Level 1 Regenerate (2-4) Life per second | 100 to Evasion Rating while on Low Life (30-50) to maximum Life (20-30)% to Fire Resistance Regenerate 1% of Life per second while on Low Life |
Level 20 (10-16) to all Attributes | (80-100) to all Attributes -4 Physical Damage taken from Attack Hits |
Level 16 (20-30)% increased Mana Regeneration Rate | 100 to maximum Mana (16-24)% increased maximum Mana (80-100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute Requirements |
Level 55 (10-16) to all Attributes | (20-30) to Strength (15-20)% increased Armour (50-70) to maximum Life Nearby Enemies have 10% reduced Stun and Block Recovery Random Strength aura Reserves no Mana |
Level 55 (10-16) to all Attributes | Grants Level 15 Envy Skill (15-20) to all Attributes (50-70) to maximum Life (15-20)% increased Global Defences Envy Reserves no Mana |
Level 55 (10-16) to all Attributes | (20-30) to Intelligence (15-20)% increased maximum Energy Shield (50-70) to maximum Life Hits against Nearby Enemies have 50% increased Critical Strike Chance Random Intelligence aura Reserves no Mana |
Level 55 (10-16) to all Attributes | (20-30) to Dexterity (15-20)% increased Evasion Rating (50-70) to maximum Life Nearby Enemies grant 25% increased Flask Charges Monster gives 25% increased Flask Charges on death (Hidden) Random Dexterity aura Reserves no Mana |
Level 60 (16-24) to Dexterity and Intelligence | (7-10)% increased Cooldown Recovery of Travel Skills per Frenzy Charge (7-10)% increased Effect of Elusive on you per Power Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose a Power Charge when you gain Elusive Your Maximum Frenzy Charges is equal to your Maximum Power Charges |
Level 30 (12-20)% increased Rarity of Items found | (100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (35-50)% increased Quantity of Items Dropped by Slain Normal Enemies |
Level 28 (15-25)% increased Global Defences | (20-30) to maximum Energy Shield (15-30)% to Fire Resistance (15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted |
Level 20 (20-30) to Strength | Grants Level 10 Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances (17-29)% to Chaos Resistance Corrupted |
Level 74 Regenerate (1.2-1.6)% of Life per second | Adds 10 to 20 Physical Damage to Attacks (60-70) to maximum Life Regenerate (8-12) Life per second 100% increased Life Recovery from Flasks Moving while Bleeding doesn't cause you to take extra Damage |
Level 20 (10-16) to all Attributes | (20-40) to all Attributes (10-20)% to all Elemental Resistances (1.2-2)% of Physical Attack Damage Leeched as Life 50% increased total Recovery per second from Life Leech (30-40)% increased Damage while Leeching Extra gore |
Level 69 (20-30) to Intelligence | Trigger Level 20 Lightning Bolt when you deal a Critical Strike 50% increased Lightning Damage (10-20)% increased maximum Mana Critical Strike Chance is increased by Lightning Resistance |
Level 16 (16-24) to Strength and Dexterity | 50% reduced maximum Energy Shield (30-40)% to Fire Resistance (30-40)% to Cold Resistance 10% increased Movement Speed when on Full Life 2 to Melee Weapon and Unarmed Attack range 60% increased Melee Damage when on Full Life |
Level 0 (12-20)% increased Rarity of Items found | 20% to all Elemental Resistances 20% increased Character Size |
Level 16 (16-24) to Strength and Intelligence | (30-50) to Strength Recover 1% of Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Unholy Might to nearby Enemies on Kill 10% chance to gain Onslaught for 10 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill |
Level 20 (10-16) to all Attributes | 20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned |
Level 68 (16-24) to Strength and Dexterity | 10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited |
Level 52 Two random talisman implicit modifiers | Implicit Modifier magnitudes are doubled Corrupted |
Level 40 (16-24) to Dexterity and Intelligence | (15-25)% increased Evasion Rating (15-20)% to all Elemental Resistances Skills fire 2 additional Projectiles (20-30)% increased Projectile Speed Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards |
Level 77 (48-56)% increased Mana Regeneration Rate | 0.5% of Chaos Damage Leeched as Life Lose (15-10) Life for each Enemy hit by your Spells Lose (25-20) Life for each Enemy hit by your Attacks Skills Chain 1 times (30-40)% increased Projectile Speed Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage |
Level 20 (10-16) to all Attributes | 1000 to Accuracy Rating (6-10)% chance to Dodge Attack Hits (6-10)% chance to Dodge Spell Hits Cannot be Blinded |
Level 64 (20-30) to Dexterity | Grants Level 22 Precision Skill (25-35) to Dexterity Adds (12-15) to (24-28) Physical Damage to Attacks Adds (11-15) to (23-28) Cold Damage to Attacks (23-28)% to Global Critical Strike Multiplier (0.8-1)% of Physical Attack Damage Leeched as Life Precision has 50% less Mana Reservation |
