Trending Games
Release Countdowns
Florida Man Death Clocks Funko PoP!



Plans | Mods | Junk Tool | Atom Store | Recipes



08-03-19 Meat Week dB Update and UI fixes






1,100 Results
For PERK:DESC

NumberEDIDText
1ActionBoy01Action Points regenerate 15% faster.
2ActionBoy02Action Points regenerate 30% faster.
3ActionBoy03Action Points regenerate 45% faster.
4ActionGirl01Action Points regenerate 15% faster.
5ActionGirl02Action Points regenerate 30% faster.
6ActionGirl03Action Points regenerate 45% faster.
7AdamantiumSkeleton01Your limb damage is now reduced by 30%.
8AdamantiumSkeleton02Your limb damage is now reduced by 60%.
9AdamantiumSkeleton03Your limb damage is completely eliminated.
10AdjustXPFromInfiniteRespawnEnemiesPerkAdjusts the XP earned from infinitely respawning enemies. Enemies that award no XP also award no loot.
11Adrenaline01Gain +6% (max 36%) damage for 30s per kill. Duration refreshes with kills.
12Adrenaline02Gain +7% (max 42%) damage for 30s per kill. Duration refreshes with kills.
13Adrenaline03Gain +8% (max 48%) damage for 30s per kill. Duration refreshes with kills.
14Adrenaline04Gain +9% (max 54%) damage for 30s per kill. Duration refreshes with kills.
15Adrenaline05Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
16Agility01Some say cat's are extinct... but you definitely move like one. Your Agility is increased.
17Alcohol_ReduceFallDamage_PerkTake greatly reduced falling damage (from NukaShine)
18AllNightLong01Hunger and thirst grow 20% more slowly at night.
19AllNightLong02Hunger and thirst grow 40% more slowly at night.
20AllNightLong03Hunger and thirst grow 60% more slowly at night.
21Ammosmith01Produce 40% more rounds when crafting ammunition.
22Ammosmith02Produce 80% more rounds when crafting ammunition.
23AnimalFriend01Aim your gun at any Animal below your level for a 25% chance to pacify it.
24AnimalFriend02Aim your gun at any Animal below your level for a 50% chance to pacify it.
25AnimalFriend03Aim your gun at any Animal below your level for a 75% chance to pacify it.
26Antibiotic01THIS PERK IS DEPRECATED!
27Antibiotic02THIS PERK IS DEPRECATED!
28AntiEpidemic01Your disease cures have a 50% chance to cure a disease on nearby teammates.
29AntiEpidemic02Your disease cures always cure a disease from nearby teammates too.
30Aquaboy01You no longer take Rad damage from swimming and can breathe underwater.
31Aquagirl01You no longer take Rad damage from swimming and can breathe underwater.
32Armorer01You can now craft advanced armor mods. (Plans required)
33Armorer02Crafting armor now costs fewer materials.
34Armorer03Your crafted armor has improved durability.
35AttackDog01Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.
36AttackDog02When your dog holds an enemy, there's a chance he'll cripple the limb he's biting.
37AttackDog03When your dog holds an enemy, there's a chance he'll cause them to bleed.
38ATX_Lunchbox_Confetti_PerkEnemies may explode into Confetti!
39Awareness01You can view a target's specific damage resistances in V.A.T.S.
40Babylon_ActionBoy03Action Points regenerate 60% faster.
41Babylon_ActionGirl03Action Points regenerate 60% faster.
42Babylon_Adrenaline05Gain +10% (max 60%) damage for 30s per kill. Duration refreshes with kills.
43Babylon_AP_BonusBabylon AP Regen Bonus
44Babylon_Aquaboy01You no longer take Rad damage from swimming and can breathe underwater.
45Babylon_Aquagirl01You no longer take Rad damage from swimming and can breathe underwater.
46Babylon_Barbarian03Every point of Strength adds +4 Damage Resist (max 60). (No Power Armor)
47Babylon_BearArms03Heavy Guns weigh 90% less.
48Babylon_Blocker03Take 45% less damage from your opponents' melee attacks.
49Babylon_BloodyMess0315% bonus damage means enemies may explode into a gory red paste.
50Babylon_Bobblehead_SciencePerkGet one extra guess when hacking terminals.
51Babylon_Bobblehead_UnarmedPerkPlus 50% critical damage with unarmed attacks.
52Babylon_Bodyguards04Gain 12 Damage & Energy Resist (max 36) for each teammate, excluding you.
53Babylon_BriefcaseBloodhound01Nearby Nuke Briefcases appear on the compass.
54Babylon_BulletShield03Gain 60 Damage Resistance while firing a heavy gun.
55Babylon_Charisma_Bonus_3Stimpaks and RadAway will now work much more quickly.
56Babylon_ChemFiend03Any chems you take last 100% longer.
57Babylon_ClassFreak03The negative effects of your mutations are reduced by 75%.
58Babylon_Clubber01Lifelong combat training means all melee weapons now do +40% damage.
59Babylon_ColaNut02Nuka-Cola products are now three times as beneficial.
60Babylon_CommandoMaster03Lifelong combat training means automatic rifles do +30% damage.
61Babylon_Cowboy01All of your pistols now do +40% damage.
62Babylon_Crackshot03All pistols now have 30% more range and much better accuracy when sighted.
63Babylon_CreatureCrusher01Deal 100% more damage to creatures during Nuclear Winter.
64Babylon_DeadManSprinting02AP cost decreased by 25% when your health is below 30%.
65Babylon_DemolitionExpert05Your explosives do significantly more damage.
66Babylon_Dodgy03Avoid 30% of incoming damage at the cost of 30 Action Points per hit.
67Babylon_EMT03Players you revive come back with high health regen for 60 seconds.
68Babylon_Evasive03Each AGI point adds +3 Damage and Energy Resist (max 45). (No Power Armor)
69Babylon_FashionFinder01Nearby Power Armor appears on the compass.
70Babylon_FieldSurgeon01Stimpaks and RadAway will now work much more quickly.
71Babylon_FireInTheHole03See a throwing arc when tossing thrown weapons, and they fly 50% further.
72Babylon_FirstAid03Stimpaks restore 45% more lost Health.
73Babylon_FrogLegs01Jump significantly higher.
74Babylon_Ghoulish03Radiation now regenerates your lost Health.
75Babylon_GladiatorMaster03Your one-handed melee weapons now do +60% damage.
76Babylon_GoatLegs02Take no damage from falling.
77Babylon_GrenadeArcPerkShows Grenade trails in Babylon
78Babylon_Grenadier02Your explosives detonate with twice the radius.
79Babylon_GroundPounder03Automatic rifles reload 30% faster and have excellent hip fire accuracy.
80Babylon_GuerrillaMaster03Your automatic pistols now do +30% damage.
81Babylon_GunRunner02Your running speed is increased by 20% when you have a pistol equipped.
82Babylon_GunslingerMaster03Your non-automatic pistols now do +40% damage.
83Babylon_HackAndSeek01Nearby active terminals appear on the compass.
84Babylon_Hacker01You can hack all active terminals in Nuclear Winter.
85Babylon_HealingHands01Players you revive are cured of all Rads.
86Babylon_HeavyGunnerMaster03Your non-explosive heavy guns now do +30% damage.
87Babylon_Homebody02Gain gradual health regeneration while in your camp.
88Babylon_Incisor03Your melee weapons ignore 60% of your target's armor.
89Babylon_Ironclad05Gain 50 Damage and Energy Resistance while not wearing Power Armor.
90Babylon_IronFist03Your punching attacks now do +100% damage.
91Babylon_LastLaugh01You drop a live grenade from your inventory when you are downed.
92Babylon_LifeGiver03Gain a total of +45 to your maximum Health.
93Babylon_LockAndLoad03Heavy guns reload 30% faster.
94Babylon_Longshot03Your rifles have 30% more range and excellent accuracy when sighted.
95Babylon_LuckyBreak03Chance your equipped armor will greatly repair itself when struck.
96Babylon_Magazine_AwesomeTales05Perk+25% damage with the Cryolator
97Babylon_Magazine_AwesomeTales10PerkDo +15% damage with scoped weapons.
98Babylon_Magazine_Backwoodsman02Perk+50% damage with Tomahawks
99Babylon_Magazine_GrognakTheBarbarian08PerkGain +2 Damage Resist for each point of CHA.
100Babylon_Magazine_GunsAndBullets07PerkDo +10% damage with guns without scopes.
101Babylon_Magazine_TeslaScience05PerkHeavy guns have a 20% chance to not consume ammo.
102Babylon_Magazine_Unstoppables01Perk5% chance of taking no damage from an attack
103Babylon_Magazine_Unstoppables03Perk30% chance of taking no damage from an explosion
104Babylon_Magazine_Unstoppables04Perk+30% chance of taking no damage from a melee attack
105Babylon_Magazine_Unstoppables05Perk30% chance of taking no damage from an energy weapon attack
106Babylon_Magazine_USCovertOps03PerkTake 10% less damage from enemy players.
107Babylon_Magazine_USCovertOps08Perk+50% damage with unarmed and knife attacks
108Babylon_MagneticPersonality02Gain 2 Charisma for each teammate, excluding yourself.
109Babylon_Marathoner03Sprinting consumes 40% fewer Action Points.
110Babylon_MartialArtist03Your melee weapons weigh 60% less, and you can swing them 30% faster.
111Babylon_ModernRenegade03Gain excellent Pistol hip fire accuracy.
112Babylon_MonsterMuffler01Resist 50% of damage from creatures during Nuclear Winter.
113Babylon_MovingTarget03Gain +45 Damage and Energy Resistance while sprinting. (No Power Armor)
114Babylon_NerdRage03Gain 100 Damage Resist, 20% damage and 15% AP regen while below 20% Health.
115Babylon_OneGunArmy03Heavy guns gain a 12% stagger chance and a 12% chance to cripple a limb.
116Babylon_OrdnanceExpress03Explosives weigh 95% less.
117Babylon_OverlyGenerous02Rads increase your chance to inflict 50 Rads with melee attacks!
118Babylon_PackinLight03Your pistols weigh 75% less.
119Babylon_Pharmacist03RadAway removes twice as much radiation.
120Babylon_PharmaFarma0380% chance to find Chems when you "Search" a Nuclear Winter container.
121Babylon_Picklock01You can pick all locked containers in Nuclear Winter.
122Babylon_QuickHands03Gain a 25% chance to instantly reload when your clip is empty.
123Babylon_Radicool01The greater your Rads, the greater your Strength (max +5 STR)!
124Babylon_RadResistant04You now have +40 Radiation Resistance.
125Babylon_RadSponge03When affected by rads, you periodically heal 50 rads on nearby teammates.
126Babylon_Refractor04You now gain +40 Energy Resistance.
127Babylon_RiflemanMaster03Your non-automatic rifles now do +30% damage.
