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Plans | Mods | Junk Tool | Atom Store | Recipes

01-15-20
361 Changes in 1.2.7.2
Incendar1 on PC



2,031 Results
For QUST:NNAM
#TextEDID
1Pick up the Pip-Boy76CharGenQuest
2Leave Vault 7676CharGen_ReclamationDay
3Discover the Overseer's mission76CharGen_ReclamationDay
4Play or Eject the Overseer's Holotape76CharGen_ReclamationDay
5Investigate the creatures threatening Vault 7676ExitEventAnnounce
6Eliminate the Feral Ghouls Outside Vault 76 (/)76ExitEventQuest
7Find information about the Brotherhood of SteelBoS01
8Find the location of Fort DefianceBoS01
9(Optional) Find the Command Center passwordBoS01
10(Optional) Find the Secure Storage keyBoS01
11Get inside the Brotherhood headquartersBoS01
12Power up the AsylumBoS01
13Discover the Brotherhood's FateBoS01
14Take elevator to the top floorBoS02
15Register for elevator securityBoS02
16Search for clues to bypass securityBoS02
17Go to Camp McClintockBoS02
18Complete Basic TrainingBoS02
19Get a Government-Issued IDBoS02
20Turn in ID Application to Department BBoS02
21Acquire a postmarked letter in CharlestonBoS02
22Talk to DMV Bot B2BoS02
23Acquire a DMV-AT-21C-V formBoS02
24Talk to DMV Bot B2BoS02
25Turn application in to C1BoS02
26Learn about Error 34B/1BoS02
27Stamp 21C-V with Governor's SealBoS02
28Turn application in to C1BoS02
29Get photograph takenBoS02
30Register for the Brotherhood of SteelBoS02
31Investigate the Brotherhood and ScorchbeastsBoS02
32Find a way into Paladin Taggerdy's QuartersBoS03
33Use the Brotherhood Emergency Transponder radio to find TaggerdyBoS03
34Clear the rubbleBoS03
35Search Taggerdy's remainsBoS03
36Learn more about the Scorched at Taggerdy's quartersBoS03
37Repair the Sonic GeneratorBoSr01
38Initiate Pre-Combat CheckBoSr01
39Brace for Scorchbeast assaultBoSr01
40Defend the Sonic GeneratorBoSr01
41Repair the Sonic GeneratorBoSr01
42Fight off the first waveBoSr01
43Fight off the second waveBoSr01
44Fight off the last waveBoSr01
45Learn more about the automated warningBoSr02
46Find a Sensor Module schematicBoSr02
47Learn more about the Sensor ModuleBoSr02
48Build a Sensor ModuleBoSr02
49Deploy Sensor ModuleBoSr02
50Pick up Scanning ModuleBoSr02
51Deploy Sensor Module againBoSr02
52Pick up Scanning ModuleBoSr02
53Deploy Sensor Module one last timeBoSr02
54Get scanning resultsBoSr02
55Put the Technical Data in a Brotherhood CacheBoSZ01
56Find a place to secure the Technical DataBoSZ01
57Mark Scorched with Recon Scope ( / )BoSZ03
58(Optional) Eliminate all ScorchedBoSZ03
59Build a Brotherhood Recon RifleBoSZ03
60Evacuate target locationBoSZ03
61Artillery strike incomingBoSZ03
62Mop up remaining ScorchedBoSZ03
63Read Scribe Grant's terminalBoSZ04
64Learn more about Mission 099-01BoSZ04
65Find the Automated Research TerminalBoSZ04
66Power up the Automated Research TerminalBoSZ04
67Use the Automated Research TerminalBoSZ04
68Retrieve Viable Scorchbeast DNABoSZ04
69Put Scorchbeast DNA in CentrifugeBoSZ04
70Analyze Scorchbeast DNABoSZ04
71Learn how to reopen the mineCB00_MineRepair
72Put Fusion Core in Drop SiteCB00_MineRepair
73Defend the drop siteCB00_MineRepair
74Sit downCB01_Interrogation
75Complete phases of trial (X/Y)CB01_Interrogation
76Ranking (Candy)CB02_MaskTeam
771st: ()CB02_MaskTeam
782nd: ()CB02_MaskTeam
793rd: ()CB02_MaskTeam
80Candy in Mask: CB02_MaskTeam
81Find Candy BucketCB02_MaskTeam
82Ranking (Candy)CB02_MonsterMash
831st: ()CB02_MonsterMash
842nd: ()CB02_MonsterMash
853rd: ()CB02_MonsterMash
86Candy in Mask: CB02_MonsterMash
87Wait for the Monster Mash to BeginCB02_MonsterMash
88[Optional] Use the SMART vending machineCB02_MonsterMash
89Remaining Time in RoundCB02_MonsterMash
90Grab the mask!CB02_MonsterMash
91Steal candy by hitting CB02_MonsterMash
92Reach the Mayor's OfficeCB04_Mayor
93Listen to MAIACB04_Mayor
94Learn more about the SaboteurCB04_Mayor
95Find the Saboteur's HideoutCB04_Mayor
96Search hideout for clues (/)CB04_Mayor
97Investigate Saboteur's Work TerminalCB04_Mayor
98Take Virus Holotape to MAIACB04_Mayor
99Start upload processCB04_Mayor
100Prevent security from stopping the uploadCB04_Mayor
101Bring Vincent (/)CB05_Artist
102Bring Vincent (/)CB05_Artist
103Bring Vincent (/)CB05_Artist
104Wait for the Unveiling (MM:SS)CB05_Artist
105Defend the ASAM turretCB06_ASAM
106Repair the ASAM turretCB06_ASAM
107Investigate the FissureCB15_ScorchedEarth
108Kill the Scorchbeast QueenCB15_ScorchedEarth
109Kill Beavers (0/5) [will be much higher when multiplayer testing]CBxxA_Beavers
110Kill Beavers (1/5) [will be much higher when multiplayer testing]CBxxA_Beavers
111Kill Beavers (2/5) [will be much higher when multiplayer testing]CBxxA_Beavers
112Kill Beavers (3/5) [will be much higher when multiplayer testing]CBxxA_Beavers
113Kill Beavers (4/5) [will be much higher when multiplayer testing]CBxxA_Beavers
114Kill Beavers (5/5) [will be much higher when multiplayer testing]CBxxA_Beavers
115Kill PoachersCBxxB_Poachers
116Evict residents of and destroy vagrant structuresCBxx_Evictions
117Return to QuestGiverCBxx_Evictions
118[Optional] Continue invicting and destroying vagrant structures.CBxx_Evictions
119Speak with CBZ03_Deputy
120Remove squatters from CBZ03_Deputy
121Investigate the Emergency Services buildingCBZ03_Pre_MiscQuestObjective
122Find the Scorchbeat nest with the CBZ04_ReclaimGear
123Retrieve the CBZ04_ReclaimGear
124Meet the Census takerCBZ09_Census
125Defend the Census takerCBZ09_Census
126Report to Sergeant GutsyCBZ13_Robots
127Activate recall beaconCBZ13_Robots
128Destroy Robots (Wave 1/3)CBZ13_Robots
129Destroy Robots (Wave 2/3)CBZ13_Robots
130Destroy Robots (Wave 3/3)CBZ13_Robots
131Explore the Whitespring BunkerCUT_EN02_Misc
132Find or Build an Ignition CoreCUT_Factory_GraftonSteel
133Install an Ignition Core in the Blast FurnaceCUT_Factory_GraftonSteel
134Repair the Blast Furnace (/)CUT_Factory_GraftonSteel
135Repair the Smelter (/)CUT_Factory_GraftonSteel
136Repair the Mill (/)CUT_Factory_GraftonSteel
137Investigate the CorpseCUT_FF15_Lockdown
138Listen to Hayley's HolotapeCUT_FF15_Lockdown
139Learn About the VTU Students' PlanCUT_FF15_Lockdown
140Collect the Alpha-Level Security Access holotape from Vault 63CUT_FF15_Lockdown
141Collect the Beta-Level Security Access holotape from Vault 94CUT_FF15_Lockdown
142Collect the Gamma-Level Security Access holotape from Vault 96CUT_FF15_Lockdown
143Disable Security Safeguard AlphaCUT_FF15_Lockdown
144Disable Security Safeguard BetaCUT_FF15_Lockdown
145Disable Security Safeguard GammaCUT_FF15_Lockdown
146Investigate the VTU Data ArchiveCUT_FF15_Lockdown
147Defeat the Super Mutants in CUT_GQ_Invasion
148Defeat the Super Mutants in CUT_GQ_Invasion
149Defeat the Super Mutants in CUT_GQ_Invasion
150Acquire the Spiritual Incense RecipeCUT_MTNM03_Misc
151Craft Spiritual IncenseCUT_MTNM03_Misc
152Use the Spiritual Incense in the Brazier to Start Guided MeditationCUT_MTNM03_Misc
153Find This Week's Orienteering Control Points Around Spruce KnobCUT_MTNS03_Orienteer_01
154Return to the Spruce Knob Orienteering TerminalCUT_MTNS03_Orienteer_01
155Use the Orienteering Terminal at Spruce Knob CampgroundCUT_MTNS03_Orienteer_01_Misc
156Acquire CUT_MTNZ01_Habit
157Deliver to RoseCUT_MTNZ01_Habit
158Find the Responder OutpostCUT_RSVP00_Quest_Note
159Check in with the Volunteer KiosksCUT_RSVP01_Quest_Note
160Investigate the Volunteers: Advanced Training programCUT_RSVP03_Quest_Note
161Listen to Barnes' Last NoteCUT_SF08_SuicideRun
162Disarm MinesCUT_SF08_SuicideRun
163Disarm Mines (1/5)CUT_SF08_SuicideRun
164Disarm Mines (2/5)CUT_SF08_SuicideRun
165Disarm Mines (3/5)CUT_SF08_SuicideRun
166Disarm Mines (4/5)CUT_SF08_SuicideRun
167Disarm Mines (5/5)CUT_SF08_SuicideRun
168Find the destroyed Moe the Mole costumeCUT_SF08_SuicideRunPre
169Wear the destroyed Moe the Mole costumeCUT_SF08_SuicideRunPre
170Locate the Maintainence Engineer's RoomCUT_V94_1_Access
171Find the Maintainence Engineer's ID CardCUT_V94_1_Access
172Enter the Maintainence Engineer's RoomCUT_V94_1_Access
173Acquire the Pump Reset CodesCUT_V94_1_Access
174Restart the ReactorCUT_V94_1_Reactor
175Replace the damaged Mainframe CoresCUT_V94_1_Reactor
176Enter the Reactor Reset Codes (/)CUT_V94_1_Reactor
177Engage the Reactor Interlocks (/)CUT_V94_1_Reactor
178Adjust the Reactor Circuit BreakersCUT_V94_1_Reactor
179Open the Reactor Fluid ValvesCUT_V94_1_Reactor
180Restart the Reactor SubsystemsCUT_V94_1_Reactor
181Authenticate with the Hand ScannersCUT_V94_1_Reactor
182Use the Reactor Control CardsCUT_V94_1_Reactor
183Replace the Catalyst Canisters (/)CUT_V94_1_Reactor
184Press the Emergency Restart ButtonCUT_V94_1_Reactor
185Head for the Pump Control StationCUT_V94_1_Repair
186Repair pipes in the AtriumCUT_V94_1_Repair
187Draining...CUT_V94_1_Repair
188Enter the Residential WingCUT_V94_1_Repair
189Head for the Pump Control StationCUT_V94_1_Repair
190Repair pipes in the Residential WingCUT_V94_1_Repair
191Draining...CUT_V94_1_Repair
192Enter the Engineering WingCUT_V94_1_Repair
193Head for the Pump Control StationCUT_V94_1_Repair
194Repair pipes in the Engineering WingCUT_V94_1_Repair
195Draining...CUT_V94_1_Repair
196Enter the Utility WingCUT_V94_1_Repair
197Head for the Pump Control StationCUT_V94_1_Repair
198Repair pipes in the Utility & Agriculture WingsCUT_V94_1_Repair
199Draining...CUT_V94_1_Repair
200Enter the Pump Control StationCUT_V94_1_Repair
201Activate the Emergency Flood Control ProcedureCUT_V94_1_Repair
202Activate the Emergency Flood Control ProcedureCUT_V94_1_Repair
203(Optional) Repair pipes to earn additional timeCUT_V94_1_Repair
204Wait for the resultsCUT_V94_1_Repair
205Reset the Flood Control PumpsCUT_V94_1_Reset
206Identify the source of the radiationCUT_V94_2_OLD
207Unseal the G.E.C.K. WingCUT_V94_2_OLD
208Request access to the G.E.C.K. WingCUT_V94_2_OLD
209Vote for access to the G.E.C.K. Wing (/)CUT_V94_2_OLD
210Locate the source of the radiationCUT_V94_2_OLD
211Find a way to contain the radiationCUT_V94_2_OLD
212Defend the G.E.C.K.CUT_V94_2_OLD
213Escape from Vault 94!CUT_V94_3_Escape_OLD
214Initiate the Emergency Flooding ProtocolCUT_V94_3_OLD
215Follow the mainframe's instructionsCUT_V94_3_OLD
216Escape from Vault 94!CUT_V94_3_OLD
217Prepare yourselves to commence decontaminationCUT_V96_1_CUT_FlaggedToNotExportInScript
218Clear Section 1 of ContaminantsCUT_V96_1_CUT_FlaggedToNotExportInScript
219Clear Section 2 of ContaminantsCUT_V96_1_CUT_FlaggedToNotExportInScript
220Clear Section 3 of ContaminantsCUT_V96_1_CUT_FlaggedToNotExportInScript
221Clear Section 4 of ContaminantsCUT_V96_1_CUT_FlaggedToNotExportInScript
222Confirm Decontamination Procedure CompleteCUT_V96_1_CUT_FlaggedToNotExportInScript
223Acquire a Maintainence Access CodeCUT_V96_2_CUT_FlaggedToNotExportInScript
224Activate Emergency Flood ControlCUT_V96_2_CUT_FlaggedToNotExportInScript
225Help Biv with his alcohol quality testD01A_Misc
226Test my while under the effects of D01A_Tipsy
227Drink Fresh D01A_Tipsy
228Drink Fresh or Vintage D01A_Tipsy
229Kill something with a melee attackD01A_Tipsy
230Kill something with a ranged attackD01A_Tipsy
231Consume spoiled foodD01A_Tipsy
232Buy an item from a vendorD01A_Tipsy
233Craft an itemD01A_Tipsy
234Land a sneak attackD01A_Tipsy
235Score a critical hitD01A_Tipsy
236Report the results to BivD01A_Tipsy
237Craft at a Brewing StationD01A_Wasted
238Wait for to fermentD01A_Wasted
239(Optional) Use a Fermenter at C.A.M.P.D01A_Wasted
240Retrieve from your Stash or FermenterD01A_Wasted
241Give to BivD01A_Wasted
242Help Scout Leader Pompy clean up toxic mutagenic wasteD01C_Misc_Pompy
243Help Scout Leader Treadly collect insect partsD01C_Misc_Treadly
244Talk to Pioneer Scout Leader PompyD01C_OperationTidy
245Clean Up Toxic Mutagenic Waste (/)D01C_OperationTidy
246Dump the Toxic Mutagenic Waste in the containment barrelD01C_OperationTidy
247Talk to Pioneer Scout Leader TreadlyD01C_StingsAndThings
248Get a Bloatfly GlandD01C_StingsAndThings
249Get a Bloodbug ProboscisD01C_StingsAndThings
250Get Radroach MeatD01C_StingsAndThings
251Get a Stingwing BarbD01C_StingsAndThings
252Get a Tick Blood SacD01C_StingsAndThings
253Deliver the insect parts to Pioneer Scout Leader TreadlyD01C_StingsAndThings
254Listen!DebugCorrieQuest
255OnItemAdded TriggeredDebugCorrieQuest
256Event Score: DebugEventScoreQuest
257akDestContainer: DebugEventScoreQuest
258Revive a playerDebugEventScoreQuest
