|
; acolytes warning player to kill sacrifice |
; begin conversation outside gates set MQ04.convCount to 0 set MQ04.speaker to CyrusRef set MQ04.target to MartinRef set MQ04.convtimer to 1 |
; Bliss -- Dementia torch lit |
; Bliss -- Mania torch lit |
; Bliss citizens -- Dementia torch lit |
; Bliss citizens -- Mania torch lit |
; Bliss citizens -- Mania torch lit |
; BLOCKING DIALOGUE to prevent arrest in the Fringe |
; Crucible -- Dementia torch lit |
; Crucible -- Mania torch lit |
; Crucible citizens -- Dementia torch lit |
; Crucible citizens -- Mania torch lit |
; don't say this to an argonian, or seed-neeus or dar-ma |
; don't say this to an argonian, or seed-neeus or dar-ma |
; double-crossed the Saints |
; double-crossed the Seducers |
; Gray Fox topic to be added by reading wanted poster |
; guards warning to player to kill sacrifice |
; in case player interrupts conversation with E & B if getstage charactergen == 26 setstage charactergen 27 endif |
; in case player interrupts conversation with E & B if getstage charactergen == 26 setstage charactergen 27 endif |
; in case you got it early setstage MQ08 20 |
; initialize tour variables first time setstage SE38 5 |
; innkeeper already denied seeing Dar Ma |
; innkeeper already denied seeing Dar Ma |
; MQ09 isn't started yet. Give journal to talk to Martin setstage MQ09 5 |
; player as Sheogorath |
; player has spoken to Eldamil before setstage MQ15 70 |
; player is Duke of Dementia StartCombat Player |
; player is Duke of Mania StartCombat Player |
; player killed Anaxes setstage mq15 42 |
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail |
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail |
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail |
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail |
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail |
; say this until SE06 >= 10 AND talked to player once |
; TEMP: to eliminate this being said CONSTANTLY, ; I conditionalized it to only be said to playable races ; not necessarily the best solution, but maybe better than nothing ; --KMK |
; this one is when you are doing MS45 quest |
; this one is when you just happened across Dar-Ma and rescued her, without being given the quest |
; you hadn't asked about Dar-Ma before |
;add Smith class |
;Borogonddisposition >= 50, TalkedToOnce = 0, maleNgJ |
;Brother Piner, PCSpokeToJauffre: 0; Dead = 0; Cell != WeynonPrioryChapel |
;CastaFlavusREF.movetomarker DaedricHoldingMarker |
;Choice Dark02FinChoice1A Dark02FinChoice1B |
;Choice FGJoin1 FGJoin2 |
;Choice FGJoin1 FGJoin2 |
;Choice FGJoin1 FGJoin2 |
;condition: QuestVar "Traveling" == 1 |
;Crime will be called |
;DisablePlayerControls |
;Eronor, PCSpokeToJauffre: 0; Dead = 0; Cell != WeynonPrioryChapel |
;Eronor, PCSpokeToJauffre: 0; Dead = 0; GetGlobalValue GameHour >= 22; GetGlobalValue GameHour < 6; |
;Estelle Renoit, Greeting_Where |
;FGD09_Hist < 100 |
;FGD09_Hist < 100 Set Generic.ILuvFGVAR to 1 |
;goodbye |
;goodbye |
;goodbye |
;Goodbye |
;Goodbye |