128Babylon_RunForYourKnife01Your movement speed increases by 20% when you have a melee weapon equipped.
129Babylon_Scattershot03Shotguns now weigh 90% less and you reload them 30% faster.
130Babylon_Scrounger0380% chance to find extra ammo when you "Search" a Nuclear Winter container.
131Babylon_ShotgunnerMaster03Your shotguns now do +30% damage.
132Babylon_SkeetShooter03Your shotguns have excellent accuracy and spread.
133Babylon_SluggerMaster03Your two-handed melee weapons now do +100% damage.
134Babylon_Sniper03Gain improved control and hold your breath 75% longer while aiming scopes.
135Babylon_SpiritualHealer03You regenerate health for 10 seconds after reviving another player.
136Babylon_SquadManeuvers02Run 20% faster when part of a team.
137Babylon_Stabilized03In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor.
138Babylon_StrangeInNumbers01Positive mutation effects are +25% stronger if teammates are mutated too.
139Babylon_StrongBack04Gain +25 to carry weight.
140Babylon_SturdyFrame02Armor weighs 50% less than normal.
141Babylon_Suppressor03Reduce your target's damage output by 30% for 2 seconds after you attack.
142Babylon_TankKiller03Your rifles ignore 40% armor.
143Babylon_TeamMedic03Your stimpaks now also heal nearby teammates.
144Babylon_Tenderizer03Make your target receive 20% more damage for 10 seconds after you attack.
145Babylon_ThruHiker03Food and drink weights are reduced by 90%.
146Babylon_TravelingPharmacy03Weights of all Chems and Stimpaks (excluding Serums) are reduced by 90%.
147Babylon_WalkingArsenal01All weapons weigh 75% less.
148Babylon_WhiteKnight03Your armor breaks 90% more slowly.
149Babylon_WreckingBall03You deal +120% damage to workshop objects.
150BallisticBock_PerkIncreases Ballistic weapon damage
151Bandito01Non-automatic pistols havean additional 25% increased range.
152Bandolier01Ballistic weapon ammo weighs 45% less.
153Bandolier02Ballistic weapon ammo weighs 90% less.
154Barbarian01Every point of Strength adds +2 Damage Resist (max 40). (No Power Armor)
155Barbarian02Every point of Strength adds +3 Damage Resist (max 60). (No Power Armor)
156Barbarian03Every point of Strength adds +4 Damage Resist (max 80). (No Power Armor)
157Basher01Gun bashing does +25% damage with a 5% chance to cripple your opponent.
158Basher02Gun bashing does +50% damage with a 10% chance to cripple your opponent.
159BatteriesIncluded01Energy weapon ammo weighs 30% less.
160BatteriesIncluded02Energy weapon ammo weighs 60% less.
161BatteriesIncluded03Energy weapon ammo weighs 90% less.
162BearArms01Heavy Guns weigh 30% less.
163BearArms02Heavy Guns weigh 60% less.
164BearArms03Heavy Guns weigh 90% less.
165BetterCriticals01V.A.T.S. criticals now do +20% damage.
166BetterCriticals02V.A.T.S. criticals now do +30% damage.
167BetterCriticals03V.A.T.S. criticals now do +40% damage.
168BlackWidow01Come into my parlor... Men suffer +5% damage in combat, and are easier to persuade in dialogue.
169BlackWidow02Men now suffer +10% damage in combat, and are even easier to persuade in dialogue. They are also easier to pacify with the Intimidation perk.
170BlackWidow03Men now suffer +15% damage in combat, and are much easier to persuade in dialogue. They are now even easier to pacify with the Intimidation perk.
171Blitz01Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly.
172Blitz02V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the damage.
173Blocker01Take 15% less damage from your opponents' melee attacks.
174Blocker02Take 30% less damage from your opponents' melee attacks.
175Blocker03Take 45% less damage from your opponents' melee attacks.
176Bloodsucker01Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more.
177Bloodsucker02Bloodpacks satisfy more thirst, no longer irradiate, and heal 100% more.
178Bloodsucker03Bloodpacks greatly satisfy thirst, no longer irradiate, and heal 150% more.
179BloodyMess015% bonus damage means enemies may explode into a gory red paste.
180BloodyMess0210% bonus damage means enemies may explode into a gory red paste.
181BloodyMess0315% bonus damage means enemies may explode into a gory red paste.
182Bobblehead_CapsPerkDouble likelihood to get a better caps stash
183Bobblehead_LeaderPerkShare Perk Cards for +25% longer. UNFINISHED
184Bobblehead_RepairPerkFusion cores last 30% longer.
185Bobblehead_SciencePerkGet one extra guess when hacking terminals.
186Bobblehead_UnarmedPerkPlus 50% critical damage with unarmed attacks.
187Bodyguards01Gain 6 Damage & Energy Resist (max 18) for each teammate, excluding you.
188Bodyguards02Gain 8 Damage & Energy Resist (max 24) for each teammate, excluding you.
189Bodyguards03Gain 10 Damage & Energy Resist (max 30) for each teammate, excluding you.
190Bodyguards04Gain 12 Damage & Energy Resist (max 36) for each teammate, excluding you.
191BornSurvivor01Falling below 20% health will automatically use a Stimpak, once every 20s.
192BornSurvivor02Falling below 30% health will automatically use a Stimpak, once every 20s.
193BornSurvivor03Falling below 40% health will automatically use a Stimpak, once every 20s.
194BoSInitiatePerkTake 10% less damage from feral ghouls, super mutants and synths.
195BoSKnightPerkSmaller power armor core explosion.
196BosPaladinPerkRecover health when in power armor.
197BubblegumSlowHungerThirstPerkHunger and thirst grow half as quickly
198BulletShield01Gain 20 Damage Resistance while firing a heavy gun.
199BulletShield02Gain 40 Damage Resistance while firing a heavy gun.
200BulletShield03Gain 60 Damage Resistance while firing a heavy gun.
201ButchersBounty0140% chance to find extra meat when you "Search" an animal corpse.
202ButchersBounty0260% chance to find extra meat when you "Search" an animal corpse.
203ButchersBounty0380% chance to find extra meat when you "Search" an animal corpse.
204CanDo0140% chance to find an extra canned good when you "Search" a food container.
205CanDo0260% chance to find an extra canned good when you "Search" a food container.
206CanDo0380% chance to find an extra canned good when you "Search" a food container.
207Cannibal01Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.
208Cannibal02Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores more Health and hunger.
209Cannibal03Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores even more Health and hunger.
210CapCollector01You have a chance to find more bottle caps when Searching a caps stash.
211CapCollector02You have a better chance to find more caps when Searching a caps stash.
212CapCollector03You always find more bottle caps when Searching a caps stash.
213CB02_CandyBucket_PerkWhen you have the CB02 Candy Bucket, Halloween Candy weighs 0.
214Charisma01Some people are born charming - others have to work at it. Your Charisma is increased.
215ChemFiend01Any chems you take last 30% longer.
216ChemFiend02Any chems you take last 60% longer.
217ChemFiend03Any chems you take last 100% longer.
218ChemGrapeMentatsBarterPerkBuying and selling prices at vendors are better.
219Chemist01You get double the quantity when you craft chems!
220ChemResistant01You're half as likely to get addicted when consuming Chems.
221ChemResistant02You gain complete immunity to chem addiction.
222ClassFreak01The negative effects of your mutations are reduced by 25%.
223ClassFreak02The negative effects of your mutations are reduced by 50%.
224ClassFreak03The negative effects of your mutations are reduced by 75%.
225ColaNut01Nuka-Cola products are now twice as beneficial.
226ColaNut02Nuka-Cola products are now three times as beneficial.
227Commando01Basic combat training means automatic rifles do +10% damage.
228Commando02Basic combat training means automatic rifles do +15% damage.
229Commando03Basic combat training means automatic rifles do +20% damage.
230CommandoExpert01Rigorous combat training means automatic rifles do +10% damage.
231CommandoExpert02Rigorous combat training means automatic rifles do +15% damage.
232CommandoExpert03Rigorous combat training means automatic rifles do +20% damage.
233CommandoMaster01Lifelong combat training means automatic rifles do +10% damage.
234CommandoMaster02Lifelong combat training means automatic rifles do +15% damage.
235CommandoMaster03Lifelong combat training means automatic rifles do +20% damage.
236ConcentratedFire01V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot.
237ConcentratedFire02V.A.T.S. targets limbs. Focus fire to gain more accuracy and damage per shot.
238ConcentratedFire03V.A.T.S. targets limbs. Focus fire to gain high accuracy and damage per shot.
239Contractor01Crafting workshop items now costs 25% fewer materials.
240Contractor02Crafting workshop items now costs 50% fewer materials.
241CovertOperative01Your ranged sneak attacks deal 2.15x normal damage.
242CovertOperative02Your ranged sneak attacks deal 2.3x normal damage.
243CovertOperative03Your ranged sneak attacks deal 2.5x normal damage.
244Crackshot01All pistols now have 10% more range and more accuracy when sighted.
245Crackshot02All pistols now have 20% more range and even more accuracy when sighted.
246Crackshot03All pistols now have 30% more range and much better accuracy when sighted.
247crDeathclaw_NerfPlz_perkThe deathclaw does increased damage when fighting anybody who isn't the player.
248crDeathclaw_rage_perkThe deathclaw does increased damage when fighting multiple enemies.
249crDeathclaw_toughness_perkThe deathclaw takes less damage when fighting multiple enemies.
250CriticalBanker01You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. when you need it the most.
251CriticalBanker02You can now save 2 Critical Hits, to be used in V.A.T.S. when you need them the most.
252CriticalBanker03You can now save 3 Critical Hits, to be used in V.A.T.S. when you need them the most. Banking a Critical has a chance to save an additional Critical.
253CriticalSavvy01Critical Hits now only consume 85% of your critical meter.
254CriticalSavvy02Critical Hits now only consume 70% of your critical meter.
255CriticalSavvy03Critical Hits now only consume 55% of your critical meter.
256crRangedDmgPerkAdds the crAttackDamage actor value to the melee damage done by creatures.
257crScorchBeastQueen_DamageReductionPerkreduces damage done to queen
258crSetRangedDmgPerkSets the crAttackDamage actor value to the melee damage done by creatures.
259Curator01The benefits of bobbleheads and magazines last twice as long.
260CUT_AdamantiumSkeleton04Your limb damage is now reduced by 80%.
261CUT_AdamantiumSkeleton05Your limb damage is completely eliminated.
262CUT_Ammosmith03Produce 100% more rounds when crafting ammunition.
263CUT_Bandolier03Ballistic weapon ammo weighs 90% less.
264CUT_Basher03Gun bashing does +75% damage with a 15% chance to cripple your opponent.
265CUT_BearArms04Heavy Guns weigh 80% less.
266CUT_BulletShield04Gain 40 Damage Resistance while firing a heavy gun.
