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01-15-20
361 Changes in 1.2.7.2
Incendar1 on PC



1,291 Results
For QUST:CNAM
#TextEDID
1 are attacking ! I have to defeat them before they overrun the defenses.GQ_WorkshopAttack
2 have taken over . I have to drive them out!GQ_WorkshopAttack_Takeover
3's Operations Mainframe has locked down the Operations Center. In order to break through, I need to destroy the mainframe.MSiloPersonal
4's reactors have broken down, flooding the Reactor Area with radiation and triggering a security lockdown. I need to find a way to end the lockdown.MSiloPersonal
5 has shut down. If we want to get the power back on, we need to repair the plant's broken pipes and machinery.PowerPlantEvent
6 has shut down. There's still some damage, but we've repaired enough of the plant's broken pipes and machinery that we should be able to restart it now.PowerPlantEvent
7 has shut down. We've repaired the plant's systems, so all we need to do now is restart it.PowerPlantEvent
811TestQuest2
9A Brotherhood of Steel Field Scribe was investigating robotic activity in an underground Pump Station near Harpers Ferry. I think I'll look into this.P01B_Burrows
10A Cargobot has arrived. I need to attach my signal booster to it so it can help me track the distress beacon signal.SFL02_Track
11A Cargobot has been summoned. I need to wait near the landing pad until it arrives.SFL02_Track
12A Census Taker robot has apparently been counting non-humans. It needs to fix the count by killing the things it previously counted. I'll go along for the ride.CBZ09_Census
13A creature has been attracted to each habitat - and they're friendly! Unfortunately, the other creatures in the chasm are not. In order to keep the experiment running, I must defend my new friends from these predators.SFS09_Habitat
14A cryptic message was sent by the Brotherhood of Steel years ago talking about Defiance having fallen. The people in the area didn't know what the message meant. But I have a lead... someone named Abbie.BoS01
15A glowing mirelurk queen has appears in the Swamp Forest. I need to find her and kill her to finally put an end to the Glowing Swamp.SFM01_Glow_CUT_FlaggedToNotExplort
16A good Pioneer Scout would listen respectfully while Scout Leader Penny tells her story.E01C_Tales_Dark
17A good Pioneer Scout would listen respectfully while Scout Leader Penny tells her story.E01C_Tales_Dark
18A good Pioneer Scout would listen respectfully while Scout Leader Penny tells her story.E01C_Tales_Dark
19A good Pioneer Scout would listen respectfully while Scout Leader Penny tells her story.E01C_Tales_Dark
20A grove of mutated corpse flowers is about to blossom, and the powerful odor will drive nearby creatures into a frenzy, causing them to attack the plants. The corpse flowers are a valuable source of useful ingredients, and we need to protect them until they can be harvested.FF01_DeathBlossoms
21A horde of Mirelurks are heading toward Grafton lake. I need to stop them before they mate with the Queen.TWZ05
22A lone cultist tried to summon the Wise Mothman by lighting the Old Lighthouse lamp. His plan to use the bioluminescent fluid from the fireflies might have succeeded had he not succumbed to his wounds.FFZ10_Light
23A mass of Scorched has been detected. If we get the Sonic Generator online we can fight them using the Brotherhood of Steel's defenses.BoSr01
24A Ms. Nanny has mistaken me for her charge and sent me off to attend a play date. I should travel to the locations she's marked for me and see who shows up.SFS02_Play
25A Ms. Nanny has mistaken me for her charge and sent me off to collect samples of the local wildlife for a school project.SFS02_Play
26A Ms. Nanny has mistaken me for her charge and sent me off to pick flowers. I should search the Mire to gather a variety for her.SFS02_Play
27A Ms. Nanny has mistaken me for her charge and sent me off to retrieve some toys that were left behind. I need to travel to the location she marked on my map to find them.SFS02_Play
28A note in Van Lowe Taxidermy referred to sightings of unnatural white creatures near the Thomas farm. I should check the place out.P01B_Mini_Albino01
29A note left by a maintenance worker implies I might find a keycard for the Garrahan Estate in the Garrahan Mining HQ. I should look for an access keycard there.P01B_Wolf
30A nuclear event is occurring in Vault 94's G.E.C.K. Wing. In order to access the G.E.C.K. Wing, we need authorization from the Vault 94 Community Council.V94_2
31A nuclear event is occurring in Vault 94's G.E.C.K. Wing. In order to access the G.E.C.K. Wing, we need to collect Vault 94 ID Cards, bring them to the Community Council Chamber, and vote to reduce the Security Level to 1.V94_2
32A nuclear event is occurring in Vault 94's G.E.C.K. Wing. We need to head inside, assess the situation, and neutralize the threat.V94_2
33A nuclear event is taking place in Vault 94's G.E.C.K. Wing. In order to gain access to that wing, we need votes to be cast in favor of the motion before the Vault 94 Community Council.CUT_V94_2_OLD
34A nuclear event is taking place in Vault 94's G.E.C.K. Wing. We need access to that wing in order to locate the source of the threat and contain it.CUT_V94_2_OLD
35A nuclear event is taking place in Vault 94's G.E.C.K. Wing. We need access to that wing, but that requires authorization from Vault 94's Community Council.CUT_V94_2_OLD
36A nuclear event is taking place in Vault 94's G.E.C.K. Wing. We need to enter that wing, locate the source of the threat, and contain it.CUT_V94_2_OLD
37A nuclear event is taking place in Vault 94's G.E.C.K. Wing. With the authorization of the Vault 94 Community Council, we should now be able to access that wing.CUT_V94_2_OLD
38A nuclear event is taking place in Vault 94. We need to reach the Operations Center in the Engineering Wing to identify the threat.CUT_V94_2_OLD
39A nuclear strike is inbound! I need to make sure I'm out of range before it hits!EN07_MQ_FleeBlast
40A nuclear strike is inbound! I need to make sure I'm out of range before it hits!QP_Babylon_FleeBlast
41A pair of hikers were found mauled by an unknown animal in Monongah. A hermit spotted the creature where the stream feeds into the lake.P01B_Mini_Random02
42A pair of hikers were found mauled by an unknown animal in Monongah. A hermit spotted the creature where the stream feeds into the lake.P01B_Mini_Random02
43A pair of hikers were found mauled by an unknown animal in Monongah. Following the trail of the creature, I've come upon a disappointingly ordinary bear den.P01B_Mini_Random02
44A pair of hikers were found mauled by an unknown animal in Monongah. The animal control report points to an obscure lake in the area.P01B_Mini_Random02
45A powerful beast must have shredded these traps to retrieve the bait inside.P01B_Mini_Random03
46A Presidential Endorsement is set to become available, and it's worth a whole pile of votes! Time to make a decision - head out and wait to collect it? Or keep collecting ballots?EN06_Pres
47A process has begun to recall a dangerous rogue Assaultron to an isolated location for elimination. I'm awaiting its arrival.E01B_Encryptid
48A Responder broadcast warned that the Mr. Farmhands are out of control. The Supervisors have to be eliminated.FF09_Reaper
49A Responder broadcast warned that the Mr. Farmhands are out of control. The Supervisors have to be eliminated.FF09_Reaper
50A Responder broadcast warned that the Mr. Farmhands are out of control. The Supervisors have to be eliminated.FF09_Reaper
51A Responder broadcast warned that the Mr. Farmhands are out of control. The Supervisors have to be eliminated.FF09_Reaper
52A Responders alert warned us that packs of wolves have been spotted in the forest. If we can eliminate the wolf pack leaders, we can draw out the alpha wolf.FFZ11_Pack
53A riot broke out in Vault 63, and we were unable to contain the riot.V63_3_CUT_FlaggedToNotExportInScript
54A riot has broken out in Vault 63. Now that we've found the rioters, we need to stop them from fighting.V63_3_CUT_FlaggedToNotExportInScript
55A riot has broken out in Vault 63. Now that we've stopped the riot, we need to turn in the culprits.V63_3_CUT_FlaggedToNotExportInScript
56A riot has broken out in Vault 63. To save the Vault, we need to get to the location of the riot and shut it down.V63_3_CUT_FlaggedToNotExportInScript
57A robot named Pennington was waiting outside of Vault 76 -- it might know where the Overseer went, or what is happening in Appalachia.RS01A_Contact
58A rowdy Eyebot called JES-2R is leading a crew of mischief-makers to wreak havoc on the Whitespring Resort. I should call upon my most wicked instincts for the occasion... and bring a good disguise!E03A_Mischief
59A scientist named Dr. Harrison seems to have developed a method for interpreting animal noises into human speech. He left instructions I can follow in order to test out his work, and help to improve upon it by gathering more data.MTNS05_Voices
60A security patrol is making its way through Eastern Regional Penitentiary. I need to protect the guard as he completes his rounds.TW043
61Abbie's last recording said I need to get inside Raleigh Clay's bunker to recover some fan motors. She gave me the password so I could get inside. Now all I need to do is find it.FS01_MQ_Warn
62Abbie's last recording said she created a holotape for Rose at Top of the World to persuade her to set up the communications uplink. I need to look for the holotape in Abbie's desk so I can give it to Rose.FS02_MQ_Reassembly
63Abigayle Singh never had a chance to find the Brotherhood of Steel's headquarters... some place called Fort Defiance. But she did know the location of one of their bases: Camp Venture.BoS01
64According to a note left behind, the Gourmands' leader was driven out for turning on their own. His last known location was a cave East of Bolton Greens on the other side of the mountain.MTNL01_Raiders
65According to her note, Janelle went up the hill to check on a cave. Sounds promising. Not for her, of course.P01B_Mini_Random03
66According to the administrative terminal in the Flatwoods outpost, Responder Kesha McDermott was on assignment testing water down by the river. I pulled her coordinates, so I might be able to find the water testing kit nearby.RSVP01_Quest
67According to the missing persons poster, Janelle went to one of her hunting camps and Raymond's delivery truck is missing. If I can figure out where the truck or camp is, I might be able to locate the Priblos. My best bet is to start at their business.P01B_Mini_Random03
68According to the People Directory in the Kiosk, Delbert's last known location was somewhere around his home in town. He hasn't moved in years, so... it's unlikely that he's just napping.RSVP02_Quest
69According to the records, Rosalynn was taken alive. Her personal effects were likely stored somewhere near her jail cell, in the basement.MTNL01_Raiders
70Afer putting David to rest, I found all the holotape key fragments. Now I need to return to Rose so she can make the Master Key.MTNL01_Raiders
71After achieving the rank of Novice in the Order of Mysteries, I was issued a new holotape. I should listen to the message from the Headmistress.MoM02
72After earning the rank of Seeker in the Order of Mysteries, I was issued a new holotape. I should listen to the message from the Headmistress.MoM03
73After earning the tools of the Mistress of Mystery, I attained the rank of Seeker in the Order of Mysteries.MoM02
74After entering Raleigh's bunker, another message from Abbie came over the intercom system. She said I can find the fan motors in the generator room, but will also need to look for heating coils and potentially some schematics for some helpful protection in the Mire.FS01_MQ_Warn
75After entering Raleigh's bunker, another message from Abbie came over the intercom system. She said I can find the motors in the generator room, but will also need to look for heating coils and potentially some schematics for some helpful protection in the Mire.FS01_MQ_Warn
76After fighting a pre-war Security Robot, I found the bunker it came from and helped myself to some of the materials inside.MTR10_Battle
77After gaining Rose's trust, she revealed that the uplink is in the raider cache. I just need to go grab it.MTN_MQ_Missing
78After leaving Vault 76, I set out for the nearby town of Flatwoods to look for the Overseer. I found evidence of a group called the Responders that was helping the people in the region to survive, and I registered as a Volunteer to access their systems.RS01A_Contact
79After reading a "Cryptid Hunter Monthly" issue on the Sheepsquatch, I discovered that someone named Scoot Conroy had left a handwritten message at the bottom. He claims to know the "truth" about the Sheepsquatch. I should search his shack for clues to learn more.P01B_Mini_Random01
80After waiting in another line I learned I need a valid Birth Certificate.BoS02
81Ah, found him. Dead. Not surprising. He was training volunteers though, so maybe there's information on his home terminal about the Volunteer program.RSVP02_Quest
82All of the Ignition Cores have been installed into the Rockhound Excavator's reactors. I should return to the control room to bring the machine online.MTR07_Earth
83All right.I reset the credentials to the laser grid. Now I just have to register my hand print and I should be able to get deeper inside.EN01_MQ_Bunker
84All the lures are dialed in and the bombs are on their way. We need to get out of here before the fireworks start!ENs02_Blast
85All the lures are online. Now we just have to wait for them to call in their prey.ENs02_Blast
86Amazing! The kid did make it back here and was taken to a Vault. He might have survived after all.TW007_ColdCase
87An attack is imminent! I have to prepare my defenses.GQ_WorkshopAttack
88An automated survey Vertibot has been spotted in the Ash Heap region. If we can destroy it before it leaves the area, we can claim valuable salvage from the wreckage.FFZ16_Swatter
89An emergency broadcast from Vault 63 said that a riot has broken out. I found a nuclear engineer's ID Card and was able to enter the Vault.V63Access_3_CUT_FlaggedToNotExportInScript
90An emergency broadcast from Vault 63 said that a riot has broken out. I should investigate the Vault and look for a way in.V63Access_3_CUT_FlaggedToNotExportInScript
91An emergency broadcast from Vault 63 said that a riot has broken out. In order to enter the Vault, I need to track down an on-duty Military Officer.V63Access_3_CUT_FlaggedToNotExportInScript
92An emergency broadcast from Vault 63 said that a riot has broken out. Now that I have a Military Officer's ID Card, I should enter the Vault.V63Access_3_CUT_FlaggedToNotExportInScript
93An emergency broadcast from Vault 63 said that a riot has broken out. Now that I have the location of the on-duty Military Officer, I should track them down and get their ID Card.V63Access_3_CUT_FlaggedToNotExportInScript
94An emergency broadcast from Vault 63 said that fire has spread throughout the Vault. I found an on-duty Fire Chief's ID Card and was able to enter the Vault.V63Access_2_CUT_FlaggedToNotExportInScript
95An emergency broadcast from Vault 63 said that fire has spread throughout the Vault. I should investigate the Vault and look for a way in.V63Access_2_CUT_FlaggedToNotExportInScript
96An emergency broadcast from Vault 63 said that fire has spread throughout the Vault. In order to enter the Vault, I need to track down an on-duty Fire Chief.V63Access_2_CUT_FlaggedToNotExportInScript
97An emergency broadcast from Vault 63 said that fire has spread throughout the Vault. Now that I have an on-duty Fire Chief's ID Card, I should enter the Vault.V63Access_2_CUT_FlaggedToNotExportInScript
98An emergency broadcast from Vault 63 said that fire has spread throughout the Vault. Now that I have the location of the on-duty Fire Chief, I should track them down and get their ID Card.V63Access_2_CUT_FlaggedToNotExportInScript
99An emergency broadcast from Vault 63 said that the Vault's reactor was in meltdown. I found a nuclear engineer's ID Card and was able to enter the Vault.V63Access_1_CUT_FlaggedToNotExportInScript
100An emergency broadcast from Vault 63 said that the Vault's reactor was in meltdown. I should investigate the Vault and look for a way in.V63Access_1_CUT_FlaggedToNotExportInScript
101An emergency broadcast from Vault 63 said that the Vault's reactor was in meltdown. In order to enter the Vault, I need to track down someone with a nuclear engineering certification.V63Access_1_CUT_FlaggedToNotExportInScript
102An emergency broadcast from Vault 63 said that the Vault's reactor was in meltdown. Now that I have a nuclear engineer's ID Card, I should enter the Vault.V63Access_1_CUT_FlaggedToNotExportInScript
103An emergency broadcast from Vault 63 said that the Vault's reactor was in meltdown. Now that I have the location of the on-site nuclear engineer, I should track them down and get their ID Card.V63Access_1_CUT_FlaggedToNotExportInScript
104An emergency broadcast from Vault 94 said that a major nuclear event is in progress. I found an access code and opened the Vault Door.V94Access_CUT_FlaggedToNotExportInScript
105An emergency broadcast from Vault 94 said that a major nuclear event is in progress. I should investigate and look for a way in.V94Access_CUT_FlaggedToNotExportInScript
106An emergency broadcast from Vault 94 said that a major nuclear event is in progress. I should use the access code I found to enter the Vault.V94Access_CUT_FlaggedToNotExportInScript
107An emergency broadcast from Vault 94 said that a major nuclear event is in progress. In order to enter the Vault, I need an access code. The residents sent an ambassador to the survivors at ; I should try to track them down and find their code.V94Access_CUT_FlaggedToNotExportInScript
108An emergency broadcast from Vault 94 said that a nuclear event is in progress. I should investigate the Vault and look for a way in.V96_Access_CUT_FlaggedToNotExportInScript
109An emergency broadcast from Vault 94 said that a nuclear event is in progress. I should use the access code I found to enter the Vault.V96_Access_CUT_FlaggedToNotExportInScript
110An emergency broadcast from Vault 94 said that a nuclear event is in progress. In order to enter the Vault, I need an access code. The Vault sent an ambassador to the survivors at ; I should try to track them down and obtain their code.V96_Access_CUT_FlaggedToNotExportInScript
111An emergency broadcast from Vault 94 said that a nuclear event was in progress. I found an Access Code and was able to gain access to the Vault.V96_Access_CUT_FlaggedToNotExportInScript
112An emergency broadcast from Vault 94 said that the Vault is suffering a major insect infestation. I found an access code and opened the Vault Door.V94Access_CUT_FlaggedToNotExportInScript
113An emergency broadcast from Vault 94 said that the Vault is the source of a major insect infestation. I should investigate the Vault and look for a way in.V96_Access_CUT_FlaggedToNotExportInScript
114An emergency broadcast from Vault 94 said that the Vault is the source of a major insect infestation. I should use the access code I found to enter the Vault.V96_Access_CUT_FlaggedToNotExportInScript
115An emergency broadcast from Vault 94 said that the Vault is the source of a major insect infestation. In order to enter the Vault, I need an access code. The Vault sent an ambassador to the survivors at ; I should try to track them down and obtain their code.V96_Access_CUT_FlaggedToNotExportInScript
116An emergency broadcast from Vault 94 said that the Vault was the source of a major insect infestation. I found an Access Code and was able to gain access to the Vault.V96_Access_CUT_FlaggedToNotExportInScript
117An emergency broadcast from Vault 94 said the Vault is experiencing severe flooding. I found an access code and opened the Vault Door.V94Access_CUT_FlaggedToNotExportInScript
118An emergency broadcast from Vault 94 said the Vault is experiencing severe flooding. I should investigate and look for a way in.V94Access_CUT_FlaggedToNotExportInScript
119An emergency broadcast from Vault 94 said the Vault is experiencing severe flooding. I should use the access code I found to enter the Vault.V94Access_CUT_FlaggedToNotExportInScript
120An emergency broadcast from Vault 94 said the Vault is experiencing severe flooding. In order to enter the Vault, I need an access code. The residents sent an ambassador to the survivors at ; I should try to track them down and find their code.V94Access_CUT_FlaggedToNotExportInScript
121An emergency broadcast from Vault 94 said the Vault is suffering a major insect infestation. I should investigate and look for a way in.V94Access_CUT_FlaggedToNotExportInScript
122An emergency broadcast from Vault 94 said the Vault is suffering a major insect infestation. I should use the access code I found to enter the Vault.V94Access_CUT_FlaggedToNotExportInScript
123An emergency broadcast from Vault 94 said the Vault is suffering a major insect infestation. In order to enter the Vault, I need an access code. The residents sent an ambassador to the survivors at ; I should try to track them down and find their code.V94Access_CUT_FlaggedToNotExportInScript
124An emergency broadcast from Vault 96 said that they are experiencing enemies overrunning the Vault. I should investigate and look for a way in.V96_Access_CUT_FlaggedToNotExportInScript
125An emergency broadcast from Vault 96 said that they are in danger of severe genetic data loss. I need to get the meat of a critter so that I can put them in a state of suspended animation.V96_Access_CUT_FlaggedToNotExportInScript
126An emergency broadcast from Vault 96 said that they are in danger of severe genetic data loss. I should use the sample I've collected so that we can generate a genetic profile on the endangered creaturesV96_Access_CUT_FlaggedToNotExportInScript
127An emergency broadcast from Vault 96 said that they are in danger of severe genetic data loss. I've located a genetic sample of the endangered creature and was able to gain access to the VaultV96_Access_CUT_FlaggedToNotExportInScript
128An zoologist named Dr. Frank experimented on bears, somehow creature that was part bear and part cow. It escaped and killed some hikers, leaving behind strange evidence that confused local authorities. Dr. Frank tracked the creature, which had named Fluffy, to a den where it killed him. By all appearances Fluffy survived for more years after the radiation made him more like a Yao Guai. Eventually he was killed by a settler with a crossbow.P01B_Mini_Random02
129And the final ingredient of Nukashine is: Nuclear Waste! Could this be why it didn't agree with the students at the party? Either way, Biv the Robobrain still needs to complete his quality test, so I should make some Nukashine for him.P01A_Nukashine
