Fallout SHADYWST Dialogue
100. You gain 400 experience points for returning Tandi.
101. To the south, you see an adobe wall surrounding a peaceful- looking village.
102. A small shack is all that remains of this area. Fortunately, your records indicate a secondary entrance to Vault-15 there.
103. You see a small building, with a series of tents nearby. The inhabitants look dirty and mean.
104. You come across a medium-sized town. A wall of junked cars blocks easy entrance. A hazy smoke lies low over the town.
105. To the south you see a large city. Outlying farms surround the town. There is much life in this desert oasis.
106. You approach a dark and broken city. Little life can be seen. A stench of death surrounds the area.
107. A small building surrounded by a chainlink fence is to the north. Menacing guards in heavy armor patrol the area.
108. A large crater sprawls to the north.
109. Mutant guards can be seen to the northeast in front of a fortified location built into the side of the mountain.
110. A large, ornate building rises into the sky. A crowd of people walks aimlessly before it.
111. You can see a warehouse to the north, with a moat of glowing goo around it.
112. A large, fortified factory, with graffiti-painted walls and threatening gun ports, looms ahead.
113. The signs of gang activity are evident in the partially-rebuilt nightclub and tiny outposts here.
114. In the heart of the city, a great library, fortified and restored, rises with forbidding yet graceful presence. You feel a sense of peace.
115. A fenced village, patrolled by guards, waits defiantly to the south.
116. You see a giant footprint in the ground. You search but find no other tracks in the area.
117. Scorch marks and ashes cover the area.




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