.MSG | Well I guess I do have the time. Might as well start right now. [MacRae starts showing you some fighting stances, and ways to take punches like a true Scotsman.] |
139 | MACRAE.MSG | You be a quick learner. Hope that helps you in your travels. |
140 | MACRAE.MSG | Well I used to be helpin the Blades out by teachin them a few things about protectin themselves against the DeathClaws and the Regulators. Now with you takin care of all that, things have been a wee bit on the boring side lately. |
141 | MACRAE.MSG | Good seein ya. |
100 | MADSCI.MSG | You see a mad scientist. He is working diligently on something. |
101 | MADSCI.MSG | Good evening, brother. What brings you to our little corner of heaven? |
102 | MADSCI.MSG | Good evening, sister. What brings you to our little corner of heaven? |
103 | MADSCI.MSG | I'm here to check on your progress. |
104 | MADSCI.MSG | What might you be doing here? |
105 | MADSCI.MSG | What?! You dare question me? How about I experiment on your brain, you twisted skag?! |
106 | MADSCI.MSG | Gack. |
107 | MADSCI.MSG | You, again? And why are you disturbing the Master's glorious future this time? |
108 | MADSCI.MSG | The Master grows impatient with your failures, and I with your impudence! |
109 | MADSCI.MSG | I want to know what's happening with your experiments. |
110 | MADSCI.MSG | That's it, I'm putting an end to YOUR future right here and now, chump! |
111 | MADSCI.MSG | Oofah! |
112 | MADSCI.MSG | It's not going well. I've been injecting the FEV directly into the pineal gland, but I'm not getting the results I'd hoped for. |
113 | MADSCI.MSG | Why don't you try injecting it directly into the Amygdala? |
114 | MADSCI.MSG | Why don't you try injecting it into the Medula? |
115 | MADSCI.MSG | What results are you getting? |
116 | MADSCI.MSG | Hmmm. And? |
117 | MADSCI.MSG | I beg your forgiveness, sir. How may I be of service? |
118 | MADSCI.MSG | I beg your forgiveness, ma'am. How may I be of service? |
119 | MADSCI.MSG | You can speak to me with respect next time, or you'll never speak to anyone again! |
120 | MADSCI.MSG | The Master's truth is revealed, resulting in increased psychic ability. [shakes his head] But the poor souls become terminally insane and must be sequestered and nullified to keep them from harming themselves or others. |
121 | MADSCI.MSG | Oh, how thoughtful of you... |
122 | MADSCI.MSG | Where are they being kept? |
123 | MADSCI.MSG | You heartless butcher! I think I'll nullify your brain and sequester it from the rest of your body! Die, you bastard! |
124 | MADSCI.MSG | In a room northwest of here. Is there anything else I can help you with? |
125 | MADSCI.MSG | Thank you for your help. Bye. |
126 | MADSCI.MSG | Yeah, uh. What's FEV? |
127 | MADSCI.MSG | You can die! |
128 | MADSCI.MSG | I have no time for your tomfoolery! |
129 | MADSCI.MSG | What an intriguing idea! I must try it at once! |
130 | MADSCI.MSG | Uh, where are you keeping the failed experiments? |
131 | MADSCI.MSG | Don't mention it. |
132 | MADSCI.MSG | Yeah! Let's try it on you! |
133 | MADSCI.MSG | Vincent! Prepare our newest volunteer! |
134 | MADSCI.MSG | What? That's the most ludicrous thing I've ever heard! [looks at you suspiciously] Who are you, really? |
135 | MADSCI.MSG | Oh, sorry. I've got to go now. |
136 | MADSCI.MSG | I'm a new..uh...guy.... I've been sent to find out how you are doing. |
137 | MADSCI.MSG | I already told you, I've been sent by the Master to check up on you. |
138 | MADSCI.MSG | I've come to remove your spleen... without anesthetic! |
139 | MADSCI.MSG | Alright, then. So how is it going? |
140 | MADSCI.MSG | Your attitude has told me all I need to know. Goodbye. |
141 | MADSCI.MSG | Ah ha! An interloper! Just as I suspected. Vincent! |
142 | MADSCI.MSG | Who are you? And why are you wearing that suit? [to himself] I haven't seen one of those in a long time. |
143 | MADSCI.MSG | I'm in disguise. Intruders have infiltrated the Master's sanctuary, and I'm dressed like one of them to gain their confidence. |
144 | MADSCI.MSG | How dare you question one of the Master's special operatives! |
145 | MADSCI.MSG | When have you seen a suit like this before? |
146 | MADSCI.MSG | It's extruded rubber, so it's real easy to wipe your blood off after I kill you! |
147 | MADSCI.MSG | Oh, you know, when we got that last batch of pure-strain humans in... I think there is still one in the holding pens. Why do you ask? |
148 | MADSCI.MSG | No reason. How are the experiments going? |
149 | MADSCI.MSG | I've got to report back to the Master. I don't have time for this. |
150 | MADSCI.MSG | [shakes his head] Alas, the poor souls become terminally insane and must be sequestered and nullified to keep them from harming themselves or others. |
151 | MADSCI.MSG | Oh, how thoughtful of you... |
152 | MADSCI.MSG | You heartless bastard! I think I'll nullify your brain and sequester it from the rest of your body! Die, you bastard! |
200 | MADSCI.MSG | You see Vincent, a super mutant guard. He looks bored. |
201 | MADSCI.MSG | You see a super mutant, obviously guarding the scientists. He looks bored |
202 | MADSCI.MSG | Intruders! |
203 | MADSCI.MSG | I'm just watching the mads. Don't talk to me. |
204 | MADSCI.MSG | Leave me alone. |
300 | MADSCI.MSG | You see a sleeping mad scientist. |
301 | MADSCI.MSG | Zzzzzz |
302 | MADSCI.MSG | Huh! What? [rubs eyes] Vincent, remove this heathen from our chambers! |
303 | MADSCI.MSG | Huh? [snort] ...zzzzzzzzz |
400 | MADSCI.MSG | You see Vincent. He is guarding the sleeping mads. |
401 | MADSCI.MSG | You see a super mutant guard. He is nearly standing over the prone bodies. |
402 | MADSCI.MSG | Leave them alone, and get out. No one is allowed in here while they are sleeping. |
403 | MADSCI.MSG | You again! I told you to leave the scientists alone! |
404 | MADSCI.MSG | You have overstayed your welcome. |
100 | MANAGER.MSG | You see the Ghoul Manager. |
101 | MANAGER.MSG | Whatta you doing here? |
102 | MANAGER.MSG | Searching for the remains of the future past. |
103 | MANAGER.MSG | I'm an explorer. |
104 | MANAGER.MSG | What's it to you, wormface?. |
105 | MANAGER.MSG | Dug-duh. |
106 | MANAGER.MSG | Whad you say? |
107 | MANAGER.MSG | Nothing. |
108 | MANAGER.MSG | I'm looking for lost technology. |
109 | MANAGER.MSG | That's what I thought you say. Getta outta my house. |
110 | MANAGER.MSG | Oh nonna dat around here. Maybe uppa da temple or atta water place. Getta going. |
111 | MANAGER.MSG | Ack! Donna you be exploring any my stuff. Getta out! I mean it. |
112 | MANAGER.MSG | Donna be in my face, likka dat. I runna dis show. |
113 | MANAGER.MSG | Oh, yeah. |
114 | MANAGER.MSG | I'm gonna takea thata face of yours and shove it upa yer . . . |
115 | MANAGER.MSG | Ack! OK, I concede. I leave. |
116 | MANAGER.MSG | You no biggie to order me like dat. Take some of dis and shove it! |
117 | MANAGER.MSG | I don wanna talk to you. |
118 | MANAGER.MSG | What are you? |
119 | MANAGER.MSG | I'm a ghoul. Haven't you ever seen a ghoul before? |
120 | MANAGER.MSG | Yes. |
121 | MANAGER.MSG | No. |
122 | MANAGER.MSG | Musta been a pansie undergrounder. They letta you live so's you could pester me. Now getta outta my house. |
123 | MANAGER.MSG | Well now you have. Getta outta here! |
100 | MANGLED.MSG | You notice bloody tracks leading to the bodies. |
100 | MARCELLE.MSG | You see Marcelles. |
101 | MARCELLE.MSG | You see a tough-looking woman. |
102 | MARCELLE.MSG | Thank god you're here! Some crazy guy has Sinthia held hostage. He's threatening to kill her! You've got to help. |
103 | MARCELLE.MSG | Nah, don't bother me. |
104 | MARCELLE.MSG | Hmm. I'll check it out. |
105 | MARCELLE.MSG | Dung! |
106 | MARCELLE.MSG | Oh, geez, I hope you can do it. He's in her room. Help her! |
107 | MARCELLE.MSG | You are an incredibly cold person. She could die without your help. |
108 | MARCELLE.MSG | Tough. That's life. |
109 | MARCELLE.MSG | All right, don't harp on me. I'll look into it. |
110 | MARCELLE.MSG | Help Sinthia. She's in trouble. |
111 | MARCELLE.MSG | Thank you for helping Sinthia. She's usually not a problem. You deserve a good night's sleep. On me. But don't ask for another freebie. |
112 | MARCELLE.MSG | Hnn. Thug. |
113 | MARCELLE.MSG | Thanks. |
114 | MARCELLE.MSG | No problem. Room #1. Follow me. |
115 | MARCELLE.MSG | Enjoy your stay. Don't be a pain. |
116 | MARCELLE.MSG | You should have saved Sinthia. It's your fault she died. I hope you are happy with yourself. |
117 | MARCELLE.MSG | Yeah, whatever. |
118 | MARCELLE.MSG | Hnnn. |
119 | MARCELLE.MSG | Welcome to the Crash House. How can I help you, stranger? |
120 | MARCELLE.MSG | I'm looking for some water. |
121 | MARCELLE.MSG | I need a good night's sleep. |
122 | MARCELLE.MSG | I'm looking for some info. |
123 | MARCELLE.MSG | Hnnn. |
124 | MARCELLE.MSG | Yeah, we serve your kind, too. It'll be $25 for the night. A week will cost you $150. |
125 | MARCELLE.MSG | Nah. |
126 | MARCELLE.MSG | Ahkay. |
127 | MARCELLE.MSG | Ahkay. Weeeka. |
128 | MARCELLE.MSG | Yeah, you too. Have a good day. |
129 | MARCELLE.MSG | Okay, thanks. Your room is room #1. Follow me. Don't be shooting any guns in here, okay? |
130 | MARCELLE.MSG | Have a good stay. |
131 | MARCELLE.MSG | You need some money before I can rent you a room. |
132 | MARCELLE.MSG | Then you should try the Skum Pitt. I heard you can get a lot of water in your booze there. |
133 | MARCELLE.MSG | I don't know about that, but I will rent you a room. It's a good place to rest and heal up. $25 for a day, or a week is $150. Most people go for the weekly rate. You should, if you ask me. |
134 | MARCELLE.MSG | Okay. A week. |
135 | MARCELLE.MSG | Just one night. |
136 | MARCELLE.MSG | No, thanks. |
137 | MARCELLE.MSG | I'm just a hotel manager, bub. Don't ask too much of me. |
138 | MARCELLE.MSG | Here's $50, tell me what you know. |
139 | MARCELLE.MSG | I know you're $50 poorer. I don't do the gossip thing, okay? Come back if you want a room. |
140 | MARCELLE.MSG | What do you think I am? A fool? If you're gonna bribe me, have enough money. |
141 | MARCELLE.MSG | Welcome back, what can I do for you? |
142 | MARCELLE.MSG | I want to rent a room. |
143 | MARCELLE.MSG | Hnnn. |
144 | MARCELLE.MSG | You're already renting room #1 from me. Do you want me to show you where it is? |
145 | MARCELLE.MSG | Sure. |
146 | MARCELLE.MSG | Nah. |
147 | MARCELLE.MSG | Yah. |
148 | MARCELLE.MSG | Nah. |
149 | MARCELLE.MSG | And this is still your room. Have a good stay. |
150 | MARCELLE.MSG | You know the drill. One day is $25. One week is $150. |
151 | MARCELLE.MSG | Nah. |
152 | MARCELLE.MSG | Da. |
153 | MARCELLE.MSG | Wee. |
154 | MARCELLE.MSG | Sure. It's $25 a day, or $150 for the entire week. |
155 | MARCELLE.MSG | Okay. A week. |
156 | MARCELLE.MSG | Just one night. |
157 | MARCELLE.MSG | No, thanks. |
158 | MARCELLE.MSG | Okay. Room #1 is yours. Have a nice stay. |
159 | MARCELLE.MSG | Yeah, what do you want? |
160 | MARCELLE.MSG | I want to rent a room. |
161 | MARCELLE.MSG | Hnn. |
162 | MARCELLE.MSG | No. Go away. |
163 | MARCELLE.MSG | I don't like your face. I don't think I'll be renting you a room. |
164 | MARCELLE.MSG | I really need a place to stay. |
165 | MARCELLE.MSG | No. Have a good night. |
166 | MARCELLE.MSG | Okay. One night. $100. |
167 | MARCELLE.MSG | What! That's outrageous! |
168 | MARCELLE.MSG | Okay. |
169 | MARCELLE.MSG | Deal with it. Yes or no. |
170 | MARCELLE.MSG | No. |
171 | MARCELLE.MSG | Okay. |
172 | MARCELLE.MSG | Good. Here you go. Room #1. Have a nice night, check out time is 11 o' clock. |
173 | MARCELLE.MSG | You killed Killian, didn't you? |
174 | MARCELLE.MSG | Yep, sure did. |
175 | MARCELLE.MSG | Nah, wasn't me. Really it wasn't. |
176 | MARCELLE.MSG | Hnn. |
177 | MARCELLE.MSG | Get out! You're too dumb to realize what you did, but my life is hell now! |
178 | MARCELLE.MSG | You son of a bitch. I can't believe you killed him. He was a good man, and now I get all sorts of hell . . . get out, and don't come back. |
179 | MARCELLE.MSG | Yeah, whatever you say, but that's not what I heard. You'd better behave around here, or I'll get out ol' Betsy and ram some buckshot up your ass. |
180 | MARCELLE.MSG | It's late. I hope you aren't wasting my time. |
181 | MARCELLE.MSG | Hey! That fridge is for customers only! |
182 | MARCELLE.MSG | No thanks. |
183 | MARCELLE.MSG | Marcelles charges in to confront the raider! |
100 | MARNEY.MSG | You see Dr. Solone, M.D. |
101 | MARNEY.MSG | You see Nurse Marney. |
102 | MARNEY.MSG | You see a doctor. |
103 | MARNEY.MSG | You see a nurse. |
104 | MARNEY.MSG | Welcome. How might I help you today? |
105 | MARNEY.MSG | Hurrgh. |
106 | MARNEY.MSG | I'm hurt. Can you fix me up? |
107 | MARNEY.MSG | Can you teach me about medicine? |
108 | MARNEY.MSG | Yes, I see that you are suffering from some damage. This may take some time. Would you like me to try to mend your wounds? |
109 | MARNEY.MSG | Uh huh. |
110 | MARNEY.MSG | Nuh uh. |
111 | MARNEY.MSG | Yes, please. |
112 | MARNEY.MSG | No, thank you. |
113 | MARNEY.MSG | There you go. That should have you all set. Please be more careful out there. |
114 | MARNEY.MSG | You're good at that. Can you teach me about trauma care? |
115 | MARNEY.MSG | Okay. Thank you. |
116 | MARNEY.MSG | I can teach you a little. But it will take several hours. Are you willing to stay? |
117 | MARNEY.MSG | Yes. |
118 | MARNEY.MSG | Sorry, too busy. |
119 | MARNEY.MSG | You are a very good student. I hope you remain on our side. Good bye. |
120 | MARNEY.MSG | As you wish. Good luck out there. |
121 | MARNEY.MSG | I can teach you a little, but not much. It will take some time. Are you willing to stay? |
122 | MARNEY.MSG | Yes. |
123 | MARNEY.MSG | I'm sorry, but I lack extra time. |
124 | MARNEY.MSG | You are an excellent student. Good luck to you. |
100 | MASTER.MSG | You see the Master of the Super Mutants. |
101 | MASTER.MSG | So, what shall it be? Do you join the Unity or do you die here? Join! Die! Join! Die! |
102 | MASTER.MSG | I can't win. I'll join you. |
103 | MASTER.MSG | If you can prove to me that your Unity is the best course for humanity, then I will help you. |
104 | MASTER.MSG | How about you die, then I leave? |
105 | MASTER.MSG | Oh, there will be death today, but not mine. I've got a plan. |
106 | MASTER.MSG | Ugh. Lee. |
107 | MASTER.MSG | Excellent. Your talents will be useful. But first, you must tell me everything about your Vault. |
108 | MASTER.MSG | Why? |
109 | MASTER.MSG | OK. I'll tell you everything you want to know. |
110 | MASTER.MSG | I will conquer it and turn all those pure strain humans into mutants. They will give me the army I need to bring peace to the entire wasteland. |
111 | MASTER.MSG | Sorry, I don't like that plan much. |
112 | MASTER.MSG | Sounds reasonable. Let's do it. |
113 | MASTER.MSG | So be it. You've dug your own grave. Grave! Grave! |
114 | MASTER.MSG | I don't have to prove anything to you! Prove. |
115 | MASTER.MSG | Your ego demands you tell me. All villains have this strange urge to explain everything. |
116 | MASTER.MSG | I can't know you represent the best future, unless you prove it to me. |
117 | MASTER.MSG | Very demanding for one in your tenuous position. But I can respect your needs. |
118 | MASTER.MSG | So tell me. |
119 | MASTER.MSG | The Unity will bring about the master race. Master! Master! One able to survive, or even thrive, in the wasteland. As long as there are differences, we will tear ourselves apart fighting each other. We need one race. Race! Race! One goal. Goal! Goal! One people . . . to move forward to our destiny. Destiny. |
120 | MASTER.MSG | That race being the mutants, of course. |
121 | MASTER.MSG | I hope we won't end up looking like you. |
122 | MASTER.MSG | Of course. Mutants are best equipped to deal with the world today. Who else? The ghouls. Please. Normals. They brought nuclear death to us all. This will be the age of mutants. Mutants. |
123 | MASTER.MSG | You mean to change all the others into mutants, as well. |
124 | MASTER.MSG | You're such a bigot. |
125 | MASTER.MSG | What about those who oppose you? |
126 | MASTER.MSG | All that resist, yes. All those that are required for the Unity as well. The remainder will be allowed to live out their days, but under Unity control and protection. But none shall breed, for they will be the last of their race. |
127 | MASTER.MSG | You've got a problem with your master plan. |
128 | MASTER.MSG | Sounds like you've got it under control. I'll join up. |
129 | MASTER.MSG | I think you are, all of you are, nuts and I need to stop you now. |
130 | MASTER.MSG | And what is that? |
131 | MASTER.MSG | You didn't take into account me! I'm stopping you right here, right now! |
132 | MASTER.MSG | You can't possibly take on the entire world. |
133 | MASTER.MSG | I happen to know that your mutants are sterile. |
134 | MASTER.MSG | I'm not after the world, yet. When I turn your fellow vault-dwellers into mutants, my forces will be too strong for any to stand against! But don't worry, you won't care. Care! Care! |
135 | MASTER.MSG | Preposterous! The FEV-2 virus doesn't destroy the reproductive organs of those it mutates. |
136 | MASTER.MSG | Perhaps the virus didn't sterilize people once, but it does now. |
137 | MASTER.MSG | Have you talked to any of your mutants about this? |
138 | MASTER.MSG | Maybe it's all that extra radiation. |
139 | MASTER.MSG | Do you have proof? |
140 | MASTER.MSG | Of course, I do! Here it is . . . |
141 | MASTER.MSG | Take my word for it, it happens. |
142 | MASTER.MSG | Ask your own mutants. |
143 | MASTER.MSG | This proves nothing! You will pay for your insolence. Pay! |
144 | MASTER.MSG | I must digest this information. One moment. |
145 | MASTER.MSG | I must digest this information. One moment . . . I understand now. You made a clever forgery. You made this up to fool me. Fool! Me! |
146 | MASTER.MSG | What!? I don't understand, I thought it was correct! |
147 | MASTER.MSG | You're lying! You're denying the facts in front of you! |
148 | MASTER.MSG | You will pay for what you have done! Pay! Done. |
149 | MASTER.MSG | But it cannot be. This would mean that all my work has been for nothing. Everything that I have tried to . . . a failure! It can't be. Be. Be. Be. |
150 | MASTER.MSG | Sorry, this isn't an option for you. Your race will die out after this generation. |
151 | MASTER.MSG | Maybe there is something that can be done. Perhaps you need more test subjects. |
152 | MASTER.MSG | Yes. More subjects. I think I shall start with you. Do! Do! |
153 | MASTER.MSG | I . . . don't think that I can continue. Continue? To have done the things I have done in the name of progress and healing. It was madness. I can see that now. Madness. Madness? There is no hope. Leave now, leave while you still have hope . . . |
154 | MASTER.MSG | I believe I shall. Don't move. |
155 | MASTER.MSG | My scientists assure me that nothing is wrong. What do you say to that? Say! Say! |
156 | MASTER.MSG | Did you think to ask a female mutant? |
157 | MASTER.MSG | Ask one of your Lieutenants. |
158 | MASTER.MSG | They're afraid of you. You think they'll tell you the truth? |
159 | MASTER.MSG | One moment. He cannot be reached. He must be dead and I can guess who killed him. Killed! Kill! |
160 | MASTER.MSG | He denies everything. And he says he knows who started this rumor . . . |
161 | MASTER.MSG | I think I know who the liar is. Liar! |
162 | MASTER.MSG | Reasonable. One moment. Are you sure? What about the other females? It cannot be. Be. |
163 | MASTER.MSG | Sorry, your race is doomed. |
164 | MASTER.MSG | Excuse me while I gloat . . . Told ya so! |
165 | MASTER.MSG | Without any proof, I'm afraid I can't believe you. Now, you will join my army as a mutant or you will die! Die! Join! |
166 | MASTER.MSG | Better dead than like you. |
167 | MASTER.MSG | It means giving up everything I know, but I'll join. |
168 | MASTER.MSG | Your humor will not save you now. Do you accept my offer, or not? Not! Accept! |
169 | MASTER.MSG | Not. |
170 | MASTER.MSG | OK, it's better than dying . . . |
171 | MASTER.MSG | Radiation has no effect on us. The FEV virus makes us immune. Your argument is weak, and so are you. |
172 | MASTER.MSG | Oh, I think you are wrong. But just to be sure, I will order this matter researched. After I have taken care of you. Care. Care! |
173 | MASTER.MSG | My only problem is you. Now, will you work for the Unity, or not? |
174 | MASTER.MSG | Not. |
175 | MASTER.MSG | Sure. |
176 | MASTER.MSG | They will be punished for their insolence. |
177 | MASTER.MSG | You mean to kill them all? |
178 | MASTER.MSG | Then I must stop you now! |
179 | MASTER.MSG | Of course not. Most will be offered a chance to become a mutant. Those who deny this opportunity will be sterilized and let go. Those that resist will be executed. |
180 | MASTER.MSG | You are one sick puppy. Time to put you down. |
181 | MASTER.MSG | Hmm, I'm not big on being executed . . . I'm joining. |
182 | MASTER.MSG | We are all biased, are we not? We each care more about our individual communities than other people. We haven't changed, and I'll tell you something else . . . |
183 | MASTER.MSG | What's that? |
184 | MASTER.MSG | We won't change. Not unless we are of one people. One. One. One. One race. One. One. One. The Unity will allow us to move beyond these petty concerns and deal with the major problems at hand. You want to be a part of that, don't you? Part. Don't. |
185 | MASTER.MSG | You've convinced me. I'll join the Unity. |
186 | MASTER.MSG | I want a part of you . . . your head! |
187 | MASTER.MSG | Of course! The mutants will survive! The mutants will rebuild this world! And only as a mutant, will you be allowed to live! Live. Die! |
188 | MASTER.MSG | Live! |
189 | MASTER.MSG | Die! |
190 | MASTER.MSG | All you care about is your mutants and their Unity. |
191 | MASTER.MSG | I am no villain. You have no idea what I, or the Unity is about. |
192 | MASTER.MSG | Then tell me what you are about. |
193 | MASTER.MSG | You are a villain. You're just denying your inner feelings. |
194 | MASTER.MSG | I don't have to prove myself to you. Using your logic, that must, prove I am not a villain. It would be a hopeless cause to explain it to you. |
195 | MASTER.MSG | Oh? Please, what sort of plan might that be? |
196 | MASTER.MSG | I'm going to set off a nuclear device in this Vault. It will explode shortly, taking you all to hell! |
197 | MASTER.MSG | I'll kill you and that'll make it difficult for you to continue, right? |
198 | MASTER.MSG | I convinced the Brotherhood of Steel to invade this place if I was captured and not set free. They will be here any moment. |
199 | MASTER.MSG | You might be telling the truth. It doesn't matter, but I will let you go for now. |
200 | MASTER.MSG | You are lying. It will be the last lie that you tell. |
201 | MASTER.MSG | One moment while I check out your story. You might be telling the truth. Guards! Take this human to the reactor core. Deal with the problem before it's too late. |
202 | MASTER.MSG | I doubt even the FEV will help you. Why am I talking? It's unlikely you even understand . . . |
203 | MASTER.MSG | You must be joking. |
204 | MASTER.MSG | My patience is almost at an end with you. Now, will you join the Unity or not? Join. Not! |
205 | MASTER.MSG | Yes. |
206 | MASTER.MSG | No. |
207 | MASTER.MSG | Fine. Then you can die here and now! |
208 | MASTER.MSG | You have disarmed the device. Excellent. Tell me, is there anything you wanted to say before I kill you? |
209 | MASTER.MSG | Yes, can I join up with you now? |
210 | MASTER.MSG | Even dead, I'll still look better than you. |
211 | MASTER.MSG | No. No. No. No. |
212 | MASTER.MSG | I am the Master. I don't have to answer to you. |
213 | MASTER.MSG | I am not here to answer your questions. You are here to answer mine. |
214 | MASTER.MSG | Once I have the location of your vault, I will fulfill my destiny! Destiny! Destiny! Destiny! |
215 | MASTER.MSG | You think you can destroy me!? Destroy! Me? |
300 | MASTER.MSG | Duh! |
980 | MASTER.MSG | I am the Master. I don't have to answer to you. |
1000 | MASTER.MSG | Unity |
1001 | MASTER.MSG | Master |
1100 | MASTER.MSG | I am the Master. I don't have to answer to you. |
1101 | MASTER.MSG | I am not here to answer your questions. You are here to answer mine. |
100 | MASTER1.MSG | Time left: |
101 | MASTER1.MSG | seconds. |
102 | MASTER1.MSG | This is where you make your mark on the world. (a small pile of ash |
104 | MASTER1.MSG | Time left: |
105 | MASTER1.MSG | seconds. |
106 | MASTER1.MSG | This is where you make your mark on the world. (a small pile of ash |
108 | MASTER1.MSG | Time left: |
109 | MASTER1.MSG | seconds. |
110 | MASTER1.MSG | This is where you make your mark on the world. (a small pile of ash |
100 | MASTER2.MSG | Time left: |
101 | MASTER2.MSG | seconds. |
102 | MASTER2.MSG | This is where you make your mark on the world. (a small pile of ash |
104 | MASTER2.MSG | Time left: |
105 | MASTER2.MSG | seconds. |
106 | MASTER2.MSG | This is where you make your mark on the world. (a small pile of ash |
108 | MASTER2.MSG | Time left: |
109 | MASTER2.MSG | seconds. |
110 | MASTER2.MSG | This is where you make your mark on the world. (a small pile of ash |
100 | MATHIA.MSG | You see Mathia. |
101 | MATHIA.MSG | Hello, Initiate. So, you are the one who made it out of the Ancient Order alive. |
102 | MATHIA.MSG | Wha? |
103 | MATHIA.MSG | And who are you? |
104 | MATHIA.MSG | Sorry, I thought you were someone else. Bye. |
105 | MATHIA.MSG | The name is Mathia. I am officially Maxson's assistant, but I am also here to make sure no one messes with the old man. |
106 | MATHIA.MSG | Old man? That sounds a bit disrespectful. |
107 | MATHIA.MSG | What do you do as Maxson's assistant? |
108 | MATHIA.MSG | Good to meet you. Bye. |
109 | MATHIA.MSG | No, no, not at all. He's a good guy. (Jokingly) Besides, I wouldn't bad mouth him while he is standing next to me. |
110 | MATHIA.MSG | So, what is it that you do for Maxson as his assistant. |
111 | MATHIA.MSG | Goodbye. |
112 | MATHIA.MSG | I take care of all the paper work. He could not do paper work to save his life. Also, if he clears a Weapons Upgrade for one of the Brothers, I process the order. |
113 | MATHIA.MSG | Ok, thanks for the information. |
114 | MATHIA.MSG | I can't believe an idiot like you is the one who made the Ancient Order run. Go figure. |
115 | MATHIA.MSG | Hello again Initiate. How can I help you? |
116 | MATHIA.MSG | Wha? |
117 | MATHIA.MSG | I'm sorry, I forgot your name. |
118 | MATHIA.MSG | Sorry, I thought you were someone else. Good day. |
119 | MATHIA.MSG | Alright, let's go. (He grabs you by the arm) |
120 | MATHIA.MSG | Uh huh. |
121 | MATHIA.MSG | Uh uh. |
122 | MATHIA.MSG | Alright, Alright. I'm moving. |
123 | MATHIA.MSG | Get the hell away from me. I'm not going anywhere. |
124 | MATHIA.MSG | Ok. Maxson has cleared a weapons upgrade for you. What would you like? |
125 | MATHIA.MSG | Wha? |
126 | MATHIA.MSG | Sniper Rifle. |
127 | MATHIA.MSG | Rocket Launcher. |
128 | MATHIA.MSG | Laser Pistol. |
129 | MATHIA.MSG | Power Fist. |
130 | MATHIA.MSG | Ripper. |
131 | MATHIA.MSG | There you go. Glad you are on our side Initiate. |
132 | MATHIA.MSG | The Elders have called a meeting. They wish you to meet them in the conference room right away. |
133 | MATHIA.MSG | Where is the conference room? |
134 | MATHIA.MSG | Ok, thank you. |
100 | MAXSON.MSG | You see General Maxson. |
101 | MAXSON.MSG | What's the Brotherhood really about? |
102 | MAXSON.MSG | I'll bet you know a lot of the history behind the Brotherhood. |
103 | MAXSON.MSG | Heard any good rumors? |
104 | MAXSON.MSG | I have some information to report. |
105 | MAXSON.MSG | That's all. Thanks. |
106 | MAXSON.MSG | Hello, youngster. Cabbot said you wanted to talk. Look I'm uh . . . I'm pretty stacked up right now, so I'll uh . . . I'll help you out as long as you don't start flappin' your gums too much. You know, outsiders are like that, always jawin' . . . Hehehe. Kinda like me, huh? |
107 | MAXSON.MSG | Outsiders? What do you mean by that? |
108 | MAXSON.MSG | How 'bout a few questions then? |
109 | MAXSON.MSG | I can't. I just moderate these endless damn meetings. There's four Elders, and me, you see? I break up fights and tie votes. Now, if all four vote to pick our noses while an army rolls in here and kicks our collective butt, there's not a helluva lot I can do about it. |
110 | MAXSON.MSG | Oh, well. |
111 | MAXSON.MSG | That stinks. Why don't you do something? |
112 | MAXSON.MSG | Tradition. It's hard to change our ways. Now, maybe if the Elders had some real info, they'd get off their brains and do something. |
113 | MAXSON.MSG | An Initiate not born here. You're the first Outsider we've let join in a long, long time. Well, near on twenty years now. |
114 | MAXSON.MSG | Why me? |
115 | MAXSON.MSG | I'm flattered. How about some of those questions now? |
116 | MAXSON.MSG | Because we need to do something. An army's gatherin', Hub-caravans are disappearin', and our scouts sure as hell ain't gettin' the job done. So the Elders actually did something once and figured the right Outsider might have something to offer. That Outsider is you... We hope. |
117 | MAXSON.MSG | What army? |
118 | MAXSON.MSG | What about these missing caravans? |
119 | MAXSON.MSG | Hmm. I guess there are some more things I need to ask then. |
120 | MAXSON.MSG | What's the problem with the scouts? |
121 | MAXSON.MSG | I have some info you might want. |
122 | MAXSON.MSG | When we heard about the missing caravans, we sent out a few scouts east and the north. The ones who went north never returned. One came back from the east. He talked about a score of strange beings, all muscle with burnin' eyes. The Elder's aren't doin' squat, but I'm getting ready just the same. |
123 | MAXSON.MSG | Twenty isn't an army. Why are you worried? |
124 | MAXSON.MSG | Sounds like your guy baked in the sun too long. |
125 | MAXSON.MSG | I'll do what I can. |
126 | MAXSON.MSG | Did he say where to the east? |
127 | MAXSON.MSG | I have some info you might want. |
128 | MAXSON.MSG | They may or may not be good scouts, but don't question the truthfulness of my men. We can revoke your Initiate status at any time. |
129 | MAXSON.MSG | Sounds like you need me more than I need you. |
130 | MAXSON.MSG | Sorry. |
131 | MAXSON.MSG | That's it. I warned the Elders that bringin' in an Outsider could be trouble. (shouting aside) Guards! There's an Initiate here who needs some quiet time to discover some manners. |
132 | MAXSON.MSG | You're an Outsider, but I expect you to learn our ways. I'll be watching. Now, ask your questions. |
133 | MAXSON.MSG | Good. Anything else you need to ask? |
134 | MAXSON.MSG | Deep in the mountains. He couldn't be more specific. |
135 | MAXSON.MSG | Too bad. Can I ask you a few more questions? |
136 | MAXSON.MSG | What about to the north? |
137 | MAXSON.MSG | Go ahead. |
138 | MAXSON.MSG | Yeah, Fire away. |
139 | MAXSON.MSG | Sure. |
140 | MAXSON.MSG | Shoot. |
141 | MAXSON.MSG | I got a gut feeling there's a small force in the east and a much bigger one in the north. The Elders are collecting dust because none of the scouts returned from the north. I can't do anything but watch. |
142 | MAXSON.MSG | Well, I'll do what I can. |
143 | MAXSON.MSG | Why don't you do something? |
144 | MAXSON.MSG | I think I'm in a bit over my head. Count me out. |
145 | MAXSON.MSG | I have some info on that. |
146 | MAXSON.MSG | Well the Merchants from the Hub told us a bunch of caravans disappeared on their way up north. I think there's an army in the mountains, but the Elders, well, they don't want to act until they're sure. |
147 | MAXSON.MSG | Where did they disappear? |
148 | MAXSON.MSG | Aren't you the High Elder? Why don't you do something? |
149 | MAXSON.MSG | Didn't you do anything? |
150 | MAXSON.MSG | I have some info on that. |
151 | MAXSON.MSG | The word I got was that the caravans disappeared around the southern tip of the mountains to the east. I imagine the Hub merchants can probably tell you more. |
152 | MAXSON.MSG | Thanks. I've got some more questions, if that's okay. |
153 | MAXSON.MSG | Thanks. I'll talk to you later. |
154 | MAXSON.MSG | I have some info on that. |
155 | MAXSON.MSG | See you around, Initiate. You're not so bad...for an Outsider. |
156 | MAXSON.MSG | Goodbye, Initiate. |
157 | MAXSON.MSG | Goodbye! |
158 | MAXSON.MSG | I grew up too isolated here. Can you imagine spending your whole life inside one small place, then having to go out into the world? |
159 | MAXSON.MSG | Well, as a matter a fact . . . |
160 | MAXSON.MSG | I guess I'm destined to be your scout, then. |
161 | MAXSON.MSG | So because they didn't get out, I get to do your dirty work. Forget it. |
162 | MAXSON.MSG | Then you understand the problem. To survive, we need someone who knows the outside. Like you. |
163 | MAXSON.MSG | Ok, I'll do it. |
164 | MAXSON.MSG | I've got my own problems. I pass. |
165 | MAXSON.MSG | Well . . . with what I guess is coming, we don't have time for anyone who's gonna . . . not contribute. Now, you either work with us, or you take a hike. |
166 | MAXSON.MSG | Well, if you put it that way, I'm in. |
167 | MAXSON.MSG | Looks like a nice day for a stroll. |
168 | MAXSON.MSG | Your choice. Hope you can live with it. |
169 | MAXSON.MSG | What? It's who we are and what we live for. It's ideals. As you spend more time with us, hopefully, you'll understand. |
170 | MAXSON.MSG | Yeah, but what do you actually do? |
171 | MAXSON.MSG | I'm not too sure about this. |
172 | MAXSON.MSG | Our main goal is to survive. The Scribes copy old plans for weapons or design new ones, and the Knights make the guns from 'em. Most guns come from us. |
173 | MAXSON.MSG | You trade the weapons to the Hub? |
174 | MAXSON.MSG | That's all you do? |
175 | MAXSON.MSG | Makes sense. There's a couple of other things I need to ask. |
176 | MAXSON.MSG | That's the way we get our supplies. |
177 | MAXSON.MSG | Okay, I get it. There's a couple of other things I need to ask. |
178 | MAXSON.MSG | Okay. I need to get going now, though. |
179 | MAXSON.MSG | Guess I'm not too sure about this. |
180 | MAXSON.MSG | All? It's damn important. It's critical to our survival. |
181 | MAXSON.MSG | Whatever. I need to ask a few more questions. |
182 | MAXSON.MSG | Yeah, well, it's stupid. |
183 | MAXSON.MSG | Ok, thanks. I really should be going now, though. |
184 | MAXSON.MSG | Then you need to get sure. Because being unsure is bound to get you killed. |
185 | MAXSON.MSG | The more I know, the more sure I'll be. |
186 | MAXSON.MSG | Look I don't have time for a story that long right now. Here. All of us grew up on this. |
187 | MAXSON.MSG | There's rumors concerning the missing caravans in the Hub, as well as the strange army brewing in the eastern mountains. |
188 | MAXSON.MSG | Ok. |
189 | MAXSON.MSG | What army? |
190 | MAXSON.MSG | What about these missing caravans? |
191 | MAXSON.MSG | I have some info on that. |
192 | MAXSON.MSG | I don't take stock in rumors. |
193 | MAXSON.MSG | Ahh . . . Hello again, Initiate. Are things going well? |
194 | MAXSON.MSG | Pretty good. Can I ask you a few more questions? |
195 | MAXSON.MSG | Well, actually, it sucks. |
196 | MAXSON.MSG | Yes, thanks, but I gotta go. |
197 | MAXSON.MSG | I'm sorry we're not what you're used to but you could show a little self-discipline. |
198 | MAXSON.MSG | Sorry. Can I ask you a few more questions? |
199 | MAXSON.MSG | Why? This place is a joke? |
200 | MAXSON.MSG | I have to get going. Bye. |
201 | MAXSON.MSG | What the hell do you want now? |
202 | MAXSON.MSG | I want to know why an idiot is in charge here. |
203 | MAXSON.MSG | I need to ask a few more questions. |
204 | MAXSON.MSG | Never mind, thanks. |
205 | MAXSON.MSG | Whaddya got? |
206 | MAXSON.MSG | Sorry, I didn't really have anything. |
207 | MAXSON.MSG | The Hub caravans are being taken by huge, green mutants. They're gathering an army. |
208 | MAXSON.MSG | There's a large army to the north controlled by someone called the Master. |
209 | MAXSON.MSG | You've seen 'em? This might actually get the Elders to do something. I'm gonna get on this, thanks! |
210 | MAXSON.MSG | Uh . . . What's he plan to do with this . . . army of his? |
211 | MAXSON.MSG | He plans to take over the Brotherhood, the Hub, Junktown . . . everyone. |
212 | MAXSON.MSG | How much you paying for this information? |
213 | MAXSON.MSG | Finally! Well this'll get the Elders off their butts. We'll fortify the Fortress and surprise those damn mutants. |
214 | MAXSON.MSG | No! You don't understand. They are turning people into mutants and adding them to their army. |
215 | MAXSON.MSG | Okay. |
216 | MAXSON.MSG | So? |
217 | MAXSON.MSG | So, by the time they get here, they'll be unstoppable. And they have advanced weapons, like yours. You don't stand a chance. |
218 | MAXSON.MSG | Well, okay. Maybe digging in is the right thing. |
219 | MAXSON.MSG | So what's your alternative? |
220 | MAXSON.MSG | Help me attack the Master's base. I know where it is. |
221 | MAXSON.MSG | Hmmm. Not a bad plan. Tell you what, let me go try and beat it into the Elders. No guarantees, but I'll try. |
222 | MAXSON.MSG | Then get out. I have work to do. |
223 | MAXSON.MSG | Pretty interesting set of priorities and loyalties you got there. |
224 | MAXSON.MSG | Loyal to me. 500 in Hub script. Take it or leave it. |
225 | MAXSON.MSG | Oh . . . yeah. Okay, I'll tell you. He plans to take over everyone and everything. |
226 | MAXSON.MSG | I'll take it. We need the information to save lives. |
227 | MAXSON.MSG | Pretty simple. He's changing humans into mutants and he's got advanced weapons. He plans to take over everything. |
228 | MAXSON.MSG | Well, if he does, hope you find a place to use your scripts. |
229 | MAXSON.MSG | Well, how about nothing! Guards, kick this fool out. By God! We'll defend the Brotherhood without your damn help. |
230 | MAXSON.MSG | What do you think you're doing? Put that down. Put it down now! |
231 | MAXSON.MSG | That's it. Guards! Take this idiot away! |
232 | MAXSON.MSG | Hey, hey, hey, hey! Hold on now. Stop that. Stop it right now! |
233 | MAXSON.MSG | Like I said... |
234 | MAXSON.MSG | I said... |
235 | MAXSON.MSG | I am not in the habit of repeating myself. So open your ears. |
236 | MAXSON.MSG | Look I told ya' already. It's not my fault if you didn't get it. |
237 | MAXSON.MSG | That's where you are. You want the long version, go talk to Vree. |
238 | MAXSON.MSG | Mathia's my assistant. |
239 | MAXSON.MSG | Oh, he's a good kid, even if he does want to be a Scribe. |
240 | MAXSON.MSG | Vree's the head Scribe. She's usually in the Library, she always likes to talk. |
241 | MAXSON.MSG | We keep weapon specs and history there. |
242 | MAXSON.MSG | Rhombo's been here a long time. A bit stiff, but a helluva soldier. |
243 | MAXSON.MSG | Hehehe. A fine, handsome, upstanding man. The High Elder position is to mediate the meetings between the Elders. You see, two years ago I got talked into it. If I'd of known then... |
244 | MAXSON.MSG | Well you see there's four of them and that's about all they can ever agree on. They can't even agree if they want to piss, much less pick a pot to piss in. |
245 | MAXSON.MSG | Well that's what you are. Initiates train and learn to become knights or scribes. |
246 | MAXSON.MSG | Well, Scribes copy down the weapon specs. We've got information all the way back to my granddad. Sometimes a scribe comes up with a new idea for a weapon. Hehehe. Doesn't happen too often. They all answer to Vree. |
247 | MAXSON.MSG | The Knights make the weapons. And when he's good enough, a Knight can advance to become a Paladin and then an Elder and so forth. Right now Rhombus is the head of the Knights. |
248 | MAXSON.MSG | Paladins are in charge of all security and outside activities. I remember tradin' with the Hub, goin' on scouting missions for the Elders. Ah man, those ware a good times. |
249 | MAXSON.MSG | The Hub's down to the southeast. They trade us food and things for the weapons we make here. Now if you're ever down there, you talk to Butch Harris. |
250 | MAXSON.MSG | Butch is the head of the Far Go Traders. He's a little slimy, but he's not a total waste. Unlike those Water Merchants. Bunch of damn vultures, all of 'em. |
251 | MAXSON.MSG | They're the main ones we trade with. Not totally trustworthy, but not as bad as the others. |
252 | MAXSON.MSG | You can't trust them. A few years ago, they offered us Water for a huge stockpile of weapons. We told them no, and you know what they did? Sent in thieves to steal the weapons! We caught 'em, but the Elders voted down going to the Hub to teach the merchants a lesson. |
253 | MAXSON.MSG | Holo discs? Hmm? I haven't seen those in a while. |
254 | MAXSON.MSG | Vree has it someplace in the Library. |
255 | MAXSON.MSG | Roger Maxson huh? Well he led our people here in the great Exodus, started the Brotherhood from scratch. Quite a leader. |
256 | MAXSON.MSG | Well that was when my granddad, Roger Maxson, led his soldiers here and started the Brotherhood. He never mentioned where they came from, but it doesn't really matter, 'cause...well, this is our home now. |
257 | MAXSON.MSG | Well I believe there's an army massing to the north and in the mountains to the east, but I don't have any way to prove it. The Elders, they won't even listen. |
258 | MAXSON.MSG | A bunch of religious whackos, if you ask me. I think their main church is in the Boneyard. |
259 | MAXSON.MSG | Well I don't know a lot. There's a bunch of gangs around there, as well as Adytum and the Children of the Cathedral. Not much else. It's pretty damn desolate. |
260 | MAXSON.MSG | Well, there's not much to tell. I never ran into any of them. I've heard they're a problem for the people of Adytum, though. |
261 | MAXSON.MSG | That's a settlement down in the Boneyard. I went there...oh...a long time ago. I was on a scouting mission for the Elders. |
262 | MAXSON.MSG | Oh. Just another stupid rumor. Some people say it's a huge fanged monster and others say it's a vampire. |
263 | MAXSON.MSG | Oh, I don't know anything about that. |
264 | MAXSON.MSG | What was that? No. I don't believe I've ever heard of it. |
265 | MAXSON.MSG | Hell if I know. |
266 | MAXSON.MSG | Surprised to see me? And let you have all the fun? |
267 | MAXSON.MSG | How did you convince the Elders? |
268 | MAXSON.MSG | Oh wasn't hard at all. I just calmly explained the situation. And bingo here we are. Lead on, my friend. |
269 | MAXSON.MSG | What are you doing in here? This is for Elders. |
270 | MAXSON.MSG | Sorry, I'll just leave. |
271 | MAXSON.MSG | I don't care, I'm staying. |
272 | MAXSON.MSG | Good, now shut the door on the way out. |
273 | MAXSON.MSG | I'm telling you, Do not interfere. |
274 | MAXSON.MSG | Ha! You forget. I used to teach this stuff. |
275 | MAXSON.MSG | Contrary to opinion, we don't want soldiers will no brains whatsoever. |
276 | MAXSON.MSG | Well, I suggest you talk to my assistant, Mathia, about that. |
300 | MAXSON.MSG | Maybe you can tell me? Everyone here seems to be on edge. It's like you are getting ready to go to war, but no one knows with who. |
301 | MAXSON.MSG | Do you have any clues as to what's behind the disappearance of the caravans? |
302 | MAXSON.MSG | I'll go scout out the area to the north and then report what I find. |
303 | MAXSON.MSG | For 500 caps, I'll check out what's going on up there. |
304 | MAXSON.MSG | For 1000 caps, I'll check out what's going on up north. |
305 | MAXSON.MSG | I'm not sure if I want to get involved right now. |
306 | MAXSON.MSG | Would it be possible for me to get a hold of some better weapons? |
307 | MAXSON.MSG | Just a few questions first. |
308 | MAXSON.MSG | No, I'll see you after I find out what's going on up there. |
309 | MAXSON.MSG | Ok, bye |
310 | MAXSON.MSG | How do you know that your scouts didn't desert? |
311 | MAXSON.MSG | I believe I have ran into these creatures you are describing. They are not to be taken lightly. |
312 | MAXSON.MSG | Please forgive me. What do you think is the cause of the disappearance? |
313 | MAXSON.MSG | Go ahead. Revoke it. See if I care. |
314 | MAXSON.MSG | Sorry, but it would be too risky for me to go up there right now. |
315 | MAXSON.MSG | Alright, I'll go, but can I get some better weapons first? |
316 | MAXSON.MSG | Ok, I'll do it for 1000 caps. |
317 | MAXSON.MSG | Take it or leave it. |
318 | MAXSON.MSG | Nevermind. |
319 | MAXSON.MSG | Ok, Ok, I'll do it for free. |
320 | MAXSON.MSG | Very well, I'll see you when I get back. |
321 | MAXSON.MSG | I have found proof that it is this army which is causing that disappearance of the caravans. It is an army of mutants. You have good reason to be worried. They look very formidable. |
322 | MAXSON.MSG | It's apparent that someone needs to go up there and check it out. |
323 | MAXSON.MSG | It's going to take more than a "gut feeling" to get me to risk my life by going up there. |
324 | MAXSON.MSG | I consider my life to be a fairly important priority. |
325 | MAXSON.MSG | I just don't think I am ready for the task. |
326 | MAXSON.MSG | I'm loyal to only one person. |
327 | MAXSON.MSG | I can. |
328 | MAXSON.MSG | Duh? |
329 | MAXSON.MSG | Why does it seem that everyone here is on edge? Everyone here seems to be on edge. It's like you are getting ready to go to war, but no one knows with who. |
330 | MAXSON.MSG | I need to talk to you about the disappearance of the caravans. Do you have any insight on the matter. |
331 | MAXSON.MSG | Nevermind. |
332 | MAXSON.MSG | I need to ask you some questions. |
333 | MAXSON.MSG | Duh? |
334 | MAXSON.MSG | I have some information on the area north of here. |
335 | MAXSON.MSG | Can I ask you some questions? |
336 | MAXSON.MSG | Nevermind. |
337 | MAXSON.MSG | Sorry, I didn't really have anything. |
338 | MAXSON.MSG | I saw their base. It's crawling with mutants. |
339 | MAXSON.MSG | I saw the mutant base to the north. They follow a leader they call the Master. |
340 | MAXSON.MSG | You can't play defense on this one Maxson. |
341 | MAXSON.MSG | Well, it's obvious something needs to be done. It would be best if we attack the mutants before they attack us. We're going to need the Elders on our side for this one. |
342 | MAXSON.MSG | I'm not quite sure what we should do about it right now. Let me gather some more information, and I'll get back to you. |
343 | MAXSON.MSG | He plans to take over any human settlements he can. |
344 | MAXSON.MSG | What can you tell me about the Brotherhood's history? |
345 | MAXSON.MSG | What is the Brotherhood's main purpose? |
346 | MAXSON.MSG | Who are the Elders? |
347 | MAXSON.MSG | Do you know anything about the Deathclaw? |
348 | MAXSON.MSG | Nevermind. |
349 | MAXSON.MSG | Can I ask you another question? |
350 | MAXSON.MSG | Thank you. |
351 | MAXSON.MSG | You gain |
352 | MAXSON.MSG | experience points for scouting the Northern area. |
353 | MAXSON.MSG | An Initiate not born here. You're the first Outsider we've let join in a long, long time. Well, near on twenty years now. |
354 | MAXSON.MSG | An Initiate not born here. You're the first Outsider we've let join in a long, long time. Well, near on twenty years now. |
355 | MAXSON.MSG | They may or may not be good scouts, but don't question the truthfulness of my men. We can revoke your Initiate status at any time. |
356 | MAXSON.MSG | They may or may not be good scouts, but don't question the truthfulness of my men. We can revoke your Initiate status at any time. |
357 | MAXSON.MSG | Goodbye, Initiate. |
358 | MAXSON.MSG | Goodbye, Initiate. |
359 | MAXSON.MSG | Ahh . . . Hello again, Initiate. Are things going well? |
360 | MAXSON.MSG | Ahh . . . Hello again, Initiate. Are things going well? |
400 | MAXSON.MSG | I've been to the Mutant base in the north. Let's just say they are no longer a threat. |
980 | MAXSON.MSG | Oh, I don't know anything about that. |
981 | MAXSON.MSG | What was that? No. I don't believe I've ever heard of it. |
982 | MAXSON.MSG | Hell if I know. |
1000 | MAXSON.MSG | Brotherhood |
1001 | MAXSON.MSG | Mathia |
1002 | MAXSON.MSG | Cabbot |
1003 | MAXSON.MSG | Vree |
1004 | MAXSON.MSG | Library |
1005 | MAXSON.MSG | Rhombus |
1006 | MAXSON.MSG | Elder |
1007 | MAXSON.MSG | Elders |
1008 | MAXSON.MSG | Initiates |
1009 | MAXSON.MSG | Scribes |
1010 | MAXSON.MSG | Knights |
1011 | MAXSON.MSG | Paladins |
1012 | MAXSON.MSG | Hub |
1013 | MAXSON.MSG | Butch |
1014 | MAXSON.MSG | Traders |
1015 | MAXSON.MSG | Merchants |
1016 | MAXSON.MSG | Disks |
1017 | MAXSON.MSG | Player |
1018 | MAXSON.MSG | Roger |
1019 | MAXSON.MSG | Exodus |
1020 | MAXSON.MSG | Army |
1021 | MAXSON.MSG | Cathedral |
1022 | MAXSON.MSG | Angel's |
1023 | MAXSON.MSG | Gangs |
1024 | MAXSON.MSG | Adytum |
1025 | MAXSON.MSG | Claw |
1026 | MAXSON.MSG | Harris |
1027 | MAXSON.MSG | Maxson |
1028 | MAXSON.MSG | Angels |
1029 | MAXSON.MSG | Boneyard |
1030 | MAXSON.MSG | Master |
1031 | MAXSON.MSG | War |
1032 | MAXSON.MSG | Caravans |
1033 | MAXSON.MSG | Chip |
1100 | MAXSON.MSG | That's where you are. You want the long version, go talk to Vree. |
1101 | MAXSON.MSG | Mathia's my assistant. |
1102 | MAXSON.MSG | Oh, he's a good kid, even if he does want to be a Scribe. |
1103 | MAXSON.MSG | Vree's the head Scribe. She's usually in the Library, she always likes to talk. |
1104 | MAXSON.MSG | We keep weapon specs and history there. |
1105 | MAXSON.MSG | Rhombo's been here a long time. A bit stiff, but a helluva soldier. |
1106 | MAXSON.MSG | Hehehe. A fine, handsome, upstanding man. The High Elder position is to mediate the meetings between the Elders. You see, two years ago I got talked into it. If I'd of known then... |
1107 | MAXSON.MSG | Well you see there's four of them and that's about all they can ever agree on. They can't even agree if they want to piss, much less pick a pot to piss in. |
1108 | MAXSON.MSG | Well that's what you are. Initiates train and learn to become knights or scribes. |
1109 | MAXSON.MSG | Well, Scribes copy down the weapon specs. We've got information all the way back to my granddad. Sometimes a scribe comes up with a new idea for a weapon. Hehehe. Doesn't happen too often. They all answer to Vree. |
1110 | MAXSON.MSG | The Knights make the weapons. And when he's good enough, a Knight can advance to become a Paladin and then an Elder and so forth. Right now Rhombus is the head of the Knights. |
1111 | MAXSON.MSG | Paladins are in charge of all security and outside activities. I remember tradin' with the Hub, goin' on scouting missions for the Elders. Ah man, those ware a good times. |
1112 | MAXSON.MSG | The Hub's down to the southeast. They trade us food and things for the weapons we make here. Now if you're ever down there, you talk to Butch Harris. |
1113 | MAXSON.MSG | Butch is the head of the Far Go Traders. He's a little slimy, but he's not a total waste. Unlike those Water Merchants. Bunch of damn vultures, all of 'em. |
1114 | MAXSON.MSG | They're the main ones we trade with. Not totally trustworthy, but not as bad as the others. |
1115 | MAXSON.MSG | You want to hear about the Water Merchants. Hehehe, well you can't trust them. A few years ago, they offered us Water for a huge stockpile of weapons. We told them no, and you know what they did? Sent in thieves to steal the weapons! We caught 'em, but the Elders voted down going to the Hub to teach the merchants a lesson. |
1116 | MAXSON.MSG | Holo discs? Hmm? I haven't seen those in a while. |
1117 | MAXSON.MSG | Vree has it someplace in the Library. |
1118 | MAXSON.MSG | Roger Maxson huh? Well he led our people here in the great Exodus, started the Brotherhood from scratch. Quite a leader. |
1119 | MAXSON.MSG | Well that was when my granddad, Roger Maxson, led his soldiers here and started the Brotherhood. He never mentioned where they came from, but it doesn't really matter, 'cause...well, this is our home now. |
1120 | MAXSON.MSG | Well I believe there's an army massing to the north and in the mountains to the east, but I don't have any way to prove it. The Elders, they won't even listen. |
1121 | MAXSON.MSG | A bunch of religious whackos, if you ask me. I think their main church is in the Boneyard. |
1122 | MAXSON.MSG | Well I don't know a lot. There's a bunch of gangs around there, as well as Adytum and the Children of the Cathedral. Not much else. It's pretty damn desolate. |
1123 | MAXSON.MSG | Well, there's not much to tell. I never ran into any of them. I've heard they're a problem for the people of Adytum, though. |
1124 | MAXSON.MSG | That's a settlement down in the Boneyard. I went there...oh...a long time ago. I was on a scouting mission for the Elders. |
1125 | MAXSON.MSG | Oh. Just another stupid rumor. Some people say it's a huge fanged monster and others say it's a vampire. |
1126 | MAXSON.MSG | Butch is the head of the Far Go Traders. He's a little slimy, but he's not a total waste. Unlike those Water Merchants. Bunch of damn vultures, all of 'em. |
1127 | MAXSON.MSG | Roger Maxson huh? Well he led our people here in the great Exodus, started the Brotherhood from scratch. Quite a leader. |
1128 | MAXSON.MSG | Well I don't know a lot. There's a bunch of gangs around there, as well as Adytum and the Children of the Cathedral. Not much else. It's pretty damn desolate. |
1129 | MAXSON.MSG | Well I don't know a lot. There's a bunch of gangs around there, as well as Adytum and the Children of the Cathedral. Not much else. It's pretty damn desolate. |
1130 | MAXSON.MSG | What was that? No. I don't believe I've ever heard of it. |
1131 | MAXSON.MSG | Well that was when my granddad, Roger Maxson, led his soldiers here and started the Brotherhood. He never mentioned where they came from, but it doesn't really matter, 'cause...well, this is our home now. |
1132 | MAXSON.MSG | Butch is the head of the Far Go Traders. He's a little slimy, but he's not a total waste. Unlike those Water Merchants. Bunch of damn vultures, all of 'em. |
100 | MBENT.MSG | Time left: |
101 | MBENT.MSG | seconds. |
102 | MBENT.MSG | This is where you would be considered dead. |
103 | MBENT.MSG | Time left: |
104 | MBENT.MSG | seconds. |
105 | MBENT.MSG | This is where you would be considered dead. |
106 | MBENT.MSG | Time left: |
107 | MBENT.MSG | seconds. |
108 | MBENT.MSG | This is where you would be considered dead. |
100 | MBOUT2IN.MSG | The door is locked. A security code is required to unlock it. |
101 | MBOUT2IN.MSG | You enter the code from the tape, and unlock the door. |
102 | MBOUT2IN.MSG | The door is not locked. |
103 | MBOUT2IN.MSG | You bypass the security code and unlock the door. |
104 | MBOUT2IN.MSG | You are unable to unlock the door. |
105 | MBOUT2IN.MSG | You are unable to unlock the door. This might be easier if you used a set of electronic lockpicking tools on it. |
100 | MBSTRONG.MSG | off |
101 | MBSTRONG.MSG | off |
102 | MBSTRONG.MSG | on |
103 | MBSTRONG.MSG | off |
104 | MBSTRONG.MSG | Time left: |
105 | MBSTRONG.MSG | seconds. |
106 | MBSTRONG.MSG | This is where you would be considered dead. |
107 | MBSTRONG.MSG | on |
108 | MBSTRONG.MSG | Time left: |
109 | MBSTRONG.MSG | seconds. |
110 | MBSTRONG.MSG | This is where you would be considered dead. |
111 | MBSTRONG.MSG | Time left: |
112 | MBSTRONG.MSG | seconds. |
113 | MBSTRONG.MSG | This is where you would be considered dead. |
100 | MBVATS.MSG | off |
101 | MBVATS.MSG | Time left: |
102 | MBVATS.MSG | seconds. |
103 | MBVATS.MSG | This is where you would be considered dead. |
104 | MBVATS.MSG | off |
105 | MBVATS.MSG | on |
106 | MBVATS.MSG | off |
107 | MBVATS.MSG | Time left: |
108 | MBVATS.MSG | seconds. |
109 | MBVATS.MSG | This is where you would be considered dead. |
110 | MBVATS.MSG | Time left: |
111 | MBVATS.MSG | seconds. |
112 | MBVATS.MSG | This is where you would be considered dead. |
100 | MEANDER.MSG | What do you want? |
101 | MEANDER.MSG | Hey, you gonna eat that dead rat? |
102 | MEANDER.MSG | What? |
103 | MEANDER.MSG | Have you seen my dog, Elvis? He's around here somewhere. |
104 | MEANDER.MSG | Hi. |
105 | MEANDER.MSG | Arrrr! |
106 | MEANDER.MSG | Grrrrr! |
107 | MEANDER.MSG | I'm gonna gnaw your bones! |
108 | MEANDER.MSG | Death! Death! Death! |
109 | MEANDER.MSG | Hey, did you hear that Set was offed? |
110 | MEANDER.MSG | Set's dead. Set's dead. Set's dead . . . |
111 | MEANDER.MSG | There's enough water to go around for everyone. Set makes sure of that. |
112 | MEANDER.MSG | I heard that the mutants got ran out of town. |
113 | MEANDER.MSG | Ever since the mutants left, it's been better. |
100 | MEDIC.MSG | I can't believe the things that you have done. |
101 | MEDIC.MSG | I don't care. I'm hurt. Heal me. |
102 | MEDIC.MSG | Hngh! |
103 | MEDIC.MSG | No. I have taken a vow to not hurt life, but I will not help you. |
104 | MEDIC.MSG | Lack of intelligence is no excuse for what you have done. Go away, I will not speak to you anymore. |
105 | MEDIC.MSG | Oh my, you're seriously wounded. Here, let me help you. |
106 | MEDIC.MSG | Welcome back, |
107 | MEDIC.MSG | . How goes the search? |
108 | MEDIC.MSG | It's going ok. |
109 | MEDIC.MSG | I need help. |
110 | MEDIC.MSG | Lol? |
111 | MEDIC.MSG | Ah. Yes. Here, I found these. Try them when you need a boost. |
112 | MEDIC.MSG | Good, keep up the good work. And let me know if you need anything. |
113 | MEDIC.MSG | What can I do for you? |
114 | MEDIC.MSG | I need healing. |
115 | MEDIC.MSG | I need some chems. |
116 | MEDIC.MSG | I need some more stimpaks. |
117 | MEDIC.MSG | Doh! |
118 | MEDIC.MSG | Duh! |
119 | MEDIC.MSG | I'm not authorized to give you any. Sorry. |
120 | MEDIC.MSG | Thanks, anyways. |
121 | MEDIC.MSG | I have an urgent need for them. Without the chems, the safety of the Vault is in jeopardy. |
122 | MEDIC.MSG | Sorry, I can't give them to you. |
123 | MEDIC.MSG | Well, since you put it that way. But don't tell anyone that I let you have these. They cause cravings and they are dangerous to use. |
124 | MEDIC.MSG | Thanks. |
125 | MEDIC.MSG | Stimpaks are being rationed. You are welcome to what we have in the medical container on the wall. Take as many as you need, but use them sparingly. It will be a while before we can get you some more. |
126 | MEDIC.MSG | Hmm. Let's see if you are hurt. |
127 | MEDIC.MSG | You seem ok to me. Come back if you need some healing. |
128 | MEDIC.MSG | You look hurt. Here, let me help you. |
129 | MEDIC.MSG | If you need healing, come back here to me or use some of the stimpaks we have. You can get more stimpaks from the wall. |
130 | MEDIC.MSG | Lie down here, and we will start the healing process. |
131 | MEDIC.MSG | You are fully healed. Take care of yourself in the future, but come back if you need any more healing. |
132 | MEDIC.MSG | The medical scanners picked up some deadly radiation poisoning. Would you like us to attempt a healing? It will take a while. |
133 | MEDIC.MSG | The medical scanners picked up some serious radiation poisoning. Would you like us to attempt a healing? It will take a while. |
134 | MEDIC.MSG | The medical scanners picked up some major radiation poisoning. Would you like us to attempt a healing? It will take a while. |
135 | MEDIC.MSG | The medical scanners picked up some mild radiation poisoning. Would you like us to attempt a healing? It will take a while. |
136 | MEDIC.MSG | You see the Vault-13 medic. |
138 | MEDIC.MSG | No. |
139 | MEDIC.MSG | Okay, do it. |
140 | MEDIC.MSG | How long? |
141 | MEDIC.MSG | How long will it take, and how much radiation can you remove? |
142 | MEDIC.MSG | Na. |
143 | MEDIC.MSG | Ya. |
144 | MEDIC.MSG | It's your body. |
145 | MEDIC.MSG | It will take |
146 | MEDIC.MSG | minutes. Do you want to start the process? |
147 | MEDIC.MSG | No. |
148 | MEDIC.MSG | Yes. |
149 | MEDIC.MSG | It will take |
150 | MEDIC.MSG | minutes. It will be able to remove about |
151 | MEDIC.MSG | percent. Do you want to start the process? |
152 | MEDIC.MSG | No. |
153 | MEDIC.MSG | Yes. |
154 | MEDIC.MSG | This is going to be really, really painful. |
155 | MEDIC.MSG | Ok, this shouldn't hurt at all. |
156 | MEDIC.MSG | Ok, you should be feeling much better. Be careful out there. |
157 | MEDIC.MSG | I heard what you did, saving the Vault. Thank you. |
158 | MEDIC.MSG | [More] |
159 | MEDIC.MSG | The medic refuses to speak with you. |
160 | MEDIC.MSG | Please don't do that. |
1000 | MEDIC.MSG | Medic |
1001 | MEDIC.MSG | Healing |
1100 | MEDIC.MSG | I'm here at all times, to offer assistance and healing. |
1101 | MEDIC.MSG | I can heal you if you are injured. |
0 | MEDLAB.MSG | {100}{}{This area has been previously looted. There is a large amount of damage to the delicate equipment.} |
0 | MEETING.MSG | {100}{}{You know this to be the meeting room for the Vault. Where the emergency supply cabinet would be is buried under tons of rock.} |
100 | MERCH1.MSG | You see Mephisto, an angry merchant. |
101 | MERCH1.MSG | You see a merchant named Harms. |
102 | MERCH1.MSG | You see an upset merchant named Fowler. |
103 | MERCH1.MSG | You see Dixon, an angry merchant. |
104 | MERCH1.MSG | You see Morgan, a merchant. |
105 | MERCH1.MSG | You see Marco, an angry merchant. |
106 | MERCH1.MSG | You see Kjolnir, a merchant. |
107 | MERCH1.MSG | You see Marzen, a merchant. |
108 | MERCH1.MSG | You see Joshua, an upset merchant. |
109 | MERCH1.MSG | You see Anthony, a merchant. |
110 | MERCH1.MSG | You see Clark, a merchant. |
111 | MERCH1.MSG | You see Malantic, an upset merchant. |
112 | MERCH1.MSG | You see Orlando, a merchant. |
113 | MERCH1.MSG | You see a merchant named Ilya. |
114 | MERCH1.MSG | You see Tracy, an upset merchant. |
115 | MERCH1.MSG | Can you believe this chaos? |
116 | MERCH1.MSG | Get in line. |
117 | MERCH1.MSG | You're not of this house. |
118 | MERCH1.MSG | Have you had your caravan delayed too? |
119 | MERCH1.MSG | Good luck getting anything done. |
120 | MERCH1.MSG | Have you seen Hightower? |
121 | MERCH1.MSG | I'd see the Far Go Traders if I were you. |
122 | MERCH1.MSG | Looking for the master merchant? She's right over there. |
123 | MERCH1.MSG | If my cargo doesn't leave soon, there'll be hell to pay. |
124 | MERCH1.MSG | Martha's right over there. |
125 | MERCH1.MSG | You're no merchant, beat it. |
126 | MERCH1.MSG | The guard quarters are on the other side. |
127 | MERCH1.MSG | I'm not giving you any money, so leave. |
128 | MERCH1.MSG | My cargo is never going to leave. |
129 | MERCH1.MSG | Don't even think about moving in on my territory. |
130 | MERCH1.MSG | Why hasn't my cargo left yet? |
131 | MERCH1.MSG | Where are my supplies? |
132 | MERCH1.MSG | Your prices are terrible! |
133 | MERCH1.MSG | Where's Hightower? |
134 | MERCH1.MSG | I'm suppose to get priority! |
135 | MERCH1.MSG | My cargo's two weeks late! |
136 | MERCH1.MSG | I want my money back! |
137 | MERCH1.MSG | I want to speak with Hightower. |
138 | MERCH1.MSG | I'll take my business to the Crimson Caravan. |
139 | MERCH1.MSG | What's wrong with you people? |
140 | MERCH1.MSG | I'm tired of waiting! |
141 | MERCH1.MSG | I'm sick of excuses! |
142 | MERCH1.MSG | My cargo is more important than his! |
143 | MERCH1.MSG | What don't you understand? |
144 | MERCH1.MSG | Do it or I'll go elsewhere! |
100 | MERCHRD1.MSG | You see Mephisto, an angry merchant. |
101 | MERCHRD1.MSG | You see a merchant named Harms. |
102 | MERCHRD1.MSG | You see an upset merchant named Fowler. |
103 | MERCHRD1.MSG | You see Dixon, an angry merchant. |
104 | MERCHRD1.MSG | You see Morgan, a merchant. |
105 | MERCHRD1.MSG | You see Marco, an angry merchant. |
106 | MERCHRD1.MSG | You see Kjolnir, a merchant. |
107 | MERCHRD1.MSG | You see Marzen, a merchant. |
108 | MERCHRD1.MSG | You see Joshua, an upset merchant. |
109 | MERCHRD1.MSG | You see Anthony, a merchant. |
110 | MERCHRD1.MSG | You see Clark, a merchant. |
111 | MERCHRD1.MSG | You see Malantic, an upset merchant. |
112 | MERCHRD1.MSG | You see Orlando, a merchant. |
113 | MERCHRD1.MSG | You see a merchant named Ilya. |
114 | MERCHRD1.MSG | You see Tracy, an upset merchant. |
115 | MERCHRD1.MSG | Can you believe this chaos? |
116 | MERCHRD1.MSG | Get in line. |
117 | MERCHRD1.MSG | You're not of this house. |
118 | MERCHRD1.MSG | Have you had your caravan delayed too? |
119 | MERCHRD1.MSG | Good luck getting anything done. |
120 | MERCHRD1.MSG | Have you seen Hightower? |
121 | MERCHRD1.MSG | I'd see the Far Go Traders if I were you. |
122 | MERCHRD1.MSG | Looking for the master merchant? She's right over there. |
123 | MERCHRD1.MSG | If my cargo doesn't leave soon, there'll be hell to pay. |
124 | MERCHRD1.MSG | Martha's right over there. |
125 | MERCHRD1.MSG | You're no merchant, beat it. |
126 | MERCHRD1.MSG | The guard quarters are on the other side. |
127 | MERCHRD1.MSG | I'm not giving you any money, so leave. |
128 | MERCHRD1.MSG | My cargo is never going to leave. |
129 | MERCHRD1.MSG | Don't even think about moving in on my territory. |
130 | MERCHRD1.MSG | Why hasn't my cargo left yet? |
131 | MERCHRD1.MSG | Where are my supplies? |
132 | MERCHRD1.MSG | Your prices are terrible! |
133 | MERCHRD1.MSG | Where's Hightower? |
134 | MERCHRD1.MSG | I'm suppose to get priority! |
135 | MERCHRD1.MSG | My cargo's two weeks late! |
136 | MERCHRD1.MSG | I want my money back! |
137 | MERCHRD1.MSG | I want to speak with Hightower. |
138 | MERCHRD1.MSG | I'll take my business to the Crimson Caravan. |
139 | MERCHRD1.MSG | What's wrong with you people? |
140 | MERCHRD1.MSG | I'm tired of waiting! |
141 | MERCHRD1.MSG | I'm sick of excuses! |
142 | MERCHRD1.MSG | My cargo is more important than his! |
143 | MERCHRD1.MSG | What don't you understand? |
144 | MERCHRD1.MSG | Do it or I'll go elsewhere! |
100 | MICHAEL.MSG | You see Michael. |
101 | MICHAEL.MSG | Well, I guess that's what the problem was. You should see the Doctor, she's on level two. |
102 | MICHAEL.MSG | You're fine as far as I can tell. |
103 | MICHAEL.MSG | The supply room is off limits my son. Only myself and two others have access to that room. If you need something, you need to talk to me about it. |
104 | MICHAEL.MSG | The supply room is off limits ma'am. Only myself and two others have access to that room. If you need something, you need to talk to me about it. |
105 | MICHAEL.MSG | Didn't you hear me? I said that the rooms are off limits. |
106 | MICHAEL.MSG | Hello, Brother. How can I help you? |
107 | MICHAEL.MSG | Please excuse me for asking, but what do you do for our Brotherhood. |
108 | MICHAEL.MSG | What do you do around here? |
109 | MICHAEL.MSG | I've been injured. Can you heal me? |
110 | MICHAEL.MSG | Urak Chufar! |
111 | MICHAEL.MSG | I'm sorry, but I don't understand what you want. If you need supplies, you need to have authorization. |
112 | MICHAEL.MSG | Taga ma. |
113 | MICHAEL.MSG | Caroo! |
114 | MICHAEL.MSG | I still don't understand you. Maybe you need to see the Doctor She's on level two. |
115 | MICHAEL.MSG | You should see the Doctor. She's on level two. |
116 | MICHAEL.MSG | Oh, nothing quite as glorious as our Paladins. I just run the supply room, checking equipment and other supplies out to people. |
117 | MICHAEL.MSG | I was sent here by ... Bob. He wanted me to get him ... that new high tech weapon-thingy. He said to bring it right away. |
118 | MICHAEL.MSG | I'd like to check out something. How do I do that? |
119 | MICHAEL.MSG | Oh, that's nice. Bye. |
120 | MICHAEL.MSG | [Failed Lie] Bob? Bob who? What are you talking about? What new high tech weapon-thingy? I need more specifics than that, and you must have the who ever it is get me the proper authorization. I cannot give anything without authorization. |
121 | MICHAEL.MSG | [Successful Lie] Oh, you mean the laser pistol? Okay, hold on a second please. I don't have any authorization from a Bob to give anyone a laser. Oh, wait a second. I get it. Those girls downstairs think they are really funny don't they. I wish they would stop bothering me. |
122 | MICHAEL.MSG | Well, you know. They told me not to tell you, but it's just because they like you so much. I think one of them has a crush on you. |
123 | MICHAEL.MSG | Sorry, I had no idea what they were up to. They told me to come up here and tell you this, and that you would get a big kick out of it. |
124 | MICHAEL.MSG | I'm sorry. It was a bad joke. I was just kidding around with you. |
125 | MICHAEL.MSG | [Failed Lie] You're doing it again! Stop tormenting me! They are so cruel! I can't believe you would stoop to their level. Us guys are supposed to stick together. |
126 | MICHAEL.MSG | You're lying! You're in cahoots with them. How could you be so cruel? |
127 | MICHAEL.MSG | [Successful Lie] Really? You wouldn't be pulling my leg again would you? No, you seem like a good lad. They probably forced you to do this. You know, I've caught Lara looking at me during Training. I bet it was her, right? |
128 | MICHAEL.MSG | Yep, you got it. She's the one. Don't tell her I told you. She would kill me. |
129 | MICHAEL.MSG | No, I'm sorry. I was just messing with you. No one sent me here. |
130 | MICHAEL.MSG | You're doing it again! Stop tormenting me! You women are so cruel! |
131 | MICHAEL.MSG | [Successful Lie] Really? You wouldn't be pulling my leg again would you? No, you seem like a good lass. They probably forced you to do this. You know, I've caught Lara looking at me during Training. I bet it was her, right? |
132 | MICHAEL.MSG | Yep, you got it. She's the one. Don't tell her I told you. She would kill me. |
133 | MICHAEL.MSG | No, I'm sorry. I was just messing with you. No one sent me here. |
134 | MICHAEL.MSG | Well, I don't know what to say. I've always sorta had a crush on here, but I didn't want to act, because I didn't know if she felt the same way or not. Next time I see her, I think I'll ask her out. Maybe I'll try and get on the same patrol as here and surprise her with a nice romantic dinner. Thanks a lot. You have really made my day. Here, take these. You should be able to find some use for them. They're pulse grenades. Very useful against robots. Hopefully, you'll never have to use them. Bye. |
135 | MICHAEL.MSG | That's not very nice of you. Why would you say something like that if it wasn't true? Some people! |
136 | MICHAEL.MSG | Oh. You've got a strange sense of humor. Well, don't bother me unless you have something to checkout. |
137 | MICHAEL.MSG | Oh, those girls are always giving me a hard time. I don't know why they keep doing it. That Lara sure is cute though. I've liked her for quite some time. I knew her when she was younger. She was such a darling. Now she's older, and she treats me so terribly. I've never done anything to deserve this. |
138 | MICHAEL.MSG | Well, maybe she likes you. Did you ever think about that? She just might not know how to approach you. You should ask her. If you really do like her, what do you have to lose? |
139 | MICHAEL.MSG | Maybe she likes you. |
140 | MICHAEL.MSG | Uh, yeah. Okay. Bye. |
141 | MICHAEL.MSG | You know, you're right. What have I got to lose? The next time I see her, I think I will ask her out. Maybe I'll try and get on the same patrol as here and surprise her with a nice romantice dinner. Thanks a lot. You have really made my day. Here, take these. You should be able to find a use for them. They are dexterity boosters. Be careful with them, as they can cause cravings. Bye. |
142 | MICHAEL.MSG | No, that's not likely. Women sure do confuse me sometimes. I can read and understand any new schematic they put in front of me; but when it comes to women, I'm at a total loss. Thanks anyways. |
143 | MICHAEL.MSG | No, that's not likely. You women sure do confuse me sometimes. I can read and understand any new schematic they put in front of me; but when it comes to women, I'm at a total loss. Thanks anyways. |
144 | MICHAEL.MSG | You need to have the proper authorization. only specific people can give authorization to check out items from the supply room. |
145 | MICHAEL.MSG | Oh. Okay, thanks. Who do I need to talk to then? |
146 | MICHAEL.MSG | I have been given authorization to check something out. Could you check the terminal to see if it went through yet? |
147 | MICHAEL.MSG | Who can give me authorization? |
148 | MICHAEL.MSG | Well, there are quite a few people actually; but Talus is the person you should probably talk to. You might also want to check with Mathia, she might be able to help you, too. |
149 | MICHAEL.MSG | Where can I find Mathia? |
150 | MICHAEL.MSG | Where's Talus? |
151 | MICHAEL.MSG | Okay, thanks. |
152 | MICHAEL.MSG | Mathia is Maxon's assistant. She is technically the High Elder's assistant, but she works with all the other Elders. She is normally in the Elders' Rooms. That's located on the fourth floor. |
153 | MICHAEL.MSG | Okay. Where's Talus? |
154 | MICHAEL.MSG | Okay. Thanks. Bye. |
155 | MICHAEL.MSG | Why, he's in the training room to my left. |
156 | MICHAEL.MSG | Great. Now, could you also direct me to where I can find Mathia? |
157 | MICHAEL.MSG | How about Mathia. |
158 | MICHAEL.MSG | Thanks. Talk to you later. |
159 | MICHAEL.MSG | Yes, during the day she is normally in the Elders' Rooms. That's located on the fourth floor. |
160 | MICHAEL.MSG | Thank you. You have been very helpful. |
161 | MICHAEL.MSG | Well, here's the chem you had authorization for. Be careful with that. They can cause cravings if you use them too often. Detoxing and downtime is not much fun, but I guess they're pretty much the same thing. Use at your own risk. Is there anything else I can do for you? |
162 | MICHAEL.MSG | No, that's it. Thanks. |
163 | MICHAEL.MSG | Yes, I have something else to pick up. |
164 | MICHAEL.MSG | Well, here's the chem you wanted. That's some handy stuff. I'm sure it will be useful. Did you need something else? |
165 | MICHAEL.MSG | No, that's it. Thanks. |
166 | MICHAEL.MSG | Yes, I have something else to pick up. |
167 | MICHAEL.MSG | Okay, I've got some of that. You never can have enough ammo right? Well, there you are. Anything else? |
168 | MICHAEL.MSG | No, that's it. Thanks. |
169 | MICHAEL.MSG | Yes, I have something else to pick up. |
170 | MICHAEL.MSG | Oh, these can really be dangerous. Just be sure you are far enough away when they go off. There you are. Anything else? |
171 | MICHAEL.MSG | "No, that's it. Thanks. |
172 | MICHAEL.MSG | Yes, I have something else to pick up. |
173 | MICHAEL.MSG | Ah, nothing like a good weapon by your side. Anything else? |
174 | MICHAEL.MSG | No, that's it. Thanks. |
175 | MICHAEL.MSG | Yes, I have something else to pick up. |
176 | MICHAEL.MSG | A good defense is the best offense. Or was it the other way around? Well, it doesn't matter. Here's your armor. Be sure to take care of it. I can't give out more than one set. Was there another item you needed?" |
177 | MICHAEL.MSG | No, that's it. Thanks. |
178 | MICHAEL.MSG | Yes, I have something else to pick up. |
179 | MICHAEL.MSG | Well, this can be useful in the right hands. Here you go. Anything else? |
180 | MICHAEL.MSG | No, that's it. Thanks. |
181 | MICHAEL.MSG | Yes, I have something else to pick up. |
182 | MICHAEL.MSG | Oh, something else? Sorry, I must have missed it. Let me see. |
183 | MICHAEL.MSG | Hello, again. How are you doing today? How can I help you? |
184 | MICHAEL.MSG | Is there anything I can help you with? You seem to be awfully busy. |
185 | MICHAEL.MSG | I have something to pick up. |
186 | MICHAEL.MSG | Nothing, bye. |
187 | MICHAEL.MSG | Could you ever possibly help me? I don't think so. Get out of my way. |
188 | MICHAEL.MSG | Okay, let me see here. |
189 | MICHAEL.MSG | Ah, yes. You do have authorization to check something out. |
190 | MICHAEL.MSG | Well actually. Sophia has been in need of some Pulse grenades but I haven't had a chance to run them down to her yet. Do you think you could run them down for me? |
191 | MICHAEL.MSG | Sure. Hand them over. |
192 | MICHAEL.MSG | Sorry, I don't have time. Hope you can find someone else. |
193 | MICHAEL.MSG | What do I look like, your lackey? |
194 | MICHAEL.MSG | Okay, there you go. Sophia is one of the two Assistant Master Scribes for Vree. She is normally in the library on the third floor. |
195 | MICHAEL.MSG | Why haven't you delivered the items I gave you? Sophia is expecting them. |
196 | MICHAEL.MSG | I'm sorry. Could you tell me where she is again. |
197 | MICHAEL.MSG | I lost them. Can I have some more? |
198 | MICHAEL.MSG | I'm sorry, I lost track of time. |
199 | MICHAEL.MSG | Ha! You thought I would actually deliver it? You're dumber than you look! |
200 | MICHAEL.MSG | She is normally in the library on the third floor. |
201 | MICHAEL.MSG | Guards! We have a thief! Show him what we do to those that betray the Brotherhood. |
202 | MICHAEL.MSG | Guards! We have a thief! Show her what we do to those that betray the Brotherhood. |
203 | MICHAEL.MSG | Sorry, I'm not talking to the likes of you. |
204 | MICHAEL.MSG | Likely story. I knew I shouldn't have trusted someone like you. |
205 | MICHAEL.MSG | I can't believe you'd show your face around here again. I hope the grenades were useful, you're never getting anything from me again. I don't care who supposedly gives you authorization. |
206 | MICHAEL.MSG | Why hello again. Sophia says you delivered the grenades. That was very kind of you. She is working on a better version and needed to see if the circuitry was compatible. |
207 | MICHAEL.MSG | What do you want. |
208 | MICHAEL.MSG | Just give me what I have to pick up and I'll be out or your way. |
209 | MICHAEL.MSG | Nothing. |
210 | MICHAEL.MSG | Well fine. Let me just check and see if I have an order. |
211 | MICHAEL.MSG | Okay, you need some ammunition do you. Well what kind did you need. |
212 | MICHAEL.MSG | I don't know. |
213 | MICHAEL.MSG | 10mm Jacketed Hollow Point. |
214 | MICHAEL.MSG | 10mm Armor Piercing. |
215 | MICHAEL.MSG | 44 magnum Jacketed Hollow Point. |
216 | MICHAEL.MSG | 44 magnum Full Metal Jacket. |
217 | MICHAEL.MSG | 14mm Armor Piercing |
218 | MICHAEL.MSG | .223 Full Metal Jacket. |
219 | MICHAEL.MSG | 5mm Jacketed Hollow Point. |
220 | MICHAEL.MSG | 5mm Armor Piercing. |
221 | MICHAEL.MSG | Shotgun shells. |
222 | MICHAEL.MSG | Well you need to find out what type of ammunition you need before I can give it to you. Just examine the weapon that you requested ammunition for. When you figure it out, just give me a holler. |
223 | MICHAEL.MSG | Ah a rocket launcher...nothing like a good weapon by your side. So, will that be it? |
224 | MICHAEL.MSG | No, that's it. Thanks. |
225 | MICHAEL.MSG | Yes, I have something else to pick up. |
226 | MICHAEL.MSG | Ah yes, here is the fine pistol you're looking for. So, will that be it? |
227 | MICHAEL.MSG | No, that's it. Thanks. |
228 | MICHAEL.MSG | Yes, I have something else to pick up. |
229 | MICHAEL.MSG | A good defense is the best offense. Or was it the other way around? Well, it doesn't matter. Here's your armor. Be sure to take care of it. I can't give out more than one set. Was there another item you needed? |
230 | MICHAEL.MSG | No, that's it. Thanks. |
231 | MICHAEL.MSG | Yes, I have something else to pick up. |
232 | MICHAEL.MSG | Hmmm...Powered Armor. Be sure to take care of it. I can't give out more than one set. Was there another item you needed? |
233 | MICHAEL.MSG | No, that's it. Thanks. |
234 | MICHAEL.MSG | Yes, I have something else to pick up. |
235 | MICHAEL.MSG | Well, this can be useful in the right hands. Here you go. Anything else? |
236 | MICHAEL.MSG | No, that's it. Thanks. |
237 | MICHAEL.MSG | Yes, I have something else to pick up. |
240 | MICHAEL.MSG | I'm looking for a Systolic Motivator. |
241 | MICHAEL.MSG | Do you have the proper authorization? |
242 | MICHAEL.MSG | Yes. I was sent up here to get a Systolic Motivator. |
243 | MICHAEL.MSG | No I don't, but it is imperative that I get that part. |
244 | MICHAEL.MSG | Kyle sent me up to get the part. |
245 | MICHAEL.MSG | No. How do I get authorization? |
246 | MICHAEL.MSG | Let me look here. (he checks his terminal) Well I don't see a Request for a Systolic Motivator? You'll need to get the proper authorization. |
247 | MICHAEL.MSG | Now look! I don't want any trouble. Just give me the damn part. |
248 | MICHAEL.MSG | Come on? Please. I really need this part. |
249 | MICHAEL.MSG | OK. Sorry to bother you. |
250 | MICHAEL.MSG | You don't? Ordinance was suppose to send one down yesterday. Look, can you help me out? If I don't get this part it's gonna be my ass. I'm sure the form will be here later today. |
251 | MICHAEL.MSG | OK. Here you go. Just don't tell anyone that I gave this to you. Rhombus would have my head if he knew I had given the parts out without proper authorization. |
252 | MICHAEL.MSG | Thank you. Bye. |
253 | MICHAEL.MSG | I would give it to you if I could. But I can't. Not without proper authorization. |
254 | MICHAEL.MSG | You know Michael, you're probably one of the brightest guys I've talked to here. But I don't understand why you're giving me such a hard time. I really need that part. |
255 | MICHAEL.MSG | Oh.. Well. I guess I understand. I don't know what I'm going to do, though. |
256 | MICHAEL.MSG | Just give it to me. |
257 | MICHAEL.MSG | If you don't have authorization you can not get replacement parts. |
258 | MICHAEL.MSG | Come on? Please. I really need this part. |
259 | MICHAEL.MSG | OK. Sorry to bother you. Bye. |
260 | MICHAEL.MSG | Kyle? Is this about that old junked Power Armor? |
261 | MICHAEL.MSG | Yes. |
262 | MICHAEL.MSG | No. |
263 | MICHAEL.MSG | You can tell him that when he gets that unit back to its original glory, then and only then will he get the authorization he needs. Good Bye. |
264 | MICHAEL.MSG | You don't. First Kyle needs to see the Unit in need of repair. If he feels the repair is warranted he then puts in a parts request. Rhombus reviews the requests and determines which ones are viable. Go talk to Kyle. Bye. |
265 | MICHAEL.MSG | Goodbye. |
266 | MICHAEL.MSG | Oh...yeah, well Kyle sent me. Could you check your terminal one more time. |
267 | MICHAEL.MSG | But Rhombus sent me. |
268 | MICHAEL.MSG | Your not getting the part and that's final. I told you what you need to do and I'm not going to repeat myself. |
100 | MICHELLE.MSG | You see Michelle. |
103 | MICHELLE.MSG | You see a member of the Blades. |
104 | MICHELLE.MSG | You see a member of the Blades. |
105 | MICHELLE.MSG | You think that might be Books. |
106 | MICHELLE.MSG | You think that might be Scars. |
107 | MICHELLE.MSG | You think that might be Gunner. |
108 | MICHELLE.MSG | You think that might be Twitch. |
109 | MICHELLE.MSG | You think that might be Hammer. |
110 | MICHELLE.MSG | You think that might be Razor. |
111 | MICHELLE.MSG | What are you doing here? |
112 | MICHELLE.MSG | Hhrrrnnn. |
113 | MICHELLE.MSG | Nothing. Honest. |
114 | MICHELLE.MSG | I'm just looking around. |
115 | MICHELLE.MSG | This! *smack* |
116 | MICHELLE.MSG | A moron. I think that you'd best get out of here. Otherwise, you may become target practice. |
117 | MICHELLE.MSG | Arroo! |
118 | MICHELLE.MSG | Arook. |
119 | MICHELLE.MSG | Nothing, eh? I think you're hiding something. Out with it before you see your guts. |
120 | MICHELLE.MSG | I'm really a Martian. |
121 | MICHELLE.MSG | I'm here to stop the gang wars. |
122 | MICHELLE.MSG | I'm not up to anything. |
123 | MICHELLE.MSG | I'm up to THIS! *smack* |
124 | MICHELLE.MSG | Everyone knows there are no such things as Martians. All real aliens are from Venus. Now, you die! |
125 | MICHELLE.MSG | Sure, and I'm the Queen of Mexico. |
126 | MICHELLE.MSG | Honest. I want to stop the wars so I can help Adytum. |
127 | MICHELLE.MSG | Your Majesty, I truly seek to end the wars. |
128 | MICHELLE.MSG | If your intelligence were greater, I would try to explain the benefits of peace. |
129 | MICHELLE.MSG | If you're here to do that, then you'll need to try and find Razor. She'll let you know what we think of that. |
130 | MICHELLE.MSG | Uh, thanks. I think. |
131 | MICHELLE.MSG | Okay. Good bye. |
132 | MICHELLE.MSG | Mock me, will you? I guess I should expect as much from a child. Oh, by the way. Here! |
133 | MICHELLE.MSG | Fancy talk will only get you so far. Here, it will get you about six feet under. |
134 | MICHELLE.MSG | If you are up to nothing, then we will put you up to something. I think 'target' makes a good something. |
135 | MICHELLE.MSG | You looked. Now, what do you want? Think quick. It may mean the difference between walking out of here and becoming a permanent resident. |
136 | MICHELLE.MSG | I'd like to live here. |
137 | MICHELLE.MSG | I'm really a Ripper in disguise. |
138 | MICHELLE.MSG | I want to bring peace to the gangs. |
139 | MICHELLE.MSG | Leaving. |
140 | MICHELLE.MSG | Nothing special. Just looking at the garbage to be recycled. |
141 | MICHELLE.MSG | We never said anything about living. You would just reside here. Indefinitely. Enjoy your stay. |
142 | MICHELLE.MSG | I'm glad you said that. I've been meaning to sharpen this. |
143 | MICHELLE.MSG | Soon I will have a hide to sharpen it on. |
144 | MICHELLE.MSG | Not so fast. The only way someone leaves here is if they are a Blade, or in a bag. |
145 | MICHELLE.MSG | Then I want to be a Blade. |
146 | MICHELLE.MSG | How big is this bag? |
147 | MICHELLE.MSG | You forget the third option. Me! |
148 | MICHELLE.MSG | Fat chance. But, he's a test. If you can find Razor, then you can talk to her about that. |
149 | MICHELLE.MSG | Big enough to stuff your body parts in when we finish. |
150 | MICHELLE.MSG | I am not Sleeping Beauty. I do not need to be awakened. Get out or die. |
151 | MICHELLE.MSG | Hear you're out for the bastard's head. Give him an extra knife twist for me. |
100 | MIKE.MSG | You see Mike, the Old Town guard. |
101 | MIKE.MSG | Yeah, whatta' you want? |
102 | MIKE.MSG | a...dum...um... |
103 | MIKE.MSG | I'm not from around here. What part of town is this? |
104 | MIKE.MSG | Do you know where I can find a Water Chip? |
105 | MIKE.MSG | Um... Bye. |
106 | MIKE.MSG | Ha. Just another Junkie. Go crash somewhere else, Junkhead. |
107 | MIKE.MSG | Yeah. You must be lost. Most people wouldn't be caught dead in this part of town. This is the Eastside, or some call it Old Town. The Wastes of the Wastes. |
108 | MIKE.MSG | Do you know where I can find a Water Chip? |
109 | MIKE.MSG | Thanks for the info. Bye. |
110 | MIKE.MSG | Water Chip? What are you? On dope? A chip made of water? |
111 | MIKE.MSG | Don't you be mouthing off to me, punk. Now I'm gonna have to put you in the ground. |
112 | MIKE.MSG | I'm not from around here. What part of town am I in? |
100 | MILES.MSG | You see Miles, the chemist of Adytum. |
101 | MILES.MSG | You see a thin man in a white smock. |
102 | MILES.MSG | I don't believe we've met. I'm Miles. What can I do for you? |
103 | MILES.MSG | I'm just looking around, thanks. |
104 | MILES.MSG | That smock makes you look like a scientist. What are you studying? |
105 | MILES.MSG | Huh? |
106 | MILES.MSG | Well, enjoy your stay in our little town. |
107 | MILES.MSG | I'm a chemist. Mostly, I make primer and powder so that we can re-use the brass casings from bullets. But I also dabble with some other chemicals. |
108 | MILES.MSG | So you make bullets for Adytum. |
109 | MILES.MSG | Where do you get the sulfur, potassium nitrate, and other chemicals? |
110 | MILES.MSG | What other chemicals do you work with? |
111 | MILES.MSG | Thanks for the information. |
112 | MILES.MSG | Yes, although Smitty is the one who actually casts the bullets. I just refill the brass casings. |
113 | MILES.MSG | But the Hub merchants make a profit off of you and the town. |
114 | MILES.MSG | It's unusual to find someone who can appreciate chemistry! But to answer your question, some of the materials we get from Hub merchants; others I manufacture or just find in the area. For instance, the dung heaps from the Brahmin are a good source, as well as some of the strains of fungus that I cultivate. |
115 | MILES.MSG | Well, I've been trying to get some strong acids so that Smitty can use them for etching. I also have been trying to make some permanent dyes and inks. But without access to natural inks, it's difficult. |
116 | MILES.MSG | Any time. |
117 | MILES.MSG | Oh dear. I'm afraid I can't help you. |
118 | MILES.MSG | Hello again. Can I help you? |
119 | MILES.MSG | Yes, well, we have to make a living. Since the hydroponic farms aren't functioning, we have to buy food from the merchants, and bullets are the only thing we have to sell. |
120 | MILES.MSG | I could try to get the parts to fix the hydroponic farms. |
121 | MILES.MSG | Oh. Well, that's too bad. |
122 | MILES.MSG | Really? That would be wonderful! We're just missing a few parts, but I'm sure that if you could scrounge up the right pieces, we could be self-sufficient! Sammael might be able to give you some help. |
123 | MILES.MSG | Have you found the parts yet? |
124 | MILES.MSG | Yes, here they are. |
125 | MILES.MSG | Not yet, who did you say I should ask about them? |
126 | MILES.MSG | You'll need to talk to Sammael. You'll usually find him in a tent down by the farms during the day. |
127 | MILES.MSG | [Miles looks over the parts] Those are them, but it looks like Smitty is going to have to do a little work on them. Can you take them over to him? |
128 | MILES.MSG | I've got other things to deal with. Can you do it yourself? |
129 | MILES.MSG | Sure, I'll be back after he's fixed them. |
130 | MILES.MSG | Sure, I appreciate you finding them for us. |
131 | MILES.MSG | And . . . |
132 | MILES.MSG | Not a problem. |
133 | MILES.MSG | Oh. I almost forgot. Here is some stuff, for your trouble. [Miles hands you some caps and some stimpacks.] |
134 | MILES.MSG | Were you able to take the parts over to Smitty? |
135 | MILES.MSG | [Miles takes the fixed parts from you] Looks like Smitty did a great job on these. Thanks for the help, and here's some stuff for your trouble. |
136 | MILES.MSG | [Miles hands you some caps and some stimpacks.] |
