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58 Results
For COBJ:DESC

NumberEDIDText
1CUT_ATX_co_StashBoxContainer_VaultTec01
2workshop_co_TerminalAccess additional functionality on connected objects.
3ATX_workshop_co_Terminal_DailyQuestAccess daily quests, connect with other Wastelanders, and get important news about Appalachia!
4workshop_co_StructureFloor_FoundationWoodAll structures must be built on Foundations.
5workshop_co_StructureFloor_FoundationConcreteAll structures must be built on Foundations.
6workshop_co_FoodTatoPlantCan only be placed in dirt.
7workshop_co_WaterPump01Can only be placed in dirt.
8workshop_co_FoodMutfruitPlant01Can only be placed in dirt.
9workshop_co_FoodCarrotCan only be placed in dirt.
10workshop_co_FoodMelonCan only be placed in dirt.
11workshop_co_FoodCornCan only be placed in dirt.
12workshop_co_FoodRazorgrainCan only be placed in dirt.
13workshop_co_FoodGourdCan only be placed in dirt.
14workshop_co_FoodBlackberryCan only be placed in dirt.
15workshop_co_CategoryResources_WorkshopCollectorAshforgeHarvests ash from smoke in the atmosphere.
16workshop_co_Brewing_BeerKegKegs are containers which can dispense drinks in your C.A.M.P.
17POST_DLC05workshop_co_WorkshopFireworkMortar01Launches firework shells when powered. Shells can be crafted at a Chemistry Station.
18workshop_co_FastTravelTargetMoves the fast travel arrival point.
19workshop_co_WaterPumpPoweredMust be placed in dirt.
20workshop_co_WaterPurifierLargeMust be placed in the water.
21workshop_co_WaterPurifierMust be placed in the water.
22workshop_co_CategoryResources_WorkshopCollectorWoodPileMust be placed next to a Wood Pile.
23workshop_co_CategoryResources_WorkshopMineralCollectorTitaniumMust be placed on a Black Titanium Deposit.
24workshop_co_CategoryResources_WorkshopCollectorCoalMust be placed on a Coal Deposit.
25workshop_co_CategoryResources_WorkshopMineralCollectorCopperMust be placed on a Copper Deposit.
26workshop_co_CategoryResources_WorkshopMineralCollectorCrystalMust be placed on a Crystal Outcropping.
27workshop_co_CategoryResources_WorkshopMineralCollectorGoldMust be placed on a Gold Deposit.
28workshop_co_CategoryResources_WorkshopCollectorConcreteMust be placed on a Gravel Pit.
29workshop_co_CategoryResources_WorkshopMineralCollectorSteelMust be placed on a Iron Deposit.
30workshop_co_CategoryResources_LC052_WorkshopMineralCollectorSteelGraftonMust be placed on a Iron Deposit.
31workshop_co_CategoryResources_WorkshopCollectorJunkPileMust be placed on a Junk Pile.
32workshop_co_CategoryResources_WorkshopMineralCollectorLeadMust be placed on a Lead Deposit.
33workshop_co_CategoryResources_WorkshopCollectorFertilizerPileMust be placed on a Phospate Deposit.
34workshop_co_CategoryResources_WorkshopMineralCollectorSilverMust be placed on a Silver Deposit.
35workshop_co_CategoryResources_WorkshopMineralCollectorNuclearMust be placed on a Uranium Deposit.
36workshop_co_CategoryResources_WorkshopCollectorAcidMust be placed on an Acidic Vent.
37workshop_co_CategoryResources_WorkshopMineralCollectorAluminumMust be placed on an Aluminum Deposit.
38workshop_co_CategoryResources_WorkshopCollectorCrudeOilMust be placed on an Oil Seep.
39workshop_co_PoweredSpeaker01Plays a musical tone when powered. Use a connected terminal to change the pitch.
40workshop_co_CategoryResources_WorkshopCollectorAmmo_REPAIRRepair recipe for Ammunition Factory
41workshop_co_CategoryResources_WorkshopCollectorFood_REPAIRRepair recipe for Food Packaging Factory
42workshop_co_CategoryResources_WorkshopMineralCollectorFusionCore_REPAIRRepair recipe for Fusion Core Factory
43ATX_workshop_co_PlayerVendingMachinesSell items from your stash (you will receive 90% of the sale price). When powered, your C.A.M.P. will appear on the map as a vendor.
44workshop_co_TrapElectricalArcShoots electricity when powered up.
45workshop_co_TrapFlamethrower01Shoots flame when powered up.
46POST_workshop_co_PowerSwitchDelay02Stops transmitting power after a short delay. Use a connected terminal to change the delay.
47POST_workshop_co_PowerSwitchInterval01Switches on and off repeatedly. Use a connected terminal to change the on/off intervals.
48POST_workshop_co_FiringTarget02Switches power on briefly when struck.
49POST_workshop_co_FiringTarget01Switches power on or off each time it is struck.
50ATX_workshop_co_Brewing_PunchBowlThe Punch Bowl is a container which can dispense mixed drinks in your C.A.M.P.
51POST_workshop_co_PowerSwitchDelay01Transmits power after a short delay. Use a connected terminal to change the delay.
52workshop_co_PowerCounter01Transmits power briefly after cycling power 10 times. Use a connected terminal to change the max count.
53workshop_co_WorkshopTripwireLaserTransmits power when disarmed. Use a connected terminal to access additional functionality.
54POST_DLC06Workshop_co_CleanFurn_RadioSpeakerTuned to Classical Radio.
55workshop_co_StructureFloor_HalfUpper Floors can be snapped onto stairs to create additional levels.
56workshop_co_StructureFloor_SmallUpper Floors can be snapped onto stairs to create additional levels.
57workshop_co_StructureFloor_FullUpper Floors can be snapped onto stairs to create additional levels.
58workshop_co_Lights_LightboxesUse a connected terminal to access additional functionality.


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