130Another exam down! Time to find out what's next. I should access the "Final Exam" entry on the terminal to proceed.MTR06_Brigade
131Apparently I may have just become sort of test subject. I should go into the next room to see who was talking to me through the intercom.P01L_McCrearyTimedObjective
132Apparently I need to "calibrate" some games. I hope I'm up for this.MTR04_Employee
133Apparently I'm mayor of Watoga now? I should listen to this computer to learn more about what's going on.CB04_Mayor
134Apparently only Senior Executives can print out new ID cards. Great. Maybe there's some way I can trick the system into thinking I'm an exec.MTR05_Mother
135Apparently the Pioneer Scouts are looking for new members. I should head over to Camp Lewis to join up.P01C_Tadpole
136At Eastern Regional Penitentiary, an announcement said that a security patrol will be sent out soon. I should report to the warden if I want to join the patrol.TW043
137At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. To gather the data for her project, I need to retrieve holotapes from air, water and soil sensors, and then upload the data to her terminal.FF05_Balance
138At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. To gather the data for her project, I need to retrieve holotapes from air, water and soil sensors, and then upload the data to her terminal.FF05_Balance
139At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. To gather the data for her project, I need to retrieve holotapes from air, water and soil sensors, and then upload the data to her terminal.FF05_Balance
140At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. To gather the data for her project, I need to retrieve holotapes from air, water and soil sensors, and then upload the data to her terminal.FF05_Balance
141At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. To gather the data for her project, I need to retrieve holotapes from air, water and soil sensors, and then upload the data to her terminal.FF05_Balance
142At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. To gather the data for her project, I need to retrieve holotapes from air, water and soil sensors, and then upload the data to her terminal.FF05_Balance
143At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. To gather the data for her project, I need to retrieve holotapes from air, water and soil sensors, and then upload the data to her terminal.FF05_Balance
144At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. To gather the data for her project, I need to retrieve holotapes from air, water and soil sensors, and then upload the data to her terminal.FF05_Balance
145At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. To gather the data for her project, I need to retrieve holotapes from air, water and soil sensors, and then upload the data to her terminal.FF05_Balance
146At Tygart Water Treatment, I discovered the work of a woman who was studying the environment for Scorched contamination. With the password to her terminal, I can learn even more.FF05_Balance
147Before the war, a pair of hikers were found mauled by an unknown animal in Monongah. I'm picking up the investigation to see if I can determine what happened to them.P01B_Mini_Random02
148Before the war, two girls went missing from Clarksburg. I'm picking up the investigation decades later to see if I can determine what happened to them.P01B_Mini_Random04
149Behind the painting, I found a holotape and a Congressional ID. Guess I ought to give the holotape a listen.EN01_MQ_Bunker
150Beneath Riverside Manor lies an elaborate secret facility. When I entered, the mainframe identified me as an "Initiate" and said I should proceed to a terminal for registration.MoM01
151Beneath Riverside Manor, I discovered the secret base of the Order of Mysteries. After registering, I was issued a holotape and told to listen to it for a message from the Headmistress.MoM01
152Beneath Riverside Manor, I discovered the secret base of the Order of Mysteries. Apparently, only my mentor is authorized to accept my report or approve my promotion. She's dead, but I did recover her password...MoM01
153Beneath Riverside Manor, I discovered the secret base of the Order of Mysteries. As a new Initiate, I've been assigned a mentor. I'm supposed to meet her in Lewisburg.MoM01
154Beneath Riverside Manor, I discovered the secret base of the Order of Mysteries. As a new Initiate, my first task is to request a mentor from Cryptos, the Order's mainframe.MoM01
155Beneath Riverside Manor, I discovered the secret base of the Order of Mysteries. I authorized my own promotion to the rank of Novice, so I need only log back in in order to claim it.MoM01
156Beneath Riverside Manor, I discovered the secret base of the Order of Mysteries. I joined the order and arranged my own promotion to the rank of Novice.MoM01
157Beneath Riverside Manor, I discovered the secret base of the Order of Mysteries. I was assigned a mentor, and found her body in Lewisburg. Her holotape may explain the purpose of her mission here.MoM01
158Beneath Riverside Manor, I discovered the secret base of the Order of Mysteries. My mentor is dead, and I've done all I can in Lewisburg. I should report back to Cryptos.MoM01
159Beneath Riverside Manor, I discovered the secret base of the Order of Mysteries. My mentor was sent to Lewisburg to hunt for raiders. I could try to learn more about their conflict with the Order. Or I could return to Cryptos and report my progress.MoM01
160Billingsley, the Maitre d' at Bolton Greens is looking for people to help get the function room ready for a Halloween gala.MTNM04_Guest
161Bingo. I figured out the right code, which unlocked a hidden compartment in a nearby painting. Let's see what's inside.EN01_MQ_Bunker
162Biv wants me to craft a new drink for his daily quality test. I should try out the recipe at a Brewing Station, ferment it, and give it to Biv for his report.D01A_Wasted
163Bo-Peep's instructions indicate that I should head to the basement of Van Lowe Taxidermy. I don't know what awaits me there, but the note left some cryptic clues: Laundry day, washing and drying "unmentionables", and marking the date on a Calendar.P01B_Lying_02
164BoomTestSmokeQuest25
165Calvin van Lowe left an entry on his terminal about some kind of meeting with a "Bo Peep" in Bastion Park. I should investigate and try to figure out what it was about.P01B_Mini_Robot01
166Calvin van Lowe met a woman codenamed "Bo Peep" in Bastion Park to give a demonstration. Something went horribly wrong, and Bo Peep wound up dead. I found a letter from "Wolf". Bo Peep was supposed to meet him at Sal's Grinders in Beckley. I should investigate.P01B_Mini_Robot01
167Camp McClintock is an automated boot camp. The security at Fort Defiance is checking for a military ID, so if I enlist in the US Army, I should be in business.BoS02
168Caps, EXP, a Nuka Cola and 2 Mini Nukes should be granted.TestSmokeQuest11
169Cell loadedRE_SceneDRE05_CUT
170Checkpoint marked! Now I need to head back to the race start location!MTR06_PhysicalExam
171Comp[leteTestQuest2
172Darn. I wasn't able to finish the course in time. Guess I'll just have to try again.EN05_ObstacleCourse
173Defeat the Scorchbeast Queen that is terrorizing the Cranberry Bog.CB15_ScorchedEarth
174Delbert was working on Ribeye for the potluck. I can follow his instructions to make some Ribeye of my own.RSVP02_Quest
175Destroy the source of the horde before is completely infested.GQ_Horde
176Dr. Eddie Harrison was working on a device that would let him interpret animal sounds into a common language so he could "talk" with them. I should load the Vox Interpreter holotape and grab the Vox Syringer to get started.MTNS05_Voices
177Dr. Ladek says there is a final test to see that I can optimally survive out in the world.E01L_McCreary_Event
178Dr. Ladek wants my help restocking his testing supplies.P02L_McCreary_FetchQuest
179Dr. Ladek wants to help me optimize my behaviors in life and death situations. He told me there's a Motivational Collar that helps monitor my vitals. This can only be helpful, right?P01L_McCrearyTimedObjective
180Driven into a frenzy by the powerful aroma of the blossoming corpse flowers, the creatures of the forest are attacking these rare plants. The corpse flowers are a valuable source of useful ingredients, and we need to protect them until they can be harvested.FF01_DeathBlossoms
181Dustin was polite enough to reward my politeness; how proper of him.TestTrevorQuest
182Eastern Regional Penitentiary's warden has asked me to help subdue Mad Dog Malone. He's holed up at Grafton Dam.TW003
183Ella believed a special fertilizer would force the strangler pods to bloom. To make RadShield, I'll need a key ingredient - an irradiated bone meal found in Deathclaw nests.SFM04_Organic
184Ella believed a special fertilizer would force the strangler pods to bloom. To make RadShield, I'll need a key ingredient - an irradiated bone meal found in Deathclaw nests. I can install and use a tracking system on her holotape if I need some extra help.SFM04_Organic
185Ella believed a special fertilizer would force the strangler pods to bloom. To make RadShield, I'll need a key ingredient - an irradiated bone meal found in Deathclaw nests. I can use the tracking system I installed if I need some extra help.SFM04_Organic
186Ella believed combining nitrogen, phosphorous, and potassium with the irradiated bone meal would produce a fertilizer strong enough to make the strangler pods bloom. I should look for these ingredients at Dyer Chemical.SFM04_Organic
187End QuestQP_WorkbenchAssault_Master01
188Ernesto wants me to help him submit his manuscript.P02T_MarshallFetchQuest
189Finally, I have a Military ID Card. Now I can get to the top floor of Fort Defiance and find out what the Brotherhood of Steel knew about the Scorchbeasts.BoS02
190First batch of Commie bots are on their way. Time to take them down!EN05_CombatCourse
191Following in the footsteps of Shannon Rivers, I took up the mantle of the Mistress of Mystery.MoM04
192For this course, I'm going to have to press a series of buttons in order before time runs out. Feet don't fail me now.EN05_ObstacleCourse
193For this course, I've got to shoot all the targets before time runs out. Time to lock and load!EN05_MarksmanshipTraining
194For this course, it appears I need to figure out which of the three boys might be a Communist sympathizer. The system suggested I begin by interviewing each of them.EN05_PatriotismCourse
195For today's quality test, Biv wants me to test out the effects of a drink on my S.P.E.C.I.A.L. characteristics. I should complete the task he assigned me while under the effects of the specified drink. What could go wrong?D01A_Tipsy
196Found all of this week's Orienteering Control Points.CUT_MTNS03_Orienteer_01
197Found the Woods home. Now to look for signs that Freddy made it back here.TW007_ColdCase
198Garrahan Mining's Reception Terminal mentioned that their company's "Excavator Power Armor" was being handled by someone named "Harold Frost" in the R&D Department. I should head there and examine his records.MTR02_Miner
199Get the Acid from the box.TestSmokeQuest29
200Get the adhesive from the BoxTestSmokeQuest29
201Get the ashtray from the box.TestSmokeQuest29
202Get the auto part from the CabinetTestSmokeQuest29
203Get The fuse.TestSmokeQuest29
204Get the Lamp from the table.TestSmokeQuest29
205Get the Oil from the cabinetTestSmokeQuest29
206Get the Oil from the file cabinet.TestSmokeQuest29
207Get The Screwdriver from the boxTestSmokeQuest29
208Get the Soap from the table.TestSmokeQuest29
209Get the Spatula from the cabinet.TestSmokeQuest29
210Go to the left or the right platform.test_Tutorial_Test_tut01_ActivatorQuest
211Going to RegionTutorial_Test_Tut03_Location
212Grab the Bonesaw from the tableTestSmokeQuest29
213Grab the handgun from the table.TestSmokeQuest13
214Grab the Nuka Cola.TestSmokeQuest24
215Grafton's computer mayor has asked me to repair several tourist sites in preparation for the 'tourist season.'TW005
216Grafton's mayor has announced Grafton Day. The Grafton Monster will be marching in a "parade." Nothing good can come from this.TWZ07
217Grafton's mayor has asked me to save the bleach dogwoods by spreading fertilizer using the farm aerosolizers.TWZ09
218Grafton's mayor needs me to take the toxic barrels from the lake and dump them elsewhere, or get them out of sight somehow.TWZ11
219Grafton's mayor needs me to take the toxic barrels from the lake and dump them elsewhere. I've got the barrels. Now to dump them.TWZ11
220Grafton's mayor says that the curator at Prickett's Fort needs my help.TWZ13
221Grafton's mayor says there are riots in the streets of Grafton. I need to go there and put them down.TW006
222Grahm has identified several hunting spots where I can gather "Prime Meat" from unusually large creatures. The first step is to bang on the drum he placed near the hunting bait.E02A_Meat_Hunt
223Grahm the Super Mutant is hosting a cookout. He doesn't have a lot of experience with social gatherings, but I could help him throw a great party by keeping the camp clean, the guests fed, and the mood festive.E02A_Meat_BBQ
224Guided meditation has begun at the Palace of the Winding Path. Stop the Discordant Forces attempting to silence the Meditation Hubs and repair any Hubs that they destroy.MTNM03_Meditation
225Handgun Equipped - Quest CompleteTestSmokeQuest13
226Harold Frost's records revealed a wealth of information regarding Garrahan's Excavator Power Armor, including blueprints. I've decided to make some of the armor pieces for myself at a Power Armor Workbench.MTR02_Miner
227Harold Frost's Terminal revealed a wealth of information regarding the Excavator Power Armor, including blueprints. I've decided to make some of the armor pieces for myself at a Power Armor Workbench.MTR02_Miner
228Harold Frost's Terminal revealed a wealth of information regarding the Excavator Power Armor, including blueprints. I've decided to make some of the armor pieces for myself at a Power Armor Workbench.MTR02_Miner
229Harold Frost's Terminal revealed a wealth of information regarding the Excavator Power Armor, including blueprints. I've decided to make some of the armor pieces for myself at a Power Armor Workbench.MTR02_Miner
230Harold Frost's Terminal revealed a wealth of information regarding the Excavator Power Armor, including blueprints. I've decided to make some of the armor pieces for myself at a Power Armor Workbench.MTR02_Miner
231Harold Frost's Terminal revealed a wealth of information regarding the Excavator Power Armor, including blueprints. I've decided to make some of the armor pieces for myself at a Power Armor Workbench.MTR02_Miner
232Harold Frost's Terminal revealed a wealth of information regarding the Excavator Power Armor, including blueprints. I've decided to make some of the armor pieces for myself at a Power Armor Workbench.MTR02_Miner
233Harold Frost's Terminal revealed a wealth of information regarding the Excavator Power Armor, including blueprints. I've decided to make some of the armor pieces for myself at a Power Armor Workbench.MTR02_Miner
234Harold Frost's Terminal revealed a wealth of information regarding the Excavator Power Armor, including blueprints. I've decided to make some of the armor pieces for myself at a Power Armor Workbench.MTR02_Miner
235Head to the end of the hall.TestSmokeQuest14
236Helmet and fatigues acquired. Now to put them on and check in with the Master Sergeant.EN05_Basic
237Helmet Equipped - Quest CompletedTestSmokeQuest14
238Hmm. Seems there's a section of the bunker blocked by a laser grid. I'll have to find someway to past it.EN01_MQ_Bunker
239Hornwright Senior Executive ID acquired. Now I should be able to get into the offices on the upper floors.MTR05_Mother
240I activated the emergency beacon. Now I just need to make it back out of the mine safely.MTR06_Brigade
241I am a proud new member of the Pioneer Scouts, with the starting rank of "Tadpole". Once I prove myself I can rank up. I better get to it.P01C_Tadpole
242I am pretty sure I found Otis Pike. He was hanging upside down from a catwalk so it didn't end well for the guy. I found the rest of his diary and it explains his story.TW007_ColdCase
243I answered the door and it was my friendly neighbor, Dustin.TestTrevorQuest
244I arrived at my play date to find only hostile play mates. I can't let them bully me, and need to defend myself.SFS02_Play
245I assembled the Mistress of Mystery's Phantom Device.MoM02A
246I blacked out after drinking Nukashine. That is one crazy drink. It may be worth trying to find out where it came from. I think the bottle had something written on its label?P01A_Nukashine
247I came across a Deathclaw, and as I suspected, she wasn't serious. It's clearly very hostile. I need to kill it or run away!MTNM01_Mayhem
248I came across a small shack in the Mire. I should investigate it and see if I can find anything useful.SFZ03_Queen
249I came across an immobile protectron at the Southern Belle Motel. I should find out what it was doing.SFZ14_Bomb
250I came across Ms. Nanny in Berkeley Springs that has mistaken me for her charge. I should speak to her and find out what she wants.SFS02_Play
251I can upload my likeness into a virus software update in the saboteur's office at RobCo Research Facility. I have a keycard that should get me into his office, and the password to his computer.CB04_Mayor
252I can visit a Token Exchange Terminal to spend the Claim Tokens I collected from the mines.MTR08_Lode_Token_Misc
253I chose to skip the exam and MODUS offered me a different way to prove myself. I just need to access the dispenser.EN02_MQ_Us
254I collected all the goodies out of the Kovac's care package. Now I need to check in with MODUS.EN02_MQ_Us
255I collected and disposed of all the toxic mutagenic waste for Pioneer Scout Leader Pompy.D01C_OperationTidy
256I collected the insect parts for Pioneer Scout Treadly. He made an insect repellent for me and even threw in the recipe.D01C_StingsAndThings
257I completed Basic Training and received my Soldier's Certificate. To get my military ID card I have to make a trip to the DMV at the Charleston Capitol building.BoS02
258I created the fertilizer at a mixing station in Dyer Chemical. Now I need to flush it into the river so it can permeate the swamp and get the strangler pods to bloom.SFM04_Organic
259I created the fertilizer that Ella Ames recommended and flushed it into the river at Dyer Chemical. I should search the nearby river and see if the strangler pods have produced any flowers.SFM04_Organic
260I defeated a pre-war Security Robot from the Hornwright Mining Company. If I can get into the bunker it came from, I might find something useful.MTR10_Battle
261I did it!P01L_McCrearyTimedObjective
262I did it! I completed the Agility Course! I think I deserve a box full of snackcakes to celebrate my athleticism.EN05_ObstacleCourse
263I did it! I took out all the targets before time ran out!EN05_MarksmanshipTraining
264I didn't manage to get to all of the carts before time ran out.MTR04_Lucky
265I discovered a Free States Gutsy named Hardball out in the Swamp Forest. I should listen to him and hear what he has to say.SFL02_Track
266I discovered a speakeasy near Vault-Tec University, where Biv the Robobrain was tasked with quality-testing alcohols. He gave me half the recipe for Nukashine. Maybe I can find the missing half somewhere in the speakeasy.P01A_Nukashine
267I discovered a terminal that talked about making specialized moonshine. If I can get the ingredients to make a mash and add the mash to one of their unique distillers, I can try to replicate their success.SFS01_Brew_CUT_FlaggedToNotExportInScript
268I discovered a trailer at Tygart Water Treatment that appears to have been occupied not long ago. I should take a closer look.FF05_Balance
269I discovered a trailer at Tygart Water Treatment that appears to have been occupied not long ago. I should take a closer look.FF05_Balance
270I discovered an old bunker in the Mire. When I entered, a voice recording came over an intercom system. I should listen to it and find out what the creator was up to.FS01_MQ_Warn
271I encountered a damaged protectron at the Southern Belle Motel. I should listen to it and find out what it wants.SFZ14_Bomb
272I encountered a suspicious intercom device. Might be worth checking out.P01T_MarshallTest
273I entered a fraternity house in Morgantown to discover the remnants of a party so wild that it... killed people? I wonder if I can find some clue about what happened here.P01A_Nukashine
274I explored .MSiloPersonal
275I failed the Pioneer Scout archery test by moving out of bounds. I'll need to keep the right distance next time.M01C_Archery
276I failed the Pioneer Scout archery test. I'll need to be faster next time.M01C_Archery
277I finally found all the data I needed for the Scorched Detection Network and loaded Abbie's holotape into a Relay Tower terminal. All I need to do is upload the data on the Master Holotape.FS03_MQ_Fruition
278I finished the first set of courses. Now it seems I need to wrap up the final piece of my training - the Live Fire exercise. I should probably find some Stims or something.EN05_Basic
279I followed all of Rose's instructions. I now have a bunch of new Raider tools and tactics available to me.MTNM01_Mayhem
280I found a bunker in the Mire. I should explore it and see what I can find.SFM04_Organic
281I found a bunker where a woman named Abbie had left a series of messages to complete a Scorched Detection System. I was able to create the upgraded motors and triggered her next message. I should listen to it to find out what to do next.FS02_MQ_Reassembly
282I found a Bysshe robotics terminal in a cabin in the hills northwest of Lewisburg, along with some machines Wolf got from Allen Garrahan. I may be able to use the keycard Wolf left behind to recall the rogue Assaultron.P01B_Wolf_Misc
283I found a historic sword and used the swing analyzer to collect data on my combat performance with it. I need to turn it in to the Fabricator so it can reforge the sword into my Blade of Bastet.MoM02B
284I found a huge teapot. I wonder if there's anyone else around.FFZ13_StrangeBrew
285I found a key on the body of a Mole Miner. If he was still carrying it, it may open something important to him.MTRZ01_Lost
286I found a map showing where Raymond may have driven to with his truck. The camp should be nearby. If I go to his truck, I might find Raymond at least.P01B_Mini_Random03
287I found a map that marks a delivery location near Beckley, and a nearby camp. Maybe this is where the creature was spotted?P01B_Mini_Random03
288I found a missing child poster. Seems doubtful he's survived but I'm curious what happened so I'm going to see what I can find out.TW007_ColdCase