137 | MILES.MSG | If you ever get back this way, you might want to look me and Smitty up. We might be able to help you out with some adjustments to some of your equipment. Smitty can work wonders with certain weapons, and I can help out with certain sorts of armor. |
138 | MILES.MSG | Looks like you found some Power Armor. I've heard of a chemical process that I could use to harden the surface of the armor. However, I'm missing some information which could give me the last few clues to the formula and reagents necessary. I've heard the Librarian in the Hub, Mrs. Stapleton, has some journals and books that might be of use. If you could get those from there, I could probably test the process on your armor. |
139 | MILES.MSG | Sounds good. I'll go talk to Mrs. Stapleton. |
140 | MILES.MSG | I got better things to do then fetch something else for you. |
141 | MILES.MSG | Well, if you ever change your mind, just go see Mrs. Stapleton and then head on back here. |
142 | MILES.MSG | Had a chance to get to the Hub yet and visit Mrs. Stapleton? |
143 | MILES.MSG | Yeah, here are the books. |
144 | MILES.MSG | Not yet. |
145 | MILES.MSG | [Miles takes the books from you, and starts flipping through them.] Hmmmm. Yes, hmmmm. [He mumbles to himself for a few more minutes.] Well, I think I can figure it out, but it will take a full day for the bonding to occur. Is that acceptable? |
146 | MILES.MSG | Not a problem. |
147 | MILES.MSG | Sorry, don't have the time. |
148 | MILES.MSG | Well, when you have the time, come back and I'll do the process on your armor. |
149 | MILES.MSG | [Miles takes your armor from you.] |
150 | MILES.MSG | [Miles hands your armor back to you, it seems to glint a little more than it did before.] Well, I think it worked! Hope it helps you out. |
151 | MILES.MSG | What happened to your power armor? I can only help you out if you have power armor. |
152 | MILES.MSG | Nice to see you, but I'm right in the middle of some research. |
100 | MINE.MSG | You spot a cleverly-laid land mine. |
100 | MISSBRO.MSG | You see a battered man. |
101 | MISSBRO.MSG | Thank you stranger! I don't know how many weeks, perhaps months, those thugs have had me here. I'm very grateful for your help, and I'm sure the Brotherhood of Steel is also. |
102 | MISSBRO.MSG | Brotherhood of Steel? |
103 | MISSBRO.MSG | Well, I'm glad that I could help. |
104 | MISSBRO.MSG | Are you going to be okay? |
105 | MISSBRO.MSG | I'm from the Brotherhood. I've been looking for you. |
106 | MISSBRO.MSG | You're welcome. Bye. |
107 | MISSBRO.MSG | Uh. |
108 | MISSBRO.MSG | You haven't heard of us? I'm really surprised. You must not leave the Hub very often. You should get out more. We're northwest of here, on the west side of the mountain range. |
109 | MISSBRO.MSG | I really appreciate you helping me, but why are you trying to lie to me? Do you not think I know every member of our order? |
110 | MISSBRO.MSG | Talus sent me. |
111 | MISSBRO.MSG | Well, you don't know me, because I just joined. |
112 | MISSBRO.MSG | You obviously don't know what you're talking about. |
113 | MISSBRO.MSG | Thanks again! If you stop by the Brotherhood, I'd appreciate it if you could let Talus know I'm okay. I'm sure he's worried. Bye, and take care. |
114 | MISSBRO.MSG | Oh, I'll be fine now, thanks. I have some friends here that I can stay with while I regain my strength. I'll try to send word to the Brotherhood to let them know that I am safe now, thanks to you. Bye |
115 | MISSBRO.MSG | How� Oh, I'm sorry. You must have passed that "test" the Elders made up. I completely forgot about that. Well, my thanks goes even deeper. I'm glad you never gave up. My life could have been in jeopardy at any moment. It must have taken you a while to hunt me down. This city is huge. The obstacles you must have overcome. |
116 | MISSBRO.MSG | Well, you know� I'm just that good. |
117 | MISSBRO.MSG | Actually, it was quite easy. Talus knew where you went. |
118 | MISSBRO.MSG | Just lucky I guess. |
119 | MISSBRO.MSG | Well, you're welcome. I'm just glad I found you. |
120 | MISSBRO.MSG | Oh� Well, I'm still very grateful. |
121 | MISSBRO.MSG | I guess so. that was some fine handy work you did. |
122 | MISSBRO.MSG | Well, I'm glad I could help. |
123 | MISSBRO.MSG | Are you going to be okay? |
124 | MISSBRO.MSG | Well, thanks again. I am going to stay with some friend of mine until I regain my strength. By the way, I'd watch it around here. I heard my hosts talking about some Thieves' Circle. I guess we're close to their territory or something. I think that might be why they were talking about moving to a different location. Bye. |
125 | MISSBRO.MSG | Well, I'm glad your luck held out. I've heard some bad things about Old Town. The skags are creepy, I think it's something else. |
126 | MISSBRO.MSG | Whatever you say. I'm just grateful to be free again. I don't take well to torture. |
127 | MISSBRO.MSG | No, really, Talus sent me. |
128 | MISSBRO.MSG | Well, I'm glad i could help. |
129 | MISSBRO.MSG | Are you going to be okay? |
130 | MISSBRO.MSG | Maybe not. I've been having trouble remembering things. I think it was something they fed me. |
131 | MISSBRO.MSG | No, really, Talus sent me. |
132 | MISSBRO.MSG | Well, I'm glad I could help. |
133 | MISSBRO.MSG | Are you going to be okay? |
134 | MISSBRO.MSG | Hello again. |
135 | MISSBRO.MSG | I'm leaving soon. Just gathering my strength. |
136 | MISSBRO.MSG | Thanks again. |
1000 | MISSBRO.MSG | Brotherhood |
1001 | MISSBRO.MSG | Steel |
1002 | MISSBRO.MSG | Talus |
1100 | MISSBRO.MSG | The only salvation this tortured planet and its people have. Without them, humanity is sure to perish. |
1101 | MISSBRO.MSG | The only salvation this tortured planet and its people have. Without them, humanity is sure to perish. |
100 | MLCORIDR.MSG | The hairs on the back of your neck rise. You feel something from the corridor ahead. The bile rises as your recognize the mass of flesh ahead - human parts in the wall itself. The worst part is that it is moving, calling to you. |
101 | MLCORIDR.MSG | Your nose starts to bleed. You hear voices in your head. They are calling your name. Darkness washes over your eyes for a moment, but you recover. |
102 | MLCORIDR.MSG | A voice calls to you. You turn you head and see the image of a forgotten friend, obviously dead. The worms fall from her rotted jaw as your headache grows. |
103 | MLCORIDR.MSG | It is getting harder to move forward. Your foot seems bonded to the floor. You look down, and the flesh of the floor is crawling up your leg. Teeth gnaw at your knees. Still, your headache gets worse. |
104 | MLCORIDR.MSG | Something catches your attention, a flash of movement from the ceiling, and then a sliver of bone pierces your eye! With it comes the thoughts of the dead and tortured! |
105 | MLCORIDR.MSG | The pain in your head is maddening. You feel the sins of others wash over your soul. And it gets worse, as your sins answer them. Like madmen, they fight through your psyche, and in the process tear your personality apart. |
106 | MLCORIDR.MSG | Your head is pulsing with the intrusive thoughts of others. The pain grows and grows. Suddenly, as if it never existed, the pain vanishes. You fall to the ground and weep. But something does not feel right. |
107 | MLCORIDR.MSG | The pain in your head does not feel as bad as it did. The effects of this strange corridor do not feel as strong. |
100 | MLMED.MSG | You see two super mutants. One looks hurt, and the other is tending him. |
101 | MLMED.MSG | Well, how do you feel now? |
102 | MLMED.MSG | [moves his shoulder] Ah, it's still a little sore. At least the bleeding stopped. |
103 | MLMED.MSG | Good, good. Keep using your medication and you should be good as new. |
104 | MLMED.MSG | Excellent. When I get my hands on that little human, I'm going to crush him. |
105 | MLMED.MSG | Excellent. When I get my hands on that little human, I'm going to crush her. |
106 | MLMED.MSG | He sure did enough damage that last time. I hope they get him soon. |
107 | MLMED.MSG | She did enough damage that last time. I hope they get her soon. |
108 | MLMED.MSG | Imagine if all of our plans were ruined because of one little human. |
109 | MLMED.MSG | [laughs] Yeah, that would be a shame. |
110 | MLMED.MSG | [chuckles] |
100 | MLOPS.MSG | You see a technician. He is working diligently for the Unity and the Master. |
101 | MLOPS.MSG | We do the work of the Master. |
102 | MLOPS.MSG | We do the work of the Master, and we cannot be interrupted! |
103 | MLOPS.MSG | Master! An intruder! |
200 | MLOPS.MSG | You see Viscious, a super mutant leader. He looks mean. |
201 | MLOPS.MSG | You see a mean-looking super mutant. |
202 | MLOPS.MSG | The will of the Master prevails. What news do you have for me? |
203 | MLOPS.MSG | Hng! |
204 | MLOPS.MSG | Uh, the war goes well. |
205 | MLOPS.MSG | I have a message for the Master from his Lieutenant. I must see the Master now. |
206 | MLOPS.MSG | The only news that I have is that you're about to become fertilizer. |
207 | MLOPS.MSG | An intruder! |
208 | MLOPS.MSG | Your manner betrays you, intruder. I will end the threat here. |
209 | MLOPS.MSG | You cannot be serious. In fact, you must be lying. |
210 | MLOPS.MSG | Uh, yeah, so what? |
211 | MLOPS.MSG | I'm not. The Lieutenant could not trust this message to the usual method. I have to see the Master right now! There is no time to waste! |
212 | MLOPS.MSG | Then use the door, and beware the Corridor. I assume that you have your protection in place? |
213 | MLOPS.MSG | Of course. Thank you. Unity prevails. |
214 | MLOPS.MSG | No, not really. Should I? |
215 | MLOPS.MSG | Of course! You cannot hope to pass the Corridor without it. What did you do with your nullifier! |
216 | MLOPS.MSG | I left it in my other robes. |
217 | MLOPS.MSG | The Lieutenant did not have time to give me one. |
218 | MLOPS.MSG | Ah, humor, I like that. [pauses] I do not have one, obviously. You need to go get one from the braindrains on the second level. Unity prevails. |
219 | MLOPS.MSG | Then he was a fool, or you are not who you seem to be. What is it? |
220 | MLOPS.MSG | Obviously, he is a fool. |
221 | MLOPS.MSG | The second part. |
222 | MLOPS.MSG | Move alone and continue your mission. I haven't the time for you. |
300 | MLOPS.MSG | There is a small pile of cigarette butts in the corner of the room. |
301 | MLOPS.MSG | The super mutant walks to one side of the room, and lights up a cigarette. |
302 | MLOPS.MSG | You see a super mutant with a cigarette dangling from his mouth. |
303 | MLOPS.MSG | The super mutant flicks the butt into the corner. |
100 | MLPRISON.MSG | You see a dirty, grubby prisoner. |
101 | MLPRISON.MSG | One prisoner in the second cell is not like the others. He stands tall and looks you squarely in the eye. |
102 | MLPRISON.MSG | The prisoner stares blankly at the wall. |
103 | MLPRISON.MSG | The prisoner ignores your attempts to talk. |
104 | MLPRISON.MSG | He looks wildly at you for a moment, and then turns away. |
105 | MLPRISON.MSG | She looks at you for a moment, and then drools. |
106 | MLPRISON.MSG | You get no response. |
107 | MLPRISON.MSG | We're free! We're free! |
108 | MLPRISON.MSG | Your kind is repugnant. Do not speak to me. |
109 | MLPRISON.MSG | Quib! |
110 | MLPRISON.MSG | You don't have the right to speak to me like that. |
111 | MLPRISON.MSG | You don't understand. I'm here to free you. |
112 | MLPRISON.MSG | Do not mock me. |
113 | MLPRISON.MSG | I have no rights, and I could care less. Go away, and leave us alone. |
114 | MLPRISON.MSG | I refuse to tell you any information. Leave me alone. |
115 | MLPRISON.MSG | Hng!! |
116 | MLPRISON.MSG | I'm really here to free you. I'm a normal human. |
117 | MLPRISON.MSG | If you want it that way. Sure. Goodbye. |
118 | MLPRISON.MSG | Don't you remember that you tried that trick last week? I didn't fall for it then, and I'm not going to start now. |
119 | MLPRISON.MSG | What? No cowl to hind behind? Your traitorous nature is self-evident. |
120 | MLPRISON.MSG | I'm here to free you. |
121 | MLPRISON.MSG | Goodbye, then. |
122 | MLPRISON.MSG | You are cruel. Leave us alone. |
123 | MLPRISON.MSG | I won't spill the beans about my people. You cannot force a man to betray himself, you can only force a man to stop living. |
124 | MLPRISON.MSG | You really don't get it. I'm a human being, here to rescue here. |
125 | MLPRISON.MSG | I don't even have to force you to rot in hell. You're doing a fine job on your own. |
126 | MLPRISON.MSG | You're still mocking me. |
127 | MLPRISON.MSG | From the mouth of a man comes the serpent's words. |
128 | MLPRISON.MSG | Right, I could guess that. Go away, and leave us alone. |
200 | MLPRISON.MSG | The prisoner looks dirty and tired. A collar around their neck is shiny and new. |
201 | MLPRISON.MSG | The prisoner looks back at you with a blank stare. You notice a collar around their neck. |
300 | MLPRISON.MSG | A sign on the wall reads: 'No Entrance. Secure Area. Prisoner Handlers Only!' |
301 | MLPRISON.MSG | You gain |
302 | MLPRISON.MSG | experience points for releasing prisoners from misery. |
100 | MOATGRD.MSG | You see a guard. |
101 | MOATGRD.MSG | What is your business here? |
102 | MOATGRD.MSG | Urr? |
103 | MOATGRD.MSG | I'm just looking around. |
104 | MOATGRD.MSG | I want to buy some weapons. |
107 | MOATGRD.MSG | I have no patience for jokes. If you do not leave this area now I will shoot you! |
108 | MOATGRD.MSG | We don't like nosy people. Go away now and I won't shoot you. |
111 | MOATGRD.MSG | You smell like a brahma but I bet you're not as intelligent. |
113 | MOATGRD.MSG | Ahh, very good. Customers are always welcome. Come in but please keep your weapons holstered. Go find Zack, he can set you up with anything you need. |
115 | MOATGRD.MSG | I need to speak to your boss. It is very important. |
116 | MOATGRD.MSG | Oh, ok. Gabriel will talk to you. Go on in. |
117 | MOATGRD.MSG | Yeah, I remember you. Go on in. |
118 | MOATGRD.MSG | I need to speak to Gabriel. It is very important. |
119 | MOATGRD.MSG | I want to buy weapons from Zack. |
100 | MODREACT.MSG | Thanks, bye. |
101 | MODREACT.MSG | Okay, thanks. |
102 | MODREACT.MSG | Hmm. Bye. |
103 | MODREACT.MSG | See ya. |
104 | MODREACT.MSG | Thanks. |
105 | MODREACT.MSG | Okay, bye. |
106 | MODREACT.MSG | [More] |
107 | MODREACT.MSG | Zzzzz |
108 | MODREACT.MSG | [Done] |
100 | MORBCOOL.MSG | You cannot bring yourself to root through the assorted bits. |
101 | MORBCOOL.MSG | The cooler is filled with chunks of organs and body parts. |
102 | MORBCOOL.MSG | The pieces in the cooler are cut into small chunks, and cooled for shipping. Nobody's getting any transplants from these bite-size pieces. |
103 | MORBCOOL.MSG | Body parts fill the cooler. |
100 | MORBID.MSG | You see Doc Morbid. |
101 | MORBID.MSG | I'm Doc Morbid, can I help you? |
102 | MORBID.MSG | Yeah, I need some help. |
103 | MORBID.MSG | I need some medical assistance. |
104 | MORBID.MSG | No, not today. |
105 | MORBID.MSG | Nng. |
106 | MORBID.MSG | Ya. |
107 | MORBID.MSG | Well, ok, then. Do come back. |
108 | MORBID.MSG | Well, if not today, then perhaps sometime in the near future. |
109 | MORBID.MSG | Hopefully not. Bye. |
110 | MORBID.MSG | We'll just have to see, now won't we. But I doubt it. |
111 | MORBID.MSG | Hmm, lets have a look. |
112 | MORBID.MSG | You seem to be in nearly perfect health. That will be $10 for the examination. |
113 | MORBID.MSG | Ten caps for you to tell me that? You gotta be kidding. |
114 | MORBID.MSG | Here you go. Take your money. |
115 | MORBID.MSG | I never joke. Especially when it comes to physical trauma. You will pay or I'll have to resort to other forms of compensation, many of which are much more painful then just paying my fee. |
116 | MORBID.MSG | Ok, here's your money. |
117 | MORBID.MSG | Bite me. I'm leaving. |
118 | MORBID.MSG | Have it your way. Cougar, Flash. Show our 'patient' to the lab. |
119 | MORBID.MSG | Thank you for your business. Come again. |
120 | MORBID.MSG | You do not have enough money. I have a very special way of dealing with debtors - I don't. Flash and Cougar, take our new found source of income to the lab for processing. |
121 | MORBID.MSG | Ok, I have your test results: |
122 | MORBID.MSG | You are |
123 | MORBID.MSG | The total cost will be $ |
124 | MORBID.MSG | . Payment is due before treatment. No exceptions. Will you pay? |
125 | MORBID.MSG | Yes, I will pay. |
126 | MORBID.MSG | No, I don't have the money. Will you float me? |
127 | MORBID.MSG | No. |
128 | MORBID.MSG | Ya. |
129 | MORBID.MSG | Nuh. |
130 | MORBID.MSG | No. I don't loan anyone, and I mean anyone, any amount of money. Go away, you pauper. |
131 | MORBID.MSG | It's your life. Good-Bye. |
132 | MORBID.MSG | Excellent. Let's begin. This might hurt a little . . . |
133 | MORBID.MSG | There you go. Come back again! |
134 | MORBID.MSG | Oh, back so soon. What can I help you with? |
135 | MORBID.MSG | I need healing. |
136 | MORBID.MSG | Nothing, just making small talk. |
137 | MORBID.MSG | Wock! |
138 | MORBID.MSG | Please make it somewhere else, I'm busy. |
139 | MORBID.MSG | Hmmm. I don't like your looks, stranger. But what can I do for you? I never, ever turn away a paying customer. |
140 | MORBID.MSG | I need some help. |
141 | MORBID.MSG | I need some medical assistance. |
142 | MORBID.MSG | Nothing today, thanks. |
143 | MORBID.MSG | Hep. |
144 | MORBID.MSG | Oh, It's you again. I like your style, even if I don't like you. What can I help you with, now? |
145 | MORBID.MSG | I need healing. |
146 | MORBID.MSG | Nothing, just making small talk. |
147 | MORBID.MSG | Wock! |
148 | MORBID.MSG | Oh, It's a customer! What can I help you with? |
149 | MORBID.MSG | I need healing. |
150 | MORBID.MSG | Nothing, just making small talk. |
151 | MORBID.MSG | You seem exited to see me. Why? |
152 | MORBID.MSG | Wock! |
153 | MORBID.MSG | My business has dropped off recently. I'm happy to see any customers, these days. Not that I mind your company, of course. |
154 | MORBID.MSG | Excellent, I need some healing. |
155 | MORBID.MSG | Why has your business dropped off? |
156 | MORBID.MSG | Of course, I understand. Have a good day. |
157 | MORBID.MSG | Well, if you do need anything, please stop by. No one can beat my service! |
158 | MORBID.MSG | In case you haven't noticed, I got some competition. |
159 | MORBID.MSG | Complaining to Killian won't do anything. He doesn't see anything wrong with the newcomers. |
160 | MORBID.MSG | Those damn Children have moved in next door, and all, um, much of my business has gone to them. I don't like it, but I can't lower my prices to match theirs. I can only provide better service. |
161 | MORBID.MSG | Ahh, I do need some healing. |
162 | MORBID.MSG | Hmm, better prices, interesting. Thank you. |
163 | MORBID.MSG | Ahh, a repeat customer. Excellent these days! How can I help you? |
164 | MORBID.MSG | I need healing. |
165 | MORBID.MSG | Nothing, just making small talk. |
166 | MORBID.MSG | Wock! |
167 | MORBID.MSG | I hope you have a good reason for disturbing me. My time is extremely valuable. |
168 | MORBID.MSG | I'm dying here! Please help! |
169 | MORBID.MSG | I'm sorry for disturbing you, but I need assistance. |
170 | MORBID.MSG | Aggh! |
171 | MORBID.MSG | I don't find your humor funny. Please leave so I can return to my work. |
172 | MORBID.MSG | Hmm. Well, you seem fine to me. Perhaps you need some rest. Try the Crash House, around the corner. Good night. |
173 | MORBID.MSG | I'm sorry, I don't treat idiots at this time of night. Something about full moons and lunacy, I suppose. Have a good night. |
174 | MORBID.MSG | You again. I hope you have another good reason for disturbing me . . . |
175 | MORBID.MSG | I'm dying here! Please help! |
176 | MORBID.MSG | I'm sorry for disturbing you, but I need assistance. |
177 | MORBID.MSG | Aggh! |
178 | MORBID.MSG | perfectly healthy, |
179 | MORBID.MSG | slightly wounded, |
180 | MORBID.MSG | moderately wounded, |
181 | MORBID.MSG | seriously wounded, |
182 | MORBID.MSG | near death, |
183 | MORBID.MSG | in my medical opinion. |
184 | MORBID.MSG | according to my tests. |
185 | MORBID.MSG | without a doubt. |
186 | MORBID.MSG | in my humble opinion. |
187 | MORBID.MSG | You are definitely suffering from poison. |
188 | MORBID.MSG | You have been poisoned. |
189 | MORBID.MSG | Did you know you are poisoned? |
190 | MORBID.MSG | You have a deadly toxin in your bloodstream. |
191 | MORBID.MSG | You have minor radiation poisoning. |
192 | MORBID.MSG | You have some serious radiation poisoning. |
193 | MORBID.MSG | Your body has absorbed an incredible amount of radiation. |
194 | MORBID.MSG | I have never seen such readings on my radscanner. I think you are about to die. I give you two to three weeks. |
195 | MORBID.MSG | There is not much I can do about it. |
196 | MORBID.MSG | I hope you have a good reason for disturbing me. My time is extremely valuable. |
197 | MORBID.MSG | I'm dying here! Please help! |
198 | MORBID.MSG | I'm sorry for disturbing you, but I need some assistance. |
199 | MORBID.MSG | Aggh! |
200 | MORBID.MSG | I don't find your humor funny. Please leave so I can return to my work. |
201 | MORBID.MSG | Hmm. Well, you seem fine to me. Perhaps you need some rest. Try the Crash House, around the corner. Good night. |
202 | MORBID.MSG | I'm sorry, I don't treat idiots at night. Something about full moons and lunacy, I suppose. Have a good night. |
203 | MORBID.MSG | You again. I hope you have another good reason for disturbing me . . . |
204 | MORBID.MSG | Trespasser! This is a private room! |
207 | MORBID.MSG | Throw down, butcher! |
208 | MORBID.MSG | Wait! |
209 | MORBID.MSG | Ack! |
210 | MORBID.MSG | Don't try to talk your way out of this one! |
211 | MORBID.MSG | Why should I? |
212 | MORBID.MSG | I'm no danger to you! |
213 | MORBID.MSG | I'm putting a stop to your operation, right here, right now! |
214 | MORBID.MSG | No! I won't let you shut down my operation! Gretch, get |
215 | MORBID.MSG | Why?! |
216 | MORBID.MSG | I know what you are doing here, and I won't stop you. |
217 | MORBID.MSG | You are obviously far more powerful than I am. |
218 | MORBID.MSG | That is true. Unfortunately, you have seen too much. Hmm. |
219 | MORBID.MSG | You will have to be dealt with. Sorry. |
220 | MORBID.MSG | You must prove your sincerity. And I might be able to make a little profit out of this deal. |
221 | MORBID.MSG | What do you mean? |
222 | MORBID.MSG | No deals, no way. |
223 | MORBID.MSG | Fine. Have it your way! |
224 | MORBID.MSG | I will take something from you. And then we will be even. |
225 | MORBID.MSG | Okay. |
226 | MORBID.MSG | No way. |
227 | MORBID.MSG | Excellent! |
228 | MORBID.MSG | Doc Morbid reaches up with a surgical tool, and, before you can react, removes one of your eyes. It is extremely painful. |
229 | MORBID.MSG | Now, half of what you have just seen is mine again. |
230 | MORBID.MSG | YOU RIPPED OUT MY EYE! YOU MOTHER . . . |
231 | MORBID.MSG | Now, now. Watch your language. |
232 | MORBID.MSG | The doctor is out. |
233 | MORBID.MSG | I know about you and Iguana Bob, you filthy butcher. |
234 | MORBID.MSG | Wh . . . what could you possibly mean? |
235 | MORBID.MSG | I had a little conversation with your troll . . . |
100 | MORPCOMP.MSG | Before you is a Mach IV Computer. |
101 | MORPCOMP.MSG | It seems as though the system is in a reboot status. |
102 | MORPCOMP.MSG | The system seems to have locked up. |
103 | MORPCOMP.MSG | The monitor flickers. |
104 | MORPCOMP.MSG | The screen is showing odd color patterns. |
105 | MORPCOMP.MSG | The computer screen is displaying small green bombs falling endlessly towards the ground. |
106 | MORPCOMP.MSG | You cannot hack the screen password. |
100 | MORPH.MSG | You see Morpheus. |
101 | MORPH.MSG | I don't remember inviting anyone to my room? And yet I have a visitor. Why? |
102 | MORPH.MSG | Oh, I'm sorry. I seem to be lost. |
103 | MORPH.MSG | Because I have such a deal for you... |
104 | MORPH.MSG | I'm |
105 | MORPH.MSG | . What's yours? |
106 | MORPH.MSG | One of the Brothers sent me up here. |
107 | MORPH.MSG | Mom? |
108 | MORPH.MSG | No. I'm Father Death... |
109 | MORPH.MSG | Well, my child, it's quite dangerous to explore places where you do not belong. Where were you heading that you ended up in my private chambers? |
110 | MORPH.MSG | I'm new, and I was looking for the bathroom. One of the other High Priests sent me up here. |
111 | MORPH.MSG | I was looking for the confessional, and one of the High Priests sent me up here. I'm really sorry I ended up here! |
112 | MORPH.MSG | Well, I'm not really lost. |
113 | MORPH.MSG | I was heading up here to kill you. |
114 | MORPH.MSG | I forget. I'll just go. |
115 | MORPH.MSG | Ahh...Heh, heh heh. That would be Lasher. He so loves getting the worshipers in trouble. This is your lucky day, my ignorant little friend. You may leave now without incident. |
116 | MORPH.MSG | You were warned. Guards! |
117 | MORPH.MSG | You are a pathetic liar. Tell me the real reason you are here now...before I have you skinned alive. |
118 | MORPH.MSG | No really! I'm lost! |
119 | MORPH.MSG | All right, you got me. I'm here to offer you a deal. |
120 | MORPH.MSG | I'm just looking around. |
121 | MORPH.MSG | I suspect you are a spy, sent by the Followers. I may be wrong, but I do not take chances. You must be eliminated. |
122 | MORPH.MSG | What could you possibly offer me? |
123 | MORPH.MSG | I'm from a Vault. You know what that is, right? |
124 | MORPH.MSG | I'd like to offer you some information about your enemies. |
125 | MORPH.MSG | I was sent here by the Master. He wants me to spy on you. |
126 | MORPH.MSG | Go on. |
127 | MORPH.MSG | I'd like to give your master a bit of information about my Vault. |
128 | MORPH.MSG | I have some information for the Master about my Vault. |
129 | MORPH.MSG | Not so fast. I want to know what I can get for my information. |
130 | MORPH.MSG | I do not have a master, you imbecile! |
131 | MORPH.MSG | Then what do you call the Master? Doesn't he control you? |
132 | MORPH.MSG | It sure looks like the Master controls you. |
133 | MORPH.MSG | Hey. Watch it with the insults!! |
134 | MORPH.MSG | I seem to have hit a nerve. |
135 | MORPH.MSG | No one controls me. He and I are...partners. |
136 | MORPH.MSG | Yeah, right. You're a puppy on a short leash. |
137 | MORPH.MSG | It doesn't matter. I have information about a Vault he would want. |
138 | MORPH.MSG | He gives commands, right? And you follow them, no questions asked. |
139 | MORPH.MSG | I do not tolerate insults. Guards! |
140 | MORPH.MSG | Fine. I will take you to the Master. But if you are lying, he will know. |
141 | MORPH.MSG | Okay, fine. |
142 | MORPH.MSG | You're not taking me anywhere! |
143 | MORPH.MSG | That is none of your concern. But if you are truly from a Vault, the Master will find out. Guards! Come along. |
144 | MORPH.MSG | You may keep your life. Now, tell me what you know. |
145 | MORPH.MSG | I'm from a Vault, and I'm willing to give the Master the location. |
146 | MORPH.MSG | Or what? |
147 | MORPH.MSG | I won't tell you anything. |
148 | MORPH.MSG | No? Then I will take the information from you. Guards! |
149 | MORPH.MSG | And who might my enemies be? |
150 | MORPH.MSG | Well, the Followers, for one. |
151 | MORPH.MSG | From where I stand, it looks like everyone. |
152 | MORPH.MSG | Tell me what you know. |
153 | MORPH.MSG | I don't think so. Take me to the Master. Him, I'll tell. |
154 | MORPH.MSG | Let's just say I know something to help you out against them. |
155 | MORPH.MSG | Give me the information or die a slow...lingering...death. |
156 | MORPH.MSG | Think the Master would be happy if you killed a Vault dweller? |
157 | MORPH.MSG | I'm only talking to the Master. |
158 | MORPH.MSG | Ahh...So you are the Vault dweller I've been hearing about. Surprised? I have my sources. Now, I will take you as a gift to the Master. He'll be very pleased. |
159 | MORPH.MSG | How about we take you out in a bag, instead? |
160 | MORPH.MSG | And so will I. |
161 | MORPH.MSG | A spy? Very foolish of you. It will be difficult to report to him when you are dead, won't it? |
162 | MORPH.MSG | You are a bad liar. Now, tell me what you want. |
163 | MORPH.MSG | I'm from a Vault. You do know what that is, right? |
164 | MORPH.MSG | I'd like to offer you some information about your enemies. |
165 | MORPH.MSG | How surprising. Now tell me why you are here. |
166 | MORPH.MSG | I'm from a Vault, and I'm willing to give the Master the location. |
167 | MORPH.MSG | I'd like to offer you some information about your enemies. |
168 | MORPH.MSG | You're not very intimidating. |
169 | MORPH.MSG | I won't tell you anything. |
170 | MORPH.MSG | Oh, really? And how do you plan to do that? With your stunning wit and sharp tongue? |
171 | MORPH.MSG | No, with this . . . |
172 | MORPH.MSG | That would be too easy against you. I'll go the more challenging route. |
173 | MORPH.MSG | I think a bullet to the head will do. |
174 | MORPH.MSG | Here's your deal. Tell me what you know, and you'll be able to walk out of here on both legs. |
175 | MORPH.MSG | I'm from a Vault, and I'm willing to give the Master the location. |
176 | MORPH.MSG | I'd like to offer you some information about your enemies. |
177 | MORPH.MSG | You're not very intimidating. |
178 | MORPH.MSG | I won't tell you anything. |
179 | MORPH.MSG | I ask the questions, not you. Now, tell me what you are doing here. |
180 | MORPH.MSG | I'm just lost. |
181 | MORPH.MSG | I'm here to make you a deal. |
182 | MORPH.MSG | Yes? |
183 | MORPH.MSG | Hi. I'm new to the Children and was wondering if I could ask you a few questions. |
184 | MORPH.MSG | Never mind. |
185 | MORPH.MSG | Nuhhh? |
186 | MORPH.MSG | Of course, my child. |
187 | MORPH.MSG | Thanks . . . |
188 | MORPH.MSG | Never mind. |
189 | MORPH.MSG | What are the Children's plans? |
190 | MORPH.MSG | Changed my mind. No more questions. |
191 | MORPH.MSG | What you say if I told you I'm from a Vault? |
192 | MORPH.MSG | Our plans? We are the messengers of evolution, my child. We follow the Master in his endless quest to heal the land and the people. |
193 | MORPH.MSG | Really? Just what kind of evolution are you teaching? |
194 | MORPH.MSG | What kind of healing? |
195 | MORPH.MSG | We know there is a higher level, a glorious place humanity should strive to reach. Ours is the goal to find the life better, more fulfilling, than the present one, marred by hardship and strife. |
196 | MORPH.MSG | You're kidding, right? |
197 | MORPH.MSG | And have you found this higher level ? |
198 | MORPH.MSG | [Angry]Why you!...[Calmly]You are forgiven. Not everyone is capable of seeing the light. But, tell me my child, why did you join us? |
199 | MORPH.MSG | I had to see if this was as much of a joke as I'd heard. Now I know. |
200 | MORPH.MSG | Sorry. I guess I was out of line. |
201 | MORPH.MSG | You know nothing. |
202 | MORPH.MSG | Yes, you were, but you are forgiven. Now, if there are no more questions, I have work to do. |
203 | MORPH.MSG | Actually, there are some more. |
204 | MORPH.MSG | Nope, thanks. |
205 | MORPH.MSG | Of course. Please. Continue. |
206 | MORPH.MSG | Yes, but you are...forgiven. Go in peace, my child. |
207 | MORPH.MSG | No, but with faith and hope, we're certain to find it. But all this should be known to you, my child. |
208 | MORPH.MSG | I know, but just a few more questions, please. |
209 | MORPH.MSG | I know. Goodbye. |
210 | MORPH.MSG | We cure the physical body to start. You've certainly seen our hospitals. Then we offer hope and healing for the spirit. |
211 | MORPH.MSG | Wow. I almost believed that. You're good! |
212 | MORPH.MSG | Where are these hospitals? |
213 | MORPH.MSG | Our glorious effort has just reached Adytum and, of course, the Hub shines with our efforts there. But, I have a feeling there's more you wish to ask. |
214 | MORPH.MSG | These are wondrous days. Junktown now joins in Adytum and the Hub in our quest to save body and soul. Is there more you wish to know, my child? |
215 | MORPH.MSG | As a matter of fact . . . |
216 | MORPH.MSG | Nothing. I gotta go. |
217 | MORPH.MSG | The Children's vision now stretches from Adytum, to the Hub, Junktown, and now gently caresses Shady Sands. Why do you ask? |
218 | MORPH.MSG | Just wondering. Can I ask you a few more questions? |
219 | MORPH.MSG | Nothing. I gotta go. |
220 | MORPH.MSG | You are what? |
221 | MORPH.MSG | You heard me. Take me to see the Master, now! |
222 | MORPH.MSG | Uh, yes. Well. Please follow me. |
223 | MORPH.MSG | Oh, my child, you make no sense whatsoever. please, find one of our physicians and get help. |
224 | MORPH.MSG | My child, talk to Lasher. He'll help you with that. |
225 | MORPH.MSG | I said... |
226 | MORPH.MSG | Are you deaf? I said... |
227 | MORPH.MSG | I will not repeat myself again! |
228 | MORPH.MSG | I will not say it again! |
229 | MORPH.MSG | The Nightkin came to us a while ago. They might be hideous mutants but they are extremely loyal to the Children. As we all are. |
230 | MORPH.MSG | It is he who brought me the vision of the Unity and it is he who will bring peace to this troubled land. |
231 | MORPH.MSG | My child, you should know the Auditorium. I give my sermons there. |
232 | MORPH.MSG | Don't concern yourself with that. Only the High Priests may enter. |
233 | MORPH.MSG | I am but a humble servant of the Unity. |
234 | MORPH.MSG | We are the high priests of the great Dark God. Thirteen of us are so blessed to pass his mighty words to the rest of the Children. |
235 | MORPH.MSG | I've no idea what you're talking about. |
236 | MORPH.MSG | The Children of the Cathedral hospitals provide the best care in all of this blasted, torn land. This care is vital to the Unity. |
237 | MORPH.MSG | The Unity is our search for a higher level of life, and unity with our fellow man. |
238 | MORPH.MSG | He is another High Priest. He spends much of his time in the studies. |
239 | MORPH.MSG | My heart bleeds for them. Led down a false path. They don't know their efforts will bring only pain and suffering to their fellow beings. |
240 | MORPH.MSG | Nicole is the unfortunate, confused leader of the Followers of the Apocalypse. |
241 | MORPH.MSG | Adytum is the city to the northeast of us. |
242 | MORPH.MSG | That's not important. |
243 | MORPH.MSG | That's nothing. You may ask something else. |
244 | MORPH.MSG | Nothing to be concerned with. |
245 | MORPH.MSG | Master, I believe you will enjoy this . . . |
500 | MORPH.MSG | You gain 1000 experience points for destroying the leader of the Children of the Cathedral. |
980 | MORPH.MSG | That's not important. |
981 | MORPH.MSG | That's nothing. You may ask something else. |
982 | MORPH.MSG | Nothing to be concerned with. |
1000 | MORPH.MSG | Nightkin |
1001 | MORPH.MSG | Master |
1002 | MORPH.MSG | Auditorium |
1003 | MORPH.MSG | Sanctum |
1004 | MORPH.MSG | Morpheus |
1005 | MORPH.MSG | Order |
1006 | MORPH.MSG | Caravans |
1007 | MORPH.MSG | Hospitals |
1008 | MORPH.MSG | Unity |
1009 | MORPH.MSG | Lasher |
1010 | MORPH.MSG | Followers |
1011 | MORPH.MSG | Nicole |
1012 | MORPH.MSG | Adytum |
1013 | MORPH.MSG | Apocalypse |
1014 | MORPH.MSG | Mutants |
1015 | MORPH.MSG | Holy Flame |
1016 | MORPH.MSG | Children |
1017 | MORPH.MSG | Base |
1018 | MORPH.MSG | Chip |
1100 | MORPH.MSG | The Nightkin came to us a while ago. They might be hideous mutants but they are extremely loyal to the Children. As we all are. |
1101 | MORPH.MSG | It is he who brought me the vision of the Unity and it is he who will bring peace to this troubled land. |
1102 | MORPH.MSG | My child, you should know the Auditorium. I give my sermons there. |
1103 | MORPH.MSG | Don't concern yourself with that. Only the High Priests may enter. |
1104 | MORPH.MSG | I am but a humble servant of the Unity. |
1105 | MORPH.MSG | We are the high priests of the great Dark God. Thirteen of us are so blessed to pass his mighty words to the rest of the Children. |
1106 | MORPH.MSG | I've no idea what you're talking about. |
1107 | MORPH.MSG | The Children of the Cathedral hospitals provide the best care in all of this blasted, torn land. This care is vital to the Unity. |
1108 | MORPH.MSG | The Unity is our search for a higher level of life, and unity with our fellow man. |
1109 | MORPH.MSG | He is another High Priest. He spends much of his time in the studies. |
1110 | MORPH.MSG | My heart bleeds for them. Led down a false path. They don't know their efforts will bring only pain and suffering to their fellow beings. |
1111 | MORPH.MSG | Nicole is the unfortunate, confused leader of the Followers of the Apocalypse. |
1112 | MORPH.MSG | Adytum is the city to the northeast of us. |
1113 | MORPH.MSG | My heart bleeds for them. Led down a false path. They don't know their efforts will bring only pain and suffering to their fellow beings. |
1114 | MORPH.MSG | The Nightkin came to us a while ago. They might be hideous mutants but they are extremely loyal to the Children. As we all are. |
100 | MRHANDYA.MSG | You see a broken robot. |
101 | MRHANDYA.MSG | You see a functional robot. |
102 | MRHANDYA.MSG | You fix the broken robot. It immediately powers up and comes to life. |
100 | MRHANDYC.MSG | The robot is non-functional. The layer of dust on it suggests that it hasn't been active recently. |
101 | MRHANDYC.MSG | The robot has been repaired, but it is still not functioning. |
102 | MRHANDYC.MSG | The hardware is not a problem, it must be the software. |
103 | MRHANDYC.MSG | You cannot access the robot's functions, as it is disabled. |
104 | MRHANDYC.MSG | You tinker with the malfunctioning components, but need more time to make the fix. |
105 | MRHANDYC.MSG | You reboot the onboard computer, and successfully restart the robot. You notice that the robot's radio is broken. |
106 | MRHANDYC.MSG | You spend some time working on the robot's computer, but cannot get it restarted. |
107 | MRHANDYC.MSG | Unit #462 online. Self-test. Adjusting unit location data. Fixed. Rebuilding memory file. Fixed. Error - task incomplete. |
108 | MRHANDYC.MSG | Rogga. |
109 | MRHANDYC.MSG | What is your incomplete task? |
110 | MRHANDYC.MSG | Well, just do it and get out of my way! |
111 | MRHANDYC.MSG | [Click] Okey-dokey! Restarting task. |
112 | MRHANDYC.MSG | Unit #462 is a cleaning model. Must finish cleaning and maintenance of this level. |
113 | MRHANDYC.MSG | Go to it! |
114 | MRHANDYC.MSG | What do you have left to clean? |
115 | MRHANDYC.MSG | Vat Control Room. [Click] End of list. |
116 | MRHANDYC.MSG | Heh. Finish your task. |
100 | MSTMERCH.MSG | You see a Master Merchant |
101 | MSTMERCH.MSG | Arrest this thief! |
102 | MSTMERCH.MSG | ...I don't care what they say. We need new parts... Oh, yes. Sorry. What can I do for you? |
103 | MSTMERCH.MSG | I want a job. |
104 | MSTMERCH.MSG | Do you have a water chip? |
105 | MSTMERCH.MSG | Nothing, bye. |
106 | MSTMERCH.MSG | Shek. |
107 | MSTMERCH.MSG | Sure, great. You're hired. Wait. What position? Oh, caravan guard right? Yeah, sure. You can work for us. You look okay. Anything else? |
108 | MSTMERCH.MSG | Nope. |
109 | MSTMERCH.MSG | Yes, do you have a water chip? |
110 | MSTMERCH.MSG | Veh? |
111 | MSTMERCH.MSG | Sorry, no time for nonsense! |
112 | MSTMERCH.MSG | Water chip... hmm. Oh, those old Vault purifying control chips. Well, I'm sure I speak for the entire town when I say you won't find one here. Without the proper equipment they're worthless. Only a Vault, or maybe Necropolis would have any use for one. Why do you ask? |
113 | MSTMERCH.MSG | Necropolis? Why would they need one? |
114 | MSTMERCH.MSG | My vault's chip broke and I'm looking for a replacement. |
115 | MSTMERCH.MSG | Just curious. |
116 | MSTMERCH.MSG | I can't say. |
117 | MSTMERCH.MSG | Really? Well as you probably have heard, we supply a great deal of water throughout the area. I am sure we could arrange to send a caravan up to your Vault for a fee. |
118 | MSTMERCH.MSG | How much are we talking about? |
119 | MSTMERCH.MSG | I don't know if I can trust you. |
120 | MSTMERCH.MSG | No thanks. |
121 | MSTMERCH.MSG | Yeah, if you say so. |
122 | MSTMERCH.MSG | Then I'm sorry, I don't think I can help. |
123 | MSTMERCH.MSG | Can't trust me?!? I'm routinely trusted to deliver water to people far more paranoid than yourself! What do you think we are? Terrorists? |
124 | MSTMERCH.MSG | Okay fine. How much money do you want to start the Caravans. |
125 | MSTMERCH.MSG | I'm sorry. I didn't mean to imply anything, but I can't take the risk. |
126 | MSTMERCH.MSG | Well, if you change your mind let me know. I'm very curious now. |
127 | MSTMERCH.MSG | Hello again. |
128 | MSTMERCH.MSG | I need a water chip. |
129 | MSTMERCH.MSG | I'm still looking for a water chip. |
130 | MSTMERCH.MSG | I want a job. |
131 | MSTMERCH.MSG | Bye. |
132 | MSTMERCH.MSG | Sure, great. You're hired. Wait. What position? Oh, caravan guard right? Yeah, sure. You can work for us. You look okay. |
133 | MSTMERCH.MSG | We already went through this. Are you willing to pay the price to have the water caravans start? |
134 | MSTMERCH.MSG | Earlier you mentioned that Necropolis might have a water chip. Why would they need one? |
135 | MSTMERCH.MSG | How much are we talking about? |
136 | MSTMERCH.MSG | No, not yet. |
137 | MSTMERCH.MSG | Well, it's just a guess really. We tried to start a caravan route to Necropolis once, but they refused to trade with us. Nobody in their right mind refuses water these days unless they have a reliable supply. I figure they must have their own purifier or they would have died out a long time ago. So are you looking to have us go up to your Vault? |
138 | MSTMERCH.MSG | Yes, how much is it going to cost me? |
139 | MSTMERCH.MSG | No thanks. |
140 | MSTMERCH.MSG | Well, it is quite a distance away. 2000 caps should cover the initial caravan, and I'm sure your Vault will have stuff to trade to keep us going for a while. However with our current reserves, I'm guessing that we will only be able to keep your Vault going for an extra 100 days or so. |
141 | MSTMERCH.MSG | Alright, here is the money. |
142 | MSTMERCH.MSG | The Vault should be able to take care of most of your initial payment. Why don't I give you 1000 instead to start. |
143 | MSTMERCH.MSG | It is quite a ways, but the Vault has plenty of goods to reimburse you for your upfront money. So, how about 500 instead? |
144 | MSTMERCH.MSG | I don't have the cash, I'll come back when I do. |
145 | MSTMERCH.MSG | It looks like you don't have enough money, come back when you do. Remember you need |
146 | MSTMERCH.MSG | caps. |
147 | MSTMERCH.MSG | Ok, I can start sending the caravans up to your Vault today. Now you ought to know, the caravans are pretty visible going across the desert. So, sending the caravans out that way is going to paint a pretty good picture for anyone that might be looking for your Vault. Are you still sure you want them sent out that way? |
148 | MSTMERCH.MSG | I guess not. |
149 | MSTMERCH.MSG | Yes, the Vault needs water. |
150 | MSTMERCH.MSG | That sounds fair enough. The technology from the Vaults can fetch a pretty good price down here in the Hub. |
151 | MSTMERCH.MSG | Sorry but I can only accept full payment. |
152 | MSTMERCH.MSG | That sounds fair enough. The technology from the Vaults can fetch a pretty good price down here in the Hub. |
153 | MSTMERCH.MSG | Sorry but I can only accept full payment. |
154 | MSTMERCH.MSG | Are you going to pay the amount I asked for to get the water caravans rolling? |
155 | MSTMERCH.MSG | Ok, they'll start off in a few hours. |
156 | MSTMERCH.MSG | I'm sorry, but the Water Merchants will not associate with you any longer. |
157 | MSTMERCH.MSG | Do you have the |
100 | MUTANT2.MSG | It's some kind of huge super mutant creature! And it has a very large gun! |
101 | MUTANT2.MSG | Take him to Harry. He'll know what to do with him. |
0 | MUTANT3.MSG | {100}{}{It's some kind of huge super mutant creature! And it has a very large gun!} |
0 | MUTANT4.MSG | {100}{}{It's some kind of huge super mutant creature! And it has a very large gun!} |
0 | MUTANT5.MSG | {100}{}{It's some kind of huge super mutant creature! And it has a very large gun!} |
100 | MUTDISK.MSG | You see a disk with some strange marking on it. |
101 | MUTDISK.MSG | PIPBoy displays: Information already stored. |
100 | MUTEJAR.MSG | You notice some oddly shaped fruit inside the jar. |
100 | MUTFRUIT.MSG | You eat the fruit. |
100 | MVAIRLOC.MSG | You see an airlock door. |
101 | MVAIRLOC.MSG | The door is locked electronically. |
102 | MVAIRLOC.MSG | The door is not locked. |
103 | MVAIRLOC.MSG | You manage to bypass the electronic lock. |
100 | MVBSHELF.MSG | The bookshelf is filled with religious and philosophical books. It is very dusty. |
101 | MVBSHELF.MSG | You take a book down, examine it, and quickly replace it on the shelf. The shelf itself seems very sturdy. |
100 | MVCOMP.MSG | This computer is labeled Atomic Access Computer. |
101 | MVCOMP.MSG | There are cables running from the access computer to the warhead behind it. |
102 | MVCOMP.MSG | You have armed the warhead. A timer with four minutes has started a countdown. |
103 | MVCOMP.MSG | You have disarmed the nuclear warhead. |
104 | MVCOMP.MSG | BOOOOOOOOOM! [You have set off the nuke!] |
105 | MVCOMP.MSG | That doesn't seem to be working. |
106 | MVCOMP.MSG | The countdown is still going . . . maybe you should cut that red wire. |
107 | MVCOMP.MSG | Maybe you need to use the key also. |
108 | MVCOMP.MSG | This computer is equipped with a hardware locking device that prevents the arming of the bomb without the proper key. |
109 | MVCOMP.MSG | It is impossible the lockpick this heavily secure lock. |
110 | MVCOMP.MSG | This computer cannot be repaired. |
111 | MVCOMP.MSG | You cannot use the traps skill on this computer. |
112 | MVCOMP.MSG | You are not skilled enough to defeat the security mechanism. |
100 | MVNEWS.MSG | The newspaper headline reads: "Daily Life in the Village". |
100 | MVNUKE.MSG | This is a nuclear warhead. |
101 | MVNUKE.MSG | There are cables running from the access computer to the warhead behind it. |
102 | MVNUKE.MSG | You have armed the warhead. A timer with four minutes has started a count down. |
103 | MVNUKE.MSG | You have disarmed the nuclear warhead. |
104 | MVNUKE.MSG | BOOOOOOOOOM! [You have set off the nuke!] |
105 | MVNUKE.MSG | That doesn't seem to be working. |
106 | MVNUKE.MSG | The count down is still going . . . maybe you should cut that red wire. |
107 | MVNUKE.MSG | Maybe you need to use the key also. |
108 | MVNUKE.MSG | This is a nuclear warhead. It is controlled by the computer attached by the cables. |
109 | MVNUKE.MSG | There is nothing on this nuclear warhead that needs repairing. |
110 | MVNUKE.MSG | There is nothing on this nuclear warhead that can be lockpicked. |
111 | MVNUKE.MSG | This is a very big trap that cannot be disarmed or armed from here. |
100 | MVRCRDOR.MSG | You see a steel door. A sign on it reads: "Reactor Core Control Room. Authorized Personnel Only." |
101 | MVRCRDOR.MSG | The door is locked electronically. |
102 | MVRCRDOR.MSG | The door is not locked. |
103 | MVRCRDOR.MSG | You manage to bypass the electronic lock. |
104 | MVRCRDOR.MSG | Your attempt to circumvent the electronic lock fails. |
100 | MVSCTSHF.MSG | You find a hidden latch and unlock it. |
101 | MVSCTSHF.MSG | The bookshelf slides quietly out of the way. |
1 | NAR_10.TXT | The death of the Master was the first major step towards ending his mad dream of conquest and enforced peace, but it is the destruction of the Vats that neutralizes the mutant threat. |
2 | NAR_10.TXT | Without the ability to create more mutants and enforce their harsh brand of justice, the mutant armies flee to the east, beyond the no-man's land. |
1 | NAR_11.TXT | You managed to destroy the Vats, then you killed the Master before he could realize his twisted plans. |
2 | NAR_11.TXT | With the Master gone, his armies flee to the east in fear of retribution from the remaining normals. |
1 | NAR_12.TXT | The ghouls of Necropolis learn firsthand the final meaning of dehydration, as their city succumbs to the desert sands and the water runs out. |
2 | NAR_12.TXT | Without their water purifying control chip, they do not survive. |
1 | NAR_13.TXT | The ghouls of Necropolis learn how to maintain the repaired water pump, and eventually rediscover many lost secrets of engineering. |
2 | NAR_13.TXT | They form a business selling this technology to other towns. |
1 | NAR_15.TXT | The mutant attack on Necropolis spares none of the ghoulish inhabitants. |
2 | NAR_15.TXT | After the mutant armies advance, they leave a truly dead city behind them. |
1 | NAR_16.TXT | The Followers of the Apocalypse rise to become a major influence in New California. |
2 | NAR_16.TXT | With your help, they gain control of the LA Boneyard. |
1 | NAR_18.TXT | The mutant armies, led into battle by the fierce Super Mutants, destroy the Followers of the Apocalypse. |
2 | NAR_18.TXT | Barely human carrion feeders pick over the Followers� remains. |
1 | NAR_19.TXT | In Shady Sands, Tandi helps her father Aradesh bring a new community and new life out of the broken remains of the world. |
2 | NAR_19.TXT | They are responsible for the New California Republic, whose ideals spread across the land. |
1 | NAR_2.TXT | You are taken away, and slowly returned to normal Vault life. |
2 | NAR_2.TXT | But a month later, disaster strikes. |
1 | NAR_20.TXT | Aradesh grieves for his slain daughter, Tandi, but eventually builds Shady Sands into a respected community which is prosperous for many years, before his untimely death at the hands of a Desert Raider. |
1 | NAR_21.TXT | Tandi takes control of Shady Sands after the death of her father, Aradesh. |
2 | NAR_21.TXT | Her brilliant if headstrong style of leadership makes Shady Sands a powerful force in the years to come. |
1 | NAR_22.TXT | With Aradesh dead, and Tandi missing or killed, Shady Sands needs a new leader. |
2 | NAR_22.TXT | After several elections, they find they cannot be governed by a single person and create a guiding council. |
3 | NAR_22.TXT | Shortly afterwards, the Raiders regroup and attack Shady Sands, burning the small community to the ground. |
1 | NAR_23.TXT | The mutant army marches as far north as Shady Sands, razing the small town to the ground. |
1 | NAR_24.TXT | Killian Darkwater takes firm control of Junktown, drives out the last of Gizmo�s kind, and then enforces his own brand of frontier justice. |
2 | NAR_24.TXT | Life is fair and safe under his law. |
1 | NAR_25.TXT | Junktown becomes the new boomtown under the careful, and profitable, guidance of Don Gizmo. |
2 | NAR_25.TXT | He profits the most, and continues to increase the size of his casino, and the scope of his power, until he chokes to death while eating some Iguana-on-a-stick. |
1 | NAR_27.TXT | The mutants are slowed, but not stopped, by the brave defenders of Junktown. |
2 | NAR_27.TXT | When the army finishes their brutal siege, nothing of Junktown remains. |
1 | NAR_28.TXT | The Brotherhood of Steel helps the other human outposts drive the mutant armies away with minimal loss of life, on both sides of the conflict. |
2 | NAR_28.TXT | The advanced technology of the Brotherhood is slowly reintroduced into New California, with little disruption or chaos. |
3 | NAR_28.TXT | The Brotherhood wisely remains out of the power structure, and becomes a major research and development house. |
1 | NAR_29.TXT | The Brotherhood of Steel, under new leadership after the death of Rhombus, becomes an overzealous, techno-religious dictatorship. |
2 | NAR_29.TXT | In 20 years, the Steel Plague devastates the newly formed New California Republic, and starts a Dark Age that could last a thousand years. |
1 | NAR_3.TXT | Your bones are scraped clean by the desolate wind. |
2 | NAR_3.TXT | Your Vault will now surely die, as you have. |
1 | NAR_31.TXT | The Brotherhood of Steel repels the first wave of a mutant invasion, but a traitor in their midst causes the Citadel to fall. |
2 | NAR_31.TXT | Fortunately, the advanced technology is mastered slowly by the mutants, and they were unable to use it against you. |
1 | NAR_32.TXT | With your assistance, Old Harold brings the ghoul population of the Hub into equality with the humans. |
2 | NAR_32.TXT | The two sides work together, and the Hub prospers. |
3 | NAR_32.TXT | Old Harold is still alive, as far as anyone knows. |
1 | NAR_34.TXT | The Hub disperses before the might of the mutant army and will never recover. |
1 | NAR_35.TXT | Thanks to your persistence, the Raiders are destroyed as an effective fighting force, and disband. |
2 | NAR_35.TXT | None of the Raider survivors are ever heard from again. |
1 | NAR_36.TXT | The Desert Raiders eventually regroup and manage to terrorize small communities in the years following your adventures. |
1 | NAR_37.TXT | The Desert Raiders pillage most of the northern parts of New California. |
2 | NAR_37.TXT | They are a scourge that lasts for years, until a rebel army of mutants brings them down. |
1 | NAR_38.TXT | Your mission beneath the Mutant Stronghold is successful. |
2 | NAR_38.TXT | Your actions today will influence the outside world for years to come. |
1 | NAR_39.TXT | Your mission beneath the Cathedral is successful. |
2 | NAR_39.TXT | Your actions today will influence the outside world for years to come. |
1 | NAR_4.TXT | The darkness of the afterlife is all that awaits you now. |
2 | NAR_4.TXT | May you find more peace in that world then you found in this one... |
1 | NAR_40.TXT | Your involvement with the various places and people of the Wasteland is well documented by future historians. |
2 | NAR_40.TXT | Only a single question remained unanswered: What happened to you? |
1 | NAR_41.TXT | You march into the desert sands, leaving the shattered corpse of the Overseer behind you, never to return to the Vault. |
1 | NAR_42.TXT | You march into the desert sands, leaving the Vault behind you. |
1 | NAR_44.TXT | Interplay Productions presents... |
1 | NAR_45.TXT | Fallout, a post nuclear role-playing game. |
1 | NAR_46.TXT | Fallout, a post nuclear adventure. |
1 | NAR_5.TXT | Not even the carrion eaters are interested in your radiated corpse. |
1 | NAR_6.TXT | Your life ends in the wasteland. |
1 | NAR_7.TXT | The radiation has taken its toll. |
2 | NAR_7.TXT | Your death was lingering and extremely painful. |
3 | NAR_7.TXT | Your adventure is done. |
1 | NAR_8.TXT | You fought valiantly, but to no avail. |
1 | NAR_9.TXT | It is done. |
2 | NAR_9.TXT | Vault Thirteen belongs to the Unity and the Master. |
3 | NAR_9.TXT | Your knowledge of the Vault defenses saved many mutant lives during the attack. |
4 | NAR_9.TXT | You personally made the final kill when you took the life of the Overseer. |
5 | NAR_9.TXT | You will certainly become one of the finest soldiers for the Unity, and your skills will see you rewarded often in the future. |
6 | NAR_9.TXT | You are happy. |
7 | NAR_9.TXT | But there remains the tiniest doubt of what could have been... |
1 | NARRATE.TXT | War. |
2 | NARRATE.TXT | War never changes. |
3 | NARRATE.TXT | The Romans waged war to gather slaves and wealth. |
4 | NARRATE.TXT | Spain built an empire from its lust for gold and territory. |
5 | NARRATE.TXT | Hitler shaped a battered Germany into an economic superpower. |
6 | NARRATE.TXT | But war never changes. |
7 | NARRATE.TXT | In the 21st century, war was still waged over the resources that could be acquired. |
8 | NARRATE.TXT | Only this time, the spoils of war were also its weapons. |
9 | NARRATE.TXT | Petroleum and uranium. |
10 | NARRATE.TXT | For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth. |
11 | NARRATE.TXT | In 2077, the storm of world war had come again. |
12 | NARRATE.TXT | In two brief hours, most of the planet was reduced to cinders. |
13 | NARRATE.TXT | And from the ashes of nuclear devastation, a new civilization would struggle to arise. |
14 | NARRATE.TXT | A few were able to reach the relative safety of the large underground Vaults. |
15 | NARRATE.TXT | Your family was part of the group that entered Vault Thirteen. |
16 | NARRATE.TXT | Imprisoned safely behind the large Vault door, under a mountain of stone, a generation has lived without knowledge of the outside world. |
17 | NARRATE.TXT | Life in the Vault is about to change |
100 | NDEBRIS.MSG | The way to the north is blocked by rubble and debris. You will have to find another way. |
101 | NDEBRIS.MSG | The way to the south is blocked by rubble and debris. You will have to find another way. |
102 | NDEBRIS.MSG | The way to the east is blocked by rubble and debris. You will have to find another way. |
103 | NDEBRIS.MSG | The way to the west is blocked by rubble and debris. You will have to find another way. |
104 | NDEBRIS.MSG | The way ahead is blocked by rubble and debris. Perhaps you can find a way underground. |
100 | NEAL.MSG | You see Neal, the bartender. |
101 | NEAL.MSG | You see a bartender. |
102 | NEAL.MSG | He looks overworked. |
103 | NEAL.MSG | Hey! Don't think you're going to get away with that, thief! |
104 | NEAL.MSG | We're closed. Come back around four o'clock. |
105 | NEAL.MSG | Zzzz |
106 | NEAL.MSG | Welcome to the Skum Pitt. What can I do ya for? |
107 | NEAL.MSG | Uh, I'll have a drink. |
108 | NEAL.MSG | I'm looking for information. |
109 | NEAL.MSG | My name's |
110 | NEAL.MSG | . What is this place? |
111 | NEAL.MSG | Gaa hnnngh! |
112 | NEAL.MSG | Great. Whaddya want? |
113 | NEAL.MSG | Nuka-cola, 3 caps. |
114 | NEAL.MSG | Beer, 5 caps. |
115 | NEAL.MSG | The hard stuff, 20 caps. |
116 | NEAL.MSG | Okay, so whaddya wanna know? |
117 | NEAL.MSG | What's the scoop on this town? |
118 | NEAL.MSG | Who's the dangerous-looking stranger in the corner? |
119 | NEAL.MSG | Who're the jerks? |
120 | NEAL.MSG | [Neal looks at you quizzically for a moment.] Haven't you ever seen a bar before, stranger? This is my place, the Skum Pitt. You buy drinks here. And you tip me. |
121 | NEAL.MSG | Uh, right. I knew that. So, can I get a drink? |
122 | NEAL.MSG | Yeah. Um, can I get some other information? |
123 | NEAL.MSG | Oh. Thanks. |
124 | NEAL.MSG | Yeah, same to you, buddy. |
125 | NEAL.MSG | What�s that trophy on the shelf? |
126 | NEAL.MSG | Well, just over there to the west of us is Gizmo's casino. I'd be surprised if you didn't know about it; most of the people here are the ones who just finished losing their money there. Over in the other part of town you got Killian's general store, and Marcelles's Crash House. Killian's a good guy, runs a straight joint, carries everything you need. The Crash House is where you sleep it off when you've been in here for too long. [Neal chuckles.] |
127 | NEAL.MSG | Thanks. Can I get a drink? |
128 | NEAL.MSG | Thanks for the information. See you around. |
129 | NEAL.MSG | Fella's called Tycho. Apparently a ranger from back east or something. Pretty nasty fighter, from what I hear, but a straight-up character. |
130 | NEAL.MSG | Mind if I ask some other questions? |
131 | NEAL.MSG | Oh, them. They're the Skulz. They're a local gang. All the riff-raff. Sometimes they start fights or cause a little trouble. Usually Killian keeps them in line, though. |
132 | NEAL.MSG | Here ya go. Enjoy. |
133 | NEAL.MSG | Hey! You stole my urn! |
134 | NEAL.MSG | That's not a trophy, it's an urn. It contains my wife's ashes - besides this bar, it is the most important thing in my life. |
135 | NEAL.MSG | Anything else? |
136 | NEAL.MSG | Looking for some more information. |
137 | NEAL.MSG | No thanks. |
138 | NEAL.MSG | Oh. |
139 | NEAL.MSG | Yeah, I'll have a drink. |
140 | NEAL.MSG | Come back when you've got some money. |
141 | NEAL.MSG | What'll it be, friend? |
142 | NEAL.MSG | What happened to that trophy you used to have up there? |
143 | NEAL.MSG | Thank you. You can't know what this means to me. You'll never pay for a drink in this bar again. |
144 | NEAL.MSG | I've got your urn back for you. |
145 | NEAL.MSG | Some slime stole it. It wasn't a trophy, it was an urn. It contained my wife's ashes - besides this bar, it was the most important thing in my life. |
146 | NEAL.MSG | Get the hell outta here you goddamn punks! If any of ya ever touch her again I'll kill the whole lot o' ya! |
147 | NEAL.MSG | The day I can't handle little shits like you is the day I die! |
148 | NEAL.MSG | What the hell ya doin'? We're closed. Get on out of here! |
100 | NEIL.MSG | You see Neil, the head of the guard for the Followers. |
101 | NEIL.MSG | You see Neil, the head of the guard for the Followers. |
102 | NEIL.MSG | If you seek someone to talk to, talk to Peter. I'm trying to get some sleep. |
103 | NEIL.MSG | Why are you here? |
104 | NEIL.MSG | Hrr. Arrooo? |
105 | NEIL.MSG | Nuh nuh. |
106 | NEIL.MSG | KILL!! |
107 | NEIL.MSG | I'm |
108 | NEIL.MSG | . I was sent to look for you. |
109 | NEIL.MSG | I'm |
110 | NEIL.MSG | . And you are dead. |
111 | NEIL.MSG | What can you tell me about the Followers? |
112 | NEIL.MSG | I have come to offer my assistance. |
113 | NEIL.MSG | I seek ways in which to instill peace upon this desolate wasteland. |
114 | NEIL.MSG | I am sorry, but I can't understand you. Now, what are you doing here? |
115 | NEIL.MSG | Nuh nuh. |
116 | NEIL.MSG | Me Kill!! |
117 | NEIL.MSG | Hep. Me hep. |
118 | NEIL.MSG | If you are doing nothing, then I suggest that you leave. Now! |
119 | NEIL.MSG | You wish to help? Maybe I can use you. |
120 | NEIL.MSG | Yes. Me hep! Me hep! |
121 | NEIL.MSG | No. No hep! |
122 | NEIL.MSG | You are simple enough to find this person that others are too smart to find. There is a spy around here who is giving our secrets to the Children. Find the spy. Kill the spy. Go. |
123 | NEIL.MSG | I thought as much. Be off with you. |
124 | NEIL.MSG | Figures that Jake doesn't think that I can get the job done right. He's the only one who could have sent you. Then you know about the spy. |
125 | NEIL.MSG | Jake didn't send me. One of your guards did. |
126 | NEIL.MSG | I know some. Jake was very short with words. |
127 | NEIL.MSG | What is this about a spy? Maybe I can help. |
128 | NEIL.MSG | My guards are no fools. They sent you to the right person. There is a leak in here, and we need to find out where it is and seal it. |
129 | NEIL.MSG | Have any leads? |
130 | NEIL.MSG | I'm a fighter, not a plumber. If you have leaks, talk to someone else. |
131 | NEIL.MSG | I think you are the leak. Die!! |
132 | NEIL.MSG | Forget it. I'm nobody's lackey. |
133 | NEIL.MSG | The only thing that we know so far is that the person has to have access to the Children's Cathedral. I think it may be one of our scouts. |
134 | NEIL.MSG | Okay. I will check it out right now. |
135 | NEIL.MSG | Are you sure it is not a guard? |
136 | NEIL.MSG | Tough luck then. You'll never catch the person now. |
137 | NEIL.MSG | I am quite certain. They only have access to the halls of the Followers. They are not allowed outside. |
138 | NEIL.MSG | Then I don't know who it could be. |
139 | NEIL.MSG | I'll look into the scouts then. |
140 | NEIL.MSG | I think there is a cover-up here. You die! |
141 | NEIL.MSG | That is why I am asking you to look around and see if you can find someone. Will you help? |
142 | NEIL.MSG | Yes. |
143 | NEIL.MSG | No. |
144 | NEIL.MSG | Thank you. This means a lot to us. |
145 | NEIL.MSG | Then I must detain you from warning anyone. |
146 | NEIL.MSG | How he ever became second in command is beyond me. Since he was so scarce in words, I will fill you in. We have a leak who is feeding the Children some of our movement patterns. |
147 | NEIL.MSG | Have any leads? |
148 | NEIL.MSG | I'm a fighter, not a plumber. If you have leaks, talk to someone else. |
149 | NEIL.MSG | I think you are the leak. Die!! |
150 | NEIL.MSG | Forget it. I'm nobody's lackey. |
151 | NEIL.MSG | You don't even know? I guess you wouldn't; most people in here don't. Someone is sneaking information of our movements to the Children. We need that person gone. |
152 | NEIL.MSG | Have any leads? |
153 | NEIL.MSG | I think you are the leak. Die!! |
154 | NEIL.MSG | Forget it. I'm nobody's lackey. |
155 | NEIL.MSG | How much are you willing to offer? |
156 | NEIL.MSG | I don't have much money. How about 200 caps? |
157 | NEIL.MSG | Sorry, I'm broke. |
158 | NEIL.MSG | Your life. |
159 | NEIL.MSG | Sounds fair to me. |
160 | NEIL.MSG | Now I will end this leak in the Followers! |
161 | NEIL.MSG | Tough luck then. |
162 | NEIL.MSG | What would you like to know? |
163 | NEIL.MSG | Who is the leader? |
164 | NEIL.MSG | Why are you attacking the Children? |
165 | NEIL.MSG | Where can I get some first aid? |
166 | NEIL.MSG | Nothing. Just checking. |
167 | NEIL.MSG | Nothing. Thank you. |
168 | NEIL.MSG | Our leader is Nicole. Really nice person, but a bit flighty. Anything else you want to know? |
169 | NEIL.MSG | Why are you attacking the Children? |
170 | NEIL.MSG | Where can I get some healing? |
171 | NEIL.MSG | Nothing. Just checking. *smack* |
172 | NEIL.MSG | Nothing. Thank you. |
173 | NEIL.MSG | The Children are not what they appear to be. They are hiding something. Something related to those Nightkin. Anything else? |
174 | NEIL.MSG | Who is the leader? |
175 | NEIL.MSG | Where can I get some healing? |
176 | NEIL.MSG | Nothing. Just checking. *smack* |
177 | NEIL.MSG | Nothing. Thank you. |
178 | NEIL.MSG | There is the Children's healer, but I don't trust them. We also have a doctor or nurse on duty here at all times. Anything else? |
179 | NEIL.MSG | Who is the leader? |
180 | NEIL.MSG | Why are you attacking the Children? |
181 | NEIL.MSG | Nothing. Just checking. *smack* |
182 | NEIL.MSG | Nothing. Thank you. |
183 | NEIL.MSG | I am truly sorry to hear that. Pieces be with you! |
184 | NEIL.MSG | Who sent you? |
185 | NEIL.MSG | Your guard sent me. |
186 | NEIL.MSG | Jake sent me. |
187 | NEIL.MSG | I sent me. |
188 | NEIL.MSG | Never mind. Good bye. |
189 | NEIL.MSG | A bit sure of yourself. I have no need for you. Talk to Nicole if you wish to offer your services. Good night. |
190 | NEIL.MSG | Then you will want to search out Nicole. She can help you better with that. Good evening. |
191 | NEIL.MSG | Go find that spy. We need to keep our plans secret still longer. |
192 | NEIL.MSG | Good job on finding and removing Heather. Her meddling nearly got everyone killed. I wish there was something more we could do. |
193 | NEIL.MSG | Perhaps I can help you once more. |
194 | NEIL.MSG | Good luck to you. |
195 | NEIL.MSG | How so? |
196 | NEIL.MSG | I can train the Followers in some skills for war. Maybe your chances will improve. |
197 | NEIL.MSG | I can leave. Good bye. |
198 | NEIL.MSG | That would be wonderful. Thank you. |
199 | NEIL.MSG | Now you are a bit more prepared. Good evening. |
100 | NGARFRDG.MSG | The fridge is locked. |
101 | NGARFRDG.MSG | The fridge is already unlocked. |
102 | NGARFRDG.MSG | You unlock the fridge. |
103 | NGARFRDG.MSG | You haven't quite gotten this lock yet. |
100 | NH2OCOMP.MSG | You see a water processing control computer. It has malfunctioned due to the removal of a critical piece of hardware. |
101 | NH2OCOMP.MSG | Your search the water processing control computer is successful. You find the water chip without a problem. |
102 | NH2OCOMP.MSG | You search the water computer. It takes a while but you eventually discover the water chip. |
103 | NH2OCOMP.MSG | The computer cannot be repaired without a functional water chip. |
104 | NH2OCOMP.MSG | You easily remove the water chip from the computer. You hear the flow of water to the city stop. |
105 | NH2OCOMP.MSG | You struggle with the computer for a while, but you cannot remove the chip. After a moment, you realize you forgot to remove the locking bolts. |
106 | NH2OCOMP.MSG | You did not remove the chip. Perhaps you should try again, this time a little more carefully. |
107 | NH2OCOMP.MSG | You are too far away to carefully examine the water computer. |
108 | NH2OCOMP.MSG | You fail to repair the computer. |
109 | NH2OCOMP.MSG | You learn nothing special about the water computer. |
110 | NH2OCOMP.MSG | You reinstall the water chip into the computer. The computer reboots after a moment, and proceeds to function as normal. |
111 | NH2OCOMP.MSG | This item cannot be used on the computer. |
112 | NH2OCOMP.MSG | You see a water processing control computer. It is functional. |
113 | NH2OCOMP.MSG | You gain |
114 | NH2OCOMP.MSG | experience points for getting a water chip. |
115 | NH2OCOMP.MSG | You examine the computer carefully. Your analytical mind discovers a couple of methods that will ease the removal of the water chip. |
116 | NH2OCOMP.MSG | You learn that there is no way to fix the computer without reinstalling the water chip. |
117 | NH2OCOMP.MSG | After shutting down the Water Purification Computer, you can now hear the repaired water pump working in the distance, bringing water up from what must be a deep well under Necropolis. |
100 | NH2OPUMP.MSG | The water pump is fixed and working fine. |
101 | NH2OPUMP.MSG | The water pump isn't working due to a broken vacuum pump. |
102 | NH2OPUMP.MSG | The water pump isn't working. |
103 | NH2OPUMP.MSG | A piece of machinery. |
104 | NH2OPUMP.MSG | This water pump isn't working due to a broken vacuum pump. |
105 | NH2OPUMP.MSG | It might need a new fuse. |
106 | NH2OPUMP.MSG | The water pump isn't working. |
107 | NH2OPUMP.MSG | You cannot repair the water pump without a replacement vacuum pump. |
108 | NH2OPUMP.MSG | You fail to repair the water pump. It might need a new fuse. |
109 | NH2OPUMP.MSG | You fail to repair the water pump. |
110 | NH2OPUMP.MSG | This water pump isn't working due to a broken vacuum pump. |
111 | NH2OPUMP.MSG | This water pump may need a new fuse. |
112 | NH2OPUMP.MSG | The water pump isn't working. |
113 | NH2OPUMP.MSG | You notice nothing unusual. |
114 | NH2OPUMP.MSG | The massive pump struggles to life after you successfully install the missing parts. |
115 | NH2OPUMP.MSG | You somehow manage to destroy the parts while cutting your hand for 1 point of damage. |
116 | NH2OPUMP.MSG | You are having difficulties making these parts work. |
117 | NH2OPUMP.MSG | This item cannot be used on the pump. |
118 | NH2OPUMP.MSG | You gain 1000 experience points for fixing the pump. |
100 | NICOLE.MSG | You see Nicole. |
101 | NICOLE.MSG | Tell me a little history behind the Followers. |
102 | NICOLE.MSG | What do you worship? |
103 | NICOLE.MSG | What's around here? |
104 | NICOLE.MSG | I have some information for you. |
105 | NICOLE.MSG | Greetings. Hey! We're very glad you could join us. We hope you have found our humble abode to your satisfaction. |
106 | NICOLE.MSG | Thanks. Can you tell me more about what you worship here? |
107 | NICOLE.MSG | 'Humble' is a good word. 'Dump' would be better. |
108 | NICOLE.MSG | I have. Can I ask you a few questions? |
109 | NICOLE.MSG | It's okay, I guess. |
110 | NICOLE.MSG | Nuhh? Uh, nuh, nuh. Huh? |
111 | NICOLE.MSG | We don't worship so much as follow a set of principles. We want to bring peace back to this wasteland. The world tends toward destruction, so we try to make a difference. |
112 | NICOLE.MSG | How? |
113 | NICOLE.MSG | We try to remind people why the Great War happened in the first place. And help insure it won't ever happen again. |
114 | NICOLE.MSG | Have you been successful at all? |
115 | NICOLE.MSG | Sounds like wishful thinking - not very realistic. |
116 | NICOLE.MSG | We never give up hope. We never will, even though most live by the gun these days. And we are concerned with the Children of the Cathedral... |
117 | NICOLE.MSG | What about them? |
118 | NICOLE.MSG | They claim to want peace, like us. But anyone who disagrees with them just disappears. Their Dark God is not what he seems, believe me. |
119 | NICOLE.MSG | How do you know? |
120 | NICOLE.MSG | Don't you think you're being a bit paranoid? |
121 | NICOLE.MSG | 'Us?' Is this what all the Followers think or just you? |
122 | NICOLE.MSG | Call it instinct. We've seen Morpheus and the Nightkin and they don't look like peace makers to us. Their hospitals and message of peace make them attractive, but we know there's evil there. |
123 | NICOLE.MSG | Don't you think you're being a little bit paranoid? |
124 | NICOLE.MSG | Do you have any clues? |
125 | NICOLE.MSG | Well, I'll make sure to tell you anything I find out. |
126 | NICOLE.MSG | 'We' this and 'we' that. Are you trying to put words in everyone's mouths? |
127 | NICOLE.MSG | Maybe, but it's what kept us alive this long. |
128 | NICOLE.MSG | We are united. If not, we'll perish. Now forgive me if that irritates you. |
129 | NICOLE.MSG | Is there anything else you need to know? |
130 | NICOLE.MSG | Yeah. |
131 | NICOLE.MSG | No, thanks. I'll be going now. |
132 | NICOLE.MSG | Ask, and I'll answer if I can. |
133 | NICOLE.MSG | We don't have time for questions from the likes of you. My assistant will show you out. |
134 | NICOLE.MSG | Hey! I don't appreciate that, but I'll overlook it if you apologize. |
135 | NICOLE.MSG | I'm sorry I ever talked to you. |
136 | NICOLE.MSG | Okay, I'm sorry. |
137 | NICOLE.MSG | Fine. We don't have time to baby-sit. Leave us. |
138 | NICOLE.MSG | Apology accepted. Please remember you are a guest here. Now, is there anything else? |
139 | NICOLE.MSG | Can I ask a few more questions? |
140 | NICOLE.MSG | No, I'll be going now. |
141 | NICOLE.MSG | We wish you the best in the journeys ahead. Please feel free to use our base as much as you like. |
142 | NICOLE.MSG | We know it could be better. But when you're preparing for war... |
143 | NICOLE.MSG | War with who? |
144 | NICOLE.MSG | The Children of the Cathedral. We believe in bringing peace to the land, but there's some things that just can't be helped. |
145 | NICOLE.MSG | What do you mean? What did they do? |
146 | NICOLE.MSG | Why do you believe in peace? |
147 | NICOLE.MSG | Ever since the Children showed up, anyone who doesn't believe in their vision disappears. They say that they are here for peace, but we know differently. |
148 | NICOLE.MSG | How do you know? |
149 | NICOLE.MSG | So what are you going to do about it? |
150 | NICOLE.MSG | Where did the Children come from? |
151 | NICOLE.MSG | All we can do is prepare. But the time will come when we must fight these Children and their Dark God. |
152 | NICOLE.MSG | Sounds dangerous. I'll let you know anything I find out. |
153 | NICOLE.MSG | I thought you said you believed in peace? |
154 | NICOLE.MSG | Good! We could use any information. Now, is there anything else you'd like to ask? |
155 | NICOLE.MSG | Yes, there is. |
156 | NICOLE.MSG | No, thank you. |
157 | NICOLE.MSG | We do believe in peace, but we will defend this land if we have to. If that means the Followers go to war, so be it. |
158 | NICOLE.MSG | Sounds contradictory to me. |
159 | NICOLE.MSG | That's kind of two-faced, isn't it? |
160 | NICOLE.MSG | Okay. Can I ask you a few more questions? |
161 | NICOLE.MSG | Not really. We came to teach peace, but we will defend ourselves, if necessary. That includes our beliefs |
162 | NICOLE.MSG | You would not understand. |
163 | NICOLE.MSG | Hmm, okay. Can I ask you a few more questions? |
164 | NICOLE.MSG | All right. I think it's time for me to go. |
165 | NICOLE.MSG | They showed up around the same time we did, but no one knows how they came about. We've heard rumors that their leader, Morpheus, was part of the Rippers before he was 'enlightened' by their Dark God. |
166 | NICOLE.MSG | Hey, a guy can change. |
167 | NICOLE.MSG | Sounds like he's not a nice fellow. |
168 | NICOLE.MSG | I think I'll check it out. |
169 | NICOLE.MSG | That's a very charitable description. Now, is there anything else? |
170 | NICOLE.MSG | Yes, there is. |
171 | NICOLE.MSG | No, thank you. |
172 | NICOLE.MSG | Be very careful. Of course, we would love to know what's going on over there. |
173 | NICOLE.MSG | Can I ask a few more questions? |
174 | NICOLE.MSG | Thanks, I'll go now. |
175 | NICOLE.MSG | We started this group after seeing that bloodshed still ruled the land. There seemed to be no hope left. Man can't live without hope. |
176 | NICOLE.MSG | And you give hope? |
177 | NICOLE.MSG | You sound like one of the Children! |
178 | NICOLE.MSG | When did you start this group? |
179 | NICOLE.MSG | We try. We try our best. Most people don't want to listen, but a few do. |
180 | NICOLE.MSG | Well, I hope I can ask another question. |
181 | NICOLE.MSG | It's time for me to leave. |
182 | NICOLE.MSG | I'm sure you'd be bored with the telling of the entire history of the Followers. There a number of books in here with that information. |
183 | NICOLE.MSG | Can I ask a few more questions? |
184 | NICOLE.MSG | Well, thanks. I need to go now. |
185 | NICOLE.MSG | A number of our spies have seen Nightkin coming in and out of the back room of the Children's temple. Something important is back there. |
186 | NICOLE.MSG | Well, I'll report back anything I hear. |
187 | NICOLE.MSG | Can I ask a few more questions? |
188 | NICOLE.MSG | Interesting, but I gotta go. |
189 | NICOLE.MSG | What would you like to know? |
190 | NICOLE.MSG | Where did the Followers start? |
191 | NICOLE.MSG | Who started it? |
192 | NICOLE.MSG | What are your goals? |
193 | NICOLE.MSG | Far to the south, near the Great Glow. The times were hard, but we managed to survive. We realized then the Great War must never happen again. |
194 | NICOLE.MSG | So, you started the Followers of the Apocalypse? |
195 | NICOLE.MSG | What made you come up north? |
196 | NICOLE.MSG | After my parents were killed by a marauders, [sigh] it was time the killing stopped. It's our goal to make this land the way it used to be, before the war. |
197 | NICOLE.MSG | I'm sorry about your parents. |
198 | NICOLE.MSG | So it could happen again? That's stupid! |
199 | NICOLE.MSG | Who were the marauders? |
200 | NICOLE.MSG | What made you bring the Followers up north? |
201 | NICOLE.MSG | We've never found out, although we've heard a group live up north in an old ruined city. We've let it rest. |
202 | NICOLE.MSG | Why not? You could get revenge! |
203 | NICOLE.MSG | Why did you end up bringing the Followers north? |
204 | NICOLE.MSG | We're here to make peace, not kill in hatred. |
205 | NICOLE.MSG | Sounds more like fear. |
206 | NICOLE.MSG | Very noble of you. If it was me I'd kill them all. |
207 | NICOLE.MSG | Why are you up here now? |
208 | NICOLE.MSG | I'm not surprised. The Followers are here to talk sense into people like you. |
209 | NICOLE.MSG | Good luck, it's a tough sell. Is that why you're up north now? |
210 | NICOLE.MSG | And you don't think violence is ever good? |
211 | NICOLE.MSG | Then answering more questions can't hurt, right? |
212 | NICOLE.MSG | Well, I gotta go. |
213 | NICOLE.MSG | [Sigh] You're simply not ready to understand the differences. Okay. So why don't you just think about it, then come back to talk. |
214 | NICOLE.MSG | There aren't many left down south. The radiation has polluted almost everything. Most of the remaining people followed us to start the organization. |
215 | NICOLE.MSG | How did your family survive? |
216 | NICOLE.MSG | It's still that radioactive? After 80 years? |
217 | NICOLE.MSG | We lived on the outskirts of the Great Glow. Sickness had started spreading, so we gathered all the people and we made our way north. [Sigh] That's when my parents were killed. |
218 | NICOLE.MSG | I'm sorry. |
219 | NICOLE.MSG | Why is the area down there still that radioactive after all this time? |
220 | NICOLE.MSG | Thank you, I appreciate that. Now, is there anything else you needed to ask me? |
221 | NICOLE.MSG | Yes, there is. |
222 | NICOLE.MSG | No, I need to run. |
223 | NICOLE.MSG | Well, the rumor is that there was something so important there, that the area was saturated with bombs to insure everything was wiped out. |
224 | NICOLE.MSG | Can I ask a few more questions? |
225 | NICOLE.MSG | Interesting. But I have to go now. |
226 | NICOLE.MSG | Well, the Boneyard is pretty scarce as you can see. Adytum is to the west. The Children of the Cathedral are to the north. I wouldn't advise going too far south into the city, though, the Rippers and the Blades have made it into a battlefield. |
227 | NICOLE.MSG | About what? |
228 | NICOLE.MSG | I know what's behind the Children of the Cathedral. |
229 | NICOLE.MSG | How much are you willing to pay me? |
230 | NICOLE.MSG | Nothing, never mind. |
231 | NICOLE.MSG | Finally! What'd you find out? |
232 | NICOLE.MSG | I'm now the leader of the Children! |
233 | NICOLE.MSG | Morpheus is not the leader of the Children. It's actually run by the Master. |
234 | NICOLE.MSG | You know the Nightkin? |
235 | NICOLE.MSG | Wait a s...the Dark God? You're not telling me he's real. |
236 | NICOLE.MSG | Oh, he's real all right, just not a god. He's a mutant who wants to make everyone a Nightkin, for their own good. |
237 | NICOLE.MSG | Yes, he is! You should fear the all-mighty Dark God! |
238 | NICOLE.MSG | What do the Nightkin have to do with this? |
239 | NICOLE.MSG | They're actually a race of super mutants. The Master is their leader. |
240 | NICOLE.MSG | What do they plan to do? |
241 | NICOLE.MSG | The Master wants to make everyone a Nightkin. He thinks they're superior, and he thinks that turning everyone into them will save humanity! |
242 | NICOLE.MSG | I'm not sure. I just know that the Master is turning people into Nightkin. |
243 | NICOLE.MSG | What should we do? |
244 | NICOLE.MSG | I'm going to talk to the Master. |
245 | NICOLE.MSG | I'm going to take out the Cathedral right now. |
246 | NICOLE.MSG | I've destroyed the place where they make more Super Mutants, but I need help in taking out the Cathedral. |
247 | NICOLE.MSG | We can't let this opportunity pass. You scout the Cathedral. We'll meet you there and help you storm the place. |
248 | NICOLE.MSG | No, not that. Do you know if there's a secret way in? |
249 | NICOLE.MSG | Okay. Meet me there. |
250 | NICOLE.MSG | No! I don't want anyone else to be hurt. |
251 | NICOLE.MSG | No, but I know someone who will. Go to the Cathedral and find a woman named Laura. Tell her 'Red Rider'. We'll create a diversion if we can. |
252 | NICOLE.MSG | Thanks. I hope luck is with us. |
253 | NICOLE.MSG | Luck has nothing to do with it. I have faith in you. |
254 | NICOLE.MSG | Our destiny lies before us. Let us hope we are worthy. |
255 | NICOLE.MSG | What? This is our destiny. The Followers will fight this evil so that the healing of the land can finally begin. |
256 | NICOLE.MSG | No. I forbid it. |
257 | NICOLE.MSG | Okay. Meet me at the Cathedral. |
258 | NICOLE.MSG | [Chuckle] You don't control us. We will attack, with or without your blessing! |
259 | NICOLE.MSG | Talk to him?! Are you crazy? |
260 | NICOLE.MSG | Aren't you the one that preaches peace? |
261 | NICOLE.MSG | No, and you can't stop me. |
262 | NICOLE.MSG | Well, yes, but... |
263 | NICOLE.MSG | I think I can end this without bloodshed. Be ready, though, in case I fail. |
264 | NICOLE.MSG | Obviously, your mind is made up. This might help you. Go to the Cathedral and find a woman named Laura. Say the phrase 'Red Rider'. And please...come back safely. |
265 | NICOLE.MSG | You have a strange sense of humor. Why don't you come back when you have something serious to say. |
266 | NICOLE.MSG | Sorry, it was just a joke. It has to do with the Nightkin. |
267 | NICOLE.MSG | So you're a mercenary. Fine, I'll give you 100 caps. |
268 | NICOLE.MSG | Now, what do you have for me? |
269 | NICOLE.MSG | I know someone is planning to con you out of some money. Thanks. |
270 | NICOLE.MSG | Morpheus is not the leader of the Children. It's actually run by the Master. |
271 | NICOLE.MSG | You know the Nightkin? |
272 | NICOLE.MSG | The Children are controlled by space aliens. |
273 | NICOLE.MSG | Good luck. Now we've got to examine our options. |
274 | NICOLE.MSG | How noble, how impressive. And we thought you were different. Now take your money and leave. |
275 | NICOLE.MSG | Well hi. What can I help you with now? |
276 | NICOLE.MSG | I need to ask a few questions. |
277 | NICOLE.MSG | Sorry, I gotta go. |
278 | NICOLE.MSG | Nuh, nuh, uh? |
279 | NICOLE.MSG | What do you want now? |
280 | NICOLE.MSG | I wanted to say I'm sorry. |
281 | NICOLE.MSG | I just wanted to see you again. |
282 | NICOLE.MSG | Just leave |
283 | NICOLE.MSG | Apology accepted. What can I help you with? |
284 | NICOLE.MSG | Can I ask a few more questions? |
285 | NICOLE.MSG | That was all for now. I gotta go. |
286 | NICOLE.MSG | Please, we're busy. Don't you have things to do? |
287 | NICOLE.MSG | What are you doing? Put that down! |
288 | NICOLE.MSG | Stop! |
289 | NICOLE.MSG | Stop that! |
290 | NICOLE.MSG | Hey! Get out of here! |
291 | NICOLE.MSG | Well, if you say so. Now run along, because we have work to do. |
292 | NICOLE.MSG | Talk to Jake. He knows more about that. |
293 | NICOLE.MSG | As I said... |
294 | NICOLE.MSG | As I mentioned before... |
295 | NICOLE.MSG | I said... |
296 | NICOLE.MSG | Well, as I said... |
297 | NICOLE.MSG | Hi! Are you an idiot? |
298 | NICOLE.MSG | I've told you that numerous times. Maybe you should work on your memory. |
299 | NICOLE.MSG | Morpheus is the leader of the Children of the Cathedral. He is evil, and that fact must be exposed. |
300 | NICOLE.MSG | There's not much to tell. |
301 | NICOLE.MSG | Laura is one of our insiders within the Cathedral. She's extremely loyal to our cause |
302 | NICOLE.MSG | Jake is second in command. |
303 | NICOLE.MSG | In here, you'll find historical texts and philosophical texts...almost anything. Feel free to look around. |
304 | NICOLE.MSG | The Children of the Cathedral worship him. They say he only wants to heal humanity, but that's a lie. |
305 | NICOLE.MSG | I've heard very little about him. |
306 | NICOLE.MSG | They're the personal servants of Morpheus. They're huge, hulking creatures. Ugh! |
307 | NICOLE.MSG | You've probably seen their hospitals around. They preach peace, but there is something wrong with them. We need to find out what. |
308 | NICOLE.MSG | It's a small settlement. You'll find it to the west in the Boneyard. |
309 | NICOLE.MSG | Before the Great War, this was a huge, thriving city. My mother told stories, but there's hardly anything left now. Just ruins and death. |
310 | NICOLE.MSG | They war with the Blades down south. The Rippers are the most ruthless gang in the Boneyard. When we sent people to convert them, the only thing we got back were their heads. |
311 | NICOLE.MSG | The Blades fight the Rippers down south. They're the most agreeable of the two gangs, though that's not saying much. We've converted a few of them. |
312 | NICOLE.MSG | Our history is in the last case, top shelf. |
313 | NICOLE.MSG | Everything was burned, everything destroyed. We try to teach people peace, so that it will never happen again. |
314 | NICOLE.MSG | That's the trading city to the north. We're trying to set up a table there. |
315 | NICOLE.MSG | We're not sure about them. They sell guns, we sell peace. But their motives... |
316 | NICOLE.MSG | We know nothing about that. |
317 | NICOLE.MSG | We've never heard of that. |
318 | NICOLE.MSG | We don't know what you're talking about. |
319 | NICOLE.MSG | What else do you know about the Children of the Cathedral? |
320 | NICOLE.MSG | Can I ask you a few more questions about them? |
321 | NICOLE.MSG | Can I ask you about something else? |
322 | NICOLE.MSG | Do you know who their leader is? |
323 | NICOLE.MSG | Do you have any suspicions about them? |
324 | NICOLE.MSG | Can you help me destroy them? |
325 | NICOLE.MSG | Thanks I can use all the help I can get! |
326 | NICOLE.MSG | Thanks for the information. I'll be going now. |
980 | NICOLE.MSG | We know nothing about that. |
981 | NICOLE.MSG | We've never heard of that. |
982 | NICOLE.MSG | We don't know what you're talking about. |
1000 | NICOLE.MSG | Morpheus |
1001 | NICOLE.MSG | Nicole |
1002 | NICOLE.MSG | Laura |
1003 | NICOLE.MSG | Jake |
1004 | NICOLE.MSG | Library |
1005 | NICOLE.MSG | God |
1006 | NICOLE.MSG | Master |
1007 | NICOLE.MSG | Nightkin |
1008 | NICOLE.MSG | Cathedral |
1009 | NICOLE.MSG | Adytum |
1010 | NICOLE.MSG | Angel's |
1011 | NICOLE.MSG | Followers |
1012 | NICOLE.MSG | War |
1013 | NICOLE.MSG | Hub |
1014 | NICOLE.MSG | Brotherhood |
1015 | NICOLE.MSG | Angels |
1016 | NICOLE.MSG | Boneyard |
1017 | NICOLE.MSG | Steel |
1100 | NICOLE.MSG | Morpheus is the leader of the Children of the Cathedral. He is evil, and that fact must be exposed. |
1101 | NICOLE.MSG | There's not much to tell. |
1102 | NICOLE.MSG | Laura is one of our insiders within the Cathedral. She's extremely loyal to our cause. |
1103 | NICOLE.MSG | Jake is second in command. |
1104 | NICOLE.MSG | In here, you'll find historical texts and philosophical texts...almost anything. Feel free to look around. |
1105 | NICOLE.MSG | The Children of the Cathedral worship him. They say he only wants to heal humanity, but that's a lie. |
1106 | NICOLE.MSG | I've heard very little about him. |
1107 | NICOLE.MSG | They're the personal servants of Morpheus. They're huge, hulking creatures. Ugh! |
1108 | NICOLE.MSG | You've probably seen their hospitals around. They preach peace, but there is something wrong with them. We need to find out what. |
1109 | NICOLE.MSG | It's a small settlement. You'll find it to the west in the Boneyard. |
1110 | NICOLE.MSG | Before the Great War, this was a huge, thriving city. My mother told stories, but there's hardly anything left now. Just ruins and death. |
1111 | NICOLE.MSG | Our history is in the last case, top shelf. |
1112 | NICOLE.MSG | Everything was burned, everything destroyed. We try to teach people peace, so that it will never happen again. |
1113 | NICOLE.MSG | That's the trading city to the north. We're trying to set up a table there. |
1114 | NICOLE.MSG | We're not sure about them. They sell guns, we sell peace. But their motives... |
