BDO Cooking BDO Alchemy BDO Nodes BDO Imperials BDO Crystals BDO Tools BDO Sailing BDO PETS BDO Floorplans Shards


Server Settings Variables List
Name Setting Description
Server NameServerNameThe name of your server.
Server Password=ServerPasswordThe server password can be changed here.
Admin PasswordAdminPasswordThis password gives administration rights.
Battleye enabledIsBattlEyeEnabledThis enables BattlEye cheat protection on the server. Funcom highly recommends this to avoid cheaters from affecting your gameplay.
PvP EnabledPVPEnabledWhen this is flagged, Player vs Player is enabled on the server. (Default True)
PvP Blitz EnabledPVPBlitzServerWhen this is enabled, progression is faster in order to get players into higher-tier PvP quicker. (Default False)
CommunityServerCommunitySelecting a community from the drop down list will affect how your server is filtered in the server list. Please set up your community responsibly, in order to help players find a server that matches their playstyle.
Server RegionserverRegionSelecting a server region will affect how your server is filtered in the list. Please select your region to help players find a server that is close to them.
No OwnershipNoOwnershipFlagging this means that the ownership rules on the server do no exist. This means that all players can loot all chests, use all machines, dismantle all buildings etc.
Can Damage player owned structuresCanDamagePlayerOwnedStructuresIf this is flagged, players can attack and destroy other player’s structures.
Can Damage playersbCanBeDamagedIf this is flagged, players can be damaged.
Enable SandstormEnableSandStormFlagging this allows sandstorms to periodically sweep across the Exiled Lands.
Clan Max SizeclanMaxSizeThis sets the maximum allowable size of clans on the server. Once a clan reaches the limit, no new members can join.
Maximum NudityMaxNudityThis setting determines the maximum amount of nudity on the server. This overrides the client preference, so if a server is set to no nudity, even if a player sets their client to full nudity, they will not be able to see nudity on this server. However, if a server allows full nudity, and a player sets their client to partial nudity, the client will correctly show only partial nudity. 0 = none 1 = partial 2 = full
Player XP Rate MultiplierPlayerXPRateMultiplierThis multiplier affects all types of XP that players receive. You can use this to adjust player progression for all activities.
Player XP Time MultiplierPlayerXPTimeMultiplierIn Conan Exiles, players receive XP passively over time, simply for surviving. This multiplies the speed at which players receive this XP.
Player XP Kill MultiplierPlayerXPKillMultiplierThis multiplies the amount of XP that players receive for killing monsters and players in Conan Exiles.
Player XP Harvest MultiplierPlayerXPHarvestMultiplierThis multiplies the amount of XP that players receive for harvesting in Conan Exiles.
Player XP Craft MultiplierPlayerXPCraftMultiplierThis multiplies the amount of XP that players receive for crafting in Conan Exiles.
Day Cycle SpeedDayCycleSpeedScaleThis multiplies the entire 24hr day cycle speed. Individual parts of the day can be tweaked in the settings below. Note, this multiplier is applied in addition to any settings changes below.
Day Time SpeedDayTimeSpeedScaleDaytime hours in Conan Exiles are between 7:00 and 16:59 in-game time. Changing this multiplier will multiply the time spent between these hours of the day.
Night Time SpeedNightTimeSpeedScaleNighttime hours in Conan Exiles are between 19:00 and 4:59 in-game time. Changing this multiplier will multiply the time spent between these hours of the night.
Dawn/Dusk Time SpeedDawnDuskSpeedScaleDawn in Conan Exiles is between 5:00 and 6:59. Dusk is between 17:00 and 18:59. Changing this multiplier will multiply the time spent in the period of both dawn and dusk.
Catch Up TimeClientCatchUpTimeIn order to create a smooth starting experience for new players, Conan Exiles has the ability to force a client PC to start at a certain time of day, regardless of the server time. If this setting is applied, new characters will start at the specified time, and then play at that time of day until the server “catches up” to them. We recommend not setting this to the darkest hours of the night, unless you are a sadistic person.
Use Client Catch Up TimeUseClientCatchUpTimeIf set to False, this will disallow the catch up time, causing new players to spawn in at whatever time the server actually exists at. (Default True)
Player Health MultiplierPlayerHealthMultiplierThis directly multiplies the player health amount.
Player Health Regen Speed ScalePlayerHealthRegenSpeedScaleDirectly multiplies the player’s passive health regeneration speed.
Player Stamina MultiplierPlayerStaminaMultiplierThis directly multiplies the player stamina amount.
Player Sprint Speed MultiplierPlayerSprintSpeedScaleThis affects how fast a player sprints.
Stamina Cost MultiplierPlayerStaminaCostMultiplierThis increases or decreases the amount of stamina players use per action.
Stamina Sprint Cost MultiplierPlayerStaminaCostSprintMultiplierThis increases or decreases the amount of stamina players use while sprinting.
Player Stamina Regen Speed ScalePlayerStaminaRegenSpeedScaleDirectly multiplies the player’s passive stamina regeneration speed.
Player Active Thirst MultiplierPlayerActiveThirstMultiplierScales the speed at which a player gains or loses water.