259Activate the buttonDebugEventScoreQuest
260Kill the ghoulDebugEventScoreQuest
261Repair the generatorDebugEventScoreQuest
262End the eventDebugEventScoreQuest
263Kill the ghouls (/)DebugKurtQuest
264Kill the other ghoulsDebugKurtQuest
265Get the widgetDebugKurtQuest02
266Only show this at checkpoint 1DebugKurtQuest02
267Cook meat (/)DebugKurtQuest02
268Cook vegetables (%)DebugKurtQuest02
269Cook wolf meat (/)DebugKurtQuest02
270Progress Bar TestDebugKurtQuest02
271Test ObjectiveDebugSteveQuest
272Objective with a Timer!DebugSteveQuest
273Objective with a Timer!DebugSteveQuest
274Objective with a Timer that isn't visible!DebugSteveQuest
275Objective with a Progress BarDebugSteveQuest
276GetItemCount Objective TestDebugSteveQuest
277TEST got grenades but not reallyDELETED_RE_SceneCMB01
278Use the terminal to recall the robotE01B_Encryptid
279The recalled robot approaches...E01B_Encryptid
280Defend yourself while the Pylons acquire their targetE01B_Encryptid
281Activate all Pylons to disable Stealth ModeE01B_Encryptid
282Stealth Mode disabled! Destroy the robot!E01B_Encryptid
283Activate Pylon 1E01B_Encryptid
284 is a conduit for Pylon 1E01B_Encryptid
285Activate Pylon 2E01B_Encryptid
286 is a conduit for Pylon 2E01B_Encryptid
287Activate Pylon 3E01B_Encryptid
288 is a conduit for Pylon 3E01B_Encryptid
289Loot the Shepherd's CrookE01B_Herd
290Herd the Brahmin to E01B_Herd
291E01B_Herd
292E01B_Herd
293E01B_Herd
294Defend the Brahmin!E01B_Herd
295Equip a Shepherd's Crook to Herd BrahminE01B_Herd_Misc
296Speak with Scout Leader PennyE01C_Tales_Dark
297Listen to Scout Leader Penny's storyE01C_Tales_Dark
298Destroy the "shadows"E01C_Tales_Dark
299Eat, drink, and emote near the campfireE01C_Tales_Dark
300Gather kindling for the fireE01C_Tales_Dark
301Gather items left by the missing camperE01C_Tales_Dark
302Listen to the missing camper's holotapeE01C_Tales_Dark
303Add kindling to keep the campfire lit!E01C_Tales_Dark
304Put Camp Counselor Nia to restE01C_Tales_Dark
305Exterminate insects (Wave /)E01C_Tales_Dark
306Destroy all clones to weaken the monsterE01C_Tales_Dark
307Defeat the monster while it's vulnerable!E01C_Tales_Dark
308Wait near the campfire to hear Penny's taleE01C_Tales_Mary_New
309Listen to 's TaleE01C_Tales_Mary_New
310Ring the bells ()E01C_Tales_Mary_New
311"Welcome" the "campers"E01C_Tales_Mary_New
312Clear away the scrubE01C_Tales_Mary_New
313Gather Rocks (/13)E01C_Tales_Mary_New
314Gather Herbs (/13)E01C_Tales_Mary_New
315Find Candles (/13)E01C_Tales_Mary_New
316Place Rocks (/13)E01C_Tales_Mary_New
317Place Candles (/13)E01C_Tales_Mary_New
318Get inside the RingE01C_Tales_Mary_New
319Kill the "Witch's familiars"E01C_Tales_Mary_New
320Kill the WitchE01C_Tales_Mary_New
321Destroy the "Ring of Protection"E01C_Tales_Mary_New
322Talk to Scout Lead PennyE01C_Tales_Mary_Old
323Listen to E01C_Tales_Mary_Old
324Find a Hiding SpotE01C_Tales_Mary_Old
325Make noises at a workbenchE01C_Tales_Mary_Old
326Make a squeaking noiseE01C_Tales_Mary_Old
327Make a chopping soundE01C_Tales_Mary_Old
328Splash some waterE01C_Tales_Mary_Old
329Slam a DoorE01C_Tales_Mary_Old
330Play the gramophoneE01C_Tales_Mary_Old
331Ring the alarmE01C_Tales_Mary_Old
332Kill the "Sheriff"E01C_Tales_Mary_Old
333Kill the "Witch"E01C_Tales_Mary_Old
334Play the gramophone againE01C_Tales_Mary_Old
335Talk to the Master of CeremoniesE01F_Fasnacht
336Find the Protectron Marchers (/5)E01F_Fasnacht
337Donate Eggs from the stream to the Pantry (/20)E01F_Fasnacht
338Defeat the Honey Beasts at the Honey HausE01F_Fasnacht
339Donate Intestines from animals at the Butcher's Cooler (/12)E01F_Fasnacht
340Donate Beeswax from the Honey Haus hives to the Candlemaker (/10)E01F_Fasnacht
341Help the Decorator with the Barn (/4)E01F_Fasnacht
342Bring Old Fasnacht Steins to the Museum for Analysis (/10)E01F_Fasnacht
343Make Music with the MusicianE01F_Fasnacht
344Add Wood to the Bonfire (/50)E01F_Fasnacht
345Prepare for the Parade to BeginE01F_Fasnacht
346March with the Fasnacht ParadeE01F_Fasnacht
347Light the BonfireE01F_Fasnacht
348Defend the Parade MarchersE01F_Fasnacht
349(Optional) Pop Balloons During the Parade ( Popped)E01F_Fasnacht
350Destroyed Marchers (/5)E01F_Fasnacht
351Enter the incineration roomE01L_McCreary_Event
352Defeat the bloatfliesE01L_McCreary_Event
353Defeat TinyE01L_McCreary_Event
354Defend the TerminalE01L_McCreary_Event
355E01L_McCreary_Event
356Open the DoorE01L_McCreary_Event
357Wait for the cookout to beginE02A_Meat_BBQ
358Help Grahm throw a successful cookoutE02A_Meat_BBQ
359(Optional) Extinguish the Brush FiresE02A_Meat_BBQ
360(Optional) Scoop Chally's Stinky PilesE02A_Meat_BBQ
361(Optional) Clean up Rotten LeftoversE02A_Meat_BBQ
362Contribute food (/)E02A_Meat_BBQ_Personal
363(Optional) Add Prime Meat to Grahm's GrillE02A_Meat_BBQ_Personal
364(Optional) Add Chally's Feed to her Feed PileE02A_Meat_BBQ_Personal
365Find more ways to participateE02A_Meat_BBQ_Personal
366(Optional) Add Critter Bits to the Side BarE02A_Meat_BBQ_Personal
367(Optional) Add Veggies to the CoolerE02A_Meat_BBQ_Personal
368(Optional) Add Wood Scraps to the WoodpileE02A_Meat_BBQ_Personal
369(Optional) Turn a Meat SpitE02A_Meat_BBQ_Personal
370(Optional) Make musicE02A_Meat_BBQ_Personal
371(WARNING) Return to the cookout or lose your rewardsE02A_Meat_BBQ_Personal
372Make noise to attract Prime BeastsE02A_Meat_Hunt
373Prime Beasts incoming...E02A_Meat_Hunt
374Defeat Prime Beasts (Wave 1 of 4)E02A_Meat_Hunt
375More Prime Beasts incoming...E02A_Meat_Hunt
376Defeat Prime Beasts (Wave 2 of 4)E02A_Meat_Hunt
377More Prime Beasts incoming...E02A_Meat_Hunt
378Defeat Prime Beasts (Wave 3 of 4)E02A_Meat_Hunt
379A dangerous Prime Beast approaches...E02A_Meat_Hunt
380Defeat the final wave of Prime BeastsE02A_Meat_Hunt
381(Optional) Find and defeat the Super Mutant hunting partyE02A_Meat_Hunt
382Light the Mischief PyreE03A_Mischief
383Follow JES-2RE03A_Mischief
384Sow mayhem in the parkE03A_Mischief
385Sow mayhem along the cottagesE03A_Mischief
386Sow mayhem in the courtyardE03A_Mischief
387Take out the Whitespring Elite Security ForceE03A_Mischief
388Take out Whitespring robotsE03A_Mischief
389Blow up carsE03A_Mischief
390Light bonfiresE03A_Mischief
391Trick-or-treatE03A_Mischief
392Graffiti wallsE03A_Mischief
393Fork the lawnsE03A_Mischief
394Wear a costume for bonus progress and rewardsE03A_Mischief_Misc
395Eat Radbreakers Candy to survive the nuke zoneE03A_Mischief_Misc
396Search Quinn Carter's office for info on Sam BlackwellEN01_Misc
397Search the Charleston Herald for info on Sam BlackwellEN01_Misc
398Read "Sam Blackwell Interview Notes"EN01_Misc
399Find Sam Blackwell's bunkerEN01_Misc
400Search the area for a way inside the bunkerEN01_MQ_Bunker
401Listen to the "Operation Summary - Blackwell" tapeEN01_MQ_Bunker
402Search the cavern for the "Bypass Holotape"EN01_MQ_Bunker
403Play the "Bypass Holotape" in front of the access panelEN01_MQ_Bunker
404Enter the bunkerEN01_MQ_Bunker
405Explore the bunkerEN01_MQ_Bunker
406Find a way to bypass the bunker's laser gridEN01_MQ_Bunker
407(Optional) Throw the bunker's breakerEN01_MQ_Bunker
408(Optional) Open up the air flueEN01_MQ_Bunker
409(Optional) Reset the bunker's circuit conduitEN01_MQ_Bunker
410Register your handprint with the security systemEN01_MQ_Bunker
411Explore the bunker's secure roomEN01_MQ_Bunker
412Read "Record of Divorce: The Blackwells"EN01_MQ_Bunker
413Read "Intelligence Memo - 8/16/77"EN01_MQ_Bunker
414Search the room for Blackwell's access codeEN01_MQ_Bunker
415Possible code: Day of Judy Blackwell's Death - 021584EN01_MQ_Bunker
416Possible code: Sam Blackwell's Anniversary - 121855EN01_MQ_Bunker
417Possible code: Sam Blackwell's Congressional ID - 778232EN01_MQ_Bunker
418Possible code: Mysterious Invoice Number - 417604EN01_MQ_Bunker
419Investigate the sound coming from the paintingEN01_MQ_Bunker
420Listen to the holotape - "Welcome to the Whitespring"EN01_MQ_Bunker
421Explore the Whitespring BunkerEN02_MQ_Us
422Enter the bunkerEN02_MQ_Us
423Continue deeper into the bunkerEN02_MQ_Us
424Have your photo takenEN02_MQ_Us
425Activate the dispenserEN02_MQ_Us
426Meet the bunker's residentEN02_MQ_Us
427Proceed to the loungeEN02_MQ_Us
428(Optional) Collect your refreshmentsEN02_MQ_Us
429Proceed to the next roomEN02_MQ_Us
430Take the "Entrance Questionnaire"EN02_MQ_Us
431(Optional) Bypass the questionnaire by speaking to ModusEN02_MQ_Us
432Speak to MODUSEN02_MQ_Us
433Access the dispenserEN02_MQ_Us
434Access the dispenserEN02_MQ_Us
435Load the System Access Tape into a SigInt System terminalEN02_MQ_Us
436Collect MODUS' lost dataEN02_MQ_Us
437Return the instructions to the WhitespringEN02_MQ_Us
438Deposit the instructions in the collectorEN02_MQ_Us
439Access the dispenserEN02_MQ_Us
440Deploy the Uplink Module at the connection siteEN02_MQ_Us
441Collect the items from inside the care packageEN02_MQ_Us
442Return to the WhitespringEN02_MQ_Us
443Visit the Whitespring Military WingEN05_Basic
444Register with the camp Master SergeantEN05_Basic
445Equip a set of FatiguesEN05_Basic
446Equip an Army HelmetEN05_Basic
447(Optional) Search the area for a Uniform VoucherEN05_Basic
448(Optional) Search the barracks for Pvt. Archibald's Uniform VoucherEN05_Basic
449(Optional) Collect your uniformEN05_Basic
450Present yourself to the Master SergeantEN05_Basic
451Complete the Marksmanship Training CourseEN05_Basic
452Complete the Agility Training CourseEN05_Basic
453Complete the Patriotism Training CourseEN05_Basic
454Check-in with the Master SergeantEN05_Basic
455Complete the Live Fire ExerciseEN05_Basic
456Report to the Master SergeantEN05_Basic
457Start your training at Camp McClintockEN05_Basic_Misc
458: Time until exercise beginsEN05_CombatCourse
459Eliminate the initial group of "Communists"EN05_CombatCourse
460: Time until the next assaultEN05_CombatCourse
461Eliminate the next group of "Communists"EN05_CombatCourse
462: Time until the next assaultEN05_CombatCourse
463Eliminate the final group of "Communists"EN05_CombatCourse
464: Time until exercise beginsEN05_MarksmanshipTraining
465Shoot the targets before time runs out!EN05_MarksmanshipTraining
466Speak with MODUS in the bunker Military WingEN05_MQ_Officer
467Register with the Promotion SystemEN05_MQ_Officer
468Earn Promotion Commendations (/)EN05_MQ_Officer
469(Optional) Kill starred Epic Creatures or Scorchbeasts to earn Combat CommendationsEN05_MQ_Officer
470(Optional) Complete Enclave Events to earn Support Operation CommendationsEN05_MQ_Officer
471(Optional) Become President to bypass the promotion processEN05_MQ_Officer
472: Time until exercise beginsEN05_ObstacleCourse
473Activate all the targets before time runs out!EN05_ObstacleCourse
474Interrogate TopherEN05_PatriotismCourse
475Interrogate JimmyEN05_PatriotismCourse
476Interrogate JianjunEN05_PatriotismCourse
477Search Jimmy's room for his terminal passwordEN05_PatriotismCourse
478Look for evidence on Jimmy's terminalEN05_PatriotismCourse
479Return the evidence to the system terminalEN05_PatriotismCourse
480Look for evidence in Topher's diaryEN05_PatriotismCourse
481Debate will end in: (TEN MINUTES)EN06_Debate
482Activate the podium and claim the spotlight!EN06_Debate
483Remain in the Civic Center without being killed!EN06_Debate
484Eliminate the current "speaker"EN06_Debate
485Clear the arena of enemies ( / )EN06_Debate
486Wait for the debate to startEN06_Debate_Master
487Learn more about the Presidential election systemEN06_Intro
488Time until "Race for the Presidency" beginsEN06_Master
489Register for the "Race for the Presidency"EN06_Misc
490Wait for the Presidential Race will begin at EN06_Pres
491Collect ballots at ( / collected)EN06_Pres
492Deposit any collected ballots in vote countersEN06_Pres
493Next ballot site to activate: EN06_Pres
494(Optional) Prepare to collect endorsement from EN06_Pres
495(Optional) Be the first to deposit the endorsement in any vote counterEN06_Pres
496(Optional) Register to join the Presidential DebateEN06_Pres
497Turn in all remaining ballots before time runs out!EN06_Pres
498Current Vote Leader: - EN06_Pres
4992nd Highest Vote Count: - EN06_Pres
5003rd Highest Vote Count: - EN06_Pres
5014th Highest Vote Count: - EN06_Pres
5025th Highest Vote Count: - EN06_Pres
503Collect your Presidential SealEN06_Seal
504Search target area for the Code PieceEN07_MQ_CodeHunt