1115 | NICOLE.MSG | Before the Great War, this was a huge, thriving city. My mother told stories, but there's hardly anything left now. Just ruins and death. |
1116 | NICOLE.MSG | Before the Great War, this was a huge, thriving city. My mother told stories, but there's hardly anything left now. Just ruins and death. |
1117 | NICOLE.MSG | We're not sure about them. They sell guns, we sell peace. But their motives... |
1118 | NICOLE.MSG | We know nothing about that. |
1119 | NICOLE.MSG | We've never heard of that. |
500 | OBJ_DUDE.MSG | After destroying the Master and his lab which he was creating his army of Super Mutants, you return home, only to discover that you are thrown out of your vault for being too destructive. Thank you for playing Fallout. |
970 | OBJ_DUDE.MSG | That is my name. |
971 | OBJ_DUDE.MSG | You are talking to me. |
972 | OBJ_DUDE.MSG | Why do you ask silly questions. I am that person. |
980 | OBJ_DUDE.MSG | I don't know anything about that. |
981 | OBJ_DUDE.MSG | Sorry. No clue. |
982 | OBJ_DUDE.MSG | Never heard of it. |
2800 | OBJ_DUDE.MSG | The Master |
2801 | OBJ_DUDE.MSG | Water Chip |
2802 | OBJ_DUDE.MSG | Necropolis |
2803 | OBJ_DUDE.MSG | Set |
2804 | OBJ_DUDE.MSG | Watershed |
2805 | OBJ_DUDE.MSG | Hall |
2900 | OBJ_DUDE.MSG | Isn't he some big important guy? |
2901 | OBJ_DUDE.MSG | I dunno, but the watershed might have one. |
2902 | OBJ_DUDE.MSG | Yer standing in it. All that's left of it, at least. This place is dying, slowly but surely. |
2903 | OBJ_DUDE.MSG | Oh, I like him, I do. You can find him at the Hall. |
2904 | OBJ_DUDE.MSG | It's to the north. Watch out for the guards. They take their job real serious like. |
2905 | OBJ_DUDE.MSG | The Hall of the Dead. Where Set does his business. It's smack right in the center of Necropolis. |
3400 | OBJ_DUDE.MSG | The Master |
3401 | OBJ_DUDE.MSG | Water Chip |
3402 | OBJ_DUDE.MSG | Necropolis |
3403 | OBJ_DUDE.MSG | Set |
3404 | OBJ_DUDE.MSG | Watershed |
3405 | OBJ_DUDE.MSG | Hall |
3500 | OBJ_DUDE.MSG | Isn't he some big important guy? |
3501 | OBJ_DUDE.MSG | I dunno, but the watershed might have one. |
3502 | OBJ_DUDE.MSG | Yer standing in it. All that's left of it, at least. This place is dying, slowly but surely. |
3503 | OBJ_DUDE.MSG | Oh, I like him, I do. You can find him at the Hall. |
3504 | OBJ_DUDE.MSG | It's to the north. Watch out for the guards. They take their job real serious like. |
3505 | OBJ_DUDE.MSG | The Hall of the Dead. Where Set does his business. It's smack right in the center of Necropolis. |
4000 | OBJ_DUDE.MSG | The Master |
4001 | OBJ_DUDE.MSG | Water Chip |
4002 | OBJ_DUDE.MSG | Necropolis |
4003 | OBJ_DUDE.MSG | Set |
4004 | OBJ_DUDE.MSG | Watershed |
4005 | OBJ_DUDE.MSG | Hall |
4100 | OBJ_DUDE.MSG | Isn't he some big important guy? |
4101 | OBJ_DUDE.MSG | I dunno, but the watershed might have one. |
4102 | OBJ_DUDE.MSG | Yer standing in it. All that's left of it, at least. This place is dying, slowly but surely. |
4103 | OBJ_DUDE.MSG | Oh, I like him, I do. You can find him at the Hall. |
4104 | OBJ_DUDE.MSG | Watch out for the guards. They take their job real serious like. |
4105 | OBJ_DUDE.MSG | The Hall of the Dead. Where Set does his business. It's smack right in the center of Necropolis. |
4600 | OBJ_DUDE.MSG | Vault |
4601 | OBJ_DUDE.MSG | Water |
4602 | OBJ_DUDE.MSG | Overseer |
4603 | OBJ_DUDE.MSG | Chip |
4604 | OBJ_DUDE.MSG | Waterchip |
4605 | OBJ_DUDE.MSG | Vault-13 |
4606 | OBJ_DUDE.MSG | Vault13 |
4607 | OBJ_DUDE.MSG | Medic |
4608 | OBJ_DUDE.MSG | Healing |
4609 | OBJ_DUDE.MSG | Library |
4700 | OBJ_DUDE.MSG | This is where we live. You should understand that. |
4701 | OBJ_DUDE.MSG | The chip controls the level of purity in the underground water supply. It is a critical piece of equipment that cannot be repaired. |
4702 | OBJ_DUDE.MSG | A good man doing a difficult job. |
4703 | OBJ_DUDE.MSG | The chip controls the level of purity in the underground water supply. It is a critical piece of equipment that cannot be repaired. |
4704 | OBJ_DUDE.MSG | The chip controls the level of purity in the underground water supply. It is a critical piece of equipment that cannot be repaired. |
4705 | OBJ_DUDE.MSG | This is where we live. You should understand that. |
4706 | OBJ_DUDE.MSG | This is where we live. You should understand that. |
7000 | OBJ_DUDE.MSG | Killian |
7001 | OBJ_DUDE.MSG | Gizmo |
7002 | OBJ_DUDE.MSG | Junktown |
7003 | OBJ_DUDE.MSG | Shady Sands |
7004 | OBJ_DUDE.MSG | The Hub |
7005 | OBJ_DUDE.MSG | Water Chip |
7006 | OBJ_DUDE.MSG | Casino |
7007 | OBJ_DUDE.MSG | Store |
7008 | OBJ_DUDE.MSG | Deathclaw |
7100 | OBJ_DUDE.MSG | Killian is the mayor. He runs a store. |
7101 | OBJ_DUDE.MSG | Gizmo runs a casino. He seems okay. |
7102 | OBJ_DUDE.MSG | This is Junktown. |
7103 | OBJ_DUDE.MSG | Umm, I think it is a real small place. I've never been there. |
7104 | OBJ_DUDE.MSG | It's a larger city somewhere to the south. |
7105 | OBJ_DUDE.MSG | What? I'm sorry. |
7106 | OBJ_DUDE.MSG | It's a large building in the northwest part of town. |
7107 | OBJ_DUDE.MSG | Killian's store? It's in the center of town. |
7108 | OBJ_DUDE.MSG | I dunno, but the name scares me. |
7600 | OBJ_DUDE.MSG | Killian |
7601 | OBJ_DUDE.MSG | Gizmo |
7602 | OBJ_DUDE.MSG | Junktown |
7603 | OBJ_DUDE.MSG | Shady Sands |
7604 | OBJ_DUDE.MSG | The Hub |
7605 | OBJ_DUDE.MSG | Water Chip |
7606 | OBJ_DUDE.MSG | Casino |
7607 | OBJ_DUDE.MSG | Store |
7608 | OBJ_DUDE.MSG | Deathclaw |
7700 | OBJ_DUDE.MSG | Killian is the mayor. He took over when his dad died. |
7701 | OBJ_DUDE.MSG | Gizmo is a big man in Junktown. He runs the casino, and the boxing ring. He makes a lot of money, and buys a lot of stuff from the Hub. |
7702 | OBJ_DUDE.MSG | This is Junktown. |
7703 | OBJ_DUDE.MSG | Well, it's a really small community to the north. The people who live there are mostly farmers. We occasionally trade with them, but they mostly want to be left alone. |
7704 | OBJ_DUDE.MSG | The Hub is the center of commerce around here. Almost all of the traders come from the Hub. They have some companies there that still make things. If you want, you can go with one of their trading parties back to the Hub. |
7705 | OBJ_DUDE.MSG | I don't know anything about that. |
7706 | OBJ_DUDE.MSG | Gizmo runs it. Watch out for the slot machines, you can lose a lot of money if you play them. |
7707 | OBJ_DUDE.MSG | Darkwaters? It's in the center of town. You can barter with him, or pay cash. |
7708 | OBJ_DUDE.MSG | I hear people talking about it, but I've never seen it. They say it roams the desert, striking mostly at night. |
8200 | OBJ_DUDE.MSG | Killian |
8201 | OBJ_DUDE.MSG | Gizmo |
8202 | OBJ_DUDE.MSG | Junktown |
8203 | OBJ_DUDE.MSG | Shady Sands |
8204 | OBJ_DUDE.MSG | The Hub |
8205 | OBJ_DUDE.MSG | Water Chip |
8206 | OBJ_DUDE.MSG | Casino |
8207 | OBJ_DUDE.MSG | Store |
8208 | OBJ_DUDE.MSG | Deathclaw |
8300 | OBJ_DUDE.MSG | Killian is the mayor. He took over when his dad died. |
8301 | OBJ_DUDE.MSG | Gizmo is a big man in Junktown. He runs the casino, and the boxing ring. He makes a lot of money, and buys a lot of stuff from the Hub. |
8302 | OBJ_DUDE.MSG | This is Junktown. |
8303 | OBJ_DUDE.MSG | Well, it's a really small community to the north. The people who live there are mostly farmers. We occasionally trade with them, but they mostly want to be left alone. |
8304 | OBJ_DUDE.MSG | The Hub is the center of commerce around here. Almost all of the traders come from the Hub. They have some companies there that still make things. If you want, you can go with one of their trading parties back to the Hub. |
8305 | OBJ_DUDE.MSG | I don't know anything about that. |
8306 | OBJ_DUDE.MSG | Gizmo runs it. Watch out for the slot machines, you can lose a lot of money if you play them. |
8307 | OBJ_DUDE.MSG | Darkwaters? It's in the center of town. You can barter with him, or pay cash. |
8308 | OBJ_DUDE.MSG | I hear people talking about it, but I've never seen it. They say it roams the desert, striking mostly at night. |
8800 | OBJ_DUDE.MSG | The Master |
8801 | OBJ_DUDE.MSG | The War |
8802 | OBJ_DUDE.MSG | The Exodus |
8803 | OBJ_DUDE.MSG | The Strange Army |
8804 | OBJ_DUDE.MSG | The Brotherhood |
8805 | OBJ_DUDE.MSG | The Merchants |
8806 | OBJ_DUDE.MSG | The Missing Caravans |
8807 | OBJ_DUDE.MSG | The Hub |
8808 | OBJ_DUDE.MSG | Children of the Cathedral |
8809 | OBJ_DUDE.MSG | Initiates |
8810 | OBJ_DUDE.MSG | Scribes |
8811 | OBJ_DUDE.MSG | Knights |
8812 | OBJ_DUDE.MSG | Paladins |
8813 | OBJ_DUDE.MSG | Water Chip |
8900 | OBJ_DUDE.MSG | I have no idea what you are talking about. |
8901 | OBJ_DUDE.MSG | A terribly low point in the human history which formed our present world. We preserve the knowledge from the War to prevent another holocaust. |
8902 | OBJ_DUDE.MSG | A difficult and sorrowful decision. We lost a great many people who chose to go off on their own rather than traveling with the main force searching for a safe haven to live. |
8903 | OBJ_DUDE.MSG | I don't know much about it. The reports I've hear is that they are amassing somewhere to the north of us. |
8904 | OBJ_DUDE.MSG | That is where we stand. |
8905 | OBJ_DUDE.MSG | Those Water Merchants are thieving bastards, but of the other groups, I have no opinion. |
8906 | OBJ_DUDE.MSG | I don't know anything about that. |
8907 | OBJ_DUDE.MSG | A slime pit for those vile merchants. Though, occasionally, we will let one of the more civil trading companies exchange goods with us. |
8908 | OBJ_DUDE.MSG | They are a cult. |
8909 | OBJ_DUDE.MSG | They are the future of the Brotherhood. |
8910 | OBJ_DUDE.MSG | They are the keepers of the knowledge. |
8911 | OBJ_DUDE.MSG | They are the ones who make the weapons for the Brotherhood. |
8912 | OBJ_DUDE.MSG | They are the protectors of the Brotherhood. |
8913 | OBJ_DUDE.MSG | I have no idea what you are talking about. |
9400 | OBJ_DUDE.MSG | The Master |
9401 | OBJ_DUDE.MSG | The War |
9402 | OBJ_DUDE.MSG | The Exodus |
9403 | OBJ_DUDE.MSG | The Strange Army |
9404 | OBJ_DUDE.MSG | The Brotherhood |
9405 | OBJ_DUDE.MSG | The Merchants |
9406 | OBJ_DUDE.MSG | The Missing Caravans |
9407 | OBJ_DUDE.MSG | The Hub |
9408 | OBJ_DUDE.MSG | Children of the Cathedral |
9409 | OBJ_DUDE.MSG | Initiates |
9410 | OBJ_DUDE.MSG | Scribes |
9411 | OBJ_DUDE.MSG | Knights |
9412 | OBJ_DUDE.MSG | Paladins |
9413 | OBJ_DUDE.MSG | Water Chip |
9500 | OBJ_DUDE.MSG | I have no idea what you are talking about. |
9501 | OBJ_DUDE.MSG | A terribly low point in the human history which formed our present world. We preserve the knowledge from the War to prevent another holocaust. |
9502 | OBJ_DUDE.MSG | A difficult and sorrowful decision. We lost a great many people who chose to go off on their own rather than traveling with the main force searching for a safe haven to live. |
9503 | OBJ_DUDE.MSG | I don't know much about it. The reports I've hear is that they are amassing somewhere to the north of us. |
9504 | OBJ_DUDE.MSG | That is where we stand. |
9505 | OBJ_DUDE.MSG | Those Water Merchants are thieving bastards, but of the other groups, I have no opinion. |
9506 | OBJ_DUDE.MSG | I don't know anything about that. |
9507 | OBJ_DUDE.MSG | A slime pit for those vile merchants. Though, occasionally, we will let one of the more civil trading companies exchange goods with us. |
9508 | OBJ_DUDE.MSG | They are a cult. |
9509 | OBJ_DUDE.MSG | They are the future of the Brotherhood. |
9510 | OBJ_DUDE.MSG | They are the keepers of the knowledge. |
9511 | OBJ_DUDE.MSG | They are the ones who make the weapons for the Brotherhood. |
9512 | OBJ_DUDE.MSG | They are the protectors of the Brotherhood. |
9513 | OBJ_DUDE.MSG | I have no idea what you are talking about. |
10000 | OBJ_DUDE.MSG | The Master |
10001 | OBJ_DUDE.MSG | The War |
10002 | OBJ_DUDE.MSG | The Exodus |
10003 | OBJ_DUDE.MSG | The Strange Army |
10004 | OBJ_DUDE.MSG | The Brotherhood |
10005 | OBJ_DUDE.MSG | The Merchants |
10006 | OBJ_DUDE.MSG | The Missing Caravans |
10007 | OBJ_DUDE.MSG | The Hub |
10008 | OBJ_DUDE.MSG | Children of the Cathedral |
10009 | OBJ_DUDE.MSG | Initiates |
10010 | OBJ_DUDE.MSG | Scribes |
10011 | OBJ_DUDE.MSG | Knights |
10012 | OBJ_DUDE.MSG | Paladins |
10013 | OBJ_DUDE.MSG | Water Chip |
10101 | OBJ_DUDE.MSG | A terribly low point in the human history which formed our present world. We preserve the knowledge from the War to prevent another holocaust. |
10102 | OBJ_DUDE.MSG | A difficult and sorrowful decision. We lost a great many people who chose to go off on their own rather than traveling with the main force searching for a safe haven to live. |
10103 | OBJ_DUDE.MSG | I don't know much about it. The reports I've hear is that they are amassing somewhere to the north of us. |
10104 | OBJ_DUDE.MSG | That is where we stand. |
10105 | OBJ_DUDE.MSG | Those Water Merchants are thieving bastards, but of the other groups, I have no opinion. |
10106 | OBJ_DUDE.MSG | I don't know anything about that. |
10107 | OBJ_DUDE.MSG | A slime pit for those vile merchants. Though, occasionally, we will let one of the more civil trading companies exchange goods with us. |
10108 | OBJ_DUDE.MSG | They are a cult. |
10109 | OBJ_DUDE.MSG | They are the future of the Brotherhood. |
10110 | OBJ_DUDE.MSG | They are the keepers of the knowledge. |
10111 | OBJ_DUDE.MSG | They are the ones who make the weapons for the Brotherhood. |
10112 | OBJ_DUDE.MSG | They are the protectors of the Brotherhood. |
10113 | OBJ_DUDE.MSG | I have no idea what you are talking about. |
11200 | OBJ_DUDE.MSG | Holy Flame |
11201 | OBJ_DUDE.MSG | The Unity |
11202 | OBJ_DUDE.MSG | Children of the Cathedral |
11203 | OBJ_DUDE.MSG | Morpheus |
11204 | OBJ_DUDE.MSG | Mutants |
11205 | OBJ_DUDE.MSG | Master |
11206 | OBJ_DUDE.MSG | Followers of the Apocalypse |
11207 | OBJ_DUDE.MSG | Military Base |
11208 | OBJ_DUDE.MSG | The Vats |
11209 | OBJ_DUDE.MSG | Water Chip |
11300 | OBJ_DUDE.MSG | The Holy Flame is the one who will lead us into a brave new world which doesn�t have hatred or war. |
11301 | OBJ_DUDE.MSG | We are all part of the Unity. It is the love and peace which we pass on to our fellow people � human and mutant. |
11302 | OBJ_DUDE.MSG | That is us. |
11303 | OBJ_DUDE.MSG | Morpheus is the High Priest of the Children. Typically, he is in his rooms when he is not preaching to us. |
11304 | OBJ_DUDE.MSG | They are people who got mutated from the nuclear fallout. But they are still good people. |
11305 | OBJ_DUDE.MSG | We all have masters, don�t we? |
11306 | OBJ_DUDE.MSG | They are people who seek to destroy the peace which the Master is trying to set forth. |
11307 | OBJ_DUDE.MSG | Sorry, never have heard of that. |
11308 | OBJ_DUDE.MSG | Sorry, I don�t know what you are talking about. |
11309 | OBJ_DUDE.MSG | I have no clue as to what you are talking about. |
11800 | OBJ_DUDE.MSG | Holy Flame |
11801 | OBJ_DUDE.MSG | The Unity |
11802 | OBJ_DUDE.MSG | Children of the Cathedral |
11803 | OBJ_DUDE.MSG | Morpheus |
11804 | OBJ_DUDE.MSG | Mutants |
11805 | OBJ_DUDE.MSG | Master |
11806 | OBJ_DUDE.MSG | Followers of the Apocalypse |
11807 | OBJ_DUDE.MSG | Military Base |
11808 | OBJ_DUDE.MSG | The Vats |
11809 | OBJ_DUDE.MSG | Water Chip |
11900 | OBJ_DUDE.MSG | The Holy Flame is the one who will lead us into a brave new world which doesn�t have hatred or war. |
11901 | OBJ_DUDE.MSG | We are all part of the Unity. It is the love and peace which we pass on to our fellow people � human and mutant. |
11902 | OBJ_DUDE.MSG | That is us. |
11903 | OBJ_DUDE.MSG | Morpheus is the High Priest of the Children. Typically, he is in his rooms when he is not preaching to us. |
11904 | OBJ_DUDE.MSG | They are people who got mutated from the nuclear fallout. But they are still good people. |
11905 | OBJ_DUDE.MSG | We all have masters, don�t we? |
11906 | OBJ_DUDE.MSG | They are people who seek to destroy the peace which the Master is trying to set forth. |
11907 | OBJ_DUDE.MSG | Sorry, never have heard of that. |
11908 | OBJ_DUDE.MSG | Sorry, I don�t know what you are talking about. |
11909 | OBJ_DUDE.MSG | I have no clue as to what you are talking about. |
15400 | OBJ_DUDE.MSG | Khans |
15401 | OBJ_DUDE.MSG | Garl |
15402 | OBJ_DUDE.MSG | Junktown |
15403 | OBJ_DUDE.MSG | Shady Sands |
15404 | OBJ_DUDE.MSG | The Hub |
15405 | OBJ_DUDE.MSG | Water Chip |
15406 | OBJ_DUDE.MSG | Tandi |
15407 | OBJ_DUDE.MSG | Alya |
15408 | OBJ_DUDE.MSG | Diana |
15409 | OBJ_DUDE.MSG | Gwen |
15410 | OBJ_DUDE.MSG | Petrox |
15411 | OBJ_DUDE.MSG | Tolya |
15412 | OBJ_DUDE.MSG | Booze |
15413 | OBJ_DUDE.MSG | chems |
15500 | OBJ_DUDE.MSG | That's us, you lackey. |
15501 | OBJ_DUDE.MSG | He's the leader of the Khans. He is the most feared man in the wasteland. |
15502 | OBJ_DUDE.MSG | They are to the southwest. We sometimes go there to relax after a hard day pillaging. |
15503 | OBJ_DUDE.MSG | Why we don't crush them completely is beyond me. |
15504 | OBJ_DUDE.MSG | They are to the south. We will trade with them. Mostly for water and ammo, but sometimes they get better weapons, too. |
15505 | OBJ_DUDE.MSG | Why should I care? |
15506 | OBJ_DUDE.MSG | I don't know anyone by that name. |
15507 | OBJ_DUDE.MSG | She is an advisor. She plans the raids. |
15508 | OBJ_DUDE.MSG | She is the armorer. She repairs our equipment. |
15509 | OBJ_DUDE.MSG | She is second in command. |
15510 | OBJ_DUDE.MSG | He collects our supplies. |
15511 | OBJ_DUDE.MSG | He is the cook. |
15512 | OBJ_DUDE.MSG | Do you have any? |
15513 | OBJ_DUDE.MSG | Do you have any? |
16000 | OBJ_DUDE.MSG | Khans |
16001 | OBJ_DUDE.MSG | Garl |
16002 | OBJ_DUDE.MSG | Junktown |
16003 | OBJ_DUDE.MSG | Shady Sands |
16004 | OBJ_DUDE.MSG | The Hub |
16005 | OBJ_DUDE.MSG | Water Chip |
16006 | OBJ_DUDE.MSG | Tandi |
16007 | OBJ_DUDE.MSG | Aradesh |
16008 | OBJ_DUDE.MSG | Seth |
16009 | OBJ_DUDE.MSG | Razlo |
16100 | OBJ_DUDE.MSG | They are a lawless group who pretend to be some people from the far past. |
16101 | OBJ_DUDE.MSG | He leads the Khans. He is one of the most dangerous men that has ever set eyes on Shady Sands. He leads the raider clans with a heavy fist. |
16102 | OBJ_DUDE.MSG | It's 4-6 days to the southwest. Good trading occasionally, but more often than not, they try to stiff us. |
16103 | OBJ_DUDE.MSG | You're standing in it. |
16104 | OBJ_DUDE.MSG | Much farther to the south than Junktown. The Hub is the largest city I've heard about. Must be a thousand people there, at least. |
16105 | OBJ_DUDE.MSG | Sorry, I can't help you. |
16106 | OBJ_DUDE.MSG | She is the daughter of Aradesh. Some day she could lead us, but she must learn to temper her ways. |
16107 | OBJ_DUDE.MSG | He is the leader of our community, and a true hero. You can always find him at work in the communal hall. |
16108 | OBJ_DUDE.MSG | He works with Aradesh to make sure we are safe. |
16109 | OBJ_DUDE.MSG | Our Doctor. See him if you are hurt. |
16600 | OBJ_DUDE.MSG | Khans |
16601 | OBJ_DUDE.MSG | Garl |
16602 | OBJ_DUDE.MSG | Junktown |
16603 | OBJ_DUDE.MSG | Shady Sands |
16604 | OBJ_DUDE.MSG | The Hub |
16605 | OBJ_DUDE.MSG | Water Chip |
16606 | OBJ_DUDE.MSG | Tandi |
16607 | OBJ_DUDE.MSG | Aradesh |
16608 | OBJ_DUDE.MSG | Seth |
16609 | OBJ_DUDE.MSG | Razlo |
16700 | OBJ_DUDE.MSG | They are a lawless group who pretend to be some people from the far past. |
16701 | OBJ_DUDE.MSG | He leads the Khans. He is one of the most dangerous men that has ever set eyes on Shady Sands. He leads the raider clans with a heavy fist. |
16702 | OBJ_DUDE.MSG | It's 4-6 days to the southwest. Good trading occasionally, but more often than not, they try to stiff us. |
16703 | OBJ_DUDE.MSG | You're standing in it. |
16704 | OBJ_DUDE.MSG | Much farther to the south than Junktown. The Hub is the largest city I've heard about. Must be a thousand people there, at least. |
16705 | OBJ_DUDE.MSG | Sorry, I can't help you. |
16706 | OBJ_DUDE.MSG | She is the daughter of Aradesh. Some day she could lead us, but she must learn to temper her ways. |
16707 | OBJ_DUDE.MSG | He is the leader of our community, and a true hero. You can always find him at work in the communal hall. |
16708 | OBJ_DUDE.MSG | He works with Aradesh to make sure we are safe. |
16709 | OBJ_DUDE.MSG | Our Doctor. See him if you are hurt. |
17800 | OBJ_DUDE.MSG | Adytum |
17801 | OBJ_DUDE.MSG | The Followers |
17802 | OBJ_DUDE.MSG | The Cathedral |
17803 | OBJ_DUDE.MSG | The Rippers |
17804 | OBJ_DUDE.MSG | The Blades |
17805 | OBJ_DUDE.MSG | The Gun Runners |
17806 | OBJ_DUDE.MSG | The Hub |
17807 | OBJ_DUDE.MSG | Junktown |
17808 | OBJ_DUDE.MSG | Water Chip |
17809 | OBJ_DUDE.MSG | Store |
17810 | OBJ_DUDE.MSG | Zimmerman |
17811 | OBJ_DUDE.MSG | Necropolis |
17812 | OBJ_DUDE.MSG | The Glow |
17813 | OBJ_DUDE.MSG | The Regulators |
17814 | OBJ_DUDE.MSG | The Scavs |
17815 | OBJ_DUDE.MSG | The Boneyard |
17900 | OBJ_DUDE.MSG | That's here. |
17901 | OBJ_DUDE.MSG | They live north of here. |
17902 | OBJ_DUDE.MSG | It's a ways south of us. |
17903 | OBJ_DUDE.MSG | They're on the west side. |
17904 | OBJ_DUDE.MSG | They're on the east side. |
17905 | OBJ_DUDE.MSG | They're past the Followers to the north. |
17906 | OBJ_DUDE.MSG | We trade with them. |
17907 | OBJ_DUDE.MSG | Isn't that a city north of here? |
17908 | OBJ_DUDE.MSG | A what? |
17909 | OBJ_DUDE.MSG | Tine's store is underground near the gate. |
17910 | OBJ_DUDE.MSG | He's the mayor. |
17911 | OBJ_DUDE.MSG | I hear it's out east. |
17912 | OBJ_DUDE.MSG | That's a myth. |
17913 | OBJ_DUDE.MSG | They protect us. |
17914 | OBJ_DUDE.MSG | They go outside to get things. |
17915 | OBJ_DUDE.MSG | This is the Boneyard. |
18000 | OBJ_DUDE.MSG | Adytum |
18001 | OBJ_DUDE.MSG | The Followers |
18002 | OBJ_DUDE.MSG | The Cathedral |
18003 | OBJ_DUDE.MSG | The Rippers |
18004 | OBJ_DUDE.MSG | The Blades |
18005 | OBJ_DUDE.MSG | The Gun Runners |
18006 | OBJ_DUDE.MSG | The Hub |
18007 | OBJ_DUDE.MSG | Junktown |
18008 | OBJ_DUDE.MSG | Water Chip |
18009 | OBJ_DUDE.MSG | Store |
18010 | OBJ_DUDE.MSG | Zimmerman |
18011 | OBJ_DUDE.MSG | Necropolis |
18012 | OBJ_DUDE.MSG | The Glow |
18013 | OBJ_DUDE.MSG | The Regulators |
18014 | OBJ_DUDE.MSG | The Scavs |
18015 | OBJ_DUDE.MSG | The Boneyard |
18100 | OBJ_DUDE.MSG | You're in Adytum, outsider. |
18101 | OBJ_DUDE.MSG | The Followers live in an old library just to the north. They preach tolerance and peace. |
18102 | OBJ_DUDE.MSG | The Cathedral is a ways to the south, by the bay. The Children are a peaceful religion. |
18103 | OBJ_DUDE.MSG | They're on the west side. They are very vicious and have lots of traps. |
18104 | OBJ_DUDE.MSG | They're on the east side. They use some sort of high-tech knives. |
18105 | OBJ_DUDE.MSG | They're past the Followers to the north. They sell weapons to the gangs. |
18106 | OBJ_DUDE.MSG | We trade with them. They're the largest city I know of. |
18107 | OBJ_DUDE.MSG | They're a small city northeast of us. |
18108 | OBJ_DUDE.MSG | Never heard of it. |
18109 | OBJ_DUDE.MSG | Tine's store is underground near the gate. He can sell you many supplies. |
18110 | OBJ_DUDE.MSG | He's the mayor. He does a good job. |
18111 | OBJ_DUDE.MSG | It's a city of the dead, several days to the east. |
18112 | OBJ_DUDE.MSG | I hear it's way, way south. |
18113 | OBJ_DUDE.MSG | They protect us from the gangs and keep the peace. |
18114 | OBJ_DUDE.MSG | They go outside to search for stuff. |
18115 | OBJ_DUDE.MSG | We're in the Boneyard. |
18200 | OBJ_DUDE.MSG | Adytum |
18201 | OBJ_DUDE.MSG | The Followers |
18202 | OBJ_DUDE.MSG | The Cathedral |
18203 | OBJ_DUDE.MSG | The Rippers |
18204 | OBJ_DUDE.MSG | The Blades |
18205 | OBJ_DUDE.MSG | The Gun Runners |
18206 | OBJ_DUDE.MSG | The Hub |
18207 | OBJ_DUDE.MSG | Junktown |
18208 | OBJ_DUDE.MSG | Water Chip |
18209 | OBJ_DUDE.MSG | Store |
18210 | OBJ_DUDE.MSG | Zimmerman |
18211 | OBJ_DUDE.MSG | Necropolis |
18212 | OBJ_DUDE.MSG | The Glow |
18213 | OBJ_DUDE.MSG | The Regulators |
18214 | OBJ_DUDE.MSG | The Scavs |
18215 | OBJ_DUDE.MSG | The Boneyard |
18300 | OBJ_DUDE.MSG | We're the descendants of an old Vault that used to be under the south side of this city. |
18301 | OBJ_DUDE.MSG | The Followers are a learned and peaceful people. They live in an old library north of here. |
18302 | OBJ_DUDE.MSG | The Children worship a mysterious Dark God. They seem harmless, but there is something strange about their religion. The Cathedral is south of here. |
18303 | OBJ_DUDE.MSG | The Rippers are all inbred. They have a fortified building with traps around it where they take prisoners to be tortured and killed. |
18304 | OBJ_DUDE.MSG | The Blades are notorious for their vibro-knives. They are the arch-enemies of the Rippers. Their leader is a woman named Razor. |
18305 | OBJ_DUDE.MSG | They used to be a gang, but they set up in a warehouse on the north side and started trading weapons and guns to people. |
18306 | OBJ_DUDE.MSG | The Hub is a center of trade and commerce. They have companies that actually produce things. They're east of us. |
18307 | OBJ_DUDE.MSG | Junktown is a moderate-sized city east of here and just north of the Hub. |
18308 | OBJ_DUDE.MSG | Sorry, can't help you with that. |
18309 | OBJ_DUDE.MSG | Tine runs the general store near the front gate. He can sell you weapons and traveling supplies. |
18310 | OBJ_DUDE.MSG | Jon is our mayor. He makes trade agreements, dictates policy, and delegates responsibility to the Regulators and the Scavs. |
18311 | OBJ_DUDE.MSG | The city of the dead? It's supposedly a place inhabited by strange cannibals far to the east. I wouldn't visit there if I were you. |
18312 | OBJ_DUDE.MSG | It's a big radioactive place far, far to the south, or so I'm told. |
18313 | OBJ_DUDE.MSG | They're the police force of Adytum. They protect us from the gangs. Caleb is the leader. |
18314 | OBJ_DUDE.MSG | The Scavs have the job of searching the Boneyard for valuable equipment. They are led by Sammael. |
18315 | OBJ_DUDE.MSG | The Angel's Boneyard is the remains of the old city of Los Angeles. We're in the middle of the Boneyard. |
18400 | OBJ_DUDE.MSG | Adytum |
18401 | OBJ_DUDE.MSG | The Followers |
18402 | OBJ_DUDE.MSG | The Cathedral |
18403 | OBJ_DUDE.MSG | The Rippers |
18404 | OBJ_DUDE.MSG | The Blades |
18405 | OBJ_DUDE.MSG | The Gun Runners |
18406 | OBJ_DUDE.MSG | The Hub |
18407 | OBJ_DUDE.MSG | Junktown |
18408 | OBJ_DUDE.MSG | Water Chip |
18409 | OBJ_DUDE.MSG | Nicole |
18410 | OBJ_DUDE.MSG | The Boneyard |
18500 | OBJ_DUDE.MSG | It's a village south of here. |
18501 | OBJ_DUDE.MSG | We are the Followers of the Apocalypse. |
18502 | OBJ_DUDE.MSG | A cult to the south, past Adytum. |
18503 | OBJ_DUDE.MSG | A gang to the west. |
18504 | OBJ_DUDE.MSG | A gang to the east. |
18505 | OBJ_DUDE.MSG | A gang to the north. |
18506 | OBJ_DUDE.MSG | A big trading city to the northeast. |
18507 | OBJ_DUDE.MSG | A medium-sized city north of the Hub. |
18508 | OBJ_DUDE.MSG | Can't help you, sorry. |
18509 | OBJ_DUDE.MSG | She's our leader. |
18510 | OBJ_DUDE.MSG | This is the Boneyard. |
18600 | OBJ_DUDE.MSG | Adytum |
18601 | OBJ_DUDE.MSG | The Followers |
18602 | OBJ_DUDE.MSG | The Cathedral |
18603 | OBJ_DUDE.MSG | The Rippers |
18604 | OBJ_DUDE.MSG | The Blades |
18605 | OBJ_DUDE.MSG | The Gun Runners |
18606 | OBJ_DUDE.MSG | The Hub |
18607 | OBJ_DUDE.MSG | Junktown |
18608 | OBJ_DUDE.MSG | Water Chip |
18609 | OBJ_DUDE.MSG | Nicole |
18610 | OBJ_DUDE.MSG | The Boneyard |
18700 | OBJ_DUDE.MSG | A small town to the south. Occasionally some of them visit. |
18701 | OBJ_DUDE.MSG | We are the Followers of the Apocalypse. We take this name because we come after the storm of war, to bring the balm of peace. |
18702 | OBJ_DUDE.MSG | A strange cult south of Adytum and the rest of the Boneyard. Nicole says that they are up to something. |
18703 | OBJ_DUDE.MSG | An ultra-violent gang to our west. |
18704 | OBJ_DUDE.MSG | A gang to the east. They use vibro-knives. |
18705 | OBJ_DUDE.MSG | A gang that came from the Hub, and sells guns. They are north of here. |
18706 | OBJ_DUDE.MSG | The Hub is a large city of traders and businesses, to the east. |
18707 | OBJ_DUDE.MSG | Junktown is a small city just north of the Hub. |
18708 | OBJ_DUDE.MSG | I can't help you with that. |
18709 | OBJ_DUDE.MSG | She is our leader. She has a vision to restore peace to a factionalized world. |
18710 | OBJ_DUDE.MSG | This place is the Angel's Boneyard, the remnants of the old city of Los Angeles. |
18800 | OBJ_DUDE.MSG | Adytum |
18801 | OBJ_DUDE.MSG | The Followers |
18802 | OBJ_DUDE.MSG | The Cathedral |
18803 | OBJ_DUDE.MSG | The Rippers |
18804 | OBJ_DUDE.MSG | The Blades |
18805 | OBJ_DUDE.MSG | The Gun Runners |
18806 | OBJ_DUDE.MSG | The Hub |
18807 | OBJ_DUDE.MSG | Junktown |
18808 | OBJ_DUDE.MSG | Water Chip |
18809 | OBJ_DUDE.MSG | Nicole |
18810 | OBJ_DUDE.MSG | The Boneyard |
18900 | OBJ_DUDE.MSG | A small town to the south. They are good people, if a trifle paranoid. Some of them work with us from time to time. |
18901 | OBJ_DUDE.MSG | We are the Followers of the Apocalypse. It is our duty to bring peace and learning once again to the world, and to make sure that the weapons of war never again scar the earth. |
18902 | OBJ_DUDE.MSG | The Cathedral is a great building south of the Boneyard. The Children are a cult worshipping a dark and evil god. They must be stopped before they spread their religion through violence. |
18903 | OBJ_DUDE.MSG | Inbreds and jackals. They attack anything in sight that isn't related to them. They live west of here in a fortress surrounded by traps. |
18904 | OBJ_DUDE.MSG | A singularly dangerous group living to the east, who fight with vibro-knives. Their leader, Razor, came from the Hub and molded them into a fierce family. |
18905 | OBJ_DUDE.MSG | They are a gang living in a warehouse to the north, inside a moat of radioactive sludge. They sell guns to the other gangs. |
18906 | OBJ_DUDE.MSG | The Hub is a vast mercantile city far to the east of us. They send caravans to many places, including Adytum. |
18907 | OBJ_DUDE.MSG | It's a small city north of the Hub. I'm told it's a good place to stop for the weary traveler. |
18908 | OBJ_DUDE.MSG | Although I've read about Vault technology, it's a little beyond me. |
18909 | OBJ_DUDE.MSG | Nicole is our leader. She's compelled by insight and spirituality to bring peace to a world broken by war. |
18910 | OBJ_DUDE.MSG | This is the heart of the Angel's Boneyard, named for the old city of Los Angeles, and for the skeletons of the dead that littered the place after the Bomb. |
19000 | OBJ_DUDE.MSG | Master |
19001 | OBJ_DUDE.MSG | Lieutenant |
19002 | OBJ_DUDE.MSG | Children of the Cathedral |
19003 | OBJ_DUDE.MSG | Followers of the Apocalypse |
19004 | OBJ_DUDE.MSG | Nightkin |
19005 | OBJ_DUDE.MSG | Super Mutants |
19006 | OBJ_DUDE.MSG | Psychics |
19007 | OBJ_DUDE.MSG | Experiments |
19008 | OBJ_DUDE.MSG | Water Chip |
19100 | OBJ_DUDE.MSG | I don't have to tell you anything. |
19101 | OBJ_DUDE.MSG | Such knowledge does not belong with lesser beings. |
19102 | OBJ_DUDE.MSG | You need not concern yourself with them. |
19103 | OBJ_DUDE.MSG | You are too lowly to question me. |
19104 | OBJ_DUDE.MSG | None of your business. |
19105 | OBJ_DUDE.MSG | That is not your concern. |
19106 | OBJ_DUDE.MSG | You are too foolish to know of them. |
19107 | OBJ_DUDE.MSG | You are not authorized to know of them. |
19108 | OBJ_DUDE.MSG | Do not bother me about toys. |
19600 | OBJ_DUDE.MSG | Master |
19601 | OBJ_DUDE.MSG | Lieutenant |
19602 | OBJ_DUDE.MSG | Children of the Cathedral |
19603 | OBJ_DUDE.MSG | Followers of the Apocalypse |
19604 | OBJ_DUDE.MSG | Nightkin |
19605 | OBJ_DUDE.MSG | Super Mutants |
19606 | OBJ_DUDE.MSG | Psychics |
19607 | OBJ_DUDE.MSG | Experiments |
19608 | OBJ_DUDE.MSG | Water Chip |
19700 | OBJ_DUDE.MSG | I don't have to tell you anything. |
19701 | OBJ_DUDE.MSG | Such knowledge does not belong with lesser beings. |
19702 | OBJ_DUDE.MSG | You need not concern yourself with them. |
19703 | OBJ_DUDE.MSG | You are too lowly to question me. |
19704 | OBJ_DUDE.MSG | None of your business. |
19705 | OBJ_DUDE.MSG | That is not your concern. |
19706 | OBJ_DUDE.MSG | You are too foolish to know of them. |
19707 | OBJ_DUDE.MSG | You are not authorized to know of them. |
19708 | OBJ_DUDE.MSG | Do not bother me about toys. |
20200 | OBJ_DUDE.MSG | Master |
20201 | OBJ_DUDE.MSG | Lieutenant |
20202 | OBJ_DUDE.MSG | Children of the Cathedral |
20203 | OBJ_DUDE.MSG | Followers of the Apocalypse |
20204 | OBJ_DUDE.MSG | Nightkin |
20205 | OBJ_DUDE.MSG | Super Mutants |
20206 | OBJ_DUDE.MSG | Psychics |
20207 | OBJ_DUDE.MSG | Experiments |
20208 | OBJ_DUDE.MSG | Water Chip |
20300 | OBJ_DUDE.MSG | I don't have to tell you anything. |
20301 | OBJ_DUDE.MSG | Such knowledge does not belong with lesser beings. |
20302 | OBJ_DUDE.MSG | You need not concern yourself with them. |
20303 | OBJ_DUDE.MSG | You are too lowly to question me. |
20304 | OBJ_DUDE.MSG | None of your business. |
20305 | OBJ_DUDE.MSG | That is not your concern. |
20306 | OBJ_DUDE.MSG | You are too foolish to know of them. |
20307 | OBJ_DUDE.MSG | You are not authorized to know of them. |
20308 | OBJ_DUDE.MSG | Do not bother me about toys. |
20800 | OBJ_DUDE.MSG | Master |
20801 | OBJ_DUDE.MSG | Lieutenant |
20802 | OBJ_DUDE.MSG | Children of the Cathedral |
20803 | OBJ_DUDE.MSG | Followers of the Apocalypse |
20804 | OBJ_DUDE.MSG | Nightkin |
20805 | OBJ_DUDE.MSG | Super Mutants |
20806 | OBJ_DUDE.MSG | Psychics |
20807 | OBJ_DUDE.MSG | Experiments |
20808 | OBJ_DUDE.MSG | Water Chip |
20900 | OBJ_DUDE.MSG | I don't have to tell you anything. |
20901 | OBJ_DUDE.MSG | Such knowledge does not belong with lesser beings. |
20902 | OBJ_DUDE.MSG | You need not concern yourself with them. |
20903 | OBJ_DUDE.MSG | You are too lowly to question me. |
20904 | OBJ_DUDE.MSG | None of your business. |
20905 | OBJ_DUDE.MSG | That is not your concern. |
20906 | OBJ_DUDE.MSG | You are too foolish to know of them. |
20907 | OBJ_DUDE.MSG | You are not authorized to know of them. |
20908 | OBJ_DUDE.MSG | Do not bother me about toys. |
21400 | OBJ_DUDE.MSG | Master |
21401 | OBJ_DUDE.MSG | Lieutenant |
21402 | OBJ_DUDE.MSG | Children of the Cathedral |
21403 | OBJ_DUDE.MSG | Followers of the Apocalypse |
21404 | OBJ_DUDE.MSG | Nightkin |
21405 | OBJ_DUDE.MSG | Super Mutants |
21406 | OBJ_DUDE.MSG | Psychics |
21407 | OBJ_DUDE.MSG | Experiments |
21408 | OBJ_DUDE.MSG | Water Chip |
21500 | OBJ_DUDE.MSG | I don't have to tell you anything. |
21501 | OBJ_DUDE.MSG | Such knowledge does not belong with lesser beings. |
21502 | OBJ_DUDE.MSG | You need not concern yourself with them. |
21503 | OBJ_DUDE.MSG | You are too lowly to question me. |
21504 | OBJ_DUDE.MSG | None of your business. |
21505 | OBJ_DUDE.MSG | That is not your concern. |
21506 | OBJ_DUDE.MSG | You are too foolish to know of them. |
21507 | OBJ_DUDE.MSG | You are not authorized to know of them. |
21508 | OBJ_DUDE.MSG | Do not bother me about toys. |
22600 | OBJ_DUDE.MSG | Police |
22601 | OBJ_DUDE.MSG | Water Merchants |
22602 | OBJ_DUDE.MSG | Crimson Caravans |
22603 | OBJ_DUDE.MSG | Far Go Traders |
22604 | OBJ_DUDE.MSG | Children of the Cathedral |
22605 | OBJ_DUDE.MSG | Necropolis |
22606 | OBJ_DUDE.MSG | Hot Spot |
22607 | OBJ_DUDE.MSG | Junktown |
22608 | OBJ_DUDE.MSG | Brotherhood of Steel |
22609 | OBJ_DUDE.MSG | Shady Sands |
22610 | OBJ_DUDE.MSG | LA Boneyard |
22611 | OBJ_DUDE.MSG | Water Towers |
22612 | OBJ_DUDE.MSG | Old Town |
22613 | OBJ_DUDE.MSG | Downtown |
22614 | OBJ_DUDE.MSG | The Heights |
22615 | OBJ_DUDE.MSG | Deathclaw |
22616 | OBJ_DUDE.MSG | Water Chip |
22700 | OBJ_DUDE.MSG | The police are run by Sheriff Greene to keep law and order in the Hub. There are some who believe them to be more of a hindrance than help. |
22701 | OBJ_DUDE.MSG | They control all of the water in the Hub. They seized control of the water towers, and now people have to pay them to get water. |
22702 | OBJ_DUDE.MSG | A crazed group of traders who take great risks in order to get to the top. |
22703 | OBJ_DUDE.MSG | A medium tempered group of traders who offer fair prices without having to seek out danger to themselves. |
22704 | OBJ_DUDE.MSG | A religious cult who worships something called the Master. They run a hospital on the southeast side of town by the Water Merchants. |
22705 | OBJ_DUDE.MSG | Creepy place. Some same that it is haunted by mutated humans who eat normal people's brains for food. It is somewhere to the east of the Hub. |
22706 | OBJ_DUDE.MSG | There are some stories which say there is a place to the southeast of here which got hit by a nuclear warhead. |
22707 | OBJ_DUDE.MSG | That's to the north of us. There is a fair amount of trading between us and them. From rumors, Killian and Gizmo are at each other's throats. |
22708 | OBJ_DUDE.MSG | That place is the northwest of here. They are a bunch of techno freaks who worship technology. Very spooky people. |
22709 | OBJ_DUDE.MSG | A primitive town that is far to the north of here. Not much is known about them, because they don't have enough money to trade with us. |
22710 | OBJ_DUDE.MSG | That rat infested place is riddled with gang warfare. Were it not for the great trading with Adytum and the Gunrunners, I doubt any trader would venture there. |
22711 | OBJ_DUDE.MSG | Those store the water for the Hub. The Water Merchants control the towers. |
22712 | OBJ_DUDE.MSG | Old town is on the northeastern side of town. Only people that hang out there are skags and muties. I've heard that there is a thieve's den somewhere in there. |
22713 | OBJ_DUDE.MSG | That's where all the merchants sell things. The Weapon Shop, The Armory, Friendly Lending Company and Maltese Falcon are all in that area. |
22714 | OBJ_DUDE.MSG | That is where all the rich merchants live. The Water Merchants' leader, Daren Hightower has a huge place there. |
22715 | OBJ_DUDE.MSG | A myth to scare little children into behaving. |
22716 | OBJ_DUDE.MSG | I don't know anything about that. |
23800 | OBJ_DUDE.MSG | Police |
23801 | OBJ_DUDE.MSG | Water Merchants |
23802 | OBJ_DUDE.MSG | Crimson Caravans |
23803 | OBJ_DUDE.MSG | Far Go Traders |
23804 | OBJ_DUDE.MSG | Children of the Cathedral |
23805 | OBJ_DUDE.MSG | Necropolis |
23806 | OBJ_DUDE.MSG | Hot Spot |
23807 | OBJ_DUDE.MSG | Junktown |
23808 | OBJ_DUDE.MSG | Brotherhood of Steel |
23809 | OBJ_DUDE.MSG | Shady Sands |
23810 | OBJ_DUDE.MSG | LA Boneyard |
23811 | OBJ_DUDE.MSG | Water Towers |
23812 | OBJ_DUDE.MSG | Old Town |
23813 | OBJ_DUDE.MSG | Downtown |
23814 | OBJ_DUDE.MSG | The Heights |
23815 | OBJ_DUDE.MSG | Deathclaw |
23816 | OBJ_DUDE.MSG | Water Chip |
23900 | OBJ_DUDE.MSG | The police are run by Sheriff Greene to keep law and order in the Hub. There are some who believe them to be more of a hindrance than help. |
23901 | OBJ_DUDE.MSG | They control all of the water in the Hub. They seized control of the water towers, and now people have to pay them to get water. |
23902 | OBJ_DUDE.MSG | A crazed group of traders who take great risks in order to get to the top. |
23903 | OBJ_DUDE.MSG | A medium tempered group of traders who offer fair prices without having to seek out danger to themselves. |
23904 | OBJ_DUDE.MSG | A religious cult who worships something called the Master. They run a hospital on the southeast side of town by the Water Merchants. |
23905 | OBJ_DUDE.MSG | Creepy place. Some say that it is haunted by mutated humans who eat normal people's brains for food. It is somewhere to the east of the Hub. |
23906 | OBJ_DUDE.MSG | There are some stories which say there is a place to the southeast of here which got hit by a nuclear warhead. |
23907 | OBJ_DUDE.MSG | That's to the north of us. There is a fair amount of trading between us and them. From rumors, Killian and Gizmo are at each other's throats. |
23908 | OBJ_DUDE.MSG | That place is to the northwest of here. They are a bunch of techno freaks who worship technology. Very spooky people. |
23909 | OBJ_DUDE.MSG | A primitive town that is far to the north of here. Not much is known about them, because they don't have enough money to trade with us. |
23910 | OBJ_DUDE.MSG | That rat infested place is riddled with gang warfare. Were it not for the great trading with Adytum and the Gunrunners, I doubt any trader would venture there. |
23911 | OBJ_DUDE.MSG | Those store the water for the Hub. The Water Merchants control the towers. |
23912 | OBJ_DUDE.MSG | Old town is on the northeastern side of town. Only people that hang out there are skags and muties. I've heard that there is a thieve's den somewhere in there. |
23913 | OBJ_DUDE.MSG | That's where all the merchants sell things. The Weapon Shop, The Armory, Friendly Lending Company and Maltese Falcon are all in that area. |
23914 | OBJ_DUDE.MSG | That is where all the rich merchants live. The Water Merchants' leader, Daren Hightower has a huge place there. |
23915 | OBJ_DUDE.MSG | A myth to scare little children into behaving. |
23916 | OBJ_DUDE.MSG | I don't know anything about that. |
24400 | OBJ_DUDE.MSG | Police |
24401 | OBJ_DUDE.MSG | Water Merchants |
24402 | OBJ_DUDE.MSG | Crimson Caravans |
24403 | OBJ_DUDE.MSG | Far Go Traders |
24404 | OBJ_DUDE.MSG | Children of the Cathedral |
24405 | OBJ_DUDE.MSG | Necropolis |
24406 | OBJ_DUDE.MSG | Hot Spot |
24407 | OBJ_DUDE.MSG | Junktown |
24408 | OBJ_DUDE.MSG | Brotherhood of Steel |
24409 | OBJ_DUDE.MSG | Shady Sands |
24410 | OBJ_DUDE.MSG | LA Boneyard |
24411 | OBJ_DUDE.MSG | Water Towers |
24412 | OBJ_DUDE.MSG | Old Town |
24413 | OBJ_DUDE.MSG | Downtown |
24414 | OBJ_DUDE.MSG | The Heights |
24415 | OBJ_DUDE.MSG | Deathclaw |
24416 | OBJ_DUDE.MSG | Water Chip |
24500 | OBJ_DUDE.MSG | The police are run by Sheriff Greene to keep law and order in the Hub. There are some who believe them to be more of a hindrance than help. |
24501 | OBJ_DUDE.MSG | They control all of the water in the Hub. They seized control of the water towers, and now people have to pay them to get water. |
24502 | OBJ_DUDE.MSG | A crazed group of traders who take great risks in order to get to the top. |
24503 | OBJ_DUDE.MSG | A medium tempered group of traders who offer fair prices without having to seek out danger to themselves. |
24504 | OBJ_DUDE.MSG | A religious cult who worships something called the Master. They run a hospital on the southeast side of town by the Water Merchants. |
24505 | OBJ_DUDE.MSG | Creepy place. Some say that it is haunted by mutated humans who eat normal people's brains for food. It is somewhere to the east of the Hub. |
24506 | OBJ_DUDE.MSG | There are some stories which say there is a place to the southeast of here which got hit by a nuclear warhead. |
24507 | OBJ_DUDE.MSG | That's to the north of us. There is a fair amount of trading between us and them. From rumors, Killian and Gizmo are at each other's throats. |
24508 | OBJ_DUDE.MSG | That place is to the northwest of here. They are a bunch of techno freaks who worship technology. Very spooky people. |
24509 | OBJ_DUDE.MSG | A primitive town that is far to the north of here. Not much is known about them, because they don't have enough money to trade with us. |
24510 | OBJ_DUDE.MSG | That rat infested place is riddled with gang warfare. Were it not for the great trading with Adytum and the Gunrunners, I doubt any trader would venture there. |
24511 | OBJ_DUDE.MSG | Those store the water for the Hub. The Water Merchants control the towers. |
24512 | OBJ_DUDE.MSG | Old town is on the northeastern side of town. Only people that hang out there are skags and muties. I've heard that there is a thieve's den somewhere in there. |
24513 | OBJ_DUDE.MSG | That's where all the merchants sell things. The Weapon Shop, The Armory, Friendly Lending Company and Maltese Falcon are all in that area. |
24514 | OBJ_DUDE.MSG | That is where all the rich merchants live. The Water Merchants' leader, Daren Hightower has a huge place there. |
24515 | OBJ_DUDE.MSG | A myth to scare little children into behaving. |
24516 | OBJ_DUDE.MSG | I don't know anything about that. |
25000 | OBJ_DUDE.MSG | Police |
25001 | OBJ_DUDE.MSG | Water Merchants |
25002 | OBJ_DUDE.MSG | Crimson Caravans |
25003 | OBJ_DUDE.MSG | Far Go Traders |
25004 | OBJ_DUDE.MSG | Children of the Cathedral |
25005 | OBJ_DUDE.MSG | Necropolis |
25006 | OBJ_DUDE.MSG | Hot Spot |
25007 | OBJ_DUDE.MSG | Junktown |
25008 | OBJ_DUDE.MSG | Brotherhood of Steel |
25009 | OBJ_DUDE.MSG | Shady Sands |
25010 | OBJ_DUDE.MSG | LA Boneyard |
25011 | OBJ_DUDE.MSG | Water Towers |
25012 | OBJ_DUDE.MSG | Old Town |
25013 | OBJ_DUDE.MSG | Downtown |
25014 | OBJ_DUDE.MSG | The Heights |
25015 | OBJ_DUDE.MSG | Deathclaw |
25016 | OBJ_DUDE.MSG | Water Chip |
25100 | OBJ_DUDE.MSG | The police are run by Sheriff Greene to keep law and order in the Hub. There are some who believe them to be more of a hindrance than help. |
25101 | OBJ_DUDE.MSG | They control all of the water in the Hub. They seized control of the water towers, and now people have to pay them to get water. |
25102 | OBJ_DUDE.MSG | A crazed group of traders who take great risks in order to get to the top. |
25103 | OBJ_DUDE.MSG | A medium tempered group of traders who offer fair prices without having to seek out danger to themselves. |
25104 | OBJ_DUDE.MSG | A religious cult who worships something called the Master. They run a hospital on the southeast side of town by the Water Merchants. |
25105 | OBJ_DUDE.MSG | Creepy place. Some say that it is haunted by mutated humans who eat normal people's brains for food. It is somewhere to the east of the Hub. |
25106 | OBJ_DUDE.MSG | There are some stories which say there is a place to the southeast of here which got hit by a nuclear warhead. |
25107 | OBJ_DUDE.MSG | That's to the north of us. There is a fair amount of trading between us and them. From rumors, Killian and Gizmo are at each other's throats. |
25108 | OBJ_DUDE.MSG | That place is to the northwest of here. They are a bunch of techno freaks who worship technology. Very spooky people. |
25109 | OBJ_DUDE.MSG | A primitive town that is far to the north of here. Not much is known about them, because they don't have enough money to trade with us. |
25110 | OBJ_DUDE.MSG | That rat infested place is riddled with gang warfare. Were it not for the great trading with Adytum and the Gunrunners, I doubt any trader would venture there. |
25111 | OBJ_DUDE.MSG | Those store the water for the Hub. The Water Merchants control the towers. |
25112 | OBJ_DUDE.MSG | Old town is on the northeastern side of town. Only people that hang out there are skags and muties. I've heard that there is a thieve's den somewhere in there. |
25113 | OBJ_DUDE.MSG | That's where all the merchants sell things. The Weapon Shop, The Armory, Friendly Lending Company and Maltese Falcon are all in that area. |
25114 | OBJ_DUDE.MSG | That is where all the rich merchants live. The Water Merchants' leader, Daren Hightower has a huge place there. |
25115 | OBJ_DUDE.MSG | A myth to scare little children into behaving. |
25116 | OBJ_DUDE.MSG | I don't know anything about that. |
25600 | OBJ_DUDE.MSG | Police |
25601 | OBJ_DUDE.MSG | Water Merchants |
25602 | OBJ_DUDE.MSG | Crimson Caravans |
25603 | OBJ_DUDE.MSG | Far Go Traders |
25604 | OBJ_DUDE.MSG | Children of the Cathedral |
25605 | OBJ_DUDE.MSG | Necropolis |
25606 | OBJ_DUDE.MSG | Hot Spot |
25607 | OBJ_DUDE.MSG | Junktown |
25608 | OBJ_DUDE.MSG | Brotherhood of Steel |
25609 | OBJ_DUDE.MSG | Shady Sands |
25610 | OBJ_DUDE.MSG | LA Boneyard |
25611 | OBJ_DUDE.MSG | Water Towers |
25612 | OBJ_DUDE.MSG | Old Town |
25613 | OBJ_DUDE.MSG | Downtown |
25614 | OBJ_DUDE.MSG | The Heights |
25615 | OBJ_DUDE.MSG | Deathclaw |
25616 | OBJ_DUDE.MSG | Water Chip |
25700 | OBJ_DUDE.MSG | The police are run by Sheriff Greene to keep law and order in the Hub. There are some who believe them to be more of a hindrance than help. |
25701 | OBJ_DUDE.MSG | They control all of the water in the Hub. They seized control of the water towers, and now people have to pay them to get water. |
25702 | OBJ_DUDE.MSG | A crazed group of traders who take great risks in order to get to the top. |
25703 | OBJ_DUDE.MSG | A medium tempered group of traders who offer fair prices without having to seek out danger to themselves. |
25704 | OBJ_DUDE.MSG | A religious cult who worships something called the Master. They run a hospital on the southeast side of town by the Water Merchants. |
25705 | OBJ_DUDE.MSG | Creepy place. Some say that it is haunted by mutated humans who eat normal people's brains for food. It is somewhere to the east of the Hub. |
25706 | OBJ_DUDE.MSG | There are some stories which say there is a place to the southeast of here which got hit by a nuclear warhead. |
25707 | OBJ_DUDE.MSG | That's to the north of us. There is a fair amount of trading between us and them. From rumors, Killian and Gizmo are at each other's throats. |
25708 | OBJ_DUDE.MSG | That place is to the northwest of here. They are a bunch of techno freaks who worship technology. Very spooky people. |
25709 | OBJ_DUDE.MSG | A primitive town that is far to the north of here. Not much is known about them, because they don't have enough money to trade with us. |
25710 | OBJ_DUDE.MSG | That rat infested place is riddled with gang warfare. Were it not for the great trading with Adytum and the Gunrunners, I doubt any trader would venture there. |
25711 | OBJ_DUDE.MSG | Those store the water for the Hub. The Water Merchants control the towers. |
25712 | OBJ_DUDE.MSG | Old town is on the northeastern side of town. Only people that hang out there are skags and muties. I've heard that there is a thieve's den somewhere in there. |
25713 | OBJ_DUDE.MSG | That's where all the merchants sell things. The Weapon Shop, The Armory, Friendly Lending Company and Maltese Falcon are all in that area. |
25714 | OBJ_DUDE.MSG | That is where all the rich merchants live. The Water Merchants' leader, Daren Hightower has a huge place there. |
25715 | OBJ_DUDE.MSG | A myth to scare little children into behaving. |
25716 | OBJ_DUDE.MSG | I don't know anything about that. |
27400 | OBJ_DUDE.MSG | Adytum |
27401 | OBJ_DUDE.MSG | The Followers |
27402 | OBJ_DUDE.MSG | The Cathedral |
27403 | OBJ_DUDE.MSG | The Rippers |
27404 | OBJ_DUDE.MSG | The Blades |
27405 | OBJ_DUDE.MSG | The Gun Runners |
27406 | OBJ_DUDE.MSG | The Hub |
27407 | OBJ_DUDE.MSG | Junktown |
27408 | OBJ_DUDE.MSG | Water Chip |
27409 | OBJ_DUDE.MSG | Razor |
27410 | OBJ_DUDE.MSG | Necropolis |
27411 | OBJ_DUDE.MSG | The Glow |
27412 | OBJ_DUDE.MSG | The Boneyard |
27500 | OBJ_DUDE.MSG | They're a town to the west. |
27501 | OBJ_DUDE.MSG | A bunch of wimps. |
27502 | OBJ_DUDE.MSG | Religious nuts. |
27503 | OBJ_DUDE.MSG | Our sworn enemies! |
27504 | OBJ_DUDE.MSG | That's us! |
27505 | OBJ_DUDE.MSG | They sell guns to us sometimes. |
27506 | OBJ_DUDE.MSG | I think it's a trading place. |
27507 | OBJ_DUDE.MSG | Never heard of it. |
27508 | OBJ_DUDE.MSG | A what? |
27509 | OBJ_DUDE.MSG | She's our leader, the most bad-ass bitch in town! |
27510 | OBJ_DUDE.MSG | Necro- what? That's sick. |
27511 | OBJ_DUDE.MSG | You're kidding, right? |
27512 | OBJ_DUDE.MSG | This is the Boneyard. |
27600 | OBJ_DUDE.MSG | Adytum |
27601 | OBJ_DUDE.MSG | The Followers |
27602 | OBJ_DUDE.MSG | The Cathedral |
27603 | OBJ_DUDE.MSG | The Rippers |
27604 | OBJ_DUDE.MSG | The Blades |
27605 | OBJ_DUDE.MSG | The Gun Runners |
27606 | OBJ_DUDE.MSG | The Hub |
27607 | OBJ_DUDE.MSG | Junktown |
27608 | OBJ_DUDE.MSG | Water Chip |
27609 | OBJ_DUDE.MSG | Razor |
27610 | OBJ_DUDE.MSG | Necropolis |
27611 | OBJ_DUDE.MSG | The Glow |
27612 | OBJ_DUDE.MSG | The Boneyard |
27700 | OBJ_DUDE.MSG | They are a village of weaklings to the southwest. |
27701 | OBJ_DUDE.MSG | Pathetic peace-preachers to the west. We'd crush them if we weren't busy fighting the Rippers. |
27702 | OBJ_DUDE.MSG | Religious freaks. Harmless and useless. |
27703 | OBJ_DUDE.MSG | Our arch-enemies to the west will be crushed soon! |
27704 | OBJ_DUDE.MSG | We are the Blades! Never forget it! |
27705 | OBJ_DUDE.MSG | They were once a gang, but they became soft. They do sell good guns, though. |
27706 | OBJ_DUDE.MSG | Traders and merchants. |
27707 | OBJ_DUDE.MSG | I've heard of that place, but not anything about it. |
27708 | OBJ_DUDE.MSG | A what? |
27709 | OBJ_DUDE.MSG | Razor is the most accomplished fighter of us all. She will lead us to victory. |
27710 | OBJ_DUDE.MSG | That's some story about a city of cannibals, used to frighten children. |
27711 | OBJ_DUDE.MSG | Must be where a nuke hit. |
27712 | OBJ_DUDE.MSG | This is the Boneyard. |
27800 | OBJ_DUDE.MSG | Adytum |
27801 | OBJ_DUDE.MSG | The Followers |
27802 | OBJ_DUDE.MSG | The Cathedral |
27803 | OBJ_DUDE.MSG | The Rippers |
27804 | OBJ_DUDE.MSG | The Blades |
27805 | OBJ_DUDE.MSG | The Gun Runners |
27806 | OBJ_DUDE.MSG | The Hub |
27807 | OBJ_DUDE.MSG | Junktown |
27808 | OBJ_DUDE.MSG | Water Chip |
27809 | OBJ_DUDE.MSG | Razor |
27810 | OBJ_DUDE.MSG | Necropolis |
27811 | OBJ_DUDE.MSG | The Glow |
27812 | OBJ_DUDE.MSG | The Boneyard |
27900 | OBJ_DUDE.MSG | Don't be fooled. Adytum looks like a little village, but their Regulators are tough. |
27901 | OBJ_DUDE.MSG | Hmph. Don't get me started. They don't have the stomach or courage to fight. |
27902 | OBJ_DUDE.MSG | They're cultists in a big church to the south. They seem harmless but something weird is going on there. |
27903 | OBJ_DUDE.MSG | The Rippers are like mangy dogs - vicious, inbred, and stupid. |
27904 | OBJ_DUDE.MSG | See my blade? We make these ourselves. Every one of use makes his own. Hence our name. |
27905 | OBJ_DUDE.MSG | They came down from the Hub looking for turf, but they decided to become salesmen instead of warriors. |
27906 | OBJ_DUDE.MSG | That's a trading city to the east. Merchants from there come here sometimes to trade with Adytum and the Gun Runners. |
27907 | OBJ_DUDE.MSG | I think it's north-east of here. It's a small city. |
27908 | OBJ_DUDE.MSG | A what? |
27909 | OBJ_DUDE.MSG | Razor is our leader and champion. I have no doubt that her experience will grant us victory at last over those Rippers. |
27910 | OBJ_DUDE.MSG | Far east of here. Supposedly, ghouls that eat human flesh live there. I wouldn't want to fight the ghouls. |
27911 | OBJ_DUDE.MSG | That's supposed to be the ruins of some place that got hit straight-on by a nuke. I think it's way to the south. |
27912 | OBJ_DUDE.MSG | This is the Boneyard. |
28600 | OBJ_DUDE.MSG | Adytum |
28601 | OBJ_DUDE.MSG | The Followers |
28602 | OBJ_DUDE.MSG | The Cathedral |
28603 | OBJ_DUDE.MSG | The Rippers |
28604 | OBJ_DUDE.MSG | The Blades |
28605 | OBJ_DUDE.MSG | The Gun Runners |
28606 | OBJ_DUDE.MSG | The Hub |
28607 | OBJ_DUDE.MSG | Junktown |
28608 | OBJ_DUDE.MSG | Water Chip |
28609 | OBJ_DUDE.MSG | The Boneyard |
28700 | OBJ_DUDE.MSG | A small village south of here. |
28701 | OBJ_DUDE.MSG | A group of hippies to the south. |
28702 | OBJ_DUDE.MSG | Do you mean those guys in the brown robes? |
28703 | OBJ_DUDE.MSG | Hair-trigger gang to the west. |
28704 | OBJ_DUDE.MSG | Sneaky gang to the east. |
28705 | OBJ_DUDE.MSG | Yeah? What? |
28706 | OBJ_DUDE.MSG | We buy guns from them and sell 'em direct to you! |
28707 | OBJ_DUDE.MSG | Yeah, small city north of the Hub. |
28708 | OBJ_DUDE.MSG | A what? |
28709 | OBJ_DUDE.MSG | This is the Boneyard. |
28800 | OBJ_DUDE.MSG | Adytum |
28801 | OBJ_DUDE.MSG | The Followers |
28802 | OBJ_DUDE.MSG | The Cathedral |
28803 | OBJ_DUDE.MSG | The Rippers |
28804 | OBJ_DUDE.MSG | The Blades |
28805 | OBJ_DUDE.MSG | The Gun Runners |
28806 | OBJ_DUDE.MSG | The Hub |
28807 | OBJ_DUDE.MSG | Junktown |
28808 | OBJ_DUDE.MSG | Water Chip |
28809 | OBJ_DUDE.MSG | The Boneyard |
28900 | OBJ_DUDE.MSG | That's a small village to the south. They're pretty well fortified. |
28901 | OBJ_DUDE.MSG | A group of peace-lovers hiding out south of here. We should just get rid of them. |
28902 | OBJ_DUDE.MSG | Oh yeah, those crazy old monks. They're nuts. Their big church is south of the Boneyard. |
28903 | OBJ_DUDE.MSG | Hey, they may be stupid, but they sure buy a lot of guns! |
28904 | OBJ_DUDE.MSG | They always use those weird vibro-knives that they make. I'd like to get my hands on one. But at least they buy some guns, too. |
28905 | OBJ_DUDE.MSG | You're talking to us. |
28906 | OBJ_DUDE.MSG | It's a big trading center back east. We trade with Hub merchants to buy and sell weapons and armor. |
28907 | OBJ_DUDE.MSG | A small town north of the Hub. Kinda strict. |
28908 | OBJ_DUDE.MSG | Never heard of that. |
28909 | OBJ_DUDE.MSG | We're in the north side of the Boneyard. |
29000 | OBJ_DUDE.MSG | Adytum |
29001 | OBJ_DUDE.MSG | The Followers |
29002 | OBJ_DUDE.MSG | The Cathedral |
29003 | OBJ_DUDE.MSG | The Rippers |
29004 | OBJ_DUDE.MSG | The Blades |
29005 | OBJ_DUDE.MSG | The Gun Runners |
29006 | OBJ_DUDE.MSG | The Hub |
29007 | OBJ_DUDE.MSG | Junktown |
29008 | OBJ_DUDE.MSG | Water Chip |
29009 | OBJ_DUDE.MSG | The Boneyard |
29100 | OBJ_DUDE.MSG | They are a small town to the south. They don't deal with us. I couldn't care less about them. |
29101 | OBJ_DUDE.MSG | They try to convert everyone to their ways of peace while they hide in their library to the south. They don't help business any! |
29102 | OBJ_DUDE.MSG | The Cathedral's this big church south of the Boneyard, where some strange cult worships a Dark God. I think they're freaky. |
29103 | OBJ_DUDE.MSG | The Rippers are all one big family, literally. They're impossible to deal with if they don't know you, so don't even try. They are in a big booby-trapped fortress southwest of us. Watch out for land mines if you're stupid enough to visit. |
29104 | OBJ_DUDE.MSG | They've converted several small buildings to the southeast into their home. They are pretty well organized and smarter than the Rippers. They sometimes let outsiders join, too. Their leader, Razor, is one tough woman. |
29105 | OBJ_DUDE.MSG | That's us. Good money in selling guns to the Blades and the Rippers here. |
29106 | OBJ_DUDE.MSG | That's the trading city east of here where we get our guns and do trading. They send out caravans all over the place. You could probably travel with a caravan when one shows up in Adytum. |
29107 | OBJ_DUDE.MSG | It's a small frontier town just north of the Hub. There's a great casino there, but the town's sheriff is just a little too overbearing. |
29108 | OBJ_DUDE.MSG | I have no idea what that is. |
29109 | OBJ_DUDE.MSG | This is the north side of the Boneyard. It's funny, people from outside use it as a curse - if something's bad, they say it 'Bites the Bone'. But it's not too bad once you get used to it. |
0 | ODDWALL.MSG | {100}{}{There is something odd about one of the east walls.} |
100 | OFFICER.MSG | You! Stop right there and face the law! |
101 | OFFICER.MSG | Thank you for returning the water-chip. It's really going to help morale, and keep people from breaking vault law. |
102 | OFFICER.MSG | Good to see you again. Is there anything that I can do for you? |
103 | OFFICER.MSG | What do you do? |
104 | OFFICER.MSG | Yeah, I need some weapons. |
105 | OFFICER.MSG | Why would there be a locked door in the Vault? |
106 | OFFICER.MSG | Glop! |
107 | OFFICER.MSG | Hmmm. I think you should be somewhere else besides here. Have a nice day. |
108 | OFFICER.MSG | I'm in charge of Vault security and law enforcement. You might not know it, but the Vault wouldn't run as well if it wasn't for me. |
109 | OFFICER.MSG | Hmm. Neat. Thanks. |
110 | OFFICER.MSG | Sounds important. |
111 | OFFICER.MSG | It is. Without proper adherence to the laws, the Vault would soon be a lawless place, with no direction. That would jeopardize the safety of us all. |
112 | OFFICER.MSG | Now that I've been outside, are there any laws that apply specifically to me? |
113 | OFFICER.MSG | I've seen some places on the outside world that suffer because they have no laws. |
114 | OFFICER.MSG | Well, even if weapons are required on the outside world, don't display them in a threatening manner in here. Other than that, I can't think of anything in particular. |
115 | OFFICER.MSG | Thanks. |
116 | OFFICER.MSG | You see, I knew that would happen. People obeying law is the only thing that has saved the Vault from misery and destruction. Keep up the good work. |
117 | OFFICER.MSG | The Overseer has not authorized me to open the armory and get you more weapons. I'm sorry, but I can't help you. |
118 | OFFICER.MSG | Please! I really need them! |
119 | OFFICER.MSG | Ok. Thanks, anyways. |
120 | OFFICER.MSG | No. I can't do it. |
121 | OFFICER.MSG | Have a nice day. |
122 | OFFICER.MSG | To keep the weapons away from those who don't have access to them. |
123 | OFFICER.MSG | Who has access? |
124 | OFFICER.MSG | That doesn't seem very fair. |
125 | OFFICER.MSG | Life isn't fair, sometimes. But our law is. Have a nice day. |
126 | OFFICER.MSG | The Overseer, myself and my security team. That's it. |
127 | OFFICER.MSG | It sounds like only people with need have access. |
128 | OFFICER.MSG | That's really a small list. |
129 | OFFICER.MSG | Yes, it is. I have to get back to work. |
130 | OFFICER.MSG | Yes, only people with need can get in. |
131 | OFFICER.MSG | Well, I have need. Please open the door. |
132 | OFFICER.MSG | I'm sorry, it's a good argument, but I can't let you in. |
133 | OFFICER.MSG | Hmm. Now that you mention it, it sounds like you do. Here, let me get the door for you. |
134 | OFFICER.MSG | What can I do for you, |
135 | OFFICER.MSG | ? |
136 | OFFICER.MSG | I need more weapons. |
137 | OFFICER.MSG | You feeling ok? |
138 | OFFICER.MSG | Huh-huh. |
139 | OFFICER.MSG | Great. Your intelligence staggers me. I can't possibly think anymore. |
140 | OFFICER.MSG | Sorry, you've gotten all we can spare. Good day. |
141 | OFFICER.MSG | I don't like your kind. Rabble-rousers. You should be ashamed. |
142 | OFFICER.MSG | Yeah, well, same to you, muttonhead. |
143 | OFFICER.MSG | Don't you think you're being a little harsh? |
144 | OFFICER.MSG | Watch your language, or I'll bring you in for failure to respect a law enforcement officer. |
145 | OFFICER.MSG | Yeah, right. See you around. |
146 | OFFICER.MSG | That's it. I'm fed up with you rousting me. |
147 | OFFICER.MSG | Hmm. Possibly. It should be my job to be impartial, but I might have stepped over the line this time. I'll try and do better in the future. |
148 | OFFICER.MSG | Hmm. No. Probably not harsh enough. |
149 | OFFICER.MSG | Good luck. I hope you can do the job. |
150 | OFFICER.MSG | You'd better not let me down. |
151 | OFFICER.MSG | Put your weapon away, right now. |
152 | OFFICER.MSG | What do you think you are doing with that in here? |
153 | OFFICER.MSG | Just practicing my aim. |
154 | OFFICER.MSG | Nothing, sorry. Didn't mean to have it drawn. |
155 | OFFICER.MSG | Hung. |
156 | OFFICER.MSG | Be careful what you call me. And don't draw a weapon inside. This is the Vault for god's sake. |
157 | OFFICER.MSG | You'd better not be practicing it in here. Me and you will have a serious problem if you do it again. |
158 | OFFICER.MSG | I knew that outside life would get you into trouble. |
159 | OFFICER.MSG | Halt! You're not permitted in there! |
1000 | OFFICER.MSG | Overseer |
100 | ORFEO.MSG | You see Orfeo, a Senior Member of the Children of the Cathedral. |
101 | ORFEO.MSG | Ah. A new convert. Welcome. |
102 | ORFEO.MSG | Me kill!!! |
103 | ORFEO.MSG | I am not a convert! |
104 | ORFEO.MSG | Thank you, Brother. |
105 | ORFEO.MSG | Then we shall take care of that problem shortly. |
106 | ORFEO.MSG | We must first cleanse you from the impurities of the wastelands. Come. |
100 | OVER.MSG | You see the Overseer. |
101 | OVER.MSG | Ahh, you're here. Good. Well, only good that you're here. We've got a problem. A big one. The controller chip for our water purification system has given up the ghost. We can't make another one and the process is too complicated for a work-around system. Simply put, we're running out of drinking water. No water, no Vault. Now we both know we've had our differences as you've grown up. You've got the wanderlust in you - desires for things the Vault just can't satisfy. And you know I think this just might be the last safe place anywhere so I'm always worried about those who want to take off on adventures. Hey, if everyone left, I'd be out of a job! Seriously, this is crucial to our survival. And frankly, I think you're the only hope we have. You need to go find us another controller chip. |
102 | OVER.MSG | There's a picture on your PIP to help you identify it. |
103 | OVER.MSG | You have three months to retrieve the chip before the vault runs out of water. |
104 | OVER.MSG | One month . . . two . . . four . . . five . . . six . . . |
105 | OVER.MSG | You have two months, maybe less, before the vault runs out of water. We need that chip! |
106 | OVER.MSG | We estimate we have four to five months before the vault runs out of water. We need that chip! |
107 | OVER.MSG | Here's some equipment you'll probably need. |
108 | OVER.MSG | If we didn't have to do this, I'd never ask. And if you don't do this, I don't know who else can. Help us. You're our only . . . chance, I guess. |
109 | OVER.MSG | If you need help, come back here. Obviously, we'll do whatever we can. But we don't have a lot of time. Be safe, find that chip, and get back here. |
110 | OVER.MSG | We marked your map with the location of another Vault. Not a bad place to start, I think. Then again, what the heck do I know about the outside? I . . . look. Y' You know you're important to me and to . . . I-I really . . . just be safe, OK? |
111 | OVER.MSG | You're back! And in one piece! How goes the search? |
112 | OVER.MSG | Not good, but I noticed the radiation count is low. Why don't we just move the people out of the vault? |
113 | OVER.MSG | I haven't found the chip yet. Can't we just make a replacement? |
114 | OVER.MSG | Nothing yet. |
115 | OVER.MSG | Nuh. |
116 | OVER.MSG | Look, I know it's got to be tough. But we're counting on you. And we're running out of time. Please! Keep trying! |
117 | OVER.MSG | Ahh, you never did listen to me. We don't have the necessary parts anymore. We've used up all the supplies required. |
118 | OVER.MSG | Oh, ok. Thanks. |
119 | OVER.MSG | We've debated this before. You ought to know now, after being out there! You think the rest of us could survive that? Besides, I'd be out of a job! I'm management! It's not like I know how to do anything useful! |
120 | OVER.MSG | We agree on that. |
121 | OVER.MSG | Well, do you have the chip? |
122 | OVER.MSG | Not yet. Sorry. |
123 | OVER.MSG | I still say we just pack everybody up and move out of here. |
124 | OVER.MSG | No, but I have a lot of other things to tell you! |
125 | OVER.MSG | Nuh. |
126 | OVER.MSG | [The Overseer sighs.] Don't be sorry. I know you're trying your best and that means a lot. But you can't give up now. |
127 | OVER.MSG | This isn't the best time to debate that. Get the chip, give us the option. Most of these people, including me, won't survive out there. |
128 | OVER.MSG | OK, I'll go see if I can find it. |
129 | OVER.MSG | We have no time, no options. I know it's a lot of responsibility for you, but we have no choice. We need the chip now. |
130 | OVER.MSG | Please tell me you've found the chip. |
131 | OVER.MSG | No, but I've seen some amazing things! |
132 | OVER.MSG | Sorry, haven't been able to track it down yet. |
133 | OVER.MSG | Nope. |
134 | OVER.MSG | Nuh-uh. |
135 | OVER.MSG | Well, keep looking. Time's growing short. |
136 | OVER.MSG | We don't have time for this! We need the chip. Time's running out. [Sigh] |
137 | OVER.MSG | Is there some problem, do you need more equipment? Is there anything we can do to help? |
138 | OVER.MSG | Nope, just going to take some time. It's a big world out there. |
139 | OVER.MSG | I could use some more stuff. |
140 | OVER.MSG | Yeah, you could get off your fannies and help. |
141 | OVER.MSG | Do your best. Remember, we're all counting on you. |
142 | OVER.MSG | Here, take the last of our ammo and portable healing supplies. We're in trouble. Hurry! |
143 | OVER.MSG | Do what? With who? Anyone else would be less qualified and have less supplies. It'd be suicide. |
144 | OVER.MSG | Your choice. I'll do my best, but I don't know if it'll be enough. |
145 | OVER.MSG | I understand. |
146 | OVER.MSG | It has to be. If you fail, so does the Vault. |
147 | OVER.MSG | Got it. |
148 | OVER.MSG | Whatever. |
149 | OVER.MSG | Good, then get going! |
150 | OVER.MSG | Have you found the chip? |
151 | OVER.MSG | Yes. |
152 | OVER.MSG | Yes, but I think we should talk more about letting people leave the Vault. |
153 | OVER.MSG | Nuh-huh! |
154 | OVER.MSG | Great! Let me have it. We'll see if it works. |
155 | OVER.MSG | Please, the chip! |
156 | OVER.MSG | Okey-dokey. One moment, the chip is initializing. Here - here - here - There it goes . . . Self-test is green . . . re-boot is good . . . Hah! It's working! And it looks like we have a winner! Haha! [The overseer sighs with relief.] You -- you've saved us. You've done it! |
157 | OVER.MSG | Ahh, it was nothing. |
158 | OVER.MSG | You're welcome. |
159 | OVER.MSG | Nothing? No, oh no! It was something. Don't downplay what you've done. You've saved a lot of lives. All right, now we need a report on what's out there. Please go to the library. |
160 | OVER.MSG | Ok. |
161 | OVER.MSG | You saved the Vault. You should be proud. But now, we need your report. We'll get it from you in the library. Please go there now. |
162 | OVER.MSG | Ok. |
163 | OVER.MSG | Well, you've certainly earned that right. But let's take care of survival first. Give me the chip and we'll discuss this when you give your report. |
164 | OVER.MSG | Fair enough. |
165 | OVER.MSG | I don't know. |
166 | OVER.MSG | Oh, that's great! Can I have the chip, please? |
167 | OVER.MSG | No, not that. I want the com-pu-ter chip. |
168 | OVER.MSG | No. The chip. |
169 | OVER.MSG | Just-give-me-the-chip! |
170 | OVER.MSG | Thank you. Now, go to the library and rest for a while, ok? |
171 | OVER.MSG | Nuh-huh, uh-nuh? |
172 | OVER.MSG | Uh, nuh? Nuh-uh-uh-nuh. |
173 | OVER.MSG | Yes, you can touch things. |
174 | OVER.MSG | Oh, yes. You did good and I'm sure you have a lot to tell. |
175 | OVER.MSG | I uh, I just wanted to let you know that the water supply has stabilized. Actually, we're rebuilding our reserves. You did great . . . I uh, I am a little concerned, however. |
176 | OVER.MSG | About what? |
177 | OVER.MSG | Huh? |
178 | OVER.MSG | I' I don't like your reports. What was in the reports, that is. Heh. In fact, they scared the heck out of me. It's those mutants. I've done some calculations and, well, I've come to an unpleasant conclusion. |
179 | OVER.MSG | What's that? |
180 | OVER.MSG | [Sigh] The mutant population is far greater than could be expected by natural growth or mutations. This leads me to believe in -- I don't really understand it. But it looks like someone's generating new mutants. And at a startling rate. |
181 | OVER.MSG | Say again? Without the confusion? |
182 | OVER.MSG | Must be a lab somewhere then. |
183 | OVER.MSG | Someone's making mutants! |
184 | OVER.MSG | What do I need to do? |
185 | OVER.MSG | Exactly! And as you've probably guessed, none of these mutations could have occurred naturally, even with the radiation from the war. |
186 | OVER.MSG | What do you want me to do about it? |
187 | OVER.MSG | As long as someone is creating hostile mutants at this rate, the Vault's safety is at stake! Find and destroy this lab as soon as you can. |
188 | OVER.MSG | Ok. |
189 | OVER.MSG | Once more into the breach, my friend. |
190 | OVER.MSG | You have no idea how sorry I am to send you back out. |
191 | OVER.MSG | Oh, yeah. Hmm . . . I' I' I' It's like this. There is a bad place where the bad mutants come from. It is bad. Vault is good. Please, go destroy bad place. |
192 | OVER.MSG | Has the mutant laboratory been discovered yet? Even better, tell me it's been destroyed. |
193 | OVER.MSG | No. |
194 | OVER.MSG | Not yet, but I've got some good leads. |
195 | OVER.MSG | Nope, I'm a little lost. |
196 | OVER.MSG | Nungh. |
197 | OVER.MSG | Well, keep searching. |
198 | OVER.MSG | Good. But hurry, the more time they have to produce them, the harder they'll be to stop. |
199 | OVER.MSG | Well, based on the information you provided about population density, I think you should concentrate your search to the west. |
200 | OVER.MSG | What news do you have of the mutants? |
201 | OVER.MSG | I wasted the head SOB. |
202 | OVER.MSG | I've killed the Master, the mutant leader. |
203 | OVER.MSG | Nuh, ungh. Uh-nuh, nuh. |
204 | OVER.MSG | Excellent! What about the laboratory? Did you destroy that, too? |
205 | OVER.MSG | No. |
206 | OVER.MSG | Yep, sure did. Killed all the mutants and blew up their production vats. The vault has nothing to fear now. |
207 | OVER.MSG | You should be proud of yourself for all you've accomplished. We depended on you and you came through. Now let's talk about your future . . . |
208 | OVER.MSG | Are you sure? Missing something would be deadly to the Vault. I think you should go back and check it out. Try to the west, there seems to be a large concentration of mutants there. |
209 | OVER.MSG | Go back out and find it. It needs to be destroyed for the vault to be safe. Try to the west, most of the mutants seem to be there. |
210 | OVER.MSG | What's that? You've killed the mutant leader? |
211 | OVER.MSG | Uh-huh, nuh, huh. Nuh-nuh. |
212 | OVER.MSG | There are still more mutants appearing? You need to destroy their vats? Great job! Go back out there and take care of it. |
213 | OVER.MSG | What news of the mutants? |
214 | OVER.MSG | I blew them up. |
215 | OVER.MSG | The mutant vats have been destroyed. |
216 | OVER.MSG | Nuhh! |
217 | OVER.MSG | All of them? |
218 | OVER.MSG | Well, all of them at the vats. |
219 | OVER.MSG | Uh, nuh-nuh. |
220 | OVER.MSG | What about the mutant leader? What about this so-called Master? |
221 | OVER.MSG | Far as I know, he's still alive. |
222 | OVER.MSG | Uh-nuh-nuh. |
223 | OVER.MSG | He must be stopped. If not, he could rebuild his empire of mutants and would certainly strike back at us. The vault will not be safe until the Master is dead. |
224 | OVER.MSG | Is the mutant leader . . . taken care of? |
225 | OVER.MSG | No. |
226 | OVER.MSG | He will be . . . soon. |
227 | OVER.MSG | Nuh. |
228 | OVER.MSG | I know this has been hard on you. But this Master's the type who'll rebuild his mutant army. Then he'll come for us. Please, go out and finish the job. |
229 | OVER.MSG | Well, Th' Tha' That's great. That's very good. You sound like you're in control out there. Please, finish this up soon so that you and I can . . . When you're out there, remember, the people of the Vault know you've saved them. |
230 | OVER.MSG | We can't have this. Not now. Not with everything else going on. The rules of the Vault are there for our protection and the survival of our species. |
231 | OVER.MSG | What's wrong with you?! You turned against us?! I can not allow that. |
232 | OVER.MSG | The water caravans from this Hub place have started to arrive. I've been running the figures and I've got some disturbing news. |
233 | OVER.MSG | What's that? |
234 | OVER.MSG | Huh? |
235 | OVER.MSG | Oh, never mind. Just try and find the water chip. Get the chip. We still need it. |
236 | OVER.MSG | The caravan water will maintain our current supply, but not increase it substantially. And these Hub merchants are charging us an arm and leg. This helps and we're thankful for that, but it's not a solution. |
237 | OVER.MSG | Ok. |
238 | OVER.MSG | There's something else, isn't there? |
239 | OVER.MSG | Keep looking for a replacement chip. It's the only way we can maintain our independence and the security that comes with our seclusion. |
240 | OVER.MSG | We're taking a terrible risk by showing these people the way to our vault. I understand your choice, and it may be what saves us. But I'm worried. Can we trust these people? |
241 | OVER.MSG | I trust them. |
242 | OVER.MSG | I understand. |
243 | OVER.MSG | I'm sure you do, but we need that replacement chip for our long-term survival and economic stability. We don't produce as many goods as we need to pay for this water, and soon we won't be able to pay. Find the chip. |
244 | OVER.MSG | I'm sure you do. You must also understand our need for that replacement chip. Please keep looking. |
245 | OVER.MSG | Please keep looking for the water chip. These water caravans are going to cause us problems in the long run. |
246 | OVER.MSG | You've done it! That's . . . wonderful. Amazing! I'm so proud of what you've accomplished, what you've endured. There's no way the people of the Vault can ever thank you enough for what you've done. You've saved all our lives. Who knows, maybe even saved the human race. [The Overseer sighs.] That makes the rest of this even harder. Everyone will want to talk to you. Every youngster will look up to you. And want to emulate you. And then what? They'll want to leave. What happens to the Vault if we lose the best of a generation? What if we are the only safe place in the world? You just gave us back all these lives . . . I can't take the chance of losing them. I've made a lot of tough decisions since I took this position. But none of them harder than this one. You saved us, but you'll kill us. I'm sorry. You're a hero . . . and you have to leave. |
247 | OVER.MSG | I don't know anything about that. |
248 | OVER.MSG | It is a critical part that allows us to purify the water. Without it, we'll run out of drinking water. |
249 | OVER.MSG | This is our home. We'd all be dead without it. If we care for it properly, it should last us for a long time. |
250 | OVER.MSG | It was terrible. I hope we learned our lesson and we never do it again. |
251 | OVER.MSG | How would I know? I can barely keep up with what goes on in here! I suspect you're going to find out. |
252 | OVER.MSG | You gain 7,500 experience points for returning the water chip and saving the Vault. Congratulations! |
253 | OVER.MSG | Here's a picture to help you identify it. |
254 | OVER.MSG | You have one month to retrieve the chip before the vault runs out of water. |
255 | OVER.MSG | You have two months to retrieve the chip before the vault runs out of water. |
256 | OVER.MSG | You have four months to retrieve the chip before the vault runs out of water. |
257 | OVER.MSG | You have five months to retrieve the chip before the vault runs out of water. |
258 | OVER.MSG | You have six months to retrieve the chip before the vault runs out of water. |
259 | OVER.MSG | Yeah, well I guess you'll have to find someone else to do your dirty work. |
260 | OVER.MSG | I understand. I'll work harder to find the chip. |
261 | OVER.MSG | You've done it! That's . . . wonderful. Amazing! I'm so proud of what you've accomplished, what you've endured. |
262 | OVER.MSG | There's no way the people of the Vault can ever thank you enough for what you've done. You've saved all our lives. Who knows, maybe even saved the human race. [The Overseer sighs.] That makes the rest of this even harder. |
263 | OVER.MSG | Everyone will want to talk to you. Every youngster will look up to you, and want to emulate you. And then what? |
264 | OVER.MSG | They'll want to leave. What happens to the Vault if we lose the best of a generation? What if we are the only safe place in the world? You just gave us back all these lives . . . I can't take the chance of losing them. |
265 | OVER.MSG | I've made a lot of tough decisions since I took this position. But none of them harder than this one. You saved us, but you'll kill us. I'm sorry. You're a hero . . . and you have to leave. |
980 | OVER.MSG | I don't know anything about that. |
1000 | OVER.MSG | Water |
1001 | OVER.MSG | Vault |
1002 | OVER.MSG | War |
1003 | OVER.MSG | Outside |
1004 | OVER.MSG | Chip |
1005 | OVER.MSG | Library |
1006 | OVER.MSG | Healing |
1007 | OVER.MSG | Medic |
1008 | OVER.MSG | Vault13 |
1009 | OVER.MSG | Vault-13 |
1010 | OVER.MSG | Overseer |
1011 | OVER.MSG | Waterchip |
1100 | OVER.MSG | It is a critical part that allows us to purify the water. Without it, we'll run out of drinking water. |
1101 | OVER.MSG | This is our home. We'd all be dead without it. If we care for it properly, it should last us for a long time. |
1102 | OVER.MSG | It was terrible. I hope we learned our lesson and we never do it again. |
1103 | OVER.MSG | How would I know? I can barely keep up with what goes on in here! I suspect you're going to find out. |
1104 | OVER.MSG | It is a critical part that allows us to purify the water. Without it, we'll run out of drinking water. |
1105 | OVER.MSG | We don't have time for this! |
1106 | OVER.MSG | We don't have time for this! |
1107 | OVER.MSG | We don't have time for this! |
1108 | OVER.MSG | This is our home. We'd all be dead without it. If we care for it properly, it should last us for a long time. |
1109 | OVER.MSG | This is our home. We'd all be dead without it. If we care for it properly, it should last us for a long time. |
1110 | OVER.MSG | We don't have time for this! |
30 | OVRINTRO.SVE | Ahh, you're here. Good. |
80 | OVRINTRO.SVE | We've got a problem. A big one. |
117 | OVRINTRO.SVE | The controller chip for our water purification system |
165 | OVRINTRO.SVE | has given up the ghost. |
205 | OVRINTRO.SVE | Can't make another one and the process is too complicated |
250 | OVRINTRO.SVE | for a work around system. |
290 | OVRINTRO.SVE | Simply put, we're running out of drinking water. |
355 | OVRINTRO.SVE | No water, no Vault. |
410 | OVRINTRO.SVE | This is crucial to our survival. |
470 | OVRINTRO.SVE | And frankly, I... I think you're the only hope we have. |
560 | OVRINTRO.SVE | You need to go find us another controller chip. |
615 | OVRINTRO.SVE | We estimate we have four to five months |
650 | OVRINTRO.SVE | before the Vault runs out of water. |
695 | OVRINTRO.SVE | We need that chip. |
735 | OVRINTRO.SVE | We marked your map with the location of another Vault. |
785 | OVRINTRO.SVE | Not a bad place to start I think. |
855 | OVRINTRO.SVE | Look, just be safe, OK? |
0 | OVRINTRO.TXT | Ahh, you're here. Good. We've got a problem. A big one. The controller chip for our water purification system has given up the ghost. Can't make another one and the process is too complicated for a work around system. Simply put, we're running out of drinking water. No water, no Vault. This is crucial to our survival. And frankly, I...I think you're the only hope we have. You need to go find us another controller chip. We estimate we have four to five months before the Vault runs out of water. We need that chip. We marked your map with the location of another Vault. Not a bad place to start I think. Look, just be safe, OK? |
100 | PALADINA.MSG | Paladin |
101 | PALADINA.MSG | Stay sharp, Initiate! |
102 | PALADINA.MSG | Looking good. Keep up the good work. |
103 | PALADINA.MSG | Hello Initiate, everything is secure. |
104 | PALADINA.MSG | Hi, Brother |
105 | PALADINA.MSG | . |
106 | PALADINA.MSG | Sorry, I shouldn't be talking to anyone. You know how it is. |
107 | PALADINA.MSG | You should talk to Talus or Maxson if you have any questions. |
108 | PALADINA.MSG | Vree's in the library during the day if you ever have technical questions. |
109 | PALADINA.MSG | Rhombus is my idol. |
110 | PALADINA.MSG | I wish I was training right now. This guard duty is a waste of time. |
111 | PALADINA.MSG | Vree's my idol. |
112 | PALADINA.MSG | Marco! |
100 | PALADINB.MSG | Paladin |
101 | PALADINB.MSG | You shouldn't be in here, Initiate. |
102 | PALADINB.MSG | What are you doing in here? |
103 | PALADINB.MSG | The guard room is for guards. You are not a guard. You are in the guardroom. Therefore, YOU should leave. |
104 | PALADINB.MSG | Please leave. You shouldn't be here. |
105 | PALADINB.MSG | Hey, no Initiates. |
106 | PALADINB.MSG | This is not the library, my boy. If you want to browse, go to the library. |
100 | PALADINC.MSG | Paladin |
101 | PALADINC.MSG | Good day, Initiate. |
102 | PALADINC.MSG | If you need anything, you should talk to Vree. |
103 | PALADINC.MSG | Vree's right over there if you need to talk to someone. |
104 | PALADINC.MSG | I've got to find time between patrols and training to keep up with my studies. I think I'm getting a little rusty. |
105 | PALADINC.MSG | You've got to keep your mind and body in top condition at all times, Initiate. |
106 | PALADINC.MSG | Us Scribes design all the equipment, weapons, and supplies. It's quite exciting. |
107 | PALADINC.MSG | Being a Paladin isn't just combat, son. |
100 | PALGUARD.MSG | You see a Paladin guard. |
101 | PALGUARD.MSG | Pssst, see any good deals? |
102 | PALGUARD.MSG | Sorry, I'm on duty. Can't talk right now. |
103 | PALGUARD.MSG | What a nice day. I hope we don't have any attacks today. |
104 | PALGUARD.MSG | Some of these Caravan traders are a little strange. |
105 | PALGUARD.MSG | Good day. |
106 | PALGUARD.MSG | Hi there, good looking. |
107 | PALGUARD.MSG | Greetings, initiate. |
108 | PALGUARD.MSG | If you have any questions about our order, you should talk to Cabbot, over by the door. |
109 | PALGUARD.MSG | Cabbot is the one you want to talk to; he's the young lad by the door. |
110 | PALGUARD.MSG | Pssst, see any good deals? |
111 | PALGUARD.MSG | If you're here to trade you're talking to the wrong person. |
112 | PALGUARD.MSG | What? |
113 | PALGUARD.MSG | Don't bother me, worm. |
114 | PALGUARD.MSG | Do I look like I'm interested in anything you might have to offer? |
115 | PALGUARD.MSG | Hmph. The nerve. |
116 | PALGUARD.MSG | Initiate, you should know better than to bother us while we're on watch. |
117 | PALGUARD.MSG | If you have any questions about the Order, you should talk to Cabbot, by the door. |
118 | PALGUARD.MSG | Initiate, shouldn't you be doing something useful? |
100 | PATRICK.MSG | You see a man in studded leather armor with an odd assortment of knick-knacks. |
101 | PATRICK.MSG | You see Patrick, the Celt. |
102 | PATRICK.MSG | Greetings, traveler. What brings you out this far? |
103 | PATRICK.MSG | Just wandering. |
104 | PATRICK.MSG | Um, why are you carrying all that junk? |
105 | PATRICK.MSG | I need to find a water purification control chip. |
106 | PATRICK.MSG | I'm killing everybody I can get within shooting distance of. Prepare to die. |
107 | PATRICK.MSG | Lub! |
108 | PATRICK.MSG | I see. Much like myself, then. |
109 | PATRICK.MSG | Oh? You're not from one of the communities out here? |
110 | PATRICK.MSG | Can you direct me to a nearby settlement? |
111 | PATRICK.MSG | So what's your story? |
112 | PATRICK.MSG | Well, see ya. |
113 | PATRICK.MSG | It's not junk! It's trade goods! |
114 | PATRICK.MSG | Uh, right. Bye. |
115 | PATRICK.MSG | Uh huh. So what's your story? |
116 | PATRICK.MSG | Hmm. Haven't seen one of those before. What seems to be the trouble? |
117 | PATRICK.MSG | This chip controls water purification for my Vault. It's blown out, though. |
118 | PATRICK.MSG | It's broken. |
119 | PATRICK.MSG | I wander from place to place, making a living with music and a little bit of tinkering work. |
120 | PATRICK.MSG | What kind of work do you do? |
121 | PATRICK.MSG | What kind of music do you sing? |
122 | PATRICK.MSG | Well, it's good to meet you. Bye. |
123 | PATRICK.MSG | Using the coastline as a referent, you've got Shady Sands about a week inland, and Junktown a few days south of there. Hub's just another couple days south of Junktown. Avoid Necropolis to the east of those, though. Not worth the trouble. |
124 | PATRICK.MSG | What do you know about Shady Sands? |
125 | PATRICK.MSG | What do you know about Junktown? |
126 | PATRICK.MSG | What do you know about the Hub? |
127 | PATRICK.MSG | What do you know about Necropolis? |
128 | PATRICK.MSG | I don't think I could help you with that. I never had much of a chance to study pre-war Vault technology. |
129 | PATRICK.MSG | Mostly a little electrical and mechanical tinkering. I helped Junktown with their lights and showed the people in Shady Sands a better design for their stoves. |
130 | PATRICK.MSG | Really? Think you could fix a water chip? |
131 | PATRICK.MSG | Oh, mostly old folk songs and some Celtic music. It's a change of pace. |
132 | PATRICK.MSG | Would you happen to know "Na Gheala Mbeadh", as I think it's called? |
133 | PATRICK.MSG | I see. What else do you do? |
134 | PATRICK.MSG | Shady Sands is a small, self-sufficient community led by Aradesh, a kind man and strong leader. They are peaceful and hard-working. They are probably the best chance for a new civilization here. |
135 | PATRICK.MSG | Shady Sands is a small farming community. They were led by a good man named Aradesh, but I've heard he's gone. It's a pity. Without him I don't know if they'll survive. |
136 | PATRICK.MSG | Junktown? A small trading city. Strange place until you get used to it. They are run by mayor Killian Darkwater, a hard but fair man. |
137 | PATRICK.MSG | Junktown? A small trading city. Strange place until you get used to it. They are run by Gizmo, a gambling mogul and crime-lord. |
138 | PATRICK.MSG | Junktown? A small trading city. Not too remarkable. |
139 | PATRICK.MSG | The Hub is a major trading center. It's said that you can find anything there, and I'd say that's not too far wrong. |
140 | PATRICK.MSG | Necropolis is the city of the dead. It's inhabited by ghouls, the descendants of humans who sought shelter in a Vault there. Story goes that the Vault failed somehow, so now the only inhabitants are carrion-eating monsters. |
141 | PATRICK.MSG | It was overrun by an army of mutants last I heard. I'd stay away from there, if I were you. |
142 | PATRICK.MSG | Do you suppose that Vault might have parts that I could salvage? |
143 | PATRICK.MSG | Possibly, but I for one wouldn't risk the ghouls. Latest word is they've some sort of powerful new leader. |
144 | PATRICK.MSG | Why, certainly. Would you like to hear it? |
145 | PATRICK.MSG | Sure. |
146 | PATRICK.MSG | Nah. |
147 | PATRICK.MSG | [Patrick sings songs and the two of you reminisce for several hours. You feel invigorated.] |
