Arcanum of Steamworks and Magick Obscura Searchable Database



250 Results
For effect.mes

50 be -1
51 speed +10, damage max 0, resistdamage min 95, resistfire +7, resistelectrical +5, resistpoison min 95
52 resistdamage min 50, resistfire +11, resistpoison min 90, st +10
53 resistfire min 50
54 resistfire min 95, resistelectrical +8, resistpoison min 97
55 damage max 0, resistdamage min 95, resistelectrical min 90, resistpoison +10
56 resistmagic min 50
57 speed -50%
58 speed +100%
59 wp -50%
60 damage -50%
61 speed -5
62 speed -5
63 ac +1
65 st +1, cn +1, ch -1, dx -1, repair +2, firearms +2, picklock +2, armtrap +2, techpts +3, age +80
66 wp +1, dx +1, be +1, cn -2, st -1, repair -2, firearms -2, picklock -2, armtrap -2, magicpts +3, age +180
67 dx +1, be +1, cn -1, repair -1, firearms -1, picklock -1, armtrap -1, magicpts +1, age +15
68 wp +2, haggle +2, badreactionadj +10, cn -2, age +70
69 dx +2, prowling +2, dodge +1, crithitchance +5, st -3, age +30
70 st +1, cn +1, melee +2, dodge +2, resistpoison +10, be -2, ch -2, age -5
71 st +4, resistdamage +10, be -1, in -4, prowling -2
72 dx +1, be +1, repair -2, firearms -2, picklock -2, armtrap -2, magicpts +3, age +180
73 st +6, be -6, in -6, prowling -3, age +20
74 st +2, cn +2, resistpoison +20, be -4, ch -4, in -1
75 st -1, be +1
76 in +2, wp +2, ch +2
77 st -2, in +4, cn +2
78 st +1, in +4, pe +1
79 in +1, pe +2, wp +2, ch +2
80 st +2, dx +1, cn +2, pe +1, ch -1
81 st -1, in +1
82 st +1, in -1
83 st -3, cn -2, be -3, pe +2
84 dx +2, in +1, pe +2
85 st +2, dx +1, cn +2, ch -1, be -2
87 resistpoison +20, be -1
88 st +1, repair +2, dx -2
89 repair -1, firearms -1, picklock -1, armtrap -1
90 pe +1
91 badreactionadj *2
92 wp -1
93 dx -1, persuasion +2
94 repair -2, firearms -2, picklock -2, armtrap -2
95 haggle -2, st +1
96 pickpocket +2, in -1
97 in -2, goodreactionadj *2
98 pe -1, throwing +3
99 haggle +3, dx -1
100 be +1, ch +2, in -1, st -2
101 crithitchance -10, crithiteffect +10, critfailchance -10, critfaileffect +10
102 badreactionadj -30, goodreactionadj +30
103 st +1
104 in -1
105 in +1, pe -1
106 in -1, st +1
107 wp +1, ch -1
108 in +2, st -1, cn -1
109 be +2, ch -2
110 repair -1, firearms -1, picklock -1, armtrap -1, magicpts +1
111 speed +1, ch -1
112 st +1, bow +1, melee +1, dx -1
113 resistdamage +10, be -1
114 ch -2
115 ch +1
116 persuasion +2
117 st +2
118 dx +1
119 pe max 1
120 dx +2
121 pe +2
122 in +2, pe +2, wp +2, ch +2
123 st +2, dx +2, cn +2, be +2
124 healrate +50%
125 pe +2
126 be +1
127 be +2, ch +1, dx -3
128 ac +1
129 st +1, cn +1
130 prowling +1, pickpocket +1, spottrap +1
131 prowling +1
132 in -3, dx -1, st +1, cn +1
133 dx -1, cn -1
134 be +1
135 crithitchance +5, gambling +1
136 speed +1
137 pickpocket -1
138 pickpocket +1
139 dx +1
140 pe +1
141 pe -1
142 healrate +5%
143 prowling +1
144 st +1, be -5
145 be -1
146 be -1
147 melee +2
148 st +2, cn +1, maxhps +15%, maxfatigue +10
149 in -3, wp -3
150 dx +2
151 poisonrate +20%
152 st +2
153 st +1, dx +1, cn +1, be +1
154 resistdamage -1
155 resistdamage +1, resistfire +1, resistelectrical +1
156 damage max 1
157 spottrap min 20
158 speed -2
159 ac +1
160 cn +1
161 st +1
162 dx +1
163 be +1
164 be +2, ch +1
165 gambling +2, haggle +1
166 be +1
167 ch -2, pe -1
168 expertiseanatomical +1
169 expertisechemistry +1
170 expertiseelectric +1
171 expertiseexplosives +1
172 expertisegun_smithy +1
