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250 Results For INFO:SCTX 250 Max
; acolytes warning player to kill sacrifice
; begin conversation outside gates set MQ04.convCount to 0 set MQ04.speaker to CyrusRef set MQ04.target to MartinRef set MQ04.convtimer to 1
; Bliss -- Dementia torch lit
; Bliss -- Mania torch lit
; Bliss citizens -- Dementia torch lit
; Bliss citizens -- Mania torch lit
; Bliss citizens -- Mania torch lit
; BLOCKING DIALOGUE to prevent arrest in the Fringe
; Crucible -- Dementia torch lit
; Crucible -- Mania torch lit
; Crucible citizens -- Dementia torch lit
; Crucible citizens -- Mania torch lit
; don't say this to an argonian, or seed-neeus or dar-ma
; don't say this to an argonian, or seed-neeus or dar-ma
; double-crossed the Saints
; double-crossed the Seducers
; Gray Fox topic to be added by reading wanted poster
; guards warning to player to kill sacrifice
; in case player interrupts conversation with E & B if getstage charactergen == 26 setstage charactergen 27 endif
; in case player interrupts conversation with E & B if getstage charactergen == 26 setstage charactergen 27 endif
; in case you got it early setstage MQ08 20
; initialize tour variables first time setstage SE38 5
; innkeeper already denied seeing Dar Ma
; innkeeper already denied seeing Dar Ma
; MQ09 isn't started yet. Give journal to talk to Martin setstage MQ09 5
; player as Sheogorath
; player has spoken to Eldamil before setstage MQ15 70
; player is Duke of Dementia StartCombat Player
; player is Duke of Mania StartCombat Player
; player killed Anaxes setstage mq15 42
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail
; reset prison dungeons ResetInterior XPCorpserotPassage01 ResetInterior XPAichan01 ; close prison doors SEPrisonManiaDoor.setopenstate 0 SEPrisonDementiaDoor.setopenstate 0 Player.GotoJail
; say this until SE06 >= 10 AND talked to player once
; TEMP: to eliminate this being said CONSTANTLY, ; I conditionalized it to only be said to playable races ; not necessarily the best solution, but maybe better than nothing ; --KMK
; this one is when you are doing MS45 quest
; this one is when you just happened across Dar-Ma and rescued her, without being given the quest
; you hadn't asked about Dar-Ma before
;add Smith class
;Borogonddisposition >= 50, TalkedToOnce = 0, maleNgJ
;Brother Piner, PCSpokeToJauffre: 0; Dead = 0; Cell != WeynonPrioryChapel
;CastaFlavusREF.movetomarker DaedricHoldingMarker
;Choice Dark02FinChoice1A Dark02FinChoice1B
;Choice FGJoin1 FGJoin2
;Choice FGJoin1 FGJoin2
;Choice FGJoin1 FGJoin2
;condition: QuestVar "Traveling" == 1
;Crime will be called
;DisablePlayerControls
;Eronor, PCSpokeToJauffre: 0; Dead = 0; Cell != WeynonPrioryChapel
;Eronor, PCSpokeToJauffre: 0; Dead = 0; GetGlobalValue GameHour >= 22; GetGlobalValue GameHour < 6;
;Estelle Renoit, Greeting_Where
;FGD09_Hist < 100
;FGD09_Hist < 100 Set Generic.ILuvFGVAR to 1
;goodbye
;goodbye
;goodbye
;Goodbye
;Goodbye
;If GetIsClass Guard == 0 && GetIsID JanusHassildor == 0 ; AddScriptPackage TG06FleePrisoners ;EndIf EvaluatePackage
;infamy number is temp, need to put real number after implemented Set Crime.PCBounty to Player.GetCrimeGold Message "Current Bounty: %.0f" Crime.PCBounty, 10
;infamy number is temp, need to put real number after implemented Set Crime.PCBounty to Player.GetCrimeGold Message "Current Bounty: %.0f" Crime.PCBounty, 10
;Jauffre, Disposition >= 50, TalkedToOnce = 0
;Jauffre, disposition < 50, TalkedToOnce = 0
;LucienLachanceMurderRef.EvaluatePackage
;LucienLachanceMurderRef.EvaluatePackage
;MannimarcoRef.StartCombat player ;set MG18KingofWorms.kowincombat to 1
;need to add in Faction Rank limiter
;need to add in Faction Rank limiter
;Player not FG
;Player.SetFactionRank FightersGuild 5
;pre FG joining; Run on Player function?
