The Elder Scrolls III: Morrowind Game of the Year Edition Searchable Database



250 Results For SCPT:MSGB 250 Max
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3D
3D w/ vol & pitch
3DLooping
3DLooping w/ vol & pitch
A warm, gentle breeze causes a tickle on your face, but as you go to brush it off, you find you cannot move your arms. Looking at your skin, you realize that it has turned to a brittle, green glass. Standing perfectly still, you breathe in shallow gulps of air, knowing that moving would cause your skin to shatter into thousands of pieces. The tickle on your face worsens, and you know that you are about to sneeze. As your skin shatters, you wake up sweating.
Almsivi Restoration
Almsivi Restoration
Aralor's Intervention
Are you ready to wash the statue with your blood?
Azura's Star has been added to your inventory.
Beds can be used to rest in public buildings. Press BLACK to rest when out in the wilderness.
Beds can be used to rest in public buildings. Press ^ActionRestMenu to rest when out in the wilderness.
Berwen: 'Excellent. You are quite the warrior.'
Breathe the Waters of His Glory and the Way is Made Clear.
Check the barrel to your left, and get the ring inside.
Choose a function to test!
Cure Blight
Cure Blight
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Cure Disease
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Cure Poison
Cure Poison
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Cure Poison
Cure Poison
Do you want to break the seal and read the scroll?
Do you want to break the seal and read the scroll?
Do you want to read the scroll again, or try to re-seal the scroll?
Do you want to read the scroll again, or try to re-seal the scroll?
Do you wish to drink from the Bitter Cup or to pick it up? Drinking from the cup will improve your best attribute and lower your worst. If you drink, the Cup is lost forever.
Drink from the Bitter Cup
Equip lights and torches in the inventory menu. Lights and torches can only be used for a limited time before they burn out.
Equip lockpicks in the inventory menu. Try picking the lock of the small chest on the shelf.
Equip the dagger by dropping it on your picture in your inventory menu.
Equip the dagger in your inventory menu.
Felms' Glory
Go to Hell, Carolina!
Goldbrand has been added to your inventory.
Here in Gnisis Vivec made a potion to cure a villager who had fallen ill but could not pay for the healing of the Temple. Vivec promised that the Temple would always cure those who could not pay and left his sacred Mask here as a sign of that promise.
Here in Gnisis Vivec made a potion to cure a villager who had fallen ill but could not pay for the healing of the Temple. Vivec promised that the Temple would always cure those who could not pay and left his sacred Mask here as a sign of that promise.
Here in the Fields of Kummu, Vivec acted as a beast of burden for a poor famer who could not harvest mucksponge after his guar died.
Here in the Fields of Kummu, Vivec acted as a beast of burden for a poor famer who could not harvest mucksponge after his guar died.
Here Mehrunes Dagon held this rock high above the Dunmer. Vivec taunted Mehrines Dagon so that Dagon threw the rock at Vivec instead of the people.
Here Mehrunes Dagon held this rock high above the Dunmer. Vivec taunted Mehrines Dagon so that Dagon threw the rock at Vivec instead of the people.
Here Vivec defeated Ruddy Man, the god of the Dreugh.
Here Vivec defeated Ruddy Man, the god of the Dreugh. Vivec showed his people how to make armor from the wax of the Dreugh.
Here Vivec gave a plain silver longsword to the Daedra Lord Mehrunes Dagon rather than dishonor himself by fighting an unarmed foe.
Here Vivec gave a plain silver longsword to the Daedra Lord Mehrunes Dagon rather than dishonor himself by fighting an unarmed foe.
Here Vivec showed his generosity by filling the gentle waters of the Palace with gold for the poor and destitute of Vivec City.
Here Vivec showed his generosity by filling the gentle waters of the Palace with gold for the poor and destitute of Vivec City.
Here Vivec stopped the moon before it crashed into Vivec City. The moon levitates now above the city and is known as the Ministry of Truth.
Here Vivec won a contest of wits with three Daedra. After enraging them with his answers, he used their bones to build houses for his people.
