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100 You see a huge black iron safe. |
101 You see a black square thing with a big nose. |
200 You see a huge black metal square thing with a nose on the front. |
201 You see a huge black iron safe that looks way too heavy to move. There's a combination dial on the front. |
202 Ullo box me |
203 Hoo you? |
204 Twist its nose |
205 Wander off |
206 Hmmmm. Maybe the numbers on these three dog tags can open the safe... |
207 Spin the dial, listen for clicking noises. |
208 Spin the dial randomly. |
209 Examine the safe for traps. |
210 Leave the safe alone. |
220 There is a KER-KLANK. The safe is now unlocked. |
221 The safe is unlocked. |
222 The nose turns in your hand! It looks like you could pull open the face if you wanted to. |
223 The big metal square thing looks like it can be opened. |
224 Open the face |
225 Wander off |
226 Loot the safe. |
227 Leave the safe alone. |
235 Close inspection of the safe reveals a black wire running into the dirt just beneath the safe. Brushing away the dirt, you discover that the fuse runs to a stick of dynamite with a timer on it. |
236 Hmmmm. Maybe the numbers on the three dog tags can open the safe... |
237 Try and disarm the trap. |
238 Leave the safe alone. |
250 You turn the dial slowly for several minutes, but you can't make out anything. |
251 Hmmmm. Maybe the numbers on these three dog tags can open the safe... |
252 Spin the dial, listen for clicking noises. |
253 Spin the dial randomly. |
254 Leave the safe alone. |
275 You don't find any traps on the safe. |
276 Hmmmm. Maybe the numbers on the three dog tags can open the safe... |
277 Spin the dial, listen for clicking noises. |
278 Spin the dial randomly. |
279 Examine the safe for traps again. |
280 Leave the safe alone. |
290 You are turning the knob...when suddenly there is a KER-KLANK. The safe is now unlocked! |
291 You are spinning the dial randomly, when suddenly the dial catches on a number...there is a KER-KLANK. The safe is now unlocked! |
292 Hullo? Hulllooo? Anbody hoome? |
293 Stop your grinnin' and drop your linen... |
294 Yeah, I have the touch... |
305 You turn the knob, but the tiny door won't open! |
306 You spin the dial for several minutes, and nothing happens. |
307 Hulllooo? Hulllo box... |
308 Keep twisting its nose. |
309 Wander off |
310 Hmmmm. Maybe the numbers on these three dog tags can open the safe... |
311 Spin the dial, listen for clicking noises. |
312 Keep spinning the dial randomly. |
313 Leave the safe alone. |
320 The thing doesn't answer. |
321 The black square cube thing doesn't seem to notice you. |
322 The metal box ignores you. |
323 Helloooooo? Me |
324 Hoo yoo? |
325 Twist its nose |
326 Wander off |
340 With surgical precision, you disarm the fuse and pull the dynamite from beneath the dirt. The trap is now disarmed. |
341 Now to crack this safe... |
342 Leave the safe alone. |
343 You don't have time to try the safe during combat. |