505Recover a Nuclear Keycard from the CargobotEN07_MQ_CodeHunt
506Explore the Whitespring Command CenterEN07_MQ_Death
507Complete all the Nuclear Training tutorials (/)EN07_MQ_Death
508(Optional) Speak to a Command Terminal to bypass the tutorialsEN07_MQ_Death
509Speak to MODUSEN07_MQ_Death
510Acquire a Nuclear KeycardEN07_MQ_Death
511Acquire a Nuclear Code PieceEN07_MQ_Death
512Search the Archives for info on the Launch Code encryptionEN07_MQ_Death
513Gain access to Mama Dolce's secure sectionEN07_MQ_Death
514Track down information about the code encryptionEN07_MQ_Death
515Launch a nuke from any silo [Decrypted Launch Code Required]EN07_MQ_Death
516(Optional) Nuke Fissure Site Prime [8+ Players Recommended]EN07_MQ_Death
517: Time to nuke touchdownEN07_MQ_FleeBlast
518Countdown to missile launchEN07_MQ_FleeSilo
519Initialize the lures at the extermination site ( / )ENs02_Blast
520Remain in the area while lures to sync with the orbital platformENs02_Blast
521Fix the lures ( / )ENs02_Blast
522Retreat to a safe distance before launchENs02_Blast
523Wipe out the remaining enemies (/)ENs02_Blast
524Calibrate triangulation point AlphaENz01_Above
525Calibrate triangulation point BetaENz01_Above
526Calibrate triangulation point GammaENz01_Above
527Wipe out the attracted creaturesENz01_Above
528Access the resource dropENz01_Above
529Connect MODUS to the Bot-Stop stationENz04_Bots
530Standby while the patrollers are constructedENz04_Bots
531Protect the robots during reprogrammingENz04_Bots
532Eliminate the remaining hostiles (/)ENz04_Bots
533Recover the last seen at ENz09_Room
534Recover the last seen at ENz09_Room
535Recover the last seen at ENz09_Room
536Recover the last seen at ENz09_Room
537Recover the last seen at ENz09_Room
538Recover the last seen at ENz09_Room
539Return the items to the WhitespringENz09_Room
540Access to the guest room for "decluttering"ENz09_Room
541Prepare to defend the Corpse FlowersFF01_DeathBlossoms
542Protect the Corpse FlowersFF01_DeathBlossoms
543Corpse Flower 1FF01_DeathBlossoms
544Corpse Flower 2FF01_DeathBlossoms
545Corpse Flower 3FF01_DeathBlossoms
546Corpse Flower 4FF01_DeathBlossoms
547Corpse Flower 5FF01_DeathBlossoms
548Investigate the trailerFF05_Balance
549Listen to the "Message for Jeff" holotapeFF05_Balance
550Learn Amy Kerry's locationFF05_Balance
551Retrieve Amy's terminal passwordFF05_Balance
552Access the Environmental Monitoring ProgramFF05_Balance
553Establish a device link with the terminalFF05_Balance
554Collect a Water Data HolotapeFF05_Balance
555Collect a Soil Data HolotapeFF05_Balance
556Collect an Air Data HolotapeFF05_Balance
557Upload the water dataFF05_Balance
558Upload the soil dataFF05_Balance
559Upload the air dataFF05_Balance
560Process the sensor dataFF05_Balance
561Power up the Food Processing MachineryFF06_Feed
562Search the factory for ingredientsFF06_Feed
563Add Meat-flavored Soy Chunks to the Hopper (/)FF06_Feed
564Add Dehydrated Beef Stock to the Hopper (/)FF06_Feed
565Add Diced Vegetable Mix to the Hopper (/)FF06_Feed
566Add Raw Corn to the Food Processing Hopper (/)FF06_Feed
567Activate the Food Processing MachineryFF06_Feed
568Defend the Food Processing ConsolesFF06_Feed
569Conveyor Belt ConsoleFF06_Feed
570Front Control ConsoleFF06_Feed
571Ingredient Hopper ConsoleFF06_Feed
572Diagnose the mechanical issueFF06_Feed
573Reset the Fuse BoxFF06_Feed
574Use the pressure-release valveFF06_Feed
575Repair the pipeFF06_Feed
576Initialize the PharmabotFF08_ProjectBeanstalk
577Follow PharmabotFF08_ProjectBeanstalk
578Defend Pharmabot at Spray Locations (/3)FF08_ProjectBeanstalk
579Pharmabot-JD7EFF08_ProjectBeanstalk
580Spray Location AlphaFF08_ProjectBeanstalk
581Spray Location BetaFF08_ProjectBeanstalk
582Spray Location GammaFF08_ProjectBeanstalk
583Repair PharmabotFF08_ProjectBeanstalk
584Kill Farmhand Supervisors (/3)FF09_Reaper
585Change Farmhands targeting parametersFF09_Reaper
586Fire a flare to call the CargobotFF11_Raid
587Defeat Scorched (Wave /)FF11_Raid
588Eliminate the ScorchedFF11_Raid
589Prepare for More EnemiesFF11_Raid
590Eliminate the ScorchedFF11_Raid
591Prepare for More EnemiesFF11_Raid
592Eliminate the ScorchedFF11_Raid
593Prepare for more enemiesFF11_Raid
594Eliminate the ScorchedFF11_Raid
595Prepare for more enemiesFF11_Raid
596Eliminate the ScorchedFF11_Raid
597Prepare for more enemiesFF11_Raid
598Eliminate the ScorchedFF11_Raid
599Await the cargo dropFF11_Raid
600Search Disturbed Dirt for SalvageFF12_Bell
601Find the ChurchFF12_Bell_Misc
602Find Responder Supply CachesFF20_MorgantownMisc
603Go towards the lighthouseFFZ10_Light
604Kill Fireflies and Radtoads to collect Bioluminescent FluidFFZ10_Light
605Deposit Bioluminescent Fluids in lamp (/)FFZ10_Light
606(Optional) Commune with the Wise MothmanFFZ10_Light
607Kill the First Wolf Pack LeaderFFZ11_Pack
608Kill the Second Wolf Pack LeaderFFZ11_Pack
609Kill the Third Wolf Pack LeaderFFZ11_Pack
610Visit the Giant TeapotFFZ13_StrangeBrew
611Speak to SweetwaterFFZ13_StrangeBrew
612Collect Honey (/)FFZ13_StrangeBrew
613Deliver Honey to SweetwaterFFZ13_StrangeBrew
614Destroy the Vertibot!FFZ16_Swatter
615Start the BoilersFFZ17_TeaTime
616Defend the Giant Teapot - Wave 1/3FFZ17_TeaTime
617Defend the Giant Teapot - Wave 2/3FFZ17_TeaTime
618Defend the Giant Teapot - Wave 3/3FFZ17_TeaTime
619Water Tower PipeFFZ17_TeaTime
620Main Boiler PipeFFZ17_TeaTime
621Secondary Boiler PipeFFZ17_TeaTime
622Listen to AbbieFS01_MQ_Warn
623Find the missing UplinkFS01_MQ_Warn
624Repair the Broken UplinkFS01_MQ_Warn
625Select Uplink Repaired at the Scorched Detection TerminalFS01_MQ_Warn
626Listen to AbbieFS01_MQ_Warn
627Enter Raleigh's bunkerFS01_MQ_Warn
628Listen to AbbieFS01_MQ_Warn
629Find the Fan Motors (/)FS01_MQ_Warn
630(Optional) Find Raleigh's SchematicsFS01_MQ_Warn
631Find a Heating Coil at Raleigh's bunkerFS01_MQ_Warn
632Find a Heating Coil at Ella's bunkerFS01_MQ_Warn
633Find a Heating Coil at the Relay TowerFS01_MQ_Warn
634Find Heating Coils at Abbie's bunkerFS01_MQ_Warn
635Craft Upgraded Motors (/)FS01_MQ_Warn
636Select Motors Upgraded at the Scorched Detection TerminalFS01_MQ_Warn
637Listen to AbbieFS02_MQ_Reassembly
638Take the Holotape for RoseFS02_MQ_Reassembly
639Upgrade Scorched detectors (/)FS02_MQ_Reassembly
640Give the holotape to RoseFS02_MQ_Reassembly
641Listen to RoseFS02_MQ_Reassembly
642Return to Abbie's bunkerFS02_MQ_Reassembly
643Listen to AbbieFS03_MQ_Fruition
644Take the Master HolotapeFS03_MQ_Fruition
645Load the Master Holotape in the Armory terminalFS03_MQ_Fruition
646Run the Armory Access programFS03_MQ_Fruition
647Listen to AbbieFS03_MQ_Fruition
648Load the Master Holotape in Raleigh's terminalFS03_MQ_Fruition
649Download routing schematicsFS03_MQ_Fruition
650Listen to AbbieFS03_MQ_Fruition
651Load the Master Holotape in Sam's terminalFS03_MQ_Fruition
652Gain access to Sam's terminalFS03_MQ_Fruition
653Download access codesFS03_MQ_Fruition
654Listen to AbbieFS03_MQ_Fruition
655Load the Master Holotape in a Relay Tower terminalFS03_MQ_Fruition
656Upload the dataFS03_MQ_Fruition
657Reboot the system at Abbie's BunkerFS03_MQ_Fruition
658Listen to AbbieFS03_MQ_Fruition
659Report to the TrapFSS01_Trap
660Activate the LureFSS01_Trap
661Prepare to FightFSS01_Trap
662Defeat the ScorchbeastFSS01_Trap
663Repair RoverFSS02_Vigilant
664Protect RoverFSS02_Vigilant
665Reboot the systemFSS02_Vigilant
666Recover the Loot CacheFSZ01_Past_Harpers
667Get the supply dropGQ_DropGovt
668Fix Relay Tower TerminalGQ_DropGovtIntro
669Upload US Government Supply Requisition HolotapeGQ_DropGovtIntro
670Get the supply dropGQ_DropGovtMaster
671Find the source of the horde (/4 searched)GQ_Horde
672Kill the horde bossGQ_Horde
673Waiting for enough players to start (/)GQ_HunterHuntedMasterQuest
674Get readyGQ_HunterHuntedMasterQuest
675Find and assassinate your target ( players left)GQ_HunterHuntedQuest
676Find the Radio SignalGQ_MiscRegionPointerMTN_TotW
677Investigate the region of your choiceGQ_MiscRegionPointerTEMPLATE
678Find Grafton's Mayor's officeGQ_MiscRegionPointerTWGrafton
679Investigate WatogaGQ_MiscRegionPointer_CB04
680Investigate the CabinGQ_MiscRegionPointer_FF05
681Investigate Abbie's BunkerGQ_MiscRegionPointer_FS01_Abbie
682Find a Gate Terminal at Harpers FerryGQ_MiscRegionPointer_SFL02
683Investigate Ella's bunkerGQ_MiscRegionPointer_SFM04
684Find Chloe at Berkeley SpringsGQ_MiscRegionPointer_SFS02
685Find Shelby O'Rouke's shackGQ_MiscRegionPointer_SFZ03
686Find the Red Rocket Mega StopGQ_MiscRegionPointer_SFZ04
687Kill the first swarmGQ_Swarm
688Kill the second swarmGQ_Swarm
689Kill the third swarmGQ_Swarm
690Kill the fourth swarmGQ_Swarm
691Kill the fifth swarmGQ_Swarm
692Kill the GQ_Swarm
693Kill the GQ_WanderingBoss
694Prepare your defensesGQ_WorkshopAttack
695Defeat the : Wave 1/GQ_WorkshopAttack
696Defeat the : Wave 2/GQ_WorkshopAttack
697Defeat the : Wave 3/GQ_WorkshopAttack
698Defeat the : Wave 4/GQ_WorkshopAttack
699Defeat the : Wave 5/GQ_WorkshopAttack
700Defeat the Scorchbeast attackGQ_WorkshopAttackScorchbeasts
701Defeat the GQ_WorkshopAttack_Takeover
702Clear enemies from GQ_WorkshopClear
703Claim the workshopGQ_WorkshopClear
704Power up the at (/)GQ_WorkshopCollectors
705 is under attackGQ_WorkshopDefend
706Your camp is under attackGQ_WorkshopDefend
707Stop the intruders from claiming your workshopGQ_WorkshopReclaim
708Reclaim your workshop from the intrudersGQ_WorkshopReclaim
709Play Music on the Rooftops of BeckleyLC010_BeckleyMisc
710Search Big Bend Tunnel for SurvivorsLC013_BigBendMisc
711Clear out the Flooded TrainyardLC047_FloodedTrainyardMisc
712Search General's Steakhouse for SuppliesLC049_GeneralsSteakhouseMisc
713Kill unruly golfer feral ghouls at Whitespring [/]LC060_Whitespring01
714Collect and hold Whitespring holotapes [/]LC060_Whitespring02
715Search Monongah Mine for SuppliesLC090_MonongahMineMisc
716Speak with Jack at the Pumpkin HouseLC129_TrickOrTreat
717Collect Pumpkins (/)LC129_TrickOrTreat
718Deliver Pumpkins to JackLC129_TrickOrTreat
719Find jukeboxes to bring the music back to SummersvilleLC139_SummersvilleMisc
720Clear out New GadLC142_NewGadMisc
721Search the Cabin for SurvivorsLC146_SundayBrothersCabinMisc
722Jangles got lost at the fair - find him!LC154_TylerCountyFairgroundsMisc
723Clear out Watoga Emergency ServicesLC172_WatogaEmergencyMisc
724Clear out Watoga Civic CenterLC178_WatogaCivicCenterMisc
725Learn the secrets of West TekLC184_WestTekMisc
726Gain access to the Research WingLC184_WestTekMisc
727Find the strange machineryLGV01_MiscHopper
728Find the source of the seismic activityLGV01_MiscVendor
729Wait for the test to beginM01C_Archery
730Wait for the test to beginM01C_Archery
731Score all bullseyes with a crossbow in timeM01C_Archery
732/ bullseyes scoredM01C_Archery
733Warning: Stay at an acceptable distance!M01C_Archery
734Equip a crossbowM01C_Archery
735Equip a bow weaponM01C_Archery
736Score all bullseyes with a bow weapon in timeM01C_Archery
737Listen to the instructionsM01C_Athletics_Bridge
738Complete the running test in time (%)M01C_Athletics_Bridge
739Run to the first checkpointM01C_Athletics_Bridge
740Run to the next checkpointM01C_Athletics_Bridge
741Run to the finish lineM01C_Athletics_Bridge
742Listen to the instructionsM01C_Athletics_Slopes
743Complete the running test in time (%)M01C_Athletics_Slopes
744Run to the first checkpointM01C_Athletics_Slopes
745Run to the next checkpointM01C_Athletics_Slopes
746Run to the finish lineM01C_Athletics_Slopes
747Listen to the instructionsM01C_Athletics_Venture
748Complete the running test in time (%)M01C_Athletics_Venture
749Run to the first checkpointM01C_Athletics_Venture
750Run to the next checkpointM01C_Athletics_Venture
751Run to the finish lineM01C_Athletics_Venture
752Complete a tour of the RobCo Research Center (/ stations visited)M01C_Roboticist
753Visit the next tour stopM01C_Roboticist
754Start the swimming testM01C_Swimming
755Complete the Swimming Test in timeM01C_Swimming
756Wear your swimsuitM01C_Swimming
757Let the instructor know you're readyM01C_Swimming
758Swim to each buoy (/)M01C_Swimming
759Swim back to the startM01C_Swimming
760(Optional) Get a swimsuitM01C_Swimming
761Search the bodyMoM00
762Listen to the Damaged HolotapeMoM00
763Learn the history of Riverside ManorMoM00
764Search the front parlor while wearing a veilMoM00
765Discover the secret of Riverside ManorMoM00
766Register as an InitiateMoM01
767Listen to the Initiate holotapeMoM01
768Request a mentor assignmentMoM01
769Meet your mentor in LewisburgMoM01
770Learn your mentor's original missionMoM01
771(Optional) Search for Raiders in LewisburgMoM01
772Report to CryptosMoM01
773Find a way to authorize your own promotionMoM01
774Log in to claim your promotionMoM01
775Listen to the Novice holotapeMoM02
776Earn the Phantom DeviceMoM02
777Earn the Blade of BastetMoM02
778Earn the Voice of SetMoM02
779Master the tools of the Mistress of MysteryMoM02
780Log in to claim your promotionMoM02
781Listen to the Phantom Device holotapeMoM02A
782Search Cryptos for Phantom Device componentsMoM02A
783Locate HalluciGen GasMoM02A
784Locate a Stealth BoyMoM02A
785Find a way to unlock the safeMoM02A
786Use the Fabricator to make a Phantom DeviceMoM02A
787Listen to the Blade of Bastet holotapeMoM02B
788Search Cryptos for a historic swordMoM02B
789Get a Swing Analyzer from the FabricatorMoM02B
790Acquire a Historic SwordMoM02B
791Find the terminal passwordMoM02B
792Attach the Swing Analyzer to Grant's SaberMoM02B
793Kill different types of creatures with Grant's Saber (/)MoM02B
794Killed a MoM02B
795Killed a MoM02B
796Killed a MoM02B
797Killed a MoM02B
798Killed a MoM02B
799Killed a MoM02B
800Killed a MoM02B
801Killed a MoM02B
802Killed a MoM02B
803Killed a MoM02B
804Use the Fabricator to make the Blade of BastetMoM02B
805Listen to the Voice of Set HolotapeMoM02C
806Search Cryptos for experimental weapons researchMoM02C
807Locate the EMP Research ProgramMoM02C
808Find a way to copy the EMP Research Program DataMoM02C
809Get a Project Siphon HolotapeMoM02C
810Use the Project Siphon Holotape to extract the dataMoM02C
811Upload the data into the FabricatorMoM02C
812Use the Fabricator to make the Voice of SetMoM02C
813Listen to the Seeker holotapeMoM03
814Accept a Mistress-rank missionMoM03
815Listen to the Pleasant Valley mission holotapeMoM03
816Infiltrate Pleasant Valley Ski ResortMoM03
817Search for information about the Order of MysteriesMoM03
818Locate Brody's RoomMoM03
819Break into Brody's roomMoM03
820(Optional) Find a key to Brody's roomMoM03
821Find Brody's holotapeMoM03
822(Optional) Find a password for Brody's TerminalMoM03
823Gain access to the Headmistress' OfficeMoM04
824Search the Headmistress' OfficeMoM04
825Locate the Meeting PlaceMoM04
826(Optional) Look for clues to the Meeting PlaceMoM04
827Search the bodies of Shannon & Olivia RiversMoM04
828Become a Mistress of MysteryMoM04
829Claim the Garb of Mysteries from the FabricatorMoMDress
830Use the Fabricator to repair your Worn VeilMoMVeil
831Follow the Overseer's journeyMQ_Overseer
832[Reactor Repair Timer]MSilo
833Head for the Control RoomMSiloPersonal
834Find a way past the Laser GridsMSiloPersonal
835Find a way to make a Biometric ID CardMSiloPersonal
836Find an old Biometric ID CardMSiloPersonal
837Erase the old Biometric ID CardMSiloPersonal
838Acquire your Biometric DataMSiloPersonal
839Scanning...MSiloPersonal
840Create your Biometric ID CardMSiloPersonal
841Register your Biometric ID CardMSiloPersonal
842Find a way to end the Reactor Security LockdownMSiloPersonal
843(Optional) Find a way to repair the ReactorMSiloPersonal
844Shut down the Reactor for RepairsMSiloPersonal
845(Optional) Shut down the Reactor for repairsMSiloPersonal
846Repair the Reactor PipesMSiloPersonal
847(Optional) Repair the Reactor PipesMSiloPersonal
848(Optional) Restart the ReactorMSiloPersonal
849Destroy the MainframeMSiloPersonal
850Find a way to open the Security DoorMSiloPersonal
851Replace the Mainframe Cores (/)MSiloPersonal
852(Optional) Find spare Mainframe CoresMSiloPersonal
853(Optional) Repair damaged Mainframe CoresMSiloPersonal
854Open the Security DoorMSiloPersonal
855Initiate Launch PrepMSiloPersonal
856Complete Launch PrepMSiloPersonal
857Defend the Section Chiefs (/)MSiloPersonal
858Replace the Section Chiefs ()MSiloPersonal
859Speak with RoseMTNL01_Raiders
860Check the Terminal at Blackwater MineMTNL01_Raiders
861Find the Blackwater Bandits' Key FragmentMTNL01_Raiders
862Go Outside the Mine EntranceMTNL01_Raiders
863Search for Notes at the Trappers' CampMTNL01_Raiders
864Find the Trappers' Key FragmentMTNL01_Raiders
865Check Margie's Last Known Location for CluesMTNL01_Raiders
866Play Margie's HolotapeMTNL01_Raiders
867Read Vincent's TerminalMTNL01_Raiders
868Get the Admin PasswordMTNL01_Raiders
869Duplicate the Diehard's Key FragmentMTNL01_Raiders
870Search for Notes at Bolton GreensMTNL01_Raiders
871Find The Gourmands' Key FragmentMTNL01_Raiders
872Kill David and get the Cutthroat's Key FragmentMTNL01_Raiders
873Bring the Key Fragments to RoseMTNL01_Raiders
874Search for Information on RosalynnMTNL01_Raiders
875Find Rosalynn's Master Key HolotapeMTNL01_Raiders
876Go to the Raider CacheMTNL01_Raiders
877Take the KeycardMTNL01_Raiders
878Enter the CacheMTNL01_Raiders
879Speak with RoseMTNM01_Mayhem
880Add a Karma Syringe Barrel Mod to Rose's SyringerMTNM01_Mayhem
881Shoot a Yao Guai with a Karma SyringeMTNM01_Mayhem
882Kill Your Target While It Is Affected by KarmaMTNM01_Mayhem
883Craft Explosive Bait at Any Tinker's WorkbenchMTNM01_Mayhem
884Find Materials to Craft Explosive BaitMTNM01_Mayhem
885Use Explosive Bait on a CreatureMTNM01_Mayhem
886Approach a Deathclaw and "Make Friends"MTNM01_Mayhem
887(Optional) Kill the DeathclawMTNM01_Mayhem
888(Optional) Flee from the DeathclawMTNM01_Mayhem
889Steal From a Super Mutant CampMTNM01_Mayhem
890(Optional) Don't Get CaughtMTNM01_Mayhem
891Kill a Feral GhoulMTNM01_Mayhem
892Speak with RoseMTNM01_Mayhem
893(Optional) Equip Cannibal Perk and Cannibalize a Feral GhoulMTNM01_Mayhem
894Light the Brazier of TranscendenceMTNM03_Meditation
895Prepare for Guided MeditationMTNM03_Meditation
896Defend the Interior Meditation HubMTNM03_Meditation
897Defend the Courtyard Meditation HubMTNM03_Meditation
898Defend the Bridge Meditation HubMTNM03_Meditation
899Defend the Side Meditation HubMTNM03_Meditation
900The Interior Mediation Hub requires repair!MTNM03_Meditation
901The Courtyard Mediation Hub requires repair!MTNM03_Meditation
902The Bridge Mediation Hub requires repair!MTNM03_Meditation
903The Side Mediation Hub requires repair!MTNM03_Meditation
904Speak to Billingsley at Bolton GreensMTNM04_Guest
905Approval RatingMTNM04_Guest
906Prepare for the Distinguished GuestsMTNM04_Guest
907Get the Robot Waitstaff Back to Work ( / )MTNM04_Guest
908Repair Waiter AlfredMTNM04_Guest
909Repair Waiter BernardMTNM04_Guest
910Repair Waiter CliffordMTNM04_Guest
911Repair Waiter DesmondMTNM04_Guest
912Repair Waiter ElwoodMTNM04_Guest
913Gather Place Settings and CenterpiecesMTNM04_Guest
914Find and Set Place Settings ( / )MTNM04_Guest
915Find and Set Centerpieces ( / )MTNM04_Guest
916Undesirables in Function Room ()MTNM04_Guest
917Tune Into Top of the World Radio SignalMTNS01_Intro
918Go to the Top of the WorldMTNS01_Intro
919Find the Signal Repeater SchematicMTNS01_Intro
920Read the Signal Repeater NotesMTNS01_Intro
921Search for an RCX01-A39 DuplexerMTNS01_Intro
922Search for Radio Parts at the Investigator's CabinMTNS01_Intro
923Search for an SMU-97 TransponderMTNS01_Intro
924Construct the Signal Repeater at Any Tinker's WorkbenchMTNS01_Intro
925Go to the National Isolated Radio ArrayMTNS01_Intro
926Install the Signal RepeaterMTNS01_Intro
927Divert Power to the RepeaterMTNS01_Intro
928Return to Speak with RoseMTNS01_Intro
929Hunt the WendigoMTNS02_Curse_CUT_FlaggedToNotExportInScript
930Go to the Buck's Den Beer HouseMTNS04_Misc
931Go to the Buck's Den Beer HouseMTNS04_Night
932Make Raucous Music in the Beer Hall to Attract the NightstalkerMTNS04_Night
933Kill the NightstalkerMTNS04_Night
934(Optional) Defeat the Nightstalker Bare-handedMTNS04_Night
935Investigate the HouseMTNS05_Voices
936Begin Vox Interpreter Data Collection ExerciseMTNS05_Voices
937Load the Vox Interpreter Holotape Into Pip-BoyMTNS05_Voices
938Take the Vox SyringerMTNS05_Voices
939Shoot Target with a Vox Dart: MTNS05_Voices
940Collect Vox DataMTNS05_Voices
941Shoot Target with a Vox Dart: MTNS05_Voices
942Collect Vox DataMTNS05_Voices
943Shoot Target with a Vox Dart: MTNS05_Voices
944Collect Vox DataMTNS05_Voices
945Get back within range of the MTNS05_Voices
946Get back within range of the MTNS05_Voices
947Get back within range of the MTNS05_Voices
948Return the Vox SyringerMTNS05_Voices
949Return the Vox Interpreter Holotape to the TerminalMTNS05_Voices
950Speak with the Blackwater Auto-ForemanMTNS06_Uranium
951Initiate the Extraction ProcessMTNS06_Uranium
952Protect the Extractors as they Extract UraniumMTNS06_Uranium
953Repair Extractor AlphaMTNS06_Uranium
954Repair Extractor BravoMTNS06_Uranium
955Repair Extractor CharlieMTNS06_Uranium
956Uranium ExtractedMTNS06_Uranium
957Go to the Extraction SiteMTNS06_Uranium_Misc
958Deliver the Black Box to Transceiver for ProcessingMTNZ03_Box
959Retrieve the Black Box by Any Means NecessaryMTNZ03_Box_Hunter
960Follow Madigan's TrailMTN_MQ_Missing
961Complete Rose's Quests to Gain Her TrustMTN_MQ_Missing
962Retrieve the UplinkMTN_MQ_Missing
963Go to the Free States BunkerMTN_MQ_Missing
964Craft or at a Chemistry WorkbenchMTR01_Flame_CUT_FlaggedToNotExport
965Drop into the mine fire at MTR01_Flame_CUT_FlaggedToNotExport
966Drop into the mine fire at MTR01_Flame_CUT_FlaggedToNotExport
967Craft or at a Chemistry WorkbenchMTR01_Flame_CUT_FlaggedToNotExport
968Drop into the mine fire at MTR01_Flame_CUT_FlaggedToNotExport
969Drop into the mine fire at MTR01_Flame_CUT_FlaggedToNotExport
970Complete the reclaimation procedureMTR01_Flame_CUT_FlaggedToNotExport
971Find the schematics for the "Ignition Core"MTR01_Intro
972Construct an Ignition CoreMTR01_Intro
973Insert the Ignition Core into the experimental reactorMTR01_Intro
974Run the decryption systemMTR01_Intro
975Access Dominick's terminalMTR01_Intro
976Access the "Air Purifer"MTR01_Intro
977Find a way to access the Hornwright air purifiersMTR01_Misc
978Listen to the "Air Purifier Project Delays" holotapeMTR01_Misc
979Discover Garrahan Mining's InnovationMTR02_Miner
980Investigate Garrahan Mining's HeadquartersMTR02_Miner
981(Optional) Get to Level 25MTR02_Miner
982Consult the Project Manager's TerminalMTR02_Miner
983Build Excavator Power Armor Left and Right ArmsMTR02_Miner
984Build Excavator Power Armor Left and Right LegsMTR02_Miner
985Build Excavator Power Armor HelmetMTR02_Miner
986Build Excavator Power Armor TorsoMTR02_Miner
987Register Excavator Power Armor Full SuitMTR02_Miner
988Go to The Chow LineMTR04_Chow
989Listen to ZoeMTR04_Chow
990Grab a Paper Towel to BeginMTR04_Chow
991Eat Hotdogs (/)MTR04_Chow
992Put on Camden Park UniformMTR04_Chow
993Take off Camden Park UniformMTR04_Chow
994Go to the Dross TossMTR04_Dross
995Listen to ZachMTR04_Dross
996Grab Dross to BeginMTR04_Dross
997Toss Dross into ContainerMTR04_Dross
998Put on Camden Park UniformMTR04_Dross
999Take off Camden Park UniformMTR04_Dross
1000Go to Camden ParkMTR04_Employee
1001Go to the Camden Park Main EntranceMTR04_Employee
1002Report for your ShiftMTR04_Employee
1003Put on your UniformMTR04_Employee
1004Clock in for your ShiftMTR04_Employee
1005Calibrate Mr. Fuzzy's Games (/3)MTR04_Employee
1006Visit the Company StoreMTR04_Employee
1007Talk to the BossMTR04_Employee
1008Put on your UniformMTR04_Employee
1009Go to the Lucky MuckerMTR04_Lucky
1010Listen to ZekeMTR04_Lucky
1011Grab a Coal Bucket to BeginMTR04_Lucky
1012Deposit Coal in the Carts (/)MTR04_Lucky
1013Return to ZekeMTR04_Lucky
1014Put on Camden Park UniformMTR04_Lucky
1015Take off Camden Park UniformMTR04_Lucky
1016Explore Hornwright Industrial HQMTR05_Mother
1017Search Penny's office for info about the "Motherlode"MTR05_Mother
1018Find a way to acquire an ID to access the upper floorsMTR05_Mother
1019Find a way to impersonate a Senior ExecutiveMTR05_Mother
1020Find a Senior Executive resumeMTR05_Mother
1021Search the company archives for an Executive ResumeMTR05_Mother
1022Pass the Hornwright Senior Executive ExamMTR05_Mother
1023(Optional) Find the answers for the Senior Executive ExamMTR05_Mother
1024(Optional) Collect the exam answers from Tech SupportMTR05_Mother
1025Deposit the resume in the receptacleMTR05_Mother
1026Return to the hiring system for your resultsMTR05_Mother
1027Collect your Senior Executive IDMTR05_Mother
1028Explore the building's upper floor for info on the "Motherlode"MTR05_Mother
1029Search the lab for infomation on where to find a Repair BeaconMTR05_Mother
1030Requisition the repair beacon - Code 36984MTR05_Mother
1031Collect the repair beaconMTR05_Mother
1032Deploy the repair beaconMTR05_Mother
1033Collect the Motherlode's giftMTR05_Mother
1034Clear the area of hostilesMTR05_Mother_Breach
1035Retreat to a safe distance!MTR05_Mother_Breach
1036Harvest materials from containers (/ unsealed)MTR05_Mother_Breach
1037Time to next unsealingMTR05_Mother_Breach
1038Collect remaining materials before the machine submergesMTR05_Mother_Breach
1039Explore the Charleston Fire DepartmentMTR06_Brigade
1040Join the "Fire Breathers"MTR06_Brigade
1041Pass the Knowledge ExamMTR06_Brigade
1042(Optional) Search the station for Knowledge Exam study materialsMTR06_Brigade
1043Complete the Physical ExamMTR06_Brigade
1044Initiate the final examMTR06_Brigade
1045Head to the final exam siteMTR06_Brigade
1046Collect your kitMTR06_Brigade
1047Listen to the "Fire Breathers Final Exam Briefing" holotapeMTR06_Brigade
1048Activate the emergency beaconMTR06_Brigade
1049Return to BernieMTR06_Brigade
1050Register with the Fire Breather's computer systemMTR06_Brigade
1051Listen to the priority messageMTR06_Brigade
1052: Time until exam beginsMTR06_PhysicalExam
1053Activate the checkpoint and return before time runs outMTR06_PhysicalExam
1054Find or Build Ignition Cores (/)MTR07_Earth
1055Install Ignition Cores (/)MTR07_Earth
1056Activate the Rockhound ExcavatorMTR07_Earth
1057Keep the Rockhound Excavator operational to collect oreMTR07_Earth
1058Repair the Rockhound ExcavatorMTR07_Earth
1059Learn how to activate the giant ExcavatorMTR07_EarthMisc
1060Reopen the mineMTR08_Lode
1061Harvest the mine for minerals and scrap before it collapsesMTR08_Lode
1062Repair MTR08_Lode
1063Keep running to earn Claim TokensMTR08_Lode
1064Repair MTR08_Lode
1065Keep running to earn Claim TokensMTR08_Lode
1066Repair MTR08_Lode
1067Keep running to earn Claim TokensMTR08_Lode
1068Escape before the mine collapses!MTR08_Lode
1069Exchange Tokens at TerminalMTR08_Lode_Token_Misc
1070Investigate the seismic activityMTR08_Misc
1071Engage the Security RobotMTR10_Battle
1072Follow the Security Robot to its BunkerMTR10_Battle
1073Retrieve Bunker Keycard AlphaMTR10_Battle
1074Retrieve Bunker Keycard BetaMTR10_Battle
1075Activate Access Keypad AlphaMTR10_Battle
1076Activate Access Keypad BetaMTR10_Battle
1077Activate the Other KeypadMTR10_Battle
1078Activate Master ShutdownMTR10_Battle
1079Speak with Libby O'Brien when ReadyMTR11_Delve
1080Protect Libby O'BrienMTR11_Delve
1081Repair O'Brien! Hurry!MTR11_Delve
1082Control Panel Repair Status (%)MTR11_Delve
1083Control Panel Repair Status (%)MTR11_Delve
1084Control Panel Repair Status (%)MTR11_Delve
1085Defeat the DeathclawMTR11_Delve
1086(Optional) Find Hidden Kobolds (/)MTR11_Delve
1087(Optional) Reboot Auto-Miners (/)MTR11_Delve
1088Escape from a Fiery Death!MTR11_Delve
1089Libby wants you OUT! Escape or die!MTR11_Delve
1090Find Duchess's StashMTR15_WelchMisc
1091Open the Miner's Locker in MTRZ01_Lost
1092Attach "Demerit Devices" to your targets (/)MTRz02_Demerits
1093(Optional) Ensure the target is alive when the device is attachedMTRz02_Demerits
1094Approach the "Work-a-Day" stationMTRz02_Misc
1095Visit a "Work-a-Day" stationMTRz02_Misc
1096Find and excavate the Dig Site at MTRZ05_Lucky
1097Locate ScorchedNuke_Codes
1098Launch Card VertibotNuke_LaunchCardPatrol
1099Listen to Overseer's Journal, Entry 1OverseerPersonal
1100Find the next journal in SuttonOverseerPersonal
1101Listen to Overseer's Journal, Entry 2OverseerPersonal
1102Find the next journal in Morgantown High SchoolOverseerPersonal
1103Listen to Overseer's Journal, Entry 3OverseerPersonal
1104Find the next journal in Vault-Tec UniversityOverseerPersonal
1105Listen to Overseer's Journal, Entry 4OverseerPersonal
1106Find the next journal in WelchOverseerPersonal
1107Listen to Overseer's Journal, Entry 5OverseerPersonal
1108Find the next journal in Mount BlairOverseerPersonal
1109Listen to Overseer's Journal, Entry 6OverseerPersonal
1110Take the KeycardOverseerPersonal
1111Kill EvanOverseerPersonal
1112Search Vault-Tec Agricultural Research CenterOverseerPersonal_MiscStart
1113Read the posterP01A_Nukashine
1114Attend the fraternity partyP01A_Nukashine
1115Investigate what the partygoers were drinkingP01A_Nukashine
1116Drink a bottle of NukashineP01A_Nukashine
1117Experience the effects of NukashineP01A_Nukashine
1118(Optional) Clear out the party crashers!P01A_Nukashine
1119Read the Nukashine Label in your inventoryP01A_Nukashine
1120Solve the riddleP01A_Nukashine
1121At our Alma Mater stands a boy, gray & coldP01A_Nukashine
1122The steps behind him are the first thresholdP01A_Nukashine
1123Around the right corner, study the streetP01A_Nukashine
1124Just to the left is the place that we meetP01A_Nukashine
1125There you can stain your skin with inkP01A_Nukashine
1126But find the back door & we'll get you a drinkP01A_Nukashine
1127Search for information about NukashineP01A_Nukashine
1128Read the Nukashine Ingredients list in your inventoryP01A_Nukashine
1129Find out Nukashine's missing ingredientP01A_Nukashine
1130Find the supply room passwordP01A_Nukashine
1131Open the supply roomP01A_Nukashine
1132Gather the ingredients for NukashineP01A_Nukashine
1133Gather Nuclear Material (/3)P01A_Nukashine
1134Gather Wood (/5)P01A_Nukashine
1135Gather Boiled Water (/2)P01A_Nukashine
1136Harvest Corn (/5)P01A_Nukashine
1137Harvest Razorgrain (/5)P01A_Nukashine
1138Collect Nuka-Cola Quantum (/1)P01A_Nukashine
1139Craft Nukashine at a Brewing StationP01A_Nukashine
1140Wait for Nukashine to fermentP01A_Nukashine
1141(Optional) Find a way to speed up the processP01A_Nukashine
1142(Optional) Use the Flash-Fermenter to speed up the processP01A_Nukashine
1143Give Nukashine to BivP01A_Nukashine
1144(Optional) Investigate Eta Psi HouseP01A_Nukashine
1145Listen to the 'Burrows Mission Brief' HolotapeP01B_Burrows
1146Go to the Pump Station through The BurrowsP01B_Burrows
1147Get past the Old Tunnel GateP01B_Burrows
1148Search for a key to the Old Tunnel GateP01B_Burrows
1149Get past the Pump Station DoorP01B_Burrows
1150Turn the Release Valve to restore Pump Station Door ControlP01B_Burrows
1151Investigate the Pump Station for the source of activityP01B_Burrows
1152Defeat the Security AssaultronP01B_Burrows
1153Defeat the remaining Security RobotsP01B_Burrows
1154Go to Van Lowe TaxidermyP01B_Lying_01
1155Retrieve a Holotape from the boxP01B_Lying_01
1156Listen to Wanted: Sheepsquatch from your inventoryP01B_Lying_01
1157Go to Calvin van Lowe's officeP01B_Lying_01
1158Search the office terminal for cluesP01B_Lying_01
1159Find Calvin's security codeP01B_Lying_01
1160Find the letter to WolfP01B_Lying_01
1161Investigate the display caseP01B_Lying_01
1162Find a use for the strange boneP01B_Lying_01
1163Read Calvin's Security CodeP01B_Lying_01
1164Access the Research section of Calvin's terminalP01B_Lying_01
1165Find where Calvin went nextP01B_Lying_01
1166(Optional) Find all clues in Van Lowe Taxidermy (/)P01B_Lying_01
1167Find the patrol carP01B_Lying_02
1168Search the patrol car for cluesP01B_Lying_02
1169Listen to the "Klein's Notes" HolotapeP01B_Lying_02
1170Search near the house with a "flamingo out front"P01B_Lying_02
1171Examine the sceneP01B_Lying_02
1172Read "Wolf Check-in #64"P01B_Lying_02
1173Find the ID card and further instructionsP01B_Lying_02
1174Go to Van Lowe TaxidermyP01B_Lying_02
1175Discover the secret of Van Lowe's basementP01B_Lying_02
1176Enter the secret roomP01B_Lying_02
1177Search the secret room for cluesP01B_Lying_02
1178Find the password to the Assembly TerminalP01B_Lying_02
1179Search the terminal for signs of CalvinP01B_Lying_02
1180Listen to "Behavioral Reprogramming"P01B_Lying_02
1181Search the terminal to find where Wolf went nextP01B_Lying_02
1182(Optional) Listen to Klein's second recordingP01B_Lying_02
1183(Optional) Find all clues in the secret lab (/)P01B_Lying_02
1184Search for clues at the Thomas farm (/)P01B_Mini_Albino01
1185Pick up the Chemical Testing KitP01B_Mini_Albino01
1186Collect a chemical sample from the AerosolizerP01B_Mini_Albino01
1187Analyze the chemical sampleP01B_Mini_Albino01
1188Learn the truth about the albino creaturesP01B_Mini_Albino01
1189Find Scoot's shackP01B_Mini_Random01
1190Check Scoot's terminal to see where he wentP01B_Mini_Random01
1191Solve the passphrase to Scoot's researchP01B_Mini_Random01
1192Read Scoot's researchP01B_Mini_Random01
1193Find out where Scoot went most recentlyP01B_Mini_Random01
1194Find the sunken churchP01B_Mini_Random01
1195Enter the sunken churchP01B_Mini_Random01
1196Search the sunken church for signs of ScootP01B_Mini_Random01
1197Kill the creatureP01B_Mini_Random01
1198(Optional) Read "Letter to L" for cluesP01B_Mini_Random01
1199(Optional) Find all clues in the sunken church (/)P01B_Mini_Random01
1200Search the police station in Monongah for clues (/)P01B_Mini_Random02
1201Search around the lake for clues (/)P01B_Mini_Random02
1202Track the animal by searching the stream for signsP01B_Mini_Random02
1203Search around the animal den for clues (/)P01B_Mini_Random02
1204Go to Priblo's CuriosP01B_Mini_Random03
1205Search Priblos' Curios for directions to the hunting campP01B_Mini_Random03
1206Go to the delivery siteP01B_Mini_Random03
1207Find Janelle's hunting campP01B_Mini_Random03
1208Investigate the area around the campP01B_Mini_Random03
1209Locate JanelleP01B_Mini_Random03
1210Locate RaymondP01B_Mini_Random03
1211Search for the caveP01B_Mini_Random03
1212Kill the "Beast of Beckley"P01B_Mini_Random03
1213Investigate the Picnic site for clues (/)P01B_Mini_Random04
1214Look for clues at the Wesley's House (/)P01B_Mini_Random04
1215Investigate Mary Tinley's homeP01B_Mini_Random04
1216Investigate Bastion ParkP01B_Mini_Robot01
1217(Optional) Find all clues in the park (/)P01B_Mini_Robot01
1218Investigate Sal's GrindersP01B_Mini_Robot01
1219(Optional) Find traces of Wolf (/)P01B_Mini_Robot01
1220Download dead drop location coordinatesP01B_Mini_Robot01
1221Investigate the campsiteP01B_Mini_Squatch01
1222Investigate Toxic Larry's Meat 'n GoP01B_Mini_Squatch01
1223Enter the Garrahan EstateP01B_Wolf
1224(Optional) Read the elevator maintenance noteP01B_Wolf
1225Search for an estate keycardP01B_Wolf
1226Search for traces of WolfP01B_Wolf
1227Find and recover Wolf's cacheP01B_Wolf
1228Search for Wolf's trap siteP01B_Wolf_Misc
1229Search the cabin terminalP01B_Wolf_Misc
1230Craft a Camera at a Weapons WorkbenchP01C_Bucket
1231Craft a Camera at a Tinker's WorkbenchP01C_Bucket
1232Complete the Tourist's Bucket List (/7)P01C_Bucket
1233Photograph the Harpers Ferry Armory courtyardP01C_Bucket
1234Photograph the Freddy Fear's storefrontP01C_Bucket
1235Photograph the logo of the Red Rocket signP01C_Bucket
1236Photograph the front of the Pumpkin HouseP01C_Bucket
1237Photograph the front of the Dolly Sods cabinP01C_Bucket
1238Photograph the Valley Galleria skylightP01C_Bucket
1239Photograph the front of the Berkeley Springs CastleP01C_Bucket
1240Investigate the suspicious personP01C_Bucket_MiscPointer
1241Go to Camp LewisP01C_Tadpole
1242Find the Source of the NoisesP01C_Tadpole
1243Listen to Scout Leader JaggyP01C_Tadpole
1244Demonstrate Pioneer Scout Values (/4)P01C_Tadpole
1245Kindness: Revive an AllyP01C_Tadpole
1246Helpfulness: Clean Up Kiddie Corner CabinsP01C_Tadpole
1247Bravery: Control Pests at Dolly SodsP01C_Tadpole
1248Growth: Earn Scout World Challenge Badges (/3)P01C_Tadpole
1249Speak with a Scout LeaderP01C_Tadpole
1250Search the hills by the Bailey Family CabinP01E_Heart_FlaggedToNotExport
1251Investigate the SlaughterP01E_Heart_FlaggedToNotExport
1252Examine the Carcass (optional)P01E_Heart_FlaggedToNotExport
1253Collect "Quality" Hearts (/5)P01E_Heart_FlaggedToNotExport
1254ORP01E_Heart_FlaggedToNotExport
1255Collect Romantic Gifts (/4)P01E_Heart_FlaggedToNotExport
1256- Rad BouquetP01E_Heart_FlaggedToNotExport
1257- Fine PerfumeP01E_Heart_FlaggedToNotExport
1258- Romantic CandyP01E_Heart_FlaggedToNotExport
1259- Fancy BoozeP01E_Heart_FlaggedToNotExport
1260Present Val with HeartsP01E_Heart_FlaggedToNotExport
1261Present Val with Romantic TokensP01E_Heart_FlaggedToNotExport
1262Inspect the nearby intercomP01L_McCrearyTimedObjective
1263Find out who was talkingP01L_McCrearyTimedObjective
1264Pick up the Motivational CollarP01L_McCrearyTimedObjective
1265Equip the Motivational CollarP01L_McCrearyTimedObjective
1266Find the door's key codesP01L_McCrearyTimedObjective
1267Enter code into keypadP01L_McCrearyTimedObjective
1268Get through the locked doorP01L_McCrearyTimedObjective
1269Inspect the intercomP01T_MarshallTest
1270Find a way to defuse the bomb in timeP01T_MarshallTest
1271Speak to Dr. LadekP02L_McCreary_FetchQuest
1272Find testing supplies (/3)P02L_McCreary_FetchQuest
1273Find Toxic WaterP02L_McCreary_FetchQuest
1274Find BonesawP02L_McCreary_FetchQuest
1275Find BlowtorchP02L_McCreary_FetchQuest
1276Put supplies in Dr. Ladek's bagP02L_McCreary_FetchQuest
1277Speak with ErnestoP02T_MarshallFetchQuest
1278Gather Ernesto's manuscript pages (/3)P02T_MarshallFetchQuest
1279Mail Ernesto's manuscript pagesP02T_MarshallFetchQuest
1280Complete the tasks (/4)P03L_McCreary_Scenes
1281Kill the Test SubjectP03L_McCreary_Scenes
1282Listen to HolotapeP03L_McCreary_Scenes
1283Craft a MacheteP03L_McCreary_Scenes
1284Open the Disposal RoomP03L_McCreary_Scenes
1285Complete Svetlana's tasks (/4)P03T_MarshallSceneQuest
1286Flip circuit breakerP03T_MarshallSceneQuest
1287Craft a Pipe PistolP03T_MarshallSceneQuest
1288Listen to the Mission Briefing HolotapeP03T_MarshallSceneQuest
1289Destroy a ProtectronP03T_MarshallSceneQuest
1290Kill a Wendigo while wearing a clown costumePOI061_HouseOfScares
1291Kill the POST_GQ_PlayerKiller
1292Repair PowerPlantEvent
1293Make basic repairs to the Reactor SystemPowerPlantEvent
1294Make basic repairs to the Generator SystemPowerPlantEvent
1295Make basic repairs to the Cooling SystemPowerPlantEvent
1296(Optional) Finish repairs to PowerPlantEvent
1297(Optional) Fully repair the Reactor SystemPowerPlantEvent
1298(Optional) Fully repair the Generator SystemPowerPlantEvent
1299(Optional) Fully repair the Cooling SystemPowerPlantEvent
1300Restart PowerPlantEvent
1301You WinQP_Babylon_Child
1302You LoseQP_Babylon_Child
1303Flee the blast zone before the nuke hits!QP_Babylon_FleeBlast
1304Your Kills /QP_PvP_FFA_Child
1305Top Kills /QP_PvP_FFA_Child
1306Kill Your TargetQP_PvP_FFA_HunterHunted_Child
1307Targets Left QP_PvP_FFA_HunterHunted_Child
1308Your Team /QP_PvP_TDM_Child
1309Enemy Team /QP_PvP_TDM_Child
1310Incoming Air DropQP_PvP_TDM_Child
1311Loot the air dropQP_PvP_TDM_Child
1312Your Team /QP_PvP_TDM_OneLife_Child
1313Enemy Team /QP_PvP_TDM_OneLife_Child
1314Capture the workshopQP_WorkbenchAssault_Child_Attacker01
1315Count DownQP_WorkbenchAssault_Child_Attacker01
1316Defend the WorkshopQP_WorkbenchAssault_Child_Defender01
1317Count DownQP_WorkbenchAssault_Child_Defender01
1318PrematchQP_WorkbenchAssault_Master01
1319Find Loot CacheRelayTowerLootCacheQuest
1320Defend Resource GeneratorResourceGeneratorQuest
1321Unjam GeneratorResourceGeneratorQuest
1322DEBUG: Deathclaw vs. Super MutantsRE_AssaultMP02
1323Recover the item from RE_ObjectMP11_GQ
1324Harvest the Depressed RobobrainRE_SceneDRE02_CUT
1325(Optional) Kill the Depressed RobobrainRE_SceneDRE02_CUT
1326Follow Jesse To Picnic AreaRE_SceneDRE05GQ_CUT
1327Clear Bloatflies from Picnic AreaRE_SceneDRE05GQ_CUT
1328Collect Bloatfly Meat (/)RE_SceneDRE05GQ_CUT
1329Create Charred Bloatfly at Cooking StationRE_SceneDRE05GQ_CUT
1330Eat Charred BloatflyRE_SceneDRE05GQ_CUT
1331Follow Jesse to BarRE_SceneDRE05GQ_CUT
1332Collect Refreshing Beverage from Chemistry StationRE_SceneDRE05GQ_CUT
1333Drink Refreshing BeverageRE_SceneDRE05GQ_CUT
1334Defeat Super MutantRE_SceneDRE05GQ_CUT
1335Recover the from RE_SceneKMK01_GQ
1336Get the supply dropRE_SceneKMK02_GQ
1337Tag with a Recon Scope (/)RE_SceneKMK07_GQ
1338Stay and Listen to Miss Nanny's StoryRE_ScenePS02
1339Investigate RE_SceneTS01_GQ
1340Take revenge on the at RE_SceneTS02_GQ
1341Assist the Protectron emitting the distress signal.RE_SceneTS06
1342Recover the item from RE_Scene_AnimalTaming01
1343Recover the item from RE_Scene_AnimalTaming02
1344Recover the item from RE_Scene_AnimalTaming03
1345Speak with Mr. MessengerRE_Scene_MTNZ05_Messenger
1346Get the and Fix Mr. MessengerRE_Scene_MTNZ05_Messenger
1347Help Mr. Messenger Get to His DestinationRE_Scene_MTNZ05_Messenger
1348Track down the OverseerRS01A_Contact
1349Find the Overseer's C.A.M.P.RS01A_Contact
1350Listen to Overseer's Log - C.A.M.P.RS01A_Contact
1351Find the Overseer in FlatwoodsRS01A_Contact
1352(Optional) Tune Pip-Boy radio to the Responders' SignalRS01A_Contact
1353Listen to Overseer's Log - FlatwoodsRS01A_Contact
1354Register as a VolunteerRS01A_Contact
1355Investigate Morgantown AirportRS01B_Contact
1356Learn the fate of the RespondersRS01B_Contact
1357Listen to Overseer's Log - MorgantownRS01B_Contact
1358Learn about the Inoculation ProjectRS01B_Contact
1359Activate SteelheartRS02_Beat
1360Escort Steelheart to the first safe roomRS02_Beat
1361Protect Steelheart while he tests the alarmRS02_Beat
1362Escort Steelheart to the second safe roomRS02_Beat
1363Protect Steelheart while he tests the alarmRS02_Beat
1364Escort Steelheart to the third safe roomRS02_Beat
1365Protect Steelheart while he tests the alarmRS02_Beat
1366Escort Steelheart to his recharging podRS02_Beat
1367Study Doctor Hudson's ResearchRS03_Inoculation
1368(Optional) Find a way into Greg's Mine SupplyRS03_Inoculation
1369Collect a Type-T FuseRS03_Inoculation
1370Install the Type-T FuseRS03_Inoculation
1371Collect a blood sample from a Mole RatRS03_Inoculation
1372Collect a blood sample from a Feral GhoulRS03_Inoculation
1373Collect a blood sample from a wolfRS03_Inoculation
1374Load blood samples into the centrifugeRS03_Inoculation
1375Analyze the blood samplesRS03_Inoculation
1376Synthesize the vaccineRS03_Inoculation
1377Use the sympto-matic to administer the vaccineRS03_Inoculation
1378Find the Responders Outpost in FlatwoodsRSVP00_Quest_Vector_to_Flatwoods
1379Locate the Responders OutpostRSVP00_Quest_Vector_to_Flatwoods
1380Locate Kesha McDermottRSVP01_Quest
1381(Optional) Search for her location in the systemRSVP01_Quest
1382Search for Kesha along the nearby riverRSVP01_Quest
1383Retrieve the Water Testing Kit from Kesha McDermottRSVP01_Quest
1384Test a sample of water from the riverRSVP01_Quest
1385Test a sample of water from Flatwood's Water PumpsRSVP01_Quest
1386Analyze the Water Testing Kit's results in Kesha's LabRSVP01_Quest
1387Boil water using Dirty Water and Wood fuelRSVP01_Quest
1388(Optional) Collect Dirty WaterRSVP01_Quest
1389(Optional) Harvest WoodRSVP01_Quest
1390Add Boiled Water to the Outpost's water supplyRSVP01_Quest
1391Check in with the Self-Serve KioskRSVP01_Quest
1392Find Delbert Winters in FlatwoodsRSVP02_Quest
1393(Optional) Search for Delbert Winters in the People DirectoryRSVP02_Quest
1394Look for Delbert Winters at his homeRSVP02_Quest
1395Search for training instructions around Delbert's houseRSVP02_Quest
1396Cook a Ribeye SteakRSVP02_Quest
1397(Optional) Get a piece of Brahmin MeatRSVP02_Quest
1398(Optional) Get some Wood for fuelRSVP02_Quest
1399Check in with the Self-Serve KioskRSVP02_Quest
1400Contact the Responders using the DatabaseRSVP02_Quest
1401Register for Advanced Responder TrainingRSVP03_MiscPointer
1402Listen to "Volunteer Training: Camping 101"RSVP03_Quest
1403Investigate Responder Miguel's camp siteRSVP03_Quest
1404Read the Camping SyllabusRSVP03_Quest
1405Investigate the ProtectronRSVP03_Quest
1406Search Miguel's terminal for C.A.M.P. schematicsRSVP03_Quest
1407Find the "Camp Guide Program" for the ProtectronRSVP03_Quest
1408Give holotape to Miguel's protectronRSVP03_Quest
1409Deploy your C.A.M.P.RSVP03_Quest
1410Build a basic cooking fireRSVP03_Quest
1411Build a simple stash boxRSVP03_Quest
1412Build a generator at your C.A.M.P.RSVP03_Quest
1413Register for more Advanced Responder TrainingRSVP04_Quest
1414Listen to the holotape "Patrol 1: Training Exercise"RSVP04_Quest
1415Check for supplies at the triage centerRSVP04_Quest
1416Retrieve the next holotape from the safeRSVP04_Quest
1417Listen to "Patrol 2: Triage Center"RSVP04_Quest
1418Patrol the processing centerRSVP04_Quest
1419Get the supply cache key from Responder RockyRSVP04_Quest
1420Check the supplies in the safeRSVP04_Quest
1421Listen to "Patrol 3: Processing Center"RSVP04_Quest
1422Report to the medical centerRSVP04_Quest
1423Check the supplies in the storage chestRSVP04_Quest
1424Retrieve the next patrol recordingRSVP04_Quest
1425Listen to "Patrol 4: Medical Center"RSVP04_Quest
1426Report to the traffic control towerRSVP04_Quest
1427Look up "Resource Requests" to receive the holotapeRSVP04_Quest
1428Listen to "Patrol 5: Control Tower"RSVP04_Quest
1429Check in at the Responders TerminalRSVP04_Quest
1430Find Formal HatSF05_ReturnToNormalcy_CUT_FlaggedToNotExportInScript
1431Find Fashionable GlassesSF05_ReturnToNormalcy_CUT_FlaggedToNotExportInScript
1432Find Chef HatSF05_ReturnToNormalcy_CUT_FlaggedToNotExportInScript
1433Place correct clothing item on first mannequinSF05_ReturnToNormalcy_CUT_FlaggedToNotExportInScript
1434Place correct clothing item on second mannequinSF05_ReturnToNormalcy_CUT_FlaggedToNotExportInScript
1435Place correct clothing item om third mannequinSF05_ReturnToNormalcy_CUT_FlaggedToNotExportInScript
1436Listen to Galleria Distress BeaconSF06_Radio_CUT_FlaggedToNotExportInScript
1437Collect Nuka GrenadesSF06_RespectTheDead_CUT_FlaggedToNotExportInScript
1438Place Nuka Grenade on "Julian Price"SF06_RespectTheDead_CUT_FlaggedToNotExportInScript
1439Place Nuka Grenade on "Patricia Grunwald"SF06_RespectTheDead_CUT_FlaggedToNotExportInScript
1440Place Nuka Grenade on "George Wilton"SF06_RespectTheDead_CUT_FlaggedToNotExportInScript
1441Fire at "Julian Price" to detonate grenadeSF06_RespectTheDead_CUT_FlaggedToNotExportInScript
1442Fire at "Patricia Grunwald" to detonate grenadeSF06_RespectTheDead_CUT_FlaggedToNotExportInScript
1443Fire at "George Wilton" to detonate grenadeSF06_RespectTheDead_CUT_FlaggedToNotExportInScript
1444Kill the Greeter ProtectronSF06_RespectTheDead_CUT_FlaggedToNotExportInScript
1445Go to Tour LocationSF07_MoeDigsSafety_CUT_FlaggedToNotExportInScript
1446Kill Large CreatureSF07_MoeDigsSafety_CUT_FlaggedToNotExportInScript
1447Investigate Harpers FerrySFL02_Track
1448Investigate the gate terminalSFL02_Track
1449Investigate the area north of Valley GalleriaSFL02_Track
1450Talk to HardballSFL02_Track
1451Find a signal boosterSFL02_Track
1452Summon a CargobotSFL02_Track
1453Wait for the Cargobot to arriveSFL02_Track
1454Attach the signal boosterSFL02_Track
1455Wait for the signalSFL02_Track
1456zzzTune into the distress beacon signalSFL02_Track
1457Track the distress beacon to its sourceSFL02_Track
1458Investigate the areaSFL02_Track
1459Listen to Nari's holotapeSFL02_Track
1460Take Nari's ID cardSFL02_Track
1461(Optional) Find Nari's hazmat suitSFL02_Track
1462Listen to Randy's holotapeSFL02_Track
1463Enter the Dyer Chemical sewersSFL02_Track
1464Discover the fate of the tracking partySFL02_Track
1465Listen to Lucy's holotapeSFL02_Track
1466Increase the water flow at Crevasse DamSFM01_Glow_CUT_FlaggedToNotExplort
1467Neutralize the river at Dyer ChemicalSFM01_Glow_CUT_FlaggedToNotExplort
1468Kill Glowing creatures (/)SFM01_Glow_CUT_FlaggedToNotExplort
1469Kill the Glowing QueenSFM01_Glow_CUT_FlaggedToNotExplort
1470Investigate Ella's bunkerSFM04_Organic
1471Find Ella's researchSFM04_Organic
1472Read Ella's researchSFM04_Organic
1473Collect bone mealSFM04_Organic
1474(Optional) Install the tracking stationSFM04_Organic
1475(Optional) Listen to the Radiation Signature Tracker radio stationSFM04_Organic
1476Collect nitrogenSFM04_Organic
1477Collect phosphorousSFM04_Organic
1478Collect potassiumSFM04_Organic
1479Deposit the chemicalsSFM04_Organic
1480Deposit the bone mealSFM04_Organic
1481Mix the fertilizerSFM04_Organic
1482Flush the fertilizer into the riverSFM04_Organic
1483Collect a Strangler BloomSFM04_Organic
1484Create RadShield at a Chems WorkbenchSFM04_Organic
1485Add mash to distiller boilersSFS01_Brew_CUT_FlaggedToNotExportInScript
1486Start the generatorSFS01_Brew_CUT_FlaggedToNotExportInScript
1487Fend off attackersSFS01_Brew_CUT_FlaggedToNotExportInScript
1488Release the pressureSFS01_Brew_CUT_FlaggedToNotExportInScript
1489Investigate Berkeley SpringsSFS02_Play
1490Talk to ChloeSFS02_Play
1491Collect Gulper Innards (/)SFS02_Play
1492Collect Mirelurk Meat (/)SFS02_Play
1493Collect Angler Meat (/)SFS02_Play
