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250 Results For QUST:CNAM 250 Max
1. I can't kill anyone while I'm on the job. Animals and monsters are fair game though.
2. Never steal from anyone in the Thieves Guild.
3. Never steal from beggars and peasants, especially in the Waterfront. The Gray Fox protects them.
A beggar in Bravil told me that Fathis Aren has claimed the ruined tower southeast of the city for himself. The door to the tower is impenetrable, but rumor has it that Fathis uses a secret passage from inside the castle to get to it.
A beggar reminded me that I can find S'krivva in the Lonely Suitor Lodge, or at home.
A beggar reminded me that S'krivva can be found at the Lonely Suitors Lodge and at the Arena. I'll need to speak with her to see if there are any special Thievs Guild assignments available.
A beggar told me I could find S'krivva at the Lonely Suitor Lodge.
A beggar told me that Amantius Allectus lives in the Temple district, on the far east side.
A beggar told me that Hlidara Mothril, Alessia Caro's chambermaid, might be able to tell me where she keeps her ring. I'll have to sweet talk her though.
A beggar told me that if I want to find the Gray Fox, I should look for the Garden of Dareloth in the Waterfront District of the Imperial City around midnight. The Gray Fox is the only clue I have to the mysterious Thieves Guild.
A beggar told me that there may be secret ways in the castle. I am supposed to find the blacksmith. I'm not really sure why.
A Dunmer named Fathis Ules has told me that Albert Jemane, Reynald and Guilbert's father, stole a valuable item from the Thieves Guild many years ago. He's offered to pay me well to return this item to him in Chorrol. Fathis believes it's now hidden inside of Redguard Valley Cave, which he's marked on my map.
A Dunmer named Ralsa Norvalo has approached me in the Imperial City Temple District and asked me to meet her husband Gilen. I refused for now, and she told me if I change my mind, to come to her house where she'll fill me in on all of the details.
A Dunmer named Ralsa Norvalo has approached me, and said that her husband needs assistance in a matter of what she calls "the utmost importance to the safety of the citizens of the Imperial City". She told me to meet Gilen at the house of someone named Seridur. Apparently, all will be explained when I get there.
A full day has passed, and I haven't made it to Boreal Stone Cave to stop Raynil. I fear I may be too late. I should hasten there as soon as I can to confirm my theory.
A group calling themselves the Society of Concerned Merchants has hired me to investigate a new store that's just opened up in the Market District with ridiculously low prices. They suspect the owner must be doing something illegal. I should pay a visit to Thoronir at The Copious Coinpurse.
A guard, Gaius Prentus, has approached me. He tells me that the people here have all returned from inside this strange gate, and all are now mad.
A High Elf named Earana in Chorrol has asked me to bring her a book so that she may translate it. I need to travel to Cloud Top to find the book.
A High Elf Sorceress named Varulae has asked me to retrieve her crystal ball, located in the hold of the ship the Serpent's Wake, which is moored up in Anvil Bay. The crystal ball is in a chest in the ship's hold. I should be careful, however -- the crew have all been slain, and now roam the ship's decks as creatures of undeath.
A man has told me that Hermaeus Mora wishes for me to visit his shrine.
A messenger has arrived for me in Sheogorath's throne room.
A resident of Split has told me I should speak to Horkvir Bear-Arm to help solve the problem of all the doubles in this town. There are two Horkvir Bear-Arms in town, so I can speak to either one.
A room in Vahtacen contains a pillar that reacts to magic. I need to figure out how it works, but I must be careful so that I am not harmed. It's been suggested that I should stay away from anything but simple, single-effect spells.
A second Obelisk has activated. I need to shut it down to stop the Knights from overwhelming the defenders.
A third Obelisk has activated. I need to shut it down.
According to Lucien Lachance, I will now receive my contracts, as well as any rewards I may be owed, by visiting secret dead drop locations scattered around Cyrodiil. My next contract can be found in a hidden hollow inside the moss-covered rock on the top of Hero Hill, which is to the southeast of Fort Farragut.
Adamus Phillida is dead. I may return now to the Sanctuary for my reward. If I want to receive a bonus, however, there is one more task I must complete. Phillida wears an Imperial Legion ring. I should take his finger, with the ring still attached, and put it in the desk of Phillida's Imperial Legion successor, in his office in the Imperial City.
Adrienne Berene has agreed to send a recommendation to the Arcane University on my behalf.
Advice for puzzle number three.
Aelwin Merowald at the Weye Settlement needed 12 Rumare Slaughterfish Scales. After berating me for fishing "his" waters, he traded me an amulet for the scales.
Aelwin Merowald at the Weye Settlement southwest of the Imperial City is looking to acquire 12 Rumare Slaughterfish Scales to sell to a customer. He's asked me to do the legwork, as he's getting quite old and can't handle the difficult task. The Rumare slaughterfish is a special breed of slaughterfish that can only be found in Lake Rumare, directly north of Weye.