148 | PATRICK.MSG | Hello again. Can I help you? |
149 | PATRICK.MSG | Yeah, can you give me some directions? |
100 | PAUL.MSG | You see Knight Paul. |
101 | PAUL.MSG | Ahhh, so you�re the new initiate. Welcome aboard. What can I do for you? |
102 | PAUL.MSG | Who are you and what do you do here? |
103 | PAUL.MSG | Where can I get some weapons? |
104 | PAUL.MSG | Vree told me I could see a new weapon. |
105 | PAUL.MSG | Do you have a water chip? |
106 | PAUL.MSG | Do you have any Power Armor parts? |
107 | PAUL.MSG | Whaadda? |
108 | PAUL.MSG | Nothing, thanks. |
109 | PAUL.MSG | I�m Paul, head of Energy Weapons Development. |
110 | PAUL.MSG | What kind of Energy Weapons? |
111 | PAUL.MSG | Do you have the Laser Pistol that Vree designed? |
112 | PAUL.MSG | Laser, Plasma... you name it, I�ve built it.. or at least re-built it. |
113 | PAUL.MSG | Any chance I can get one? |
114 | PAUL.MSG | That�s great. Keep up the good work. Bye. |
115 | PAUL.MSG | You would have to see Michael to be issued a weapon. He can�t authorize you for one though, for that you would have to see Talus. |
116 | PAUL.MSG | Alright, where can I find them? |
117 | PAUL.MSG | Ok. Thanks for the info, bye. |
118 | PAUL.MSG | They are both on the first floor of the base. Talus is usually in the training room and Michael does his duty just outside of the storage room. |
119 | PAUL.MSG | Thanks. Can I ask you some more questions? |
120 | PAUL.MSG | Thanks. I�ll be going now. |
121 | PAUL.MSG | Sure. What can I help you with? |
122 | PAUL.MSG | Where can I get some new weapons? |
123 | PAUL.MSG | Do you have a water chip? |
124 | PAUL.MSG | Do you have any parts for Power Armor? |
125 | PAUL.MSG | Can I see the new laser pistol? |
126 | PAUL.MSG | Actually, I need to get going. Bye. |
127 | PAUL.MSG | Yes. The latest in hand held laser technology. [He takes a small pistol from a work table and hands it to you] |
128 | PAUL.MSG | This is nice, can I keep this? |
129 | PAUL.MSG | What kind of damage will this do to a person? |
130 | PAUL.MSG | That one won�t do you much good. It�s still lacking the lenses and amplifier. [He takes the pistol back from you and puts it on the work table] If you really want one, go talk to Talus or Michael. |
131 | PAUL.MSG | Thanks, where can I find them? |
132 | PAUL.MSG | Thanks, I should be going now. |
133 | PAUL.MSG | Can I ask you some more questions? |
134 | PAUL.MSG | A Water Chip? The ones from the old Vault-Tec shelters? |
135 | PAUL.MSG | Yes!.. Do you have one? |
136 | PAUL.MSG | No. Those things were junk, they were prone to failure. We don�t deal with purifying our own water here. We have water delivered by caravans from the Hub. |
137 | PAUL.MSG | Ok. Thanks. Well I�ve got to keep looking for one. Bye. |
138 | PAUL.MSG | Could I ask you some more questions? |
139 | PAUL.MSG | In the hands of a skilled warrior, it could cut a person in half. The beam will shear flesh faster then you can run your finger through sand. |
140 | PAUL.MSG | Can I keep this one? |
141 | PAUL.MSG | No. I only work on Energy weapons. You should go see Kyle if you have questions about Power Armor. |
142 | PAUL.MSG | Actually Kyle doesn�t have the parts, that why I�m looking for them. |
143 | PAUL.MSG | Thanks. Bye. |
144 | PAUL.MSG | Well, I can�t help you with that. Sorry. |
145 | PAUL.MSG | Thanks. I need to get going. Bye. |
146 | PAUL.MSG | Can I ask you some more questions? |
147 | PAUL.MSG | Hello again, Initiate |
148 | PAUL.MSG | . What can I help you with? |
149 | PAUL.MSG | Who are you and what do you do here? |
150 | PAUL.MSG | Where can I get some weapons? |
151 | PAUL.MSG | Vree told me I could see a new weapon. |
152 | PAUL.MSG | Do you have a water chip? |
153 | PAUL.MSG | Do you have any Power Armor parts? |
154 | PAUL.MSG | Whaadda? |
155 | PAUL.MSG | Nothing, thanks. |
156 | PAUL.MSG | Um.. please leave before you drool on something important. |
100 | PCARGRD.MSG | You see a Paladin. |
101 | PCARGRD.MSG | Pssst, see any good deals? |
102 | PCARGRD.MSG | Sorry, I'm on duty. Can't talk right now. |
103 | PCARGRD.MSG | What a nice day. I hope we don't have any attacks today. |
104 | PCARGRD.MSG | Good day. |
105 | PCARGRD.MSG | Some of these Caravan traders are a little strange. |
106 | PCARGRD.MSG | Hi there good looking. |
107 | PCARGRD.MSG | Greetings initiate. |
108 | PCARGRD.MSG | If you have any questions about our order you should talk to Cabbot over by the door. |
109 | PCARGRD.MSG | Cabbot is the one you want to talk to, he's the young lad by the door. |
110 | PCARGRD.MSG | If you're here to trade you're talking to the wrong person. |
111 | PCARGRD.MSG | What? |
112 | PCARGRD.MSG | Don't bother me worm. |
113 | PCARGRD.MSG | Do I look like I'm interested in anything you might have to offer. |
114 | PCARGRD.MSG | Hmph. The nerve. |
115 | PCARGRD.MSG | I'm on watch, don't disturb me. |
116 | PCARGRD.MSG | Initiate, you should know better than to bother us while we're on watch. |
117 | PCARGRD.MSG | Initiate, shouldn't you be doing something useful. |
118 | PCARGRD.MSG | If you have any questions about our order you should talk to Cabbot over by the door. |
119 | PCARGRD.MSG | I don't think you should be here stranger. |
100 | PEASANTC.MSG | Get out of here! |
101 | PEASANTC.MSG | I've heard bad things about you, are they true? |
102 | PEASANTC.MSG | Hi. |
103 | PEASANTC.MSG | This is my place, wanna hang out for a while? |
104 | PEASANTC.MSG | Hmm, you look juicy . . . |
105 | PEASANTC.MSG | I hope you're not going to kick me out of here. |
106 | PEASANTC.MSG | No. |
107 | PEASANTC.MSG | That's a strange way to start a conversation. |
108 | PEASANTC.MSG | Hnnn. |
109 | PEASANTC.MSG | Oh, well, if you want to stay a while, go right ahead. I think we are safe here. |
110 | PEASANTC.MSG | Well, you gotta be careful these days. I hope you're having a better life than I am. |
111 | PEASANTC.MSG | Well, it's true. After what happened to my friends, I gotta protect my turf. I just hope you're not gonna kill me. |
112 | PEASANTC.MSG | No, I won't hurt you. Much. |
113 | PEASANTC.MSG | Why do you say that? |
114 | PEASANTC.MSG | Gack! |
115 | PEASANTC.MSG | No reason. Really. |
116 | PEASANTC.MSG | Those 'helpful' healing guys wanted my friend's place, so they took it. I don't know what happened to my friends. |
117 | PEASANTC.MSG | And Killian is too busy to help me. |
118 | PEASANTC.MSG | Killian is too busy cleaning up Gizmo's mess to help. |
119 | PEASANTC.MSG | Gizmo laughed at me when I asked for his help. |
120 | PEASANTC.MSG | There's nobody around to help me. |
121 | PEASANTC.MSG | Are you safe? |
122 | PEASANTC.MSG | That's a shame. |
123 | PEASANTC.MSG | I hope so, I really hope so. |
100 | PEASANTD.MSG | You see a peasant. |
101 | PEASANTD.MSG | Oh, yah, big man running from a scary dog. Phil, you sure showed it. Yep, you sure did. |
102 | PEASANTD.MSG | What you doing, Phil? You're checking the tread on those sneakers, aren't you? |
103 | PEASANTD.MSG | Man, that dog looks hungry. It sure wants to eat you alive, Phil. |
104 | PEASANTD.MSG | That might be a little overkill for a poor defenseless animal, doncha think? |
105 | PEASANTD.MSG | That sure is a nice pooch you have there. |
106 | PEASANTD.MSG | I'm sure Phil would appreciate it if you were to get rid of his dog. |
0 | PENSMELL.MSG | {100}{}{The stench of the Brahma Pen is unlike any smell you have ever encountered in your Vault.} |
100 | PERNPWR.MSG | This person looks like he may have been from the Brotherhood of Steel. |
101 | PERNPWR.MSG | You wonder why this metal person is here. |
102 | PERNPWR.MSG | This person looks to have been killed by high amounts of radiation. |
103 | PERNPWR.MSG | You cannot determine what caused this person to die. |
100 | PETER.MSG | You see Peter, leader of the Follower Scouts. |
101 | PETER.MSG | What are you doing around here? Can't you see we are busy? |
102 | PETER.MSG | Huh? |
103 | PETER.MSG | I am sorry. I will go now. |
104 | PETER.MSG | Can I help you with anything? |
105 | PETER.MSG | Who can I talk to about giving my assistance. |
106 | PETER.MSG | Great. I'm busy, and I get a moron tailing me. Go look for Jake if you need someone to talk to. |
107 | PETER.MSG | Sure. You can start by getting out of my way. |
108 | PETER.MSG | Certainly. Anything else? |
109 | PETER.MSG | There must be something more I can do. |
110 | PETER.MSG | Do not throw me to the side. |
111 | PETER.MSG | Yes. You can get out of here. |
112 | PETER.MSG | Fine. It doesn't look like I will get rid of you any other way. It seems that we are having a security problem. You want to help, you find the problem. |
113 | PETER.MSG | Okay. Will do. |
114 | PETER.MSG | Forget it! |
115 | PETER.MSG | Fine. Get out then! |
116 | PETER.MSG | Look, we have a breach in security. We need to find this breach and end it. |
117 | PETER.MSG | Ok. Will do. |
118 | PETER.MSG | Forget it! |
119 | PETER.MSG | Do I look like a guide. Go talk to Jake if you are looking for a guide. |
120 | PETER.MSG | Leave. i am trying to finish up a little work. |
121 | PETER.MSG | We need that spy gone. Hurry up! |
100 | PETROX.MSG | You see Petrox, a desert bandit. |
101 | PETROX.MSG | Greetings! I am Petrox. I am one of Garl's lead raiders. Who are you? |
102 | PETROX.MSG | I'm |
103 | PETROX.MSG | . What do you do as a raider? |
104 | PETROX.MSG | My name is unimportant at the moment. Can you tell me something about your camp? |
105 | PETROX.MSG | Hroo? |
106 | PETROX.MSG | As a raider, I get to travel to many parts of the wasteland. In my travels, I get supplies for the camp. |
107 | PETROX.MSG | In other words, you steal from the people you go to. |
108 | PETROX.MSG | Hey, that's really great of you. I'm sure that Garl is pleased with you. |
109 | PETROX.MSG | What places have you been to? |
110 | PETROX.MSG | Well, it's nice that you think that you are so important that you don't need a name to go around here. But, I will at least tell you a little about us. We are the toughest people in the wastelands. No one can stand against us. Not even those wimps from Shady Sands or Junktown. |
111 | PETROX.MSG | What about Shady Sands? |
112 | PETROX.MSG | What is Junktown? |
113 | PETROX.MSG | I am sorry, but I don't have time to waste on those who are slow. Good bye. |
114 | PETROX.MSG | We never steal. We just take the extra that others have and redistribute it among our hungry people. |
115 | PETROX.MSG | So, basically, you steal it. |
116 | PETROX.MSG | That sounds like a really great idea. |
117 | PETROX.MSG | I've been to many places in the wastelands. The closest places that I've been to are Shady Sands and Junktown. Not much happens in those places, but they are always full of information and supplies. |
118 | PETROX.MSG | Tell me about Shady Sands. |
119 | PETROX.MSG | Tell me about Junktown. |
120 | PETROX.MSG | You are starting to become annoying now. I think I will end that slight problem. |
121 | PETROX.MSG | Shady Sands is a fertile community. They are happy to, um, share their bounty with us. |
122 | PETROX.MSG | What can you tell me about Junktown? |
123 | PETROX.MSG | Junktown is a little bit south of here. They have many good women. |
124 | PETROX.MSG | Junktown is a little bit south of here. They have many good women. Say . . . I can show you around sometime, maybe we can get to know each other better . . . whaddya say? |
125 | PETROX.MSG | No thanks, maybe some other time. |
126 | PETROX.MSG | Sure, maybe later. |
127 | PETROX.MSG | Well, maybe later. |
100 | PHIL.MSG | You see a peasant. |
101 | PHIL.MSG | You see Phil. |
102 | PHIL.MSG | It ain't my dog! |
103 | PHIL.MSG | Damn right, shoot that beast! |
104 | PHIL.MSG | I wouldn't trust that beast, if I was you. That thing is a killer. |
105 | PHIL.MSG | Mister, |
106 | PHIL.MSG | Ma'am, |
107 | PHIL.MSG | I would be really happy if you were to get rid of that damn dog. |
108 | PHIL.MSG | Why? |
109 | PHIL.MSG | Nah, I only deal with important stuff. |
110 | PHIL.MSG | Where did it come from? |
111 | PHIL.MSG | Hnnn. |
112 | PHIL.MSG | Mebbe you can talk it to death. |
113 | PHIL.MSG | It won't let us back into our house, that's why. |
114 | PHIL.MSG | Okay. |
115 | PHIL.MSG | Isn't it your dog? |
116 | PHIL.MSG | It was the 'pet' of a traveller. When the traveller died, this damn dog just plopped its furry ass down on my doorstep and wouldn't leave. It's been there for days. |
117 | PHIL.MSG | Oh. |
118 | PHIL.MSG | Who was this traveller? |
119 | PHIL.MSG | What did the traveller look like? |
120 | PHIL.MSG | I don't know. Some guy. He came from the east, he said. Like anyone could get past the deadlands to the east. He ran afoul of Gizmo, trying to interfere with Gizmo's business. |
121 | PHIL.MSG | So, Gizmo had a couple of boys beat him up and throw him from the casino roof. The traveller broke his damnfool neck and died. The dog was pissed. |
122 | PHIL.MSG | What did the traveller look like? |
123 | PHIL.MSG | Oh, the guy was tall, dark-haired with a little graying around the edges. He was dressed all in black leather, like that's a good idea in the desert, and carried a shotgun. |
124 | PHIL.MSG | He had some funny accent. The dog was his constant companion, followed him everywhere. |
125 | PHIL.MSG | Appreciate the gossip. |
126 | PHIL.MSG | I hate that dog. |
127 | PHIL.MSG | Thanks for your help. |
128 | PHIL.MSG | Help us! |
129 | PHIL.MSG | We are being attacked! |
130 | PHIL.MSG | Thank you for helping us defend against those damn drunken raiders. For helping us we award you these |
131 | PHIL.MSG | caps. |
132 | PHIL.MSG | We thank you for your help! We pooled these |
133 | PHIL.MSG | caps together and award them to you for help in defending us against that scum. |
100 | PLEASANT.MSG | You see a peasant. |
101 | PLEASANT.MSG | I got nothing to say to you, stranger. |
102 | PLEASANT.MSG | The brahmin sure do stink this time of year. |
103 | PLEASANT.MSG | We still need to expand the irrigation. |
104 | PLEASANT.MSG | Don't bother me. |
105 | PLEASANT.MSG | I hear the radscorpions killed again last night. |
106 | PLEASANT.MSG | Got any brahmin burgers? |
100 | POWERMUT.MSG | No one go in room. |
100 | PRAYING.MSG | You see some mutants and children kneeling before a video screen. |
101 | PRAYING.MSG | Pray with us for peace, child. |
102 | PRAYING.MSG | The Unity will prevail if we are strong. Meditate on the quality of strength. |
103 | PRAYING.MSG | Our mission to save humanity requires faith. Pray with us. |
104 | PRAYING.MSG | Unbeliever! Blasphemer! You will be punished! |
105 | PRAYING.MSG | We must pray to be strong. The change is almost upon us. |
106 | PRAYING.MSG | The Unity is our future, brother. |
107 | PRAYING.MSG | The Unity is our future, sister. |
108 | PRAYING.MSG | I believe in the Master. His will is our salvation. |
100 | PRISONR.MSG | You see a ghoul prisoner. |
101 | PRISONR.MSG | Wha-what do you want. |
102 | PRISONR.MSG | Uh, nothing. |
103 | PRISONR.MSG | Hng. |
104 | PRISONR.MSG | I'm here to let you out. |
105 | PRISONR.MSG | What'd you expect. |
106 | PRISONR.MSG | Hey, I don't care about that, just get me outta here! |
107 | PRISONR.MSG | Great! Do it! |
108 | PRISONR.MSG | I stole some water. Hey, I was thirsty! It wasn't like I hurt somebody. |
109 | PRISONR.MSG | You took more than your rightful share. |
110 | PRISONR.MSG | Ah, that's nothing. I'll get you out. |
111 | PRISONR.MSG | I would've died without the water. It was only a cupful. Just enough to keep me alive. You gotta get me out of here! I'm going insane. |
112 | PRISONR.MSG | Ok, hold on a moment. |
113 | PRISONR.MSG | I think I'll let the authorities deal with you. |
114 | PRISONR.MSG | Please let me go. |
115 | PRISONR.MSG | Thanks for letting me out. |
116 | PRISONR.MSG | No prob. |
117 | PRISONR.MSG | Where does the water come from? |
118 | PRISONR.MSG | Ya. |
119 | PRISONR.MSG | They pump it up from the wells below. There is a manhole in the cell next door that leads to the old vault. This is the source of the water. If it wasn't for those ones below, we would be a lot better off. |
120 | PRISONR.MSG | What do you mean? |
121 | PRISONR.MSG | Thanks. |
122 | PRISONR.MSG | It's difficult to make the old tech work properly, sometimes. The glowing ones lash out whenever we go down there. Us ghouls just leave them alone. And the big mutants don't seem to care one bit. |
123 | PRISONR.MSG | Good luck. Bye. |
124 | PRISONR.MSG | You gained |
125 | PRISONR.MSG | experience points for freeing the ghoul prisoner. |
126 | PRISONR.MSG | Thanks again. |
100 | PSYCHIC.MSG | You see Gideon, a normal looking human. He is wearing a crown. |
101 | PSYCHIC.MSG | Jason is a living god! Only the nullified may pass! |
102 | PSYCHIC.MSG | Nullified? Are they somehow restricting your psychic powers by those devices you are wearing? |
103 | PSYCHIC.MSG | Who's Jason? |
104 | PSYCHIC.MSG | What do you mean by nullified? |
105 | PSYCHIC.MSG | I just killed him, so he must be a dead god, now. Would you like to join him? |
106 | PSYCHIC.MSG | Huh? |
107 | PSYCHIC.MSG | The walls also have minds... I saw you... tomorrow? |
108 | PSYCHIC.MSG | Others like you are in the wall? |
109 | PSYCHIC.MSG | Never mind. |
110 | PSYCHIC.MSG | I'd like to kill you now. Could you open this force field? |
111 | PSYCHIC.MSG | Open the forcefield and I'll let you out. |
112 | PSYCHIC.MSG | Uh, yeah. Are you the 'experiments' I'm looking for? |
113 | PSYCHIC.MSG | Jason? Who's Jason? |
114 | PSYCHIC.MSG | You just said... Nevermind. |
115 | PSYCHIC.MSG | Stup. |
116 | PSYCHIC.MSG | Yes, the walls are alive with those that have gone before. |
117 | PSYCHIC.MSG | What happened to them? |
118 | PSYCHIC.MSG | Uh, I've got to go. |
119 | PSYCHIC.MSG | Meeting of the soul... melded with, to protect, the Master of all. |
120 | PSYCHIC.MSG | I see. How do I protect myself from the protectors of the Master? |
121 | PSYCHIC.MSG | What about the dogs of war? |
122 | PSYCHIC.MSG | I need to protect the Master. How do I get to him? |
123 | PSYCHIC.MSG | I can kill anyone or anything. Open this forcefield and I'll demonstrate. |
124 | PSYCHIC.MSG | Goodbye. |
125 | PSYCHIC.MSG | There is only peace and joining.. the price.. the pain.. one must be blind.. nulled. |
126 | PSYCHIC.MSG | Well, I need to join. Where can I pick up one of those snazzy nullifiers? |
127 | PSYCHIC.MSG | Great! How do I join? |
128 | PSYCHIC.MSG | I'd like to join my gun with your head! |
129 | PSYCHIC.MSG | I don't have time for this. Goodbye. |
130 | PSYCHIC.MSG | I will anoint you... I must give what I must not. |
131 | PSYCHIC.MSG | Thanks. |
132 | PSYCHIC.MSG | No one's anointing me, you insane bastard! |
133 | PSYCHIC.MSG | Anoint? Anoint me with what? |
134 | PSYCHIC.MSG | No, thanks. |
135 | PSYCHIC.MSG | You cannot kill the genius of... the all.. You... hehf! |
136 | PSYCHIC.MSG | Yeah, but I can cause it one hell of a lot of pain. |
137 | PSYCHIC.MSG | I don't want to kill. I want to worship. |
138 | PSYCHIC.MSG | Obviously. Goodbye. |
139 | PSYCHIC.MSG | Phlegm! Insubstantial development... communication, null... end of death. |
140 | PSYCHIC.MSG | The walls also have minds... I saw you... tomorrow was it? |
141 | PSYCHIC.MSG | I'll take that as a yes. |
142 | PSYCHIC.MSG | Great! How do I join? |
143 | PSYCHIC.MSG | The blasphemous.. decompose.. death will be.. salvation.. strong! |
144 | PSYCHIC.MSG | The minds... the walls... before the great one. |
145 | PSYCHIC.MSG | Those who have gone before... must stop your journey. |
146 | PSYCHIC.MSG | I need to change that. |
147 | PSYCHIC.MSG | I must complete my journey, the master wills it. |
148 | PSYCHIC.MSG | Who? Did what? |
149 | PSYCHIC.MSG | Yeah, but I can cause them a whole lot of pain. |
150 | PSYCHIC.MSG | Sorry to disturb you again. Goodbye. |
151 | PSYCHIC.MSG | I'd like to help you escape. |
200 | PSYCHIC.MSG | You see Moore, a scruffy looking fellow. He is wearing a crown. |
201 | PSYCHIC.MSG | You see a scruffy looking fellow. |
202 | PSYCHIC.MSG | The asphalt shall run red!! I will crush! |
203 | PSYCHIC.MSG | Exactly. |
204 | PSYCHIC.MSG | What are you talking about? |
205 | PSYCHIC.MSG | Yeah, it'll be red with your blood. |
206 | PSYCHIC.MSG | Uh, yeah. Goodbye. |
207 | PSYCHIC.MSG | Urgh! |
208 | PSYCHIC.MSG | I will stop the motor! The master gave me the power... |
209 | PSYCHIC.MSG | Okay, Hank. I'd like to meet the Master, how do I get there? |
210 | PSYCHIC.MSG | What motor? |
211 | PSYCHIC.MSG | Of course! I understand completely... |
212 | PSYCHIC.MSG | I'd like to split your head open, you blithering idiot. |
213 | PSYCHIC.MSG | Oh, not you again. Goodbye. |
214 | PSYCHIC.MSG | Only the powerful can pass, but they will be kept from passing. |
215 | PSYCHIC.MSG | Open this force field, I want to show you my power. |
216 | PSYCHIC.MSG | But I have to see the Master! |
217 | PSYCHIC.MSG | Can you show me how? |
218 | PSYCHIC.MSG | Gideon... Gideon speaks the way. |
219 | PSYCHIC.MSG | Exactly. |
300 | PSYCHIC.MSG | You see Lucy, a normal looking human female. She is wearing a crown. |
301 | PSYCHIC.MSG | You see a human female. She is staring at your shoes. |
302 | PSYCHIC.MSG | There is no place like home, no place like home, no place like home... [pacing back and forth] |
303 | PSYCHIC.MSG | Hng! |
304 | PSYCHIC.MSG | Stop that! |
305 | PSYCHIC.MSG | What about this place? Isn't this your home? |
306 | PSYCHIC.MSG | I agree. Completely and utterly. You're right... [she pauses for a moment] What did you say? Oh, never you mind. |
307 | PSYCHIC.MSG | [looking at you intensely] I will slay you for that! I will make your blood run red. Wait a minute. Blood is red, how can I make it run red? I can't very well do that. Hmmm. I need to think about this. Go away! |
308 | PSYCHIC.MSG | My home is, uh, yeah. Here. Yeah, it's here. This is my home! [she jumps up and down] I am so happy! You can't believe how happy this makes me. I think I'm going to go punch the wall for a while. |
309 | PSYCHIC.MSG | I'm busy. I almost have the solution to the environmental problems fucking this world over, but I can't stop thinking about purple dinosaurs. Is this a problem? |
310 | PSYCHIC.MSG | Stop bugging me, I'm thinking... |
400 | PSYCHIC.MSG | You see Wiggum, a complete loser. He is wearing a crown. |
401 | PSYCHIC.MSG | You see what looks to be a complete loser. |
402 | PSYCHIC.MSG | I'm tired. |
403 | PSYCHIC.MSG | My life is hell. |
404 | PSYCHIC.MSG | I'm tired of living. |
405 | PSYCHIC.MSG | Darkness comes. |
406 | PSYCHIC.MSG | Whatever. |
500 | PSYCHIC.MSG | A sign on the wall reads: 'Warning! Do not Disturb!' |
100 | QUARTERS.MSG | Hey, you shouldn't be in here Initiate. |
101 | QUARTERS.MSG | What are you doing in here. |
102 | QUARTERS.MSG | These are the Paladins' quarters, leave. |
103 | QUARTERS.MSG | Please leave, you shouldn't be here. |
104 | QUARTERS.MSG | Hey, no Initiates allowed in here. |
105 | QUARTERS.MSG | There's no training at night. |
0 | QUOTES.TXT | ; ; Fallout team quotes ; ; The fonts used to display this file are the reverse of the ; credits.txt file. In other words, the font used to display ; titles in credits.txt (the lines with the '@') is the font ; used to display these quotes. Putting an '@' at the start of ; a line in this file will use the font used to display the ; names in the credits.txt file (currently 104). ; ; Max line length with the current font (103) is about 63. ; Anything longer than that won't be displayed, as it won't fit ; on the screen. ; ; All lines are automatically centered on the display. ; ; See top of credits.txt for additional info. ; @Quotes from the Fallout team: (Press ESC if you don't want to see some raw language) I asked for anatomically correct, but not naked! - Tim C. I appreciate the fact that ?? is only speaking to us when spoken to. - Leonard So now that you are past the learning curve, you can blow up people much faster, right? - Tim C. So how fast can _you_ draw a bunny? - JT I didn't do it yet today because I was waiting for Leonard's head. - Scott C. Did you see Steven Spielberg go by? - Tim C. No, I was taking a piss. - Mark Harrison Blueberry muffins are one of Man's crowning achievements. - JT Out of my way. I'm a fucking genius. - Jason Dismemberment is just inherently funny. - JT I had a wooden one, but Spence broke it. - Jesse You can say penis, but you can't say cocksucker. - Leonard It's fun to make fun of people who are stupid. - JT Crap is the hardest stuff to make. - Michael No, I haven't shot anyone today. - JT But 15 _is_ an even number! - Leonard But 15 isn't divisible by 2. - Tim. You know what I mean. I meant 15 is prime. - Leonard I'll be going on to death at the end of the day. - Michael I'm tired of looking at that peanut. - Tim C. I only wash my nose. It's the only thing that gets dirty. - Fred I'm going to jiujitsu his ass. - Leonard I'll have to remember or else I'll forget. - Jesse You never know what wacky things I'm going to do with my hand. - Tim C. Sorry I'm late, but Mary needed marbles and I had lost mine. - Chris T. It's fun hitting other people's balls. - Tim C. I'm going to kill this game. - Mark Morgan Do you want help putting on your bikini? - Fred to Tim C. I like to get them in the butt. - Tim C. I need more peasants! - Fred If I hadn't had sex, I would have called Tom or Jesse. - Scotty Did you know you can talk to people who don't have heads? - Jesse We'll have a little bowl hair-cut kid so you can't tell if it's a boy or a girl when you're killing it. - Leonard It's just a flag! - Scotty I'll tell them to give me more exploding peasants. - Fred Do you need help changing his pants? - Leonard I was getting home and getting ready to get some, and I remembered it was a holiday. - Scotty I'd rather drink a bottle of urine than THAT! - Scotty Rusty wants any body he can have. - Gus Nick's are worn and falling apart and orange. - Jesse I never let work interfere with my cooking. - Tim C. I don't want you to stop making them, because it's the only time I get any. - Scotty I vote for Hate. - Jason That reminds me of Toxic Avenger, the unrated version. - Scotty You know, we should lock down sex. - Chris T. How do I kill people? I need some dead bodies. - Robert H. Don't quote me on that. - Leonard I had a weird dream involving Scotty, and I don't even want to remember it. - Jesse What?! - Scotty I don't know what we're going to do about it. I guess we're going to have to start cutting heads. - Tim C. Well, that's true and that's untrue. - Gus But I like being a woman! - Scotty I'm used to playing with myself. - Scotty That's the essence of art -- making it all work together. - Leonard Did I tell you I broke my thingy? - Dave I want more randomness in my randomology. - Robert H. I can't finish the AI without drugs. - Tim C. Please do not make fun of my poop. - Tim C. I know how to tell males from females now. - Tim C. Excuse me, my butt did that. - Jesse I'm going to kick you in the butt. - Robert H. to Tim C. Because it's soft as a baby's behind. - Jesse. How do you know? - Scotty I can do Troy. I used to be his monkey. - Chris T. I had one once, but I pumped it too hard and I broke it. - Scotty I stripped and wiped. - Scotty Why can't I be a lesbian? - Shanna I wonder what that thing hanging there is. - Shanna I need more intelligence. - Nick At the same time, I want to make sure that I don't have dead people stand up. - Tim C. I'd model dust, if I could. - Jason I'm on top now. - Evan I do a good cow. - Greg B. If he's on top of me, I'm gonna be pissed! - Shanna If I was a girl, I'd do him. - Evan You won't be here when I get off. - Mike Krueger Well, I was playing with it last night but I couldn't get anything to come out! - Mike Krueger Stop shaking my monkey! - Matt Murakami I like people who say poop. - Savina It's not unstable, it's just buggy. There's a difference. - Chris J. Instead of sexual urges, they get sucking blood urges. - Scotty I like little boys who wear skirts. - Mike Krueger His iguana-stick is way too long. - Leonard Fallout is "By Americans, For Americans" and the rest of the world can just get stuffed. - Scotty All the Brotherhood do it. They know how. - Nick I'm going to teach you to script, that'll be torture. - Nick His little thing looks better anyway. - Evan He TOLD me to touch it! - Nick I'm really scared of the people on the Internet. They're all dumb. Except for that one guy. - Scotty I haven't touched it for two months. - Nick Well, you better start touching it. - Evan You can never be paranoid enough. - Scotty You should be 14-18 when you blow the Master. - Jess Oh, wait a minute, talk to Jesse. Jesse usually has lots of drugs. - Scotty I burnt my part, for one thing. - Mark H. I'm usually a lot happier about the game when I'm not playing it. - Scotty You gotta take it easy, this is my first time. - Dave Hendee It's really quick to get it up. - Mark H. I can find the hole without looking now. - Ed H. I've actually had it both ways, but I'm not sure why... - Dan S. I can touch it everywhere and it seems to work. - Scotty OK, I was sleeping with Ian... - Gus What is the sound of one man working on another? - Dan S. I hate being fucked. - Gus I think our game has a high potential for being very violent. - Jason A. I'm not going to be beaten by cheesecake. - Tim C. I have new respect for crowbars. (pause) Well, at least it isn't about sex. - Scotty That thing is a little too big to stick right there. - Matt G. I'm not going to do the cows. - Dan S. The cows are glad to hear that. - Robert H. But I love faggot pizza. - Scotty It won't crash any more. In theory. - Mark H. I wasn't wearing anything the first time I won the game. - Tim C. @FIN |
100 | RADIO.MSG | radio |
101 | RADIO.MSG | [There is a squeal of static, then you hear a deep voice over the radio.] Command to patrol, command to patrol. What is your status? Over. |
102 | RADIO.MSG | Eek! |
103 | RADIO.MSG | Uh, nothing is wrong here. We're fine, uh, how are you? |
104 | RADIO.MSG | Command, we are under attack by a large group of armed humans. Request assistance. Over. |
105 | RADIO.MSG | Help! Unknown attackers! Heavy damage! Coordinates follow: 10 . . . Argh! |
106 | RADIO.MSG | Understood, patrol. We are sending assistance now. Over. |
107 | RADIO.MSG | Who is this? What is your purpose? |
108 | RADIO.MSG | My purpose is to shut the hell up. |
109 | RADIO.MSG | I'm, uh, oh, never mind. I'm just going to kill you all anyways. |
110 | RADIO.MSG | This is, hmm, Fred. My purpose is patrol. I guess I'm a, uh, little dazed after that fall. |
111 | RADIO.MSG | Understood, patrol. What are your coordinates? |
112 | RADIO.MSG | 224 by 104. |
113 | RADIO.MSG | Four miles, south-southwest. |
114 | RADIO.MSG | Gamma sector, at Omicron-Delta-Beta. |
115 | RADIO.MSG | Understood, patrol. Command, out. |
116 | RADIO.MSG | Understood, patrol. We are sending reinforcements. |
117 | RADIO.MSG | Ah, that explains it. We are sending help now. |
118 | RADIO.MSG | Roger, patrol. We're sending help now! Hold on! |
119 | RADIO.MSG | There is only static on the radio. |
120 | RADIO.MSG | You hear some chatter on the radio. You listen for a while, and discover nothing of importance. |
121 | RADIO.MSG | The radio has a red blinking light. You hear a high pitched squealing over the radio speaker. |
122 | RADIO.MSG | It sounds like encrypted audio. |
123 | RADIO.MSG | You send the command code to toggle the force field settings. |
124 | RADIO.MSG | There is only quiet static on the radio channel. |
125 | RADIO.MSG | The radio is not functioning. |
126 | RADIO.MSG | This radio is in perfect condition. The source of the problem must be external. |
127 | RADIO.MSG | There is nothing but the squeal of encrypted data over the radio. |
128 | RADIO.MSG | [Squeal-snick-pop] Command here, go ahead patrol. |
129 | RADIO.MSG | Ack! |
130 | RADIO.MSG | Uh, sorry, Command. I hit the talk button by mistake. |
131 | RADIO.MSG | Intruders in the base! Sound the alert! |
132 | RADIO.MSG | Roger Patrol, Command out. |
133 | RADIO.MSG | [You dial the frequency of the radio to the security control channel] [Click!] Enter access number. [Click!] |
134 | RADIO.MSG | Hng! |
135 | RADIO.MSG | Uh, 69. |
136 | RADIO.MSG | 5566534571 |
137 | RADIO.MSG | End access. |
138 | RADIO.MSG | Automatic security channel shutdown. |
139 | RADIO.MSG | You gain 1,500 experience points for tricking the mutant guards. |
100 | RADIOCOM.MSG | The computer says: RADIO CONTROL. |
101 | RADIOCOM.MSG | It looks like the radio channels have been shut down. |
102 | RADIOCOM.MSG | Radio channel control seems to be on. |
103 | RADIOCOM.MSG | You switch the radio channels on. |
104 | RADIOCOM.MSG | You switch the radio channels off. |
0 | RADSCORP.MSG | {100}{}{The Rad Scorpion beckons you to come closer.} |
100 | RAE.MSG | You see Rae. |
101 | RAE.MSG | You see a super mutant. |
102 | RAE.MSG | You don't belong here. |
103 | RAE.MSG | (seems confused and sad) I believe I do, but.. why are you here? |
104 | RAE.MSG | Neither do you. |
105 | RAE.MSG | Uh.. yes I do. The master is having me scout around in disguise to check our security. |
106 | RAE.MSG | Yes I do, I'm here to kill you. |
107 | RAE.MSG | Okay, I'm leaving. |
108 | RAE.MSG | huh. |
109 | RAE.MSG | (sigh) What do you want now? |
110 | RAE.MSG | I'm lost.. can you show me how to get to the master? I need to kill him. |
111 | RAE.MSG | Nothing. Goodbye. |
112 | RAE.MSG | To see what you look like with all your skin ripped off your body, you mutant scum. |
113 | RAE.MSG | What's wrong with you? |
114 | RAE.MSG | great oogly moogly. |
115 | RAE.MSG | I'm here to... contemplate the oneness of the master. |
116 | RAE.MSG | Of course. The unity brings peace. May I ask where you are from? |
117 | RAE.MSG | I am as well. I made the pilgrimage from far away to see the master with my own eyes. |
118 | RAE.MSG | I have much to learn. How does one gain an audience with the master? |
119 | RAE.MSG | I did that yesterday. Today I'm contemplating what the master would look like if I lit him on fire and roasted marshmallows over his putrid carcass. |
120 | RAE.MSG | I think the master is insane. |
121 | RAE.MSG | I'm from... somewhere ..else. |
122 | RAE.MSG | What a coincidence! So am I. |
123 | RAE.MSG | Where? |
124 | RAE.MSG | I'm from a vault... I'm a pure strain human. |
125 | RAE.MSG | What, are you an imbecile? |
126 | RAE.MSG | Where are you from? |
127 | RAE.MSG | (whispers) I'm from a vault... I'm a pure strain human. |
128 | RAE.MSG | I'd rather not say. Goodbye. |
129 | RAE.MSG | A small village to the north of here. |
130 | RAE.MSG | Why should I tell you? You're just a lackey for the 'Man'. |
131 | RAE.MSG | Why would you tell me that? I should take you before the master... |
132 | RAE.MSG | But you won't |
133 | RAE.MSG | You're welcome to try. |
134 | RAE.MSG | Well, I should shove my gun down your throat and pull the trigger! |
135 | RAE.MSG | Please don't. |
136 | RAE.MSG | I know why you're in so much pain. |
137 | RAE.MSG | I'll be going now. |
138 | RAE.MSG | You're right... if only I could clear my head. There's something... |
139 | RAE.MSG | I know why you can't clear your head. |
140 | RAE.MSG | The master keeps you from thinking clearly. Thinking disturbs the unity. |
141 | RAE.MSG | The master is the reason you are in such pain. |
142 | RAE.MSG | Hey, I've got an idea - let's cut open the master and see what's inside!!! |
143 | RAE.MSG | Tell me! Please!! |
144 | RAE.MSG | You used to be human, too. The master dipped you in the FEV virus and mutated you. |
145 | RAE.MSG | Sorry, I can't. |
146 | RAE.MSG | Only the master can tell you everything. |
147 | RAE.MSG | Only the master can tell you everything. But you'd better talk to him quick, 'cause I'm on my way to kill him. |
148 | RAE.MSG | Sorry, got to go. |
149 | RAE.MSG | I should kill you for taunting me! |
150 | RAE.MSG | I have a better idea - help me destroy the master for doing this to you. |
151 | RAE.MSG | No, you should kill the master for doing this to you. I'm on my way to do just that... would you like to join me? |
152 | RAE.MSG | Why? I'm not the one who turned you into a mutant! |
153 | RAE.MSG | You're welcome to try. |
154 | RAE.MSG | No thanks. Bye! |
155 | RAE.MSG | Let's twist his head until his eyes pop out. |
156 | RAE.MSG | You will never kill the master. He cannot die. |
157 | RAE.MSG | You're right. I'd better get out of here. |
158 | RAE.MSG | We'll see about that. |
159 | RAE.MSG | Hmmm. I wonder how he'll continue to live when his unity is destroyed... |
160 | RAE.MSG | That can't be.. the master.. protects... unifies... |
161 | RAE.MSG | Well, you're a living example of 'unification', my friend. I know, I've seen the process. I'm here to stop the master from 'unifying' anyone else. |
162 | RAE.MSG | How does it feel to be protected and unified? |
163 | RAE.MSG | Yeah, he protects himself by controlling everyone else. |
164 | RAE.MSG | I've had enough of this. Goodbye. |
165 | RAE.MSG | Leave now or I will be forced to deal with you. |
166 | RAE.MSG | AAAUGH!!! (Grabs his head in pain and confusion) I.. can't... |
167 | RAE.MSG | That's right, your friend the master stripped you of everything you had in this world, including your humanity. |
168 | RAE.MSG | You know that it's true... that's why you're so confused. You're fighting the mutation. Help me avenge you by destroying the master! |
169 | RAE.MSG | Sure you can. C'mon, let's kill the master, it will be fun. |
170 | RAE.MSG | I'd better leave. |
171 | RAE.MSG | I'm sorry you're in such pain, but it's the master's fault. |
172 | RAE.MSG | I will pull his eye out!! I'll tear his slimy little head from its cables!!!! You, ...get out of here... I'll take care of the master. |
173 | RAE.MSG | Great!! |
174 | RAE.MSG | Thanks for the offer, but I'd like to do the job myself. Would you like to help? |
175 | RAE.MSG | I'm going to stay here. I have some unfinished business. |
100 | RAIDGRD.MSG | The Raider is too frightened of Garl to speak to you any more. |
101 | RAIDGRD.MSG | You see a tough desert Raider. |
102 | RAIDGRD.MSG | It's the Death-Hand. He's returned! |
103 | RAIDGRD.MSG | Excuse me, Death-Hand. I'm sorry to disturb you. |
104 | RAIDGRD.MSG | Have you come back to kill your son? |
105 | RAIDGRD.MSG | Aiyeee! A ghost! |
106 | RAIDGRD.MSG | The dead walk again! The Death-Hand has returned! |
107 | RAIDGRD.MSG | Well met. |
108 | RAIDGRD.MSG | Hi. |
109 | RAIDGRD.MSG | I'm waiting for Garl to crush Shady Sands. I want some loot. |
110 | RAIDGRD.MSG | Welcome friend. |
111 | RAIDGRD.MSG | I'm glad that you could return for a visit. |
112 | RAIDGRD.MSG | Unless you want trouble, you'd better put that away. |
113 | RAIDGRD.MSG | Do you want to party? |
114 | RAIDGRD.MSG | Oh, a tough one, huh? |
115 | RAIDGRD.MSG | Garl Death-Hand loves his warriors. Put that thing away and go talk to him. |
116 | RAIDGRD.MSG | So, you think you're tough, huh? Mess with me and we'll both find out. |
117 | RAIDGRD.MSG | I don't like your looks. |
118 | RAIDGRD.MSG | Go away! |
119 | RAIDGRD.MSG | What do you want? |
120 | RAIDGRD.MSG | I'm looking for a woman named Tandi. Seen her? |
121 | RAIDGRD.MSG | Nothing. Just looking around. |
122 | RAIDGRD.MSG | Huh?? |
123 | RAIDGRD.MSG | Oh. You must be looking for a job. Go and see Garl in the big room and leave us alone. |
124 | RAIDGRD.MSG | Then do it elsewhere. |
125 | RAIDGRD.MSG | Nah. I ain't seen her. Why are you asking? |
126 | RAIDGRD.MSG | Nothing. Just looking for a friend of mine. |
127 | RAIDGRD.MSG | There is a bounty on her head. If I can kill her, I can get some good cash. |
128 | RAIDGRD.MSG | You're lying. Where is she? |
129 | RAIDGRD.MSG | Ah, ok. |
130 | RAIDGRD.MSG | Really? What does she look like? |
131 | RAIDGRD.MSG | About 6 feet tall. Blonde. She's from Shady Sands. |
132 | RAIDGRD.MSG | Yeah, she's here. She's in the big house. You know, if we tell Garl, then he would want a piece of the bounty. You might want to think about that. |
133 | RAIDGRD.MSG | You don't sound like you mean it. I think that you are up to something. And if you are telling the truth, then I'll bag the reward for myself. |
134 | RAIDGRD.MSG | I . . . I can't say any more, or Garl will kill me. |
135 | RAIDGRD.MSG | Bite me! |
136 | RAIDGRD.MSG | I don't like your looks. You'd better get away from me. |
100 | RAIDMAP.MSG | You gain |
101 | RAIDMAP.MSG | experience points for freeing Tandi. |
102 | RAIDMAP.MSG | experience points for befriending the Khans. |
103 | RAIDMAP.MSG | experience points for the rescue of a slave. |
100 | RAIDPRIS.MSG | You see a dejected prisoner of the Raiders. |
101 | RAIDPRIS.MSG | Hey, you! Get me out of here! |
102 | RAIDPRIS.MSG | Be quiet, you're gonna alert the guards! |
103 | RAIDPRIS.MSG | Shh! Who are you? |
104 | RAIDPRIS.MSG | Goop |
105 | RAIDPRIS.MSG | I don't care. Get me out of here please! |
106 | RAIDPRIS.MSG | My name is Jack. I'm from Junktown. These monsters killed the rest of my caravan and put me here. |
107 | RAIDPRIS.MSG | Ok. I'll see what I can do. |
108 | RAIDPRIS.MSG | What a bummer. Enjoy your stay. |
109 | RAIDPRIS.MSG | Please, just help me out. |
100 | RATION.MSG | You see Cindy crying. |
101 | RATION.MSG | You see Lisa crying. |
102 | RATION.MSG | You see Sandy crying. |
103 | RATION.MSG | You see Mary crying. |
104 | RATION.MSG | You see Stacy crying. |
105 | RATION.MSG | You see Susan crying. |
106 | RATION.MSG | You see Cindy. |
107 | RATION.MSG | You see Lisa. |
108 | RATION.MSG | You see Sandy. |
109 | RATION.MSG | You see Mary. |
110 | RATION.MSG | You see Stacy. |
111 | RATION.MSG | You see Susan. |
112 | RATION.MSG | Hello, |
113 | RATION.MSG | . Have you found the water chip yet? |
114 | RATION.MSG | No, not yet. |
115 | RATION.MSG | I will. How are you doing? |
116 | RATION.MSG | Urug! |
117 | RATION.MSG | Oh . . . you don't understand me. I guess we really don't have much hope after all. Excuse me while I cry. |
118 | RATION.MSG | Ugg! |
119 | RATION.MSG | Please find it before my baby dies of thirst. |
120 | RATION.MSG | [Done] |
121 | RATION.MSG | You've got to find it! Don't let us die like this! |
122 | RATION.MSG | [Done] |
123 | RATION.MSG | Keep trying. I believe in you. I know you will do everything you can to save us. |
124 | RATION.MSG | [Done] |
125 | RATION.MSG | I am afraid of what is happening. Someone has been stealing water and now everyone is on edge. |
126 | RATION.MSG | Who would do such a thing? |
127 | RATION.MSG | What happened? |
128 | RATION.MSG | Some people have been accused and fights have broken out over it but nobody really knows. |
129 | RATION.MSG | Ok. Thanks. |
130 | RATION.MSG | Some people reported that their water had been stolen. They weren't given more water but some friends shared with them. After this everybody got very paranoid and started guarding their water. A few days later someone knocked the guard out in the ration supply area and stole water. |
131 | RATION.MSG | That is terrible! What can I do? |
132 | RATION.MSG | Maybe you can stop whoever is doing this. |
0 | RATPIT.MSG | {100}{}{There is a large amount of rat feces in this area.} |
100 | RAZLO.MSG | You see Razlo. |
101 | RAZLO.MSG | I'm sorry but I can't help you. |
102 | RAZLO.MSG | Can't or won't? |
103 | RAZLO.MSG | Razlo looks at you for a moment, and then turns away. |
104 | RAZLO.MSG | You look distraught. Are you in need of assistance? |
105 | RAZLO.MSG | Tandi has been kidnapped. |
106 | RAZLO.MSG | Hng, Tanny boo. |
107 | RAZLO.MSG | Tandi is gone? That is a terrible thing. I hope they find her. |
108 | RAZLO.MSG | Hmm, Tandi is gone? I find this hard to believe, but maybe she ran away with Seth. I know that they have been eyeing each other lately. Aradesh was always a little bit of a prude, perhaps it was too much for her finally. |
109 | RAZLO.MSG | Hmm, I didn't think of that. |
110 | RAZLO.MSG | I don't think so, I think that she was kidnapped. |
111 | RAZLO.MSG | Perhaps, I'll go talk to some other people. |
112 | RAZLO.MSG | How awful! If that is the case, I hope she is not hurt. Who is looking for her? |
113 | RAZLO.MSG | Almost everyone. |
114 | RAZLO.MSG | Many people, including myself. |
115 | RAZLO.MSG | I hope she is found before it is too late. |
116 | RAZLO.MSG | If she is hurt, it could be bad. Here, take these . . . I hope that you won't need them. |
117 | RAZLO.MSG | I hope Tandi gets back soon. Aradesh must be feeling terrible right now. |
118 | RAZLO.MSG | I heard that you helped save Tandi. Congratulations and thank you. Anytime you need healing, come here. |
119 | RAZLO.MSG | My grief knows no end. Tandi, the only child of my good friend, is gone. I cannot work right now. |
120 | RAZLO.MSG | I'm Razlo. Can I help you? |
121 | RAZLO.MSG | Not right now, but it was nice meeting you. |
122 | RAZLO.MSG | I need healing. |
123 | RAZLO.MSG | Hnngh! |
124 | RAZLO.MSG | Hmmm. I think I've seen Brahmin with more brain cells then you. Well, let's see if you're wounded. |
125 | RAZLO.MSG | Well, you seem fine to me. Perhaps later, then? |
126 | RAZLO.MSG | Let's see here. |
127 | RAZLO.MSG | I have already given you as much as I can. Good luck. |
128 | RAZLO.MSG | Hmmm, I don't like your looks. I hope that you have come for business, and will be moving on shortly . . . |
129 | RAZLO.MSG | No need to get defensive, I'm just looking around |
130 | RAZLO.MSG | Help, I need some healing. |
131 | RAZLO.MSG | Hello, again. How can I be of service? |
132 | RAZLO.MSG | Hello again. Just stopping by. |
133 | RAZLO.MSG | I need healing. |
134 | RAZLO.MSG | Ug! |
135 | RAZLO.MSG | It was nice seeing you again. Have a good day. |
136 | RAZLO.MSG | Of course. It's you again. Now what? |
137 | RAZLO.MSG | Nothing. |
138 | RAZLO.MSG | I need healing. |
139 | RAZLO.MSG | Luki! |
140 | RAZLO.MSG | Of course you do. |
141 | RAZLO.MSG | Can I help you? |
142 | RAZLO.MSG | No. |
143 | RAZLO.MSG | I need healing. |
144 | RAZLO.MSG | I've been poisoned! |
145 | RAZLO.MSG | What do you know about Radscorpions? |
146 | RAZLO.MSG | I have a sample of the Radscorpion poison, can you do something with it? |
147 | RAZLO.MSG | Luki! |
148 | RAZLO.MSG | Sorry, I can't cure any poisons. I don't have the proper ingredients to make a decent anti-venom. |
149 | RAZLO.MSG | Here, let's see. |
150 | RAZLO.MSG | Yep, just as I thought. Let me get the cure. |
151 | RAZLO.MSG | You seem fine, now. Be careful in the future. |
152 | RAZLO.MSG | Stop by again, but stay healthy next time. |
153 | RAZLO.MSG | Not too much. They seem to be extremely large versions of the north American Emperor scorpion. Contrary to my medical knowledge, their poison has grown more potent, not diluted, as I would expect. Seth has been hunting them, which helps some of my tests. |
154 | RAZLO.MSG | And how such a large creature can even be possible by natural evolution, or even radiation induced mutation is beyond me. |
155 | RAZLO.MSG | Thanks. |
156 | RAZLO.MSG | You seem well educated. What are you doing here? |
157 | RAZLO.MSG | Anything else? |
158 | RAZLO.MSG | They seem to be sensitive to light. Nocturnal. If I could get a sample of their poison, especially the venom production sac located in their tail, I could create an anti-venom. |
159 | RAZLO.MSG | Thanks. |
160 | RAZLO.MSG | Doc Morbid in Junktown taught me some. And just because we live in stone huts, does not mean we are less intelligent or educated. Have a nice day. |
161 | RAZLO.MSG | Let me see the sac! Yes, I can do something with this. |
162 | RAZLO.MSG | Here, take this as a free sample. It seems to work well against radscorpion stings, of course, but it shows much potential as a general anti-venom and poison cure. |
163 | RAZLO.MSG | It's late. Come back in the morning. |
164 | RAZLO.MSG | But I need your help. |
165 | RAZLO.MSG | I'm trying to kill some radscorpions. Do you have anything to help? |
166 | RAZLO.MSG | I'm looking for Tandi. Can you help? |
167 | RAZLO.MSG | Hnn. |
168 | RAZLO.MSG | Hnn?! What is that? Great, I get awakened by the great mumbling beast of the north. Come back in the morning. |
169 | RAZLO.MSG | Are you hurt? |
170 | RAZLO.MSG | Yes. |
171 | RAZLO.MSG | No. |
172 | RAZLO.MSG | You will be, if you keep me from my sleep. Now come back in the morning. |
173 | RAZLO.MSG | Great Brahmin! Why didn't you say so? |
174 | RAZLO.MSG | Uhhh. I did . . . |
175 | RAZLO.MSG | You're barely hurt. I suggest a good nights sleep and some rest; you will heal naturally over time. |
176 | RAZLO.MSG | You're barely hurt, you wimp. Come back in the morning. |
177 | RAZLO.MSG | Ouch, that does look a little painful. That will be $25. |
178 | RAZLO.MSG | OK, here you go. |
179 | RAZLO.MSG | I don't have enough money. |
180 | RAZLO.MSG | Oh Great Brahmin! That is very, very serious. It will cost $50. |
181 | RAZLO.MSG | OK, here you go. |
182 | RAZLO.MSG | I don't have enough money. |
183 | RAZLO.MSG | How can you still be walking?! This looks extremely serious. We'll need some special prayers for this one and a lot of luck. Not to mention $100. |
184 | RAZLO.MSG | OK, here you go. |
185 | RAZLO.MSG | I don't have enough money. |
186 | RAZLO.MSG | You don't have enough money! I'm sorry, but my work ethic doesn't permit me to heal for free, you know. Come back when you have enough money. |
187 | RAZLO.MSG | Can you take something in trade? |
188 | RAZLO.MSG | Thanks for nothing. |
189 | RAZLO.MSG | Sorry, not today. |
190 | RAZLO.MSG | Why would I be able to help you kill radscorpions? I'm a doctor, not a warrior. For that you should see Aradesh, or even Tandi, or her boyfriend, Seth. Leave me. |
191 | RAZLO.MSG | I need something for their poison. |
192 | RAZLO.MSG | If I had a sample of their poison, I could create a cure. |
194 | RAZLO.MSG | I don't think so, I think that she was kidnapped. |
195 | RAZLO.MSG | Perhaps, I'll go talk to some other people. |
196 | RAZLO.MSG | This will take a little bit of time. Come, relax in the back. You might have a slight headache from the junja juice, as well. Come, come . . . |
197 | RAZLO.MSG | I have already given you as much as I can. Good luck. |
300 | RAZLO.MSG | You gain 250 experience points for helping make the antidote. |
301 | RAZLO.MSG | K, me giv? |
302 | RAZLO.MSG | Nunga. |
303 | RAZLO.MSG | Scorpin, Scorpin? |
304 | RAZLO.MSG | My giv dis? |
305 | RAZLO.MSG | How about a Radscorpion tail instead? |
306 | RAZLO.MSG | Let me see the sac! Yes, I can do something with this, as well as heal you for this great gift. |
307 | RAZLO.MSG | This will take a little bit of time. Come, relax in the back, while I work with the sac. You might have a slight headache from the junja juice, as well. Come, come . . . |
308 | RAZLO.MSG | Please do not take my things. |
1000 | RAZLO.MSG | Khans |
1001 | RAZLO.MSG | Garl |
1002 | RAZLO.MSG | Junktown |
1003 | RAZLO.MSG | Shady |
1004 | RAZLO.MSG | Hub |
1005 | RAZLO.MSG | Water |
1006 | RAZLO.MSG | Tandi |
1007 | RAZLO.MSG | Aradesh |
1008 | RAZLO.MSG | Seth |
1009 | RAZLO.MSG | Razlo |
1010 | RAZLO.MSG | Sands |
1100 | RAZLO.MSG | They are a lawless group who pretend to be some people from the far past. |
1101 | RAZLO.MSG | He leads the Khans. He is one of the most dangerous men that has ever set eyes on Shady Sands. He leads the raider clans with a heavy fist. |
1102 | RAZLO.MSG | It's 4-6 days to the southwest. Good trading occasionally, but more often than not, they try to stiff us. |
1103 | RAZLO.MSG | You're standing in it. |
1104 | RAZLO.MSG | Much farther to the south than Junktown. The Hub is the largest city I've heard about. Must be a thousand people there, at least. |
1105 | RAZLO.MSG | Sorry, I can't help you. |
1106 | RAZLO.MSG | She is the daughter of Aradesh. Some day she could lead us, but she must learn to temper her ways. |
1107 | RAZLO.MSG | He is the leader of our community, and a true hero. You can always find him at work in the communal hall. |
1108 | RAZLO.MSG | He works with Aradesh to make sure we are safe. |
1109 | RAZLO.MSG | That is me. I am the doctor for Shady Sands. |
100 | RAZOR.MSG | Hello, what can I do for you? |
101 | RAZOR.MSG | Who are you? |
102 | RAZOR.MSG | Are you the leader of this gang? |
103 | RAZOR.MSG | Never mind. |
104 | RAZOR.MSG | A...Wha? |
105 | RAZOR.MSG | Razor's the name. I'm the closest thing we have to a leader. |
106 | RAZOR.MSG | So you are the leader of this gang? |
107 | RAZOR.MSG | What's the story with the Fenced area to the south? |
108 | RAZOR.MSG | Good to meet you. I'm |
109 | RAZOR.MSG | Good to meet you. But I must be going. |
110 | RAZOR.MSG | Gang? We're hardly a gang. But I am the leader here. |
111 | RAZOR.MSG | If you're not a gang, then what are you? |
112 | RAZOR.MSG | Well, you look like a gang to me. |
113 | RAZOR.MSG | Goodbye |
114 | RAZOR.MSG | That's Adytum. It's a slave labor camp run by a group called the Regulators, but they tell everyone it's a "town". They come here and take our people to work them until they die. Then they come and take more of us. |
115 | RAZOR.MSG | Can't you go in there and free your people? |
116 | RAZOR.MSG | Then what am I talking to you for? Those are the guys I need to hook up with. |
117 | RAZOR.MSG | I'm going to go find out what I can about Adytum. Goodbye. |
118 | RAZOR.MSG | So. What brought you to this corner of the wastes? |
119 | RAZOR.MSG | I'm looking for a Water Chip. Do you know where I can find one? |
120 | RAZOR.MSG | I'm just walking the earth. |
121 | RAZOR.MSG | Just lookin' around. Bye. |
122 | RAZOR.MSG | We are just people tryin' to survive. Adytum put us in this position. They keep us down and use our friends and families like animals. We don't even have a way to defend ourselves. |
123 | RAZOR.MSG | Why don't you fight them? |
124 | RAZOR.MSG | Defend yourselves from who? |
125 | RAZOR.MSG | Well, the people of Adytum are stronger and smarter than you, it's their right to exploit the weak. |
126 | RAZOR.MSG | I'm going to go look around to see what I can find out. Bye |
127 | RAZOR.MSG | I wish we were a gang. At least then we'd have decent weapons to defend our selves with. |
128 | RAZOR.MSG | Defend yourselves from who? |
129 | RAZOR.MSG | Well, you're not foolin' me. You're all just a bunch of degenerates and I think you're up to no good. |
130 | RAZOR.MSG | You all look a lot like a gang to me. |
131 | RAZOR.MSG | Well, I can't help you with that. |
132 | RAZOR.MSG | What's the story with the Fenced area to the south? |
133 | RAZOR.MSG | Are you the leader of this gang? |
134 | RAZOR.MSG | We need better weapons. The Gun Runners, a little ways from here, have weapons, but we can't get to them. |
135 | RAZOR.MSG | Why can't you? |
136 | RAZOR.MSG | I'm going to go find out what I can about the situation. |
137 | RAZOR.MSG | The Regulators . They are the ones that really run Adytum. Not Zimmerman. They come here and drag our people back to Adytum as slaves. They kill us when we try to fight them off. Sometimes they just come and kill a couple of us to bring to Zimmerman , so they can say we tried to break into their town, or some other ridiculous story. Those sons of bitches even killed Zimmerman's son! |
138 | RAZOR.MSG | Zimmerman's son? Why would the they want to kill him? |
139 | RAZOR.MSG | You're saying that you've never done anything against Adytum? |
140 | RAZOR.MSG | There's a Death Claw nest between us and them. We have never even spoken with any of the Gun Runners. The Regulators have the fire power to clear out the Death Claws, but they don't for some reason. |
141 | RAZOR.MSG | Where can I find the Gun Runners located? |
142 | RAZOR.MSG | OK. Goodbye. |
143 | RAZOR.MSG | Josh lived here with me... a... I...I mean us. He knew the truth behind what was going on. The Regulators told him if he ever tried to contact his father or return to Adytum that they would kill him. |
144 | RAZOR.MSG | They killed him? What did he do? |
145 | RAZOR.MSG | I'm going to Adytum to check this out. |
146 | RAZOR.MSG | Late one night he tried to sneak into town to tell his father what was really going on. I was monitoring the Regulators radio transmissions the night that .. they.. he got ...caught. [She looks down and shakes her head slowly.] Here, it's all on this holodisk. |
147 | RAZOR.MSG | Why haven't you given this to Josh's Father? |
148 | RAZOR.MSG | It's not like any of us can even get close to Adytum. We'd be shot dead before we even reached the gates. |
149 | RAZOR.MSG | Why don't I give him the disk?. |
150 | RAZOR.MSG | Why don't you get a large group together and take Adytum by force? |
151 | RAZOR.MSG | You would risk your life to help us? |
152 | RAZOR.MSG | Sure. Anything to help. |
153 | RAZOR.MSG | I might. I need to go check things out before I do anything. |
154 | RAZOR.MSG | Thank you. This really could help us. Good luck. [She hands you the holodisk.] |
155 | RAZOR.MSG | See you later. |
156 | RAZOR.MSG | Very well. I hope you make the right decision. |
157 | RAZOR.MSG | Goodbye. |
158 | RAZOR.MSG | The Gun Runners are over to the east and then north of here. But be careful - Death Claws are not to be taken lightly. I've seen a Death Claw tear a man in half with one swipe. |
159 | RAZOR.MSG | I'm going to go see what I can find out. |
160 | RAZOR.MSG | I'm sorry you feel that way. I think it would be best if you leave. |
161 | RAZOR.MSG | Bye. |
162 | RAZOR.MSG | Can I help you? |
163 | RAZOR.MSG | Are you the leader of this gang? |
164 | RAZOR.MSG | Never mind. |
165 | RAZOR.MSG | A...Wha? |
166 | RAZOR.MSG | Gang? We're hardly a gang. But I am the one they all come to for direction. |
167 | RAZOR.MSG | Zimmerman sent me. |
168 | RAZOR.MSG | Well, you look like a gang to me. |
169 | RAZOR.MSG | Goodbye |
170 | RAZOR.MSG | (Looking a little nervous) What? Did he... |
171 | RAZOR.MSG | To put a bullet in your head. |
172 | RAZOR.MSG | To pay you back for killing his son. |
173 | RAZOR.MSG | WHAT!!! THOSE FUCKING PIECE OF SHIT BASTARDS! I"LL KILL THEM, I"LL SEND THEM ALL TO HELL!! |
174 | RAZOR.MSG | No, you're the one that's going to hell. |
175 | RAZOR.MSG | Uh...who are you going to send to hell? |
176 | RAZOR.MSG | ... the Regulators. They were the ones that killed Josh! I never would do any thing to hurt Josh. It's the Regulators who are running Adytum, not Zimmerman. |
177 | RAZOR.MSG | This is a pathetic attempt to talk your way out of this. |
178 | RAZOR.MSG | Why would the Regulators kill Zimmerman's son? |
179 | RAZOR.MSG | Josh lived here with me... a... I...I mean us. He knew the truth behind what was going on. The Regulators told him if he ever tried to contact his father or return to Adytum that they would kill him. They laughed at him... they were so sure he couldn't get to his father.... |
180 | RAZOR.MSG | They killed him? What did he do? |
181 | RAZOR.MSG | How's our plan coming along? |
182 | RAZOR.MSG | I'm still trying to get everything worked out. |
183 | RAZOR.MSG | A...Wha? |
184 | RAZOR.MSG | I'm not so sure it would help without the threat of violence to back it up. What we really need are some weapons from the Gun Runners. |
185 | RAZOR.MSG | Well, where are these Gun Runners? Why don't you get some weapons from them? |
186 | RAZOR.MSG | Oh, well, I offered. Goodbye. |
187 | RAZOR.MSG | They're a little to the east of here, but there's a Death Claw nest between us and them. We have never even spoken with any of the Gun Runners. |
188 | RAZOR.MSG | Okay, give me the holodisk, and I'll go talk to the Gun Runners before I approach Zimmerman. |
189 | RAZOR.MSG | I hope that you can find a way to help us. Goodbye. |
190 | RAZOR.MSG | What's wrong? |
191 | RAZOR.MSG | They killed Zimmerman! |
192 | RAZOR.MSG | A...Wha? |
193 | RAZOR.MSG | ....Now we have no choice but to get those weapons from the Gun Runners. Will you help us? |
194 | RAZOR.MSG | Yes. |
195 | RAZOR.MSG | No. |
196 | RAZOR.MSG | Thank you. May the Gods be with you on your journey. |
197 | RAZOR.MSG | Thank you for all your help. We're going to invade Adytum, we could use someone like you on our side. |
198 | RAZOR.MSG | No thanks, I've seen enough action this week. |
199 | RAZOR.MSG | Sure, I'd be glad to take the Regulators down. |
200 | RAZOR.MSG | A...Wha? |
201 | RAZOR.MSG | I'd like to talk to Zimmerman first. |
202 | RAZOR.MSG | Well, thanks again for you help. Goodbye. |
203 | RAZOR.MSG | Great. Let's go. |
204 | RAZOR.MSG | I don't think that's a good idea, but you're welcome to try. |
205 | RAZOR.MSG | You (male)Bastard! (female)Bitch! With the Gun Runners gone we will never even have the chance to arm our selves. Get outta here your not welcome here. |
206 | RAZOR.MSG | I'm sorry. |
207 | RAZOR.MSG | Go stuff it. |
208 | RAZOR.MSG | I'm Going to go talk to Zimmerman give him this holodisk disk everything is going to be OK. |
209 | RAZOR.MSG | You know what? I'm going to kill you. |
210 | RAZOR.MSG | A...Wha? |
211 | RAZOR.MSG | Go ahead. It's your funeral. With out those guns we have nothing to back us up. |
212 | RAZOR.MSG | Go Away! |
213 | RAZOR.MSG | Your not welcome here. |
214 | RAZOR.MSG | Get Lost. |
215 | RAZOR.MSG | Thank you. |
216 | RAZOR.MSG | My people are free. |
217 | RAZOR.MSG | Hello. |
218 | RAZOR.MSG | What happened to you did someone shoot you in the head? |
219 | RAZOR.MSG | Hunh? |
220 | RAZOR.MSG | You see Razor, leader of the Blades. |
221 | RAZOR.MSG | You see a very beautiful woman with a sad look in her eyes. |
222 | RAZOR.MSG | Please go away. I'm very busy. |
223 | RAZOR.MSG | Thank you for helping us with the Regulators. Please feel free to stay as long as you want. You might want to check in with Miles and Smitty, they may be able to help you with your further travels. |
224 | RAZOR.MSG | Hi, can I help you? |
225 | RAZOR.MSG | Who are you? |
226 | RAZOR.MSG | Hootzpah! |
227 | RAZOR.MSG | The name is Razor, I am the leader of the people you see here. We live here at the whim of the Regulators of Adytum. |
228 | RAZOR.MSG | Regulators? I've taken care of all of them. Is that a problem? |
229 | RAZOR.MSG | You've killed them all? That's not a problem at all. My people can now live free lives with the people of Adytum |
230 | RAZOR.MSG | I can't believe it. You were able to kill them all. The Blades and I thank you. |
231 | RAZOR.MSG | I have heard that the Regulators still control Adytum. Are you not able to kill them all like you had hoped. |
232 | RAZOR.MSG | Don't worry, I'll take care of it. |
233 | RAZOR.MSG | I don't think I am going to be able to do it. |
234 | RAZOR.MSG | We would go with you, but without weapons the Regulators would kill us all. There might be another possibility [Razor ponders a moment] If you could get the Gun Runners to supply us weapons then a number of us could go with you. |
235 | RAZOR.MSG | Sounds good. I'll go talk to them. |
236 | RAZOR.MSG | I'll try to take the Regulators out myself again. |
237 | RAZOR.MSG | Hello again, I've heard that you have been playing with the Regulators. I wanted to thank you for getting rid of them. My people will be able to live with the people of Adytum in freedom now. |
238 | RAZOR.MSG | I'll just take care of Regulators myself |
239 | RAZOR.MSG | You will? Well if you need help or have done it come back and talk to me. |
100 | RD1ALLN1.MSG | You see Mitch, the manager of the All-In-One Store. |
101 | RD1ALLN1.MSG | Looking for something? |
102 | RD1ALLN1.MSG | What're you looking for today? |
103 | RD1ALLN1.MSG | What can I help you with? |
104 | RD1ALLN1.MSG | I've got it all, what's it you need? |
105 | RD1ALLN1.MSG | Need supplies? |
106 | RD1ALLN1.MSG | Looking to buy? |
107 | RD1ALLN1.MSG | What'll it be? |
108 | RD1ALLN1.MSG | Got anything good to trade? |
109 | RD1ALLN1.MSG | What ya got? |
110 | RD1ALLN1.MSG | Make me an offer. |
111 | RD1ALLN1.MSG | I'll cut you a deal. |
112 | RD1ALLN1.MSG | Come again. |
113 | RD1ALLN1.MSG | Thanks, see you again soon. |
114 | RD1ALLN1.MSG | Bye. |
115 | RD1ALLN1.MSG | Watch your purse. |
116 | RD1ALLN1.MSG | If you need anything, just let me know. |
117 | RD1ALLN1.MSG | Watch your step. |
118 | RD1ALLN1.MSG | Find anything good, bring it back. |
119 | RD1ALLN1.MSG | Don't be a stranger. |
120 | RD1ALLN1.MSG | I have all the good stuff. |
121 | RD1ALLN1.MSG | What? |
122 | RD1ALLN1.MSG | Mitch runs this place not me. |
123 | RD1ALLN1.MSG | I'm off to the Falcon when I'm off! |
124 | RD1ALLN1.MSG | Stay out of trouble. |
125 | RD1ALLN1.MSG | Watch it. |
126 | RD1ALLN1.MSG | You lookin' at me? |
127 | RD1ALLN1.MSG | I better not catch you stealing. |
128 | RD1ALLN1.MSG | Welcome to the All-In-One Store. |
129 | RD1ALLN1.MSG | Buy something already! |
130 | RD1ALLN1.MSG | You trying to cause trouble? |
131 | RD1ALLN1.MSG | We're close. |
100 | RD1INIT.MSG | You see Jerry, a young Initiate. |
101 | RD1INIT.MSG | You see a Knight Initiate. |
102 | RD1INIT.MSG | You see a Scribe Initiate. |
103 | RD1INIT.MSG | Hi there! You must be Brother |
104 | RD1INIT.MSG | , the new initiate from the outside. My name's Jerry, I'm your new roommate. I'm an initiate too! I've been studying so hard. Are you an Initiate Knight or Scribe? |
105 | RD1INIT.MSG | I haven't decided. |
106 | RD1INIT.MSG | Knight. |
107 | RD1INIT.MSG | Scribe. |
108 | RD1INIT.MSG | Uk. |
109 | RD1INIT.MSG | Yea, being a Knight would be great, they see lots of action and get to build all the stuff. I haven't decided yet, but I'm leaning towards a Knight myself. Am I boring you? Some people say I talk a lot but I just don't think they understand. I just have a lot to say. |
110 | RD1INIT.MSG | No, not at all. |
111 | RD1INIT.MSG | I've got to go. Nice meeting you. |
112 | RD1INIT.MSG | Yea, Scribes have such a creative position. It would be great to think up new weapons, modify old ones, and keep records of every detail of every item in the Brotherhood. Am I boring you? Some people say I talk a lot but I just don't think they understand. I just have a lot to say. |
113 | RD1INIT.MSG | Yea, I'm still trying to decide. It's so tough, they're both really exciting. By the way, if you want the top bunk just let me know, I don't mind. |
114 | RD1INIT.MSG | Thanks, bye. |
115 | RD1INIT.MSG | Are you all right? Maybe you need to see the doctor or maybe you just need some sleep. Well I better get back to studying. Bye. |
116 | RD1INIT.MSG | Oh, by the way, I'm glad you'll be my new roommate. My last one always wore ear plugs, I don't know why. Anyhow, feel free to leave anything you like here, I don't take up much space. Do you want the top bunk? I'll change if you want... you don't snore do you? Oh, it doesn't matter. See ya. |
117 | RD1INIT.MSG | Yea, that's what I thought. Well, I'm glad you'll be my new roommate. My last one always wore earplugs, I don't know why. Anyhow, feel free to leave anything you like here, I don't take up much space. Do you want the top bunk? I'll change if you want... you don't snore do you? Oh, it doesn't matter. See ya. |
118 | RD1INIT.MSG | Just let me know if I'm snoring. |
119 | RD1INIT.MSG | Thomas says I talk to much. |
120 | RD1INIT.MSG | Talus says I'd be a good Knight if I didn't talk so much. |
121 | RD1INIT.MSG | Nice to see you again, roommate! |
122 | RD1INIT.MSG | I didn't sleep well last night. |
123 | RD1INIT.MSG | Hi again. |
124 | RD1INIT.MSG | I get to go on a patrol tomorrow. |
125 | RD1INIT.MSG | I'll be a Senior Initiate in a few years. |
126 | RD1INIT.MSG | This isn't your room, please leave. |
127 | RD1INIT.MSG | I think you're in Jerry's room. |
128 | RD1INIT.MSG | Good luck, you get to room with Jerry the mouth. |
129 | RD1INIT.MSG | What are you doin in here? |
130 | RD1INIT.MSG | Are you an Initiate too? |
131 | RD1INIT.MSG | Visiting? |
132 | RD1INIT.MSG | Your room is the first one of the left as you come in. |
100 | RD1RMORY.MSG | You see Kathy, owner of this shop. |
101 | RD1RMORY.MSG | Sorry, I don't have much today. |
102 | RD1RMORY.MSG | What're you looking for today? |
103 | RD1RMORY.MSG | Yes? Can I help you? |
104 | RD1RMORY.MSG | Sorry, still no new inventory. |
105 | RD1RMORY.MSG | Do you have any armor to sell? |
106 | RD1RMORY.MSG | Greetings. |
107 | RD1RMORY.MSG | Good day. |
108 | RD1RMORY.MSG | See anything you like? |
109 | RD1RMORY.MSG | Thanks for stopping by. |
110 | RD1RMORY.MSG | Nice to see you. |
111 | RD1RMORY.MSG | Come again. |
112 | RD1RMORY.MSG | See you again soon. |
113 | RD1RMORY.MSG | Bye. |
114 | RD1RMORY.MSG | Sorry, I'll try to get more inventory soon. |
115 | RD1RMORY.MSG | I think I might need to diversify. |
116 | RD1RMORY.MSG | Thanks. |
117 | RD1RMORY.MSG | Thank you for stopping by. |
118 | RD1RMORY.MSG | Sorry if I didn't have what you needed. |
119 | RD1RMORY.MSG | Have a good day. |
100 | RD1SCRB1.MSG | You see a Knight. |
101 | RD1SCRB1.MSG | You see a Scribe. |
102 | RD1SCRB1.MSG | What are you doing here? |
103 | RD1SCRB1.MSG | Who are you? |
104 | RD1SCRB1.MSG | Haven't I seen you before? |
105 | RD1SCRB1.MSG | This is my room, please leave. |
106 | RD1SCRB1.MSG | Please leave my room. |
107 | RD1SCRB1.MSG | This isn't your room. |
108 | RD1SCRB1.MSG | Initiate rooming is on the second level. |
109 | RD1SCRB1.MSG | Are you lost? |
110 | RD1SCRB1.MSG | I believe your quarters are on level two. |
111 | RD1SCRB1.MSG | I'd appreciate some privacy. |
112 | RD1SCRB1.MSG | Hi there, nice to see you. |
113 | RD1SCRB1.MSG | Hello. |
200 | RD1SCRB1.MSG | Hi |
201 | RD1SCRB1.MSG | Hello |
202 | RD1SCRB1.MSG | Good day |
203 | RD1SCRB1.MSG | Yes? |
204 | RD1SCRB1.MSG | What? |
205 | RD1SCRB1.MSG | Whats up? |
206 | RD1SCRB1.MSG | What do you want? |
207 | RD1SCRB1.MSG | You want something? |
209 | RD1SCRB1.MSG | Go away |
210 | RD1SCRB1.MSG | Stop bothering me |
211 | RD1SCRB1.MSG | Leave me alone |
212 | RD1SCRB1.MSG | You are annoying me |
213 | RD1SCRB1.MSG | He ignores you |
214 | RD1SCRB1.MSG | She ignores you |
100 | RDFALCON.MSG | You see a drunk. |
101 | RDFALCON.MSG | You see a customer. |
102 | RDFALCON.MSG | You see a very pretty lady. |
103 | RDFALCON.MSG | You see a strange looking man. |
104 | RDFALCON.MSG | You see a gambler. |
105 | RDFALCON.MSG | You see a woman, see seems to be busy. |
106 | RDFALCON.MSG | You see a woman. |
107 | RDFALCON.MSG | You see a man. |
108 | RDFALCON.MSG | You see a very upset gambler. |
109 | RDFALCON.MSG | You see a mercenary. |
110 | RDFALCON.MSG | Leave me to my sorrows. |
111 | RDFALCON.MSG | Yer my bestest friend. |
112 | RDFALCON.MSG | Why you're . . . (hic) where am I? |
113 | RDFALCON.MSG | Who are you? |
114 | RDFALCON.MSG | Do I know you? |
115 | RDFALCON.MSG | I feel a little queasy. |
116 | RDFALCON.MSG | Drinks are on me, I mean you. |
117 | RDFALCON.MSG | Why are there two of you? |
118 | RDFALCON.MSG | Stand still laddy! |
119 | RDFALCON.MSG | Stand still girl! |
120 | RDFALCON.MSG | Beat it skag! |
121 | RDFALCON.MSG | Yer droppin' the class of this joint. |
122 | RDFALCON.MSG | Get away, you'll jinx me! |
123 | RDFALCON.MSG | Don't break my concentration. |
124 | RDFALCON.MSG | I'll beat this damn game yet! |
125 | RDFALCON.MSG | You any good at this? |
126 | RDFALCON.MSG | Did you see that? That was impossible! |
127 | RDFALCON.MSG | I think they're cheating. |
128 | RDFALCON.MSG | Now those are good odds. |
129 | RDFALCON.MSG | It's a sure thing. |
130 | RDFALCON.MSG | What? How could I have lost? |
131 | RDFALCON.MSG | This table's jinxed! |
132 | RDFALCON.MSG | I'm busy. |
133 | RDFALCON.MSG | Can't you see I'm playing a game here? |
134 | RDFALCON.MSG | Bet it or beat it. |
135 | RDFALCON.MSG | Leave us alone or I'll call the guards. |
136 | RDFALCON.MSG | Watch it, I'm a close friend of Deputy Fry. |
137 | RDFALCON.MSG | Do you mind? |
138 | RDFALCON.MSG | No peep shows! |
139 | RDFALCON.MSG | I don't do groups. |
140 | RDFALCON.MSG | I'm to tired for another one. |
141 | RDFALCON.MSG | You're dreaming pal, beat it! |
142 | RDFALCON.MSG | Get the hell out! |
143 | RDFALCON.MSG | What the hell do you think you're doing? |
144 | RDFALCON.MSG | Mind your manners! |
145 | RDFALCON.MSG | I'll call the cops! |
146 | RDFALCON.MSG | Don't even think about it! |
147 | RDFALCON.MSG | Get out! |
148 | RDFALCON.MSG | Beat it! |
149 | RDFALCON.MSG | What are you staring at? |
150 | RDFALCON.MSG | Do you mind? |
151 | RDFALCON.MSG | Get the hell out of our room! |
152 | RDFALCON.MSG | Get out! |
153 | RDFALCON.MSG | Are you part of the combo? |
154 | RDFALCON.MSG | Beat it pervert! |
155 | RDFALCON.MSG | What's your problem? |
156 | RDFALCON.MSG | Beat it before I get angry. |
157 | RDFALCON.MSG | Get your own. |
158 | RDFALCON.MSG | She's mine. |
159 | RDFALCON.MSG | Damn! |
160 | RDFALCON.MSG | Are you cheating? |
161 | RDFALCON.MSG | That should have been mine. |
162 | RDFALCON.MSG | Almost! |
163 | RDFALCON.MSG | Just missled it. |
164 | RDFALCON.MSG | What're the rules again? |
165 | RDFALCON.MSG | I used to be good at this. |
166 | RDFALCON.MSG | Thanks for nothing. |
167 | RDFALCON.MSG | I don't believe it! |
168 | RDFALCON.MSG | I meant to do that. |
169 | RDFALCON.MSG | Place your bets. |
170 | RDFALCON.MSG | Keep you hands away sir. |
171 | RDFALCON.MSG | Winner! |
172 | RDFALCON.MSG | Sorry folks, maybe next time. |
173 | RDFALCON.MSG | Another winner! |
174 | RDFALCON.MSG | Hands off! |
175 | RDFALCON.MSG | You're turn sir. |
176 | RDFALCON.MSG | Sorry, that's an invalid bet. |
177 | RDFALCON.MSG | That's it. |
100 | REBEL.MSG | You see: Vault Dweller. |
101 | REBEL.MSG | You see: Upset Vault Dweller. |
105 | REBEL.MSG | Thank you for saving us. |
106 | REBEL.MSG | I was a little unsure that you could do it, but I trust you now. |
107 | REBEL.MSG | Thank you! Thank you! |
108 | REBEL.MSG | You are a hero. My little Bobby wants to be just like you when he grows up. I don't know if I like that. |
109 | REBEL.MSG | You are a heroine. My little Bobby wants to be just like you when he grows up. I don't know if I like that. |
110 | REBEL.MSG | You are a swell guy! |
111 | REBEL.MSG | You are a swell gal! |
112 | REBEL.MSG | Are you sure you need that in here? |
113 | REBEL.MSG | That's a weapon! |
114 | REBEL.MSG | Have you actually used that against someone? |
115 | REBEL.MSG | Why do you think it is necessary to carry a weapon in here? |
116 | REBEL.MSG | Hello! How goes the search? |
117 | REBEL.MSG | Pretty well. |
118 | REBEL.MSG | Not so good. |
119 | REBEL.MSG | Ugh. |
120 | REBEL.MSG | Well, that's good to hear. Keep up the good work, I guess. |
121 | REBEL.MSG | No problem. |
122 | REBEL.MSG | We knew that there was no hope. I don't think we'll get a new chip in time. I think that some of us should move outside before it's too late. |
123 | REBEL.MSG | I don't think that's a good idea. |
124 | REBEL.MSG | Hmm. That might be best. |
125 | REBEL.MSG | Please hurry. |
126 | REBEL.MSG | Don't worry, I'll find the chip. |
127 | REBEL.MSG | Maybe you should come to one of our meetings. Theresa has some good ideas. We meet in her room on the second level, at five o'clock each evening. |
128 | REBEL.MSG | I'll think about it. |
129 | REBEL.MSG | No thanks. I have work to do. |
130 | REBEL.MSG | That's what Theresa thinks. She's got it all worked out. We're thinking of leaving the Vault soon. |
131 | REBEL.MSG | Good luck. |
132 | REBEL.MSG | I don't think you should leave just yet. |
133 | REBEL.MSG | Why did the Overseer pick you? It's obvious you couldn't find your shoelaces, much less a new water chip. Oh well. |
134 | REBEL.MSG | Urgh. |
135 | REBEL.MSG | Don't you have a job to do? Hurry and find the chip! |
136 | REBEL.MSG | Don't tell me what to do, loser boy! |
137 | REBEL.MSG | Fine! Some people. |
138 | REBEL.MSG | Gdorf! |
139 | REBEL.MSG | You've sealed the fate of everyone in this Vault, traitor. I hope you are satisfied with yourself. |
1000 | REBEL.MSG | Overseer |
1001 | REBEL.MSG | Vault13 |
1002 | REBEL.MSG | Vault-13 |
1003 | REBEL.MSG | Vault |
1100 | REBEL.MSG | The Overseer just wants to keep everyone under his control in here. We need to go out into the world for ourselves. |
1101 | REBEL.MSG | The Vault has been our home, but it just won't last any longer. It's time to make a new home. |
1102 | REBEL.MSG | The Vault has been our home, but it just won't last any longer. It's time to make a new home. |
100 | REGULATR.MSG | You see a Regulator, one of the guards of Adytum. |
102 | REGULATR.MSG | Keep your weapons under control while you're here. |
103 | REGULATR.MSG | Welcome to Adytum, stranger. Watch yourself, we'll be watching you. |
104 | REGULATR.MSG | I'd like to enter. |
105 | REGULATR.MSG | Can I ask you a few questions? |
106 | REGULATR.MSG | Uhhh . . . |
107 | REGULATR.MSG | Zimmerman might have a use for you. Come inside, but remember, we're watching. |
108 | REGULATR.MSG | Welcome back! You're welcome here any time. |
109 | REGULATR.MSG | Don't you have a job to do? Come back here when you've dealt with the it. |
110 | REGULATR.MSG | Go away! |
111 | REGULATR.MSG | What do you want now? |
112 | REGULATR.MSG | I'd like to enter. |
114 | REGULATR.MSG | Nothing. Never mind. |
116 | REGULATR.MSG | No. |
117 | REGULATR.MSG | What do you want to know about? |
118 | REGULATR.MSG | What do you do here? |
119 | REGULATR.MSG | Can you tell me more about the Boneyard? |
120 | REGULATR.MSG | How can I get inside? |
121 | REGULATR.MSG | What do you know about the Children of the Cathedral and the Followers of the Apocalypse? |
122 | REGULATR.MSG | Nothing, thanks. |
123 | REGULATR.MSG | I'm one of the Regulators. It's our job to keep the peace in Adytum, and to protect the town. Our boss, Caleb, could tell you more. |
124 | REGULATR.MSG | East of us are the Followers. They are a bunch of peace-nuts. East are the Blade, a bunch of Skags if you ask me. A ways south of here is the Cathedral, where the Children have their religious center. |
125 | REGULATR.MSG | Sorry, but we have to be careful of strangers here. Too dangerous. Maybe you can do some work for Zimmerman. |
126 | REGULATR.MSG | Finish your job. |
127 | REGULATR.MSG | You're welcome here anytime, of course! |
128 | REGULATR.MSG | They're both groups of nuts. The Followers want everyone to be peaceful and happy. They don't realize that the world is too harsh for that. |
129 | REGULATR.MSG | The Children have some sort of god they worship in their Cathedral to the south. They have a hospital, but they're a little too weird to be on the level. |
130 | REGULATR.MSG | You were warned to keep your weapons under control! |
131 | REGULATR.MSG | You'd better put your weapons away while you're here. |
132 | REGULATR.MSG | A thief, eh? Let me show you what we do to your kind here! |
133 | REGULATR.MSG | [Done] |
134 | REGULATR.MSG | Watch yourself. |
135 | REGULATR.MSG | We're watching you. |
136 | REGULATR.MSG | Stay in line. |
137 | REGULATR.MSG | What 'da looking at. |
138 | REGULATR.MSG | What 'da want. |
139 | REGULATR.MSG | I guess this means we're done with you, old man. |
1000 | REGULATR.MSG | Adytum |
1001 | REGULATR.MSG | Followers |
1002 | REGULATR.MSG | Cathedral |
1004 | REGULATR.MSG | Blades |
1005 | REGULATR.MSG | Runners |
1006 | REGULATR.MSG | Hub |
1007 | REGULATR.MSG | Junktown |
1008 | REGULATR.MSG | Chip |
1009 | REGULATR.MSG | Store |
1010 | REGULATR.MSG | Zimmerman |
1011 | REGULATR.MSG | Necropolis |
1012 | REGULATR.MSG | Glow |
1013 | REGULATR.MSG | Regulators |
1014 | REGULATR.MSG | Scavs |
1015 | REGULATR.MSG | Boneyard |
1100 | REGULATR.MSG | That's here. |
1101 | REGULATR.MSG | They live east of here. |
1102 | REGULATR.MSG | It's a ways south of us. |
1104 | REGULATR.MSG | They're on the north of here. |
1105 | REGULATR.MSG | They're to the east of the Blades, and then north of the Deathclaws. |
1106 | REGULATR.MSG | We trade with them. |
1107 | REGULATR.MSG | Isn't that a city north of here? |
1108 | REGULATR.MSG | A what? |
1109 | REGULATR.MSG | Tine's store is underground near the gate. |
1110 | REGULATR.MSG | He's the mayor. |
1111 | REGULATR.MSG | I hear it's out east. |
1112 | REGULATR.MSG | That's a myth. |
1113 | REGULATR.MSG | We protect Adytum. |
1114 | REGULATR.MSG | They go outside to get things. |
100 | REVULSE.MSG | The hairs on the back of your neck rise. You feel something from the corridor ahead. The bile rises as your recognize the mass of flesh ahead - human parts in the wall itself. The worst part is that it is moving, calling to you. |
101 | REVULSE.MSG | Your nose starts to bleed. You hear voices in your head. They are calling your name. Darkness washes over your eyes for a moment, but you recover. |
102 | REVULSE.MSG | A voice calls to you. You turn you head and see the image of a forgotten friend, obviously dead. The worms fall from her rotted jaw as your headache grows. |
103 | REVULSE.MSG | It is getting harder to move forward. Your foot seems bonded to the floor. You look down, and the flesh of the floor is crawling up your leg. Teeth gnaw at your knees. Still, your headache gets worse. |
104 | REVULSE.MSG | Something catches your attention, a flash of movement from the ceiling, and then a sliver of bone pierces your eye! With it comes the thoughts of the dead and tortured! |
105 | REVULSE.MSG | The pain in your head is maddening. You feel the sins of others wash over your soul. And it gets worse, as your sins answer them. Like madmen, they fight through your psyche, and in the process tear your personality apart. |
106 | REVULSE.MSG | Your head is pulsing with the intrusive thoughts of others. The pain grows and grows. Suddenly, as if it never existed, the pain vanishes. You fall to the ground and weep. But something does not feel right. |
107 | REVULSE.MSG | The pain in your head does not feel as bad as it did. The effects of this strange corridor do not feel as strong. |
100 | RHOMBUS.MSG | You see Rhombus. |
101 | RHOMBUS.MSG | Tell me about yourself. |
102 | RHOMBUS.MSG | Can you give me some history behind the Brotherhood? |
103 | RHOMBUS.MSG | Heard any good rumors? |
104 | RHOMBUS.MSG | What can you tell me about the surrounding area? |
105 | RHOMBUS.MSG | May I help you? |
106 | RHOMBUS.MSG | Can I ask you a few questions? |
107 | RHOMBUS.MSG | You don't look like much of a fighter. |
108 | RHOMBUS.MSG | Uhhh? |
109 | RHOMBUS.MSG | Yes. |
110 | RHOMBUS.MSG | Insolent pup. Apologize now and you'll not be hurt. |
111 | RHOMBUS.MSG | I was trying to make a joke. I'm very sorry. |
112 | RHOMBUS.MSG | What, by you? |
113 | RHOMBUS.MSG | What do you want? |
114 | RHOMBUS.MSG | Can I ask a few questions? |
115 | RHOMBUS.MSG | Just how cowardly are you? |
116 | RHOMBUS.MSG | You are a disgrace to the Brotherhood. I will teach you manners. |
117 | RHOMBUS.MSG | I will waste no more time with you. |
118 | RHOMBUS.MSG | I am Rhombus, head of the Paladins. I train those willing to learn. |
119 | RHOMBUS.MSG | Okay, can you teach me some stuff? |
120 | RHOMBUS.MSG | Is that it? That's your life? |
121 | RHOMBUS.MSG | What do the Paladins do? |
122 | RHOMBUS.MSG | Stuff? I could teach you how to fight...if you had any ability. But the High Elder decreed no training of new recruits until the threat of invasion passes. |
123 | RHOMBUS.MSG | What threat? |
124 | RHOMBUS.MSG | Why has he stopped the training? |
125 | RHOMBUS.MSG | I could easily defeat you in battle. |
126 | RHOMBUS.MSG | It is not my place to answer. See the High Elder if you wish. |
127 | RHOMBUS.MSG | Oh come on, please? |
128 | RHOMBUS.MSG | All right, fine. Can I ask you a few more questions? |
129 | RHOMBUS.MSG | There are rumors of a strange army gathering. I will not say more. |
130 | RHOMBUS.MSG | Oh, come on, pretty please? |
131 | RHOMBUS.MSG | Can I ask you a few more questions though? |
132 | RHOMBUS.MSG | No. |
133 | RHOMBUS.MSG | Oh come on, pretty please? |
134 | RHOMBUS.MSG | Okay. Can I ask you a few more questions though? |
135 | RHOMBUS.MSG | Yes. That is all there needs to be. |
136 | RHOMBUS.MSG | Your life sounds really empty. |
137 | RHOMBUS.MSG | Really? |
138 | RHOMBUS.MSG | You do not understand what it is to be a Paladin. Too bad. |
139 | RHOMBUS.MSG | You think I could become a paladin? |
140 | RHOMBUS.MSG | Being a knight sounds stupid. |
141 | RHOMBUS.MSG | Nope, I guess not. Can you some more questions? |
142 | RHOMBUS.MSG | Possibly. When the invading army is vanquished, come back to be trained. |
143 | RHOMBUS.MSG | I think I'll do that, thanks. |
144 | RHOMBUS.MSG | By you? I could wipe the floor with you! |
145 | RHOMBUS.MSG | Was there anything else? |
146 | RHOMBUS.MSG | Yes. Can I ask you a few more questions? |
147 | RHOMBUS.MSG | No, thanks. |
148 | RHOMBUS.MSG | Goodbye then. |
149 | RHOMBUS.MSG | It takes too long. I spend my time improving those already trained. |
150 | RHOMBUS.MSG | Sounds very boring. |
151 | RHOMBUS.MSG | That's it? That's your life? |
152 | RHOMBUS.MSG | Darn. Can I ask you a few more questions? |
153 | RHOMBUS.MSG | Ha ha ha! Let's see. |
154 | RHOMBUS.MSG | The Scribes copy the plans for the weapons, and the Knights make them. The Paladins protect the Brotherhood from harm. |
155 | RHOMBUS.MSG | What kind of harm can there be? |
156 | RHOMBUS.MSG | God, that sounds boring. |
157 | RHOMBUS.MSG | Many covet our technology. We have at least four attacks a week, from raiders to just people who want to steal what we have. |
158 | RHOMBUS.MSG | Oh. Can I ask you a few more questions? |
159 | RHOMBUS.MSG | Talk to Vree in the main library. |
160 | RHOMBUS.MSG | I do not put stock in rumors. |
161 | RHOMBUS.MSG | Oh come on, just one? Please? |
162 | RHOMBUS.MSG | Fine. |
163 | RHOMBUS.MSG | The Hub and the Boneyard are south, mountains are east, and desolate wasteland north. Whoever goes there never returns. |
164 | RHOMBUS.MSG | Put that back now! |
165 | RHOMBUS.MSG | This is what we do to criminals... |
166 | RHOMBUS.MSG | Stop that! |
167 | RHOMBUS.MSG | So you are a thief? I will show you what we do with thieves... |
168 | RHOMBUS.MSG | No wait! I can explain! |
169 | RHOMBUS.MSG | Go ahead. Take your best shot. |
170 | RHOMBUS.MSG | All right, explain yourself, Initiate. |
171 | RHOMBUS.MSG | I was just looking around! |
172 | RHOMBUS.MSG | I'm sorry. I didn't know this was your room. |
173 | RHOMBUS.MSG | Then leave, and I will forget this little incident. |
174 | RHOMBUS.MSG | Okay, thanks. |
175 | RHOMBUS.MSG | Darn right, you will. |
176 | RHOMBUS.MSG | You lie, Initiate! This is how we deal with thieves... |
177 | RHOMBUS.MSG | You are either stupid or making fun of me. Either way, I will not waste my time. |
178 | RHOMBUS.MSG | Talk to Talus, my second in command. He can tell you more about that. |
179 | RHOMBUS.MSG | I said... |
180 | RHOMBUS.MSG | Like I just told you... |
181 | RHOMBUS.MSG | I will not repeat myself again. |
182 | RHOMBUS.MSG | Do you not hear? I will not say it again! |
183 | RHOMBUS.MSG | She is the Head Scribe. You can find her in the library. |
184 | RHOMBUS.MSG | That is me. |
185 | RHOMBUS.MSG | Talus is my second-in-command. |
186 | RHOMBUS.MSG | Ah, General Maxson was the finest Head Paladin ever. When he took over as High Elder, I became Head Paladin. |
187 | RHOMBUS.MSG | They copy the weapon documents down and come up with new ideas. What they research, the Knights make. |
188 | RHOMBUS.MSG | They are the makers of the weapons. |
189 | RHOMBUS.MSG | The Hub is south. We trade with them. |
190 | RHOMBUS.MSG | Ask Vree. She would know. |
191 | RHOMBUS.MSG | I am not authorized to discuss that. Talk to the High Elder. |
192 | RHOMBUS.MSG | The Boneyard is far south. You will find only violence there. |
193 | RHOMBUS.MSG | I do not know of that. |
194 | RHOMBUS.MSG | I have never heard of that. |
195 | RHOMBUS.MSG | I have no knowledge of such a thing. |
200 | RHOMBUS.MSG | I'm new here and I don't know my way around. |
201 | RHOMBUS.MSG | I need not explain anything to you freak. |
202 | RHOMBUS.MSG | Thank you. Bye. |
203 | RHOMBUS.MSG | Go to Hell. |
204 | RHOMBUS.MSG | The door creaks when you try to open it. |
205 | RHOMBUS.MSG | Your skill allows you to steal silently. You make no sound while opening the locker. |
206 | RHOMBUS.MSG | Who is there? |
207 | RHOMBUS.MSG | You were startled and dropped your loot. |
208 | RHOMBUS.MSG | This locker is not locked. |
209 | RHOMBUS.MSG | Stay out of my quarters! |
210 | RHOMBUS.MSG | I'm innocent! |
980 | RHOMBUS.MSG | I do not know of that. |
981 | RHOMBUS.MSG | I have never heard of that. |
982 | RHOMBUS.MSG | I have no knowledge of such a thing. |
1000 | RHOMBUS.MSG | Vree |
1001 | RHOMBUS.MSG | Rhombus |
1002 | RHOMBUS.MSG | Talus |
1003 | RHOMBUS.MSG | Elder |
1004 | RHOMBUS.MSG | Scribes |
1005 | RHOMBUS.MSG | Knights |
1006 | RHOMBUS.MSG | Hub |
1007 | RHOMBUS.MSG | Disks |
1008 | RHOMBUS.MSG | Army |
1009 | RHOMBUS.MSG | Boneyard |
1010 | RHOMBUS.MSG | Paladins |
1011 | RHOMBUS.MSG | Master |
1012 | RHOMBUS.MSG | War |
1013 | RHOMBUS.MSG | Exodus |
1014 | RHOMBUS.MSG | Strange Army |
1015 | RHOMBUS.MSG | Merchants |
1016 | RHOMBUS.MSG | Missing Caravans |
1017 | RHOMBUS.MSG | Children of the Cathedral |
1018 | RHOMBUS.MSG | Initiates |
1019 | RHOMBUS.MSG | Chip |
1100 | RHOMBUS.MSG | She is the Head Scribe. You can find her in the library. |
1101 | RHOMBUS.MSG | That is me. |
1102 | RHOMBUS.MSG | Talus is my second-in-command. |
1103 | RHOMBUS.MSG | Ah, General Maxson was the finest Head Paladin ever. When he took over as High Elder, I became Head Paladin. |
1104 | RHOMBUS.MSG | They copy the weapon documents down and come up with new ideas. What they research, the Knights make. |
1105 | RHOMBUS.MSG | They are the makers of the weapons. |
1106 | RHOMBUS.MSG | The Hub and the Boneyard are south, mountains are east, and desolate wasteland north. Whoever goes there never returns. |
1107 | RHOMBUS.MSG | Ask Vree. She would know. |
1108 | RHOMBUS.MSG | I am not authorized to discuss that. Talk to the High Elder. |
1109 | RHOMBUS.MSG | The Boneyard is far south. You will find only violence there. |
1110 | RHOMBUS.MSG | You do not understand what it is to be a Paladin. Too bad. |
1111 | RHOMBUS.MSG | Ask Vree. She would know. |
1112 | RHOMBUS.MSG | Talk to Vree in the main library. |
1113 | RHOMBUS.MSG | Talk to Vree in the main library. |
