The Elder Scrolls III: Morrowind TRIBUNAL Game of the Year Edition Searchable Database



250 Results For INFO:NAME 250 Max
%Name gave me a copy of "The Pilgrim's Path" and asked me to make the Pilgrimages of the Seven Graces.
%Name welcomes you. Perhaps you'd like %Name to tell you the latest rumors, yes?
%PCName has found the passage, yes? Then %PCName should not be here talking to Shunari. %PCName should be finding Gedna Relvel.
%PCName is wise and good, to have helped poor, sick Shunari.
%PCName must kill Gedna Relvel, and make bad disease go away!
%PCName should look in room with wooden ladder; columns are there, and wall is between them. Shunari does not know how Gedna Relvel opens the wall; Shunari last saw her standing right in front of it.
%PCName! There you are! I wanted to thank you for helping me find Marena Gilnith!
%PCName! There you are! I wanted to thank you for helping me find Marena Gilnith!
%PCName! You've got to do something! I stepped out for a bit of fresh air, only to hear the door lock behind me! There was some horrible screaming a few minutes ago, but it's gone all quiet now, and no one has answered when I've pounded on the door. We've got to get in there!
%PCName, don't you have somewhere....else to be? You're making me nervous. We can talk tomorrow. Now if you'll excuse me.
%PCName, I don't know what to say. Marena is just what I needed in my life, but without your help, I'd have been too blind to see it. Thank you so much. I... I know it's wrong to offer you something, as if in payment, but I want you to take this. It's sort of valuable, I guess, except that no one has ever wanted it, and, well, just take it and think of me. Or something. I don't know. I'm not very good at this sentimental stuff.
%PCName, there is much to discuss. It seems the situation is more serious than I'd expected. I've examined the rat you see here, and I've detemined what infected it - the Crimson Plague.
%PCName. Star-blessed hero? Or the Daedra's Pawn? Only one way to find out. If you have the courage.
%PCName. Yes, I know your name. And I'm Tienius Delitian, Captain of King Helseth's Royal Guards. I have influence with King Helseth. And King Helseth is known for rewarding his friends. I have an official matter you might be able to help me with.
%PCName. Yes, I know your name. And I'm Tienius Delitian, Captain of King Helseth's Royal Guards. I have influence with King Helseth. And King Helseth is known for rewarding his friends. I have an official matter you might be able to help me with.
%PCRank %PCName. I don't like this at all. This is completely against procedures. But I don't seem to have much choice. The key is in the Inquisitor's office. But the guards are not going to like it. Not one bit.
%PCRank %PCName. This is against procedures. And you know it. Get out of here. Immediately.
%PCRank %PCName. This is against procedures. And you know it. Go ahead. The key is in the desk. But I have to report this. Immediately.
%PCRank %PCName. With all due respect, you have no authority here. I don't know what you think you're doing, but you won't do it on my watch. If you do not leave immediately, I cannot be responsible for your safety.
%PCRank %PCName. You are not allowed in here. You must leave. Immediately. And without hesitation. If you do not leave immediately, peacefully, we will use force, and I will not be responsible for your safety.
%PCRank %PCName. You know this is against procedures. I can't let you just walk in here. Please. You have to leave.
%PCRank %PCName. You know this is against procedures. I do this under protest. The key is in the desk. I don't know how the others are going to take it. But I don't mind telling you -- I don't like it one bit.
'Honest.' So you expect me to trust you? My experiences with trusting adventurers like you have been disappointing in the past. But... this time, you may go. I'd like to preserve our secret office... but I won't kill you to do it. Just go... and keep your mouth shut.
'Ten-Tongues' Weerhat admitted that he's been involved in some shady business with a Khajiit named Ahnia. She can be found in the Sewers underneath the Bazaar.
'Ten-Tongues' Weerhat has suggested that I should stop in occasionally to see if he has any special offers for me.
'Ten-Tongues' Weerhat says the guy who writes 'The Common Tongue' is named Trels Varis. And I have killed Trels Varis. That should certainly stop him from printing lies about King Helseth. I should report to Tienius Delitian.
'Ten-Tongues' Weerhat says the guy who writes 'The Common Tongue' is named Trels Varis. He says he does not know Trels Varis personally, but he says the first place he heard about Trels Varis was in the Craftsmen's Hall.
*hic* Not for the likes of a dirty %PCRace like you, you... you... bubble-faced puke. I can say whatever I want to say and nobody can stop me. NOBODY!
*hiccup* Well, I guess that my pockets are starting to *hiccup* run a bit dry. And Wood Elf tossing *hiccup* just isn't as much fun when you're *hiccup* broke. I'll leave... but only because *hiccup* I love you so much, %PCRace. *hiccup*. Um, okay. *hiccup*. I'll be out of here soon.
*Hiccup*... Hey, where's my sujamma? What's taking so long.... Oh. You don't look like the... pulican. Pelican. Publican. That's it. Publican. Get outta my way. HEY? Where's my SUJAMMA?