289I found a Mr. Handy in the Mire talking to himself. I should see if I can find out what he's doing.SFZ08_Fear
290I found a Mr. Handy named Beckham who is trying to collect honey, but has a fear of bees. He's asked me to protect him as he harvests the hives in the area.SFZ08_Fear
291I found a Mr. Handy named Beckham who is trying to collect honey, but has a fear of bees. He's asked me to protect him as he harvests the hives in the area.SFZ08_Fear
292I found a Mr. Handy named Beckham who is trying to collect honey, but has a fear of bees. He's asked me to protect him as he harvests the hives in the area.SFZ08_Fear
293I found a nanny bot who has been looking for a missing child for a long time. She wants info from the security office but can't break her privacy protocol to get it herself.TW007_ColdCase
294I found a note from a dead Brotherhood of Steel scribe saying I have to make it to the top floor of Fort Defiance. But there's some sort of security in the way.BoS02
295I found a note that suggests that if I can overload the bunker's power grid, I can reset the credentials to the handscanner. All I need to do is reset the circuit breaker, open the air flue, and activate the circuit conduit.EN01_MQ_Bunker
296I found a pack of abandoned Brahmin on the road. The out-of-commission Mr. Farmhand that was in charge of them has a Shepherd's Crook and some instructions on how to herd them. Using the power of the Crook, I could get these Brahmin home.E01B_Herd
297I found a password in Judy's terminal at Eta Psi House. I should head back to the speakeasy and see if I can find any more information about Nukashine behind that locked door.P01A_Nukashine
298I found a small campsite near Morgantown Airport. Strangely it has a well made camp and an active protectron. Maybe there's something more to this than meets the eye...RSVP03_Quest
299I found a terminal entry in Harpers Ferry describing a group of missing people that were out tracking ghouls. It said they were last know heading north from Valley Galleria. I should try to find out what happened to them.SFL02_Track
300I found a terminal in a shack that belonged to a woman named Shelby O'Rourke. Shelby had a series of sensors set up at various locations to try and prove that cryptids exist. I should examine a few of the sites that are displaying alerts to see what's there.SFZ03_Queen
301I found a transmission on Wolf's terminal that warned him about two officers investigating the case of Calvin van Lowe. They were last reported on the East side of Lewisburg. I should head there and see what I can find out.P01B_Lying_02
302I found all the parts I need to build the signal repeater, I just need to find someplace where I can build it, following the schematics I have.MTNS01_Intro
303I found an access code and opened the Vault Door.V94Access_CUT_FlaggedToNotExportInScript
304I found an Access Code and was able to gain access to Vault 94.V96_Access_CUT_FlaggedToNotExportInScript
305I found an active elevator inside strange cave, but it looks like something bad happened inside. If I can find the remains of.... whoever was riding, though, maybe I can find a way inside.EN01_MQ_Bunker
306I found an active elevator that I think might lead to Sam Blackwell's bunker... but it looks like something bad happened inside. I can find the remains of.... whoever was riding it, though, maybe I can find a way inside.EN01_MQ_Bunker
307I found an old picnic site with two dead girls, their bikes and some board games. Investigating the Wesley home, I discovered that Chelsea Wesley had been cheating at the game while insulting her friend Mary.P01B_Mini_Random04
308I found an old picnic site with two dead girls, their bikes and some board games. One of the bikes had an address to the Wesley home in Clarksburg.P01B_Mini_Random04
309I found and repaired Rover at the Relay Tower. I need to stay and protect him while he finishes his work repairing the communications uplink for the Scorched Detection System.FSS02_Vigilant
310I found another holotape on a body. I should listen to it and see if it holds any clues about what happened here.SFL02_Track
311I found Ella's body and her research. I should read it to learn more about RadShield and the strangler pods she was experimenting with.SFM04_Organic
312I found Flatwoods, now I just need to figure out where the Responders set up their base of operations. Probably somewhere in the middle of town to be safe.RSVP00_Quest_Vector_to_Flatwoods
313I found Fort Defiance but the Brotherhood of Steel has security doors that are blocking it. And those doors need power.BoS01
314I found Freddy's ID, it's got his name on it. But there isn't any power so I can't look at the data.TW007_ColdCase
315I found one of the Overseer's personal journals. She grew up in Appalachia, and seems to be leaving holotapes in places that were important to her.OverseerPersonal
316I found one of the Overseer's personal journals. She grew up in Appalachia, and seems to be leaving holotapes in places that were important to her.OverseerPersonal
317I found one of the Overseer's personal journals. She grew up in Appalachia, and seems to be leaving holotapes in places that were important to her.OverseerPersonal
318I found one of the Overseer's personal journals. She grew up in Appalachia, and seems to be leaving holotapes in places that were important to her.OverseerPersonal
319I found one of the Overseer's personal journals. She grew up in Appalachia, and seems to be leaving holotapes in places that were important to her.OverseerPersonal
320I found one of the Overseer's personal journals. She grew up in Appalachia, and seems to be leaving holotapes in places that were important to her.OverseerPersonal
321I found one of the Overseer's personal journals. She grew up in Appalachia, and seems to be leaving holotapes in places that were important to her.OverseerPersonal
322I found out that the Responders set up a Volunteer Program in Flatwoods that automatically processes survivors into official volunteers. I should check it out.RSVP00_Quest_Vector_to_Flatwoods
323I found Rose at Top of the World and gave her the holotape Abbie made. I should wait and listen to see what she has to say.FS02_MQ_Reassembly
324I found schematics that I can build in a C.A.M.P., so that's handy. I also picked up the "Reset Program" holotape which might work on Miguel's old protectron.RSVP03_Quest
325I found some holotapes in the area. I should listen to them to find out what happened here.SFL02_Track
326I found the answers to the Senior Executive Exam. Hornwright Industrial's about to have a new employee.MTR05_Mother
327I found the Blackwater Bandits' key. Rose said the Trappers had disappeared, leaving nothing behind. I should check for notes or other clues as to their whereabouts at their camp.MTNL01_Raiders
328I found the body of a young woman with a strange outfit. Her damaged holotape led me to Riverside Manor, where a journal mentioned the owner of the house wearing her costume veil to the manor's front parlor. Could the veil be the key to this mystery?MoM00
329I found the body of a young woman with a strange outfit. Her damaged holotape led me to Riverside Manor, where her veil opened a secret door in the manor's front parlor. I should head inside and see what I can find.MoM00
330I found the body of a young woman with a strange outfit. Her damaged holotape led me to Riverside Manor, where her veil opened a secret door leading to an elaborate facility beneath the manor.MoM00
331I found the body of a young woman with a strange outfit. I was only able to make out parts of her damaged holotape: The Order. Riverside Manor. Raiders. Who was she, and what was this "Order"?MoM00
332I found the Bypass Holotape mentioned by the agent in his operation report. If I can figure out how to use it, this might just be my ticket inside.EN01_MQ_Bunker
333I found the corpse of a tourist who was never able to complete their bucket list. If I repair the tourist's camera, I could live out their last wishes and complete the list myself.P01C_Bucket
334I found the details on how to build a device to scan for Scorchbeasts. Maybe I can find out how this Scanning Module relates to Spyglass.BoSr02
335I found the entrance terminal to the Harpers Ferry Armory. Once I have the Master Holotape loaded, I need to run the Armory Access program so I can get inside.FS03_MQ_Fruition
336I found the fan motors. Now I need to find heating coils. Abbie's recording mentioned I can find them in Raleigh's bunker, Ella's Bunker, the nearby relay tower, and her own bunker. She also said Raleigh had schematics for some helpful protection in the Mire.FS01_MQ_Warn
337I found the National Isolated Radio Array that Rose was talking about. I need to install the repeater, then I can turn it on.MTNS01_Intro
338I found the password for the holotape duplication machine. I should just be able to create a new one from their backup.MTNL01_Raiders
339I found the requisition code for the repair beacon: 36984. Now I just need to plug it in.MTR05_Mother
340I found the resume of Penny Hornwright, one of the company's executives. I should turn this in to the hiring system.MTR05_Mother
341I found the signal repeater schematic. According to notes left by the Responders, I also need to find specialized radio parts to construct it: a special duplexer from a radio console that was lost in a train crash, and a transponder from a crashed airplane.MTNS01_Intro
342I found the teapot, and as advertised, it's pretty big. Time to see what else might be around...FFZ13_StrangeBrew
343I found the terminal of a woman named Ella Ames who said she was braving the Mire to deliver some research. She claimed it was for something called RadShield that could be more powerful than Rad-X. I should find the research to see if it could prove successful.SFM04_Organic
344I found the the Trappers' key, which ironically, was booby-trapped by Super Mutants. Now, I need to search for clues to find the Diehards' key. Margie McClintock's last known location was at Sunnytop Ski Lanes.MTNL01_Raiders
345I found the Uniform Voucher. Now I just need to go turn it in and collect my outfit.EN05_Basic
346I found the valuables belonging to one of the miners who lived in this area before the war.MTRZ01_Lost
347I found what seems to be some kind of military holotape in the cavern that I think houses Sam Blackwell's bunker. Suppose I ought to give it a listen.EN01_MQ_Bunker
348I found what was presumably the leader of the Gourmands, and killed him for the key. All that's left is the Cutthroats. Rose said she saw their leader, David, shambling around Big Fred's BBQ shack, as a scorched.MTNL01_Raiders
349I gathered and placed fresh paper targets at the Clarksburg Shooting Club range.TWZ03
350I gave Jack the fresh pumpkins and in return I was given some radioactive pumpkin seeds. I should be able to find a good use for these.LC129_TrickOrTreat
351I got the tech MODUS requested. Time to drop it off back in the Whitespring.EN02_MQ_Us
352I got them all and got back to the robot in time!MTR04_Lucky
353I guess I'm off to the Clarksburg Post Office to see who owns the box and what they stored inside.TW007_ColdCase
354I have assisted Dr. Ladek with all the tasks he needed completed. Hopefully I don't end up in that disposal room...P03L_McCreary_Scenes
355I have collected all the data I need. I should return the holotape to Dr. Harrison's terminal so it can process and store the information.MTNS05_Voices
356I have collected all the data I need. I should return the Vox Syringer. I will then need to return the holotape to Dr. Harrison's terminal so it can process and store the information.MTNS05_Voices
357I have completed the task that Chloe gave me. I should return to her in Berkeley Springs and let her know.SFS02_Play
358I have demonstrated my kindness successfully.P01C_Tadpole
359I have dropped down into the incineration room and now must defeat Tiny.E01L_McCreary_Event
360I have found the Strangler Heart and now I need to do what I can to destroy it before it can overwhelm the area with its vine-infested creatures.SFS08_Heart
361I have Madigan's uplink, but it's broken and needs repairs. Once I have the parts, I need to repair it at a tinker's workbench. Abbie mentioned she has one in her bunker.FS01_MQ_Warn
362I have Paladin Taggerdy's ID card. If I go to her quarters at Fort Defiance, I may be able to find out more about the Scorchbeasts.BoS03
363I have prepared all the tourist sites to open for Grafton's computer mayor.TW005
364I have the fresh paper targets for the shooting range at the Clarksburg Shooting Club. Now I need to put them up on the targets.TWZ03
365I have these chunks of "dross" I need to toss through each of the three hanging tires before I run out of time. Piece of cake!MTR04_Dross
366I have to find some carts around the park and drop a chunk of coal into each one before the timer runs out. I'm sure this was a lot easier before the war. Now it's a bit tricky what with the deadly creatures and radiation. Still, I'm up for it.MTR04_Lucky
367I have to find the key codes that open the steel door.P01L_McCrearyTimedObjective
368I hear bells chiming.FF12_Bell_Misc
369I heard a cryptic message on the Brotherhood Steel's emergency radio station. Something about "Spyglass." Maybe Fort Defiance holds some answers.BoSr02
370I heard an announcement in the Red Rocket Mega Stop that the maintenance terminal needed to be checked for alerts. I should find the terminal and see what it says.SFZ04_Waste
371I heard Paladin Taggerdy's last words as she blew up the Scorchbeasts in the Glassed Caverns. I should find her body.BoS03
372I helped subdue Mad Dog Malone for the warden of Eastern Regional Penitentiary. A marshal will be by momentarily to take custody of him.TW003
373I honed my skill with the sword and forged the Mistress of Mystery's Blade of Bastet.MoM02B
374I installed the signal repeater for Rose and diverted power to it. Her broadcast is now coming in loud and clear. She wants me to come see her at the Top of the World.MTNS01_Intro
375I interrogated Jianjun, but turned up nothing. I should continue looking into the other boys, see where the trial leads.EN05_PatriotismCourse
376I killed a feral ghoul and ate its flesh, which was actually beneficial. I now need to go back and see Rose.MTNM01_Mayhem
377I killed a feral ghoul. I can probably get away with not eating its flesh, but it won't win as many points with Rose if I don't. Whether I choose to be a cannibal or not, I need to go back and see Rose.MTNM01_Mayhem
378I killed the Deathclaw Rose had me try to befriend.MTNM01_Mayhem
379I killed the ghoul!TestTrevorEvent01
380I killed the Grafton Monster that was rampaging in Grafton.TWZ07
381I learned about a plan devised by a group of former VTU students to gain access to a secret room in the school. I disabled the laser grid blocking access to the room, and discovered that it was a classified Vault-Tec Data Archive.CUT_FF15_Lockdown
382I learned about a plan devised by a group of former VTU students to gain access to a secret room in the school. I disabled the laser grid blocking access to the room, and now I can explore it.CUT_FF15_Lockdown
383I learned about a plan devised by a group of former VTU students to gain access to a secret room in the school. To disable the laser grid blocking this area, I need to collect Overseer Security Access holotapes from the Vaults in the region and use them on specific terminals.CUT_FF15_Lockdown
384I learned about the Responders Inoculation Project at AVR Medical. I was able to complete the project and create the vaccine, then administer it to myself.RS03_Inoculation
385I learned about the Responders Inoculation Project at AVR Medical. I was able to continue the project and create the vaccine. Now I need to use the sympto-matic machine to administer it to myself.RS03_Inoculation
386I learned about the Responders Inoculation Project at AVR Medical. Now that I've run Doctor Hudson's program to analyze the blood samples I collected, I need to synthesize the vaccine.RS03_Inoculation
387I learned about the Responders' inoculation project at AVR Medical. To complete the project, I need to load the blood samples I collected into the centrifuge and then run Dr. Hudson's analysis program.RS03_Inoculation
388I learned about the Responders' inoculation project at AVR Medical. To complete the project, I need to load the blood samples I collected into the centrifuge and then run Dr. Hudson's analysis program.RS03_Inoculation
389I learned about the Responders' inoculation project at AVR Medical. To create the inoculation, I need to collect blood samples from a Mole Rat, a Feral Ghoul and a wolf. I'll also need to find a Type-T fuse to repair the Sympto-Matic.RS03_Inoculation
390I learned about the Responders' inoculation project at AVR Medical. To create the inoculation, I need to collect blood samples from a Mole Rat, a Feral Ghoul and a wolf. I'll also need to find a Type-T fuse to repair the Sympto-Matic.RS03_Inoculation
391I learned about the Responders' inoculation project at AVR Medical. To create the inoculation, I need to collect blood samples from a Mole Rat, a Feral Ghoul and a wolf. I'll also need to find a Type-T fuse to repair the Sympto-Matic.RS03_Inoculation
392I learned about the Responders' inoculation project at AVR Medical. To create the inoculation, I need to collect blood samples from a Mole Rat, a Feral Ghoul and a wolf. I'll also need to find a Type-T fuse to repair the Sympto-Matic.RS03_Inoculation
393I learned about the Responders' inoculation project at AVR Medical. To create the inoculation, I need to collect blood samples from a Mole Rat, a Feral Ghoul and a wolf. I'll also need to find a Type-T fuse to repair the Sympto-Matic.RS03_Inoculation
394I learned about the Responders' inoculation project at AVR Medical. To create the inoculation, I need to collect blood samples from a Mole Rat, a Feral Ghoul and a wolf. I'll also need to find a Type-T fuse to repair the Sympto-Matic.RS03_Inoculation
395I learned about the Responders' inoculation project at AVR Medical. To create the inoculation, I need to collect blood samples from a Mole Rat, a Feral Ghoul and a wolf. I'll also need to find a Type-T fuse to repair the Sympto-Matic.RS03_Inoculation
396I learned about the Responders' inoculation project at AVR Medical. To create the inoculation, I need to collect blood samples from a Mole Rat, a Feral Ghoul and a wolf. I'll also need to find a Type-T fuse to repair the Sympto-Matic.RS03_Inoculation
397I learned that a Responder scientist was developing an inoculation to protect against Scorched mutations. The work was being carried out in a laboratory at AVR Medical.RS03_Inoculation
398I learned that a woman named Amy Kerry was monitoring the environment for changes brought on by the Scorched. To continue her work, I retrieved holotapes from environmental sensors and then uploaded the data to her terminal, which contains a program to analyze the data.FF05_Balance
399I learned that the Responders were headquartered at Morgantown Airport. It seems like a good place to search for clues about what happened to them.RS01B_Contact
400I listened to a Spyglass briefing about clusters of Scorchbeasts being detected. There's a device that can determine their source, but I need to learn more details.BoSr02
401I listened to the tape provided by Bernie. Mine full of Scorched, go to the bottom, hit the emergency beacon, come back up. All without getting eaten.MTR06_Brigade
402I look pretty good in this outfit if I do say so myself! Time to clock in and get to work.MTR04_Employee
403I made a backup copy of the Diehards' key. I need to find out what happened to the Gourmands at Bolton Greens and track down their key fragment.MTNL01_Raiders
404I made it back to Abbie's bunker and rebooted the Scorched Detection System. Once that was complete, Abbie's voice came over the intercom system again. I should listen to it and see if there are any final instructions.FS03_MQ_Fruition
405I made it inside Sam Blackwell's bunker. Wonder what might still be down here.EN01_MQ_Bunker
406I made it inside the bunker. Time to see if what goodies might still be inside.EN01_MQ_Bunker
407I made it out of the mine alive, completing the Fire Breather's final exam! I've now got to head back to the Charleston Fire Department to register myself.MTR06_Brigade
408I made my way to the Whitespring Congressional Bunker ... and someone invited me inside.EN02_MQ_Us
409I made Nukashine, but it still needs to ferment into its final form before being consumed. If I look around the speakeasy, maybe I can find a way to speed this up?P01A_Nukashine
410I managed to defend the teapot and prevent the pipes from being broken. Now I can relax with a nice cup of tea.FFZ17_TeaTime
411I managed to get everything done before the time expired and the bot here game me some tokens.MTR04_Lucky
412I managed to lure the Scorchbeast here and the trap is keeping it grounded, at least for a while.FSS01_Trap
413I managed to use a post office terminal to figure out who owned the box. It's a guy named Otis Pike who lives in Grafton. He must be the kidnapper? I will go check his house and see what I can find.TW007_ColdCase
414I must eliminate my target while evading the hostile operative hunting me. The more kills I score, the better my reward. Looks like the Defense Intelligence Agency wasn't messing around...GQ_HunterHuntedQuest
415I need to complete one last task for their automated system to grant me access to the Responder Database. The Kiosk should have this Delbert Winters' last known location, or I could just look around and see what I find.RSVP02_Quest
416I need to craft explosive bait, a favorite tool of the Trappers. It should attract hungry creatures and detonate when they get near, damaging them with a concussive blast.MTNM01_Mayhem
417I need to eat these hotdogs before the timer runs out but they are really spoiled and in bad shape. I'm worried about what they are going to do to me.MTR04_Chow
418I need to fend off security robots while the upload finishes, and I'll need to start again if they interrupt it.CB04_Mayor
419I need to find out what happened to Madigan, as his mission was critical to dealing with the Scorched. I should check out his last known location: The Top of the World.MTN_MQ_Missing
420I need to find some honey if I want to try out this special tea.FFZ13_StrangeBrew
421I need to find the "Chow Line".MTR04_Chow
422I need to find the "Dross Toss" booth. I'm not sure what this will entail but it sounds different.MTR04_Dross
423I need to find the security office safe to see if that holotape is still there.TW007_ColdCase
424I need to find the specified creatures and shoot them with the Vox Syringer. Once the transmission starts, I need to keep the creature alive and within range for enough time to collect sufficient data.MTNS05_Voices