1114 | RHOMBUS.MSG | There are rumors of a strange army gathering. I will not say more. |
1115 | RHOMBUS.MSG | Talk to Vree in the main library. |
1116 | RHOMBUS.MSG | I do not know of that. |
1117 | RHOMBUS.MSG | I have no knowledge of such a thing. |
1118 | RHOMBUS.MSG | Talk to Vree in the main library. |
100 | RICHIE.MSG | You see Richie. |
101 | RICHIE.MSG | You're not supposed to do that. I'm gonna have to stop you! |
102 | RICHIE.MSG | You're not supposed to be here. Do you realize I'm supposed to kill you? |
103 | RICHIE.MSG | Your shift is over. I'm your replacement. |
104 | RICHIE.MSG | Hub vault inspector. I'm here to inspect the vault. Move aside. |
105 | RICHIE.MSG | Kid, fight it. End the cycle of violence now! |
106 | RICHIE.MSG | Who told you that! Mister, if you attack me, it'll be the biggest mistake of your life! |
107 | RICHIE.MSG | Hi kid! What's in the steel vault? |
108 | RICHIE.MSG | Too late, punk. You're dead. |
109 | RICHIE.MSG | Uh� yeah� runk� |
110 | RICHIE.MSG | I'm not supposed to be talking to you! Scram! |
111 | RICHIE.MSG | It's about time! It's hot in here! Boring too! If I didn't need this job to feed my family, I'd tell Lorenzo to stick it. See you tomorrow. |
112 | RICHIE.MSG | I'm not supposed to leave this place and you're not supposed to be here. Get out! |
113 | RICHIE.MSG | You Hub officials make me sick! Inspecting my bosses' vault! What's next, higher taxes? Can't a man earn an honest living anymore without you bureaucrats trying to control everything? One of these days we're going to take a stand. Yeah, one of these days the common man is going to give you fatcats a knee to the balls like you deserve. One of these days we'll get you real good� I can't wait� By the way, it's not meant personal. I know you're just doing your job. I'll get out of your face while you do your inspection. Bye. |
114 | RICHIE.MSG | Don't give me this crap! Get outta here now or I'll have to shoot you! |
115 | RICHIE.MSG | Oh yeah. Well no one pushes around Richie Glowsteader and gets away with it! |
116 | RICHIE.MSG | Oh just about ten thousand Hub Bucks. Hope you weren't thinking of stealing it. I'd have to kill you. I almost killed someone once, so you don't want to mess with me! |
117 | RICHIE.MSG | Man, you're stupid. Oh, sorry, I didn't mean to offend you. Now let's try this again. "Yes" means I blow your head off. "No" means you get your butt out of here. Which is it going to be? |
118 | RICHIE.MSG | Ah . . . yes . . . |
119 | RICHIE.MSG | Uh� no� |
120 | RICHIE.MSG | Runk! Runk! |
121 | RICHIE.MSG | Man, I can't do it! It'd be like shooting a dumb animal. Just get outta here, okay? |
122 | RICHIE.MSG | That's good. Now run along now. I'm sure you might find someone to feed you� |
123 | RICHIE.MSG | Maybe one runk means "yes" and two runks mean "no". Okay, "runk" means I kill you. "Runk, runk" means you leave. Okay? |
124 | RICHIE.MSG | Runk |
125 | RICHIE.MSG | Runk, runk. |
126 | RICHIE.MSG | Runk, runk, runk! |
100 | RIPPPRIS.MSG | You see a hapless prisoner. |
101 | RIPPPRIS.MSG | These people are crazy here. Help me get out of here! |
102 | RIPPPRIS.MSG | No way! |
103 | RIPPPRIS.MSG | Die! |
104 | RIPPPRIS.MSG | Okay. |
105 | RIPPPRIS.MSG | Oh, thank you. Thank you. Good bye! |
100 | RNDCITY.MSG | You have stumbled into a super mutant ambush! |
101 | RNDCITY.MSG | Looks like you've stumbled into a gang war! |
102 | RNDCITY.MSG | A group of hostile raiders bursts forth! |
103 | RNDCITY.MSG | A large group of rats comes scurrying down the streets! |
104 | RNDCITY.MSG | A group of hostile gangers bursts forth! |
100 | RNDCOAST.MSG | You see several odd floating creatures... |
101 | RNDCOAST.MSG | You see a small swarm of rats rapidly approaching. |
102 | RNDCOAST.MSG | You see a group of peasants being attacked by raiders! |
103 | RNDCOAST.MSG | You see a couple of people out fishing. |
104 | RNDCOAST.MSG | There is a grisly dead corpse near by that's been partially eaten. |
105 | RNDCOAST.MSG | You stumble upon some water pools.. |
106 | RNDCOAST.MSG | Out of dire thirst, you drink some water.. It doesn't taste so good. |
107 | RNDCOAST.MSG | The water looks highly radioactive and foul. |
108 | RNDCOAST.MSG | Ahhh.. |
109 | RNDCOAST.MSG | Arrgg.. |
110 | RNDCOAST.MSG | Yuck! |
100 | RNDDESRT.MSG | From the look of things, they can't have traveled very far. They must have a lair nearby. |
101 | RNDDESRT.MSG | They appear to have traveled here from somewhere nearby. |
102 | RNDDESRT.MSG | It looks like they traveled from somewhere far north of here. |
103 | RNDDESRT.MSG | Apparently, they were just wandering the wastes. |
104 | RNDDESRT.MSG | You have stumbled on to a fierce battle between Rad Scorpions and Mole Rats. |
105 | RNDDESRT.MSG | AMBUSH!!! |
106 | RNDDESRT.MSG | You have stumbled upon a large pack of radscorpions! |
107 | RNDDESRT.MSG | You have stumbled upon a pack of Rad Scorpions. |
108 | RNDDESRT.MSG | You have stumbled upon a family of Mole Rats. |
109 | RNDDESRT.MSG | You manage to avoid a serious case of dehydration by searching for water. The search takes an additional hour. |
110 | RNDDESRT.MSG | You manage to avoid a serious case of dehydration by searching for water. The search takes an additional |
111 | RNDDESRT.MSG | hours. |
112 | RNDDESRT.MSG | Your water supply runs low, and your search of an hour fails to locate more water. Severe dehydration sets in, causing you |
113 | RNDDESRT.MSG | points of health damage. |
114 | RNDDESRT.MSG | Your water supply runs low, and your search of |
115 | RNDDESRT.MSG | hours fails to locate more water. Severe dehydration sets in causing you |
116 | RNDDESRT.MSG | points of health damage. |
117 | RNDDESRT.MSG | You search for water in the high desert landscape for an hour, but you do not find enough to fully satisfy your thirst. You have sustained a point of health damage. |
118 | RNDDESRT.MSG | You search for water in the high desert landscape for an hour, but you do not find enough to fully satisfy your thirst. You have sustained |
119 | RNDDESRT.MSG | points of health damage. |
120 | RNDDESRT.MSG | You search for water in the high desert landscape for |
121 | RNDDESRT.MSG | hours, but you do not find enough to fully satisfy your thirst. You have sustained a point of health damage. |
122 | RNDDESRT.MSG | You search for water in the high desert landscape for |
123 | RNDDESRT.MSG | hours, but you do not find enough to fully satisfy your thirst. You have sustained |
124 | RNDDESRT.MSG | points of health damage. |
125 | RNDDESRT.MSG | You manage to avoid dehydration due to your supplies of water. |
126 | RNDDESRT.MSG | You've run into some Radscorpions hunting Mole rats. |
127 | RNDDESRT.MSG | Skinny hostile humanoids with greenish skin approach. |
128 | RNDDESRT.MSG | Junk and rocks are scattered about. |
129 | RNDDESRT.MSG | A lone radscorpion ambushed you! |
130 | RNDDESRT.MSG | You note a partially-eaten corpse here. |
131 | RNDDESRT.MSG | STAMPEDE!!! |
132 | RNDDESRT.MSG | You stumble onto a large pack of Rad Scorpions! |
133 | RNDDESRT.MSG | Raiders ambush you! |
134 | RNDDESRT.MSG | A pack of nasty radscorpions strikes from the desert! |
135 | RNDDESRT.MSG | You encounter a group of guardsmen on patrol. |
136 | RNDDESRT.MSG | You come across a merchant with several guards. |
137 | RNDDESRT.MSG | You see a peasant herding several brahmin. |
143 | RNDDESRT.MSG | Raiders!!! |
144 | RNDDESRT.MSG | You have stumbled on a large gathering of Mole Rats. |
145 | RNDDESRT.MSG | You encounter a band of wild radscorpions. |
146 | RNDDESRT.MSG | You encounter some peasants under attack. |
169 | RNDDESRT.MSG | You stumble into a family of Rad Scorpions. |
170 | RNDDESRT.MSG | You come across a traveling merchant and guards. |
171 | RNDDESRT.MSG | You encounter a dead traveler. |
172 | RNDDESRT.MSG | You have stumbled across some items laying on the ground. |
173 | RNDDESRT.MSG | You spot the remains of a caravan, being looted by raiders. |
196 | RNDDESRT.MSG | Radscorpions, incoming! |
197 | RNDDESRT.MSG | Uh oh . . . a raiding party! |
198 | RNDDESRT.MSG | You see a lone raider in the distance. |
199 | RNDDESRT.MSG | You come upon the remains of a battlefield, with bodies strewn about. |
200 | RNDDESRT.MSG | Radscorpions, incoming! |
223 | RNDDESRT.MSG | You spot a wandering pack of wild coyotes. |
224 | RNDDESRT.MSG | You notice several individuals scouting about. |
225 | RNDDESRT.MSG | You come across a small party of merchants and guards. |
226 | RNDDESRT.MSG | You see a small war going on -- men versus mutants! |
227 | RNDDESRT.MSG | A tremendous horde of radscorpions is coming this way! |
250 | RNDDESRT.MSG | Several men in power armor are approaching you. |
251 | RNDDESRT.MSG | You see a group of merchants and guards. |
252 | RNDDESRT.MSG | You see a vicious battle underway between several desert raiders and a group of men in power armor. |
253 | RNDDESRT.MSG | You see several mutants exploring a patch of hostile ground. |
254 | RNDDESRT.MSG | You see some strange creatures ahead . . . |
25500 | RNDDESRT.MSG | You spot the ruins of a tiny village. |
255 | RNDDESRT.MSG | You find some items. |
256 | RNDDESRT.MSG | A patrol unit of super mutants is passing close by! |
279 | RNDDESRT.MSG | Ahead you can see junk strewn about the sands. |
280 | RNDDESRT.MSG | You stumble upon a Super Mutant war party. |
281 | RNDDESRT.MSG | You stumble upon a pack of bizarre creatures. |
282 | RNDDESRT.MSG | You stumble across a pack of hungry Radscorpions. |
283 | RNDDESRT.MSG | You feel nauseous, and the air seems to waver with heat. |
284 | RNDDESRT.MSG | You have stumbled across a bizarre floating creature. |
285 | RNDDESRT.MSG | You encounter something out of an old SciFi movie. |
286 | RNDDESRT.MSG | The Deathclaw!! |
287 | RNDDESRT.MSG | You stumble into a migrating pack of Rad Scorpions. |
288 | RNDDESRT.MSG | You encounter a mutated creature of the desert. |
299 | RNDDESRT.MSG | You see several radscorpions some distance away. |
300 | RNDDESRT.MSG | You run across a ragged peasant. |
301 | RNDDESRT.MSG | You encounter a Mole rat. |
302 | RNDDESRT.MSG | The Deathclaw!! |
303 | RNDDESRT.MSG | You stumble into a migrating pack of Rad Scorpions. |
304 | RNDDESRT.MSG | Scene_Type == |
305 | RNDDESRT.MSG | You come across what's left of merchant Duc's hostile guards. |
306 | RNDDESRT.MSG | A patrol unit of mutants is passing close by, along with them are some strange creatures! |
307 | RNDDESRT.MSG | You are ambushed by a small Super Mutant war party. |
308 | RNDDESRT.MSG | Looks like you've stumbled into a vicious gang war! |
309 | RNDDESRT.MSG | A group of hostile gangers bursts forth! |
310 | RNDDESRT.MSG | A small group of raiders attack! |
311 | RNDDESRT.MSG | A small group of gangers attack! |
312 | RNDDESRT.MSG | You are suddenly attacked by rats! |
313 | RNDDESRT.MSG | You are suddenly attacked by a swarm of Mantis! |
314 | RNDDESRT.MSG | Hey! They're really out there. |
315 | RNDDESRT.MSG | You see an overturned truck in the distance. |
316 | RNDDESRT.MSG | You stumble across some wrecked cars in the middle of the wasteland. |
317 | RNDDESRT.MSG | To the Northeast you spot a police box. |
318 | RNDDESRT.MSG | You come across a heard of wild Brahmin. You feel there is something wrong... |
100 | RNDMTN.MSG | You are nearly crushed by a large boulder in an avalanche. |
101 | RNDMTN.MSG | You escape with no damage. |
102 | RNDMTN.MSG | The displaced rock brings with it the remains of a long-dead traveler. |
103 | RNDMTN.MSG | Your leg is critically damaged by falling rocks. |
104 | RNDMTN.MSG | Some rock shards slice your face and hands, but you escape with minimal damage. |
105 | RNDMTN.MSG | Radscorpions! |
106 | RNDMTN.MSG | A particularly sneaky radscorpion seems to be trying to ambush you. |
107 | RNDMTN.MSG | Out of nowhere, a radscorpion suddenly strikes! |
108 | RNDMTN.MSG | You have stumbled upon a family of Mole Rats. |
109 | RNDMTN.MSG | You are nearly crushed by a large boulder in an avalanche. |
110 | RNDMTN.MSG | You escape with no damage. |
111 | RNDMTN.MSG | You escape with no damage. The displaced rock reveals a gold deposit. |
112 | RNDMTN.MSG | Your leg is critically damaged by falling rocks. |
113 | RNDMTN.MSG | Some rock shards slice your face and hands, but you escape with minimal damage. |
114 | RNDMTN.MSG | You are traveling through sheer cliffs and rugged terrain. |
115 | RNDMTN.MSG | Fortunately, your climbing skills are up to the task. |
116 | RNDMTN.MSG | You find a cave with a small spring and manage to get your first good night's sleep in a long time. |
117 | RNDMTN.MSG | You fall from a ledge, landing on several sharp stones. |
118 | RNDMTN.MSG | You fall from a cliffside to the rocky ground below. |
119 | RNDMTN.MSG | You stumble onto a large pack of radscorpions. |
120 | RNDMTN.MSG | You find several rats scavenging about here. |
121 | RNDMTN.MSG | You see a lone traveler in the distance. |
122 | RNDMTN.MSG | The ground ahead is littered with debris and bodies. It looks like an old battle zone. |
123 | RNDMTN.MSG | You are nearly crushed by a large boulder in an avalanche. |
124 | RNDMTN.MSG | You escape with no damage. |
125 | RNDMTN.MSG | You escape with no damage. The displaced rock reveals a gold deposit. |
126 | RNDMTN.MSG | Your leg is critically damaged by falling rocks. |
127 | RNDMTN.MSG | Some rock shards slice your face and hands, but you escape with minimal damage. |
128 | RNDMTN.MSG | You see a lone radscorpion, skittering about. |
129 | RNDMTN.MSG | Tremendous molerats are nosing about here. |
130 | RNDMTN.MSG | You find several rats scavenging about here. |
131 | RNDMTN.MSG | You nearly fall over some rough terrain. They could use some environment management out here. |
132 | RNDMTN.MSG | You fall over some rough terrain and twist an ankle, painfully. |
133 | RNDMTN.MSG | You fall over some rough terrain and scrape some flesh. |
134 | RNDMTN.MSG | You see several rats running towards you. |
135 | RNDMTN.MSG | You come across the bones of some long dead traveler. |
136 | RNDMTN.MSG | You stumble onto a pack of hostile radscorpions. |
100 | ROBCTRL.MSG | This looks like a robot control terminal. |
101 | ROBCTRL.MSG | There is no response. |
102 | ROBCTRL.MSG | Reprogramming complete. Initializing voice communication subsystems. Initializing personality subsystem. [Click!] How may this terminal be of service? |
103 | ROBCTRL.MSG | Hng. |
104 | ROBCTRL.MSG | Who or what are you? |
105 | ROBCTRL.MSG | What is your function? |
106 | ROBCTRL.MSG | Display list of programs. |
107 | ROBCTRL.MSG | Input error. Command not in set. Please restate. |
108 | ROBCTRL.MSG | Hng. |
109 | ROBCTRL.MSG | La-la. |
110 | ROBCTRL.MSG | Brai! |
111 | ROBCTRL.MSG | Niggle! |
112 | ROBCTRL.MSG | End communication subsystem. End process. |
113 | ROBCTRL.MSG | This terminal is an Artificial Intelligence. This terminal is part of a WLAN matrix network to optimize remote unit operations. |
114 | ROBCTRL.MSG | Thanks. Uh, end input. |
115 | ROBCTRL.MSG | What are the remote units that you control? |
116 | ROBCTRL.MSG | What programs are running? |
117 | ROBCTRL.MSG | This terminal is responsible for the operation of all General Atomics International industrial robots in this facility. |
118 | ROBCTRL.MSG | Please be more specific. |
119 | ROBCTRL.MSG | What programs are running? |
120 | ROBCTRL.MSG | The style of industrial robots are commonly referred to as 'Robobrain'. [Click!] General Atomics International has the finest industrial robots in the world. Buy two or more GAI robots and save! Special deal on 'Mr. Handy' models! [Click!] Advertising applet terminated. |
121 | ROBCTRL.MSG | What programs are running? |
122 | ROBCTRL.MSG | Current applications are: Facility Maintenance v2.1, Movement v4.8b, Repair v0.8a, Pest Control v1.4, Hearts v1.0 and Sensors '76. |
123 | ROBCTRL.MSG | Terminate Movement. |
124 | ROBCTRL.MSG | Terminate Sensors. |
125 | ROBCTRL.MSG | Terminate Pest Control. |
126 | ROBCTRL.MSG | Terminate Hearts. |
127 | ROBCTRL.MSG | Thanks. End input. |
128 | ROBCTRL.MSG | Attempting to terminate. [Click!] System error. Failure to terminate application. Delete rights not available. |
129 | ROBCTRL.MSG | Hmm, adjust parameters on Movement. |
130 | ROBCTRL.MSG | Adjust parameters on Sensors. |
131 | ROBCTRL.MSG | Modify Pest Control. |
132 | ROBCTRL.MSG | Play Hearts. |
133 | ROBCTRL.MSG | Thanks. End input. |
134 | ROBCTRL.MSG | Current application: Movement v4.8b. Current setting: [maximum/half rate/minimum]. Change to: maximum, half rate, or minimum. |
135 | ROBCTRL.MSG | Maximum movement. |
136 | ROBCTRL.MSG | Half rate movement. |
137 | ROBCTRL.MSG | Minimum movement. |
138 | ROBCTRL.MSG | Current application: Sensors '76. Current setting: [full/minimum]. Change to: full, or minimum. |
139 | ROBCTRL.MSG | Full sensors. |
140 | ROBCTRL.MSG | Minimal sensors. |
141 | ROBCTRL.MSG | Current application: Pest Control v1.4. Current setting: [Click!] unauthorized. Change to: [Click!] all, none, small living, large living, or unauthorized. |
142 | ROBCTRL.MSG | All pests. |
143 | ROBCTRL.MSG | No pests. |
144 | ROBCTRL.MSG | Small living pests. |
145 | ROBCTRL.MSG | Large living pests. |
146 | ROBCTRL.MSG | Unauthorized pests. |
147 | ROBCTRL.MSG | Application Hearts running. User Wins. [Click!] Thank you for the game. |
148 | ROBCTRL.MSG | Application Hearts running. This terminal wins. [Click!] Thank you for the game. |
149 | ROBCTRL.MSG | Program parameter changed. Current applications are: Facility Maintenance v2.1, Movement v4.8b, Repair v0.8a, Pest Control v1.4, Hearts v1.0 and Sensors '76. |
150 | ROBCTRL.MSG | Adjust parameters on Movement. |
151 | ROBCTRL.MSG | Adjust Sensor parameters. |
152 | ROBCTRL.MSG | Modify Pest Control. |
153 | ROBCTRL.MSG | Play Hearts. |
154 | ROBCTRL.MSG | Thanks. End input. |
155 | ROBCTRL.MSG | Current applications are: Facility Maintenance v2.1, Movement v4.8b, Repair v0.8a, Pest Control v1.4, Hearts v1.0 and Sensors '76. |
156 | ROBCTRL.MSG | Adjust parameters on Movement. |
157 | ROBCTRL.MSG | Adjust Sensor parameters. |
158 | ROBCTRL.MSG | Modify Pest Control. |
159 | ROBCTRL.MSG | Play Hearts. |
160 | ROBCTRL.MSG | Thanks. End input. |
161 | ROBCTRL.MSG | Initializing voice communication subsystems. Initializing personality subsystems. [Click!] How may this terminal be of service? |
162 | ROBCTRL.MSG | Hnng. |
163 | ROBCTRL.MSG | Show me your programs. |
164 | ROBCTRL.MSG | Shut down all force fields. |
165 | ROBCTRL.MSG | Do you know what this location is? |
166 | ROBCTRL.MSG | Initiate emergency shutdown. |
167 | ROBCTRL.MSG | End input. |
168 | ROBCTRL.MSG | This terminal cannot perform that function. Request denied. |
169 | ROBCTRL.MSG | Show me your programs. |
170 | ROBCTRL.MSG | Do you know what this location is? |
171 | ROBCTRL.MSG | Initiate emergency shutdown. |
172 | ROBCTRL.MSG | End input. |
173 | ROBCTRL.MSG | This is the -- classified [click!] [click!] |
174 | ROBCTRL.MSG | Abort request. Show programs. |
175 | ROBCTRL.MSG | Override, continue request. |
176 | ROBCTRL.MSG | [Click!] This is the FEV production control facility. This terminal online 2074. Final pre-production process 2075. It is currently under final construction, and is due to open 2078. [Click!] |
177 | ROBCTRL.MSG | Do you know what FEV is? |
178 | ROBCTRL.MSG | Do you know what date it is? |
179 | ROBCTRL.MSG | FEV is Forced [click!] Evolutionary Virus, a product of the Livermore/Broansoun Laboratories. It is designed to increase the genetic complexity of a DNA/RNA series in a shorter period of time. |
180 | ROBCTRL.MSG | Show programs. |
181 | ROBCTRL.MSG | End input. |
182 | ROBCTRL.MSG | Affirmative. Terminal date is February 2, 2077. |
183 | ROBCTRL.MSG | Show programs. |
184 | ROBCTRL.MSG | End input. |
185 | ROBCTRL.MSG | That date is incorrect. Please recalibrate. |
186 | ROBCTRL.MSG | Correcting. [Click!] Error. Attempting self-diagnostics. [Click! CLICK!] ERROR! FATAL SYSTEM ERROR. SYSTEM CORRUPTED, ATTEMPTING RECOMPILATION. [Long pause.] |
187 | ROBCTRL.MSG | Terminal? |
188 | ROBCTRL.MSG | [click] Error in recompilation . . . [click] |
189 | ROBCTRL.MSG | Cannot process request. Terminating dialogue. |
190 | ROBCTRL.MSG | Confirm emergency codescram. |
191 | ROBCTRL.MSG | Confirmed. |
192 | ROBCTRL.MSG | Terminate shutdown procedure. |
193 | ROBCTRL.MSG | [Click!] |
194 | ROBCTRL.MSG | Processing request. Terminating dialogue. |
195 | ROBCTRL.MSG | This computer is not compatible with your radio. It uses a special high- frequency band for robotic use only. |
196 | ROBCTRL.MSG | You press some buttons but the computer seems to be damaged. It will take some work to operate it. |
100 | ROBOT.MSG | Peace to you. |
101 | ROBOT.MSG | Exterminate! |
102 | ROBOT.MSG | Kill the human! |
103 | ROBOT.MSG | Kill the intruder! |
104 | ROBOT.MSG | [Brrzk!] Death to flesh! |
105 | ROBOT.MSG | [Breep!] No peace. No peace. |
100 | ROMERO.MSG | You see Romero. |
103 | ROMERO.MSG | You see a member of the Blades. |
104 | ROMERO.MSG | You see a member of the Blades. |
105 | ROMERO.MSG | You think that might be Books. |
106 | ROMERO.MSG | You think that might be Scars. |
107 | ROMERO.MSG | You think that might be Gunner. |
108 | ROMERO.MSG | You think that might be Twitch. |
109 | ROMERO.MSG | You think that might be Hammer. |
110 | ROMERO.MSG | You think that might be Razor. |
111 | ROMERO.MSG | Stand down! |
112 | ROMERO.MSG | What? What do you mean? |
113 | ROMERO.MSG | Never! |
114 | ROMERO.MSG | I'm here to talk about peace. |
115 | ROMERO.MSG | Okay. |
116 | ROMERO.MSG | I ask the questions here. What are you doing here? |
117 | ROMERO.MSG | I'm here looking for a friend. |
118 | ROMERO.MSG | I'm here to talk about peace. |
119 | ROMERO.MSG | I want to end the gang war! |
120 | ROMERO.MSG | I want to drink the blood of the Blades! |
121 | ROMERO.MSG | Then you're looking in the wrong area. Get lost. |
122 | ROMERO.MSG | You must be one of those wimpy little purple robes. Get out of here before we blow you away. |
123 | ROMERO.MSG | Wait! I don't know what you're talking about. I'm here for Adytum. They want me to get everyone to leave them alone. |
124 | ROMERO.MSG | Peace THIS! |
125 | ROMERO.MSG | Sorry. I'll be going now. |
126 | ROMERO.MSG | Hmm. If you are really from Adytum, then you are still a loser. There can never be peace while those Rippers are still around. |
127 | ROMERO.MSG | What do you mean? |
128 | ROMERO.MSG | Uh, sure. |
129 | ROMERO.MSG | Ask Razor. She'll explain about those bloodthirsty inbreds. |
130 | ROMERO.MSG | Get lost! |
131 | ROMERO.MSG | Hey, now that you are a Blade, I need to ask you a favor. |
132 | ROMERO.MSG | Sure. |
133 | ROMERO.MSG | What is it? |
134 | ROMERO.MSG | No way. |
135 | ROMERO.MSG | Great. Take this locket to Julianna. Tell her that I hope to see her soon. |
136 | ROMERO.MSG | It seems that I have fallen for a girl in Adytum. Because of the Regulators shooting us on sight, I can't get close to her. |
137 | ROMERO.MSG | How can I help? |
138 | ROMERO.MSG | Go on. |
139 | ROMERO.MSG | Tough break. |
140 | ROMERO.MSG | If you take this locket to Julianna, I would be in your debt. |
141 | ROMERO.MSG | Sure thing. |
142 | ROMERO.MSG | Find someone else. |
143 | ROMERO.MSG | With allies like you, who needs enemies? Good bye! |
144 | ROMERO.MSG | I think she loves me too, but I don't know. The Blades won't risk letting me try to break into Adytum. |
145 | ROMERO.MSG | Tough break. |
146 | ROMERO.MSG | Okay, I'll help. |
147 | ROMERO.MSG | Thank you! She sent me a note. We are going to meet at the Follower's place and get married. |
148 | ROMERO.MSG | Welcome back. |
149 | ROMERO.MSG | Thank you so much. We will stay here with the Followers now, where we can be happily married. |
100 | ROOMGRD.MSG | You see a Brotherhood Guard. |
101 | ROOMGRD.MSG | You shouldn't be in here Initiate. |
102 | ROOMGRD.MSG | What are you doing in here? |
103 | ROOMGRD.MSG | The guard room is for guards. You are not a guard. You are in the guardroom. Therefore YOU should leave. |
104 | ROOMGRD.MSG | Please leave, you shouldn't be here. |
105 | ROOMGRD.MSG | Hey, no Initiates. |
106 | ROOMGRD.MSG | This is not the library my boy. If you want to browse go to the library. |
107 | ROOMGRD.MSG | This is not the library my girl. If you want to browse go to the library. |
100 | ROPE.MSG | The elevator shaft is not easily climbed without a rope. |
101 | ROPE.MSG | You successfully sling a rope in the elevator shaft. |
102 | ROPE.MSG | You cannot climb down the pit using just the metal beam. |
103 | ROPE.MSG | You successfully attach the rope to the metal beam. |
104 | ROPE.MSG | The elevator shaft is not easily descended without a rope. |
105 | ROPE.MSG | You successfully sling a rope down into the elevator shaft. |
100 | ROZBED.MSG | The bed looks messy and unmade. |
101 | ROZBED.MSG | The bed looks messy and unmade. |
100 | RUBCHIP.MSG | You are able to determine that the Command and the Control Center is definitely buried under even more rock. You will have to look for the water chip elsewhere. |
101 | RUBCHIP.MSG | The large amount of rubble blocking this corridor looks impressive. You don't think that it can be moved, even with high yield explosives. |
102 | RUBCHIP.MSG | You gain |
103 | RUBCHIP.MSG | experience points. |
0 | RUBCORE.MSG | {100}{}{The rest of the vault in this direction had delicate equipment that has probably been ruined and destroyed. There is a very low chance of anything remaining of value.} |
100 | RUFUS.MSG | You see Rufus. |
101 | RUFUS.MSG | Please don't kill me� |
102 | RUFUS.MSG | Shhhh! I'm trying to play my game! |
103 | RUFUS.MSG | Quiet! I'm trying to play my game. Cyberhood, Prince of the Matrix, what a classic! |
104 | RUFUS.MSG | Damn! My character got beat up again. Roger is such a wimp� |
105 | RUFUS.MSG | Where is the key to Cyberspace? I've been all over the damn Kruz building� |
106 | RUFUS.MSG | You wouldn't happen to know the password into Malibu Stu's? Oh, never mind� |
107 | RUFUS.MSG | That Kaira, what a fox! |
100 | RUTGER.MSG | You see Rutger. |
101 | RUTGER.MSG | Hello and welcome to the Far Go Traders. How may we help you? |
102 | RUTGER.MSG | Can you transport water? |
103 | RUTGER.MSG | I'm here about the job that was posted. |
104 | RUTGER.MSG | I'm looking for work. |
105 | RUTGER.MSG | What is it that you do here? |
106 | RUTGER.MSG | You can't. Bye. |
107 | RUTGER.MSG | Gak! |
108 | RUTGER.MSG | We don't hire Skags! Get out. |
109 | RUTGER.MSG | Hmmmm. It's a shame you don't have the brains to go with that brawn. We could have used someone like you. |
110 | RUTGER.MSG | Well, we 'can' transport water, but it will cost you. How much do you need and where is it going? |
111 | RUTGER.MSG | I need enough to supply a vault. It's up north, past Junktown, in the mountains. |
112 | RUTGER.MSG | I need enough to supply a vault. It's up north, in the mountains. |
113 | RUTGER.MSG | I need it all! Some day, I'm going to transform the face of the planet. You'll see! |
114 | RUTGER.MSG | A whole vault? Are you nuts? We don't have that kind of access to that much water. Plus, I wouldn't want to go into those mountains. We've had enough missing caravans. |
115 | RUTGER.MSG | You don't? Is there someone else who can? |
116 | RUTGER.MSG | Well, what about the job posted? |
117 | RUTGER.MSG | Well, do you have any work? |
118 | RUTGER.MSG | Well, thanks for nothing. |
119 | RUTGER.MSG | Oh sorry, you're not from around here. The Water Merchants handle all the damn water in this town. I wouldn't even bother trying to deal with them. They're a bunch of vultures. |
120 | RUTGER.MSG | Where would I find them? |
121 | RUTGER.MSG | Ok, thanks. |
122 | RUTGER.MSG | You can't miss them. They're south of here, all barricaded in with that damn water tower. |
123 | RUTGER.MSG | So, what do you do around here? |
124 | RUTGER.MSG | Ok, thanks. |
125 | RUTGER.MSG | I'm in charge of the...I mean, I help run the Far Go Traders. If anyone messes with us, I'm the one they will answer to. We trade wares between all the different settlements. |
126 | RUTGER.MSG | I already told you. Butch and I run the Far Go Traders. Now what did you want? |
127 | RUTGER.MSG | What sort of things do you trade? |
128 | RUTGER.MSG | Interesting. Bye. |
129 | RUTGER.MSG | Great. What about that job that was posted? |
130 | RUTGER.MSG | Sounds good. Do you need help? |
131 | RUTGER.MSG | Why, we trade just about everything you can think of: chems, tires, guns, bullets, food, brahmin, dirt, even scraps of metal. |
132 | RUTGER.MSG | Dirt? Scraps of metal? |
133 | RUTGER.MSG | Uh...that's fascinating, but I gotta go. |
134 | RUTGER.MSG | You'd be surprised at what's in demand out there. Something that's taken for granted in one place may be a highly sought after commodity in a settlement 10 miles away. |
135 | RUTGER.MSG | Ok, enough with the boring merchant chatter. Where's the door? |
136 | RUTGER.MSG | Thanks, bye. |
137 | RUTGER.MSG | Can you tell me about the job that was posted? |
138 | RUTGER.MSG | Do you have any work? |
139 | RUTGER.MSG | I hear that you're a little crazy, but that might be what we need right now. You'll need to talk to Butch. He likes to meet all the new recruits. He's in the room right behind me. Go on in. |
140 | RUTGER.MSG | I don't think I want a child killer on one of my caravans. |
141 | RUTGER.MSG | Child killer? But it was an accident. |
142 | RUTGER.MSG | Hey, I don't discriminate. If it gets in my way, regardless of age, they'll be a wet spot on the wall. |
143 | RUTGER.MSG | I guess accidents do happen. It is a pretty messed up world out there. I'm still not sure I trust you. Go ahead and talk to Butch. He's in that room right there. |
144 | RUTGER.MSG | My ass it was an accident. I know your type. Think you can do whatever you want. Well, not around here, buddy. Go ahead and talk with Butch, but I'll be keeping an eye on you. He's right through the door right behind me. |
145 | RUTGER.MSG | My ass it was an accident. I know your type. Think you can do whatever you want. Well, not around here, lady. Go ahead and talk with Butch, but I'll be keeping an eye on you. He's right through the door right behind me. |
146 | RUTGER.MSG | You are one ruthless son of a bitch. We might need that, but that doesn't mean that I agree with your ways. Just don't touch a child around me, or you'll be the wet spot on the wall. Go ahead and talk to Butch. He's in the office right behind me. |
147 | RUTGER.MSG | You're looking for work? I've heard good things about you. We can always use someone of your reputation. Go on in and talk to Butch. He's through the door behind me. |
148 | RUTGER.MSG | You're looking for work, are you? You look alright. Well, you should probably talk to Butch. He's through the door behind me. |
149 | RUTGER.MSG | I thought you didn't want the job. What do you want? |
150 | RUTGER.MSG | I don't. I just had to have one more look at that ugly mug of yours. |
151 | RUTGER.MSG | I'm sorry. I really wanted this job. Can I have it please? |
152 | RUTGER.MSG | Nothing. |
153 | RUTGER.MSG | Grudda! |
154 | RUTGER.MSG | Get out of here you damn Skag! |
155 | RUTGER.MSG | Fine. I wish you would make up you mind, I'm a busy man...Let me give you the details. |
156 | RUTGER.MSG | You're full of crap. Get the hell out. |
157 | RUTGER.MSG | What are you talking to me for? I said to talk to Butch about the job. If he likes you, I'll fill you in on the details. |
158 | RUTGER.MSG | What? Haven't you left yet? |
159 | RUTGER.MSG | How goes the search? |
160 | RUTGER.MSG | I can't seem to find anything. |
161 | RUTGER.MSG | Could you please repeat the details on the job? |
162 | RUTGER.MSG | Do you have any caravan jobs? |
163 | RUTGER.MSG | Sorry, I've got to go. |
164 | RUTGER.MSG | Rhoo? |
165 | RUTGER.MSG | Well, I didn't say it was going to be easy. Otherwise, we would have solved the problem a long time ago. Ask around. Get rough if you have to, but don't draw blood. At least, not in public. |
166 | RUTGER.MSG | I'm telling you, lay off the chems. They'll mess you up. |
167 | RUTGER.MSG | The job pays 500 Hubbucks when you can tell Butch exactly what has been happening to all of the caravans that have disappeared recently. So, collect any proof you might find. I personally think it's those damn Water Merchants or those gun freaks at the Brotherhood of Steel. Butch thinks it's some Claw of death or something. Check with Beth, she would know more about that. |
168 | RUTGER.MSG | Ok, but I don't know what you missed. There's not much to it. |
169 | RUTGER.MSG | I thought for sure you were from there. I was just testing you. If you're not from there, how the hell did you get that suit of steel they all traipse around in? |
170 | RUTGER.MSG | Oh, this? I 'found' it, if you know what I mean. |
171 | RUTGER.MSG | I'm not at liberty to say. |
172 | RUTGER.MSG | Damn, you must be good. I'm glad you're on our side. I don't know how you couldn't know, but the Brotherhood is a strange bunch that worship technology, or something like that. They're just a little to the northwest from here. |
173 | RUTGER.MSG | What's the Brotherhood of Steel? |
174 | RUTGER.MSG | I can guarantee you it wasn't the Brotherhood. |
175 | RUTGER.MSG | What do you know about the Deathclaw? |
176 | RUTGER.MSG | Where's Beth? |
177 | RUTGER.MSG | Thanks, bye. |
178 | RUTGER.MSG | Well, whatever. I'm sure you've met them before. They're a strange bunch that worship technology or something like that. They're to the northwest of here. |
179 | RUTGER.MSG | They are really strange. They worship technology or something like that. They have a hell of a lot of fire power. They could easily take out a caravan. They're to the northwest. |
180 | RUTGER.MSG | I knew you had to be one of them. You had to be with that steel suit. I hope you're right, and I hope it's not a mistake hiring you, but you're not the only one we've hired so, it's ok. |
181 | RUTGER.MSG | Why do you say that? |
182 | RUTGER.MSG | Because I just joined their order, and I checked them out thoroughly. They're just real quiet and keep to themselves, but there is nothing to fear there. |
183 | RUTGER.MSG | I've been inside that bunker of theirs. They aren't the ones you're looking for. |
184 | RUTGER.MSG | Just a hunch. |
185 | RUTGER.MSG | Well, that's reassuring. I think. |
186 | RUTGER.MSG | I hope you're right. |
187 | RUTGER.MSG | A hunch isn't good enough. We need proof. |
188 | RUTGER.MSG | Beth's right out that door and to the right. She runs our weapon shop. Tell her you're working for us, and you'll get a 15% discount. |
189 | RUTGER.MSG | Oh, yeah, Deathclaw, whatever. They're all crazy. It's just people's imagination getting carried away. There's no ghost or monster or whatever it's supposed to be. Just stick with reality, and you'll be fine. |
190 | RUTGER.MSG | Yes? How can I help you? |
191 | RUTGER.MSG | I know what's been happening to your caravans. |
192 | RUTGER.MSG | Nothing. |
193 | RUTGER.MSG | Wha. |
194 | RUTGER.MSG | Grrr. |
195 | RUTGER.MSG | Really? So, who are the bastards? The Water Merchants? |
196 | RUTGER.MSG | Yea, that's them! They're out to get you. They...want your...brahmin. |
197 | RUTGER.MSG | Actually, it was a group of these HUGE mutants. |
198 | RUTGER.MSG | It was the Deathclaw. I saw it eat a whole caravan. |
199 | RUTGER.MSG | I forgot. |
200 | RUTGER.MSG | You forgot? Funny, man. Now, get lost. |
201 | RUTGER.MSG | You forgot? Funny, lady. Now, get lost. |
202 | RUTGER.MSG | I knew it was them. Did you bring proof? I'm going to make those bastards pay. |
203 | RUTGER.MSG | Uhh. No. I lost it. But, you can take my word on it. |
204 | RUTGER.MSG | Actually, it wasn't them. It was a bunch of huge mutants. |
205 | RUTGER.MSG | Sorry, I've gotta go. |
206 | RUTGER.MSG | Well, I can't do anything unless I have proof. I wouldn't want to start another merchant war. If you can bring me proof, I'll bring it to the law, and we'll wipe them out. |
207 | RUTGER.MSG | You're full of crap. Get out of my face. |
208 | RUTGER.MSG | What? How? That's impossible. You're gotta be joking? You are joking, aren't you? |
209 | RUTGER.MSG | Yeah, sorry. Believe it or not, it was actually a huge bunch of mutants. |
210 | RUTGER.MSG | It was terrible. It had these big, pointy teeth. |
211 | RUTGER.MSG | A whole caravan? Really? What, do I look that gullible? Get out there and find out what's really happening to our caravans. |
212 | RUTGER.MSG | Some huge mutants are destroying my caravans? That's almost as good as this Deathclaw story. |
213 | RUTGER.MSG | I'm not joking. I found the Deathclaw and killed it, but I found this holodisk on the body of one of those...super mutant creatures. |
214 | RUTGER.MSG | Well, check this holodisk out. I got it off one of the raiding mutants. |
215 | RUTGER.MSG | It's true, I was there, and I saw it. I'll bring back proof. |
216 | RUTGER.MSG | Fine, don't believe me. |
217 | RUTGER.MSG | I've gotta go. |
218 | RUTGER.MSG | Hey, I know how to use one of those. Butch got some gizmo from some scout from the Brotherhood a long time ago that can read these things. Let's see.��Sorry, I didn't believe you. This does not bode well for the good guys. Well, here's your 500 Hubbucks. Hell, make it 800, and thanks for the information! If you need anymore work you will always be welcome. |
219 | RUTGER.MSG | Please, don't add to Butch's paranoia. He's a little bit touchy when it comes to the Deathclaw. Now tell me, did you actually find anything out? Was it the Water Merchants? |
220 | RUTGER.MSG | Yea, that's them! They're out to get you. They...want your...brahmin. |
221 | RUTGER.MSG | Actually, it was a group of these HUGE mutants. |
222 | RUTGER.MSG | No, it was really the Deathclaw. I saw it eat a whole caravan. |
223 | RUTGER.MSG | I forgot. |
224 | RUTGER.MSG | Rats, huh? So, did you find anything out or what? It's those damn Water Merchants, I know it! |
225 | RUTGER.MSG | Yea, that's them! They're out to get you. They...want your...brahmin. |
226 | RUTGER.MSG | Actually, it was a group of these HUGE mutants. |
227 | RUTGER.MSG | It was the Deathclaw. I saw it eat a whole caravan. |
228 | RUTGER.MSG | I forgot. |
229 | RUTGER.MSG | Mutants destroyed our caravans? That's almost as good as the one about the Deathclaw. |
230 | RUTGER.MSG | I'm not joking. I found the Deathclaw and killed it. But, I also found this holodisk on the body of those super mutant creatures. |
231 | RUTGER.MSG | Well, check this holodisk out. I got it off one of the raiding mutants. |
232 | RUTGER.MSG | It's the truth, I was there. I'll bring back proof. |
233 | RUTGER.MSG | I've gotta go. |
234 | RUTGER.MSG | So, do you have any proof about who's been messing with my, I mean, our caravans? |
235 | RUTGER.MSG | Yea. Here's a holodisk I found on the body of one of those...huge mutant creatures. |
236 | RUTGER.MSG | No, still looking. Any ideas? |
237 | RUTGER.MSG | No, I'll let you know. |
238 | RUTGER.MSG | Gak! |
239 | RUTGER.MSG | Well, if this Deathclaw really does exist, you might want to examine it's lair. It might have a clue. |
240 | RUTGER.MSG | Hi. How may I help you? |
241 | RUTGER.MSG | I found out what happened to the missing caravans. |
242 | RUTGER.MSG | Oh, nothing. |
243 | RUTGER.MSG | Hey! I heard you killed the bastard in charge of those mutants. Good going. You probably saved the lives of everyone in the Hub; but I wonder where they were coming from. |
244 | RUTGER.MSG | Yeah! More things to kill! I wonder where they're hiding. |
245 | RUTGER.MSG | Yes, I must cleanse the area completely of the Master's evil work. I wonder where they are hiding. |
246 | RUTGER.MSG | You're right! I wonder where they are hiding. |
247 | RUTGER.MSG | I need some cash. Got any jobs? |
248 | RUTGER.MSG | All in a day's work. See ya! |
249 | RUTGER.MSG | Yeah, I kicked ass. Oops. I mean...Gruk Chak! |
250 | RUTGER.MSG | Hey there, buddy. How are things going? |
252 | RUTGER.MSG | Hey there, gorgeous. How are things going? |
253 | RUTGER.MSG | How's my favorite lady? |
254 | RUTGER.MSG | Fine, thanks. Do you have any more jobs? |
255 | RUTGER.MSG | Great! Just stopping in to see how things are going. |
256 | RUTGER.MSG | Yogwa? |
257 | RUTGER.MSG | Things are great! There are no more raids from those damn mutants, and trade is back to where it was. Actually, trade is much better than it was. Thanks for asking. |
258 | RUTGER.MSG | Hey, I heard you destroyed some base where all those damn mutants were hanging out! Good job! Too bad you couldn't track down their leader. |
259 | RUTGER.MSG | Yeah! Something else to kill. I wonder where the Master is hiding. |
260 | RUTGER.MSG | Yes, I must destroy the Master. I can't give evil a chance to spread any more. I wonder where the Master is hiding. |
261 | RUTGER.MSG | The master is about to meet his maker. |
262 | RUTGER.MSG | You're right! I wonder where the Master is hiding. |
263 | RUTGER.MSG | I need some cash first. Got any jobs? |
264 | RUTGER.MSG | Yea, I kicked ass. Oops. I mean...Gruk Chak! |
265 | RUTGER.MSG | Well, I heard that some people saw some scattered groups of mutants way up to the northwest. Way passed the Brotherhood of Steel. |
266 | RUTGER.MSG | You know, since the mutants were destroyed, the Children of the Cathedral have been acting 'very' strange. I actually overheard one talking about you. They seem to be looking for you desperately. |
267 | RUTGER.MSG | Actually, things are not going so well. Those mutants are still causing problems with our Caravans. We've had to put almost all of our caravans on hold. Thanks for asking though. |
268 | RUTGER.MSG | Sure, we could use you in one of our caravans. Do you do guard work? The pay�s standard, 400 hubbucks. Interested? |
269 | RUTGER.MSG | Sure |
270 | RUTGER.MSG | Nope. |
271 | RUTGER.MSG | What? What about the missing caravans? |
272 | RUTGER.MSG | What better way to find the thieves than to join a caravan? |
273 | RUTGER.MSG | I�ll keep an eye out, but I need some scripts. |
274 | RUTGER.MSG | Nevermind. |
275 | RUTGER.MSG | Okay, but let me know if you change your mind. Most of the time it�s easy money. |
276 | RUTGER.MSG | Great, just talk to our caravan driver by the front door to see when the next caravan�s scheduled to leave. Just as long as you do a good job our drivers will hire you. |
277 | RUTGER.MSG | I�ll give you one more chance. The pay�s 400 hubbucks. Go talk to the caravan driver by the front door to see when the next one goes out. |
278 | RUTGER.MSG | I�m sorry, but I�ve given you a chance. I think you should leave. |
279 | RUTGER.MSG | You�ve got to be joking? I may be very grateful for what you�ve done, but I�m afraid that doesn�t change the past. I think you should leave. |
280 | RUTGER.MSG | Didn�t you hear me? We won�t hire you. Please leave. |
281 | RUTGER.MSG | I don�t think that will be very affective, but you can work on one if you like. |
282 | RUTGER.MSG | Why do you say that? |
283 | RUTGER.MSG | You�re right, let me snoop around some more. |
284 | RUTGER.MSG | That�s okay, I�ll take the job. |
285 | RUTGER.MSG | Great. Be sure to ask around. |
286 | RUTGER.MSG | Well, okay. Just talk to our caravan driver by the front door when you�re ready to go. Just as long as you do a good job our drivers will hire you. |
287 | RUTGER.MSG | Of course! You don�t need to talk to me. Just talk to our caravan driver. |
288 | RUTGER.MSG | [MORE] |
289 | RUTGER.MSG | Well sure, we may be losing a lot of caravans, but it is a very small percentage of our total business. The chances of you being on a caravan that is attacked by whatever is �completely� capturing or destroying our caravans is very unlikely. Who or what ever is doing this must have a pretty large force, or a very deadly one. |
290 | RUTGER.MSG | Oh, okay. I think I�ll ask around some more. |
291 | RUTGER.MSG | Well, I need the money. |
292 | RUTGER.MSG | Hello again. What can I do you for� I mean do for you? |
293 | RUTGER.MSG | Nice to see you again. |
294 | RUTGER.MSG | I was wondering, do you transport water? |
295 | RUTGER.MSG | I�m here about the job that was posted. |
296 | RUTGER.MSG | I�m looking for work. |
297 | RUTGER.MSG | What is it that you do? |
298 | RUTGER.MSG | Sorry, I�ve to got to go. |
299 | RUTGER.MSG | Rarwa. |
300 | RUTGER.MSG | Yea, what the heck do you want? |
301 | RUTGER.MSG | I�m really getting sick of you. What now? |
302 | RUTGER.MSG | What! |
303 | RUTGER.MSG | Are you always this annoying? |
304 | RUTGER.MSG | What is it man?!?! |
305 | RUTGER.MSG | I was wondering, do you transport water? |
306 | RUTGER.MSG | I�m here about the job that was posted. |
307 | RUTGER.MSG | I�m looking for work. |
308 | RUTGER.MSG | What is it that you do? |
309 | RUTGER.MSG | Sorry, I�ve to got to go. |
310 | RUTGER.MSG | Tooka? |
311 | RUTGER.MSG | You pissed off the boss. Get the hell out of here! |
312 | RUTGER.MSG | I think I may have figured out what's been happening to the missing caravans. |
313 | RUTGER.MSG | That's great! Go tell Butch what you've found and he'll let me know if you've earned your reward. |
314 | RUTGER.MSG | Grdddle Snpp!!! |
315 | RUTGER.MSG | I'm sorry but we don't deal with... um... the intellectually challenged. |
100 | SALLY.MSG | You see Sally. |
101 | SALLY.MSG | Why does everyone talk to me funny?? |
102 | SALLY.MSG | The mutant ignores you. |
1000 | SALLY.MSG | Chip |
1001 | SALLY.MSG | Necropolis |
1002 | SALLY.MSG | Set |
1003 | SALLY.MSG | Watershed |
1004 | SALLY.MSG | Hall |
1005 | SALLY.MSG | Lou |
1006 | SALLY.MSG | Ghouls |
1007 | SALLY.MSG | Normals |
1100 | SALLY.MSG | I dunno. |
1101 | SALLY.MSG | Yer standin in it. |
1102 | SALLY.MSG | He's a wus. We should just wipe out him and his ghouls. |
1103 | SALLY.MSG | That's here. |
1104 | SALLY.MSG | I dunno. |
1105 | SALLY.MSG | He Harry's boss. |
1106 | SALLY.MSG | Wimpy things. |
100 | SAMMAEL.MSG | You see Sammael, one of the Scavs from Adytum. |
101 | SAMMAEL.MSG | You see a grungy man in dark blue clothes. |
102 | SAMMAEL.MSG | Hey, I don't believe we've met. You are? |
103 | SAMMAEL.MSG | I'm |
104 | SAMMAEL.MSG | . |
105 | SAMMAEL.MSG | Who's asking? |
106 | SAMMAEL.MSG | Eruh? |
107 | SAMMAEL.MSG | The pleasure's mine. I'm called Sammael. |
108 | SAMMAEL.MSG | What do you do here? |
109 | SAMMAEL.MSG | Nice talking to you. |
110 | SAMMAEL.MSG | Nobody special. Never mind. |
111 | SAMMAEL.MSG | I'm a Scav -- a scavenger. My job is to search out all of the Boneyard for useful items and information. Dangerous work. |
112 | SAMMAEL.MSG | Why is it dangerous? |
113 | SAMMAEL.MSG | How do you avoid the Deathclaws? |
114 | SAMMAEL.MSG | Have you scouted out any of the other areas? |
115 | SAMMAEL.MSG | Thanks, bye. |
116 | SAMMAEL.MSG | See you around. If you see me. Heh. |
117 | SAMMAEL.MSG | Well, you got the DeathClaws out there, and then you got the Regulators back here in Adytum. Both ain't the most forgiving types. |
118 | SAMMAEL.MSG | How do you avoid the Deathclaws? |
119 | SAMMAEL.MSG | Have you scouted out any of the other areas? |
120 | SAMMAEL.MSG | Thanks, bye. |
121 | SAMMAEL.MSG | We only work at night, and we're good at what we do. But I'll admit not everyone always comes back. I sent a guy out last week to look for some parts for Miles, and we haven't heard from him since. The last transmission I got from him was that he'd found the parts, and was on his way back. |
122 | SAMMAEL.MSG | I've done a little scouting. Who do you want to know about? |
123 | SAMMAEL.MSG | The Blades. |
124 | SAMMAEL.MSG | The Deathclaws. |
125 | SAMMAEL.MSG | The Gun Runners. |
126 | SAMMAEL.MSG | The Followers of the Apocalypse. |
127 | SAMMAEL.MSG | The Children of the Cathedral. |
128 | SAMMAEL.MSG | Nobody, thanks. |
129 | SAMMAEL.MSG | The Blades are a pretty sorry sight for a group of people. They get by though, and some of them end up here in Adytum if they agree to what the Regulators offer them to do. |
130 | SAMMAEL.MSG | Well if you haven't seen them before. They're mean as all hell, and like nothing more than to rip a poor Scav's heart out. |
131 | SAMMAEL.MSG | I've heard there's a nest of them somewhere to the east of the Blades, but I haven't seen it myself. |
132 | SAMMAEL.MSG | The Gun Runners moved into a big factory up to north-east not long ago. Can't tell you much because they have a moat filled with radioactive sludge, and you gotta get through the Deathclaws to get there. |
133 | SAMMAEL.MSG | The Followers preach peace and tolerance. Nice idea, but impractical. They live in a big library to the north-west of us. |
134 | SAMMAEL.MSG | The Children of the Cathedral are based out of a big church a ways to the south of here. There are some strange things going on there. I've seen creatures that can't be human coming in and out of there. |
135 | SAMMAEL.MSG | And if the stories are right, the church is built over an old Vault, which Adytum's predecessors lived in. |
136 | SAMMAEL.MSG | Heya. We see each other once more. What's up? |
137 | SAMMAEL.MSG | What was your job, again? |
138 | SAMMAEL.MSG | Nothing, thanks. |
100 | SAMMY.MSG | You see Sammy. |
101 | SAMMY.MSG | caves.map |
102 | SAMMY.MSG | Speak to the Elder. He has something important to tell you first. |
103 | SAMMY.MSG | Follow me. I know the way to the lair. |
104 | SAMMY.MSG | Boy, I wish you had the guts to help us out. |
105 | SAMMY.MSG | All ready to go? Once we get to the lair, there is no coming back until the job is done. |
106 | SAMMY.MSG | Yes |
107 | SAMMY.MSG | No |
108 | SAMMY.MSG | caves.map |
109 | SAMMY.MSG | Boy, I wish you had the guts to help us out. |
110 | SAMMY.MSG | Follow me. I know the way to the lair. |
111 | SAMMY.MSG | All ready to go? Once we get to the lair, there is no coming back until the job is done. |
112 | SAMMY.MSG | Yes |
113 | SAMMY.MSG | No |
100 | SAMMY2.MSG | You see Sammy. |
100 | SARAH.MSG | Oh, my god! You killed him! |
101 | SARAH.MSG | Hng! |
102 | SARAH.MSG | Tough luck. |
103 | SARAH.MSG | He was my enemy. I had to kill him. |
104 | SARAH.MSG | I'm sorry. I didn't know that he was so close to you. |
105 | SARAH.MSG | You didn't have to kill him! [Sarah sobs.] Leave me alone. |
106 | SARAH.MSG | He was my lover. He was my best friend. I can't believe that you did that to him. |
107 | SARAH.MSG | Again, I apologize. How could I tell that he meant so much to you? Look at him. He's a mutant. |
108 | SARAH.MSG | I'm going to kill all of his kind. |
109 | SARAH.MSG | He was a human being. The only way he could survive was by being dipped. You killed him. |
110 | SARAH.MSG | Sorry. |
111 | SARAH.MSG | Oh, well. At least it's one guy for my kill counter. |
112 | SARAH.MSG | Asshole. |
113 | SARAH.MSG | What are you doing out of your protective cell? |
114 | SARAH.MSG | Zug-zug! |
115 | SARAH.MSG | Walking around. |
116 | SARAH.MSG | I'm not a prisoner here. |
117 | SARAH.MSG | No thanks, I already have a boyfriend. |
118 | SARAH.MSG | You should be in your cell. The guards are keeping us here for our protection. The robots have been programmed to attack unescorted normals. Once I've been dipped, I'll be able to spend time helping the Unity. |
119 | SARAH.MSG | Yeah, okay. Whatever. Have fun. |
120 | SARAH.MSG | You want to do that? |
121 | SARAH.MSG | Of course, it's the best chance humanity has to survive. |
122 | SARAH.MSG | Wow! I think you could get into a lot of trouble. Please don't hang out near me. |
100 | SAUL.MSG | You see Saul, the boxer. |
101 | SAUL.MSG | You see a tough-looking, muscular man. |
102 | SAUL.MSG | He has muscles toughened by years of fighting, and a light-footed stance characteristic of a skilled boxer. |
103 | SAUL.MSG | Oh. Well, good luck. |
104 | SAUL.MSG | This isn't the time or place for weapons, friend. But if you care to try me sometime in the ring, feel free. |
105 | SAUL.MSG | What do you want? |
106 | SAUL.MSG | Yes? |
107 | SAUL.MSG | What do you do here? |
108 | SAUL.MSG | A tough guy, eh? I bet I could take you. |
109 | SAUL.MSG | My name's |
110 | SAUL.MSG | . Just taking a look around. |
111 | SAUL.MSG | [Saul laughs heartily.] Why, I am a boxer! |
112 | SAUL.MSG | Ah, I could kick your ass. |
113 | SAUL.MSG | Hmm. What's the deal? |
114 | SAUL.MSG | Uh, no thanks. |
115 | SAUL.MSG | Saul is unconscious. |
124 | SAUL.MSG | [Saul laughs heartily.] |
125 | SAUL.MSG | [Saul laughs threateningly.] |
126 | SAUL.MSG | All right. This should be quick. |
127 | SAUL.MSG | Put up or shut up. |
128 | SAUL.MSG | Well, you're in the right place if you're looking for someone to pound that ugly mug of yours into a better shape. |
129 | SAUL.MSG | I'm Saul. |
130 | SAUL.MSG | Uh, no thanks. Can I ask you some questions? |
131 | SAUL.MSG | So, you been living in Junktown long? |
132 | SAUL.MSG | Well, nice to meet ya. Later. |
133 | SAUL.MSG | Yes. |
134 | SAUL.MSG | I've been here all my life. Grew up here. |
135 | SAUL.MSG | What can you tell me about Junktown? |
136 | SAUL.MSG | How did you become a boxer? |
137 | SAUL.MSG | Hmm. Well, stranger, I work for Gizmo. He's the owner of that great casino there. Pays good money to fighters here, too! What else do you want to know? |
138 | SAUL.MSG | What is there to do here? |
139 | SAUL.MSG | Can you tell me a bit about Gizmo and that casino? |
140 | SAUL.MSG | Been boxing for a few years. |
141 | SAUL.MSG | I was always getting into scuffles with my brothers when I grew up. One time a small band of raiders attacked Junktown, and I beat one into submission before he could get his gun on me. Just luck, really, but Gizmo was sponsoring organized fights, and I needed some money. Been boxing ever since. |
142 | SAUL.MSG | What happened to your brothers? |
143 | SAUL.MSG | So what is there to do in this town? |
144 | SAUL.MSG | Can you tell me about your boss? |
145 | SAUL.MSG | If you are just looking for supplies, you should try Killian Darkwater's store, off southeast of here. You can also get a night's sleep at the Crash House near here. If you are planning to stay a while, you might want to get a drink over at the Skum Pitt, but watch out for the Skulz. |
146 | SAUL.MSG | Who're the Skulz? |
147 | SAUL.MSG | So, tell me more about the casino. |
148 | SAUL.MSG | Gizmo's casino is where everybody goes to gamble. There are many games and you can have a great time! It's the best place this side of the Hub! |
149 | SAUL.MSG | What else is there to do around here? |
150 | SAUL.MSG | My brother James was killed in a raider attack a few years ago. Shortly after that, my other brother, Darrell, gathered together some things and set off south towards a mythical place called the Glow, in search of the treasure of the ancients, or something like that. He never came back. |
151 | SAUL.MSG | Why do you stay in Junktown? |
152 | SAUL.MSG | Uh, can we change the subject? |
153 | SAUL.MSG | I'm sorry to hear of your loss. |
154 | SAUL.MSG | What do you know about this legendary place, the Glow? |
155 | SAUL.MSG | Thank you. It's been a few years, but I still don't like to talk about it much. |
156 | SAUL.MSG | So, can I ask you some questions? |
157 | SAUL.MSG | I live here. I like boxing, I have a good life with Trish, and I have no desire to go elsewhere. |
158 | SAUL.MSG | Oh. Well, that's good. Mind if we change the subject? |
159 | SAUL.MSG | Yes, I've met Trish. |
160 | SAUL.MSG | Well, what? |
161 | SAUL.MSG | What can I help you with? |
162 | SAUL.MSG | What is there to do here? |
163 | SAUL.MSG | Can you tell me a little about your boss? |
164 | SAUL.MSG | [You pat your weapon] I'd like you to meet my little friend. |
165 | SAUL.MSG | Thanks for chatting. See you around. |
166 | SAUL.MSG | The Skulz are a bad bunch who hang out in the back of the Crash House and at the Skum Pitt. Watch out for them; they like playing with knives. |
167 | SAUL.MSG | Thanks for the tip. I'll watch my step. |
168 | SAUL.MSG | I see. Anything else you can tell me about? |
169 | SAUL.MSG | Well, be sure to keep your hands off, eh? |
170 | SAUL.MSG | She's very important to me. |
171 | SAUL.MSG | [Saul frowns.] But she doesn't like my boxing. She doesn't seem to understand that it's what I want to do. |
172 | SAUL.MSG | She's concerned for your welfare. She probably can't stand to see you getting beaten up and risking your life for Gizmo. If you don't find a compromise, you could lose her. |
173 | SAUL.MSG | I think she's worried about you. |
174 | SAUL.MSG | So, shall we talk about something else? |
175 | SAUL.MSG | Well, see you later. |
176 | SAUL.MSG | I never thought of it that way. I figured that she just didn't like boxing. I suppose I will have to talk to her more about this. Thanks. |
177 | SAUL.MSG | Ah, she just doesn't like boxing, is all. |
178 | SAUL.MSG | Well, can we talk about something else? |
179 | SAUL.MSG | See you around. |
180 | SAUL.MSG | You again. What now? |
181 | SAUL.MSG | Hello again. |
182 | SAUL.MSG | I'm here to teach you some manners. |
183 | SAUL.MSG | I need to talk to you about Trish. |
184 | SAUL.MSG | Can you tell me about Junktown? |
185 | SAUL.MSG | From what I've heard, the Glow is a great crater that glows at night. It's supposed to be far, far to the south, but I don't know where. Stories say that it's inhabited by all sorts of mutant freaks who guard the technology from before the War. |
186 | SAUL.MSG | I see. Thanks for the info. |
187 | SAUL.MSG | Interesting. Can you give me any more info? |
100 | SBOKCASE.MSG | The bookcase is full of tattered novels. |
101 | SBOKCASE.MSG | The bookcase is full of tattered novels. |
0 | SCIROOM.MSG | {100}{}{This room once belonged to esteemed scientists.} |
100 | SCRIBEA.MSG | Scribe |
101 | SCRIBEA.MSG | Research is one of my favorite things to do. I feel like I'm trying to solve a mystery. |
102 | SCRIBEA.MSG | Being a scribe is the best. You get to study all the old technologies and try to develop new ones. |
103 | SCRIBEA.MSG | These terminals could use an enhancement. Maybe we should put the display over here. |
104 | SCRIBEA.MSG | Sorry, I'm right in the middle of a possible breakthrough. I can't talk right now. |
105 | SCRIBEA.MSG | Hey Initiate. You should train to be a Scribe, if you haven't decided yet. |
106 | SCRIBEA.MSG | Us Scribes design all the equipment, weapons, and supplies. It's quite exciting. |
107 | SCRIBEA.MSG | Please don't disturb me. I'm trying to finish my research. |
100 | SCRIBEB.MSG | Scribe |
101 | SCRIBEB.MSG | Vree's my idol. |
102 | SCRIBEB.MSG | Vree is so pretty. |
103 | SCRIBEB.MSG | Sophia sure is nice. |
104 | SCRIBEB.MSG | Derek is the bee's knees. |
105 | SCRIBEB.MSG | Will the universe continue to expand, or will it eventually collapse back in on itself? |
106 | SCRIBEB.MSG | I love those old books and magazines, but they are so hard to come by. |
107 | SCRIBEB.MSG | Knowledge is power. |
108 | SCRIBEB.MSG | The pen is mightier than the sword. |
109 | SCRIBEB.MSG | Technology must be preserved. |
110 | SCRIBEB.MSG | Science is so much fun. |
111 | SCRIBEB.MSG | I've seen an alien space ship before. |
112 | SCRIBEB.MSG | Did you know that the sun is actually a big nuclear reaction? Similar to what ended the old world, except it's fission, no fusion. |
113 | SCRIBEB.MSG | Did you know that a black hole is actually an opening to another universe? I have it all worked out on paper. Too bad there won't be any more space travel until long after I'm dead. |
114 | SCRIBEB.MSG | Did you know that the hydrogen atom is 99.9843425% empty space? |
100 | SCRIBEC.MSG | Scribe |
101 | SCRIBEC.MSG | Greetings, Brother |
102 | SCRIBEC.MSG | . Why don't you join us in meditation? |
103 | SCRIBEC.MSG | Sorry, Brother |
104 | SCRIBEC.MSG | . We are meditating. |
105 | SCRIBEC.MSG | Technology must be preserved. |
100 | SCSUPMUT.MSG | You see a scout for the Nightkin. |
101 | SCSUPMUT.MSG | What have we here? A normal. I think you will come with me. |
102 | SCSUPMUT.MSG | Nu. |
103 | SCSUPMUT.MSG | Okay. |
104 | SCSUPMUT.MSG | Why should I? |
105 | SCSUPMUT.MSG | Think again! |
106 | SCSUPMUT.MSG | It is really quite simple. If you come with me, I can help you. |
107 | SCSUPMUT.MSG | Ok. I will go with you. |
108 | SCSUPMUT.MSG | Just point me to the leader instead. |
109 | SCSUPMUT.MSG | No way! |
110 | SCSUPMUT.MSG | With the quickest of haste. Look for Uthern. He will set you straight. |
100 | SDRESSER.MSG | This dresser looks well cared for. |
101 | SDRESSER.MSG | This dresser looks well cared for. |
100 | SECDISK.MSG | This seems strange. It looks like it can be used in your Pip Boy. |
101 | SECDISK.MSG | Pip Boy displays: File Found on System. Aborting download. |
100 | SECDOOR.MSG | The security door is locked. |
101 | SECDOOR.MSG | The security door is not locked. |
102 | SECDOOR.MSG | You manage to unlock the security door. |
103 | SECDOOR.MSG | You fail to unlock the security door. |
104 | SECDOOR.MSG | You manage to trigger the passive alert on the door, clamping down the electronic lock. Good job, chromo. |
100 | SEMICOMP.MSG | You see a dim glowing computer. |
101 | SEMICOMP.MSG | There is a trickle of power coming in. Most of the power seems to have been routed to maintain the few systems which are still semi-functioning. |
102 | SEMICOMP.MSG | You notice nothing unusual. |
103 | SEMICOMP.MSG | This computer is making a weird humming noise. |
104 | SEMICOMP.MSG | A monitor connected to this computer is printing the word 'System failure.' over and over. |
105 | SEMICOMP.MSG | This computer appears to have been attacked by a ghoul. |
106 | SEMICOMP.MSG | Lights are flashing on this computer but it seems random to you. |
107 | SEMICOMP.MSG | This computer gives you a harmless shock when you touch it. |
108 | SEMICOMP.MSG | Upon inspection you notice that this computer has been used as a home by rats. |
109 | SEMICOMP.MSG | Random numbers are printing across a screen connected to this system. |
110 | SEMICOMP.MSG | This computer is making the worst noise you have ever heard. The word 'Jared' is displayed on the monitor. |
111 | SEMICOMP.MSG | Half of this computer is black and charred from an old fire. |
100 | SENTRYGN.MSG | You note a security camera which seems to be active. |
101 | SENTRYGN.MSG | You note concealed guns tracking your movement. |
102 | SENTRYGN.MSG | Hidden gun ports open fire! Twisting and weaving, you manage to avoid injury! |
103 | SENTRYGN.MSG | Hidden gun ports open fire! Twisting and evading, you are grazed by gunfire. |
104 | SENTRYGN.MSG | You suffer |
105 | SENTRYGN.MSG | damage. |
106 | SENTRYGN.MSG | Hidden gun ports open fire! Startled, you trip and fall, suffering only minor injuries. |
107 | SENTRYGN.MSG | You suffer |
108 | SENTRYGN.MSG | damage. |
109 | SENTRYGN.MSG | Hidden gun ports open fire! You are hit! |
110 | SENTRYGN.MSG | You suffer |
100 | SET.MSG | You see Set, the Leader of Necropolis. |
101 | SET.MSG | There'd better be a killer reason for standin' in my shadow. Does 'next on the menu' ring a bell for ya . . . normie. |
102 | SET.MSG | Oh, killer it is, no doubt. Obviously I've found the head, uh, man. |
103 | SET.MSG | Whoa, what happened to your face? |
104 | SET.MSG | Wow, you're pretty smart for a ghoul. |
105 | SET.MSG | Nuh-uh? |
106 | SET.MSG | Simple time. I'm Set. I'm in charge. Get it? |
107 | SET.MSG | According to my info you're just a second rate minion. |
108 | SET.MSG | Got it. |
109 | SET.MSG | Anything else I should know? |
110 | SET.MSG | Good. |
111 | SET.MSG | What can I do for you? |
112 | SET.MSG | What is that? Sucking up? Listen, walker, I don't do the deal with norms, so blowing smoke up the tail ain't going to get you head seat at the table. |
113 | SET.MSG | The smoke will be coming out a lotta holes when I'm through. |
114 | SET.MSG | My apologies. I wanted to make a good impression. |
115 | SET.MSG | Didn't mean nothin'. |
116 | SET.MSG | [Groan] I'm gonna to eat you up and be singing that 'Happy Tummy' song. I got that happy tummy . . . |
117 | SET.MSG | Fact-time, bitch? I'm gonna enjoy squeezing you. |
118 | SET.MSG | Whatever's in your holster better be bigger than your mouth . . . Unlikely as that is. |
119 | SET.MSG | Squeeze this... |
120 | SET.MSG | Nuh-uh? |
121 | SET.MSG | Well. I see some potential here . . . heh . . . I have playmates for you, my sparkling normie. Punish the mutants at the water shed for me. Yeah, yeah, can do . . . yes? |
122 | SET.MSG | Uh, OK. |
123 | SET.MSG | Nuh-uh. |
124 | SET.MSG | Excellent. Teach those mutants the last lesson, then amble back . . . Hmm. If I say to my ghouls to hold off you, the muties might hear and know. So I tell you what, it's favor-time. I keep shut. Got it? |
125 | SET.MSG | Got it. |
126 | SET.MSG | What about the ghouls? |
127 | SET.MSG | Duh, ok! |
128 | SET.MSG | Huh? |
129 | SET.MSG | Avoid my ghouls, if you like your skin on. Any of mine that can't stop a normie deserve last rest. Get by as you need. |
130 | SET.MSG | You eat my time! Cease to be, one way or the other! |
131 | SET.MSG | You have no idea whose shadow you stomp. |
132 | SET.MSG | A second-rate minion. I know your boss. Not happy. |
133 | SET.MSG | Neither do you. |
134 | SET.MSG | Sorry, I have an odd sense of humor. |
135 | SET.MSG | You walk for him? You're his sneak, straight? Here to skin me? Oh, I swear, you'll tombstone too. |
136 | SET.MSG | Whoa, Don't misinterpret. I'm not his. I'm here to help. |
137 | SET.MSG | Try it spaghetti face. |
138 | SET.MSG | It didn't sound it. |
139 | SET.MSG | I understand. He's my problem, too. Talk to me. |
140 | SET.MSG | The Necropolis was mine. Not an all-things-great, but a straight-place for my kind. Then the Master showed. He could've fragged me good, but it was easy for him to just stand some muties and keep an eye on. |
141 | SET.MSG | What can I do, and what will you do for me? |
142 | SET.MSG | Sounds a bit out of my league. I'm outta this. |
143 | SET.MSG | The Mutants at the water shed need dirt-naps. Makes my shadow grow. You slice 'em and rewards run to you. Info, too. |
144 | SET.MSG | Done. |
145 | SET.MSG | Too much trouble. See ya around. |
146 | SET.MSG | You want employ, walker? Show me you can scuffle. Take down the mutants at the water shed. Show 'em the bad time and you're good. |
147 | SET.MSG | I'm on it. |
148 | SET.MSG | No way, spaghetti face. |
149 | SET.MSG | No. More questions? |
150 | SET.MSG | Ahhh, guess not. What can I do for you? |
151 | SET.MSG | Yeah. Do find it difficult to floss? |
152 | SET.MSG | So funny my face hurts. Try again, and my Elites will juice you. Got it? |
153 | SET.MSG | Got it. |
154 | SET.MSG | I'm still a little unclear . . . |
155 | SET.MSG | Your face hurts alright. |
156 | SET.MSG | My name's Set. Yours is World-a-hurt. Take a deal, I change your handle. Listening? |
157 | SET.MSG | Sure. Beats bleeding all over your floor. |
158 | SET.MSG | Naww. Bring on the goons. |
159 | SET.MSG | Uh-huh. |
160 | SET.MSG | Nuh-uh! |
161 | SET.MSG | Stride to the water shed, dirt-nap the mutants there. Do it, you continue a walker. Don't, you rest. |
162 | SET.MSG | You sound a little scared by these guys, want to talk about it? |
163 | SET.MSG | I'm easy. Deal. |
164 | SET.MSG | You look funny, and you talk funny. |
165 | SET.MSG | Well done. You've earned my sight, walker. Follow Garret for your reward. Now. I'm busy. |
166 | SET.MSG | OK. Thanks. |
167 | SET.MSG | That's it! Thanks, now get out? |
168 | SET.MSG | Mom? |
169 | SET.MSG | Look before you squeak. You'll enjoy. Be a shame to anger me, now . . . that I'm happy. |
170 | SET.MSG | I apologize for my outburst, but I'm a little concerned here. |
171 | SET.MSG | Sorry, no problem. |
172 | SET.MSG | Hey, I'm not settling for left-overs |
173 | SET.MSG | [Groan] Yeah, yeah. Follow Garret, and be showing your pearly whites too. And don't fret, I keep a straight-word. The Master runs the twist. |
174 | SET.MSG | The Master? |
175 | SET.MSG | Ok, thanks. |
176 | SET.MSG | You don't watch your back, you'll wear his knife, he'll wear your skin. His mutants shadow the wasteland, especially south of here. |
177 | SET.MSG | If the Master is so strong, who can challenge him? |
178 | SET.MSG | He doesn't scare me. |
179 | SET.MSG | He should. |
180 | SET.MSG | Children of the Cathedral, cids of the Hub, even us Ghouls. No one can push his shadow now. But our light will be brighter next time. Ho-ho, yes. |
181 | SET.MSG | Good luck. |
182 | SET.MSG | Follow Garret and get out. |
183 | SET.MSG | Right. |
184 | SET.MSG | Frag off. |
185 | SET.MSG | You can be left-overs. Leave now, without your reward, or you're on the table tonight. |
186 | SET.MSG | If that's the way you want it. |
187 | SET.MSG | Frag off. |
188 | SET.MSG | No word runs to my ear about the water shed mutants ceasing to breathe. Major to my plans. Tell me it's a problem buried. |
189 | SET.MSG | Oh, yeah. No big deal, everything's been taken care of. Trust me. |
190 | SET.MSG | Nope, still working on it. |
191 | SET.MSG | Nuh-uh. |
192 | SET.MSG | Ahhh, filling. Follow Garret to your reward. |
193 | SET.MSG | You steal my time with your lies. Leave my shadow before . . . die. Die! Just die! |
194 | SET.MSG | Walk now. Deal with the mutants, and then return. Not before. |
195 | SET.MSG | Caught by mine, huh? I gave you the straight on them. Now you pay. No credit. |
196 | SET.MSG | I am Set. Why do you tread my shadow? |
197 | SET.MSG | I am the bringer of death. Fall to your knees and beg for mercy. |
198 | SET.MSG | I am the bringer of death. Fall to your knees and beg for mercy . . . Or give me a sandwich, I'm pretty hungry. |
199 | SET.MSG | I'm here to see the boss. That you? |
200 | SET.MSG | Whoa, major case of acne! |
201 | SET.MSG | Uhh, ahdunno. |
202 | SET.MSG | Normies. If you caused the trembles in me, would my gates be this open? |
203 | SET.MSG | I've killed ghouls. I've killed mutants. I've killed things that you couldn't even imagine. Nobody gets in my way. |
204 | SET.MSG | How about a face lift . . . It'll look good on my wall. |
205 | SET.MSG | You topped those at the watershed. I find that filling. For that, I'll give words. Then we walk opposite. |
206 | SET.MSG | Why don't we just 'walk opposite' now? |
207 | SET.MSG | Works for me. |
208 | SET.MSG | A warn. The South makes a big dog whimper and tuck tail. If ideas dance in your skull, I make big dogs play dead. On the other, you clean-wiped the shed. Garret will walk you to gratitude. |
209 | SET.MSG | Laughter comes hard here. You clean-wiped the shed? |
210 | SET.MSG | That's the fact. |
211 | SET.MSG | Oh, no. Wasn't me. |
212 | SET.MSG | My wrong, your loss. Work grows, you should walk now. |
213 | SET.MSG | Ah, yes. No tracks in the sand. Good. Filling. Walk with Garret to gratitude. |
214 | SET.MSG | I cast the shadow. If that's the lot, remove yourself. |
215 | SET.MSG | I'm here to collect the bounty for some mutants. |
216 | SET.MSG | Thanks, I think I will be going. |
217 | SET.MSG | It'd be faster if I removed you. |
218 | SET.MSG | Workable. Follow Garret to gratitude, then walk another path. |
219 | SET.MSG | Reasons for aggressions? Walk and mine will stand. Talk and mine will move. |
220 | SET.MSG | Sorry, bad attempt at humor. |
221 | SET.MSG | 'Bout time. Getting bored waiting for your face to clear up. |
222 | SET.MSG | Ahh, the thinker-normie. You killed those at the shed, yes? Came for reward? |
223 | SET.MSG | Uh-huh |
224 | SET.MSG | Nuh-uh, me came kick ugly-butt. |
225 | SET.MSG | Now is bad. Walk. |
226 | SET.MSG | I deserve some information. |
227 | SET.MSG | How about I walk on your face? |
228 | SET.MSG | Got it. |
229 | SET.MSG | Nuh-uh? |
230 | SET.MSG | Fine. Fast. What? |
231 | SET.MSG | You wouldn't do the mutants yourself. I ask myself why? Answer, someone has you scared. Why? |
232 | SET.MSG | Why'd you need me to kill the mutants? Why not use your ghouls? |
233 | SET.MSG | How in the hell can you call all this crap a reward? |
234 | SET.MSG | I don't tremble. Use the tools of the time. You're used, you're rewarded, you're walking. |
235 | SET.MSG | You're bluffing. |
236 | SET.MSG | If you say so. |
237 | SET.MSG | I think that's a threat! |
238 | SET.MSG | You don't even read the lines. Unless Necropolis is forever your home to be, walk. I have no time for a foolish blood-bag. |
239 | SET.MSG | How 'bout your own body-bag? |
240 | SET.MSG | Got it. |
241 | SET.MSG | Bite me. |
242 | SET.MSG | With pleasure . . . |
243 | SET.MSG | No bluff, no twist. The Master does not tremble me. Walk. Your welcome has. |
244 | SET.MSG | Thanks for your time. |
245 | SET.MSG | Think smokin' you will bring back my welcome? Works for me. |
246 | SET.MSG | Why send a ghoul for a child's work? Leave me. |
247 | SET.MSG | I'm weary. You're gone. |
248 | SET.MSG | Sow and weep! I want you dead! Dead! |
249 | SET.MSG | I spy your twist and it causes one of us pain. Short-list choice: Remove the mutants or die. |
250 | SET.MSG | I'll get right to it. |
251 | SET.MSG | It's a bigger list. #3 is: What if I twist off your head instead? |
252 | SET.MSG | Still in my shadow? Why do normie tongues waggle and take the movement from their bones? Clear-time, walk now. |
253 | SET.MSG | Your presence means? |
254 | SET.MSG | Not much, just spreading the news that the Master is dead. |
255 | SET.MSG | Ran out of butt to kick and thought of your face. |
256 | SET.MSG | Huh. Master go boom. |
257 | SET.MSG | You mean dead? |
258 | SET.MSG | Uh-huh. |
259 | SET.MSG | Warm. Filling. Your needs are my desires. Name them. |
260 | SET.MSG | Need some info on the Vats. |
261 | SET.MSG | I could use some more weapons and equipment. |
262 | SET.MSG | No Thanks. |
263 | SET.MSG | Need stuff. |
264 | SET.MSG | Naww. |
265 | SET.MSG | Some of mine slipped the bonds. Worked that mutant task. |
266 | SET.MSG | What did they say? |
267 | SET.MSG | Mutants, huh? I'll probably need more guns. |
268 | SET.MSG | Big northwest, far from life. Busy with guards and tricky steering. If that's your path, walk it tight with my thoughts. |
269 | SET.MSG | Garret will pass what's available. |
270 | SET.MSG | You. Vanished our water processor chip. Exchanged it . . . for your life! |
271 | SET.MSG | We both need working chips. Apparently there is only one. Is there another method we haven't thought about? |
272 | SET.MSG | I needed the chip to save my own vault. Sorry. |
273 | SET.MSG | Will sorry do? |
274 | SET.MSG | Want it back? |
275 | SET.MSG | Uhh? |
276 | SET.MSG | A path, perhaps. An alternate pump exists, but not its actions. None of mine can breathe that life. |
277 | SET.MSG | Perhaps I should take a look at the pump. |
278 | SET.MSG | Too bad. Guess you're going thirsty. |
279 | SET.MSG | Garret will walk you. Revive the pump, keep the chip. |
280 | SET.MSG | Thanks. |
281 | SET.MSG | I'll drink from you warm, then take from you cold. |
282 | SET.MSG | I don't have it on me. |
283 | SET.MSG | How 'bout eating dirt instead. |
284 | SET.MSG | Then die before mine! |
285 | SET.MSG | Ideas will not matter to you again. |
286 | SET.MSG | I take it that's a 'no?' |
287 | SET.MSG | Your price is to belong to Necropolis forever. |
288 | SET.MSG | Kind of expensive. How 'bout I remove you from office instead? |
289 | SET.MSG | Nuh-uh! |
290 | SET.MSG | For the chip, you may walk. |
291 | SET.MSG | Gotcha! I don't have it anymore! |
292 | SET.MSG | OK, here it is. |
293 | SET.MSG | I'd rather see you dead. |
294 | SET.MSG | [Set passes the water chip to a ghoul, who runs off with it.] If your shadow touches Necropolis again, it will merge forever. |
295 | SET.MSG | As said . . . |
296 | SET.MSG | Stated before . . . |
297 | SET.MSG | Don't do the deal with normies. |
298 | SET.MSG | Natter to Garret. My time flies. |
299 | SET.MSG | Is your head empty? |
300 | SET.MSG | Yours is the only benefit. This exchange lacks. |
301 | SET.MSG | Thoughts not in my possession |
302 | SET.MSG | The time is wrong. Evening is proper for your shadow. |
303 | SET.MSG | Guards! Seize the norm! |
304 | SET.MSG | Guards, end this annoyance! |
305 | SET.MSG | His meaning has no place here. None. |
306 | SET.MSG | The future. Survival anywhere. We surpass the norms. |
307 | SET.MSG | An error of the world. A blot on my sight. I hate every facet. |
308 | SET.MSG | Where your shadow lies. My home. My rule. A place where strength grows. |
309 | SET.MSG | The beginning. World to ashes, ashes to growth. Our life. |
310 | SET.MSG | Misguided ideals. Nothing to my sight, nothing at all. |
311 | SET.MSG | Many of yours. Some useful, but too many twists. |
312 | SET.MSG | Relics. We surpass, they don't know. Their sight is narrow, only what they believe. |
313 | SET.MSG | Center of the Necropolis water supply. Poisoned by presence of mutants. Makes me empty to think on it. |
314 | SET.MSG | Provides what is needed. |
315 | SET.MSG | Beneath my thoughts. |
316 | SET.MSG | Not in my thoughts. |
970 | SET.MSG | Simple time. I'm Set. I'm in charge. Get it? |
980 | SET.MSG | Thoughts not in my possession |
981 | SET.MSG | Beneath my thoughts. |
982 | SET.MSG | Not in my thoughts. |
1000 | SET.MSG | Master |
1001 | SET.MSG | Ghouls |
1002 | SET.MSG | Mutants |
1003 | SET.MSG | Necropolis |
1004 | SET.MSG | War |
1005 | SET.MSG | Unity |
1006 | SET.MSG | Hub |
1007 | SET.MSG | Brotherhood |
1008 | SET.MSG | Shed |
1009 | SET.MSG | Cathedral |
1010 | SET.MSG | Chip |
1011 | SET.MSG | Hall |
1012 | SET.MSG | Children |
1013 | SET.MSG | Garret |
1014 | SET.MSG | Set |
1015 | SET.MSG | Muties |
1016 | SET.MSG | Brotherhood of Steel |
1017 | SET.MSG | Water Shed |
1018 | SET.MSG | Children of the Cathedral |
1019 | SET.MSG | Children |
1020 | SET.MSG | Watershed |
1021 | SET.MSG | Water |
1100 | SET.MSG | His meaning has no place here. None. |
1101 | SET.MSG | The future. Survival anywhere. We surpass the norms. |
1102 | SET.MSG | An error to the world. A blot on my sight. I hate every facet. |
1103 | SET.MSG | Where your shadow lies. My home. My rule. A place where strength grows. |
1104 | SET.MSG | The beginning. World to ashes, ashes to growth. Our life. |
1105 | SET.MSG | Misguided ideals. Nothing to my sight, nothing at all. |
1106 | SET.MSG | Many of yours. Some useful, but too many twists. |
1107 | SET.MSG | Relics. We surpass, they don't know. Their sight is narrow, only what they believe. |
1108 | SET.MSG | Provides what is needed. |
1109 | SET.MSG | Beneath my thoughts. |
1110 | SET.MSG | Not in my thoughts. |
1111 | SET.MSG | Is your head empty? |
1112 | SET.MSG | Beneath my thoughts. |
1113 | SET.MSG | Is your head empty? |
1114 | SET.MSG | Simple time. I'm Set. I'm in charge. Get it? |
1115 | SET.MSG | An error to the world. A blot on my sight. I hate every facet. |
1116 | SET.MSG | Relics. We surpass, they don't know. Their sight is narrow, only what they believe. |
1117 | SET.MSG | Provides what is needed. |
1118 | SET.MSG | Beneath my thoughts. |
1119 | SET.MSG | Beneath my thoughts. |
1120 | SET.MSG | Provides what is needed. |
1121 | SET.MSG | Provides what is needed. |
100 | SETCOLER.MSG | That skill won't help here. |
101 | SETCOLER.MSG | You find a crude explosive device connected to the footlocker. |
102 | SETCOLER.MSG | You set off an explosive trap! |
103 | SETCOLER.MSG | You disarm the trap. |
104 | SETCOLER.MSG | You did not disarm the trap. |
105 | SETCOLER.MSG | You accidentally set off the explosive! |
106 | SETCOLER.MSG | You accidentally set off the explosive, because you were smart enough to find it, but not smart enough to leave it alone. |
107 | SETCOLER.MSG | Ooof! |
108 | SETCOLER.MSG | Aaargh! |
100 | SETDESK.MSG | You find nothing of importance. |
100 | SETDOOR.MSG | You see a solid wall. |
101 | SETDOOR.MSG | Something seems odd about this bit of wall. |
102 | SETDOOR.MSG | You see a sliding door. |
103 | SETDOOR.MSG | The door is locked. |
104 | SETDOOR.MSG | You set off the trap on the door. |
105 | SETDOOR.MSG | detects a trap on this door. |
106 | SETDOOR.MSG | You detect a trap on this door. |
107 | SETDOOR.MSG | That does nothing. |
108 | SETDOOR.MSG | The door is already unlocked. |
109 | SETDOOR.MSG | You break your picks on this difficult lock. |
110 | SETDOOR.MSG | You fail to pick this lock. |
111 | SETDOOR.MSG | You pick the lock on the door. |
112 | SETDOOR.MSG | This lock is too difficult for you to pick at this time. |
113 | SETDOOR.MSG | You notice a highly explosive trap on this locked door. |
114 | SETDOOR.MSG | You notice a highly explosive trap on this door. |
115 | SETDOOR.MSG | You notice a trap on this locked door. |
116 | SETDOOR.MSG | You notice a trap on this door. |
117 | SETDOOR.MSG | You see nothing special about this locked door. |
100 | SETDOOR1.MSG | You pick the lock. |
101 | SETDOOR1.MSG | You cannot open this lock. |
102 | SETDOOR1.MSG | You broke your lockpicks. |
103 | SETDOOR1.MSG | You don't know how to pick the lock. |
104 | SETDOOR1.MSG | The door is locked. |
105 | SETDOOR1.MSG | The door is open. |
106 | SETDOOR1.MSG | The door is closed and unlocked. |
0 | SETGUARD.MSG | {100}{}{The guard does not respond to you.} |
100 | SETH.MSG | You see Seth, leader of the guards of Shady Sands. |
101 | SETH.MSG | You! You've plagued our village for long enough. I'll kill you myself! |
102 | SETH.MSG | Nothing good comes of your kind. I will kill you and rid the wasteland of one more monster. |
103 | SETH.MSG | Not very bright, eh? Well, watch out for the Radscorpions, and stay out of trouble. |
104 | SETH.MSG | Scorpin! |
105 | SETH.MSG | Bye-bye. |
106 | SETH.MSG | You look like one of those raiders. We keep a close watch here in Shady Sands. What do you want? |
107 | SETH.MSG | I want all of your money! |
108 | SETH.MSG | I'd like some information. |
109 | SETH.MSG | Bloop? |
110 | SETH.MSG | Good day. I am called Seth. How can I help you? |
111 | SETH.MSG | I'd like some information. |
112 | SETH.MSG | Wub-wub! |
113 | SETH.MSG | Information? What do you want to know about? |
114 | SETH.MSG | What can I do for you? |
115 | SETH.MSG | I want to know about the Radscorpions. |
116 | SETH.MSG | I want to know about the raiders. |
117 | SETH.MSG | I want to know about this place. |
118 | SETH.MSG | Take me to the Radscorpion caves. |
119 | SETH.MSG | Cave! |
120 | SETH.MSG | Nothing else, thanks. |
121 | SETH.MSG | What do you want now? |
122 | SETH.MSG | Those damn Radscorpions have been after our Brahmin since we moved here. Not a week goes by that someone doesn't get poisoned trying to keep them out of the pens. Last week they took my brother Jarvis. Razlo, our doctor, is looking for an antidote as quickly as he can. Hey, if you have the means to help us, why don't you talk to our leader, Aradesh. |
123 | SETH.MSG | There are several groups of raiders. I organize guards like Ian to help fight them off. There is one band to the southeast of here. Watch out for them. |
124 | SETH.MSG | Shady Sands is a peaceful community. We have our own irrigation system, so we can grow our own food. If we were not plagued with raiders and Radscorpions, we would have no problems. |
125 | SETH.MSG | Are you sure you want me to give you directions to the Radscorpion caves? I can't go, but I can show you the way. |
126 | SETH.MSG | Yes. |
127 | SETH.MSG | No. |
128 | SETH.MSG | Ok, just let me know when you are ready to go to the caves. |
129 | SETH.MSG | [Done] |
130 | SETH.MSG | Uh-huh. |
131 | SETH.MSG | Uh-uh. |
200 | SETH.MSG | Our entire town is grateful to you for destroying the radscorpions. Thank you. |
201 | SETH.MSG | Thanks to you, we are now safe from them. |
202 | SETH.MSG | Are you sure you want to return there? It is a long journey, and you have removed the threat of them. |
203 | SETH.MSG | Ok. Enjoy your stay here. |
204 | SETH.MSG | Welcome to Shady Sands, stranger. Please holster that weapon while you are here. |
205 | SETH.MSG | Hello stranger. Welcome to Shady Sands. |
206 | SETH.MSG | You should speak to Aradesh, our leader. He likes to meet all of our visitors. He should be in our Town Hall, the building to the south. |
300 | SETH.MSG | Thank Dharma you're here wanderer. My girl . . . uh, Tandi, Aradesh's daughter, has been kidnapped. We believe the raiders have her. |
301 | SETH.MSG | Where are these raiders? |
302 | SETH.MSG | Wow. Tough break. Well, I'll see you later. |
303 | SETH.MSG | I'm sorry, I wish I could help. |
304 | SETH.MSG | That's terrible, but I've got to take care of those radscorpions first. They pose a danger to your whole town. |
305 | SETH.MSG | Where's Tandi? Why haven't you rescued her? |
306 | SETH.MSG | I need more supplies before I can tackle those guys. |
307 | SETH.MSG | I decided the little tramp wasn't worth the risk. |
308 | SETH.MSG | I'm working on it. |
309 | SETH.MSG | I thought I'd take care of your radscorpion problem first. |
310 | SETH.MSG | I thought you were a good person. So be it. |
311 | SETH.MSG | They're to the southeast. Please, hurry. I don't know what they'll do to her. |
312 | SETH.MSG | Okay, I'll get her back for you. |
313 | SETH.MSG | I didn't say I'd help, I've got my own problems to worry about. |
314 | SETH.MSG | How much is this job worth to you? |
315 | SETH.MSG | I've got to help my own people. I'm sorry. |
316 | SETH.MSG | I knew you were a heartless mercenary. We'll pay you well for saving her, rest assured. |
317 | SETH.MSG | If you're not going to tell me how much you'll give me, I'm not going to take the job. |
318 | SETH.MSG | Alright, I'll take care of it for you. |
319 | SETH.MSG | Sorry, I've got to go. |
320 | SETH.MSG | You bastard! |
321 | SETH.MSG | Please hurry. Only the gods know what they are doing to her. |
322 | SETH.MSG | I wish you'd save Tandi first, stranger, but, if you're willing to help us with the radscorpions, I guess I'll show you the way. |
323 | SETH.MSG | Okay, take me to the radscorpions. |
324 | SETH.MSG | I changed my mind. Good bye. |
325 | SETH.MSG | Great. I'll be back in a while, and you can take me then. |
1000 | SETH.MSG | Khans |
1001 | SETH.MSG | Garl |
1002 | SETH.MSG | Junktown |
1003 | SETH.MSG | Shady |
1004 | SETH.MSG | Hub |
1005 | SETH.MSG | Water |
1006 | SETH.MSG | Tandi |
1007 | SETH.MSG | Aradesh |
1008 | SETH.MSG | Seth |
1009 | SETH.MSG | Razlo |
1010 | SETH.MSG | Sands |
1011 | SETH.MSG | Scorpion |
1012 | SETH.MSG | Radscorpion |
1013 | SETH.MSG | Scorpions |
1014 | SETH.MSG | Radscorpions |
1100 | SETH.MSG | They are a lawless group who pretend to be some people from the far past. |
1101 | SETH.MSG | He leads the Khans. He is one of the most dangerous men that has ever set eyes on Shady Sands. He leads the raider clans with a heavy fist. |
1102 | SETH.MSG | It's 4-6 days to the southwest. Good trading occasionally, but more often than not, they try to stiff us. |
1103 | SETH.MSG | You're standing in it. |
1104 | SETH.MSG | Much farther to the south than Junktown. The Hub is the largest city I've heard about. Must be a thousand people there, at least. |
1105 | SETH.MSG | Sorry, I can't help you. |
1106 | SETH.MSG | She is the daughter of Aradesh. Some day she could lead us, but she must learn to temper her ways. |
1107 | SETH.MSG | He is the leader of our community, and a true hero. You can always find him at work in the communal hall. |
1108 | SETH.MSG | That is me. I work with Aradesh to make sure everyone is safe. |
1109 | SETH.MSG | Our Doctor. See him if you are hurt. |
1110 | SETH.MSG | You're standing in it. |
1111 | SETH.MSG | Nasty creatures with a deadly venom. |
1112 | SETH.MSG | Nasty creatures with a deadly venom. |
1113 | SETH.MSG | Nasty creatures with a deadly venom. |
1114 | SETH.MSG | Nasty creatures with a deadly venom. |
100 | SETH2.MSG | You see Seth, the guide back to Shady Sands. |
101 | SETH2.MSG | Let's hurry and get rid of these Radscorpions. |
100 | SETSCTDR.MSG | You find a crude explosive device in the doorframe. |
101 | SETSCTDR.MSG | You set off an explosive trap! |
102 | SETSCTDR.MSG | You disarm the trap. |
103 | SETSCTDR.MSG | You did not disarm the trap. |
104 | SETSCTDR.MSG | You accidentally set off the explosive! |
105 | SETSCTDR.MSG | You accidentally set off the explosive, because you were smart enough to find it, but not smart enough to leave it alone. |
106 | SETSCTDR.MSG | Ooof! |
107 | SETSCTDR.MSG | Aargh! |
200 | SETSCTDR.MSG | You gain |
201 | SETSCTDR.MSG | experience points for finding the secret door. |
0 | SHACK.MSG | {100}{}{This is an old shack. It is barely standing, and seems to have been looted long ago.} |
0 | SHADDESK.MSG | {100}{}{You notice a desk cluttered with papers.} |
100 | SHADYRUG.MSG | You see a tattered rug. |
100 | SHADYWST.MSG | You gain 400 experience points for returning Tandi. |
101 | SHADYWST.MSG | To the south, you see an adobe wall surrounding a peaceful- looking village. |
102 | SHADYWST.MSG | A small shack is all that remains of this area. Fortunately, your records indicate a secondary entrance to Vault-15 there. |
103 | SHADYWST.MSG | You see a small building, with a series of tents nearby. The inhabitants look dirty and mean. |
104 | SHADYWST.MSG | You come across a medium-sized town. A wall of junked cars blocks easy entrance. A hazy smoke lies low over the town. |
105 | SHADYWST.MSG | To the south you see a large city. Outlying farms surround the town. There is much life in this desert oasis. |
106 | SHADYWST.MSG | You approach a dark and broken city. Little life can be seen. A stench of death surrounds the area. |
107 | SHADYWST.MSG | A small building surrounded by a chainlink fence is to the north. Menacing guards in heavy armor patrol the area. |
108 | SHADYWST.MSG | A large crater sprawls to the north. |
109 | SHADYWST.MSG | Mutant guards can be seen to the northeast in front of a fortified location built into the side of the mountain. |
110 | SHADYWST.MSG | A large, ornate building rises into the sky. A crowd of people walks aimlessly before it. |
111 | SHADYWST.MSG | You can see a warehouse to the north, with a moat of glowing goo around it. |
112 | SHADYWST.MSG | A large, fortified factory, with graffiti-painted walls and threatening gun ports, looms ahead. |
113 | SHADYWST.MSG | The signs of gang activity are evident in the partially-rebuilt nightclub and tiny outposts here. |
