 Animal FriendCharisma Level 30 Ranks 3
Aim your gun at any Animal below your level for a 25/50/75% chance to pacify it. | |  Anti-EpidemicCharisma Level 34 Ranks 2
Your disease cures have a 50/100% chance to cure a disease on nearby teammates. | |  BloodsuckerCharisma Level 11 Ranks 3
Bloodpacks now satisfy thirst, no longer irradiate, and heal 50/100/150% more. | |  BodyguardsCharisma Level 5 Ranks 4
Gain 6/8/10/12 Damage Resistance & Energy Resistance (max 18/24/30/36) for each teammate, excluding you. | |  E.M.T.Charisma Level 9 Ranks 3
Players you revive come back with health regen for 15/30/60 seconds. | |  Field SurgeonCharisma Level 15 Ranks 1
Stimpacks and RadAway will now work much more quickly. Cost: 2 | |  Friendly FireCharisma Level 48 Ranks 3
Teammates hit by your flame weapons regen health briefly. (No Molotov) | |  Happy CamperCharisma Level 3 Ranks 2
Hunger and thirst grow 40/80% more slowly when in camp or in a team workshop | |  Happy-Go-LuckyCharisma Level 17 Ranks 2
Your Luck is increased by 2/3 while under the influence of alcohol. | |  Hard BargainCharisma Level 7 Ranks 3
Buying and selling prices at vendors are better. | |  Healing HandsCharisma Level 28 Ranks 1
Players you revive are cured of all Rads. | |  InjectorCharisma Level 19 Ranks 3
Players you revive have +6/12/18 Action Point regen for 10 minutes. | |  InspirationalCharisma Level 2 Ranks 3
When you are on a team, gain 5/10/15% more XP. | |  Lone WandererCharisma Level 4 Ranks 3
When adventuring alone, take 10/15/20% less damage and gain 10/20/30% AP regen. Cost: 2 | |  Magnetic PersonalityCharisma Level 13 Ranks 2
Gain 1/2 Charisma for each teammate, excluding yourself. | |  Overly GenerousCharisma Level 32 Ranks 2
Rads increase your chance to inflict 25/50 rads with a melee attack | |  Party Boy/Party GirlCharisma Level 24 Ranks 2
The effects of alcohol are doubled/tripled. Cost: 2/3 | |  PhilanthropistCharisma Level 39 Ranks 3
Restore some of your teammates hunger and thirst when you eat or drink. | |  Quack SurgeonCharisma Level 22 Ranks 1
Revive other players with liquor! | |  Rad SpongeCharisma Level 44 Ranks 3
When affected by rads, you periodically heal 80/140/200 rads on nearby teammates. | |  Spiritual HealerCharisma Level 36 Ranks 3
You regenerate health for 5/7/10 seconds after reviving another player. | |  Squad ManeuverCharisma Level 37 Ranks 2
Run 10/20% faster when part of a team. | |  Strange in NumbersCharisma Level 42 Ranks 1
Positive mutation effects are 25% stronger if teammates are mutated too. | |  SuppressorCharisma Level 40 Ranks 3
Reduce your target's damage output by 10/20/30% for 2 seconds after you attack. | |  Team MedicCharisma Level 20 Ranks 3
Your stimpaks now also heal your teammates for 50/75/100% the normal strength. | |  TenderizerCharisma Level 46 Ranks 3
Make your target receive 5/6/7% more damage for 5/7/10 seconds after you attack. | |  Travel AgentCharisma Level 26 Ranks 1
You pay 30% fewer Caps when Fast Traveling. | |  Wasteland WhispererCharisma Level 50 Ranks 3
Aim your gun a creature below your level for a 25/50/75% chance to pacify it. | | | Total Listed Perks: 28 Total Ranks: 68
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