;prevents Arkved from making hit sound when attacked
;prior maborel, disposition >= 50; TalkedToOnce = 0, GetFactionrank NineDivine >= 0; Choice GreetFaithful GreetChangeSubjectNgJ
;Relmyna looks at Gatekeeper set elsewhere
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;removed ANY
;scripted to say this in the SE02GatekeeperScript
;SetStage TG09Arrow 24
;ShowMap WeynonPrioryMarker ;Emfrid, PCSpokeToJauffre: 0; GetDead = 0
;ShowMap WeynonPrioryMarker ;Otius Loran, PCSpokeToJauffre: 0; GetDead = 0
;ShowMap WeynonPrioryMarker ;Seed-Neeus, PCSpokeToJauffre: 0; GetDead = 0
;This is already in MQ01 Quest. But I may want him to continue to say this for a quest or two; I can add conditions to turn it off. Otherwise, I'll just delete it.
addItem SQ09BastardKey 1
addItem SQ09BastardKey 1
AddScriptPackage AnvilPrisonOpenDoor Set NQDGuard.AnvilDoorOpen to 1 Set NQDGuard.SayWarnings to 1
AddScriptPackage BravilPrisonOpenDoor Set NQDGuard.BravilDoorOpen to 1 Set NQDGuard.SayWarnings to 1
AddScriptPackage BrumaPrisonOpenDoor Set NQDGuard.BrumaDoorOpen to 1 Set NQDGuard.SayWarnings to 1
AddScriptPackage CheydinhalPrisonOpenDoor Set NQDGuard.CheydinhalDoorOpen to 1 Set NQDGuard.SayWarnings to 1
AddScriptPackage ChorrolPrisonOpenDoor Set NQDGuard.ChorrolDoorOpen to 1 Set NQDGuard.SayWarnings to 1
AddScriptPackage ICPrisonOpenDoor Set NQDGuard.ICDoorOpen to 1 Set NQDGuard.SayWarnings to 1
addscriptpackage JauffreWeynonPrioryUnlockChest set JauffreRef.WeynonChest to 1 set PriorMaborelRef.offerHorse to 1 PriorMaborelRef.evp
addscriptpackage JauffreWeynonPrioryUnlockChest set JauffreRef.WeynonChest to 1 set PriorMaborelRef.offerHorse to 1 PriorMaborelRef.evp
AddScriptPackage LeyawiinPrisonOpenDoor Set NQDGuard.LeyawiinDoorOpen to 1 Set NQDGuard.SayWarnings to 1
addscriptpackage MQ04CyrusGreetMartin set MQ04.convCount to MQ04.convCount + 1 set MQ04.speaker to MartinRef set MQ04.target to CyrusRef
addscriptpackage MS38GlarthirGoHome
addscriptpackage MS38GlarthirGoHome
addscriptpackage MS38GlarthirGoHome
addscriptpackage MS38GlarthirGoHome
addscriptpackage MS38GlarthirGoHome
addscriptpackage ms38GuardArrestGlarthir set MS38.arrestGuard to GetSelf setstage ms38 70
addscriptpackage SE13GenericOfficerAttackObelisk1
addscriptpackage SE13GenericOfficerAttackObelisk2
addscriptpackage SE13GenericOfficerFollowPlayer
AddScriptPackage TG06SkingradGuardUnlockDoor
AddTopic ArchMageTopic AddTopic RaminusTopic
AddTopic HackdirtTopic set ms45.warnedPC to 1
AddTopic MS45MissingDaughter
addtopic SE04Audience
addTopic SE39Cindanwe
AddTopic SE39CindanweTopic
AddTopic SE39CindanweTopic
AddTopic SE39CindanweTopic
AddTopic SEDyusTormentTopic
AelwinMerowaldRef.ModDisposition Player -60
AgarmirRef.SetFactionRank MS29AgarmirFaction 0 MS29AgarmirThugRef.SetFactionRank MS29AgarmirFaction 0 set MS29.GoAttack to 1
ajumkajinref.evp
AugustaCalidiaRef.addscriptpackage MS22DeliverDrinks evp
BattleAxeNev.Enable Set Dark08Whodunit.NevilleDoor to 1
BurdRef.setalert 0 MQ10BrumaGuardRef01.setalert 0 MQ10BrumaGuardRef02.setalert 0
CariusRef.moddisposition player -5
Dark08NevilleChestRef.Unlock Set Dark08Whodunit.NevilleGear to 1
DisablePlayerControls Set ArmandChristopheRef.ArmandStartSpeech to 1
E3KvatchStartSoldierRef.look E3KvatchCaptain
EnablePlayerControls
EnablePlayerControls
ErlineLirrianRef.Playsound SPLAlterationCast ErlineLirrianRef.pme OPEN set MS11.ForceGive to 1
EvaluatePackage
EvaluatePackage
EvaluatePackage
EvaluatePackage
evp
evp
evp
evp
EyjaRef.AddItem PCHouseSkingradKey 1 EyjaRef.AddItem Gold001 150 Player.RemoveItem Gold001 150 SetStage HouseServant 100
FGC01LionREF6b.Enable SetStage FGC01Rats 60
