Fallout Database



86 Results For LORRIAN.MSG
100 You see Lorraine, a Scav from Adytum.
101 You see a young woman with dark hair.
102 Hi. Are you new here?
103 Yeah. Can you fill me in a little?
104 Yes, I am. I'm called
105 .
106 Whuuu?
107 I suppose. What do you need to know about?
108 Who are you?
109 Can you give me some information about the Boneyard?
110 Tell me a bit about the other residents of Adytum.
111 What do you do for a living?
112 Never mind, thanks.
113 I'm Lorraine.
114 Can I ask you a few questions?
115 Nice to meet you. Bye.
116 I'm a Scav. I work with Sammael to collect stuff from the ruins, so that we can use it to build or trade.
117 Sounds dangerous, with the gangs.
118 How many Scavs are there?
119 Can I ask you about something different?
120 Nice talking to you.
121 It can be, if you're caught. The Rippers are especially hard on trespassers. That's why we work hard not to get caught!
122 Can you tell me a bit about the gangs?
123 How do you avoid getting caught?
124 Can I ask you about some other stuff?
125 Thanks. Bye.
126 Oh, there's half a dozen of us. Sammael was the first one, and he's still the best.
127 Can I ask you about some other stuff?
128 Interesting. Thanks.
129 You can always tell the Blades because they have those nasty vibro-knives. The Rippers, on the other hand, are low-tech but really mean.
130 The Rippers even have a minefield around their fort! Makes you wonder what Julianna was thinking.
131 What do you mean about Julianna?
132 Very nasty. Can I ask some other things?
133 Thanks for the warning.
134 Oh, she wound up falling for some Ripper a while ago. Poor dear can't leave the town, of course, and Caleb would kill the young lad on sight. Very tragic.
135 Uh . . . if you say so.
136 Can I ask some other questions?
137 Hmm. Thanks for filling me in. Bye.
138 We only scavenge after dark. And we're very good at what we do. Sammael's got a little test that he likes to throw out at people, before he lets them become Scavs.
139 What's the test?
140 Still sounds dangerous.
141 I see. Mind if we back up a bit?
142 Interesting. Bye.
143 Sammael has the person hide somewhere within Adytum during the day. If he can't find the student in an hour, then he lets the person join the next scavenger party.
144 What a stupid system!
145 Seems to work. You're still alive.
146 Huh. Can I ask you about some other things?
147 Interesting. Bye.
148 Come now, isn't there the faintest trace of a romantic in you? Really, it's too bad. Unrequited love and all of that. Tragic.
149 Hmpf. Shows what you know. Tell that to Sammael. If you can find him.
150 Yes, although it can be rough. It's very dangerous, especially if you're caught.
151 No doubt. Can I ask about something else?
152 Thanks for the info.
153 Wow, I think you're a little beyond my help.
154 This used to be a big city, called Los Angeles. But the bombs hit really hard. Now, there's just the Angel's Boneyard. We Adytowners are just trying to survive in the wreckage.
155 Can you tell me more about Los Angeles?
156 I see. Thanks.
157 Lots of people lived here, and they did important things like making computer games. From what I hear, the survivors hid in a big place called a Vault, and came out years later. Some of them founded Adytum, but the
158 others formed the street gangs, the Blades and the Rippers. The Gun Runners aren't from here originally.
159 Where is this Vault?
160 Tell me about the gangs.
161 Where are the Gun Runners from?
162 Making computer games? Doesn't sound very important to me.
163 Thanks for your help.
164 Well, supposedly it was somewhere south of here, but I don't know really. I think everyone left because it was broken.
165 Can I ask you some more questions?
166 Hmm. Thanks.
167 I'm not really sure. I think they came from somewhere up north of here.
168 Tell me about the other gangs.
169 Can I ask about some other things?
170 Thanks for the information.
171 Who do you want to know about, Zimmerman, Caleb, Miles, Taylor, or Smitty?
172 Jon Zimmerman.
173 Caleb.
174 Miles.
175 Taylor.
176 Smitty.
177 Nobody.
178 Zimmerman watches over our town. He makes sure that everyone gets fed, and that everybody has a job to do.
179 Caleb is the leader of the Regulators. It's his job to protect Adytum. He's very strict, but he means well.
180 Ah, our resident chemist. Miles makes bullets, and he also built the water distiller that makes sure we get clean water from the well. He's working on an underground farm right now, but he's missing some parts.
181 Taylor runs the shop. It's in the bunker near the gate. He trades with the Hub merchants for us.
182 Hm. Smitty is a tinker of sorts. He's good at repair work. He casts bullets and fixes broken stuff around town.
183 Can I ask about someone else?
184 Can we talk about a different subject?
185 Thanks.




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