The Elder Scrolls III: Morrowind TRIBUNAL Game of the Year Edition Searchable Database



110 Results For SCPT:MSGB 250 Max
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A rancid stench nearly overwhelms you. This is not the smell of the dead... there is something else here.
Anara, when did your master leave Scath Anud?
Anara. Such a lovely name.
As, I hear, are all Telvanni.
Choose your line
Choose your line
Choose your line
Choose your line
Choose your line
Choose your line
Choose your line
Choose your line
Could I look in your master's library?
Did your master have any interest in Ashlanders?
Do you know an Ashlander named Ashur-Dan?
Do you know an Ashlander named Elu-Radad?
Do you know an Ashlander named Sul-Kharifa?
Do you know where your master went?
Do you wish to crawl through this space?
Explosion complete. ptdiff = %.2f
Good evening. Is your master home?
Good, he didn't see you.
Greetings, I'm looking for your husband.
He's dead. He knew your master.
He's dead. He last said �castle� and �Xyr.�
He's dead. He last said �keep� and �Xen.�
Hello. I've come to borrow some sugar.
Hession -- Please don't kill anyone! Knock him out if you must, but don't kill him!
hit PC
hit somethin else
I don't like that name very much.
I don't see how you claim that, being Telvanni.
Is there any way you can contact him?
Lever is stuck
Like all menus, press B to use your new menu. The triggers cycle between menus. Press B again to exit your menus.
Like all menus, right click to use your new menu. Click the spell or magic item you want to make your Active Magic.
Mournhold
No
No
No
No, I prefer sujamma.
No, thank you. What's your name?
No, you're not. You're Telvanni.
None may enter the High Chapel unless summoned by the goddess Almalexia.
Nowhere
Ok
Ok
Ok
Ok
Ok
Ok
Place satchel charge?
Place the Dwemer Coherer in the Junction Box?
Possibly. Would you mind if I came in?
Press Y to ready your Active Magic, then the RIGHT TRIGGER to cast.
Press ^ActionReadyMagic to ready your Active Magic, then click to cast.
Random value is %.2f, lowest is %.2f
Sotha Sil
test
That's too bad. I'll be on my way then.
The crates on this trap door prevent you from opening it.
The door does not budge. Not while the Imperfect lives.
The Dwemer Coherer may not be removed from the Power Box.
The Gates cannot be opened.
The lever is rusted shut. You do not possess the strength to turn it.
This door has been barred from the outside while the duel is in progress.
This door has been magically sealed, and is impossible to open.
This door has been magically sealed, and is impossible to open.
This door is locked from the inside and cannot be opened by any means.
This door is locked from the inside and cannot be opened by any means.
This lever cannot be used until the machine is powered on.
This lever is being held in place by a mysterious force.
Use the Mazedband to teleport where?
Vivec
WaterLevel target is now %.2f
WEATHER IN BALMORA SHOULD NOW BE ASHSTORM
WEATHER IN BALMORA SHOULD NOW BE CLEAR
WEATHER IN BALMORA SHOULD NOW BE CLOUDY
WEATHER IN BALMORA SHOULD NOW BE FOGGY
WEATHER IN BALMORA SHOULD NOW BE NORMAL
WEATHER IN BALMORA SHOULD NOW BE OVERCAST
WEATHER IN BALMORA SHOULD NOW BE RAINY
WEATHER IN BALMORA SHOULD NOW BE THUNDERSTORM
Yes
Yes
Yes
Yes, please. What's your name?
You are awakened by a loud noise.
You are awakened by a loud noise.
You are awakened by a loud noise.
You are awakened by a loud noise.
You are awakened by a loud noise.
You are awakened by a loud noise.
You are awakened by a loud noise.
You are awakened by a loud noise.
You are awakened by a loud noise.
You die now, actor scum!
You feel a powerful force interrupt the Mazed Band's spell and pull you toward Mournhold.
You feel a powerful force interrupt the Mazed Band's spell and pull you toward Mournhold.
You feel a powerful force interrupt the Mazed Band's spell and pull you toward Mournhold.
You have found the body of Sotha Sil, his lifeless hulk dangling from a contraption of his own making. Someone has obviously been here before you.
You made a mistake!
You may not leave the city this way.
You now have a Magic Menu, where you can see all your powers, spells, and magic items.
You're too close! Get farther away before he realizes you're following him!




The wise speak only of what they know.

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