Fallout Database



250+ (250 Max) Results For HBETH.MSG
100 You see Beth, owner of the Weapon Shop.
101 Hi there. How can I help you?
102 Can I ask you some questions?
103 Could I ask you some more questions?
104 I want to buy something.
105 I have something to sell.
106 How does someone make money around here?
107 Nothing. Bye.
108 Ruk?
109 What's the word out on the street about the missing caravans?
110 What do you know about the Deathclaw?
111 Could you tell me about the Deathclaw again?
112 What can you tell me about Decker?
113 What can you tell me about the different merchants?
114 Have you heard any good rumors?
115 Thanks, that's all. Bye.
116 Umm, never mind.
117 Well, I'm not one to gossip, but I heard that Decker's death is somehow related to the assassination hit on Jain.
118 Well, I usually don't talk behind people's backs, but I know someone who knows someone that says that they saw three extremely large robed figures go into the Maltese Falcon right before the murders.
119 Well, I usually don't talk behind people's backs, but someone killed Jain, the High Priestess of the Children of the Cathedral. I don't care for them myself, but I don't know what she could have done to deserve that.
121 Well, I usually don't talk behind people's backs, but a merchant friend of mine saw a group of mutants wandering around in the desert up past the Brotherhood of Steel, far to the Northwest.
122 Well, I usually don't talk behind people's backs, but the Children of the Cathedral have been asking people where you are. I'd be careful. They're a strange bunch.
123 Well, I'm not one to gossip, but I heard that Decker's death is somehow related to the assassination hit on Jain.
124 There is something else. I know someone who knows someone that says that they saw three extremely large robed figures go into the Maltese Falcon right before the murders.
125 There is something else. Someone killed Jain, the High Priestess of the Children of the Cathedral. I don't care for them myself, but I don't know what she could have done to deserve that.
126 There is something else. A merchant friend of mine saw a group of mutants wandering around in the desert up past the Brotherhood of Steel, far to the Northwest.
127 There is something else. The Children of the Cathedral have been asking people where you are. I'd be careful. They're a strange bunch.
128 Anything else?
129 Thanks, can I as you another question?
130 Okay, thanks.
131 I'm sorry, what was that?
132 Klug?
133 Ruk!
134 I'm sorry, I don't understand. Please come back when you are feeling better.
135 Well I'm not hiring but there's a job post in the center of the Merchant Market, you might want to check there.
136 Okay, thanks.
137 No, nothing good at least. Give me a chance to do some digging. . Anything else?
138 Yes.
139 No.
140 What else can I do for you?
141 Of course you can, don't be silly.
142 Why sure, I'd be happy to help. What did you need to know?
143 All right. Well it's been nice talking to you, have a nice day.
144 No, that's all. Was there something else you wanted to talk about?
145 Yes.
146 No.
147 Well come back soon. Don't be a stranger.
148 Now there's someone you don't ever want to mess with, he scares me. He 'owns' the Maltese Falcon.
149 Why did you say it like that? He 'owns' the Maltese Falcon.
150 Why does he scare you?
151 Sorry, it just reminds me of a friend that used to own it before him. Decker wanted it really bad, but my friend wouldn't sell. Two days later they found him dead in a back alley of Old Town.
152 Why do you think Decker's responsible?
153 Well he should have known better than to mess with Decker.
154 Sorry, but I have to go.
155 My friend was a clean freak. He wouldn't come within a hundred yards of Old Town. He was shot with a Magnum; no one in Old Town could afford one of those. Plus, he was shot once in the head and twice in the back. Does that sound like a robbery? My friend was just trying to get his life back.
156 Hey, I like his style. After you kill him, put his body in the place he despises the most.
157 Get his life back?
158 I'm sorry to hear that.
159 Oh, okay.
160 You probably don't understand, but most of us look forward to the day when we own our own lives. When our lives don't belong to the merchants or the money lenders.
161 Oh, thanks.
162 Don't you ever stop talking?!
163 That's the dumbest thing I've ever heard!
164 Is there anything else I can do for you?
165 Well, excuse me. YOU asked.
166 He's the deadliest person in the Hub; most say that he runs this place, not the merchants or the police. If you ever cross him, watch out.
167 That gives him no right to kill anyone.
168 You make me sick, please leave. I'm sure he's missing your company.
169 Well, there are three main merchant groups. There's the Water Merchants, the Crimson Caravan, and the Far Go Traders. They also run the city council. What do you want to know about?
170 The Water Merchants.
172 The Crimson Caravan.
173 The Far Go Traders.
174 The City Council.
175 That's all. Thanks for the information.
176 Actually, never mind.
177 They're in charge of all the water. Greedy people, I wouldn't want to work for them. Their pay is the worst and the jobs are just as bad.
178 Did they always control all the water?
179 Are they the ones behind the missing caravans?
180 Thanks, another question about the merchants . . .
181 Thanks, bye.
182 What else would you like to know about?
183 No. From what I've heard, a while back a group of merchants seized control of the water tower and proclaimed that they were the water merchants and people had to get water from them. The merchant war raged on for years until a man named Roy Greene - yeah, Justin's Grandfather, that's it - helped to negotiate an agreement that ended the war.