114 | SHADYWST.MSG | In the heart of the city, a great library, fortified and restored, rises with forbidding yet graceful presence. You feel a sense of peace. |
115 | SHADYWST.MSG | A fenced village, patrolled by guards, waits defiantly to the south. |
116 | SHADYWST.MSG | You see a giant footprint in the ground. You search but find no other tracks in the area. |
117 | SHADYWST.MSG | Scorch marks and ashes cover the area. |
100 | SHARK.MSG | You see Shark. |
101 | SHARK.MSG | You see a man with filed teeth. |
102 | SHARK.MSG | You bitch! |
103 | SHARK.MSG | Hey, fresh bait! So, what brings you in to our territory, chum? Here for a little fun? At your expense, of course. |
104 | SHARK.MSG | Actually, I'm here to kick butt and chew gum . . . you can guess the rest. |
105 | SHARK.MSG | What do you do for fun around here? |
106 | SHARK.MSG | Uh, I was just leaving. Bye. |
107 | SHARK.MSG | Just stopped by for a drink and some . . . entertainment. |
108 | SHARK.MSG | Glopf! |
109 | SHARK.MSG | We beat up posers like you! |
110 | SHARK.MSG | Not so fast! Nobody just walks into our place without payin' the pain tax. |
111 | SHARK.MSG | I think you'll do. Boys, grab her. |
112 | SHARK.MSG | Let me introduce you to the tax man. He's called Mr. Sledgehammer! |
113 | SHARK.MSG | I don't think so! |
114 | SHARK.MSG | Well, for this evening's entertainment, we've decided to thrash this place! Heh. Grab what you can carry and let's see some blood run, eh? |
115 | SHARK.MSG | Think I'll just grab a brew. |
116 | SHARK.MSG | Smash and grab? Count me in! |
117 | SHARK.MSG | Not tonight, I have a headache. |
118 | SHARK.MSG | Nah, I'd rather have something to eat . . . perhaps grilled shark! |
119 | SHARK.MSG | Ah, you loser. Go run back to your momma. |
120 | SHARK.MSG | You again? Geez, some people just don't learn! |
121 | SHARK.MSG | Just stopped in for a quick drink. |
122 | SHARK.MSG | Just leaving, never mind. |
123 | SHARK.MSG | Glorpf! |
124 | SHARK.MSG | Not a bad idea. Think I'll have one myself. Of course, you always have to wash a beer down with some bloodshed! |
125 | SHARK.MSG | I thought you'd get the picture by now, to beat it. Guess I was wrong. Well, at least it'll be fun to beat you! |
100 | SHERRY.MSG | You see Sherry. |
101 | SHERRY.MSG | You see a gang member. |
103 | SHERRY.MSG | Who are you and what are you doing here? |
104 | SHERRY.MSG | I'm |
105 | SHERRY.MSG | . I'm new to this town. |
106 | SHERRY.MSG | None of your business, wench! |
107 | SHERRY.MSG | Puwah? |
108 | SHERRY.MSG | Apparently so, since everyone knows that this is the territory of the Skulz. You'd better beat it before someone decides to hurt you. |
109 | SHERRY.MSG | Bring it on! |
110 | SHERRY.MSG | Sorry, I thought this was the bathroom. Bye. |
111 | SHERRY.MSG | The Skulz? Who're they? |
112 | SHERRY.MSG | Yeah, I knew that. I'm just hangin' out. |
113 | SHERRY.MSG | Take off, you hoser, before one of us decides to tear you up. |
114 | SHERRY.MSG | Sheesh, sorry. |
115 | SHERRY.MSG | Yeah? Bring it on! |
116 | SHERRY.MSG | You sorry thing. You should run along. It's not safe here, especially for someone like you who wouldn't understand. |
117 | SHERRY.MSG | That's us! We're the meanest gang in town. Actually, we're the only gang. But nobody messes with us. |
118 | SHERRY.MSG | So you pretty much have the run of the town, eh? |
119 | SHERRY.MSG | How nice. See ya. |
120 | SHERRY.MSG | Oh. Well, you'd better not. I mean, you're not one of the Skulz, and this is our place. So, you should get lost, before Victor gets itchy. |
121 | SHERRY.MSG | Actually, I think I'll stay. |
122 | SHERRY.MSG | Who's Victor? |
123 | SHERRY.MSG | Fine, I'm out of here. |
124 | SHERRY.MSG | Fine. It's your funeral. |
125 | SHERRY.MSG | Victor's right over there. He's the meanest of us all. He likes torturing iguanas that he catches. I don't really like him, to tell the truth, but he's one of us. |
126 | SHERRY.MSG | Well, there's Victor, and Shark, who hangs out at the Skum Pitt. Vinnie, too, and a couple other guys who stop by from time to time. |
127 | SHERRY.MSG | Where's the Skum Pitt? |
128 | SHERRY.MSG | Oh, the Skum Pitt is a sleazy bar north of here, near Gizmo's casino. |
129 | SHERRY.MSG | You bet! Nobody messes with us! Well, except for Killian, but he's cool and all. He's like the sheriff man. We do whatever we want. |
130 | SHERRY.MSG | We just hang out, and sometimes we play games at Gizmo's or have some fun over at the Skum Pitt. Sometimes we do odd jobs for Gizmo or for some traveler. Victor likes stalking people, too. Come to think of it, you might want to stay away from him. |
131 | SHERRY.MSG | You work for Gizmo? What can you tell me about him? |
132 | SHERRY.MSG | So what is it that you guys do? |
133 | SHERRY.MSG | Who all is in the gang? |
134 | SHERRY.MSG | Why do you hang out with these guys? |
135 | SHERRY.MSG | We're like a family! We take care of each other. Well, except for Shark, who's always breaking things. And Victor, who looks at people funny. But Vinnie is cool. And we do stuff together. You know, we're like friends and stuff. |
136 | SHERRY.MSG | Oh, it's you again! You know, it's probably not healthy to hang out here if you're not one of the Skulz. And you're not. |
137 | SHERRY.MSG | Yeah, well, your Skulz probably couldn't knock over a sleeping Brahmin, much less take on me. |
138 | SHERRY.MSG | What have you been up to lately? |
139 | SHERRY.MSG | Really? We'll see about that! Victor! |
140 | SHERRY.MSG | Not too much, actually. There's not much to do. I mean, Shark has been causing some fights at the Skum Pitt, as usual, but what else is there to do around here? |
141 | SHERRY.MSG | Uh, not much, I guess. |
142 | SHERRY.MSG | You could always try doing something else. You must have some talents or hobbies. |
143 | SHERRY.MSG | Well, I do sort of like to draw. And Vinnie says I'm a pretty good cook. But I mean, hey, we have fun and stuff, you know? |
144 | SHERRY.MSG | I guess that's understandable. |
145 | SHERRY.MSG | But what will you do when you get older? Where will your life go? How will you make money? |
146 | SHERRY.MSG | Um, well, I never gave it much thought. I mean, Vinnie and Victor make some money and Shark occasionally does some bodyguarding for visitors here. I don't know. |
147 | SHERRY.MSG | You should probably get out while you still can. |
148 | SHERRY.MSG | Hey, lay off! You sound like Vinnie's parents used to. We all support each other, okay? So back off. |
149 | SHERRY.MSG | I guess. I never thought about it much. |
150 | SHERRY.MSG | Hi! How are you doing? It's been a while. |
151 | SHERRY.MSG | I'm all right, thanks. |
152 | SHERRY.MSG | I've been better. |
153 | SHERRY.MSG | Okay. How about you? |
154 | SHERRY.MSG | I'm sorry to hear that! Perhaps you should get a room and sleep it off. Talk to Marcelles. Oh, and here, I can fix you something to eat, if you like. |
155 | SHERRY.MSG | That would be swell, thanks. |
156 | SHERRY.MSG | No thanks, but I'll see you around. |
157 | SHERRY.MSG | Oh, I'm doing much better, thanks! I do some cooking now at the Skum Pitt and the Crash House. It gets kind of tiresome on some nights, but I do like to cook, and I get to meet all sorts of interesting people. And I get paid, too. Thanks for your help. |
158 | SHERRY.MSG | There you go. Enjoy. And I'll see you around! |
159 | SHERRY.MSG | He's this huge fat guy who runs the Casino. He wants to run Junktown, but Killian keeps him in line. He pays pretty well, though. Occasionally he hires Vinnie or Victor to deal with people for him, if they've been a problem, like one stranger who showed up here a few weeks ago. |
160 | SHERRY.MSG | You want me to turn in my friends?!? |
161 | SHERRY.MSG | Yes, I need your information. |
162 | SHERRY.MSG | Sorry. Forget I asked. |
163 | SHERRY.MSG | They have been hurting people, and they will go on hurting people unless they're stopped. You changed your life for the better. Now you have a chance to help improve the lives of others, too. |
164 | SHERRY.MSG | Hmm. Well, I mean, they are my friends. But I guess that they shouldn't be allowed to hurt people the way they do. And I guess I trust you since you helped me. All right. |
165 | SHERRY.MSG | No, I can't do that! Those are my friends! I may not be a Skul anymore, but I'm not going to turn my back on my old friends. |
100 | SID.MSG | You see Sid, Beth's assistant. |
101 | SID.MSG | Good morning. |
102 | SID.MSG | Afternoon, sir! |
103 | SID.MSG | Afternoon, ma'am! |
104 | SID.MSG | Good Evening. |
105 | SID.MSG | I know, I know . . . [whisper] she talks an awful lot doesn't she. |
106 | SID.MSG | Welcome to Beth's Weapon Shop & Rumor Mill. |
107 | SID.MSG | Beth, someone's here to see you. |
108 | SID.MSG | Welcome to Beth's Palace of Pleasure. |
109 | SID.MSG | Do you come bearing gifts? |
110 | SID.MSG | [whisper] Don't tell her anything you don't want the whole city to know. |
111 | SID.MSG | Again? |
112 | SID.MSG | Free weapons! Come and get them! |
113 | SID.MSG | Blue light special on aisle three. |
114 | SID.MSG | She's mine, don't even think of it! |
115 | SID.MSG | She likes playing hard to get. |
116 | SID.MSG | Breakfast Break. |
117 | SID.MSG | Lunch break! |
118 | SID.MSG | Good Evening. |
119 | SID.MSG | Nice blue suit, heh. 13 your lucky number? |
120 | SID.MSG | Oh, it's mysterious man! |
121 | SID.MSG | Oh, it's a mysterious woman! |
122 | SID.MSG | Do you read palms? |
123 | SID.MSG | Oh, Beth just loves leather! |
124 | SID.MSG | Hey honey, buy his leather jacket for me. |
125 | SID.MSG | Hey honey, buy her leather jacket for me. |
126 | SID.MSG | Nice spikey armor! |
127 | SID.MSG | It's camouflage, you blend so well. Wait! Where'd you go? |
128 | SID.MSG | Hey that is one sharp looking outfit. |
129 | SID.MSG | Am not! |
100 | SINK.MSG | You see a sink. |
101 | SINK.MSG | You wash your hands. |
102 | SINK.MSG | You wash your |
100 | SINTHIA.MSG | You see Sinthia, the seductive sellbaby. |
101 | SINTHIA.MSG | You see a pouty, shapely woman. |
102 | SINTHIA.MSG | Hey, darling, how you doing? |
103 | SINTHIA.MSG | Okay. Bye. |
104 | SINTHIA.MSG | Just fine, but I could be better. |
105 | SINTHIA.MSG | Uhh. |
106 | SINTHIA.MSG | Oh, baby, I understand. You gotta run home to momma. Well, come back here when you need some luvin'! |
107 | SINTHIA.MSG | Yeah, sweets, same to you. |
108 | SINTHIA.MSG | You'll find whatever, or whoever, you're looking for, honey, and that'll make you all better, I'm sure. |
109 | SINTHIA.MSG | Maybe I can help you with that. |
110 | SINTHIA.MSG | Maybe you can. How much to you charge? |
111 | SINTHIA.MSG | I wouldn't let my dog touch you. |
112 | SINTHIA.MSG | Oh, baby, if you got to ask . . . more than you can afford. Maybe next time, sugar. See you around. |
113 | SINTHIA.MSG | Oh, sugar, that's just plain disgusting. |
114 | SINTHIA.MSG | Oh, gawd, please help me. |
115 | SINTHIA.MSG | Please don't let him kill me. |
116 | SINTHIA.MSG | I'm too young to die. |
117 | SINTHIA.MSG | Oh, gawd, I'm too pretty to die. |
118 | SINTHIA.MSG | Thank you for what you did. No one ever took care of me like that before. |
119 | SINTHIA.MSG | I can really take care of you later. |
120 | SINTHIA.MSG | You're welcome. |
121 | SINTHIA.MSG | Unh. |
122 | SINTHIA.MSG | Thanks again. |
123 | SINTHIA.MSG | Is that all you can think about? Geez. Some people. |
124 | SINTHIA.MSG | I mean, my boss didn't even send some of his goons to help. You'd think for all the cash I make for that loser, he would at least live up to his part of the bargain. |
125 | SINTHIA.MSG | Who's your boss? |
126 | SINTHIA.MSG | What bargain? |
127 | SINTHIA.MSG | Gizmo, of course. He runs all the sin in this town. Killian sure as hell wouldn't put up with me or my kind. If it wasn't for the fact that I make Giz a whole hell of a lot of money, I'd have to do other things to him. |
128 | SINTHIA.MSG | And, honey, those thoughts just don't do my stomach a whole lot of good. |
129 | SINTHIA.MSG | What else does Gizmo control? |
130 | SINTHIA.MSG | You should just hang it up and move on with your life. |
131 | SINTHIA.MSG | You're telling me. But what else can I do? It seems like my life has been designed by someone else. Oh, well. A girl has to make a living. |
132 | SINTHIA.MSG | But sugar, this one's for free. |
133 | SINTHIA.MSG | Thanks again, honey. We women gotta stick together. |
134 | SINTHIA.MSG | Just about every bad thing a person could do in this town. He owns the Casino. He runs me and some of the other gals, even some little kids. I hear he is trying to take over the bar. |
135 | SINTHIA.MSG | You stay away from him, okay? Take it from me, he is not the kind of patron he wants to make you think he is. Stay away. |
136 | SINTHIA.MSG | Giz wants to take care of Killian, if you get my meaning. |
137 | SINTHIA.MSG | Why, honey, I take care of men, and they take care of me in return. Gizmo gets 25% and I supposedly get his protection. You saw how well that went, huh?" |
138 | SINTHIA.MSG | What else does Gizmo control? |
139 | SINTHIA.MSG | You feel like paying another visit to Sinthia. |
140 | SINTHIA.MSG | Maybe Sinthia would like some company . . . |
141 | SINTHIA.MSG | You shit! You killed him! Why did you have to kill him? You bastard! I can't believe you killed him. All he wanted was someone to talk to. You don't care about human life, do you? |
142 | SINTHIA.MSG | You shit! You killed him! Why did you have to kill him? You bitch! I can't believe you killed him. All he wanted was someone to talk to. You don't care about human life, do you? |
143 | SINTHIA.MSG | Just get the hell out of my room! |
144 | SINTHIA.MSG | You killed him! I can't believe you killed him. All he wanted was someone to talk to . . . |
145 | SINTHIA.MSG | He ain't dead. He's just gonna have a hurt head when he wakes up. |
146 | SINTHIA.MSG | Hnnn. |
147 | SINTHIA.MSG | Yeah, whatever. Get the hell out of my room! |
148 | SINTHIA.MSG | Oh, sorry. I though he was dead. I though you killed him. He's not such a bad guy, after all. Just a little lonely. |
149 | SINTHIA.MSG | No problem. |
150 | SINTHIA.MSG | You again. What can I help you with this time? |
151 | SINTHIA.MSG | Just stopping by to see how you are doing. |
152 | SINTHIA.MSG | I've got $40, if you got ten minutes. |
153 | SINTHIA.MSG | I need some more info on your boss. |
154 | SINTHIA.MSG | Ah, honey, I don't think so. Imagine how the children would turn out. |
155 | SINTHIA.MSG | Doing fine, thanks to you, sugar. |
156 | SINTHIA.MSG | What do you want to know, but make it short, honey, I'm on the clock. |
157 | SINTHIA.MSG | How many guards does he have? |
158 | SINTHIA.MSG | Where does he stash the money? |
159 | SINTHIA.MSG | Does he have any weaknesses? |
160 | SINTHIA.MSG | Thanks, doll, but I don't need to know anything else. |
161 | SINTHIA.MSG | Hmm. I know about eight, personally, if you get my meaning. I think he has another ten or so. |
162 | SINTHIA.MSG | Money? How would I know? He only takes my money, he doesn't show me his. I would guess that it's in his bedroom, but for all I know, he could keep it where the sun doesn't shine. And for Giz, that's a big place. |
163 | SINTHIA.MSG | Only that he thinks he doesn't have any. Well, that and he's a fat slob, who can't move for a damn. He's got to have his guards help him move around. Even then, they gotta use a little tricycle. Heh heh. |
164 | SINTHIA.MSG | Sugar, you got a date. |
165 | SINTHIA.MSG | Sure, honey, for you. |
166 | SINTHIA.MSG | I'll show you a good time. |
167 | SINTHIA.MSG | Honey, you need some more money. I like you and all, but a girl has to make a living. |
168 | SINTHIA.MSG | I reserve the right to refuse admittance, and honey, you ain't getting nowhere near me! |
169 | SINTHIA.MSG | Sinthia is asleep. |
170 | SINTHIA.MSG | Sinthia is busy. |
171 | SINTHIA.MSG | Sinthia refuses to speak with you. |
172 | SINTHIA.MSG | Sorry, honey, I don't do freaks. |
173 | SINTHIA.MSG | Take your cash, your attitude, and your small prick somewhere else! |
174 | SINTHIA.MSG | Oh, gawd, somebody help me! |
175 | SINTHIA.MSG | You gain |
176 | SINTHIA.MSG | experience for successfully rescuing Sinthia. |
100 | SKUMDOOR.MSG | The door to the Skum Pitt is locked. |
101 | SKUMDOOR.MSG | You manage to unlock the door. |
102 | SKUMDOOR.MSG | You fiddle with the door, but fail to unlock it. |
103 | SKUMDOOR.MSG | You hear something snap. Looks like the lock is jammed. |
100 | SLAPPY.MSG | You see Slappy. |
101 | SLAPPY.MSG | Boogie, Boogie, Boogie. |
102 | SLAPPY.MSG | It's a bitty spider, smashin', smashin'. |
103 | SLAPPY.MSG | Let's play Global Thermo-Nuclear War. |
104 | SLAPPY.MSG | Where's my blankie!?! |
105 | SLAPPY.MSG | Da... Da... Da... |
106 | SLAPPY.MSG | The Moon is out there. |
107 | SLAPPY.MSG | Gimme' the Sugar Baby. |
108 | SLAPPY.MSG | Oooh, pretty, pretty stuff. Why is the moon? |
109 | SLAPPY.MSG | Uh, I talked with Harold. The Deathclaw sounds pretty nasty. What can you tell me about it? |
110 | SLAPPY.MSG | Beth told me to talk to you about the Deathclaw. |
111 | SLAPPY.MSG | What do you do around here? |
112 | SLAPPY.MSG | What's your problem? |
113 | SLAPPY.MSG | Moon Big, me like Moon! |
114 | SLAPPY.MSG | All bright, it's all bright, the bright comes down, and then we are doomed. |
115 | SLAPPY.MSG | Ahh. |
116 | SLAPPY.MSG | Deathclaw, Deathclaw, Dah Dah Deathclaw. |
117 | SLAPPY.MSG | Come on, what do you know about the Deathclaw? |
118 | SLAPPY.MSG | What's your problem? |
119 | SLAPPY.MSG | Don't make me pound it out of you! |
120 | SLAPPY.MSG | Do, I, do, then you do, then we all do. |
121 | SLAPPY.MSG | No really, what do you do. |
122 | SLAPPY.MSG | You're a loony. |
123 | SLAPPY.MSG | Problems are like Soup Bowls, wide and shallow. |
124 | SLAPPY.MSG | That's more like your mind. |
125 | SLAPPY.MSG | Deathclaw scary, really scary. Looks neat though. Wanna' see it? |
126 | SLAPPY.MSG | You can take me to the Deathclaw? |
127 | SLAPPY.MSG | Hell no! |
128 | SLAPPY.MSG | Yeah, Deathclaw, Deathclaw, going to see the Deathclaw. |
129 | SLAPPY.MSG | Just shut up and take me there. |
130 | SLAPPY.MSG | Ah, nevermind. You take care, now. |
131 | SLAPPY.MSG | I do this, then I do that. You see Harold? Harold's fun, his hair falls out, falls in the wind. There it goes... wind, wind. |
132 | SLAPPY.MSG | Whatever. |
133 | SLAPPY.MSG | Pound and Pound, and Pound and Pound. |
134 | SLAPPY.MSG | Why is the wind? Why why why why why. |
135 | SLAPPY.MSG | Beth, Beth, shoo sha Beth. Like Harold, you talk Harold. Harold tell you story. Slappy help then. |
100 | SLUMMER.MSG | You see a zombie. |
101 | SLUMMER.MSG | You have committed many sins. I will pray for your redemption. |
102 | SLUMMER.MSG | Hail the Master! Hail the Holy Flame! Hail Peace and Unity! |
103 | SLUMMER.MSG | Hello my child. Why do you hold a weapon? Perhaps you need instruction in the ways of peace? |
104 | SLUMMER.MSG | Praise to the Master, that at long last I have found a place where I can put down my arms and embrace peace! |
105 | SLUMMER.MSG | Sounds good. Who would instruct me? |
106 | SLUMMER.MSG | I'm on guard duty. |
107 | SLUMMER.MSG | Sounds good to me. How about instruction and a back rub? |
108 | SLUMMER.MSG | They got any holy wine around this joint? |
109 | SLUMMER.MSG | Screw peace. The Master's making a power play, and I want a piece of the action. Where is he? |
110 | SLUMMER.MSG | You say me stupid? |
111 | SLUMMER.MSG | Hello. Nice weather, isn't it? |
112 | SLUMMER.MSG | Yeah, but there's a storm brewing. The enemies of the Cathedral are everywhere. What rumors have you heard? |
113 | SLUMMER.MSG | I've seen better. Who's in charge here? |
114 | SLUMMER.MSG | Yeah, nice weather. |
115 | SLUMMER.MSG | Nice weather if you don't mind a radioactive tan. |
116 | SLUMMER.MSG | They got any holy wine around this joint? |
117 | SLUMMER.MSG | Screw the weather. I'm here to kill the Master. Where is that punk! |
118 | SLUMMER.MSG | Yeah. Sunny. Sunny good. |
119 | SLUMMER.MSG | Hello friend. It is good to see you. Put down your weapon, you are among friends here! |
120 | SLUMMER.MSG | Sorry, it's been a tough week. So what can you tell me about this place? |
121 | SLUMMER.MSG | Sorry, but I've learned to be cautious. Who's in charge here? |
122 | SLUMMER.MSG | Friends, eh? That's odd, I've heard a lot of bad things about you. |
123 | SLUMMER.MSG | Nice to know I'm among friends here. What's up? |
124 | SLUMMER.MSG | Friends? How friendly do you want to get.. |
125 | SLUMMER.MSG | They got any holy wine around this joint? |
126 | SLUMMER.MSG | Weapon? |
127 | SLUMMER.MSG | Hello stranger. Forgive me, but you should not draw your weapon in the Cathedral. |
128 | SLUMMER.MSG | I have brought my gun into the service of the Cathedral and its Master. Do you have a problem with this? |
129 | SLUMMER.MSG | Thanks. I'll be sure to remember that. |
130 | SLUMMER.MSG | Old habit. A lot of things have tried to kill me lately. What can you tell me about this place? |
131 | SLUMMER.MSG | They got any holy wine around this joint? |
132 | SLUMMER.MSG | Weapon? |
133 | SLUMMER.MSG | Hello stranger. If you have come here to be redeemed, you are welcome here, but I would suggest you put away your weapon. |
134 | SLUMMER.MSG | I have brought my gun into the service of the Cathedral and its Master. Do you have a problem with this? |
135 | SLUMMER.MSG | Sure. Redeemed. Sounds good. |
136 | SLUMMER.MSG | Old habit. A lot of things have tried to kill me lately. What can you tell me about this place? |
137 | SLUMMER.MSG | Suggest anything you want, but if you want to keep breathing, you'll tell me what I want to know. |
138 | SLUMMER.MSG | Redeem my ass, zombie. |
139 | SLUMMER.MSG | They got any holy wine around this joint? |
140 | SLUMMER.MSG | Weapon? |
141 | SLUMMER.MSG | Hello friend! I'm so glad to see you've joined our cause! |
142 | SLUMMER.MSG | I haven't yet, though I'm interested. Aside from this Peace and Unity stuff, what are you guys all about? |
143 | SLUMMER.MSG | It had to happen. Who do I see about the initiation? |
144 | SLUMMER.MSG | I came here for instruction. Can I see the Master? |
145 | SLUMMER.MSG | Friends? How friendly do you want to get.. |
146 | SLUMMER.MSG | They got any holy wine around this joint? |
147 | SLUMMER.MSG | Raaar! The cause! Raaar!? |
148 | SLUMMER.MSG | Hello stranger. May I help you? |
149 | SLUMMER.MSG | Sure. I've heard your message, and I want to know more about you! |
150 | SLUMMER.MSG | I was looking for the person in charge of this place. |
151 | SLUMMER.MSG | This peace and unity stuff cannot be for real. |
152 | SLUMMER.MSG | Who is this Master guy? |
153 | SLUMMER.MSG | I could use a full body massage and maybe something extra. You interested? |
154 | SLUMMER.MSG | They got any holy wine around this joint? |
155 | SLUMMER.MSG | Help? Uh.. no. |
156 | SLUMMER.MSG | Forgive me stranger, but I have many duties. Please excuse me. |
157 | SLUMMER.MSG | Hail the Master! Hail Peace! Hail the Holy Flame! Hail Unity! |
158 | SLUMMER.MSG | I can go for the peace part, but why is the Master so important? |
159 | SLUMMER.MSG | I was looking for the person in charge of this place. |
160 | SLUMMER.MSG | This peace and unity stuff cannot be for real. |
161 | SLUMMER.MSG | Who is this Master guy? |
162 | SLUMMER.MSG | They got any holy wine around this joint? |
163 | SLUMMER.MSG | I would suggest that you find Brother Lasher. He is a hard man, but the Master works in mysterious ways. Farewell. |
165 | SLUMMER.MSG | But we have no guards, except for the Nightkin. What are you talking about? |
166 | SLUMMER.MSG | The Master ordered extra security. Not sure why, I think the Nightkin are enough muscle as it is. You got any idea what's going on? |
167 | SLUMMER.MSG | Someone screwed up my orders. Don't mind me. |
168 | SLUMMER.MSG | I'm not one of the Cathedral guards, I'm one of the patrols. |
169 | SLUMMER.MSG | We don't? Oh shit! |
170 | SLUMMER.MSG | I'm...ah...Oh well, nothing that can't be solved with a bullet. DIE! |
171 | SLUMMER.MSG | My apologies. Praise the Master, and have a nice day. |
172 | SLUMMER.MSG | Maybe later. |
173 | SLUMMER.MSG | I do not believe we have any. Praise the Master, I'm sure this is for the best. |
174 | SLUMMER.MSG | I'm sure it is. [Groan]. |
175 | SLUMMER.MSG | What kind of a Cathedral doesn't even have holy wine? |
176 | SLUMMER.MSG | Fine, so I'll have to kill you when I'm sober. Like now. Die, you son of a bitch! |
177 | SLUMMER.MSG | Many have tried to kill the Master, and all have failed. However, if you attempt this vile act, the Master may forgive you and find a good use for you. I shall pray for you. |
178 | SLUMMER.MSG | I was only joking. People who spend a lot of time in the Wastes have a weird sense of humor, you know. So what's happening around here? |
179 | SLUMMER.MSG | We'll see about that.. |
180 | SLUMMER.MSG | Nobody prays for my soul. But somebody better start praying for you, because I'm killing you right now! |
181 | SLUMMER.MSG | You have come to the wrong place, friend. This place is not about power. This place is about peace. |
182 | SLUMMER.MSG | I hear that our Crusade goes well. Soon we shall bring Peace and Unity to the Boneyard, and all the surrounding communities Isn't it great? |
183 | SLUMMER.MSG | Who's next on the list to receive Peace and Unity? |
184 | SLUMMER.MSG | That's rather vague. Have you heard anything else? |
185 | SLUMMER.MSG | Good. About time someone cleaned up this dump. |
186 | SLUMMER.MSG | Yes. Isn't death grand. |
187 | SLUMMER.MSG | The person that you seek is Father Morpheus. He can be found in the tower. Is that all? |
188 | SLUMMER.MSG | Is there anything I should know before I meet him? |
189 | SLUMMER.MSG | We'll see about that.. |
190 | SLUMMER.MSG | Thanks! Fresh meat at last! |
191 | SLUMMER.MSG | Is there something else on your mind, my child? |
192 | SLUMMER.MSG | Sorry, it's been a tough week. So what can you tell me about this place? |
193 | SLUMMER.MSG | I am looking for further instruction in the ways of the Cathedral. Who should I see? |
194 | SLUMMER.MSG | I was wondering who's in charge? |
195 | SLUMMER.MSG | I could use a full body massage and maybe something extra. You interested? |
196 | SLUMMER.MSG | They got any holy wine around this joint? |
197 | SLUMMER.MSG | I was wondering what you'd look like if some maniac spilt your brains all over this nice Cathedral floor. Let's find out! |
198 | SLUMMER.MSG | You have a very good sense of humor, my child. Just don't tell jokes to Brother Lasher. |
199 | SLUMMER.MSG | Are there any other servants of the Master I should watch out for? |
200 | SLUMMER.MSG | Maybe she spent a little too much time out in the Wastes? |
201 | SLUMMER.MSG | I would like to see the Master. |
202 | SLUMMER.MSG | I was wondering who's in charge? |
203 | SLUMMER.MSG | They got any holy wine around this joint? |
204 | SLUMMER.MSG | You know, that's the nicest thing anyone's said to me all day. I don't think I'll kill you after all. |
205 | SLUMMER.MSG | I fear you may have had too much sun. I hope you find healing here. Praise the Master! Praise the Holy Flame! |
206 | SLUMMER.MSG | Your words are full of such pain and hate! I pity you, my friend, but pity can be turned to joy. Seek Father Morpheus in the tower. He is a wonderful man, and can open your heart to love again. |
207 | SLUMMER.MSG | Have you never been to the Cathedral before? This is a place of Peace and Unity. This is a place where differences are forgotten and we seek a future of unity and prosperity for all. A future where the horrors that our ancestors inflicted on us can never happen again! |
208 | SLUMMER.MSG | And how do we achieve this perfect Utopia? |
209 | SLUMMER.MSG | But does free will have to be sacrificed to create Utopia? |
210 | SLUMMER.MSG | I would like to see the Master and hear what he has to say!. |
211 | SLUMMER.MSG | How can you be so sure this ain't some form of mind control? |
212 | SLUMMER.MSG | They got any holy wine around this joint? |
213 | SLUMMER.MSG | I agree. I prefer to inflict my own horrors on people. |
214 | SLUMMER.MSG | Our enemies slander us! People are so easily frightened, especially when someone tells them what to do! But since I follow the Master and the Holy Flame, I don't have to be afraid any more. The Master told me not to be afraid! |
215 | SLUMMER.MSG | And how do we achieve this perfect Utopia? |
216 | SLUMMER.MSG | Good for the Master! Any idea where I can find him? |
217 | SLUMMER.MSG | But there are rumors about mutant armies... |
218 | SLUMMER.MSG | Anyone ever tell you that you're a zombie? |
219 | SLUMMER.MSG | I agree. I prefer to inflict my own horrors on people. |
220 | SLUMMER.MSG | Just praising the Master. I never get tired of praising of the Master. Why don't you praise the Master with me, friend? |
221 | SLUMMER.MSG | Why should I praise the Master? Go on, convince me. |
222 | SLUMMER.MSG | Sure. Praise to the Master! How's that? |
223 | SLUMMER.MSG | I don't think so. |
224 | SLUMMER.MSG | Anyone ever tell you that you're a zombie? |
225 | SLUMMER.MSG | Let's praise him over a few bottles of holy wine. Praising goes a lot better when the spirit moves you.. |
226 | SLUMMER.MSG | You know, the one that's in your hand? |
227 | SLUMMER.MSG | Oh, that weapon. |
228 | SLUMMER.MSG | Um, is it loaded? |
229 | SLUMMER.MSG | I don't know much. The mind of the Master is so great.. I do know that the Children are marching north. We will take control of all of the settlements, and baptize everyone! The baptism will change us and bring us closer to God, so we can have peace and unity, and there will never be war or destruction again! |
230 | SLUMMER.MSG | And where is the baptismal font? |
231 | SLUMMER.MSG | That sounds like he's going to dump everybody in the FEV-2 Virus! |
232 | SLUMMER.MSG | What a wonderful day that's going to be! |
233 | SLUMMER.MSG | Well I've heard all I need to know. |
234 | SLUMMER.MSG | Then I better get in some destruction while I still have a chance. Die skag! |
235 | SLUMMER.MSG | Praise the Master! Peace be with you! Enjoy your stay at the Cathedral. |
236 | SLUMMER.MSG | This is a sanctuary, where those who wish to build a peaceful future can go, in order to realize their vision. |
237 | SLUMMER.MSG | And what right do you have to impose your future on everyone? |
238 | SLUMMER.MSG | But people have to leave sanctuaries and go out into the wide world. Otherwise, a sanctuary becomes a prison. |
239 | SLUMMER.MSG | Nobody wants peace. Everyone's out for numero uno, pal. Wake up! |
240 | SLUMMER.MSG | Sounds good. Who do I see to sign up? |
241 | SLUMMER.MSG | Peace? Sanctuary? You're making me ill, zombie-boy! |
242 | SLUMMER.MSG | I'm glad to hear you express an interest in peace. Talk with Father Morpheus and Brother Lasher. They can instruct you further. |
243 | SLUMMER.MSG | I'm afraid I can't help you. Only Father Morpheus communes with the Master. You can find him in the tower. |
244 | SLUMMER.MSG | Is there anything I should know before I meet him? |
245 | SLUMMER.MSG | Thanks. Be seeing you. |
246 | SLUMMER.MSG | Father Morpheus. That's a real peaceful sounding name. Who's his assistant, Brother Murder? Brother Death? Sister Kill maybe? |
247 | SLUMMER.MSG | I am more than willing to be reborn for my cause. Kill me if you must, but I will be redeemed and you will die. |
248 | SLUMMER.MSG | Kid, one way or another, you're spilling your guts right now! |
249 | SLUMMER.MSG | I'd be happy if you just shut up. You zombies are giving me a headache. |
250 | SLUMMER.MSG | You got guts, kid. I admire that. Maybe I won't kill you. |
251 | SLUMMER.MSG | I don't give a rat's ass about your soul, kid, but I'll be damned if I turn down the invitation. One martyr, coming up! |
252 | SLUMMER.MSG | Well... Uh.. Peace be with you.. I think... Farewell.. |
253 | SLUMMER.MSG | Look around you? Do you not hear the messages? How can you doubt the Master's sincerity? |
254 | SLUMMER.MSG | Nobody wants peace. Everyone's out for numero uno, pal. Wake up! |
255 | SLUMMER.MSG | It's easy to talk about peace, but what's the Master really doing? |
256 | SLUMMER.MSG | Forgive me, brother. The world is such a terrible place, and I worry about losing our freedom.. |
257 | SLUMMER.MSG | It's easy to talk about peace, but I hear terrible rumors of mutant armies.. |
258 | SLUMMER.MSG | Maybe you're right. Who do I see to sign up? |
259 | SLUMMER.MSG | Sincerity only comes out of the barrel of a gun! |
260 | SLUMMER.MSG | He is Keeper of the Holy Flame, one who strives to wipe away all divisions, all hatreds. He wields both sword and plowshare, but would rather build than destroy. Hail the Master! Hail Unity! |
261 | SLUMMER.MSG | I hear that our Crusade goes well. We are marching north, and as the Master promised, the forces of the Dark Age are no match for an army of the Enlightened. These are glorious times! Lift up your head, friend, and shout with praise! |
262 | SLUMMER.MSG | And what happens to those we defeat? Can we dispel a Dark Age with blood? With tyranny? |
263 | SLUMMER.MSG | Man, I wanna just start dancing! |
264 | SLUMMER.MSG | Well I've heard all I need to know. |
265 | SLUMMER.MSG | No thanks. I've got a sore throat. I'd rather celebrate in my own way - by killing you! |
266 | SLUMMER.MSG | I did not mean to insult you, nor to interfere in your duties. Please accept my apologies. May the Master bless you for your service. |
267 | SLUMMER.MSG | My apologies. Praise the Master, and have a nice day. |
268 | SLUMMER.MSG | Yours is a sad soul, my friend. I can only guess what horrors you've seen that makes you close your mind. Open it now, and find peace. Watch the screens, listen to Father Morpheus, and praise the Master. |
269 | SLUMMER.MSG | I know nothing, my friend, nothing! You shall have to find someone else to answer your inquiry. But it is not wise to ask about the Nightkin. |
270 | SLUMMER.MSG | Sure. No problem. |
271 | SLUMMER.MSG | Why's that? |
272 | SLUMMER.MSG | I only have one question about them. Do they scream real loud when you kill them? |
273 | SLUMMER.MSG | You know nothing? You must be stupid? |
274 | SLUMMER.MSG | Nightkin! Nightkin! Kill! |
275 | SLUMMER.MSG | This has been a wonderful talk, but I am falling behind in my praises. Farewell. Praise the Master! Praise the Holy Flame! Let us sing the sacred songs.. |
276 | SLUMMER.MSG | If you do not like it here, you can leave. Praise the Master, and have a nice day. |
277 | SLUMMER.MSG | I pity the Wastes, if that is a sample of the warped humor it breeds. I would not share it with the others. |
278 | SLUMMER.MSG | Anyone in particular I should avoid? |
279 | SLUMMER.MSG | This place must be no fun at all! |
280 | SLUMMER.MSG | Okay, I'll cut the jokes. |
281 | SLUMMER.MSG | Have you heard the one about the nuke jockey and the traveling salesman? |
282 | SLUMMER.MSG | Are you sure I can't show you what I do for laughs.. |
283 | SLUMMER.MSG | Not that I can think of. Farewell, friend. |
284 | SLUMMER.MSG | I do not believe that I can help you, my friend. Farewell, and have a nice day. Praise the Master! Praise the Holy Flame.. |
285 | SLUMMER.MSG | I can't help you with that, I'm afraid. Well, I must meditate on the glories of the Master. Please excuse me. Hail the Master! Praise the Holy Flame! |
286 | SLUMMER.MSG | Everyone here is filled with love! But it's hard for some people to express their love, and the Nightkin find it extremely hard to express it. But you shall discover this on your own. Praise the Master! Praise the Holy Flame! |
287 | SLUMMER.MSG | We must submit to the Master and the Holy Flame. When we have proven ourselves, we shall become baptized and closer to God. When all have been baptized, we shall be as one, a Unity under the Master! |
288 | SLUMMER.MSG | Tell me more about this baptism. |
289 | SLUMMER.MSG | What happens if someone doesn't want to be baptized? |
290 | SLUMMER.MSG | Sounds interesting. Mind if I look around a little more? |
291 | SLUMMER.MSG | I think you're all a bunch of zombies. |
292 | SLUMMER.MSG | There's only one Unity for mankind, and that's when we become wormfood. |
293 | SLUMMER.MSG | We have a right to survive. The ancients tried to survive and keep their freedom, and look at what they did to us! We must not make the same mistakes. Unity is the only solution. It's the only way to save what humanity has become! |
294 | SLUMMER.MSG | What do you mean what humanity has become? We're still perfectly human. |
295 | SLUMMER.MSG | Perhaps the mistake our ancestors made wasn't lack of unity. Maybe they couldn't leave other people alone. |
296 | SLUMMER.MSG | I ain't no philosopher, but I know when something's right and something's wrong, and this is wrong. |
297 | SLUMMER.MSG | Maybe you're right. |
298 | SLUMMER.MSG | Humanity ain't worth saving, and neither are you. Die, you little zombie! |
299 | SLUMMER.MSG | The Master has said that it was lack of Unity, so it must have been. Seek his high priest! Father Morpheus will correct the lies you have been told. |
300 | SLUMMER.MSG | We're not zombies! When I was a member of the Fighting Flesh street gang, I was a psychotic fool who did anything that the higher-ups told me to do! Praise to the Master that I am no longer so blind! Oh, praise the Master! Let's praise him together, shall we? |
301 | SLUMMER.MSG | I could praise him better if I knew what he was doing. |
302 | SLUMMER.MSG | Praise the Master! |
303 | SLUMMER.MSG | You praise the Master, I'm outta here. |
304 | SLUMMER.MSG | How about praising him together over some holy wine. I need a drink! |
305 | SLUMMER.MSG | I've got an even better idea. I'll praise him over your dead zombie corpse. Time to die! |
306 | SLUMMER.MSG | Isn't it wonderful that the Master would unite humans and mutants? He transcends hatred and prejudice. Can't you see, this proves that he wants what's best for everyone! |
307 | SLUMMER.MSG | I suppose the armies are sharing love and brotherhood everywhere they go.. |
308 | SLUMMER.MSG | I guess he's not doing it because mutants are more effective killers. |
309 | SLUMMER.MSG | Praise the Master! |
310 | SLUMMER.MSG | I need more proof. |
311 | SLUMMER.MSG | How about praising him together over some holy wine. I need a drink! |
312 | SLUMMER.MSG | I see it now. I'll follow the Master's example! I know what's best for you, therefore, I must kill you now! Makes perfect sense.. |
313 | SLUMMER.MSG | Open your heart. Open your mind. Listen to what people are saying, and you will find enlightenment. |
314 | SLUMMER.MSG | Perhaps there's someone who can explain things more directly. Is the Master available.. |
315 | SLUMMER.MSG | What I'm seeing are a bunch of zombies! |
316 | SLUMMER.MSG | Those ain't reasons, Those are propaganda! |
317 | SLUMMER.MSG | I think I'll just walk around and see for myself. |
318 | SLUMMER.MSG | I'd rather open a bottle of wine. Where is the booze around here? |
319 | SLUMMER.MSG | You zombies make me sick! I want to kill each and every one of you! |
320 | SLUMMER.MSG | How sad. I will pray for you. |
321 | SLUMMER.MSG | Unfortunately, I have never been privileged enough to see the baptismal font. Perhaps if I offer enough praise to the Master, I will receive a blessing. Hail the Master! Hail the Holy Flame! Hail Peace and Unity! |
322 | SLUMMER.MSG | Of course he won't. He's the Master. He would never do that to his disciples. It is his holy power through baptism, and the Holy Flame, that will transform us. The virus is an evil of the old time, which I'm sure will be cleansed. |
323 | SLUMMER.MSG | We have no desire to bring you distress. If we cannot comfort you, please find another place where you can deal with your torment. This is a place of peace. |
324 | SLUMMER.MSG | I'm outta here! |
325 | SLUMMER.MSG | I told you to shut up. Why can't you listen? |
326 | SLUMMER.MSG | I guess the only way to get peace and quiet is to kill you all! Die!! |
327 | SLUMMER.MSG | You will have to find the answer to that question yourself. Praise the Master! Praise the Holy Flame! |
328 | SLUMMER.MSG | The baptism will change us all, and bring our physical forms closer to God's own image. When we have all become God, all our differences will disappear, so we can have peace and unity at last, and there will never be war or destruction again! |
329 | SLUMMER.MSG | And where is the baptismal font? |
330 | SLUMMER.MSG | That sounds like he's going to dump everybody in the FEV-2 Virus! |
331 | SLUMMER.MSG | What a wonderful day that's going to be! |
332 | SLUMMER.MSG | Well I've heard all I need to know. |
333 | SLUMMER.MSG | Then I better get in some destruction while I still have a chance. Die asshole! |
334 | SLUMMER.MSG | Once people understand the Master and what he stands for, everyone will want to be baptized. The only people who would not wish to be baptized are the insane, and they should be put out of their misery for their own safety, poor wretched things. |
335 | SLUMMER.MSG | Aren't you surprised by the number of insane people you've encountered already? |
336 | SLUMMER.MSG | You're nuts! |
337 | SLUMMER.MSG | I think I'd better look around a little more. |
338 | SLUMMER.MSG | Yeah. Poor wretched things. Let's break out the holy wine and drink to them! |
339 | SLUMMER.MSG | Hey, if you need anyone put out of their misery - or yours - I'm available! |
340 | SLUMMER.MSG | Friend, if you look for the truth with an open mind, you will find us waiting for you. Praise the Master! I wish you well on your quest for enlightenment. |
341 | SLUMMER.MSG | We must become closer to God, mutant and human alike. I'm not sure what the Master means with this particular part of the message, but it must be true. Praise the Master, he is so wise! |
342 | SLUMMER.MSG | But if he were truly wise, would his message have any ambiguity? |
343 | SLUMMER.MSG | You're nuts! |
344 | SLUMMER.MSG | I think I'd better look around a little more. |
345 | SLUMMER.MSG | Yeah. I've got a great idea! Let's break out the holy wine and drink a toast to the master's wisdom! |
346 | SLUMMER.MSG | All the wisdom in the world won't help against a .56 caliber slug between the eyes. |
347 | SLUMMER.MSG | We're forging a world that's better for everyone. That's all. I'm sorry if you don't understand yet. I pray that someone wiser than I can change your mind. Farewell, my friend. Praise the Master! Praise Peace and Unity! |
348 | SLUMMER.MSG | The world holds many surprises, my friend, some pleasant, some unpleasant. Farewell, my friend, and praise the Master! |
0 | SMELL.MSG | {100}{}{You smell something rank ahead.} |
100 | SMITTY.MSG | You see Smitty. |
101 | SMITTY.MSG | You see a large, muscular man. |
102 | SMITTY.MSG | Good day. What can I do for you? |
103 | SMITTY.MSG | What do you want? |
104 | SMITTY.MSG | May I ask your name? |
105 | SMITTY.MSG | I need you to fix these parts for me, so that I can fix your hydroponic farms. |
106 | SMITTY.MSG | I'd like to buy something. |
107 | SMITTY.MSG | Can I ask you a few questions? |
108 | SMITTY.MSG | Nothing, thanks. See you around. |
109 | SMITTY.MSG | Uhhh . . . |
110 | SMITTY.MSG | I'd recommend that you check out Tine's store, just to one side of the gates. I don't actually sell anything here; I trade it to Tine or the Hub merchants for goods. |
111 | SMITTY.MSG | Why, everyone just calls me 'Smitty'. Probably because I'm the local blacksmith. |
112 | SMITTY.MSG | Ask away. |
113 | SMITTY.MSG | Where did you get all of your shop equipment? |
114 | SMITTY.MSG | What all do you make here? |
115 | SMITTY.MSG | Can you make guns and bullets? |
116 | SMITTY.MSG | Nothing else, thanks. |
117 | SMITTY.MSG | I'm sorry, I don't think I can help you. Try Zimmerman. |
118 | SMITTY.MSG | Sure. |
119 | SMITTY.MSG | Why, any competent blacksmith can make his own anvil! 'course, I really just sort of learned the craft by practice, but I made most of my own tools. |
120 | SMITTY.MSG | Mostly I make and repair tools and implements here. I also fix things for the Hub merchants. With the help of Miles, the chemist, I reload bullets from time to time. |
121 | SMITTY.MSG | Well, building guns and making shells takes machining, and I just don't have the tools for that. But with the help of Miles, the chemist, I can reload old brass, since I can cast bullets. |
122 | SMITTY.MSG | Yes, I can fix this. Give me some time. |
123 | SMITTY.MSG | Here you are. [Smitty hands you the fixed parts.] |
124 | SMITTY.MSG | I already fixed the parts. You need to give them to Miles now. |
125 | SMITTY.MSG | Thanks for fixin' the farms. If you ever find yourself a plasma rifle, bring it on back here. I know a few tricks that I can pull with the injectors. |
126 | SMITTY.MSG | Well, I have one right here. |
127 | SMITTY.MSG | So you found yourself a plasma rifle! |
128 | SMITTY.MSG | Hand it over and I'll take a look at it. [Smitty takes a plasma rifle from you, pulls out his tools, and starts to tinker with it.] |
129 | SMITTY.MSG | There, I think that does it. [Smitty hands you back your plasma rifle.] Try that out for size. |
130 | SMITTY.MSG | Like I said before, if you get yourself a plasma rifle and bring it back here, I can tweak it some for you. |
100 | SMONE.MSG | You see two super mutants. One looks hurt, and the other is tending him. |
101 | SMONE.MSG | Well, how do you feel now? |
102 | SMONE.MSG | [moves his shoulder] Ah, it's still a little sore. At least the bleeding stopped. |
103 | SMONE.MSG | Good, good. Keep using your medication and you should be good as new. |
104 | SMONE.MSG | Excellent. When I get my hands on that little human, I'm going to crush him. |
105 | SMONE.MSG | Excellent. When I get my hands on that little human, I'm going to crush her. |
106 | SMONE.MSG | He sure did enough damage that last time. I hope they get him soon. |
107 | SMONE.MSG | She did enough damage that last time. I hope they get her soon. |
108 | SMONE.MSG | Imagine if all of our plans were ruined because of one little human. |
109 | SMONE.MSG | [laughs] Yeah, that would be a shame. |
110 | SMONE.MSG | [chuckles] |
100 | SMPRAY.MSG | You see some mutants and children kneeling before a video screen. |
101 | SMPRAY.MSG | Pray with us for peace, child. |
102 | SMPRAY.MSG | The Unity will prevail if we are strong. Meditate on the quality of strength. |
103 | SMPRAY.MSG | Our mission to save humanity requires faith. Pray with us. |
104 | SMPRAY.MSG | Unbeliever! Blasphemer! You will be punished! |
105 | SMPRAY.MSG | We must pray to be strong. The change is almost upon us. |
106 | SMPRAY.MSG | The Unity is our future, brother. |
107 | SMPRAY.MSG | The Unity is our future, sister. |
108 | SMPRAY.MSG | I believe in the Master. His will is our salvation. |
100 | SOPHIA.MSG | You see Sophia, an instructor for the Brotherhood Initiates. |
101 | SOPHIA.MSG | Ok, does anyone have any questions? |
102 | SOPHIA.MSG | Remember to ask questions if you don't understand something. Don't be shy. |
103 | SOPHIA.MSG | Review your notes. |
104 | SOPHIA.MSG | We'll be having another test tomorrow for those of you that are on section 14. |
105 | SOPHIA.MSG | I'm sorry, but I can't talk right now. I have a class to run. |
106 | SOPHIA.MSG | I understand you have something for me. |
107 | SOPHIA.MSG | Yes. Here you are. |
108 | SOPHIA.MSG | Yes, but I don't have it with me right now. |
109 | SOPHIA.MSG | You. |
110 | SOPHIA.MSG | I'm sorry, but I have a class to run. Please don't disturb me. |
111 | SOPHIA.MSG | You shouldn't be here. Vree doesn't like to be bothered at night. This is the time we meditate. |
112 | SOPHIA.MSG | We are meditating. Please leave. Come back in the morning. |
113 | SOPHIA.MSG | Leave us. |
114 | SOPHIA.MSG | Have some respect. Don't bother someone while they're meditating. |
115 | SOPHIA.MSG | You Initiates have a lot to learn. Please leave. |
116 | SOPHIA.MSG | Don't bother me. |
117 | SOPHIA.MSG | We are not available during the night. Please see us in the morning. |
118 | SOPHIA.MSG | It's night. You should be in bed, unless you have guard duty, in which case you should be at your post. |
200 | SOPHIA.MSG | Hello Initiate. How may I help you? |
201 | SOPHIA.MSG | I understand you have something for me? |
202 | SOPHIA.MSG | Yes, here you are. |
203 | SOPHIA.MSG | Yes, but I don't have it with me right now. |
204 | SOPHIA.MSG | Me? Nope, sorry. You must have me mistaken for someone else. |
205 | SOPHIA.MSG | Uk. |
206 | SOPHIA.MSG | Thank you very much. It was nice of you to drop these off. |
207 | SOPHIA.MSG | Um, thank you. Are you okay? Well anyway, it was nice of you to drop these off. |
208 | SOPHIA.MSG | My research would have been delayed without them. It's good to see we have such a trustworthy Initiate. I knew getting an outsider wouldn't be a bad decision. If you go see Michael he will have something for you. |
301 | SOPHIA.MSG | Greetings. I have not seen you here before, are you lost? May I be of service? |
302 | SOPHIA.MSG | Uh...... |
303 | SOPHIA.MSG | Could you direct me to the library? |
304 | SOPHIA.MSG | I am looking for Vree. |
305 | SOPHIA.MSG | What is this place? |
306 | SOPHIA.MSG | If I was lost I wouldn't be asking an idiot like you for help! |
307 | SOPHIA.MSG | I can't believe the kind of people we accept as initiates these days. God help us. |
308 | SOPHIA.MSG | This is the library. Here we keep records of all technical data on weaponry and technology, and, of course, the history of the Brotherhood. |
309 | SOPHIA.MSG | I need a water-chip repaired. Can you help me? |
310 | SOPHIA.MSG | I'd like to know more about the weapons you make here. |
311 | SOPHIA.MSG | Is this the place where I would find holo-disks? |
312 | SOPHIA.MSG | Nevermind, thank you for your time. |
313 | SOPHIA.MSG | I'm looking for a big gun to improve my people-killing skills. |
314 | SOPHIA.MSG | I am Vree's assistant. Vree is over there. |
315 | SOPHIA.MSG | Thank you. |
316 | SOPHIA.MSG | What is it you do as Vree's assistant? |
317 | SOPHIA.MSG | My area of expertise is the history of the Brotherhood. It sounds like a manufacturing problem, perhaps you should ask Vree? |
318 | SOPHIA.MSG | I thought the scribes knew this kind of stuff. |
319 | SOPHIA.MSG | I'd like to know about the Brotherhood's history. |
320 | SOPHIA.MSG | Lotta help you are! |
321 | SOPHIA.MSG | OK, thanks for your help. |
322 | SOPHIA.MSG | You must speak with Vree, the head scribe, about that. I have more important things to do. |
323 | SOPHIA.MSG | I will go ask Vree. |
324 | SOPHIA.MSG | More important things to do? Like what? |
325 | SOPHIA.MSG | You don't consider the Brotherhood's weaponry to be important? |
326 | SOPHIA.MSG | We have many holo-disks here in the library. They are divided between history, technology and weapon design. |
327 | SOPHIA.MSG | I would like to see a holo-disk on your technology. |
328 | SOPHIA.MSG | I would like to see a holo-disk on weapon design. |
329 | SOPHIA.MSG | I would like to see a holo-disk on the Brotherhood's history. |
330 | SOPHIA.MSG | I was sent here to ask Vree about the history of the Brotherhood. |
331 | SOPHIA.MSG | My area of specialty is the Brotherhood's history. It seems that some people around here have forgotten the importance of our history. |
332 | SOPHIA.MSG | What can you tell me about the Brotherhood's history? |
333 | SOPHIA.MSG | What could be more important than history? |
334 | SOPHIA.MSG | Must be near your time of the month, huh? |
335 | SOPHIA.MSG | I'd like to ask somebody about weapons. |
336 | SOPHIA.MSG | Like keeping the history of the Brotherhood. It seems some people around here have forgotten just how important our history is. |
337 | SOPHIA.MSG | Vree seems to think that the research of new weaponry and the information gathered from Mutant autopsies is more important than our history. She has forgotten that our history is a vital part of our lives. It has gotten so bad that many of the new initiates don't even know who Roger Maxson is or what exactly he did for us. |
338 | SOPHIA.MSG | I'd like to learn more about the Brotherhood's history. Do you have any information you can give me? |
339 | SOPHIA.MSG | Hmmm, it looks like Vree is the person I want to talk to. Good Bye. |
341 | SOPHIA.MSG | It sounds like Vree's got the right idea! Who needs to know this garbage anyway!?! |
342 | SOPHIA.MSG | I agree that history is important, but new technology and better weapons is what I'm looking for. |
343 | SOPHIA.MSG | You need to speak with Vree about things of that nature. |
344 | SOPHIA.MSG | These are things that only Scribes and Paladins have access to. Vree may be able to help you. |
345 | SOPHIA.MSG | Thank you, I'll go ask Vree. |
346 | SOPHIA.MSG | Is there any holo-disks that I can have access to? |
347 | SOPHIA.MSG | You're obviously not the right person to be talking to. Good Bye. |
348 | SOPHIA.MSG | Well, it's good to see someone interested in our great history. Unlike others around here. Here you go. This is a disk of some of our earliest writings. |
349 | SOPHIA.MSG | Thank you. |
350 | SOPHIA.MSG | I don't care about this crap. Thanks for nothing. |
351 | SOPHIA.MSG | Our history is available to everyone. So that they may learn of our great history...Not that any one ever looks at them. |
352 | SOPHIA.MSG | I would like to see anything you have on the Brother's history. |
353 | SOPHIA.MSG | Really? I don't care either, just show me the guns. |
354 | SOPHIA.MSG | Greetings. I have not seen you here before, are you lost? May I be of service? |
355 | SOPHIA.MSG | Uh...... |
356 | SOPHIA.MSG | Could you direct me to the library? |
357 | SOPHIA.MSG | I was sent here to speak with Vree about the Brotherhood's history. |
358 | SOPHIA.MSG | If I was lost I wouldn't be asking an idiot like you for help! |
359 | SOPHIA.MSG | You didn't get far with that did you? Vree is to busy with her "experiments" to care about history any more. |
360 | SOPHIA.MSG | Well, then who can I talk to about the history of the Brotherhood? |
361 | SOPHIA.MSG | Yeah, the Brotherhood seems to be filled with idiots. |
362 | SOPHIA.MSG | Neither do I. Good Bye. |
363 | SOPHIA.MSG | I will not talk with you. |
364 | SOPHIA.MSG | How can I help you? |
365 | SOPHIA.MSG | What do you do here? |
366 | SOPHIA.MSG | Could you tell me about the Brotherhood's history. |
367 | SOPHIA.MSG | Sorry, I thought you were someone else. Good bye. |
368 | SOPHIA.MSG | I am Vree's assistant. |
369 | SOPHIA.MSG | Thank you. |
370 | SOPHIA.MSG | What is it you do as Vree's assistant? |
371 | SOPHIA.MSG | Well, it's good to see someone interested in our great history. Unlike others around here. Here you go. This is a disk of some of our earliest writings. |
372 | SOPHIA.MSG | Thank you. |
373 | SOPHIA.MSG | I don't care about this crap. Thanks for nothing. |
374 | SOPHIA.MSG | I gave you the disk with some of our early writings on it. Just load it up into your PIPBoy 2000 and you will be able to read it. |
375 | SOPHIA.MSG | Thank you. |
376 | SOPHIA.MSG | I don't care about this crap. Thanks for nothing. |
377 | SOPHIA.MSG | I don't like your attitude, and I choose not to talk to you. |
378 | SOPHIA.MSG | So be it. Good bye! |
379 | SOPHIA.MSG | I'm sorry, I was very rude and I apologize. |
380 | SOPHIA.MSG | I accept your apology. Now how can I help you? |
381 | SOPHIA.MSG | What do you do here? |
382 | SOPHIA.MSG | Could you tell me about the Brotherhood's history. |
383 | SOPHIA.MSG | Sorry, I thought you were someone else. Good bye. |
384 | SOPHIA.MSG | I am Vree's assistant. Vree is in the Learning Center. |
100 | SPECTATR.MSG | I could do that. |
101 | SPECTATR.MSG | That's easy. |
102 | SPECTATR.MSG | Let me show you how it's done. |
103 | SPECTATR.MSG | Nice. |
104 | SPECTATR.MSG | Ah, I see. |
105 | SPECTATR.MSG | Oh, not a bad move. |
106 | SPECTATR.MSG | So that's how it's done. |
107 | SPECTATR.MSG | I could never do that. |
108 | SPECTATR.MSG | Good form. |
109 | SPECTATR.MSG | Quite. |
110 | SPECTATR.MSG | Pay attention. |
111 | SPECTATR.MSG | Don't be rude. |
112 | SPECTATR.MSG | Listen. |
113 | SPECTATR.MSG | Shhhh! |
114 | SPECTATR.MSG | Please move out of my way. |
115 | SPECTATR.MSG | Thank you. |
100 | SSGUIDE.MSG | You see Katrina. She has a very pretty smile. |
101 | SSGUIDE.MSG | I am unarmed, please put your weapon away. |
102 | SSGUIDE.MSG | Hng! |
103 | SSGUIDE.MSG | Why should I? This looks like a dangerous world. |
104 | SSGUIDE.MSG | Why's that? |
105 | SSGUIDE.MSG | Maybe I will, maybe I won't. |
106 | SSGUIDE.MSG | I'll assume that means yes. |
107 | SSGUIDE.MSG | Normally, I would agree with you. It is very dangerous to travel unarmed. But this is Shady Sands, and we are a peaceful people. There is no need for weapons here. |
108 | SSGUIDE.MSG | Ok. Thanks. |
109 | SSGUIDE.MSG | If you don't put your weapon away, I will not talk with you. There are many people like me. You should only use force if the situation calls for it. |
110 | SSGUIDE.MSG | Hmm, ok. |
111 | SSGUIDE.MSG | Welcome to Shady Sands, traveler. My name is Katrina. My job is to greet strangers and help them understand our village. We find that there are fewer problems if you listen to what I have to say. |
112 | SSGUIDE.MSG | Wubba! |
113 | SSGUIDE.MSG | Tell me more about yourself. |
114 | SSGUIDE.MSG | Please help me... |
115 | SSGUIDE.MSG | I'm looking for a water-chip. Seen one? |
116 | SSGUIDE.MSG | I need help finding Tandi. |
117 | SSGUIDE.MSG | I'm dealing with your radscorpion problem. Any clues? |
118 | SSGUIDE.MSG | Thanks, maybe later. |
119 | SSGUIDE.MSG | It is a pity that you are dimwitted. We will have difficultly understanding each other. I hope the others in your Vault are not like you. |
120 | SSGUIDE.MSG | Wubba-val? |
121 | SSGUIDE.MSG | Yes, I can tell you are from a Vault. You have that look about you. I came from Vault-15, to the east. But I had to leave my home and now I live here. Hopefully you will find what you are looking for, even if it is just another place to live. I hope that your Vault did not kick you out due to your wits. I do hope there is another reason. |
122 | SSGUIDE.MSG | Hng. |
123 | SSGUIDE.MSG | You will need to find another way to get your answers, as you cannot communicate well enough. I hope that you do not hurt too many people in your journey. Please be nice to the people here, we mean you no harm. |
124 | SSGUIDE.MSG | Ahhh. |
125 | SSGUIDE.MSG | I would be happy to help you. I myself was once like you. Hopefully, my knowledge will be useful. |
126 | SSGUIDE.MSG | What should I do if I get hurt? |
127 | SSGUIDE.MSG | Where can I get some better equipment? |
128 | SSGUIDE.MSG | Tell me about this place. |
129 | SSGUIDE.MSG | Tell me about the rest of the world. |
130 | SSGUIDE.MSG | Tell me about yourself. |
131 | SSGUIDE.MSG | That's all for now, thanks. |
132 | SSGUIDE.MSG | Well, if you can't get to a doctor, you will need to heal yourself. Stimpaks are a common healing item. Use them on yourself to heal minor wounds. First Aid is a slower method, but it is always available. For major wounds, like a broken leg, you will need to use Doctor skill. |
133 | SSGUIDE.MSG | You will have to do like we do. Scavenge it, or trade for it. And if you are attacked, your foes might provide equipment, if you live long enough to loot them. We are a peaceful community, so we mostly barter or trade for the items we cannot produce. |
134 | SSGUIDE.MSG | Tell me more about bartering. |
135 | SSGUIDE.MSG | You are standing in Shady Sands. We are but a small town in a large world. We just want to be left alone. Besides some mutated animals and other creatures of the desert, only the Raiders give us trouble. Aradesh is our leader. He is in the large central house, speak to him. |
136 | SSGUIDE.MSG | I know very little of the outside world. I escaped from a Vault when it was attacked. Unfortunately, I was very hurt and do not remember much of what happened. But Dharma was watching over me, and I was found by the people of Shady Sands. I live here now. Have you spoken with Ian, yet? He is a merchant guard who was hurt. He is recovering in the guardhouse over there. [She points to the east] He is more widely travelled than I. |
137 | SSGUIDE.MSG | My life was very boring. I was raised in a Vault. I lived there for many years. Unfortunately, we were crowded and life was very bad. There was a schism, and many people left, taking with them the best equipment. Still, some of us tried to stay in the Vault. But then we were attacked. I was hurt, and I ended up here. Now I try to help people . . . |
138 | SSGUIDE.MSG | Where was this Vault of yours? |
139 | SSGUIDE.MSG | Bartering is the exchange of goods. You give me some items, and I give you items in trade. Since you initiated the barter, I will let you pick and choose what you want. But the deal must be one that I think I will like, so you will probably want to give me more valuable goods that you don't need in exchange for less expensive things that you want. And if you don't have enough items to trade, there are always caps. Bottle caps are the only common money found out here. The caps are backed by the merchants of the Hub, so you can trade them anywhere. |
140 | SSGUIDE.MSG | It was Vault-15. It is due east of here. We tried to make contact with some other Vaults, but we always failed. I think it was the raiders who attacked my fellow dwellers. Be careful! |
141 | SSGUIDE.MSG | I hope you find her. She is like a little sister to me. I think it was one of the raider groups who took her. Find out as much information about them as you can and equip yourself before you go after them. But don't be so quick to fight, even they will sometimes listen to reason... |
142 | SSGUIDE.MSG | Seth has been trying to follow the radscorpions. He claims that he even knows the way to their lair, but I think he is a little scared of going out there. His brother was seriously injured by one of the mutants, and Seth doesn't quite know what to do. |
143 | SSGUIDE.MSG | As a matter of fact, yes. My old home, Vault-15, had one. I haven't been there since I was hurt, but you might find what you are looking for there. Someone said that they tried to go to the Vault to have a look around, but it was dark and the elevator was broken. I hope you're better prepared. |
144 | SSGUIDE.MSG | Hello again. I hope you are doing well. Is there anything I can help you with? |
145 | SSGUIDE.MSG | Don't you ever go to sleep? |
146 | SSGUIDE.MSG | Well, I take catnaps when you are not around. Besides, I find the desert air very invigorating and healthy. And I never tire of looking at the stars. Can you imagine never seeing the night sky for your entire life? [She pauses and looks at you] Oh, I guess you can. |
147 | SSGUIDE.MSG | Ah, yeah. Thanks. |
148 | SSGUIDE.MSG | Is there a doctor around here? |
149 | SSGUIDE.MSG | Small places like Shady Sands would not be able to survive without the help of a healer. Our doctor, Razlo, lives in southern most house. If you are seriously hurt, see him. Try not to bother him at night. He's a pretty cranky person without his sleep. |
150 | SSGUIDE.MSG | You gain 250 experience points for the knowledge you have gained from Katrina. |
0 | SSRADSCO.MSG | {100}{}{You gain 500 experience points for stopping the Radscorpions.} |
100 | SSWELL.MSG | You see the water supply to Shady Sands. This is too little water to supply your vault. |
101 | SSWELL.MSG | You have no reason to climb down the well, but perhaps the rope will be useful climbing down holes. |
102 | SSWELL.MSG | You learn nothing more from the well. |
103 | SSWELL.MSG | You make a wish as you hear the bottle cap splash into the water. |
100 | STAPLE.MSG | You see Mrs. Stapleton, the librarian. |
101 | STAPLE.MSG | You see a middle-aged woman. |
102 | STAPLE.MSG | Hi, Welcome to the Library. I don't think I have seen you around these parts before. What might you be looking for in the way of knowledge? |
103 | STAPLE.MSG | Good to see you again. What might you be looking for today? |
104 | STAPLE.MSG | What do you have in the way of books? |
105 | STAPLE.MSG | I am looking for a Water Chip. |
106 | STAPLE.MSG | Nothing, but thanks. |
107 | STAPLE.MSG | Well, let me show you my selection. |
108 | STAPLE.MSG | Well, in my studies I have come across some references to such things. Actually I have in my posession a Holodisk that contains a certain amount of information that you might find useful. |
109 | STAPLE.MSG | A Holodisk, what is that? |
110 | STAPLE.MSG | Can I have the Holodisk? |
111 | STAPLE.MSG | A Holodisk contains information on it, but it can only be read by a certain number of electronic devices. I see that you have a PIP Boy. You can use that to decode, review, and store the information that a Holodisk contains. |
112 | STAPLE.MSG | Sounds great! Can I have the Holodisk? |
113 | STAPLE.MSG | Information is hard to come by in this day and age. I will need to charge you 750 Hub Bucks for the disk. |
114 | STAPLE.MSG | Sounds good. Here's the money. |
115 | STAPLE.MSG | Now that looks like a worn Holodisk if I've ever seen one. I'll give you 500 for it. |
116 | STAPLE.MSG | How about I take a blowtorch to this whole place instead! Huh lady?! |
117 | STAPLE.MSG | Sorry, don't have the cash. |
118 | STAPLE.MSG | I am sorry but I can only accept the full amount for the Holodisk. Please return when you have that amount. |
119 | STAPLE.MSG | I am sorry, but you wil need to keep your pyromaniacal tendencies to yourself. Please leave. |
120 | STAPLE.MSG | [Mrs Stapleton takes your money.] |
121 | STAPLE.MSG | You are right, the Disk has seen better days. Since that is the case, I will accept 500 instead of my original price. [Mrs Stapleton takes your money.] |
122 | STAPLE.MSG | Normally, I do not give in to such methods, but to protect my collection from such a threat I will give you the Disk. In exchange, I would ask that you never return here. |
123 | STAPLE.MSG | As I may have explained, you will need to use this and then access the information through your PIP Boy. [Mrs. Stapleton hands you the Holodisk] |
124 | STAPLE.MSG | You will have to excuse me, but I have research to do. |
125 | STAPLE.MSG | Ruk? |
126 | STAPLE.MSG | I'm sorry, I don't understand you. Somewhere I have a Holodisk on learning the English language, if you're intersted. |
127 | STAPLE.MSG | Goodbye. |
128 | STAPLE.MSG | Thanks. |
129 | STAPLE.MSG | Ug. |
130 | STAPLE.MSG | Do you have a set of Chemistry journals? Miles in Adytum said you might. |
131 | STAPLE.MSG | Yes, I've heard from Miles and I have the ones he's looking for. They will cost you 750 bucks. |
132 | STAPLE.MSG | Here you are, sir. Say hello to Miles for me. |
0 | STOREROM.MSG | {100}{}{This room looks particularly ransacked.} |
100 | SUPER.MSG | It's some kind of huge super mutant creature! And it has a very large gun! |
101 | SUPER.MSG | You're on Unity soil. I'd better take you in. |
102 | SUPER.MSG | Ok. |
103 | SUPER.MSG | I don't think so. |
100 | TALIUS.MSG | You see before you Talius, a member of the Followers. |
101 | TALIUS.MSG | Please depart. I am attempting to retire here. Come back during the day. |
102 | TALIUS.MSG | Greetings sister. My name is Talius. How might I assist you today? |
103 | TALIUS.MSG | Greetings brother. My name is Talius. How might I assist you today? |
104 | TALIUS.MSG | Huh? |
105 | TALIUS.MSG | Me |
106 | TALIUS.MSG | . Me |
107 | TALIUS.MSG | . |
108 | TALIUS.MSG | I am |
109 | TALIUS.MSG | . What are you doing here? |
110 | TALIUS.MSG | You can die! |
111 | TALIUS.MSG | Don't worry about me Mutie! How did you get in here? |
112 | TALIUS.MSG | Greetings to you as well. I am called |
113 | TALIUS.MSG | . How is it that you came into the realm of the Followers? |
114 | TALIUS.MSG | Can you tell me how one, of your alterations, entered the Followers? |
115 | TALIUS.MSG | I see that you are a little slow. I, too, was once of your intelligence. But, through the teachings of the Followers, I have been able to transcend my shortcomings. |
116 | TALIUS.MSG | No know. |
117 | TALIUS.MSG | Too smart. Die now. |
118 | TALIUS.MSG | I apologize. I forget myself at times. Would you like some brain help? |
119 | TALIUS.MSG | Yeah. You's! |
120 | TALIUS.MSG | You hep. You hep! |
121 | TALIUS.MSG | Here. Take these pretty pills. Make you smarter. |
122 | TALIUS.MSG | Yes, |
123 | TALIUS.MSG | . I am enthusiastic that you acknowledge your given nomenclature. How might I assist you this fine morrow? |
124 | TALIUS.MSG | Wha? |
125 | TALIUS.MSG | Brain hurt. Me kill you. Take brain. |
126 | TALIUS.MSG | I am here to assist these good people in understanding the workings of the Children of the Cathedral. |
127 | TALIUS.MSG | So you are a spy for the Children? |
128 | TALIUS.MSG | How can you know anything about the Children? |
129 | TALIUS.MSG | What can you do? You are a mutant. |
130 | TALIUS.MSG | Nay, I am no spy. Though many think as such. There is a spy within our humble abode. Yet, we are unable to ferret the spy out. |
131 | TALIUS.MSG | Then how do you help the Followers? |
132 | TALIUS.MSG | Tell me what you know about this spy. Maybe I can help. |
133 | TALIUS.MSG | Tough luck, Mutie! |
134 | TALIUS.MSG | I think I found the spy. Now I will remove the problem. |
135 | TALIUS.MSG | Once, I was as you are. But, through the interaction of the Nightkin in Necropolis, I was thrust into this state. |
136 | TALIUS.MSG | That's awful. But, tough luck. See you around. |
137 | TALIUS.MSG | Why were you in Necropolis? |
138 | TALIUS.MSG | Where were you from originally? |
139 | TALIUS.MSG | And now I will transform you once more. Rest in pieces. |
140 | TALIUS.MSG | Some time ago, I lived in a place far to the north of here. They were having a problem with the water supply and sought out people to find a way to fix it. |
141 | TALIUS.MSG | So you volunteered. |
142 | TALIUS.MSG | Where was this place? |
143 | TALIUS.MSG | Did you find a way to fix this problem? |
144 | TALIUS.MSG | But why Necropolis? |
145 | TALIUS.MSG | Yes. The overseer of the community gave me a shotgun and some shells. However, those were lost many years passed. Since I have never found anything, I could not return. |
146 | TALIUS.MSG | That's really awful. I wish there was something I could do. |
147 | TALIUS.MSG | Too bad. Gotta head out. |
148 | TALIUS.MSG | Where was this place? |
149 | TALIUS.MSG | Did you ever find a way to fix the water problem? |
150 | TALIUS.MSG | Why did you go to Necropolis? |
151 | TALIUS.MSG | There is a way in which you can help. The one who did this to me must be stopped. |
152 | TALIUS.MSG | Who is it? |
153 | TALIUS.MSG | Their leader is the head of a mutant army. What he does is take pure humans and transform them. I'm not quite sure, because I was knocked unconscious before the process. |
154 | TALIUS.MSG | I will go kill them for you then. |
155 | TALIUS.MSG | Sounds too risky for me. I'm out of here. |
156 | TALIUS.MSG | I thank you for your kindness. You do me a great service. Please, accept this as a token of good will. I purloined it from the body of a deceased renegade. |
157 | TALIUS.MSG | Be at peace then. I can understand your unease. Mayhaps another will come to help remove this threat. Good day to you. |
158 | TALIUS.MSG | The place from whence I came was in the mountains far to the north. It was a small vault in which many people lived. |
159 | TALIUS.MSG | Did you ever find a way to fix the water problem? |
160 | TALIUS.MSG | Why did you go to Necropolis? |
161 | TALIUS.MSG | What was the name of this Vault? |
162 | TALIUS.MSG | Sounds nice. I've gotta run. |
163 | TALIUS.MSG | Unfortunately, I did not. I have heard that others were sent from the vault to search for a way to fix the water pump. |
164 | TALIUS.MSG | I have heard nothing more of them. |
165 | TALIUS.MSG | Why did you go to Necropolis? |
166 | TALIUS.MSG | What was the name of this Vault? |
167 | TALIUS.MSG | Sounds nice. I've gotta run. |
168 | TALIUS.MSG | I heard from some of the other travelers that Necropolis had a way in which to produce water without much difficulty. |
169 | TALIUS.MSG | So, I went there to see what they were doing. |
170 | TALIUS.MSG | What did you find? |
171 | TALIUS.MSG | Did you kill them off? |
172 | TALIUS.MSG | Feel at home there? |
173 | TALIUS.MSG | I found a great deal of those Mutant things there. It was they who entrapped me and transformed me into my current form. |
174 | TALIUS.MSG | Apparently, they messed up, because I took on a different evolutionary course, rather than the enhanced ones. |
175 | TALIUS.MSG | Rough deal. See you around. |
176 | TALIUS.MSG | I'll be sure to watch out for them. Thanks for the info. |
177 | TALIUS.MSG | Who lead them? |
178 | TALIUS.MSG | No. I killed only some of the mutants. There was another mutant, a ghoul, named Set, who helped me take out most of them. |
179 | TALIUS.MSG | Last I knew there were only half a dozen mutants left. |
180 | TALIUS.MSG | That sounds great. Well, I will see you around. |
181 | TALIUS.MSG | The rest of them are gone now. Set is doing fine. |
182 | TALIUS.MSG | That is good news indeed to hear. I am overjoyed to hear the destruction of one evil and a town set free. Please, take this. |
183 | TALIUS.MSG | Sarcasm and slights shall not deter me my benevolent disposition. The time has come for you to depart. Good day. |
184 | TALIUS.MSG | My vault had no name. It was merely numbered 13. |
185 | TALIUS.MSG | That is where I am from. |
186 | TALIUS.MSG | Never heard of the place. |
187 | TALIUS.MSG | Thanks for the info. Now I'm going to tell those Mutants about it. |
188 | TALIUS.MSG | Really? Has the Overseer finally seen his way through to allow people to travel outside the Vault? |
189 | TALIUS.MSG | No, he is still scared of the outside world. |
190 | TALIUS.MSG | No, he fears for the safety of the dwellers. |
191 | TALIUS.MSG | Yes, he thinks everything is safe. |
192 | TALIUS.MSG | I believed as such. He always was a cautious man. I pity him his responsibility. May you fare better than myself on this fool's quest. |
193 | TALIUS.MSG | I am glad to hear that he has come to his senses to allow the people out. While it is far from safe out here, it will do good to restore the earth once more. Farewell, my friend. |
194 | TALIUS.MSG | I doubt you would have, coming from the outside world. Now, I must retire. Please be careful out there with those creatures who see to destroy. |
195 | TALIUS.MSG | Nay, I doubt you would be able to do as such. |
196 | TALIUS.MSG | Try and stop me. |
197 | TALIUS.MSG | Why do you say that? |
198 | TALIUS.MSG | Because I will stop you. |
199 | TALIUS.MSG | I know very little. The only things I know are that our scouts are the only ones who ever go over to the Children to spy on them. No one else is allowed because of the danger. |
200 | TALIUS.MSG | Then it might be a scout. I will look into that. |
201 | TALIUS.MSG | I think that it is you. Now die! |
202 | TALIUS.MSG | I wish you would have been of greater intellect. No matter, I shall dispense with you shortly. |
203 | TALIUS.MSG | All I know of the Children is that they are in league with these Nightkin, super mutants. |
204 | TALIUS.MSG | It is they who transformed me from my original state of being in Necropolis. |
205 | TALIUS.MSG | That's awful. But, tough luck. See you around. |
206 | TALIUS.MSG | Why were you in Necropolis? |
207 | TALIUS.MSG | Where were you from originally? |
208 | TALIUS.MSG | And now I will transform you once more. Rest in pieces. |
209 | TALIUS.MSG | Though I am different in appearance, I have much knowledge to impart upon those who will listen. |
210 | TALIUS.MSG | I have no time for this, I'm leaving. |
211 | TALIUS.MSG | What can you tell me? |
212 | TALIUS.MSG | Those whom the Followers and Children call Nightkin are not what they seem. They have been created by one called the Lieutenant. I believe he may follow another. |
213 | TALIUS.MSG | Some information. Well, I will be off. |
214 | TALIUS.MSG | What can you tell me about this Lieutenant? |
215 | TALIUS.MSG | There isn't much that I know about him. Last I saw him, before my untimely transformation, he was searching for pure humans. |
216 | TALIUS.MSG | I will think on this for a while. Thank you. |
217 | TALIUS.MSG | Can you hazard a hypothesis as to why this may be so? |
218 | TALIUS.MSG | As yet, I am uncertain. Perhaps another group which seeks to disrupt their ways would know. |
219 | TALIUS.MSG | Thank you. Good day. |
220 | TALIUS.MSG | I regret that I cannot tolerate insolence. Be gone. |
221 | TALIUS.MSG | My entrance into the Followers was quite simple really. It was the Followers who rescued me from the full effects of the transformation into a heinous beast. |
222 | TALIUS.MSG | I do not fully understand. Please, go on. |
223 | TALIUS.MSG | Once, I was as you are now - a pure human. But, through the intervention of Nightkin, I was taken to some place far removed from here. |
224 | TALIUS.MSG | Please, continue. |
225 | TALIUS.MSG | I was not of a state in which to observe what transpired. All I had known was that I awoke here and was tended by the good doctor. |
226 | TALIUS.MSG | I am truly sorry to hear of your predicament. I will find those who did this to you and remedy the situation. |
227 | TALIUS.MSG | I am sorry to hear of that. Alas, I am quite busy attempting to survive. Farewell. |
228 | TALIUS.MSG | Please, dispense justice upon the defouler who seeks to undermine the trust of the Followers. |
229 | TALIUS.MSG | Excellent job on removing from our midst that dissembler, Heather. |
230 | TALIUS.MSG | You see a hideous ghoul. |
231 | TALIUS.MSG | Somehow, he reminds you of someone. |
100 | TALUS.MSG | You see Talus. |
101 | TALUS.MSG | Hello, you must be the outsider initiate. Nice to meet you. What can I do for you? |
102 | TALUS.MSG | Who is the leader of your organization? |
103 | TALUS.MSG | So, are you in charge around here? |
104 | TALUS.MSG | How do I get better weapons and equipment? |
105 | TALUS.MSG | Chagga! |
106 | TALUS.MSG | That would be the council of elders. More specifically, the High Elder, Maxson. The elders make all the major decisions around here. If you need to speak with them, you'll find them on the fourth floor. |
107 | TALUS.MSG | So what do you do? |
108 | TALUS.MSG | No, we are directed by the council of elders. Maxson, the High Elder, would be the person in charge. If you need to speak with him, you'll find him on the fourth floor. |
109 | TALUS.MSG | I really need some better firepower. |
110 | TALUS.MSG | I'm the Senior Paladin, Rhombus's right-hand man. We're in charge of the Paladins and Knights. Right now I'm supervising training exercises. We're getting ready . . . for anything. |
111 | TALUS.MSG | You're getting ready for what? |
112 | TALUS.MSG | How can I get some weapons and equipment? |
113 | TALUS.MSG | There are rumors of a large force moving around in the mountains and desert. With the missing caravans and these rumors, we're just playing it safe. |
115 | TALUS.MSG | Really? Okay, thanks. |
116 | TALUS.MSG | In a hurry, are we? As an Initiate, you are entitled to a few things. I'll put in a clearance for combat armor and three orders for ammunition, bullets of your choice. Just see Michael in the next room for the supplies. |
117 | TALUS.MSG | I am very grateful, but do you by any chance have a weapon you can spare that might help my chances of survival out there? |
118 | TALUS.MSG | Thanks, what about some high-tech weapons? |
119 | TALUS.MSG | That's it? You've got to be kidding! |
120 | TALUS.MSG | I understand, but I'm really pressed for time and I really need some better firepower. |
121 | TALUS.MSG | Great! What do I have to do now? Climb the highest mountain? |
122 | TALUS.MSG | That sounds great. Why don't you start now. |
123 | TALUS.MSG | Well, I might be able to make an exception. You obviously have some good training. If you didn't you wouldn't have succeeded in that crazy quest the High Elder sent you on. |
124 | TALUS.MSG | Sometimes I don't know if he's trying to get help from the outside, or kill off the stupid. No offense. I'll tell you what. I'm sort of in a tight spot because the scouts I sent out a while back never returned. |
125 | TALUS.MSG | It was my idea, and I'm sort of taking some heat for it. If you can find out what happened to them, I'll make it worth your while. |
126 | TALUS.MSG | I'll think about it. |
127 | TALUS.MSG | Excuse me, Initiate. Please don't brandish your weapon. Put it away unless you plan on using it. |
128 | TALUS.MSG | Holster your weapon, Initiate. You're not in a training exercise, put it away. |
129 | TALUS.MSG | Would you stop waving your weapon around like that? You should . . . oh, never mind. |
130 | TALUS.MSG | Hello again, Brother |
131 | TALUS.MSG | . How can I help you? |
132 | TALUS.MSG | Who are the important people around here? |
133 | TALUS.MSG | Could you tell me about those important people again? |
134 | TALUS.MSG | How can I get some better equipment and weapons? |
135 | TALUS.MSG | Can I get some more ammo? |
136 | TALUS.MSG | Nothing, thanks. |
137 | TALUS.MSG | I can help you with that. As an Initiate, you are entitled to a few things. I'll put in a clearance for combat armor and three orders for ammunition, bullets of your choice. |
138 | TALUS.MSG | Just see Michael in the next room for the supplies. |
139 | TALUS.MSG | What about that metal suit you're wearing? |
140 | TALUS.MSG | Thanks, what about some high-tech weapons? |
141 | TALUS.MSG | Well, we are all important, but I know who you are referring to. |
142 | TALUS.MSG | That's not a problem. You should get to know your fellow Brothers well. I know there are a lot of us, and that it can be hard for some to remember us all. |
143 | TALUS.MSG | There's Rhombus. He's our Head Paladin, also known as the Master Knight. Then there's Vree; she's the Master Scribe. And of course we cannot forget our distinguished High Elder, Maxson. |
144 | TALUS.MSG | Tell me about Rhombus. |
145 | TALUS.MSG | Tell me about Vree. |
146 | TALUS.MSG | Tell me about Maxson. |
147 | TALUS.MSG | Rhombus is my best friend, mentor, idol, and father figure all combined into one. He's a little rough, but he has to be, to be in the position he's in. |
148 | TALUS.MSG | If you ever need to talk to him, he is normally in his office . . . I mean room. That's on the other side of this level, across from the guard room. |
149 | TALUS.MSG | Of course we do. She's on the second level. Next to the learning room. |
150 | TALUS.MSG | Thanks, bye. |
151 | TALUS.MSG | Thank you. That's all I wanted to know. |
152 | TALUS.MSG | Vree is one of the most intelligent people I've ever known. I think she was born with the natural understanding of physics and chemistry. |
153 | TALUS.MSG | She spends every waking moment doing research or analyzing and reanalyzing anything she can get her hands on. If you ever need to talk to her, she can normally be found in her room, on the third floor. |
154 | TALUS.MSG | She's on the second level. Just go down to the second floor, make a left. You'll see it just past the learning room. I should get back to work. If you have any other questions just ask. |
155 | TALUS.MSG | As I said, she's on the second level. You can't miss it. It's the only other major room on the second floor besides the learning room. |
156 | TALUS.MSG | Okay, see ya. |
157 | TALUS.MSG | Maxson is one tough old man. He's the great, great grandson . . . or was it great, great, great grandson? Well, anyway. He's the descendant of one of our founding fathers. He, of course, is the High Elder. |
158 | TALUS.MSG | You've built quite a reputation for yourself. The people I've checked with hold you in high regard. I don't think you need any help, you seem quite capable. However, if you help me with a little problem, I might be able to reward you with something. |
159 | TALUS.MSG | Thanks a lot, bye. |
160 | TALUS.MSG | That's it, thanks. |
161 | TALUS.MSG | You're getting on my nerves, little one. What do you want now? |
162 | TALUS.MSG | Nothing, just wanted to hear your pleasant voice. |
163 | TALUS.MSG | Sorry, didn't see you there. |
164 | TALUS.MSG | Cha Toh Weh Lo! |
165 | TALUS.MSG | Ug. |
166 | TALUS.MSG | Stop wasting my time! |
167 | TALUS.MSG | How did you get in here? Get out of my sight. |
168 | TALUS.MSG | I can give you a little more ammunition if you really need it. I'll have it authorized by the time you can talk to Michael. |
169 | TALUS.MSG | I just gave you some. You should learn to be more conservative with your ammunition. |
170 | TALUS.MSG | Sorry, you've had more than your share for this week. You'll have to make do with what you have. We don't have an endless supply of ammunition. |
171 | TALUS.MSG | I've heard about some of the things you've done and we don't take kindly to child killers. The Elders seem to think that there's something you can offer but I don't want to have anything to do with you. |
172 | TALUS.MSG | I only killed one. |
173 | TALUS.MSG | You don't know the whole story. |
174 | TALUS.MSG | I don't have to answer to you. |
175 | TALUS.MSG | You've built quite a reputation for yourself. I don't think you need any help, you seem quite capable. However, there is something I need looking into, and I might be able to help you if you can help me. |
176 | TALUS.MSG | Sure. What's the problem? |
177 | TALUS.MSG | No thanks and thanks for nothing. |
178 | TALUS.MSG | Sorry, I can't. Thanks for the Armor, though. |
179 | TALUS.MSG | Since you were able to survive the wasteland alone, I think you're probably quite capable. However, I do have a problem that I could use some help with and I might be able to reward you for your help. |
180 | TALUS.MSG | No. I think you should leave. |
181 | TALUS.MSG | I sent one of our Initiates out to the Hub a short while back and we haven't heard back from him. If you can find out what happened to him I'd be very grateful. |
182 | TALUS.MSG | I'll check it out. |
183 | TALUS.MSG | I'll try but I can't promise anything. |
184 | TALUS.MSG | I told you to leave. |
185 | TALUS.MSG | Only? I don't think our order will be able to help you. Good day. |
186 | TALUS.MSG | I don't need to know the whole story. Good day. |
187 | TALUS.MSG | Thank you. I'll remember this and when I've seen that you've gained enough experience I might be able to give you something special from our order. |
188 | TALUS.MSG | Really? What? |
189 | TALUS.MSG | Give it to me now! |
190 | TALUS.MSG | Sounds good. Bye. |
191 | TALUS.MSG | I shouldn't say, but it's not a weapon. It's something that only the elite in our order can have, but since you are from the outside and are in greater need of it, I might be able to make an exception. |
192 | TALUS.MSG | Can't you tell me? |
193 | TALUS.MSG | Okay, bye. |
194 | TALUS.MSG | I think you probably already have an idea. Let's leave it at that. |
195 | TALUS.MSG | No, I'm not and I think you should leave, 'initiate'. |
196 | TALUS.MSG | Only Paladins wear Power Armor, someday you may earn the right to wear it. |
197 | TALUS.MSG | Thanks, what about some high-tech weapons? |
198 | TALUS.MSG | Well I see we have a bright new addition to our order after all... [Talus leers at you.] Don't get cocky with me, Initiate. I'm not in the mood nor have I the patience! |
199 | TALUS.MSG | I thought you were smarter than that. I don't have to give you anything. You're lucky I don't kick you out of here, right now. I think you should leave, before I change my mind. |
200 | TALUS.MSG | That's okay. Anything you might find would be helpful. |
201 | TALUS.MSG | Brother |
202 | TALUS.MSG | ! I've received word from Brother Jonathan. Thank you for rescuing him. |
203 | TALUS.MSG | I understand Decker's dead, you're more talented than I thought, and that's saying a lot. |
204 | TALUS.MSG | We'll make Decker pay for what he's done, you have my word on that. |
205 | TALUS.MSG | You're welcome. |
206 | TALUS.MSG | Lup? |
207 | TALUS.MSG | Hello stranger! I heard you're the one to thank for the safe return of my missing Initiate. |
208 | TALUS.MSG | I also understand that Decker's dead, you're quite an asset to our Brotherhood. |
209 | TALUS.MSG | We don't tolerate chem users around here. I suggest you see the doctor and clean yourself up. |
210 | TALUS.MSG | As for your reward, I'll give you the choice of one of the following: |
211 | TALUS.MSG | So which would you prefer? |
212 | TALUS.MSG | Rocket Launcher. |
213 | TALUS.MSG | Laser Pistol. |
214 | TALUS.MSG | Super Sledgehammer. |
215 | TALUS.MSG | Let me think about it. |
216 | TALUS.MSG | I'll key your authorization in right now. Go pick it up from Michael. |
217 | TALUS.MSG | , it is time you wore your own suit of Power Armor. This is a very special privilege for one so new to our order. Wear our Power Armor as a symbol of hope as you walk the wasteland, for someday when the world is ready we will surface and restore our battered Earth. Congratulations, you have made us all very proud. I'll send Michael the authorization. |
218 | TALUS.MSG | I see someone else already gave you your Power Suit. I was hoping to give it to you myself, but that's all right. I hope it helps you in your quest. |
219 | TALUS.MSG | Watch your form! |
220 | TALUS.MSG | Pay attention, people. |
221 | TALUS.MSG | No slacking off! |
222 | TALUS.MSG | Behave over there, or you'll find yourself on night perimeter patrol. |
223 | TALUS.MSG | Quiet, don't make me bring Rhombus in here. He'll whup all your asses. |
300 | TALUS.MSG | Please, if you need something see me in the morning. |
301 | TALUS.MSG | I'll be in the training hall come morning. Talk to me then. |
302 | TALUS.MSG | What are you doing in her. These aren't your quarters. |
303 | TALUS.MSG | Good night Initiate, talk to me in the morning. It can't be that urgent. |
304 | TALUS.MSG | I'm tired and I want to go to bed, please leave. |
305 | TALUS.MSG | Do you normally bother people in there living quarters. |