Level 64 (10-16) to all Attributes | Adds (20-24) to (33-36) Cold Damage (50-70) to maximum Life (45-50)% increased Mana Regeneration Rate (20-25)% to Cold Resistance Frostbite has 100% reduced Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy |
Level 64 (10-16) to all Attributes | Adds (12-16) to (20-25) Physical Damage (400-500) to Armour (50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has 100% reduced Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy |
Level 64 (10-16) to all Attributes | Adds (10-13) to (43-47) Lightning Damage (50-70) to maximum Life (20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has 100% reduced Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy |
Level 64 (10-16) to all Attributes | Adds (20-24) to (33-36) Fire Damage (50-70) to maximum Life (20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has 100% reduced Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy |
Level 64 (10-16) to all Attributes | (30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage (50-70) to maximum Life (17-23)% to Chaos Resistance Despair has 100% reduced Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy |
Level 24 (20-30) to Dexterity | (20-30) to Strength (5-10)% increased Attack Speed 100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
Level 5 (20-30) to Dexterity | (20-30) to Strength 100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
Level 20 (16-24) to Dexterity and Intelligence | (4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge |
Level 40 (20-30) to Intelligence | (80-120) to Accuracy Rating (210-240)% to Global Critical Strike Multiplier (80-100) to Evasion Rating (10-15)% increased Light Radius 40% less Critical Strike Chance Critical Strikes have Culling Strike |
Level 44 (25-35)% increased Damage | (10-15)% increased Global Physical Damage (25-30)% increased Fire Damage (20-25)% increased Cold Damage (15-20)% increased Lightning Damage (30-35)% increased Chaos Damage Corrupted |
Level 36 Regenerate (2-4) Life per second | (50-70)% increased Fire Damage 100 to Evasion Rating while on Low Life (30-50) to maximum Life (20-30)% to Fire Resistance Regenerate 1% of Life per second while on Low Life |
Level 12 Has 1 Socket | 2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when Stunned Corrupted |
Level 29 (12-20)% increased Rarity of Items found | (40-50) to Dexterity (5-8)% increased Movement Speed Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky |
Level 60 (10-16) to all Attributes | 30% increased Rarity of Items found 60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield |
Level 61 (20-30) to Dexterity | (40-80) to maximum Life (20-40) to maximum Mana 20% increased Duration of Elemental Ailments on Enemies Items and Gems have 10% reduced Attribute Requirements 5% chance to Freeze, Shock and Ignite Cannot gain Power Charges |
Level 30 (16-24) to Strength and Dexterity | (25-40)% increased Damage with Hits and Ailments against Blinded Enemies (30-50)% increased Critical Strike Chance against Blinded Enemies (40-50)% chance to Blind Enemies on Critical Strike Blind does not affect your Light Radius Blind you inflict is Reflected to you |
Level 28 (24-36)% to Global Critical Strike Multiplier | 7% to Unarmed Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance Corrupted |
Level 32 (20-30)% increased Mana Regeneration Rate | Adds (22-27) to (34-38) Fire Damage Adds (20-23) to (31-35) Cold Damage Adds (1-3) to (47-52) Lightning Damage Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently |
Level 16 (16-24) to Strength and Intelligence | (30-50)% increased Mana Regeneration Rate Regenerate 2% of Life per second Nearby Allies gain 2% of Life Regenerated per second Nearby Allies gain 40% increased Mana Regeneration Rate |
Level 1 (20-30)% increased Mana Regeneration Rate | 25% to Cold Resistance Minions have (10-15)% increased maximum Life Minions have (10-15)% increased Movement Speed Minions deal (5-9) to (11-15) additional Cold Damage (15-10)% reduced Mana Cost of Minion Skills |
Level 64 (10-16) to all Attributes | (30-40)% increased Damage (50-70) to maximum Life Regenerate (8-10) Mana per second Temporal Chains has 100% reduced Mana Reservation Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy |
Level 28 (20-30)% to Fire Resistance | Grants Level 10 Frostblink Skill (30-50)% increased Cold Damage (10-15)% to all Elemental Resistances 60% increased Area of Effect of Curse Skills You cannot be Cursed with Silence Frostblink has 50% increased Duration Corrupted |
Level 5 (20-30) to Intelligence | (12-15)% Chance to Block Spell Damage (10-15)% increased Cast Speed (30-50) to maximum Mana |
Level 0 (8-12)% to all Elemental Resistances | (3-6)% increased Movement Speed (5-10)% increased Global Defences |