184 What kind of agreement?
185 Damn! Sorry I asked.
186 Thanks, another question about the merchants . . .
187 Thanks, bye.
188 Well he set up the city council and set a limit on the price of water. Personally I think they should have beat the tar out of them - oh, sorry. I mean they should have showed them who's boss.
189 Great. I didn't need quite that much information but thanks just the same.
190 Thanks, another question about the merchants . . .
191 Thanks, bye.
192 Sorry I tend to get carried away with myself. Was there anything else you wanted to know about?
193 The Crimson Caravan are a bunch of crazy people. They will do any job, no matter what the risk. I'm surprised they aren't missing more caravans than they are.
194 They're missing caravans too?
195 How risky?
196 Thanks, another question about the merchants . . .
197 Thanks, bye.
198 They will pass right through an area known to be attacked by raiders. They charge a lot so they can hire extra hands. The pay's great but you have to be alive to spend it, right?
199 They're missing caravans too?
200 Thanks, another question about the merchants.
201 Thanks, bye.
202 Actually all the merchants have had a few caravans disappear. The Far Go Traders are just unlucky, I suppose.
203 How risky?
204 Thanks, another question about the merchants . . .
205 Thanks, bye.
206 The Far Go Traders pay well and their jobs aren't too deadly. Butch owns this shop, a good man. They're fair and let me do as I please with the place; I like working with them. Plus you get a discount on anything you buy here if you work for Butch.
207 Personally I don't think so. I think it was the Deathclaw or maybe the Brotherhood of Steel.
208 Why don't you think it's the Water Merchants?
209 What exactly is a Deathclaw?
210 Could you tell me about the Deathclaw again?
211 Who are the Brotherhood?
212 Why do you think it was the Brotherhood of Steel?
213 Thanks, let's get back to the merchants.
214 Okay, well I got to go.
215 Some people think the Water Merchants are responsible, but I don't think so. I think it was that darn Deathclaw, or maybe the people over at the Brotherhood of Steel.
216 Well, I thought that it was destroying the caravans, but I guess not. It's still out there though. There are too many rumors floating around for it not to exist.
217 I think that's what's taking the caravans. It could also be the Brotherhood of Steel; they're a strange bunch. Some people think it's the Water Merchants, but they're wrong.
218 Sure.
219 Because, like I've been telling everyone, they've had a few caravans disappear too. Nothing like what's happening to the Far Go Traders, but they are being affected.
220 They could be lying or it could be part of their plan to make you believe them.
221 Why would it happen to the Far Go Traders more than the others?
222 Another question about the missing caravans . . .
223 Thanks, let's get back to the merchants.
224 You're full of crap!
225 Thanks, but I have to go.
226 Excuse you! You're awfully quick to judge, are you afraid of the truth?
227 There are six representatives two from each of the main merchant groups. Everything needs at least four votes to be passed. They can never agree on anything.
228 Good thought, but I highly doubt it. They've been sabotaging each other for years, but this is not their style. They wouldn't spend that much money to take out the caravans. Plus all the caravans are very heavily guarded. You would think someone would escape. They don't have the man power or the cash to pull that off. There would have been at least one survivor.
229 Yeah, but why would it happen to the Far Go Traders more than the others?
230 Another question about the missing caravans . . .
231 Thanks, let's get back to the merchants.
232 Thanks, but I have to go.
233 Bad luck? I don't know, maybe they're traveling along different routes than the others. Maybe because they aren't as heavily guarded as the Crimson Caravan but . . . they might have better cargo than the Water Merchants. Who knows. There doesn't seem to be any clear difference between the three.
234 The Water Merchants could be lying or it could be part of their plan, to make you believe them.
235 Another question about the missing caravans . . .
236 Thanks, let's get back to the merchants.
237 You NEVER stop talking do you!
238 Thanks, but I have to go.
239 Excuse me! You're free to leave at any time. If you didn't want the answer you shouldn't have asked.
240 The Deathclaw is the most evil thing to rise out of the ashes after the War. Some say it's a powerful ghost from the war that haunts the land. It's no ghost, it's as real as you and me. It's 20 feet tall with teeth as big as your arm. It's some kind of demon that found it's way here when the world was engulfed in fire.
241 Uh, sorry I asked.
242 You're crazy! I should just end your misery right here and now.
243 Do you know anything else about the Deathclaw?
244 Wow! Do you know where it is?
245 Well, I know this old mutant in Old Town named Harold. He's seen it. He's the 'only' one that's seen it and lived.
246 The only one that's seen it and lived?
247 Yeah, sure, and I'm the Deathclaw's daddy
248 Yeah, sure, and I'm the Deathclaw's mommy.
249 Another question about the missing caravans . . .
250 Thanks, let's get back to the merchants.
251 I'll check it out. See ya.
252 Uncle Slappy over in Old Town talks about it sometimes, but he's just a crazy old fool.
253 Another question about the missing caravans . . .
254 Thanks, let's get back to the merchants.
255 Thanks. I'll check it out. Bye.
256 You'll see!
257 Yeah, pretty amazing isn't it. It's down to the southwest somewhere. There's an old mutant in Old Town named Harold who actually saw this thing in its lair. Nicest Skag I know.