425I need to go find some contest called the "Lucky Mucker" and calibrate it. It doesn't sound too appealing.MTR04_Lucky
426I need to go speak with Rose at the Top of the World. She wants me to do something for her again.MTNM01_Mayhem
427I need to go speak with Rose at the Top of the World. She wants me to do something for her again.MTNM01_Mayhem
428I need to go through the Old Tunnel to get to The Burrows, but the gate is locked. There's likely a key nearby.P01B_Burrows
429I need to grab the dross on the counter to begin the timer.MTR04_Dross
430I need to insert this "System Access Tape" into any terminal in Sugar Grove's Signal Intelligence room. MODUS will then connect himself to the facility and requisition an item I need to collect.EN02_MQ_Us
431I need to insert this "System Access Tape" into any terminal in Sugar Grove's Signal Intelligence room. MODUS will then connect himself to the facility and requisition an item I need to collect. He's also promised me some back-up.EN02_MQ_Us
432I need to install four Ignition Cores to start the Rockhound Excavator's reactors and begin excavating for ore.MTR07_Earth
433I need to install four Ignition Cores to start the Rockhound Excavator's reactors and begin excavating for ore.MTR07_Earth
434I need to install four Ignition Cores to start the Rockhound Excavator's reactors and begin excavating for ore.MTR07_Earth
435I need to install four Ignition Cores to start the Rockhound Excavator's reactors and begin excavating for ore.MTR07_Earth
436I need to keep the ASAM repaired and defeat any Scorchbeasts summoned by it.CB06_ASAM
437I need to leave the mine through the front entrance so Rose knows I successfully found the key fragment, and she can tell me where to go next.MTNL01_Raiders
438I need to locate the Red Rocket Protectrons to retrieve their cores and return them to a recycling bin at the station. To get the Red Rocket Core, I am going to have to "decommission" the robots by destroying them.SFZ04_Waste
439I need to recall the AWOL military robots using the beacon in the back of the truck.CBZ13_Robots
440I need to search the underground area storeroom to see if the holotape is still there.TW007_ColdCase
441I need to stop Mad Dog Malone's gang from attacking the penitentiary.TW008
442I need to take the virus holotape to a terminal on the roof so its software update can be broadcast to the city robots.CB04_Mayor
443I need to test the Explosive Bait. If I set up the bait near a hungry carnivore, the meat should attract the creature, and the explosives will detonate when it gets near.MTNM01_Mayhem
444I need to travel to Dyer Chemical to create a solution that will help neutralize the radiation levels in the Swamp Forest.SFM01_Glow_CUT_FlaggedToNotExplort
445I need to travel to the Crevasse Dam to increase the flow of water. This should help in flushing out the radiation affected water from the Swamp Forest.SFM01_Glow_CUT_FlaggedToNotExplort
446I need to tune into the Vault 96 Emergency BroadcastV96_Access_CUT_FlaggedToNotExportInScript
447I need to use the Bysshe Remote Robotics Terminal to initiate the Assaultron Recall Procedure. I should make sure that I'm prepared for a difficult battle.E01B_Encryptid
448I need to use the Scanning Module to track down the source of the Scorchbeasts.BoSr02
449I picked up a weak radio signal as I approached the mountains. I should tune in to see if there's any information I can get from it, and more importantly, if I can figure out the source of the broadcast.MTNS01_Intro
450I played all of the games and I guess they're calibrated now. Now I'm supposed to go see the boss. This should be interesting.MTR04_Employee
451I put Ernesto's manuscript pages in the "mail".P02T_MarshallFetchQuest
452I ran across a camp in the woods near Morgantown Airport. The protectron there indicated that a self-serve kiosk in Flatwoods might be functional. I should check it out.RSVP00_Quest_Vector_to_Flatwoods
453I ran away from the Deathclaw Rose had me try to befriend.MTNM01_Mayhem
454I ran into a Free States Gutsy named Hardball while searching for the missing group. I should talk to him and hear what he has to say.SFL02_Track
455I ran into a Free States Gutsy named Hardball who told me to find a signal booster to track Duncan McKann's missing hunting group. He said I could find one in Harpers Ferry or the Valley Galleria Electronic Store.SFL02_Track
456I read a robot's book, and that caught its attention.P02T_MarshallFetchQuest
457I read the Bomb Defusal Manual in the nick of time, only to discover that the bomb threat was just a preparedness test...P01T_MarshallTest
458I received a priority message about a Strangler Heart being detected in the Mire. I need to find it so I can work on destroying it.SFS08_Heart
459I received an emergency broadcast from Vault 63. I should listen to it.V63Access_1_CUT_FlaggedToNotExportInScript
460I received an emergency broadcast from Vault 63. I should listen to it.V63Access_3_CUT_FlaggedToNotExportInScript
461I received an emergency broadcast from Vault 63. I should listen to it.V63Access_2_CUT_FlaggedToNotExportInScript
462I received my equipment along with a holotape I need to listen to before beginning the final exam.MTR06_Brigade
463I recovered a page of notes from Quinn Carter's interview with Sam Blackwell. I should give them a read, see what I can learn about the missing Senator.EN01_Misc
464I recovered the data from an experimental weapons research program and used it to make my own version of the Mistress of Mystery's gun, the Voice of Set.MoM02C
465I repaired the uplink and used Abbie's terminal to trigger her recording for the next step. I should listen to it to find out what I need to do.FS01_MQ_Warn
466I reported bac to the warden after activating all the turrets.TW002
467I returned to Abbie's bunker, and another recorded message came over the intercom system. I should listen to Abbie and see what else I have to do to bring the Scorched Detection System online.FS03_MQ_Fruition
468I screwed up the time limit for the bomb defusal test. Luckily the bomb threat wasn't real.P01T_MarshallTest
469I searched Miguel's camp site and found two things of interest: there are schematics stored on a terminal in the airport, and a "Reset Program" holotape that could make Miguel's protectron more useful.RSVP03_Quest
470I searched Otis Pike's house and found out a few interesting things. I think he's got to be the man in the holotape. His terminal had all kinds of clues. I'm going to head to the Grafton Dam. I think that might be where he took the kid.TW007_ColdCase
471I set off the lure and there are some crazy noises being blasted into the area. I guess this might attract trouble.FSS01_Trap
472I shot my target with a Karma dart, now I have to make sure it dies.MTNM01_Mayhem
473I shot something with a Karma dart and killed it, like Rose asked.MTNM01_Mayhem
474I shot something with a Karma dart but I failed to kill it like Rose asked.MTNM01_Mayhem
475I should check out this suspicious person that's being reported.P01C_Bucket_MiscPointer
476I should explore and make my way to its Control Room.MSiloPersonal
477I should investigate the situation at the RoboCo Research Center.CBZ13_Robots
478I should investigate this Census Taker robot.CBZ09_Census
479I should look for a way into Vault 94.V94Access_CUT_FlaggedToNotExportInScript
480I should look for a way into Vault 96.V96Access_CUT_FlaggedToNotExportInScript
481I should read through entries on the Mayor's computer to learn more about this saboteur.CB04_Mayor
482I should search the sewers to discover the fate of Duncan McKann's group and the people they were tracking.SFL02_Track
483I should speak with with the police chief in Watoga to see if he needs any additional assistance.CBZ03_Deputy
484I should stay near the hunting grounds and defeat any "Prime" creatures I encounter. I can gather "Prime Meat" from them to bring to Grahm's "meat-cook" later.E02A_Meat_Hunt
485I should use the access code I found to enter Vault 94.V94Access_CUT_FlaggedToNotExportInScript
486I should use the access code I found to enter Vault 94.V94Access_CUT_FlaggedToNotExportInScript
487I should use the access code I found to enter Vault 94.V96_Access_CUT_FlaggedToNotExportInScript
488I spoke to "Bernie," the final exam proctor, who gave me a ticket to collect the equipment I'll need for the test.MTR06_Brigade
489I spoke to Svetlana. She wants me to complete her secret agent training course to become a double agent.P03T_MarshallSceneQuest
490I spoke to Svetlana. She wants me to complete her secret agent training course to become a double agent.P03T_MarshallSceneQuest
491I spoke to Svetlana. She wants me to complete her secret agent training course to become a double agent.P03T_MarshallSceneQuest
492I spoke to Svetlana. She wants me to complete her secret agent training course to become a double agent.P03T_MarshallSceneQuest
493I spoke to Svetlana. She wants me to complete her secret agent training course to become a double agent.P03T_MarshallSceneQuest
494I spoke to the Motherlode ... I think. It's a robot? It didn't sound like it was in great shape. It asked me to get it a "Repair Beacon." Maybe I can find one nearby.MTR05_Mother
495I successfully downloaded the access codes from Sam's terminal, and another message from Abbie started playing from her Master Holotape. I should listen to it and find out what's next.FS03_MQ_Fruition
496I successfully figured out which of the boys was the communal thinker! Great job, me!EN05_PatriotismCourse
497I successfully made Nukashine! I should give it to Biv so he can complete his quality test.P01A_Nukashine
498I successfully stole from the Super Mutants. Now, Rose is telling me I need to learn from the cannibalistic Gourmands. First, I need to find a group of feral ghouls and kill one.MTNM01_Mayhem
499I successfully updated the Watoga municipal robot's programming. That should make them more friendly, to me at least. Also, MAIA gave me the code to the mayor's safe, which should contain something useful.CB04_Mayor
500I think this must be the kidnapper doing something with a mailbox before meeting Freddy.TW007_ColdCase
501I triggered a recorded message from a woman named Abbie. She asked for my help to find a missing uplink. Abbie said the last person who had it was a man named Madigan, heading toward Top of the World.FS01_MQ_Warn
502I visited the Robotics Assembly area of the RobCo Research Center on a Pioneer Scout tour of the facility. RobCo assembled their robots here, but isn't that obvious? Moving on to the next tour stop.M01C_Roboticist
503I was able to find the distress beacon on a dead body. I should investigate the area and find out what happened.SFL02_Track
504I was able to upload the data I gathered for the Scorched Detection Network on the Master Holotape through the Relay Tower terminal. Now I just need to head back to Abbie's bunker so I can reboot the system.FS03_MQ_Fruition
505I was attacked by robot prison marshals that thought I was an escaped prisoner. I should go talk to the prison warden.TW002
506I was finally able to gain access to Sam Blackwell's terminal. Now I just need to load the Master Holotape and run Abbie's scanning program to find and download the access codes.FS03_MQ_Fruition
507I was finally able to gain access to Sam Blackwell's terminal. Now I just need to load the Master Holotape and run Abbie's scanning program to find and download the access codes.FS03_MQ_Fruition
508I wasn't able to stop all the Mirelurks from getting to the lake. The Mirelurk Queen has arrived and I have to kill her now.TWZ05
509I wasn't able to take down all the targets before time ran out. Looks like I'm going to have to do it again.EN05_MarksmanshipTraining
510I wiped out the Mirelurk horde before it could reach the lake and get to the Queen.TWZ05
511I'm not exactly sure what to do with this virus holotape. I bet MAIA will have some idea. I should take it back to her and see what she thinks.CB04_Mayor
512I'm not sure what happened to the kid but it's clear he took care of the kidnapper himself even if he didn't really understand the consequences. I wonder if he made it home and no one realized.TW007_ColdCase
513I'm now a proud Possum!P01C_Tadpole
514I'm participating in Watoga High School's Monster Mash. I need to collect as much candy as possible. I can do this by wearing the mask and avoiding getting hit by others, or I can hit the person wearing the mask to steal their candy.CB02_MonsterMash
515I'm preparing to join a D.I.A. covert training exercise. I'll be assigned a target to eliminate - and another operative will be targeting me. The more hostile operatives I kill, the greater my reward.GQ_HunterHuntedMasterQuest
516I've accepted the mission labeled "The Blade of Bastet." I should listen to the mission briefing for details.MoM02B
517I've accepted the mission labeled "The Phantom Device." I should listen to the mission briefing for details.MoM02A
518I've accepted the mission labeled "The Voice of Set." I should listen to the mission briefing for details.MoM02C
519I've activated the Rockhound Excavator. I should be able to collect the ore it's extracting from the ground as long as I repair any damage it sustains while it's in operation.MTR07_Earth
520I've activated the Rockhound Excavator. I should be able to collect the ore it's extracting from the ground as long as I repair any damage it sustains while it's in operation.MTR07_Earth
521I've arrived at Camden Park and it looks like it was a great place in its heyday. The loudspeaker is making announcements so maybe something is going on.MTR04_Employee
522I've arrived at Van Lowe Taxidermy after following directions on a poster claiming that a "Sheepsquatch" ate their brother. There's a sign here directing me to take something from a box. I should probably do that if I want to find out what's going on.P01B_Lying_01
523I've authorized turret activation for the prison warden.TW002
524I've been instructed to fill the feeding troughs in each of the three habitats with something appropriately tasty. The more full the troughs, the stronger the creatures they will attract.SFS09_Habitat
525I've begun a tour of the RobCo Research Center for the Pioneer Scouts. I bet there's a lot to learn about how this place operated.M01C_Roboticist
526I've buried the remains of the civil war soldier at Philippi Battlefield Cemetery.TWZ13
527I've collected a Bloatfly gland, a Bloodbug proboscis, Radroach meat, a Stingwing barb, and a Tick blood sac for Pioneer Scout Leader Treadly. When I get them back to him, he will make an insect repellent for me.D01C_StingsAndThings
528I've collected all the toxic mutagenic waste for Pioneer Scout Leader Pompy. Now I have to safely dispose of it.D01C_OperationTidy
529I've completed a full set of Excavator Power Armor. I should now mount the parts on a Power Armor Frame and then register it with Garrahan's Mainframe so it can fully unlock the suit's mining functionality.MTR02_Miner
530I've completed a tour of the RobCo Research Center for the Pioneer Scouts! Now I know a little more about robotics.M01C_Roboticist
531I've completed Svetlana's training course and become a double agent... for some resaon.P03T_MarshallSceneQuest
532I've completed the questionnaire. Now I just need to speak to MODUS to get my results.EN02_MQ_Us
533I've completed the tasks set for a Novice in the Order of Mysteries, and earned the tools of the Mistress of Mystery. All that remains is for me to claim my promotion.MoM02
534I've connected MODUS to the Sugar Grove network ... and set off the alarm. I'll need to be careful as I collect his tech.EN02_MQ_Us
535I've connected MODUS to the Sugar Grove network ... and set off the alarm. I'll need to be careful as I collect his tech. I sure hope this back-up is worth it.EN02_MQ_Us
536I've dealt with the "protesters" in Grafton.TW006
537I've defeated the rogue Assaultron. It won't be threatening anyone anymore.E01B_Encryptid
538I've demonstrated my bravery by battling bugs.P01C_Tadpole
539I've demonstrated my helpfulness by cleaning up toxic waste.P01C_Tadpole
540I've demonstrated my personal growth by earning badges.P01C_Tadpole
541I've deposited all the ingredients for the fertilizer into the mixing station. I should be able to use the terminal to combine them and flush them into the river.SFM04_Organic
542I've discovered a list of tasks that Dr. Ladek needs to get done. Maybe I can help him out with one of them.P02L_McCreary_FetchQuest
543I've discovered a poster depicting something called the "Excavator Power Armor." It appears to be manufactured by the Garrahan Mining Company. To learn more about this unusual armor, I should explore their headquarters.MTR02_Miner
544I've discovered an entry in a terminal aboard the Rockhound Excavator describing a part called an Ignition Core. I'll need to find or build four of them at a Tinker Workbench to bring the machine's reactors online.MTR07_Earth
545I've engaged a pre-war security robot for the Hornwright Mining Company. If I can take it down, it might have something valuable for me.MTR10_Battle
546I've entered 's Control Room and begun Launch Prep. I need to defend the Launch Crew Chiefs until they can complete the process.MSiloPersonal
547I've entered 's Control Room. In order to begin the launch sequence, I need to initiate Launch Prep.MSiloPersonal
548I've figured out the password to Jimmy's terminal - FDR! Now I should search it for any subversive materials.EN05_PatriotismCourse
549I've finally created the upgraded motors for the Scorched Detectors. I need to check in at the SDS terminal and select the "Upgraded Motors" option to see what's next.FS01_MQ_Warn
550I've finally earned my access to the Whitespring's Command Center. Time to check in and see what's up there.EN07_MQ_Death
551I've finally gotten the network routing schematics and access codes for the Scorched Detection Network. Now all I have left to do is load Abbie's Master Holotape into a Relay Tower terminal to upload all of this data.FS03_MQ_Fruition
552I've finally jumped through every hoop. Now I just need to get my photo taken and I'll have a valid Military ID Card.BoS02
553I've finished up basic training. Now I just need to check in with MODUS to get started on earning my access to the bunker's Command Center.EN05_MQ_Officer
554I've found a diary entry of Jimmy's where he plans to organize a protest among the local miners - a telltale sign of communal thinking. This is just the evidence I need to make an accusation.EN05_PatriotismCourse
555I've found a log left behind during Calvin's "behavioral reprogramming" sessions. I should listen to it to find out what happened.P01B_Lying_02
556I've found a mysterious black box. I've been conscripted to bring the box to the drop-off location. If I do, I'll be rewarded.MTNZ03_Box
557I've found a note hidden in the grill near the killed police officers. I should read note, titled "Wolf Check-in #64", to find out more.P01B_Lying_02
558I've found a poster left by someone claiming that the "Sheepsquatch" ate their brother. It said I should go to Van Lowe Taxidermy in Lewisburg for more information.P01B_Lying_01
559I've found a secret door in the basement of Van Lowe taxidermy. I should head inside to see what I can find.P01B_Lying_02
560I've found a secret door in the basement of Van Lowe taxidermy. It lead me to a secret robotics lab that appears to have been used by Calvin van Lowe. There's signs of a struggle here. I should investigate further to if I can discover the fate of Calvin.P01B_Lying_02
561I've found a strange bone. It has strange markings on it, along with a label that says "Wolf Side". I should see if there if there is something in Van Lowe Taxidermy that it can fit into.P01B_Lying_01
562I've found a sunken church in the Mire. It looks like this is a place where Scoot could have easily gotten hurt or lost. I should enter the church to see what I could find.P01B_Mini_Random01
563I've found a technical schematic for a potentially dangerous technology. The Brotherhood of Steel attempted to keep tech like this out of the hands of those that could abuse it. I should see if there's someplace I can store this safely at Camp Venture.BoSZ01
564I've found all of the supplies. Now I need to put them in Dr. Ladek's bag.P02L_McCreary_FetchQuest
565I've found all the ingredients needed to make the fertilizer. Now I need to insert the canisters I collected at the Dyer Chemical mixing station to create the fertilizer.SFM04_Organic
566I've found an access keycard for the Garrahan's estate. This should get me inside so I can continue my search for Wolf.P01B_Wolf
567I've found an entry about the Sheepsquatch on Scoot's terminal. Hardly what I would call definitive proof. I should see if I can find out where Scoot went most recently -- I may be able to find more clues there.P01B_Mini_Random01
568I've found Raleigh's terminal at the Harpers Ferry Armory. With the Master Holotape loaded in the terminal, I need to run Abbie's scanning program to find and download the routing schematics.FS03_MQ_Fruition
569I've found Sam Blackwell's bunker. Now I just need to figure out how to get inside.EN01_Misc
570I've found Sam Blackwell's Congressional bunker access card. I should head over to the Whitespring and see if it still works.EN02_MQ_Us
571I've found some kind of amusement park. Who is Wavy Willard?TW007_ColdCase
572I've found The Burrows, a communal village of people living in the Harpers Ferry Stormwater Tunnels. I should explore and see what happened here.TestUD002_Misc
573I've found The Burrows, a communal village of people living in the Harpers Ferry Stormwater Tunnels. I should explore and see what happened here.TestUD002_Misc
574I've found the entrance to Vault 63. I should look for a way in.V63Access_1_CUT_FlaggedToNotExportInScript
575I've found the entrance to Vault 63. I should look for a way in.V63Access_3_CUT_FlaggedToNotExportInScript
576I've found the entrance to Vault 63. I should look for a way in.V63Access_2_CUT_FlaggedToNotExportInScript
577I've found the entrance to Vault 94. I should look for a way in.V94Access_CUT_FlaggedToNotExportInScript
578I've found the entrance to Vault 96 - I should look for a way in.V96_Access_CUT_FlaggedToNotExportInScript
579I've found the entrance to Vault 96. I should look for a way in.V96Access_CUT_FlaggedToNotExportInScript
580I've found the final note left behind by Scoot. I seems he may have lost his mind. When I picked up the note, a strange creature attacked me.P01B_Mini_Random01
581I've found the holotape for Rose that Abbie left me, and I have the upgraded motors. It's time to upgrade the Scorched Detectors in the Mire.FS02_MQ_Reassembly
582I've found the key that unlocks the Old Tunnel Gate in The Burrows.P01B_Burrows
583I've found the police officers; they were killed while following the man in the "fancy suit." I should investigate the scene to see if I can find out more about this well-dressed stranger.P01B_Lying_02
