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10-26-19 Update to 1.2.4.6 / Fallout 1st







71 Results
For AVIF:ANAM

NumberTextEDID
11H Melee DamageSTAT_DmgMelee1H_Formula
2a value of +10 means 10% lower chance of getting disease (better for player). Max needs to cap at 100 so that spell magnitudes never go negative.SURV_DiseaseResistance
3a value of +10 means 10% more xp (better for player)STAT_XPMult
4Action Point RegenActionPointsRate
5Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak.Agility
6All HealingSTAT_HealMult
7AP RegenActionPointsRateMult
8Attack Damage BonuscrRangedDmg
9Automatic Pistol DamageSTAT_DmgPistolsAuto_Formula
10Automatic Pistol DamageSTAT_DmgPistolsAuto
11Automatic Rifle DamageSTAT_DmgRiflesAuto_Formula
12Charisma is your ability to lead and help others. It allows you to share higher point Perks and also affects your rewards from Group Quests and prices when you barter.Charisma
13Cold ResistanceFrostResist
14Damage ResistanceDamageResist
15Damage Vs. Yao GuaiSTAT_DmgVsYaoGuai
16Did the player do the optional objective or not?TW007_RepairedTrackerID
17Electrical ResistanceElectricResist
18Endurance is a measure of your overall physical fitness. It affects your total Health, the Action Point drain from sprinting, and your resistance to disease.Endurance
19Energy ResistanceEnergyResist
20Explosion RadiusSTAT_ExplosionRadius
21FFZ13_Brew_CompletedFFZ13_Brew_Completed
22FFZ13_CompleteFFZ13_Brew_Completed
23Fire ResistanceFireResist
24For now, this is just so that the SURV_DiseaseCure_Potion_Effect_Severity_xxx effects can show chance in item card. If we want to scale chances with perks, etc. i think we'll need once AV per severity level.SURV_DiseaseCureChance_CosmeticOnly
25Heal RateHealRate
26HealthIgnoreCrippledLimbs
27HealthHealth
28Health RegenHealRate
29How close to frozen you are from Cryo weaponsFreeze
30How close you are to being set on fireIncendiary
31How hungry is the characterSURV_Hunger
32How many animals the player has capturedRE_SceneDRE04CaptureCount
33How many of the created resource the depressed robobrain currently hasRE_SceneDRE02RobobrainResourceCount
34How thirsty is the characterSURV_Thirst
35HPHealth
36Intelligence is a measure of your overall mental acuity, and affects your ability to hack terminals, the condition and durability of items that you craft, and the return you get from scrapping.Intelligence
37Limb RegenConditionRateMult
38Limb RegenConditionRateMult
39Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits as well as the condition and durability of items that you loot.Luck
40Melee Crit DamageSTAT_CritDmgMelee
41Melee DamageMeleeDamage
42Modifies the duration of chem effects.STAT_ChemDuration
43Multiplier on drain inflicted on the power armor fusion corePABatteryDamageRate
44Multiplier to the rate at which sprinting in Power Armor drains the fusion core. This does not affect action point drain.PASprintDrainRate
45Perception affects your awareness of nearby enemies, your ability to detect stealthy movement, and your weapon accuracy in V.A.T.S.Perception
46Poison ResistancePoisonResist
47Power Armor Damage MultPADamageMult
48Power Armor Rad Resist MultPARadResistMult
49Power Armor VentPowerArmorVent
50Questline start value for TW007TW007_QuestlineStarted
51Rad IngestionSTAT_ResistRadIngestion
52Radiation ExposureRadResistExposure
53Radiation IngestionRadResistIngestion
54RadsRads
55RadsRads
56REAssaultRoleRECheckpointRole
57REAssaultRoleREAssaultRole
58REAssaultRoleREAssaultRole
59Reload SpeedWeapReloadSpeedMult
60Strength is a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks.Strength
61The Maximum Heat Level for SentryBotSentryBotMaxHeatLevel
62The state of the CaptureBotRE_SceneDRE04CaptureState
63UnarmedUnarmedDamage
64Used by SQ_EpicCreatures to make epic versions of creatures. This AV is their Epic Rank which is used by scripts, perks, etc.EpicRankAV
65Used by SQ_EpicCreatures to make epic versions of creatures. This AV is used by the EpicCreaturePerk to scale incoming damage.EpicIncomingDamageMultAV
66Used by SQ_EpicCreatures to make epic versions of creatures. This AV is used by the EpicCreaturePerk to scale outgoing damage.EpicOutgoingDamageMultAV
67Used to get disease change to show up on item card for potions. NOT actually used by anything.SURV_Disease_FoodDrinkItemCard_CosmeticOnly
68Water BreathingWaterBreathing
69Weapon SpeedweaponSpeedMult
70What state Jesse is currently inRE_SceneDRE05AssaultronState
71What state the Depressed Robobrain is currently inRE_SceneDRE02RobobrainState



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