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01-15-20
361 Changes in 1.2.7.2
Incendar1 on PC



37 Results
For WEAP:DESC
#TextEDID
1Chance to Frenzy targets for 30 seconds.HalluciGenGrenade
2Damage is in explosioncrGraftonOilBombWeapon
3Damage is in explosion Same curve as regular OilBombcrGraftonOilBombSalvoWeapon
4Debug weaponTestWeapon_Base
5Debug weapon to multiple damage typesTestWeapon_MultiDamage
6Debug weapon to test bleeding enchantmentTestWeapon_Bleed
7Debug weapon to test CrippleAndLimbDMG modTestWeapon_CrippleAndLimbDMG
8Debug weapon to test energy damageTestWeapon_DMG_Energy
9Debug weapon to test energy damageTestWeapon_DMG_RadiationExposure
10Debug weapon to test ExplosionCherry enchantment (only found on paddleball)TestWeapon_ExplosionCherry
11Debug weapon to test ExplosionNuka enchantment (only found on paddleball)TestWeapon_ExplosionNuka
12Debug weapon to test ExplosionQuantum enchantment (only found on paddleball)TestWeapon_ExplosionQuantum
13Debug weapon to test Fire enchantmentTestWeapon_Fire
14Debug weapon to test mult+add modifierTestWeapon_MultAdd_Template
15Debug weapon to test mult+add modifierTestWeapon_MultAdd1
16Debug weapon to test Poison enchantmentTestWeapon_Poison
17Debug weapon to test Shock enchantmentTestWeapon_Shock
18Debug weapon to test ShockAndBleed enchantmentTestWeapon_ShockAndBleed
19Debug weapon to test ShockStun enchantmentTestWeapon_ShockStun
20Debug weapon to test Stagger enchantmentTestWeapon_ScorchedKiller
21Debug weapon to test Stagger enchantmentTestWeapon_Stagger
22Debug weapon to test standard damageTestWeapon_DMG_Standard
23High chance to cripple legs.POST_ThrowingBearTrapWeapon
24High chance to cripple legs. Causes bleeding damage.POST_ThrowingBearTrapWeaponBleeding
25Minor damage when walked over, chance to stagger.POST_TestThrowingCaltropWeaponMulti
26Minor damage when walked over, chance to stagger.POST_ThrowingCaltropWeapon
27Minor damage when walked over, chance to stagger. Causes poison damage.POST_ThrowingCaltropWeaponPoisoned
28NOTE: WeaponRequiresMods added to Keywords for warnings ignore. To be removed later if weapon is implemented.POST_CompoundBowLeft
29NOTE: WeaponRequiresMods added to Keywords for warnings ignore. To be removed later if weapon is implemented.POST_CompoundBowRight
30NOTE: WeaponRequiresMods added to Keywords for warnings ignore. To be removed later if weapon is implemented.POST_CompoundBow
31Suppresses Vault 96 mutations for 15 seconds.V96_1_WeapSuppressionMine_I
32Suppresses Vault 96 mutations for 15 seconds.V96_1_WeapSuppressionGrenade_I
33Suppresses Vault 96 mutations for 30 seconds.V96_1_WeapSuppressionGrenade_II
34Suppresses Vault 96 mutations for 30 seconds.V96_1_WeapSuppressionMine_II
35Suppresses Vault 96 mutations for 60 seconds.V96_1_WeapSuppressionGrenade_III
36Suppresses Vault 96 mutations for 60 seconds.V96_1_WeapSuppressionMine_III
37This just replicates the effects of a Vox Dart because the syringer doesn't work.TEST_MTNS05VoxGrenade


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