After asking around Bruma, I've discovered that Raynil has been staying at Olav's Tap and Tack while he's been in town. The inn is located next to the city gates. This should be my next destination if I'm to question Raynil.
After discussing the futility of her plan, Selene has agreed to hand back the control of the Bloated Float to Ormil. I should speak to Ormil to find out what he wishes me to do with her.
After entering the farmhouse, I encountered Faustina who enticed me to remove my weapons, armor and clothing and place them aside. Once I did so, she yelled out and the rest of the gang entered the room fully armed and ready for battle. I had no choice but to kill them.
After entering the farmhouse, I encountered Faustina who tried to convince me to join in on their scheme. When I told her no, she yelled out and the rest of the gang entered the room fully armed and ready for battle. I had no choice but to kill them.
After entering the farmhouse, I encountered Faustina who tried to entice me to remove my weapons, armor and clothing and place them aside. Knowing this was a ruse, I refused. She yelled out and the rest of the gang entered the room fully armed and ready for battle. I had no choice but to kill them.
After giving him the four Dreamworld Elements, I've succeeded in convincing Henantier he was in a dream, and we've returned to the real world. I should speak to him now that we're back.
After I approached the Grove Of Reflection, a shadowy image of myself appeared from the waters of the grove and attacked me. I defeated it, and now the Tree of Shades is beckoning to me...
After I left an offering of a black soul gem, Vaermina's followers summoned the Daedra, who spoke to me. Vaermina told me of an Orb that had been stolen by the wizard Arkved. I am to travel to his tower, retrieve the Orb, and bring it back to Vaermina.
After I left the requested items at the Shrine, Haskill spoke to me. He told me of the settlement of Border Watch. I am to simulate a prophecy by committing two acts. I should speak to the shaman in the settlement to learn about the K'Sharra prophecy.
After I left the requested items at the Shrine, Sheogorath spoke to me. He told me of the settlement of Border Watch. I am to simulate a prophecy by committing two acts. I should speak to the shaman in the settlement to learn about the K'Sharra prophecy.
After I made the correct offering, Meridia appeared and spoke to me. The Daedra told me of a cult of necromancers in the Howling Cave who have been stealing from graves in order to raise an undead army. Meridia wants the necromancers killed. I can reach them from a secret door in the back of the cave.
After I made the required offering, Hircine was summoned, and spoke to me. He told me that he desires the horn of a unicorn. I may be able to find a unicorn in the Harcane Grove.
After I provided the offering to Sanguine, the Daedra Prince spoke to me. Sanguine believes that the Countess of Leyawiin is too stuffy, and wants me to do something about it. She will be hosting a dinner party tomorrow, and I am to sneak into the castle undetected and cast the spell of Stark Reality on her.
After I touched the Sigil Stone, I appeared outside of Oblivion and back on Tamriel. The gate has been destroyed. I should report my actions to Amminus Gregori as soon as possible.
After I touched the Sigil Stone, I found myself outside of Oblivion and back on Tamriel. The gate is now nowhere to be found. I should now speak with Farwil.
After informing Sheogorath of my victory, Syl, the Duchess of Dementia became furious. Before she stormed out of the Sacellum, she threatened that we hadn't heard the last of her. I should continue speaking to Sheogorath to receive my rewards of office.
After informing Sheogorath of my victory, Thadon, the Duke of Mania became furious. Before he departed the Sacellum, he threatened that we hadn't heard the last of him. I should speak with Sheogorath about the next step in his plan.
After questioning Velwyn, I've learned that his grandfather dabbled in necromancy and was killed when the townspeople of Anvil found out. Strangely, the body was never recovered. Since then, the house has been cursed. I need to convince Velwyn to come back with me to Anvil and lift the curse.
After searching Roland's home, I've found a letter written to Roland from his girlfriend. It mentions a cabin where the two would meet. It's located east of the Imperial City in the Great Forest. I think this may be where Roland could be hiding. I should head out there immediately before he has a chance to escape.
After seeing the orders, the Akaviri Commander vanished. The ruins are now silent and at peace. After so many years, the Akaviri's final mission has been completed. I should proceed ahead and search for the Madstone.
After showing the macabre manifest to Thoronir, he agreed to stop meeting Agarmir. He also told me that Agarmir said he had "something important" to do this very day. I think I need to check out the local graveyard, as the last name on the list was here in the Imperial City. I should return with one more piece of evidence of Agarmir's crime to confirm the manifest's contents.
After speaking to Gogan, I've learned that there are at least two gang members, an Imperial and a Nord. They lure men to a remote location, trick them into removing their clothes and equipment, and then ambush them while they are defenseless. I think at this point I have enough information to pay a visit to The Flowing Bowl.
After Thadon rose to deliver an odd soliloquy, he clutched his heart and fell to the ground dead. I should now collect as much of his tainted blood as possible.
After touching the Altar of Arden-Sul, there was a brief flash of light. Arctus, the High Priest of Dementia, has now proclaimed me Duchess of Dementia.
After touching the Altar of Arden-Sul, there was a brief flash of light. Arctus, the High Priest of Dementia, has now proclaimed me Duke of Dementia.
After touching the Altar of Arden-Sul, there was a brief flash of light. Dervenin, the High Priest of Mania, has now proclaimed me Duchess of Mania. I should speak with Sheogorath about the next step in his plan.
After touching the Altar of Arden-Sul, there was a brief flash of light. Dervenin, the High Priest of Mania, has now proclaimed me Duke of Mania. I should speak with Sheogorath about the next step in his plan.
After touching the altar, I heard the voice of Lorgren Benirus. He said he wished to atone for his past and make peace with the Nines. All he wished was to be whole again. This must be the way to lift the curse from Benirus Manor. I should touch his skeleton while I carry the bony hand and put an end to this madness.
After touching the painting Rythe had been working on, I suddenly found myself standing in a strange forest. It looks familiar, like the Great Forest in the heart of Cyrodiil, but something is different about it.
Agarmir has been slain. Since the penalty for grave robbing is death, it somehow seems as though justice has been done. I should search the gravesite for anything potentially incriminating.
Agata has asked that I attempt to question Dagail about her father, to find out what his connection to the amulet may be.
Agronak gro-Malog has been killed, and my quest to discover his true identity can never be completed.
Agronak gro-Malog, the Imperial Arena Grand Champion, has sent me on a quest to find proof of his noble birthright. I must journey now to the west, to a place called Crowhaven, and begin my search. Gro-Malog has provided me with a key I will surely need, but even he is unsure what it opens.
Ahdarji is offering 100 gold coins for her ring. The ring was stolen by Amusei. I wonder if that is the same Argonian that I competed against to get into the guild? I'll have to look around for him.
Ahdarji was very grateful and rewarded me nicely for the ring. I get the feeling she hates Argonians though. No wonder Amusei had trouble with her. Now all I have to do is report back to S'krivva in Bravil.
Ahjazda believes the world is ending soon, so she's gathering supplies. She would like me to find three items she's still missing: the Amulet of Disintegration, the Ring of Desiccation, and the Calming Pants.
Ahjazda has rewarded me for bringing her all the items she requested.
Ahjazda is dead and will no longer need the items she requested I find.
Ajum-Kajin has died. I will be unable to learn any more from him. Oreyn is unhappy I took the interrogation too far.
Ajum-Kajin seems unwilling to answer me as to the source of the Blackwood Company's power. I will have to persuade him further.
Ajum-Kajin will now return with me to Modryn Oreyn's house.
Alawen has agreed to teach me, but only if I acquire a normal Elven bow and bring it to her.
Alawen is dead. I have no hope of being taught more about Marksman skills now.
Aldos Othran has been slain by a Cheydinhal guard. He had led me to his old house, where he exchanged heated words with the guards. During the argument, Aldos pulled a knife and the guard put him down. I should tell Llevana the sad news.
Aleron owed a great deal of money to an Orc usurer named Kurdan gro-Dragol. He went there a day ago to beg for more time, and hasn't returned since. Kurdan gro-Dragol usually frequents The Lonely Suitor Lodge, which is close by. Perhaps I should pay him a visit.
Alix Lencolia has refused to train me, saying that he's never heard of me. I'll need to make a name for myself, one way or the other, before he'll offer his services.
Alix Lencolia has said he's heard of me, and so has offered to train me in the use of Blades.
Alix Lencolia is no more. I can be taught nothing more about my skill with Blades now.
All of the cursed Blades of Sancre Tor have been destroyed. Their freed spirits have gone to the Shrine of Tiber Septim to try to dispel the enchantment laid upon it by the Underking long ago. I should go to the Shrine at once to see if they succeed in their final quest.
All of the Demented residents of Split are dead. I should return to Horkvir Bear-Arm for my reward.
All of the guests are dead, and no one knew I was the killer. I must now return to the Sanctuary and speak with Ocheeva to receive my reward and bonus.
All of the guests have been killed, but someone discovered I was the assassin. I must now return to the Sanctuary and speak with Ocheeva to finish out the contract. Unfortunately, I will receive no bonus.
All of the Manic residents of Split are dead. I should return to Horkvir Bear-Arm for my reward.
All of the priests of Arkay are dead. I should return to the shrine.
All of the rats in Arvena Thelas' basement are dead. I've failed my contract.
All of your possessions have been confiscated by the guards. You will get them back when you have served your sentence. Activate the bed to begin serving your sentence.
Althel the archer on the parapet has no arrows. She won't accept normal arrows. I'll have to find her arrows somewhere. She is perfectly positioned to fire into the Fanatic raiders.
Althel was grateful for the arrows. She is sure to bring down some of the invaders with them.
Although I tried to goad Petilius into fighting me, he would not. Perhaps I will have to try when he is in a different state of mind.
Although my actions removed Ulrich from his position as Captain of the Guard, Garrus didn't approve of my method.
Alves Uvenim identified the cursed staff as the Staff of the Everscamp. The only way to rid one's self of the staff is if someone else willingly accepts it. Finally, she pointed out that the only way to fully break the curse would be to return it to where it came from; Darkfathom Cave. I should take this information back to Rosentia immediately.
Amiable Fanriene has asked me to find him some place to sleep outside. I should find someone who sleeps outside and ask for their help in finding a good place to sleep outside.
Amiable Fanriene is grateful that I have found him a safe place to sleep outside. He should be able to get some sleep now.
Amminus Gregori has told me that Count Indarys wishes to speak to me personally. I should head to Castle Cheydinhal now.
Amminus told me that Farwil heads up a group of soldiers calling themselves "The Knights of the Thorn". This group seems to be a splinter faction of the town guard that maintains a lodge just outside the city. From the Amminus's snide comments, it doesn't sound like they're appreciated.
Amminus told me that the only way to close the Oblivion Gate is to locate the Sigil Stone that resides within. Once the stone is in hand, the Gate will cease to exist. I'll have to keep this in mind when I venture through.
Amusei and I escaped from Castle Skingrad. Let's see if he will keep his word and tell me about the book.
Amusei has given me another message from the Gray Fox. I am to meet him at Ganrendel's house in Cheydinhal.
Amusei has given me another message from the Gray Fox. I am to meet him at Othrelo's house in the Elven Gardens district in the Imperial City.
Amusei is in jail here in Leyawiin. The only way I'm going to find that ring is to talk to him there.
Amusei knows where the ring is, but he won't tell me unless I get him a lockpick.
Amusei sought me out and delivered a message from the Gray Fox. I am to meet him at the home of Malintus Ancrus in Chorrol. He has another task for me. It seems Amusei has finally straightened up and joined the Thieves Guild. He is even trusted enough to deliver messages for the Gray Fox.
Amusei told me that the ring was inscribed on the inside with the name Alessia Caro, a.k.a. the Countess of Leyawiin. Apparently he tried to sell it back to her. When he went to deliver the ring, he was arrested and thrown into jail. She kept the ring. It must be somewhere in the castle, assuming she isn't wearing it. I'll need to find someone who can tell exactly where. This might be a good time to revisit Ahdarji, or to see what the beggars know.
Amusei was grateful for being saved from the Pale Lady and told me where to find the book. It is under a bush, behind Nerastarel's house, near a well.
An Obelisk has activated in the Palace courtyard! It seems that Order is launching its final attempt to take control of the Shivering Isles. I need to defeat Jyggalag and his minions once and for all.
An Orc in the Leyawiin Castle County Hall claims to be a knight. Marius Caro, Count Leyawiin, asked me to find out why she is there, and to report back to him.
An orc named Mazoga sent me to find Weebam-Na and tell him to meet Mazoga in the County Hall of Castle Leyawiin.
Ancotar gave me a ring and suggested I wear it while casting the Reverse Invisibility scroll, to protect me from any side effects. He didn't mention what those side effects might be.
Ancotar gave me another Reverse Invisibility scroll. He said it was his last one. I need to make sure to stand in the middle of Aleswell when I use it this time.
Ancotar is dead, and I have no way of reversing the invisibility he cast on the inhabitants of Aleswell.
Ancotar refused to give me a third Reverse Invisibility scroll after I wasted the first two. I should return to Aleswell and tell Diram Serethi the bad news.
Andragil has agreed to help me train.
Andragil is dead. I can be taught no more to improve my Block skill.
Angry over Syl's replacement as the Duchess of Dementia, Thadon has betrayed Sheogorath and joined with the forces of Order. According to Thadon, Order has already taken the Fringe. I should travel to the Fringe and investigate his claims.
Angry over Thadon's replacement as the Duke of Mania, Syl has betrayed Sheogorath and joined with the forces of Order. According to Syl, Order has already taken the Fringe. I should travel to the Fringe and investigate her claims.
Another Obelisk has activated. I should shut it down to weaken Jyggalag.
Another Obelisk has activated. I should shut it down to weaken Jyggylag.
Another Obelisk has activated. Jyggalag appeared to grow stronger when it activated. Perhaps shutting down the Obelisks will weaken him.
Another Obelisk has activated. Jyggylag appeared to grow stronger when it activated. Perhaps shutting down the Obelisks will weaken him.
Anya Herrick has named Ma'zaddha as being involved in some sort of plot against Lady Syl. I should find and speak to him.
Anya Herrick refuses to speak with me. I need Herdir with me to help convince her to talk.
Apparently Ahdarji can use the ring to read missives and other castle documents written by the Count. She sells the information to other Counts of Cyrodiil. Now that the cat is out of the bag, so to speak, she has upped the reward to 200 gold coins.