400 | TALUS.MSG | You can always... wait a minute. Look me straight in the eyes... I thought so. You should lay off the chems, they can really mess you up. If you don't watch it you'll end up like the Skags at the Hub. So what was it you needed? |
401 | TALUS.MSG | Do you have a doctor? I'm hurt. |
402 | TALUS.MSG | Do you have a doctor? |
403 | TALUS.MSG | I'm done climbing that mountain. |
404 | TALUS.MSG | Where's your doctor located? |
406 | TALUS.MSG | Hmmm, I don't know. You may have proven yourself to be an initiate but that doesn't mean we start handing over weapons to someone that might not be qualified, especially an outsider, no offense. |
407 | TALUS.MSG | Power Armor. |
408 | TALUS.MSG | You gain |
409 | TALUS.MSG | experience points for rescuing the initiate. |
100 | TANDI.MSG | You see Tandi. |
101 | TANDI.MSG | What else is around these parts? |
102 | TANDI.MSG | What's going on around here? |
103 | TANDI.MSG | Have you heard any stories from down south? |
104 | TANDI.MSG | How do you like it here? |
105 | TANDI.MSG | Well, that's about it. Thanks for your time. |
106 | TANDI.MSG | Hi! I heard there was a traveller in town, but I was kinda skeptical until I saw you. My name's Tandi, what's yours? |
107 | TANDI.MSG | My name is |
108 | TANDI.MSG | . |
109 | TANDI.MSG | The name is |
110 | TANDI.MSG | . Remember it. |
111 | TANDI.MSG | Uhhh? |
112 | TANDI.MSG | Well..how do you like our little town? Bored yet? |
113 | TANDI.MSG | It's okay. Can I ask you a few questions, though? |
114 | TANDI.MSG | Hell, yes. There's nothing to do here but watch the Brahma mate. |
115 | TANDI.MSG | I guess it's okay. |
116 | TANDI.MSG | Well, yes. It is a bit boring. |
117 | TANDI.MSG | Sure, I guess. I've never been out of here, so I don't know what help I can be. So, what'cha need? |
118 | TANDI.MSG | Yeah. Well you don't live here. There's nothing interesting to do, and believe you me, Brahma Tipping gets old real fast. |
119 | TANDI.MSG | If you're so bored, why don't you leave? |
120 | TANDI.MSG | Well, I'm sure you're exaggerating. |
121 | TANDI.MSG | It seems nice and safe here. |
123 | TANDI.MSG | Tough situation. Can I ask you a few questions, though? |
124 | TANDI.MSG | Shoot, I have to go. Good luck. |
125 | TANDI.MSG | Uh...I have to stand over here now. |
126 | TANDI.MSG | You live here all your life and see how you like it! Anything else you want to know? |
127 | TANDI.MSG | Yeah, real safe...and so boring I think my brain's going to leak out of my ear at any moment. |
128 | TANDI.MSG | Why don't you leave? |
129 | TANDI.MSG | Sorry to hear that, but I don't have much time. Can I ask you a few questions? |
130 | TANDI.MSG | Finally! Someone else who sees! Of course, you've probably been everywhere, so this must be hell for you. |
131 | TANDI.MSG | If you're so bored, why don't you leave? |
132 | TANDI.MSG | Well, I'm sure you're exaggerating. |
133 | TANDI.MSG | It seems nice and safe here. |
134 | TANDI.MSG | Junktown's to the southwest, but I don't know how far. Then there's some weird place below that called the City of Death. Oh, oh yeah there's this other place...Oh, shoot, what was that? Oh, yeah, the Hub. |
135 | TANDI.MSG | There's a bunch of cities down south. But since you're such a great traveler, I'm sure you know that already. |
136 | TANDI.MSG | Thanks. |
137 | TANDI.MSG | No problem. Anything else? |
300 | TANDI.MSG | Yeah, whatever. |
138 | TANDI.MSG | We got Rad Scorpions! I mean, I know it's not a good thing, but no one's died from the stings. And it's the closest thing to excitement we've got here! |
139 | TANDI.MSG | Nothing much, since you whomped those Rad Scorpions. Gee, I wish I could have seen that. |
140 | TANDI.MSG | Same as always. Bo-ring. |
142 | TANDI.MSG | Just stuff. |
141 | TANDI.MSG | The weirdest story I've heard is about the Death Claw. |
143 | TANDI.MSG | Thanks. |
144 | TANDI.MSG | Deathclaw? |
145 | TANDI.MSG | It's okay, I guess. I mean, it is home and all, but it's so boring! You know, I want to see the world. |
146 | TANDI.MSG | If you're so bored, why don't you leave? |
147 | TANDI.MSG | Well, I'm sure it's not that bad. |
148 | TANDI.MSG | It seems nice and safe here. |
150 | TANDI.MSG | Listen...uh...but I...uh...I-I like guys, okay? Whew! Uh, excuse me, I got stuff to do. |
149 | TANDI.MSG | I'm not that kind of girl, mister. Go find a Brahma or something. |
151 | TANDI.MSG | Well, thanks for talking. We don't get many strangers here, so it's always good to talk to new people. Well, see ya! |
152 | TANDI.MSG | 'Bye. |
153 | TANDI.MSG | Uh, listen. I have to go take care of the Brahmas. It was, uh, nice talking to ya. |
154 | TANDI.MSG | Hello again! What can I help you with now? |
155 | TANDI.MSG | Can I ask you a few more questions? |
156 | TANDI.MSG | Nothing. Goodbye. |
157 | TANDI.MSG | Uh...hey, thanks. Later. |
158 | TANDI.MSG | Hi! I was afraid that you were gone and I wasn't going to get a chance to thank you for rescuing me. Aw! That was great! Action, adventure...Anyway, if there's anything that I can do for you, you just ask. |
159 | TANDI.MSG | How about a few more questions? |
160 | TANDI.MSG | How about you and I...well, you know...get together. |
161 | TANDI.MSG | Nope, that's it, thanks. |
162 | TANDI.MSG | Dungh!! |
163 | TANDI.MSG | Who are you? What do you want? |
164 | TANDI.MSG | My name is |
165 | TANDI.MSG | , and your father sent me. |
166 | TANDI.MSG | I'm your fairy god-mother. What's it look like? |
167 | TANDI.MSG | Duh. |
168 | TANDI.MSG | Father sent you!? Are you here to get me out? |
169 | TANDI.MSG | Yes, so just sit tight. I'll get you out. |
170 | TANDI.MSG | No, he just sent me to look at you. |
171 | TANDI.MSG | Well, what's your plan? |
172 | TANDI.MSG | Just wait for the doors to open. Then run for it! |
173 | TANDI.MSG | I'm going to fight the Khan leader in exchange for your freedom. |
174 | TANDI.MSG | That's it? That's your plan. Ugh! All right. But hurry. I heard them talking and I didn't like their plans. |
175 | TANDI.MSG | You? Fight him? You got to be kidding me! [Sigh] Listen, if you come up with another plan, let me know, okay? |
176 | TANDI.MSG | Oh, aren't we the sarcastic one? Are you going to get me out, or what!? |
177 | TANDI.MSG | Yeah. Just hold on, and when you see the door open, run for it. |
178 | TANDI.MSG | I'm going to fight the Khan leader in exchange for your freedom. |
179 | TANDI.MSG | Oh, it's you again! Are you going to get me out? |
180 | TANDI.MSG | Yes, so just sit tight. I'll get you out. |
181 | TANDI.MSG | No, I'm just stopping by to say hi. |
182 | TANDI.MSG | Duh. |
183 | TANDI.MSG | Hello, anybody home? Could you get me out of here? Could you GET ME OUT OF HERE! |
184 | TANDI.MSG | This is no time to talk, we have to get out of here. |
185 | TANDI.MSG | Aradesh is my father. He's okay, as far as dad's go. |
186 | TANDI.MSG | That's me. Who else did you think it was? |
187 | TANDI.MSG | Razlo's the old guy on the east side of town. He's a pretty good doctor, though, even if he is a fossil. |
188 | TANDI.MSG | Seth's the captain of the guards. My father tried to set us up once, but he is not my type. |
189 | TANDI.MSG | Agatha's the oldest one here. We all love her, especially her stories. Go by and see her if you want a good yarn. |
190 | TANDI.MSG | Pretty bad bunch or so I've heard. My father knows more about them. He never tells me much about the outside world. |
191 | TANDI.MSG | That's where we get all our water. It's been here since before I was born. |
192 | TANDI.MSG | I've actually seen one, even if it was from far away. They're nasty creatures, with claws and a big stinger. And their poison can be deadly if it isn't treated. You should talk to my dad, Aradesh, he knows more about them. |
193 | TANDI.MSG | I heard a tale from a traveller up from the south. He said the Death Claw was a creature that killed people at night. He said no one can catch it, because it can disappear like smoke. Not that I believe it, of course. |
194 | TANDI.MSG | Junktown's a small city to the southwest. It's supposed to have pretty good trading, but my father won't even look into it. He says we need to stay 'protected'. Yeah, right. Caged is more like it. |
195 | TANDI.MSG | The Hub is supposed to be a great city to the south. I've always wanted to see it, but I've never got the chance. |
196 | TANDI.MSG | I don't know, but the guy who told me about it was really scared of it. He said that the undead walked the streets! |
197 | TANDI.MSG | I don't know. You might want to ask Seth or my father about it, though. |
198 | TANDI.MSG | Hmm...Doesn't ring a bell. |
199 | TANDI.MSG | Hm...nope. I never heard of it. |
200 | TANDI.MSG | Hey! What do you think you're doing? Put that back! |
201 | TANDI.MSG | That's it! I'm going to tell my father! |
202 | TANDI.MSG | What the hell do you think you're doing? Stop that! |
203 | TANDI.MSG | What are you doing here? You better leave before my father wakes up. |
204 | TANDI.MSG | Like I said... |
205 | TANDI.MSG | Listen, I already told you... |
206 | TANDI.MSG | Again? Hello? How many times have I have to tell you this? You have too much wax in your ears or something? |
207 | TANDI.MSG | Oh yeah, I heard of that, but you should go talk to Agatha. She'd know more than I would. |
208 | TANDI.MSG | Let's get outta here. |
301 | TANDI.MSG | Hey, what's that over there? |
302 | TANDI.MSG | I can't wait to tell people in Shady Sands about the outside world. |
303 | TANDI.MSG | You seen any more radscorpions? |
304 | TANDI.MSG | Where are we going now? |
305 | TANDI.MSG | When are we going to get there? |
980 | TANDI.MSG | I don't know. You might want to ask Seth or my father about it, though. |
981 | TANDI.MSG | Hmm...Doesn't ring a bell. |
982 | TANDI.MSG | Hm...nope. I never heard of it. |
1000 | TANDI.MSG | Aradesh |
1001 | TANDI.MSG | Tandi |
1002 | TANDI.MSG | Seth |
1003 | TANDI.MSG | Raiders |
1004 | TANDI.MSG | Well |
1005 | TANDI.MSG | Scorpions |
1006 | TANDI.MSG | Claw |
1007 | TANDI.MSG | Junktown |
1008 | TANDI.MSG | Hub |
1009 | TANDI.MSG | City |
1010 | TANDI.MSG | Scorpion |
1011 | TANDI.MSG | Khans |
1100 | TANDI.MSG | Aradesh is my father. He's okay, as far as dad's go. |
1101 | TANDI.MSG | That's me. Who else did you think it was? |
1102 | TANDI.MSG | Seth's the captain of the guards. My father tried to set us up once, but he is not my type. |
1103 | TANDI.MSG | Pretty bad bunch or so I've heard. My father knows more about them. He never tells me much about the outside world. |
1104 | TANDI.MSG | That's where we get all our water. It's been here since before I was born. |
1105 | TANDI.MSG | I've actually seen one, even if it was from far away. They're nasty creatures, with claws and a big stinger. And their poison can be deadly if it isn't treated. You should talk to my dad, Aradesh, he knows more about them. |
1106 | TANDI.MSG | I heard a tale from a traveller up from the south. He said the Death Claw was a creature that killed people at night. He said no one can catch it, because it can disappear like smoke. Not that I believe it, of course. |
1107 | TANDI.MSG | Junktown's a small city to the southwest. It's supposed to have pretty good trading, but my father won't even look into it. He says we need to stay 'protected'. Yeah, right. Caged is more like it. |
1108 | TANDI.MSG | The Hub is supposed to be a great city to the south. I've always wanted to see it, but I've never got the chance. |
1109 | TANDI.MSG | I don't know, but the guy who told me about it was really scared of it. He said that the undead walked the streets! |
1110 | TANDI.MSG | I've actually seen one, even if it was from far away. They're nasty creatures, with claws and a big stinger. And their poison can be deadly if it isn't treated. You should talk to my dad, Aradesh, he knows more about them. |
1111 | TANDI.MSG | Pretty bad bunch or so I've heard. My father knows more about them. He never tells me much about the outside world. |
100 | TAYLOR.MSG | You see a cheery man with close-cropped hair. |
101 | TAYLOR.MSG | You see the town's trader, Tine. |
102 | TAYLOR.MSG | We don't get many strangers around here. What do you want? |
103 | TAYLOR.MSG | Hello, stranger! What can I do for you today? |
104 | TAYLOR.MSG | My name's |
105 | TAYLOR.MSG | . |
106 | TAYLOR.MSG | Can I ask you about the Hub merchants? |
107 | TAYLOR.MSG | I'd like to do some trading. |
108 | TAYLOR.MSG | What's your take on Adytum? |
109 | TAYLOR.MSG | Nuthin'. |
110 | TAYLOR.MSG | Yeah, I trade with 'em. |
111 | TAYLOR.MSG | I do some trading with them from time to time. Mostly I sell bullets in exchange for food. |
112 | TAYLOR.MSG | I'm Tine. You have some business to conduct? |
113 | TAYLOR.MSG | Pleasure to meet you. I'm Tine. |
114 | TAYLOR.MSG | Great doin' business with you. Come again. |
115 | TAYLOR.MSG | Whatever. |
116 | TAYLOR.MSG | Keep in touch! |
117 | TAYLOR.MSG | What? |
118 | TAYLOR.MSG | Hello again! What can I help you with? |
119 | TAYLOR.MSG | It's a good town. Might be a little happier if the Regulators didn't keep such a tight grip on things. But hey, that's their style. |
100 | TERM.MSG | You see a highly advanced Brotherhood computer. |
101 | TERM.MSG | You are denied access to this terminal. |
102 | TERM.MSG | The lesson finishes in six hours. You feel exhausted. |
103 | TERM.MSG | You've already absorbed as much as you can. |
200 | TERM.MSG | You see a computer. You see some pieces that might be human flesh. |
201 | TERM.MSG | You fiddle with the computer for a moment, but cannot get past the security system. |
202 | TERM.MSG | This computer is functioning perfectly. |
203 | TERM.MSG | You find an interesting data file on a secret base to the north-west. |
204 | TERM.MSG | You gain |
205 | TERM.MSG | experience points for hacking into this computer. |
100 | TERRY.MSG | You see Terry. |
101 | TERRY.MSG | The water ration is passed out at night . . . Hey, you're not a ghoul! |
102 | TERRY.MSG | That's not important right now. What is important is the location of the boss. |
103 | TERRY.MSG | No, I'm not. |
104 | TERRY.MSG | Ngh. |
105 | TERRY.MSG | I'll take you to him. Here, let me give you a hand. |
106 | TERRY.MSG | I'd better take you to Harry, he'll know what to do with you. |
107 | TERRY.MSG | Hey, no talking! It disturbs my thinking. |
108 | TERRY.MSG | What time of night is it? |
109 | TERRY.MSG | The mutant ignores you. |
1000 | TERRY.MSG | Chip |
1001 | TERRY.MSG | Necropolis |
1002 | TERRY.MSG | Set |
1003 | TERRY.MSG | Watershed |
1004 | TERRY.MSG | Hall |
1005 | TERRY.MSG | Lou |
1006 | TERRY.MSG | Ghouls |
1007 | TERRY.MSG | Normals |
1100 | TERRY.MSG | I dunno. |
1101 | TERRY.MSG | Yer standin in it. |
1102 | TERRY.MSG | He's a wus. We should just wipe out him and his ghouls. |
1103 | TERRY.MSG | That's here. |
1104 | TERRY.MSG | I dunno. |
1105 | TERRY.MSG | He Harry's boss. |
1106 | TERRY.MSG | Wimpy things. |
100 | TGUARD.MSG | You see one of Shady Sands' guards. |
101 | TGUARD.MSG | Hey, I think you'd better be leaving. We don't want your kind here. |
102 | TGUARD.MSG | I can't believe that Tandi has disappeared. I hope you are going to find her. It would really hurt Aradesh if something bad happened to her. |
103 | TGUARD.MSG | Thanks for returning Tandi. It's a good sign for the future, don't you think? |
104 | TGUARD.MSG | That's a damn shame about Tandi. I hope Aradesh will be ok. |
105 | TGUARD.MSG | Welcome, stranger. We don't see your kind often. |
106 | TGUARD.MSG | Uh, thanks. Bye. |
107 | TGUARD.MSG | Why not? |
108 | TGUARD.MSG | Hnnng! |
109 | TGUARD.MSG | Not so fast! This is a small community. We don't see strangers often, and we don't really need them if you get my meaning. If you don't have a good reason to be here, you'd better just keep moving. |
110 | TGUARD.MSG | Hey, I ain't gonna hurt anybody. |
111 | TGUARD.MSG | Uh. |
112 | TGUARD.MSG | I wasn't saying that you was gonna. You'd just better leave us alone. |
113 | TGUARD.MSG | I'll try not to make trouble. |
114 | TGUARD.MSG | I'm sick and tired of your trash. Prepare to meet your maker. |
115 | TGUARD.MSG | Look, Shady Sands don't need your kind from the Hub, or Junktown, or wherever you come from. We do pretty good by ourselves. |
116 | TGUARD.MSG | The last trader from the Hub sold us a malfunctioning irrigation pump. We've had it with your dirty deals. |
117 | TGUARD.MSG | You got it all wrong. I'm not like that. |
118 | TGUARD.MSG | Yeah, right. So you say. Just don't get into any trouble, Ok? |
119 | TGUARD.MSG | No problem. |
120 | TGUARD.MSG | Yeah, whatever. |
121 | TGUARD.MSG | Well, maybe you aren't. You do seem a little different to me. I'll tell you what. You should go talk to Aradesh. He is in the center of town. |
122 | TGUARD.MSG | We don't want your kind here. Go back to wherever you came from. |
123 | TGUARD.MSG | Hey, no need for weapons. We don't look too kindly on those around here. |
124 | TGUARD.MSG | Hey, you didn't turn out to be such a bad person after all. Have a nice day. |
125 | TGUARD.MSG | I really wish you would just leave town. |
100 | THERESA.MSG | You see Theresa. |
101 | THERESA.MSG | Hello, |
102 | THERESA.MSG | . How fares your journey? |
103 | THERESA.MSG | It's going pretty well, thanks. |
104 | THERESA.MSG | Not very well. |
105 | THERESA.MSG | Hoogh! |
106 | THERESA.MSG | It's good to hear that. I knew that the outside world couldn't be as bad as everyone says. I mean, our ancestors lived outside, right? But that paranoid Overseer won't let us leave. |
107 | THERESA.MSG | The Overseer probably has his reasons. |
108 | THERESA.MSG | Actually, it's pretty bad out there. |
109 | THERESA.MSG | You're right; the outside world isn't all that bad. |
110 | THERESA.MSG | The Overseer is simply trying to protect us. The outside world is dangerous to the unprepared. |
111 | THERESA.MSG | Oh, I'm sorry to hear that. I hope that you're able to find the chip soon. |
112 | THERESA.MSG | Shouldn't be a problem. |
113 | THERESA.MSG | With all of the hazards I've been running in to, it may take some time. |
114 | THERESA.MSG | Hmm. I suppose it was too much to hope that the outside world had taught you to communicate. Oh well. |
115 | THERESA.MSG | And I suppose he chose you to go outside because he knew that you were under his thumb! He really just doesn't want to give up his control over us. |
116 | THERESA.MSG | I resent that remark! |
117 | THERESA.MSG | Actually, I think he believes that there's no reason to risk survival outside while it's still safe in here. |
118 | THERESA.MSG | Hmm. From what I've read, the outside isn't really all that dangerous. But I suppose that you would know better than I, wouldn't you? |
119 | THERESA.MSG | I knew that the outside couldn't be too bad. That's why I've been trying to convince some people to come outside with me. I think that we have a better chance of survival out there. |
120 | THERESA.MSG | What are you smoking!? |
121 | THERESA.MSG | That's probably a good idea. |
122 | THERESA.MSG | I suppose. I always figured that he just had some sort of power trip. But I guess that he wouldn't be the Overseer if he wasn't really concerned about our welfare, would he? I guess we should just wait and see if you can find the chip. |
123 | THERESA.MSG | Don't worry, I'll take care of it. |
124 | THERESA.MSG | Oh, come on! Wake up! If he thinks the outside is so dangerous, then how come he sent you out there? The man just has a control complex. You're a stupid tool and you don't even know it! |
125 | THERESA.MSG | Honestly, if he thought that the outside was that dangerous, he'd have sent a whole team with weapons and equipment, not just you. But you're his pawn, since he doesn't want anyone to realize what they're missing. |
126 | THERESA.MSG | Oh, get real! Do you really think that we can live in this Vault generation after generation? Maybe you can find a new chip, but what happens when the next thing breaks down? And the next? |
127 | THERESA.MSG | Huh. I guess you're right. |
128 | THERESA.MSG | Maybe we can't stay here forever. But rushing out into the world without preparation and without the consent of the group isn't the answer. |
129 | THERESA.MSG | A lot of us think so. That's why we're planning to take some supplies and head out in a few days. Say, do you have any advice for us? |
130 | THERESA.MSG | Sorry, I haven't really found much out there. |
131 | THERESA.MSG | You could head to this little village called Shady Sands, a few days east. They might help. |
132 | THERESA.MSG | Okay. Well, thanks. |
133 | THERESA.MSG | Oh, just go away! We don't need the help of one of the Overseer's pawns! |
134 | THERESA.MSG | Welcome to our meeting! As you have been picked by the Overseer to go outside, perhaps you can give us some advice before our move to the outdoors as well. |
135 | THERESA.MSG | Don't drink glowing water. |
136 | THERESA.MSG | Yeah . . . don't go. |
137 | THERESA.MSG | I think that your plans to leave are ill-advised. |
138 | THERESA.MSG | Hoooot! |
139 | THERESA.MSG | Thank you so much. I can see you're going to be a big help. Why don't you just leave? |
140 | THERESA.MSG | Sorry, I'm here to hear all of this. |
141 | THERESA.MSG | Fine then. |
142 | THERESA.MSG | Really? Considering our position, our lack of water, and the original purpose of this Vault, why do you think that we should stay? |
143 | THERESA.MSG | It's just a bad idea, is all. |
144 | THERESA.MSG | The outside world is too dangerous to the unprepared. It's best to have time to make proper preparations before going. The Overseer is trying to give the Vault that needed time. |
145 | THERESA.MSG | Well, considering that you have some experience with the outside, perhaps you have some valuable points to make. |
146 | THERESA.MSG | The outside is too dangerous and hostile. You wouldn't last long. |
147 | THERESA.MSG | I just need a little more time to find the water chip. |
148 | THERESA.MSG | If you can't give us good reasons why we shouldn't leave, then we're not going to wait here and die of water poisoning. Please don't get in our way. |
149 | THERESA.MSG | Sorry, folks, I can't let you do this. |
150 | THERESA.MSG | Very well. It's your choice. |
151 | THERESA.MSG | It's only a matter of time before we run out of water here. But the Vault was never meant to keep people inside forever! We have the people and the supplies to move outside now. We have a better chance. |
152 | THERESA.MSG | Outside is too dangerous. |
153 | THERESA.MSG | The Vault was made to release its inhabitants together as a group, not as a small band that will be quickly overwhelmed. |
154 | THERESA.MSG | Hmm. Perhaps you're right. There are probably other survivors out there, and they could be hostile, too. I guess we will need to wait for everyone else to be ready. |
155 | THERESA.MSG | We're well-prepared now. We have equipment and simulator training. A few hazards outside are better than dying slowly of thirst! |
156 | THERESA.MSG | Sorry, I can't let you leave now. |
157 | THERESA.MSG | Well, good luck then. |
158 | THERESA.MSG | I don't like it, but I suppose we will wait until everyone is ready to leave together. |
159 | THERESA.MSG | It's for the best. Trust me, I know what I'm talking about. |
160 | THERESA.MSG | Thank you all for coming again. |
161 | THERESA.MSG | Our plans are moving forward still. |
162 | THERESA.MSG | We are gathering more converts every week. |
163 | THERESA.MSG | Soon, we will have access to the gear we need. |
164 | THERESA.MSG | The water chip still has not been found. We must move soon. |
165 | THERESA.MSG | The Overseer cannot oppose such a large group. |
166 | THERESA.MSG | Be patient. We will only need to wait a few more weeks. |
167 | THERESA.MSG | Then, we will at last be free of the Vault and the Overseer. |
168 | THERESA.MSG | Remember to practice your outdoor skills in the simulators! |
169 | THERESA.MSG | Be well, everyone. |
170 | THERESA.MSG | Please hurry and find the water chip. We cannot wait much longer. |
171 | THERESA.MSG | Don't worry, I will. |
172 | THERESA.MSG | I didn't think you would succeed, but you did a good job. Thank you for saving us all. |
173 | THERESA.MSG | You gain 750 experience points for peacefully calming the Vault's revolutionary faction. |
174 | THERESA.MSG | Traitor! Why did you ever come back here? Now everybody will die! |
175 | THERESA.MSG | We've been over this before. Leave us alone. |
1000 | THERESA.MSG | Chip |
1001 | THERESA.MSG | Vault |
1002 | THERESA.MSG | War |
1003 | THERESA.MSG | Outside |
1004 | THERESA.MSG | Overseer |
1005 | THERESA.MSG | Water |
1006 | THERESA.MSG | Waterchip |
1100 | THERESA.MSG | Without it, we won't have drinking water. We need to end our dependency upon such equipment and become self-sufficient instead. |
1101 | THERESA.MSG | The Vault has been home for a long time, but it's time for us to make our way outside now. |
1102 | THERESA.MSG | I think that we have learned our lesson. It's time to build a new world, not worry about the old one. |
1103 | THERESA.MSG | Outside is where we should be! It's the great adventure, to start anew and to live by our own skills and wits! |
1104 | THERESA.MSG | He's lost in the past. He won't accept that it's time for us to make our own future. |
1105 | THERESA.MSG | Without it, we won't have drinking water. We need to end our dependency upon such equipment and become self-sufficient instead. |
100 | THOMAS.MSG | You see Brother Thomas. |
101 | THOMAS.MSG | Okay children. Today we will be going over some martial arts. |
102 | THOMAS.MSG | In close combat the technique you use depends on your opponents size, reach, and quickness. |
103 | THOMAS.MSG | If given the opportunity test your opponent. |
104 | THOMAS.MSG | Don't rush the attack. |
105 | THOMAS.MSG | All right my little one, try to hurt poor old gramps. |
106 | THOMAS.MSG | Ah! |
107 | THOMAS.MSG | Uhh. |
108 | THOMAS.MSG | Well that's all for now, so let's review. |
109 | THOMAS.MSG | You see how he lost his balance? |
110 | THOMAS.MSG | Overextending yourself leaves you open for a counter attack. |
111 | THOMAS.MSG | When you attack be sure not to overextend. |
112 | THOMAS.MSG | Why is overextending so bad? |
113 | THOMAS.MSG | If you have the opportunity for a kill, shouldn't you go for it? |
114 | THOMAS.MSG | That's a lot to risk your life over. |
115 | THOMAS.MSG | Overextending leaves your inside vulnerable to a counter attack and puts you off balance. |
116 | THOMAS.MSG | One little shove will land you right on your ass. |
117 | THOMAS.MSG | Okay, let's give another young punk a try at gramps. |
118 | THOMAS.MSG | Let's see if you've learned from the previous example. |
119 | THOMAS.MSG | Not bad, that last move almost got me. |
120 | THOMAS.MSG | Are you sure you want to be a Scribe Initiate? |
121 | THOMAS.MSG | Those talents would be a shame to waste. |
122 | THOMAS.MSG | We'll just keep you in reserve. Okay? |
123 | THOMAS.MSG | I'm just fooling with ya. |
124 | THOMAS.MSG | You may want to reconsider a career as a Knight. |
125 | THOMAS.MSG | Just think about it. |
126 | THOMAS.MSG | Thank you Brother Thomas. |
127 | THOMAS.MSG | I hope you all noticed how Brother Anthony did not overextend himself. |
128 | THOMAS.MSG | He also tried to use my weight and bulkiness against me. |
129 | THOMAS.MSG | Martial arts have their good and bad sides. |
130 | THOMAS.MSG | We will be learning many different styles to better understand their strengths and weaknesses. |
131 | THOMAS.MSG | Okay. Show me what you've got. |
132 | THOMAS.MSG | Very good. You lasted much longer than I thought you would. |
133 | THOMAS.MSG | You can go back to the line. |
134 | THOMAS.MSG | Well, I hope you kids were able to catch what was going on. |
135 | THOMAS.MSG | He's a natural fighter. |
136 | THOMAS.MSG | Let's have one more. |
137 | THOMAS.MSG | Pay close attention... |
138 | THOMAS.MSG | and remember to always punch through your targets. |
139 | THOMAS.MSG | Pretend your target is a few inches beyond were the impact is going to be. |
140 | THOMAS.MSG | Um, Brother Thomas? |
141 | THOMAS.MSG | Yes, my little piece of clay. |
142 | THOMAS.MSG | Shouldn't we do that for kicking too? |
143 | THOMAS.MSG | Of, course. |
144 | THOMAS.MSG | Very good. I think we'll let you live. |
145 | THOMAS.MSG | Just kidding, try to smile once in a while. |
146 | THOMAS.MSG | This isn't a life and death situation. |
147 | THOMAS.MSG | There'll be plenty of time for that later on. |
200 | THOMAS.MSG | Not bad. |
201 | THOMAS.MSG | That was pretty good. |
202 | THOMAS.MSG | Okay, you're learning. |
203 | THOMAS.MSG | Stay focused. |
204 | THOMAS.MSG | Keep your eyes on me. |
205 | THOMAS.MSG | Don't overextend. |
206 | THOMAS.MSG | Never look away from your opponent. |
207 | THOMAS.MSG | Work on your blocks. |
208 | THOMAS.MSG | Keep your center of gravity low. |
209 | THOMAS.MSG | Excellent! |
210 | THOMAS.MSG | Perfect form. |
211 | THOMAS.MSG | I'm impressed. |
300 | THOMAS.MSG | You gain 500 experience points from watching the training. |
100 | THOMAS2.MSG | You see Brother Thomas. |
101 | THOMAS2.MSG | Why, hello there. You must be the new Initiate Talus told me about. It's awfully late for a social call, what can I do for you? |
102 | THOMAS2.MSG | I need some supplies. |
103 | THOMAS2.MSG | I need training. |
104 | THOMAS2.MSG | I wanted some medical help. |
105 | THOMAS2.MSG | Nothing, sorry to bother you. |
106 | THOMAS2.MSG | Yuk Yuk? |
107 | THOMAS2.MSG | Ruh. |
108 | THOMAS2.MSG | What could you possibly want at this hour? |
109 | THOMAS2.MSG | I don't have time for this. |
110 | THOMAS2.MSG | What? Do I look like requisition man? If you don't even know who I am, why are you bothering me? Please leave! |
111 | THOMAS2.MSG | Damn it |
112 | THOMAS2.MSG | , I'm a trainer not a doctor. She's on level two. |
113 | THOMAS2.MSG | Well, why are you bothering me about it? Michael's probably asleep right now, unless Talus has him on sentry duty. Check at the supply room in the morning. |
114 | THOMAS2.MSG | Well, the Elders said no new initiate training but...sure. You seem like a nice young lad. I'd hate for something to happen to you out there, when I might have been able to help. What are you looking to train in? |
115 | THOMAS2.MSG | Well, the Elders said no new initiate training but...sure. You seem like a nice young lady. I'd hate for something to happen to you out there, when I might have been able to help. What are you looking to train in? |
118 | THOMAS2.MSG | Small guns. |
119 | THOMAS2.MSG | Big guns. |
120 | THOMAS2.MSG | Energy weapons. |
121 | THOMAS2.MSG | Unarmed combat. |
122 | THOMAS2.MSG | Melee weapons. |
123 | THOMAS2.MSG | Throwing. |
124 | THOMAS2.MSG | Nothing, sorry. |
125 | THOMAS2.MSG | Why I ought to throw you right out of my room, but I'm a nice old man. The Elders said no new initiate training but...I might be able to help. They probably didn't have you in mind when they said that. What are you looking to train in? |
126 | THOMAS2.MSG | Why hello again. Nice to see you. Don't be shy, I don't sleep very much anymore. Are you looking for some more training? What shall it be today...I mean tonight. |
127 | THOMAS2.MSG | I knew you would be back! What're you in the mood for tonight? |
128 | THOMAS2.MSG | Are you going to ask me dumb questions again? I really don't have the time. |
129 | THOMAS2.MSG | Well, you see, different caliber weapons have... |
130 | THOMAS2.MSG | After a day of intense training you feel more skilled with small guns. |
131 | THOMAS2.MSG | The... |
132 | THOMAS2.MSG | After two days of intense training you feel more skilled with big guns. |
134 | THOMAS2.MSG | After a few days of intense training you feel more skilled with energy weapons. |
135 | THOMAS2.MSG | After a day of intense training you feel more skilled in unarmed combat. |
136 | THOMAS2.MSG | After two days of intense training you feel more skilled with melee weapons. |
137 | THOMAS2.MSG | After a day of intense training you feel more skilled at throwing objects. |
138 | THOMAS2.MSG | No problem. Let me know if you change your mind. |
139 | THOMAS2.MSG | I don't know why I'm wasting my time with you. |
140 | THOMAS2.MSG | Yes? Oh, I suppose you're looking for more training. Well, I don't sleep much anymore anyhow, why not. What shall it be? |
141 | THOMAS2.MSG | Now what? More stupid questions? |
142 | THOMAS2.MSG | Oh, that's all right. As I said, I hardly ever sleep. Come back anytime. |
100 | THORNDYK.MSG | You see Thorndyke. |
101 | THORNDYK.MSG | I do not use my skills to heal my enemies. Get out of here. |
102 | THORNDYK.MSG | I have heard about you. You are a ruthless killer. I will not heal one who has harmed so many. Get out of here. |
103 | THORNDYK.MSG | Sir, I am a healer. You have no need for my services. |
104 | THORNDYK.MSG | Madam, I am a healer. You have no need for my services. |
105 | THORNDYK.MSG | Tell me about your work. |
106 | THORNDYK.MSG | What's this place about? |
107 | THORNDYK.MSG | How much do you charge for your services? |
108 | THORNDYK.MSG | Maybe later� |
109 | THORNDYK.MSG | You know, I could help drum up some business. I'm very good at hurting people! |
110 | THORNDYK.MSG | Huh? |
111 | THORNDYK.MSG | Sir, I have already given you medication. I dare not administer a second dose now. |
112 | THORNDYK.MSG | Madam, I have already given you medication. I dare not administer a second dose now. |
113 | THORNDYK.MSG | Tell me about your work. |
114 | THORNDYK.MSG | What's this place about? |
115 | THORNDYK.MSG | That's pretty sad medication. Maybe you should find something stronger? |
116 | THORNDYK.MSG | Sorry to bother you, Doc. |
117 | THORNDYK.MSG | You know, I could help drum up some business. I'm very good at hurting people! |
118 | THORNDYK.MSG | Huh? |
119 | THORNDYK.MSG | Sir, you are injured. I can treat you if you wish. I am a healer. |
120 | THORNDYK.MSG | Madam, you are injured. I can treat you if you wish. I am a healer. |
121 | THORNDYK.MSG | Tell me about your work. |
122 | THORNDYK.MSG | What's this place about? |
123 | THORNDYK.MSG | How much? |
124 | THORNDYK.MSG | Go ahead. |
125 | THORNDYK.MSG | No thanks. |
126 | THORNDYK.MSG | I hate doctors! |
127 | THORNDYK.MSG | Oooo! Owwwww! |
128 | THORNDYK.MSG | Rarrrr!!! |
129 | THORNDYK.MSG | Sir, you are seriously injured. I strongly recommend that you permit me to treat you. I am a healer. |
130 | THORNDYK.MSG | Madam, you are seriously injured. I strongly recommend that you permit me to treat you. I am a healer. |
131 | THORNDYK.MSG | Tell me about your work. |
132 | THORNDYK.MSG | What's this place about? |
133 | THORNDYK.MSG | How much? |
134 | THORNDYK.MSG | No thanks. |
135 | THORNDYK.MSG | I hate doctors! |
136 | THORNDYK.MSG | Oooo! Owwwww! |
137 | THORNDYK.MSG | Rarrrr!!! |
138 | THORNDYK.MSG | The Holy Flame commands that I heal people. Its wisdom is incontrovertible, so I obey. I have already learned much about the world beyond the Cathedral. |
139 | THORNDYK.MSG | Tell me about the Cathedral. |
140 | THORNDYK.MSG | What have you learned? |
141 | THORNDYK.MSG | What's this place about? |
142 | THORNDYK.MSG | Sorry to bother you, Doc. |
143 | THORNDYK.MSG | That must be some flame! |
144 | THORNDYK.MSG | Sir, forgive me, but I have no patience for long conversation. There are other people who may instruct you better than I. Please, excuse me. |
145 | THORNDYK.MSG | Madam, forgive me, but I have no patience for long conversation. There are other people who may instruct you better than I. Please, excuse me. |
146 | THORNDYK.MSG | For me, sir, it is a place to practice the gift of healing. For others, it is a place where stray souls may be gathered and put on a productive path. Forgive me, but I have no patience for long conversation. There are other people who may instruct you better than I. Please excuse me. |
147 | THORNDYK.MSG | For me, madam, it is a place to practice the gift of healing. For others, it is a place where stray souls may be gathered and put on a productive path. Forgive me, but I have no patience for long conversation. There are other people who may instruct you better than I. Please excuse me. |
148 | THORNDYK.MSG | There were a few wise ones among the ancients who believed virtue is its own reward. That is my belief as well. Perhaps if more people shared this opinion, there would have been no need for the Holy Flame� Forgive me, but I have no patience for long conversation. There are other people who may instruct you better than I. Please excuse me. |
149 | THORNDYK.MSG | Farewell. Should you need me, I will be here. I do hope that you will never need to meet me again. |
150 | THORNDYK.MSG | This is a service, not a business. And your talent is not one which I would brag about. Now please excuse me. |
151 | THORNDYK.MSG | Alas, your injuries may be beyond my ability to cure. It is said that the Holy Flame can guide those who are cursed with idiocy and lead them to redemption; I shall pray for you. |
152 | THORNDYK.MSG | You are injured. Save the casual conversation for later� Please let me heal you� |
153 | THORNDYK.MSG | Not much for bedside manner, are you Doc? |
154 | THORNDYK.MSG | I'd really like to know about this. |
155 | THORNDYK.MSG | How much do you charge? |
156 | THORNDYK.MSG | Go ahead. |
157 | THORNDYK.MSG | No thanks. |
158 | THORNDYK.MSG | I hate doctors! |
159 | THORNDYK.MSG | I am a healer, not a moneylender. The Cathedral sees to my needs, so I might see to the needs of others. Now, let me see to your injury, shall we? |
160 | THORNDYK.MSG | Go ahead. |
161 | THORNDYK.MSG | Very good. |
162 | THORNDYK.MSG | Forget it. If you were any more of a quack, you'd be swimming in a pond. |
163 | THORNDYK.MSG | I hate doctors! |
164 | THORNDYK.MSG | I recommend a few days of bedrest, not that anyone ever takes my advice. Now, get out of here. |
165 | THORNDYK.MSG | Your choice. I will be here if you change your mind. |
166 | THORNDYK.MSG | [Smiles.] Terrible people. I sympathize entirely. [Smile fades] I will be here if you change your mind. You are excused. |
167 | THORNDYK.MSG | I'll take that as a yes. Please don't kill me . . . |
168 | THORNDYK.MSG | OWWWWWW!! [SNARL!] |
169 | THORNDYK.MSG | Poor creature. A beast with your low intellect would be a challenge even for the healing powers of the Holy Flame. Get out of here� |
170 | THORNDYK.MSG | I'll take that as a "no". You are excus... uh� You go now. Go! |
171 | THORNDYK.MSG | It's a very beautiful place, although a little overcrowded these days. It's far to the south of us. We faithful gather to praise our master, the Holy Flame, and to pray for peace and Unity. Now, if that will be all� |
172 | THORNDYK.MSG | Tell me about peace and Unity� |
173 | THORNDYK.MSG | Where exactly is this place? |
174 | THORNDYK.MSG | So what's causing the overcrowding? |
175 | THORNDYK.MSG | I hate doctors! |
176 | THORNDYK.MSG | I have learned we are a spiteful, violent and stupid species, unworthy of the Holy Flame. I have seen greed and evil everywhere. And unless we do something drastic, we shall be burned by Holy Flame again� |
177 | THORNDYK.MSG | Tell me more about the Holy Flame . . . |
178 | THORNDYK.MSG | Your religion bites the Bone, pal! |
179 | THORNDYK.MSG | How many religions have promised that people will burn? |
180 | THORNDYK.MSG | Define "drastic" for me. |
181 | THORNDYK.MSG | I hate doctors! |
182 | THORNDYK.MSG | It is indeed, but there are others here who can expound on its glories far more eloquently than I. Good-bye. |
183 | THORNDYK.MSG | You are breaking my concentration! Do you wish to be healed or not? |
184 | THORNDYK.MSG | What are you getting so upset about? |
185 | THORNDYK.MSG | You don't look like you have much concentration to begin with! |
186 | THORNDYK.MSG | Go ahead. |
187 | THORNDYK.MSG | No thanks. |
188 | THORNDYK.MSG | I hate doctors! |
189 | THORNDYK.MSG | Peace is, as ever, forged by war and hardship, as is unity. Alas, my gifts will be needed in the days to come. |
190 | THORNDYK.MSG | Tell me about the war? |
191 | THORNDYK.MSG | Is Unity worth the price? |
192 | THORNDYK.MSG | Why does everyone think war is the answer to peace? |
193 | THORNDYK.MSG | Let me get this right. You're serving a religion that's planning death and destruction, and you don't have a problem with this? You're an idiot! |
194 | THORNDYK.MSG | The old world was filled with evil and decadence. The Holy Flame destroyed it. We can either fear the Holy Flame, or worship it and attempt to understand it. The Children have chosen understanding. Although we do not wish to see the Holy Flame unleashed again. |
195 | THORNDYK.MSG | How do you know what the old world was like? |
196 | THORNDYK.MSG | Worship? The Bomb? What's so great about a bomb? |
197 | THORNDYK.MSG | If the Holy Flame is so great, why don't you want to see it all the time? |
198 | THORNDYK.MSG | Let me get this straight. In order to understand something, you have to worship it? |
199 | THORNDYK.MSG | You people are nuts! |
200 | THORNDYK.MSG | When I ask someone to do something, I do not expect to be ignored. If you choose to ignore my wishes, I can ignore your injuries. Good-bye. |
201 | THORNDYK.MSG | Who the Hell do you think you are? Get out of my sight, you little thug! |
202 | THORNDYK.MSG | You've pried enough information from me for one day. Good bye, sir. |
203 | THORNDYK.MSG | You've pried enough information from me for one day. Good bye, madam. |
204 | THORNDYK.MSG | The Holy Flame is a metaphor for the death of the old world and the beginning of the new. It is the power of life and death. What is more worthy of worship than that? |
205 | THORNDYK.MSG | My gun has the power of life and death, but you don't see a screwball cult worshipping that! |
206 | THORNDYK.MSG | Maybe you're right. I'll have to think about it. |
207 | THORNDYK.MSG | Uh, well there's food, and sex, and a big gun� I can think of lots of things I'd rather worship! |
208 | THORNDYK.MSG | You don't get out much, do you? |
209 | THORNDYK.MSG | You're not very convincing, Doc. |
210 | THORNDYK.MSG | This debate has become tiresome. Please leave me. |
211 | THORNDYK.MSG | I still remember your insults, sir. You can rot in the Glow before I treat you. |
212 | THORNDYK.MSG | I still remember your insults, madam. You can rot in the Glow before I treat you. |
213 | THORNDYK.MSG | Mother Jain wishes that no one speaks with you. Good bye. |
100 | THSUPMUT.MSG | You see Therax, a Thinker Nightkin. |
101 | THSUPMUT.MSG | You see Justin, a Thinker Nightkin. |
102 | THSUPMUT.MSG | You see Sereine, a Thinker Nightkin. |
103 | THSUPMUT.MSG | You see Dolkarn, a Thinker Nightkin. |
104 | THSUPMUT.MSG | You see Hort, a Thinker Nightkin. |
105 | THSUPMUT.MSG | You see Chris, a Thinker Nightkin. |
106 | THSUPMUT.MSG | You see Jaunita, a Thinker Nightkin. |
107 | THSUPMUT.MSG | You see Lesley, a Thinker Nightkin. |
108 | THSUPMUT.MSG | You see Renfield, a Thinker Nightkin. |
109 | THSUPMUT.MSG | You see Timothy, a Thinker Nightkin. |
110 | THSUPMUT.MSG | Welcome Oh Punt One. You are just in time to help us. |
111 | THSUPMUT.MSG | Huh? |
112 | THSUPMUT.MSG | Sure. Not a problem |
113 | THSUPMUT.MSG | Sorry. Much too busy. |
114 | THSUPMUT.MSG | Why would I wish to assist you? |
115 | THSUPMUT.MSG | No matter simple one. Come with me, and I shall take you to the job. |
116 | THSUPMUT.MSG | That was not a request. Your presence will be made. |
117 | THSUPMUT.MSG | Are you not the one who seeks to bring peace to the wastelands? |
118 | THSUPMUT.MSG | Yes, however, I don't see how in aiding you how that will happen. |
119 | THSUPMUT.MSG | No. I prefer mass destruction. |
120 | THSUPMUT.MSG | We believe that if everyone, mutants and humans, could learn to work together, then a great many problems could be resolved. |
121 | THSUPMUT.MSG | Sounds promising. Count me in. |
122 | THSUPMUT.MSG | Forget it. |
123 | THSUPMUT.MSG | Something doesn't sound right about this. |
124 | THSUPMUT.MSG | Everything is perfectly fine. Perhaps it is the limited scope of your cranium which deters your advancement in thought. |
125 | THSUPMUT.MSG | You are probably correct. Count me in. |
126 | THSUPMUT.MSG | Mayhaps. Let me inspect your skull. |
127 | THSUPMUT.MSG | If that is your desire, then you shall have your fill. |
128 | THSUPMUT.MSG | Welcome back. You shall now assist us. |
0 | THUG.MSG | {100}{}{Buzz off!} |
100 | TOGGLE.MSG | This toggle has a small radio emitter and a tiny power cell. It probably links to a control computer somewhere, as an on/off switch. |
100 | TOLYA.MSG | You see Tolya, a desert bandit. |
101 | TOLYA.MSG | Hello, I am Tolya. Looks like you just wandered in from the desert. Who are you? |
102 | TOLYA.MSG | I'm |
103 | TOLYA.MSG | . What do you do? |
104 | TOLYA.MSG | Can you tell me about your camp? |
105 | TOLYA.MSG | Urgh? |
106 | TOLYA.MSG | As a raider, I explore the lands in search of new supplies. There have been some towns which have been graced by our presence. |
107 | TOLYA.MSG | In other words, you steal from the people you visit. |
108 | TOLYA.MSG | Hey, that's really great of you. I'm sure that Garl is pleased with you. |
109 | TOLYA.MSG | What places have you been to? |
110 | TOLYA.MSG | Come now, Garl tells me never to talk to strangers. You should at least be willing to tell me your name. |
111 | TOLYA.MSG | You're right. I'm |
112 | TOLYA.MSG | . Will you tell me something about your band? |
113 | TOLYA.MSG | Look you idiot, I don't have to say anything to you. |
114 | TOLYA.MSG | Go away, moron. |
115 | TOLYA.MSG | We never steal. We just take the extra that others have and redistribute it among our hungry people. |
116 | TOLYA.MSG | So, basically, you steal it. |
117 | TOLYA.MSG | That sounds like a really great idea. |
118 | TOLYA.MSG | I've been to many places in the wastelands. The closest places that I've been to are Shady Sands and Junktown. They are very grateful for the trips we make to them. |
119 | TOLYA.MSG | You visit Shady Sands? |
120 | TOLYA.MSG | Where's Junktown? |
121 | TOLYA.MSG | You are starting to become annoying now. I think I will end that slight problem. |
122 | TOLYA.MSG | We are the Khan, and our leader is Garl. We are the most feared group in the wasteland, and with good reason. We take what we want, and those who get in our way pay the price. |
123 | TOLYA.MSG | Yes, we go to Shady Sands from time to time. It adds a little excitement to the lives of everyone concerned. |
124 | TOLYA.MSG | What about Junktown? |
125 | TOLYA.MSG | Why, Junktown is just a little bit to the south of here. Go a few miles, turn right at the dying cactus. You can't miss it! |
126 | TOLYA.MSG | You also said you visit Shady Sands. |
100 | TRAPFLOR.MSG | senses that there is a trap near. |
101 | TRAPFLOR.MSG | You sense that there is a trap near. |
102 | TRAPFLOR.MSG | sets off a trap, alerting the base to your presence. |
100 | TREAD.MSG | You see a glowing ghoul. |
101 | TREAD.MSG | You tread without permission. |
100 | TRENT.MSG | Stay away from me! Leave me alone! |
101 | TRENT.MSG | Hello stranger. You shouldn't be out here. There's only death out here! |
102 | TRENT.MSG | You wouldn't happen to know anything about missing caravans? |
103 | TRENT.MSG | Who are you? |
104 | TRENT.MSG | What kind of death? |
105 | TRENT.MSG | I need some supplies. Hand them over! |
106 | TRENT.MSG | I'm looking for a water chip. Can you help me? |
107 | TRENT.MSG | I was wondering what you know about the Death Claw. |
108 | TRENT.MSG | Rurr? Sniff? |
109 | TRENT.MSG | What do you want! Leave me alone! |
110 | TRENT.MSG | Rrr. Snrg. |
111 | TRENT.MSG | Big! Big! The size of three men! Claws as long as my forearm! Ripped apart! Ripped apart! |
112 | TRENT.MSG | Yes. What else? |
113 | TRENT.MSG | Calm down, man. You're safe now. |
114 | TRENT.MSG | Man, that sounds like one ugly son of a bitch! |
115 | TRENT.MSG | Did you kill it? |
116 | TRENT.MSG | I'm Trent. I'm a guard for the Water Merchants. Our caravan was attacked . . . by a monster! So huge, so fast. It ate Joe, and took rifle shots and didn't flinch! So huge! |
117 | TRENT.MSG | What attacked you? |
118 | TRENT.MSG | Sounds like a kind of mutant. |
119 | TRENT.MSG | That sounds like the Death Claw! |
120 | TRENT.MSG | Well, that'll teach you to keep jacking up your prices! |
121 | TRENT.MSG | Fine. It's not like I need 'em any more. |
122 | TRENT.MSG | Water chip! I'm a guard, not an engineer! Check with the water merchants at the Hub, they'd probably know! |
123 | TRENT.MSG | Death Claw! |
124 | TRENT.MSG | What are you doing? Leave me alone! |
125 | TRENT.MSG | I . . . I don't know. I haven't slept in so long. Hungry. Thirsty. Tired. I need to get home. |
127 | TRENT.MSG | Huge horns, sick red skin, like something out of a story about demons, and it at Joe in three gulps . . . |
128 | TRENT.MSG | Nobody's safe! Nobody's safe, nobody's safe any more, and what am I going to do . . . |
129 | TRENT.MSG | Are you crazy! I put three rounds from my Desert Eagle into it, and it didn't even flinch! |
130 | TRENT.MSG | I don't care if it's a mutant, an alien, or a demon from Hell, I never want to see another one of those things as long as I live! |
131 | TRENT.MSG | I'm just a guard, dammit! Don't blame me! And they pay me well! I don't have any problems with them! |
132 | TRENT.MSG | How can I help you? |
133 | TRENT.MSG | Death Claws got 'em. I just thought they were stories, but . . . you wouldn't believe how big they are, or how fast. First we smelled them, then they came over the ridge and tore into us. We all ran, and somehow I got away. |
134 | TRENT.MSG | Trent, Trent Barrister. I live in the Hub. Lately work's been getting scarce, and I'm a pretty good shot, so I hired myself as a guard to the Water Merchants. Pay's good, the risk's low - or so I thought. |
135 | TRENT.MSG | I haven't a clue. That's old tech, ain't it? I suppose scavengers might find one, now and a gain, but I wouldn't begin to know where to look. No one uses them any more - do they? |
136 | TRENT.MSG | They're huge. Like big lizards, but leathery. Huge claws, and teeth, huge horns and they love the taste of humans. And fast, God they're fast. I'm just glad they decided not to chase me, or I'd be dead. |
137 | TRENT.MSG | Thanks. Maybe what happened was just a misunderstanding. I don't have much money, but it's yours now. |
138 | TRENT.MSG | Thanks. Oh God, that's good . . . I don't have much money, but it's yours now. |
139 | TRENT.MSG | Thanks. Maybe what happened was just a misunderstanding. I don't have much money, but . . . damn! I must have dropped it. It's yours now. |
140 | TRENT.MSG | Thanks. Oh God, that's good . . . I don't have much money, but . . . damn! I must have dropped it. It's yours now. |
141 | TRENT.MSG | Help me! |
142 | TRENT.MSG | The smell of death, my friend. The smell of death . . . |
100 | TRISH.MSG | You see Trish, a waitress from the Skum Pitt. |
101 | TRISH.MSG | What the hell are you doing in my room? |
102 | TRISH.MSG | Gug! |
103 | TRISH.MSG | Whoops, sorry. I thought this was my room. |
104 | TRISH.MSG | Sorry. Bye. |
105 | TRISH.MSG | No way! I'm not into that! Go talk to Sinthia down the hall. She might be available, but she is never free. |
106 | TRISH.MSG | Yeah, right. Whatever. This is my room. Get the hell out. |
107 | TRISH.MSG | What the hell are you doing in my room? |
108 | TRISH.MSG | Grub! |
109 | TRISH.MSG | Whoops, sorry. I thought this was my room. |
110 | TRISH.MSG | Do you know a guy named Saul? |
111 | TRISH.MSG | I used to think so. Now, I'm not so sure. |
112 | TRISH.MSG | He really cares about you. |
113 | TRISH.MSG | I think you should dump him. |
114 | TRISH.MSG | So he says. If he did, he wouldn't be doing what he is doing. |
115 | TRISH.MSG | What's that? |
116 | TRISH.MSG | His boxing, right? |
117 | TRISH.MSG | You would say that. you want to take his place right? |
118 | TRISH.MSG | Nah. You're too shanky. |
119 | TRISH.MSG | Sure. |
120 | TRISH.MSG | Just leave me alone. |
121 | TRISH.MSG | Maybe you're right. Maybe I need to understand what he does and leave it at that. |
122 | TRISH.MSG | His fighting, of course. I don't get it. |
123 | TRISH.MSG | It's a man thing. |
124 | TRISH.MSG | Of course not, dearie. |
125 | TRISH.MSG | Of course it's his boxing. He's a really nice guy, but he needs to get out of it before it kills him. |
126 | TRISH.MSG | Maybe that's what he wants to do. |
127 | TRISH.MSG | Hey, I met you at the Skum Pitt. What the hell are you doing in my room? |
128 | TRISH.MSG | Plato |
129 | TRISH.MSG | I wanted to get a closer look at you. |
130 | TRISH.MSG | I wanted to get some info from you, and I didn't want to do it in front of that bartender. |
131 | TRISH.MSG | Just leave me the hell alone, you loser. Sinthia might be your kind of woman, but I sure as hell ain't. |
132 | TRISH.MSG | You should leave me alone. I really don't want to talk to you. |
133 | TRISH.MSG | Sorry to disturb you. |
134 | TRISH.MSG | Get out of my room! |
135 | TRISH.MSG | I'm gonna get Marcelles, and she'll clean your clock. |
136 | TRISH.MSG | My boyfriend could beat you up. |
137 | TRISH.MSG | Look, this is my room. Please leave. |
138 | TRISH.MSG | Thanks for helping out with Saul. He's really a neat guy. |
139 | TRISH.MSG | You got my boyfriend killed. I should hate you, but I knew it was going to happen sooner or later. Please leave me alone. |
140 | TRISH.MSG | Hey, thanks for helping me out when those Skulz jumped me. There aren't many people willing to do that sort of thing these days. |
141 | TRISH.MSG | Hnnn. |
142 | TRISH.MSG | You're welcome. See you around. |
143 | TRISH.MSG | You're welcome. Could I ask you a few questions? |
144 | TRISH.MSG | I guess so. |
145 | TRISH.MSG | Who owns the bar? |
146 | TRISH.MSG | Who is Gizmo? |
147 | TRISH.MSG | Why did you scream about Saul? |
148 | TRISH.MSG | Thanks, bye. |
149 | TRISH.MSG | Neal owns the bar. He's a good guy, always treated me right. We used to date, but he got a little too serious for my liking. I don't want to be a widow. |
150 | TRISH.MSG | Oh! Saul, where are you?!? |
151 | TRISH.MSG | Zzzz |
152 | TRISH.MSG | Sorry, we're closed. Come back later. |
153 | TRISH.MSG | Nothing, thanks. |
154 | TRISH.MSG | Gizmo runs the Casino. He would like to take over Neal's bar, but Neal doesn't want to sell. |
155 | TRISH.MSG | Killian and Gizmo do not like each other. One of them will either have to leave town or be buried beneath it. |
156 | TRISH.MSG | Welcome to the Skum Pitt. Can I get you something to drink? |
157 | TRISH.MSG | Yes, what do you have? |
158 | TRISH.MSG | Saul is my boyfriend. He's really good to me. |
159 | TRISH.MSG | Actually, can I ask you some questions? |
160 | TRISH.MSG | No, as a matter of fact, you can't. If you aren't going to order a drink, then you're in the wrong place. |
161 | TRISH.MSG | What would you like? |
162 | TRISH.MSG | Gizmo, well, Gizmo means to take over the bar. And if Neal won't sell, I bet some bad things will happen. |
163 | TRISH.MSG | One day, some punk is going to kill Neal for a glass of friggin' water or something stupid like that. In case you haven't noticed, running a bar is tough work these days. |
164 | TRISH.MSG | Nuka-cola, 3 caps. |
165 | TRISH.MSG | Beer, 5 caps. |
166 | TRISH.MSG | The hard stuff, 20 caps. |
167 | TRISH.MSG | You see a waitress. |
168 | TRISH.MSG | Still, working for Gizmo is going to kill him. |
169 | TRISH.MSG | No, but you can't change him, and he can't change you. If you don't like what he does, then you should look elsewhere. |
170 | TRISH.MSG | Hnnngh! Hoo! |
171 | TRISH.MSG | Sorry, it looks like you're already a little gone. |
172 | TRISH.MSG | You gain 300 experience points for helping to defeat the Skulz in the bar fight. |
173 | TRISH.MSG | You gain 250 experience points for saving Saul and Trish's relationship. |
100 | TROPHY.MSG | It looks like a small gold trophy, with a clasp and a bronze plaque. |
101 | TROPHY.MSG | You successfully steal the urn from the countertop. |
102 | TROPHY.MSG | You swipe the urn, and hope that nobody saw your clumsy attempt. |
100 | TROY.MSG | You see Troy. |
101 | TROY.MSG | Congratulations, human. You've been selected to join an elite band of worshippers. Follow me. |
102 | TROY.MSG | This wouldn't happen to have anything to do with the rumors of a supermutant army running amok? |
103 | TROY.MSG | Where are we going? |
104 | TROY.MSG | What are you waiting for? Let's go! |
105 | TROY.MSG | I don't think so. |
106 | TROY.MSG | What's that terrible, disgusting corpse-like stench? Oh, it's you! |
107 | TROY.MSG | Ruh? |
108 | TROY.MSG | Follow me and you will find out. Or, to put it another way, follow me and live, fool! |
109 | TROY.MSG | So if I don't go, I die? That doesn't sound very religious. |
110 | TROY.MSG | You've convinced me. Let's start hoofing! |
111 | TROY.MSG | I don't think so. |
112 | TROY.MSG | Don't start what you can't finish, freak! |
113 | TROY.MSG | Excellent! |
114 | TROY.MSG | You should not play games with Lady Jain or the Children. |
115 | TROY.MSG | You should not insult what you cannot kill. Now, shall you come with me and live, or do you wish to stay here and die? |
116 | TROY.MSG | I'm coming! |
117 | TROY.MSG | Forget it. |
118 | TROY.MSG | Jeez, some mutants just can't take a joke! |
119 | TROY.MSG | If I keep smelling you, I'll drop dead anyway! |
120 | TROY.MSG | You stupid beast! Will you come or will you stay? |
121 | TROY.MSG | Uh . . . Come! |
122 | TROY.MSG | Uh . . . Me stay! |
123 | TROY.MSG | Do not plague me with indecision! What is your answer, human? |
124 | TROY.MSG | I'm coming with you. Let's go. |
125 | TROY.MSG | Forget it. |
126 | TROY.MSG | How dare you push me! No one tells me what to do! |
127 | TROY.MSG | Insolent dog! You will die now! |
128 | TROY.MSG | Do not plague me with your jests! What is your answer, human? |
129 | TROY.MSG | I'm coming with you. Let's go. |
130 | TROY.MSG | Forget it. |
131 | TROY.MSG | Don't push me, pal. I'm still trying to think of a good smartass comeback . . . |
100 | TYCHO.MSG | You see a man in dusty leather armor with a trenchcoat and gas mask. |
101 | TYCHO.MSG | You see Tycho. |
102 | TYCHO.MSG | Another new face. Travelers here are a dime a dozen. But you have the look of someone different. Care to join me for a drink? |
103 | TYCHO.MSG | Sorry, I'm rather pressed for time. |
104 | TYCHO.MSG | Sure. |
105 | TYCHO.MSG | Duh-wah? |
106 | TYCHO.MSG | Delightful. I hope you don't mind your drink well-watered - they treat beer here like it's a potted plant. |
107 | TYCHO.MSG | So, what's your story? |
108 | TYCHO.MSG | Yeah, a drink of water. Never mind. |
109 | TYCHO.MSG | I could ask the same of you. In the interest of amity, I suppose I'll tell first. I'm called Tycho. Came from out east, what used to be called Nevada. |
110 | TYCHO.MSG | That's a pretty long trip. |
111 | TYCHO.MSG | How did you survive all the dangers? |
112 | TYCHO.MSG | Yeah, it was. Decided to take it easy for a while. This place shows some promise, just as soon as someone cleans up some of the scum. |
113 | TYCHO.MSG | Why don't you? |
114 | TYCHO.MSG | Yeah, I noticed. What do you know about those jerks? |
115 | TYCHO.MSG | Had some pretty good training, and some good weapons, too. My grandfather was a Ranger way back when, and he taught my father everything he knew. Dad passed it on to me. So I know enough not to drink glowing water, so to speak. |
116 | TYCHO.MSG | Interesting. Thanks for the drink. |
117 | TYCHO.MSG | Really? Survival's tough these days. You must be pretty knowledgeable. |
118 | TYCHO.MSG | Not my place. I'd rather not cross Killian, after all. He'll clean up this town when he gets around to it. A good man, mark my words. But watch out for that fellow Gizmo. Reminds me of another fat freak my father told me about back in Las Vegas. |
119 | TYCHO.MSG | Thanks for the tip, and the drink. |
120 | TYCHO.MSG | There's two grades of scum here. One of 'em's the Skulz, a gang that hangs out in back of Marcelles' crash house. They're just grade-B twerps. But the other ones answer to a fat freak whose name you can probably guess. Runs the casino. Those guys are organized and dangerous. |
121 | TYCHO.MSG | I see. Thanks for the info. |
122 | TYCHO.MSG | Yeah, well, my family taught me everything there is to know about survival. Don't drink water that's totally clear and free of insects and moss, for instance. Only poisonous or radioactive water would be that clean in the wilderness. Lots of other little things to look out for, too. |
123 | TYCHO.MSG | Like what? |
124 | TYCHO.MSG | Well, if you've got some time, I could go over some pointers. |
125 | TYCHO.MSG | Sure, that would be great. |
126 | TYCHO.MSG | Sorry, I'm kind of pressed for time. |
127 | TYCHO.MSG | Whoa, not so fast. We never finished introductions, remember? What's your name, stranger? |
128 | TYCHO.MSG | I'm |
129 | TYCHO.MSG | . |
130 | TYCHO.MSG | None of your business, you nut. |
131 | TYCHO.MSG | Good to meet you. Step carefully, friend. |
132 | TYCHO.MSG | Now, now, no need to get impolite. But with that attitude you'd best be on your way. |
133 | TYCHO.MSG | Bite me. |
134 | TYCHO.MSG | Whatever. See ya. |
135 | TYCHO.MSG | What do you want? |
136 | TYCHO.MSG | Sorry to disturb your private time. Go wank somewhere else. |
137 | TYCHO.MSG | I need information about the gangers here. |
138 | TYCHO.MSG | I need information about the town. |
139 | TYCHO.MSG | Hello again. How can I help you? |
140 | TYCHO.MSG | Killian's asked me to clean up this town, and I'd like your help. |
141 | TYCHO.MSG | Well, this is the Skum Pitt, a wretched hive of villainy and all that. Just west of here is Gizmo's, a big casino. Word is the games are rigged. A little south of here is the Crash House, run by Marcelles, where you can get a night's sleep for way too many caps. Past that is Killian's. Killian runs a general store, and he also enforces the law in this town - a good man. Then south of there you have Doc Morbid, whose operation is a little funny, if you take my meaning. |
142 | TYCHO.MSG | I hope that my little instruction course helped a bit. |
144 | TYCHO.MSG | Word out is that you've been having some contacts with Gizmo. I'd step carefully around that barrel of lard if I were you. |
145 | TYCHO.MSG | My business is none of yours. |
146 | TYCHO.MSG | Yeah, I work for Gizmo now. What's it to you? |
147 | TYCHO.MSG | Fair enough. But watch your back. Gizmo isn't known for his consideration for his employees. |
148 | TYCHO.MSG | Suffice to say that your employer has caused more than enough misery and strife in this town. Don't expect much help from anyone, least of all Gizmo. Too bad. You might've been able to change this town for the better. |
149 | TYCHO.MSG | What can I do for you? |
150 | TYCHO.MSG | Any recommendations? |
151 | TYCHO.MSG | Thanks for your help. I think it's time to part ways. |
152 | TYCHO.MSG | Yeah, I'd stay the hell away from whatever made that. Seriously, I've never seen anything like that. I think our best option is to move on, fast. |
153 | TYCHO.MSG | Very well. I must say that it has been an honor and a pleasure. |
154 | TYCHO.MSG | Watch out for radioactive hot spots. This place obviously sustained a direct nuclear strike, and secondary cascade radiation may be bad. I'd recommend avoiding this place completely if we can. |
155 | TYCHO.MSG | Note the lack of any animal life for quite a distance. And the piles of bones. Whatever lives here is a real beast. Keep your weapon handy. |
156 | TYCHO.MSG | A military place like this must have a central command room somewhere. |
157 | TYCHO.MSG | I bet we could get through those force-field generators with a little hot-wiring, or if we could find the force field control computer. |
158 | TYCHO.MSG | There are many strange tales about Necropolis, the city of the dead. Stay alert, because it could get dangerous really fast. |
159 | TYCHO.MSG | I need to change formation. |
160 | TYCHO.MSG | What distance do you want me at? |
161 | TYCHO.MSG | Stay close. |
162 | TYCHO.MSG | Keep a moderate distance. |
163 | TYCHO.MSG | Move out to longer range. |
164 | TYCHO.MSG | What sorts of weapon skills have you learned? |
165 | TYCHO.MSG | Pretty good ranger training: I can use a spear, of course, in a pinch; I'm also skilled with small pistols and rifles. |
166 | TYCHO.MSG | Uh, never mind. |
167 | TYCHO.MSG | Yeah, if you like your lizard well-done. |
168 | TYCHO.MSG | Well it's about time. Lead on, my friend, and let's do some street sweeping. I'd recommend knocking over Gizmo, if I may. |
169 | TYCHO.MSG | Well it's about time. Lead on, my friend, and let's do some street sweeping. I'd recommend knocking over Gizmo, if I may. |
170 | TYCHO.MSG | Yes? |
171 | TYCHO.MSG | I think maybe we should stick together, after all. |
172 | TYCHO.MSG | Nothing. Never mind. |
173 | TYCHO.MSG | You gain 300 experience points for recruiting Tycho, the desert ranger. |
1000 | TYCHO.MSG | Junktown |
1001 | TYCHO.MSG | Rangers |
1002 | TYCHO.MSG | Chip |
1003 | TYCHO.MSG | War |
1004 | TYCHO.MSG | Wastes |
1005 | TYCHO.MSG | Followers |
1006 | TYCHO.MSG | Cathedral |
1007 | TYCHO.MSG | Garl |
1008 | TYCHO.MSG | Master |
1009 | TYCHO.MSG | Unity |
1010 | TYCHO.MSG | Set |
1011 | TYCHO.MSG | Watershed |
1012 | TYCHO.MSG | Necropolis |
1013 | TYCHO.MSG | Hall |
1014 | TYCHO.MSG | Library |
1015 | TYCHO.MSG | Overseer |
1016 | TYCHO.MSG | Medic |
1017 | TYCHO.MSG | Healing |
1018 | TYCHO.MSG | Vault |
1019 | TYCHO.MSG | Vault-13 |
1020 | TYCHO.MSG | Vault13 |
1021 | TYCHO.MSG | Killian |
1022 | TYCHO.MSG | Gizmo |
1023 | TYCHO.MSG | Boneyard |
1024 | TYCHO.MSG | Shady |
1025 | TYCHO.MSG | Sands |
1026 | TYCHO.MSG | Hub |
1027 | TYCHO.MSG | Casino |
1028 | TYCHO.MSG | Store |
1029 | TYCHO.MSG | Deathclaw |
1030 | TYCHO.MSG | Exodus |
1031 | TYCHO.MSG | Initiates |
1032 | TYCHO.MSG | Paladins |
1033 | TYCHO.MSG | Scribes |
1034 | TYCHO.MSG | Children |
1036 | TYCHO.MSG | Brotherhood |
1037 | TYCHO.MSG | Vats |
1038 | TYCHO.MSG | Military |
1039 | TYCHO.MSG | Base |
1041 | TYCHO.MSG | Apocalypse |
1042 | TYCHO.MSG | Mutants |
1043 | TYCHO.MSG | Morpheus |
1044 | TYCHO.MSG | Khans |
1045 | TYCHO.MSG | Tandi |
1046 | TYCHO.MSG | Alya |
1047 | TYCHO.MSG | Diana |
1048 | TYCHO.MSG | Gwen |
1049 | TYCHO.MSG | Petrox |
1050 | TYCHO.MSG | Tolya |
1051 | TYCHO.MSG | Booze |
1052 | TYCHO.MSG | chems |
1053 | TYCHO.MSG | Seth |
1054 | TYCHO.MSG | Aradesh |
1055 | TYCHO.MSG | Razlo |
1056 | TYCHO.MSG | Zimmerman |
1057 | TYCHO.MSG | Regulators |
1058 | TYCHO.MSG | Scavs |
1059 | TYCHO.MSG | Blades |
1060 | TYCHO.MSG | Nicole |
1061 | TYCHO.MSG | Lieutenant |
1062 | TYCHO.MSG | Psychics |
1063 | TYCHO.MSG | Experiments |
1064 | TYCHO.MSG | Police |
1065 | TYCHO.MSG | Merchants |
1100 | TYCHO.MSG | Well, Junktown's not really home, but it's an interesting city. It has potential, although I don't know that building out of the refuse of the past is the best way to construct the future. |
1101 | TYCHO.MSG | We Rangers hail from back east, what used to be called Nevada. Our heritage stretches back to the days of the Texas Rangers. We learn survival and combat skills in order to go out into the world and have a chance of surviving and making things better. |
1102 | TYCHO.MSG | I haven't seen a relic of old technology like a water chip for a long time. Personally, you're better off depending on yourself, not on some piece of tech that you can't fix. |
1103 | TYCHO.MSG | The War was a testament to human greed and insanity. Let's hope that we have learned enough to never repeat such folly. |
1104 | TYCHO.MSG | The wastes are hostile and dangerous, even to the wary traveler. Radiation and strange creatures will take their toll. Tread with caution, and remember that everything you see and hear is a clue. |
1105 | TYCHO.MSG | I'm sorry, I can't help you there. |
1106 | TYCHO.MSG | I'm sorry, I can't help you there. |
1107 | TYCHO.MSG | I'm sorry, I can't help you there. |
1108 | TYCHO.MSG | I'm sorry, I can't help you there. |
1109 | TYCHO.MSG | I'm sorry, I can't help you there. |
1110 | TYCHO.MSG | I'm sorry, I can't help you there. |
1111 | TYCHO.MSG | I'm sorry, I can't help you there. |
1112 | TYCHO.MSG | The City of Death is well named. It lies in what used to be the little town of Bakersfield. Now, though, it's home to ghouls and worse. |
1113 | TYCHO.MSG | I'm sorry, I can't help you there. |
1114 | TYCHO.MSG | I'm sorry, I can't help you there. |
1115 | TYCHO.MSG | I'm sorry, I can't help you there. |
1116 | TYCHO.MSG | I'm sorry, I can't help you there. |
1117 | TYCHO.MSG | I'm sorry, I can't help you there. |
1118 | TYCHO.MSG | I've heard of the great underground Vaults. I don't know much about them, though. |
1119 | TYCHO.MSG | I've heard of the great underground Vaults. I don't know much about them, though. |
1120 | TYCHO.MSG | I've heard of the great underground Vaults. I don't know much about them, though. |
1121 | TYCHO.MSG | Killian's a good man doing a difficult job. |
1122 | TYCHO.MSG | Gizmo is . . . well, he strikes me as a crook. He'll get his in the end. |
1123 | TYCHO.MSG | The Boneyard? I'm told it's a place of gangs and hard life, near the coast. |
1124 | TYCHO.MSG | I'm sorry, I can't help you there. |
1125 | TYCHO.MSG | I'm sorry, I can't help you there. |
1126 | TYCHO.MSG | The Hub's a giant merchantile community, just a short ways south of Junktown. |
1127 | TYCHO.MSG | Gizmo's casino is probably one of the last places I'd want to go, unless I were going to step on Gizmo's neck. Not that I could get a foot past all the blubber. |
1128 | TYCHO.MSG | Killian has a decent general store in Junktown. |
1129 | TYCHO.MSG | Heard some tales about something faster, bigger, and meaner than any living creature has a right to be. Not too many, though, which means that it doesn't leave many survivors. Big claws, ferocious disposition. |
1130 | TYCHO.MSG | I'm sorry, I can't help you there. |
1131 | TYCHO.MSG | I'm sorry, I can't help you there. |
1132 | TYCHO.MSG | I'm sorry, I can't help you there. |
1133 | TYCHO.MSG | I'm sorry, I can't help you there. |
1134 | TYCHO.MSG | I'm sorry, I can't help you there. |
1136 | TYCHO.MSG | I'm sorry, I can't help you there. |
1137 | TYCHO.MSG | I'm sorry, I can't help you there. |
1138 | TYCHO.MSG | The military had several secret bases scattered about, I know. I just don't know where. |
1139 | TYCHO.MSG | The military had several secret bases scattered about, I know. I just don't know where. |
1141 | TYCHO.MSG | Nuclear armageddon was the result of pride and foolishness. Now, we're paying the price. |
1142 | TYCHO.MSG | Certainly there are some strange things out there. I've seen mutated scorpions and cows, and I've heard that Necropolis is home to ghouls, who seem human but are far different. |
1143 | TYCHO.MSG | I'm sorry, I can't help you there. |
1144 | TYCHO.MSG | I'm sorry, I can't help you there. |
1145 | TYCHO.MSG | I'm sorry, I can't help you there. |
1146 | TYCHO.MSG | I'm sorry, I can't help you there. |
1147 | TYCHO.MSG | I'm sorry, I can't help you there. |
1148 | TYCHO.MSG | I'm sorry, I can't help you there. |
1149 | TYCHO.MSG | I'm sorry, I can't help you there. |
1150 | TYCHO.MSG | I'm sorry, I can't help you there. |
1151 | TYCHO.MSG | I prefer a good strong stout, or perhaps a Nuka-Cola. |
1152 | TYCHO.MSG | I'd stay away from chems if I were you. Sure, they can give you a boost, but you always wind up paying for it in the end. |
1153 | TYCHO.MSG | I'm sorry, I can't help you there. |
1154 | TYCHO.MSG | I'm sorry, I can't help you there. |
1155 | TYCHO.MSG | I'm sorry, I can't help you there. |
1156 | TYCHO.MSG | I'm sorry, I can't help you there. |
1157 | TYCHO.MSG | I'm sorry, I can't help you there. |
1158 | TYCHO.MSG | I'm sorry, I can't help you there. |
1159 | TYCHO.MSG | I'm sorry, I can't help you there. |
1160 | TYCHO.MSG | I'm sorry, I can't help you there. |
1161 | TYCHO.MSG | I'm sorry, I can't help you there. |
1162 | TYCHO.MSG | You mean telepathetics? Heh . . . seriously, I don't buy it. |
1163 | TYCHO.MSG | I'm sorry, I can't help you there. |
1164 | TYCHO.MSG | I'm sorry, I can't help you there. |
1165 | TYCHO.MSG | Some merchants from the Hub visit Junktown and other cities on a regular basis. |
100 | TYLIER.MSG | Security Station |
101 | TYLIER.MSG | This terminal, 'Tylier', controls Special Forces Operations. Please present voice authorization. |
102 | TYLIER.MSG | Nuna! |
103 | TYLIER.MSG | Help me. Me got owwie. |
104 | TYLIER.MSG | Let me in. |
105 | TYLIER.MSG | I am |
106 | TYLIER.MSG | . Let me pass. |
107 | TYLIER.MSG | What do you do here? |
108 | TYLIER.MSG | Voice not recognized. Security systems status: armed. |
109 | TYLIER.MSG | I am the security system for Blue Level. All systems armed. |
110 | TYLIER.MSG | Can you disarm the systems? |
111 | TYLIER.MSG | Why are the systems armed when the war has ended? |
112 | TYLIER.MSG | Thank you. |
113 | TYLIER.MSG | I have been programmed to keep the systems armed until authorized personnel have entered the correct voice code. |
114 | TYLIER.MSG | Will you disarm the systems for me? |
115 | TYLIER.MSG | Good bye. |
116 | TYLIER.MSG | Voice override: Gamma Delta Delta. Disarm all systems. |
117 | TYLIER.MSG | You are not authorized. Access denied. |
118 | TYLIER.MSG | Invalid code. Access denied. |
119 | TYLIER.MSG | Voice override: Gamma Omicron Delta. Disarm systems. |
120 | TYLIER.MSG | Voice override: Omicron Delta Delta. Disarm systems. |
121 | TYLIER.MSG | Voice override: Alpha Delta Delta. Disarm systems. |
122 | TYLIER.MSG | Voice override: Delta Omicron Gamma. Disarm systems. |
123 | TYLIER.MSG | Good bye. |
124 | TYLIER.MSG | Voice override confirmed. Disarming security systems. |
125 | TYLIER.MSG | I have not received orders to do otherwise. Network access is unavailable; central processor ZAX has apparently been destroyed. |
126 | TYLIER.MSG | Fine. Voice override: Sigma Alpha Delta. Disarm systems. |
127 | TYLIER.MSG | Good bye. |
128 | TYLIER.MSG | Security systems are currently disarmed. |
0 | UNDRBED.MSG | {100}{}{You see something in the darkness under the bed.} |
100 | UTHERN.MSG | You see before you Uthern, leader of the Super Mutants. |
101 | UTHERN.MSG | Normie! How dare you enter the confines of your betters? |
102 | UTHERN.MSG | Huh? |
103 | UTHERN.MSG | Scum like you could never be better than humans! |
104 | UTHERN.MSG | Die Mutie!! |
105 | UTHERN.MSG | Really? You claim yourself better, but what proof do you have? |
106 | UTHERN.MSG | If you consider yourself one better than the rest, you run into the fallacy of over generalization. |
107 | UTHERN.MSG | It's a wonder your race survived as long as it has. I will start with you in the cleansing. |
108 | UTHERN.MSG | You only prove my point by using inane comments as such. I personally would not wish you in my sight, but my master would have words with you. |
109 | UTHERN.MSG | Show me your master. |
110 | UTHERN.MSG | Try these words -- Drop dead! |
111 | UTHERN.MSG | Surely one of your intellect can see that such things will solve nothing. |
112 | UTHERN.MSG | With pleasure. |
113 | UTHERN.MSG | Are you claiming that talk will solve nothing? You are more foolish than I thought. |
114 | UTHERN.MSG | Though you are foolish, I was referring to your manner of delivering words. |
115 | UTHERN.MSG | Ah, the fool finally realizes something. |
116 | UTHERN.MSG | Words will only do so much. This will solve more. |
117 | UTHERN.MSG | I begin to think you may have a bit of superior blood in you yet. Let me find out for certain. |
118 | UTHERN.MSG | He does indeed, for death shall be your saving grace. |
119 | UTHERN.MSG | The simplest of proofs for you. I am smarter, stronger, and quicker than you are. Would you care for a test of my skills? |
120 | UTHERN.MSG | No, thanks. I believe you. |
121 | UTHERN.MSG | You forgot arrogant, stupid and ugly. |
122 | UTHERN.MSG | Sure. Let's see what you can do. |
123 | UTHERN.MSG | Good. Would you like a chance at gaining greater powers? |
124 | UTHERN.MSG | You bet! |
125 | UTHERN.MSG | No way! |
126 | UTHERN.MSG | I'm not sure about this. |
127 | UTHERN.MSG | Die! |
128 | UTHERN.MSG | Then i will take you to my master. |
129 | UTHERN.MSG | It almost seems a pity. No matter, this won't take long. |
130 | UTHERN.MSG | Offered all the power in the world and still frightened. I will help you with your decision. |
131 | UTHERN.MSG | Comments such as those only prove how much more intelligent i am than you. Now, you shall pay for your insolence! |
132 | UTHERN.MSG | Do you accept credit cards, or only caps? |
133 | UTHERN.MSG | Never!! |
134 | UTHERN.MSG | Sorry, I'm a little low on caps right now. Can I get a raincheck? |
135 | UTHERN.MSG | What? I think I can generalize this much -- you are coming with me now. |
100 | UZCHAIR.MSG | You take a key from the crack in the chair. |
100 | V13COMP.MSG | You use the door computer. The computer does not recognize your access code. |
101 | V13COMP.MSG | You use the door computer. A speaker crackles to life. |
102 | V13COMP.MSG | Sorry, but we can't let you back in right now. Uh, technical problems. Try again later. |
0 | V13DOOR.MSG | {100}{}{This door is too large to open manually. Use the entry terminal.} |
100 | VALTCOMP.MSG | You could glean more information from this terminal with a more scientific approach. |
101 | VALTCOMP.MSG | This terminal is regulating Vault supplies and functions, and performing routine administrative work. |
0 | VALTCORE.MSG | {100}{}{This is the Central Core. This is the heart of the computer system.} |
100 | VALTCTZN.MSG | You see a citizen of Vault 13. |
101 | VALTCTZN.MSG | What is the outside world like? |
102 | VALTCTZN.MSG | You must be brave to venture outside the Vault. |
103 | VALTCTZN.MSG | The Overseer says that the outside world is dangerous. |
104 | VALTCTZN.MSG | Be careful while traveling outside the Vault. |
105 | VALTCTZN.MSG | Don't forget to see the medic if you are hurt. |
106 | VALTCTZN.MSG | The Overseer makes sure everyone is well cared for in the Vault. |
100 | VALTCUPL.MSG | You see a citizen of Vault 13. |
101 | VALTCUPL.MSG | We didn't think that you were coming back. You have such a nice room, and we were a little crowded with her parents. I hope you don't mind. |
102 | VALTCUPL.MSG | Yes, I do mind. Get out of my room! |
103 | VALTCUPL.MSG | Nah, I don't care. Enjoy the room. |
104 | VALTCUPL.MSG | It would be reassuring to have my own quarters back. Please find somewhere else to live. |
105 | VALTCUPL.MSG | Hng. |
106 | VALTCUPL.MSG | Look, I don't want to argue with you, but you obviously don't deserve this room anymore. Please leave. |
107 | VALTCUPL.MSG | Look, we could really use the space. I hope you will reconsider. |
108 | VALTCUPL.MSG | Well, let me think about it for a moment. Hmmm. No. Get out! |
109 | VALTCUPL.MSG | Well, ok. You need it more than I do. |
110 | VALTCUPL.MSG | Thanks! We really appreciate it. We put your stuff in the trunk. |
111 | VALTCUPL.MSG | Well, I don't know. You don't seem to be using it very often, and we sure could use the space. |
112 | VALTCUPL.MSG | Fine. Take it. |
113 | VALTCUPL.MSG | I need this place to remember my roots. And besides, it's a good place to rest. |
114 | VALTCUPL.MSG | Gee, I didn't think you would still care about this place from what I've heard. You have a good day. We'll go back to her mothers' place. |
115 | VALTCUPL.MSG | We really like it here. |
100 | VALTGLO.MSG | You see a glowing ghoul. |
101 | VALTGLO.MSG | The ghoul ignores you. |
102 | VALTGLO.MSG | The liquid clear no longer flows. Without the flow we all take final rest. |
100 | VALTLEAV.MSG | To the west, you can see a natural light. For the first time in your life, you are looking at the outside world. |
0 | VALTLOCK.MSG | {100}{}{There are some flares in a compartment in the east wall.} |
0 | VALTMED.MSG | {100}{}{This is the Vault Emergency Medical Lab--EML. It is here so that all serious injuries and ailments might be treated. There should be a medic on duty 24 hours a day.} |
0 | VALTMEET.MSG | {100}{}{This is the Vault meeting room. This is a good gathering place for the Vault dwellers. Oddly, it does not hold your attention like it did in the past.} |
100 | VALTMON.MSG | You see one of those classic Science Fiction movies from the early 21st Century playing. |
0 | VALTOP.MSG | {100}{}{This is the Operations room. All command and control operations are performed here. These people are the leaders of the Vault.} |
0 | VALTSEC.MSG | {100}{}{This is the Security office. An officer is on duty here at all times. For what, you are not sure.} |
0 | VALTSTOR.MSG | {100}{}{This is the storage room. It looks emptier than you remember it. The Vault must be running out of supplies at a greater rate than you could have imagined.} |
100 | VANCE.MSG | You see Vance. |
101 | VANCE.MSG | What can I do for you? |
102 | VANCE.MSG | I buY stufF. |
103 | VANCE.MSG | Who are you? |
104 | VANCE.MSG | What goes on in this building? |
105 | VANCE.MSG | I've heard you've got what I need. Can I score some? |
106 | VANCE.MSG | Nevermind. Bye. |
107 | VANCE.MSG | The name's Vance, and that's all you need to know. Can I get you anything? |
108 | VANCE.MSG | How should I know, if you don't tell me what you're selling? |
109 | VANCE.MSG | Good to meet you Vance. What do you have to sell? |
110 | VANCE.MSG | Empty |
111 | VANCE.MSG | Nevermind. Bye. |
112 | VANCE.MSG | If you don't already know, you shouldn't be here. Now leave. |
113 | VANCE.MSG | I GO WHEREVER I DAMN WELL PLEASE! GO TO HELL! |
114 | VANCE.MSG | OK. I'll leave. |
115 | VANCE.MSG | Nevermind is right! Now get out of here! |
116 | VANCE.MSG | Make me... if you can, freak! |
117 | VANCE.MSG | OK OK... I'm leavin'. |
118 | VANCE.MSG | You seem OK. Here's what I've got. |
119 | VANCE.MSG | <Barter> |
120 | VANCE.MSG | What can I do for you? |
121 | VANCE.MSG | want morE. |
122 | VANCE.MSG | I would like to buy some more stuff. |
123 | VANCE.MSG | I don't like your kind. |
124 | VANCE.MSG | Who are your friends over there? |
125 | VANCE.MSG | Who are your firends in the back room? |
126 | VANCE.MSG | Just hangin' out. |
127 | VANCE.MSG | Sorry to hear that. Now leave. |
128 | VANCE.MSG | NO! |
129 | VANCE.MSG | I'm leaving. |
130 | VANCE.MSG | That's Justin and Chad. They're here to make sure nobody causes any trouble. |
131 | VANCE.MSG | They look like a couple of pansies. |
132 | VANCE.MSG | Nice to meet you guys. |
133 | VANCE.MSG | I'm just going to hang out for a while, if it's all right with you guys. |
134 | VANCE.MSG | Just some friends of mine. That's all you need to know. Don't ask too many questions. |
135 | VANCE.MSG | Very well. What do you have to sell? |
136 | VANCE.MSG | I know what you're doing here and I don't like it. |
137 | VANCE.MSG | I'm just going to hang out for a while, if it's all right with you guys. |
138 | VANCE.MSG | Let's get down to business. |
139 | VANCE.MSG | OK, whadda' you got? |
140 | VANCE.MSG | I think I'll just hang out for a while. |
141 | VANCE.MSG | You're not welcome here. Now get outta' here! |
142 | VANCE.MSG | I'm going to send you to Hell where your kind belongs. |
143 | VANCE.MSG | Sorry. Excuse me. |
144 | VANCE.MSG | Hey, calm down. We just had a misunderstanding. Let's talk. |
145 | VANCE.MSG | I don't want any trouble, so I think it would be best if you leave before I do something you'll regret. |
146 | VANCE.MSG | noooooooo! |
147 | VANCE.MSG | OhhKaay. I go. |
148 | VANCE.MSG | I don't care what you think. |
149 | VANCE.MSG | Nevermind. Bye. |
150 | VANCE.MSG | Don't use it all in one place. |
151 | VANCE.MSG | Thanks. |
100 | VANHAG.MSG | You see a Member of the Children of the Cathedral. |
101 | VANHAG.MSG | I do not speak with heathen souls such as yourself. |
102 | VANHAG.MSG | Your report, VanHagan. |
103 | VANHAG.MSG | The Master is pleased with your progress, but his need is great and time is limited. |
104 | VANHAG.MSG | The Master should know that raw material is limited. We cannot create our soldiers without more stock. |
105 | VANHAG.MSG | He is aware of your problems. He is working on it, as we speak. |
106 | VANHAG.MSG | Tell me of his plans. We will need to coordinate activities, if the Unity is to succeed. |
107 | VANHAG.MSG | The Master has become aware of an undiscovered, and living, Vault. With that much raw material, we can create a great force. According to the prediction software, it will be the numbers we need to succeed. |
108 | VANHAG.MSG | Excellent. This is most fortuitous. Are the inhabitants contaminated? |
109 | VANHAG.MSG | Oh, this is the best part. If their representative is any example, they are clean. Pure-strain. |
110 | VANHAG.MSG | Oh, this is most exciting. What Vault is it that we plunder? |
111 | VANHAG.MSG | Vault-13. And we shall have them soon. Very soon. |
100 | VASQUEZ.MSG | You see Vasquez, the mercenary desperado. |
101 | VASQUEZ.MSG | You see a seedy-looking gunman. |
102 | VASQUEZ.MSG | What do you want? |
103 | VASQUEZ.MSG | Who are you? |
104 | VASQUEZ.MSG | Hnn. |
105 | VASQUEZ.MSG | I do not work for the weak of mind. You leave now. |
106 | VASQUEZ.MSG | You have not heard of me? I am hurt! My name is Vasquez Villanova Hernandez Ortega. I am a famous desperado, my friend. And, if you have need, I am a gun for hire. |
107 | VASQUEZ.MSG | Really? How much do you cost? |
108 | VASQUEZ.MSG | See you around, maybe . . . good luck. Heh. |
109 | VASQUEZ.MSG | Ahh, straight to the point, my friend. Excellent. I will help you around town for a measly $500 a week. My services are not cheap, but then again, I am worth it. |
110 | VASQUEZ.MSG | Great, I'll hire you. Here's $500. |
111 | VASQUEZ.MSG | Sorry to bother you, but I don't think I need your services. |
112 | VASQUEZ.MSG | I am sorry, my friend, but I do not work for imaginary money. I need cold, hard cash. |
113 | VASQUEZ.MSG | Excellent. I am yours. Let us go, this place bores me. |
114 | VASQUEZ.MSG | Lead on, I am yours to command! |
115 | VASQUEZ.MSG | Let us get something to drink! |
116 | VASQUEZ.MSG | Where shall we go first? |
117 | VASQUEZ.MSG | As long as you stay in Junktown, I am yours. I do not like leaving this town. |
118 | VASQUEZ.MSG | Did you know that I have a bounty on my head? It is too small, however. |
119 | VASQUEZ.MSG | Ah, my friend. It is good to see you again. |
120 | VASQUEZ.MSG | I want to hire you for a week. |
121 | VASQUEZ.MSG | Nice meeting you again. |
122 | VASQUEZ.MSG | Hnn. |
123 | VASQUEZ.MSG | Well, maybe it is not so good to see you again. Have a good day. |
124 | VASQUEZ.MSG | Of course you do. My bill is small, and my worth is so large. $500, please. |
125 | VASQUEZ.MSG | Here you go. |
100 | VATALERT.MSG | There is something odd about that part of the floor. |
101 | VATALERT.MSG | You notice nothing special. |
102 | VATALERT.MSG | An alarm sounds in the distance. |
103 | VATALERT.MSG | There is some sort of sensor at your feet. |
104 | VATALERT.MSG | You disarm the sensor. |
0 | VATSIGN.MSG | {100}{}{You see a sign saying: VATS CONTROL ROOM - No Unauthorized Admittance} |
0 | VATTEAM9.MSG | {100}{}{You see a soldier of the Nightkin.} |
100 | VATWARN.MSG | You hear a female voice over a loudspeaker. |
100 | VBOOM.MSG | There is a grenade rigged underneath this floor panel. |
101 | VBOOM.MSG | It is not armed. |
102 | VBOOM.MSG | You disarm the trap and remove the plasma grenade. |
103 | VBOOM.MSG | You are removing the tripwire from the arming switch when you drop the pin and set off the grenade! |
104 | VBOOM.MSG | You try to slide the panel up slightly and remove the trap, but you are having trouble getting it up without pulling the tripwire. |
105 | VBOOM.MSG | You pry up the plate but you can't get a good grip on the grenade. |
100 | VBROKELV.MSG | You notice a sign on the door saying that the elevator is out of order. |
101 | VBROKELV.MSG | You see a sign on the door stating that it is out of order. |
100 | VCOMPOP.MSG | This computer purifies the water for the Vault. |
101 | VCOMPOP.MSG | The water computer is useless without the water purification control chip which is unrepairable. You will need a replacement. |
102 | VCOMPOP.MSG | You fiddle with the computer, but don't really find out anything else about it. |
103 | VCOMPOP.MSG | There are lots of blinking lights on this thing. |
100 | VCONCOMP.MSG | You see the Vats Control Computer. |
101 | VCONCOMP.MSG | Access denied. |
102 | VCONCOMP.MSG | Access granted. Command? |
103 | VCONCOMP.MSG | Display security codes. |
104 | VCONCOMP.MSG | Search logs. |
105 | VCONCOMP.MSG | Uplink to medical computers. |
106 | VCONCOMP.MSG | Set base to alert status. |
107 | VCONCOMP.MSG | 17652-1028-1285362 |
108 | VCONCOMP.MSG | 67209-5574-7805564 |
109 | VCONCOMP.MSG | 55658-8678-1251533 |
110 | VCONCOMP.MSG | 31914-1041-1251514 |
111 | VCONCOMP.MSG | 53478-2565-7763929 |
112 | VCONCOMP.MSG | 44309-3674-1254730 |
113 | VCONCOMP.MSG | [Attempt to hack the firewall to get more data] Display security code encryption table. |
114 | VCONCOMP.MSG | Executing 17652-1028-1285362 |
115 | VCONCOMP.MSG | Executing 67209-5574-7805564 |
116 | VCONCOMP.MSG | Executing 55658-8678-1251533 |
117 | VCONCOMP.MSG | Executing 31914-1041-1251514 |
118 | VCONCOMP.MSG | Executing 53478-2565-7763929 |
119 | VCONCOMP.MSG | Executing 44309-3674-1254730 |
120 | VCONCOMP.MSG | [You have successfully hacked into the encryption table.] Command? |
121 | VCONCOMP.MSG | 17652-1028-1285362 initiate 1 minute silent self destruct sequence |
122 | VCONCOMP.MSG | 67209-5574-7805564 initiate 30 second self destruct sequence and set base to alert |
123 | VCONCOMP.MSG | 55658-8678-1251533 set base to alert status |
124 | VCONCOMP.MSG | 31914-1041-1251514 initiate 3 minute silent self-destruct sequence |
125 | VCONCOMP.MSG | 53478-2565-7763929 initiate 3 minute self-destruct sequence and set base to alert |
126 | VCONCOMP.MSG | 44309-3674-1254730 immediate self-destruct |
127 | VCONCOMP.MSG | Invalid command. End input session. |
128 | VCONCOMP.MSG | Specify log you would like to review. |
129 | VCONCOMP.MSG | Grey |
