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Path of Exile Unique Weapons


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Advancing Fortress
Level 46
DEX 80
INT 80

Damage (44-48)-(116.6-127.2)
APS 1.5
Crit 6.30%
DPS (120.5-131.4)
44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
(100-120)% increased Physical Damage
110 to Evasion Rating
(30-50) to maximum Life
35 to maximum Energy Shield
Reflects (71-90) Physical Damage to Melee Attackers
15% Chance to Block
Al Dhih
Level 26
DEX 39
INT 56

Damage (35.2-38.4)-(94.6-103.2)
APS 1.3
Crit 6.50%
DPS (84.4-92.0)
19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
10% reduced Enemy Stun Threshold with this Weapon
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
Trigger Level 1 Abyssal Cry on Hit
Allure
Level 66
DEX 95
INT 131

Damage (101.2-122.5)-(243.8-290)
APS (1.40-1.46)
Crit 6.50%
DPS (242.2-300.3)
2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
Bloodseeker
Level 62
DEX 131
INT 95

Damage (105.3-113.1)-(180.9-194.3)
APS 1.68
Crit 6.00%
DPS (240.4-258.2)
1.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Gain Life from Leech instantly from Hits with this Weapon
Cybils Paw
Level 37
DEX 53
INT 77

Damage 24-63.6
APS 1.3
Crit 6.50%
pDPS 56.9
DPS 56.9
25 Life gained for each Enemy hit by Attacks(8-12)% increased Cast Speed
(30-40) to maximum Mana
(5-8) Life gained for each Enemy hit by your Spells
8% increased Spell Damage per 5% Block Chance
Essentia Sanguis
Level 66
DEX 95
INT 131

Damage (75.4-87)-(197.6-228) 1-200
APS (1.56-1.69)
Crit 6.50%
DPS (369.7-436.0)
2% of Physical Attack Damage Leeched as Life8% additional Block Chance while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
(30-40) to maximum Energy Shield
Life Leech is applied to Energy Shield instead
Hand of Thought and Motion
Level 22
DEX 41
INT 41

Damage 14.4-38.4 1-(50-60)
APS (1.65-1.72)
Crit 6.30%
DPS (85.6-98.2)
12 Life gained for each Enemy hit by Attacks(20-25)% increased Elemental Damage with Attack Skills
Adds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
Hand of Wisdom and Action
Level 68
DEX 131
INT 95

Damage 30-78
APS 1.6
Crit 6.00%
pDPS 86.4
DPS 86.4
46 Life gained for each Enemy hit by Attacks(25-30)% increased Elemental Damage with Attack Skills
(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
Izaros Dilemma
Level 68
DEX 131
INT 95

Damage (72-81)-(184-207)
APS (1.76-1.84)
Crit 6.00%
DPS (225.3-265.0)
46 Life gained for each Enemy hit by Attacks(40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
(250-350) to Accuracy Rating
100% increased Global Physical Damage while Frozen
Last Resort
Level 3
DEX 11
INT 11

Damage (12-13.2)-(42-46.2)
APS 1.6
Crit 6.20%
DPS (43.2-47.5)
3 Life gained for each Enemy hit by Attacks25% increased Attack Speed when on Low Life
(80-100)% increased Physical Damage
Adds 2 to 10 Physical Damage
100% increased Claw Physical Damage when on Low Life
100% increased Accuracy Rating when on Low Life
Mortem Morsu
Level 34
DEX 61
INT 61

Damage (23.4-26.4)-(89.7-101.2)
APS 1.8
Crit 7.88%
DPS (101.8-114.8)
20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
25% reduced Enemy Stun Threshold with this Weapon
Ornament of the East
Level 46
DEX 80
INT 80

Damage (56-60)-(148.4-159)
APS (1.65-1.72)
Crit 6.30%
DPS (168.6-188.9)
44 Life gained for each Enemy hit by Attacks(160-180)% increased Physical Damage
Socketed Gems are Supported by Level 10 Faster Attacks
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
1 to Level of Socketed Dexterity Gems
Hits cant be Evaded
Rive
Level 70
DEX 113
INT 113

Damage (77.4-106)-(217.8-272)
APS 1.5
Crit 6.30%
DPS (221.4-283.5)
2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage
Adds (25-35) to (50-65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage over time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
The Scourge
Level 70
DEX 113
INT 113

Damage (63.6-81.6)-(205.2-235.2)
APS (1.65-1.72)
Crit 6.30%
DPS (221.8-273.2)
2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
(10-15)% increased Attack Speed
Minions have (10-15)% increased Attack Speed
10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill
Increases and Reductions to Minion Damage also affect you
70% increased Minion Damage if you have Hit Recently
The Wasp Nest
Level 60
DEX 113
INT 113

Damage (56.7-60.9)-(197.1-211.7)
APS (1.80-1.88)
Crit (7.56%-7.88%)
DPS (228.4-255.6)
40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage
(20-25)% increased Attack Speed
(20-25)% increased Critical Strike Chance
(180-200) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
Touch of Anguish
Level 68
DEX 131
INT 95

Damage (78-90)-(234-258)
APS 1.6
Crit (7.80%-8.40%)
DPS (249.6-278.4)
46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage
30% increased Cold Damage
(30-40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not always Freeze
Wildslash
Level 12
DEX 25
INT 25

Damage (10.8-15.6)-(48-55.2)
APS (1.65-1.72)
Crit 6.30%
DPS (48.5-61.1)
7 Life gained for each Enemy hit by Attacks(10-15) to Strength
(10-15) to Dexterity
15% reduced Accuracy Rating
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
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