Number↕ |
✔️ |
Glyph |
Meaning↕️ |
P.O.I.↕ |
Notes↕ |
1 | | DINGTA | "Above" | Palace of Nekhbet | Drop down in back by bird nests |
2 | | JIIBA | "Shadow" | Beds of Ta-Bitjet | Jump South from top (Where 'H' chest is) for cave entrance and go inside |
3 | | KEYYA YIB’ | "Crossroads" | Atum’s Way | Center of area on a pillar, lots of enemies |
4 | | TEYII | "Journey" | Great Shrine of Thoth | Approach shrine and go up a flight of stairs, look in alcove |
5 | | WETZUU | "Gift" | Oasis Spontanea | Start at the top of the aqueduct and follow it to its end and jump down, carefully. |
6 | | CRUUJ | "Sun" | Heliopolis | Located at very top of the area, group required. easy with an elite chest run |
7 | | AMBA | "Mountain" | Diospolis | Part of Main Story Quest (MSQ) "Power of the ancients" |
8 | | PIMBII | "Dawn" | Kephri Arena | Defeat large named beetle (Daytime) Will appear on pillar in middle |
9 | | D’UN-YICH | "Ordeal" | Brimstone Sands Settlement | Just south of New Corsica City, 2nd fork in road, near acid pool in a rock |
10 | | HIMDE | "Ocean" | Temple of Isis | To the south on a pillar on large platform surrounded by enemies. |
11 | | AABER | "Day" | Lamp of Osiris | Inside, go down northeast stairs and follow until end, on right you will see a crack in wall, crawl in and glyph is behind 2 enemies |
12 | | ITKA | "Below" | Place of Pillars | Parkour: Start east and climb pillars headed west, Choose pillars shaped as an X with white marks, at the glyph be wary of goat king |
13 | | DZUU | "First" | Heru Plaza | Head north-west from landmark Glyph is in front of a large golden bird on the northern wall |
14 | | J’IJ | "Sealed" | Necropolis of Sutekh | Part of Main Story Quest MSQ Defeat Apophis Behind the tomb is a stone balcony and Glyph pillar |
15 | | TSADZUI | "Wall" | Great Wall of Nebet-Het | Climb to the very top, Glyph pillar is in center of a pool of water |
16 | | HID | "Home" | Hermopolis | Opens along the Main Story Quest (MSQ) - Use teleporter after puzzle |
17 | | B’EYEG | "Chaos" | Ennead Expedition | After defeating the final boss of the expedition |
18 | | RIIGA | "Persona" | Arit-en-Geb | Center of the area, defeat 1 enemy and the Glyph is along the southern wall |
19 | | EYBUE | "Virtue" | Satet | At the center of the area look east for a small broken wall; 1 Archer enemy |
20 | | CRUUJ’II | "Strength" | Forge of Ptah | Climb stairs to the top. The Glyph is along the wall guarded by lots of enemies |
21 | | D’UN-GA | "Destruction" | Castrum Principium | This Glyph is along the stone walls in the southernmost area. Group recommended or join Elite Chest Run |
22 | | TAB’ | "Night" | Ordeal of the Scorpion | Defeat Scorpio (Large named scorpian) and it will appear up the stairs in an alcove (Nighttime only) |
23 | | B’ENGYING | "Shield" | Serpent’s Pass | Run south to the platform with 3 shield-type enemies, the glyph is along the wall |
24 | | TSANGMIIJ | "Food" | Castrum Victualis | Outside to the north, glyph is inside a structure |
25 | | JICH | "Water" | Heka’s Cauldron | Head north of Acid pool, Glyph pillar is in the middle to the south |
26 | | DUBUU | "River" | Sopdu Hot Springs | In a wall around the northernmost acid pool |
Press 'J' in game, choose documents, and click on 'Tales of Brimstone Sands' to see progress