The Elder Scrolls 5 Skyrim SE Special Edition Game Searchable Database v1.5.3



250 Results For MGEF:DNAM 250 Max
points of damage for seconds.
points of damage for seconds.
points of damage for seconds.
points of extra damage to Animals.
points of extra damage to Nords.
points of extra damage which ignores armor.
% resistant to disease.
% resistant to poison.
+ damage resistance, if wearer is undead.
+ magicka, if wearer is undead.
+ Speechcraft for seconds.
+ Speechcraft.
+ Speechcraft.
A point fiery explosion centered on the caster. Does more damage to closer targets.
A blast from Wabbajack with an unpredictable effect.
A blast of cold that does points of damage per second damage to Health and Stamina.
A blast of cold that does points of damage per second to Health and Stamina.
A blast of cold that does points of damage per second to Health and Stamina.
A blast of cold that does points of damage per second to Health and Stamina.
A blast of cold that does points per second damage to Health and Stamina.
A blast of fire that does points of damage. Targets on fire take extra damage.
A blast of fire that does points of damage. Targets on fire take extra damage.
A blast of fire that does points of damage. Targets on fire take extra damage.
A blast of fire that does points. Targets on fire take extra damage.
A blast of fire that does points. Targets on fire take extra damage.
A blast of fire that does points. Targets on fire take extra damage.
A blood-freezing poison that does points damage to Health and Stamina for seconds.
A blood-freezing poison that does points of damage to Health and Stamina per second.
A blood-freezing poison that does points of damage to Health and Stamina per second.
A bolt of lightning that does points of shock damage to Health and half that to Magicka.
A fiery explosion for points of damage in a 15 foot radius. Targets on fire take extra damage.
A fiery explosion for points of damage in a 15 foot radius. Targets on fire take extra damage.
A fiery explosion for points of damage in a 15 foot radius. Targets on fire take extra damage.
A fiery explosion for points of damage in a 15 foot radius. Targets on fire take extra damage.
A freezing whirlwind that does points of damage per second, and twice as much Stamina damage.
A freezing whirlwind that does points of frost damage per second to Health and Stamina.
A gout of fire that does points per second. Targets on fire take extra damage.
A gout of fire that does points per second. Targets on fire take extra damage.
A gout of fire that does points per second. Targets on fire take extra damage.
A gout of fire that does points per second. Targets on fire take extra damage.
A gout of fire that does points per second. Targets on fire take extra damage.
A spear of ice that does points of frost damage to Health and Stamina.
A spear of ice that does points of frost damage, and twice as much Stamina damage.
A spike of ice that does points of frost damage to Health and Stamina.
A swarm that does poison damage for seconds.
A swarm that does poison damage for seconds.
A Thunderbolt that does points of shock damage to Health and half that to Magicka.
A volley of frozen shards that do points of damage, and twice as much Stamina damage.
Absorb points of healt per second from the target.
Absorb points of health from the target.
Absorb points of health per second from the target.
Absorb points of health per second from the target.
Absorb points of Health per second from the target.
Absorb points of Health per second from the target.
Absorb points of health per second from the target. Only equipped in the left hand.
Absorb points of health.
Absorb points of health.
Absorb points of magicka from the target.
Absorb points of magicka from the target.
Absorb points of magicka from the target.
Absorb points of magicka per second from the target.
Absorb points of Magicka per second from the target.
Absorb points of magicka.
Absorb points of magicka.
Absorb points of stamina from the target.
Absorb points of stamina per second from the target.
Absorb points of stamina.
Absorb points of stamina.
Absorb % of the magicka from hostile spells for seconds.
All affected undead up to level flee for seconds.
All affected undead up to level flee for seconds.
All targets in the area that fail to resist are paralyzed for seconds.
Alteration spells cost % less to cast.
Alteration spells cost % less to cast.
Alteration spells last % longer for seconds.
Animals take points of extra damage.
Any allies inside the ring will regenerate health per second.
Appear spectral for seconds.
Arrows stagger targets.
