Fallout Database



181 Results For CABBOT.MSG
100 You see Cabbot, an Initiate of the Brotherhood of Steel.
101 Hello and welcome to the Brotherhood of Steel. May I ask your business here?
102 Who're you?
103 Can I ask you a few questions?
104 Uhhh?
105 I'd like to join.
106 What do you do?
107 Never mind, thanks.
108 Uh, I'm Cabbot, but uh, you didn't answer me. What can I do for you?
109 Can I ask you a few questions?
110 Oh yeah, as if you'd like to know.
111 I'd like to join.
112 What do you do?
113 Never mind, thanks.
114 That's great! Uh, W-Wait here a second and let me see what you need to do!
115 Uh, well, I talked to the High Elder, and he said that not just anyone can join. He, um, he said you have to complete a quest first.
116 Like what?
117 Never mind, see you later.
118 Did you do a quest before you joined?
119 Uh, not exactly. But things are a bit different right now.
120 So what's the quest?
121 So tell me what's different.
122 Never mind then, I'll come back another time.
123 You have to go to the ruins of the Ancient Order. That's south of here. Uh, you've gotta go inside and bring back something that proves that you were there.
124 How will you know if it is from inside this place?
125 Okay.
126 No way in hell.
127 This place is high tech. There's things inside like you've never seen before. Oh, uh, it's also radioactive. Aheh.
128 Okay, I'll do it.
129 Sounds scary. Count me out.
130 You'll do it? You will? Great! Just bring it back here! Good Luck.
131 Oh . . . okay, then. Goodbye.
132 Well uh, I'm an Initiate. Right now, my job is to greet people at the door.
133 Doesn't sound terribly exciting, but I still want to join the Brotherhood.
134 Okay, thanks. See you around.
135 Can I ask you a few questions?
136 Well uh, I have to ask. It's my job.
137 Can I ask you a few questions?
138 Can I join the Brotherhood?
139 I don't have to tell you anything. Go get your commander.
140 Well then, I'll just be going now.
141 I'm sorry, I really can't. Th-They said not to. Goodbye!
142 No! Go away!
143 Well, hello again. You decide what you wanted?
144 Hello. What do you need now?
145 I've changed my mind. I want to join the Brotherhood.
146 Can I ask you a few questions?
147 Never mind. Goodbye.
148 You're making fun of me, aren't you? Good-bye!
149 Go away!
150 Please, I'm sorry I made you angry. Can we try again?
151 Okay.
152 No! I think you're just lying to me. Goodbye!
153 Hmmm. All right, I'll believe you for now. So what do you want?
154 I've changed my mind. I want to join the Brotherhood.
155 Can I ask you a few questions?
156 Never mind. Goodbye.
157 Hey! You're back! Did you get something?
158 Yep, sure did.
159 No, I didn't yet.
160 Great! But . . . um . . . the High Elder said you have to give it to me first before you can be let in. Sorry.
161 Okay.
162 No, I don't want to.
163 This is great! Hang on while I open the door.
164 OK.
165 Hmmm . . . Sorry, but, uh, this could have come from anywhere.
166 But . . .
167 Alright, so I'm gonna let you in. But I'm gonna tell ya' what's going on after I do that. Alright? I'll be in the guard room. You can let yourself out, but I have to let you back in. Oh, and the High Elder wants to speak with you in the war room. It's on the third floor.
168 You don't need to lie. Just come back when you have something.
169 Well, let me know when you do.
170 Hello! You want back in?
171 Are you coming back in?
172 You want back in?
173 Yes, please.
174 If you'd open the gate.
175 Great! See you around, huh?
176 Fine.
177 Okay.
178 What exactly do you do?
179 Heard any good rumors lately?
180 Goodbye, Cabbot.
181 Go ahead.
182 Well hello! What can I help you with?
183 What do you need?
184 Can I help you with something?
185 Can I ask you a few questions?
186 Never mind. Goodbye.
187 Goodbye.
188 I greet people at the gates and decide whether to let them in. You and the merchants are about the only ones that get in now, because the Elders seem like they're preparing for something.
189 Do you know what it could be all about?
190 Why do you let the merchants in?
191 Uh . . . I don't know, but uh, I've heard the High Elder arguing with the other Elders.
192 Can I ask you a few more questions?
193 Thanks. I'll see you around.
194 Why do I let 'em in? Well . . . we have to get our food and other things. We trade our weapons for all that.
195 Why don't you just grow food yourselves?
196 Can I ask you a few more questions?
197 Thanks. I'll see you around.
198 Uh, well, the purpose of this place is to make Scribes and Knights. Anyone who wants to be something else just leaves.
199 Oh. Can I ask you a few more questions?
200 Thanks. I'll see you around.
201 Well, some of the Initiates think we're preparing for war. That's why hardly anyone gets in now. I was surprised when the High Elder told me to let you in.
202 Why?
203 Thanks. Can I ask you a few more questions?
204 Thanks for the info. I'll see you around.
205 I don't think that belongs to you.
206 I'm sorry, but I'm going to have to go tell the guards.
207 I don't think you should be doing that.
208 Oh, okay. Whatever.
209 As I said . . .
210 Well, as I said . . .
211 As I've said before . . .
212 Well, it's like I said . . .
213 Now, um, I ha- I hate to be rude, but I don't like to repeat myself. Okay?
214 Um, ya know, I really don't have time to sit here and repeat myself over and over again. You can understand, can't you?
215 Well, that's me.
216 She's the head of the Scribes. She's usually in the library. Go down into the basement and uh, it's on your right hand side.