*Hiccup*... Okay, okay. I was just going anyway. Just let me finish this drink....
*Hiccup*... What's that? Who's ... *hiccup* Who's there? *hiccup* Gimme another drink, you cockamamie bastar ... *hiccup*. Hey ... Hey, this must be about that blasted Wood *hiccup* Elf I just tossed out of here, right? *hiccup* Hehehehe *hiccup* Stupid little Wood Elves. Back, *hiccup* back for another round, eh?
...so Throknolf the Craven, who is strong and tough, but not the brightest star in the sky, wanders into Shenk's Shovel and drinks enough to choke a guar. Then he tells everyone about the loads of loot stashed in their cave, and how the guards will never find it. And then he stumbles out of Shenk's Shovel and wanders west of town, not paying any attention to me following along behind, and after a while he ducks into this cave. Poor fellow. He will never learn.
A Bosmer named Nedhelas in Caldera says his house is haunted by a ghost. Kaye said ghosts aren't affected by normal weapons, so he gave me 200 gold to buy an enchanted weapon or spell, and for other expenses. I'm to talk to Nedhelas first, and I should report back to Kaye if I rid the haunted house of its ghost.
A Bounty for Trerayna Dalen
A bug. A weed. A piece of dust. Busy, busy, busy.
A bug. A weed. A piece of dust. Busy, busy, busy.
A bunch of thugs, that's what I say. Brought in to be the muscle for our new king.
A caravaner told me he delivered a bunch of pilgrims in robes and a pile of equipment to a drop site east of Lake Nabia, northwest of Mount Kand. There's nothing out there to interest a pilgrim. You want to bet that's a bunch of rogue Telvanni setting up housekeeping?
A caravaner told me he delivered a bunch of pilgrims in robes and a pile of equipment to a drop site east of Lake Nabia, northwest of Mount Kand. There's nothing out there to interest a pilgrim. You want to bet that's a bunch of rogue Telvanni setting up housekeeping?
A Cure for Vampirism
A difficult question, especially in the company of gods and kings. I am always here to answer your questions. My time in the political arena is done, and I will not miss it. I do, however, like to know what is happening to my son, and to his monarchy. I stay interested. You should also take the time to speak with Plitinius Mero, a dear friend of mine. He is knowledgeable on a great many subjects, and is always interesting to speak with. Apart we two, it is up to you to decide who your friends are.
A Droth Dagger? Hmm. I thought there was one in here someplace, but I don't know where it is. I'd have to look around for it.
A Droth Dagger? Well, that's quite a coincidence. My husband did, in fact, own one. A rare item, I've learned. I honestly have no idea where he got it, and I frankly don't like the look of the thing. You seem like a good sort, so I'll make you a deal. I'd like to get rid of it, so I'll part with it for, say, 600 gold. Interested?
A Droth Dagger? Yes, he did indeed have one. Something he'd mentioned to you, I presume? Well, you're certainly welcome to it. I don't like weapons, to be honest. Please take this, and think fondly of Sandas. I'm sure he'd want you to have it.
A fellow looking for trouble might take a peek around in the old Daedric ruins on an island to the south. Probably safer than stirring up trouble in town, anyway.
A fine woman. We're lucky to have her back in Mournhold. I know that a lot has been written about her, but don't believe everything you read. That woman's beauty is only equalled by her grace and wisdom. Shame she didn't pass that on to her son.
A fisherman said he thinks smugglers are working out of a cave on the coast south of Tel Mora. He said he saw a small boat unloading goods on a beach. He's not sure of the exact location, but he knows it was north of Indoranyon, the old Dunmer stronghold, the best landmark on that stretch of coast.
A Friend in Deed
A friend of mine says you HAVE to visit the House of Earthly Delights in Suran!
A gift? For me? How thoughtful. And shrewd. I suppose you know I am a collector. And that such a gift is bound to please me. I congratulate you on your diplomatic skills. So, why have you tried to butter me up? Come to consult the great Divayth Fyr? You have the divine disease? Want to plunder the dungeon? Or leer at my daughters?
A good man is hard to find. You always get the other kind.
A good strategy is to paralyze your opponent, cast some kind of touch spell that does damage for awhile, like poison, then retreat to a farther range to cast your targeted, long range spells. Recast paralyze if the creature isn't dead by the time they reach you again.
A great deal of work went into these formulas; I cannot thank you enough for returning them to me. You're certainly welcome back here anytime. I'd be happy to offer you a small discount on anything I have here. It's the least I can do.
A great man. And his mother is a great woman. They've had some tough luck back west. But I think that's all over. With his mother to counsel him, I think Helseth will be a great leader here in Mournhold.
A group of hard cases came through here recently. And an old druegher says he's seen people putting goods ashore from a small boat on the coast northeast of Khuul. I think someone has a smugglers operation in a cave nearby where they're stashing the stuff.
A guard found Naryn walking around in his nightshirt near the fort. He said he didn't remember how he got there. Sounds to me like he's getting old before his time.
A guard has told me that my attackers were likely members of the Dark Brotherhood, and that I have been targeted for assassination. He suggests I speak with Apelles Matius in Ebonheart for more information.
A hard judge, but fair.
A High Elf named Sinyaramen said he saw a High Elf in the market with a local Telvanni woman. He didn't recall her name, but he suggested I ask the ladies of the town about a Dark Elven woman with a High Elven friend.
A little advice, outlander. Go away while you can.
A lunatic, %PCName. You'll often find him outside the Winged Guar, spouting his nonsense to passersby, and to the drunks stumbling out of the tavern.
A Mages Guild Apprentice, I see. Welcome.
A Mages Guild Associate, I see. Welcome.
A Mages Guild Conjurer, I see. Welcome.
A Mages Guild Evoker, I see. Welcome.
A Mages Guild Journeyman, I see. Welcome.
A Man and His Guar
A man approached me outside a trader's in Vivec. The odd thing is, I couldn't see him.
A miner gave me some scrib jelly.
A Nord named Ennbjof gave me a key and a tale about a ship burial of Olmgerd the Outlaw, son of Harald Hand-Free, a First Age king of Skyrim. Ennbjof thinks an enchanted battle-axe called Stormkiss was buried with Oldgerd. Ennbjof thinks the burial is somewhere on the stretch between the Daedric ruins at Zaintiraris and Tel Branora, on the western side of the peninsula.
A pity. I can see why you'd want to keep such a lovely relic of Dwemer culture. But now, if you'll excuse me, I have no time for idle chatter.
A pity. King Helseth would be grateful for your help. And a grateful king can be a comfort and protection against those who would do you harm. If you change your mind, I'll be here.
A plot against Barenziah? That's ridiculous! I can't think of anyone who would want to harm her. Take care with this friend. King Helseth is a wary one, and delights in testing the loyalty of his new friends. I do not believe the King would hesitate to put his own mother in danger in order to do so.
A powerful ring, indeed. Do you no longer wish to keep it? I can offer you 16000 gold in exchange for it.
A powerful ring, indeed. Do you no longer wish to keep it? If you wish to sell it, I'm prepared to offer you 16000 gold for it.
A pure reputation is wealth enough for me, sera.
A pure reputation is wealth enough for me, sera.
A Rash of Insults
A rumor says the Emperor has repealed the War Tax. We've heard nothing official here, but it's about damn time. We haven't had a war in ten years.
A sailor from Soulrest says he heard the Expeditionary Force has put down the tribal uprisings in Black Marsh. He says local traders expect exports of gold and timber to resume after the plantations and mines are rebuilt.
A shame about her death. She certainly had some problems, but I still feel badly.
A shame what happened to that man. He would have made an excellent advisor for me. Killed on a hunting trip. Tsk. He should have been more careful.
A shipmaster on the Tel Mora-Dagon Fel run said he dropped a group of wizards and mercenaries off on a little island somewhere between the point near Ahemmusa camp and Dagon Fel. Unfortunately, he couldn't -- or wouldn't -- give me a more specific description. My guess is that they were rogue Telvanni planning to set up a base out there.
A shipmaster told me he ferried a group of young Telvanni and their guard from Tel Aruhn to the mainland south of Indoranyon, the old Dunmer stronghold. When the shipmaster left, he said it looked like the Telvanni were planning to set themselves up somewhere west of Indoranyon.
A Show of Power
A standing army is nothing new in the city, though it is largely unnecessary. Mournhold is protected by her walls from the outside, and by our Lady Almalexia from within. None would dare mount an attack here. Still, tradition dictates that the king maintain an army. We believe that Helseth is raising quite a different sort of army...a goblin army.
A Star is Born
A suicide cult? In my city? What have you learned about their beliefs?
A Temple Informant
A what? A Droth Dagger, you say? I think I recall seeing one. I can't remember where I put it, though. In one of these chests, maybe?..
A wonderful shield, and very resistant to magicka, from what I understand. May we add this to our collection? I can offer you 30000 gold in exchange for it.
A wonderful shield, and very resistant to magicka, from what I understand. May we add this to our collection? I can offer you 30000 gold in exchange for it.
A wondrous pair of boots indeed. The name says it all! I would hate to ever part with them.
About doing quests for factions. If you try to complete every task you're given, sooner or later you'll run into trouble. Don't assume that, just because someone gives you a job, you ought to be able to complete it. When you get a job that's over your head, be patient. Go do something else for a while, and come back when you're tougher, better skilled, and better equipped.
According to Almalexia, the pieces of the blade are all in Mournhold. She has given me the first, and when I find the other two, I am to find the craftsman who will best be able to forge the blade.
According to Hler, Almalexia considers the goblins an abomination, and is horrified that Helseth would consider using the beasts as soldiers. The goddess worries that the temperamental Helseth will lose control of the creatures, and they will attack Mournhold. I am to kill the goblin warchiefs and report back to Hler. Although he did not know where the goblins were being trained, perhaps one of the locals has more information.
According to the Collective Articles of the Council of the Great House Telvanni, out-house and outlander guests in Sadrith Mora may not travel in town or speak to or conduct business with citizens, tradesmen, or publicans unless they have Hospitality Papers. Hospitality Papers may be obtained from the Prefect of Hospitality, Angaredhel, at the Gateway Inn for 25 gold.
Actually, I believe we've finished our business. I will notify the Temple that you are our champion. There shall be no more persecution of the Dissident Priests, and I hope both sides shall swiftly be reconciled. Now you are my guest, I am your host, and we have time for explanations. Or counsel. Or questions. Or bitter recriminations, if you like. Or you may leave, if you wish. As you wish. But I think before you leave you should hear how to defeat Dagoth Ur, and how you must use the artifact Wraithguard.
Addhiranirr Informant
Addhiranirr says that some smugglers are now working for the Sixth House, but Addhiranirr couldn't find out what they are smuggling. Addhiranirr thought it was strange that smugglers who usually brag about their smuggling are suddenly being very quiet about what they smuggle for the Sixth House. I wonder what is being smuggled, and why it is such a big secret. I think this is the sort of thing Caius Cosades is looking for.
Addhiranirr was angry that I'd told the Census and Excise agent where to find her. Now it's going to be very hard to persuade her to answer my questions on the Nerevarine cult and the Sixth House cult.
Adusamsi Assurnarairan asked me to recover her ring from Llaren Terano, the sorcerer who captured her. She doesn't sound quite right in the head. She thinks the sorcerer may have poisoned her mind with spells. She says she can use the enchantments to escape. She asked me also to free the slaves here. Llaren Terano has their slave key.
Aengoth thanked me for bringing him Anareren's Devil Tanto.
Aengoth the Jeweler asked me to bring him a copy of the book "Withershins." He thinks Miles Gloriosus in the Maar Gan Tradehouse has a copy.
Aengoth the Jeweler asked me to bring him a Redoran Master Helm. Many of the Redoran councilors have one, but Aengoth knows of one in Arobar Manor.
Aengoth the Jeweler believes that Gandosa Arobar, the daughter of Miner Arobar, has a copy of Boethiah's Pillow Book. Aengoth says that a client wants some dirt on Miner Arobar.
Aengoth the Jeweler bought the Darts of Judgement from me.
Aengoth the Jeweler gave me a donation for the Buckmoth Fund.
Aengoth the Jeweler thanked me for bringing him a copy of "Withershins."
Aengoth the Jeweler thanked me for bringing him a copy of Boethiah's Pillow Book.
Aengoth the Jeweler thanked me for bringing him a Redoran Master Helm.
Aengoth the Jeweler thanked me for bringing him four pieces of scrap metal. Now Estoril will repair the Dwemer Centurion Spiders.
Aengoth the Jeweler told me that Eindel, a Bosmer archer in the Llethri Manor, has four Darts of Judgement. I can use them myself, or get a good price for them from the Guild.
Aengoth the Jeweler told me that he heard the Guild of Mages in Ald'ruhn is empty and that now would be a good time to fetch Anareren's Devil Tanto.
Aengoth the Jeweler wants me to bring him four pieces of scrap metal so that Estoril can repair some Dwemer Centurion Spiders to guard the Thieves Guild.
Aeta Wave-Breaker's Jewels
After having found the corpse of Ernil, and the other objects on it, I decided to travel to see Tsiya in Balmora.
After I pointed out the value of gaining the good will of the Imperial cult in a town where Imperial influence is so strong, Dulnea Ralaal gracefully donated a bottle of Cyrodilic brandy for the fundraising dinner at Fort Moonmoth.
After I threatened his aged parents, Trels Varis gave me his word that he would not discuss King Helseth in 'The Common Tongue'. Now that the secret of the hidden office is spoiled, Trels Varis plans to relocate immediately. I should report to Tienius Delitian.
After killing Gilnith, I reported my findings to the Census and Excise Office. Socucius seemed pleased to see Processus' murder avenged, and he paid me as promised.
After reading Ivulen Irano's handwritten notes on the watch schedules, Tienius Delitian agreed that I'd found clear evidence of disloyalty among the guards. He praised my work, and asked me for help with another official matter.
After retrieving the ring for Synette Jeline, she and an accomplice began to attack me. It seems this was all a ruse to lure unwary travelers to their doom.
After taking the shield to a smith, I've been told that the spike on the shield was not part of the original design, and that it looks like it belonged to a weapon. I believe it to be one of the missing pieces of the blade.
Agent and Legionary. How can I do for you?
Agent and Legionary. How can I do for you?
Agent and Legionary. How can I do for you?