584I've found the pre-war bunker used for housing the Hornwright Mining company's security robot. If I want to shut this all down, I'll need to get the keycards off Mr. Gutsy Robots...MTR10_Battle
585I've found the source of activity - several robot fabricators and an Assaultron in the pump room. I should take care of the threat and defeat the Assaultron.P01B_Burrows
586I've found what must be the saboteur's hideout. I'll see if I can piece together enough clues to figure out my next move.CB04_Mayor
587I've gained access to the bunker section past the laser grid. Time to see what's back there.EN01_MQ_Bunker
588I've gathered Ernesto's manuscript pages. Now to mail them.P02T_MarshallFetchQuest
589I've got a good sample of Scorchbeast DNA. Now I need to get to the Automated Research Lab and place the DNA in the centrifuge.BoSZ04
590I've got two options to fake my way into a Senior Executive position - turn in a resume to the hiring system or ace the Senior Executive hiring exam. Maybe they've got an old resume on file I could use? Or maybe a list of the exam answers around here somewhere?MTR05_Mother
591I've gotten into the Garrahan Estate. Now to see if Wolf's left anything useful behind.P01B_Wolf
592I've gotten myself registered as a Hornwright Senior Executive. Now all I have to do is print myself an ID and then I can get to the bottom of this "Motherlode."MTR05_Mother
593I've helped Grafton's mayor by cleaning up toxic barrels from the lake shore and dumping them elsewhere.TWZ11
594I've installed the signal repeater at the base of the signal dish. I will need to use a terminal to divert power to it in order to make it work.MTNS01_Intro
595I've killed the mirelurk queen and ended the mirelurk threat.TWZ05
596I've learned about RobCo's Eyebots on the Pioneer Scout tour of the RobCo Research Center. On to the next stop.M01C_Roboticist
597I've lost control of . I have to take it back before it's too late!GQ_WorkshopReclaim
598I've met the source of the voice - the bunker's automated caretaker, MODUS. He's offered me access to the bunker and its capabilities, if I can prove myself a worthy candidate. He also mentioned snacks.EN02_MQ_Us
599I've obtained an Ignition Core. I should plug it into the port at Grafton Steel's Blast Furnace.CUT_Factory_GraftonSteel
600I've obtained four Ignition Cores. I should plug them into their respective ports in the Rockhound Excavator's reactors.MTR07_Earth
601I've passed the Pioneer Scout archery test! My steady aim came through!M01C_Archery
602I've picked up an emergency broadcast from Vault 94. I should listen to it and find out what's going on.V94Access_CUT_FlaggedToNotExportInScript
603I've picked up an emergency broadcast from Vault 96. I should listen to it and find out what's going on.V96Access_CUT_FlaggedToNotExportInScript
604I've purchased a map from a "U-Mine-It!" Machine leading to a nearby prospecting site. I should proceed to the site to discover if my purchase was worthwhile.MTRZ05_Lucky
605I've reached the Garrahan Estate, but I'll need a keycard to get in.P01B_Wolf
606I've recovered a keycard that will activate the rogue Assaultron's recall code. This should let me lure it into a trap and, with luck, destroy it.P01B_Wolf
607I've registered myself with the Whitespring's automated promotion system. It seems there are a number of ways I can collected the commendations needed to earn promotions. The military terminals seem to have more information on how they can be earned.EN05_MQ_Officer
608I've repaired the Facilities Mainframe in 's Storage Area. I should be able to use it to open the nearby door.MSiloPersonal
609I've retrieved the security code by placing the strange bone into a mounted wolf head. I can now use the security code on the terminal in Calvin's office to find out more about what he was up to.P01B_Lying_01
610I've spoken to Dr. Ladek and he wants me to take care of the other remaining test subject. I can craft a machete to make this easier for myself, but either way he wants a machete made. He also wants me to listen to his research notes and get the disposal room ready for the test subject.P03L_McCreary_Scenes
611I've started the Athletics test at Camp Venture. I need to run through all the checkpoints before time runs out. Completing this will help me make progress toward my Athletics badge.M01C_Athletics_Venture
612I've started the Athletics test at the New River Gorge Bridge. I need to run through all the checkpoints before time runs out. Completing this will help me make progress toward my Athletics badge.M01C_Athletics_Bridge
613I've started the Athletics test at the Sunny Top Ski Lanes. I need to run through all the checkpoints before time runs out. Completing this will help me make progress toward my Athletics badge.M01C_Athletics_Slopes
614I've started the Pioneer Scout's Swimming Test. I need to reach each buoy and return to the start before the timer runs out.M01C_Swimming
615I've stumbled upon an automated Pioneer Scout archery test. Should be a good chance to test my skills!M01C_Archery
616I've successfully graduated the training program at Camp McClintock. I'm now a bonafide member of the US military!EN05_Basic
617I've successfully graduated the training program at Camp McClintock. I'm now a bonafide member of the US military! I should head back to MODUS and look into getting integrated into the bunker's promotion system.EN05_Basic
618I've successfully mined the site indicated on the "U-Mine-It!" Machine's map.MTRZ05_Lucky
619I've successfully registered the Excavator Power Armor with Garrahan's Mainframe. With the suit's mining capabilities unlocked, I should now be able to mine ore much more efficiently.MTR02_Miner
620I've tried to access the "Research" section of Scoot's computer, but it requires a special passphrase. I should look around his shack and in other parts of the terminal to see if I can find a hint about what the passphrase could be. The phrase is 4 letters plus 4 numbers.P01B_Mini_Random01
621I've unlocked the "Research" section of Scoot's terminal. That passphrase was the name of his cat Mari and her birthday. I should read his research files to see what I can learn.P01B_Mini_Random01
622I've upgraded all of the Scorched Detectors in the Mire. Now it's time to get to the Top of the World and deliver the holotape Abbie made and the communications uplink to Rose.FS02_MQ_Reassembly
623I've visited RobCo Research Center's Quality Control lab. It was a little depressing, actually. On to the next stop.M01C_Roboticist
624I've visited RobCo's basement on my Pioneer Scout tour of the facility. Turns out not everything RobCo did was... ethical. On to the next tour stop.M01C_Roboticist
625I've visited the coffee stand on my tour of the RobCo Research Center. Not the most exciting stop, but it's on to the next.M01C_Roboticist
626I've visited the managerial offices at the RobCo Research Center as part of a Pioneer Scout tour of the facility. The tour guide didn't have great things to say about RobCo's management...M01C_Roboticist
627I've visited the Monotrail Station at the RobCo Research Center as part of my Pioneer Scout tour. A fascinating mode of transport, but on to the next stop on the tour.M01C_Roboticist
628I've visited the reception area of the RobCo Research Center on my Pioneer Scout tour and learned about RobCo's contribution to the Mr. Handy robot. I wonder what the next tour stop will be?M01C_Roboticist
629I've visited the Robobrain development lab at RobCo as part of a Pioneer Scout tour of the facility, but the tour guide didn't give much information on these robots. Where to next?M01C_Roboticist
630I've visited the Robotics Research Lab at the RobCo Research Center while taking a Pioneer Scout tour. RobCo did what they do best here. What's the next tour stop, I wonder?M01C_Roboticist
631If I become a volunteer for the Responders, I should be able to get access to their systems. Their training course wants me to locate the Responder Kesha McDermott.RSVP01_Quest
632If I clear the enemies that are infesting the workshop is mine for the taking.GQ_WorkshopClear
633If I want to do this mucker game I need to grab a coal bucketMTR04_Lucky
634If I want to take the Pioneer Scouts Swimming Test, I'll need to find a swimsuit first.M01C_Swimming
635In a message from Abbie, she said I'd need to use the Master Holotape she left me to download Raleigh's routing schematics at Harpers Ferry. I need to load the Master Holotape into Raleigh's terminal to do this.FS03_MQ_Fruition
636In a message from Abbie, she said I'd need to use the Master Holotape she left me to download Sam's access codes at the Charleston Capitol building. I need to load the Master Holotape into Sam's terminal to do this.FS03_MQ_Fruition
637In a message from Abbie, she said I'd need to use the Master Holotape to get access to the Harpers Ferry Armory. I need to load the holotape into the Armory entrance terminal and run the Armory Access program.FS03_MQ_Fruition
638In Abbie's desk is a Master Holotape I'll need to bring the Scorched Detection System online. I need to make sure to grab it before I head to the Harpers Ferry Armory.FS03_MQ_Fruition
639In order to advance in the Order of Mysteries, I need to master the tools and techniques of the Mistress by completing the missions offered by Cryptos.MoM02
640In order to become a Mistress of Mystery, I need to complete a Mistress-rank mission. Cryptos should have a list of missions I can select from.MoM03
641In order to become a Mistress of Mystery, I need to infiltrate the raider base at Pleasant Valley Ski Resort and learn how they knew so much about the Order of Mysteries.MoM03
642In order to become a Mistress of Mystery, I need to learn how the raiders knew so much about the Order of Mysteries. A note mentioned that a raider named Brody had a holotape with information about the Order in his room. I need to find a way in.MoM03
643In order to become a Mistress of Mystery, I need to learn how the raiders knew so much about the Order of Mysteries. A note mentioned that a raider named Brody had a holotape with information about the Order in his room. I need to find it.MoM03
644In order to become a Mistress of Mystery, I need to learn how the raiders knew so much about the Order of Mysteries. A note mentioned that a raider named Brody had a holotape with information about the Order in his room. I need to find it.MoM03
645In order to become a Mistress of Mystery, I need to learn how the raiders knew so much about the Order of Mysteries. I should start by searching for any notes or terminals that mention the Order.MoM03
646In order to become a Mistress of Mystery, I've accepted the "Pleasant Valley Infiltration" mission. I should listen to the mission briefing for details.MoM03
647In order to enter Vault 94, I need an access code. The Vault sent an ambassador to the survivors at ; I should try to track them down and find their code.V94Access_CUT_FlaggedToNotExportInScript
648In order to enter Vault 94, I need an access code. The Vault sent an ambassador to the survivors at ; I should try to track them down and find their code.V94Access_CUT_FlaggedToNotExportInScript
649In order to enter Vault 94, I need an access code. The Vault sent an ambassador to the survivors at ; I should try to track them down and obtain their code.V96_Access_CUT_FlaggedToNotExportInScript
650In order to find more information on Calvin van Lowe, I'll need access a restricted part of his terminal. I should search the building for a security code-- there may be clues to help me find it hidden through out the house.P01B_Lying_01
651In order to get a Government-Isssued ID I have to have proof of residency. I need to grab a piece of post-marked mail in Charleston.BoS02
652In order to reduce the threat of the Glowing Swamp, I need to eliminate as many glowing creatures as I can.SFM01_Glow_CUT_FlaggedToNotExplort
653In order to research the Scorchbeasts at VTU, I first need to divert more power to the Automated Research Lab's equipment.BoSZ04
654In order to research the weaknesses of the Scorchbeasts I need to collect pristine samples of Scorchbeast DNA.BoSZ04
655In the story, the young Scout has gone out by herself in search of firewood. I need to play her role by doing the same.E01C_Tales_Dark
656In this part of the story, I should act as a young Scout by the fire - eating treats and sharing feelings with friends.E01C_Tales_Dark
657In Vault 94's G.E.C.K. Wing, we found a critically damaged G.E.C.K. in the process of melting down. The G.E.C.K. Containment Vessel has begun to close. We need to defend the containment vessel and the surrounding pipes and machinery until it can seal completely.V94_2
658In Vault 94's G.E.C.K. Wing, we found a critically damaged G.E.C.K. in the process of melting down. We managed to seal it within a containment vessel to suppress the nuclear reaction and contain the fallout.V94_2
659In Vault 94's G.E.C.K. Wing, we found a critically damaged G.E.C.K. in the process of melting down. We need to find a way to contain the nuclear reaction before the situation gets any worse.V94_2
660It appears the Motherlode left me a thank you present for helping to repair it and said it would be in contact in the future. Friendliest drill I've ever met.MTR05_Mother
661It appears this ID will get me inside the Whitespring Congressional bunker. I wonder if any survived?EN01_MQ_Bunker
662It looks like the Trappers' leader was taken to Huntersville by Super Mutants. The body will probably be there somewhere. Hopefully, the key is with it.MTNL01_Raiders
663It seems Calvin was killed or injured during a failed reprogramming session. I should try to find out where Wolf went next; I'm sure his investigation didn't stop here.P01B_Lying_02
664It seems Hornwright Industrial was working on a project codenamed "The Motherlode" but I'm going to need to need find a Senior Executive ID to find out more. Apparently I might be able to get one from HR.MTR05_Mother
665It seems I'm going to need to gain access to the Hornwright R&D lab in order to find out more about this "Motherlode," but I can't get in there without a Senior Executive ID. Sounds like I might be able to pick one up in the HR department.MTR05_Mother
666It seems Jimmy has a fondness for FDR. I wonder if that information might come in handy.EN05_PatriotismCourse
667It seems one of the cadets left a Uniform Voucher in the barracks. I should go check and see if it's still there.EN05_Basic
668It seems Quinn Carter of the Charleston Herald was the last person to speak to the missing Senator Sam Blackwell. I wonder if her office might hold any information about the Senator's whereabouts?EN01_Misc
669It seems the password to Jimmy's is the name of someone he admires. I should search his room for information on who that might be.EN05_PatriotismCourse
670It seems the two police officers were killed by Wolf, some kind of agent with a connection to Calvin van Lowe. He left instructions for anyone that's following him: obtain a keycard and further instructions from Bo-Peep's look out station. I should head there to learn more.P01B_Lying_02
671It seems there are three courses I'm going to have to complete - Marksmanship, Agility, and Patriotism. I should get moving.EN05_Basic
672It sounds like Freddie Lang may have disappeared deep into the mine. I may be able to find the key on her body.MTNL01_Raiders
673It sounds like Margie destroyed her holotape. This could be a dead end. Margie's holotape mentions that someone named Vincent might have a contingency plan. It's my only lead.MTNL01_Raiders
674It sounds like the bunker has a military wing, but that it requires some additional clearances. MODUS said I can pay it a visit to get more information.EN05_Basic
675It sounds like there's an outstanding message from Hank Madigan, the Fire Breather's lieutenant. I should head into the dispatch room to give it a listen.MTR06_Brigade
676It turns out that the Brotherhood of Steel's Fort Defiance is actually located at Allegheny Asylum, deep inside the Cranberry Bog.BoS01
677It turns out that the Brotherhood of Steel's Fort Defiance is actually located at the Allegheny Asylum, deep inside the Cranberry Bog.BoS01
678It's a Feral! And an extremely mean one at that! I need to kill it quickly!TestTrevorEvent01
679It's time for a little extermination. MODUS has said we're to report to the designated site and activate each of the lures there. That should draw in the creatures he wants dealt with.ENs02_Blast
680It's time for Guided Meditation at the Palace of the Winding Path! Light the Brazier of Transcendence to begin the ritual.MTNM03_Meditation
681Jack has asked me to find pumpkins for him in the surrounding area. Doesn't he have enough pumpkins already?LC129_TrickOrTreat
682Janelle and Raymond are dead. They were shredded by the original "Beast of Beckley" probably, but I've taken care of its descendents at least.P01B_Mini_Random03
683Janelle believed the Van Lowes were cutting ties to the business. That might drive her to do something drastic to maintain their contracts.P01B_Mini_Random03
684Janelle Priblo was on the hunt for a strange white creature near Beckley called "the Beast."P01B_Mini_Random03
685Janelle's camp is just over the gully and into the woods.P01B_Mini_Random03
686Janelle's camp looks abandoned, like they never returned but intended to. That's not a good sign. I should try to look around for them, just in case.P01B_Mini_Random03
687Janelle's holotape indicated that she went looking for Raymond after he dropped off some supplies at her camp.P01B_Mini_Random03
688Joining the Fire Breathers requires I complete a series of exams, the first being a good, old-fashioned knowledge test. I wonder if I can find the answers around anywhere...MTR06_Brigade
689Just inside , a laser grid blocks the way forward. I need to find a way to bypass the security system.MSiloPersonal
690Just inside , a laser grid blocks the way forward. In order to pass, I need to create and register a Biometric ID Card with the security system.MSiloPersonal
691Just one more to go. Seems the final step is a practical exam where I'll have to delve into a local mine overrun by Scorched. Oh goody.MTR06_Brigade
692Kesha McDermott, the Responder in charge of the water testing course in Flatwoods, last checked in by the river and it looks like she's still there. If I go there, I might be able to retrieve her Water Testing Kit.RSVP01_Quest
693Knowledge exam complete. Now it's time to take care of the physical exam.MTR06_Brigade
694Last chance to collect materials from the machine!MTR05_Mother_Breach
695Listen to Scout Leader Penny.E01C_Tales_Mary_Old
696Listen to the emergency broadcast.TestSmokeQuest17
697Looks like I aced the Hornwright Senior Executive Exam. Now I just have to check in with hiring system.MTR05_Mother
698Looks like the Priblos sold unusual taxidermied objects on the side, so it's no wonder they would jump on a tale of an unusual -- but real -- creature.P01B_Mini_Random03
699Looks like there's some kind of party going on. Apparently I need to check in with the Master of Ceremonies. Sounds fun!E01F_Fasnacht
700Looks like this training program tried to emphasize precautions about using unsafe water, probably due to a lot of deaths early on. I should check in with the Kiosk to see if I have Volunteer access yet.RSVP01_Quest
701Mad Dog Malone's Gang is trying to break him out of Eastern Regional Penitentiary.TW008
702Madigan believes he found a "game-changer" in the fight against the Scorched. He last checked in from the "Top of the World." Looks like I should probably head there next.MTR06_Brigade
703Madigan is dead, but a raider robot named Rose knows where the Scorched Detector Uplink he was trying to set up is located. She won't tell me any more until I gain her trust by completing a series of tasks for her.MTN_MQ_Missing
704Maude and her group were supposed to move to the Pump Station. I should look for evidence of them.TestUD002_Misc
705Maude's group planned to escape to the Pump Station through the Old Tunnel. I should trace their steps. The Old Tunnel Key is probably in The Burrow Boys quarters.TestUD002_Misc
706Miguel's Protectron seems to have accepted the "Camp Guide Program" and now, predictably, it wants me to set up a C.A.M.P.RSVP03_Quest
707Mine fires have spread throughout the Vault. Now that we have the ID Card we need, we should enter the Maintenance Room and activate the Vault Fire Suppression System.V63_2_CUT_FlaggedToNotExportInScript
708Mine fires have spread throughout the Vault. To save the Vault, we need to activate the fire suppression system.V63_2_CUT_FlaggedToNotExportInScript
709Mine fires have spread throughout the Vault. We need to activate the Atrium ventilation system to gain access.V63_2_CUT_FlaggedToNotExportInScript
710Mine fires have spread throughout the Vault. We need to activate the Recreation Level ventilation system to gain access.V63_2_CUT_FlaggedToNotExportInScript
711Mine fires have spread throughout the Vault. We need to activate the Residential Area ventilation system to gain access.V63_2_CUT_FlaggedToNotExportInScript
712Mission 099-01 involves going to Vault-Tec University and wiring up one of their Automated Research Labs to find the weaknesses of the Scorchbeasts.BoSZ04
713MODUS and the Kovac are reunited at last. Hurrah? But MODUS did call in a "care package" from the orbital platform. I should head over and collect.EN02_MQ_Us
714MODUS dropped in the resources for us, but it appears to attracted some unwanted attention. We'll need to clear out the area before the container can unlock.ENz01_Above
715MODUS has constructed his bots. Now it's up to us to fight off any local creatures while they boot-up.ENz04_Bots
716MODUS has constructed something for me using the tech I acquired from Sugar Grove. I just have to grab it from the dispenser.EN02_MQ_Us
717MODUS has given me a choice: I can take an questionnaire to prove my knowledge and "character" or I can just speak to him to proceed onto my evaluation.EN02_MQ_Us
718MODUS has invited me to join his "Enclave". I can now explore the bunker ... though it sounds like I'll need additional clearances to access certain sections.EN02_MQ_Us
719MODUS has offered to call in a resource drop from the Kovac-Muldoon if we help him scan the local area. We need to activate three triangulation points before he'll give us the goodies.ENz01_Above
720MODUS has provided the rough location of one of the codes to the region's nuclear silos. Time to track it down.EN07_MQ_CodeHunt
721MODUS has provided the rough location of one of the convoys transporting a Nuclear Keycard, which I will need in order to launch a nuke. Time to track it down.EN07_MQ_CodeHunt
722MODUS has requested we patch him to a local robot construction station so he can build himself a patrol.ENz04_Bots
723MODUS said I might be interested in what the bunker's military wing has to offer. I ought to pay it a visit.EN05_MQ_Officer