forceflee ParadiseGrotto01, MQ15ResurrectPad3
ForlornWatchmanRef.EvaluatePackage setstage MS06 30
FrancoisMotierreFakedRef.EvaluatePackage
FrancoisMotierreFakedRef.StopWaiting MotierreFollow
FrancoisMotierreFakedRef.Wait MotierreFollow
gastonsurilieref.moddisposition glarthirref, -50 davidesurilieref.moddisposition glarthirref, -50 set DavideSurilieRef.glarthirWarned to 1 gastonsurilieref.addscriptpackage MS38SurilieToGlarthir davidesurilieref.addscriptpackage MS38SurilieToGlarthir gastonsurilieref.setfactionrank glarthirhatesus 1
GlenroyRef.look player set characterGen.convCount to characterGen.convCount + 1 set characterGen.target to 5 ; player
GramangroMaradRef.EvaluatePackage setstage MS31 60
GrayFoxRef.ModDisposition Player -5
GrayFoxRef.ModDisposition Player -5
GrommRef.moddisposition player, -100 GrommRef.StartCombat Player BaenlinRef.SetAlert 1
GrommRef.moddisposition player, -100 GrommRef.StartCombat Player BaenlinRef.SetAlert 1
GrommRef.moddisposition player, -100 GrommRef.StartCombat Player BaenlinRef.SetAlert 1
GrommRef.StartCombat Player
if ( GetStage MG05A < 15 ) SetStage MG05A 15 else SetStage MG05A 150 endif
if ( GetStage TrainingArmorer < 20 ) SetStage TrainingArmorer 20 endif
if ( GetStageDone SE05 90 == 0 ) SetStage SE05 90 endif
if ( player.getincell Cheydinhalbridgeinn == 1 ) player.removeitem gold001 40 set MarianaAnchariaref.rent to 1 else player.removeitem gold001 40 set augustacalidiaref.rent to 1 endif
if ( Player.GetItemCount SE11ApostleDagger >= 3 ) set SE11.PlayerHasDaggers to 1 endif
if charactergen.convCount == 36 set characterGen.convCount to 35 ; NOTE: endless loop set characterGen.speaker to 3 ; Glenroy set characterGen.target to 4 ; Emperor endif
If GetDisposition Player < 65 ModDisposition Player 1 EndIf Player.RemoveItem Gold001 1 AddItem Gold001 1
If GetDisposition Player < 65 ModDisposition Player 1 EndIf Player.RemoveItem Gold001 1 AddItem Gold001 1
If GetDisposition Player < 65 ModDisposition Player 1 EndIf Player.RemoveItem Gold001 15 AddItem Gold001 15
If GetDisposition Player < 65 ModDisposition Player 1 EndIf Player.RemoveItem Gold001 20 AddItem Gold001 20
If GetDistance Player < 1024 SetStage SE32 11 EndIf
If GetDistance Player < 1024 SetStage SE32 11 EndIf
If GetDistance Player < 1024 SetStage SE32 11 EndIf
If GetDistance Player < 1024 SetStage SE32 11 EndIf
If GetDistance Player < 1024 SetStage SE32 11 EndIf
If GetDistance Player < 1024 SetStage SE32 11 EndIf
If GetDistance Player < 1024 SetStage SE32 11 EndIf
If GetDistance Player < 1024 SetStage SE32 11 EndIf
if GetStage Dark06Wanderer < 18 SetStage Dark06Wanderer 18 endif
if GetStage Dark06Wanderer < 19 SetStage Dark06Wanderer 19 endif
if GetStage Dark06Wanderer < 20 SetStage Dark06Wanderer 20 endif
if GetStage Dark06Wanderer <= 15 SetStage Dark06Wanderer 16 endif
if GetStage Dark06Wanderer <= 15 SetStage Dark06Wanderer 16 endif
if GetStage Dark06Wanderer <= 15 SetStage Dark06Wanderer 16 endif
if GetStage Dark06Wanderer == 10 SetStage Dark06Wanderer 15 endif
if GetStage Dark06Wanderer == 10 SetStage Dark06Wanderer 15 endif
if GetStage Dark07Medicine == 10 SetStage Dark07Medicine 12 endif
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif
if GetStage MGExpulsion01 < 100 if ( MGExpulsion01.RaminusTarget < 1 ) set MGExpulsion01.RaminusTarget to 1 endif else if ( MGExpulsion02.RaminusTarget < 1 ) set MGExpulsion02.RaminusTarget to 1 endif endif
if getstage MQ03 < 30 setstage mq03 30 endif
if getstage MQ15 == 57 setstage MQ15 58 endif
if getstagedone mq15 30 == 0 setstage MQ15 33 endif
if MS45.unlockCell == 1 setstage MS45 80 endif
if MS45.unlockCell == 1 setstage MS45 80 endif