267CUT_CapCollector04You almost always find more bottle caps when opening a caps stash.
268CUT_Chemist02You get triple the quantity when you craft chems!
269CUT_Commando04Basic combat training means automatic rifles do +20% damage.
270CUT_CommandoExpert04Rigorous combat training means automatic rifles do +20% damage.
271CUT_CommandoMaster04Lifelong combat training means automatic rifles do +20% damage.
272CUT_Crackshot04All pistols now have 20% more range and excellent accuracy when sighted.
273CUT_Curator02The benefits of bobbleheads and magazines three times longer.
274CUT_Curator03The benefits of bobbleheads and magazines four times longer!
275CUT_DryNurse02You have a 60% chance to keep your Stimpak when you revive another player.
276CUT_DryNurse03You have a 90% chance to keep your Stimpak when you revive another player.
277CUT_Enforcer04Your shotguns gain a 20% stagger chance and a 12% chance to cripple a limb.
278CUT_ExoticWeapons01You can now craft crossbows, black powder guns, and more! (Plans required)
279CUT_ExoticWeapons02You can now craft Rank 1 exotic weapon mods. (Plans required)
280CUT_ExoticWeaponsExpert01You can craft Rank 2 exotic weapon mods. (Plans required)
281CUT_ExoticWeaponsExpert02Crafting exotic weapons now costs fewer materials.
282CUT_ExoticWeaponsMaster01You can craft Rank 3 exotic weapon mods. (Plans required)
283CUT_ExoticWeaponsMaster02Your crafted exotic weapons have improved durability.
284CUT_FirstAid04Stimpaks restore 40% more lost Health.
285CUT_FourLeafClover04Each hit in V.A.T.S. has an excellent chance to fill your Critical meter.
286CUT_FullCharge03Sprinting in Power Armor consumes 90% less Fusion Core energy.
287CUT_Gladiator04Your one-handed melee weapons now do +20% damage.
288CUT_GladiatorExpert04Your one-handed melee weapons now do +20% damage.
289CUT_GladiatorMaster04Your one-handed melee weapons now do +20% damage.
290CUT_GreaseMonkey02Workshop items are 60% cheaper to repair.
291CUT_GreenThumb02You have a 50% chance to reap twice as much when harvesting flora.
292CUT_GreenThumb03You have a 75% chance to reap twice as much when harvesting flora.
293CUT_GroundPounder04Automatic rifles reload 40% faster and have excellent hip fire accuracy.
294CUT_Guerrilla04Your automatic pistols now do +20% damage.
295CUT_GuerrillaExpert04Your automatic pistols now do +20% damage.
296CUT_GuerrillaMaster04Your automatic pistols now do +20% damage.
297CUT_Gunslinger04Your non-automatic pistols now do +20% damage.
298CUT_GunslingerExpert04Your non-automatic pistols now do +20% damage.
299CUT_GunslingerMaster04Your non-automatic pistols now do +20% damage.
300CUT_HappyCamper03Hunger and thirst grow 90% more slowly when in camp belonging to your team.
301CUT_HeavyGunner04Your non-explosive heavy guns now do +20% damage.
302CUT_HeavyGunnerExpert04Your non-explosive heavy guns now do +20% damage.
303CUT_HeavyGunnerMaster04Your non-explosive heavy guns now do +20% damage.
304CUT_InstM02LiamsAlgorithmImproved hacking
305CUT_IronFist04Punching attacks do +80% damage with a 20% chance to stagger.
306CUT_IronFist05Punching attacks do +100% damage with a 25% chance to stagger.
307CUT_LastLaugh02You always drop a live grenade from your inventory when you are downed.
308CUT_Longshot04Your rifles have 20% more range and excellent accuracy when sighted.
309CUT_ModernRenegade04Gain excellent Pistol hip fire accuracy and a +4% chance to cripple a limb.
310CUT_Mutation_AdrenalPositiveSuper_PerkDamage bonus inversely proportional to current health
311CUT_Mutation_AdrenalPositive_PerkDamage bonus inversely proportional to current health
312CUT_OneGunArmy04Heavy guns gain a 8% stagger chance and a 8% chance to cripple a limb.
313CUT_PowerUser04Fusion Cores now last 80% longer.
314CUT_PowerUser05Fusion Core duration is now doubled.
315CUT_QuickHands04Gain a 20% chance to instantly reload when your clip is empty.
316CUT_QuickHands05Gain a 25% chance to instantly reload when your clip is empty.
317CUT_Radicool02The greater your Rads, the greater your Strength (max +10 STR)!
318CUT_Radicool03The greater your Rads, the greater your Strength (max +15 STR)!
319CUT_Revenant03Gain a +100% damage bonus for 2 minutes when a player revives you.
320CUT_Ricochet04Gain a 20% chance to deflect back some of enemies' ranged damage. (No PvP)
321CUT_Rifleman04Your non-automatic rifles now do +20% damage.
322CUT_RiflemanExpert04Your non-automatic rifles now do +20% damage.
323CUT_RiflemanMaster04Your non-automatic rifles now do +20% damage.
324CUT_Scattershot04Shotguns now weigh 80% less and you reload them 40% faster.
325CUT_Scrapper02Obtain many more components when you scrap weapons and armor.
326CUT_Shotgunner04Your shotguns now do +20% damage.
327CUT_ShotgunnerExpert04Your shotguns now do +20% damage.
328CUT_ShotgunnerMaster04Your shotguns now do +20% damage.
329CUT_SkeetShooter04Your shotguns have excellent accuracy and spread.
330CUT_Slugger04Your two-handed melee weapons now do +20% damage.
331CUT_SluggerExpert04Your two-handed melee weapons now do +20% damage.
332CUT_SluggerMaster04Your two-handed melee weapons now do +20% damage.
333CUT_Sneak04You are 50% harder to detect while sneaking.
334CUT_Sneak05You are 60% harder to detect while sneaking.
335CUT_Sniper04Gain improved control and hold your breath 60% longer while aiming scopes.
336CUT_Stabilized04In Power Armor, heavy guns gain excellent accuracy and ignore 40% armor.
337CUT_SuperDuper04When you craft anything, there is a 40% chance you'll get double results!
338CUT_Suppressor02_TargetReduce target's damage output by % for X seconds after you attack.
339CUT_Suppressor03_TargetReduce target's damage output by % for X seconds after you attack.
340CUT_TankKiller04Your rifles ignore 40% armor and have a 8% chance to stagger.
341CUT_Tenderizer02_TargetReduce target's damage output by % for X seconds after you attack.
342CUT_Tenderizer03_TargetReduce target's damage output by % for X seconds after you attack.
343CUT_Tormentor04Your rifle attacks have a 12% chance of crippling a limb.
344CUT_Woodchucker02Collecting wood yields 100% more.
345CUT_Woodchucker03Collecting wood yields 200% more.
346D01C_InsectRepellentPerkInsects do 15% less damage to you.
347Deadeye01Attacks with non-automatic rifles now ignore 15% of a target's armor.
348Deadeye02Attacks with non-automatic rifles now ignore 25% of a target's armor.
349DeadManSprinting01Sprint 10% faster at increased AP cost when your health is below 40%.
350DeadManSprinting02Sprint 20% faster at increased AP cost when your health is below 50%.
351DemolitionExpert01Your explosives do +20% damage.
352DemolitionExpert02Your explosives do +30% damage.
353DemolitionExpert03Your explosives do +40% damage.
354DemolitionExpert04Your explosives do +50% damage.
355DemolitionExpert05Your explosives do +60% damage.
356DLC03_DestroyerAcadiaPerkWhen your health falls below 20%, do 4x damage for 30 seconds.
357DLC03_FarHarborSurvivalistPerkGain +5 to all resistances.
358DLC03_FortifyAccuracyFoodPerk5% less per mod piece
359DLC03_HuntersWisdomThanks to your relationship with Old Longfellow, the Damage Resistance and Energy Resistance of animals and sea creatures is reduced by 25%.
360DLC03_ProtectorAcadiaPerkWhen your health falls below 20%, gain 1000 damage resist and energy resist for 30 seconds.
361DLC04CompGagePerkThanks to your relationship with Gage, you gain +5% more XP per kill and +10 Damage Resistance.
362DLC04WastelandWarlord01Unlocks new structures at all Raider outposts.
363DLC04WastelandWarlord02Unlocks additional structures at all Raider outposts.
364DLC04WastelandWarlord03You rule the wastes! Your outposts can construct all Raider structures!
365DLC04_MilitiaDamageMultPerkScale the actor's incoming and outgoing damage.
366DLC04_PerkMagPerkScav01Increases speech challenge success chance.
367DLC04_PerkMagPerkScav02+25% Combat Knife and Switchblade damage.
368DLC04_PerkMagPerkScav03+10% hand to hand weapon damage.
369DLC04_PerkMagPerkScav04+5% explosives damage.
370DLC04_PerkMagPerkScav05+1 Strength & +1 Endurance if you have <= 10,000 caps. +2 Strength & +2 Endurance if you have <= 1,000 caps. +3 Strength & +3 Endurance if you have <= 100 caps.
371DLC04_ShockCollarPerkGive player prompt to Collar quest targets
372DLC04_VANS02Gain +2 to Perception.
373Dodgy01Avoid 10% of incoming damage at the cost of 30 Action Points per hit.
374Dodgy02Avoid 20% of incoming damage at the cost of 30 Action Points per hit.
375Dodgy03Avoid 30% of incoming damage at the cost of 30 Action Points per hit.
376Dromedary01All drinks quench thirst by an additional 25%.
377Dromedary02All drinks quench thirst by an additional 50%.
378Dromedary03All drinks quench thirst by an additional 75%.
379DryNurse01You have a 50% chance to keep your Stimpak when you revive another player.
380E02A_Meat_BBQ_ProgressFanfarePerkCalled in script to play fanfare when players do a positive action in Event: Grahm's Cookout
381E02A_PrimeActor_PerkUsed for the Prime Beasts in Meat Week (E02A_Meat_Hunt)
382EMT01Players you revive come back with health regen for 15 seconds.
383EMT02Players you revive come back with improved health regen for 30 seconds.
384EMT03Players you revive come back with high health regen for 60 seconds.
385Endurance01The Wasteland is no match for you! Your Endurance is increased.
386Enforcer01Your shotguns gain a 5% stagger chance and a 10% chance to cripple a limb.
387Enforcer02Your shotguns gain a 10% stagger chance and a 20% chance to cripple a limb.
388Enforcer03Your shotguns gain a 15% stagger chance and a 30% chance to cripple a limb.
389EscapeArtist01Sneak to lose enemies, and running no longer affects stealth.
390Evasive01Each AGI point adds +1 Damage and Energy Resist (max 15). (No Power Armor)
391Evasive02Each AGI point adds +2 Damage and Energy Resist (max 30). (No Power Armor)
392Evasive03Each AGI point adds +3 Damage and Energy Resist (max 45). (No Power Armor)
393Exterminator01Your attacks ignore 25% armor of any insect.