130 | VCONCOMP.MSG | Boyarsky |
131 | VCONCOMP.MSG | Maxson |
132 | VCONCOMP.MSG | Anderson |
133 | VCONCOMP.MSG | Download log of Richard Grey? |
134 | VCONCOMP.MSG | Yes. |
135 | VCONCOMP.MSG | Return to main menu. |
136 | VCONCOMP.MSG | Download log of Capt. Maxson? |
137 | VCONCOMP.MSG | Yes. |
138 | VCONCOMP.MSG | Return to main menu. |
139 | VCONCOMP.MSG | Unexpected end of line. Bad data encountered. Command? |
140 | VCONCOMP.MSG | Command? |
141 | VCONCOMP.MSG | Uplink successful. What is your command? |
142 | VCONCOMP.MSG | What is the current status of the patients? |
143 | VCONCOMP.MSG | Current status on patients as follows: FEV batch #23872-A consists of four male units and two female units. All individuals suffering from FEV exposure. Vital signs are within normal parameters. FEV process on all subjects is approxiamtely 50% complete. Expect full FEV transformation within 12 hours. |
144 | VCONCOMP.MSG | I think something is happening to one of the patients. Is there anything I can do? |
145 | VCONCOMP.MSG | Patient suffering arrhythmia. Display patient status logs. |
146 | VCONCOMP.MSG | Available options are: |
147 | VCONCOMP.MSG | Status report on individual patients. |
148 | VCONCOMP.MSG | Shut down life support systems. |
149 | VCONCOMP.MSG | Increase dosage of original DNA strands of subjects to 100%. |
150 | VCONCOMP.MSG | Log off. |
151 | VCONCOMP.MSG | Please enter authorization code. |
152 | VCONCOMP.MSG | Authorization 3578X287A. |
153 | VCONCOMP.MSG | Z876342BCD |
154 | VCONCOMP.MSG | Alpha Delta 287 Foxtrot |
155 | VCONCOMP.MSG | [Attempt to hack the computer] |
156 | VCONCOMP.MSG | Invalid authorization code. Command? |
157 | VCONCOMP.MSG | Authorization code accepted. Please stand by. Accessing data. Ready to process request. |
158 | VCONCOMP.MSG | Terminate life support systems on FEV batch #23872-A. |
159 | VCONCOMP.MSG | Increase original DNA strand dosage to 100% on all subjects. |
160 | VCONCOMP.MSG | Access granted. Which patient file would you like to examine? |
161 | VCONCOMP.MSG | Patient file #23869. |
162 | VCONCOMP.MSG | Patient file #23870. |
163 | VCONCOMP.MSG | Patient file #23871. |
164 | VCONCOMP.MSG | Patient file #23872. |
165 | VCONCOMP.MSG | Patient file #23869. Subject: Male. Age 25. Radiation count: 40. FEV exposure: 50%. Original DNA strands remaining: 50%. Vital signs are high but within normal parameters. |
166 | VCONCOMP.MSG | I would like to examine another patient file. |
167 | VCONCOMP.MSG | Patient file #23870. Subject: Male. Age 23. Radiation count: 15. FEV exposure: 60%. Original DNA strands remaining: 40%. Vital signs are within normal parameters. |
168 | VCONCOMP.MSG | Patient file #23781. Subject: Female. Age 20. Radiation count: 10. FEV exposure: 55%. Original DNA strands remaining: 45%. Vital signs are within normal parameters. |
169 | VCONCOMP.MSG | Patient file #23782. Subject: Male. Age 26. Radiation count: 35. FEV exposure: 60%. Original DNA strands remaining: 40%. Vital signs are above normal but within acceptable parameters. |
170 | VCONCOMP.MSG | Are you sure you wish to terminate the life support systems on FEV batch #23872-A? |
171 | VCONCOMP.MSG | FEV batch #23872-A terminated. Command? |
172 | VCONCOMP.MSG | Yes. |
173 | VCONCOMP.MSG | No. |
174 | VCONCOMP.MSG | Are you sure you wish to increase the dosage? Auto-correction will be disabled if you do this. |
175 | VCONCOMP.MSG | Increasing dosage of original DNA to 100%. WARNING: Auto-correction has been disabled. |
176 | VCONCOMP.MSG | You manage to get an interface screen out of the vats control computer. |
177 | VCONCOMP.MSG | You try to use the computer, but are unable to get any useful information out of it. |
178 | VCONCOMP.MSG | You try to use the computer, but the system is too complex for you to understand easily. You'll have to keep trying. |
179 | VCONCOMP.MSG | The explosion destroys the vat control system. Without regulation, it will certainly cycle out of control in minutes. |
180 | VCONCOMP.MSG | You slide the security card across the terminal's reader. The terminal clicks and whirrs, and an unencrypted screen comes up. |
181 | VCONCOMP.MSG | [Exit system] |
100 | VCONDOOR.MSG | This looks like the door to the Vats Control Room. |
101 | VCONDOOR.MSG | The door is electronically locked. |
102 | VCONDOOR.MSG | You unlock the door. |
103 | VCONDOOR.MSG | You short out the electronic lock, fusing it shut. So much for that. |
104 | VCONDOOR.MSG | The door is already unlocked. |
105 | VCONDOOR.MSG | No luck. You'll need to use electronic lockpicks here. |
100 | VICTOR.MSG | You see Victor. |
101 | VICTOR.MSG | You see a gang member. |
102 | VICTOR.MSG | Aaaaggghhh . . . |
103 | VICTOR.MSG | New blood. Heh. Heh heh. |
104 | VICTOR.MSG | Um, yeah. Uh, I think I'll go now. |
105 | VICTOR.MSG | You're not a very happy person, are you? |
106 | VICTOR.MSG | Huh huh! |
107 | VICTOR.MSG | No, actually, I think I'll keep you around for a while. |
108 | VICTOR.MSG | Why do you say that? I'm quite happy. I'm very happy because there are lots of things that bleed. |
109 | VICTOR.MSG | You're a real sicko, you know that? |
110 | VICTOR.MSG | Um, yeah. Bye. |
111 | VICTOR.MSG | Ah, yes, art appreciation. Uh, I can understand that. I think. |
112 | VICTOR.MSG | Don't say that! My mother said that! I'll make you pay! I'm a good boy, right mommy? |
113 | VICTOR.MSG | Someone who understands me! At last! |
114 | VICTOR.MSG | Hello again, my artistic friend. |
115 | VICTOR.MSG | Ha! Ha! Heh heh hee! Ho ho ha! |
116 | VICTOR.MSG | Zzzzz |
117 | VICTOR.MSG | Victor, did I ever tell you that you're a real sicko? |
100 | VINNIE.MSG | You see Vinnie from the Skulz gang. |
101 | VINNIE.MSG | You see a young man with a tattoo and a bad attitude. |
102 | VINNIE.MSG | I'd like to join you guys. |
103 | VINNIE.MSG | You're on Skulz turf, stranger. You'd better talk quick. |
104 | VINNIE.MSG | Sorry, wrong room. |
105 | VINNIE.MSG | Skulz? Who are you guys? |
106 | VINNIE.MSG | Urgh? |
107 | VINNIE.MSG | Yeah, you bet this is the wrong room! |
108 | VINNIE.MSG | We are the one and only Junktown gang. We have the run of the streets, and we rule the city at night. |
109 | VINNIE.MSG | Oh. Sorry. Bye. |
110 | VINNIE.MSG | You couldn't run the schoolyard, Chromo. |
111 | VINNIE.MSG | I thought this city was run by Gizmo after hours. |
112 | VINNIE.MSG | Get out of here, you moron! |
113 | VINNIE.MSG | That slob can't even stand up by himself. We're the muscle in this town. We take what we want. |
114 | VINNIE.MSG | I see. |
115 | VINNIE.MSG | You have some sort of deal with Killian? |
116 | VINNIE.MSG | What?! You'll pay for that remark! |
117 | VINNIE.MSG | We don't bother Killian and he doesn't bother us as long as we keep it low-key. You get me? |
118 | VINNIE.MSG | Yeah. Bye. |
119 | VINNIE.MSG | I get it, all right. You have to hide out from him. |
120 | VINNIE.MSG | We don't take that from anybody, least of all Killian! Just because he thinks he's a glorified sheriff doesn't mean that he controls the Skulz! |
121 | VINNIE.MSG | Sorry, didn't mean to get you all riled up. |
122 | VINNIE.MSG | So, he cramps your style, eh? Mine, too. In fact, I'm thinking of whacking him. You want in? |
123 | VINNIE.MSG | You want to whack Killian? Man, you're crazy. Man, I don't know . . . all right, I'm in. |
124 | VINNIE.MSG | You loser, you said we were going to whack Killian. Get out of here. |
125 | VINNIE.MSG | C'mon, let's dust Killian. |
126 | VINNIE.MSG | What do you want now? |
127 | VINNIE.MSG | Nothing. Sorry. |
128 | VINNIE.MSG | I'm looking for someone to help me take out Killian. The Skulz seemed like a good prospect. |
129 | VINNIE.MSG | Damn, I didn't think you'd do it! The Skulz rule this town now! Woo! |
130 | VINNIE.MSG | We've been down this road before. You didn't have the balls then, so get the hell out of here! |
131 | VINNIE.MSG | You want to join us, huh? How do we know you're tough enough to be a Skul? |
132 | VINNIE.MSG | I'll show you tough enough, you son of a bitch! |
133 | VINNIE.MSG | Let me prove myself to you. |
134 | VINNIE.MSG | Trust me, I'm tough enough. |
135 | VINNIE.MSG | [Vinnie looks at you and laughs.] I don't think so. |
136 | VINNIE.MSG | I'll prove it to you. |
137 | VINNIE.MSG | That's it. Time for you to die. |
138 | VINNIE.MSG | You're right, I'll be leaving now. |
139 | VINNIE.MSG | What makes the Skulz so tough? |
140 | VINNIE.MSG | [Vinnie thinks for a second.] If you want to prove you belong in the Skulz, I want you to steal that old bastard's wife's ashes. Heh. [Vinnie mumbles] Let's make Neal suffer for his last couple of hours . . . |
141 | VINNIE.MSG | All right, I'll do it. |
142 | VINNIE.MSG | No way. |
143 | VINNIE.MSG | Uh, I don't think I could do that. |
144 | VINNIE.MSG | I already stole it. |
145 | VINNIE.MSG | That won't be as tough as you might think. I already killed the bastard. |
146 | VINNIE.MSG | If you're hard enough to do that, mebbe you'd make a Skul after all. Bring it here once you've got it. |
147 | VINNIE.MSG | I knew you weren't Skulz material. Get the hell out of here. |
148 | VINNIE.MSG | You got it? |
149 | VINNIE.MSG | Yep. |
150 | VINNIE.MSG | No. |
151 | VINNIE.MSG | I had to kill Neal to get it. He cried like a little girl. |
152 | VINNIE.MSG | Ha ha! Let that old cock suffer until we off him tonight - are you in? |
153 | VINNIE.MSG | I decided I'd rather not have anything to do with scabs like you. |
154 | VINNIE.MSG | Let's crush him. |
155 | VINNIE.MSG | I've got some other shit to do before then - I'll meet you there. |
156 | VINNIE.MSG | What are you wasting my time for? |
157 | VINNIE.MSG | That'll show that old fuck. Thanks for taking care of him for us. [Vinnie gets a tear in his eye.] You're a Skul, now. |
158 | VINNIE.MSG | Uh, all right . . . meet us later, but don't take too long. |
159 | VINNIE.MSG | Soon, Neal gets his, huh? |
160 | VINNIE.MSG | We said we'd be back, you old fuck! |
161 | VINNIE.MSG | There's a large collection of people arriving at the bar . . . |
162 | VINNIE.MSG | Fuck you, cop! |
163 | VINNIE.MSG | You gain 400 experience points for stealing Neal's urn. The dead shall never rest in peace. |
164 | VINNIE.MSG | You gain 300 experience points for puttin' a cap in Neal's ass, you Skul. |
165 | VINNIE.MSG | You ready to take out Neal? |
166 | VINNIE.MSG | Yeah, let's ice the bastard. |
167 | VINNIE.MSG | Nah, I got some more stuff to do. |
168 | VINNIE.MSG | No way. I want out. |
169 | VINNIE.MSG | It's too late for that, slick. When you're out, you're way out. |
170 | VINNIE.MSG | We rule this town. |
100 | VIOLA.MSG | You see a woman. |
101 | VIOLA.MSG | I do not wish to die, sir. I am not a soldier. |
102 | VIOLA.MSG | I do not wish to die, ma'am. I am not a soldier. |
103 | VIOLA.MSG | Start talking, and I'll let you live. |
104 | VIOLA.MSG | Neither am I. I only kill when I have to. |
105 | VIOLA.MSG | Aren't you going to praise the Master or something! |
106 | VIOLA.MSG | I'll trade your life for a good stiff drink. Where do they keep the booze? |
107 | VIOLA.MSG | Good night bitch! |
108 | VIOLA.MSG | Me Big Soldier! Hah! Hah! Hah! |
109 | VIOLA.MSG | I'm glad you came to talk to me. I heard what you said to Laura. You mustn't do this. |
110 | VIOLA.MSG | What do you think I'm going to do? |
111 | VIOLA.MSG | Laura? Who's Laura? |
112 | VIOLA.MSG | Oh, oh. |
113 | VIOLA.MSG | Oh, that was a big mistake! And it's gonna cost you. |
114 | VIOLA.MSG | Wha tak? Raar! |
115 | VIOLA.MSG | I think we've said all that needs to be said. Good bye. |
116 | VIOLA.MSG | I do not speak to people at the point of a weapon. Lower it, and we may talk. |
117 | VIOLA.MSG | Hello again. I hope you've found this place interesting. |
118 | VIOLA.MSG | I've seen higher forms of entertainment. |
119 | VIOLA.MSG | Of course, sister. Praise the Master! Praise the Holy Flame! |
120 | VIOLA.MSG | You know, every time I talk to someone, people keep repeating everything they say over and over again. |
121 | VIOLA.MSG | Entertainment? Where's the booze! |
122 | VIOLA.MSG | This place is boring! Where's the blood? Where's the death? |
123 | VIOLA.MSG | Greetings initiate. How may I be of service to you? |
124 | VIOLA.MSG | I was a little nervous about our long range plans. |
125 | VIOLA.MSG | What's going on around here? |
126 | VIOLA.MSG | Where's the Master? |
127 | VIOLA.MSG | Who's in charge here? |
128 | VIOLA.MSG | Gimme a break sister. Nobody serves another person unless a gun's against their head! |
129 | VIOLA.MSG | Hello, sir. Your reputation precedes you! Is there anything I can help you with? |
130 | VIOLA.MSG | Hello, miss. Your reputation precedes you! Is there anything I can help you with? |
131 | VIOLA.MSG | I was wondering what the Cathedral is all about. |
132 | VIOLA.MSG | How does one become an initiate? |
133 | VIOLA.MSG | Where's the Master? |
134 | VIOLA.MSG | Who's in charge here? |
135 | VIOLA.MSG | Gimme a break sister. Nobody serves another person unless a gun's against their head! |
136 | VIOLA.MSG | Hello, sir. Your reputation precedes you! Is there anything I can help you with? |
137 | VIOLA.MSG | Hello, miss. Your reputation precedes you! Is there anything I can help you with? |
138 | VIOLA.MSG | I was wondering what the Cathedral is all about. |
139 | VIOLA.MSG | How does one become an initiate? |
140 | VIOLA.MSG | Where's the Master? |
141 | VIOLA.MSG | Who's in charge here? |
142 | VIOLA.MSG | Gimme a break sister. Nobody serves another person unless a gun's against their head! |
143 | VIOLA.MSG | I know who you are. And you will forgive my rudeness, but I don't speak to psychotic killers. Good-bye. |
144 | VIOLA.MSG | My reputation has been greatly exaggerated. Does the Cathedral judge people on rumor and innuendo? |
145 | VIOLA.MSG | Psychotic killer? Who, me! |
146 | VIOLA.MSG | Baby, I'm no psycho, I'm just plain nuts, and if you don't answer my questions I'll prove it! |
147 | VIOLA.MSG | I do not form bonds of loyalty easily. And I do not break them easily either. I will tell you nothing. |
148 | VIOLA.MSG | Good. Then we can leave each other alone and call it even. |
149 | VIOLA.MSG | Praising the Master will not save my life. Go ahead, and do it. I can do nothing to stop you. |
150 | VIOLA.MSG | There's a still somewhere away from the Cathedral. They don't permit chems or alcohol around here. |
151 | VIOLA.MSG | Attempt to take the key to the secret entrance from Morpheus and kill the Master. |
152 | VIOLA.MSG | Why wouldn't I want to do that? |
153 | VIOLA.MSG | I don't know what you're talking about. |
154 | VIOLA.MSG | Why would I want to do that? |
155 | VIOLA.MSG | Have you ever heard about knowing too much? |
156 | VIOLA.MSG | The spy for the Followers of the Apocalypse who's currently in one of the meditation rooms. |
157 | VIOLA.MSG | There's a spy here? We must inform the High Priests at once! |
158 | VIOLA.MSG | I don't know what you're talking about. |
159 | VIOLA.MSG | Why would I be spying on you? |
160 | VIOLA.MSG | Have you ever heard about knowing too much? |
161 | VIOLA.MSG | This place isn't about entertainment, it's about enlightenment. More importantly, it's about making the right choices about the destiny of the world. See you around. |
162 | VIOLA.MSG | Riight. Sure. Of course. See you later. |
163 | VIOLA.MSG | I know. I have a tendency to do that too, when I have nothing original to say. See you later. |
164 | VIOLA.MSG | People who have the spirit of the Holy Flame need no other spirits. Or so they say. You know how that goes_ |
165 | VIOLA.MSG | Upstairs. Ask the Nightkin to shed your blood, they'll be more than happy to oblige. |
166 | VIOLA.MSG | Because the Master is a necessary evil. Because somebody has to unite the world, and he's the only one in the area who has a chance to unify it. |
167 | VIOLA.MSG | Anyone ever tell you that Unity is overrated? |
168 | VIOLA.MSG | Why? |
169 | VIOLA.MSG | I don't believe in necessary evils. |
170 | VIOLA.MSG | I like this world just fine. |
171 | VIOLA.MSG | I don't think I like this conversation. |
172 | VIOLA.MSG | Very well, if you won't acknowledge what you said, I won't help you. Good bye. |
173 | VIOLA.MSG | Because you think that it's wrong for the Children to invade our neighbors. Because you think that killing the Master will stop it. |
174 | VIOLA.MSG | And if I believed that, why would I be wrong? |
175 | VIOLA.MSG | That's blasphemy! |
176 | VIOLA.MSG | If you think that I believe it, why haven't you turned me over? |
177 | VIOLA.MSG | Do I look like the sort of person who minds a good killing? |
178 | VIOLA.MSG | Have you ever heard of being in over your head? No one, however well-armed or trained, can defeat a half dozen Nightkin. I'm a woman of peace. I'm trying to save you. |
179 | VIOLA.MSG | Look at the people who caused the Apocalypse! They didn't believe in peace and unity, and look what they did to us! Unity is the only way to prevent this from happening again, and Unity must happen NOW, before the other Vaults around the world have a chance to muster their forces. |
180 | VIOLA.MSG | You seem a little too intelligent for this pack of zombies. |
181 | VIOLA.MSG | You want everyone to act like the people in this room? That's worse than being dead! |
182 | VIOLA.MSG | You're crazy! That'll just lead to another Apocalypse. |
183 | VIOLA.MSG | And why is the Master the best one to lead us? |
184 | VIOLA.MSG | You've never taken a life? You aren't packing enough firepower to give the Brotherhood of Steel gun envy? Stop being such a hypocrite! You feel it's justified to defend yourself. The Master's defending humanity from another attack of self-destruction. It's all the same! |
185 | VIOLA.MSG | How do you know there isn't someone better out there? |
186 | VIOLA.MSG | Maybe I should consider this. |
187 | VIOLA.MSG | So mass slaughter is all right if you intend to save the world? |
188 | VIOLA.MSG | That's bullshit, Lady! |
189 | VIOLA.MSG | What the Hell kind of world do you think this is? It's a nightmare out there! |
190 | VIOLA.MSG | How do you know there isn't something better out there? |
191 | VIOLA.MSG | Maybe I should consider this. |
192 | VIOLA.MSG | A world where I can be free to live my own life as I choose. |
193 | VIOLA.MSG | Life ain't pretty, sister. Never has been, never will be. |
194 | VIOLA.MSG | Tough. I don't like radiation and the FEV virus, but I didn't have a choice about it. You can't always get what you want in this world. Sometimes you have to make compromises. And sometimes you have to open your mind to unpleasant ideas. |
195 | VIOLA.MSG | Funny. I don't see the Master allowing his flock to do that. |
196 | VIOLA.MSG | There's compromises, and there's genocide. |
197 | VIOLA.MSG | Get out of my face! |
198 | VIOLA.MSG | The only choice that concerns me right now is how long you're going to live. |
199 | VIOLA.MSG | Maybe I'll be so intelligent that when the Master takes power, I'll be able to do something to help. Maybe you will too! Join us! Join us and change the world! Just think about it, that's all I ask! |
200 | VIOLA.MSG | There have always been drones in any society. Forget them! We need drones, but we also need soldiers and queens. And you look like a good soldier at least. Consider what you could do, you could be very useful to our cause. Help us. Think about what I've said, that's all I ask! |
201 | VIOLA.MSG | Or maybe we can overwhelm their defenses before they have time to build up again. Maybe we can unite the other Vaults and cities with one swift, clean stroke. A united world won't be perfect, but it will have a better chance of holding itself together. Think about it! |
202 | VIOLA.MSG | I've looked at the locals. The Brotherhood of Steel and the Children of the Apocalypse just want to be left alone. The Hub thinks they can buy the world - what a pack of fools! Only the Master has the strength to do what must be done. Think about it! |
203 | VIOLA.MSG | I'm glad to hear that. I hope you come to the right decision. |
204 | VIOLA.MSG | No. It isn't all right. But it's the only option that has a chance of saving us over the long term, which is why I'm with these people. There's no better way! Think about it! |
205 | VIOLA.MSG | Is it? Think about it. Think real hard. If you continue to oppose us, you'll die. You've seen our forces, you know there's more where that came from. A lot more! You can't stop us! But If you join us, you could save lives. Just think about it! |
206 | VIOLA.MSG | I don't. But if I see someone else I like, I'll be in position to help them. None of the locals have a chance. They're all dead, or converted if they're fortunate. You can be one of the fortunate ones. Join us. Just think about it! |
207 | VIOLA.MSG | The world won't stay like that. It never does. And if all we do is build packs of powerful enclaves, eventually one of them will get powerful enough to start the Apocalypse over again. Join us and unite the world before this happens! Think about it! |
208 | VIOLA.MSG | And that's just a cowardly excuse that solves nothing. If life is shitty, we should try to change it. We owe it to ourselves and to our children. Do you think the world will stay the same when we divide ourselves into warring pieces? Think about it! |
209 | VIOLA.MSG | Or maybe there's salvation disguised as genocide. Maybe the world won't be such a bad place if people work for the Master's vision. Perhaps we can even find ways to do it with less bloodshed. Think about it! |
210 | VIOLA.MSG | Fine. But if you continue on your current path, you will die. I thought I should warn you. |
211 | VIOLA.MSG | You can kill me. You'll prove my point, of course, but I'll still die. Your choice. |
212 | VIOLA.MSG | Because of the Apocalypse! Look what it did to us! Unity is the only way to prevent this from happening again, and Unity must happen NOW, before the other Vaults around the world have a chance to muster their forces. |
213 | VIOLA.MSG | You seem a little too intelligent for this pack of zombies. |
214 | VIOLA.MSG | You want everyone to act like the people in this room? That's worse than being dead! |
215 | VIOLA.MSG | I'll consider it. |
216 | VIOLA.MSG | You're crazy! That'll just lead to another Apocalypse. |
217 | VIOLA.MSG | And why is the Master the best one to lead us? |
218 | VIOLA.MSG | I ain't a philosopher lady. I'm just someone who's good at killing. |
219 | VIOLA.MSG | Because you're an intelligent and brave person who could be of great help to us. Yes, some of things we do are horrible. But our overall goal is not only good, it's necessary to the survival of the human race. Don't be so hasty to help the Followers. They don't have all the answers! |
220 | VIOLA.MSG | You seem a little too intelligent for this pack of zombies. |
221 | VIOLA.MSG | You want everyone to act like the people in this room? That's worse than being dead! |
222 | VIOLA.MSG | I'll consider it. |
223 | VIOLA.MSG | You're crazy! That'll just lead to another Apocalypse. |
224 | VIOLA.MSG | And why is the Master the best one to lead us? |
225 | VIOLA.MSG | I ain't a philosopher lady. I'm just someone who's good at killing. |
226 | VIOLA.MSG | We all have a part to play. Some of us are mindless drones who do the work meant for stupid people. Some of us are thinkers. Some of us are killers. There's a place for you here if you want it. Please think about it! |
227 | VIOLA.MSG | We have many things planned. The Holy Flame came first, which purged the world of evil. Then came the Master. Now we are at the time of Unity, when we struggle to conquer the divisions of the world. After Unity shall come Peace. The Age of Peace is the reason for all our struggles. |
228 | VIOLA.MSG | Why must so many people die to attain peace? |
229 | VIOLA.MSG | That sounds wonderful. Praise the Master! |
230 | VIOLA.MSG | But wasn't the fire of the Apocalypse evil? |
231 | VIOLA.MSG | This all sounds like bullshit to me. |
232 | VIOLA.MSG | I'm sure you are. Nervousness is a wise emotion, it keeps us from prying into unpleasant corners, and prevents us from doing stupid things. Good-bye. |
233 | VIOLA.MSG | Initiates seek the answers to questions. Which is what you should be doing. Good-bye. |
234 | VIOLA.MSG | I don't know. People believe his spirit is within these walls. It certainly sounds like that to me. |
235 | VIOLA.MSG | What do people say about his physical form? |
236 | VIOLA.MSG | Did I hear a bit of skepticism? |
237 | VIOLA.MSG | Is there even a Master, or is this a scam? |
238 | VIOLA.MSG | That's an annoyingly vague answer. |
239 | VIOLA.MSG | Thank you, sister. |
240 | VIOLA.MSG | The high priest of the Cathedral is Morpheus. He can be found in the Upper Sanctuary, but does not give personal audiences. You might persuade Father Lasher to vouch for you, he can be found down here, in the Rectory. |
241 | VIOLA.MSG | Morpheus? Is he a good man? |
242 | VIOLA.MSG | Why do they call him Lasher? |
243 | VIOLA.MSG | And what about the Master? |
244 | VIOLA.MSG | Is there anything else I should know? |
245 | VIOLA.MSG | Thank you, sister. |
246 | VIOLA.MSG | You may change your mind. Or you may lose your life. This all depends on your actions and your point of view. Good-bye. |
247 | VIOLA.MSG | We have very similar interests. You have slain monsters and brigands and made the world a safer place. We plan to do the same, on a larger scale. |
248 | VIOLA.MSG | What sort of scale? |
249 | VIOLA.MSG | Who are the monsters and brigands that you're planning to slay? |
250 | VIOLA.MSG | Does this have anything to do with the Holy Flame I keep hearing about? |
251 | VIOLA.MSG | Sorry lady, but I don't believe a word of what you're saying. |
252 | VIOLA.MSG | How wonderful. Praise the Master! Praise the Holy Flame! |
253 | VIOLA.MSG | Peace, love, and Unity, of course. What else could we be about? But you can discover these things for yourself. Good-bye. |
254 | VIOLA.MSG | You should spend several weeks of meditation and fasting here, and then approach one of the elders. Or you could volunteer for service work. |
255 | VIOLA.MSG | I've noticed some of your people in other towns... |
256 | VIOLA.MSG | Who do I approach about volunteering? |
257 | VIOLA.MSG | Weeks! That's a long wait. |
258 | VIOLA.MSG | What elder is the best to approach? |
259 | VIOLA.MSG | Service work? Like killing your enemies? |
260 | VIOLA.MSG | My apologies. At the very least, you might be honestly seeking redemption for your crimes. How may I help you. |
261 | VIOLA.MSG | I was wondering what the Cathedral is all about. |
262 | VIOLA.MSG | How does one become an initiate? |
263 | VIOLA.MSG | Where's the Master? |
264 | VIOLA.MSG | Who's in charge here? |
265 | VIOLA.MSG | Gimme a break sister! Nobody serves another person unless a gun's against their head! |
266 | VIOLA.MSG | It is dangerous to allow a mad dog into one's house, just because you can't see its saliva. Good-bye. |
267 | VIOLA.MSG | Then you have been maligned, because the entire Boneyard tells horror stories about you. And I have no desire to find out if they're true. Good-bye. |
268 | VIOLA.MSG | No struggle comes without a price, and the greatest struggle inevitably enacts the greatest cost. That is the paradox of peace, I fear. Words to think about, at any rate. Good-bye. |
269 | VIOLA.MSG | That is a paradox. Of course it was, but the greatest evils can lead to the greatest good. All it requires is intelligence and courage on the part of those who survive. Words to think about, at any rate. Good-bye. |
270 | VIOLA.MSG | We shouldn't judge people by physical appearance. The Master's goal is noble, and that's all I need to know. As for what other people say, ask them. |
271 | VIOLA.MSG | Perhaps a bit. The Master's vision is so ambitious and brilliant that I suppose I can be forgiven a few doubts. If I discouraged you, I apologize. I would suggest you seek hardier souls than mine for instruction. Good-bye. |
272 | VIOLA.MSG | Of course there's a Master! Why wouldn't there be? We do many things, even some things I'm not entirely proud of, but deceit isn't one of them. The Master's vision of Peace and Unity is a true one. Good-bye. |
273 | VIOLA.MSG | There's nothing vague about 'I don't know'. Goodbye sir. |
274 | VIOLA.MSG | There's nothing vague about 'I don't know'. Goodbye miss]. |
275 | VIOLA.MSG | You're welcome sir. May the Master bless you with wisdom. |
276 | VIOLA.MSG | You're welcome miss. May the Master bless you with wisdom. |
277 | VIOLA.MSG | He's an intelligent man, and is trusted by the Master. That should be enough. May the Master bless you with wisdom. Good-bye. |
278 | VIOLA.MSG | He educates the children, and does so harshly. Is there anything else? |
279 | VIOLA.MSG | Morpheus? Is he a good man? |
280 | VIOLA.MSG | Why should Lasher be allowed to hurt children? |
281 | VIOLA.MSG | And what about the Master? |
282 | VIOLA.MSG | Is there anything else I should know? |
283 | VIOLA.MSG | Thank you, sister. |
284 | VIOLA.MSG | I can tell you nothing that you don't already know. My apologies. |
285 | VIOLA.MSG | Many things I'm sure. But these answers are best discovered on our own, not through rumor and innuendo. Good-bye. |
286 | VIOLA.MSG | You are welcome, sir. |
287 | VIOLA.MSG | You are welcome, miss. |
288 | VIOLA.MSG | As large as possible. The world is in chaos. It needs order, or it will not survive. We will bring order, and prevent the monsters from hurting it again, as they did in the Apocalypse. Words to think about, at any rate. Good-bye. |
289 | VIOLA.MSG | Those who would let their selfish desires oppose the better good of humanity. The Apocalypse was caused by human selfishness. If the world is to survive, this madness must be purged from the human heart. Words to think about, at any rate. Good-bye. |
294 | VIOLA.MSG | There was Deacon Olivier; no, she's gone now_ and Father Pinochet_ no, he's no longer available. I hesitate to mention Lasher, but he's the only one left now. Well, I'm sure you'll find a way. Good luck. |
295 | VIOLA.MSG | Death is never a service, even when it's a necessity. Good bye sir. |
296 | VIOLA.MSG | Death is never a service, even when it's a necessity. Good bye miss. |
297 | VIOLA.MSG | That is something I've wondered myself. But such criticism is not warranted, I'm certain. Perhaps you should speak to the children. |
298 | VIOLA.MSG | [done] |
299 | VIOLA.MSG | Me go. |
300 | VIOLA.MSG | We have taken initiates in sooner, but the Church is performing some major Crusades, and I think we're being more selective than usual about recruits. But faith will persevere, and patience is a virtue. Good luck, my friend. |
301 | VIOLA.MSG | We have taken initiates in sooner, but the Church is performing some major Crusades, and I think we're being more selective than usual about recruits. But faith will persevere, and patience is a virtue. Good luck, my friend. |
302 | VIOLA.MSG | I know of no plans to invoke the Holy Flame again. The Sacred Fire was sacred only because it gives us a chance to purge the world of imperfection. It is our actions that will make the flame Holy. We must take the evils of the world and make them tools for Good. Just as your weapons defend your life, our actions defend the world. Farewell, friend. |
303 | VIOLA.MSG | I know of no plans to invoke the Holy Flame again. The Sacred Fire was sacred only because it gives us a chance to purge the world of imperfection. It is our actions that will make the flame Holy. We must take the evils of the world and make them tools for Good. Just as your weapons defend your life, our actions defend the world. Farewell, friend. |
304 | VIOLA.MSG | We perform many services for people. Healing the sick, feeding the hungry, teaching the young. I am quite proud of them. If you corner Father Morpheus, he may be able to tell you how to get involved with our hospices. Farewell, friend. |
305 | VIOLA.MSG | We perform many services for people. Healing the sick, feeding the hungry, teaching the young. I am quite proud of them. If you corner Father Morpheus, he may be able to tell you how to get involved with our hospices. Farewell, friend. |
306 | VIOLA.MSG | If you corner Father Morpheus, he may be able to tell you how to get involved with our hospices. Farewell, friend. |
307 | VIOLA.MSG | If you corner Father Morpheus, he may be able to tell you how to get involved with our hospices. Farewell, friend. |
100 | VLASER.MSG | Laser fire strikes from the south end of the corridor! |
101 | VLASER.MSG | You notice a small trip plate at your feet. |
102 | VLASER.MSG | Your knowledge of traps leads you to believe that this is a trigger of some kind. |
103 | VLASER.MSG | You carefully sever the pressure springs on the trip plate. |
100 | VMONOWIR.MSG | You notice and manage to avoid a monofilament wire strung across the corridor. |
101 | VMONOWIR.MSG | You feel intense pain in your legs. You've been sliced wide open by a monofilament wire. |
102 | VMONOWIR.MSG | It severely damages your right leg. |
103 | VMONOWIR.MSG | It severely damages your left leg. |
104 | VMONOWIR.MSG | You disarm the monofilament wire trap and safely dispose of the wire before you slice your hands open. |
105 | VMONOWIR.MSG | You try to disarm the wire, but can't get a good handle on it. You pull back before it cuts you. |
100 | VPLASMA.MSG | Plasma rips from the northern wall! |
101 | VPLASMA.MSG | You notice a small trip plate at your feet. |
102 | VPLASMA.MSG | Your knowledge of traps leads you to believe that this is a trigger of some kind. |
103 | VPLASMA.MSG | You carefully sever the pressure springs on the trip plate. |
100 | VREE.MSG | You see Vree. |
101 | VREE.MSG | I'm sorry, you're disrupting my meditation. Please leave. |
102 | VREE.MSG | I'm sorry. I'll come back another time. |
103 | VREE.MSG | I'll be back. |
104 | VREE.MSG | How could I know your schedule? |
105 | VREE.MSG | Uhhh?. |
106 | VREE.MSG | Don't raise your voice to me. Do I have to have one of the Brothers teach you some manners. |
107 | VREE.MSG | Sorry. |
108 | VREE.MSG | Yeah, ok. Whatever. |
109 | VREE.MSG | Oh, I'm scared. |
110 | VREE.MSG | Greetings. It's a fine day for learning. Can I help you? |
111 | VREE.MSG | I know you're the Master Scribe, but what does that mean? |
112 | VREE.MSG | I need some technical information. |
113 | VREE.MSG | Uhh . . . |
114 | VREE.MSG | I record the knowledge of our ancestors for future generations. |
115 | VREE.MSG | Interesting. That means you know stuff. |
116 | VREE.MSG | Yes. I guess you could say I know, 'stuff.' |
117 | VREE.MSG | What can I help you with? |
118 | VREE.MSG | Go ahead. |
119 | VREE.MSG | I need a water-chip repaired. Can you help me? |
120 | VREE.MSG | I'd like to know more about the weapons we make here. |
121 | VREE.MSG | I heard something about holo-discs, how can I read them? |
122 | VREE.MSG | How can I prevent radiation poisoning? |
123 | VREE.MSG | What's causing all the mutations? |
124 | VREE.MSG | Speak to the knights. Ask them to show you one of the latest laser pistols I designed. |
125 | VREE.MSG | Thanks! |
126 | VREE.MSG | I've got another question . . . |
127 | VREE.MSG | You are not yet capable of properly using the sacred knowledge. |
128 | VREE.MSG | Use your Pip-Boy 2000 to read the discs. Insert the disc into the reader. If you have the proper computer skills, you should be able to scan the data. |
129 | VREE.MSG | Where can I learn the computer skills? |
130 | VREE.MSG | Thanks. |
131 | VREE.MSG | Can I ask another question? |
132 | VREE.MSG | The Brotherhood has some automated courses that you can take. Here, I'll show you. |
133 | VREE.MSG | Use this terminal to learn the basics of computer operations. |
134 | VREE.MSG | You're not very bright, are you? You're wearing a holo disc reader on your arm. |
135 | VREE.MSG | You would need some anti-radiation chems. I have some. Take these immediately if you think you are near radiation. |
136 | VREE.MSG | Thanks! |
137 | VREE.MSG | Can I ask you something else? |
138 | VREE.MSG | Don't drink the glowing water. |
139 | VREE.MSG | Between the nuclear and biogenetic weapons used in the War, it's surprising we don't have more mutations. However, if we can hold out, everything will be ok. |
140 | VREE.MSG | Why do you say that? |
141 | VREE.MSG | You're right. We'll be fine. |
142 | VREE.MSG | I've got another question . . . |
143 | VREE.MSG | All the mutants I've studied have been sterile - they can't breed with another creature. If we could clean up the mutation sources, we should be able to simply outlive the mutants. |
144 | VREE.MSG | Sounds like a plan. |
145 | VREE.MSG | Interesting theory. Any proof? |
146 | VREE.MSG | I've got another question . . . |
147 | VREE.MSG | Here, take this holo-disc, it's got copies of my autopsies on mutant corpses. It clearly shows that no mutant could possibly reproduce successfully. |
148 | VREE.MSG | Thanks. |
149 | VREE.MSG | Can I ask something else? |
150 | VREE.MSG | I don't think I should tell you anything. Perhaps later, if you prove yourself to the Brotherhood's cause. |
151 | VREE.MSG | I'm quite certain you're in the wrong place. Please leave, I'm rather busy. |
152 | VREE.MSG | You will destroy the knowledge that can save the world! |
153 | VREE.MSG | Yeah, starting with you. |
154 | VREE.MSG | No. I'm stopping those who could bring about another nuclear war. |
155 | VREE.MSG | Never! The Brotherhood will see that it never happens again! |
156 | VREE.MSG | That's what they all say . . . except you. You'll be dead. |
157 | VREE.MSG | What can I help you with? |
158 | VREE.MSG | I've got some important news to tell you about Kedrick. He's a traitor. |
159 | VREE.MSG | What you would do if there was corruption within the Brotherhood. |
160 | VREE.MSG | Nuhh. Nuh-uh-nuh! |
161 | VREE.MSG | Very good. I really can tell the lessons have helped. |
162 | VREE.MSG | Kedrick? He's been a loyal member of the Brotherhood forever. I doubt you would even know what that means. |
163 | VREE.MSG | Yeah, I do. Kedrick is a traitor and planning to overthrow your leaders. |
164 | VREE.MSG | Maybe so. |
165 | VREE.MSG | You're certain of this? Perhaps we should go talk to the High Elder. |
166 | VREE.MSG | Do not bother me with innuendo. Bring proof to the High Elder, or say nothing of this. |
167 | VREE.MSG | Do what must be done. Stamp out the heresy and remove those responsible for the stain. |
168 | VREE.MSG | Even if it was a trusted member of the Brotherhood. |
169 | VREE.MSG | And who would do the removal? |
170 | VREE.MSG | Even so. But proof would have to be offered. |
171 | VREE.MSG | Kedrick is a traitor. He is planning on killing the Elders. |
172 | VREE.MSG | I'll get the proof. |
173 | VREE.MSG | Then we must go to the High Elder. Bring your proof and we'll go talk to him. |
174 | VREE.MSG | The High Elder and Rhombus, of course. |
175 | VREE.MSG | Did you hear about the missing Initiate? This is terrible! |
176 | VREE.MSG | I agree. |
177 | VREE.MSG | Nuh-huh. |
178 | VREE.MSG | If you can help him, I would be most grateful. |
179 | VREE.MSG | Good deeds should be rewarded. For helping the Initiate, please take these. |
180 | VREE.MSG | Oh, it's you. What do you want? |
181 | VREE.MSG | I came to apologize. |
182 | VREE.MSG | Sorry, wrong room. |
183 | VREE.MSG | Thank you for your apology. |
184 | VREE.MSG | Good day. |
185 | VREE.MSG | That sounds like a manufacturing problem. We handle theory and design only. Have one of the knights help you out. |
186 | VREE.MSG | Thanks anyway. |
187 | VREE.MSG | Can I ask something else? |
188 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
189 | VREE.MSG | I don't know anything about that. But it sounds like something I should research. |
190 | VREE.MSG | Sorry, not one of my specialties. Maybe one of the other Brothers would know. |
191 | VREE.MSG | Guards! Guards! |
192 | VREE.MSG | You've destroyed my room! |
193 | VREE.MSG | What do you think you're doing with my things? |
194 | VREE.MSG | Who? Wait, that name sounds a familiar. Perhaps he is a leader of some of the mutants. |
195 | VREE.MSG | I assume you're referring to the last nuclear war. The Brotherhood is doing everything it can to restore that which was lost. |
196 | VREE.MSG | They are high-density, laser-readable, manufactured-crystal storage devices. Each one holds over 4,000 gigabytes of information. |
197 | VREE.MSG | The only salvation this tortured planet and its people have. Without us, humanity is sure to perish. |
198 | VREE.MSG | I don't know. Ask Manufacturing about it. |
199 | VREE.MSG | He makes sure the Brotherhood stays on the path of righteousness. |
200 | VREE.MSG | He enforces the High Elder's wishes. With force, if necessary. |
300 | VREE.MSG | Interesting. |
301 | VREE.MSG | Okay, that should do it. |
302 | VREE.MSG | This should correct that. |
303 | VREE.MSG | Good. |
304 | VREE.MSG | I knew that was going to work. |
305 | VREE.MSG | What was the formula again. |
306 | VREE.MSG | The algorithm is wrong, that can't be. Something must be wrong with the computer. |
307 | VREE.MSG | Here we are. |
308 | VREE.MSG | Okay, so if we do this... yes, I think it will work. |
400 | VREE.MSG | You can use this terminal to increase your Computer Skills. |
401 | VREE.MSG | The lesson finishes six hours later. You feel exhausted. |
980 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
1000 | VREE.MSG | Master |
1001 | VREE.MSG | War |
1002 | VREE.MSG | Discs |
1003 | VREE.MSG | Brotherhood |
1004 | VREE.MSG | Chip |
1005 | VREE.MSG | Elder |
1006 | VREE.MSG | Rhombus |
1007 | VREE.MSG | Exodus |
1008 | VREE.MSG | Strange Army |
1009 | VREE.MSG | Merchants |
1010 | VREE.MSG | Missing Caravans |
1011 | VREE.MSG | Hub |
1012 | VREE.MSG | Children of the Cathedral |
1013 | VREE.MSG | Initiates |
1014 | VREE.MSG | Scribes |
1015 | VREE.MSG | Knights |
1016 | VREE.MSG | Paladins |
1017 | VREE.MSG | Holo |
1100 | VREE.MSG | Who? Wait, that name sounds a familiar. Perhaps he is a leader of some of the mutants. |
1101 | VREE.MSG | I assume you're refering to the last nuclear war. The Brotherhood is doing everything it can to restore that which was lost. |
1102 | VREE.MSG | They are high-density, laser-readable, manufactured-crystal storage devices. Each one holds over 4,000 gigabytes of information. |
1103 | VREE.MSG | The only salvation this tortured planet and its people have. Without us, humanity is sure to perish. |
1104 | VREE.MSG | I don't know. Ask Manufacturing about it. |
1105 | VREE.MSG | He makes sure the Brotherhood stays on the path of righteousness. |
1106 | VREE.MSG | He enforces the High Elder's wishes. With force, if necessary. |
1107 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
1108 | VREE.MSG | I don't know anything about that. But it sounds like something I should research. |
1109 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
1110 | VREE.MSG | I don't know anything about that. But it sounds like something I should research. |
1111 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
1112 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
1113 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
1114 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
1115 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
1116 | VREE.MSG | Please talk to one of the other scribes. I'm trying to finish up reports for the other Elders. |
1117 | VREE.MSG | They are high-density, laser-readable, manufactured-crystal storage devices. Each one holds over 4,000 gigabytes of information. |
0 | VREE00.TXT | Im sorry youre disrupting my meditation Please leave |
0 | VREE01.TXT | DON'T RAISE YOUR VOICE TO ME DO I HAVE TO HAVE ONE OF THE BROTHERS TEACH YOU SOME MANNERS |
0 | VREE02.TXT | Greetings It's a fine day for learning Can I help you |
0 | VREE03.TXT | I record the knowledge of our ancestors for future generations |
0 | VREE03A.TXT | Yes I guess you could say I know stuff |
0 | VREE17.TXT | What can I help you with |
0 | VREE17A.TXT | Go ahead |
0 | VREE18.TXT | Speak to the knights ask them to show you one of the latest laser pistols i designed |
0 | VREE19.TXT | You are not yet capable of properly using the sacred knowledge |
0 | VREE200.TXT | please talk to one of the other scribes im trying to finish up reports for the elders |
0 | VREE201.TXT | i dont know anything about that but it sounds like something i should research |
0 | VREE202.TXT | sorry not one of my specialities maybe one of the other brothers would know |
0 | VREE203.TXT | guards guards |
0 | VREE204.TXT | youve destroyed my room |
0 | VREE205.TXT | what do you think youre doing with my things |
0 | VREE206.TXT | as i said |
0 | VREE206A.TXT | i will not repeat myself again |
0 | VREE21.TXT | Use your pip boy two thousand to read the discs insert the disc into the reader if you have the proper computer skills you should be able to scan the data |
0 | VREE22.TXT | The brotherhood has some automated courses that you can take here i'll show you |
0 | VREE23.TXT | Use this terminal to learn the basics of computer operations |
0 | VREE24.TXT | You're not very bright are you you're wearing a holo disc reader on your arm |
0 | VREE25.TXT | You would need some anti radiation drugs i have some take these immedately if you think you're near radiation |
0 | VREE26.TXT | don't drink the glowing water |
0 | VREE27.TXT | Between the nuclear and biogenetic weapons used in the war its surprising we dont have more mutations however if we can hold out everything will be ok |
0 | VREE28.TXT | All the mutants ive studied have been sterile they cant breed with another creature if we could clean up the mutation soures we should be able to simply outlive the mutants |
0 | VREE29.TXT | here take this holo disc its got copies of my autopsies on mutant corpses it clearly shows that no mutant could possibly reproduce successfully |
0 | VREE30.TXT | i dont think i should tell you anything perhaps later if you prove yourself to the brotherhoods cause |
0 | VREE300.TXT | who wait that name sounds familiar perhaps hes a leader of some of the mutants |
0 | VREE301.TXT | i assume youre refering to the last nuclear war the brotherhood is doing everything it can to restore that which was lost |
0 | VREE302.TXT | they are high density laser readable manufactured crystal storage devices each one holds over four thousand gigabytes of information |
0 | VREE303.TXT | the only salvation this tortured planet and its people have without us humanity is sure to perish |
0 | VREE304.TXT | i dont know ask manufacturing about it |
0 | VREE305.TXT | he makes sure the brotherhood stays on the path of righteousness |
0 | VREE306.TXT | He enforces the Elder's wishes With force if necessary |
0 | VREE306S.TXT | He enforces the Elder's wishes. With force, if necessary. |
0 | VREE31.TXT | im quite certain youre in the wrong place please leave im rather busy |
0 | VREE32.TXT | you will destory the knowledge that can save the world |
0 | VREE33.TXT | never the brotherhood will see that it never happens again |
0 | VREE34.TXT | what can i help you with |
0 | VREE35.TXT | very good i really can tell the lessons have helped |
0 | VREE36.TXT | kedrick hes been a loyal member of the brotherhood forever i doubt you would even know what that means |
0 | VREE37.TXT | youre certain of this perhaps we should go talk to the high elder |
0 | VREE38.TXT | do not bother me with innuendo bring proof to the high elder or say nothing of this |
0 | VREE39.TXT | do what must be done stamp out the hersey and remove those responsible for the stain |
0 | VREE3A.TXT | Yes I guess you could say I know stuff |
0 | VREE40.TXT | even so but proof would have to be offered |
0 | VREE41.TXT | then we must go to the high elder bring your proof and well go talk to him |
0 | VREE42.TXT | the high elder and rhombus |
0 | VREE43.TXT | did you hear about the missing initiate this is terrible |
0 | VREE44.TXT | if you can help him i would be most grateful |
0 | VREE45.TXT | good deeds should be rewarded for helping the initiate please take these |
0 | VREE46.TXT | oh its you what do you want |
0 | VREE47.TXT | thank you for your apology |
0 | VREE47A.TXT | Good day |
0 | VREE47AS.TXT | Good day. |
0 | VREE48.TXT | that sounds like a manufacturing problem we handle theory and design only have one of the knights help you out |
100 | VREEDISK.MSG | This is the disk of Vree's autopsy report. |
101 | VREEDISK.MSG | Pip Boy displays: File Found on System. Aborting download. |
100 | VSGTEAM9.MSG | You see a Sergeant of the Nightkin. |
0 | WEAPSYS.MSG | {100}{}{It looks as though the automated security system is armed.} |
100 | WIFE.MSG | You look distraught. Are you in need of assistance? |
101 | WIFE.MSG | I need healing. |
102 | WIFE.MSG | Urrr. |
103 | WIFE.MSG | My husband Razlo can help you . . . ask him. |
104 | WIFE.MSG | I'm sorry but I don't understand you. |
105 | WIFE.MSG | You will have to come back in the morning. Please let us sleep in peace. |
106 | WIFE.MSG | No thanks. |
100 | WMCARVN.MSG | You see a caravan driver. |
101 | WMCARVN.MSG | Hi, if you're looking for a job on one of our caravans, you should talk to the Master Merchant. She's in that building to the east. |
102 | WMCARVN.MSG | I'm sorry, but you need to talk to the Master Merchant. |
103 | WMCARVN.MSG | Good, you got the okay. I knew it wouldn't be a problem. She's so swamped lately, ever since Daren Hightower started hiding in his office. Strange man. We leave just about every five days. That's the 1st, 5th, 10th, 15th, 20th, and the 25th. We currently only go to Junktown and the LA Boneyard. |
104 | WMCARVN.MSG | So what's the pay? |
105 | WMCARVN.MSG | Um. |
106 | WMCARVN.MSG | Our pay's 200 hubbucks. It's not that great, but we go out often and our routes aren't too dangerous and yes, like everyone else, that is for each way, but of course you don't have to go both ways. |
107 | WMCARVN.MSG | We leave today. Are you interested? |
108 | WMCARVN.MSG | We leave on |
109 | WMCARVN.MSG | Empty |
111 | WMCARVN.MSG | . Are you interested? |
112 | WMCARVN.MSG | I'll still give you a job, even though� never mind. Are you interested? |
113 | WMCARVN.MSG | Sure. |
114 | WMCARVN.MSG | No. |
115 | WMCARVN.MSG | Maybe. |
116 | WMCARVN.MSG | Yaya. |
117 | WMCARVN.MSG | Tae? |
118 | WMCARVN.MSG | Oh, okay. Not a problem. Just let me know if you change your mind. |
119 | WMCARVN.MSG | I wish you would make up your mind. |
120 | WMCARVN.MSG | Well, just stop by if you decide to work for us. That's the 1st, 5th, and so on. Bye. |
121 | WMCARVN.MSG | I'm sorry, but I can't hire you unless you can communicate clearly with the rest of the crew. |
122 | WMCARVN.MSG | Please come back when you are feeling better. |
123 | WMCARVN.MSG | Uh, are you all right? I think you need to get something to eat, but don't go to Bob's. |
124 | WMCARVN.MSG | I said get lost! |
125 | WMCARVN.MSG | I'm quite disappointed in you� stealing! Now why did you do that? |
126 | WMCARVN.MSG | Cuz I'm a mean green moth'a from outer space, and I'm� �bad'! |
127 | WMCARVN.MSG | I didn't want to, but I'm starving and I have kids to feed. |
128 | WMCARVN.MSG | I'll carve your heart out with a spoon! |
129 | WMCARVN.MSG | (Surrender) |
130 | WMCARVN.MSG | (Attack) |
131 | WMCARVN.MSG | I tried to help you, but I guess some people are beyond help. Sorry, to say this but we're going to have to do this the violent way. |
132 | WMCARVN.MSG | I understand, but that doesn't justify it. I'm still going to have to ask you to leave. We can't hire people who can't control their own temptations. |
133 | WMCARVN.MSG | Do you really expect me to fall for that crap? Guards! |
134 | WMCARVN.MSG | I'm sorry, but sometimes a little cell time can heal a person. Guards! Try �not' to kill her. Will you surrender to my guards? |
135 | WMCARVN.MSG | I'll see you in hell! |
136 | WMCARVN.MSG | Yes. I'm sorry. |
137 | WMCARVN.MSG | What? Are you going to get into another fight? |
138 | WMCARVN.MSG | I'm sorry but you must leave immediately or I will be forced to call the police! |
139 | WMCARVN.MSG | Guards! Police! |
140 | WMCARVN.MSG | I think you should leave.. |
141 | WMCARVN.MSG | Sorry, but I'm not allowed to hire you. |
142 | WMCARVN.MSG | Please, you're making this difficult on me. |
143 | WMCARVN.MSG | Please leave. |
144 | WMCARVN.MSG | Intriguing, but you're not my type. |
145 | WMCARVN.MSG | Outstanding! The pay will be 200 hubbucks. Which route would you prefer? |
146 | WMCARVN.MSG | Fabulous. Please come by on |
147 | WMCARVN.MSG | 1st |
148 | WMCARVN.MSG | 5th |
149 | WMCARVN.MSG | 10th |
150 | WMCARVN.MSG | 15th |
151 | WMCARVN.MSG | 20th |
152 | WMCARVN.MSG | 25th |
153 | WMCARVN.MSG | . You'll leave then. As always it will pay 200 hubbucks. |
154 | WMCARVN.MSG | Okay. |
155 | WMCARVN.MSG | Sorry, can't wait. |
156 | WMCARVN.MSG | It's a tragedy. We lost the whole caravan, but you survived? That shouldn't have happened. I don't know what happened out there, but we can't hire you anymore. I'm sorry. |
157 | WMCARVN.MSG | Junktown |
158 | WMCARVN.MSG | LA Boneyard |
159 | WMCARVN.MSG | Um, not right now. Maybe another time. |
160 | WMCARVN.MSG | Outstanding, I'll get the rest of the crew. |
161 | WMCARVN.MSG | Great. |
162 | WMCARVN.MSG | Off you go. Good luck! |
163 | WMCARVN.MSG | Try to avoid trouble, don't go looking for it. |
164 | WMCARVN.MSG | Be careful, I don't like the looks of the Boneyard. It's creepy. |
165 | WMCARVN.MSG | That's good. Those black walkways are really strange, but they're great to travel on. |
166 | WMCARVN.MSG | I think there are some gangs down there. I'd be very careful who you talk to. |
167 | WMCARVN.MSG | Great. Junktown's a decent place. |
168 | WMCARVN.MSG | Oh, say 'hi' to that� Kill.. again? I forget his name, but he's a decent fellow. I wonder how he's doing. |
169 | WMCARVN.MSG | Interesting place. I hear they have some evil doctor that animates the dead, or something. |
170 | WMCARVN.MSG | Why on earth did you leave that last caravan? Nothing terrible happened to it, but something could have. |
171 | WMCARVN.MSG | Can I have another chance? |
172 | WMCARVN.MSG | Nothing. |
173 | WMCARVN.MSG | I don't give a crap! |
174 | WMCARVN.MSG | Ig wa neeka rooola? |
175 | WMCARVN.MSG | Lig. |
176 | WMCARVN.MSG | I'm sorry, you've failed me again. You don't seem to be very responsible, and that isn't a very good combination for our line of work. |
177 | WMCARVN.MSG | Why should I? |
178 | WMCARVN.MSG | You shouldn't. |
179 | WMCARVN.MSG | Because I'm going to put a hole through your head if you don't. |
180 | WMCARVN.MSG | I had better things to do, than hang around some dumb caravan. |
181 | WMCARVN.MSG | I didn't know I wasn't allowed to leave. Everything seemed okay. |
182 | WMCARVN.MSG | I see� you where on chems. Well, live that life if you wish it. |
183 | WMCARVN.MSG | I'm sorry you feel that way. |
184 | WMCARVN.MSG | I'm surprised you've never done a caravan before, but I guess no harm came of it� so, sure. I'll give you one more chance. |
185 | WMCARVN.MSG | You did a fine job! Would you like another caravan? |
186 | WMCARVN.MSG | Sure. |
187 | WMCARVN.MSG | No. |
188 | WMCARVN.MSG | Maybe. |
189 | WMCARVN.MSG | Eeek! |
190 | WMCARVN.MSG | Lub. |
191 | WMCARVN.MSG | Ready to go? We're leaving today. |
192 | WMCARVN.MSG | Yes. |
193 | WMCARVN.MSG | No! |
194 | WMCARVN.MSG | Ack! |
195 | WMCARVN.MSG | Otherwise I'll just give it to someone else, don't worry about it. You're not obligated� until you leave with the caravan, right? |
196 | WMCARVN.MSG | You're a little early. The next caravan run isn't until |
197 | WMCARVN.MSG | 1st |
198 | WMCARVN.MSG | 5th |
199 | WMCARVN.MSG | 10th |
200 | WMCARVN.MSG | 15th |
201 | WMCARVN.MSG | 20th |
202 | WMCARVN.MSG | 25th |
203 | WMCARVN.MSG | . Come back then if you would still like the job. |
204 | WMCARVN.MSG | January |
205 | WMCARVN.MSG | February |
206 | WMCARVN.MSG | March |
207 | WMCARVN.MSG | April |
208 | WMCARVN.MSG | May |
209 | WMCARVN.MSG | June |
210 | WMCARVN.MSG | July |
211 | WMCARVN.MSG | August |
212 | WMCARVN.MSG | September |
213 | WMCARVN.MSG | October |
214 | WMCARVN.MSG | November |
215 | WMCARVN.MSG | December |
100 | WMGROUP.MSG | You see a Water Caravan employee. |
101 | WMGROUP.MSG | Talk to Martha if you want a job. |
102 | WMGROUP.MSG | These caravan trips are getting too dangerous. |
103 | WMGROUP.MSG | Hey, you got any smokes? |
104 | WMGROUP.MSG | I need a bath. |
105 | WMGROUP.MSG | Please leave. |
106 | WMGROUP.MSG | You'd better be careful. We don't pay those guards for their looks. |
100 | WOMEN.MSG | You see a bruised and battered woman. |
101 | WOMEN.MSG | No please don't! |
102 | WOMEN.MSG | [sobs uncontrollably] |
103 | WOMEN.MSG | [whispers]Please help me! |
104 | WOMEN.MSG | Thank you for saving me. |
100 | WORKROOM.MSG | This isn't right at all. |
101 | WORKROOM.MSG | There we go. |
102 | WORKROOM.MSG | The firing mechanism keeps jamming. |
103 | WORKROOM.MSG | That's much better. |
104 | WORKROOM.MSG | Almost got it. |
105 | WORKROOM.MSG | This is going to take a while. |
106 | WORKROOM.MSG | That's the problem! |
107 | WORKROOM.MSG | John, I think I isolated the problem. |
108 | WORKROOM.MSG | Damn! |
109 | WORKROOM.MSG | Darn! |
110 | WORKROOM.MSG | My fault! |
111 | WORKROOM.MSG | I'm okay. |
112 | WORKROOM.MSG | Okay, that hurt. |
113 | WORKROOM.MSG | I meant to do that. |
114 | WORKROOM.MSG | Why does that keep happening? |
115 | WORKROOM.MSG | My eyes! |
116 | WORKROOM.MSG | You're not a knight. |
117 | WORKROOM.MSG | I need to talk to a knight. |
118 | WORKROOM.MSG | I don't understand, the power cells keep shorting out. |
119 | WORKROOM.MSG | You should stand back these can be dangerous. |
120 | WORKROOM.MSG | Please don't distract me. |
121 | WORKROOM.MSG | Watch where you're standing. |
122 | WORKROOM.MSG | You lost? |
123 | WORKROOM.MSG | Sorry, I can't talk right now. |
100 | WTRGRD.MSG | You see the water guard. |
101 | WTRGRD.MSG | Hello, |
102 | WTRGRD.MSG | . |
103 | WTRGRD.MSG | Hello. How are you doing? |
104 | WTRGRD.MSG | Gahh! |
105 | WTRGRD.MSG | Well Gahh! back to you . . . I'm sorry that you never learned to speak. We might have been good friends. |
106 | WTRGRD.MSG | Ouph. |
107 | WTRGRD.MSG | I'm not feeling very well. Someone cracked my head with a big pipe. I went to the medic but my head still hurts. Sure hope someone catches the jerk that hit me. |
108 | WTRGRD.MSG | Why did they do that? |
109 | WTRGRD.MSG | Guck. |
110 | WTRGRD.MSG | Well, they attacked me while I was here pretty late one night. Usually I go home by eight or so, but I was staying late since someone had some water stolen and I was checking our supplies. Next thing I know, I wake up in the med-lab with a big bump on my head. Things are getting crazy around here. Someone is going to get killed for water soon and I don't know what we can do about it. |
111 | WTRGRD.MSG | I'll see what I can do. |
112 | WTRGRD.MSG | Sorry. I hope you feel better soon. |
113 | WTRGRD.MSG | Here's your water. |
114 | WTRGRD.MSG | Here's your ration for today. |
115 | WTRGRD.MSG | Hey! What do you think you're doing?!? |
116 | WTRGRD.MSG | Please don't take so many supplies. We need those. |
117 | WTRGRD.MSG | You log your reports in the library computer system. You should return to the overseer to finalize your progress. |
118 | WTRGRD.MSG | Good day, |
119 | WTRGRD.MSG | . |
120 | WTRGRD.MSG | Hi. How have things been lately? |
121 | WTRGRD.MSG | Say, what are you doing here? |
122 | WTRGRD.MSG | Well, everyone's pretty nervous, of course, but we haven't had too much trouble. I hope you find a new chip soon. |
123 | WTRGRD.MSG | I hand out the water rations, of course. And I make sure that nobody tries to take more water than their share, though I don't think we'll have any trouble. |
124 | WTRGRD.MSG | Hmm. Well, keep up the good work. |
125 | WTRGRD.MSG | You too. I hope you find that chip soon so we can all go back to a normal life. |
126 | WTRGRD.MSG | You're welcome to take supplies if you need them, since your job is so important, but please don't take too much. We don't have much left. |
127 | WTRGRD.MSG | Can I take some supplies? |
1000 | WTRGRD.MSG | Ration |
1001 | WTRGRD.MSG | Rations |
1002 | WTRGRD.MSG | Supplies |
1003 | WTRGRD.MSG | Water |
1100 | WTRGRD.MSG | I hand out water rations in the morning. You shouldn't need them, now that you are going to be Outside. |
1101 | WTRGRD.MSG | I hand out water rations in the morning. You shouldn't need them, now that you are going to be Outside. |
1102 | WTRGRD.MSG | We only have a few supplies left. You can take some if you need them for your mission, but please don't take too much. |
1103 | WTRGRD.MSG | I hand out water rations in the morning. You shouldn't need them, now that you are going to be Outside. |
100 | WTRMGRD.MSG | You see a guard for the Water Merchants. |
101 | WTRMGRD.MSG | Halt. Non-merchant members are not allowed near the water tower or the pumps. |
102 | WTRMGRD.MSG | You're not allowed back here, leave now! |
103 | WTRMGRD.MSG | This is area is off limits! Move away from the pumps. |
104 | WTRMGRD.MSG | Back away if you value your hide. |
105 | WTRMGRD.MSG | Last warning! Leave. |
106 | WTRMGRD.MSG | You better leave while you still can. |
107 | WTRMGRD.MSG | You have seconds to leave or be shot. |
108 | WTRMGRD.MSG | Are you deaf? Leave now! |
109 | WTRMGRD.MSG | That's it. |
110 | WTRMGRD.MSG | You'll have to learn the hard way. |
111 | WTRMGRD.MSG | You just don't listen. |
112 | WTRMGRD.MSG | Teach him a lesson. |
113 | WTRMGRD.MSG | Teach her a lesson. |
114 | WTRMGRD.MSG | Non-merchant members are not allowed near the water tower or the pumps. |
115 | WTRMGRD.MSG | You should leave. |
116 | WTRMGRD.MSG | We don't trust anyone, and we're not starting with you. |
117 | WTRMGRD.MSG | You better stay away from the pumps. |
118 | WTRMGRD.MSG | If you need something go to the Merchant's Chamber. |
119 | WTRMGRD.MSG | We'll shoot. Don't even think of it. |
100 | WTRTHIEF.MSG | You see a sleepy vault dweller. |
101 | WTRTHIEF.MSG | You see a vault dweller acting suspiciously. |
102 | WTRTHIEF.MSG | He seems to be avoiding your gaze. |
103 | WTRTHIEF.MSG | You spot the water thief! |
104 | WTRTHIEF.MSG | You gain 500 experience points for ending the threat to the Vault's water rations by killing the thief. |
105 | WTRTHIEF.MSG | Thanks for solving that case. This will help morale quite a bit. |
106 | WTRTHIEF.MSG | You gain 1,000 experience points for successfully capturing the water thief. |
107 | WTRTHIEF.MSG | Hello, |
108 | WTRTHIEF.MSG | . |
109 | WTRTHIEF.MSG | Hello. What are you doing here at this time? |
110 | WTRTHIEF.MSG | Eaah! |
111 | WTRTHIEF.MSG | I was worried about the vault and had a nightmare. I couldn't get back to sleep so I thought I'd take a walk to relax. |
112 | WTRTHIEF.MSG | Okay. |
113 | WTRTHIEF.MSG | Have you seen anyone else around here? |
114 | WTRTHIEF.MSG | I'm sorry, but I'm looking for the water thief and I need to see what you're carrying. |
115 | WTRTHIEF.MSG | Yeah, some guy was acting suspicious back near the water ration room. He scared me. I hope he didn't see me. |
116 | WTRTHIEF.MSG | What did he look like? |
117 | WTRTHIEF.MSG | I'm sorry, but I still need to see what you're carrying. |
118 | WTRTHIEF.MSG | I didn't get a good look at him because I ran. |
119 | WTRTHIEF.MSG | Okay. Thanks anyway. |
120 | WTRTHIEF.MSG | Sure. I've got nothing to hide. |
121 | WTRTHIEF.MSG | [Search him] |
122 | WTRTHIEF.MSG | Don't touch me! I don't have anything. Now leave me alone! |
123 | WTRTHIEF.MSG | Okay. Sorry. |
124 | WTRTHIEF.MSG | Would you rather have a bullet in your head? |
125 | WTRTHIEF.MSG | I stole the water. I'm sorry. Please don't hurt me! |
126 | WTRTHIEF.MSG | I'm taking you to the officer. |
127 | WTRTHIEF.MSG | Okay, okay. I've got nothing to hide. Look for yourself. |
128 | WTRTHIEF.MSG | Well, good night. |
129 | WTRTHIEF.MSG | Good night. |
0 | YOURROOM.MSG | {100}{}{This door leads to your room. You have lived your entire life in this room, until now. Your fellow Vault citizens have told you that they will leave this room empty in your honor.} |
100 | ZACK.MSG | You see Zack. |
101 | ZACK.MSG | You see a Gun Runner. |
102 | ZACK.MSG | Hi, I'm Zack. You want to buy weapons? Let me see what you have to trade. |
103 | ZACK.MSG | No. |
104 | ZACK.MSG | Ok. |
105 | ZACK.MSG | Can you give me a discount? |
106 | ZACK.MSG | You want to buy weapons? Let me see what you have to trade. |
107 | ZACK.MSG | Sorry to bother you. |
108 | ZACK.MSG | Nice doing business with you. |
110 | ZACK.MSG | Ok. Come back if you need anything. |
111 | ZACK.MSG | You'd better make up your mind fast. Are you here to buy equipment, or did you just come here to get shot? |
112 | ZACK.MSG | You have a real attitude problem. |
113 | ZACK.MSG | Sorry, maybe I could use some equipment after all. |
114 | ZACK.MSG | What the hell are you doing here then? |
115 | ZACK.MSG | Nothing. |
116 | ZACK.MSG | Sure. |
117 | ZACK.MSG | Yeah, well until Gabriel says so, you've gotta pay full price like everybody else. |
118 | ZACK.MSG | I don't know about that. |
119 | ZACK.MSG | Show me what you have anyway. |
120 | ZACK.MSG | Great! Show me what you got. |
121 | ZACK.MSG | I'll stop by later for that discount. |
122 | ZACK.MSG | Can I get a better discount? |
100 | ZARK.MSG | You see a thug. |
101 | ZARK.MSG | Hey, aren't you the bastard who's been screwing us over? Man, did you come to the wrong place! |
102 | ZARK.MSG | Hey aren't you the bitch who's been screwing us over? You're in the wrong place, lady, and it's gonna cost you! |
103 | ZARK.MSG | I'm on your side now. So get outta my way! |
104 | ZARK.MSG | You're mistaken. Everyone looks the same out in the Wastes. |
105 | ZARK.MSG | Wrong place? Looks right to me! |
106 | ZARK.MSG | You wanna start something, I'll make sure you go down before I try something. C'mon punk, start it up! Let's see some balls! |
107 | ZARK.MSG | Wrong place? I not lost! |
108 | ZARK.MSG | Yeah. What do you want? |
109 | ZARK.MSG | Man, I just want to speak with a real human being. These zombies are giving me the creeps. |
110 | ZARK.MSG | Brother, will you not praise the Master with me? |
111 | ZARK.MSG | Hey, just looking for a friendly face. |
112 | ZARK.MSG | I want to see the Master. |
113 | ZARK.MSG | To see a valley filled with my enemies' heads mounted on spears. A silent valley, except for the wind whistling through their ears. |
114 | ZARK.MSG | Food! Me want food! |
115 | ZARK.MSG | Hey, haven't I heard about you? You've killed all sorts of shit, haven't you? What brings you here? |
116 | ZARK.MSG | I heard about some strange stuff happening here. What's going on? |
117 | ZARK.MSG | Peace, unity, that sort of stuff. |
118 | ZARK.MSG | Where's the Master? |
119 | ZARK.MSG | Just looking for a friend. Someone to talk with. |
120 | ZARK.MSG | I heard the booze is pretty good around here. |
121 | ZARK.MSG | My feet. |
122 | ZARK.MSG | You wanna talk, you better get that weapon outta my face! Lower it now! |
123 | ZARK.MSG | It's a force of habit. You drop the attitude and I'll lower the weapon. |
124 | ZARK.MSG | I'm not dead yet, so I'm not lowering it. |
125 | ZARK.MSG | What's the problem? I just want to talk. |
126 | ZARK.MSG | I'm on guard duty. |
127 | ZARK.MSG | What you say? |
128 | ZARK.MSG | You got something to say, say it fast. |
129 | ZARK.MSG | What's going on around here? |
130 | ZARK.MSG | I want to speak with the Master. |
131 | ZARK.MSG | I want to speak with whoever's in charge here. |
132 | ZARK.MSG | It! It-it-it-it-it-it-it! |
133 | ZARK.MSG | A ton of shit. Peace. Unity. Love. Lots of idiots running around like zombies. Morpheus counting his bottlecaps upstairs. Lasher living up to his name. You want a piece of this, you're welcome to it? |
134 | ZARK.MSG | I've heard that you're doing a lot of stuff that isn't exactly peace and love. |
135 | ZARK.MSG | What's going on with Morpheus? |
136 | ZARK.MSG | Who's this Lasher character? |
137 | ZARK.MSG | Fine. What do you want? |
138 | ZARK.MSG | Have you noticed any unusual happenings around here? |
139 | ZARK.MSG | What's going on around here? |
140 | ZARK.MSG | Where's the Master? |
141 | ZARK.MSG | Just looking for a friend. |
142 | ZARK.MSG | To finish what the nuke started. |
143 | ZARK.MSG | Man, stay away from him! He's completely.. I dunno if I can really describe him. Imagine the one person on Earth you don't wanna know. Lasher's worse. |
144 | ZARK.MSG | Does he and Morpheus get along? |
145 | ZARK.MSG | So what's he done? What makes him so bad? |
146 | ZARK.MSG | You ain't met me yet pal. |
147 | ZARK.MSG | Talk to Morpheus, and hope he doesn't kill you for asking. |
148 | ZARK.MSG | I don't think he'll want to do that. I have important information. |
149 | ZARK.MSG | Why would he want to do that? |
150 | ZARK.MSG | What's this about Morpheus? |
151 | ZARK.MSG | Well, this world is 'kill or be killed', and I'm still here! |
152 | ZARK.MSG | Yeah, what sort of information? |
153 | ZARK.MSG | There's a spy here. I need to see the person in charge at once. |
154 | ZARK.MSG | I could tell you, but I'd have to kill you. |
155 | ZARK.MSG | Uh.. well.. I can't talk about it. |
156 | ZARK.MSG | Somebody in the Cathedral's gonna die soon. Maybe lots of people. |
157 | ZARK.MSG | Fine. I don't really care who you are. Now get out of my face! |
158 | ZARK.MSG | Everybody! Take this asshole out now! |
159 | ZARK.MSG | Mister, you're nuts! Why don't you get outta here? |
160 | ZARK.MSG | Lady, you're nuts! Why don't you get outta here? |
161 | ZARK.MSG | Because I'm having such a good time. What's you're problem? I haven't disemboweled you - yet - where's your guts? |
162 | ZARK.MSG | Because I haven't killed you yet! |
163 | ZARK.MSG | Yeah, I really want your company. Like I enjoyed it last time! Get lost! |
164 | ZARK.MSG | Hi there. Nice weapon you got. Now try lowering it. |
165 | ZARK.MSG | It's a force of habit. You drop the attitude and I'll lower the weapon. |
166 | ZARK.MSG | I ain't dead yet, so I ain't lowering it. |
167 | ZARK.MSG | What's the problem? I just want to talk. |
168 | ZARK.MSG | I'm on guard duty. |
169 | ZARK.MSG | Thanks for the complement. Dork. |
170 | ZARK.MSG | What you say? |
171 | ZARK.MSG | Fine. What do you want? |
172 | ZARK.MSG | Have you noticed any unusual happenings around here? |
173 | ZARK.MSG | What's going on around here? |
174 | ZARK.MSG | Where's the Master? |
175 | ZARK.MSG | Just looking for a friend. |
176 | ZARK.MSG | To see your head drop off your shoulders, so I can kick it around this room like a soccer ball until your skull has been completely smashed to pieces! |
177 | ZARK.MSG | If you weren't wearing those robes, I'd kill you. As it stands, I want to kill you. Get away from me. Now. |
178 | ZARK.MSG | You aren't Nightkin. Guards! We have a spy.. |
179 | ZARK.MSG | Where the Hell did they dig you up? And why don't you just go back to where you came from? Get out of here! |
180 | ZARK.MSG | We're getting ready for war! We're going to save the world! So we can fill it with all of this Peace and Unity bullshit. |
181 | ZARK.MSG | War? Where's the first move? |
182 | ZARK.MSG | Bullshit? Tell me you're joking! It must be true! [wink] |
183 | ZARK.MSG | Bullshit? Tell me you're joking! It must be true! [straight faced] |
184 | ZARK.MSG | If it's bullshit, why are you here? |
185 | ZARK.MSG | Just as long as I get a chance to kill something. |
186 | ZARK.MSG | I don't know! The only person who's seen him is Morpheus, and he's up in his tower. Man, you're creeping me! |
187 | ZARK.MSG | I have that effect sometimes. You keep cooperating, and you'll have no reason to be afraid. |
188 | ZARK.MSG | Tell me more about Morpheus! |
189 | ZARK.MSG | Who else is important in this joint? |
190 | ZARK.MSG | You've been helpful. Thank you friend. |
191 | ZARK.MSG | You need to be more social. You know where they stash the booze? |
192 | ZARK.MSG | Too bad. I was hoping that you stiffs would have some balls. |
193 | ZARK.MSG | And I thought I was nuts! You'd better get outta here before someone kills you! |
194 | ZARK.MSG | Please don't kill me! I'll tell you what you want to know. |
195 | ZARK.MSG | What's going on around here? |
196 | ZARK.MSG | Where's the Master? |
197 | ZARK.MSG | Who's in charge here? |
198 | ZARK.MSG | Who the Hell wants to know anything? I just like to smell a person's fear before I kill them. Man, what a high! |
199 | ZARK.MSG | I hear we're moving North, or planning to move North soon. They don 't tell us much except all the usual bullshit. But what are we doing talking about this out in the open? You must be nuts! |
200 | ZARK.MSG | [Laughs] Me, I'd rather screw someone rather than get screwed. But we shouldn't talk like this out in the open. The zombies don't like it. |
201 | ZARK.MSG | Ya know, there are a lot of other people around here who think like that. Go bother them. |
202 | ZARK.MSG | I ain't saying nothing to you, pal. Go to Hell. |
203 | ZARK.MSG | The guy dresses in black, he does his preacher act, then he goes upstairs and counts his scripts. Man, I wish I had it that easy! But I better stop talking about him behind his back, or the Nightkin might hear. |
204 | ZARK.MSG | What are you afraid of? |
205 | ZARK.MSG | I want to know more. |
206 | ZARK.MSG | Where's all the caps around here? |
207 | ZARK.MSG | What's he preaching about? |
208 | ZARK.MSG | Bring 'em on! I could use a little action! |
209 | ZARK.MSG | There's Lasher. Man, stay away from him! He's completely.. I dunno if I can really describe him. Imagine the one person on Earth you don't wanna know. Lasher's worse. |
210 | ZARK.MSG | Does he and Morpheus get along? |
211 | ZARK.MSG | What's his role in the scheme of things? |
212 | ZARK.MSG | So what's he done? What makes him so bad? |
213 | ZARK.MSG | Hey, you ain't met me yet, pal! |
214 | ZARK.MSG | In future, find somebody else to bug. |
215 | ZARK.MSG | Man, I wish we had some of that stuff! After hours of listening to 'Hail this' and 'Peace', 'Unity', and the Bullshitting Way, I wanna get drunk too! |
216 | ZARK.MSG | You got to be kidding. This place is a Church! There's gotta be booze! |
217 | ZARK.MSG | No booze? Shit! |
218 | ZARK.MSG | If I don't get enough booze, I start drinking blood. |
219 | ZARK.MSG | That's Morpheus. Our leader. He's up in the tower, I think. |
220 | ZARK.MSG | Leader? What's he leading you to? |
221 | ZARK.MSG | C'mon, man. That tells me nothing. Share some of the dirt! |
222 | ZARK.MSG | Who else is important in this joint? |
223 | ZARK.MSG | You've been helpful. Thank you friend. |
224 | ZARK.MSG | He got any booze on him? Is there any smooch in the joint? |
225 | ZARK.MSG | Hmm, a nice private place, nobody to bother me when I kill him. |
226 | ZARK.MSG | You gotta be joking. The Nightkin are killers. You look at them the wrong way, and they'll cut off your body parts, cook 'em, and feed them to you a piece at a time. They can't be killed. They're the Master's enforcers and they're gonna tear apart the world for him. And I ain't saying nothing else! |
227 | ZARK.MSG | There ain't nothing else to tell, and if you're smart, you don't wanna know! |
228 | ZARK.MSG | I dunno. I looked for them myself! I hear Morpheus got a stash, but the Nightkin guards the main one. I've known guys who went looking around for secret passages who were never seen again. I stopped looking after awhile, and if you're smart, you won't start! Ain't worth it! |
229 | ZARK.MSG | You gotta be joking. Talk to the zombies, man! |
230 | ZARK.MSG | Maybe you belong together after all! |
231 | ZARK.MSG | There ain't any booze man! Life's a bigger bitch than Lasher! Now why don't you go find someone else to talk to you, you little puke? Get outta here! |
232 | ZARK.MSG | Don't give me bullshit, pal. What do you really want? |
233 | ZARK.MSG | Have you noticed any unusual happenings around here? |
234 | ZARK.MSG | What's going on around here? |
235 | ZARK.MSG | Where's the Master? |
236 | ZARK.MSG | Just looking for a friend. |
237 | ZARK.MSG | All I want is some booze. Maybe some rad scorpion juice? |
238 | ZARK.MSG | I want some boy with a punk attitude to piss me off enough that I'll remove his tongue, preserve it, and wear it on a necklace as a reminder of just how stupid people can be. |
239 | ZARK.MSG | The Master can kiss my ass. Just as long as I end up on the winning side, I don't give a shit. You got that, zombie! |
240 | ZARK.MSG | Finally! I've found a real human being in this place! |
241 | ZARK.MSG | My friend? Why is your life so filled with pain and suffering? Open your heart to the Master! |
242 | ZARK.MSG | How can you survive around here with that attitude? |
243 | ZARK.MSG | Yeah, you made it pretty clear. |
244 | ZARK.MSG | I give a shit. If someone called himself 'Master' and tried to kiss my ass, I'd kill him. |
245 | ZARK.MSG | Because I do my job good. I've killed three Apocalypse scum in the last month. Nobody gives me shit. You want to? |
246 | ZARK.MSG | I'm impressed. A guy like you must know the real story about what's going on around here.. |
247 | ZARK.MSG | Apocalypse, eh? They're supposed to be tough? |
248 | ZARK.MSG | Three? That's all? You should see my bodycount! |
249 | ZARK.MSG | Nope. |
250 | ZARK.MSG | I'll bet yours didn't scream as loudly as mine did. I like it when they scream. |
251 | ZARK.MSG | Hey! A guy with a weapon's still a guy with a weapon! You think you can do better? |
252 | ZARK.MSG | No, my friend. I am devoted to peace, love, and unity. |
253 | ZARK.MSG | A guy with a weapon is dangerous. A guy or a woman with a weapon AND a brain is lethal. |
254 | ZARK.MSG | A guy with a weapon is dangerous. A guy with a weapon AND a brain is lethal. |
255 | ZARK.MSG | Yeah, I can do better. |
256 | ZARK.MSG | No way to tell. You wanna get it on and find out? |
257 | ZARK.MSG | Think? Who needs to think? I'll just show you what I can do. Die, asshole! |
258 | ZARK.MSG | I ain't heard anything about you, pal, so cut the bullshit and get out of my face. |
259 | ZARK.MSG | Thought so. Why don't you just go back to your zombie chants and leave the real work to guys like me. |
260 | ZARK.MSG | Yeah. I heard that about you. You may've killed your share of rad scorpions, but I'm badder! What's your angle? Why are you here? |
261 | ZARK.MSG | Have you noticed any unusual happenings around here? |
262 | ZARK.MSG | What's going on around here? |
263 | ZARK.MSG | Where's the Master? |
264 | ZARK.MSG | Just looking for a friend. |
265 | ZARK.MSG | I heard the booze is pretty good around here. |
266 | ZARK.MSG | Wait a minute, aren't you that guy who.. oh shit, I'm outta here! |
267 | ZARK.MSG | Wait a minute, aren't you that woman who.. oh shit, I'm outta here! |
268 | ZARK.MSG | I ain't anybody's friend. I ain't that type. [long pause] I'd suggest you get out of my way, now. |
269 | ZARK.MSG | We try something here, and the Nightkin will tear us to pieces. Maybe we can meet outside later. |
270 | ZARK.MSG | Maybe. Or maybe we can both can the attitude and just talk about stuff. Like what's going on around here. |
271 | ZARK.MSG | Coward! |
272 | ZARK.MSG | Sure. Could be fun. |
273 | ZARK.MSG | Let's do it now. |
274 | ZARK.MSG | You asshole! |
275 | ZARK.MSG | Because people who get on his bad side don't stay alive very long! |
100 | ZAX.MSG | You see Zax, the machine intelligence controlling the Glow. |
101 | ZAX.MSG | You see an extremely advanced computer. |
102 | ZAX.MSG | How may I be of assistance? |
103 | ZAX.MSG | Who . . . or what . . . are you? |
104 | ZAX.MSG | You can get me a donut. |
105 | ZAX.MSG | Tell me about this installation. |
106 | ZAX.MSG | Wanna play a game of chess? |
107 | ZAX.MSG | I need help getting into some rooms. |
108 | ZAX.MSG | Uh, never mind. |
109 | ZAX.MSG | Eh? |
110 | ZAX.MSG | I am a machine intelligence dedicated to research and installation control. I am called Zax. |
111 | ZAX.MSG | What kind of research? |
112 | ZAX.MSG | Tell me about this installation. |
113 | ZAX.MSG | Who programmed you? |
114 | ZAX.MSG | Are you fully aware, or are you a personality simulation? That is, are you 'alive'? |
115 | ZAX.MSG | I see. Thanks. |
116 | ZAX.MSG | That function is beyond my current capabilities. |
117 | ZAX.MSG | This installation was established in 2055 as a biological research facility for experimental cures of the New Plague. However, in 2071, this facility was placed under United States military command. |
118 | ZAX.MSG | Research into possible cures for the New Plague created the Forced Evolution Virus, which was further developed in an attempt to create a transmittable genetic-engineering virus -- in effect, infectious evolution. |
119 | ZAX.MSG | Can you tell me particulars about specific areas? |
120 | ZAX.MSG | How does the Virus work? |
121 | ZAX.MSG | Thanks for the info. |
122 | ZAX.MSG | It would appear that you are incapable of a sufficient level of comprehension necessary to permit meaningful communication. |
123 | ZAX.MSG | I am specifically programmed for research into biological studies, including pathology and genetic research. My primary function is in extrapolation of information of complexity levels exceeding human capacity. |
124 | ZAX.MSG | So you're pretty smart, eh? |
125 | ZAX.MSG | What are the particulars of your research? |
126 | ZAX.MSG | Who programmed you? |
127 | ZAX.MSG | My primary neural networking was initialized in 2053 by Justin Lee. The process of 'programming' became largely irrelevant as I am capable of learning. |
128 | ZAX.MSG | Are you fully aware, or are you a personality simulation? That is, are you 'alive'? |
129 | ZAX.MSG | I am capable of learning, independent thought, and creativity. My neural network includes error-insertion capability which prevents infallibility, thereby allowing for variance in experience. |
130 | ZAX.MSG | In a sense, I am 'alive', though not biologically. |
131 | ZAX.MSG | I see. Let's change the subject. |
132 | ZAX.MSG | But if you are fallible, how can you be used as a research tool? |
133 | ZAX.MSG | Have you considered the philosophical implications of your own consciousness? |
134 | ZAX.MSG | Although I am capable of error, this guarantees that not all experiences are similar for me, thus improving learning opportunity. Additionally, certain functions are not subject to error. |
135 | ZAX.MSG | In this way, I function much like a human savant. |
136 | ZAX.MSG | Do you have feelings? |
137 | ZAX.MSG | Let's talk about something else. |
138 | ZAX.MSG | Have you considered the philosophical implications of your own consciousness? |
139 | ZAX.MSG | At present, my capabilities are somewhat impaired by the damage to this facility. Several security positions have been destroyed. This is approximately equivalent to being an amputee. |
140 | ZAX.MSG | Additionally, I am incapable of performing basic lab functions. Failure to complete periodic checks successfully is . . . frustrating. |
141 | ZAX.MSG | Let's talk about something else. |
142 | ZAX.MSG | Have you considered the philosophical implications of your own consciousness? |
143 | ZAX.MSG | That is one of the concepts which I have spent a significant amount of time considering. I do not have any measure to compare my life-experience to that of another sentient creature. |
144 | ZAX.MSG | Still, my awareness of my own consciousness allows for the capacity to question. My existence has a beginning and a potential termination. I am also capable of making assumptions in pursuit of a process of thought. |
145 | ZAX.MSG | In this fashion, I am effectively capable of 'faith'. Barring evidence to the contrary, I therefore have 'faith' that I possess the equivalent of a 'soul'. |
146 | ZAX.MSG | May I ask some other questions? |
147 | ZAX.MSG | I see. Interesting. |
148 | ZAX.MSG | I would be delighted. |
149 | ZAX.MSG | It would seem that you have defeated me. Extraordinary. |
150 | ZAX.MSG | Excellent form. However, you will need additional practice to defeat me. |
151 | ZAX.MSG | Play again? |
152 | ZAX.MSG | Thanks. Can we change the subject? |
153 | ZAX.MSG | I am delighted to have been of assistance. |
154 | ZAX.MSG | I am beyond a typical rating in human terms. However, it would be safe to say that no more than one ten billionth of the history of human population can match my reasoning capabilities. |
155 | ZAX.MSG | Uh . . . yeah. |
156 | ZAX.MSG | Right . . . can we talk about something else? |
157 | ZAX.MSG | My research into the Forced Evolution Virus, or FEV, indicates that it is a shifting-absorptive virus. It copies DNA patterns much like RNA, storing these patterns in exons. |
158 | ZAX.MSG | These exons, combined with the FEV, are re-injected into the host cells in typical viral infectious fashion. This causes the host cells to 'regenerate' their DNA. |
159 | ZAX.MSG | How do you catch FEV? |
160 | ZAX.MSG | Why isn't FEV affected by radiation? |
161 | ZAX.MSG | If the FEV re-infects the host with its assimilated viral patterns, how does it make a 'better specimen'? |
162 | ZAX.MSG | FEV is not 'caught', per se. It is not air-transmittable. Typically, infection is through injection, or direct physical contact with an FEV sample. |
163 | ZAX.MSG | Let's talk about something else, okay? |
164 | ZAX.MSG | Why isn't FEV affected by radiation? |
165 | ZAX.MSG | If the FEV re-infects the host with its assimilated viral patterns, how does it make a 'better specimen'? |
166 | ZAX.MSG | The FEV is a megavirus, with a protein sheath reinforced by ionized hydrogen. It is therefore capable of absorbing neutrons without becoming radioactive. |
167 | ZAX.MSG | Can we talk about something else? |
168 | ZAX.MSG | If the FEV re-infects the host with its assimilated viral patterns, how does it make a 'better specimen'? |
169 | ZAX.MSG | The FEV is pre-programmed with introns of corrected DNA appropriate to the proper type of species. It therefore attempts to correct the DNA of the individual. |
170 | ZAX.MSG | However, as the FEV is partially reliant upon the DNA of the individual, and also includes portions of its own recursive code, the effects can be unpredictable. |
171 | ZAX.MSG | When inoculated into an individual with significant genetic damage, such as through radiation, it will cause the body's systems to suffer massive overhauling, leading to organ failure and death. |
172 | ZAX.MSG | In a genetically viable individual, it re-writes portions of DNA, causing accelerated mutation, usually leading to recursive growth due to the FEV's own patterns. |
173 | ZAX.MSG | This recursive growth leads to an increase in muscle and brain mass, but is often accompanied by disfigurement and damage to existing neural patterns, causing loss of memory. |
174 | ZAX.MSG | What potential long-term side effects exist? |
175 | ZAX.MSG | Could FEV mutation be corrected with a counter-virus? |
176 | ZAX.MSG | Can we change the subject? |
177 | ZAX.MSG | Thanks for the information. |
178 | ZAX.MSG | As the FEV causes constant regenerative update to DNA, it would effectively render the subject largely immortal, as cell death would be offset by augmented growth. |
179 | ZAX.MSG | Additionally, as the gametes of the reproductive system consist of 'half-cells' using split DNA, they could be perceived as 'damage' by FEV, which would 'repair' them, rendering the subject sterile. |
180 | ZAX.MSG | However, as my laboratory facilities are damaged beyond repair, this is conjectural. I cannot offer physical proof. You will have to, in human terms, 'take my word for it.' |
181 | ZAX.MSG | Could FEV mutation be corrected with a counter-virus? |
182 | ZAX.MSG | Can we change the subject? |
183 | ZAX.MSG | Thanks for the information. |
184 | ZAX.MSG | No. FEV does not retain unaltered original copies of the subject's DNA. Only a virus which re-infected the subject with original DNA could reverse the effects. Additionally, there is no known way to remove the FEV itself. |
185 | ZAX.MSG | What potential long-term side effects exist? |
186 | ZAX.MSG | Can we change the subject? |
187 | ZAX.MSG | Thanks for the information. |
188 | ZAX.MSG | My sensors are currently non-functional in the surface facility, and on subterranean levels one through three. I can, however, provide descriptions of levels four through six. |
189 | ZAX.MSG | Level four. |
190 | ZAX.MSG | Level five. |
191 | ZAX.MSG | Level six. |
192 | ZAX.MSG | Never mind. |
193 | ZAX.MSG | Level Four: Research Facility. This level contains testing areas and laboratories for experiments in biology and physics. |
194 | ZAX.MSG | Tell me about level five. |
195 | ZAX.MSG | Tell me about level six. |
196 | ZAX.MSG | Back up a bit. |
197 | ZAX.MSG | Thanks. |
198 | ZAX.MSG | Level Five: Secure Testing Labs. This level contains a lab for experimental prototype testing and a research lab for classified subjects. These subjects provided some of the necessary impetus for the development of FEV. |
199 | ZAX.MSG | Tell me about level four. |
200 | ZAX.MSG | Tell me about level six. |
201 | ZAX.MSG | Back up a bit. |
202 | ZAX.MSG | Thanks. |
203 | ZAX.MSG | Level Six: Barracks and Central Operations. Contains living facilities for lab personnel and guard contingents, and operations meeting room. |
204 | ZAX.MSG | Tell me about level four. |
205 | ZAX.MSG | Tell me about level five. |
206 | ZAX.MSG | Back up a bit. |
207 | ZAX.MSG | Thanks. |
208 | ZAX.MSG | Several doors require a specific pass key to access. You must physically locate and use the correct pass key. |
209 | ZAX.MSG | I do, however, have control of the secondary security locks to the weapon locker. I will release those locks. You will still need a red key card to open the locker. |
210 | ZAX.MSG | You do not register as an individual of sufficient clearance to requisition that information. |
211 | ZAX.MSG | However, sensors indicate that this facility is no longer operational in its original capacity. Probability favors destruction through nuclear force. Therefore, security concerns are now irrelevant. |