1494Collect flowers (/)SFS02_Play
1495Attend the play dateSFS02_Play
1496Survive your play dateSFS02_Play
1497Retrieve toys (/)SFS02_Play
1498Return to ChloeSFS02_Play
1499Strangler Heart HealthSFS08_Heart
1500Find the Strangler HeartSFS08_Heart
1501Destroy the Strangler HeartSFS08_Heart
1502Kill the Strangler creaturesSFS08_Heart
1503Wait for the Heart to be vulnerableSFS08_Heart
1504Kill the Strangler QueenSFS08_Heart
1505Kill the Strangler Grafton MonsterSFS08_Heart
1506Initialize the experimentSFS09_Habitat
1507Fill the feeding troughsSFS09_Habitat
1508Venison in Habitat A: - Rating: /SFS09_Habitat
1509(FULL) Venison in Habitat A: - Rating: /SFS09_Habitat
1510Sludge in Habitat B: - Rating: /SFS09_Habitat
1511(FULL) Sludge in Habitat B: - Rating: /SFS09_Habitat
1512Radkelp in Habitat C: - Rating: /SFS09_Habitat
1513(FULL) Radkelp in Habitat C: - Rating: /SFS09_Habitat
1514Final call for trough materials!SFS09_Habitat
1515Meet the friendly animalsSFS09_Habitat
1516Defend your animals from predators (Wave 1/3)SFS09_Habitat
1517Prepare for the next waveSFS09_Habitat
1518Defend your animals from predators (Wave 2/3)SFS09_Habitat
1519Prepare to fight the alphaSFS09_Habitat
1520Defend your animals from the alpha predator (Final Wave)SFS09_Habitat
1521 - Rank SFS09_Habitat
1522 - Rank SFS09_Habitat
1523 - Rank SFS09_Habitat
1524Friendly Animals Alive: /3SFS09_Habitat
1525Venison to next rank: SFS09_Habitat
1526Sludge to next rank: SFS09_Habitat
1527Radkelp to next rank: SFS09_Habitat
1528Retrieve ARIC-4's shutdown codeSFS09_Habitat_Misc
1529Shut down ARIC-4SFS09_Habitat_Misc
1530Take the elevator down to Arktos Pharma LabSFS09_Habitat_MiscPointer
1531Investigate the shackSFZ03_Queen
1532Investigate SFZ03_Queen
1533Investigate SFZ03_Queen
1534Investigate SFZ03_Queen
1535Kill the cryptidSFZ03_Queen
1536Extract the tissue sampleSFZ03_Queen
1537Deposit the tissue sampleSFZ03_Queen
1538Wait for resultsSFZ03_Queen
1539Investigate the Red Rocket Mega StopSFZ04_Waste
1540Recover Red Rocket Cores (/)SFZ04_Waste
1541Deposit Red Rocket CoresSFZ04_Waste
1542Talk to BeckhamSFZ08_Fear
1543Beckham's HealthSFZ08_Fear
1544Protect Beckham at the first hiveSFZ08_Fear
1545Protect Beckham at the second hiveSFZ08_Fear
1546Protect Beckham at the third hiveSFZ08_Fear
1547Find Boomer at the Southern Belle MotelSFZ14_Bomb
1548Investigate the Southern Belle MotelSFZ14_Bomb
1549Talk to BoomerSFZ14_Bomb
1550Recover the bombs (/)SFZ14_Bomb
1551Tracked TargetsSQ_TrackingDart_QTManager
1552Artillery strike incomingSQ_WorkshopArtillery
1553Friendly Vertibot incomingSQ_WorkshopVertibird
1554Kill the TestAreaSpawnerPlayer
1555This is objective index 10.TestBurkeQuest
1556This is objective index 20.TestBurkeQuest
1557This is objective index 30.TestBurkeQuest
1558Do the Daily QuestTestDailyQuestForest01
1559Kill the and it's friendsTestEncWaveSpawnAtOnce
1560Do somethingTestFerretQuest
1561OBJECTIVE 10: Observe seated actorTestJayQuest
1562Test objective textTestObjectiveTimer
1563This should start and complete.TestSmokeQuest01
1564Wait for timer.TestSmokeQuest01
1565This should start and fail.TestSmokeQuest02
1566Wait for timer.TestSmokeQuest02
1567Talk to the Mr. HandyTestSmokeQuest03
1568Go to the rock.TestSmokeQuest04
1569Use PQI and SQV to verify Alias Filled.TestSmokeQuest05
1570Use PQI and SQV to verify Alias Filled.TestSmokeQuest06
1571Use PQI and SQV to verify Alias Filled.TestSmokeQuest07
1572Use PQI and SQV to verify Alias Filled.TestSmokeQuest08
1573Use PQI and SQV to verify Alias Filled.TestSmokeQuest09
1574Use PQI and SQV to verify Alias Filled.TestSmokeQuest10
1575Walk to the end of the hall.TestSmokeQuest11
1576Caps, EXP, a Nuka Cola and 2 Mini Nukes should be granted.TestSmokeQuest11
1577Grab the shotgun.TestSmokeQuest12
1578Equip the shotgun.TestSmokeQuest12
1579Grab the handgun from the table.TestSmokeQuest13
1580Walk to the end of the hall.TestSmokeQuest13
1581Grab the helmet from the table.TestSmokeQuest14
1582Walk to the end of the hall.TestSmokeQuest14
1583Grab the NukaCola from the table.TestSmokeQuest15
1584Talk to the Intercom!TestSmokeQuest16
1585Pickup the Pencils / TestSmokeQuest20
1586Look at Objective MessagingTestSmokeQuest21
1587Look at Objective MessagingTestSmokeQuest21
1588Look at Objective MessagingTestSmokeQuest21
1589Grab the NukaColaTestSmokeQuest24
1590Destroy the pipe.TestSmokeQuest25
1591Use SQV & PQI to verify.TestSmokeQuest26
1592Walk to the end of the hall.TestSmokeQuest27
1593Walk to the end of the hall.TestSmokeQuest28
1594Grab the dispenser alias fuse.TestSmokeQuest29
1595Get the dispenser alias Acid.TestSmokeQuest29
1596Get the dispenser alias OilTestSmokeQuest29
1597Grab the Questobjective Dispenser Alias BonesawTestSmokeQuest29
1598Get the Questobjective Dispenser Alias AdhesiveTestSmokeQuest29
1599Get the Questobjective Dispenser Alias CoolantTestSmokeQuest29
1600Get the Alias LampTestSmokeQuest29
1601Get the Alias AshtrayTestSmokeQuest29
1602Get the Alias AutopartTestSmokeQuest29
1603Get the QuestObject Alias SoapTestSmokeQuest29
1604Get the Quest Object Alias ScrewdriverTestSmokeQuest29
1605Get The Quest Object Alias SpatulaTestSmokeQuest29
1606Set stage 200 to display the progress bar and 300 to hide itTestTan_ProgressBar
1607Test Progress BarTestTan_ProgressBar
1608Check the barn.TestTrevorEvent01
1609Kill the Ghoul!TestTrevorEvent01
1610Answer the door.TestTrevorQuest
1611Discover The BurrowsTestUD002_Misc
1612Explore The BurrowsTestUD002_Misc
1613Explore The Burrows' neighborhoodsTestUD002_Misc
1614Explore The Burrows' neighborhoodsTestUD002_Misc
1615Investigate the Central ChamberTestUD002_Misc
1616Investigate Maude's NeighborhoodTestUD002_Misc
1617Go to the Pump Station through the Old TunnelTestUD002_Misc
1618Turn the Release Valve to restore Door ControlTestUD002_Misc
1619Search for Maude's groupTestUD002_Misc
1620Go to the Left Platformtest_Tutorial_Test_tut01_ActivatorQuest
1621Go to the Right Platformtest_Tutorial_Test_tut01_ActivatorQuest
1622End the quest by using the Postertest_Tutorial_Test_tut01_ActivatorQuest
1623Go to Locationtest_Tutorial_Test_Tut04_Region
1624Wait for Monster to Spawntest_Tutorial_Test_Tut04_Region
1625Craft a piece of ArmorTutorial_ArmorCrafting
1626Mine Coal in Gauley MineTutorial_MineOre
1627Place your own C.A.M.P.Tutorial_PlaceCAMP
1628Retrieve your dropped lootTutorial_PlayerDeath
1629Go to Specific LocationTutorial_Test_Tut03_Location
1630Go to the RegionTutorial_Test_Tut03_Location
1631Craft a WeaponTutorial_WeaponCrafting
1632Talk to the Warden about the MarshalsTW002
1633Authorize Cell Block A turret activationTW002
1634Authorize Cell Block B turret activationTW002
1635Authorize Cell Block C turret activationTW002
1636Authorize Cell Block D turret activationTW002
1637Deliver authorization codes to the wardenTW002
1638Subdue Mad Dog MaloneTW003
1639Optional: Wait for the marshalTW003
1640Talk to the Huntmaster of Black Bear LodgeTW004
1641Kill one TW004
1642Kill one TW004
1643Kill one TW004
1644Tune in to WGRF Grafton radioTW005
1645Talk to Grafton MayorTW005
1646Open the water valve at Wavy Willard's WaterparkTW005
1647Pick up beer bottles [/] at the shooting rangeTW005
1648Repair Prickett's Fort token dispenserTW005
1649Repair Black Bear Lodge check-in terminalTW005
1650Find the protest gathering spotTW006
1651Kill the ProtestorsTW006
1652Contact Miss AnnieTW007_ColdCase
1653Access the Security SystemTW007_ColdCase
1654Play Holotape Clues (/)TW007_ColdCase
1655Search for Freddy's IDTW007_ColdCase
1656Search the MailboxTW007_ColdCase
1657Go to Clarksburg Post OfficeTW007_ColdCase
1658Research the keyTW007_ColdCase
1659Search Otis Pike's houseTW007_ColdCase
1660Find a way into the Grafton DamTW007_ColdCase
1661Search for Clues (/5)TW007_ColdCase
1662Return to Miss AnnieTW007_ColdCase
1663Use a Tinker's Bench to fix the KidSecure (optional)TW007_ColdCase
1664Search the Woods EstateTW007_ColdCase
1665Climb to the rooftop through the courtyardTW008
1666Kill Mad Dog Malone's GangTW008
1667Time until attack beginsTW008
1668Optional: Repair turretsTW008
1669Optional: Kill super mutant that is targeting a turretTW008
1670Optional: Kill super mutant with missile launcherTW008
1671Kill the super mutant suicider before he reaches the doorTW008
1672Talk to the CuratorTW009
1673Nearby players meet at Prickett's FortTW009
1674Union defenders in the fortTW009
1675Confederate attackers in the parking lotTW009
1676Score: Union , Confederates TW009
1677Optional: Union Defenders arriving lateTW009
1678Optional: Confederate attackers arriving lateTW009
1679Kill all the Union defendersTW009Confederate
1680Kill all the Confederate attackersTW009Union
1681Join the Confederates in the Battle That Never Was eventTW009WhichSide
1682Join the Union for the Battle That Never Was eventTW009WhichSide
1683Talk to the Hemlock Holes CookTW010
1684Get Radstag Meat [/]TW010
1685Optional: Hunt Radstag HerdTW010
1686Optional: Get Yao Guai meat [/]TW010
1687Optional: Get Deathclaw meat [/]TW010
1688Put meat on GrillTW010
1689Talk to the Hemlock Holes CookTW010
1690Get Tatos [/]TW010
1691Optional: Get Corn [/]TW010
1692Optional: Get Carrots [/]TW010
1693Put vegetables on grillTW010
1694Report to the WardenTW043
1695Escort the Guard PatrolTW043
1696Repair the GuardTW043
1697Defend the Security StationTW043
1698Defend the Security StationTW043
1699Talk to Shooting Range AttendantTWZ03
1700Get new paper targetsTWZ03
1701Put targets on the rangeTWZ03
1702Get to the islandTWZ05
1703Kill Mirelurk Leader before it reaches the spawning groundsTWZ05
1704Stop the horde from reaching the spawning groundsTWZ05
1705Kill the next Mirelurk leader before it reaches the spawning groundsTWZ05
1706Stop the next horde from reaching the spawning groundsTWZ05
1707Kill the last Mirelurk leader before it reaches the spawning groundsTWZ05
1708Stop the last horde from reaching the spawning groundTWZ05
1709Kill the Mirelurk QueenTWZ05
1710Watch the ParadeTWZ07
1711Kill the Grafton MonsterTWZ07
1712Optional: Get FertilizerTWZ09
1713Load fertilizer into Becker farm aerosolizerTWZ09
1714Load fertilizer into Smith farm aerosolizerTWZ09
1715Load fertilizer into Graninger farm aerosolizerTWZ09
1716Pick up BarrelTWZ11
1717Pick up BarrelTWZ11
1718Pick up BarrelTWZ11
1719Optional: Sink the barrels [Agi 5]TWZ11
1720Dump toxic barrelsTWZ11
1721Talk to the CuratorTWZ13
1722Get the remainsTWZ13
1723Put the remains in open graveTWZ13
1724Bury the remainsTWZ13
1725Listen to the Vault 63 Emergency BroadcastV63Access_1_CUT_FlaggedToNotExportInScript
1726Investigate Vault 63V63Access_1_CUT_FlaggedToNotExportInScript
1727Locate a Certified Nuclear EngineerV63Access_1_CUT_FlaggedToNotExportInScript
1728Obtain a Nuclear Engineer's ID CardV63Access_1_CUT_FlaggedToNotExportInScript
1729Gain Access to Vault 63V63Access_1_CUT_FlaggedToNotExportInScript
1730Listen to the Vault 63 Emergency BroadcastV63Access_2_CUT_FlaggedToNotExportInScript
1731Investigate Vault 63V63Access_2_CUT_FlaggedToNotExportInScript
1732Locate an on-duty Fire ChiefV63Access_2_CUT_FlaggedToNotExportInScript
1733Obtain the Fire Chief's ID CardV63Access_2_CUT_FlaggedToNotExportInScript
1734Gain Access to Vault 63V63Access_2_CUT_FlaggedToNotExportInScript
1735Listen to the Vault 63 Emergency BroadcastV63Access_3_CUT_FlaggedToNotExportInScript
1736Investigate Vault 63V63Access_3_CUT_FlaggedToNotExportInScript
1737Locate a Military OfficerV63Access_3_CUT_FlaggedToNotExportInScript
1738Obtain a Military Officer's ID CardV63Access_3_CUT_FlaggedToNotExportInScript
1739Gain Access to Vault 63V63Access_3_CUT_FlaggedToNotExportInScript
1740Reach the Reactor LevelV63_1_CUT_FlaggedToNotExportInScript
1741Initiate the Reactor Cooldown ProcessV63_1_CUT_FlaggedToNotExportInScript
1742Secure the ReactorV63_1_CUT_FlaggedToNotExportInScript
1743Gain Access to the Residential AreaV63_2_CUT_FlaggedToNotExportInScript
1744Gain Access to the Recreation LevelV63_2_CUT_FlaggedToNotExportInScript
1745Gain Access to the AtriumV63_2_CUT_FlaggedToNotExportInScript
1746Gain access to the Maintenance Room.V63_2_CUT_FlaggedToNotExportInScript
1747Activate the Fire Suppression SystemV63_2_CUT_FlaggedToNotExportInScript
1748Reach the Location of the RiotV63_3_CUT_FlaggedToNotExportInScript
1749Stop the Riot by Any Means NecessaryV63_3_CUT_FlaggedToNotExportInScript
1750Collect the Culprits' ID Cards and Turn Them InV63_3_CUT_FlaggedToNotExportInScript