394Exterminator02Your attacks ignore 50% armor of any insect.
395Exterminator03Your attacks ignore 75% armor of any insect.
396FF01_Reward_PoisonResist10% less damage from poison
397FF05_Reward_ResistFoodRadsFood gives less rads
398FF06_Reward_ImprovedFoodPackaged meat give more health
399FieldSurgeon01Stimpaks and RadAway will now work much more quickly.
400FireInTheHole01See a throwing arc when tossing thrown weapons, and they fly 15% further.
401FireInTheHole02See a throwing arc when tossing thrown weapons, and they fly 30% further.
402FireInTheHole03See a throwing arc when tossing thrown weapons, and they fly 50% further.
403Fireproof01Take 15% less damage from explosions and flame attacks.
404Fireproof02Take 30% less damage from explosions and flame attacks.
405Fireproof03Take 45% less damage from explosions and flame attacks.
406FirstAid01Stimpaks restore 15% more lost Health.
407FirstAid02Stimpaks restore 30% more lost Health.
408FirstAid03Stimpaks restore 45% more lost Health.
409FixerUpper01-CUTYou can repair workshop objects to 130% of normal maximum condition.
410FixerUpper02-CUTYou can repair workshop objects to 160% of normal maximum condition.
411FixerUpper03-CUTYou can repair workshop objects to 130% of normal maximum condition.
412FixItGood01You can repair armor and Power Armor to 130% of normal maximum condition.
413FixItGood02You can repair armor and Power Armor to 160% of normal maximum condition.
414FixItGood03You can repair armor and Power Armor to 200% of normal maximum condition.
415FortifyBuySell10ChemPerkBuy for 10% lower and sell for 10% higher.
416FortifyCritChance25xChemPerk25% Crit Chance
417FortifySneakAttackBonus2xChemPerkAdditional 15% damage with sneak attacks.
418FortifyVATSAccuracyChemPerk10% Additional Accuracy while in VATS
419FortifyXPBonusFoodPerk+2% XP earned.
420FortuneFinder01You hear directional audio when in range of a Caps Stash.
421FourLeafClover01Each hit in V.A.T.S. has a chance to fill your Critical meter.
422FourLeafClover02Each hit in V.A.T.S. has a better chance to fill your Critical meter.
423FourLeafClover03Each hit in V.A.T.S. has an excellent chance to fill your Critical meter.
424FrayedGenes01-CUTA mutation's positive effects are vastly improved while affected by its serum.
425FriendlyFire01Teammates hit by your flame weapons regen health briefly (no Molotov).
426FriendlyFire02Teammates hit by your flame weapons regen more health briefly (no Molotov).
427FriendlyFire03Teammates hit by your flame weapons regen even more health (no Molotov).
428FullCharge01Sprinting in Power Armor consumes half as much Fusion Core energy.
429FullCharge02Sprinting in Power Armor consumes no extra Fusion Core energy.
430GenericBrawlPreventLimbDamageLimb damage is reduced by 100%.
431Ghoulish01Radiation now regenerates your lost Health.
432Ghoulish02Radiation now regenerates more of your lost Health.
433Ghoulish03Radiation now regenerates even more of your lost Health!
434Gladiator01Your one-handed melee weapons now do +10% damage.
435Gladiator02Your one-handed melee weapons now do +15% damage.
436Gladiator03Your one-handed melee weapons now do +20% damage.
437GladiatorExpert01Your one-handed melee weapons now do +10% damage.
438GladiatorExpert02Your one-handed melee weapons now do +15% damage.
439GladiatorExpert03Your one-handed melee weapons now do +20% damage.
440GladiatorMaster01Your one-handed melee weapons now do +10% damage.
441GladiatorMaster02Your one-handed melee weapons now do +15% damage.
442GladiatorMaster03Your one-handed melee weapons now do +20% damage.
443GlowSight01Deal +20% damage to Glowing Enemies.
444GlowSight02Deal +40% damage to Glowing Enemies.
445GlowSight03Deal +60% damage to Glowing Enemies.
446GoatLegs01Take 40% less damage from falling.
447GoatLegs02Take 80% less damage from falling.
448GoodDoggy01Eating dog food is now three times as beneficial.
449GoodWithSalt01Food in your inventory will spoil 30% more slowly.
450GoodWithSalt02Food in your inventory will spoil 60% more slowly.
451GoodWithSalt03Food in your inventory will spoil 90% more slowly.
452GreenThumb01Reap twice as much when harvesting flora.
453Grenadier01Your explosives detonate with a 50% larger radius.
454Grenadier02Your explosives detonate with twice the radius.
455GrimReapersSprint01Any kill in V.A.T.S. has a 15% chance to restore all Action Points.
456GrimReapersSprint02Any kill in V.A.T.S. has a 25% chance to restore all Action Points.
457GrimReapersSprint03Any kill in V.A.T.S. has a 35% chance to restore all Action Points.
458GroundPounder01Automatic rifles now reload 10% faster and have better hip fire accuracy.
459GroundPounder02Automatic rifles reload 20% faster and have even better hip fire accuracy.
460GroundPounder03Automatic rifles reload 30% faster and have excellent hip fire accuracy.
461Guerrilla01Your automatic pistols now do +10% damage.
462Guerrilla02Your automatic pistols now do +15% damage.
463Guerrilla03Your automatic pistols now do +20% damage.
464GuerrillaExpert01Your automatic pistols now do +10% damage.
465GuerrillaExpert02Your automatic pistols now do +15% damage.
466GuerrillaExpert03Your automatic pistols now do +20% damage.
467GuerrillaMaster01Your automatic pistols now do +10% damage.
468GuerrillaMaster02Your automatic pistols now do +15% damage.
469GuerrillaMaster03Your automatic pistols now do +20% damage.
470GunFu01V.A.T.S. swaps targets on kill with +10% damage to your next target.
471GunFu02V.A.T.S. swaps targets on kill with +10% then 20% damage to your next 2 targets.
472GunFu03V.A.T.S. swaps targets on kill with +10%, 20%, then 30% damage to your next 3 targets.
473GunRunner01Your running speed is increased by 10% when you have a pistol equipped.
474GunRunner02Your running speed is increased by 20% when you have a pistol equipped.
475Gunslinger01Your non-automatic pistols now do +10% damage.
476Gunslinger02Your non-automatic pistols now do +15% damage.
477Gunslinger03Your non-automatic pistols now do +20% damage.
478GunslingerExpert01Your non-automatic pistols now do +10% damage.
479GunslingerExpert02Your non-automatic pistols now do +15% damage.
480GunslingerExpert03Your non-automatic pistols now do +20% damage.
481GunslingerMaster01Your non-automatic pistols now do +10% damage.
482GunslingerMaster02Your non-automatic pistols now do +15% damage.
483GunslingerMaster03Your non-automatic pistols now do +20% damage.
484Gunsmith01Guns break 10% slower and you can craft Tier 1 guns. (Plans required)
485Gunsmith02Guns break 20% slower and you can craft Tier 2 guns. (Plans required)
486Gunsmith03Guns break 30% slower and you can craft Tier 3 guns. (Plans required)
487Gunsmith04Guns break 40% slower and you can craft Tier 4 guns. (Plans required)
488Gunsmith05Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
489Hacker01Gain +1 hacking skill, and terminal lock-out time is reduced.
490HackerExpert01Gain +1 hacking skill, and terminal lock-out time is reduced.
491HackerMaster01Gain +1 hacking skill, and terminal lock-out time is reduced.
492HappyCamper01Hunger and thirst grow 40% more slowly when in camp or in a team workshop.
493HappyCamper02Hunger and thirst grow 80% more slowly when in camp or in a team workshop.
494HappyGoLucky01Your Luck is increased by 2 while under the influence of alcohol.
495HappyGoLucky02Your Luck is increased by 3 while under the influence of alcohol.
496HardBargain01Buying and selling prices at non-player vendors are better.
497HardBargain02Buying and selling prices at non-player vendors are even better.
498HardBargain03Buying and selling prices at non-player vendors are now much better.
499HealingHands01Players you revive are cured of all Rads.
500HeavyGunner01Your non-explosive heavy guns now do +10% damage.
501HeavyGunner02Your non-explosive heavy guns now do +15% damage.
502HeavyGunner03Your non-explosive heavy guns now do +20% damage.
503HeavyGunnerExpert01Your non-explosive heavy guns now do +10% damage.
504HeavyGunnerExpert02Your non-explosive heavy guns now do +15% damage.
505HeavyGunnerExpert03Your non-explosive heavy guns now do +20% damage.
506HeavyGunnerMaster01Your non-explosive heavy guns now do +10% damage.
507HeavyGunnerMaster02Your non-explosive heavy guns now do +15% damage.
508HeavyGunnerMaster03Your non-explosive heavy guns now do +20% damage.
509Homebody01Gain gradual health regeneration while in your camp or workshop.
510Homebody02Gain improved health and limb regeneration while in your camp or workshop.
511HomeDefense01You can craft and disarm better traps and craft better turrets. (Plans required)
512HomeDefense02You can craft and disarm advanced traps and craft advanced turrets. (Plans required)
513HomeDefense03You can craft and disarm expert traps and craft expert turrets. (Plans required)
514HoppyHunter_ScopeStabilityImproves Scope Aiming Stability and decreases Vats Accuracy
515HydroFix01Chems generate 50% less thirst.
516HydroFix02Chems no longer generate thirst.
517ImCured01Your chance to successfully cure any disease is improved by 25%.
518ImCured02Your chance to successfully cure any disease is improved by 50%.
519ImCured03Your chance to successfully cure any disease is improved by 75%.
520ImCured04Your chance to successfully cure any disease is doubled.
521Incisor01Your melee weapons ignore 25% of your target's armor.
522Incisor02Your melee weapons ignore 50% of your target's armor.
523Incisor03Your melee weapons ignore 75% of your target's armor.
524Injector01Players you revive have +6 Action Point regen for 10 minutes.
525Injector02Players you revive have +12 Action Point regen for 10 minutes.
526Injector03Players you revive have +18 Action Point regen for 10 minutes.
527Inspirational01When you are on a team, gain 5% more XP.
528Inspirational02When you are on a team, gain 10% more XP.
529Inspirational03When you are on a team, gain 15% more XP.
530Intelligence01Being able to read above a 5th grade level has its perks. Your Intelligence is increased.
531Intimidation01Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a chance to pacify them.
532Intimidation02When you successfully pacify someone, you can incite them to attack.
533Intimidation03When you successfully pacify someone, you can give them specific commands.
534Ironclad01Gain 10 Damage and Energy Resistance while not wearing Power Armor.
535Ironclad02Gain 20 Damage and Energy Resistance while not wearing Power Armor.
536Ironclad03Gain 30 Damage and Energy Resistance while not wearing Power Armor.
537Ironclad04Gain 40 Damage and Energy Resistance while not wearing Power Armor.
538Ironclad05Gain 50 Damage and Energy Resistance while not wearing Power Armor.
539IronFist01Your punching attacks now do +10% damage.
540IronFist02Your punching attacks now do +15% damage.
541IronFist03Your punching attacks now do +20% damage.
542IronStomach01Your chance to catch a disease from food is reduced by 30%.
543IronStomach02Your chance to catch a disease from food is reduced by 60%.
544IronStomach03Your chance to catch a disease from food is reduced by 90%.
545JunkShield01Carry junk to gain up to 10 Damage and Energy Resistance. (No Power Armor)
546JunkShield02Carry junk to gain up to 20 Damage and Energy Resistance. (No Power Armor)
547JunkShield03Carry junk to gain up to 30 Damage and Energy Resistance. (No Power Armor)
548LadyKiller01You're charming... and dangerous. Women suffer +5% damage in combat, and are easier to persuade in dialogue.
549LadyKiller02Women now suffer +10% damage in combat, and are even easier to persuade in dialogue. They are also easier to pacify with the Intimidation perk.
550LadyKiller03Women now suffer +15% damage in combat, and are much easier to persuade in dialogue. They are now even easier to pacify with the Intimidation perk.
551LastLaugh01You drop a live grenade from your inventory when you die.
552LavishLender01Your generosity knows no bounds. Perk card sharing duration is extended by 25%.
553LavishLender02Perk card sharing duration is extended by 50%.
554LavishLender03Perk card sharing duration is extended by 75%.
555LavishLender04Perk card sharing duration is doubled.
556LeadBelly01You take 30% less radiation from eating or drinking.
557LeadBelly02You take 60% less radiation from eating or drinking.
558LeadBelly03You take no radiation from eating or drinking.
559LegendaryDamageNightPerkReduce weapon damage during the day and boost at night.
560LegendaryDamageUnarmoredPerkDamage inverse damage resist
561LegendaryDebuffDamage_TargetPerkReduce target's damage output by 20% for X seconds after you attack.
562LegendaryKnockbackPerkLower chance with automatic weapons
563Legendary_CrippleTargetPerkChance to cripple the target
564LicensedPlumber01Your pipe weapons break 20% more slowly and are cheaper to repair.
565LicensedPlumber02Your pipe weapons break 40% more slowly and are cheaper to repair.
566LicensedPlumber03Your pipe weapons break 60% more slowly and are cheaper to repair.
567LifeGiver01Gain a total of +15 to your maximum Health.
568LifeGiver02Gain a total of +30 to your maximum Health.
569LifeGiver03Gain a total of +45 to your maximum Health.
570Lightfooted01While sneaking, you never trigger mines or floor-based traps.
571LocalLeader01As the ruler everyone turns to, you are able to establish supply lines between your workshop settlements.
572LocalLeader02You can build stores and workstations at workshop settlements.
573LockAndLoad01Heavy guns reload 10% faster.
574LockAndLoad02Heavy guns reload 20% faster.
575LockAndLoad03Heavy guns reload 30% faster.
576Locksmith01You can craft Level 1 locks for your C.A.M.P. or workshop. (Plans required)
577Locksmith02You can craft Level 2 locks for your C.A.M.P. or workshop. (Plans required)
578Locksmith03You can craft Level 3 locks for your C.A.M.P. or workshop. (Plans required)
579LoneWanderer01When adventuring alone, take 10% less damage and gain 10% AP regen.
580LoneWanderer02When adventuring alone, take 15% less damage and gain 20% AP regen.
581LoneWanderer03When adventuring alone, take 20% less damage and gain 30% AP regen.
582Longshot01Your rifles have 10% more range and more accuracy when sighted.
583Longshot02Your rifles have 20% more range and even more accuracy when sighted.
584Longshot03Your rifles have 30% more range and excellent accuracy when sighted.
585LoversEmbracePerkAfter spending some quality time with your special someone, you feel completely relaxed and ready for anything! +15% XP earned for a limited time.
586Luck01Cats have 9 lives. You must be part cat. Your Luck is increased.
587LuckOfTheDraw01Slight chance your weapon will repair itself when hitting an enemy.
588LuckOfTheDraw02Chance your weapon will repair itself even more when hitting an enemy.
589LuckOfTheDraw03Chance your weapon will greatly repair itself when hitting an enemy.
590LuckyBreak01Slight chance your equipped armor will repair itself when struck.
591LuckyBreak02Chance your equipped armor will repair itself even more when struck.
592LuckyBreak03Chance your equipped armor will greatly repair itself when struck.
593Magazine_AstonishingTales01PerkDamage bonus vs. the Mothman
594Magazine_AstonishingTales02PerkDamage bonus vs. the Grafton Monster
595Magazine_AstonishingTales03PerkDamage bonus vs. the Snallygaster
596Magazine_AstonishingTales04PerkDamage bonus vs. the Flatwoods Alien
597Magazine_AstonishingTales05PerkDamage bonus vs. the Wendigo
598Magazine_AwesomeTales04Perk+25% damage with the Alien Blaster
599Magazine_AwesomeTales05Perk+25% damage with the Cryolator
600Magazine_AwesomeTales08PerkTake 25% less damage from robots.
601Magazine_AwesomeTales10PerkDo +15% damage with scoped weapons.
602Magazine_AwesomeTales13PerkRadAway is 30% more effective.
603Magazine_Backwoodsman01PerkUsed as a hidden 4th rank of the Organ Trail perk, in case the player has Organ Trail rank 3 in addition to the Backwoodsman magazine.
604Magazine_Backwoodsman02Perk+50% damage with Tomahawks
605Magazine_Backwoodsman03PerkCrafting weapons now costs fewer materials.
606Magazine_Backwoodsman06Perk+50% healing from cooked food
607Magazine_Backwoodsman07Perk30% Reduced chance to become diseased from food and drink
608Magazine_Backwoodsman08PerkHunger and thirst restored by 30% more when eating food or drinks
609Magazine_Backwoodsman09PerkRepairs to Settlements cost 50% less materials
610Magazine_Backwoodsman10PerkThis perk is just a flag to let workshop turrets know to do more damage
611Magazine_GrognakTheBarbarian02Perk20% harder to detect.
612Magazine_GrognakTheBarbarian06PerkMelee weapons weigh 75% less.
613Magazine_GrognakTheBarbarian07PerkMelee weapons lose condition 50% more slowly.
614Magazine_GrognakTheBarbarian08PerkGain +2 Damage Resist for each point of CHA.
615Magazine_GunsAndBullets01PerkDo +15% damage against robots
616Magazine_GunsAndBullets05Perk+50% Components From Scrapped Weapons
617Magazine_GunsAndBullets07PerkDo +10% damage with guns without scopes.
618Magazine_GunsAndBullets10PerkDo +15% damage against Liberator Bots. UNIMPLEMENTED (until Liberator Bots are set up)
619Magazine_LiveAndLove03PerkHeal 50% more from eating vegetables and fruits.
620Magazine_LiveAndLove09PerkCooldown for sharing Perk Cards reduced by 30%
621Magazine_ScoutsLife02PerkTake 25% less damage from insects
622Magazine_ScoutsLife04PerkExtend bleedout time
623Magazine_ScoutsLife06PerkBecome hungry / thirsty 30% more slowly
624Magazine_ScoutsLife07PerkTake 25% less damage from animals
625Magazine_ScoutsLife09PerkReduced camp cost
626Magazine_TeslaScience01PerkTake 25% less damage from robots.
627Magazine_TeslaScience02PerkTake 25% less damage from plasma weapons, grenades, and mines.
628Magazine_TeslaScience04PerkPower Armor consumes Fusion Cores 15% more slowly.
629Magazine_TeslaScience05PerkHeavy guns have a 20% chance to not consume ammo.
630Magazine_TumblersToday03PerkPick locks of a higher tier
631Magazine_TumblersToday04PerkYour bobby pins are unbreakable
632Magazine_Unstoppables01Perk5% chance of taking no damage from an attack
633Magazine_Unstoppables02Perk20% chance of taking no damage from scorched enemies
634Magazine_Unstoppables03Perk30% chance of taking no damage from an explosion
635Magazine_Unstoppables04Perk+30% chance of taking no damage from a melee attack
636Magazine_Unstoppables05Perk30% chance of taking no damage from an energy weapon attack
637Magazine_USCovertOps03PerkTake 10% less damage from enemy players.
638Magazine_USCovertOps07PerkReduced Enemy Player VATS Accuracy
639Magazine_USCovertOps08Perk+50% damage with unarmed and knife attacks
640Magazine_USCovertOps10PerkDon't trigger enemy mines
641MagneticPersonality01Gain 1 Charisma for each teammate, excluding yourself.
642MagneticPersonality02Gain 2 Charisma for each teammate, excluding yourself.
643MakeshiftWarrior01Melee weapons break 10% slower and you can craft Tier 1 melee weapons. (Plans required)
644MakeshiftWarrior02Melee weapons break 20% slower and you can craft Tier 2 melee weapons. (Plans required)
645MakeshiftWarrior03Melee weapons break 30% slower and you can craft Tier 3 melee weapons. (Plans required)
646MakeshiftWarrior04Melee weapons break 40% slower and you can craft Tier 4 melee weapons. (Plans required)
647MakeshiftWarrior05Melee weapons break 50% slower and you can craft Tier 5 melee weapons. (Plans required)
648Marathoner01Sprinting consumes 20% fewer Action Points. (No Power Armor)
649Marathoner02Sprinting consumes 30% fewer Action Points. (No Power Armor)
650Marathoner03Sprinting consumes 40% fewer Action Points. (No Power Armor)
651MartialArtist01Your melee weapons weigh 20% less, and you can swing them 10% faster.
652MartialArtist02Your melee weapons weigh 40% less, and you can swing them 20% faster.
653MartialArtist03Your melee weapons weigh 60% less, and you can swing them 30% faster.
654MeatSweats_DecreasedHungerPerkEliminates Hunger
655MeleeCritDamagePerkApply melee crit bonus
656MightDelete_SilentRunningRunning is as quiet as sneaking.
657MisterSandman01At night your silenced weapons do an additional 25% sneak attack damage.
658MisterSandman02At night your silenced weapons do an additional 50% sneak attack damage.
659ModChanceCripple20% chance to cripple a limb
660ModDetectionMovementGeneric Perk used to hook actor value into detection system to change the effect of movement. Make sure this perk is added to anyone whose actor value you mod to use with this perk.
661ModernRenegade01Gain Pistol hip fire accuracy and a +2% chance to cripple a limb.
662ModernRenegade02Gain more Pistol hip fire accuracy and a +3% chance to cripple a limb.
663ModernRenegade03Gain excellent Pistol hip fire accuracy and a +4% chance to cripple a limb.
664ModExtraLimbDamage25% extra limb damage
665ModFallingDamageGeneric Perk used to hook actor value into falling damage system. Make sure this perk is added to anyone whose actor value you mod to use with this perk.
666ModLimbDamageGeneric Perk used to hook actor value into limb damage system. Make sure this perk is added to anyone whose actor value you mod to use with this perk.
667mod_armor_BrawlerPerk10% unarmed per mod piece
668mod_armor_Explosion1PerkReduce incoming explosives damage
669mod_armor_Explosion2PerkReduce incoming explosives damage
670mod_armor_IgnoreArmorPerk10% per mod piece
671mod_armor_LessStaggerReduce incoming stagger
672mod_armor_ReducedPowerAttackPerk5% less per mod piece
673mod_armor_ReducedSprintPerkSprint drains 5% less AP per equipped part
674mod_armor_StabilizedPerk5% less per mod piece
675mod_armor_StealthMovePerkmove 5% faster while stealthed per mod installed
676mod_pa_ExplosiveShieldingPerkReduce incoming explosives damage
677mod_ShotgunConditionModifiercondition damage adjustment for mods that turns single shot weapons into shotguns
678mod_weapon_antiscorchbeast_perk+25% dmg to scorched, scorchbeasts & scorchqueen
679MoM_BladeofBastetPerkControls bonuses. Upgrades when Eye of Ra is equipped
680MoM_GarbofMysteriesPerkControls garb of mysteries buffs. Upgrades when Eye of Ra is equipped
681MoM_VoiceofSetPerkControls Voice of Set weapon bonuses. Upgrades when Eye of Ra is equipped
682MovingTarget01Gain +15 Damage and Energy Resistance while sprinting. (No Power Armor)
683MovingTarget02Gain +30 Damage and Energy Resistance while sprinting. (No Power Armor)
684MovingTarget03Gain +45 Damage and Energy Resistance while sprinting. (No Power Armor)
685MunchyResistance01Using chems induces 50% less hunger.
686MunchyResistance02Chems now never induce hunger.
687Mutation_ChameleonOnAttack_PerkApply a spell on yourself when you attack to flag that you attacked
688Mutation_EatAllTheMeat_PerkReceive double the benefit from meat
689Mutation_EatAllTheVeggies_PerkReceive double the benefit from veggies and fruit
690Mutation_EatNoMeat_PerkReceive no benefit from meat
691Mutation_EatNoVeggies_PerkReceive no benefit from vegetables
692Mutation_EatSafeMeat_PerkNo danger of disease or radiation from meat
693Mutation_EatSafeVeggies_PerkNo danger of disease or radiation from veggies
694Mutation_EmpathPenalty_PerkIncreased damage taken. This mutation also decreases the amount of damage your teammates take. That part is done in PlayerTeamPerk.
695Mutation_IncreasedHungerThirst_PerkIncreased hunger and thirst
696Mutation_IncreasedLimbDamage_PerkIncreased limb damage
697Mutation_ReduceAccuracy_PerkReduced gun accuracy
698Mutation_ReduceChemEffect_PerkReduce the beneficial effects of chems.
699Mutation_ReduceEnergyDamage_PerkReduced energy weapon damage
700Mutation_ReduceFallDamage_PerkTake greatly reduced falling damage (for the Bird Bones mutation)
701Mutation_Talons_PerkBleed effect
702Mutation_TwistedMuscles_PerkChance to cripple limb
703MysteriousSavior01A Mysterious Savior will occasionally appear to revive you when downed.
704MysteriousSavior02A Mysterious Savior will more frequently appear to revive you when downed.
705MysteriousSavior03The Mysterious Savior will regularly appear to revive you when downed.
706MysteriousStranger01The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand.
707MysteriousStranger02The Mysterious Stranger appears more often when using V.A.T.S.
708MysteriousStranger03The Mysterious Stranger appears so much in V.A.T.S., he knows you by name.
709MysteryMeat01Stimpaks may generate edible meat tissue. Higher Rads improve the chance.
710MysteryMeat02Stimpaks generate more edible meat tissue. Higher Rads improve the chance.
711MysteryMeat03Stimpaks generate excessive, edible meat. Higher Rads improve the chance.
712NaturalResistance01You are 30% less likely to catch a disease from the environment.
713NaturalResistance02You are 60% less likely to catch a disease from the environment.
714NaturalResistance03You are 90% less likely to catch a disease from the environment.
715NerdRage01While below 20% Health, gain 20 Damage Resist, 10% damage and 15% AP regen.
716NerdRage02While below 20% Health, gain 30 Damage Resist, 15% damage and 15% AP regen.
717NerdRage03While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen.
718NightEyes01Gain Night Vision while sneaking between 6:00 p.m. and 6:00 a.m.
719NightPerson01Gain +1 INT and +1 PER between the hours of 6:00 p.m. and 6:00 a.m.
720NightPerson02Gain +2 INT and +2 PER between the hours of 6:00 p.m. and 6:00 a.m.
721NightPerson03Gain +3 INT and +3 PER between the hours of 6:00 p.m. and 6:00 a.m.
722Ninja01Sneak attacks with melee weapons do 2.3x normal damage.
723Ninja02Sneak attacks with melee weapons do 2.6x normal damage.
724Ninja03Sneak attacks with melee weapons do 3x normal damage.
725NocturnalFortitude01Gain +20 to Max Health between the hours of 6:00 p.m. and 6:00 a.m.
726NocturnalFortitude02Gain +40 to Max Health between the hours of 6:00 p.m. and 6:00 a.m.
727OneGunArmy01Heavy guns gain a 4% stagger chance and a 4% chance to cripple a limb.
728OneGunArmy02Heavy guns gain a 8% stagger chance and a 8% chance to cripple a limb.
729OneGunArmy03Heavy guns gain a 12% stagger chance and a 12% chance to cripple a limb.
730OrdnanceExpress01Explosives weigh 30% less.
731OrdnanceExpress02Explosives weigh 60% less.
732OrdnanceExpress03Explosives weigh 90% less.
733OverlyGenerous01Rads increase your chance to inflict 25 Rads with melee attacks!
734OverlyGenerous02Rads increase your chance to inflict 50 Rads with melee attacks!
735PackinLight01Your pistols weigh 25% less.
736PackinLight02Your pistols weigh 50% less.
737PackinLight03Your pistols weigh 75% less.
738PackRat01The weight of all junk items is reduced by 25%.
739PackRat02The weight of all junk items is reduced by 50%.
740PackRat03The weight of all junk items is reduced by 75%.
741PainTrain01Damage and stagger enemies by sprinting into them with Power Armor.
742PainTrain02Smash and stagger enemies by sprinting into them with Power Armor.
743PainTrain03Devastate and stagger enemies by sprinting into them with Power Armor.
744Pannapictagraphist01You hear directional audio when in range of a Magazine.
745PartyBoy01The effects of pre-war alcohol are doubled.
746PartyBoy02The effects of pre-war alcohol are tripled.
747PartyGirl01The effects of pre-war alcohol are doubled.
748PartyGirl02The effects of pre-war alcohol are tripled.
749PA_BloodCleanserTakes longer to get addicted when consuming chems.
750PA_EmergencyProtocols50% less damage when health is below 20%
751PA_OptimizedBracersPower attacks cost 25% less
752PA_OptimizedServosSprinting costs 20% less action points
753PA_OverdriveServossprint 75% faster but drain battery twice as fast
754PA_SubsystemShielding50% reduction in damage dealt to battery
755PA_TeslaBracersAdds energy damage to unarmed strikes.
756PA_WaterBreathTimeUnderwater breathing time increased with Power Armor helmet.
757Penetrator01V.A.T.S. can hit enemy body parts blocked by cover with reduced accuracy.
758Penetrator02Improved V.A.T.S. accuracy vs. enemy body parts blocked by cover.
759Penetrator03No V.A.T.S. accuracy penalty vs. enemy body parts blocked by cover.
760PerceptiBobble01You hear directional audio when in range of a Bobblehead.
761Perception01Playing Vault-Tech games endlessly has paid off. Your Perception is increased.
762PerkBubblegumSlowHungerThirstPerkHunger and thirst grow half as quickly (perk card version)
763PerkMagGunsAndBulletsBallistic weapons do +5% critical damage.
764PerkMagJunktownJerkyVendorGet better prices when buying from vendors.
765PerkMagLaCoiffeExtra hairstyles.
766PerkMagLiveNLove01Companions gain +10 health.
767PerkMagLiveNLove02Companions do +5% damage.
768PerkMagLiveNLove03Companions have +10 carry weight.
769PerkMagLiveNLove04Gain +25% XP from persuading women.
770PerkMagLiveNLove05Gain +1 Luck from alcohol when adventuring with a companion.
771PerkMagLiveNLove06Companions gain +5 Damage Resistance and Energy Resistance.
772PerkMagLiveNLove07Gain +25% XP from persuading men.
773PerkMagLiveNLove08Gain +5% XP while adventuring with a companion.
774PerkMagLiveNLove09Robot companions inflict +5% damage.
775PerkMagLiveNLoveExtraDmgCompanions do 5% more damage.
776PerkMagMassSurgicalJournalInflict +2% limb damage.
777PerkMagTeslaAndYouEnergy weapons inflict +5% critical damage.
778PerkMagTumblersTodayGain a bonus to lockpicking.
779PerkMagUSCovertOperationsYou are more difficult to detect while sneaking.
780PerkMagWastelandSurvival01Heal 50% more from fruits and vegetables.
781PerkMagWastelandSurvival02Take 5% less damage from insects.
782PerkMagWastelandSurvival03Heal +50% from irradiated packaged food and drink.
783PerkMagWastelandSurvival04Access new decoration items in workshop settlements.
784PerkMagWastelandSurvival05Diamond City is now permanently marked on your map.
785PerkMagWastelandSurvival06+10% discount from food and drink vendors.
786PerkMagWastelandSurvival07Swim +25% faster.
787PerkMagWastelandSurvival08Take 5% less damage from melee attacks.
788PerkMagWastelandSurvival09Collect extra meat from animal kills.
789Pharmacist01RadAway removes 30% more radiation.
790Pharmacist02RadAway removes 60% more radiation.
791Pharmacist03RadAway removes twice as much radiation.
792PharmaFarma0140% chance to find extra first aid Chems when you "Search" a chem container.
793PharmaFarma0260% chance to find extra first aid Chems when you "Search" a chem container.
794PharmaFarma0380% chance to find extra first aid Chems when you "Search" a chem container.
795Philanthropist01Restore some of your team's hunger and thirst when you eat or drink.
796Philanthropist02Restore more of your team's hunger and thirst when you eat or drink.
797Philanthropist03Restore much more of your team's hunger and thirst when you eat or drink.
798Photosynthetic01Gain Health regen between the hours of 6:00 a.m. and 6:00 p.m.
799Photosynthetic02Gain improved Health regen between the hours of 6:00 a.m. and 6:00 p.m.
800Picklock01Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
801PicklockExpert01Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
802PicklockMaster01Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
803Pickpocket01Your quick hands and sticky fingers make picking pockets 25% easier.
804Pickpocket02Picking pockets is now 50% easier. You can place a live grenade in a person's inventory.
805Pickpocket03Picking pockets is now 75% easier, and you can steal equipped weapons.
806Pickpocket04Picking pockets is now twice as easy, and you can steal equipped items.
807PlayerPerk_SpotlightSpotlight-related Player Perks Management
808PlayerTeamPerkSupport for player team-based perks, mutations, etc. NOTE: Spotlight week buffs implemented here for now. NOTE: Half of Spotlight week 8 is also implemented in the alcohol addiction EP in the AddictionManager perk (same one for Professional Drinker).
809PortablePower01All Power Armor parts and chassis weights are reduced by 25%.
810PortablePower02All Power Armor parts and chassis weights are reduced by 50%.
811PortablePower03All Power Armor parts and chassis weights are reduced by 75%.
812POSTzzz_ATX_Lunchbox_ExtraLunchbox Party Favor that stops hunger for a period of time
813POST_GreaseMonkey01Workshop items are 50% cheaper to repair.
814POST_Outlaw01Your maximum Bounty timer is reduced by 20%.
815POST_Outlaw02Your maximum Bounty timer is reduced by 40%.
816POST_Outlaw03Your maximum Bounty timer is reduced by 60%.
817PowerArmorCheaperSprintingThis perk lets you run 30% farther
818PowerArmorCollectionCollect a suit of Power Armor into a chassis that you can carry.
819PowerPatcher01Your Power Armor breaks 20% more slowly and is cheaper to repair.
820PowerPatcher02Your Power Armor breaks 40% more slowly and is cheaper to repair.
821PowerPatcher03Your Power Armor breaks 60% more slowly and is cheaper to repair.
822PowerSmith01You can now craft advanced Power Armor mods. (Plans required)
823PowerSmith02Crafting Power Armor now costs fewer materials.
824PowerSmith03Your crafted Power Armor now has improved durability.
825PowerUser01Fusion Cores now last 30% longer.
826PowerUser02Fusion Cores now last 60% longer.
827PowerUser03Fusion Core duration is now doubled.
828ProfessionalDrinker01There's no chance you'll get addicted to alcohol.
829Psychopath01Any kill in V.A.T.S. has a 5% chance to refill your Critical Meter.
830Psychopath02Any kill in V.A.T.S. has a 10% chance to refill your Critical Meter.
831Psychopath03Any kill in V.A.T.S. has a 15% chance to refill your Critical Meter.
832QuackSurgeon01Revive other players with liquor!
833QuickHands01Gain a 6% chance to instantly reload when your clip is empty.
834QuickHands02Gain a 12% chance to instantly reload when your clip is empty.
835QuickHands03Gain a 18% chance to instantly reload when your clip is empty.
836QuietReflectionXPBonusAfter spending some quiet time reflecting on life's experiences, you feel more ready to continue your personal journey. +5% XP earned for a limited time.
837Radicool01The greater your Rads, the greater your Strength (max +5 STR)!
838RadResistant01Gain +10 Radiation Resistance.
839RadResistant02You now have +20 Radiation Resistance.
840RadResistant03You now have +30 Radiation Resistance.
841RadResistant04You now have +40 Radiation Resistance.
842RadSponge01When affected by rads, you periodically heal 80 rads on nearby teammates.
843RadSponge02When affected by rads, you periodically heal 140 rads on nearby teammates.
844RadSponge03When affected by rads, you periodically heal 200 rads on nearby teammates.
845RECheckpointPreventLimbDamageLimb damage is reduced by 100%.
846Refractor01Gain +10 Energy Resistance.
847Refractor02You now gain +20 Energy Resistance.
848Refractor03You now gain +30 Energy Resistance.
849Refractor04You now gain +40 Energy Resistance.
850Rejuvenated01You gain increased benefit from being Well Fed or Well Hydrated.
851Rejuvenated02You gain much increased benefit from being Well Fed or Well Hydrated.
852Revenant01Gain a +25% damage bonus for 2 minutes when a player revives you.
853Revenant02Gain a +50% damage bonus for 2 minutes when a player revives you.
854Ricochet01Gain a 6% chance to deflect back some of enemies' ranged damage. (No PvP)
855Ricochet02Gain a 12% chance to deflect back some of enemies' ranged damage. (No PvP)
856Ricochet03Gain a 18% chance to deflect back some of enemies' ranged damage. (No PvP)
857Rifleman01Your non-automatic rifles now do +10% damage.
858Rifleman02Your non-automatic rifles now do +15% damage.
859Rifleman03Your non-automatic rifles now do +20% damage.
860RiflemanExpert01Your non-automatic rifles now do +10% damage.
861RiflemanExpert02Your non-automatic rifles now do +15% damage.
862RiflemanExpert03Your non-automatic rifles now do +20% damage.
863RiflemanMaster01Your non-automatic rifles now do +10% damage.
864RiflemanMaster02Your non-automatic rifles now do +15% damage.
865RiflemanMaster03Your non-automatic rifles now do +20% damage.
866RoboticsExpert01Hack an enemy robot for a 25% chance to pacify it.
867RoboticsExpert02Hack an enemy robot for a 50% chance to pacify it.
868RoboticsExpert03Hack an enemy robot for a 75% chance to pacify it.
869Rooted01You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage.
870Rooted02While standing still, you now gain +50 Damage Resistance and your melee and unarmed attacks deal 50% more damage.
871Rooted03While standing still, you may automatically disarm enemies that use melee weapons against you.
872RRInTheBloodPerk+5 radiation resistance but -5 to maximum health
873RRSecretAgentPerkStealth Boy effects last 10 seconds longer
874RRStationMasterPerkGet a 5% bonus on selling items
875Scattershot01Shotguns now weigh 30% less and you reload them 10% faster.
876Scattershot02Shotguns now weigh 60% less and you reload them 20% faster.
877Scattershot03Shotguns now weigh 90% less and you reload them 30% faster.
878Science01You can now craft energy guns. (Plans required)
879Science02You can craft Rank 1 energy gun mods. (Plans required)
880ScienceExpert01You can craft Rank 2 energy gun mods. (Plans required)
881ScienceExpert02Crafting energy guns now costs fewer materials.
882ScienceMaster01You can craft Rank 3 energy gun mods. (Plans required)
883ScienceMaster02Your crafted energy guns have improved durability.
884Scrapper01Obtain more components when you scrap weapons and armor.
885Scrounger0140% chance to find extra ammo when you "Search" an ammo container.
886Scrounger0260% chance to find extra ammo when you "Search" an ammo container.
887Scrounger0380% chance to find extra ammo when you "Search" an ammo container.
888SecretAgent01Stealth Boys last twice as long!
889SecretAgent02Stealth Boys last three times as long!
890SecretAgent03Stealth Boys last four times as long!
891Serendipity01While below 30% health, gain a 15% chance to avoid damage.
892Serendipity02While below 30% health, gain a 30% chance to avoid damage.
893Serendipity03While below 30% health, gain a 45% chance to avoid damage.
894SFZ03_Queen_FlatwoodsPerk+10% damage to Flatwoods Monsters
895SFZ03_Queen_GraftonPerk+10% damage to Grafton Monsters
896SFZ03_Queen_Mothman+10% damage to Mothmen
897SFZ03_Queen_Snallygaster+10% damage to Snallygasters
898SFZ03_Queen_Wendigo+10$ damage to Wendigos
899Shotgunner01Your shotguns now do +10% damage.
900Shotgunner02Your shotguns now do +15% damage.
901Shotgunner03Your shotguns now do +20% damage.
902ShotgunnerExpert01Your shotguns now do +10% damage.
903ShotgunnerExpert02Your shotguns now do +15% damage.
904ShotgunnerExpert03Your shotguns now do +20% damage.
905ShotgunnerMaster01Your shotguns now do +10% damage.
906ShotgunnerMaster02Your shotguns now do +15% damage.
907ShotgunnerMaster03Your shotguns now do +20% damage.
908SkeetShooter01Your shotguns have improved accuracy and spread.
909SkeetShooter02Your shotguns have even better accuracy and spread.
910SkeetShooter03Your shotguns have excellent accuracy and spread.
911SlowMetabolizer01All food satisfies hunger by an additional 25%.
912SlowMetabolizer02All food satisfies hunger by an additional 50%.
913SlowMetabolizer03All food satisfies hunger by an additional 75%.
914Slugger01Your two-handed melee weapons now do +10% damage.
915Slugger02Your two-handed melee weapons now do +15% damage.
916Slugger03Your two-handed melee weapons now do +20% damage.
917SluggerExpert01Your two-handed melee weapons now do +10% damage.
918SluggerExpert02Your two-handed melee weapons now do +15% damage.
919SluggerExpert03Your two-handed melee weapons now do +20% damage.
920SluggerMaster01Your two-handed melee weapons now do +10% damage.
921SluggerMaster02Your two-handed melee weapons now do +15% damage.
922SluggerMaster03Your two-handed melee weapons now do +20% damage.
923Slumlord01Workshop build costs reduced by 10% for every workshop you own (max 40%).
924Sneak01You are 25% harder to detect while sneaking.
925Sneak02You are 50% harder to detect while sneaking.
926Sneak03You are 75% harder to detect while sneaking.
927Sniper01Gain improved control and hold your breath 25% longer while aiming scopes.
928Sniper02Gain improved control and hold your breath 50% longer while aiming scopes.
929Sniper03Gain improved control and hold your breath 75% longer while aiming scopes.
930SolarPowered01Gain +1 to STR and END between the hours of 6:00 a.m. and 6:00 p.m.
931SolarPowered02Gain +2 to STR and END between the hours of 6:00 a.m. and 6:00 p.m.
932SolarPowered03Gain +3 to STR and END between the hours of 6:00 a.m. and 6:00 p.m.
933SpiritualHealer01You regenerate health for 5 seconds after reviving another player.
934SpiritualHealer02You regenerate more health for 7 seconds after reviving another player.
935SpiritualHealer03You regenerate even more health for 10 seconds after reviving another player.
936SquadManeuvers01Run 10% faster when part of a team.
937SquadManeuvers02Run 20% faster when part of a team.
938SQ_Template_CustomActivationPerkAdds a button to the player's activation prompt, set's and actor value, and sends an event (see attached script). HOW TO USE: set up conditions (there are some common ones set up already from the template, charge the data.) Set the Script Properties to use the correct data.
939Stabilized01In Power Armor, heavy guns gain more accuracy and ignore 15% armor.
940Stabilized02In Power Armor, heavy guns gain even more accuracy and ignore 30% armor.
941Stabilized03In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor.