724MODUS said I need to deposit the Sugar Grove tech in the collector against the far wall.EN02_MQ_Us
725MODUS says the first step to gaining access to the Military Wing command center is completing the training regimen at Camp McClintock. Looks like it's time to enlist.EN05_Basic
726MODUS wants to reconnect to an orbital platform watching over Appalachia - the Kovac-Muldoon. To do it, he needs me to plug this (possibly explosive) "Uplink Module" into a platform he's specified.EN02_MQ_Us
727My investigation into the two dead girls at the picnic site has revealed a tragic tale. Chelsea came from money, but Mary's family were poor. Despite coming from different worlds, they became friends. Chelsea would regularly cheat at all their games, refusing to believe that a girl like Mary could be allowed to win. Mary confronted her and Chelsea must have revealed her true, elitist feelings. Mary snapped and drowned Chelsea and then took her own life.P01B_Mini_Random04
728My workshop at is being contested. I have to stop the intruders!GQ_WorkshopReclaim
729Near a man's skeleton, I found a cooler with "Smarty's Big Critter Bait" inside. RIP, Raymond, probably.P01B_Mini_Random03
730New Bolshevik bots inbound. They're about to taste the means of destruction!EN05_CombatCourse
731No players joined the battle.TW009
732Now I need to shoot something with Rose's Syringer. Anything will do, but Rose prefers I shoot a Yao Guai. The Karma syringe will boost the target's natural abilities for a while, then they'll be easier to kill when they come crashing off of it.MTNM01_Mayhem
733Now that I have all of the Red Rocket Cores, I need to return to the Red Rocket Mega Stop and deposit them in the recycling bin.SFZ04_Waste
734Now that I have both the fan motors and the heating coils, I need to find a tinker's workbench to create the upgraded motors I need for the Scorched Detectors. Abbie has mentioned she has one in her bunker if I can't find one easily.FS01_MQ_Warn
735Now that I have repaired the uplink, I should check in at the SDS terminal. I need to find the "Uplink Repaired" option to trigger Abbie's next message.FS01_MQ_Warn
736Now that I've built the signal repeater, I need to go to the Radio Array and see if I can figure out where to install it.MTNS01_Intro
737Now that I've finished prepping all of the distillers, I should turn on the generator.SFS01_Brew_CUT_FlaggedToNotExportInScript
738Now that I've found a signal booster, I need to head to the Survival Training Center to summon a Cargobot.SFL02_Track
739Now that I've gotten the fan motors, I need to find heating coils as well. Abbie's recording mentioned I can find them in Raleigh's bunker, Ella's Bunker, the nearby relay tower, and her own bunker.FS01_MQ_Warn
740Now that I've harvested a strangler bloom, I should find a chems workbench and see if I can make the RadShield that Ella Ames spoke of.SFM04_Organic
741Now that I've killed the cryptid and extracted a sample, I can take it back to Shelby's homemade lab in her shack and see what sort of results I can get.SFZ03_Queen
742Now that I've killed the cryptid, I should be able to extract a tissue sample.SFZ03_Queen
743Now that I've powered up the signal repeater component, Rose's signal should come in loud and clear. I should go back to see her.MTNS01_Intro
744Now that I've repaired the tourist's camera, I should visit each location listed on their bucket list and take a photograph.P01C_Bucket
745Now that I've successfully cooked a Ribeye Steak, I should return to the self-serve kiosk and update my volunteer status.RSVP02_Quest
746Now that I've used the Water Testing Kit to sample some of the water that I collected, I can transfer the Kit's data to the lab's terminal to see exactly how gross this water probably is.RSVP01_Quest
747Now that the cargobot has boosted the signal, I should be able to find the distress beacon frequency on my Pip-boy to track the missing party.SFL02_Track
748Now that the power is back on, I can get inside the Brotherhood of Steel's base. Maybe now I can find out what happened to them.BoS01
749Now this is interesting. Inside the mailbox I found a letter to some news reporter and a post office box key.TW007_ColdCase
750Objective CompleteCUT_SF08_SuicideRun
751Oh no! are swarming!GQ_Swarm
752Okay, natural water is unsafe to drink. Noted. Now, as part of my volunteer training, I need to boil some water that is safe to drink.RSVP01_Quest
753Olivia Rivers betrayed her mother and the Order of Mysteries, giving the raiders a copy of the Cryptos database.MoM03
754Olivia Rivers betrayed her mother and the Order of Mysteries, selling them out to the raiders. In the end, what happened to the Order? To Olivia and Shannon Rivers? I have access to the Headmistress' office. Perhaps I can find some answers inside.MoM04
755Olivia Rivers betrayed her mother and the Order of Mysteries, selling them out to the raiders. In the end, what happened to the Order? To Olivia and Shannon Rivers? With Olivia's login, I should be able to gain access to the Headmistress' office and finally get some answers.MoM04
756Olivia Rivers betrayed the Order of Mysteries, selling them out to the raiders and killing the other Mistresses. She then met her mother at their old campsite, where I found both of them dead. I should search their bodies for clues to what happened here.MoM04
757Olivia Rivers betrayed the Order of Mysteries, selling them out to the raiders. She left a message for her mother, telling her to come to their "Special Place" near Seneca Rocks on the appointed day. I should locate the site of their final meeting.MoM04
758Olivia Rivers betrayed the Order of Mysteries, selling them out to the raiders. She left a message for her mother, telling her to come to their "Special Place" on the appointed day. I should locate the site of their final meeting.MoM04
759Olivia Rivers betrayed the Order of Mysteries, selling them out to the raiders. She then faced her mother. They fought, and perished. If I still want to become a Mistress of Mystery, I should be able to use the Headmistress' login to authorize my final promotion.MoM04
760Once I accessed Raleigh's terminal and downloaded the routing schematics, Abbie's recorded voice came over the terminal speakers. I should listen to her to find out what I need to do next to complete the network.FS03_MQ_Fruition
761Once I have enough honey, I should get back to Sweetwater.FFZ13_StrangeBrew
762Once I ran the Armory Access program in the Harpers Ferry Armory entrance terminal, Abbie's voice came through the terminal speakers. I should listen to see what I need to do next.FS03_MQ_Fruition
763One Brother managed to bypass the Brotherhood of Steel's security by doing something at Camp McClintock.BoS02
764One holotape revealed that Duncan McKann's group had caught up to the ghouls, but they may not have all been feral. One of the ghouls had a holotape on her that said they fled to the Dyer Chemical sewers. I should see if I can find out more there.SFL02_Track
765One of Abbie's pre-recorded alerts went off, notifying me that the communications uplink repair robot known as Rover has been damaged. I need to find and repair him at the Relay Tower.FSS02_Vigilant
766One of Lowe's C.L.U.E. case files referred to sightings of a white creature near the Thomas family farm. I learned that Farmer Thomas had accidentally created the mutant albino creatures when, in an effort to cure his sick dog, he added his the dog's medication to the farm's aerosolizer.P01B_Mini_Albino01
767One of the locations had an actual cryptid! I should kill it to bring back a tissue sample to Shelby's homemade lab.SFZ03_Queen
768Paladin Taggerdy led an expedition to do something about the Scorchbeasts. There's a transponder frequency I can follow to find out what happened to her.BoS03
769Paladin Taggerdy's notes suggested the missing Senator Sam Blackwell might be the key to unlocking the nukes. Quinn Carter of the Charleston Herald was the last person to see him. I should pay a visit to her office, see what I can find.EN01_Misc
770Park security was working with the local police to find holo footage to help with the investigation. I need to locate the tapes.TW007_ColdCase
771Pick up the helmet on the table.TestSmokeQuest14
772Pick up the NukaCola on the table.TestSmokeQuest15
773Picked up Moe CostumeCUT_SF08_SuicideRunPre
774Pioneer Scout Leader Pompy has asked me to collect toxic mutagenic waste and deposit it in/at...D01C_OperationTidy
775Pioneer Scout Leader Treadly asked me to collect insect parts for an insect repellent: Bloatfly gland, Bloodbug proboscis, Radroach meat, Stingwing barb, Tick blood sac. I can get them anywhere, but he marked some possible places on my map.D01C_StingsAndThings
776Prickett's Fort is running a battle re-enactment with live ammo. I should go talk to the curator.TW009
777Prickett's fort is running a battle re-enactment with live ammo. The battle has begun. Late arrivals need to talk to the guides to join.TW009
778Prickett's fort is running a battle re-enactment with live ammo. The more soldiers I kill, the more points I get. Whichever side gets the most points gets the best rewards.TW009
779Pump Station access is restricted by a maglock door. The Pump Station Access Terminal should be able to open it.P01B_Burrows
780Quest AcceptedRE_SceneDRE05_CUT
781Quest CompleteCUT_SF08_SuicideRun
782Quest CompleteTestSmokeQuest04
783Quest CompleteTestSmokeQuest05
784Quest CompleteTestSmokeQuest07
785Quest CompleteTestSmokeQuest08
786Quest CompleteTestSmokeQuest06
787Quest CompleteTestSmokeQuest09
788Quest CompleteTestSmokeQuest10
789Quest CompleteTestSmokeQuest11
790Quest completedCUT_SF08_SuicideRunPre
791Quest CompletedTestSmokeQuest16
792Quest CompletedTestSmokeQuest17
793Quest FailedCUT_SF08_SuicideRun
794Quest StartCUT_SF08_SuicideRun
795Raymond was supposed to meet Janelle somewhere around this location.P01B_Mini_Random03
796Raymond's truck is here, but he's not. He probably went into the woods to find Janelle's hunting camp.P01B_Mini_Random03
797Received questCUT_SF08_SuicideRunPre
798Reclamation Day has finally arrived. It's time to leave the Vault and rebuild America!76CharGen_ReclamationDay
799Repair beacon acquired. It sounds like I'll need to head down the elevator to deploy it to help the Motherlode.MTR05_Mother
800Repair beacon issued! Now I just need to collect it and I should be able to use it to help the Motherlode.MTR05_Mother
801Restarting the Blast Furnace at Grafton Steel, but the machinery has been damaged from the toxic chemicals. I'll need to repair it to make the plant fully functional.CUT_Factory_GraftonSteel
802Returned to the Spruce Knob Orienteering TerminalCUT_MTNS03_Orienteer_01
803Rose has something to tell me at the Top of the World.MTNL01_Raiders
804Rose is having me test out various Raider tactics to see which ones work best. Following in the footsteps of the Cutthroats, I need to add a Karma Syringe Barrel Mod to Rose's Syringer.MTNM01_Mayhem
805Rose needs a holotape program to make the Master Key. She says it was possessed by David's Mistress, Rosalynn. She perished in the raid on Charleston, but they may have recovered her body. I need to check the town's records.MTNL01_Raiders
806Rose needs help boosting her signal before she'll trust me. The first thing I need to do is find some signal repeater schematics that were last seen on a Responder's corpse near Seneca Rocks.MTNS01_Intro
807Rose says the Diehards weren't as aggressive as the other Raiders. She wants me to go "make friends with a Deathclaw." This sounds insane, but could it work?MTNM01_Mayhem
808Rose sent me on a wild goose chase while she tried to cheat me out of the loot, but she felt bad about it and left it for me. She could be lying again, but it still seems worth checking out.MTNL01_Raiders
809Rose told me about the Raider cache filled with treasure. The key was split into 5 passwords contained on holotapes, which need to be pieced together to make the Master Key used to open the cache. First, I need to search for clues about the Blackwater Bandits' key.MTNL01_Raiders
810Rover finally finished repairing the communications uplink for the Scorched Detection System. Now, I need to reboot the terminal inside the Relay Tower to bring it back online.FSS02_Vigilant
811Scoot left behind research notes on a sunken church in the Mire. It seems this was the last place he went before he disappeared. I should try to find this church.P01B_Mini_Random01
812Scout Leader Penny is hosting a spooky Pioneer Scout tradition: campfire tales! I should speak with her for a fun and frightful story.E01C_Tales_Dark
813Scout Leader Penny is ready to tell campfire tales, but she needs some older campers to help act out some of the scenes.E01C_Tales_Mary_Old
814Scout Leader Penny is ready to tell campfire tales, but she needs some older campers to help act out some of the scenes. Stand near the campfire to let her know you're willing to assist.E01C_Tales_Mary_New
815Scout Leader Penny needs older campers to help make sounds around the camp so she can tell a story to the younger campers. Find objects that will produce sounds similar to the things she describes.E01C_Tales_Mary_Old
816Seems entering that code issued a "Repair Beacon". Looks like I can pick it up over at the dispenser.MTR05_Mother
817Seems Quinn Carter's took pretty thorough notes on her route to Sam Blackwell's bunker. I wonder if I could use these to track down the Senator - if he's still alive.EN01_Misc
818Seems the "Fire Breathers," an elite Responders unit, were based in the Charleston Fire Department. Might be worth checking the place out.MTR06_Brigade
819Seems this is -- or was -- the place where Senator Blackwell had been hiding. If I can find this "Bypass Holotape" the assassin mentioned, maybe I can get inside. Should start by searching the cave.EN01_MQ_Bunker
820Shelley van Lowe has requested that I help find information on her missing brother, Calvin. She requested I start by going to the office on the 3rd floor.P01B_Lying_01
821Shotgun EquippedTestSmokeQuest12
822Shotgun Picked UpTestSmokeQuest12
823Since I don't have a valid Birth Certificate, I have to get my form stamped with the Governor's Seal.BoS02
824So, it sounds like we can take whatever we want! Time search the containers for riches!MTR05_Mother_Breach
825So, Volunteer Kesha died while sampling the river water. Bummer. At least I have her Water Testing Kit so I can continue her work. Looks like the kit is programmed to automatically sample water collected from the coordinates that Kesha was already testing.RSVP01_Quest
826Some sort of nuclear event is occurring in Vault 94. The Mainframe should have more information on how we can stop it.V94_2
827Some sort of nuclear event is occurring in Vault 94. We need to reach the Vault's Operations Center and identify the source of threat.V94_2
828Someone is at the door; answering it is the only polite thing to do.TestTrevorQuest
829Sound like this Penny Hornwright might be able to help me get to the bottom of this "Motherlode." Maybe if I search her office I can find more information.MTR05_Mother
830Sounds like a local mine is on the verge of reopening. I wonder what might be inside?MTR08_Lode
831Sounds like I didn't do too well on the exam. MODUS has given me another chance to prove myself, though. I just need to access the dispenser.EN02_MQ_Us
832Sounds like I need to register myself with the bunker's automated promotion system, which I can do at any military systems terminal.EN05_MQ_Officer
833Sounds like MODUS was happy with my exam score. He (they?) have something else he wants before he'll let me in. I just need to access the dispenser.EN02_MQ_Us
834Sounds like we need to clear out the creatures that have taken over this work site. Time to lock and load.MTR05_Mother_Breach
835Spyglass was an operation designed to find Scorchbeast clusters using a Scanning Module. Now I just have to build one.BoSr02
836Started QuestTutorial_Test_Tut03_Location
837Success!P02L_McCreary_FetchQuest
838Success! I overloaded bunker's power grid, Now I just have to register my hand print in order to proceed deeper into the bunker.EN01_MQ_Bunker
839Success! I've earned sufficient commendations to earn myself the rank of General and gain appointment to the Joint Chiefs!EN05_MQ_Officer
840Sweetwater seemed happy. Now I get to enjoy some tea.FFZ13_StrangeBrew
841Talk to the Intercom!TestSmokeQuest16
842Ted Dorfman, the Pi Mu Chapter President, has some messages in his terminal about a new alcoholic beverage called Nukashine. Looks like all the dead students at the party were drinking it. I should try a sip!P01A_Nukashine
843That didn't go well.MTR04_Dross
844That was fun! I won some tokens.MTR04_Dross
845That's all of the training exercises! Now I just need to check in with the Master Sergeant to wrap up my graduation!EN05_Basic
846The "Beast of Beckley" appears to be just a scrappy pale wolf. It was probably the great grand-pup of the original.P01B_Mini_Random03
847The "Bypass Holotape" granted me access to the elevator. Time to see what's inside.EN01_MQ_Bunker
848The access codes I need for the Scorched Detection Network can be found in Sam Blackwell's terminal in the Charleston Capitol Building, but it's locked down. I need to try and find the security main terminal to gain access.FS03_MQ_Fruition
849The Arktos Pharma Biome Lab is ready to run an experiment. I can initialize it at the mainframe terminal just below the lobby.SFS09_Habitat
850The Artillery Battery at Fort Defiance is online and has Scorched targets available. A forward observer needs to go and use a Recon Scope to mark the targets for the artillery.BoSZ03
851The bells have stopped their mournful tone and the Mole Rats have lost interest.FF12_Bell
852The Blackwater Bandits were master thieves, so I'm supposed to follow in their footsteps and steal a weapon from a Super Mutant camp.MTNM01_Mayhem
853The Blackwater Mine extractor system is up and running, but it has stirred up the mine's inhabitants into a frenzy. The extraction units need to be protected while they do their job.MTNS06_Uranium
854The Blade of Bastet is the Mistress' legendary sword. According to my instructions, I need to use the sword to kill a variety of creatures so the swing analyzer can collect data on my combat style.MoM02B
855The Blade of Bastet is the Mistress' legendary sword. In order to forge my own, I need to attach the swing analyzer to the sword so it can collect data on my combat style.MoM02B
856The Blade of Bastet is the Mistress' legendary sword. In order to make my own Blade, I first need to attach a swing analyzer to my sword. I can get one from the Fabricator.MoM02B
857The Blade of Bastet is the Mistress' legendary sword. In order to make my own Blade, I need to find a historic sword and attach the swing analyzer to it.MoM02B
858The Blade of Bastet is the Mistress' legendary sword. In order to make my own Blade, I need to find a historic sword and pick up a swing analyzer from the Fabricator.MoM02B
859The Blade of Bastet is the Mistress' legendary sword. In order to make my own Blade, I need to find a historic sword and pick up a swing analyzer from the Fabricator.MoM02B
860The boilers have started and the creatures in the area don't seem very happy about that.FFZ17_TeaTime
861The booster worked, and I'm able to track the distress beacon signal. I should follow the pings until I can locate the beacon to find the missing group.SFL02_Track
862The boss wasn't very happy with me but I have tokens and now I know where to spend them.MTR04_Employee
863The bot has transmitted its data back to Arktos and says it's going to shut down now.FF08_ProjectBeanstalk
864The bots are up and running! Now we just need to keep them safe from any remaining trouble.ENz04_Bots
865The Brazier of Transcendence is lit! Guided Meditation will begin soon.MTNM03_Meditation
866The Brotherhood Intel was correct - the Pump Station is covered with robots. I should search the station for evidence of their origin.P01B_Burrows
867The Brotherhood of Steel was looking for a way to identify the Scorchbeasts' weaknesses. It involved Mission 099-01. I need to find more information about that mission.BoSZ04
868The Burrow Boys and their leader, Marcus, took over The Burrows and forced other groups to pay tribute. One of the elders, Maude, asked if she could talk to him about it. I should find Maude's neighborhood.TestUD002_Misc
869The Burrow's Central Chamber seems to be where the tunnels converge. Maybe I'll find something there.TestUD002_Misc
870The camp Master Sergeant said I need to track down and don a set of military fatigues and an Army helmet or find myself a "Uniform Voucher." I remember reading there might be one of those in the old barracks.EN05_Basic
871The camp Master Sergeant said I need to track down and don a set of military fatigues and an Army helmet or find myself a "Uniform Voucher." I should look around, see if I can find one of those.EN05_Basic
872The camper who left the holotape went missing a long time ago, leaving behind a chilling story that is all too real.E01C_Tales_Dark
873The campfire tale has been cut short by a mysterious emergency: Scout Leader Penny reports a missing camper. Maybe the camper left a message around the camp for me to bring to Penny.E01C_Tales_Dark
874The Clarksburg Shooting Club attendant asked me to get fresh paper targets for the shooting range.TWZ03
875The Clarksburg Shooting Club attendant needs your help.TWZ03
876The countdown's begun. Sounds like I need to stay nearby until the race begins.MTR06_PhysicalExam
877The curator at Prickett's Fort excavated a civil war soldier's remains. He's asked that I give the body a burial in Philippi Battlefield Cemetery.TWZ13
878The den looks like it has been inhabited by a pack of carnivores for many years.P01B_Mini_Random03
879The Diehards' key does not appear to be at Sunnytop Ski Lanes. Listening to Margie's holotape may provide clues to its whereabouts.MTNL01_Raiders
880The door leading out of 's Storage Area is sealed. I need to find a way to open it.MSiloPersonal
881The elevator leading to the top floor has top-notch military security. Maybe I can find a clue that will tell me how to beat it.BoS02
882The extractors pulled up and processed Uranium into something usable.MTNS06_Uranium
883The Facilities Mainframe in 's Storage Area has broken down. I need to repair or find replacements for its damaged Mainframe Cores in order to restart it.MSiloPersonal
884The first batch of Commie bots are done for. Time to catch our breath before the next batch shows up.EN05_CombatCourse
885The first checkpoint is activated! Off to the next!MTR06_PhysicalExam
886The Giant Teapot has refilled the boilers and is ready to begin the steeping process.FFZ17_TeaTime
887The ground is dotted with Mole Rat holes and treasure glints amongst the dirt heaps.FF12_Bell
