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Datamined weapon abilities for New World



Refreshing Reach
Successful heavy attacks reduce all Spear cooldowns by {[SpearAbilityTable.Ability_Spear_CDROnHvyHit.CooldownTimer * -100]}%.
Invigorating Combo
Restore {[StatusEffects.Spear_Cyclone_BonusStaminaOnMultiHit.Stamina]} stamina per hit.
Strong Momentum
GRIT is now active during the attack making your attacks unstoppable.
Deadly Distance
+2.5% damage per meter traveled (+100% max).
Refreshing Precision
Headshots reduce cooldown by {[SpearAbilityTable.Ability_Spear_Javelin_CDROnHeadshot.cooldownTimer * -100]}%.
Forceful Impact
Targets are knocked down on hit.
Rupturing Strikes
Rend increased to {[StatusEffects.Spear_Perforate_Rend_Upgrade.ABSThrust * -100]}% per strike against targets above {[SpearAbilityTable.Ability_Spear_Perforate_BonusRend.TargetHealthPercent]}% health.
Impactful Strikes
Target is staggered if you successfully land all three hits.
Deep Wound
Bleed duration increased to {[StatusEffects.Spear_Skewer_Bleed_Upgrade.BaseDuration]} seconds.
Deadly Ambush
+{[SpearAbilityTable.Ability_Spear_Skewer_BonusDmgVsMaxHP.BaseDamage * 100]}% damage against targets that have full health.
Follow Through
Gain Empower on Critical Hits, increasing damage by {[StatusEffects.Spear_Skewer_EmpowerOnCrit.DMGThrust * 100]}% for {[StatusEffects.Spear_Skewer_EmpowerOnCrit.BaseDuration]} seconds.
Coup de Grâce
Press Basic Attack during the Sweep to follow up with a powerful downward stab that deals {[DamageTable.2H_Spear_Sweep_Finish.DmgCoef * 100]}% weapon damage.
Tenacious Sweep
GRIT is now active during the attack.
Continuous Motion
Cooldowns for other spear abilities are reduced by {[SpearAbilityTable.Ability_Spear_VaultKick_CDROnHit.cooldownTimer * -100]}% on successful hit.
Relentless Blows
Gain Empower after successful hits on targets below {[SpearAbilityTable.Ability_Spear_VaultKick_EmpowerVsLowHP.TargetHealthPercent]}% health, increasing damage by {[StatusEffects.Spear_VaultKick_EmpowerVsLowHP.DMGThrust * 100]}% for {[StatusEffects.Spear_VaultKick_EmpowerVsLowHP.BaseDuration]} seconds.




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