;If GetIsClass Guard == 0 && GetIsID JanusHassildor == 0 ; AddScriptPackage TG06FleePrisoners ;EndIf EvaluatePackage |
;infamy number is temp, need to put real number after implemented Set Crime.PCBounty to Player.GetCrimeGold Message "Current Bounty: %.0f" Crime.PCBounty, 10 |
;infamy number is temp, need to put real number after implemented Set Crime.PCBounty to Player.GetCrimeGold Message "Current Bounty: %.0f" Crime.PCBounty, 10 |
;Jauffre, Disposition >= 50, TalkedToOnce = 0 |
;Jauffre, disposition < 50, TalkedToOnce = 0 |
;LucienLachanceMurderRef.EvaluatePackage |
;LucienLachanceMurderRef.EvaluatePackage |
;MannimarcoRef.StartCombat player ;set MG18KingofWorms.kowincombat to 1 |
;need to add in Faction Rank limiter |
;need to add in Faction Rank limiter |
;Player not FG |
;Player.SetFactionRank FightersGuild 5 |
;pre FG joining; Run on Player function? |
;prevents Arkved from making hit sound when attacked |
;prior maborel, disposition >= 50; TalkedToOnce = 0, GetFactionrank NineDivine >= 0; Choice GreetFaithful GreetChangeSubjectNgJ |
;Relmyna looks at Gatekeeper set elsewhere |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;removed ANY |
;scripted to say this in the SE02GatekeeperScript |
;SetStage TG09Arrow 24 |
;ShowMap WeynonPrioryMarker ;Emfrid, PCSpokeToJauffre: 0; GetDead = 0 |
;ShowMap WeynonPrioryMarker ;Otius Loran, PCSpokeToJauffre: 0; GetDead = 0 |
;ShowMap WeynonPrioryMarker ;Seed-Neeus, PCSpokeToJauffre: 0; GetDead = 0 |
;This is already in MQ01 Quest. But I may want him to continue to say this for a quest or two; I can add conditions to turn it off. Otherwise, I'll just delete it. |
addItem SQ09BastardKey 1 |
addItem SQ09BastardKey 1 |
AddScriptPackage AnvilPrisonOpenDoor Set NQDGuard.AnvilDoorOpen to 1 Set NQDGuard.SayWarnings to 1 |
AddScriptPackage BravilPrisonOpenDoor Set NQDGuard.BravilDoorOpen to 1 Set NQDGuard.SayWarnings to 1 |
AddScriptPackage BrumaPrisonOpenDoor Set NQDGuard.BrumaDoorOpen to 1 Set NQDGuard.SayWarnings to 1 |
AddScriptPackage CheydinhalPrisonOpenDoor Set NQDGuard.CheydinhalDoorOpen to 1 Set NQDGuard.SayWarnings to 1 |
AddScriptPackage ChorrolPrisonOpenDoor Set NQDGuard.ChorrolDoorOpen to 1 Set NQDGuard.SayWarnings to 1 |
AddScriptPackage ICPrisonOpenDoor Set NQDGuard.ICDoorOpen to 1 Set NQDGuard.SayWarnings to 1 |
addscriptpackage JauffreWeynonPrioryUnlockChest set JauffreRef.WeynonChest to 1 set PriorMaborelRef.offerHorse to 1 PriorMaborelRef.evp |
addscriptpackage JauffreWeynonPrioryUnlockChest set JauffreRef.WeynonChest to 1 set PriorMaborelRef.offerHorse to 1 PriorMaborelRef.evp |
AddScriptPackage LeyawiinPrisonOpenDoor Set NQDGuard.LeyawiinDoorOpen to 1 Set NQDGuard.SayWarnings to 1 |
addscriptpackage MQ04CyrusGreetMartin set MQ04.convCount to MQ04.convCount + 1 set MQ04.speaker to MartinRef set MQ04.target to CyrusRef |
addscriptpackage MS38GlarthirGoHome |
addscriptpackage MS38GlarthirGoHome |
addscriptpackage MS38GlarthirGoHome |
addscriptpackage MS38GlarthirGoHome |
addscriptpackage MS38GlarthirGoHome |
addscriptpackage ms38GuardArrestGlarthir set MS38.arrestGuard to GetSelf setstage ms38 70 |