Agent and Legionary. How can I do for you?
Ah yes, well I do intend to pay you. Let's see, during the play you made NINE mistakes. NINE! You got every single line wrong, AND you were late showing up! I can't believe it! Here, I'll pay you for killing the assassin but that is it. Please, get out of my sight immediately!
Ah, %PCName. Friend of the Temple, and healer of Mournhold. What can I do for you?
Ah, %PCName. My good friend!
Ah, %PCName. Our comrade in arms, our ally in the fight for freedom!
Ah, beautiful, glorious clutter. I can't get enough of it! You know what I'm talking about, traveler. Clutter is everywhere you look. Tamriel's residences are filled with enough worthless housewares to choke a wild kagouti. Tables full of plates and utensils, bottles upon bottles upon bottles, barrels and baskets filled with pillows -- these are my consuming passion. I'm a collector, you see, and I think my collection of Morrowind's clutter is virtually complete. Take a look around!
Ah, hello again, %PCName. Feel free to take a look around at my collection.
Ah, I knew it would take you time. This is a quest truly befitting the one and only Champion of Clutter!
Ah, keep the Ebony Mail, %PCName. Treat it well and do good deeds when you wear it. You are the new %NextPCRank. I have long wanted to retire from the politics of the Temple and write another book of sermons.
Ah, no worries, %PCName! There are always plenty of women. Marena Gilnith wasn't right in the head, anyway. How could she be, to turn me down?
Ah, now we come to the matter of our dear friend, Olvyne Dobar. She is, well, somewhat lacking the social graces. Very blunt, if you understand me. However, I've talked at length with her, and her heart is in the right place. I believe she has something she needs done... why don't you speak with her?
Ah, Phynaster's Ring. I trust it has served you as well as it served him all those years ago. Are you interested in selling it to the Museum? I can offer you 9000 gold for it.
Ah, Phynaster's Ring. I trust it has served you as well as it served him all those years ago. Are you interested in selling it to the Museum? Or perhaps donating it? I can offer you 9000 gold if you choose to sell it.
Ah, thank you, %PCName. I was unaware you did charity work in addition to your other talents.
Ah, that's okay, %PCName. It's worth it just to be able to confide in someone.
Ah, the Ice Blade. Often have I heard tales of it... one wonders what might have become of it, had the assassination succeeded. Well, no matter. Do you wish to sell it? I'm prepared to offer you 30000 gold for it.
Ah, the Ice Blade. Often have I heard tales of it... one wonders what might have become of it, had the assassination succeeded. Well, no matter. Do you wish to sell it? Or maybe donate it? I can offer you 30000 gold if you choose to sell.
Ah, the very definition of an artifact. They don't make them like this anymore, eh %PCName? So, are you willing to part with it? I can offer you 30000 gold for it.
Ah, the very definition of an artifact. They don't make them like this anymore, eh %PCName? So, will you sell it? I can offer you 30000 gold for it.
Ah, took care of that for Olvyne, did you? Good job.
Ah, welcome back, %PCRace! Praise to Vivec five times and five ways. Thank you so much for lending me this book! It has renewed my faith. As you can see, I have renounced my worldly possessions. "I shall neither hoard nor steal, nor encumber myself with profitless treasures, but shall share freely among house and hearth."
Ah, welcome back, %PCRace. Are you ready to help me repair my bots?
Ah, welcome back, %PCRace. Are you ready to help me repair my bots?
Ah, well. I suppose I knew that already. Best of luck to you.
Ah, women. Can't get enough of them. But then, who can? Ha ha! Erm... you wouldn't happen to know any eligible ladies, would you %PCName? I'm looking for a saucy wench that can satisfy me. A tall order, to be sure, but you never know. So, familiar with any?
Ah, women. Can't get enough of them. But then, who can? Ha ha! Erm... you wouldn't happen to know any eligible ladies, would you %PCName? I'm looking for a saucy wench that can satisfy me. A tall order, to be sure, but you never know. So, met any?
Ah, wonderful. Now, these tools can be put to freeing Mournhold from the yoke of the oppressor... that has a nice ring to it, wouldn't you say? Here is your payment, %PCName -- know that you have my gratitude. If you still wish to assist us, of course, there's more that can be done...
Ah, yes, well, I do intend to pay you in full. Let's see, during the play I didn't count a single mistake. Very impressive, %PCName, but your acting skills could definitely use some improvement Here, take this gold and this amulet that will improve your acting abilities whenever you need it. Thank you again, and I hope you can forgive us.
Ah, yes, well, I do intend to pay you in full. Let's see, during the play you made five mistakes. I suppose I should have waited for a professional actor to come along, huh? Well here, take this gold as payment, anyway. Thank you again, and I hope you can forgive us.
Ah, yes, well, I do intend to pay you in full. Let's see, during the play you made four mistakes. Not quite up to the standards of a professional troupe like the Mournhold Players, but not too bad, nonetheless. Here, take this gold as payment. Thank you again, and I hope you can forgive us.