if player.getbaseav blade < 90 modpcskill blade 1 endif if player.getbaseav block < 90 modpcskill block 1 endif if player.getbaseav heavyarmor < 90 modpcskill heavyarmor 1 endif
if player.getbaseav restoration < 90 modpcskill restoration 1 endif if player.getbaseav mysticism < 90 modpcskill mysticism 1 endif if player.getbaseav alchemy < 90 modpcskill alchemy 1 endif
if player.getItemCount SE06CylarneKey == 0 player.additem SE06CylarneKey 1 endif
If TG04Mistake.TargetBasement == 0 Set TG04Mistake.TargetBasement to 1 EndIf SetStage TG04Mistake 48
JakbenImbelRef.AddScriptPackage TG10JakbenFlee
JensineRef.ModDisposition Player -5
JghastaRef.StartCombat Player JghastaRef.Moddisposition player -100 JghastaRef.setav aggression 30
JghastaRef.StartCombat Player JghastaRef.Moddisposition player -100 JghastaRef.setav aggression 30
JghastaRef.StartCombat Player JghastaRef.Moddisposition player -100 JghastaRef.setav aggression 30
Jskarref1.removespell mg14jskarinvis
KudEiRef.moddisposition player -10
LadyDradRef.moddisposition player -30
LarthjarRef.ModDisposition Player -15
LarthjarRef.ModDisposition Player -40 SetStage TG06Atonement 5
LarthjarRef.ModDisposition Player 20 SetStage TG06Atonement 5
MaglirREF.AddItem BlackwoodCuirass 1 MaglirREF.AddItem BlackwoodShield 1 MaglirREF.RemoveItem IronCuirass 1 MaglirREF.SetFactionRank FightersGuild -1 MaglirREF.SetFactionRank BlackwoodCompanyFaction 1 set FGD04Defector.topicVAR to 1
MaglirREF.StopWaiting FGC03MaglirFollow
MaglirREF.Wait FGC03MaglirFollow
MankarCamoranRef.pickidle set MQ06.mankarSpeech to MQ06.mankarSpeech + 1 set MQ06.nextspeaker to 1
MankarCamoranRef.pickidle set MQ06.mankarSpeech to MQ06.mankarSpeech + 1 set MQ06.nextspeaker to 1
MartinRef.look CyrusRef
MillonaUmbranoxRef.ModDisposition Player -30
modav aggression 30 setfactionrank necromancerfaction 0
ModAV health meluspetilusref.newhealth Set meluspetilusref.fightgreet to 0
ModAV health meluspetilusref.newhealth Set meluspetilusref.fightgreet to 3 Set DAMolagBal.fquestdelaytime to 0.5
ModDisposition DovesiDranRef -100 StartCombat DovesiDranRef set Dark08Whodunit.HateDovesi to 1
ModDisposition DovesiDranRef 0 StartCombat DovesiDranRef set Dark08Whodunit.PrimoHateDovesi to 1
moddisposition glarthirref, -50 set BernadettePenelesRef.glarthirWarned to 1
moddisposition glarthirref, -50 set ToutiusSextiusRef.glarthirWarned to 1
ModDisposition MatildePetitRef -100 StartCombat MatildePetitRef set Dark08Whodunit.DovesiConvinced to 1
ModDisposition MatildePetitRef -100 StartCombat MatildePetitRef set Dark08Whodunit.NelsConvinced to 1
ModDisposition MatildePetitRef -100 StartCombat MatildePetitRef set Dark08Whodunit.NevilleConvinced to 1
ModDisposition MatildePetitRef -100 StartCombat MatildePetitRef set Dark08Whodunit.PrimoConvinced to 1
ModDisposition NelsTheNaughtyRef -100 StartCombat NelsTheNaughtyRef
ModDisposition NelsTheNaughtyRef -100 StartCombat NelsTheNaughtyRef set Dark08Whodunit.DovesiConvinced to 1
ModDisposition NelsTheNaughtyRef -100 StartCombat NelsTheNaughtyRef set Dark08Whodunit.NevilleConvinced to 1
ModDisposition NelsTheNaughtyRef -100 StartCombat NelsTheNaughtyRef set Dark08Whodunit.PrimoConvinced to 1
ModDisposition NevilleRef -100 StartCombat NevilleRef set Dark08Whodunit.DovesiConvinced to 1
ModDisposition NevilleRef -100 StartCombat NevilleRef set Dark08Whodunit.NelsConvinced to 1
ModDisposition NevilleRef -100 StartCombat NevilleRef set Dark08Whodunit.PrimoConvinced to 1
moddisposition phintiasref -20
moddisposition phintiasref 20
moddisposition player -1
moddisposition player -1
moddisposition player -1
moddisposition player -10




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