Apparently there is a corrupt Imperial Watchman in the city. Luronk gro-Glurzog in the Temple district was complaining about him. Luronk ran afoul of him at Jensine's Merchandise in the market district. Luronk didn't have a name, but maybe Jensine does.
Apparently there is a corrupt Imperial Watchman in the city. Ruslan in the Temple district was complaining about him. Ruslan ran afoul of him at Jensine's Merchandise in the market district. Ruslan didn't have a name, but maybe Jensine does.
Arch-Mage Traven has been informed of Mucianus Alias' fate.
Arielle Jurard has instructed me to sleep at the Brina Cross Inn, then travel along the Gold Road towards Kvatch.
Armand Christophe has granted me a membership in the Thieves Guild. Amusei is threatening to become a freelance thief. Armand has given me the rules of the guild:
Armand Christophe has granted me a membership in the Thieves Guild. Methredhel is irritated, but I think she'll get over it. Amusei is threatening to become a freelance thief. Armand has given me the rules of the guild:
Armand has kicked me out of the Thieves Guild for violating one of the three rules. I killed someone while attempting to recover the tax records. Blood price is 1000 gold coins for each murder. I have to pay it to get back into the guild. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
Armand is extremely unhappy. I have to pay a blood price of 1000 gold coins for each resident of Cheydinhal's Chapel that I killed. Until I do, I am out of the Thieves Guild. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
Armand is giving Amusei and I one more chance we have to steal Rohssan's sword from somewhere in the Imperial City and bring it back to him. The first one of us to do that will also be admitted into the Thieves Guild.
Armand is no longer my primary Thieves Guild contact. My new contact is S'krivva, in the city of Bravil. I can find her either at home or at the Lonely Suitor Lodge. I should ask her if there are any commission jobs for me.
Armand of the Thieves Guild has asked me to recover the tax records and taxes collected by the Imperial Watch. They are being held by an over-zealous Captain named Hieronymus Lex in the South Watchtower.
Armand of the Thieves Guild has asked me to steal the bust of Llathasa Indarys from Cheyhindal. They will pay 100 gold coins.
Armand thanked me for my help in exposing Myvryna Arano as the informant. He promoted me to Bandit in the Thieves Guild.
Armand told me that he won't have another commission job for me until I sell more stolen property to Ongar the fence. I'll need about 100 gold worth of stolen goods before he will trust me sufficiently.
Armand told me that he won't have any commission jobs for me until I sell more stolen property to Ongar the fence. I'll need about 50 gold worth of stolen goods before he will trust me sufficiently.
Arnora told me about a particular crime that she was forced to help her lover, Jorundr, commit. They stole some gold and buried it, but Jorundr was arrested. When she returned to the hiding place, the gold was gone. Jorundr must have moved it. Now she wants to recover the money. I should go to Bruma Castle Dungeons and speak to him.
Arnora's death occurred before I struck a bargain with Jorundr and if he would have rewarded me before, he certainly won't now.
Arquen and I have been teleported to the Cheydinhal Sanctuary. I should speak now with Arquen, who will serve as my servant and guide in the days to come.
Arquen has informed me that she will recite an incantation that will allow the Black Hand an audience with the Night Mother. Arquen also realizes this is all very new to me, and told me I'd be fine as long as I just followed along.
Arvena now believes that her neighbor, Quill-Weave, might be responsible. Arvena has seen her sneaking around outside the house at night. I should watch Quill-Weave and see what she's doing. I should not let Quill-Weave see me, though, lest she get suspicious.
Arvena Thelas has rats in her basement, but they're not the problem. She loves the rats, but she's been finding them dead. She would like me to go down and investigate what's been happening.
Arvena Thelas was glad to know what was killing her rats, but she still doesn't feel safe. She'd like me to speak with Pinarus Inventius about hunting down mountain lions in the area.
Aryarie at the Mage's Guild has told me she is glad someone from the Fighters Guild is going to fulfill her contract. She was unwilling to hire the Blackwood Company, as she disliked their reputation. She would like me to find 10 portions of imp gall, and suggests Robber's Glen Cave might be a good spot to hunt for it.
Aryarie was pleased with the Imp Gall I brought her. As an extra reward, she's given me a Ring of Aegis. I should return to Oreyn.
As a reward for getting him home safely with the Brush of Truepaint, Rythe presented me with a fitting reward; his Apron of Adroitness.
As a reward for my loyal service to the Dark Brotherhood, Vicente Valtieri is willing to turn me into a vampire. If this is my wish, I should speak to Valtieri about the Dark Gift.
As Arena Grand Champion, I can fight in weekly matches against various creatures. All I need do is see Ysabel Andronicus in the Arena Bloodworks and tell her I'm ready for a match.
As Dyus requested, I've taken a branch of the Tree of Shades. I should now seek out Ciirta in the Howling Halls.
