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08-26 Mob dB 4 more Realms Monday: INCENDIUS


The Elder Scrolls IV: Oblivion® Game of the Year Edition



30 Results
For CLAS:DESC

NumberEDIDText
1AcrobatThe kind of person that uses agility and endurance to their advantage. Unafraid of jumping long distances.
2AgentCharming when they can be seen, and nearly invisible when in shadow.
3ArcherA marksman, adept at combat at great distances. Able to take down most foes before they have a chance to draw sword.
4AssassinNimble and quiet, they move in darkness to strike at the unsuspecting. Locks hold no doors shut for them.
5BarbarianFearsome brutes who inspire fear and dread in the hearts of their enemies. Like a storm, swift and powerful. Finding little use for heavy armor, they rely on smashing their foes into the ground.
6BardIntelligent and personable, they prefer to accomplish tasks with their words first, and sword second.
7BattlemageAble to resolve most conflicts with either spell or sword. They are a deadly mix of scholar and soldier.
8CrusaderA combatant who wields the power of brute strength and medicinal knowledge. Cheating death after every fight, they rely on their keen knowledge of restoration to fight yet again.
9GuardStandard town guard class.
10GuardBattlemageStandard town guard class.
11HealerFighters of poison and illness. The ancient art of restoration is their ally, and the deadly art of destruction is their weapon.
12ICPalaceGuardThe most noble of all combatants. Strong in body and in character.
13KnightThe most noble of all combatants. Strong in body and in character.
14KvatchSoldierKvatch guards
15MagePrefering to use their extensive knowledge of all things magical, they wield a might more powerful than the sharpest blade.
16MonkQuick and cunning with the empty hand, they are strong in spirit. They prefer to solve conflict by arrow or by fist.
17MonkAncestorMothQuick and cunning with the empty hand, they are strong in spirit. They prefer to solve conflict by arrow or by fist.
18MS26GuardStandard town guard class.
19NightbladeSpell and shadow are their friends. By darkness they move with haste, casting magic to benefit their circumstances.
20PilgrimHearty folk, well-versed in the tomes of old. They profit in life by bartering in the market, or by persuading the weak-minded.
21PriestNPC class
22RogueThey use speed in combat rather than brute force. Persuasive in conversation, their tongues are as sharp as blades.
23ScoutPreferring the rolling countryside to the city life, they are gifted with the ability to evade, guard, and protect themselves with great proficiency.
24SE08SoldierClassClass for the allies in SE08
25SorcererBesting the most well-equipped fighters, they rely on the spells of the mystic arts. Unique to these mages is the bodily stamina to be armed with the thickest armor.
26SorcererTrainerBesting the most well-equipped fighters, they rely on the spells of the mystic arts. Unique to these mages is the bodily stamina to be armed with the thickest armor.
27SpellswordMore nimble and athletic than the sorcerer, and better suited for spell-casting than the knight, their attacks are unpredictable. Students of combat and magic.
28ThiefProfiting from the losses of others is their love. Able to be swift in shadow, and crafty in bartering. Locks are enemies, and lock-picks are their swords.
29WarriorUnafraid of light weaponry, they plow into the fray with little regard for injury. Masters of all melee tools, they put little faith in the magical arts.
30WitchhunterSwift on foot, and clever with spells, they use distance as their ally. Slower adversaries are fodder for their arrows.


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