Level 54 Regenerate (2-4) Life per second | (30-40) to Intelligence Minions have (-17-17)% to Chaos Resistance Summon Raging Spirit has (20-30)% increased Duration Summoned Raging Spirits deal (60-80)% increased Damage Summoned Raging Spirits have (80-100)% increased maximum Life Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage |
Level 20 (20-30) to Intelligence | Grants Level 10 Purity of Elements Skill (5-10) to all Attributes (20-40) to maximum Life 5% chance to Avoid Elemental Ailments |
Level 45 (20-30) to Strength | 8% Chance to Block Attack Damage 10% reduced Attack Speed 10% reduced Cast Speed (400-500) to Armour (34-48) Life gained when you Block (18-24) Mana gained when you Block 3% to maximum Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on Block |
Level 8 (12-20)% increased Rarity of Items found | (80-100)% increased Rarity of Items found with a Normal Item Equipped (10-15)% increased Quantity of Items found with a Magic Item Equipped |
Level 32 (16-24) to Strength and Intelligence | (30-50) to maximum Life (50-70) to maximum Mana 1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80-100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power Charge |
Level 57 (12-20)% increased Rarity of Items found | 25 to Dexterity Adds 12 to 24 Fire Damage to Attacks (100-150) to Accuracy Rating (100-150) to Evasion Rating (20-30)% to Fire Resistance Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies |
Level 61 (16-24) to Strength and Dexterity | (30-50) to Intelligence (10-15)% increased Cast Speed (10-15)% increased Area of Effect Enemies Cursed by you are Hindered with 25% reduced Movement Speed if 25% of Curse Duration expired Your Curses have 25% increased Effect if 50% of Curse Duration expired Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired |
Level 35 (20-30) to Dexterity | (10-20)% increased Cold Damage (35-40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze 60% increased Damage if you've Frozen an Enemy Recently |
Level 8 (12-20)% increased Rarity of Items found | 10 to Dexterity Adds 12 to 24 Fire Damage to Attacks (100-150) to Accuracy Rating (100-150) to Evasion Rating 20% to Fire Resistance |
Level 48 (16-24) to Strength and Dexterity | (30-40) to Intelligence (23-31)% to Chaos Resistance (10-15)% increased Effect of your Curses (10-15)% increased effect of Non-Curse Auras from your Skills 10% of Damage from Hits is taken from your Spectres' Life before you |
Level 64 (20-30) to Dexterity | (20-30)% increased Cold Damage (35-40)% to Cold Resistance Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies |
Level 34 Regenerate (2-4) Life per second | 3 to maximum number of Golems You cannot have non-Golem Minions 25% reduced Golem Size Golems Deal (45-35)% less Damage Golems have (45-35)% less Life Golems have (80-100)% increased Movement Speed Primordial |
Level 16 (16-24) to Dexterity and Intelligence | (250-350)% increased Global Critical Strike Chance Your Critical Strikes do not deal extra Damage (30-50) to maximum Life (30-50) to maximum Mana 40% increased Stun and Block Recovery |
Level 16 (16-24) to Dexterity and Intelligence | (30-40)% to Lightning Resistance (8-10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge 5% increased Projectile Damage per Power Charge |
Level 40 (20-30) to Intelligence | Trigger Level 12 Lightning Bolt when you deal a Critical Strike (10-15) to all Attributes (10-20)% increased maximum Mana Critical Strike Chance is increased by Lightning Resistance |
Level 32 (16-24) to Strength and Intelligence | (20-30) to maximum Energy Shield (30-40) to maximum Life (15-20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge |
Level 50 (16-24) to Dexterity and Intelligence | (10-15)% increased Attack Speed (10-15)% increased Cast Speed (10-15)% increased Movement Speed (15-10)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield Leech |
Level 52 (20-30) to Dexterity | 10% reduced Strength 15% increased Dexterity -(30-20)% to Fire Resistance (30-40)% to Cold Resistance Fortify Buffs you create instead grant 30% more Evasion Rating (15-25)% increased Attack and Cast Speed while you have Fortify |
Level 42 (12-20)% increased Rarity of Items found | (20-30) to Dexterity (50-70) to maximum Life 75% to Cold Resistance Cannot be Chilled Regenerate 20% of Life per second while Frozen |
Level 64 (20-30) to Strength | 10% increased maximum Life (20-40)% to Fire Resistance 10% increased Strength Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you Avatar of Fire |
Level 35 (20-30) to Strength | (20-30) to Strength 25% increased Fire Damage (25-35) to maximum Life (20-40)% to Fire Resistance Cover Enemies in Ash when they Hit you |
Level 70 (10-16) to all Attributes | (10-20)% to Fire Resistance (10-20)% to Cold Resistance (20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (5-10)% chance to Shock Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock |
Level 70 (20-30)% increased Mana Regeneration Rate | Adds (48-53) to (58-60) Chaos Damage Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill |