Fallout New Vegas: Ultimate Edition



171 Results
For PERK:DESC

RECEDIDText
PERK:DESCAbominationChallengePerkThere's nothing abominable about your damage bonus against Abominations.
PERK:DESCActionBoyWith the Action Boy perk, you gain an additional 15 Action Points to use in V.A.T.S.
PERK:DESCActionGirlWith the Action Girl perk, you gain an additional 15 Action Points to use in V.A.T.S.
PERK:DESCAdamantiumSkeletonWith the Adamantium Skeleton perk, your limbs only receive 50% of the damage they normally would.
PERK:DESCAnimalChallengePerkYou handle animals really well when they are dead and gain a damage bonus against the living ones.
PERK:DESCAnimalFriendAt the first rank of this perk, animals simply won't attack. At the second rank, they will actually come to your aid in combat, but never against another animal.
PERK:DESCBetterCriticalsWith the Better Criticals perk, you gain a 50% damage bonus every time a critical hit is scored on an opponent.
PERK:DESCBetterHealingWhile Arcade is a companion, the player regains more health from all sources.
PERK:DESCBlackWidowIn combat, you do +10% damage against male opponents. Outside of combat, you'll sometimes have access to unique dialogue options when dealing with the opposite sex.
PERK:DESCBloodyMessWith the Bloody Mess perk, characters and creatures you kill will often explode into a red, gut-ridden, eyeball-strewn paste. Fun! Oh, and you'll do 5% extra damage with all weapons.
PERK:DESCBondsOfSteelCOMPANION ONLY - Veronica gains +4 DT.
PERK:DESCBuiltToDestroyThe Flamer that burns twice as bright burns half as long. All weapons have +3% chance to Critically Hit, but equipment condition decays 15% faster.
PERK:DESCCalmHeartCass has +50 hit points.
PERK:DESCCannibalWith the Cannibal perk, when you're in Sneak mode, you gain the option to eat a corpse to regain Health. But every time you feed, you lose Karma, and if the act is witnessed, it is considered a crime against nature.
PERK:DESCCannibalChallengePerkWith the Dine and Dash perk, when you're in Sneak mode, you gain the option to take corpse parts for eating at a later time.
PERK:DESCCauselessRebelCOMPANION ONLY - Veronica's Unarmed attack rate goes up by 30%.
PERK:DESCCenterOfMassYou don't fool around with fancy trick shots. Straight to the midsection and down they go. In VATS, you do an additional 15% damage with attacks targeting the torso.
PERK:DESCChemChallengePerkYou've done enough chems to know how to hang on to the effects just a while longer.
PERK:DESCChemistWith the Chemist perk, any chems you take last twice as long.
PERK:DESCChemResistantHaving the Chem Resistant perk means you're 50% less likely to develop an addiction to chems, like Psycho or Jet.
PERK:DESCCherchezLaFemmeIn combat, you do +10% damage against female opponents. Outside of combat, you'll sometimes have access to unique dialogue options when dealing with the same sex.
PERK:DESCChildAtHeartThe Child at Heart perk greatly improves your interactions with children, usually in the form of unique dialogue choices.
PERK:DESCCommandoWhile using a rifle (or similar two-handed weapon), your accuracy in V.A.T.S. is significantly increased.
PERK:DESCCompanionSuiteCOMPANIONS ONLY * Mult Weap DAM 0.75 * Mult Target DT 0.75 * Decrease Carry Weight 75 * Increase DR 33%
PERK:DESCComprehensionWith the Comprehension perk, you gain double the bonus from reading magazines and one additional point from skill books.
PERK:DESCComputerWhizFail a hack attempt and get locked out of a computer? Not if you're a Computer Whiz! With this perk, you can attempt to re-hack any computer you were previously locked out of.
PERK:DESCConcentratedFireWith Concentrated Fire, your accuracy to hit any body part in V.A.T.S. increases slightly with each subsequent hit on that body part.
PERK:DESCConfirmedBachelorIn combat, you do +10% damage against male opponents. Outside of combat, you'll sometimes have access to unique dialogue options when dealing with the same sex.
PERK:DESCCowboyYou do 25% more damage when using any revolver, lever-action firearm, dynamite, knife, or hatchet.
PERK:DESCDeathclawOmeletThis recipe allows you to make Rose's famous deathclaw omelet!
PERK:DESCDemolitionExpertWith each rank of this perk, all of your explosive weapons do an additional 20% damage.
PERK:DESCDLC03NervesOfSteelWith the Nerves of Steel perk, you regenerate Action Points much more quickly than you normally would.
PERK:DESCDLC03RadAbsorptionWith the Rad Absorption perk, your radiation level slowly decreases on its own over time.
PERK:DESCEducatedWith the Educated perk, you gain two more skill points every time you advance in level. This perk is best taken early on, to maximize its effectiveness.
PERK:DESCEnhancedSensorsWhile ED-E is a companion, the player can detect enemies at an increased range. Additionally, enemies will appear on the player's compass and can be targeted in V.A.T.S. even when cloaked.
PERK:DESCEntomologistWith the Entomologist perk, you do an additional +50% damage every time you attack a mutated insect, like the Radroach, Giant Mantis, or Radscorpion.
PERK:DESCExplorerWhen you choose the Explorer perk, every location in the world is revealed on your map. So get out there and explore!
PERK:DESCFastMetabolismWith the Fast Metabolism perk, you gain a 20% Health bonus when using Stimpaks.
PERK:DESCFastShotWhile using Guns and Energy Weapons, you fire 20% more quickly but your shots are 20% less accurate.
PERK:DESCFerociousLoyaltyThe power of your personality inspires die-hard loyalty from your followers. When you drop below 50% Health, your companions temporarily gain much greater resistance to damage.
PERK:DESCFinesseWith the Finesse perk, you have a higher chance to score a critical hit on an opponent in combat, equivalent to 5 extra points of Luck.
PERK:DESCFortuneFinderWith the Fortune Finder perk, you'll find considerably more bottle caps in containers than you normally would.
PERK:DESCFourEyesWhile wearing any type of glasses, you have +1 PER. Without glasses, you have -1 PER.
PERK:DESCFriendOfTheNightYou are a true friend of the night. Your eyes adapt quickly to low-light conditions indoors and when darkness falls across the wasteland.
PERK:DESCFullMaintenanceWhile Raul is a companion, the Condition of weapons and armor decays 75% slower.
PERK:DESCGhastlyScavengerWith Ghastly Scavenger, when you're in Sneak mode, you gain the option to eat a Super Mutant or Feral Ghoul corpse to regain Health. Every time you feed, you lose Karma, and if the act is witnessed, it is considered a crime against nature.
PERK:DESCGoodNaturedYou're Good Natured at heart, more prone to solving problems with your mind than violence. You gain +5 to Barter, Medicine, Repair, Science, and Speech, but have -5 to Energy Weapons, Explosives, Guns, Melee Weapons, and Unarmed.
PERK:DESCGrimReaperSprintIf you kill a target in V.A.T.S., 20 Action Points are restored upon exiting V.A.T.S.
PERK:DESCGunslingerWhile using a pistol (or similar one-handed weapon), your accuracy in V.A.T.S. is significantly increased.
PERK:DESCHandLoaderYou know your way around a reloading bench and don't let good brass and hulls go to waste. When you use Guns, you are more likely to recover cases and hulls. You also have all hand load recipes unlocked at the Reloading Bench.
PERK:DESCHandOfVengeanceCass does 15% more damage with all Guns.
PERK:DESCHeaveHoQuite an arm you've got there. All thrown weapons fly farther and faster for you.
PERK:DESCHeavyHandedYour melee and unarmed attacks do more damage, but less critical hit damage.
PERK:DESCHereandNowThe Here and Now perk immediately grants an additional experience level, complete with all the advantages that brings.
PERK:DESCHitTheDeckYour extensive familiarity with Explosives allows you to ignore a portion of their damage. Your Damage Threshold is increased by 25 against any and all Explosives -- even your own.
PERK:DESCHunterIn combat, you do +75% Critical Damage against animals and mutated animals.
PERK:DESCImplantAgilityPerkYour central nervous node has been enhanced with the Reflex Booster, increasing your Agility by 1.
PERK:DESCImplantCharismaPerkYour prefrontal cortex has been enhanced with the Empathy Synthesizer, increasing your Charisma by 1.
PERK:DESCImplantDTPerkYour skin has been toughened by the NEMEAN Sub-Dermal Armor, increasing your total Damage Threshold by 4.
PERK:DESCImplantEndurancePerkYour nervous system has been enhanced with the Nociception Regulator, increasing your Endurance by 1.
PERK:DESCImplantIntelligencePerkYour cerebral cortex has been enhanced with the Logic Co-Processor, increasing your Intelligence by 1.
PERK:DESCImplantLuckPerkYour frontal lobe has been enhanced with the Probability Calculator, increasing your Luck by 1.
PERK:DESCImplantPerceptionPerkYour optic nerve has been enhanced with the Optics Enhancer, increasing your Perception by 1.
PERK:DESCImplantRegenPerkYour regenerative ability has been enhanced by the PHOENIX Monocyte Breeder implant, causing you to slowly regenerate lost hit points.
PERK:DESCImplantStrengthPerkYour muscle mass has been enhanced with the Hypertrophy Accelerator, increasing your Strength by 1.
PERK:DESCInfiltratorWith Infiltrator, if a lock is broken, and can't normally be picked again, you can attempt to pick it again one more time. This includes locks previously broken by a "Force Lock" attempt.
PERK:DESCInsectChallengePerkPulling the legs off ants suits you well. You gain a damage bonus against insects.
PERK:DESCIntenseTrainingWith the Intense Training perk, you can put a single point into any of your S.P.E.C.I.A.L. attributes.
PERK:DESCJuryRiggingYou possess the amazing ability to repair any item using a roughly similar item. Fix a Trail Carbine with a Hunting Rifle, a Plasma Defender with a Laser Pistol, or even Power Armor with Metal Armor. How does it work? Nobody knows... except you.
PERK:DESCKamikazeYou have +10 Action Points but your reckless nature causes you to have -2 Damage Threshold.
PERK:DESCKhanTrickBy relying on the dirty unarmed fighting tricks of the Great Khans, you can throw dust into the eyes of your enemies, temporarily stunning them. Perform a Power Attack while moving left or right to execute the Khan Trick.
PERK:DESCLadyKillerIn combat, you do +10% damage against female opponents. Outside of combat, you'll sometimes have access to unique dialogue options when dealing with the opposite sex.
PERK:DESCLaserCommanderFrom the humble Laser Pistol to the mighty Gatling Laser, you do +15% damage and have +10% chance to critically hit with any laser weapon.
PERK:DESCLeadBellyWith the Lead Belly perk, you take 50% less radiation when consuming irradiated food and drink.
PERK:DESCLegionAssaultCaesar's elite cadre of bodyguards, the legendary praetorians, use an aggressive Legion Assault to brutalize enemies. Perform a Power Attack while running forward to execute the Legion Assault.
PERK:DESCLifeGiverWith the Life Giver perk, you gain an additional 30 Hit Points.
PERK:DESCLightStepWith the Light Step perk, you'll never set off an enemy's mines or floor-based traps.
PERK:DESCLivingAnatomyLiving Anatomy allows you to see the Health and Damage Threshold of any target. It also gives you a +5% bonus to damage against Humans and non-feral Ghouls.
PERK:DESCLongHaulYou have learned how to pack mountains of gear for the Long Haul. Being over-encumbered no longer prevents you from using Fast Travel.
PERK:DESCLooseCannonFrom Frag Grenades to Throwing Spears, you can throw weapons 30% faster at the cost of 25% less range.
PERK:DESCLordDeathChallengePerkYou gain a damage bonus against everything, because you like killing everything.
PERK:DESCMathWrathYou are able to optimize your Pip-Boy's V.A.T.S. logic, reducing all AP costs by 10%.
PERK:DESCMeatOfChampionsPerkThe essence of champions flows through your veins. When you cannibalize corpses, you temporarily gain Caesar's intelligence, Mr. House's luck, The King's charisma, and President Kimball's strength.
PERK:DESCMeleeWeaponsChallengePerkYou hack just a little faster.
PERK:DESCMeltdownMeltdown causes foes killed by your Energy Weapons to give off a corona of harmful energy. Note: this can cause a chain reaction.
PERK:DESCMissFortunePerkJust when your enemies think they have the upper hand, Miss Fortune appears to turn their world upside down. Appearing only in V.A.T.S., she has the ability to snatch defeat from the jaws of victory.
PERK:DESCMisterSandmanWith the Mister Sandman perk, when you're in Sneak mode, you gain the option to silently kill any human or Ghoul while they're sleeping. And, all Mister Sandman kills earn bonus XP.
PERK:DESCMS03DreamCrusherPerkSomething about your presence dampens others' desires to exceed. Any enemy's chance of getting critical hits on you is reduced by 50%.
PERK:DESCMS03MutationPerkAfter an experimental treatment, intense radiation keeps your body operating at peak performance regardless of crippling injuries... right up until death. When you suffer from Advanced Radiation Poisoning, crippled limbs automatically regenerate.