1751Listen to the Vault 94 Emergency BroadcastV94Access_CUT_FlaggedToNotExportInScript
1752Investigate Vault 94V94Access_CUT_FlaggedToNotExportInScript
1753Locate the Access Code at V94Access_CUT_FlaggedToNotExportInScript
1754Use the Access Code to enter Vault 94V94Access_CUT_FlaggedToNotExportInScript
1755Listen to the Vault 94 Emergency BroadcastV94Misc
1756Investigate Vault 94V94Misc
1757Open the Vault Door [Level 50+ Team Recommended]V94Misc
1758Wait for your team leader to open the Vault Door [Level 50+ Team Recommended]V94Misc
1759Begin the Mission [Level 50+ Team Recommended]V94Misc
1760Wait for your team leader to begin the Mission [Level 50+ Team Recommended]V94Misc
1761Vault Shutting DownV94Misc
1762Use Fast Travel to exit the VaultV94Misc
1763Listen to the mission briefingV94_1
1764Head for the Pump Control StationV94_1
1765Enter the AtriumV94_1
1766Repair pipes in the AtriumV94_1
1767Draining...V94_1
1768Enter the Residential WingV94_1
1769Repair pipes in the Residential WingV94_1
1770Locate the Maintenance Engineer's RoomV94_1
1771Find the Maintenance Engineer's ID CardV94_1
1772Enter the Maintenance Engineer's RoomV94_1
1773Acquire the Pump Reset CodesV94_1
1774Draining...V94_1
1775Enter the Engineering WingV94_1
1776Assemble your teamV94_1
1777Proceed when readyV94_1
1778Repair pipes in the Engineering WingV94_1
1779Restart the ReactorsV94_1
1780Replace the damaged Mainframe CoresV94_1
1781Enter the Reactor Reset Codes (/)V94_1
1782Engage the Reactor Interlocks (/)V94_1
1783Adjust the Circuit BreakersV94_1
1784Open the Reactor Fluid ValvesV94_1
1785Restart the Reactor SubsystemsV94_1
1786Authenticate with the Hand ScannersV94_1
1787Use the Reactor Control CardsV94_1
1788Replace the Reactor Catalyst Canisters (/)V94_1
1789Press the Emergency Restart ButtonV94_1
1790Draining...V94_1
1791Enter the Utility WingV94_1
1792Head for the Pump Control StationV94_1
1793Repair pipes in the Utility & Agriculture WingsV94_1
1794Restart the Flood Control Pumps (/)V94_1
1795Draining...V94_1
1796Defeat the Strangler HeartV94_1
1797Enter the Pump Control StationV94_1
1798Activate the Emergency Flood Control ProcedureV94_1
1799(Optional) Repair pipes to earn additional timeV94_1
1800Listen to the announcementV94_1
1801Wait for the resultsV94_1
1802Listen to the Mission BriefingV94_2
1803Head for the Operations CenterV94_2
1804Identify the source of the radiationV94_2
1805Locate the Community Council ChamberV94_2
1806Gain access to the G.E.C.K. WingV94_2
1807Reduce the Security LevelV94_2
1808Vote: Reduce Security Level to 5 (/)V94_2
1809Vote: Reduce Security Level to 4 (/)V94_2
1810Vote: Reduce Security Level to 3 (/)V94_2
1811Vote: Reduce Security Level to 2 (/)V94_2
1812Vote: Reduce Security Level to 1 (/)V94_2
1813Unused ID Cards: V94_2
1814Cast your votesV94_2
1815Gain access to another WingV94_2
1816Collect ID Cards in the AtriumV94_2
1817Enter the Residential WingV94_2
1818Enter the Engineering WingV94_2
1819Enter the Agriculture WingV94_2
1820Enter the Pump Control RoomV94_2
1821Collect ID Cards in the Residential WingV94_2
1822(Optional) Find a way to unlock the doorsV94_2
1823Defend Mr. HandymanV94_2
1824Replace Mr. HandymanV94_2
1825Defend Ms. MaidV94_2
1826Replace Ms. MaidV94_2
1827Collect ID Cards in the Engineering WingV94_2
1828Replace the damaged Mainframe CoresV94_2
1829Collect ID Cards in the Agriculture WingV94_2
1830Gain access to the GreenhousesV94_2
1831Use the Requisition HolotapesV94_2
1832Collect ID Cards in the Pump Control RoomV94_2
1833Resolve the Utility Room ErrorsV94_2
1834Enter the G.E.C.K. WingV94_2
1835Assemble your teamV94_2
1836Proceed when readyV94_2
1837Find the source of the radiationV94_2
1838Seal the G.E.C.K. Containment VesselV94_2
1839Defend the G.E.C.K.V94_2
1840G.E.C.K. Containment ProgressV94_2
1841G.E.C.K. Containment System IntegrityV94_2
1842(Optional) Repair G.E.C.K. Containment System PipesV94_2
1843Listen to the announcementV94_2
1844Wait for the resultsV94_2
1845Listen to the Mission BriefingV94_3
1846Acquire Vault Security ID CardsV94_3
1847Head for the Pump Control StationV94_3
1848Listen to the announcementV94_3
1849Log in to the Access Control SystemV94_3
1850Listen to the announcementV94_3
1851Enter the Pump Control RoomV94_3
1852Activate the Emergency Flooding ProcedureV94_3
1853Listen to the announcementV94_3
1854Defend the Maintenance RobotsV94_3
1855Maintenance Robot Alpha ProgressV94_3
1856Replace Maintenance Robot AlphaV94_3
1857Open the Water Intake ValvesV94_3
1858Use the ID Card ReadersV94_3
1859Press the Manual Override ButtonsV94_3
1860Replace the Mainframe CoresV94_3
1861Insert the Interlock KeysV94_3
1862Maintenance Robot Beta ProgressV94_3
1863Replace Maintenance Robot BetaV94_3
1864Open the Water Intake ValvesV94_3
1865Use the ID Card ReadersV94_3
1866Press the Manual Override ButtonsV94_3
1867Replace the Mainframe CoresV94_3
1868Insert the Interlock KeysV94_3
1869Wait for the resultsV94_3
1870Escape from Vault 94V94_3
1871Listen to the announcementV94_3
1872Seal the Seed BanksV94_3
1873Replace the missing Seed Bank CanistersV94_3
1874(Optional) Hack the Seed Bank Override TerminalsV94_3
1875Evacuate the Agriculture WingV94_3
1876Listen to the announcementV94_3
1877Find a way out of the Residential WingV94_3
1878Evacuate the Residential WingV94_3
1879Assemble your teamV94_3
1880Proceed when readyV94_3
1881Listen to the announcementV94_3
1882Shut down the ReactorsV94_3
1883Diagnose and resolve the Reactor Error CodesV94_3
1884Evacuate the Engineering WingV94_3
1885Listen to the announcementV94_3
1886Clear the AtriumV94_3
1887Evacuate the AtriumV94_3
1888Escape from Vault 94V94_3
1889(Optional) Destroy pipes to earn additional timeV94_3
1890(Optional) Shut down flood control pumps to earn additional timeV94_3
1891Listen to the announcementV94_3
1892Listen to the Vault 96 Emergency BroadcastV96Access_CUT_FlaggedToNotExportInScript
1893Investigate Vault 96V96Access_CUT_FlaggedToNotExportInScript
1894Listen to the Vault 96 Emergency BroadcastV96Misc
1895Investigate Vault 96V96Misc
1896Open the Vault Door [Level 50+ Team Recommended]V96Misc
1897Wait for your team leader to open the Vault Door [Level 50+ Team Recommended]V96Misc
1898Begin the Mission [Level 50+ Team Recommended]V96Misc
1899Wait for your team leader to begin the Mission [Level 50+ Team Recommended]V96Misc
1900Vault Shutting DownV96Misc
1901Use Fast Travel to exit the VaultV96Misc
1902Listen to the mission briefingV96_1
1903Locate the escaped experimentsV96_1
1904Collect a blood sampleV96_1
1905Use a centrifuge to analyze the sampleV96_1
1906Kill the experimental creaturesV96_1
1907Locate Genetic Research DataV96_1
1908Upload the Genetic Research DataV96_1
1909Develop a suppression deviceV96_1
1910Take the suppression deviceV96_1
1911Enter the FoyerV96_1
1912Clear the Entry Hall and FoyerV96_1
1913Clear the FoyerV96_1
1914Enter the Mainframe WingV96_1
1915Activate the Quantum Field GeneratorV96_1
1916Locate a Quantum Particle CellV96_1
1917Recharge the Quantum Particle CellV96_1
1918Insert the Quantum Particle Cell into the GeneratorV96_1
1919Activate the Quantum Field GeneratorV96_1
1920Locate Quantum Particle CellsV96_1
1921Recharge Depleted Quantum Particle Cells ()V96_1
1922Install recharged Quantum Particle Cells ()V96_1
1923(Optional) Activate the Quantum Field GeneratorsV96_1
1924Activate the Quantum Field GeneratorsV96_1
1925Quantum Field: ActiveV96_1
1926Quantum Field: RechargingV96_1
1927Clear the Mainframe WingV96_1
1928Enter the Engineering WingV96_1
1929Obtain the Maintenance Override CodesV96_1
1930Enter the Maintenance Access CodeV96_1
1931Enter the Decontamination Control CodeV96_1
1932Enter the Manual Override Sequence CodeV96_1
1933Activate the decontamination systemV96_1
1934Override the decontamination stations (/)V96_1
1935(Optional) Activate the decontamination stationsV96_1
1936Activate the decontamination stationsV96_1
1937Decontamination: ActiveV96_1
1938Decontamination: RechargingV96_1
1939Clear the Engineering WingV96_1
1940Enter the Cryogenics WingV96_1
1941Assemble your teamV96_1
1942Proceed when readyV96_1
1943Destroy the Cryogenics System PipesV96_1
1944Open the Gas Release ValveV96_1
1945Destroy the Cryogenics System PipesV96_1
1946(Optional) Open the Gas Release ValvesV96_1
1947Open the Gas Release ValvesV96_1
1948Cryogenic Gas: ActiveV96_1
1949Cryogenic Gas: RechargingV96_1
1950Clear the Cryogenics WingV96_1
1951Enter the Research WingV96_1
1952Collect the required chemicalsV96_1
1953Insert the chemicals into the Chemical Processing UnitsV96_1
1954Activate the Chemical Processing SystemV96_1
1955Insert the chemical agent into a Sprinkler Chemical Injection PortV96_1
1956Open the Sprinkler System ValveV96_1
1957Collect the chemicals (//)V96_1
1958Use the Chemical Processing System to mix the chemicalsV96_1
1959Inject the chemical agent into the sprinkler system ()V96_1
1960(Optional) Open the Sprinkler System ValvesV96_1
1961Open the Sprinkler System ValvesV96_1
1962Sprinkler System: ActiveV96_1
1963Sprinkler System: RechargingV96_1
1964Clear the Research WingV96_1
1965Enter the AtriumV96_1
1966Defeat the Evolved Flatwoods MonsterV96_1
1967Clear the AtriumV96_1
1968(Optional) Activate the countermeasures (/)V96_1
1969Listen to the announcementV96_1
1970(Optional) Collect additional Blood Samples and Genetic Research DataV96_1
1971(Optional) Develop additional suppression devices ( Credits)V96_1
1972Wait for the resultsV96_1
1973Listen to the mission briefingV96_2
1974Acquire the Virus Source CodeV96_2
1975Locate the Overseer's OfficeV96_2
1976Destroy the virusV96_2
1977Find Quantum Particle CellsV96_2
1978Power the Workroom Terminal and Door ControlsV96_2
1979Find passwords to override the Security Lockdown (/)V96_2
1980Use ID Cards to unlock additional roomsV96_2
1981Use the passwords to override the Security Lockdown (/)V96_2
1982Enter the Research WingV96_2
1983Upload the source code into the Data Analysis TerminalV96_2
1984Analyze the virusV96_2
1985Analysis ProgressV96_2
1986Execute the research programsV96_2
1987Find and upload V96_2
1988Use the Circuit Breakers to reroute powerV96_2
1989Input the code from into V96_2
1990Override the security lockoutV96_2
1991Shut off the sprinkler systemV96_2
1992Fix the intranet connectionV96_2
1993Reconnect the Research Stations (/)V96_2
1994Defend the Analysis MainframeV96_2
1995Clear the virus from the Research WingV96_2
1996Construct a Virus ScannerV96_2
1997Defend the Virus ScannerV96_2
1998Scan for Infected Mainframe CoresV96_2
1999Remove the Infected Mainframe Cores ()V96_2
2000Reformat the Infected Mainframe Cores ()V96_2
2001Reinstall the Mainframe Cores ()V96_2
2002Enter the Cryogenics WingV96_2
2003Enter the Engineering WingV96_2
2004Assemble your teamV96_2
2005Proceed when readyV96_2
2006Enter the Mainframe WingV96_2
2007Reboot the MainframeV96_2
2008Destroy robots to disrupt the virusV96_2
2009Clear the virus from the Cryogenics WingV96_2
2010(Optional) Clear the virus from the Sensor Control RoomV96_2
2011Clear the virus from the Engineering WingV96_2
2012(Optional) Clear the virus from the Fabrication Control CenterV96_2
2013Clear the virus from the Mainframe WingV96_2
2014Construct and Defend Virus Scanners (/)V96_2
2015Scan for Infected Mainframe CoresV96_2
2016Remove, Reformat, and Reinstall Infected Mainframe Cores (//)V96_2
2017Listen to the announcementV96_2
2018(Optional) Gain access to the Sensor LabV96_2
2019(Optional) Gain access to the Fabrication Control SystemV96_2
2020(Optional) Insert Quantum Particle Cells for additional time ()V96_2
2021Insert Quantum Particle Cells for additional power ()V96_2
2022Current Power: /V96_2
2023Wait for the resultsV96_2
2024Acquire a Maintainence Access CodeV96_3_CUT_FlaggedToNotExportInScript
2025Activate Emergency Flood ControlV96_3_CUT_FlaggedToNotExportInScript
2026Listen to the Vault 96 Emergency BroadcastV96_Access_CUT_FlaggedToNotExportInScript
2027Investigate Vault 96V96_Access_CUT_FlaggedToNotExportInScript
2028Obtain the Meat of V96_Access_CUT_FlaggedToNotExportInScript
2029Use the Genetic Analyzer to unlock the Vault Access TerminalV96_Access_CUT_FlaggedToNotExportInScript
2030Unlock Vault 96V96_Access_CUT_FlaggedToNotExportInScript
2031Investigate molerat swarmVS_MiscTemp


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