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Datamined weapon abilities for New World

Player can entomb themselves in ice to become invulnerable and greatly increase mana regen. The Ice Tomb has a lifetime of 10 seconds and can be destroyed. Players have two options to cancel Entomb, exit by pressing RMB or break out of the Ice Tomb by pressing LMB causing a damaging knockback for 20 mana.

Cost 10 Mana.
Ice Pylon
A placed Ice Pylon that fires ice projectiles dealing {[DamageTable.IceMagic_Pylon.DmgCoef * 100]}% weapon damage at enemies within a 20 meter range for 15 seconds or until killed. Ice Pylon creates a 1 meter radius frost area that enables frost powers.

Cost 15 Mana.
Ice Shower
Summon a shower of ice that creates a frosted area approximately 1 meter by 5 meters. Enemies that enter the Ice Shower will be stricken with a powerful Frostbite. Frostbite roots for 1 second, blocks sprinting and dodging, slows speed by 50%, and will remain on target for 3 second after exiting the Ice Shower. Ice Shower has a lifetime of 4 seconds.

Cost 25 Mana.
Ice Spikes
Creates a trail of spikes that start from the player and go out in a straight line for 8 meters dealing {[DamageTable.IceMagic_Spikes.DmgCoef * 100]}% weapon damage. The path ends with a Mighty Spike that will deal {[DamageTable.IceMagic_Spikes_End.DmgCoef * 100]}% weapon damage and apply pushback. Pressing LMB before reaching the end of the path will spawn the Mighty Spike early.

Cost 15 Mana.
Ice Storm
A ranged attack that deals {[DamageTable.IceMagic_IceStorm.DmgCoef * 100]}% weapon damage every 0.25 seconds and slows enemies within a 5 meter radius frosted area. 25% slow, 20 meter range, and 5 second duration.

Cost 25 Mana.
Wind Chill
A player aimable attack that blasts a column of freezing winds that push back enemies 5 meters while dealing {[DamageTable.IceMagic_WindChill.DmgCoef * 100]}% weapon damage each hit. Wind Chill has a total range of 7 meters with the farthest 2 meters increasing damage 20% without pushing enemies.
Player is able to move during the attack.

Cost 20 Mana.

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