PERK:DESCMS03Perk1AYou've been tested in some of the most dangerous parts of the wastes, and you're still alive to tell the tale. You've gained +2% bonus to Poison Resistance and Radiation Resistance, and +5 points to maximum Health.
PERK:DESCMS03Perk1BYou've been tested in some of the most dangerous parts of the wastes, and you're still alive to tell the tale. You've gained +2% bonus to Poison Resistance and Radiation Resistance, and 2 points to both the Medicine and Science skills.
PERK:DESCMS03Perk1CYou've been tested in some of the most dangerous parts of the wastes, and you're still alive to tell the tale. You've gained +2% bonus to Poison Resistance, Radiation Resistance and Damage Resistance.
PERK:DESCMS03Perk1DYou've been tested in some of the most dangerous parts of the wastes, and you're still alive to tell the tale. You've gained +2% bonus to Poison Resistance & Radiation Resistance, and 2 points to both the Speech and Sneak skills.
PERK:DESCMS03Perk1EYou've been tested in some of the most dangerous parts of the wastes, and you're still alive to tell the tale. You've gained +2% bonus to Poison Resistance and Radiation Resistance, and a +1% bonus to Critical Chance.
PERK:DESCMS03Perk2AYou've been tested in some of the most dangerous parts of the wastes, and you've not only survived - you've learned a few things. You've gained +4% bonus to Poison Resistance and Radiation Resistance, and +10 points to maximum Health.
PERK:DESCMS03Perk2BYou've been tested in some of the most dangerous parts of the wastes, and you've not only survived - you've learned a few things. You've gained +4% bonus to Poison Resistance and Radiation Resistance, and 4 points to both the Medicine and Science skills.
PERK:DESCMS03Perk2CYou've been tested in some of the most dangerous parts of the wastes, and you've not only survived - you've learned a few things. You've gained +4% bonus to Poison Resistance, Radiation Resistance and Damage Resistance.
PERK:DESCMS03Perk2DYou've been tested in some of the most dangerous parts of the wastes, and you've not only survived - you've learned a few things. You've gained +4% bonus to Poison Resistance & Radiation Resistance, and 4 points to both the Speech and Sneak skills.
PERK:DESCMS03Perk2EYou've been tested in some of the most dangerous parts of the wastes, and you've not only survived - you've learned a few things. You've gained +4% bonus to Poison Resistance and Radiation Resistance, and a +2% bonus to Critical Chance.
PERK:DESCMS03Perk3AYou wrote the book on how to survive in the Wasteland, and have shared your secrets with humanity. You've gained +6% bonus to Poison Resistance and Radiation Resistance, and +15 points to maximum Health.
PERK:DESCMS03Perk3BYou wrote the book on how to survive in the Wasteland, and have shared your secrets with humanity. You've gained +6% bonus to Poison Resistance and Radiation Resistance, and 6 points to both the Medicine and Science skills.
PERK:DESCMS03Perk3CYou wrote the book on how to survive in the Wasteland, and have shared your secrets with humanity. You've gained +6% bonus to Poison Resistance, Radiation Resistance and Damage Resistance.
PERK:DESCMS03Perk3DYou wrote the book on how to survive in the Wasteland, and have shared your secrets with humanity. You've gained +6% bonus to Poison Resistance & Radiation Resistance, and 6 points to both the Speech and Sneak skills.
PERK:DESCMS03Perk3EYou wrote the book on how to survive in the Wasteland, and have shared your secrets with humanity. You've gained +6% bonus to Poison Resistance & Radiation Resistance, and +3% bonus to Critical Chance.
PERK:DESCMS04PerceptionPerkYour body has been genetically enhanced with the perception and flame resistance of the Grayditch Fire Ants! Your Perception has increased by 1 and you are now 25% resistant to fire.
PERK:DESCMS04StrengthPerkYour body has been genetically enhanced with the strength and flame resistance of the Grayditch Fire Ants! Your Strength has increased by 1 and you are now 25% resistant to fire.
PERK:DESCMS08RewardPerkAdvanced technology from the Commonwealth has increased your reaction speed, giving you a higher chance to hit in V.A.T.S.
PERK:DESCMS09HematophageThis perk allows you to regain health by consuming Bloodpacks.
PERK:DESCMS10BarkskinYou've been exposed to Harold's mutation and your skin is now as hard as tree bark. As a result, you've gained a permanent +5% to Damage Resistance.
PERK:DESCMutantChallengePerkYour savvy at Mutant killing grants you a damage bonus to killing them.
PERK:DESCMysteriousStrangerYou've gained your own personal guardian angel... armed with a fully loaded .44 Magnum. With this perk, the Mysterious Stranger will appear occasionally in V.A.T.S. mode to lend a hand, with deadly efficiency.
PERK:DESCNerdRageYou've been pushed around long enough! With the Nerd Rage! perk, your Strength is raised to 10 and you gain +15 Damage Threshold whenever your Health drops to 20% or below.
PERK:DESCNightPersonWhen the sun is down, a Night Person gains +2 to both Intelligence and Perception (up to a maximum of 10). This perk directly affects your "internal clock," and remains active both inside and outside.
PERK:DESCNinjaThe Ninja perk grants you the power of the fabled shadow warriors. When attacking with either Melee or Unarmed, you gain a +15% critical chance on every strike. Sneak attack criticals do 25% more damage than normal.
PERK:DESCNukaChemistYou have unraveled some of the greatest mysteries of Pre-War masters: formulas for developing special Nuka-Colas! This perk unlocks special Nuka-Cola recipes at the Workbench.
PERK:DESCNVTerrifyingPresenceIn some conversations, you gain the ability to initiate combat while terrifying a mob of opponents, sending them fleeing away for safety.
PERK:DESCOldVaqueroRaul's rate of fire with revolvers and lever action firearms is 33% faster than normal.
PERK:DESCPackRatYou have learned the value of careful packing. Items with a weight of 2 or less weigh half as much for you.
PERK:DESCParalyzingPalmWith Paralyzing Palm, you will sometimes perform a special V.A.T.S. palm strike that paralyzes your opponent for 30 seconds. Note that in order to perform the Paralyzing Palm, you must be completely unarmed.
PERK:DESCPiercingStrikePiercing Strike makes all of your Unarmed and Melee Weapons (including thrown) negate 15 points of Damage Threshold on the target.
PERK:DESCPlasmaSpazYou're just so excited about plasma that you can't (magnetically) contain yourself! The AP costs for all plasma weapons (including Plasma Grenades) are reduced by 20%.
PERK:DESCPowerArmorTrainingYou have received the specialized training needed to move in any form of Power Armor.
PERK:DESCPurifierAs a purifier of the wasteland, you do +50% damage with Melee and Unarmed weapons against Centaurs, Nightstalkers, Spore Plants, Spore Carriers, Deathclaws, Super Mutants, and Feral Ghouls.
PERK:DESCPyromaniacWith the Pyromaniac perk, you do +50% damage with fire-based weapons, like the Flamer and Shishkebab.
PERK:DESCQuickDrawQuick Draw makes all of your weapon equipping and holstering 50% faster.
PERK:DESCRadAwayChallengePerkYou gain enhanced effects from Rad-Away.
PERK:DESCRadChildYou truly are a rad child. As you go through the increasingly devastating stages of radiation sickness, you will regenerate more and more health.
PERK:DESCRadResistanceRad Resistance allows you to -- what else? -- resist radiation. This perk grants an additional 25% to Radiation Resistance.
PERK:DESCRangerTakedownWhen caught without their weapons, NCR's rangers rely on the Ranger Takedown to quickly incapacitate opponents. Perform a Power Attack while moving backwards to execute a Ranger Takedown.
PERK:DESCRapidReloadRapid Reload makes all of your weapon reloads 25% faster than normal.
PERK:DESCRegularMaintenanceWhile Raul is a companion, the Condition of weapons and armor decays more slowly.
PERK:DESCRetentionWith the Retention perk, the bonuses granted by skill magazines last three times as long.
PERK:DESCRobotChallengePerkYou grind the gears of the machines and gain a damage bonus against robots.
PERK:DESCRoboticsExpertWith the Robotics Expert perk, you do an additional 25% damage to any robot. But, even better, sneaking up on a hostile robot undetected and activating it will put that robot into a permanent shutdown state.
PERK:DESCRunNGunThe Run 'n Gun perk reduces accuracy penalties with one-handed Guns and Energy Weapons while walking or running.
PERK:DESCScribeAssistantWhile Veronica is a companion, the player can craft Workbench items through Veronica's dialogue.
PERK:DESCScribeCounterScribes in the Brotherhood of Steel are often not well-trained in the combat use of the high-tech gear employed by Paladins. They rely on unarmed defensive moves like the Scribe Counter to keep enemies at bay. Perform a standard attack out of a block hit reaction to execute a Scribe Counter.
PERK:DESCScroungerWith the Scrounger perk, you'll find considerably more ammunition in containers than you normally would.
PERK:DESCSearchAndMarkWhile Rex is a companion, unequipped chems, firearms, and ammunition within a short distance are highlighted when you zoom the camera.
PERK:DESCSelfLimbDamageChallengePerkRepeatedly breaking bones has led them to become stronger (somehow).
PERK:DESCSetLasersForFunPerkYou're laser-crazy and it shows! Minor bonus to critically hit with all laser weapons.
PERK:DESCShotgunSurgeonYour precision with a scattergun is something to behold. When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's Damage Threshold.
PERK:DESCSilentRunningWith the Silent Running perk, running no longer factors into a successful sneak attempt.
PERK:DESCSlayerThe slayer walks the earth! The speed of all Melee Weapons and Unarmed attacks is increased by 30%.
PERK:DESCSmallFrameDue to your small size, you have +1 AGL but your limbs are more easily crippled.
PERK:DESCSniperWith the Sniper perk, your chance to hit an opponent's head in V.A.T.S. is significantly increased.
PERK:DESCSolarPoweredWith the Solar Powered perk, you gain an additional 2 points to Strength when in direct sunlight, and slowly regenerate lost Health.
PERK:DESCSpicyCasseroleThis recipe allows you to make Ruby's spicy casserole.
PERK:DESCSplashDamageWhen you're deep in enemy territory, you just start chucking grenades and hope for the best. All Explosives have a 25% larger area of effect.
PERK:DESCSpottingWhile Boone is a companion, hostile targets are highlighted whenever the player is actively aiming.
PERK:DESCSprayAndPrayYour attacks do much less damage to companions, allowing you to liberally spray an area with reckless abandon.
PERK:DESCStealthGirlWhile Lily is a companion, the duration of Stealth Boys is increased by 200% and all Sneak Attack Critical Hits do an additional 10% damage.
PERK:DESCStonewallYou gain +5 Damage Threshold against all Melee Weapons and Unarmed attacks and cannot be knocked down in combat.
PERK:DESCStrongBackWith the Strong Back perk, you can carry 50 more pounds of equipment.
PERK:DESCSuperSlamAll Melee Weapons (except thrown) and Unarmed attacks have a chance of knocking your target down.
PERK:DESCSwiftLearnerWith each rank in the Swift Learner perk, you gain an additional 10% to total Experience Points whenever Experience Points are earned.
PERK:DESCTagThe Tag! perk allows you to select a fourth Skill to be a Tag skill, which instantly raises it by 15 points.
PERK:DESCTheProfessionalUp close and personal, that's how you like it. Your Sneak Attack Criticals with pistols, revolvers, and submachine guns, whether Guns or Energy Weapons, all inflict an additional 20% damage.
PERK:DESCToughnessWith the Toughness perk, you gain +3 to overall Damage Threshold. This perk may be taken twice, with the second rank granting an additional +3.
PERK:DESCTravelLightWhile wearing light armor or no armor, you run 10% faster.
PERK:DESCTriggerDisciplineWhile using Guns and Energy Weapons, you fire 20% more slowly but are 20% more accurate.
PERK:DESCTurboChallengePerkYou've slowed things down enough to gain additional time when using Turbo.
PERK:DESCUnarmedChallengePerkReduce the AP Cost of Unarmed Attacks in VATS.
PERK:DESCUnstoppableForceYour martial might is truly legendary. You do a large amount of additional damage through enemy blocks with all Melee Weapons and Unarmed attacks.
PERK:DESCVATSHelperChallengePerkYour special VATS friends have gotten used to helping you out and will strive to do so more often.
PERK:DESCVigilantRecyclerWaste not, want not. When you use Energy Weapons, you are more likely to recover drained ammunition. You also have more efficient recycling recipes available at the Workbench.
PERK:DESCWaterChallengePerkYour frequent water consumption has led to improved benefits from drinking hydrating fluids.
PERK:DESCWeaponHandlingWeapon Strength Requirements are now 2 points lower than normal for you.
PERK:DESCWellRestedPerkAfter sleeping in a safe bed, you will wake well rested. You earn 10% more experience points for several hours.
PERK:DESCWhiskeyRoseWhile Cass is a companion, she and the player gain Damage Threshold when they drink Whiskey. Additionally, the player does not suffer intelligence loss from consuming alcohol and ignores the negative effects of alcohol addiction.
PERK:DESCWildWastelandWild Wasteland unleashes the most bizarre and silly elements of post-apocalyptic America. Not for the faint of heart or the serious of temperament.



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