The Elder Scrolls The Elder Scrolls IV: Oblivion® Searchable Database



30 Results
For CLAS:DESC

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CLAS:DESCAcrobatThe kind of person that uses agility and endurance to their advantage. Unafraid of jumping long distances.
CLAS:DESCAgentCharming when they can be seen, and nearly invisible when in shadow.
CLAS:DESCArcherA marksman, adept at combat at great distances. Able to take down most foes before they have a chance to draw sword.
CLAS:DESCAssassinNimble and quiet, they move in darkness to strike at the unsuspecting. Locks hold no doors shut for them.
CLAS:DESCBarbarianFearsome brutes who inspire fear and dread in the hearts of their enemies. Like a storm, swift and powerful. Finding little use for heavy armor, they rely on smashing their foes into the ground.
CLAS:DESCBardIntelligent and personable, they prefer to accomplish tasks with their words first, and sword second.
CLAS:DESCBattlemageAble to resolve most conflicts with either spell or sword. They are a deadly mix of scholar and soldier.
CLAS:DESCCrusaderA combatant who wields the power of brute strength and medicinal knowledge. Cheating death after every fight, they rely on their keen knowledge of restoration to fight yet again.
CLAS:DESCGuardStandard town guard class.
CLAS:DESCGuardBattlemageStandard town guard class.
CLAS:DESCHealerFighters of poison and illness. The ancient art of restoration is their ally, and the deadly art of destruction is their weapon.
CLAS:DESCICPalaceGuardThe most noble of all combatants. Strong in body and in character.
CLAS:DESCKnightThe most noble of all combatants. Strong in body and in character.
CLAS:DESCKvatchSoldierKvatch guards
CLAS:DESCMagePrefering to use their extensive knowledge of all things magical, they wield a might more powerful than the sharpest blade.
CLAS:DESCMonkQuick and cunning with the empty hand, they are strong in spirit. They prefer to solve conflict by arrow or by fist.
CLAS:DESCMonkAncestorMothQuick and cunning with the empty hand, they are strong in spirit. They prefer to solve conflict by arrow or by fist.
CLAS:DESCMS26GuardStandard town guard class.
CLAS:DESCNightbladeSpell and shadow are their friends. By darkness they move with haste, casting magic to benefit their circumstances.
CLAS:DESCPilgrimHearty folk, well-versed in the tomes of old. They profit in life by bartering in the market, or by persuading the weak-minded.
CLAS:DESCPriestNPC class
CLAS:DESCRogueThey use speed in combat rather than brute force. Persuasive in conversation, their tongues are as sharp as blades.
CLAS:DESCScoutPreferring the rolling countryside to the city life, they are gifted with the ability to evade, guard, and protect themselves with great proficiency.
CLAS:DESCSE08SoldierClassClass for the allies in SE08
CLAS:DESCSorcererBesting the most well-equipped fighters, they rely on the spells of the mystic arts. Unique to these mages is the bodily stamina to be armed with the thickest armor.
CLAS:DESCSorcererTrainerBesting the most well-equipped fighters, they rely on the spells of the mystic arts. Unique to these mages is the bodily stamina to be armed with the thickest armor.
CLAS:DESCSpellswordMore nimble and athletic than the sorcerer, and better suited for spell-casting than the knight, their attacks are unpredictable. Students of combat and magic.
CLAS:DESCThiefProfiting from the losses of others is their love. Able to be swift in shadow, and crafty in bartering. Locks are enemies, and lock-picks are their swords.
CLAS:DESCWarriorUnafraid of light weaponry, they plow into the fray with little regard for injury. Masters of all melee tools, they put little faith in the magical arts.
CLAS:DESCWitchhunterSwift on foot, and clever with spells, they use distance as their ally. Slower adversaries are fodder for their arrows.



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