217 The knights say he can be a tough taskmaster, but I don't personally, because uh, I'm studying under Vree to become a Scribe.
218 General Maxson used to be Master Knight. I don't think he likes being High Elder much.
219 They make all the decisions around here, from what we eat to what our duties are. And uh, they argue a lot, too. The High Elder seems to have to step in a lot.
220 OK, well, scribes are the keepers of all the histories and the blueprints for the weapons we make. I just love books; that's why I want to be one . . . a Scribe, that is.
221 Well, you see, they're the ones who want to become protectors of the Brotherhood. There's not many of them, but they train their whole lives to become Paladins.
222 That's the town to the south, right? We get the merchants here all the time, but I've never been there myself. Gee, I wouldn't know what to do in a big city like that.
223 You should talk to Vree, I think. She'll tell ya' about 'em.
224 They trade with us for food and stuff. We give them weapons. They don't come around too often anymore, but uh, I don't know why.
225 Whoa, that's a long story. Go to the library and talk to Vree. She'll be able to show you where the history CDs are.
226 Oh, well, in the Exodus, the Brotherhood split into two groups. The group that broke away robbed the others of some of the weapons an-and they went south. Then about ten years ago we sent out knights to look for them and all they found was ruins. No one knows what happened.
227 The ancient Brotherhood came from some place far up north a long, long time ago. We call this the great Exodus. You can read about it more if you ask Vree in the library.
228 Uhh . . . I don't know anything about that.
229 Hmm . . . I don't know. You might want to ask someone more important than me.
230 I don't know what that is. You might want to ask around.
231 Go talk to Mathia. She'll tell you more about that.
232 You get 2000 experience points for becoming an initiate.
233 We don't want your kind here. Go away!
980 Uhh . . . I don't know anything about that.
981 Hmm . . . I don't know. You might want to ask someone more important than me.
982 I don't know what that is. You might want to ask around.
1000 Initiate
1001 Vree
1002 Rhombus
1003 Elder
1004 Elders
1005 Scribes
1006 Knights
1007 Hub
1008 Disks
1009 Merchants
1010 Brotherhood
1011 Ancient
1012 Exodus
1013 Cabbot
1014 Order
1015 Paladins
1016 Master
1017 War
1018 Army
1019 Caravans
1020 Cathedral
1021 Chip
1100 Well, that's me.
1101 She's the head of the Scribes. She's usually in the library. Go down into the basement and uh, it's on your right hand side.
1102 The knights say he can be a tough taskmaster, but I don't personally, because uh, I'm studying under Vree to become a Scribe.
1103 General Maxson used to be Master Knight. I don't think he likes being High Elder much.
1104 They make all the decisions around here, from what we eat to what our duties are. And uh, they argue a lot, too. The High Elder seems to have to step in a lot.
1105 OK, well, scribes are the keepers of all the histories and the blueprints for the weapons we make. I just love books; that's why I want to be one . . . a Scribe, that is.
1106 Well, you see, they're the ones who want to become protectors of the Brotherhood. There's not many of them, but they train their whole lives to become Paladins.
1107 That's the town to the south, right? We get the merchants here all the time, but I've never been there myself. Gee, I wouldn't know what to do in a big city like that.
1108 You should talk to Vree, I think. She'll tell ya' about 'em.
1109 They trade with us for food and stuff. We give them weapons. They don't come around too often anymore, but uh, I don't know why.
1110 Whoa, that's a long story. Go to the library and talk to Vree. She'll be able to show you where the history CDs are.
1111 Oh, well, in the Exodus, the Brotherhood split into two groups. The group that broke away robbed the others of some of the weapons an-and went southwest. About ten years ago, we sent out knights to look for them, but all they found was ruins. No one knows what happened.
1112 The ancient Brotherhood came from some place far up north a long, long time ago. We call this the great Exodus. You can read about it more if you ask Vree in the library.
1113 Well, that's me.
1114 Oh, well, in the Exodus, the Brotherhood split into two groups. The group that broke away robbed the others of some of the weapons an-and went southwest. About ten years ago, we sent out knights to look for them, but all they found was ruins. No one knows what happened.
1115 You're making fun of me, aren't you? Good-bye!
1116 Hmm . . . I don't know. You might want to ask someone more important than me.
1117 Whoa, that's a long story. Go to the library and talk to Vree. She'll be able to show you where the history CDs are.
1118 Hmm . . . I don't know. You might want to ask someone more important than me.
1119 They trade with us for food and stuff. We give them weapons. They don't come around too often anymore, but uh, I don't know why.
1120 Uhh . . . I don't know anything about that.
1121 You should talk to Vree, I think. She'll tell ya' about 'em.




Then tomorrow we may all be dead, but how would that be different from any other day? This is a war, and we are soldiers. Death can come for us at any time, in any place. Now consider the alternative. What if I am right? What if the prophecy is true? What if tomorrow the war could be over? Isn't that worth fighting for? Isn't that worth dying for?

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