Ah, yes, well, I do intend to pay you in full. Let's see, during the play you made six mistakes. I suppose I should have waited for a professional actor to come along, huh? Well here, take this gold as payment, anyway. Thank you again, and I hope you can forgive us.
Ah, yes, well, I do intend to pay you in full. Let's see, during the play you made three mistakes. Not quite up to the standards of a professional troupe like the Mournhold Players, but not too bad, nonetheless. Here, take this gold as payment. Thank you again, and I hope you can forgive us.
Ah, yes, well, I do intend to pay you in full. Let's see, during the play you only made one mistake. Impressive, %PCName, but your acting skills could definitely use some improvement. Here, take this gold and this amulet that will improve your acting abilities whenever you need it. Thank you again, and I hope you can forgive us.
Ah, yes, well, I do intend to pay you in full. Let's see, during the play you only made two mistakes. Impressive, %PCName, but your acting skills could definitely use some improvement. Here, take this gold and this amulet that will improve your acting abilities whenever you need it. Thank you again, and I hope you can forgive us.
Ah, yes, well, I do intend to pay you. Let's see, during the play you made eight mistakes. You got every single line wrong! I can't believe it! Here, I'll pay you for killing the assassin, but that is it. lease, get out of my sight immediately!
Ah, yes, well, I do intend to pay you. Let's see, during the play you made seven mistakes. Seven! You only had eight lines before you were attacked. That's horrible! You should be ashamed of yourself. Here's hoping the Mournhold Players never have to associate with the likes of you again. Here, I'll pay you for defending our lead actor, but please, get out of my sight.
Ah, yes. The blade forged from a dragon fang, surpassed in its wonder only by its difficulty to pronounce. Do you wish to sell this to the museum? I can offer you 16000 gold for it.
Ah, yes. The blade forged from a dragon fang, surpassed in its wonder only by its difficulty to pronounce. Do you wish to sell this to the museum? Or perhaps donate it? I can offer you 16000 gold if you choose to sell it.
Ah, yes. We were to discuss my plans for you. Let us do that.
Ah, yes. Well, I uhh, lost contact with my supplier. Yes, that's it. So I've been forced to discontinue the extra bargains. Sorry.
Ah...so you're the one Tienius has been telling us about. I had wished to speak with you, but I have learned that my mother, the Queen Barenziah, has been found dead. And you were seen near her chambers near the time of her death. I cannot let you leave here alive.
Ah...so you're the one Tienius has been telling us about. Interesting. You'll have to forgive us for the slight inconvenience earlier. It appears we were given a bit of misinformation. The Queen Mother has spoken of you as well.
Ah...so you're the one Tienius has been telling us about. You should have brought the information to us directly. Still, you may be of use. We understand you had a slight inconvenience earlier. It appears we were given a bit of misinformation. The Queen Mother has spoken of you as well.
Ah...that's the stuff. Here, I'll do this. There. There's your sword. Not a bad looking blade, actually. Good luck to you, youngster. Now leave this old dwarf alone. Go!
Ahem. Might I suggest that you re-think that decision? I do believe the items are more useful to me than they are to you, %PCName.
Ahemmusa Nerevarine
Ahemmusa Nerevarine
Ahemmusa Nerevarine
Ahemmusa Nerevarine
Ahemmusa Nerevarine
Ahemmusa Nerevarine
Ahh. Shunari feels much better. And now Shunari will tell %PCName all about Gedna Relvel.
Ahh... ahh... CHUE!
Ahh... Hircine's Hide. What a prize! Are you willing to part with it? I can offer you 30000 gold for it.
Ahh... Hircine's Hide. What a prize! Are you willing to part with it? I can offer you 30000 gold for it.
Ahh...the Lady Barenziah. A fine, fine woman. It has been my pleasure to have known her as long as I have.
Ahh...you are the one recently arrived from Vvardenfell. What is it you wish to ask?
Ahh...you're the one who has recently arrived in Mournhold from Vvardenfell. I was told of your arrival. I understand you had some problems with the Dark Brotherhood. An interesting group...and usually rather effective. I'm surprised you're still alive. Perhaps you have potential, or they sent incompetents. I believe you might be of service to our Lady.
Ahhh...%PCName. Have you learned more about that plot?
Ahhh...Fedris sent you to me, did he? You would like to know more about Barilzar's Mazed Band? I suppose I can tell you something.
Ahhh...my protector! It is good to see you again.
Ahhh...Plitinius. He's a dear friend of mine. An author, a man of the people. He's a good source of information. These royal trappings don't allow me to get out as much as I'd like, but I can always count on Plitinius to know how the winds will change. You'll often find him wandering about in the Palace Courtyard. Get to know him, %PCName. His knowledge and judgement are unparalleled.