As you highlight each possible action, the NPC's face shows his reaction to it. He will Love, Like, Dislike or Hate each action. His disposition goes up if you select a Loved or Liked action and goes down if you select a Disliked or Hated action.
At Fisherman's Rock, Mazoga got into a fight with four bandits. Now all four bandits are dead. Now I must report to Marius Caro.
At least one survivor of the assault on the Oblivion Gate has been taken to the large tower within Oblivion. I need to search for him there.
Atrabhi living on the Dementia side of Split is dead.
Atrabhi living on the Mania side of Split is dead.
Audens Avidius attacked me. He was that crooked guard in the Imperial City that had threatened Luronk and Ruslan. He must have escaped from prison. Sadly, I was forced to kill him. He kept raving about how he would get me for putting him in jail.
Audens Avidius has been arrested. That should make Jensine, Ruslan, and Luronk happy. Hopefully it will serve as a lesson for any other guard that is thinking about shaking down innocent citizens.
Audens Avidius is dead. He was that crooked guard in the Imperial City that had threatened Luronk and Ruslan. He must have escaped from prison. He kept raving about how he would get me for putting him in jail.
Azura thanked me for allowing her followers the peace of death. She rewarded me with Azura's Star.
Azzan has given me a contract to escort Elante of Alinor, a scholar doing research on Daedra. I am to meet her at the entrance to Brittlerock Cave, northeast of Sutch, and protect her while she explores inside.
Azzan has given me a contract to find the lair of some thieves near Anvil. I am to travel with another fairly new recruit, Maglir. I should go to Anvil first and see what information I can learn about the thieves.
Azzan has paid me the balance of the contract. He tells me that he has no further contracts to offer, but I should speak with Burz gro-Khash in Cheydinhal.
Azzan has told me about a contract in Anvil, at Norbert Lelles store, Lelles' Quality Merchandise.
Azzan has told me of a contract in Anvil with Arvena Thelas. I should speak to her about a problem with rats in her basement.
Azzan has told me to report to the Chapel of Talos in Bruma and speak with the priest Cirroc about a contract.
Azzan was pleased with my efforts escorting Elante of Alinor. He has paid out the contract to me.
Azzan was pleased with our efforts, and has paid the contract.
Azzan was unhappy that I allowed harm to come to Elante of Alinor.
Barbas, the Hound of Clavicus Vile, has spoken to me through the figurine that appeared in my pack. He tells me that returning the Umbra Sword to Clavicus Vile is a mistake, likely to cause great ruin to Vile's domain.
Barthel Gernand thanked me profusely for ending the goblin threat to Cropsford. He promised me a hero's welcome in Cropsford once they have had a chance to establish the settlement.
Bat gro-Orkul is the warden of the armory. He refuses to give anything out. No wonder this place couldn't defend itself! I need to find a way to get those arrows for Althel.
Baurus has learned that the enemy is a secret cult of Mehrunes Dagon worshippers known as the Mythic Dawn. He will continue to track down agents in the Imperial City. I should talk to Tar-Meena at the Arcane University, an expert in daedric cults. She may be able to tell me more about how to find the Mythic Dawn.
Baurus wants me to search the dead agent's body.
Baurus, one of the Emperor's bodyguards, told me that Jauffre was the head of the Blades, an order of knights sworn to protect the Emperors.
Because Amantius Allectus died during my theft, I must pay Armand the blood price of 500 gold coins. Otherwise I will be denied membership. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
Because Bolwing is dead, I have no way to get more information about the Fork of Horripilation. Maybe I'll get lucky and find it during my travels in the Shivering Isles. Sadly, that is the best the I can hope for now.
Because of my crimes against the Fighters Guild, I have been expelled. I should speak with Vilena Donton in Chorrol.
Because of my crimes against the Fighters Guild, I have been permanently expelled.
Because Rohssan died during my theft, I must pay Armand the blood price of 500 gold coins. Otherwise I will be denied membership. Unfortunately, Armand will only talk to me after midnight in the Garden of Dareloth.
Before exiting Xedilian, I was attacked by three unusual beings in equally strange armor. I should ask Kiliban if he knows anything about them.
Before I can claim the Throne of Madness and stop the forces of Order, I must remake the Staff of Sheogorath. Haskill has advised me to seek out a remnant of the great library of Jyggalag in Knifepoint Hollow.
Before you can use the bow, you'll need arrows. Check the skeleton to see what it contains.
Bejeen denies knowing anything about the Eye of Nocturnal, and tells me Weebam-Na knows nothing, either. Perhaps I should try to listen in on their conversations, and see if they offer any clues.
Bejeen is dead, so I can't learn where she has hidden the Eye of Nocturnal... except by searching every dark, wet place in the world.
Benirus Manor is haunted! I was awakened by ghosts that attacked me as I slept. As I awoke, I thought I heard a crash from downstairs. I should search the house and investigate.
Berich Inian has agreed to lead me through Kvatch. I need to follow him through the city to reach the guard house, and gain access to the Castle Gatehouse.