942StarchedGenes01Less chance for you to mutate from rads or for Radaway to cure mutations.
943StarchedGenes02You will never mutate from rads and Radaway will never cure mutations.
944SteadyAim01Stay on target! Hip-fire accuracy is improved when firing any gun.
945SteadyAim02Hip-fire accuracy is improved even more when firing any gun.
946StealthBoyBonusesYou are now 50% harder to detect while sneaking, and engaging stealth causes distant enemies to lose you.
947StormChaser01Gain health regeneration while outside during rain or Rad Storms.
948StormChaser02Gain high health regeneration while outside during rain or Rad Storms.
949StrangeInNumbers01Positive mutation effects are +25% stronger if teammates are mutated too.
950Strength01Life in the Vault is a lot like prison, lots of weight lifting. Your Strength is increased.
951StrongBack01Gain +10 to carry weight.
952StrongBack02Gain +20 to carry weight.
953StrongBack03Gain +30 to carry weight.
954StrongBack04Gain +40 to carry weight.
955SturdyFrame01Armor weighs 25% less than normal.
956SturdyFrame02Armor weighs 50% less than normal.
957SunKissed01Slowly regen radiation damage between the hours of 6:00 a.m. and 6:00 p.m.
958SunKissed02Quickly regen radiation damage between the hours of 6:00 a.m. and 6:00 p.m.
959SuperDuper01When you craft anything, there is a 10% chance you'll get double results!
960SuperDuper02When you craft anything, there is a 20% chance you'll get double results!
961SuperDuper03When you craft anything, there is a 30% chance you'll get double results!
962Suppressor01Reduce your target's damage output by 10% for 2 seconds after you attack.
963Suppressor02Reduce your target's damage output by 20% for 2 seconds after you attack.
964Suppressor03Reduce your target's damage output by 30% for 2 seconds after you attack.
965Suppressor_TargetDebuffReduce target's damage output by (value of PerkSuppressorCurrentDebuff actor value) for X seconds after you attack.
966SURV_ConsumeFoodWaterused to give player prompt to eat/drink objects from world
967SURV_Disease_Scorched_PerkTake 5% more damage from Scorched enemies
968SURV_ScaleDiseaseChance*** IMPORTANT *** Must be identical to the multipliers found in SURV_PlayerDiseaseScript attached to Player
969SURV_WellRestedXPBonusYou had a great sleep, and feel alert and invigorated! +5% XP earned for a limited time.
970SURV_WellRestedXPBonus2You had a terrific sleep in a fantastic bed, and feel alert and invigorated! +5% XP earned for a while.
971TankKiller01Your rifles ignore 12% armor and have a 3% chance to stagger.
972TankKiller02Your rifles ignore 24% armor and have a 6% chance to stagger.
973TankKiller03Your rifles ignore 36% armor and have a 9% chance to stagger.
974TeamMedic01Your stimpaks now also heal nearby teammates for half the normal strength.
975TeamMedic02Your stimpaks now also heal nearby teammates for 75% of normal strength.
976TeamMedic03Your stimpaks now also heal nearby teammates for their full strength.
977Tenderizer01Make your target receive 5% more damage for 5 seconds after you attack.
978Tenderizer02Make your target receive 6% more damage for 7 seconds after you attack.
979Tenderizer03Make your target receive 7% more damage for 10 seconds after you attack.
980Tenderizer_TargetDebuffReduce target's damage output by (value of PerkTenderizerCurrentDebuff actor value)% for X seconds after you attack.
981TestTamePerkCommune with beasts!
982TheWeird01While mutated, you provide your teammates with +10 Radiation Resistance.
983TheWeird02While mutated, you provide your teammates with +20 Radiation Resistance.
984TheWeird03While mutated, you provide your teammates with +30 Radiation Resistance.
985ThirstQuencher01Drinking any liquid has a 30% reduced chance to cause Disease.
986ThirstQuencher02Drinking any liquid has a 60% reduced chance to cause Disease.
987ThirstQuencher03Drinking any liquid has a 90% reduced chance to cause Disease.
988ThruHiker01Food and drink weights are reduced by 30%.
989ThruHiker02Food and drink weights are reduced by 60%.
990ThruHiker03Food and drink weights are reduced by 90%.
991Tormentor01Your rifle attacks have a 5% chance of crippling a limb.
992Tormentor02Your rifle attacks have a 10% chance of crippling a limb.
993Tormentor03Your rifle attacks have a 15% chance of crippling a limb.
994ToxicGin_PoisonEnemiesMelee attacks lower enemy DMG 15%
995TrainingAG01Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!
996TrainingAG02Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!
997TrainingAG03Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!
998TrainingAG04Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!
999TrainingAG05Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!
1000TrainingAG06Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!
1001TrainingAG07Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!
1002TrainingAG08Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!
1003TrainingAG09Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak. Now you instantly gain 1 point!
1004TrainingCH01Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!
1005TrainingCH02Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!
1006TrainingCH03Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!
1007TrainingCH04Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!
1008TrainingCH05Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!
1009TrainingCH06Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!
1010TrainingCH07Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!
1011TrainingCH08Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!
1012TrainingCH09Charisma is your ability to charm and convince others. It affects your success to persuade in dialogue and prices when you barter. Now you instantly gain 1 point!
1013TrainingEN01Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting. Now you instantly gain 1 point!
1014TrainingEN02Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting. Now you instantly gain 1 point!
1015TrainingEN03Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting. Now you instantly gain 1 point!
1016TrainingEN04Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting. Now you instantly gain 1 point!
1017TrainingEN05Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting. Now you instantly gain 1 point!
1018TrainingEN06Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting. Now you instantly gain 1 point!
1019TrainingEN07Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting. Now you instantly gain 1 point!
1020TrainingEN08Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting. Now you instantly gain 1 point!
1021TrainingEN09Endurance is a measure of your overall physical fitness. It affects your total Health and the Action Point drain from sprinting. Now you instantly gain 1 point!
1022TrainingIN01Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!
1023TrainingIN02Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!
1024TrainingIN03Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!
1025TrainingIN04Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!
1026TrainingIN05Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!
1027TrainingIN06Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!
1028TrainingIN07Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!
1029TrainingIN08Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!
1030TrainingIN09Intelligence is a measure of your overall mental acuity, and affects the number of Experience Points earned. Now you instantly gain 1 point!
1031TrainingLK01Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!
1032TrainingLK02Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!
1033TrainingLK03Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!
1034TrainingLK04Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!
1035TrainingLK05Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!
1036TrainingLK06Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!
1037TrainingLK07Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!
1038TrainingLK08Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!
1039TrainingLK09Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits. Now you instantly gain 1 point!
1040TrainingPE01Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!
1041TrainingPE02Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!
1042TrainingPE03Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!
1043TrainingPE04Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!
1044TrainingPE05Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!
1045TrainingPE06Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!
1046TrainingPE07Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!
1047TrainingPE08Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!
1048TrainingPE09Perception is your environmental awareness and "sixth sense," and affects weapon accuracy in V.A.T.S. Now you instantly gain 1 point!
1049TrainingST01Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you instantly gain 1 point!
1050TrainingST02Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you instantly gain 1 point!
1051TrainingST03Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you instantly gain 1 point!
1052TrainingST04Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you instantly gain 1 point!
1053TrainingST05Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you instantly gain 1 point!
1054TrainingST06Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you instantly gain 1 point!
1055TrainingST07Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you instantly gain 1 point!
1056TrainingST08Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you instantly gain 1 point!
1057TrainingST09Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks. Now you instantly gain 1 point!
1058TravelAgent01You pay 30% fewer Caps when Fast Traveling.
1059TravelingPharmacy01Weights of all Chems (including Stimpaks) are reduced by 30%.
1060TravelingPharmacy02Weights of all Chems (including Stimpaks) are reduced by 60%.
1061TravelingPharmacy03Weights of all Chems (including Stimpaks) are reduced by 90%.
1062TW004AnglerPerk+10% Damage to Anglers
1063TW004BloodbugPerk+10% Damage to Bloodbugs
1064TW004HoneybeastPerk+10% Damage to Honeybeasts
1065TW004MirelurkPerk+10% Damage to Mirelurks
1066TW004MongrelPerk+10% Damage to Mongrels
1067TW004RadscorpionPerk+10% Damage to Radscorpions
1068TW004RadstagPerk+10% Damage to Radstags
1069TW004RadtoadPerk+10% Damage to Radtoads
1070TW004SnallygasterPerk+10% Damage to Snallygasters
1071TW004StingwingPerk+10% Damage to Stingwings
1072TW004SuperMutantPerk+10% Damage to Super Mutants
1073TW004YaoGuaiPerk+10% Damage to Yao Guai
1074TW009ConfederateProtectionPerkOnly union faction can harm
1075TW009UnionProtectionPerkOnly confederate faction can harm
1076Underarmor_BOSPerkControls bonuses.
1077Underarmor_CasualPerkControls bonuses.
1078Underarmor_EnclavePerkControls bonuses.
1079Underarmor_MarinePerkControls bonuses.
1080Underarmor_RaiderPerkControls bonuses.
1081Underarmor_VaultPerkControls bonuses.
1082Vaccinated01Chance of catching a disease from creatures is reduced by 30%.
1083Vaccinated02Chance of catching a disease from creatures is reduced by 60%.
1084Vaccinated03Chance of catching a disease from creatures is reduced by 90%.
1085VANSLet Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S.
1086Wanted_DebtorsDisease_PerkDo 50% less damage vs. players
1087WastelandWhisperer01Aim your gun at a creature below your level for a 25% chance to pacify it.
1088WastelandWhisperer02Aim your gun at a creature below your level for a 50% chance to pacify it.
1089WastelandWhisperer03Aim your gun at a creature below your level for a 75% chance to pacify it.
1090WeaponArtisan01You can repair any weapon to 130% of normal maximum condition.
1091WeaponArtisan02You can repair any weapon to 160% of normal maximum condition.
1092WeaponArtisan03You can repair any weapon to 200% of normal maximum condition.
1093WhiteKnight01Your armor breaks 20% more slowly and is cheaper to repair.
1094WhiteKnight02Your armor breaks 40% more slowly and is cheaper to repair.
1095WhiteKnight03Your armor breaks 60% more slowly and is cheaper to repair.
1096Woodchucker01Collect twice as much when harvesting wood.
1097WorkshopTurretDamagePerkDesigner note: Workshop turrets can get a boost from different ranks of the player's "Home Defense" perk, or from the Backwoodsman 10 magazine.
1098WreckingBall01You deal +40% damage to workshop objects.
1099WreckingBall02You deal +80% damage to workshop objects.
1100WreckingBall03You deal +120% damage to workshop objects.


Incendar.com , Incendar, Incendar Gaming, Incendar Coding, Incendium, Incendara, Incendario, Mincendar © Incendar 2004-2019 RSS Feed
Fallout 76 TESV Skyrim Fallout 4 Fallout New Vegas © 2019 Bethesda
Sitemap