Here Vivec, Sotha Sil, and Almalexia used many soul gems to create the Ghostfence, an unwavering symbol of Dunmer pride.
I dreamt of a blond maiden. I drew near, and saw she was crying, but her tears were red as blood. I touched her tears and tasted them, and they were wonderfully salty, sharp with spice and savor. But the maiden's face had changed, her skin grey-white, and red tears dripped from her lips, and her hair had turned black, and wreathed her head like twining snakes. I was afraid, but could not run. I screamed, and then I woke, heart pounding, cramped and aching.
I have just enabled!!!
I have no desire to deal with you, Daedra Prince.
I will now stop spinning.
I wish to prove my worth.
In a dream from your childhood you remember playing hiding games with your young friends on a warm summer afternoon. You hide in your parents� barn, sure you will not be found. Soon, the sweet smell of hay is replaced by a darker, sickly smell. You move deeper into the barn, only to stumble on the rotting corpses of your parents, their throats ripped out. You try to scream as your parents rise and pull you into an embrace.
In your dream, a tall figure with a golden mask greeted you, saying: 'There are many rooms in the house of the Master. Be easy, for from the hands of your enemies I have delivered you.' It seemed you had died and could see yourself laid upon a table lit by candles. But with your own hands you touched the figure, and the figure drew breath, opened eyes, and rose from the table. Then the room was gone, and the world filled with light, and you awoke.
In your dream, an old Ashlander wise-woman treats you for burns on your hands. As she applies a salve to your skin, you feel the tingle of magic as the pain begins to subside. But as you watch, the flesh of your hands begins to bubble, crack, and split, falling in chunks to the floor of her yurt. As the wise-woman smiles, you wake up.
In your dream, you approach a vampire ancient. Having just completed a perilous task for him, you swell with pride, sure that he will now bestow even greater power upon you. The entire clan�s eyes are upon you. Walking towards the dais where he stands, you realize that your task for him is actually unfinished, and that all of your vampiric powers have left you. You cry out as the clan descends upon you, and the ancient�s fangs rip into the flesh of your throat.
In your dream, you open your eyes to a beautiful blue sky. The sun is bright, but you feel cool, even a bit damp. You draw a breath but begin to cough, as you expel blood and dirt that you�ve inhaled into your lungs. As you try to draw another, you see a shovel of dirt being emptied onto your face. The sunlight grows fainter as you view it through the soil that covers your body. You would scream, but your mouth fills with dirt before you can make a sound.
In your dream, you see a beautiful young Dunmer woman holding an infant to her breast. It is only as you draw near that you realize that the woman is a desiccated corpse and the child is purple and bloated, dying of plague. As mother and child crumble to dust, you awaken.
In your dreams, a tall figure in a golden mask spoke to you: Lord Nerevar Indoril, Hai Resdaynia! Long forgotten, forged anew! Three belied you, three betrayed you! One you betrayed was three times true! Lord Voryn Dagoth, Dagoth Ur! Steadfast liegeman, faithful friend, bids you come and climb Red Mountain! Beneath Red Mountain, once again, break your bonds, shed cursed skin, and purge the n'wah from Morrowind!
Keening has dealt you a mortal wound.
Lady's Grace
Letters, books, and scrolls can be read by equipping them in your inventory menu.
Like all menus, press B to use your new menu. The triggers cycle between menus. Press B again to exit your menus.
Like all menus, press B to use your new menu. The triggers cycle between menus. Press B again to exit your menus.
Like all menus, right click to use your new menu. Click the spell or magic item you want to make your Active Magic.
Like all menus, right click to use your new menu. You can click and move objects from the world to your inventory.
Look up at the hatch and press the A button to open it. A activates objects and people you are looking at.
Look up at the hatch and press ^ActionActivate to open it. ^ActionActivate activates objects and people you are looking at.
Make sure you ask Sellus Gravius about your duties before leaving.
Mehrunes' Razor has been added to your inventory.
Menta Na's Key has been added to your inventory.
Meris' Warding
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