Ahhh...you have come to meet Karrod in battle. Good for you. Have I mentioned that Karrod has never been defeated? Perhaps I hadn't. This is to be a fair fight. Use whatever weapons or spells are at your disposal. I wish you both luck. At least one of you will need it. None are to interfere, and you will begin on my command.
Ahhh...you have come to meet Karrod in battle. Good for you. Karrod is looking a bit under the weather today, but no matter. Perhaps you've heard that Karrod has never been defeated in battle? It's true. Amazing, don't you think? Regardless, this will be a fair fight. You may both use whatever weapons are at your disposal. I wish you both luck. None are to interfere, and you will begin on my command.
Ahhhh...you've removed this enchantment with your spell to cure disease!
Ahhhhh! The power once again flows through my limbs! I am whole again! Now, I shall once again feed on the mortals above, pay them for my years of imprisonment! You are useless to me now, young fool. You shall be the first to die at my hands. Consider it an honor. Mastrius walks again!
Ahnassi gave me a Quality Potion of Feather as a gift.
Ahnassi gave me as a special gift an extravagant shirt and pants, and with them a very special book.
Ahnassi gave me the book 'Honor Among Thieves as a gift.
Ahnassi has a friend, Senyndie, a Redguard female, who trains fighters at the Arena in Vivec. Ahnassi says that Senyndie is a secret master of the guild discipline called 'acrobatics.' Ahnassi says I should go see Senyndie and tell her I am Ahnassi's friend, and perhaps Senyndie will teach me more about acrobatics.
Ahnassi has asked me to come visit her at Ahnassi's house. Ahnassi gave me the key, and told me the house is here in Pelagiad, across the street from the Halfway, by the fort wall, off the street, with the stone fences nearby.
Ahnassi has asked me to find her mate called J'Dhannar. He is a skooma addict, and he lives where he can in St. Olms Canton. I have agreed to try to find him, and to try to persuade him to give up the sugar. I don't know how to do this. Perhaps I should find out whether there is a cure for the skooma addict.
Ahnassi is my friend, and will tell me secrets.
Ahnassi says it is my turn to give her a gift. She wants just two flowers -- one coda flower for Ahnassi, and one pretty gold kanet for me.
Ahnassi says that a friend has told her that the wizard Mavon Drenim has a Flamemirror Robe that he does not wear, but keeps in his clothes closet at the Telvanni Tower of the Telvanni Compound in Vivec. Ahnassi wants me to get this Flamemirror Robe and show it to her, to show her how smart I am.
Ahnassi says that Beldrose Dralor has a special key to special chests in the Redoran Treasury at the Redoran Compound in Vivec. He hides this key in his wife's clothes chest in his manor on the tier-top of Redoran Compound.
Ahnassi says there is a secret underwater passage into the Imperial Commission in Ebonheart. She also says that Elvul's Black Blindfold, a magic glove which blinds and befuddles archers, may be found in a wardrobe in the living quarters of the Imperial Commission. The Imperial Commission will be guarded by tough Imperial guards, but if I can find the hidden entrance, I may be able to avoid the guards.
Ahnassi told me that some Camonna Tong thug has been threatening her. She asked me to protect her, but I told her I couldn't make any commitments.
Ahnassi, a Special Friend
Ahnassi, a Special Friend
Ahnia does not know you, so Ahnia has nothing to say to you.
Ajira asked me to bring her samples of four types of Mushrooms: Luminous Russula, Violet Coprinus, Bungler's Bane, and Hypha Facia. They may be found in the swamps of the Bitter Coast. I can get there by following the river Odai south of Balmora until I see a wooden bridge. After I pass the bridge I should look for a way over the hills to the west.
Ajira asked me to find her a ceramic bowl. She told me that Ra'Virr the trader here in Balmora might have one.
Ajira congratulated me for finding the Staff of Magnus.
Ajira congratulated me on finding the Warlock's Ring.
Ajira gave me a fake soul gem. She wants me to sabotage Galbedir's Journeyman project. I should put the fake soul gem in Galbedir's desk.
Ajira knows that Vindamea Drethan has the Warlock's Ring. Ajira tells you this because Ajira does not like Vindamea Drethan. She is in Ashirbadon, a cave on a small island west of the ruins of Bal Fell.
Ajira knows the Staff of Magnus is in Assu. It is a cave on the slopes of Mount Kand just northwest of Molag Mar.
Ajira made a bet with Galbedir about who would get to the rank of Journeyman first. I hope it doesn't end with more flame atronachs in the guild library like last time.
Ajira now wants samples of four types of flowers: Gold Kanet, Stoneflower Petals, Willow Anther, and Heather. These are found on the shores of Lake Amaya. I should go south out of Balmora and head east past the Fort Moonmoth and across the Foyada Mamaea on the road to Pelagiad. After leaving the Foyada, I should take the road to Suran which runs along the north shore of Lake Amaya.
Ajira thanked me for bringing her the four flowers.
Ajira thanked me for bringing her the mushroom samples.