258 Another question about the missing caravans . . .
259 Thanks, let's get back to the merchants.
260 Thanks. I'll check it out. Bye.
261 The Brotherhood of Steel is full of crazy people that worship technology; they're to the northwest of here. They make human sacrifices and do all sorts of other terrible things.
262 That's absurd! Who told you that?
263 Another question about the missing caravans . . .
264 Thanks, let's get back to the merchants.
265 That's terrible, thanks for the warning. Bye.
266 Well, um. I don't remember, but who ever it was wouldn't lie . . . I mean, it might be true! You should be careful just the same.
267 Another question about the missing caravans . . .
268 Well, let's get back to the merchants.
269 You're an idiot!
270 Look at the time, I've got to go! See ya.
271 Why, you don't know? [whispering] I heard that they make human sacrifices and do all sorts of other terrible things!
272 Yes, we do. What's wrong with that?
273 As a 'MEMBER' of the Brotherhood, I can ASSURE you that NOTHING like that is going on!
274 Really? I've been there, they seemed strange but not that bad.
275 Really? I had no idea.
276 Like you don't know. You're obviously one of them, walking around in that metal suit. You're all a bunch of sick people.
277 I don't know what you're getting at, but I can assure you nothing 'sick' is going on at the Brotherhood.
278 Yeah, so. Aren't we all?
279 I had no idea.
280 Excuse me, sir. Please put your weapon down.
281 Excuse me, ma'am. Please put your weapon down.
282 I'm sorry but I won't help you unless you put your weapon away. This is a shop not an arena.
283 Uhh . . . well, yeah . . . umm You . . . I . . . Is there anything else you needed?
284 You never know what a person's really like behind closed doors. You've got to be careful with who you associate yourself with. Was there anything else you needed?
285 You're a . . . ? I mean. I didn't mean . . . Umm . . . Lovely day we're having. Don't you think so? So, was there anything else I can do for you?
286 Another question about the missing caravans . . .
287 Thanks, let's get back to the merchants.
288 No, that's it. Bye.
289 Sure, whatever you say. Was there anything else that I can do for you?
290 Great! Let me show you what I've got.
291 I've got the best goods, what are you looking for?
292 That's what I like to hear! What do you need?
293 Let's get down to business.
294 If you've got money, you've got my attention.
295 My favorite kind of customer!
296 You want to buy something? Maybe I was wrong about you.
297 Oh, that's right. You're working for Butch, you get the 15% discount.
298 I'll still give you the 15% discount, because I like you.
299 Sorry, you don't get a discount anymore.
300 Show me what you've got.
301 Do you have anything good?
302 Well, let's see.
303 Sure.
304 What do you have for me today?
305 That's great. I can always use more merchandise.
306 I'd be happy to take a look at what you've got.
307 Don't try to rip me off.
308 I might let you sell me something, it better be good.
309 You better not be wasting my time.
310 I hope you have something I need, this time.
311 Hello again. Nice to see you. How can I help you on this fine day?
312 Why hello! It's nice to see you again. What can I do for you today?
313 I wish I could get a day off, it's been so lovely out.
314 Why hello again, aren't we looking handsome today?
315 Back so soon?
316 You just left. Miss me already?
317 Need something already.
318 Long time no see, what can I get you today?
319 It's been a while, I hope you've been well.
320 Still alive I see. I was starting to worry. What can I get you today?
321 There you are. It's been more than a week since you last stopped in. You must stay in touch, you ARE my favorite customer!
322 Yes?
323 What?
324 Are you hear to buy something or what?
325 This is my shop, you better behave.
326 What is it!
327 You again?
328 Time is money, what is it?
329 Did you need something?
330 Did you hear? He's dead! I'm overjoyed! That's the best thing that's ever happened to this city.
331 I already told you. He's dead! Let's just forget about him, his name brings back bad memories.
332 Oh, yeah.
333 Yeah, he deserved it and I don't feel bad about doing it.
334 You did it? Really? I love you! [Beth looks over at Sid] Don't even think about it wise guy . . . Here, to show my gratitude . . . [Beth gives you six stimpaks.] It's not much, but I really appreciate it!
335 You did it? Really? You're the best! You have no idea how happy I was to hear that he was dead. Here take these . . . [Beth gives you six stimpaks.] It's not much, but I really appreciate it!
336 Sorry I don't have anything you like.
337 Don't see anything you like? I'll try to get better goods.
338 Sorry if you didn't like my offer, but I've got to be able to sell if for a profit.
339 Don't want to sell after all? That's okay.
340 Sorry I couldn't help you. Have a nice day.
341 Maybe next time. Bye.
342 Hope I can help you better next time.
343 Stop wasting my time.
344 If you're not going to buy anything, please leave.
345 If you didn't want to buy something I wish you would leave me alone.
346 If you're not selling, please leave.
347 Don't bother me if you don't want to sell.
348 Please leave.
349 I knew you where going to waste my time again.
350 Figures, I knew you didn't have any money.
351 Thanks for all the business, maybe I'll go home early today.




That is why you fail.

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