173 expertisemechanical +1
174 expertisesmithy +1
175 expertisetherapeutics +1
176 cn -1, st -1, dx -1, be -1
177 pe max 1, dx max 1
178 be +2, ch +2, Persuasion +5
179 ST -6, IN +2, WP +2, PE +1
180 BE -4, CH -4, ST +2, CN +2 DX +1
181 ST +6, IN -2, WP -3, PE -1
182 IN -6, ST +2, DX +2, Melee +1, Dodge +1, Bow +1, Throwing +1
183 IN -6, persuasion -1, haggle -1, DX +3, prowling +1, pickpocket +1
184 IN +6, ST -2, CN -4, DX -1
185 BE -6, ST +2, DX +2, Melee +1, Dodge +1, Bow +1, Throwing +1
186 BE +6, CN -2, ST -2, DX -2
187 BE +3, CH +3, ST -1, DX -1, Melee -2, Dodge -2, Bow -2, Throwing -2
188 CH -6, ST +2, PE +2, Melee +1, Dodge +1, Bow +1, Throwing +1
189 CH +6, ST -2, CN -2, Melee -1, Dodge -1, Bow -1, Throwing -1
190 reaction +20
191 pe +1, bow +4
192 dx +1
193 st +1
194 be +1
195 wp +2, pe +2, heal +4, spottrap +4
196 cn +1
197 pickpocket +4, picklock +4
198 haggle +4, persuasion +4
199 melee +4, dodge +4
200 backstab +8, melee +4, crithitchance +10, prowling +4
201 persuasion +8, haggle +4, bow +4, ch +1, be +1
202 resistmagic +30, dx +4, resistdamage +30, maxhps +100, maxfatigue +100, melee +12, pickpocket +12, persuasion +12, firearms +12, dodge +12
203 pe -1, bow -4
204 dx -1
205 st -1
206 be -1
207 cn -1
208 pickpocket -4, picklock -4
209 haggle -4, persuasion -4
210 melee -4, dodge -4
211 healrate +50%, st +1, cn +1
212 pe +1, dx +1
213 maxfollowers +1, badreactionadj *2, goodreactionadj *2
214 poisonrate *2, badreactionadj -5
215 carry +500, wp -1
216 aptitude +5, alignment -50
217 DX -4
218 resistmagic /2
219 resistmagic +1%, resistdamage +1%, resistpoison +1%, resistfire +1%, resistelectrical +1%
220 st -1
221 st +1
222 dx -1
223 dx +1
224 cn -1
225 cn +1
226 be -1
227 be +1
228 in -1
229 in +1
230 pe -1
231 pe +1
232 wp -1
233 wp +1
234 ch -1
235 ch +1
236 resistmagic -5%, resistdamage -5%, resistpoison -5%, resistfire -5%, resistelectrical -5%
237 resistmagic -5%
238 resistmagic +1%
239 resistdamage -5%
240 resistdamage +1%
241 resistfire -5%
242 resistfire +1%
243 resistelectrical -5%
244 resistelectrical +1%
245 resistpoison -5%
246 resistpoison +1%
247 backstab -1
248 backstab +1
249 pickpocket -1
250 pickpocket +1
251 prowling -1
252 prowling +1
253 spottrap -1
254 spottrap +1
255 bow -1
256 bow +1
257 dodge -1
258 dodge +1
259 melee -1
260 melee +1
261 throwing -1
262 throwing +1
263 haggle -1
264 haggle +1
265 heal -1
266 heal +1
267 persuasion -1
268 persuasion +1
269 gambling -1
270 gambling +1
271 repair -1
272 repair +1
273 firearms -1
274 firearms +1
275 picklock -1
276 picklock +1
277 armtrap -1
278 armtrap +1
279 maxhps -5%
280 maxhps +5%
281 maxfatigue -5%
282 maxfatigue +5%
283 reaction -1
284 reaction +1
285 badreactionadj -1
286 badreactionadj +1
287 crithiteffect -1
288 crithiteffect +1
289 goodreactionadj -1
290 goodreactionadj +1
291 critfaileffect -1
292 critfaileffect +1
293 carry -500
294 carry +500
295 ac -1
296 ac +1
297 speed -1
298 speed +1
299 crithitchance -1
300 crithitchance +1
301 critfailchance -1




Then tomorrow we may all be dead, but how would that be different from any other day? This is a war, and we are soldiers. Death can come for us at any time, in any place. Now consider the alternative. What if I am right? What if the prophecy is true? What if tomorrow the war could be over? Isn't that worth fighting for? Isn't that worth dying for?

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