Ball of light that lasts seconds and sticks where it strikes.
Ball of light that lasts seconds and sticks where it strikes.
Block % more damage with your shield.
Block % more damage with your shield.
Blocking absorbs % more damage for seconds.
Bows do % more damage for seconds.
Bows do % more damage.
Burns for points, and when killing undead, a chance to cause a firey explosion that turns or destroys nearby undead.
Burns the target points per second. Targets on fire take extra damage.
Burns the target points per second. Targets on fire take extra damage.
Burns the target points per second. Targets on fire take extra damage.
Burns the target for points. Targets on fire take extra damage.
Burns the target for points. Targets on fire take extra damage.
Burns the target for points. Targets on fire take extra damage.
Burns the target for points. Targets on fire take extra damage.
Burns the target for points. Targets on fire take extra damage.
Burns the target for points. Targets on fire take extra damage.
Burns the target for points. Targets on fire take extra damage.
Burns the target for points. Targets on fire take extra damage.
Burns Trolls for points.
Calls a hero from Sovngarde for seconds.
Calls a hero from Sovngarde for seconds.
Calls a hero from Sovngarde for seconds.
Calls a storm for seconds with lightning that strikes friend and foe alike.
Calls a storm for seconds with lightning that strikes friend and foe alike.
Calls a storm for seconds with lightning that strikes friend and foe alike.
Calms less powerful opponents for seconds, and traps their souls should they die.
Calms nearby people for seconds.
Can breathe underwater for seconds.
Can breathe water for seconds.
Can pull an object to you from a distance. Add it to your inventory or throw it.
Can swim underwater without drowning.
Can swim underwater without drowning.
Can swim underwater without drowning.
Can swim underwater without drowning.
Carrying capacity increased by points.
Carrying capacity increased by , and no movement penalty from armor.
Carrying capacity increases by for seconds.
Cast on a nearby surface, it explodes for points of fire damage when enemies come near.
Cast on a nearby surface, it explodes for points of frost damage when enemies come near.
Cast on a nearby surface, it explodes for points of shock damage when enemies come near.
Caster ignores <80>% of all physical damage for seconds.
Caster is invisible for seconds. Activating an object or attacking will break the spell.
Caster is invisible for seconds. Activating an object or attacking will break the spell.
Caster is invisible for seconds. Activating an object or attacking will break the spell.
Caster is invisible while in shadows for seconds. Activating an object or attacking will break the spell.
Causes points of concentrated poison damage.
Causes points of poison damage for seconds.
Causes points of poison damage for seconds.
Causes points of poison damage.
Chance to paralyze the target for seconds.
Chance to paralyze the target for seconds.
Completely restore Health.
Completely restore magicka.
Completely restore stamina.
Concentrated poison damages magicka by points.
Concentrated poison damages stamina by points.
Conjuration spells cost % less to cast.
Conjuration spells cost % less to cast.
Conjurations spells last % longer for seconds.
Created potions are % more powerful.
Creates a hovering light that lasts for seconds.
Creates a magic battle axe for seconds. Sheathe it to dispel.
Creates a magic bow for seconds. Sheathe it to dispel.
Creates a magic sword for seconds. Sheathe it to dispel.
Creates a magic sword for seconds. Sheathe it to dispel.
Creates a wall of frost that does damage per second.
Creatures and people up to level flee from combat for seconds.
Creatures and people up to level flee from combat for seconds.
Creatures and people up to level flee from combat for seconds.
Creatures and people up to level flee from combat for seconds.
Creatures and people up to level flee from combat for seconds.
Creatures and people up to level flee from combat for seconds.
Creatures and people up to level flee from combat for seconds.
Creatures and people up to level nearby won't fight for seconds.
Creatures and people up to level will attack anyone nearby for seconds.
Creatures and people up to level will attack anyone nearby for seconds.
Creatures and people up to level will attack anything nearby for seconds.
Creatures and people up to level will attack anything nearby for seconds.
Creatures and people up to level won't fight for seconds.
Creatures and people up to level won't fight for seconds.
Cures all diseases.
