Lore_Body_Combat_AttackTypes | Different attacks may deal different types of damage. Ultimately, these all deal damage to a character's Health. What's important about Attack Types is that they determine which Defense and Absorption stats are used to reduce the damage the attack does. There are 9 Attack Types divided into 2 categories. Physical Attacks • Standard: a catch-all category that many beasts and monsters deal • Slash: damage caused by chopping, dealt by things like sword or axe swings • Thrust: damage caused by impaling, dealt by things like sword thrusts or arrows • Strike: damage caused by blunt impact, dealt by things like clubs • Siege: damage designed to damage structures, and uses your Standard Defense and Absorption Elemental Attacks • Magic: damage caused by supernatural effects other than Corruption • Lightning: damage caused by electricity • Fire: damage caused by flame and extreme heat • Void: unnatural damage effective against uncorrupted targets |