Player Offline Thirst MultiplierPlayerOfflineThirstMultiplierScales the speed at which a player gains or loses water while offline.
Player Active Hunger MultiplierPlayerActiveHungerMultiplierScales the speed at which a player gains or loses food.
Player Offline Hunger MultiplierPlayerOfflineHungerMultiplierScales the speed at which a player gains or loses food while offline.
Logged out characters remain in worldLogoutCharactersRemainInTheWorldIf flagged/True, player bodies remain in the world in an unconscious state. If unflagged/False, player bodies are gone from the world when offline. (Default True)
Drop Equipment on DeathDropEquipmentOnDeathIf True, players who are killed drop their equipped items when they respawn. If False, players who die will respawn with all of their equipment. (Default True)
Drop Shortcut Bar Items on DeathDropShortcutbarOnDeathIf True, players who are killed lose the items on their quickbars when they respawn. If False, players who die will respawn with these items. (Default True)
Drop Backpack on DeathDropBackpackOnDeathIf True, players who are killed lose the items in their backpack when they respawn. If False, players who die will respawn with the contents of their backpack. (Default True)
Everybody can loot corpseEverybodyCanLootCorpseIf True, anybody can loot the corpse of a dead player. If False, only the player can recover items from their corpse. (Default True)
Player Damage MultiplierPlayerDamageMultiplierMultiplies the amount of damage that a player does.
Player Damager Taken MultiplierPlayerDamageTakenMultiplierMultiplies the amount of damage that a player receives.
Minion Damage MultiplierMinionDamageMultiplierMultiplies the amount of damage that thralls and pets do.
Minion Damage Taken MultiplierMinionDamageTakenMultiplierMultiplies the amount of damage that thralls and pets receive.
NPC Damage MultiplierNPCDamageMultiplierMultiplies the amount of damage that NPCs and Monsters do.
NPC Damage Taken MultiplierNPCDamageTakenMultiplierMultiplies the amount of damage that NPCs and Monsters receive.
NPC Health MultiplierNPCHealthMultiplierMultiplies the health of all NPCs.
NPC Respawn MultiplierNPCRespawnMultiplierMultiplies the speed at which NPCs respawn in the world after dying. Note that currently many NPCs DO NoTrespect this value.
Durability Damage MultiplierDurabilityMultiplierModifies the amount of durability damage that an item takes when used or damaged. Increasing or decreasing this directly affects how long weapons, tools and armor will last.
Shield Durability MultiplierShieldDurabilityMultiplierModifies the amount of durability damage that a shield takes when blocking. Increasing or decreasing this directly affects how shields will last.
Thrall Wakeup TimeUnconsciousTimeSecondsThis determines the length of time that a Thrall will remain unconscious.
Thrall Damage While UnconsciousConciousnessDamageMultiplierMultiplies the amount of damage taken by a thrall while unconscious
Avatar LifetimeAvatarLifetimeThis determines the length of time that an Avatar can remain alive in the world.
Disable AvatarsAvatarsDisabledWorking, have not personally tested - but played on servers with the option enabled.
Avatar Summon TimeAvatarSummonTimeThe time required to summon an Avatar.
Item Spoil Rate ScaleItemSpoilRateScaleAffects the length of time that foods will last before spoiling (smaller values means longer spoiling time).
Harvest Amount MultiplierHarvestAmountMultiplierMultiplies the amount of resources gathered when harvesting.
Resource Respawn MultiplierResourceRespawnSpeedMultiplierMultiplies the speed at which resources respawn after being harvested.
Land Claim Radius MultiplierLandClaimRadiusMultiplierThis increases and decreases the radius at which land claim is applied. This affects the respawn of resources and NPCs as well as the ability of other players to claim nearby land.
Crafting Speed MultiplierItemConvertionMultiplierThis multiplies the speed at which items can be crafted. Note that using a Wheel of Pain to convert Thralls is considered crafting.
Structure Damage MultiplierStructureDamageMultiplierMultiplies the amount of damage a defensive structure (ex Palisade) can give.
Structure Damage Taken MultiplierStructureDamageTakenMultiplierMultiplies the amount of damage a structure takes when attacked (walls/crafting stations extra)
Structure Health MultiplierStructureHealthMultiplierMultiplies the amount of Health a structure has.
Player Encumbrance MultiplierPlayerEncumbranceMultiplierThis multiplies the amount of encumbrance that an item adds to the player. (Setting to 0 does not disable)
Player Encumbrance Penalty MultiplierPlayerEncumbrancePenaltyMultiplierThis multiplies the penalties that a player suffers when they are encumbered. (Setting to 0 does not disable)
Chat Local RadiusChatLocalRadiusDetermines how far local chat will broadcast around a player.
Global ChatChatHasGlobalAllows/disallows global chat.
Max Message LengthChatMaxMessageLengthSets the max number of characters in a chat message.
Region Block ListRegionBlockListThese settings use an IP lookup to determine the connection country of origin and prevent those regions not flagged for access from connection. Country codes can also be manually added, using the two letter codes from the list here





Incendar.com , Incendar, Incendar Gaming, Incendium, Incendara © Incendar 2004-2018
Conan Exiles © 2018 Funcom
Collaboration Avery Seabassian
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