Damage taken from animals is reduced 10%.
damage.
Damages the caster points per second.
Decrease the target's Magicka regeneration by % for seconds.
Decrease the target's Stamina regeneration by % for seconds.
Destruction spells are % stronger for seconds.
Destruction spells cost % less to cast.
Destruction spells cost % less to cast.
Directs Aicantar's Spider to the target.
Directs Aicantar's Spider to the target.
Does bleeding damage for seconds.
Does points of Magicka damage.
Does points of Stamina damage.
Double sneak attack damage with one-handed weapons.
Dragons do 25% less melee damage.
Drain the target's Stamina by points per second for seconds.
Drain the target's Stamina by points.
Drains points from magicka.
Drains points from stamina.
Drains points of Magicka.
Drains points of Stamina.
Drains the target's Magicka by points per second for seconds.
Drains the target's Magicka by points.
Enhanced stats while the moons are full.
Enter "The Dreamstride" for an unknown length of time.
Equip and cast to Learn Raise Zombie
Equip and cast to learn the Bound Sword Spell
Equip and cast to learn the Candlelight spell
Equip and cast to learn the Firebolt spell
Equip and cast to learn the Oakflesh spell
Equipped weapon swings faster for seconds.
Everything is green!
Fire Breath shout deals 25% more damage
Fires a Spectral Arrow at the target doing points of damage and staggering the target.
For seconds nearby opponents take <8> points of shock damage and half magicka damage.
For seconds you automatically become invisible while sneaking.
For seconds, items are enchanted % stronger.
For seconds, opponents in melee range take <8> points fire damage per second. Targets on fire take extra damage.
For seconds, opponents in melee range take <8> points fire damage per second. Targets on fire take extra damage.
For seconds, opponents in melee range take <8> points frost damage and Stamina damage per second.
For seconds, opponents in melee range take points fire damage per second. Targets on fire take extra damage.
For seconds, opponents in melee range take points fire damage per second. Targets on fire take extra damage.
For seconds, opponents in melee range take points frost damage and stamina damage per second.
For seconds, opponents in melee range take points per second fire damage. Targets on fire take extra damage.
For seconds, opponents in melee range take points shock damage and magicka damage per second.
For seconds, opponents that get too close take <8> points per second of fire damage.
For seconds, weapon and armor improving is % better.
Gives bonus 10% critical hit chance vs. dragons
Grants you the Dragon Infusion perk.
Healing spells cure 10% more.
Healing spells restore % more.
Heals everyone close to the caster points.
Heals the caster points per second.
Heals the caster points.
Heals the caster points.
Heals the caster points.
Heals the caster points.
Heals the caster points.
Heals the target points per second, but not undead, atronachs or machines.
Heals the target points, but not undead, atronachs or machines.
Health is increased by points for seconds.
Health is increased by points for seconds.
Health regenerates % faster for seconds.
Health regenerates % faster.
Health regenerates % slower.
Health, Magicka, and Stamina regenerate <25>% faster.
Hits have a small chance to instantly kill.
If target dies within seconds, fills a soul gem.
If target dies within seconds, fills a soul gem.
If target dies within seconds, fills a soul gem.
If target dies within seconds, fills a soul gem.
If target dies within seconds, it fills a soul gem.
Illusion spells are % stronger for seconds.
Illusion spells cost % less to cast.
Illusion spells cost % less to cast.
Improved night vision for seconds.
Improves the caster's armor rating by points for seconds.
Improves the caster's armor rating by points for seconds.
Improves the caster's armor rating by points for seconds.
Improves the caster's armor rating by points for seconds.
Increase Heavy Armor skill by points for seconds.
Increase the damage and decrease the cost of Destruction spells for seconds.
Increase the duration and decrease the cost of Conjuration spells for seconds.
Increase the duration and decrease the cost of Illusion spells for seconds.
Increased Health, Magicka, and Stamina recovery.
Increased Health, Magicka, and Stamina.
Increases armor rating by points and negates up to points of spell damage or effects.




He's beginning to believe.

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