Ajira thanked me for finding her a ceramic bowl, but was far more concerned about her stolen reports.
Ajira thanked me for finding her stolen reports.
Ajira thanked me for helping her sabotage Galbedir's experiment.
Ajira told me that her reports on the mushrooms and flowers of Vvardenfell have been stolen. Ajira thinks that Galbedir stole them. I should look around the Mages Guild here in Balmora for the reports and return them to Ajira.
Ajira told me that the Staff of Magnus is in Assu, a sorcerer's cave on the slopes of Mount Kand northwest of Molag Mar.
Ajira told me that the Warlock's Ring is held by Vindamea Drethan, a sorceress in Ashirbadon, which is on an island east of the ruins of Bal Fell.
Alamalexia would like to demonstrate her power by creating ashstorms throughout the city of Mournhold. Her powers, however, have been expended by caring for her people after the attack on the city. She would like me to travel to Bamz-Amschend and activate the Karstangz-Bcharn, an ancient Dwemer creation said to be able to control the weather.
Alarvyne Indalas, a trader in the St. Delyn Glassworks, would like me to steal a shipment of limeware from a ship in Ebonheart. She claims that Bolryn at the East Empire Company has been manipulating the costs, and charging huge mark-ups for all the merchandise. If I steal the limeware, she promises to reward me very well.
Albecius Colollius is a veteran battlemage. He hangs out at Arrille's Tradehouse in Seyda Neen. Talk to him if you want to know about battlemages and how they work here in Morrowind.
Albecius Colollius is a veteran battlemage. He hangs out at Arrille's Tradehouse in Seyda Neen. Talk to him if you want to know about battlemages and how they work here in Morrowind.
Alchemists are easy targets for inexperienced thieves. They have far too many ingredients for them to keep an eye on all of them all of the time.
Ald'ruhn is a good place for experienced fighters and mercenaries. Both the Fighters Guild and the Imperial Legion are looking for recruits, and they offer rapid advancement if you do well with the tasks the guild steward or the chapter steward assigns you. And if you're planning to make a career here in Ald'ruhn, you might consider House Redoran. It's hard for outlanders to rise above a certain rank, but if you show promise, and get a sponsor, you can go all the way to the top... in theory, anyway.
Ald'ruhn is fortunate in having two enchanters and two alchemists. Even though Cienne Sintieve and Llether Vari are up in the more expensive Manor District, I think you'll find the selection and service with Tanar Llervi and Anarenen at the Mages Guild every bit as good. Of course, if you're affiliated with the Mages Guild, you'll want to try Tanar Llervi and Anarenen first.
All hail under the Drake, citizen.
All I know is that the goddess wants it returned. You'll find it in the ruins beneath the Temple. Search to the northwest in the sewers. There was a passageway in the Abandoned Crypt that had been blocked off by a cave-in, but Almalexia had the area cleared. As for the item itself, I don't really see why you'd need to know any more about it. Gavas Drin could tell you more...were he not dead.
All I know is that the goddess wants it returned. You'll find it in the ruins beneath the Temple. Search to the northwest in the sewers. There was a passageway in the Abandoned Crypt that had been blocked off by a cave-in, but Almalexia had the area cleared. As for the item itself, I don't really see why you'd need to know any more about it. If you must inquire, perhaps Gavas Drin can give you more details.
All I know is that you're to retrieve it from the Temple ruins. That's all you should need to know as well.
All I know is that you're to retrieve it from the Temple ruins. That's all you should need to know as well. Talk to Drin if you need to know more.
All in good time. First you will prove yourself.
All is silence. The road is straight, without turning, in darkness. Now let there be an end to all things.
All outlanders are looking for the old Deep Elf places. Have you heard of Nchardumz? Maybe not. Maybe you will be surprised when you see it.
All right, he can go. Alam, remove his bracers. Dilborn, never show your face to me again, or I'll slice it off with a rusty spoon, you hear me?
All right, he can go. Alam, remove his bracers. Dilborn, never show your face to me again, or I'll slice it off with a rusty spoon, you hear me?
All right. But if you change your mind, come talk to me.
All right. But if you change your mind, come talk to me.
All right. But if you change your mind, come talk to me.
All right. I'll tell you what I think. He was old. But not that old. Maybe he just died, like they said. But maybe someone helped him along. There's a broadside sheet called "The Common Tongue". In there it says Helseth poisoned hundreds of people when he was in the West, so why not here?
All right. If you don't have the time, you don't have the time. Forget about it.
All right. We can talk... if you think it's safe....
All the power in Mournhold starts with Almalexia at the Temple. Of course, no mere mortal is going to get access to the Lady of Mercy. But Fedris Hler, her steward, is quite approachable. Start with him, win his confidence, and then maybe things will open up for you.
All the trees and plants, tended lawns and paths, are hymns of praise to Almalexia's name. It's humble work, sera, but I'm very proud of it.




The wind will not break the tree that bends.

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