Berich Inian has died. I need to get the guard house key off his body and proceed on my own.
Bhisha is dead. Fortunately, Ushnar didn't care how he died. I'll need to let Ushnar know that Bhisha won't trouble him any more.
Biene Amelion has told me that she wishes for me to retrieve her grandfather's ceremonial sword and cuirass from their family tomb. She is in debt to a local merchant, and she wishes to sell the sword and cuirass to pay off the debt.
Big Head is dead. I can never return the Fork of Horripilation to him.
Big-Head has asked me to find the Fork of Horripilation. It's obviously important to him, and he has offered me a reward for its return. Big-Head has given me a charm that should allow me to speak with the beggar Bolwing.
Bittneld, the Captain of the Guard, said he had been out on patrol in the streets of Chorrol that night. In addition, he mentioned seeing Chanel spend a good deal of time in the castle's West Tower. But when he had confronted her about it, she said that was where she had been performing some of her magic research. I should continue questioning the suspects the Countess recommended.
Bittneld, the Captain of the Guard, said he had been out on patrol in the streets of Chorrol that night. In addition, he mentioned seeing Chanel spend a good deal of time in the castle's West Tower. But when he had confronted her about it, she said that was where she had been performing some of her magic research. I should continue questioning the suspects the Countess recommended.
Bittneld, the Captain of the Guard, said he had been out on patrol in the streets of Chorrol that night. In addition, he mentioned seeing Chanel spend a good deal of time in the castle's West Tower. But when he had confronted her about it, she said that was where she had been performing some of her magic research. I should continue questioning the suspects the Countess recommended.
Bittneld, the Captain of the Guard, said he had been out on patrol in the streets of Chorrol that night. In addition, he mentioned seeing Chanel spend a good deal of time in the castle's West Tower. But when he had confronted her about it, she said that was where she had been performing some of her magic research. I should continue questioning the suspects the Countess recommended.
Bittneld, the Captain of the Guard, said he had been out on patrol in the streets of Chorrol that night. In addition, he mentioned seeing Chanel spend a good deal of time in the castle's West Tower. But when he had confronted her about it, she said that was where she had been performing some of her magic research. I've spoken to all of the possible suspects and witnesses. Now, I should concentrate on gathering the clues if I'm to solve the crime.
Black Brugo is dead. I must report to Marius Caro and become a Knight-Errant of the White Stallion.
Boethia has told me that I am to participate in the Tournament of Ten Bloods. When I am ready, I should enter the nearby portal to Oblivion, and I will be sent to one of his realms for the battle.
Boethia was pleased with my performance in the Tournament of Ten Bloods. He has rewarded me with the enchanted sword, Goldbrand.
Both commanders have promised to light the Flame of Agnon for me if I help them defeat their rivals. Now I need to decide which side I will help, and how.
Both commanders have promised to light the Flame of Agnon for me if I help them defeat their rivals. Now I need to decide which side I will help, and how.
Bothiel gave me a piece of paper Falcar dropped when he visited her about the Revenant mentioned in the Necromancer's book. I should show the note to Raminus Polus.
Bradon's wife, Erline, told me her husband is innocent. She says that he simply works at night, and sleeps during the day. She also suspects that someone must have planted the body. She seemed to cast a suspicious light on Raynil, whom she says she recognizes. I think I should locate Raynil and ask him some questions as well. I should start with some of the merchants and innkeepers in town.
Bralsa Andaren is dead. I can no longer be taught more about Destruction.
Brithaur has refused to stop his crime spree because his "collection" isn't complete. I may be able to use this to my advantage. I need to bring five Flawless Pearls to him. Otherwise, I may have to seek more creative or violent means to obtain Earil's reward.
Brithaur is dead. I should tell Earil that he is no longer a problem.
Brother Holger has agreed to show me the entrance to the catacombs. I should follow him.
Burd and I have reached the Sigil Stone chamber. Now to close the Gate.
Burz gro-Khash has given me a contract to deliver a weapons shipment to Fighters Guild members in the Desolate Mine northwest of Cheydinhal.
Burz gro-Khash has given me a contract to find and kill some fugitives from a prison break that have been menacing Bravil. I should go there and see what I can learn.
Burz gro-Khash has given me a contract to go to Harlun's Watch, near Cheydinhal, and investigate the disappearances of some of the local populace. I should speak to Drarana Thelis.
Burz gro-Khash has given me a contract to help Lord Rugdumph gro-Shurgak find his daughter, Lady Rogbut gra-Shurgak. I can find Lord Rugdumph at his estate near Lake Arrius.
Burz gro-Khash has given me a contract to retrieve an heirloom for Biene Amelion, who lives in Water's Edge, a small settlement near Leyawiin. I should report to her for further details.
Burz gro-Khash has paid me the balance of the contract. He tells me that he has no further contracts to offer, but I should speak with Azzan in Sutch, if I have not already.
Burz gro-Khash has paid me the balance of the contract. He tells me that he has no further contracts to offer.
Burz gro-Khash was impressed with my efforts in tracking down and killing the fugitives. He has paid me the balance of the contract.
Burz gro-Khash was pleased with my efforts in retrieving Lady Rogbut gra-Shurgak, and he paid me what was owed on the contract.
Burz gro-Khash was pleased with my efforts, and has paid me for completing the contract.
By killing everyone in Bleaker's Way, I've spoiled Mephala's scheme, and spoiled any chance of gaining her favor.
By making Grommok think that he actually died and became a ghost, I've driven him insane. Now that all of the adventurers have been dealt with, I should speak to Kiliban.
Captain Burd and his men are heading into the Oblivion Gate with me. I need to accompany Burd to the Sigil Stone chamber of the Oblivion Gate and show him how to close it.
Captain Burd and his men are ready to help me close the Oblivion Gate. I just need to let Burd know when I'm ready.
Captain Burd and I have entered the Oblivion Gate. I need to accompany him to the sigil stone and show him how to close the Gate.
Captain Burd thanked me for my help, and said that he and his guardsmen will do their best to close any new Oblivion Gates that open near Bruma. I should report my success to Jauffre.
Captain Burd told me that no strangers were in town, although he said that Jearl had recently returned from a trip. I should search Jearl's house for anything that might reveal more about the activities of Mythic Dawn agents in Bruma.
Captain Burd told me that no strangers were in town, although he said that Jearl had recently returned from a trip. I should talk to Jearl.
Caranya was a traitor to the Mages Guild, and intended to deliver the Amulet to the King of Worms. I need to get out of Fort Ontus and take the Amulet back to the Arcane University.
Carius mentioned that Raynil has slipped through their grasp and made good his escape from the area. They will keep watch for him, but they doubt he will return. I'm afraid I'll never see him again.
Carius told me that Raynil was seen leaving Bruma and heading west. According to the journal, the cave where the artifact is stashed is in that direction. Carius mentioned that the only cave in that direction that matches the journal's description is Boreal Stone Cave. Carius also feels I have only a day before Raynil can make good his escape, so I must get there quickly.
Castle Kvatch is now safely under Savlian Matius' control.
Celedaen is dead. I must pick up my reward and next contract at the dead drop located in an old sack hidden in the bushes beneath the Great Oak, in the city of Chorrol.
Chancellor Ocato has ordered a suit of Imperial Dragon armor forged for me in gratitude for the services I rendered to the Empire during the Oblivion Crisis. It will be waiting for me at the armory in the Imperial Legion Compound in two weeks.
Chanel seems to have painting supplies concealed in a lectern in her room. The fact they're concealed seems suspicious. I now have enough clues to make an accusation.
Chanel seems to have painting supplies concealed in a lectern in her room. The fact they're concealed seems suspicious. I think I should continue searching for more clues.
Chanel seems to have painting supplies concealed in a lectern in her room. The fact they're concealed seems suspicious. I think I should continue searching for more clues.
Chanel was pleased that I didn't turn her in to the Countess. She told me that as a reward, she'd paint a portrait for me, but it'll take three weeks. I should return to Castle Chorrol at that time.
Ciirta is dead. Taking her eye should be a simple matter now.
Cindanwe of Fellmoor is dead. I should check her corpse to see if she had anything interesting on her when she died.
Cindanwe of Fellmoor is dead. I should speak with Ranarr-Jo to tell him the mission is accomplished.
Claude Maric says that Umbacano has also hired him to retrieve the carving from the High Fane, which Maric identified as Malada in the Valus Mountains. Maric warned me that Malada is very dangerous, and advised that I read "The Cleansing of the Fane" before I go.
Claude Maric seems to know where the High Fane is located. Perhaps I can persuade him to tell me what he knows.
Clavicus Vile appreciated my efforts. He has taken the Umbra Sword and rewarded me with the Masque of Clavicus Vile.
Clavicus Vile was not pleased that I elected not to return to him the Umbra Sword.
Click on an item to equip it. Click again to unequip it. Shift-click to drop an item.
Click on the compass at the bottom of the journal to bring up the quest and map tab.
Click on the fist icon at the bottom of the journal to bring up the inventory tab. From here, you can equip armor and weapons by clicking on them.
Click on the spell icon at the bottom of the journal to bring up the magic tab.
Combine ingredients with like effects to create potions and poisons. Your Alchemy skill will make your creations more powerful. The more potions you create, the higher your alchemy skill will go. Use additional apparatuses to improve the strength of the potions you create.
Completing the skeleton was a ruse and Lorgren rose from the dead! I had no choice but to destroy him. With his destruction, the curse of Benirus Manor was lifted. I should return to The Count's Arms and speak to Velwyn.




You've been living in a dream world. Neo. This is the world as it exists today. Welcome to the desert of the real.

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