Level 18 Usage 30 Capacity 60 35% to Chaos Resistance | ||
Level 27 Usage 15 Capacity 40 Creates Chilled Ground on Use | 20% chance to Avoid Cold Damage when Hit | |
Level 40 Usage 40 Capacity 60 15% additional Physical Damage Reduction 20% of Melee Physical Damage taken reflected to Attacker | ||
Level 8 Usage 20 Capacity 50 35% to all Elemental Resistances | ||
Level 27 Usage 20 Capacity 40 Your Critical Strike Chance is Lucky | ||
Level 27 Usage 30 Capacity 60 3000 to Armour | ||
Level 27 Usage 30 Capacity 60 3000 to Evasion Rating | ||
Level 27 Usage 30 Capacity 60 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits Phasing | ||
Level 4 Usage 20 Capacity 50 40% increased Movement Speed | ||
Level 18 Usage 30 Capacity 60 50% to Fire Resistance 6% to maximum Fire Resistance | ||
Level 18 Usage 30 Capacity 60 50% to Cold Resistance 6% to maximum Cold Resistance | ||
Level 22 Usage 40 Capacity 60 Onslaught | ||
Level 14 Usage 10 Capacity 30 Creates a Smoke Cloud on Use | 100% increased Evasion Rating | |
Level 35 Usage 20 Capacity 60 Creates Consecrated Ground on Use | 40% increased Damage | |
Level 18 Usage 30 Capacity 60 50% to Lightning Resistance 6% to maximum Lightning Resistance |