888The Heart has reopened. I need to do what I can to destroy it before it can overwhelm the area with its vine-infested creatures.SFS08_Heart
889The Heart has reopened. I need to do what I can to destroy it before it can overwhelm the area with its vine-infested creatures.SFS08_Heart
890The Heart has reopened. I need to do what I can to destroy it before it can overwhelm the area with its vine-infested creatures.SFS08_Heart
891The Hemlock Holes robot cook has asked me to get some meat for a cookout. He pointed me to where I can find Radstags. As a perceptive hunter (PE 5) I also learned where to find some Yao Guai.TW010
892The Hemlock Holes robot cook has asked me to get some meat for a cookout. He pointed me to where I can find some Radstags, but I may have to search on my own to find enough.TW010
893The Hornwright Security Robot is retreating for repairs. If I follow it, it may lead me to some useful supplies.MTR10_Battle
894The hunters ordered additional supplies to help them track some sort of creature. Each cage is packed with potent bait.P01B_Mini_Random03
895The huntmaster computer in the Black Bear Lodge has signed me up for a hunting tournament. I have three different creatures I need to bag.TW004
896The Ignition Core in Grafton Steel's Blast Furnace has been depleted. If I want it to refine more more steel, the Ignition Core will need to be replaced.CUT_Factory_GraftonSteel
897The Ignition Core in Grafton Steel's Blast Furnace has been depleted. If I want it to refine more more steel, the Ignition Core will need to be replaced.CUT_Factory_GraftonSteel
898The Ignition Cores in the Rockhound Excavator's reactors have been depleted. If I want it to extract more ore from the ground, the Ignition Cores will need to be fully replaced.MTR07_Earth
899The intercom told me a bomb is about to go off! I need to find a way to defuse it, and fast!P01T_MarshallTest
900The junk mail's address doesn't match what I filled out on my form, so I have to fill out a supplemental form to get my ID card.BoS02
901The last entry mentioned creatures that were trying to destroy the distillers. I need to defend them while they are working.SFS01_Brew_CUT_FlaggedToNotExportInScript
902The last set of Mecha-Collectivists are on their way! One last batch to move into the scrap heap!EN05_CombatCourse
903The lure have begun having .. issues. We'll need to get close in order to fix them.ENs02_Blast
904The machinery at Mama Dolce's Food Processing plant has cooled off enough to use again. We need to collect ingredients and load them into the hopper so the machines can make cans of stew.FF06_Feed
905The man in this holotape seems really nervous. I'm not sure how he relates to the missing child.TW007_ColdCase
906The man that dropped off the package is the same man that removed the kid's ID bracelet.TW007_ColdCase
907The Master of Ceremonies says there's going to be a parade but the marchers haven't show up yet. I need to go find them.E01F_Fasnacht
908The Master Shutdown for the Hornwright Security Bot has been enabled. Someone needs to hit it, and fast.MTR10_Battle
909The meat and vegetables are cooking on the grill.TW010
910The meat I procured for the Hemlock Holes cook is cooking on the grill. Now I have to get some vegetables. He showed me where I might find some tatos, but I may have to search on my own for the rest.TW010
911The meat I procured for the Hemlock Holes cook is sizzling on the grill.TW010
912The mine's open, but we've only got a short amount of time to pilfer its minerals. The broadcast also suggested we might be able to repair the local Auto-Miners, maybe get them working for us.MTR08_Lode
913The missile strike is done. Now we just need to clean up the last of the stragglers and the job's finished.ENs02_Blast
914The Mr. Messenger robot has more or less safely arrived at its destination. It still seems rather confused, though.RE_Scene_MTNZ05_Messenger
915The Mr. Messenger robot is offering a reward to anyone willing to help it safely navigate hostile terrain and get safely to its destination.RE_Scene_MTNZ05_Messenger
916The Mr. Messenger robot needs someone to replace a nearby component that came loose so it can continue its task.RE_Scene_MTNZ05_Messenger
917The nasties are gone, but it sounds like we all need to get to a safe spot ASAP!MTR05_Mother_Breach
918The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
919The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
920The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
921The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
922The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
923The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
924The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
925The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
926The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
927The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
928The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
929The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
930The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
931The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
932The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
933The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
934The Overseer is scouting Appalachia looking for a way to secure the nuclear silos. I should look for any logs that she leaves behind.MQ_Overseer
935The Overseer moved on to a town called Flatwoods. Thankfully she left me with some supplies, including a C.A.M.P. of my own. If I follow the road and head south, I should find her there.RS01A_Contact
936The Overseer recommended that I become a Volunteer for the Responders to get some basic training. They may be gone, but they did know how to live for a while. I should see what I can discover in their old systems.RS01A_Contact
937The Overseer set up a C.A.M.P. south of the Vault. If I follow the road, I can probably locate it. Would be logical to set it up near the river, so I should head towards that intersection.RS01A_Contact
938The Overseer was here, that's for sure. Found another one of her holotapes in the Flatwoods Church. Looks like this place is deserted.RS01A_Contact
939The Overseer's former fiance, Evan, has succumbed to the Scorched infection.OverseerPersonal
940The parade has started and all of the protectrons are wearing their Fasnacht masks now.E01F_Fasnacht
941The parade was attacked again, this time by suiciding super mutants with bombs!E01F_Fasnacht
942The parade was attacked by huge toads, there were tongues flying everywhere.E01F_Fasnacht
943The Phantom Device is the Mistress of Mystery's tool for stealth and infiltration. I've tracked down the components needed to make one. Now I need to use the Fabricator to construct it.MoM02A
944The Phantom Device is the Mistress of Mystery's tool for stealth and infiltration. In order to make one, I need to find the required components.MoM02A
945The Phantom Device is the Mistress of Mystery's tool for stealth and infiltration. In order to make one, I need to find the required components. The mission briefing said Cryptos' database may have some leads.MoM02A
946The Pharmabot finished this first spraying but it really upset some creatures in the area.FF08_ProjectBeanstalk
947The Pharmabot has finished spraying the second location.FF08_ProjectBeanstalk
948The Pharmabot has finished spraying the third and final location. Success!FF08_ProjectBeanstalk
949The Pharmabot has shut down until next time.FF08_ProjectBeanstalk
950The Pharmabot is going through it's protocol to spray the crops. I'm going to stick with it to make sure it finishes the cycle.FF08_ProjectBeanstalk
951The Pharmabot is going through its protocol to spray the crops. I'm going to stick with it to make sure it finishes the cycle.FF08_ProjectBeanstalk
952The Pharmabot needs to be initialized through the Arktos terminal.FF08_ProjectBeanstalk
953The Pharmabot wasn't able to finish the circuit and has decided to abort his task.FF08_ProjectBeanstalk
954The police officers that were looking into Calvin van Lowe's disappearance left a recording behind. They ended up tailing a suspicious stranger in a "fancy suit." They intended to follow him to a "house with a flamingo out front." I should try and pick up their trail.P01B_Lying_02
955The Presidential Endorsement is now available! Time to track it down and claim it!EN06_Pres
956The Presidential raceEN06_Pres
957The Presidential Race has begun! Time to collect ballots and drop them off at any of the "Vote Counters" in the region! Person with the most ballots wins!EN06_Pres
958The prison warden apologized for the case of mistaken identity. He's asked me to turn on the turret authorization for each cell block.TW002
959The pylons are ready to use! Activating them all will remove the rogue Assaultron's powerful shield!E01B_Encryptid
960The race for the Presidency is over! The victors now just need to report to the Charleston State House to collect their prizes. Once they have, they'll be granted access to the Whitespring's Presidential Suite!EN06_Pres
961The race has begun! I need to activate the first checkpoint! Quick!MTR06_PhysicalExam
962The Responder Database at Morgantown Airport is still active if you are an Official Responder Volunteer. Like me! I was able to find a training program that seems to be active -- I should listen to the Volunteer Training: Camping 101 holotape to see if it's useful.RSVP03_Quest
963The Responder Database terminal should be in the main building - the Flatwoods Church. Now that I can access it as a Volunteer, I can hopefully discover more information about the Responders. Maybe I can even contact them.RSVP02_Quest
964The Responders database has another training program for Volunteers, and this one sounds lucrative. The Responders had some good supplies at one time, maybe some of these caches are still around.RSVP04_Quest
965The robot here has mistaken me for someone else and sent me into the employee area to get dressed. Apparently I'm late for my shift.MTR04_Employee
966The Robot Patrol operation is a success! We protected the bots for MODUS!ENz04_Bots
967The rogue Assaultron has arrived but has a powerful shield that shrugs off damage. I need the nearby pylons to activate so I can do something about that shield!E01B_Encryptid
968The roof on this place is about to go! We need to get out of here fast!MTR08_Lode
969The saboteur's hideout might be in Bog Town. I should try to find it.CB04_Mayor
970The Scorchbeast detector has gone off, reporting an attack. I'm at the nearest trap, so it falls on me to use it.FSS01_Trap
971The Scorchbeast DNA is prepped. Now I just need to run the Automated Research Program so it can start to analyze it.BoSZ04
972The Scorchbeast is dead!FSS01_Trap
973The Scorched are attacking Fort Defiance. We have to use the Brotherhood's defenses to defeat them.BoSr01
974The Sergeant Gutsy has powered down to conserve energy. I'll now need to deal with the waves of returning military robots who are dangerous and hostile.CBZ13_Robots
975The shop, Priblo's Curios, is still basically intact. Maybe I can figure out where Raymond's truck went, or where Janelle's camp is located.P01B_Mini_Random03
976The signal booster has been attached and the Cargobot is on its way. I just need to wait for the signal to appear on my radio.SFL02_Track
977The Sons of Dane Paramilitary Compound was besieged by a beast they call the Nightstalker every night, until it wiped them all out.MTNS04_Night
978The Sons of Dane Paramilitary Compound was besieged by a beast they call the Nightstalker every night, until it wiped them all out. They seemed to know how to draw it to them. I could follow in their footsteps, draw the beast to me, and set up an ambush to try to kill it.MTNS04_Night
979The Sons of Dane Paramilitary Compound was besieged by a beast they call the Nightstalker every night, until it wiped them all out. We attracted it to this location by playing loud and discordant music. Now we have to kill it.MTNS04_Night
980The Sons of Dane Paramilitary Compound was besieged by a beast they call the Nightstalker every night, until it wiped them all out. We're following in their footsteps to set up an ambush by making a ruckus with the instruments and music we found here. We'll be ready for it when it arrives.MTNS04_Night
981The sound of the bells is attracting hordes of burrowing Mole Rats to the area, bringing treasures to the surface.FF12_Bell
982The special decorative place settings and floral centerpieces have been misplaced. We have to find them and set the tables before the gala begin, while keeping out any unwanted guests.MTNM04_Guest
983The Strangler Heart has closed up and summoned vine-infested creatures.SFS08_Heart
984The Strangler Heart has closed up and summoned vine-infested creatures.SFS08_Heart
985The Strangler Heart has closed up and summoned vine-infested creatures.SFS08_Heart
986The targets are marked. Artillery is inbound. It's time to evacuate the area.BoSZ03
987The targets are marked. Artillery is inbound. It's time to evacuate the area.BoSZ03
988The teapot still has a ways to go and the creatures aren't getting any calmer.FFZ17_TeaTime
989The terminal in Morgantown Airport is only accessible to Official Volunteers. Luckily for me, one of their old volunteer programs seems to be still active in Flatwoods. If I go there and sign up, I may be able to access the Responders database.RSVP00_Quest_Vector_to_Flatwoods
990The uplink is damaged. I need to take it to the Free States Bunker. They made it, so hopefully I can find out how to fix it there.MTN_MQ_Missing
991The voice apparently has had something manufactured for me. All I have to do is grab it from the dispenser.EN02_MQ_Us
992The voice has directed me to get my picture taken by activating the button on the far side of the room.EN02_MQ_Us
993The Voice of Set is the Mistress of Mystery's iconic gun. To earn my own, I need to recover the data from an experimental weapons research program. The mission briefing said Cryptos' database may have some leads.MoM02C
994The Voice of Set is the Mistress' iconic gun. I need to return to the Fabricator and upload the data I collected with the Project Siphon Holotape for analysis.MoM02C
995The Voice of Set is the Mistress' iconic gun. I uploaded the data I collected into the Fabricator, so I should be able to use it to produce the gun.MoM02C
996The Voice of Set is the Mistress' iconic gun. I've been sent to recover intel on an experimental weapons research program, but Sugar Grove's mainframe contains an overwhelming amount of data. I'll need to find a way to extract it so I can return it to the Fabricator.MoM02C
997The Voice of Set is the Mistress' iconic gun. I've been sent to recover intel on an experimental weapons research program, but Sugar Grove's mainframe contains an overwhelming amount of data. I'll need to find a way to extract it so I can return it to the Fabricator.MoM02C
998The Voice of Set is the Mistress' iconic gun. I've been sent to recover intel on an experimental weapons research program, but Sugar Grove's mainframe contains an overwhelming amount of data. The Project Siphon Holotape I found should allow me to extract it.MoM02C
999The Voice of Set is the Mistress' iconic gun. I've been sent to recover intel on an experimental weapons research program, but Sugar Grove's mainframe contains an overwhelming amount of data. The Project Siphon Holotape I found should allow me to extract it.MoM02C
1000The Voice of Set is the Mistress' iconic gun. I've been sent to recover intel on an experimental weapons research program, but Sugar Grove's mainframe contains an overwhelming amount of data. The Project Siphon Holotape I found should allow me to extract it.MoM02C
1001The Voice of Set is the Mistress' iconic gun. I've been sent to recover intel on an experimental weapons research program, but Sugar Grove's mainframe contains an overwhelming amount of data. The Project Siphon holotape I read about might allow me to extract it.MoM02C
1002The Voice of Set is the Mistress' iconic gun. I've been sent to recover intel on an experimental weapons research program, but Sugar Grove's mainframe contains an overwhelming amount of data. The Project Siphon holotape I read about might allow me to extract it.MoM02C
1003The Voice of Set is the Mistress' iconic gun. In order to build my own, I need to recover the data from an experimental weapons research program.MoM02C
1004The voice told me to proceed down the stairs so we can become ... better acquainted. Whatever that might mean.EN02_MQ_Us
1005The Vox data from last time should be finished processing. I should return and run the Vox interpreter data collection exercise again.MTNS05_Voices
1006The Watoga police chief has sent me to clear out the squatters living at .CBZ03_Deputy
1007The weak radio signal I discovered when approaching the mountains seems to be broadcast from someone named Rose at the Top of the World. I should check it out.MTNS01_Intro
1008The workshop at is yours for the taking.GQ_WorkshopClear
1009There appears to be an active robot and a collapsed tent in the Responder's camp site near Mogantown Airport. Maybe I can find something worthwhile here.RSVP03_Quest
1010There is a locked supply room in the back of the speakeasy which may contain more information about Nukashine. I need to get in there, and that means tracking down the password from Judy, president of the Eta Psi Greek Society and owner of the speakeasy.P01A_Nukashine
1011There is an incapacitated Mr. Messenger robot that appears to be waiting for someone to speak with it.RE_Scene_MTNZ05_Messenger
1012There's a strange keypad in this room, but it's not clear what it's linked to. Maybe if I can find its code, I can figure out its purpose.EN01_MQ_Bunker
1013There's a suspicious intercom in this room, maybe I should go investigate it.P01L_McCrearyTimedObjective
1014There's an Auto-Foreman at Blackwater Mine waiting for someone to report for duty at the Uranium Extractor facility.MTNS06_Uranium
1015There's an Auto-Foreman at Blackwater Mine waiting for someone to report for duty at the Uranium Extractor Terminal. If someone can get the extraction system running, it could be a great source of valuable nuclear material.MTNS06_Uranium
1016There's apparently a Giant Teapot in Appalachia. I think I'll go take a look.FFZ13_StrangeBrew
1017There's quite a racket here at Camp Lewis. I should see what's going on.P01C_Tadpole
1018There's some kind of amusement area called Camden Park which claims to be the best place to have a good time. I could use some fun.MTR04_Employee
1019There's some kind of emergency in Watoga. I can learn more if I can reach the Mayor's office.CB04_Mayor
1020There's something peculiar about this house. I have a feeling that if I do some digging and find a terminal, I might be able to find something interesting.MTNS05_Voices
1021There's something screaming in the barn...do I dare go and see what it is?TestTrevorEvent01
1022These rules seem simple enough. I can start eating hotdogs once I grab a paper towel. Hope these aren't too disgusting.MTR04_Chow
1023This Advanced Training holotape from the Responders Database sounds like it might lead towards some materials or supplies at some guy's camp outside of the Airport. I should head out there and see if there's anything useful remaining.RSVP03_Quest
1024This better be really great tea! These creatures are angry.FFZ17_TeaTime
1025This Extermination Operation is complete. Those pests won't be bothering anyone now.ENs02_Blast
1026This holotape sure looks like a good clue. The man that took off Freddy's tracker must be the kidnapper!TW007_ColdCase
1027This is a test log entry.TestBurkeQuest
1028This is an interactive tale! I should help the young Pioneer Scout in the story combat her fear of the dark by dispelling the nearby "shadows".E01C_Tales_Dark
1029This is Log Entry #0.DebugSteveQuest
1030This is Log Entry #1.DebugSteveQuest
1031This is Log Entry #1.DebugSteveQuest
1032This is stage 2 of the test quest.TestBurkeQuest
1033This is stage 3 of the test quest.TestBurkeQuest
1034This is the quest summary that should be displayed in the Available Quests list.DebugKurtQuest02
1035This is the Stage 70 log entry.DebugSteveQuest
1036This military holotape I found seems out of place in a nuclear waste disposal site. Suppose I ought to give it a listen.EN01_MQ_Bunker
1037This place looks interesting. Some kind of amusement park. I think I see a roller coaster!MTR04_Employee
1038This voice - who claims to be the bunker's final resident - has offered to show me what this bunker is capable of. I guess I ought to continue further in.EN02_MQ_Us
1039This week's Orienteering Control Points are scattered throughout the Spruce Knob area.CUT_MTNS03_Orienteer_01
1040Time to get my promotion to my next rank.P01C_Tadpole
1041To launch a nuke, I'll need a Nuclear Keycard, a full set of silo Code Pieces, and information regarding the nature of the Code Pieces' encryption. MODUS' surveillance terminals can point me at the Code Pieces or a keycard. For the encryption, I can check the archives.EN07_MQ_Death
1042Topher mentioned he's got a diary. I should track that down, see if there's any subversive material inside.EN05_PatriotismCourse
1043Topher's diary didn't turn up anything concerning. I should continue investigating the other boys.EN05_PatriotismCourse
1044Two access panels need to be activated to enable the master shutdown. I'll have to be quick, or get some help.MTR10_Battle
1045Ugh! That was unpleasant.MTR04_Chow
1046US Government Supply Requisition holotapes have one-use codes that allow the request of a supply drop from any operational radio relay. But I need to repair the relay tower terminal in order to do that.GQ_DropGovtIntro
1047Use PQI and SQV to verify.TestSmokeQuest05
1048Use PQI and SQV to verify.TestSmokeQuest07
1049Use PQI and SQV to verify.TestSmokeQuest08
1050Use PQI and SQV to verify.TestSmokeQuest06
1051Use PQI and SQV to verify.TestSmokeQuest09
1052Use PQI and SQV to verify.TestSmokeQuest10
1053Vault 63's reactor has gone into meltdown. To save the Vault, we need to initiate the cooldown process.V63_1_CUT_FlaggedToNotExportInScript
1054Vault 63's reactor is in meltdown. To save the Vault, we need to get to the Reactor Level and run the cooldown processV63_1_CUT_FlaggedToNotExportInScript
1055Vault 63's reactor was in meltdown, and we were unable to run the cool down process before catastrophic failure.V63_1_CUT_FlaggedToNotExportInScript
1056Vault 63's reactor was in meltdown, and we were unable to run the cool down process before catastrophic failure.V63_2_CUT_FlaggedToNotExportInScript
1057Vault 94 has been infested. At the mainframe's instruction, we activated the Emergency Flooding Protocol. We have to escape before the flooding begins!CUT_V94_3_Escape_OLD