addscriptpackage SE13GenericOfficerAttackObelisk1 |
addscriptpackage SE13GenericOfficerAttackObelisk2 |
addscriptpackage SE13GenericOfficerFollowPlayer |
AddScriptPackage TG06SkingradGuardUnlockDoor |
AddTopic ArchMageTopic AddTopic RaminusTopic |
AddTopic HackdirtTopic set ms45.warnedPC to 1 |
AddTopic MS45MissingDaughter |
addtopic SE04Audience |
addTopic SE39Cindanwe |
AddTopic SE39CindanweTopic |
AddTopic SE39CindanweTopic |
AddTopic SE39CindanweTopic |
AddTopic SEDyusTormentTopic |
AelwinMerowaldRef.ModDisposition Player -60 |
AgarmirRef.SetFactionRank MS29AgarmirFaction 0 MS29AgarmirThugRef.SetFactionRank MS29AgarmirFaction 0 set MS29.GoAttack to 1 |
ajumkajinref.evp |
AugustaCalidiaRef.addscriptpackage MS22DeliverDrinks evp |
BattleAxeNev.Enable Set Dark08Whodunit.NevilleDoor to 1 |
BurdRef.setalert 0 MQ10BrumaGuardRef01.setalert 0 MQ10BrumaGuardRef02.setalert 0 |
CariusRef.moddisposition player -5 |
Dark08NevilleChestRef.Unlock Set Dark08Whodunit.NevilleGear to 1 |
DisablePlayerControls Set ArmandChristopheRef.ArmandStartSpeech to 1 |
E3KvatchStartSoldierRef.look E3KvatchCaptain |
EnablePlayerControls |
EnablePlayerControls |
ErlineLirrianRef.Playsound SPLAlterationCast ErlineLirrianRef.pme OPEN set MS11.ForceGive to 1 |
EvaluatePackage |
EvaluatePackage |
EvaluatePackage |
EvaluatePackage |
evp |
evp |
evp |
evp |
EyjaRef.AddItem PCHouseSkingradKey 1 EyjaRef.AddItem Gold001 150 Player.RemoveItem Gold001 150 SetStage HouseServant 100 |
FGC01LionREF6b.Enable SetStage FGC01Rats 60 |
forceflee ParadiseGrotto01, MQ15ResurrectPad3 |
ForlornWatchmanRef.EvaluatePackage setstage MS06 30 |
FrancoisMotierreFakedRef.EvaluatePackage |
FrancoisMotierreFakedRef.StopWaiting MotierreFollow |
FrancoisMotierreFakedRef.Wait MotierreFollow |
gastonsurilieref.moddisposition glarthirref, -50 davidesurilieref.moddisposition glarthirref, -50 set DavideSurilieRef.glarthirWarned to 1 gastonsurilieref.addscriptpackage MS38SurilieToGlarthir davidesurilieref.addscriptpackage MS38SurilieToGlarthir gastonsurilieref.setfactionrank glarthirhatesus 1 |
GlenroyRef.look player set characterGen.convCount to characterGen.convCount + 1 set characterGen.target to 5 ; player |
GramangroMaradRef.EvaluatePackage setstage MS31 60 |
GrayFoxRef.ModDisposition Player -5 |
GrayFoxRef.ModDisposition Player -5 |
GrommRef.moddisposition player, -100 GrommRef.StartCombat Player BaenlinRef.SetAlert 1 |
GrommRef.moddisposition player, -100 GrommRef.StartCombat Player BaenlinRef.SetAlert 1 |
GrommRef.moddisposition player, -100 GrommRef.StartCombat Player BaenlinRef.SetAlert 1 |
GrommRef.StartCombat Player |
if ( GetStage MG05A < 15 ) SetStage MG05A 15 else SetStage MG05A 150 endif |
if ( GetStage TrainingArmorer < 20 ) SetStage TrainingArmorer 20 endif |
if ( GetStageDone SE05 90 == 0 ) SetStage SE05 90 endif |
if ( player.getincell Cheydinhalbridgeinn == 1 ) player.removeitem gold001 40 set MarianaAnchariaref.rent to 1 else player.removeitem gold001 40 set augustacalidiaref.rent to 1 endif |
if ( Player.GetItemCount SE11ApostleDagger >= 3 ) set SE11.PlayerHasDaggers to 1 endif |
if charactergen.convCount == 36 set characterGen.convCount to 35 ; NOTE: endless loop set characterGen.speaker to 3 ; Glenroy set characterGen.target to 4 ; Emperor endif |
If GetDisposition Player < 65 ModDisposition Player 1 EndIf Player.RemoveItem Gold001 1 AddItem Gold001 1 |
If GetDisposition Player < 65 ModDisposition Player 1 EndIf Player.RemoveItem Gold001 1 AddItem Gold001 1 |
If GetDisposition Player < 65 ModDisposition Player 1 EndIf Player.RemoveItem Gold001 15 AddItem Gold001 15 |
If GetDisposition Player < 65 ModDisposition Player 1 EndIf Player.RemoveItem Gold001 20 AddItem Gold001 20 |
If GetDistance Player < 1024 SetStage SE32 11 EndIf |
If GetDistance Player < 1024 SetStage SE32 11 EndIf |
If GetDistance Player < 1024 SetStage SE32 11 EndIf |
If GetDistance Player < 1024 SetStage SE32 11 EndIf |
If GetDistance Player < 1024 SetStage SE32 11 EndIf |
If GetDistance Player < 1024 SetStage SE32 11 EndIf |
If GetDistance Player < 1024 SetStage SE32 11 EndIf |
If GetDistance Player < 1024 SetStage SE32 11 EndIf |
if GetStage Dark06Wanderer < 18 SetStage Dark06Wanderer 18 endif |
if GetStage Dark06Wanderer < 19 SetStage Dark06Wanderer 19 endif |
if GetStage Dark06Wanderer < 20 SetStage Dark06Wanderer 20 endif |
if GetStage Dark06Wanderer <= 15 SetStage Dark06Wanderer 16 endif |
if GetStage Dark06Wanderer <= 15 SetStage Dark06Wanderer 16 endif |
if GetStage Dark06Wanderer <= 15 SetStage Dark06Wanderer 16 endif |
if GetStage Dark06Wanderer == 10 SetStage Dark06Wanderer 15 endif |
if GetStage Dark06Wanderer == 10 SetStage Dark06Wanderer 15 endif |
if GetStage Dark07Medicine == 10 SetStage Dark07Medicine 12 endif |
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif |
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif |
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif |
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif |
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif |
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif |
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif |
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif |
if getstage MQ03 < 30 setstage mq03 30 endif |
if getstage MQ15 == 57 setstage MQ15 58 endif |
if getstagedone mq15 30 == 0 setstage MQ15 33 endif |
if MS45.unlockCell == 1 setstage MS45 80 endif |
if MS45.unlockCell == 1 setstage MS45 80 endif |
if player.getbaseav blade < 90 modpcskill blade 1 endif if player.getbaseav block < 90 modpcskill block 1 endif if player.getbaseav heavyarmor < 90 modpcskill heavyarmor 1 endif |
if player.getbaseav restoration < 90 modpcskill restoration 1 endif if player.getbaseav mysticism < 90 modpcskill mysticism 1 endif if player.getbaseav alchemy < 90 modpcskill alchemy 1 endif |
if player.getItemCount SE06CylarneKey == 0 player.additem SE06CylarneKey 1 endif |
If TG04Mistake.TargetBasement == 0 Set TG04Mistake.TargetBasement to 1 EndIf SetStage TG04Mistake 48 |
JakbenImbelRef.AddScriptPackage TG10JakbenFlee |
JensineRef.ModDisposition Player -5 |
JghastaRef.StartCombat Player JghastaRef.Moddisposition player -100 JghastaRef.setav aggression 30 |
JghastaRef.StartCombat Player JghastaRef.Moddisposition player -100 JghastaRef.setav aggression 30 |
JghastaRef.StartCombat Player JghastaRef.Moddisposition player -100 JghastaRef.setav aggression 30 |
Jskarref1.removespell mg14jskarinvis |
KudEiRef.moddisposition player -10 |
LadyDradRef.moddisposition player -30 |
LarthjarRef.ModDisposition Player -15 |
LarthjarRef.ModDisposition Player -40 SetStage TG06Atonement 5 |
LarthjarRef.ModDisposition Player 20 SetStage TG06Atonement 5 |
MaglirREF.AddItem BlackwoodCuirass 1 MaglirREF.AddItem BlackwoodShield 1 MaglirREF.RemoveItem IronCuirass 1 MaglirREF.SetFactionRank FightersGuild -1 MaglirREF.SetFactionRank BlackwoodCompanyFaction 1 set FGD04Defector.topicVAR to 1 |
MaglirREF.StopWaiting FGC03MaglirFollow |
MaglirREF.Wait FGC03MaglirFollow |
MankarCamoranRef.pickidle set MQ06.mankarSpeech to MQ06.mankarSpeech + 1 set MQ06.nextspeaker to 1 |
MankarCamoranRef.pickidle set MQ06.mankarSpeech to MQ06.mankarSpeech + 1 set MQ06.nextspeaker to 1 |
MartinRef.look CyrusRef |
MillonaUmbranoxRef.ModDisposition Player -30 |
modav aggression 30 setfactionrank necromancerfaction 0 |
ModAV health meluspetilusref.newhealth Set meluspetilusref.fightgreet to 0 |
ModAV health meluspetilusref.newhealth Set meluspetilusref.fightgreet to 3 Set DAMolagBal.fquestdelaytime to 0.5 |
ModDisposition DovesiDranRef -100 StartCombat DovesiDranRef set Dark08Whodunit.HateDovesi to 1 |
ModDisposition DovesiDranRef 0 StartCombat DovesiDranRef set Dark08Whodunit.PrimoHateDovesi to 1 |
moddisposition glarthirref, -50 set BernadettePenelesRef.glarthirWarned to 1 |
moddisposition glarthirref, -50 set ToutiusSextiusRef.glarthirWarned to 1 |
ModDisposition MatildePetitRef -100 StartCombat MatildePetitRef set Dark08Whodunit.DovesiConvinced to 1 |
ModDisposition MatildePetitRef -100 StartCombat MatildePetitRef set Dark08Whodunit.NelsConvinced to 1 |
ModDisposition MatildePetitRef -100 StartCombat MatildePetitRef set Dark08Whodunit.NevilleConvinced to 1 |
ModDisposition MatildePetitRef -100 StartCombat MatildePetitRef set Dark08Whodunit.PrimoConvinced to 1 |
ModDisposition NelsTheNaughtyRef -100 StartCombat NelsTheNaughtyRef |
ModDisposition NelsTheNaughtyRef -100 StartCombat NelsTheNaughtyRef set Dark08Whodunit.DovesiConvinced to 1 |
ModDisposition NelsTheNaughtyRef -100 StartCombat NelsTheNaughtyRef set Dark08Whodunit.NevilleConvinced to 1 |
ModDisposition NelsTheNaughtyRef -100 StartCombat NelsTheNaughtyRef set Dark08Whodunit.PrimoConvinced to 1 |
ModDisposition NevilleRef -100 StartCombat NevilleRef set Dark08Whodunit.DovesiConvinced to 1 |
ModDisposition NevilleRef -100 StartCombat NevilleRef set Dark08Whodunit.NelsConvinced to 1 |
ModDisposition NevilleRef -100 StartCombat NevilleRef set Dark08Whodunit.PrimoConvinced to 1 |
moddisposition phintiasref -20 |
moddisposition phintiasref 20 |
moddisposition player -1 |
moddisposition player -1 |
moddisposition player -1 |
moddisposition player -10 |