1058Vault 94 has been infested. At the mainframe's instruction, we activated the Emergency Flooding Protocol. We need to escape before the flooding begins!CUT_V94_3_OLD
1059Vault 94 has been infested. The mainframe has determined that the best solution is to flood the Vault and flush them out. In order to do that, we first need to reach the pump control station.CUT_V94_3_OLD
1060Vault 94 has been infested. The mainframe has determined that the best solution is to flood the Vault and flush them out. We initiated the Emergency Flooding Protocol, and now need to follow the mainframe's instructions to finish activating it.CUT_V94_3_OLD
1061Vault 94 has flooded. Before we can activate the emergency flood control procedure, we need to reset the flood control pumps.CUT_V94_1_Repair
1062Vault 94 has flooded. Before we can activate the emergency flood control procedure, we need to reset the flood control pumps.CUT_V94_1_Repair
1063Vault 94 has flooded. Before we can activate the emergency flood control procedure, we need to reset the flood control pumps.CUT_V94_1_Reset
1064Vault 94 has flooded. Before we can activate the emergency flood control procedure, we need to restart the reactor and reset the flood control pumps.CUT_V94_1_Repair
1065Vault 94 has flooded. Before we can activate the emergency flood control procedure, we need to restart the reactor.CUT_V94_1_Repair
1066Vault 94 has flooded. Before we can activate the emergency flood control procedure, we need to restart the reactor.CUT_V94_1_Repair
1067Vault 94 has flooded. In order to drain the Caverns, we need to repair the flood control pipes in the Engineering Wing.CUT_V94_1_Repair
1068Vault 94 has flooded. In order to drain the Engineering Wing, we need to repair the flood control pipes in the Residential Wing.CUT_V94_1_Repair
1069Vault 94 has flooded. In order to drain the Pump Control Room, we need to repair the flood control pipes in the Utility Area and Agriculture Wing.CUT_V94_1_Repair
1070Vault 94 has flooded. In order to drain the Residential Wing, we need to repair the flood control pipes in the Atrium.CUT_V94_1_Repair
1071Vault 94 has flooded. In order to drain the Residential Wing, we need to repair the pipes in the Atrium.V94_1
1072Vault 94 has flooded. The Mainframe should have more information on how we can save the Vault.V94_1
1073Vault 94 has flooded. To proceed, we need to locate the Pump Restart Codes and repair the pipes in the Residential Wing.V94_1
1074Vault 94 has flooded. To proceed, we need to repair the pipes in the Utility and Agriculture Wings.V94_1
1075Vault 94 has flooded. To proceed, we need to restart the pumps and repair the pipes in the Utility and Agriculture Wings.V94_1
1076Vault 94 has flooded. To proceed, we need to restart the reactors and repair the pipes in the Engineering Wing.V94_1
1077Vault 94 has flooded. To save the Vault, we need to activate the emergency flood control procedure.V94_1
1078Vault 94 has flooded. To save the Vault, we need to activate the emergency flood control procedure.CUT_V94_1_Repair
1079Vault 94 has flooded. To save the Vault, we need to activate the emergency flood control procedure.CUT_V94_1_Repair
1080Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.V94_1
1081Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.V94_1
1082Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.V94_1
1083Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.V94_1
1084Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.V94_1
1085Vault 94 has flooded. To save the Vault, we need to get to the pump control station and activate the emergency flood control procedure.CUT_V96_2_CUT_FlaggedToNotExportInScript
1086Vault 94 has flooded. To save the Vault, we need to get to the pump control station and activate the emergency flood control procedure.V96_3_CUT_FlaggedToNotExportInScript
1087Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.CUT_V94_1_Repair
1088Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.CUT_V94_1_Repair
1089Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.CUT_V94_1_Repair
1090Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.CUT_V94_1_Repair
1091Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.CUT_V94_1_Repair
1092Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.CUT_V94_1_Repair
1093Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.CUT_V94_1_Repair
1094Vault 94 has flooded. To save the Vault, we need to get to the Pump Control Station and activate the emergency flood control procedure.CUT_V94_1_Repair
1095Vault 94 has flooded. To save the Vault, we need to locate a Maintenance Access Code for pump control station.CUT_V96_2_CUT_FlaggedToNotExportInScript
1096Vault 94 has flooded. To save the Vault, we need to locate a Maintenance Access Code for pump control station.V96_3_CUT_FlaggedToNotExportInScript
1097Vault 94 is crawling with insects. The Mainframe should have more information on how we can stop the infestation and save the Vault.V94_3
1098Vault 94 is crawling with insects. We need to get to the Pump Control Station and activate the emergency flooding procedure to flood the Vault and drown the infestation.V94_3
1099Vault 94 is crawling with insects. We need to protect the Vault's maintenance robots as they activate the emergency flooding procedure.V94_3
1100Vault 94 is crawling with insects. We successfully activated the emergency flooding procedure, which should drown out the infestation.V94_3
1101Vault 94 was flooded when its flood control system failed.V94_1
1102Vault 94 was flooded, and we were unable to save it.CUT_V96_2_CUT_FlaggedToNotExportInScript
1103Vault 94 was flooded, and we were unable to save it.V96_3_CUT_FlaggedToNotExportInScript
1104Vault 94 was infested. We activated the Emergency Flooding Protocol, but were unable to escape before the flooding began.CUT_V94_3_OLD
1105Vault 94 was infested. We activated the Emergency Flooding Protocol, but were unable to escape before the flooding began.CUT_V94_3_Escape_OLD
1106Vault 94 was infested. We activated the Emergency Flooding Protocol, then managed to escape before the Vault began to flood.CUT_V94_3_Escape_OLD
1107Vault 94's Flood Control Pumps have failed. In order to restart them, we need to find the Pump Reset Codes. According to the Mainframe, the Vault's Maintenance Engineer should have them.CUT_V94_1_Access
1108Vault 94's G.E.C.K. has been critically damaged and is melting down. We need to defend the area while its containment field is restored.CUT_V94_2_OLD
1109Vault 94's G.E.C.K. has been critically damaged and is melting down. We need to find a way to contain it before the situation gets any worse.CUT_V94_2_OLD
1110Vault 94's G.E.C.K. was critically damanged and melting down. We were able to restore the containment field around the G.E.C.K. and save the Vault.CUT_V94_2_OLD
1111Vincent's terminal mentions that the Palace of the Winding Path had a system for preserving and duplicating a backup for holotapes. I'll need the Admin Password for their machine though, which is tucked away in a secret compartment.MTNL01_Raiders
1112Visited Location and Region!Tutorial_Test_Tut03_Location
1113Wait for timer to end.TestSmokeQuest02
1114Wait for timer.TestSmokeQuest01
1115Walk to the end of the hall.TestSmokeQuest04
1116Walk to the end of the hall.TestSmokeQuest13
1117We activated the Responder Protectron called Steelheart, and he began to patrol the streets of Morgantown. He was programmed to test the alarm systems on Responder safe rooms, and then unlock them. If we can keep Steelheart alive, we can loot those stash rooms.RS02_Beat
1118We are close to losing all Genetic Information on CritterX - to avoid total data loss, we need to kill the attacking PredatorX and sedate as many CritterX as possible.CUT_V96_1_CUT_FlaggedToNotExportInScript
1119We detected a Responders radio signal that led us to Morgantown, where a re-programmed Protectron called Steelheart was waiting to be activated.RS02_Beat
1120We did it! Those Commie bots are now scrap metal!EN05_CombatCourse
1121We drove back the horde of Feral Ghouls that was threatening the entrance to Vault 76.76ExitEventQuest
1122We emerged from Vault 76 to find Feral Ghouls swarming the entrance.76ExitEventQuest
1123We failed to collect enough bioluminescent fluid to make the lighthouse lamp glow once more before time ran out.FFZ10_Light
1124We failed to destroy the Vertibot before it was able to escape.FFZ16_Swatter
1125We failed to eliminate the packs of wolves that were threatening the forest.FFZ11_Pack
1126We failed to prevent the frenzied forest creatures from destroying all of the corpse flowers.FF01_DeathBlossoms
1127We failed to protect the Responder robot Steelheart while he carried out his patrol of the Morgantown streets, and now the old robot is just a pile of scrap.RS02_Beat
1128We gave that batch of robots what's for. Now to heal up and prepare for the last set.EN05_CombatCourse
1129We have to escape from Vault 94 before it floods!V94_3
1130We have to escape from Vault 94 before it floods!V94_3
1131We have to escape from Vault 94 before it floods!V94_3
1132We have to escape from Vault 94 before it floods!V94_3
1133We have to escape from Vault 94 before it floods!V94_3
1134We have to escape from Vault 94, but the Mainframe refuses to evacuate the Agriculture Wing until the Seed Banks have sealed. We need to find the missing sample canisters or force them to seal without their samples.V94_3
1135We have to escape from Vault 94, but the Mainframe refuses to evacuate the Atrium until the insects have been cleared from the area.V94_3
1136We have to escape from Vault 94, but the Mainframe refuses to evacuate the Engineering Wing until the reactors have shut down.V94_3
1137We have to escape from Vault 94, but the Mainframe refuses to evacuate the Engineering Wing until the reactors have shut down. We need to diagnose the error codes and resolve the reported issues.V94_3
1138We have to escape from Vault 94, but the Residential Wing is overgrown and swarming with insects. We need to find a way through.V94_3
1139We hunted down and eliminated the packs of wolves that were threatening the forest. Now we can confront the alpha wolf.FFZ11_Pack
1140We Initiated the cooldown process. We need to secure the reactor until the cooldown process completes.V63_1_CUT_FlaggedToNotExportInScript
1141We managed to finish the parade but it wasn't easy. Now we just need to burn up Old Man Winter.E01F_Fasnacht
1142We need to find the robot waiters and bring them back to work. They're on break, somewhere on the grounds.MTNM04_Guest
1143We protected the Responder robot Steelheart until he finished his patrol of the Morgantown streets and unlocked the three Responder stash rooms.RS02_Beat
1144We protected the Responder robot Steelheart until he finished his patrol of the Morgantown streets and unlocked the three Responder stash rooms.RS02_Beat
1145We received an automated emergency transmission about a cargobot on its way to make a supply drop at Morgantown Airport. A horde of Scorched swarmed the area and we failed to secure the landing zone in time. As a result, the cargobot abandoned the supply drop.FF11_Raid
1146We received an automated emergency transmission about a Cargobot on its way to make a supply drop at Morgantown Airport. If we don't clear the landing zone of hostiles, the Cargobot will abort the supply drop.FF11_Raid
1147We received an automated emergency transmission about a cargobot on its way to make a supply drop at Morgantown Airport. We had to fight off a horde of Scorched, but we were finally able to secure the landing zone so the cargobot could successfully complete its mission.FF11_Raid
1148We received an automated emergency transmission about a Vertibot on its way to make a supply drop at Morgantown Airport. We had to fight off a horde of Scorched, but were were finally able to secure the landing zone. Now we're waiting for the Vertibot to make its delivery.FF11_Raid
1149We reset Vault 94's flood control pumps.CUT_V94_1_Reset
1150We saved Vault 63 by activating the Vault's Fire Suppression systemV63_2_CUT_FlaggedToNotExportInScript
1151We saved Vault 63 by running the cool down process on the reactor.V63_1_CUT_FlaggedToNotExportInScript
1152We saved Vault 63 by stopping the riot and turning in the culprits.V63_3_CUT_FlaggedToNotExportInScript
1153We saved Vault 94 by activating the emergency flood control procedure in time.CUT_V96_2_CUT_FlaggedToNotExportInScript
1154We saved Vault 94 by activating the emergency flood control procedure in time.V96_3_CUT_FlaggedToNotExportInScript
1155We saved Vault 94 from the rising floodwaters.V94_1
1156We succeeded is taking down the Vertibot before it was able to leave the area.FFZ16_Swatter
1157We successfully collected enough bioluminescent fluid to make the lighthouse lamp glow and summon the Wise Mothman.FFZ10_Light
1158We successfully gathered all of the ingredients necessary to make cans of stew at Mama Dolce's Food Processing plant. Now that we've activated the food processing machines, we need to protect them from the creatures drawn by the noise they're making.FF06_Feed
1159We successfully gathered all of the ingredients necessary to make cans of stew at Mama Dolce's Food Processing plant. Now we need to activate the food processing machines and then protect them from any creatures that might be drawn in by the sound.FF06_Feed
1160We successfully protected the food processing machines at Mama Dolce's Food Processing plant, and now we get to enjoy some delicious cans of stew.FF06_Feed
1161We were able to prevent he frenzied forest creatures from destroying all of the corpse flowers.FF01_DeathBlossoms
1162We were able to repair and restart , which is now supplying power to the region.PowerPlantEvent
1163We were unable to drive off the Feral Ghouls, but they wandered off on their own.76ExitEventQuest
1164We were unable to stop the nuclear event in Vault 94.CUT_V94_2_OLD
1165We were unable to stop the nuclear meltdown in Vault 94.V94_2
1166We weren't able to complete MODUS' request in time and failed his task.ENz04_Bots
1167We weren't able to complete the extermination in time. Looks like you win this one, vermin of Appalachia.ENs02_Blast
1168We weren't able to keep MODUS' patrol alive and failed his task.ENz04_Bots
1169We're about to face a force of armed Communists. We better take up strong positions.EN05_CombatCourse
1170We've finished setting up early. Now we just need to guard against any uninvited guests until the Halloween Gala begins.MTNM04_Guest
1171We've unlocked the container! We've completed the Resource Drop! Time to collect what's inside.ENz01_Above
1172Wearing destroyed Moe costumeCUT_SF08_SuicideRunPre
1173Well I managed to do it but I don't feel awesome. I did get tokens though, so hooray!MTR04_Chow
1174What a sad story. The uncle takes the kid in the hopes of pressuring the father but the kid gets bored and then through a twist of fate leaves the uncle to die. The war breaks out and bombs fall. At least the nanny knows more now.TW007_ColdCase
1175Whatever Abbie had on that holotape was enough to convince Rose to help. Rose took the communications uplink to set up on the antennae at Top of the World. I can return to Abbie's bunker now to find out what else needs to be done.FS02_MQ_Reassembly
1176When I entered Raleigh's bunker, another recorded message from Abbie came over the intercom system. I should listen to her for more information.FS01_MQ_Warn
1177While attempting to destroy the Strangler Heart, it managed to call a vine-infested Grafton Monster to its aid. I need to destroy both the Heart and the Strangler Grafton Monster to put an end to this.SFS08_Heart
1178While attempting to destroy the Strangler Heart, it managed to call a vine-infested Mirelurk Queen to its aid. I need to destroy both the Heart and the Strangler Queen to put an end to this.SFS08_Heart
1179While exploring the old Responder base at Morgantown Airport, I found a holotape with a recording made by the Overseer. She suggested checking out a nearby terminal to learn about the Responders inoculation project.RS01B_Contact
1180While exploring the old Responder base at Morgantown Airport, I found a holotape with a recording made by the Overseer. She suggested checking out a nearby terminal to learn about the Responders inoculation project.RS01B_Contact
1181While exploring the old Responder base at Morgantown Airport, I found a holotape with a recording made by the Overseer. She suggested checking out a nearby terminal to learn about the Responders inoculation project.RS01B_Contact
1182While exploring the old Responder base at Morgantown Airport, I spotted a holotape. I should listen to it.RS01B_Contact
1183While exploring the old Responder base at Morgantown Airport, I spotted a holotape. I should listen to it.RS01B_Contact
1184While investigating a trailer at Tygart Water Treatment, I found a holotape made by a woman who was in hiding. She claimed to have a password for her terminal. If I can find out where she went, I can learn about the work she was doing.FF05_Balance
1185While investigating a trailer at Tygart Water Treatment, I found a holotape made by a woman who was in hiding. She claimed to have a password for her terminal. If I can find out where she went, I can learn about the work she was doing.FF05_Balance
1186While investigating a trailer at Tygart Water Treatment, I found a holotape made by a woman who was working on an environmental monitoring program.FF05_Balance
1187While investigating the Thomas farm following a report of strange white creatures, I found evidence that Farmer Thomas was experimenting with his aerosolizer, and a note indicating that he'd gone to stay at an isolated hunting cabin with his dog.P01B_Mini_Albino01
1188While looking for clues about Scoot's passphrase, I read a letter with a lot of details about his cats. Seems like they are very important to him. He mentioned a list of Birthday present ideas on his terminal. Maybe I can find hints about the passphrase there? The phrase is 4 letters plus 4 numbers.P01B_Mini_Random01
1189While on the Vault-Tec University grounds, I found a woman's corpse. I should examine it.CUT_FF15_Lockdown
1190While on the Vault-Tec University grounds, I found a woman's corpse. When I searched it, I found a holotape that might contain some clue about the woman's fate.CUT_FF15_Lockdown
1191While on the Vault-Tec University grounds, I found the corpse of a woman named Hayley Porter. She recorded a holotape referring to a secret in the school... and a terminal holding more information.CUT_FF15_Lockdown
1192With the Automated Research Lab fully powered, now I might be able to find out how to conduct research on the Scorchbeasts.BoSZ04
1193With the Farmhands' Supervisors destroyed, the mainframe controlling the Mr. Farmhand AI needs to be reset.FF09_Reaper
1194Woah. It seems I've found the bunker of a now-deceased Senator Blackwell. The agent that did the deed had a "Bypass Holotape" I might be able to use to get inside. I should see if I can find it.EN01_MQ_Bunker
1195Wolf went to investigate Bo Peep's disappearance and sent a message to his handlers that he'd leave more information in a dead drop in Lewisburg.P01B_Mini_Robot01
1196Wolf went to investigate Bo Peep's disappearance and sent a message to his handlers that he'd leave more information in a dead drop in Lewisburg. The coordinates should be on the same terminal.P01B_Mini_Robot01
1197Wolf went to trap Calvin van Lowe's rogue Assaultron using a strange device he got from the Garrahans. He left something he called a "Carpetbag" in a "Wagon" nearby.P01B_Wolf
1198Wolf's last check-in said he'd gone to trap Calvin van Lowe's rogue Assaultron northwest of Lewisburg. I should go take a look.P01B_Wolf_Misc
1199Wolf's message said he was going to visit the Garrahans at their estate. I should check there.P01B_Wolf
1200You've located the source of the horde. Now wipe it out before it spreads any further.GQ_Horde
1201[FILL OUT LOG ENTRY 1]CUT_V96_1_CUT_FlaggedToNotExportInScript
1202[FILL OUT LOG ENTRY 2]CUT_V96_1_CUT_FlaggedToNotExportInScript
1203[FILL OUT LOG ENTRY 3]CUT_V96_1_CUT_FlaggedToNotExportInScript
1204[FILL OUT LOG ENTRY 4]CUT_V96_1_CUT_FlaggedToNotExportInScript
1205[FILL OUT MAINFRAME ROOM]CUT_V96_1_CUT_FlaggedToNotExportInScript
1206[REWRITE]CUT_V96_1_CUT_FlaggedToNotExportInScript
1207[REWRITE]CUT_V96_1_CUT_FlaggedToNotExportInScript
1208[To be written.]V96_2
1209[To be written.]V96_2
1210[To be written.]V96_2
1211[To be written.]V96_2
1212[To be written.]V96_2
1213[To be written.]V96_2
1214[To be written.]V96_2
1215[To be written.]V96_2
1216[To be written.]V96_2
1217[To be written.]V96_2
1218[To be written.]V96_2
1219[To be written.]V96_2
1220[To be written.]V96_2
1221[To be written.]V96_2
1222[To be written.]V96_2
1223[To be written.]V96_2
1224[To be written.]V96_2
1225[To be written.]V96_2
1226[To be written.]V96_1
1227[To be written.]V96_1
1228[To be written.]V96_1
1229[To be written.]V96_1
1230[To be written.]V96_1
1231[To be written.]V96_1
1232[To be written.]V96_1
1233[To be written.]V96_1
1234[To be written.]V96_1
1235[To be written.]V96_1
1236[To be written.]V96_1
1237[To be written.]V96_1
1238[To be written.]V96_1
1239[To be written.]V96_1
1240[To be written]V96_2
1241[To be written]V96_2
1242[To be written]V96_2
1243[To be written]V96_1
1244[To be written]V96_1
1245[To be written]V96_1
1246[To be written]V96_1
1247[To be written]V96_1
1248[To be written]V96_1
1249[To be written]V96_1
1250[To be written]V96_1
1251[To be written]V96_1
1252[To be written]V96_1
1253[To be written]V96_1
1254[To be written]V96_1
1255[To be written]V96_1
1256[To be written]V96_1
1257[To be written]V96_1
1258[To be written]V96_1
1259[To be written]V96_1
1260[To be written]V96_1
1261[To be written]V96_1
1262[To be written]V96_1
1263[To be written]V96_1
1264[To be written]V96_1
1265[To be written]V96_1
1266[To be written]V96_1
1267[To be written]V96_1
1268[To be written]V96_1
1269[To be written]V96_1
1270[To be written]V96_1
1271[To be written]V96_1
1272[To be written]V96_1
1273[To be written]V96_1
1274[To be written]V96_1
1275[To be written]V96_1
1276[To be written]V96_1
1277[To be written]V96_1
1278[To be written]V96_1
1279[To be written]V96_1
1280[To be written]V96_1
1281[To be written]V96_1
1282[To be written]V96_1
1283[To be written]V96_1
1284[To be written]V96_1
1285[Vault 96, M1 - To Be Written]V96Access_CUT_FlaggedToNotExportInScript
1286[Vault 96, M1 - To Be Written]V96Access_CUT_FlaggedToNotExportInScript
1287[Vault 96, M2 - To Be Written]V96Access_CUT_FlaggedToNotExportInScript
1288[Vault 96, M2 - To Be Written]V96Access_CUT_FlaggedToNotExportInScript
1289[Vault 96, M3 - To Be Written]V96Access_CUT_FlaggedToNotExportInScript
1290[Vault 96, M3 - To Be Written]V96Access_CUT_FlaggedToNotExportInScript
1291[Vault 96, M4 - To Be Written]V96Access_CUT_FlaggedToNotExportInScript


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